GAME GIFT GIVING SUGGESTIONS ****** Fine Games for Players & Collectors ****** ****** as of 02-10-12 15:16 ****** ****************************************************************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST e-mail: M.Dean@FineGames.com WWW: http://www.finegames.com/ <<-------------------- Best Viewed in Fixed Pitch Font ---------------------->> THIS GAME GIFT SUGGESTION LIST is designed to give you some ideas for the gamer(s) in your life. Maybe its your significant other who enjoys a nice, non-competitive card game about gardening. Maybe it's for your ASL-addict brother who gave you this list. And maybe, just maybe, its for YOU! In all cases, you'll find games that we regard as prime candidates as Xmas or B-Day gifts. RESERVATIONS Items will be reserved when you've provided your full name, home address, home phone #, your payment instructions, any alternate ship-to address and, for international customers, your desired shipping method (air or surface). Until then, items cannot be reserved. TERMS OF SALE All prices are stated on a cash-basis (check or money order) Add 3.1% to net total to remove the implicit cash discount when paying by credit card (V/MC/Disc). See our web site's Terms of Sale page at for more info. DOMESTIC SHIPPING CHARGES are generally $14.50/order. Add $ 1.50 per LBoxed or weighty (3#+) item. Add $ 3.00 per order if your zip code is categorized as "rural" by our friends at UPS (for domestic UPS shipments). You'll be advised of actual shipping charges when we confirm you order. INTERNATIONAL customers pay standard shipping charges based on actual shipping weight. For more details on shipping, see our web site at . *** We recommend that you place orders as long before any *** *** holiday or birthdate as possible to allow shipping lead *** *** times. Expedited shipment (FedEx, UPS 1, 2 or 3 day) is *** *** is available at very substantial additional charge. *** BOX TYPES: BC-Bookcased FT-SPI Flat Tray FB-Flat Box TB-Tube n,zl-(none) DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox AL-Album FO - Folio HC-Half BC IT-SPI Illus Tray SB-Sml FBox See our Catalog Orientation web page for more . CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair See our web site at for details. Cash- Item MagGm Basis General Box Out ID-# Game Title & Edition (Publishr Code) Only? Price Conditn Typ Prt ===== =========================================== ===== ======= ======= === === ******************************************************************************* EXCELLENT & RECOMMENDED GAMES Suited to Being a Memorable Gifts ******************************************************************************* s/o 40 YEARS OF GEN CON BOOK (Atlas) $21.00 New Bk n Hardcover Book that chronicles the story of Gen Con and the gamers that make it happen, both from the organzizers & gamers standpoint, 1967-2007. Includes interviews with the likes of Gary Gygax, Ed Greenwood, etc. 168pgs. R.Laws'07 s/o 7 AGES, 6000 YEARS OF HUMAN HISTORY (ADG) $63.00 New BC F A large, 2-7 player, holistic game of 6 millenia of human history, including the rise & fall of 100 some civilizations. 2 maps, 876 counters, and 110 colorful race/event cards. '04 94946 AACHEN, FIRST TO FALL (DecGms) $16.50 New Fo n Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44. Btln/rgt lvl. '10 95892 ABOVE THE CLOUDS, BATTLE... (MMP) $66.00 New BC n Minor, cosmetic but length creases on box top & btm. 8th game in the Grt Campaigns of the Am Civil War series. Covers the key campigns & the central grounds of the battles of 1863 in the west. Includes the Chickamauga & Chattanooga campaigns during the 5 months of activity in 1863.. W/ 2 maps, 840 counters, 9 scenarios. '10 95558 ABOVE THE CLOUDS, BATTLE... (MMP) $68.00 New BC n 8th game in the Grt Campaigns of the Am Civil War series. Covers the key campigns & the central grounds of the battles of 1863 in the west. Includes the Chickamauga & Chattanooga campaigns during the 5 months of activity in 1863.. W/ 2 maps, 840 counters, 9 scenarios. '10 s/o AGE OF EMPIRES III, AGE OF DISCOVERY (Tropic) $48.00 New LB O Board game loosely based on the PC game of the name. 2-5 players are colonial powers in the Age of Conquest seeking fame & power in the New World over the course of 3 centuries. Launch expeditions to discover, colonize & develop the New World, recruiting merchants, soldiers, merchenaris & Captains as needed to dominate others. '07 94782 ARNHEM, THE FARTHEST BRIDGE (DecGms) $15.00 New Fo n Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the battle for Arnhem & its crucial bridge across the Rhine defended by the British 1st Para against SS panzers. Btln level. '10 86641 ASIA ENGULFED (GMT) $49.00 New LB n Companion game to Europe Engulfed, this stand alone game can be combined for a worldwide game of the 2nd WW. Strategic level game using wood blocks for fog of war, product, supply oil & resource limits, revised air & naval systems, and moderate complexity rules for the war in the Pacific. J.Evans, R.Young'07 s/o AXIS & ALLIES, D-DAY (HB-AH) $35.00 New LB n 2-3 player, simpler game using a variant of the A&A system but focused on the battle for the D-Day beachheads and a longment on the continent. W/ 3 players, the Allies are divided between US & Britian. Includes 240 plastic pieces (infantry, artillery, tanks, forts, fighters & bombers). '04 49265 AXIS & ALLIES, EUROPE (HB-AH) $65.00 New LB n New 2-4 player game that applies the basic Axis & Allies system to the war in the European theater only, complete with production and plastic pieces specific to each nation (eg Sherman tanks for the US, JU-88s for Germany). A worthy fix for A&A fiends. L.Harris'00 94929 BALTIC GAP (MMP) $50.00 New BC n Operational Combat System (OCS) game of the Soviet drive into the Baltic states in the summer 1944. 8 scenarios include campaigns suitable for team play. 2 maps, 1400 counters, 3.5days/turn. OCS v4 rules. J.Kisner, H.Mielants'09 stk BAND OF HEROES 2ND (LocknL) $50.00 New BC E 2nd has 'haloless' maps, v3 rules, errata corrections to rules & counters. Update of this very low level tactical combat between US 82nd & 101st Airborne and various German units during D-Day & the immediate aftermath near the Normandy beachhead in 16 scenarios. 480 counters, 6 geomorphic boards. 50m/hex, sqd level, 2-5min/turn. Uses the Lock'n'Load system with stunning graphics all around. M.Walker'09 89455 BAND OF HEROES, HEROES OF BLITZKRIEG (LocknL) $49.00 New BC n Stand-alone game using the Lock'n Load / Band of Heroes system to cover tactical battles during the 1940 battle for France. Includes Germans, French, Belgians. 6 geomorphic maps, 510 counters, v3 rules, 16 scenarios. '09 92562 BAND OF HEROES: A RING OF HILLS KIT (LocknL) $50.00 New HC Y Kit using the Band of Heroes base game to cover the 1982 battle for the Falklands (Malvinas) between Britain & Argentina. Covers actions from the Argentine invasion to their final capitualation. Includes 5 geomorphic maps, 170 counters including Brit paras, Argentine marines & conscripts, 12 scenarios covering all major actions. M.Walker'10 92139 BAND OF HEROES: DARK JULY KIT (LocknL) $39.00 New zl Y Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes 2 mounted historical maps, 85 counters, 6 scenarios. Reqs Band of Heroes & Not One Step Back to play. '08 stk BAND OF HEROES: DARK JULY KIT 2ND (LockNL) $37.00 New zl E Updated kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes 2 mounted historical maps, 85 counters, 6 scenarios. 2nd ed has rules & aid card in color & a single map. Reqs Band of Heroes & Not One Step Back to play. '11 92545 BAND OF HEROES: NOT ONE STEP BACK KIT (LocknL) $35.00 New zl n Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front focused on the steppes, Stalingrad, and partisan actions in the woodlands. Includes 3 geomorphic maps, 255 counters, overlays, 12 scenarios. M.Walker'07 89462 BAND OF HEROES: NOVILLE, BASTOGNE KIT (LocknL) $32.00 New HC n Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat for the small town of Noville, Bastogne's outpost, during the Battle of the Bulge. Includes full-sized historical map, 85 counters, new rules, 6 scenarios. '09 81833 BAND OF HEROES: SWIFT & BOLD (LocknL) $27.00 New zl Y Kit for Band of Heroes that adds rules for British paratroopers & actions in Normandy after D-Day. 85 counters of various sizes, and 12 scenarios. M.Walker'07 95036 BAND OF HEROES: SWIFT & BOLD 2ND (LocknL) $28.00 New zl Y Kit for Band of Heroes that adds rules for British paratroopers & actions in Normandy after D-Day. 85 counters of various sizes, and 12 scenarios. M.Walker'11 95123 BARBAROSSA, CRIMEA, 1941-2 (GMT) $55.00 New BC n Game of Army Group South's battle for the Crimean Penisula in 1941-2. Uses the East Front System, and mates with other games in the series. Includes a focus on Sevastopol with its many fortifications & the German's impressive assembly of siege artillery. 9 scenarios. 700 counters, 2 maps. V.Von Borries'11 94945 BASTOGNE, A DESPERATE DEFENSE (DecGms) $15.00 New Fo n Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the btl for the key crossroads at Bastogne during the Btl for the Bulge, Dec'44. '10 s/o BRITANNIA, 3RD (FFG) $38.00 New FB n Revision of AH's HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migration & conflict in Britain between 43-1066AD. Primary change is a massive graphic overhaul. Inspired later Maharaji game. L.Pulsipher'06 93737 BURMA, CAMPAIGN IN NORTHERN BURMA 2ND (MMP) $45.00 New BC n Reprint of this detailed operational combat system game of the lengthy battle for Burma & the Indian & Chinese border, 1944. A chess match that rewards effective, aggressive use of very limited number of units. Covers the Japanese Imphal offensive, the Chindits irregulars, and the US/Chinese offensive on Myitkyina. 2 maps & 840 counters; 3 campaign & 5 shorter scenarios. Best game of year in '99. D.Friedrich'08 95952 C3I MAGAZINE #21 (GMTC3i) n $10.00 Excell n Y w/mag & some but not all inserts. Includes 56 of 140 counters: Pax Romana (15), Clash of Monarchs (5); SPQR (2); For the People II (6); DIF (1); Combat Commander (26) +1blank. Also includes Combat Commander map insert; Commands & Colors addtl scenario inserts (2); Twilight Struggle card insert (1 of 2). NOT included: 1 of 2 Twilight Struggle card insert, pack of Empire of the Sun cards. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 87874 C3I MAGAZINE #21 (GMTC3i) n $14.00 New n n A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 89858 C3I MAGAZINE #22 (GMTC3i) n $14.00 New n n A meaty issue w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28). Articles on: Unhappy King Charles analysis; Successors 3rd special abilities (with insert); Pursuit of Glory analysis; SPQR scenario for battle of Utica 203BC w/ insert card; Men of Iron primer; random events in Conquest of Paradise (w/ 3 sheets of cards); Canadians variant in The Bulge; Agincourt scenario (w/ map) for Men of Iron; analysis of Successors 3rd; Europe Engulfed Axis strategy; Spartacus 88-55BC scenario for Pax Romana; 1943 scenario analysis for Empire of the Sun; pathfinder Combat Commander campaign for Normandy 1944 (w/ 2 page inserts). '09 95349 C3I MAGAZINE #23 (GMTC3i) n $14.00 New n n w/mag. Inserts include 140 counters for Jena 20 game (40), Chandragupta (18), Barbarossa Kiev to Rostov (2), 1914 Twilight in the East (3), Ship of the Line (10), Elusive Victory (10), SPQR (4), Dead of Winter (18), PQ-17 (2), For the People II (18), Pursuit of Glory (2), 9 others.;Complete Jena 20 game; Chandragupta variant; PQ-9/10 scenario; SPQR Elephant Victory scenario; For the People Naval Card Variant Effects; FAB Bulge Set-up Aid & Asset Capabilities Mix; Combat Commander Scenario 103 & 110 scenarios; Commands & Colors Epic Ancients scenario card. Articles on: For the People 10th anniversary variant rules; Hellenes developer's notes & strategy; Pursuit of Glory analysis; SPQR Elephant Victory scenario, 277BC; PQ-17 strategy & tactics; Combat Commander Stalingrad scenario 35 analysis; Kutuzov survival strategy; Paths of Glory & the Low Countries; Coromandel Campaign 1758-9 for Flying Colors; Red Winter preview; history of the Peloponnesian War; history of the Mauryan Empire & Chandragupta; Elusive Victory additional rules & what-if scenarios. '09 95470 C3I MAGAZINE #24 (GMTC3i) n $15.00 New n n W/ 140 counters (Btl Normandy (66), SPQR War Elephant (4), Chariots of Fire (3), SPQR Crotona (3), SPQR (6), Serpents of Sea (12), Hellenes (14), Ship of LIne (2), Elusive Victory (18), Washington's War (14)); 4 insert cards for Hellenes; Scheldt campaign insert for Combat Commander; C&C Camulodunum & Mona Insulis scenario insert; SPQR player aid card insert; 4 Btl for Normandy play aid inserts; 2 Washington's War inserts; Jena 20 play aid insert. Articles on: Asymmetrical strategy in Washington's War; Optional rules & scenario variants for Btl for Normandy; Hellenes campaign game strategy & play hints; Combat Commander index to C3i articles; 6 New aircraft for Elusive Victory w/ 3 scenarios; designers' notes for P500 games; Asia Engulfed analysis & strategy; SPQR Crotona scenario; Caucasus Campaign strategy. '10 96005 C3I MAGAZINE #25 (GMTC3i) n $18.00 New n n w/mag. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2 Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New Guinea designer's notes; Command & Colors Imperial Rome Adrianople 378AD scenario. '11 88173 CAESAR, THE EPIC BATTLE OF ALESIA [2ND] (AH) $89.00 Excell FB Y HIGHLY RECOMMENDED, hard to find gm of Caeser's siege of Alesia, Gaul 51BC, while himself besieged by 250k Gauls. Tense, exciting and relatively simple game. '76 93655 CHALONS, FATE OF EUROPE (DecGms) $15.00 New Fo n New design using the DG folio format. Covers the battle of Chalons in 5th century where a Roman army challenges the dominant Huns under Atilla who had seized much of Europe with their bow-armed cavalry. '10 86105 COBRA, THE NORMANDY CAMPAIGN 3RD #251 (DecS_T) n $50.00 New n Y w/mag. Variant counters for Vinegar Joes War #227 (7); Sealords #243 (10); Winged Horse #239 (140); Twilight of the Ottomons #241 (43). Double sized issue w/ articles on the battle for Normandy from D-Day thru the Falaise Gap; Israeli air force 1948-present; history of China since the bronze age. COBRA is a 2-map, rgt/brig level game of the battle for Normandy from D-Day to the Falaise Gap. Based on earlier SPI game of the name but heavily revised. Scenarios cover the build-up phase and Op Cobra; campaign game covers 6June-23Aug. 3day/turn, 2mi/hex, 280 counters (560 total). B.Hessel, J.Youst'08 82891 COMBAT COMMANDER, EUROPE (GMT) $65.00 New DC Y Card-driven game of tactical combat in Europe. This first game in the CC series covers Germany, the US & Soviets, each with its own 72 card Fate deck. Game is akin to an elaborated Up Front game. 6 doublesided mapsheets, 492 counters. 100ft/hex. '06 96222 COMBAT COMMANDER, PACIFIC (GMT) $55.00 New DC n Game in the CC series depicting tactical combat in the Pacific in WW2. '08 95626 COMBAT COMMANDER: MEDITERRANEAN KIT (GMT) $59.00 New DC n Large kit for the Combat Commander system & covering tactical combat in the Med Fronts with coverage of British, French, Italian, Slovak, Romanian, Bulgarian & Finnish (!) troops. Includes 6 double-sided maps, 2.5 countersheets, 225 cards. '07 95248 COMBAT COMMANDER: NEW GUINEA KIT (GMT) $18.00 New Fo n Kit adding 14 scenarios set in New Guinea, 1942-4, plus 6 battle maps depicting jungle terrain. '11 91825 COMBAT COMMANDER: NORMANDY KIT (GMT) $25.00 New Fo n Kit for the Combat Commander system & covering tactical combat in Normandy, 1944. Includes 176 counters, 8 maps, 17 scenarios '10 96248 COMBAT COMMANDER: RESISTANCE! KIT (GMT) $38.00 New BC n Kit for the Combat Commander system & covering tactical combat between partisan forces & regulars. 4th volume in the C&C series. Includes a scenario generator update, rules for irregular movement such as sewars & melee, new orders (infiltrate & muster) & new events. Includes 3 dbl sided maps, 12 scenarios, 1 counter sheet & 2 card decks. Maps depicts several historical areas in the Balkans & USSR. '11 95004 COMBAT COMMANDER: STALINGRAD KIT (GMT) $25.00 New Fo n Kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '08 95839 COMMANDS & COLORS, ANCIENTS 3RD (GMT) $59.00 New GB Y Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'09 stk COMMANDS & COLORS, ANCIENTS 4TH (GMT) $45.00 New GB D 2012 Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'12 95861 COMMANDS & COLORS, ANCIENTS: MOUNTED MAP (GMT) $15.00 New Fo n Mounted map for this game. '11 stk COMMANDS & COLORS: EPIC ANCIENTS II KIT (GMT) $25.00 New BC G 5th expansion kit w/ 2nd ed rules to increase player interactions, 100 new Epic Command deck, 12 scenarios: Maraton 490BC, Plataea 479BC, Crimissos River 341 BC, Gaugemela 331BC, Hydaspes 326 BC, Paraitacene 317BC, Beneventu 275BC, Bagrada Plain 253BC, Clusium 225BC, Lake Trasimenus 217BC, Dertosa 215BC, Arausio 105BC. R.Borg'09 stk COMMANDS & COLORS: IMPERIAL ROME KIT (GMT) $42.00 New DC D 4th expansion kit covering the period of Imperial Rome. Ads many new units including cataphracted cav & camels, baggage wagons & laagers, massed horse archers, etc. Includes rules, 293 blocks, 24 scenarios. R.Borg'09 s/o CONFLICT OF HEROES, AWAKENING THE BEAR $60.00 New GB O (ElfinW) 2009 Origins Historical Game award. Game of tactical combat early in the war in the Soviet Union, 1941-2, using a fast paced, interactive game system. Players must managed multiple limited resources to move & attack, bearing in mind the either side may be activated at any time. Scenarios taken from key moment of major battles. U.Eickert'08 s/o CONFLICT OF HEROES, STORMS OF STEEL (ElfinW) $60.00 New GB n 2-4 player game using the CoH system to represent tactical combat at the battle of Kursk, 1943, on thru the end of the war in 1945. Includes new unit types (Tiger tanks, Soviet rockets, etc), new maps. U.Eickert'09 stk COUNTER SHEETS, BLANK 5/8" (6) WHITE (PacRim) $15.00 New n E Six sheets of 192 5/8" blank white countersheets (1152 total), w/ plain matte finish front & back that is receptive to designer's ink. No printing at all. '10 stk COUNTER SHEETS, PRINTED 1/2" (6) WHITE $20.00 New Fo P (PacRim) Six sheets of 280 1/2" blank white countersheets (1680 total), w/ plain matte finish front & back that is receptive to designer's ink. '10 96423 COUNTER TRAYS, UGG STYLE BOOKCASE 10-PAK (UGG) $22.50 New LB n TEN-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04 83728 DEALER MCDOPE: THE DRUG DEALING GAME 2ND (LAS) $30.00 New BC n Faithful reprint of this classic 60's dope dealing game, with updated rules (the only change). Complete w/ Gilbert Shelton (Fabulous Furry Freak Brothers) artwork. Score dope in NY while trying to stay outta trouble. A game out of the timewarp from the early seventies (the good ol' days of sex & drugs & rock'n'roll). Box comes in various colors (red, green or black). '08 93404 DECISION DICE (FlyBuf) $2.75 New SC n Single custom d6 die used to determine who goes first based on symbols on each face. Oldest, youngest, alphabetical, owner of the game, etc. '10 s/o DICE TOWER, 8" CHERRY WOOD (BluePa) $17.50 New FB F Dice tower made of cherry wood, with assembled dimensions of 8"x4"x4". Folds to fit into base. Assy reqd. '09 s/o DICE TOWER, 8" WOOD (BluePa) $16.50 New FB F Dice tower made of unfinished wood, with assembled dimensions of 8"x4"x4". Folds to fit into base. Assy reqd. '09 90173 DICE TOWER, PORTABLE DICE BOOT (TOWER) $15.00 New Fo n (Chessx) Clear plastic dice tower that can be easily disassembled for transport. '09 83636 DIPLOMACY 4TH (HB-AH) $25.00 New BC n Fourth edition of this simple, classic game of diplomacy, negotiation and back stabbing set around the pre-WW1 situation. HIGHLY RECOMMENDED if you have 7 crafty players & a full evening. '08 87258 DRIVE ON KURSK, JULY 1943 #253 (DecS_T) n $19.25 New n n w/mag. Div level game of the German armored offensive of July 1943 met by intense Soviet preparations. Game vaguely based on the Kursk'71 game published by SPI, and the Road to Ruin game system found in Drive on Stalingrad 3rd & Drive on Moscow #244. Utilizes recent Soviet archive materials for a better OoB. Includes the historical scenario plus Manstien's alternative to include all available units from the entire east front into the battle. Does NOT include a May or August scenario. 10km/hex, 2days/turn. T.Bomba'08 / Articles on: Kursk as an operation defeat for the Germans; Prochorovka revisited based on archive data; design notes for Drive on Kursk; Byzantine capture of Manzikert, Armenia, 1071; first use of northern Vietnamese tanks in 1968; the armies of Cobra, July 1944. s/o DUEL IN THE DARK 2ND [NEW & EXPANDED] (Z-Man) $45.00 New FB n V.simple Euro-style wargame covering the RAF's bombing runs over Germany in WW2. The Brits maneuver bombers & a Mosquito escort against 4 German night fighter squadrons plus AA. Aircraft & clouds are on adjustable plastic rods that reflect elevation. Fast playing and can be played solitaire. '09 stk EAST FRONT II (ColumG) $85.00 New BC E Redesign of earlier East Front game, now incorporating VolgaFront kit & adding northern Finland, the Caucauses, the Middle East & the Balkans to two enlarged maps (34x45" total). Blocks & labels are revised. Simple, fast playing, yet challenging game of the war in the east, '41-45, using Columbia's block system. Highly polished system is difficult only in that so many options are possible while resources in the form of supply constrains options. '06 s/o EAST FRONT II / WEST FRONT II UPGRAD KIT $90.00 New BC F (ColumG) Kit intended to upgrade sets of EF 2nd & WF 2nd manufactured 2000 or after (due to changes in block style to black Germans & a rounded style). Includes some addtl blocks, complete set of 4 newer maps, complete label set (which much be put over existing labels). New rules NOT included & must be downloaded. '06 93939 EMPIRES OF THE MIDDLE AGES 2ND (DecGms) $82.50 New LB n Overhaul & graphic update of this most unique game of military & cultural conflict, and diplomacy during the Middle Ages, 771-1465, in multiple senarios for 1-6 players. One of J.Dunnigan's most gifted designs now given new life with the beauty of modern graphics. 2nd edition adds army & fleet counters, 114 new cards, & civilization symbols (ideas adapted from Civ the PC game). J.Dunnigan, J.Miranda'04 71238 EUROPE ENGULFED 1ST (GMT) $59.00 New LB Y Complete 1st ed AND includes insert with ALL 2nd ed updates (so 2 sets rules & counters); in effect, a 2nd ed game w/ addtl 1st ed parts. Simpler game of WW2 thruout Europe and N.Africa using a variation of Columbia's Block system and an emphasis on playability. Land units are wooden blocks providing a degree of hidden movment. Special actions add additional movement phases or combat, amphibious or airborne assaults, even actions during opponent's turn. 283 wooden blocks, 244 countes, 2 maps & 24! dice. Includes production & strategic warefare, special actions, air & naval assets, forts, etc. For 2-3 players. R.Yount, J.Evans'03 s/o FAMILY GAMES, THE 100 BEST (GreenR) $18.00 New Bk n RECOMMENDED book looking back what the authors consider the 100 best family games of the last 100 yrs. Each is a short essay about a game, including board wargames, card games, iniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in. '10 87237 FLYING CIRCUS, AERIAL COMBAT IN WWI (DecGms) $17.50 New BC n Game using GMT's Down in Flames system w/ 220 cards to model air-air combat in WW1. Players select a leader & several wingman to lead into combat. Includes all major fighters, plus campaign rules. '08 93506 FOR THE PEOPLE II [3RD] (GMT) $59.00 New BC Y Reprint of the GMT version of this HIGHLY RECOMMENDED strategic level game of the entire American Civil War for 2 players, played with cards. New map, 14 new cards, revised rules and counters. This labor of love made just that much better by the original designer. Minor errata updates will be incorporated into components. M.Herman'06 88265 FOR THE PEOPLE II: DELUXE MAP (GMT) $15.00 New Fo n Deluxe, mounted map for this classic game of the Am Civil War. '07 96413 FOR THE PEOPLE II: MOUNTED MAP (GMT) $15.00 New Fo n Mounted map for this game, about 3x the thickness of earlier deluxe map. '11 stk FORMULA D 2ND (Asmode) $45.00 New LB O Update of this acclaimed French formula D racing game. Simple mechanics still demand strategy & finesse. For 2-10 players of nearly any age, and very suitable for beginners. Game comes w/ 2 tracks: Monaco and a muscle car illegal racing in city streets. Includes 20 prepainted cars & simple & more elaborate rules versions. '08 90921 GERMANY, BATTLE FOR..., 2ND (DecGms) $25.00 New HC Y Unique gm of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, v.simple game. New edition updates map & counter graphics. JD'94 94102 GREAT WAR IN EUROPE 2ND (GMT) $75.00 New BC Y Includes errata kit w/ 90 errata counters, map errata templates, & errata. Revision of the combined GW in Europe & Near East, previously published in Command mag, by the original designer. Div-level game covering all ow WW1 in Europe and the Middle East & Caucasuses. This version adds new weapons, tactics, political events, trench levels, U-Boats, US neutrality, ability to mobilize emergency replacements, plus upgraded graphics. Scenarios include the original versions and allow playing each major front in isolation, or starting at different periods of the war. 3 maps, 1500 counters. T.Racier'07 95576 GUDERIAN'S BLITZKRIEG II[I] 3RD (MMP) 125.00 New DC n Reprint of the 'II' revision w/ errata incorporated in rules & mating rules for Case Blue. Detailed op lvl game of German the period of the War in the East when the Germans might have won, Oct'41-May'43. Includes 3 maps, 2940 maps, v3 series rules, 19 scenarios. Half-week/turn, 5mi/hex, btln-div level. D.Essig'11 96186 HANNIBAL, ROME V CARTHAGE 2ND (Valley) $49.00 New DC n Update of this RECOMMENDED, strategic lvl gm of the 2nd Punic War, 218-203BC, using a modified We the People system. Card play allows limited actions such as moving leaders, levying new troops, reinforcing existing armies, gaining polical control, moving, etc. M.Simonitch'07 s/o HISTORY OF THE WORLD IN 100 WEAPONS (Osprey) $24.00 New Bk n Book using 100 key weapons thruout history to explain why certain cultures dominated in their time. Each weapon is examined in detail including its development & how it was used & its legacy. '11 s/o HOBBY GAMES, THE 100 BEST (GreenR) $18.00 New Bk O HIGHLY RECOMMENDED book looking back what the authors consider the 100 best war & board games of the last 50yrs. Each is a short essay about a game, including board wargames, miniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in: G.Gygax, R.Garfield, L.Harris, R.Knizia, J.Dunnigan, M.Miller, etc. Excellent reading, tho you always want to read MORE! Sftbnd, 380pg. J.Lowder, ed.'07 stk HOLD THE LINE (Worthi) $37.00 New BC n Block system game covering tactical level combat during 12 key battles of the American Revolution. Terrain constructed w/ 62 dbl-sided tiles. 114 counters. Covers btls of Long Island, Harlem Heights, Princeton, Trenton, Hobkirk's Hill, Eutaw Springs, Bemis Heights, White Plains, Kings Mtn, Brandwine & Monmouth. '08 96366 HOLD THE LINE: FRENCH & INDIAN WAR KIT $16.00 New Fo n (Worthi) Kit adding the rules, 5 scenarios, French & Indian units, etc, to cover battles from the French & Indian War of 1759-61 using Hold the Line. '08 95728 HOUSE DIVIDED, AMERICAN CIVIL WAR 3RD (Phalan) $35.00 New LB Y Simple, RECOMMENDED game of the American Civil War using a simple area move system of the US. Long a classic game, this edition sports a new & very pleasing map as well as colorful counters. Well suited to beginners and tournement play; games can be completed in as little as an hour. 160 counters, 1 map, 3 standup leaders. F.Chadwick'03 96258 LA BATAILLE DE LA MOSCOWA 4TH (CofA) 125.00 New FB G 3rd reprint of this btln/rgt level battle of Borodino, Sept 1812, on 4 maps with ~1000 units using the classic La Bataille game system. This version uses the CofA colorful ensignias on counters rather than NATO symbols, revises the OoB, maps & rules, & expands the area covered by the maps. 100m/hex, 100men/strength pt. A labor of love. '11 94716 LIBERTE 2ND (Valley) $45.00 New FB n Update of this popular 3-6 player game of the various political factions competing for control of the French Revolution thru provincial elections. Points are scored for political power, military victory but sudden death conditions can turns things on their head. Rules in English, German, Spanish, French & Italian. '11 87740 LOCK 'N LOAD, A DAY OF HEROES (LocknL) $39.00 New BC n Game of the confused, heavy fighting in Mogadishu, Somalia, on 3 Oct 1993, as US special forces troops attempt to capture two rebel leaders but instead are trapped by masses of armed Somali civilians & rebels. This was depicted in movie Blackhawk Down. 10 scenarios. M.Walker'08 stk LOCK 'N LOAD, HEROES OF THE FAITH (LocknL) $50.00 New BC P Game using the Lock 'n Load system of tactical combat. Covers the fierce fighting on the Golan Heights during the 1973 Yom Kippur War as the Syrians attempt to swarm the Heights with massed armor. 8 scenarios, 260 counters. '10 96046 LOCK 'N LOAD, HEROES OF THE GAP (LocknL) $52.00 New BC n Lock 'n Load series game set in the World at War/Eisenbach Gap world (but not using that game system). Covers low level tactical combat c.1985 as NATO forces defend agains invading Warsaw Pact forces in western Germany. Includes the full range of AFVs, infantry, weapons, tactical air & artillery. Includes historical map of the Eisenbach Gap area, 3 countersheets, 9 scnearios. '11 96470 MARENGO, MORNING DEFEAT-AFTERNOON VICTRY $15.00 New Fo n (DecGms) Update of SPI folio on the subject. Covers Marengo, 1800, as the overextended French attempt to ambush the Austrians but are outnumbered until French reserves arrive to save the day. Btln/rgt lvl. '10 92935 NORMANDY, BATTLE FOR... (GMT) 109.00 New DC n Massive game of the battle for the Normandy beaches & beyond at a grand tactical level. Detailed system covering naval & air support, mulberry's para drops, artiller, beach assaults, etc. 1250yd/hex, 6hrs/turn, btln level. Includes 4 1-map scenarios + campaign game. 5 maps, 2520 counters. Good for team playD.Holte'10 93620 OPERATION TYPHOON 2ND (L2DG) $12.00 New Fo n Small, simpler, corp/army level game of the German drive on Moscow, Sept-Dec 1941. 1mo/turn. Great beginners game. '09 s/o PACIFIC, WAR IN THE... 2ND (DecGms) 325.00 New GB D HUGE & heavily revised & graphically updated simulation of the War in the Pacific using monthly turns. Still perhaps the best sim on the subject. Now sporting 8960 counters, 150 tactical maps showing detailed maps of individual islands at 0.5-10mi/hex, 128 pgs of rules + 300pgs of charts in 6 booklets, 7 strat maps. Focus is balanced between supply & operations, both HQ-based activities. Multiple scenarios + campaign. All worth the most expensive game ever. J. Dunnigan et al, '06 94950 PACIFIC, WAR IN THE... 2ND: EXTENSION KT $32.50 New zl n (DecGms) Kit allowing the war to extend into late 1945 & 1946. Adds 5 countersheets with aircraft & ships appearing after Aug'45, 2 new tactical island maps, plus additional rules & charts to extend the war. K.Kiff'08 94842 PANZER GRENADIERS, CASSINO '44 (Avalan) $75.00 New BC n Complete game covering various battles on the Italian front near Cassino in 1944 involving the polyglot of nations involved: German paratroopers, US, Polish, Indian, New Zealanders, Brits. 1155 counters, 4 maps, 35 scenarios. D.Murray'09 stk PANZER GRENADIERS, EASTERN FRONT 2ND (Avalan) $56.00 New BC F Reprint in a new box format. Revision & expansion of the original PG game, now with 112 scenarios, 8 maps & 660 2/3" counters. Platoon level tactical combat from WW2 East Front 1941-2 using an impulse movement system. Components are nothing sort of gorgeous all around. 200m/hex, '11 94844 PANZER GRENADIERS, ROAD TO BERLIN (Avalan) $59.00 New BC n Stand-alone game using the PG system of platoon level combat. This game covers the fierce, chaotic battles near or in Berlin in Apr-May 1945. Lots of Tiger & Stalin heavy tanks, SS troops, Hungarians, etc. 8 maps, 660 counters, 75 scenarios. '06 93577 PANZERBLITZ, HILL OF DEATH 2ND (MMP) $31.00 New BC n Complete modernization of this classic game of platoon level tactical armored combat focused on one area of Normandy near Tourmaville, summer 1944. Includes one mapsheet with 8 historical maplets for each of 8 historical battles, large & small. System now uses a chit activiation system making for fluid actions, fog of war. 15min/turn, 250m/hex, pltn level. '09 s/o PATHS OF GLORY 4TH: MOUNTED MAP (GMT) $15.00 New n D Mounted map, only. 91091 PATHS OF GLORY, FIRST WORLD WAR 3RD (GMT) $39.00 New BC Y Reprint of the prior revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios. MOST HIGHLY RECOMMENDED. 2nd ed updates rules, map & special rules chart. T.Raicer'04 96227 PATHS OF GLORY, FIRST WORLD WAR 4TH (GMT) $42.00 New BC n 2010 Reprint of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios. MOST HIGHLY RECOMMENDED. '10 80187 PATHS OF GLORY, FIRST WORLD WAR: DLX MAP (GMT) $15.00 New n n Cardboard-mounted map (rather than paper only), with an updated copy of the PoG rules. '05 stk PONYRI (L2DG) $19.00 New Fo O Small, sister game to Blood & Steel, covering the northern German pincer during Kursk and the climactic battle near Ponyri. 11x17 map, 176 5/8" counters. P.Rohrbaugh'09 95552 PROUD MONSTER 2ND (Compas) 100.00 New BC n Large 4 map game of the War in the East from Barbarossa to 1944 at Div/Corp lvl using a PzrGrp Guderian system. Seriously revised & graphically updated 17 years after initially produced as PM + Death & Destruction add on. 20mi/hex, 2wk/turn, 4 maps. 2000 counters. T Bomba '11 96471 SAIPAN, CONQUEST OF THE MARIANNAS (DecGms) $15.00 New Fo n Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for Saipan in the Marianas, with its 2 airfields suitable for B-29s, June 1944. 30,000 well entrenched Japanese defend against 3 US divisions. '10 94571 SEX, DICE & GAMER CHICKS (Mongoo) $19.00 New Bk n 128pg satiracal book about the gaming hobby & those that enjoy it. Dissects the gamer personality, including that rare breed - the female gamer, plus the rules lawyer & other types, and provides humor thruout for gamers, their spouses (& widows). Amusing. J.Desborough, J.Nexus'11 95888 STALINGRAD, BATTLE FOR... 2ND (DecGms) $43.00 New BC n Revision & graphic update of this popular, Co-Btln level game of the bitter battle for & around Stalingrad in Fall 1942. 7 weekly turns w/ variable impulses. Good feel to game. 600 counters. J.Hill '11 s/o STAR TREK CARD GAME (Bandai) $29.00 New DC n A "deck-building" (ie collectable) game set in the Next Generation Star Trek universe. Players can use their starting hand to improve their ship or recruit more experienced crew, then either seek to conquer or negotiate with competitors. Includes 3 scenarios: Bord Invasion, Exploration, Klingon Civil War). '11 95789 STAR TREK FLEET CAPTAINS CARD GAME (WizKid) $79.00 New GB n Large card game set in the Star Trek universe to cover strategic space exploration & conflict. The Federation & Klingons are competing for an area of unexplored space. Each side has 12 detailed starship minis to use to explore, discover, survey & wage combat. Game driven by Mission, Encounter & Galaxy Location cards making each game unique. Includes doomsday devices, giant space amoebas, planets inhabited by gods & more! Fast playing & cards are illustrated with pics of characters & scens from the various incarnations of Star Trek. M.Elliott'11 94436 STONES RIVER, TURNING POINT IN TENNESSEE $15.00 New Fo n (DecGms) Update of SPI folio on the subject. Focuses on the Confed suprise attack on the Union forces at Stones River, TN, Dec 1862. Rgt/brig level. '10 87972 STORM OVER STALINGRAD (MMP) $36.00 New BC n Area-move game of the battle for Stalingrad, fall 1942, using a simplified version of the Monty's Gamble game system suitable for beginners. 2 maps, 55 cards that influence play & events. 1wk/turn, btln level. T.Nakamura'08 95169 SUCCESSORS, BTL FOR ALEXANDER'S EMPIRE2D (GMT) $75.00 New BC Y RECOMMENDED update to earlier AH 3-4 player game of the Successorss wars after Alex the Great's death in 323BC. Each player commands 2+ generals, and seeks to build their army and to control members of the royal family. Card-driven game system. 4yrs/turn. M.Simonitch, J.Firer'08 s/o TIDE OF IRON (FFG) $75.00 New GB n Large, colorful game of squad-level combat during WW2 using 12 modular boards, detailed plastic minis, and allowing up to 6 players in 2 teams. Includes 200 plastic minis of infantry, tanks & other AFVs. Players draw from an allowed pool of possible officers, weapons & squad qualities to assemble their forces, and may have special abilities such as AT, flamethrowers, engineering, etc. '07 s/o TIDE OF IRON: DAYS OF THE FOX KIT (FFG) $45.00 New LB n Kit providing minis, weapons & rules for campaigns in N.Africa during WW2. Contains many strategy cards, operations cards & customization. '08 s/o TIDE OF IRON: DESIGNER SERIES V1 (FFG) $24.00 New Bk n Book (kit) containing 20 scenarios made by journeyman designers. Scenarios span the range from short skirmishers to massive battles. Includes historical background for each scenario. Some scenarios may require 2 copies of base game to play. D.Lombardy'08 94780 TIDE OF IRON: FURY OF THE BEAR KIT (FFG) $63.00 New GB n Large & expansive kit for this game of WW2 combat. Adds mini figures of some additional Germans plus the entire Soviet army, with new winter terrain & scenaios. Includes 9 eastern front boards, 55 cards, munition specialties, AT guns. '11 s/o TIDE OF IRON: MAP UPGRADE PACK (FFG) $24.00 New Fo n Kit containing new maps & terrain features like tank traps, bunkers, hills, etc. '09 s/o TIDE OF IRON: NORMANDY CAMPAIGN EXP (FFG) $45.00 New GB n Kit allowing recreation of beach landings at fortified Normandy beaches by adding new tanks, troops & terrain. Also creates campaigns by linking individual scenarios together. '08 86611 TITAN 2ND (Valley) $50.00 New GB n Revision & graphic update of this highly popular fight to death among 2-6 players in a magical land & mythological units, served up in a ton-of-bricks box. All boards now mounted, making for the weighty box. Components have been upgraded graphically. '08 s/o TOUR DE LOVECRAFT, THE TALES (Atomic) $13.00 New Bk E Book collecting all 51 of HP Lovecrafts mature works of horror fiction -- the best of this classic horror writer's work. '08 89805 TRIUMPH OF CHAOS: COMRADE'S GUIDE TO... (CofA) $24.00 New Bk n Players guide to this popular, card driven game of the Russian Civil War. '07 s/o TWILIGHT IMPERIUM 3RD (FFG) $74.00 New GB n HUGE & completely revised & upgraded (again) version of this popular game of space exploration & conflict. Remanents of a once mighty space empire compete to reassert control over the known universe. Game uses a tiled hex system as in Kings & Things & Settlers Catan mixed with systems for politics, trade, tech development & combat. Each player represents a race with unique qualities. System is streamlined in this edition, and includes 300 plastic pieices (including new destroyer & War Sun units), enlarged game pieces, new trade mechanics, strategy-card that determines iniative, updated tech advances, 100+ action cards, entirely revised 60-card political deck, revised unit abilities, & incorporates Distant Sun counters & abilities. '05 96057 TWILIGHT STRUGGLE, COLD WAR 1945-89 5TH (GMT) $42.00 New BC n Deluxe edition; further revision & reprint of this rather popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 4th ed added revised map now mounted, 6 addtl cards, thicker counters with rounded courners. '11 96302 USN DELUXE [2ND] (DecGms) $62.00 New BC n Update of one of the best Pacific War games ever. Strategic level game of the Pacific War, 12/41-8/45. Adds rules for the entire war with early & later war scenarios, plus several small scenarios, as well as complete campaign. Now covers the war in China, Burma, and a War Plan Orange, plus Soviet intervention, kamikazes, MAGIC, & the the Bomb. 2 maps, 840 counters. Graphic update to this HIGHLY RECOMMENDED classic thruout. J.Miranda, M.Myers, J.Dunnigan'04 93742 VICTORY DENIED (MMP) $30.00 New BC n Game of summer 1941 German offensive in the USSR, as they appeared unstoppable yet diverted their army south rather than finish the drive to Moscow during the dry months. Covers July-Spt'41. Sister game to Victory Lost. Div level. Simpler game system. '09 93934 WARRIORS OF GOD, WARS ENGLAND & FRANCE (MMP) $38.00 New BC n Strategic level game of the intermittant wars between what is now England & France during the late Middle Ages. Simpler mechanics & 2 scenarios (1135-1258 & 1337-1453). Excel solitaire suitability. 210 1" counters. '08 s/o WARS OF THE ROSES, LANCASTER V YORK (Z-Man) $54.00 New GB n Somewhat abstracted game of the English Civil War (one of many), 1450-90, for 2-4 players emphasizing secret planning and having the mostest in a contested area. Nobles are the currency of the game, and they as well as ships & biships may be bribed onto your side (or to stay loyal). All movement is simultaneously planned. Goal is ultimately to gather the most money & prestige. '10 89760 WEST FRONT II (ColumG) $85.00 New BC n Major redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/ East Front II using Euro Front II kit. '06 s/o WINGS OF WAR, FIRE FROM THE SKY (FFG) $25.00 New SB n Second 2-4 player game of air combat set in WW2. This edition covers many nations and both Europe & the Pacific. Rules allow up to 6 aircraft at once. Includes Stukas, Dauntless, Vals, P-40s, Hiens, Yak 1, P-39s, Falco II. '09 81078 WINGS OF WAR, WATCH YOUR BACK (FFG) $22.00 New FB n Game that can mate with first in the series, Famous Aces. 2-4 player game series that uses both a board & cards to cover air combat in WW-1. Multiple sets can be used to allow larger battles or more platers. Includes 18 plane types (5 models of Nieuport 11, Hanriot HD.1, Halberstadt D.iii, DH4, Ufag C.1). Includes rules for ace pilots. '05 stk WORLD AT WAR, AMERICA CONQUERED (LocknL) $60.00 New BC P Stand alone game of platoon-level tactical combat in the hypothetical world in which a limited nuclear exchange has occurred, the USSR conquered Europe, and the rag-tag remanents of the world's armies duke it out on the eastern shores of the USA. The USSR, Cuba, Nicaragua & other central & south American forces combat US, Canadian & even French forces. Many of the AFVs are decades old, like Cuban T-62s. Includes 4 mounted boards depicted Texas desert, Florida swamp & beach & urban settings; 528 counters; 12 scenarios. M.Walker'12 90238 WORLD AT WAR, BLOOD & BRIDGES (LocknL) $43.00 New BC n Stand alone game of platoon-level tactical combat between Soviet & the Bristish Army of the Rhine during WWIII in the late 1980s. Includes mounted board, 12 scenarios, expanded rules, 352 counters. M.Walker'09 94325 WORLD AT WAR, BLOOD & BRIDGES: OP GARBO $39.00 New BC n (LocknL) Kit requiring Blood & Bridges that covers the Soviet invasion of Sweden, c.1985. Includes 2 maps, 176 counters, scenarios. M.Walker'10 96197 WORLD AT WAR, EISENBACH GAP: DEATH1STPZR $24.00 New zl n (LocknL) Death of the 1st Panzer, a kit for Eisenbach Gap. Adds the West German 1st Panzer Div, with it mix of Leopard I & II tanks, Marder AFVs, etc, thrown into the path of too many Soviet units. 50 counters, 1 map section, 6 scenarios. M.Walker'08 stk WORLD AT WAR: INTO THE BREACH KIT (LocknL) $40.00 New HC P Kit requiring Untold Stories covering the US's front line experience in the first days of WW3. Big fun with big scenarios. 12 scenarios including an E.German attack, American defense in depth, screening & counterattacking. M.Walker'11 stk WORLD AT WAR: PARIS IS BURNING KIT (LocknL) $39.00 New HC F Kit covering the scenario where the Soviets have broken thru NATO lines in Germany and are now approaching the French border as are retreating NATO forces. French military -- and para-military organizations -- defend French soil against all comers. 2 boards, 176 counters. Reqs Blood & Bridges to play. '11 91934 YALU 3RD (Compas) $46.00 New BC n Update of this popular, simpler game of the Chinese-led counteroffensive that routed UN forces, from northern Korea thru the stalemate, 1950-51. Div level, 456 counters (2 sets: classic v graphic), 2 maps. Hi solitaire suitability. J.Hill'10 ******************************************************************************* GREAT FAMILY GAMES, a Way to Involve Everyone in a Simpler Game ******************************************************************************* s/o 1960, MAKING OF A PRESIDENT (Z-Man) $38.00 New FB n 2008 Intl Gamers Award winner. 2 player game based on the 1960 presidential contest between Richard Nixon & John F Kennedy. Issues big & small arise that candidates must deal with, and then must adapt to the changing playing field on the run. Uses a card-driven system. '07 91314 1960: CAMPAIGN MANAGER 2008 KIT (Z-Man) $20.00 New BC n Kit for this 2008 Intl Gamers Award winner. Adds material to this base game to re-fight the 2008 presidential election in 20 key states between 2 players. '10 s/o 1ST & GOAL (RNR) $22.00 New FB n Fast playing 2-4 player game of American football using cards & dice. The combination of both players cardplay determines the success or failure of each play. '11 s/o 7 WONDERS (Asmode) $38.00 New FB n 2-7 player game in which each player guides a civilization toward greatest in the ancient world. Players gather resources, develop trade, erect architectural wonders, and of course build the military. Can't forget that. '10 s/o 7 WONDERS: LEADERS KIT (Asmode) $21.00 New FB n Kit adding key personalities, each of which offers unique advantages. Each turn, players create a Leader from their hand that can be used in each Age, or used to gain income or build a Wonder. '11 s/o ACQUIRE 4TH (HB-AH) $24.00 New FB n Graphic downsizing of this perennial classic game of hotel acquisition & mergers. Uses tiles rather than plastic pieces. RECOMMENDED. S.Sackson'08 90530 ADVENTURES IN JIMLAND (MinPzr) $17.00 New n n Simpler, fun game that is akin to Source of the Nile & Dinosaurs of the Lost World. Players explore an uncharted territory by forming an expedition, navigating dangerous territory, discovering things, and compign back alive. G.Graber'09 s/o AGE OF CONAN (FFG) $59.00 New GB n Board game set in the Hyborian Age & the world of Conan the Barbarian hero. Players fight conventional & magical battles to make their kingdoms dominant. Played on a large, Risk-like map with a deck of 165 playing cards & 170 colored, plastic minis. '09 s/o AGE OF STEAM 2ND: GERMANY & FRANCE KIT (Fred) $19.00 New Fo E Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. 2-sided map depicts both France & Germany. English & German rules. '09 s/o AGRICOLA (Z-Man) $54.00 New LB n 2008 Intl Gamers Award Winner. Multiplayer game in which players are a farming couple who must develop their farm with the limit of doing 2 things each turn. Can be played solitaire. U.Rosenberg'08 91238 AGRICOLA: FARMERS OF THE MOOR KIT (Z-Man) $30.00 New BC n Kit that replaces the minor improvements & occupations with a more robust set of new improvements & adding new features. Horses are a new animal type, and families now consume fuel too. Includes 150 cards. '09 s/o AGRICOLA: GAMER DECK (Z-Man) $15.00 New SB n Kit adding 120 new cards to this game. '10 s/o AGRICOLA: GOODIES KIT (Lookou) $45.00 New FB O Kit adding a 24card X-deck with alien encounters on the farm; 24card O-deck with occupations & minor improvements; 24card C-deck based on people places & events from the Czech Repb; L-deck; 5 double-sided theme boards for 4 seasons plus Mars; plus 70 stickers. Limited print run. '10 s/o AIR SHOW (GXG) $40.00 New FB O Multiplayer board game of an air show. Players create, develop, maintain & manage a stable of historical aircraft by participating in auctions, developing an airport & performing to earn the most prestige & $. '12 s/o ALHAMBRA 4TH [BIG BOX ED] (RIO) $46.00 New LB G Limited edition Big Box contains the base game and all 5 expansion, with a box liner to hold all the expansions separately. Game of building a city using cards & tiles. Winner of 2003 Game of the Year in Germany. D.Henn'09 s/o ALHAMBRA 5TH (Queen) $30.00 New DC E Another printing of this game of building a city using cards & tiles. Winner of 2003 Game of the Year in Germany. D.Henn'10 89687 ALL THINGS ZOMBIE MINIS GAME (MegaMn) $20.00 New Bk n Comprehensive game that takes off on a prior game of the same name. Beginning with Day One, the day of the outbreak, the game covers every detail of fighting the growing zombie hords. Can be played solitaire, cooperatively with a team, or competitively. '09 s/o APBA PRO BASEBALL BOARD GAME (APBA) $19.00 New FB O Classic game system covering baseball. Includes the 1953 NY & Brooklyn teams, ea w/ 25 players. '08 s/o APBA PRO BASEBALL BOARD GAME EXPANSION (APBA) $22.00 New FB O Kit adding new tweaks including an expanded pitcher strikeout ratings, optional "offical Scorer" system, & more. '08 s/o APBA SOCCOR BOARD GAME (APBA) $19.00 New BC O Game of Europeon soccor (football) from a leader in sports games. Players manage a team from a coach's perspective thru a season of games. '11 s/o ARCHAEOLOGY, THE CARD GAME (Z-Man) $8.00 New SC n Simpler family card game. Players are archaeologists trying to piece together the most artifacts & treasure for trade & profit, while avoiding the pitfalls of working in the desert. '09 s/o ARCTIC SURVIVAL (Worthi) $23.00 New BC n Players are trying to return to the safety of their igloos in the Arctic while traversing an obsticle course of ice floes, thin ice, polar bears, wolves etc. '09 s/o ARKHAM HORROR 2ND (FFG) $46.00 New GB n 18th Anniv edition of this board game of Cthulhu. 1-8 players investigate mysterious & horrific events, attempting to close magical gates & save the space-time continuum. Based on HP Lovecraft stories. R.Launius, K.Wilson'05 s/o ARKHAM HORROR 2ND: BLACK GOAT OF WOODSKT (FFG) $18.00 New FB n Expansion kit for Arkham Horror. Adds 88 new Ancient One cards, 9 monster markers, 76 investigator cards to the base game. '08 s/o ARKHAM HORROR 2ND: DUNWICH HORROR (FFG) $39.00 New FB n Expansion kit for Arkham Horror. Dunwich, a neighboring city to Arkham, is also suffering from horrible, inexplicable events. This kit introduces net concepts including gate surges, madness & injury, and tasks & missions. Includes 8 new investigators, 4 Ancient Ones, and 20 monster tokens, plus a board of Dunwich & 300 new cards. '06 s/o ARKHAM HORROR 2ND: INNSMOUTH HORROR KIT (FFG) $38.00 New FB n Expansion kit for Arkham Horror. Adds new twists to the base game, plus the town of Innsmouth which is hostile to investigators. Adds 16 new investigators, each with a personal story, 8 ancient ones, 2 heralds, battle cards & 30 monster markers. '09 s/o ARKHAM HORROR 2ND: KINGSPORT HORROR KIT (FFG) $30.00 New FB n Expansion kit for Arkham Horror. Adds a board of the town of Kingsport, plus 4 new Ancient Ones, 2 heralds, 3 guardians & lots of cards & monsters. '08 s/o ARKHAM HORROR 2ND: MISKATONIC HORROR KIT (FFG) $38.00 New FB n Large kit for Arkham Horror. Adds 450 new Mythos & Location cards for Dunwich, Kingsport & Innsmouth, plus new cards for Gates, Epic Btls, Relationships, Injuries, Madness, Skills Blights & an Institution variant. '11 95589 AWFUL GREEN THINGS FROM OUTER SPACE 5TH (SJG) $18.00 New SC n Yet another printing of this simple game of crew's btl against unknown creatures escaped on a space ship. Includes rules for leaving the ship thru airlocks to fight on the ship's surface. Fun game. T.Wham'11 s/o B-17 BOMBER JIGSAW PUZZLE (WhiteM) $11.00 New FB n Jigsaw puzzle of a US WW-2 era B-17 bomber. '08 s/o BACKSEAT DRAWING (OutBox) $21.00 New SB n Simple party game for two teams. Each team has one person draw a sketch based on the directions given by the other person, so they don't know what they're drawing. But first to guess what it is wins the round. Akin to Pictionary. '08 96505 BANG 4TH (Mayfr) $15.00 New SC n Reprint of this card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 96447 BANG, THE BULLET 2ND (Mayfr) $36.99 New LB G Set including all the Bang components published to date, plus some bonuses. Includes all cards from Bang base game, plus those from the High Noon, Dodge City & Fistful of Cards expansions. Also includes 2 new High Noon cards plus 3 new special characters, & 2 blanks & Sheriff's badge. Card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 s/o BARISTA, THE GAME (DisBay) $12.00 New BC F Card game of game of making the perfect coffee despite the interference of others who want you to spill or spoil your masterpiece. '08 83436 BLACK DEATH (BTRC) $9.00 New Fo Y Original, printed, 1st edition; download of graphically updated 2nd ed PDF version avail upon request. Satiric game in which 2-6 players attempt to use specific diseases from the Far East to depopulate Europe. Highest body count wins. G.Porter'93 s/o BLOOD BOWL, TEAM MANAGER CARD GAME (FFG) $25.00 New FB n 2-4 player card game of the cutthroat competition of Bloodbowl, but on the scale of an entire season as managed by a Team Manager. Six factions included (Humans, Dwarfs, Elves, Orcs, Skaven, Chaos). A game of deck building, and trying for the best new drafts. '11 s/o BRIDGETOWN RACES (Fred) $30.00 New FB G 2-4 player family game in which plays must use any of many means of locomotion -- bike, motorcycle, taxi, bus, auto, even walking -- to be the first to grab a flag from each of the many bridges in Portland, OR. Fast playing. '10 s/o CANDYLAND (Milton) $12.00 New LB F V.simple roll-the-die-&-move board game. It was *my* first game...a classic children's first game that teaches color matching & the flow of board gaming. '04 s/o CARDCASSONNE (RIO) $21.00 New BC n Card game using the Carcassonne them. Players place cards in a row to increase their value, but may allow another play to take the points. Fast playing, tense game. '09 s/o CATAN DICE GAME 2ND (Mayfr) $12.00 New SB n Reprint of this dice game following in the vein of Settlers of Catan. Up to 6 players roll dice to do much of the things of Catan. Fast playing. '11 s/o CATAN DICE GAME DELUXE (Mayfr) $20.00 New SB n Updated version with higher quality, colorful dice & leather dice cup. Dice game following in the vein of Settlers of Catan. Up to 6 players roll dice to do much of the things of Catan. Fast playing. '09 s/o CHEZ CTHULHU (SJG) $15.00 New SB n A stand-alone card game in the Chez Geek tradition in which you work your job, gather things that give you slack, invite people to your room -- and sacrifice them to Chtulhu! Plus nookie. Can be combined with Chez Geek. '10 s/o CODE 777 [2010 ED] (PSIyyy) $25.00 New FB n 25th anniversary update of this party game for 2-5 players of code breaking. Players must deduce the 3 numbers hidden directly in front of them, taking a guess at the risk of having to start over with a new set of numbers. Now allows a 5th player. '10 s/o COLD WAR, CIA VS. KGB 2ND (FFG) $10.00 New SB P Reprint of this popular card game (with a lower price) in which players engage in the post-WW2 Cold War using the intelligence services to "persuade" nations to adhere to the right party line, stage coups, murder enemy leaders, win the Nobel Prize and more. The side that garners the most resources over time wins. '11 94680 COSMIC ENCOUNTER, 5TH: COSMIC CONFLICT (FFG) $19.00 New SC n Kit adding 20 new alien races plus 1 addtl player. Adds Cosmic Quakes & the Hazard Deck. '11 s/o CRAPPY BIRTHDAY (NortSt) $13.00 New FB n Simple, fast playing 3-8 player party game. Players receive a gift card from each player, then judge which is the worst birthday gift among them. The player that played that card gets a point. Player with the most points wins. Very easy to learn & fun to play, with many "out there" gifts sure to get people talking. '11 s/o CROWS (Valley) $23.00 New BC n Silly, simple game of attracting the most crows, which have a penchant for shiny objects, by placing shiny objects to attract the most crows. '11 s/o CTHULHU DICE GAME (SJG) $4.50 New SC O Available by preorder only; printed to order. Fast, easy dice game of Cthulhu. 2-6 players take turns rolling the custome 12-sided die embossed with various symbols of the Cthulhu myth with the goal of destroying your opponent's santity. Plays in 5-10 min. '10 s/o DART WARS (Asmode) $25.00 New LB O Simple, 2-5 game of conquering the world. Players throw magnetic darts onto a magnetic map of the world to resolve attacks! Does involve some strategy, but the dart throwing is important to success. Sounds like a good drinking game! Rules in English, French & German. '07 91312 DAYS OF STEAM (Valley) $37.00 New DC n 2-4 player, fast playing tile-based game of steam RR management. Players lay track to create a route among cities & deliver goods in the most profitable way. Rules in Canadian (English) & German. '10 s/o DAYS OF STEAM: LOCOMOTIVES KIT (Valley) $8.00 New SC n Kit adding 28 more track tiles, new buildings, & new & faster locomotives. '10 s/o DIXIT (Asmode) $26.00 New FB n Party game in which one player is a storyteller speaking a word or sentence related to a picture; other players must chose among 6 pictures available to them based on the story. Greatest score at end of game wins. '09 s/o DIXIT 2 (Asmode) $22.00 New FB E Stand-alone game that can also supplement the base Dixit. Adds 84 new painting cards. This version does away with the scoring board & tokens but is thus more portable. Players take turns choosing a card, then telling singing or doing something associated with the card. Then cards are mixed & players score points for correctly guessing the card associated with the act. '10 s/o DIXIT 3 ODYSSEY (Asmode) $26.00 New FB n Stand-alone Party game in the popular series. Continue the storytelling adventures with 84 new cards allowing up to 12 players. '11 90816 DOGFIGHT, BATTLE FOR THE WWII SKIES (Buceph) $37.50 New FB n Very fast playing game of WW2 air-air combat using 8 metal, painted aircraft minis on a wood board. Minis have a 1.5" wingspan & include F4U Corsair, P51 Mustang, P-38 Lightning, Spitfire, Focke-Wulf 190 & TA-152, ME-109 & 262. S.McLaughlin, J.Holcomb '09 stk DOMINANT SPECIES 3RD (GMT) $55.00 New DC P 2nd reprint of this 2-6 player game of survival of the fitest species, 90,000BC, as another ice age approaches. Each player represents a major animal group (eg mammal, reptile, bird etc) and seek to become dominant on as many terrain tiles as possible, receiving victory points for each. 3rd ed has new graphics on cards, map, terrain tiles & counters. C.Jensen'12 s/o ENCHANTED FOREST (RAV) $21.00 New SB O Popular children's game. Players move around a map of a forest, peeking at treasure cards hidden under trees. When the King asks about his hidden treasure, the first player to return to the castle with the correct location of a specific treasure wins. '09 s/o FLASH POINT, FIRE RESCUE (IBC) $29.00 New BC O Cooperative board game of firefighting & rescuing those threatened by a building fire. With four levels of complexity. '11 s/o FOUNDING FATHERS (JOL) $46.00 New FB O 2-5 player, fast playing game of writing the US constitituion. Players seek to have the most renown when the process (& game) is over. Players must represent a state & an issue with a special ability. '10 s/o GARDEN GAME (Ampers) $24.00 New FB F Simple 2-6 player game about the joy of gardening for food & fun. Players feed the soild, sow seeds, nuture plants, harvest, and help each other weather natural disasters. Great family game suitable for the non-gaming significant other. Ampersand Press'05 s/o GERMAN RAILWAYS (Queen) $48.00 New DC n First game in the intended Iron Horse game series. Players try to take a German railway in the 18th century & guide it to greatness. 3-5 players, fast playing. '11 s/o GIRO D'ITALIA BOARD GAME (RIO) $50.00 New LB G Board game akin to Leader 1 & focused on the Giro, an Italian 100mi race thru Venice, Milan, Rome, Naples, Florence, Genoa & the Dolomites. '10 91759 GIRO D'ITALIA CARD GAME (RIO) $14.00 New SC n Card game of a fast-paced bicycling (Yea!) race utilizing placement & energy management of the riders & all the hazards of bike racing: sprints, falls, cracks, punctures, alliances, etc. '10 s/o GODZILLA STOMP CARD GAME (Toy) $9.50 New SB n Simple 2-5 player card game in which players are the classic Japanese B-movie monsters: Godzilla, Mothra, Battra, Destroyah, each competing to destroy Tokyo as much as they can. Score points for destroying big buildings or suits of similar buildings. '11 95445 GODZILLA, KAIJU WORLD WARS (TOY) $52.00 New FB n Now here's one: a sci-fi board game by Richard Berg, a long-time wargame designer. Four of the classic monsters from Japanese B-grade movies (Godzilla, Rodan, Gigan & Ghidorah) battle it out, while also amusing themselves by destroying buildings, dodging bombs & traps, and the military. Includes detailed, prepainted 2-3/8" minis + 90 plastic map tiles + cards to drive play. Only one Kaiju (monster) can win. R.Berg'11 s/o HENCHMENT, SURVIVING EVIL MASTERMINDS (Cataly) $20.00 New BC F Multiplayer game in which players provide assistence to Evil Villians as they try to implement their Evil Master Plans. Players reveal their henchmen, then try to block or kill others' henchmen, then see if the Evil Plan works. Henchmen then gain value & are promoted to 'back office.' Greatest value in the backoffice after 3 rounds wins. '10 s/o HIKE (MSG) $9.00 New SB n Non-collectable card game of going for a hike, getting lost, riding out avalanches, watching out for poop on the trail, & avoiding littering. '11 s/o HIVE (TeamCo) $23.00 New BC n Popular & highly rated 2-player game in which players play hex tiles representing various animals that threaten your opponent's bee hive. Goal is to completely surround your opponent's queen. '08 s/o HIVE POCKET (TeamCo) $18.00 New SC P Repackaging in a smaller, compact form with portable cloth bag. Popular & highly rated 2-player game in which players play hex tiles representing various animals that threaten your opponent's bee hive. Goal is to completely surround your opponent's queen. '12 s/o HIVE: CARBON KIT (TeamCo) $29.00 New FB n Kit adding an alternative to the existing set of Hive stones for those prefering black & white, and also includes mosquito stones & the ladybug piece. '11 s/o HIVE: LADYBUG KIT (TeamCo) $9.00 New SB n Kit adding the ladybug, which can move 3 spaces at a time. '11 s/o HIVE: MOSQUITO KIT (TeamCo) $9.00 New SB n Kit adding addtl playing pieces so that each player has 12 pieces to start with. Mosquito pieces are played like any other, but then takes on the characteristics of the piece it touches for movement. '08 s/o HUMANS!!! (Twilig) $25.00 New FB n Stand-alone game compatable with the Zombies!!! series. By itself, players are Zombies seeking to infect as many humans as possible. Each zombie has unique abilities based on their occupation as a human. '08 s/o I'VE NEVER... (INI) $16.00 New FB E Party game designed to reveal your most embarassing (or provacative) details of what you've done or not done. Partly a drinking game, as the game directs you to take or give a drink as well a sing, dance, etc. '09 95935 IKUSA [3RD] (Wizard) $63.00 New GB n Update of Samurai Swords (also, Shogun) under a new name of this 3-5 player game of unifying Japan under one Shogun. Rules, board & box have been improved. Played with nicely molded plastic warrior figures & several other nice touches. A good game. '11 96358 ILLUMINATI DELUXE (SJG) $24.95 New SC n Graphical & substantive revision of the highly popular 2-6 player card game from the '80s in which all sorts of secret sects & govt agencies try to rule the world. Revision puts money on counters and adds color to the cards. Best Sci Fi game of '82. "Made in China." '99 91342 JAMES BOND 007, GOLDFINGER (AH-VG) $14.00 Mint SC Y Lt spotting to counters. Stand-alone, simple board game based on the car chase scene in the movie. Bond disposes of his captor-guard via ejection seat, then is chased by 4 cars around the Auric Enterprises compound. Can he escape? G.C.King'85 91341 JAMES BOND 007, LIVE & LET DIE (AH-VG) $14.00 Mint SC Y Lt spotting to counters. Stand-alone, simple board game based on the famous boat chase scene in the movie of this name. Bond has escaped using a boat in the Louisiana bayou, but is chased by 4 villian boats. For all ages. G.C.King'85 91343 JAMES BOND 007, MAN WITH THE GOLDEN GUN $14.00 Mint SC Y (AH-VG) Lt spotting to counters. Stand-alone, simple, solitaire board game based on the Funhouse Maze scene in this movie. Bond seeks the Solex Agitator device in the maze, and faces both maniquins & real villians appearing randomly. G.C.King'85 s/o JUNTA, 3RD (WEG) $35.00 New BC n Revision of this longtime classic game w/ new artwork. Simple & wild 2-7 player game of power politics within a banana republic, with elaborations. If your faction isn't receive a big enough cut of graft from El Presidente, then collude with others to delcare a coup & shake things up so you do get your share. V.Tsao, B.Grossman, E.Goldberg'05 s/o KING OF TOKYO (Iello) $29.00 New FB O Small, fun game multiplayer game of monsters mixing up over Tokyo, fighting for supremacy. Designed by the maker of Magic the Gathering & RoboRally, players roll 6 custom dice to determine destructive power, health & healing each turn. R.Garfield'11 s/o KRIEGBOT (Sierra) $22.00 New zl F Fast playing, 2-6 player game of futuristic tactical combat using unmanned tanks, drones, hovercroft & helicopters. Robotics allow fighting vehicles to exist & fight in conditions that human's couldn't handle, entirely equipped with electronic gear & weapons. M.Eklund'08 s/o LASER GAME, KHET 2.0 (InnovT) $18.00 New FB F Intriguing & hi-tech abstract board game of thoughtful manuever. Four types of pieces, each having from 0 to 2 mirrored surfaces. Players take turns moving a single playing piece each turn, moving 1 square or rotating 90deg, and ending by firing a real lazer beam; if it strikes a non-mirrored surface of any piece, it is removed from play. Take out the opponents king to win. '11 s/o LAST NIGHT ON EARTH, THE ZOMBIE GAME (FlyFrg) $36.00 New LB n Fast playing, 2-6 player game in which players are either humans trying to survive the night, or zombies trying to eat the humans. Choose from 8 heroes each with unique qualities, and multiple scenarios. Includes 22 28mm minis, a CD sountrack w/ zombie music. '07 s/o LEAPING LEMMINGS (GMT) $25.00 New BC D Fun, fast playing card-driven family board game. Players represent genetic scientists seeking to manipulate their colony of lemmings to be best at throwing themselves off a cliff. But there are hazards: hungry eagles & lots of treachery. Has a depth of strategy that isn't obvious by the topic. R.Young, J.Poiniske'10 s/o LEMMING MAFIA (Mayfr) $28.00 New FB n 3-6 player, simple family game of betting on certain lemmings being the first to jump off the pier, while also trying to slow or stop others by devious means. '10 s/o LONG SHOT (Z-Man) $36.00 New FB n 3-8 player game of buying, racing & betting on horses in a fast playing game. Cards determine many characteristics, dice move the horses. '09 s/o MAD SCIENTIST UNIVERSITY: SPRING BREAK (Atlas) $10.00 New SB n Kit for this 3-7 player storytelling game. Adds 3 new gimmick cards: top secret volcano lair, glowing green radioactive stuff, heliometer. '10 s/o MAD ZEPPELIN! (AEG) $21.00 New BC n Simple, fast playing 2-6 player family game. The emperor uses armored zeppelins to transfer loot to him. Players attempt to foil his plans by bribing the guards & tossing the most loot OFF of the zeppelin without getting caught. '10 s/o MASTER OF RULES (Z-Man) $9.00 New SB n 3-5 player, fast playing game in which players play cards that change the rules as well as number cards in an ever-changing trick taking game. '09 s/o MODERN NAVAL BATTLES, GLOBAL WARFARE 2ND $40.00 New BC n (Versse) Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08 s/o MODERN NAVAL BATTLES, GLOBAL WARFARE KIT $18.00 New BC n (Versse) Expansion kit for this card game of ahistorical ship-ship combat. Adds 110 more ship cards, including ships from Canada, Germany & Italy. D.Verssen'11 s/o MONSTERPOCALYPSE 2-PLAYER BATTLE BOX (Privat) $37.00 New LB n 2 players control monster masters & a horde of minions seeking to destroy the competition thru a brawl on many levels. Many expansion available. '10 78657 MONSTERS MENACE AMERICA (HB-AH) $35.00 New FB Y Fast playing, 2-4 player game of mayhem as players in the form of giant monsters (think Godzilla), as well as allied military units, fight other monsters as well as trample great American cities. Last monster standing wins. Includes 6 plastic Giant Monsters minis, 44 plastic military units (aircraft, ships, tanks, etc), Monster mutation & military research cards, large map of the whole of continental US. Revised from AH's Monsters Ravage America. '05 s/o MUNCHKIN BOOTY (SJG) $18.00 New SB n Stand-alone game that combines with other games in the Munchkin series. This time, the characters are swaggering pirates in search of plunder & booty. '08 s/o MUNCHKIN BOOTY: JUMP THE SHARK KIT (SJG) $14.00 New SB n Kit in the Munchkin theme, moving the game to the ocean in search of booty. Fight various sharks or Moby Dick. New ships, new class (explorer). '09 s/o MUNCHKIN CTHULHU: UNSPEAKABLE VAULT KIT (SJG) $9.00 New SC n Kit adds 56 cards with more monsters parodying the Cthulhu myth. Adds more monsters, more monster whackers, and more madness. '08 s/o MUNCHKIN DELUXE (SJG) $21.00 New FB n Physical elaboration of this simple, fun, multiplaer card game that captures the essence of a dungeon experience, tongue in cheek: Grab the Horny Helmut & the Chainsaw of Bloody Dismemberment. '11 s/o MUNCHKIN QUEST 2: LOOKING FOR TROUBLEKIT (SJG) $26.00 New FB n Kit for Munchkin Quest that adds traps, weapons, 18 new rooms including the Tomb Room & others each with special powers. New scrolls & potions, curses etc. '09 s/o MUNCHKIN QUEST 2: PORTAL KOMBAT KIT (SJG) $8.00 New SC n Kit for Munchkin Quest that adds 24 portals + 10 new cards, allowing movement from one end of a dungeon to the other in the blink of an eye. '10 s/o MUNCHKIN QUEST, THE MUNCHKIN BOARDGAME (SJG) $35.00 New FB n A board game version of Munchkin, using a board formed with geomorphic tiles to create a dungeon, and with the same tongue in cheek humor of the Munchkin card games. S.Jackson'08 s/o MUNCHKIN ZOMBIES (SJG) $18.00 New SB n Simple, multiplayer card game in the Munchkin theme but focused on zombies kicking in the door to eat your brains. '11 s/o MUNCHKIN ZOMBIES: ARMED & DANGEROUS KIT (SJG) $14.00 New SB n Kit adding 112 new cards to Munchkin Zombies. Use your Trained Attack Flies or your Prehensile Tongue, or use the Power of Scientists against the braindead Survivalist... '11 s/o MUNCHKIN: SANTA'S REVENGE KIT (SJG) $4.50 New SB n Kit adding new cards to any Munchkin game, including the Waiting for Santa expansion. Adds monsters, armor, etc. '10 s/o MYSTERY EXPRESS, WHODUNIT ON RAILS (DayWon) $38.00 New FB n Up to 5 player characters take on a role of characters traveling on the Paris to Istanbul Express when a murder occurs, and players must deduce who did it. '10 77926 NAQ? PARTY GAME (NAQGms) $15.00 New LB n 4-9 player/team party game of trivia that is based on the details of other players' lives. Players score when they NAQ: get half of players to answer correctly & half to answer incorrectly. '06 79732 NUCLEAR WAR ['02] (FlyBuf) $21.00 New HC n This edition sports new card graphics plus 2 new cards. Great, HIGHLY RECOMMENDED card game of nuclear exchanges between 3-6 players. '02 s/o ONCE UPON A TIME, 3RD (Atlas) $18.00 New SC n Neatly little card game for all ages, esp. good w/ children. Players tell stories to match eachcard played. Object is to play out all cards, the last being a Happy Ending card. Cards nicely illustrated. R.Lambert, A.Rilstone, J.Wallis'95 s/o ORBIT, ROCKET RACE 5000 (42Game) $29.00 New LB F Simpler 2-6 player game of racing space ships around a course in space. Oh, and the ships can be armed to the teeth. First to cross the finish line (and survive) wins. Players can band together or backstab. Quickstart + standard rules. '11 s/o PANDEMIC (Z-Man) $29.00 New BC n 2009 Origins Board Game awared. Tense game in which 2-4 players must cooperate to find the cure to virulent diseases before there is a pandemic outbreak. '08 s/o PANDEMIC: ON THE BRINK KIT (Z-Man) $25.00 New BC n Kit adding new roles, variants & disease to the base game, including 5th player rules, special events, a 5th disease, etc. '09 s/o PERSONALITY QUIZZLERS (Playro) $5.00 New SB n Small party game including quizes revealing your personality. '09 77719 POKER CHIP RACK W/2 CARD DECKS (Misc) $8.00 New FB Y Deluxe Poker Chip Rack spinner w/ 200 chips in 4 colors, 2 decks of cards, & black plastic rack. s/o RACE FOR THE SUMMIT, ROCK CLIMBING GAME $16.00 New FB n (Scimit) Simple, 2-6 player card game of that rather fun sport of rock climbing. Compete for position while also finding the optimal route for ascent. '10 90468 RAILWAYS OF THE WORLD (Fred) $59.00 New GB n Revision & renaming of earlier Railroad Tychoon, now including Eastern US & Mexico variant games. Port of this early, classic software title to a board game. 2-6 players build a railway system in the American east of the Mississippi, connecting cities to generate passengers & frieght, then supply the goods where they are in demand. Includes a colorful map of the easter USA, hex tiles for laying track. '09 s/o RAILWAYS OF THE WORLD CARD GAME (Fred) $29.00 New FB n Adaptation of the board game into a 2-4 player, fast playing card game format. Players build a RR route using cards, then use more cards to deliver goods, upgrade engines, enlarge capacity, etc. '10 s/o RAILWAYS OF THE WORLD CARD GAME: EXP KIT $8.00 New SC n (Fred) Kit adding new game mechanics & an additional bonus scoring option. '11 90174 RAILWAYS OF THE WORLD: ENGLAND & WALES (Fred) $29.00 New LB n Kit & stand-alone game set in 19th century England. Players build railway systems and manipulate the stock of their RRs. Serves as a kit for Railways of the World & also a stand alone game. '09 s/o RAILWAYS OF THE WORLD: EVENT DECK (Fred) $8.00 New SC n Kit adding a 54 card event deck to spice up this game & allowing building custom decks. '11 s/o RAILWAYS OF THE WORLD: RAILWYS EUROPE KT $29.00 New LB n (Fred) Kit adding components necessary to play the RotW game on a map of Europe, with new rail barons, new cards, and a system that brings players into swift contact. For 3-5 players. '10 s/o RAILWAYS OF THE WORLD: THRU TIME KIT (Fred) $28.00 New BC n Kit expansing the base game from 19th Century America to time travel. Very fast locomotives travel thru time to gain an advantage in trade. '11 s/o RAILWAYS OF THE WORLD: WESTERN US KIT (Fred) $30.00 New FB n Kit for this game of railway building. Set in 1863, players compete to build the first transcontinental railroad. '10 s/o RANKING (Rio) $29.00 New FB n Multiplayer party-style game of grouping items in terms of likelihood while also trying to manipulate others answer to move their own answer to the top. '11 s/o REELS & DEALS, MOVIE MAKING CARD GAME (AGZ) $12.00 New SB E Multiplayer card game in which players make a moving by assembling a cast from a deck of actors, actresses & directors, each of which parodies a pop figure. Select from 21 scripts, then try to raise funds to get the movie made. '09 s/o REVERSE CHARADES (Fred) $19.00 New FB O Fun party game that reverses the point of Charades. Each team has 60 secs to act out as many words as they can while a single person guesses. '11 s/o RISK 2210AD (HB-AH) $39.00 New GB n Moderate complexity, souped up version of Risk, played with 109 command cards & 455 plastic army playing pieces. 3-5 players compete for control of the earth (including the oceans) & moon. Allows alliances and adds leaders with distinct skills. Origins Sci-Fi Board game award in '01. '01 96364 ROBO RALLY 4TH (HB-AH) $40.00 New LB n Reprint of this simple, elegant, colorful, family-oriented & HIGHLY RECOMMENDED game of 8 robots dueling w/ one another on an automated factory floor to complete a race circuit. Cards provide special weapons & abilities. 30 map sections can be combined in innumerable ways. '09 s/o ROCKETVILLE (HB-AH) $29.00 New FB G In a retro town set in the future, candidates for mayor travel between campaign stops via rocket. Candidates do the usual things - plus recruit robotic assistance - in order to win the popular vote. '06 s/o RORSCHACH CARD GAME (Buceph) $18.00 New SB n 3-8 player, fast playing party game in which players combine cards containing ink blots, then match secret answers to secret questions for all players. Fun is in interpreting friends' answers about what they see in the ink blots. '08 s/o RUGBY WORLD, THE BOARD GAME (RIO) $45.00 New LB E Game of a rugby league play, w/ 16 teams included from around the world. Each team has 4 special abilities for one-time benefit that reflect their style. Uses a unique vector movement system for the ball carrier, but free placement for other players. '08 s/o RUSH N' CRUSH, THE ARMED RACING GAME (AEG) $42.00 New FB E Add weld guns & armor to race cars, a psycho driver, and some chaos. Makes for some special "races." Modular track with 10 tiles, 3-6 players, fast playing. F.Henry, C.Cazals, G.Blossier'09 s/o S'QUARRELS CARD GAME (HLGms) $10.00 New SC n Simple & rather popular family card game of squirrels collecting acorns before winter. But your opponents try to grab your stash so use tactics like whirlwind, ambush, quarreling & hoarding, and by all means avoid the Rotten Acorn. '10 s/o SAY ANYTHING (NortSt) $18.00 New FB n 2009 Origins Party Game award. 3-8 player fastplaying party game. Ask a big, open ended question; others write out their answers; secretly pick an answer; then others guess which answer you've selected. '08 s/o SCATTERGORIES, THE CARD GAME (WMI) $9.00 New SB n 2-12 player party card game in a very portable format. '08 s/o SETTLERS OF AMERICA, TRAILS TO RAILS (Mayfr) $44.00 New FB n 2-4 players. 2nd in the Settlers of Catan historical series. Uses game elements that reflects the colonization of the western US by whites in the mid-1800s. Players collect resources to finance westward expansion. Railroads are built to connect cities & move resources. K.Teuber'10 s/o SETTLERS OF CATAN 10TH ANNIVERSARY SET (Mayfr) 345.00 New LB A 10th Anniv version of the base Settlers games plus Cities & Knights, on a new 3D handpainted tiles made from resin, and in a wooden commemorative box. A great gift for those who love this game to death. '05 s/o SETTLERS OF CATAN 15TH ANNIVERSARY SET (Mayfr) 125.00 New LB G 15th Anniv version of the base Settlers game with components for up to 6 players. Includes wooden playing pieces, & 154 tiles have art from Michael Menzel. Limited print run. '10 96441 SETTLERS OF CATAN, 5TH (Mayfr) $34.00 New DC n Revision & graphic overhaul of this incredibly popular, HIGHLY RECOMMENDED, appealing game w/ different colored pieces allowing 5-8 players using 2 copies of the game. Americanized version of game named German Gm of the Year in '95 (die Siedlers). Players compete for control & development of an island created with tiled terrain. '07 s/o SETTLERS OF CATAN, 5TH: OIL SPRINGS KIT $5.00 New n n (Mayfr) Sort of a small scenario additon for Catan. Adds the dynamics of the use of oil, including its flexible & great output but also the externalities of pollution & the risk of climate change leading to coastal flooding. Your choice use it or not, and live with the consequences of your choice. '11 s/o SETTLERS OF CATAN, TRAVEL EDITION (Mayfr) $23.00 New SC n Handy, compact, portable version of this incredibly popular, appealing game in which players compete for control & development of an island created with tiled terrain. Playing pieces peg into place, and cards & pieces are contained in box tray. K.Teuber'03 s/o SETTLERS OF CATAN: SEAFARERS KIT 2ND (Mayfr) $34.00 New BC n Graphic update & revision of this kit compatible w/ 5th ed Settlers of Catan. Adds pirates, gold, ships, islands and over-the-water trade to the Settlers framework. Some scenarios req 2 copies of Settlers.'07 s/o SETTLERS OF CATAN: TRADERS & BARBARIANS $34.00 New BC n (Mayfr) Kit adding a variety of 4 variants + 5 scenarios for the 2007 [5th ed] version of Settlers of Catan. Includes a 2-player game version, harbormaster, a robber, special events. Scenarios inlude updated versions of Fishermen of Catan, Rivers of Catan, Bridges, Caravans, Barbarian attacks. '08 s/o SHIT HAPPEN'S (Queen) $20.00 New FB n SImple game in which players are ant-eaters looking for food. Roll & use dice wisely to collect the most food. '10 s/o SILENT BUT DEADLY NIGHT (Z-Man) $18.00 New SC n Another in the series of B-movie card games. The focus of this one is Xmas movies, w/ 120 cards & mates w/ all other games in series. '08 s/o SLAPSHOT 2ND (ColumG) $22.00 New HC E Reprint of this v.simple, fun & humorous game of managing a comical hockey team thru the normal season & into the playoffs, for 2-6 players. Players assemble a team, wheel & deal with players thru the normal season, then compete in playoffs with a fixed team roster, injuries not withstanding. T.Dalgleisch, L.Gutteridge, R.Gibson, J.Gordon'11 s/o STALAG 17 (GXG) $29.00 New BC O A game of Allied prisoners in a German POW camp doing anything they can to escape. Title refers to the classic movie of this name. '12 s/o STAR TREK EXPEDITIONS (WizKid) $35.00 New FB n 1-4 player, cooperative game in which players play Kirk, Spock, McCoy & Uhura in a mission to facilitate the Nibian world in joining the Federation. Players work to acheive the main & many side missions before the Klingon Fleet arrives, survive the lone cloaked Klingon already in orbit, and untangle the web of politics on the planet. R.Kinizea'11 s/o STARCRAFT, THE BOARD GAME (FFG) $70.00 New LB O Board game based on the popular computer game of this name. Players defend their area of the known universe, and expand into other areas. Players maneuver plastic military units & spacecraft on a board of space & specific planets. But a mysterious race has just appeared in neighboring space, and is detstroying all in its path. '07 s/o STARCRAFT, THE BOARD GAME: BROOD WAR KIT (FFG) $48.00 New LB n Kit adds new units, planets, technologies, etc to the base game. Adds leadership cards that customize each of 6 factions, heroes with special abilities, scenarios, and more. '09 s/o STEAM [AGE OF STEAM 3RD] (Mayfr) $45.00 New DC n Previously printed in 2 editions as Age of Steam. This version is updated w/ streamlined rules & 2 versions of the game (NE USA & Canada plus the lower Ruhr area of Germany), a basic & advanced. Components compatible with prior editions. 3-6 players manage railways to build track & deliver goods. Elegant game system & balanced game. M.Wallace'09 s/o STEAM: LOCOMOTIVE SET (Mayfr) $20.00 New SC n Set of 144 painted, wooden locomotive train markers. '09 s/o STEAM: MAP EXPANSION PACK #1 (Mayfr) $20.00 New FB n First map expansion kit for Steam (3rd ed Age of Steam); reqs Mayfair's Steam to play. Includes 3 maps: Belgium & Luxembourg, for 2 players; Brussels Metro, for 3 players; mid-Atlantic mid-1800s US, for 3-7 players. '11 s/o STEAM: STEAM BARON KIT (Mayfr) $40.00 New BC n Steam expansion kit that adds a new dimension to the game. Players now compete for ownership of companies, with primary shareholder deciding a company's action each turn. Also includes 2 new maps of northern England and the USA east of the Rocky Mtns. Allows 6 players & includes wooden train markers. '09 91761 SUBURBAN SLASHERS FROM SUNNYDALE STREET $14.00 New SC n (Z-Man) Another in the ZMan series of b-grade sci-fi/horror movie card games (such as Grave Robbers, etc). '10 s/o TADAAAM! (Asmode) $29.00 New DC n Up to 9 players can participate in this party game in which partners each draw half of a picture; if other players can guess what the picture is, you win. '10 90166 TALISMAN 5TH (FFG) $47.00 New FB n Aka 'revised 4th ed.' Update of the '07 SabreTooth version of this highly popular & sought after, simpler, fun & RECOMMENDED 2-6 player board game of fantasy adventuring. Players choose a character (each with unique abilities) & a corresponding, detailed plastic mini, then move around a board encountering adventures and accumulating $ and abilities, eventually seeking to win by defeating the Dragon King in the center of the board. This version adds new rules, all new graphics, new plastic minis, stackable markers, and tweaks the box art. R.Harris'08 s/o TALISMAN 5TH: DRAGON KIT (FFG) $30.00 New FB n Kit adding new strategic possibilities including a dual sided innter region for heroes to conquer. Adds 6 new characters, 300 tokens & cards most of which weave the Dragon Lord's story thru the game. New rules pace the dragon threat as the heroes get closer. '11 s/o TALISMAN 5TH: DUNGEON KIT (FFG) $30.00 New FB n Kit adding a new region to the base game with a custom-fitted map & 100 new cards depicting a dungeon. Also adds 5 new characters. '09 90824 TALISMAN 5TH: FROSTMARCH KIT (FFG) $19.00 New SB n Small promotional kit providing 5 senarios that link together to form a campaign. '09 s/o TALISMAN 5TH: HIGHLAND KIT (FFG) $40.00 New SB n Kit adding a new mountainous region to the game via a custom fitted map plus 100+ new cards. Also adds 6 new characters. '10 90382 TALISMAN 5TH: REAPER KIT (FFG) $19.00 New SC n Kit adding 4 new character cards w/ minis, 90 new adventure cards, 26 spell cards, 12 warlock quest cards & the Grim Reaper himself that players use against each other. '09 s/o TALISMAN 5TH: SACRED POOL KIT (FFG) $20.00 New SC n Kit adding 4 new character cards w/ minis, 72 new adventure cards, 16 spell cards, 24 warlock quest cards & the Grim Reaper himself that players use against each other. '10 91306 THROUGH THE AGES 3RD (Fred) $50.00 New BC n Card game based on the theme of the highly recommended computer game, Civilization. 2-4 players begin with a small set, primative cultuer & guide their civilization toward greatness, conflicting with other players in the hope of dominating the world. Players can focus on developing their cultural development, their trade, and/or their military might. '09 s/o TICKET TO RIDE: EUROPA 1912 KIT (DayWon) $15.00 New SB n Kit moving TtR to Europe c.1912, with 55 new (plus 46 original) destination tickets, 30 new Warehouses & Depot elements that can be used with all prior versions of the game. '09 s/o TICKET TO RIDE: USA 1910 KIT 2ND (DayWon) $15.00 New SB n Kit containing 181 new, large format cards (ala Europe & Marklin) plus 35 new Destination Tickets & a complete replacement deck for all cards in original game & a new rules book w/ 3 new ways to play the game including a 1910 scenario. Requires original TtR game. '08 s/o TOO BAD (WMI) $13.00 New SC n Simple 2-4 player game akin to backgammon. Special dice determine your movement, and the goal is to get all 4 peices to Home to win. '10 s/o TRAVEL BLOG (Z-Man) $29.00 New FB n Simple, fun, educational game of geography. Players are hired by a travel blog website to travel the US & Europe, given a stipend, but you must make the $ last as long as possible given the destinations you are awarded. '11 s/o TRIVIAL PURSUIT, BEATLES EDITION (USO) $35.00 New FB n Classic trivia game focused on the Fab Four with over 2500 questions in six categories, covering 2 decades of The Beatles. '09 s/o TRIVIAL PURSUIT, CLASSIC ROCK EDITION (USO) $33.00 New FB n Classic trivia game focused on the the classic rock music genre, with 2000 questions from 6 categories including bands, artists, history, music & more. '11 s/o TRIVIAL PURSUIT, ROLLING STONES EDITION (USO) $35.00 New FB n Classic trivia game focused on the The Rolling Stones with over 2500 questions in six categories, covering 2 decades of Mick's beauty & the Stones. '10 s/o WACKY WACKY WEST (Mayfr) $29.00 New BC n Anglosized version of Drunter und Druber, a '91 Spiel des Jahres winner. Players are townsfolk building their community by placing RR track, street, river & other tiles with the intent of destroying opponents' buildings. Each attempt is subject to a vote of the townsfolk. K.Teuber'10 s/o WALKING DEAD BOARD GAME (Crypto) $39.00 New FB n Multiplayer game based on AMC's zombie TV series of the name. Players assume the roles of the TV characters battling the zombie Walkers horde to stay alive. Players who themselves become infected can cooperate with other zombies to kill (& eat) the remaining humans. 2 scenarios: team game & survival mode. '11 s/o WALKING DEAD, THE BOARD GAME (Z-Man) $29.00 New FB O 1-6 player board game of surviving in a world filled with zombies - the walking dead. Based on the recent TV mini-series. Players begin with just one companion, they must gather resources, find other survivors, and make a refuge. 6 possible characters. Can be played solitaire. '11 s/o WARHAMMER, CHAOS IN THE OLD WORLD (FFG) $45.00 New LB O 2-4 player game in which 4 players (gods) battle for control of the world, each with distinctive powers & followers. They fight each other & the inhabitants of the Old World who wish to banish them. Includes 45 detailed plastic minis, with many more available. '09 s/o WHAT THE F*CK? (Kheper) $10.00 New SB F Simple party game that can be played with any number of players, and allows people to join or leave the game at will. Players must predict another player's response to ridiculous questions; failure requires drinking! The weirder the Q, the stiffer the imposed drink.'08 s/o ZOBMONDO!! WOULD YOU RATHER CARD GAME (Zobmon) $7.00 New SC n Version of the classic card game of Zobmondo. Plays must answer mind-bending questions that are sure to start conversations. '09 s/o ZOMBIE DICE 2ND (SJG) $12.00 New SC P Available by preorder only; single printing. 2nd ed comes w/ a dice bag. Fast, easy dice game of zombiedom. 13 dice are victims (humans), and you as a zombie have your choice to keep eating or stop before the shotgun blast ends your turn. 2+ players, 10-20min per game. '11 s/o ZOMBIE NINJA PIRATES CARD GAME (GOZxxx) $14.00 New SC n Since Zombies, ninjas, pirates & mad scientists are all cool, a game involving them all must be extra cool, eh? Players try to become each of the 4 types of cool beings, while collectiong stuff that can help them or hurt opponents. Cool. '10 96516 ZOMBIES!!! 3RD (Twilig) $21.00 New FB n Revision of this boardgame playing off the movie. 3rd ed adds new rules, updates the graphics for greater effect, and enlarges the box to store all those zombies. A blood & guts thriller. Includes 100 plastic figures & played on a tile map. Origins award for graphic presentation in '01. This version enlarges the box for added storage, updates the art, provides expansions & revised/update rules, plus a brand new female zombie figure. '06 80589 ZOMBIES!!!: MALL WALKERS KIT 2ND (Twilig) $11.00 New SB n 2nd ed adds 16 new tiles, 32 new event cards, new rules & 2 new scenarios. Expansion kit proving 16 new map tiles of a mall's interior, 32 event cards, 2 scenarios & additional rules. '07 78681 ZOMBIES!!!: NOT DEAD YET! KIT (Twilig) $8.00 New SB n Expansion kit providing 50 new event cards plus rules for custom event decks. '03 87898 ZOMBIES!!!: SCHOOL'S OUT FOREVER KIT 2ND $11.00 New SB n (Twilig) Updated to 2nd ed standards. Expansion kit providing 16 new map tiles of a school's interior, 32 event cards, and new rules including using guts in prior Zombie games. '09 85438 ZOMBIES!!!: SEND IN THE CLOWNS KIT (Twilig) $13.00 New SB n Kit adds another dimension to the Zombie world: Players are trapped in the traveling carnival of the dead with a Big Top, Fun House & more. Adds 15 map tiles, 30 event cards, 25 Zombie Clowns & rules. '08 80587 ZOMBIES!!!: SIX FEET UNDER KIT (Twilig) $11.00 New SB n stk ZOMBIES!!!: THE END KIT 2ND (Twilig) $17.50 New SC n 2nd ed update of this stand-alone game that mates with prior game & kits, this edition allows players to collect as many pages from the Book of the Dead as possible, and attempt to undo the spell that brings the dead back to life. But now the dogs are coming back to life too, and they are nasty. For 2-6 players with a tiled map. '08 80385 ZOMBIES!!!: ZOMBIE CORPS(E) KIT 2ND (Twilig) $11.00 New SB n 2nd ed adds 15 new map tiles, 30 new event cards plus 6 glow-in-the-dark zombie minis. Expansion kit providing 15 new map tiles, 30 event cards, & 6 invaluable glow-in-the-dark zombie minis, plus more rules. '07 ******************************************************************************* RECENTLY PUBLISHED GAMES Your Significant-Other May Not Have (Yet) ******************************************************************************* 96512 1830, RAILROADS & ROBBER BARONS 2ND (Mayfr) $58.00 New DC n Update of this very popular multiplayer RR empire building & stock market manipulation set in early 1800s on US E coast. Players build track, buy & operate trains, but with the overriding goal to earn dividends & manipulate the stock price. 2nd ed includes the original rules plus a new assortment of variants including a faster playing game. Map is double-sided, showing original & new artwork. F.Tresham'11 s/o 1860, ISLE OF WIGHT (Z-Man) $63.00 New DC A Limited print run. 2-4 player game in the 18xx game series set in the Isle of Wight, Britain, in 1860. Game adds some twists to the game system. stk 1866, FRONTIER BATTLES (Avalan) $55.00 New BC P Game including 4 battles from the 1866 Austro-Prussian war. '11 s/o 1866, RULES FOR AUSTRO-PRUSSIAN WAR (CofA) $27.00 New Bk E Miniatures rules set extending the 1870 & 1859/64 rules of other games to the Austro-Prussian War of 1866. Designed for fast play of corp to rgt level battles, & 6, 10 or 15mm base systems. 100m/inch, 30min/turn. 14 scenarios. Extensive bibliography. '10 95709 1955, WAR OF ESPIONAGE (APE) $18.00 New SB n 2 player game of the cold war fought thru covert operations. As your spy agency, you seek to protect your country from the perverse ideology of your opponent while gaining the trust & support of the world. Cards draw give you the resources to do this. Includes the possibility of a hot war. '11 s/o 20TH CENTURY (RIO) $44.00 New FB n 3-5 player game of leading a nation to greatness while avoiding pollution. It can be great in any of several areas, & the excesses of the growth are must be mitigated to avoid ecological disaster. '10 s/o 51ST STATE CARD GAME (TOY) $29.00 New DC n 2-4 player card game for control of post-holocaust United States. Each factions struggles to stockpile needed supplies thru trade, expansion & conquest. Set in the Neuroshima universe. I.Trzewiczek'11 stk 57TH PANZER KORPS, THE STRONG RIGHT HOOK $22.00 New FO P (PacRim) Sister game to 48th Pzr Korp (but doesn't mate). Operation level game of the German's effort to maintain a sourthern flank in the face of the Soviet Stalingrad offensive, Nov-Dec'42. A strong force built around the just-arrived 6th Pzr Div attempt to punch a hold into the Soviet lines deep enough to allow the besieged Stalingrad defenders to fight their way out of oblivion, something the Soviets were well aware of. J.Zoldak'07 s/o A LA CARTE (FFG) $37.50 New FB n German ed w/ English rules. 2-4 player game of a cooking contest between French chefs. Attempt to cook the perfect dish while avoiding the interference & sabotage of other players. '11 s/o A LA CARTE: DESSERT KIT (FFG) $21.00 New FB n German ed w/ English rules. Kit adds a new chef, allowing 5 players, plus new Menu cards. Adds new Dessert, Briny recipies, cards, Coffee Cup tokens. '11 94417 ACROSS THE PACIFIC 1ST (PacRim) $92.00 New FB n Large & pricey game of the entire war in the Pacific. Japanese select strategic goals before the game, then juggle very limited resources to secure a defensible perimeter & hold back the inevitable onslaught. 5 months/turn, map covers from Hawaii to India. 960 5/8 counters, rgt to army level, with air fleets, individual capital ships, etc. 4 scenarios + campaign. (Only difference between 1st & 2nd ed games is that the publisher remembered to put the name of the game on the box - rather than just a cover sheet -- for the 2nd ed.) M.Myers'10 95031 AFRICA ORIENTALE ITALIANA (DecGms) $38.00 New zl Y Kit for both Adv Euro & Adv Pacific Theatre of Operations. Begins with Italian invasion of Ethiopia in 1935 and continues thru the Middle East into WW2. Includes a map of India & the India Ocean so as to mate with APTO, & a map of Spain & the Atlantic to mate with AETO. 280 counters (including an AETO upgrade to aircraft). '09 91784 AFRIKAKORPS, DECISION IN THE DESERT #11 n $22.50 New n n (DecWaW) w/mag. Includes 40 errata counters for Coral Sea & players aid card (missing from #10). New & rather luscious design using the They Died with Boots On system. Operational level game of the war in the N.African desert, 1941-2, from El Agheila to Suez. Monthly turns, 12.5mi/hex, moderate complexity, rgt/brig level. Includes attention to the intangibles that heavily influenced the campaign. 260 counters. J.Miranda'10 / Articles on: Campaign in the Desert, 1940-2; Afrikakorps designers notes; Romania in WW2; Savo Island; WW2 German Airborn Operations. s/o AGE OF INDUSTRY (Mayfr) $52.00 New DC n 2-5 player, fast playing game of growing the economies of up to 5 nations. Players develope cotton mills, factories, coal mines, iron works, & ports as well as ships & railways. Limited print run. M.Wallace'10 s/o AGE OF INDUSTRY: EXPANSION #1 (TreFrg) $16.00 New HC n Kit containing 2 additional maps, one of Japan the other of Minnisota. '11 s/o AIRLINES EUROPE 2ND (RIO) $45.00 New FB O 2-5 player, fast playing game of establising nascent airline service across Europe. Uses aspects of Union Pacific & Ticket to Ride games, and previously published 20 years ago. A.Moon'11 stk ALAMO 1836 #97 (VaeVic) n $16.00 New n F w/mag. Solitaire game of the Mexican assault on the Alamo during the Texan succession from Mexico. Magazine with all elements printed in French; English rules may abe available for download on the internet. '11 s/o ALBION (Rio) $33.00 New BC G 2-4 player, fast playing game set in ancient Albion (England). Players must develop their land, gather resources, defend themselves & attack others. Goal is to accumulate 3 fully developed settlements to win. '10 s/o ALEA IACTA EST (Rio) $25.00 New BC n Multiplyaer game in which everyone wants to gain fame by collecting resources by conquering new provinces, assigning a patrician to govern them, and show diplomacy in the senate. '09 s/o ALEA TREASURE CHEST, 7 EXPANSIONS (RIO) $21.00 New BC n Kit containing 7 separate expansion kits for 7 games prodcued by Rio & Alea in the last decade. Puerto Rico: The New Buildings and The Nobles; San Juan: The New Buildings and The Events; Louis XIV: The Favorite; Notre Dame: The New Persons; In the Year of the Dragon: The Great Wall of China and The Super Events; Witch's Brew: The 6th Player, The Amulets, and The Magical Abilities; The Princes of Florence: Muse, Princess. '09) s/o ALIEN FRONTIERS (Clever) $39.00 New FB O 2-4 player game of exploration, colonization, planetary development & resource management. Players must do it all: secure & stockpile resources, build up a fleet, explore the unknown galaxy, & colonize new worlds. '11 92142 ALL THINGS ZOMBIE 1ST (LocknL) $42.00 New BC Y Game using the popular Lock 'n Load game system to cover individual combat between a small band of surviving humans and throngs of zombies. Each player arms their counter as they wish. '10 s/o ALL THINGS ZOMBIE 2ND (LocknL) $47.00 New BC O Reprint with improved physical components: a nicer board, thicker cards. Game using the popular Lock 'n Load game system to cover individual combat between a small band of surviving humans and throngs of zombies. Each player arms their counter as they wish. '11 95863 ALMEIDA & BUSSACO 1810 (Hexasi) $22.00 New zl n Grand tactical game of 3 battles in Spain & Portugal, 1810. The French under Massena attempt to defeat the English covering force outside of the fortress at Almeida, June 1810; the French assault Wellington's well-placed army at Bussaco, Sept 1810; and the French cavalry advanced guard encounter the Allied rear guard at Coimbra, Oct 1810. Uses the Days of Glory (Jours de Gloire) game system with a chit activation system, formations & special rules for each battle. 1 dbl sided map, 216 counters. F.Bey'11 95613 AMERICAN REVOLUTION #270 (DecS_T) n $24.00 New n Y w/mag. Complete reworking of this early, strategic lvl, area move gm of the entire war in N.America, 1776-1783. Greatly enhanced to include the entire theater including Canada, the frontier to the Mississippi River, Florida & the Carribean, and including Spanish & French participation. Lots of special rules giving color to life on the frontier, to mobilizing, to supply & to siege. 75mi/inch; brigade level. 1yr/turn. Campaign & short 4-turn scenario. T.Bomba'11 / ARTICLES ON: the American Revolution in N.America; battle of Stirling Bridge during the Braveheart Rebellion, 1297; Battle of Mukden, 1905; Task Force Viking, coordinating US special forces & local irregulars against an numerically superior enemy in northern Iraq; battle of St. Louis, 1780; China's aviation developments; the Hansa merchant wars of the 14th century; 3 offbeat battles of the Middle Ages: Dorylaeum, Legnano & Benevento; Op Snake Pit, the btl of Musa Qala, Afghanistan, 2007. 96114 ANCIENT CONQUEST 2ND (DecGms) $35.00 New BC n Update of this oldie game of political & military conflict, 1000-550BC, among the ancient cultures of the Middle East. Playable solitaire, but with up to 4 players. Includes Eygpt, Medes, Arameas, Uratu, Assyria, Mitanni, Lysdians, Hittites, Elamites, Jews, Cimmerians, Caldeans, Kassites, Phyrgains & other peoples. Realitively simple, with good solitaire ability. 200 counters. '11 stk ANGOLA 2ND (MMP) $55.00 New BC P Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6. Heavily revised from earlier Ragner Bro version. Area map, w/ counters representing units & special weapons. Players plan activation of a small number of units each turn in secret, the alternate executing plans. 110 cards, 3 countersheets. G.Dicken, S.Kendall'10 s/o ANTS! FOR QUEEN & COLONY (TWL) $35.00 New FB n Proof that most any situation can make for a good game! Multiplayer game in which the Queen Tyr-ANT rules over an ant colony in a park. You can spend your energy making new peas-ANTS (who bring home the bacon), or new serge-ANTS protect the nest. '10 94705 ANZIO & CASSINO (Worthi) $38.00 New BC n Simpler game of key portions of the Italian campaign in 1944. Covers Anzio (Op Shingle) from Jan-Feb, and also the assault on the Cassino Line at Cassino. 2 countersheets. '10 s/o ARCANA 2ND (FFG) $25.00 New FB n 2-4 player card game in which players try to bribe & otherwise entice or force powerful citizens to join the player's guild. Best others thru strategic card play. This edition adds 2 new guilds & several new rules options. '11 s/o ARCANUM (ElfinW) $44.00 New FB n Multiplayer game with rules in English, French, German & Spanish. Players use Tarot cards to manipulate the 4 noble houses that rule a city such that your house dominates. Includes a full Tarot deck (cause the game was designed by the Tarot card publisher, Lo Scarabeo. 'A.Chiavesio, P.Zizzi'11 s/o ARES PROJECT (Z-Man) $37.00 New BC n As humankind evacuates the Earth devestated by human action, they settle onto the surface of Mars. But 4 factions develop & compete for control. A card-driven game of building up forces & communities, upgrading technology, & battling others. Each faction has unique abilities. B&G.Engelstein'11 s/o ARKHAM HORROR 2ND: CURSE DARK PHAROAH 2D (FFG) $18.00 New FB n Revised version of this for Arkham Horror. Adds new card types, 22 museum exhibit cards, 18 "barred from neighborhood" cards, benefit & detriment cards, location cards, gate, mythos, spell & allies cards (166 total). Setting is an innocent museu exhibt of the Dark Pharoh that attracts cults of all types & threatens to awaken an Ancient One. '11 stk ARMY OF LAPPLAND (Avalan) $75.00 New BC P Operational level game using the Tiger of Malaya system, and focused on the 1941 & 1944 battle for Murmansk and Petsamo. The German's attempt to sieze the Soviet's ice-free port at the beginning of the war, and the Soviets sieze Petsamo and northern Finland late in the war. Large game with 1120 counters, 2 maps. 2km/hex. '08 s/o ARTUS (Rio) $25.00 New FB n Simple mutliplayer game set at King Arthur's Court. Players try to increase their prestige by being as close as possible to King Arthur & completing quests - but the King keeps moving each turn, and a new king is crowned occasionally. '11 s/o ASARA (RIO) $45.00 New LB n Players are famous architects using chicanery & skil to obtain the parts to construct beautiful towers about town. Accumulate the most prestige. '11 s/o ASCENDING EMPIRES (Z-Man) $38.00 New FB n 2-4 player game of building, exploring & developing a space empire. Players "flick" starships into orbits around planets to defend or attack them. '10 93157 ASL: JOURNAL # 2 2ND [REPRINT] (MMP_J) $41.00 New Fo n Includes a 22x32" Kakazu Ridge (Okinawa) map, 2 countersheets, rules for 24 historical scenarios (J13-35). Reprint of most of this issue of this magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & 2 pgs of errata. '10 94494 ASL: JOURNAL # 8 (MMP_J) $15.50 New n n V.minor sml ding to mag at btm spine. 64pgs of the best of MMP's ASL. Articles on: ASL errata; detailed look at Vehicular Overrun; new player's mistakes; Hakkaa Paale preview; scenario J113 analysis by 2 experts; scenarios J113-125 + VotG19-21; Turning the Tide scenario analysis; Normandy 1944 designers notes; rules pertaining to ASL setup; scenario J74 analysis; Rules updates for 2nd ed Doomed Btlns to make it 3rd ed. '10 95081 ASL: JOURNAL # 8 (MMP_J) $16.00 New n n 64pgs of the best of MMP's ASL. Articles on: ASL errata; detailed look at Vehicular Overrun; new player's mistakes; Hakkaa Paale preview; scenario J113 analysis by 2 experts; scenarios J113-125 + VotG19-21; Turning the Tide scenario analysis; Normandy 1944 designers notes; rules pertaining to ASL setup; scenario J74 analysis; Rules updates for 2nd ed Doomed Btlns to make it 3rd ed. '10 95313 ASL: JOURNAL # 9 (MMP_J) $35.00 New n n 64pgs of the best of MMP's ASL. Includes 2 games: VERDICT AT NUREMBERG campaign scenario set & SUICIDE CREEK campaign game including map & 244 counters + Chp Z pgs 63-78 & 24 scenarios. Articles on: Art of the Banzai charge; guide to water obstacles & invasions in ASL; 3-scenario Verdict at Nuremberg; Btl for Suicide Creek, New Britain, Jan'44; scenarios J126-146 + VotG22-24; art of key building defense in ASL; scenario design process; Fun! with Panzerfausts! Playing big ASL games with limited space. '11 94649 ASL:AFRIKAKORPS, ALONG VIA BALBIA (CRI) $12.00 New zl n 8 scenario kit covers various actions during the middle of the war in N.Africa, 1941-2. '10 94651 ASL:AFRIKAKORPS, BENGAZI HANDICAP (CRI) $12.00 New zl n 64pg Booklet detailing real & hypothetical plans in 1942 leading up to Coral Sea & Midway, as the Japanese sweep the eastern Pacific. 20 scenarios. Req Midway & Coral Sea games. '10 94653 ASL:AFRIKAKORPS, BITTER ENDERS (CRI) $12.00 New zl n Scenario kit 8 scenarios of actions from Tunisia between Germans & US troops. '10 94655 ASL:AFRIKAKORPS, BTL OF GAZALA (CRI) $50.00 New zl n 2nd core pack in the ASL Afrikakorp series. Includes 2 maps, 176 counters, 9 scenarios, 10 overlays. '10 94666 ASL:AFRIKAKORPS, COMBINED ARMS (CRI) $12.00 New zl n Scenario kit 8 scenarios of actions thruout the war in N.Africa from 1940-1943. '10 95242 ASL:AFRIKAKORPS, EL ALAMEIN (CRI) $44.00 New zl n Core kit including maps & other parts needed to play other scenario kits. Port of the ATS scenario kits to the ASL system. This kit includes 2 couintersheets, 48 overlays, one map, 10 scenarios. '10 94657 ASL:AFRIKAKORPS, EL GUETTAR STAKES (CRI) $12.00 New zl n 8 scenario kit covers actions between US & British troops v Germans at El Guettar & along the Gafsa-Gabes road outside Tunis. '10 94658 ASL:AFRIKAKORPS, FRONTIER WAR (CRI) $12.00 New zl n 8 scenario kit covers the Italian invasion of Egypt and the British counteroffensive that swept them away in 1940. '10 94660 ASL:AFRIKAKORPS, HELLFIRE PASS & BEYOND (CRI) $12.00 New zl n 8 scenario kit covers various actions around Halfaya Pass, El Alamein & others, which include a large escarpment. '10 94661 ASL:AFRIKAKORPS, OPERATION TORCH (CRI) $12.00 New zl n Scenario kit 8 scenarios of actions between US, German, Italian & Vichy French forces during the Torch invasion of N.Africa, Nov'42. 94662 ASL:AFRIKAKORPS, RELUCTANT OFFENSIVE (CRI) $12.00 New zl n 8 scenario kit covers the first German attempt to sieze Tobruk. '10 94664 ASL:AFRIKAKORPS, SECOND TIME AROUND (CRI) $12.00 New zl n Scenario kit 8 scenarios of actions between British & German forces in Tunisia, 1943. '10 95791 ASL:BERLIN, FINAL DAYS 3RD (CRI) $75.00 New zl n aka Berlin-Fall of Third Reich 3rd. 3rd ed incorporates remastered map & additional counters, errata & 3rd ed rules. 16 scenario Sqd & Leaders kit including counters for Red Banner & Hitler Youth squads covering the battle for Berlin on two maps (focused on the Reichstag), 1800+ counters. Requires Beyond Valor to play. '11 96285 ASL:BERLIN, FINAL DAYS 3RD: TYRANTS LAIR (CRI) $50.00 New n n Kit. aka Berlin-Fall of Third Reich: Tyrant's Lair 3rd. Extends the battle for Berlin to less central areas of the city, and includes a massive campaign game that uses all 4 maps & tons of additional counters. Includes underground bunkers in the fighting. Many small, fast & vicious scenarios, 16pgs of rules, 15 scenarios, 2 maps, play aids, 2 sheets of counters. Reqs Berlin Final Days. '11 95666 ASL:BLOOD REEF TARAWA GAMERS GUIDE (MMP) $13.00 New Bk n Gamers guide to this kit covering the invasion of Tarawa in the Pacific, w/ strategy & tactics, historical chronology, etc. Many well illustrated examples of play & strategy tips, fortress placement strategy; player aids, etc '10 95158 ASL:BOB NORMANDY (CRI) $21.00 New Fo n MUST SHIP AS BOXED ITEM (or be folded) due to dimensions. ASL kit depicting the bitter fights for the Bocage country of Normandy by the 101st Airborne. Includes historical map, 8 scenarios, 269 counters. '11 93728 ASL:DOOMED BATTALIONS 3RD (MMP) $63.00 New BC n Reprint of the DB kit now w/ 5 maps + 3 overlays, 24 scenarios, revised Chp H, and the minor allied powers' (Poland, Denmark, Norway, Yugo, Greece & Benalux) armor & weapons from early in the war. 3rd edition now includes contents of Last Hurrah module, too, so that this now includes all Allied minor nation armies. '10 stk ASL:FESTUNG BUDAPEST (MMP) 105.00 New Fo P HASL scenario kit covering the battle for Budapest, 1945. 16 scenarios & 3 campaign games. '10 stk ASL:HAKKAA PAALLE (MMP) New BC P ASL kit containing the complete Finnish order of battle, board 52, plus overlays & ~16 scenarios. '11 90689 ASL:LONG MARCH (HOB) $30.00 New Fo n ASL scenario kit with 17 scenarios covering battles between the Chinese Communists under Mao versus the Ghinese govt forces in the late 1940s. A campaign game links 14 of the scenarios. J.Long'09 95561 ASL:OUT OF THE BUNKER (MMP) $13.00 New Fo n Scenario booklet containing 14 scenarios from all theatres in WW2, 1939-1945. These were taken from previously printed scenrios in Dispatches from the Bunker & revised for ASL & balance. '10 stk ASL:PACIFIC THEATER OF OPERATIONS (MMP) New DC P Revision & consolidation of earlier Code of Bushido & Gung Ho games into one package. 32 scenarios including 2 from the 93b Annual; revised Chapter G & H; 1700 counters including complete Japanese, Chinese & US Marine OoBs; boards 34-39, 47; many overlays. '10 94776 ASL:PELELIU, WHITE BEACH ONE (Cri) $50.00 New zl n ASL kit covering combat during the US 1st marine rgt's invasion of Peleliu, 1944. 8 scenarios, 524 counters, 1 historical map. Includes the specializes weaponry for island fighting such as shoulder-fired mortars & flame throwers. '10 stk ASL:RISING SUN (MMP) New LB P ASL module that combines & replaced the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. '11 95227 ASL:ROAD TO BATAAN (CRI) $43.00 New Fo Y Rear folio descriptor page mildly crinkled. ASL kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. 8 scenarios played on an historical map + 269 counters. '11 95165 ASL:ROAD TO BATAAN (CRI) $44.00 New Fo n ASL kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. 8 scenarios played on an historical map + 269 counters. '11 stk ASL:SLAUGHTER AT PONYRI (MMP) New HC P Scenario kit with 10 scenarios plus campaign covering battles in one of the pincers at Kursk, 1943. '10 93815 ASSAUT SUR SUEZ 1956 #92 (VaeVic) n $16.00 New n n w/68pg mag. Operational level game of the British-French attack on Port Said, Egypt, in the 1956 war. Co level, area move. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10 s/o ASTEROYDS (Rio) $39.00 New FB n 2-6 player, fast playing spacecraft race around a deadly red star with an erratic asteroid field. You goal: win at all costs. '10 95367 ATS: DROP ZONE NORMANDY (CRI) $22.00 New Fo n MUST SHIP AS BOXED ITEM OR BE FOLDED due to size. ATS TT kit focused on actions of the US 101st Airborne division in 8 scenarios set in the Bocage country of Normany. Include 3 countersheets. '11 95531 ATS: LZ X-RAY (Cri) $35.00 New Fo n MUST SHIP AS BOXED GAME (or be folded) due to dimensions. ATS kit covering combat during Nov 1965 in Vietnam as the US 7th Cav meets several rgts of NVA troops, all looking to mix it up, and battling for the Chu Pong base. 7 scenarios, historical map, 2 counter sheets. Detailed counter art. J.Brown'11 94777 ATS: PELELIU, WHITE BEACH ONE (Cri) $50.00 New zl n Kit using the Advanced Tobruk system covering combat during the US 1st marine rgt's invasion of Peleliu, 1944. 8 scenarios, 546 counters, 1 historical map. Includes the specializes weaponry for island fighting such as shoulder-fired mortars & flame throwers. '10 95932 ATS: ROAD TO BATAAN (CRI) $44.00 New Fo n ATS kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. 8 scenarios played on an historical map + 3 counter sheets. '11 94674 ATS: TOBRUK EXP. 6, KILLING FIELDS (CRI) $27.50 New zl n Kit with a massive 22" escarpment overlay, escarpment road overlay, AFV counters, 12 scenarios. '10 s/o ATTACK VECTOR, TACTICAL 2ND (AdAstr) $45.00 New FB D Updated version of this board game using a 3-D system to simulate space combat more completely, providing "a bullet-speed ballet of Newtonian physics...fast furious action and tactical richness with scientific rigor.". Includes 36 color minis, lengthy rules & ship books, plus tiles & tilt blocks to make the space battles come alive. All the math is in sidebar tables. K.Burnside'11 s/o ATTACK VECTOR, TACTICAL 2ND DELUXE (AdAstr) $52.00 New FB D Updated & deluxe version of this board game using a 3-D system to simulate space combat more completely, providing "a bullet-speed ballet of Newtonian physics...fast furious action and tactical richness with scientific rigor.". Includes 36 color minis, lengthy rules & ship books, plus tiles & tilt blocks to make the space battles come alive. All the math is in sidebar tables. Deluxe set has color rules. K.Burnside'11 s/o ATTACK VECTOR: TEN WORLDS, SHIP BOOK 2 $20.00 New Bk P (AdAstr) Book adding new ships to the AV game. Also includes 2 laminated weapons reference cards, plus new scenarios. '10 s/o AUTOMOBILE (Mayfr) $39.00 New BC n 3-5 player game of the birth of the US auto industry. Players try to get rich building & selling cards balancing quality v quantity, mass production v custom design, innovation v distribution. M.Wallance'11 s/o AUTOMOBILE DELUXE (Mayfr) $94.00 New LB n Deluxe edition comes in a fine, dark, wooden box; has the auto tiles laser etched on the box cover, and includes wooden cards instead of counters. 3-5 player game of the birth of the US auto industry. Players try to get rich building & selling cards balancing quality v quantity, mass production v custom design, innovation v distribution. M.Wallance'12 s/o BACK TO THE FUTURE CARD GAME (Loo) $15.00 New SC n Card game loosely based on the movies of this name in which players travel in time to make sure key events don't change to avoid time travel from not being invented. '10 95291 BAGHDAD, BATTLE FOR... (One) $59.00 New FB n 3-6 player game of military strategy & diplomacy in occupied Bagdad, c.2004-8. Players control one of 6 factions including the US, NGOs, Iraqi govt, shia or sunni factions or jihadists. Best thought of as a simulation, it demonstrates the difficulty in winning an insurgency by following only your own goals. Each player competes with one another to deliver "security and infrastructure" to Bagdad, collecting political points thru all possible means: hi-tech weapons, bribes, street protests, terrorism, spin, & revenge. A most interesting title. J.Miranda'10 s/o BALANCE OF POWER (NRD) $29.00 New BC P Multiplayer game of increasing national & personal power in the aftermath of the Napoleonic Era, ~1815. Kings, generals & bankers try to expand their influence by balancing military, economic & poltical power exerted. '11 s/o BALTIMORE & OHIO (Fred) $50.00 New FB G Essen 2009 award winner. 3-6 player game of building a RR & manipulating the sock market to gain wealth. '10 stk BAND OF BROTHERS, SCREAMING EAGLES (Worthi) $45.00 New BC O Game of squad-level tactical combat by the US 101st Airborne Div from D-Day till VE Day in WW2. 18 scenarios with geomorphic boards using the Band of Brothers game system. '11 96409 BARBAROSSA TO BERLIN 2ND: MOUNTED MAP (GMT) $15.00 New Fo n Mounted map for this game, about 3x the thickness of earlier deluxe map. '11 91961 BATAAN! BATTLE FOR THE PHILIPPINES 1942 $47.00 New BC n (Compas) Game depicting the Japanese assault upon the fortified Allied defenders on the Bataan peninsula defending the Philippines in 1942. '10 stk BATTLE COMMAND (ARG) $37.00 New LB P Game akin to Axis & Allies in which up to 6 players assume control of the major powers in Europe in 1939. Players receive objective cards, manuever on a strategic board, then fight with collectable minis on a battle board. '11 s/o BATTLESHIP GALAXIES, THE SATURN OFFENSIV $52.00 New LB n (Wizard) A mining colony on Saturn is attacked by an Alien race called the Wretcheridians, and Earth's space navy must race back from the edge of the solar system to repell the invaders. '11 s/o BATTLETECH 3RD, CLASSIC BT 25TH ANNIV (Cataly) $45.00 New FB n Updated intro BT set including 28 ready-to-play plastic Mechs and mounted boards, and rules intended to introduce players to the BT gaming world. '10 93860 BEDA FOMM 2ND (Consim) $27.00 New BC n Update of a classic GDW game. Allies block the Italian retreat in Libya, destroying nearly its entire NAfrican force in a hard fought btl. 2nd ed updates mechanics, provides a full-sized map & a graphic update. F.Chadwick '10 s/o BELFORT (TastyM) $45.00 New FB P 2-5 player game of building up a city in a fantasy setting. Elves collect wood, Dwarves collect stone, and together they can collect gold. Build buildings then hire gnomes to run them. Basically a placement game with the player with plurality scoring points. '11 stk BEYOND WATERLOO, 2011 ANNUAL (Agains) n $35.00 New HP P ATO 2011 Annual. Game & historical booklet focused on the 1815 Waterloo campaign, with a particular focus on the broader possibilities for the campaign rather than merely the 3 day battle. This game begins in a unique way: Napoleon has just returned to Paris from exile, and the Allies must decide how to react. Map covers all of France plus portions of Spain & central Europe; system includes economic, diplomatic as well as military aspects of the campaign. Multiple levels of game complexity. J.Prados'11 95499 BIRTH OF A LEGEND, LEE & THE 7 DAYS #32 n $28.00 New HP n (Agains) w/mag. Area-move game using the Not War but Murder system. Game of the Seven Days Campaign, June-July 1862, which made Lee famous while ending the Union's best chance for an early victory. While Lee's plan ultimately failed, he demoralized Union leadership such that they evacuated the Peninsula as a result. 176 counters. M.Rinella'11 / ARTICLES ON: There Must be a Victory variant rules & Steampunk rules; Maryland units in the Confederate army; Seven Days Campaign of 1862; Failed attacks (sieges) on capital cities thru history; computer simulations of German options & outcomes in the Bocage area of Normandy; Trafalmadorian military thinking; Pearl Harbor historical alternatives gamed using Avalanche's Midway. s/o BISIKLE RACE GAME (Cepia) $32.00 New LB E Bisikle is a sort of bicycle racing game using a slot-racing type of track that can be configured in any number of ways, and played with a ZBall (a marble with an internal mechanism). Goal is to "flick" your way past all sorts of obsticles to the finish line. Includes 57 track pieces (13' in length), with add-ons avail. '09 s/o BLACK FRIDAY (RIO) $33.00 New BC n Multiplayer game of investments in a stock market. '11 90918 BLACK PRINCE, CRECY & NAVARETTE #260 (DecS_T) n $19.25 New n n w/mag. Two key battles from the time of the English king known as the Black Prince late in the Medieval period. Navarette covers the Apr 1347 battle during the 100 Years War between the English & the French & their Castilian allies. 50yd/hex, 500men/counter, 20min turn. Crecy covers the 1346 battle in which the French mounted knights prove the cost of arrogance in the face of lowly archers. 80yd/hex, 500men/unit, 40min/turn. / Articles on: the Black Prince & medieval warfare; Issues in designing tactical pre-modern wargames; the Arab Legion in WW2 & the first Arab-Israeli War; Central Powers offensive at Caporetto, Italy, 1917; Military evolution in 16th & 17th Centuries & 30 Years War. '09 91156 BLITZKRIEG 1940 2ND # 7 (UGG_CS) n $33.00 New HC n w/mag. Update printed entirely in English. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May. 500m/hex. Company level. w/ 432 color cardstock counters that must be mounted & cut apart. Originally announced as an English language version of Vae Victis; now a special editon of C&S. Also includes final installment of Pearl Harbor including 1 countersheet. '10 94676 BLOCKADE RUNNER (NUMyyy) $36.00 New FB n Colorful, strategic level, simpler, 2-6 player game of entrepreneurs trying to make a buck by finding their way past the Union blockade of Confederate ports to transport goods during the Am Civil War. Players must compete for commodities, build ships & hope for good prices. '11 95834 BOOTS ON THE GROUND (Worthi) $35.00 New BC Y Block system game of urban combat against insurgents with a well trained, specialized force. One player takes a small fire team including a demolitions expert, a heavy weapons, a medic, a scout, a sniper & a leader. You're appraised of the intel on the area -- but it changes once you have Boots on the Ground. Can also be played with 2 teams cooperating against an insurgent force. '11 s/o BOSS, THE... (BlkRck) $19.00 New BC E 2-4 player, fast playing card game in which players are mid-level gangsters seeking to spreadout from Chicago to other US cities. Players' cards are slowly turned face up, giving more info about resources and bounty; based on that, take your chances on securing a city. Whoever has the most gangsters in a city gains control & the loot - or the sanction. Except in Chicago, where half goes to Capone, the Big Boss. '11 96051 BRADLEY'S D-DAY, CAMPAIGN STUDY #3 (Agains) $33.00 New HP n Campaign Study #3. Booklet & game focused on the American portion of the D-Day landings at Utah & Omaha Beaches during those touch-&-go first 2 days. Uses Monty's D-Day game system. Co/Btln level, 800m/hex, 300 counters. Includes solitaire rules. Plus 64pg booklet focused on the same subject. J.Prados'11 s/o BRAGGART (Spiral) $16.00 New BC O Multiplayer game of bluff & bravado. Regale your friends with tales of daring-do that is believable & funny. Players vote. '11 stk BREAKTHROUGH, CAMBRAI (MMP) $35.00 New BC E Std Combat System game of the Nov.1917 offensive at Cambria. 324 British tanks & 8 divisions assault a 4mi-wide front that acheived its initial goals (& record gains) but was beaten back by quick German reactions. Uses MMP's area move game system. M.Rinella'11 stk BRITAIN STANDS ALONE 2ND (LocknL) $49.00 New BC P Update of this op lvl, modest complex gm of Operation Sealion after a German victory over the RAF. Brig/div lvl, w/ air & naval units. Optional rules allow beginning w/ Btl of Britain. J.Werbaneth'11 96101 BUFFALO WINGS #29 (Agains) n $28.00 New HP n w/mag. Game of aerial combat during the Winter War & Continuation War, 1939-41, over Finland. Uses the Fighting Wings game system, and can mate with other games in the series. Includes solitaire, 2 & multiplayer rules. Covers various Brewster Buffalo fighters (which other nations panned but worked well for the Finns), plus other Finnish fighters & a range of Soviet adversaries. '10 s/o CADWALLON, CITY OF THIEVES (FFG) $44.00 New FB O 2-4 player, fast playing game set in a fantasy city seeped in magic, intrigue & skullduggery. Players control gangs of 4 theives competing to amass the greatest haul of loot. '10 90463 CAESAR'S GALLIC WAR (Worthi) $36.00 New BC n Block-system game of Caesar's efforts to subdue Gaul from 58-51BC. Provides 60 blocks, 30 cards, and plays in 3 hours. D.Berger'09 s/o CALIGULA (ElfinW) $21.00 New BC n 2-5 player, fast playing game of political intrique & assassination during the era of Caligula, 41AD. Sieze opportunites created by the upheaval of assassination. Rules in 5 languages: English, German, Italian, French & Spanish. P.Zizzi'10 96201 CAMBRIA, SURROUND SEIZE OR SURRENDER (NRD) $16.00 New SC n 3-5 player game of Briton's attempt to capture lightly defended Roman fortresses in the Cambria region of Britain, c.367AD, as the Romans fade from the scene. Less a wargame than a Euro game. '11 s/o CARAVELAS, THE PORTUGUESE DISCOVERIES (MesaBG) $44.00 New FB n Board game spaning the globe at the end of the 15th century. Players are Portuguese explorers setting out to discvoer the edges of the previously-flat world. '11 s/o CARCASSONNE, THE CITY 2ND (RIO) $29.00 New FB n Reprint in a normal box & a lower price. Stand-alone game compatible w/ other games. Players build the city of Carcassonne with walls, towers, markets using 3D tiles. Game comes in an embossed wooden box. '10 s/o CARGO NOIR (DayWon) $37.50 New FB n 2-4 player game of illicit trade of smuggled goods around the world in the 1950s. Players seek to secure valuable but illegal cargos & transport them successfully to ports around the world. '10 95771 CASE YELLOW, 1940 (GMT) $38.00 New BC n Operational level game of the German attack on France & the Low Countries, May 1940. Historical scenario, Fortress Holland & 2 hypothetical scenarios. Rgt/div level. Hi solitaire playability. T.Racier'11 s/o CASEMATE & CANNON FLEET ACTN MINI RULES (Hop) $25.00 New Bk F Miniatures rules set focused on fleet-level naval actions during the Age of Steam, 1820-1900, on rivers & oceans, with ship stats from all 8 major nations. Includes 2 scenarios. J.Cunningham'10 s/o CASTLE PANIC (FSDyyy) $25.00 New FB n Multiplayer game of defending a castle cooperatively against a besieging horde of monsters from the woods. '10 s/o CASTLE PANIC: WIZARD'S TOWER KIT (FSDyyy) $19.00 New FB n Kit adding a friendly wizard to your forces. As long as his tower stands, you can access magical spells. Ah, but the monsters have returned stronger, faster & smarter than ever. Includes 6 new MegaBoss monsters. '11 s/o CASTLERAVENLOFT BOARD GAME (Wizard) $49.00 New FB n 1-5 player board game in which players explore the evils lurking in the towers & dungeons of Castle Raveloft. Includes 40 plastic hero & monster minis, 200 cards. '10 s/o CATACOMBS (SandTi) $40.00 New FB O Multiplayer game of exploring a dungeon using a simple mechanic of flipping wooden disks that represent monsters, missiles, fireballs, etc. One player controls the monster side, all others work cooperatively to destroy all monsters in a room in order to proceed to a deeper level. '10 s/o CATACOMBS: CAVERNS OF SOLOTH KIT (SandTi) $29.00 New FB O Kit adds 4 new heroes that great change how the game is played. Each hero has a unique ability. Also, 18 new items increas the weapons, shields, magic available. '10 s/o CATACOMBS: DARK PASSAGEWAYS KIT (SandTi) $8.00 New SB A Sml kit adding 17 new exploration room cards. '11 94783 CAULDRON, BATTLE FOR GAZALA (DecGms) $15.00 New Fo n Update of SPI folio game. Rommel does an end run around the Gazala defenses, culminating in a large armored battle at The Cauldron. '10 93819 CEDAR CREEK 1864 #94 (VaeVic) n $16.00 New n n w/68pg mag. Smallish game of the 1864 battle of Cedar Creek, near Middletown VA in the Shenandoah Valley As Sheridan tries to drive Early out. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the 1864 battle at Cedar Creek using same system as earlier Bull Run. '10 90336 CHAINMAIL, MEDIEVAL COMBAT (Worthi) $36.00 New BC n Game of medieval tactical combat using cards to drive & limit actions of counters on a square-grid map. Players position, feint & attack using cards - no dice are used. R.Berg'09 s/o CHAOSTLE (CHV) $54.00 New LB n Large game set on a 3D board, with various modular catstles set up. Players set out on a mission to grab the goodies stored below the royal castle backed by magical, fantasy armies from the forces of Chaos, Good, Neutral & Magic. '11 95625 CHARIOTS OF FIRE, WARFARE IN BRONZE AGE (GMT) $50.00 New BC n Volume 14 of the Great Battles of History game series. Covers battles during the Bronze Age, 1700-1200BC when the chariot was queen of the battlefield. Contains the definitive chariot rules for the GBOH series, and shows their evolution from battle wagons to the 3-man Hittite chariots. 3 countersheets, 2 doublesided maps. R.Berg, M.Herman'10 s/o CHARON, INC. (Fred) $29.00 New FB A In the year 2288, mega-corporations control mining on other planets, moons & asteroids. As a CEO of one such mega-corp, you try to fully exploit the resources of an entire planet, and colonize Charon, the larges moon of Pluto. '10 94435 CHICKAMAUGA, RIVER OF DEATH (DecGms) $15.00 New Fo n Update of SPI folio game. Bragg's Confed Army of Tennessee outnumbered dispersed Union forces, and sought to destroy the Union along the Chickamauga River. '10 90436 CHINA, BATTLE FOR... 4TH #259 (DecS_T) n $19.25 New n n w/mag. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale treatment of this complex campaign. B.Train'09 / Articles on: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads. 93674 CHOSIN, X CORP ESCAPES THE TRAP #257 (DecS_T) n $21.00 New n n w/mag. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign. Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / Articles on: The Chosin Campaign in Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38. s/o CLASH OF EMPIRES MINI RULES (GEG) $37.00 New BC F Miniatures rules set covering tactical level battles from the Ancient era thru the medieval period. Includes unit organization, and many pictures of painted minis & armies. 4 scenarios. '11 s/o CLASH OF EMPIRES: RISE & FALL OF PERSIA (GEG) $30.00 New Bk F Supplement covering the ancient Persian empire's battles and its rise & fall using the Clash of Empires minis rules system. Includes the fall of Babylon & Lydians & the rise of Persian under Cyrus the Great, then Persia's wars in the Mediterranean including against Greece, and its defeat at the hands of Alexander the Great. '11 93137 COLD WAR BATTLES II #263 (DecS_T) n $22.50 New n n w/mag. 2 additional grand tactical battles from the cold war era. KABUL'79 covers the Soviet seizure of the Afghan capital at the beginning of their occupation in 1979. 250m/hex, 2days/turn, Btln/rgt level. J.Miranda '10 / WURZBURG PENTOMIC covers the Soviets v. NATO forces near Wurzburg in western Germany in the 1950s. 1mi/hex, 12hrs/turn. J.Miranda'10 Both games use an untried unit system and include air power & transport, and nukes. / Articles on: the initial Soviet invasion of Afghanistan & the battle for Kabul, 1979; the what-if of a Soviet offensive into Germany in the 1950s and the NATO countermeasures including tactical nukes; Caesar at Munda, Spain, 45BC; naval gunnery & victory in the War of 1812; Revolt of US Navy after WW2; Newspaper War over Jefferson Davis in Am Civil War; Options & plans for Dealing w/ England in 1940; Brawner's Farm & the battle of Second Manassas, 1862. stk COMMAND AT SEA: AMERICAN FLEETS (CofA) $23.00 New Bk E Booklet compiling & revising data for all US navy ships, aircraft & weapons systems used in WWII, effectively replacing the data annexes in Rising Sun. Covers both Pacific & Atlantic theaters. 112pg. '11 stk COMMAND AT SEA: EMPEROR'S FLEET (CofA) $21.00 New Bk E 94pg booklet compiling & revising data for 200 ships & 130 aircraft types used by the Imperial Japanese in WWII, effectively replacing the data annexes in Rising Sun & serving as a data annex for Steel Typhoon. Mates with American Fleets & Atlantic Navies. '11 stk COMMAND AT SEA: STEEL TYPHOON KIT (CofA) $32.00 New Bk P Booklet containing 36 scenarios covering the biggest naval battles in the Pacific during WW2, including Rabaul, Truk, the Marianas, Leyte Gulf & Okinawa. Includes both historical & what-if scenarios. Uses the 4th ed Command at Sea system. E.Kettler'12 s/o COMMANDER-IN-CHIEF (XPP) $30.00 New LB n 1-4 player, larger abstract game akin to capture the flag but played with modern AFV minis. Object is to capture an opponent's commander, or outscore others during the agreed-upon length of play (eg 30min). Played with air, land & sea forces. And as a special bonus, also includes chess, checkers, tic-tac-toe & a triangle puzzle game. Something for everyone! '11 96223 COMMANDS & COLORS, NAPOLEONICS (GMT) $50.00 New GB n Block-system game covering 15 Napoleonic era battles. Includes French, British & Portuguese troops. Battles include: Rollica 1st & 2nd, Vimiero, Corunna, River Coa, Talavera, Bussaco, Reynier's & Ney's Assault, Redinha, Salamanca, Garcia Hernandez, Aire, Quatre Bras & Waterloo. 340 blocks, mounted map, 70 command cards. R.Borg'10 96403 COMMANDS & COLORS, NAPOLEONICS: SPANISH (GMT) $38.50 New BC n Kit for the C&C Napoleonics game adding the Spanish army & scenarios set in Iberia. Includes 18 scenarios from 1808-13, plus 3 tile sheets, 4 player aide cards, 210 blocks & unit stickers. R.Borg'11 stk CONFLICT OF HEROES, D-DAY AIRBORNE OPS $60.00 New LB P (ElfinW) Stand-alone game compatable w/ others in this series. This one covers tactical combat between the Allied airborne forces & the suprised German defenders of Normandy, June 1944. '10 stk CONFLICT OF HEROES, FIRST MEN IN (ElfinW) $37.00 New LB P Stand-alone game compatable w/ others in this series. This one covers the 82nd Airborne's chaotic fights on the night of 5 June 1944 to secure the flanks of the D-Day Utah beaches. '10 stk CONFLICT OF HEROES, GUADALCANAL 1942-3 $60.00 New LB P (ElfinW) Stand-alone game compatable w/ others in this series. This one covers tactical combat on & for the critical airfield on Guadalcanal from 1942-3. '10 94229 CONFLICT OF HEROES, PRICE OF HONOUR (ElfinW) $38.00 New LB n Kit requiring Awakening the Bear or Storms of Steel to play. This one covers tactical combat in Poland, 1939, as first the Germans then the Soviets crush this nation. Adds 2 Polish landscape boards, 2 sheets of early war Polish, German & Soviet AFVs & aircraft, 1 sheet of updated counters, 16 firefights, added rules. '10 96030 CONQUERORS, ROMANS & MACEDONIANS 2ND (DecGms) $60.00 New BC n Update of 2 games that mate to cover most of ancient Mediterranean. Covers the Greek & the Roman eras, including Alexander's campaigns & the Punic Wars. 2 maps, 1200 countersheet. R.Berg, J.Miranda'11 96451 CONQUEST OF NERATH (Wizard) $62.00 New GB n 2-4 Player fantasy campaign as the Dark Empire with its undead legions assemble against the loose alliance of human kingdoms. Sound familiar? Another empire of goblins, elves & corsairs may see opportunity & intervene. Players muster armies, siege weaponry, monsters & attempt to conquer your enemies. '11 94717 CONQUEST OF PLANET EARTH, SPACE ALIEN GM $37.00 New FB n (FlyFrg) Multiplayer game in which up to a dozen different alien races descent upon Earth intent upon conquest. But Earth, lead by superhero Captn Fantastic, puts up a heroic (& fantastic) defense. '11 91305 CONVOY, DEADLY WATERS (CofA) $26.00 New BK n First in a series of miniatures-oriented games of naval combat during World War II at the tactical & operational level. This initial game's focuses on the Gibralter convoy runs, Jan'41-Dec'42, during the critical period in North Africa. CD included with ship characteristic forms & damage cards. Designed for fast play, with minor contacts resolved with a few die rolls & others moving to tactical combat. 8hrs/turn. No counters included. M.Wright'10 96502 CORAL SEA (Bellic) $42.00 New BC n Second game in the Campaign Commander system. This game covers the battles in the Solomon Sea beginning at Coral Sea in May 1942 but continuing thru 1943. Area move, btln/rgt/naval btl group level, 45km/1cm, highly interactive with 64 cards influencing the action. '11 90528 CORONEL & FALKLNDS/RHINELND / REMAGEN# 7 $20.00 New n n (MinPzD) Three games, all solitaire: CORONEL & FALKLANDS covers two naval battles in 1914 at tactical level using the Salvo! game system. 44 counters. / OCCUPATION OF THE RHINELAND covers the political contest as German remilitarizes the Rhineland in 1936. 21 counters. / REMAGEN BRIDGEHEAD is a hex wargame of the US crossing of the Rhine at Remagen, March 1945. 63 coutners. '09 s/o CRAVING FOR BLOOD (LocknL) $14.00 New Bk P Fantasy BOOK in which Abrams tanks, huge Mechwarriors & vampire assassins battle it out. 276pb. '11 stk CRUSADER REX 2ND (ColumG) $52.00 New BC E 2nd ed has graphically updated, larger board, new unit labels, thicker cards & rules updates. Block system game of the 3rd Crusade, 1187-1192 (the fun only lasted so long...). The Christian Franks compete with the Muslim Saracens for control of key cities in the Palestine. 63 wooden blocks, 25 event cards. J.Taylor, T.Dalgliesh'11 94949 CRUSADER, BATTLE FOR TOBRUK (DecGms) $15.00 New Fo n Update of SPI folio game. Covers the surprise & quixotic Allied Nov'41 offensive aimed at relieving Tobruk. Btln/rgt/brig level. '10 stk CULLODEN, LAST OF THE '45 (PacRim) $16.00 New n P The final battle of the Jacobite rebellion in the English Civil War, 1746. The Duke of Cumberland leads an English army against the as-yet undefeated Scots under Bonnie Prince Charlie. 140 counters. '05 s/o CURSES! OF THE VAMPIRE (WorWis) $22.00 New BC E Fun & humorous party game of ad libbing answers or instructions given to you by cards: Speak like an Elvis vampire; tell us why we need to buy the Ab-Cruncher. '11 s/o CYCLADES: HADES KIT (Asmode) $37.00 New FB P Kit with several distinct rules modules, each of which can be used separately or in any combination. The forces of Hades including the undead will rise to do battle with other factions. Includes 22 tiles, 30 card, 17 figures & rules. '11 s/o CYRANO (Asmode) $29.00 New BC n Fast playing, 4-8 player game based on the play loosely based on the historical person, Cyrano de Bergerac. Played in rounds in which players must form 4-line rhymes based on 2 cards, each of which provides the end of 2 lines. Words used are then scored. After a round, players vote on their favorite poem. These 2 actions move Cyrano up a ladder and the vote moves the maiden down. Put them on the same floor to win. '10 96300 DAI SENSO! (DecGms) $90.00 New LB n Sister game to Totaler Krieg (mating with its 2nd ed), and covering the war in Asia during WW2 1941-5. Covers battles & campaigns from Mongolia to the South Pacific, and the final battle for Japan, using the Totaler Krieg system. Includes 2 maps, 560 counters, 200 cards. '11 s/o DAVINCI'S ART OF WAR (FFG) $44.00 New FB n 16th century game of conquest presuming that DaVinci's fanciful war machines were mass produced & put to use in wars of European conquest. Players can win by conquerest, producting works of art or constructing the most public works, your choice. '11 92554 DAWN'S EARLY LIGHT (Locknl) $36.00 New BC Y Small game using the Corps Command (Totensonntag) game system. Covers the first battles of World War 3 in Europe at btln/regt level. 136 counters. P.Bogdasarian'10 s/o DE VULGARI ELOQUENTIA (Z-Man) $39.00 New FB n 2-5 player game of gaining stature in medieval Italy by taking certain careers or translating contracts to a common language. Players do their part to influence this new language of contract. '10 s/o DEFENDERS OF THE REALM: HERO EXP KIT #3 (Fred) $18.00 New FB n Kit adding 4 new heroes, each with a special power. Includes token & cards but not rules. This kit includes: Feline, Seeker, Shaman, Thief. '11 93302 DESERT WAR, EGYPT 1940 (Worthi) $28.00 New BC n Includes updated MedWar Sicily counters. Game of the Italian invasion of Eygpt in 1940 using a modified MedWar Sicily game system with no CRT, just dice & 20 cards. Includes solitaire rules. '10 s/o DISCOVER INDIA (Queen) $45.00 New DC n Multiplayer game in which players are part of a tour group traveling thru India taking it all in. Thru their travels they collect tiles reflecting various symbols. Player with the longest sequence of such tiles wins. '10 s/o DISCWORLD, ANKH-MORPORK (Mayfr) $40.00 New FB n Fantasy board game set in Discworld's oldest & most lawless city, Ankh-Morpork. Each of 7 personalities seeks dominance via cunning & guile. Played on an abstract board games with over 100 colorful cards. M.Wallace'11 95076 DMZ, THE NEXT KOREAN WAR (DecGms) $15.00 New Fo n Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. Depicts what might happen should northern Korea again attack southern Korea. Brig/Div/Corp level. '10 s/o DO, PILGRIMS OF THE FLYING TEMPLE (EHP) $18.00 New FB n Storytelling game about helping people, and getting into trouble. Explore a weird universe, stumpling into trouble along the way. '11 95706 DOWN IN FLAMES, GUNS BLAZING (Versse) $45.00 New BC n Stand-alone game in the DiF game system. This game provides 126 aircraft from the US, Germany, UK, Japan, USSR, France & Italy, & 6 campaigns spanning the time from France 1940 to Japan 1945. Air maneuvers are executed by card play, and each manuever can be countered by specific other cards. D.Verssen'10 s/o DOWN IN FLAMES, GUNS BLAZING EXTRACARDS $21.00 New n n (Versse) Kit adding a second, extra set of aircraft cards allowing larger air battles. 4x 55card decks. '10 stk DOWN IN FLAMES, LOCKED ON (Versse) $45.00 New BC P Stand-alone game in the DiF game system which moves the system ahead to the 1970s-today, covering jet aircraft & combat. Includes many aircraft & several campaigns. The deadly nature of modern air-air weapons changes the nature of the game considerably. '10 95707 DOWN IN FLAMES, WWII ACES HIGH (Versse) $44.00 New BC n Update of GMT's card game including 110 aircraft from 6 nations & 6 historical campaigns (Btl of Britain, Daylight Bombing 1944, Guadalcanal, Poland 1939, Midway, Stalingrad). Excellent graphics on the cards. For 2-6 players. D.Verssen'09 s/o DOWN IN FLAMES, WWII ACES HIGH: CARD SET $15.00 New SC n (Versse) Set of the 110 cards for this game. '09 s/o DRAGON RAMPAGE (Fred) $45.00 New FB n 3-5 player fantasy game board game in which players must find gold & other treasures in a dungeon, which will awaken the dragon proteting it, then escape to tell the story. Other players may help or hinder. R.Launius'11 s/o DRAGONHEART (FFG) $18.00 New SC n Card game in which you must control the trolls & dragons are running amok. Seek to control them so as to free the Great Dragon & restore order. '10 s/o DREADFLEET (GmWork) 105.00 New LB n Fantasy combat between naval fleets in the Warhammer universe, done up with the usual GW color & flair. 2+ players duel to the death thru maneuver & firepower, as well as the support of magical beings. Includes 10 painted warship minis, plus minis for a dragon, a derigible, shipwrecks, etc, plus HUGE rulebook. '11 s/o DSCHUNKE (Queen) $47.00 New FB O Multiplayer game of the bustling Asian markets housed on boats, buying for clients in the Big City. Doing so requires good timing. '10 93628 DUEL OF THE GIANTS (Z-Man) $47.50 New LB n Simplified game of grand tactical combat on the eastern front, 1943, using plastic minis for tanks & aircraft. Base game includes 11 minis: 10 tanks + 1 stuka. '10 s/o DUNGEON & DRAGONS 4TH ED FOR DUMMIES (Wizard) $16.00 New Bk n Book in the For Dummies series that explains the ins & outs of 4th ed D&D including terminology, using the d20 die, manners, building characters, playing your character, combat, etc. '08 s/o DUNGEON LORDS (Z-Man) $49.00 New LB n Large board game in which several players lead a party to explore & conquer dungeons, gaining exprience & booty in the process. Part of the game's mechanics involves creating the extensive traps that comprise a dungeon. '10 s/o DUST TACTICS 2ND (FFG) $59.00 New LB n Revised, large 2-4 player game set in an alternate 1940s world where alien technologies power tactical combat between Axis & Allied forces on modular boards. Base game includes two platoons of opposing forces (ea of 2 robots, 15 soldiers & a leader) plus 4 ammo crates, 2 tank traps, 9 terrain tiles, 12 unit cards. Revised version includes new minis exclusive to this set, plus updated rules. '11 s/o DUST TACTICS: OPERATION CERBERUS KIT (FFG) $33.00 New FB O Kit adding rules for multi-level combat in an urban environment, plus 2 new heroes, rules & skills for NCOs & heavy walkers, a chronology of the alternate universe WW2, & 7 new scenarios set in England as the Germans struggle in the streets of London. '11 s/o DUST TACTICS: OPERATION CYCLONE (FFG) $29.00 New FB n Kit adding a new campaign for the shorts of Anarctica, with rules for artillery, amphibious assaults & more. '11 s/o DUST TACTICS: OPERATION SEELOWE (FFG) $29.00 New FB n Kit adding 8 scenarios plus new tiles, rules, superhuman heroes, and the situation with the Germans threatening invasion of Britain. '11 s/o DWARF KING'S HOLD, DEAD RISING BOARD GM $45.00 New FB n (MGExxx) 2-player board game of fantasy combat & exploration. Dwards seek to clear the ruins of their ancestral home area & must combat the undead to do so. 6 objective-driven scenarios, 47 detailed minis. '11 s/o EARTH REBORN (Z-Man) $60.00 New LB n 2-4 player, fast playing game of 2 factions emerging from shelter to sieze control after a nuclear disaster. One faction is militaristic in thinking, the other occultist and able to bring the dead to life. 9 scenarios. '10 s/o ECLIPSE SCIENCE FICTION GAME (Asmode) $75.00 New LB O Large, bulky game for 2-6 players, each of which controls an intersteller civilization of a race with unique abilities. Players pursue colonization, exploration, technological developement & economic growth. Seek to dominate the galaxy. '11 95646 EINDEKKER / POOR BLOODY INFANTRY # 8 (MinPzD) n $20.00 New n n EINDEKKER covers the era of the Fokker scourge in 1915 on the Western Front as famous German aces challenge the Allies for control of the skies. Each game covers one week's time. 31 counters. / PBI is a game of tactical WWI infantry combat between single platoons at the Somme, 1 July 1916. 128 counters, 4 historical scenarios. / WW2 Dogfight is an intro game of WW2 tactical air combat rules suitable for miniatures (& beginners). 52pgs. '09 95006 ELUSIVE VICTORY (GMT) $39.00 New BC n Game using the Downtown system to depict 3 major air combat conflicts in the Middle East, 1967-73: the 6-Day War, the War of Attrition (1967-70), and Yom Kippur War of 1973. 22 scenarios including 2 campaign games. T.Sino'09 s/o EMINENT DOMAIN (TastyM) $32.00 New FB n Card game of building a civilization in space. Each player starts the game with an identical deck of cards, and adds a unique Role card giving special racial abilities. Then develop your civilization. '11 96411 EMPIRE OF THE SUN: MOUNTED MAP (GMT) $15.00 New Fo n Mounted map for this game, about 3x the thickness of earlier deluxe map. '11 s/o EXPEDITION SUMATRA (HEIxxx) $40.00 New FB O Multiplayer game in which players represent big game hunters in the jungles of Sumatra seeking to bag or catch some notable & nearly extent species "for posterity." But the black market has alure, and the natives have something to say as well. '11 s/o FACTORY FUN (Z-Man) $36.00 New FB n 2-5 player, fast playing game of building factories by picking machines & building the best production chains. Boards are double sided with std & expert level sides. Includes 4 promo tiles from Essen, and allows 5 players. '10 95208 FALKLANDS SHOWDOWN, 1982 #269 (DecS_T) n $22.50 New n n w/mag. Game of the Argentine invasion of British-held Falkland Islands & the sharp British retort. Includes an operation map of the surrounding sea areas & a grand tactical map of the Falkland Islands. The British must mobilize its resources to launch a counter invasion to rest the islands back from Argentina. ~4aircraft/counter, squadron/btln level, 1 ship/counter, 1-3days/turn, area map. P.Sharp'11 / ARTICLES ON: strategic analysis of Falkands War, 1982; War of Chinese reunification 1916-28; Btl of M'utah 629ad; Soviet TU-4 Bull heavy bomber; decline of the phalanx during the Peloponnesian War; war hero US presidents; British invasion of Tibet 1904; battle of Hattin, 1187ad. 95647 FALL OF THE PHILIPPINES / 'NAM '68 #9 (MinPzD) n $20.00 New n n Mag w/ 2 games: Fall of Philippines, a solitaire game of the Japanese conquest of the Philippines in WW2. 'Nam '68 is a 2 player game of the war in Vietnam in 1968. '10 s/o FAMIGLIA (RIO) $9.50 New SB n Simple 2player game in which players control 2 rival gangs that attempt to recruit the most influential members. '10 96069 FEDERATION AND EMPIRE: ISC WAR (ADB) $35.00 New Fo n Kit adding the ISC (Intersteller Concordium) to F&E. Includes OoB, structure, ship characteristics & scenarios. '11 s/o FEDERATION COMMANDER: BOOSTER #92 (ADB) $8.00 New Fo n 8 Extra copies of color, laminated ship diagrams (plus 1 new ship) for Fed Commander Romulan border. '08 95524 FEDERATION COMMANDER: TRANSPORTS ATTACKD (ADB) $21.00 New Fo n Kit focused on the essential but unseen element of the fleet: transports & freighters. Includes 16 dbl-sided dry erase ship cards, 3 freighter cards, scenarios & new rules. '11 stk FEW ACRES OF SNOW (Mayfr) $44.00 New BC O Fast playing card game of the conflict between Britain & France for control of North America in the 17-18th centuries. Cards represent forces & resources & locations; your options increase as you accumulate cards. 73 wood pieces, 110 cards, 73 wooden pieces. Rules in English, German, French & Italian. M.Wallace'11 93891 FIELD COMMAND, SINGAPORE 1942 (WFG) $89.00 New GB n Large game including cards, plastic minis & 3 players to recreat the battle for Singapore island in multiple scenarios including an Allied reconquest. Board is an area-move coverage of the fortified island including coastal defenses. Players play Brit, Aussie & Japanese forces. Minis are historically accurate depictions. '10 s/o FIELD COMMAND, SINGAPORE 1942: CARD KIT (WFG) $25.00 New SC n Kit including additional action cards for this game. Adds one new deck for each side, and enhances 2 campagin scenarios. '10 96181 FIELD COMMANDER ALEXANDER (Versse) $40.00 New BC n Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela). D.Verssen'09 95830 FIELD COMMANDER NAPOLEON (Versse) $72.00 New GB n Solitaire game game of the Napoleonic Era from the end of the French Revolution to Nappy's own end at Waterloo, & third in the FC system. D.Verssen'11 96187 FIELD COMMANDER ROMMEL, DELUXE [2ND] (Versse) $37.00 New BC n Deluxe reprint of this solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns. Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Deluxe edition has a mounted board & bigger box. D.Verssen'11 s/o FIELDS OF BATTLE, BERLIN, RACE REICHSTAG $15.00 New Bk O (IronIv) Booklet containing terrain building guide for Berlin, Spring 1945, as well as 16 platoon level skirmish scenarios set during the fall of Germany. 95132 FIGHTING FORMATIONS, GROSSDEUTCHLAND INF (GMT) $79.00 New BC Y Low level tactical combat focused on key actions of the German Grossdeutschland division. 10 scenarios depicting actions on the Eastern Front, 1942-3. Impulse driven system using activation chits & focused on iniative. 5 countersheets, 4 dbl sided maps, 55 cards. C.Jensen'11 stk FIGHTING FORMATNS, GROSSDEUTCHLD INF 2ND (GMT) $60.00 New BC D Reprint. Low level tactical combat focused on key actions of the German Grossdeutschland division. 10 scenarios depicting actions on the Eastern Front, 1942-3. Impulse driven system using activation chits & focused on iniative. 5 countersheets, 4 dbl sided maps, 55 cards. C.Jensen'12 93373 FIRE & MOVEMENT (DEC GMS) #150 (Dec_FM) $6.50 New n n 48pgs of industry events, ads & articles: s/o FIRST TRAIN TO NUREMBERG (Z-Man) $39.00 New BC n Previous published as Last Train to Wensleydale. Players are railroad investors, seeking to secure investment, override local political opposition to RRs, and to profit from the RR built. The original version of the board is on the backprinted board. '10 s/o FLAMES OF WAR RULE BOOK 2ND HC (BFMxxx) $35.00 New Bk n 256pg Hardcover book with rules for this WW2 miniatures game system. '11 93426 FLAMES OF WAR, A BRIDGE TOO FAR (BFMxxx) $38.00 New LB n 3rd gm in the Firestorm game system. Covers the Market-Garden offensive striving to capture the key bridges across the Rhine, Sept 1944. Includes 2 historical campaigns plus a free deployment scenario. s/o FLAMES OF WAR, BAGRATION CAMPAIGN (BFMxxx) $45.00 New LB n 1st gm in the Firestorm game system. Intended as a minis campaign game, but can be played as a board game. Covers the Soviet summer 1944 offensive that bagged the German Army Group Center. Area move map covering a 125mi front, and 3 million troops. Units are 20 different minature pieces, from AFVs to inf to artillery & aircraft, representing specific actual examples. '10 s/o FLAMES OF WAR, BATTLE FOR FRANCE (BFMxxx) $80.00 New LB F Game in the Firestorm game system providing a minis campaign game covering the battle for France, 1944, esp about the time of D-Day. '10 s/o FLAMES OF WAR, FORTRESS EUROPE (BFMxxx) $32.00 New BC n A module in the FOW series, providing intelligence briefings on the situation for all major combatants in the effort to defeat Germany in WW2. Includes a number of AFV minis. '08 s/o FLAMES OF WAR, OPERATION MARKET-GARDEN $45.00 New LB n (BFMxxx) 2nd gm in the Firestorm game system. Intended as a minis campaign game, but can be played as a boardgame. Covers the Market-Garden offensive striving to capture the key bridges across the Rhine, Sept 1944. Includes 2 historical campaigns plus a free deployment scenario. '10 s/o FLORENZA (ElfinW) $55.00 New LB n Multiplayer game set in 15th century Italy. Players compete as leading, wealthy families to create the most magnificant artworks & buildings in human history. '10 s/o FORBIDDEN ISLAND (Ceaco) $13.00 New FB n Cooperative game of treasure hunters exploring an island doomed to sink below the waves. M. Leacock'10 s/o FORCE ON FORCE MINIATURES RULES (AAG) $28.00 New Bk n Base rules set for a series of modern grand tactical combat minatures rules. Coverss all aspect of modern (WW2 & beyond) warefare including supply, air support, artillery, & varying technology. Includes 5 TO&Es, 3 WW2 scenarios, 3 modern scenarios set in Iraq & Afghanistan, 1 hot war scenario set in Germany in the 1980s. '10 s/o FOREVER YOUNG, A VAMPIRE GAME (Twilig) $25.00 New BC n 2-6 player board game. Players each control a vampire family, and struggle to keep order...but also to convert other's members & kill your human protectors. Includes 72 human & vampire minis. '10 94284 FORMULA D 2ND: #3 SINGAPORE/CITYSCAPE (Asmode) $23.00 New Fo n Addon track set #3 containing 2 addon tracks: Singapore, with tight turns run at night; and a cityscape at sunset. '10 s/o FORTUNA (GameMa) $30.00 New FB n Multiplayer game of developing influence, resources & power in ancient Rome. Players can take many paths to acquiring resources, from being a land owning farmer to being a priest, each delivering the goods when Rome needs it most to appease the Emperor. '11 s/o FORTUNE & GLORY, THE CLIFFHANGER GAME (FlyFrg) $75.00 New LB O Expensive 1-8 player game of pulp action movie fun. Players assume the roles of treasure hunters, traveling the world in search of artifacts to loot & fending off danger & Villians. Somewhat akin to a Indian Jones movie but alot more expensive... '11 95183 FOUR ROADS TO MOSCOW (Agains) $35.00 New HP n 2010 Annual w/ 4 games. HITLER TURNS EAST is a hex-based game of the first 9 months of the war in the east at corp/army level. 160 counters, monthly turns. T.Racier / SLAUGHTERHOUSE is a point-point map game of the first 9 months of the war in the east at the army/army group level. 120 counters., bi-monthly turns. M. Rinella / STRIKE THE BEAR is a large hex map game of the war in the east in the first 9 months of the war in the east with key constraints of operational limits. 120 counters, 3-week turns. R.Nord / CODEWORD BARBAROSSA is an area move game of all of Europe prior to Barbarossa as Germany & the USSR gear for war. Players seek to maximize economic resources and end-game military forces. Includes sml number of event cards, and used Resource Points ala 3rd Reich. 120 counters. J.Prados '11 / ARTICLES ON: Barbarossa facts v myth; March to Magdala, Abyssinia 1868; fallacy of numbers being the dominant cause of Axis loss of WW2. '11 stk FRANCE 1940 (MMP) $52.00 New BC P Game using the Las Barricada system to cover tactical battles during the battle for France, 1940. '10 94437 FRAYSER'S FARM, WASTED OPPORTUNITY (DecGms) $15.00 New Fo n New design in folio series. Confeds under RE Lee, with all the luminary leaders, outnumbers & seeks to rout the retreating Union forces after Gaine's Mill in June 1862. The Confed attack become uncoordinated & lost momentum, losing a key opportunity. '10 92090 FREDERICK'S WAR, AUSTRIAN SUCESSION #262 n $21.00 New n n (DecS_T) w/mag. Mag cover & 1st page mildly crinked; otherws new. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / Articles on: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. 92103 FREDERICK'S WAR, AUSTRIAN SUCESSION #262 n $22.50 New n n (DecS_T) w/mag. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / Articles on: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. 94600 FROM OVERLORD TO BERLIN (VaeVic) $38.00 New Fo n Strategic level game of WW2 on all European fronts from June 1944 to the end of the war. Includes the eastern, western & Italian fronts. Includes the epic campigns of the destruction of Army Group Center (Bagration), D-Day, the German offensives in Hungary, Poland & at the Bulge. Corp/army level, area move, 2mo/turn. '11 stk FROM OVERLORD TO BERLIN QUARTERLY #14 (VaeVic) $15.00 New n F Qtrly magazine supplement focused on From Overlord to Berlin but with many other articles. All content in French. '11 94778 FRONTLINE D-DAY (Versse) $44.00 New BC n 1-6 player card game depicting tactical combat (sqd level, individ AFVs) between US, British & German units in Normandy. Scenarios given, & you can also buy your desired starting force from many weapons including flamethrowers, submachineguns, rocket launchers, mortars, snipers, jeeps, halftracks, tanks, etc.. Can be played solitaire. D. Verssen'10 s/o FRONTLINE GENERAL, SPEARPOINT 1943 (Collin) $21.00 New FB n Card game based on FL Italian Campaign focused on tactical combat in WW2. Includes 175 cards for tactical units, commands & damage. Fast playing. '10 s/o FRONTLINE GENERAL, SPEARPOINT: EAST FRNT $22.00 New FB P (Collin) Stand-alone game using the Spearpoint system to cover the Eastern Front in WW2. Card game of tactical combat on the Eastern Front using statistically based cards that produce historically plausable results. '11 s/o FRONTLINE GENERAL, SPEARPOINT: MAP KIT $42.00 New FB P (Collin) Kit consisting of one double sided map of a village & defensive line, 18 double-sided 4" square structure or obstacle tiles, countersheet of 1" marker counters. '11 s/o FUEDALITY (Z-Man) $44.00 New FB n Multiplay game in which players become barons in the middle ages of Europe, developing their fiefdom, currying the king's favor, and getting richer while trying to become king. '12 stk FUENTES DE ONORO 1811 (VaeVic) $30.00 New Fo F Game of a couple of battles from the end of the French involvement in Spain. The French under Massena assault Wellington with Portugese allies in prepared positions near Guentes de Onoro, Portugal. In the Fall, French calvalry attack a poorly placed Anglo-Portugese cav division near El Bodon. And in May, Wellington makes an initial assault agains two divisions under Ney. 3 maps, 216 doublesided counters. 500m/hex, 2hrs/turn. F.Bey'11 s/o FURSTENFELD (RIO) $45.00 New LB n Multiplayer game of cultivating, harvesting & marketing hops, barley & water so as to make great beer, c.1516. '10 s/o GALACTIC EMPEROR (Crossc) $40.00 New FB E Multiplayer game in which players seeking to fill the power vacuum following the collapse of a galactic empire. Players control their local planetary area, & initially share power, but must fight for dominance. Add to that that the central sun is about to supernova... '09 93739 GD'42 (MMP) $49.00 New BC n Tac Combat Series (v4) game of the Nov'42 battle in which the German Gross Deutschland div is commited as a reserve to stem an offensive by the Soviet 238th Rifle backed by the 3rd Mech Corp in the Luchessa Valley. A bitter battle ensued that threated the GD's existence. Includes 3 maps, 840 counters. W.Graves'09 s/o GEARS OF WAR (FFG) $52.00 New LB n 1-4 player third-person-shooter game in which players must cooperatively fulfille any of 7 randomly constructed missions, helping to destroy the Locust horde. '11 94407 GERMANTOWN 1777 (GMT) $38.00 New BC n Game of the battle of Germantown, Oct. 1777 near Philadelphia. 7th in the Btls of the Am Rev series. 16 tactical battle cards. M.Miklos, B.Madison'10 s/o GHOST STORIES (Asmode) $39.00 New LB D Multiplayer game in which players must cooperate in order to prevent the evil hordes from conquering a city to recover an evil being's ashes and so release his spirit. Players win or die together. '08 s/o GHOST STORIES: BLACK SECRET KIT (Asmode) $35.00 New LB n Kit allowing one player to take the role of Wu-Feng in opposition to the Taoists. S/he can call on ghosts, catacombs & throw curses. Taoists gain the benefit of new weapons. '11 s/o GHOST STORIES: WHITE MOON KIT (Asmode) $32.00 New LB O Kit adding villagers who must be protected in order for players to win. Players are taoist priests fighting the Lords of the Nine Hells, and win or lose together. '09 s/o GLEN MORE (RIO) $25.00 New BC O 2-5 player, fast playing game of developing a fiefdom in Scotland. Unique mechanics use terrain tile draws to determine turn order, number of turns & actions available. '10 s/o GLENN'S GALLARY (Mayfr) $28.00 New BC n Simpler, 3-5 player game in which players are art stewards in a gallary, recommending certain types of art & works to the owner. Then, as customers come, you're rewarded or punished based on your recommendations. R.Knizia'10 s/o GLOBALIZATION (NRD) $29.00 New LB n Fast playing 2-6 player game of international corporations seeking to maximize profit worldwide by outbidding competitors in acquiring businesses in 6 industries then developing the buisness before going public for big returns. '10 94547 GO TELL THE SPARTANS #6 2ND (Agains) n $28.00 New HP n Reprint of the boxed version w/mag & larger format counters. With errata counters for Nap at the Berezina (10), Khe Sanh (26), North Wind Rain (4). Solitaire game (w/ 2-3 player optioin) of the heroic Greek defense of the pass at Thermopylae against the Persian hordes by a relative handful of soldiers, Aug.480BC. A grand tactical game with some sophistication, played on a matrix of squares with the Greeks defending a wall across the center of the pass. 252 counters (including erratas), 100men/unit, 1day/turn (with many action rounds). R.Markham'10 stk GOD KINGS, DAWN OF CIVILIZATION (Compas) $46.00 New BC D 2-4 player strategic level, card-driven, multiplayer game of "antiquity", 15th-13th century BC. Object is to establish the historical empires & be the biggest & baddes. '11 95074 GOLAN, THE SYRIAN OFFENSIVE (DecGms) $15.00 New Fo n Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. 5 Syrian divs launch a surprise assault against the Golan Heights at the start of the 1973 Yom Kippor War, defended by 2 Israeli brigades. Airpower - and Surface-to-Air missles - play a major role. Btln/brig level. '10 s/o GOLD MINE (Stratu) $25.00 New FB F 2-6 player game of working a gold mine. Prospect for a likely site, return with picks & begin excavating. Then try to buy the claim. But everyone is trying to beat you to it! '10 s/o GOLDEN CITY (Z-Man) $39.00 New LB n 3-4 player, fast playing game of establishing trading venues in a developing city, trying to develop the most lucrative trading contracts thru numbers & location. '10 95711 GREAT WAR AT SEA, PACIFIC CROSSROADS (Avalan) $21.00 New HC n Game designed as an introduction to the Great War at Sea system, and depicts hypothetical early clashes between Japanese & American fleets for the Carolines & Marianas in the 1920s or 30s. 85 counters. '10 94218 GREAT WAR AT SEA: USNAVY PLAN SCARLET KT $15.00 New Bk n (Avalan) 25 scenario booklet covering the US Navy's plans for war with Australia! Req Pacific Crossroads, Jutland, Cruiser Warfare, Sea of Troubles & Black Waters to play all scenarios. '10 s/o GRIMOIRE (Z-Man) $18.00 New BC n 2-5 player, fast playing card game of casting & diverting spells. Players secretly plot spells to cast, but the weaker spells are cast first, making for a guessing game. '11 s/o GRIND, FULL METAL BATTLE SPORT (Pippus) $60.00 New LB n Two teams of 10-ton, steampowered robots battle to move a large spiked ball into the other side's goal. Includes plastic minis with interchangable parts. '09 95820 GROSSDEUTSCHLAND PANZER DIVISION #20 (DecWaW) n $37.50 New n n w/mag. First game in an intended Famous Divisions series. Covers 4 battles from the eastern front 1943-4: Lutchessa Valley, Kursk, Akhtyrka & Mischurin Rog. Combat is heavily influenced by a event chit drawn for each battle. 500m/hex, 6hrs/turn. J.Schettler'11 s/o GUARDIANS OF GRAXIA (Petrog) $45.00 New FB G Two sides duke it out in this game of fantasy combat between dragons, dwarves, elves, goblins, knights & more. Solitaire & 2-player scenarios. '10 93351 GUARDS TANK, BATTLE OF PROCHOROVKA #13 n $40.00 New n Y (DecWaW) w/mag. First of intended East Front Battles Series game covering larger battles on the Eastern Front at operational level. This game focuses on the southern portion of Kursk, 1943, as the SS Panzers break thru the 6th Guards' defenses and are attacked by the 5th Guards Tank Army. Btln/brig level, 1km/hex, 1day/turn. J.Miranda'10 / Articles on: the Soviets at Kursk; Bigger isn't always better in WW2 ship design; btl for Hurtgen Forest, 1944; Japanese last stand in Manchuria, 1945. s/o GUARDS! GUARDS! A DISCWORLD BOARDGAME (Z-Man) $37.00 New FB O Fantasy board game set in Discworld's oldest & most lawless city, Ankh-Morpork. '11 94718 GUELPHS & GHIBELLINES (ESI) $45.00 New BC n Game of 3 historical battles from 13th century Italy during the long struggle for control of northern Italy. Covers Benevento 1266, Campaldino 1289, Montaperti 1260. Focuses on gradual loss of cohesion & fatigue, and the supremacy of cavalry; uses an activation system. 7 scenarios. P.Federico'10 s/o GUNFIGHT! MINIATURES RULES (ScaleC) $22.00 New Bk F Minatures rules book for man-man gunfights in the wild American West of the 19th century. '10 95836 GUNS OF AUGUST (Worthi) $50.00 New BC Y Game of the first 3 months of WW-I in the west. Div/corp level with 9mi/hex, 3days/turn. 2 scenarios + campaign game, using a chit-driven interactive game, with options for fog of war & variable set up. 2 countersheets. Hi solitaire suitability. J.Gorkowski, J.Gorkowski, G.Wylie'11 s/o HAGOTH, BUILDER OF SHIPS (Mayday) $16.50 New SB O Mulitplayer game of earning points by designing, building and sailing ships of sail northward. '10 95407 HARDEST DAYS, BATTLE OF BRITAIN #19 (DecWaW) n $23.00 New n Y w/mag. Solitaire game covering the most significant individual days of the Battle of Britain over SW Britain. Each of 5 scenarios covers one such 14-hour day. 1"=10mi, 10-30 aircraft/counter, 10min/turn tac & 2hrs/turn operational. Designer is highly experienced on topic. J.Butterfield'11 / ARTICLES ON: Turning Pts in the Battle of Britain; analysis of the invasion of Tarawa, 1943; Logistical factors in the battle for N.Africa 1941-2; German WW2 Eastern front Fortifications; military history on currency around the world; the destruction of Port Chicago (north of San Francisco) by an atomic blast in 1944?; battle of Komandorski Islands 1943; floating forts on the Thames. s/o HAWAII (RIO) $30.00 New FB n Up to 5 players compete for honor by building the best village on the island of Hawaii. Game uses a modular board, and the strategy for each game will vary by the board's layout in each game. Players decide what & where to build, when to buy versus wait. '11 s/o HEADS OF STATE (Z-Man) $50.00 New BC F Mulitplayer card game in which players groom nobles for power, and collect cards for resources such as estates, education, wealth & dueling skills. Treachery cards allow replacing an opponent's noble with one of yours. '08 s/o HEAVENS OF OLYMPUS (RIO) $35.00 New FB n 3-5 player, faster playing game in which players are unknown gods working in the service of Zeus to do the most prestigious work during the 5 days of creating the universe. Players make & place planets during the day, then score points for doing so at night. '11 stk HEIGHT OF COURAGE, GOLAN 1973 (MMP) $30.00 New BC P Std Combat System game of the Golan portion of the Yom Kippur War of 1973 in which the Syrians attempted to force the Golan Heights with massed armor, and were eventually routed by effective Israeli counterattacks & airpower. Complements the earlier Yom Kippur game (covering the Sinai). 1mi/hex, co/btln/brig level, 1/2-2days/turn, 4 scenarios. '10 90562 HELLENES, CAMPAIGNS OF PELOPONNESIAN WAR (GMT) $49.00 New BC n Simpler block-system game by a veteran block designer covering the Peloponnesian War. Area movement, Yearly turns. Multiple scenarios, 146 blocks. C.Besinque'09 90337 HEROES OF THE WORLD, RACE TO CIVILIZATN $42.50 New LB Y (Asmode) Multiplayer game in which the major figures of history - Caesar, Da Vinci, Mozart - play their roles of major discoveries & accomplishments. Seek to gain the most points for such achievements in your territories, including by conquest. '09 s/o HEX-A-GON (Cataly) $32.00 New FB E 2 player game akin to a sophisticated checkers. Players move hexagonal pieces over each to attempt to control the board. '11 s/o HEX-HEX XL CARD GAME [2ND] (SmirkD) $28.00 New FB n Simple, fast paced multiplayer card game in which players cast hexes at each other, using their cards to deflect & redirect the hex until someone runs out of options & becomes hexed. This newer edition has a streamlined 150 card deck made from prior editions of the game, and includes two variants, Vexed & Stix. '10 s/o HIBERNIA, MARCH TO VICTORY (NRD) $15.00 New BC n Simpler, 4-player game of the unification of ancient Ireland. The four tribes of Hibernia use diplomacy & force to secure areas, which advances a token along a track. First to get their token to circle the board wins. '11 96369 HIGH FRONTIER 2ND (Sierra) $42.00 New BC n Reprint of this 2-5 player game of a unique sci-fi subject, manufacturing in space to take advantage of zero gravity and vacuum conditions. Players must gather the resources need to manufacture in space including water & robots. Ability to gather water in space rather than from Earth is a major advantage. Now with a mounted map & boxed. P.Ecklund'11 stk HORNET LEADER, CARRIER AIR OPERATIONS 2D $66.00 New DC O (Versse) Massive game of air-air combat involving ALL of the current & prospective aircraft operated by the US navy since the Vietnam War. Includes 330 cards, 8 campaigns, 352 counters. D.Verssen'10 s/o HORUS HERESY (FFG) $79.00 New LB n Huge board game set in the 41st millenium & Warhammer 40,000 theme in which a traitor of great power turns on the Imperium of the Warmaster 40,000 universe. Played on a board with an elegant card-driven combat system. Includes lots of the eye candy that Games Workshop stuff is known for including standup graphics, plastic minis, a plastic Imperial Palace, etc. 6 scenarios of varying complexity.'10 s/o HOTEL AMSTERDAM (GmMstr) $20.00 New FB E 2-4 player fast playing simpler game of attempting to attract tourists to your hotel by moving canal boats to land tourists, and then opening & closing tourist attractions to move them. '10 s/o HOUSE OF SPIRITS (LocknL) $19.00 New n E Players explore a haunted house together, room by room. They draw cards to arm & protect themselves from the supernatural beasts that threaten. Goal is to score points by investigation & monster killing. '10 95330 HUNGARIAN NIGHTMARE, BUDAPEST 1945 #31 n $28.00 New HP n (Agains) w/mag. Game of the bitter battle for the Hungarian capital of Budapest, Dec'44-Feb'45, the 2nd bloodiest in history. The 79000 Germans & Hungarians have only a hodge podge of attack-capable units & logistical problems. But the Soviets have 177,000 - 2 fronts - & a tight timeline. Victory based on besting actual history. 420 counters, rgt level, 1-1/2 area move maps, 3days/turn. M.Stille'11 / ARTICLES ON: the emergency air resupply of Budapest, 1945, via glider; Soviet siege of Budapest 1945; WW2 urban sieges; TARLETON'S QUARTER! expansion rules; battle of Navarion, last btl in Age of Sail, 1827; US-China relations as a zero-sum game. s/o HURRY CUP (Asmode) $31.00 New BC n Simple, 3-6 player game of auto racing on tracks formed with 36 tiles so every race is different. A.Bauza'09 stk HURTGEN, HELL'S FOREST (DecGms) $90.00 New DC P Huge, grand tactical game of the Allied assault on the first German city in the fall of 1944. 3 scenarios cover the phases of the offensive periods between Sept-Nov 1944, plus a learning scenario covering the assault on the Rohr River area. Campaign game covers Sept-Dec in 300 turns. 1mi/hex, 8hrs/turn. Uses the Wacht am Rhein game system with elaborations for the this battle. 2240 counters, 2 maps. '11 s/o IMPOSSIBLE MACHINE (GlwFly) $12.00 New SB n Card game in which players build impossibly complicating machines. Earn points by getting parts to work together in bigger, better machines. '11 s/o INDUSTRY (RIO) $45.00 New LB n Multiplayer game of shepherding a growing culture's industry thru 5 eras of human history. Discover steam, electricity, machines, then build factories, RRs & shipping. '11 95702 INFANTRY ATTACKS, EMPIRES END (Avalan) $43.00 New BC n Game of low level tactical combat during the Fall of 1914 in East Prussia, as Germany meets & defeats 2 Russian armies. Uses a variation of the Panzer Grenadier system. 6 geomorphic maps, 40 scenarios, 583 counters, 40 scenarios. '10 stk INFANTRY ATTACKS, FALL OF EMPIRES (Avalan) $46.00 New BC P 2nd game of in this series on low level tactical combat during WW-1 on the eastern front, 1914-5, similar to Panzer Grenadier. '11 stk INFIDEL, THE SUPREMACY OF CAVALRY (GMT) $38.00 New BC D Simpler game of unusual battles with lots of color...and fun, showing armored cavalry as the queen of the battlefield during the 17th century: Dorylaeum 1097, Antioch 1098, Ascalon 1099, Harran 1104, Montgisand 1177, Arsu 1191. Great solitaire game. Second in the Men of Iron game series. 2 dbl sided maps, 2 countersheets. R.Berg'11 s/o INNOVATION (ASI) $18.00 New FB n 2-4 player card game in which players develop a civilization from ancient times to modern times, developing technologies & cultural advancements. Each civ has a unique power, and might be able to use others' advancements. Win by scoring points for innovations. C.Chudyk'11 s/o INNOVATION: ECHOES OF THE PAST KIT (ASI) $18.00 New FB n Kit with another 110 cards, and rule changes that change the game flow: # of cards in each deck set by the number of players; card decks combine cards from base game & this kit then deal out the proper # of cards; allows up to 5 players; and adds new game mechanisms. '11 s/o INVASION FROM OUTER SPACE (FlyFrg) $45.00 New FB O 2-8 player, fast playing modular board game using the compatable Last Night on Earth system. Up to eight carnival heroes oppose a massive Martian invasion of a small town. A 3-way game can be had adding Zombies from Last Night. '10 stk IRONCLADS, HEARTS OF IRON (Avalan) $52.00 New BC P Naval combat between ironclads during the 1864 German-Danish War, and 1866 Austro-Italian War. Includes both tactical & operation scales. '11 s/o ISLA DORADA (FFG) $37.50 New FB n 3-6 player game of exploring for treasure. Players work cooperatively as an expedition, exploring a treasure-laden island. But each player has their own treasure map & separate goals. Plays bid cards that move the expedition as a hole thru certain terrain so as to find their own treasure. B.Faidutti, A.Moon, A.Angiolino, P.Paglia'10 95581 ISLAND OF DEATH, INVASION OF MALTA 1942 $28.00 New HC n (Avalan) Simpler game of one of the great what-ifs of WW2: What if the Germans had attempted to take Malta, Britain's island fortress in the Med. Uses the Red Steel game system. '08 stk ISLAND OF DEATH: FORTRESS MALTA KIT (Avalan) $18.00 New Bk P Kit for Is of Death providing additonal scenarios based on many alternative plans for attacking & defending the island including: 1940 Italian invasion, Malta instead of Crete 1941, Allied reconquest of Malta, battle at sea for Malta, Air war over Malta. '10 s/o JAB, REAL-TIME BOXING (TastyM) $16.00 New FB P One on one boxing game where players control the boxers' fists in real time; no turns. You can play fast, but best to play smart. '11 s/o JERUSALEM, KINGDOM OF HEAVAN (ElfinW) $39.00 New FB n Elaborate multiplayer game of the infighting among the powers that ruled Jerusalem for 88 years after its capture by Christians in the Crusades. Combines popular game mechanics of bidding for office, seeking to control areas, hidden resources & unexpected events. Players allocate their resources to control parts of the city and to extend their control & prestige. This is accomplished thru holding the 4 offices awarded thru bidding. Then forces are distributed around city to determine area control, and overall influence -- which is the measure of victory. '10 94349 JULIAN, TRIUMPH BEFORE THE STORM #266 (DecS_T) n $22.50 New n n w/mag. Strategic level, hex-based game of the Roman Empire defending its boundaries thruout Europe, the Middle East & N.Africa against a unifed Barbarian opposition in the 4th century AD. Game system based on They Died With Boots on system. 100mi/hex, 10-30k men/unit, 1yr/turn. J.Miranda'10 / ARTICLES on Emperor Julian; Lessons from btl of Camden 1780; B-58 bomber; Operation Redwing; Sole Female Admiral; Last Wooden Frigates; Reagan's 'War on Terror'; 8pgs of feedback forms. '10 s/o JUNKYARD RACES (TeamCo) $39.00 New BC n Up to 8 players race their karts (made from junk) thru the junkyard. Try to build the fastest go-cart possible using the scrap available to you. '11 s/o JUNTA, VIVA EL PRESIDENTE (Z-Man) $29.00 New BC n Dice game based on the premise of the long popular board game, Junta, but faster & allowing fewer players still with all the backstabbing, false promises, coups & such! '11 95634 KAISER'S PIRATES, SURFACE RAIDERS OF WW1 (GMT) $35.00 New BC n Simpler card game of German surface raiders in WW-1. Players control both German raiders & British navy assets hunting them. 200 ards. J.Day'09 91819 KAISER'S WAR, 1918-19 #261 (DecS_T) n $22.50 New n n W/mag. Strategic level game of the situation in 1918 thruout Europe & the Near East as the Central Powers look for some way to decisively pursue the war on the Western & Italian Fronts. 62mi/hex, 2mo turn, corp/army level. J.Miranda'10 / Articles on: German Strategy in 1918; POWs in the Korean War; the B-36; China & US carrier strategy; Harald Hardrada, Viking's Greatest King; Btl of Albermarle Sound, North Carolina, Spt 1863. 95565 KARELIA '44 (MMP) $31.00 New BC n Standard Combat System game covering the northern Finnish Front during the summer of 1944 as the the Soviets attack with 2 ground armies & the Finns attempt to stave off defeat one more time by making good use of their artillery & 3 defensive lines. Btln/rgt level w/ 280 counters. K.Jacobsen'11 94784 KASSERINE, BAPTISM OF FIRE 3RD (DecGms) $15.00 New Fo n Update of SPI folio game. Rommel launches a strike with 2 Pzr divs against overextended & inexperienced Americans in Tunisi Feb 1943. '10 stk KAWAGUCHI'S GAMBLE, EDSON'S RIDGE (MMP) $32.00 New BC P Grand tactical game using MMP's area move system of the Japanese mass banzai attack at Edson's Ridge overlooking the key Henderson Field on Guadalcanal, Sept'42. 3000 (3 btlns) Japanese assault 800 marine defenders. Uses a variable activation game system, area movement, and is only 5 turns in length. '10 94768 KING PHILIP'S WAR (MMP) $35.00 New BC n Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10 s/o KING UP! (Mayfr) $19.00 New FB n Simpler multiplayer game in which players compete for succession as the king prepares to retire. Position your best character to become king. '10 stk KINGDOM OF HEAVEN, CRUSADER STATES (MMP) $60.00 New BC P Game of several of the Crusades, 1097-1291, as Christians contest control of the "Holy Land" with the Muslims. '10 s/o KINGDOMS 2ND (FFG) $22.00 New SB n Reprint (with a price 50% higher) of this 2-4 player board game of medieval kingdom building. Players seek to build their castles by developing villages, cities, farms, mines, windmills. Orcs, trolls, wolves, etc disrupt players' plans. Origins Award in '02 for abstract board game. R.Knizia'11 95999 LABYRINTH, WAR ON TERROR 2ND (GMT) $42.00 New BC n 1-2 player game of the Islamist jihad and what's called the war on terror. Uses a system similar to Twilight Struggle to model the wider ideological struggle around the world thru guerrilla war, regine change, and the range of political, economic, military & economic issues. '11 s/o LABYRINTH, WAR ON TERROR: MOUNTED MAP (GMT) $15.00 New n D Mounted map, only. s/o LAMBORGHINI (Rio) $39.00 New LB n 2-5 player game of economic management as you management a racing car team. Buy the best car, equip it, sign the best drive, and then drive your car at 350km/hr at two race tracks: Monza or Hockenheim. '12 s/o LANCASTER (Queen) $49.00 New GB O Game of England during the Middle Ages while it is at war with France. Players decide how to cooperate with the king & enact laws so ast to increase influence. '11 stk LAS BARRICADAS! 2ND (MMP) $35.00 New BC P Reprint of this platoon-level game of tactical combat in the Spanish Civil War, 1936-9, using the War Storm game series. Depicts all the many types of military & paramilitary combatants, plus actions from thruout the war. 4 geomorphic maps, 13 scenarios. '10 94720 LASH OF THE TURK #30 (Agains) n $28.00 New HP n w/mag. Includes 3 games. LASH is a full-sized, operational level game of key campaigns of the 16-17th century during the time of Suleiman the Magnificent as the Ottoman Empire was on the rise & threated SE Europe. Map covers area between Vienna & Bucharest. 4 scenarios, 240 counters. A.Nunez'11 / WHEN THE WEST CAME EAST is a small, solitaire game of the 1st Crusade. Area move 8.5x11" map covers Turkey & the Middle East. 40 counters/ DASH OF PEIPER is a sampler game of Peipers dash to the Meuse during the Btl of the Bulge 1944. on a postcard. '11 / ARTICLES ON: Suleiman's Attack on Europe 1521-66; 1683 campaign for Vienna, the Ottaman's High Water Mark; Ottoman Empire's manpower resources; Janissaries in the Ottoman army; Biafra! game design; Designing games for cause v effect in historical games; the South's ability to win the Am Civil War, and the Lost Cause Ideology; Burma Theatre in WW2; play balance in wargames; technology of war & crafting games (J.Prados). s/o LAST OF THE INDEPENDENTS (NUMyyy) $29.00 New FB n Euro-style multiplayer board game set in the post-WW2 era in which players must design & build cars in competition with each other and the Big Three automakers in the US. '10 stk LAST STAND, BATTLE FOR MOSCOW 1941-2 (MMP) $33.00 New BC P 3 scenario game of the climatic part of the 1941 invasion of the USSR as German struggles to sustain its initiative & capture Moscow during a severe winter. Features untried Soviet units, variable victory conditions, Soviet morale, German supply, and winter! 560 counters, 1 map. M.Yamazaki'10 s/o LAST WILL (Rio) $37.00 New FB n Multiplayer game in which players are given a large amount of money to demonstrate to their rich uncles executor that they can enjoy (and spend) money the most. Spend to become rich. '11 stk LEGION OF HONOR (CofA) $54.00 New BC P Unusual card game depicting the life of an ambitious French soldier during the Napoleonic era, set with the backdrop of historical events. Suitable for solitaire play as well as for groups of up to 6 players. '10 94906 LEIPZIG, NAPOLEON ENCIRCLED (DecGms) $20.00 New Fo n Update of SPI folio game. Napoleon is on the ropes in 1813, at war with all of Europe converging on his position in eastern Germany. 280 counters. '10 94809 LENINGRAD #17 (DecWaW) n $22.50 New n n w/mag. New game of AG North's drive on Leningrad from July-Aug 1941 using the Manila'45 system. Assumes that von Manstein didn't pause before charging for the city early in the summer of 1941. First game to cover the possible fight for the city of Leningrad itself in detail. 3days/turn, 0.5km/hex, btln/rgt/brig level. Special rules for command control, leaders, naval & air support, & a possible German airborne assault. J.Miranda'11 / ARTICLES ON: von Mansteins truly 'Lost Victory,' Leningrad 1941; Operation Anvil/Dragoon, Aug 1944, the Battle that Won't End; USN's Yangtze River Patrol 1937-41; Britain's Special Ops Executive; liberation of Vichy Madagascar; US & Japanese pilot selection methods in WW2; USS Isabel as bait to provoke a Japanese attack against US. '11 94297 LENSMAN 3RD (FFE) $58.00 New BC n Significant update of the once-popular 1969 game interstellar space exploration & conflict, colonization, diplomacy & economic development. 3 levels of complexity, including an Ultra level that adds tactical combat to the game. Two strategic maps, one replicating the original & a 2nd updating the graphics. Also includes a replica of the original rules booklet. RECOMMENDED. P.Pritchard'10 96147 LEPANTO, BATTLE OF... #272 (DecS_T) n $22.50 New n n w/mag. Game covers a key naval battle off the coast of Greece in 1571 in which a coalition of Christian powers commanded by Don Juan of Austria use cannons to destroy the Ottoman navy. A total of 450+ ships participated among 3 distinct classes. 280 counters representing galleys, galliots & galleasses. 10min/turn, 1:60k scale. R.Cowling'11 / ARTICLES ON: Btl of Lepanto, 1571; the Polish in WW1; the Mau Mau Uprising in Kenya, 1952-60; the Byzantine Navy, 324-1453AD; invention of the motorized torpedo; the fight for Kolwezi, Congo, 1978; the exact time of the end of the Am Civil War; experiments in firepower in the WWI era. stk LES BATTAILLE DES DOWNS 1639 #99 (VaeVic) n $16.00 New n F w/mag. Game covers the pivotal 1639 naval battle where the Dutch & an assortment of hired ships blockade a Spanish fleet to prevent resupply of an isolated Spanish army in Flanders. Magazine with all elements printed in French; English rules may be available for download on the internet. '11 stk LES ROIS FRANCS, 4 BATAILLES DU IXE #100 n $16.00 New n F (VaeVic) (w/mag & game Magazine with all elements printed in French; English rules may be available for download on the internet. '11) stk LIBERTY ROADS (Hexasi) $54.00 New BC D Operational level game of the campaign in France, 1944, from the D-Day landings thru the crossing of the Rhine in March 1945. 25km/hex, div level, 10-15days/turn. Considers logistics, leadership interference on both sides, invasion options, 3 scenarios plus campaign. Rules in English & French. Y.Le Quellec, N.Rident'10 stk LIBERTY ROADS: OPERATION ROUNDHAMMER KIT $17.50 New HC D (Hexasi) (No info currently available. '12) stk LINCOLN'S WAR (MMP) $58.00 New BC P 2-4 player, highly strategic game of the political aspects of the Am Civil War, 1861 thru the 1864 election. Uses a diceless card-based system with 132 cards (including 14 seditious characters). Players must juggle pursuing political resources (& victory points) with conduction military campaigns. '10 92560 LINE OF FIRE MAGAZINE # 7 (LocknL) n $23.00 New Bk n First professionally printed edition of this mag supporting the World At War game series. Includes 5 scenarios (2 of which were begun in prior issues). Scenarios include action from Operation Torch in Morocco 1942 w/ map as the US 9th Inf attacks Vichy French. Req Band of Heroes, Heroes of Blitz, Noville. '10 92561 LINE OF FIRE MAGAZINE # 7 (LocknL) $23.00 New Bk n First professionally printed edition of this mag supporting the World At War game series. Includes 5 scenarios (2 of which were begun in prior issues). Scenarios include action from Operation Torch in Morocco 1942 w/ map as the US 9th Inf attacks Vichy French. Req Band of Heroes, Heroes of Blitz, Noville. '10 s/o LINE OF FIRE MAGAZINE # 8 (LocknL) $23.00 New Bk E Professionally printed edition of this mag supporting the World At War game series. Includes scenarios for All Things Zombie, Tank on Tank, WatW & LnL. '10 95274 LINE OF FIRE MAGAZINE # 9 (LocknL) n $25.00 Mint Bk n Includes 1map & 88 variant counters to WaW. Couple of pages beginning to pull loose from binding. 66pg mag packed with scenarios, strategy tips & analysis, for LNL's games. ARTICLES ON: Tank on Tank, House of Spirits, Desert Heat, All Things Zombie (w/scen), Run Fight or Die, Untold Stories, Forgotten Heroes, White Star Rising (3 scen), Memoir '44 (scen), First Moves (5 scen), WaW series (3 scen). '11 s/o LINE OF FIRE MAGAZINE # 9 (LocknL) n $26.00 New Bk E Professionally printed edition of this mag supporting the World At War game series. Includes scenarios for All Things Zombie, Tank on Tank, WatW & LnL. '11 s/o LINE OF FIRE MAGAZINE #10 (LocknL) $28.00 New Bk E Professionally printed edition of this mag supporting the World At War game series. Includes scenarios for All Things Zombie, Tank on Tank, WatW & LnL. '11 s/o LINE OF FIRE MAGAZINE #11 (LocknL) $19.00 New Bk E Professionally printed edition of this mag supporting the World At War game series. 93818 LION & THE SWORD 1191 (VaeVic) $29.00 New Fo n Game of two grand tactical battle during the Crusades involving Richard the Lion Hearted. Richard faces Muslim forces on Cyprus, May 1191 in a see-saw battle. The second battle has Richard in sole control of the Crusades as Saladin attacks in Palestine, Sept 1191. 250m/hex, 30min turn. English components. '10 93243 LION & THE SWORD 1191 (VaeVic) $29.00 New Fo n Game of two grand tactical battle during the Crusades involving Richard the Lion Hearted. Richard faces Muslim forces on Cyprus, May 1191 in a see-saw battle. The second battle has Richard in sole control of the Crusades as Saladin attacks in Palestine, Sept 1191. 250m/hex, 30min turn. English components. '10 s/o LOCH NESS (Rio) $25.00 New FB n Players are investigators in Scotland trying to capture evidence of the elusive Nellie (Loch Ness Monster) for sale to newspapers. '10 stk LOCK 'N LOAD, FORGOTTEN HEROES 2ND (LocknL) $51.00 New HC F Update of this game of low level tactical combat in Vietnam, w a luscious map and counters. Uses an impusle system that involves both players. Scenarios include random events that may change everything. Squad, & single AFV level, with 280 counters, 13 scenarios, 5 geomorphic maps, 30sec-3min/turn. M.Walker'03 s/o LOCKE & KEY, THE GAME (Crypto) $22.00 New BC D Game based on the bestselling NYTimes book by Joe Hill, this multiplayer game adds a twist to exploring a haunted mansion. Doors transform those who walk thru them, but there is a hate-filled entity that haunts the house & seeks to open the most fearsome door of all. '11 s/o LONDON (TreFrg) $40.00 New BC n Faster playing, 2-4 player game of rebuilding London beginning after the great fire of 1666 & continuing for 250 years. You tap the talents of Londoners to rebuild, but also determine what parts of society will benefit from the effort. Multilingual rules in English, French & German. '10 s/o LORD OF THE RINGS, WAR OF THE RING (GmWork) $48.00 New Bk n Huge miniatures rules set which allows fighting all the major battles from the War of the Ring trilogy. 328 pages. Includes army list including every WotR mini published by GmsWorkshop. '09 s/o LORDS OF SCOTLAND (Z-Man) $9.00 New SC n Simple card game in which different clans (players) compete for supporters to become the King of Scotland. Accumulate land, money & men & strike fast. R.James'11 s/o LORDS OF VEGAS (Mayfr) $33.00 New BC n Game of constructing Sin City out of a dusty desert wasteland of gas stations, cheap hotels & dust. Players construct chains of casinos along the Strip. M.Selinker, J.Ernest'10 s/o MAGIC LABYRINTH (PLExxx) $22.00 New FB O Award winning multiplayer game in which players must seek & retreive objects from a labyrinth or maze in which the walls are invisible; when you hit them, you must start over. '10 s/o MALTA (Z-Man) $15.00 New SB n Abstract game of "manuevers" seeking to block opponent from being able to play a tile by playing things like Remove a Space, Party at My Place, Teleport, etc. '10 s/o MANSIONS OF MADNESS (FFG) $59.00 New FB n 2-5 player game based on the fiction of HP Lovecraft and starting from a pre-designed story plot line & a variety of plot threads. One player controls the malicious powers & monsters, the others are investigators searching for answers & struggling to stay alive & sane. Includes 32 plastic minis, 300 cards, 70 map tiles. C.Konieczka'10 s/o MANSIONS OF MADNESS: FORBIDDEN ALCHEMY K (FFG) $25.00 New FB A Kit adding 3 new tales of horror, new investigators, new traumas, mythos & combat cards plus more double-sided room tiles, monsters figures, clues, etc. '11 s/o MANSIONS OF MADNESS: SEASON OF WITCH KIT (FFG) $15.00 New FB n Kit in which players must explore the decaying Witch House to solve the mystery of that led to the disappearance ofa Miskatonic U student. '11 s/o MANSIONS OF MADNESS: SILVER TABLET KIT (FFG) $15.00 New FB n Kit including 5 event cards, 3 objective cards and nearly 50 Clue, Exploration, Lock & Obstacle cards for an adventure discovering why Prof. WOlcott cut himself off from all communication with the outside world. '11 stk MARECHAUX, PORTUGAL 1808-9 (VaeVic) n $16.00 New n F w/mag & game on French campaign in Portugal, 1808-9, during the Napoleonic Wars. Magazine with all elements printed in French; English rules may be available for download on the internet. '12 stk MARIA, WAR OF AUSTRIAN SUCCESSION (Simmon) $55.00 New FB F 2-3 player game of the War of Austrian Succession in which Frederick the Great tries to take advantage of what he perceives as a weak Austrian leader - Maria, but which leads to a world war. Based on the Friedrich game system & includes cards, diplomacy & traditional wargame elements. '10 92810 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 n $13.00 Excell n n (DecS_T) w/mag. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 92589 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 n $18.00 Mint n n (DecS_T) w/mag. Rules separated, otherws cherry. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 88443 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 n $19.00 New n n (DecS_T) w/mag. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. s/o MARTIAN RAILS (Mayfr) $35.00 New DC n Empire Builder game system applied to the planet Mars, as known by both science & popular fiction. Includes 8-legged Throats, warring natives, blue beer, rayguns & more fun. For 2-6 players. R.Stribula'09 s/o MARTINIQUE (Z-Man) $22.00 New BC n Multiplayer game of treasure hunting & uncovering the clues to the Lost Treasure in a world of piracy & skullduggery. '10 s/o MASTER BUILDER (Valley) $39.00 New FB n 2-4 player, fast playing, simpler game of constructing buildings during the Middle Ages. Each player bids on contracts, assembles a workforce of craftsmen, tradesmen, etc., and suffer events such as fires & competitive wage increases. Goal is to accumulate the most money (of course). '10 96103 MEATGRINDER, BTL FOR XUAN LOC'75 3RD #33 n $28.00 New HP n (Agains) w/mag. w/ variants counters for Strike of the Eagle (12); Lash of Turk (4). MEATGRINDER is a further recycling of this Cold War-minded designer's game of the heroic last stand of an ARVN division at Xuan Loc as the northern Vietnamese forces streamed down the road to Saigon in the final days of Ameica's Vietnam in 1975. 3 tank-reinforced NVA divisions attack a depleted ARVN division over a 2 week period. Variabel iniative, with many of the deadly weapons systems depicted. 240 counters. P.Moore'11 / BLOODY HUNLIKELY! is a mini game of Atilla the Hun's two western campaigns into France & n.Italy, 452-3AD. / Includes variant for Pocket at Falaise with 6 counters & rules & setup game aid card. / ARTICLES ON: Development of s.Vietnam's armored forces; battle at Xuan Loc 1975; leaders who took their country's money & ran; US politics during the final days of s.Vietnam; ARVN 1st Airborne at Xuan Loc; s.Vietnam's air force in 1975; the battle of Loos, 1915. stk MECANISBURG, MEGAPOLIS CAPITOL OF WORLD (Fred) $59.00 New BC P 2-6 player sci-fi game set in an alternative present in which all the classic sci-fi authors' predictions are true. The hugest corporations of the world are located here, and compete with one another, each with a special ability. There are 3 routes to victory, including a sudden death possibility. S.Carballar'10 s/o MEDIEVALIA CARD GAME: ACTION KIT (JKLM) $21.00 New SC n Kit including complete, 2nd ed rules plus new action, character & building cards. '10 s/o MEMOIR '44: WINTER WARS KIT (DayWon) $27.50 New Fo n Kit providing 88 winter map tiles, 20 winter combat cards & 80 command cards for breakthru combat, & introduces late war weapons such as tank destroyers, heavy AT guns & machine guns. 6 scenarios req only 1 copy of the base game; others requ East Front & Breakthru kits plus multiple copies of base game. '10 s/o MERCHANTS (Cataly) $18.00 New SC n Originally publised in Germany as Handelsfursten. Players are merchants of the 16th century trading goods via sailing ships. This version focuses on the Americas. R.Knizia'10 s/o MERCHANTS & MARAUDERS (Z-Man) $48.00 New FB n 2-4 player game of pirates & merchants during the age of piracy. Build a fortune via trade, rumors, plundering & trade. Modify your ship & load special ammo to win battles. Includes 26 plastic mini ships. '10 s/o MERCHANTS OF THE MIDDLE AGES (Z-Man) $39.00 New FB n Update of Die Handler. 2-4 player game of merchants during the middle ages in 6 Europeon cities trading in 6 types of goods. Acquire goods cheaply in one place then sell them for more elsewhere. '10 95333 MERCY, WAR WITHOUT... 2ND (CofA) $54.00 New BC n Reprint with new (& nice) box art. Strategic, div/corp lvl gm of the war in the East thruout WW2 using 2 maps, ~800 counters. Very nicely done graphics on counters & map. '11 s/o MIDDLE-EARTH QUEST (FFG) $60.00 New GB n Set in the 17 year period between Bilbo's b-day party & the ring'd departure from the Shire, this game 2-4 player game covers the coalescing forces of Middle Earth resisting Sauron's growing power. One player is Sauron seeking the Ring, while the other players must hold Sauron at bay while Gandalf the Grey's plans take hold. Players must embark on quests & consult with famous characters to gain knowledge. Boardgame played with 470 cards. '09 95824 MIGHTY FORTRESS 2ND (DecGms) $30.00 New BC n RECOMMENDED 6 player game of reformation, 1532-55, with dual layers of military & religious conflict thruout Europe. Very simple mechanics focused on economics and diplomacy, yet a tense & difficult situation with each player having widely different goals that may change game to game. J.Dunnigan, J.Miranda'11 96468 MINSK, BATTLE OF...1944 # 22 (DecWaW) n $22.50 New n n w/mag. Second in the East Front Battles game system. Covers the Soviet attack on Army Group Center that begin the Wermacht's collapse & retreat from the USSR. Two Soviet Tank armies drive on Minsk after cracking thru German lines. Germans must delay the Soviets & limit their gains. Rgt/brig level, 1 day/turn. J.Miranda'11 / ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen. Geo Kenney; British WW2 research on creating a tsunami as a weapon. '11 stk MODERN LAND BATTLES, TARGET ACQUIRED (Versse) $42.00 New DC P Simpler card game of tactical combat in the modern era using the Modern Naval Battles system. Draws vehicles & weapons from 8 nations: USA, USSR, UK, France, China, Vietnam, Israel, and combined Arab nations. Fight out scenarios taken from the cold war, 6 Day War, Iran-Iraq War, Vietname, Lebanon, 1973 Yom Kippur War, Falklands War, Gulf War of 1991. D.Verssen'11 s/o MORAL CONFLICT 1941 (Realit) 225.00 New LB n Huge (& hugely priced) 2-player board game of WW2 on a grand strategic scale. Conflict occurs on multiple levels: diplomatic, technological, resource control & management, & militarily. Each side works to pressue neutrals to join them, tho countries (like Italy & Finland) can change sides. Players can develop game-changing technologies such as jets & atom bombs. Played on area maps of the globe as well as Europe & the Pacific with pieces representing armies. '11 s/o MOUNTAINS OF INFERNO (Z-Man) $8.00 New SB n 2-4 player card game in which points are scored each round, when a certain card is played. '10 s/o MOUSQUETAIRES DUE ROY (RIO) $44.00 New LB n 1-5 player game based on Dumas's Three Muskateers. 1-4 players serve Milady by fighting plots as well as retreiving her pendants. '10 s/o MUNCHKIN 9: CONAN THE BARBARIAN KIT (SJG) $5.00 New n n Sml 15-card kit that adds a humors bit of the world of Conan the Barbarian to Munchkin. Now you can wear the Mask of Acheron or the Barbarian Booties! '11 s/o MUNDUS NOVUS (Asmode) $23.00 New FB n Multiplayer game in which you are the owner of a merchant fleet in 16th century Spain seeking to gather the wealth of the Americas and trade for the best sets of goods to make your fortune. '11 s/o MYTH, PANTHEONS (AEG) $18.00 New BC n Multiplayer card game of conflict between the ancient Greek gods for human worshippers. Multiple card decks provide unique abilities for the gods, plus martial events, plus 30 city cards to provide worshippers. '10 94701 NAKTONG BULGE, BREAKING THE PERIMETER (DecGms) $15.00 New Fo n New design using the DG folio system. Covers the desparate defense late in 1950 as all available US units in the Pusan perimeter defend against 3 NK inf divs attempting to force the Naktong Bulge. Co/Btln/Brig lvl. '10 95940 NAPOLEON'S WAR II, THE GATES OF MOSCOW $56.00 New DC n (Worthi) Quadrigame of the 4 key battles of Napoleon's career: Aspern, Marengo, Borodino & Austerlitz. Uses 3 colors of plastic inf minis with 2 double-side maps. G&M.Wylie'11 93905 NAPOLEON'S WAR, THE 100 DAYS (Worthi) $55.00 New BC n Quadrigame of the 4 key battles that comprised Waterloo (Quatre Bras, Wavre, Ligny & Mt St Jean). Uses 120 plastic minis representing inf, artil, cav, horse artil & guards. First of an intended 3 game set. Games cannot be combined. '10 stk NATIONS AT WAR, WHITE STAR RISING (LocknL) $47.00 New BC F First game in a new series based on the World at War series, but set the last years of WW2 in Europe, esp the Americans v Germans. Includes 200 counters, 4 maps, 16 scenarios. '10 stk NATIONS AT WAR: OPERATION COBRA KIT (LocknL) $27.00 New BC P Kit for White Star Rising that focuses on the breakout from the Normandy area in July-Aug 1944. Adds the Canadians, Free French & Polish OoBs plus new US, Brit & German units. Includes 9 scenarios focused on the battle for Falaise Pocket, and 5 scenarios linking with the base game. 126 counters. '12 s/o NAVAGADOR (Rio) $44.00 New FB n 2-5 player, fast playing game in which players outfit an expedition by acquiring ships & buildings, then sailing off to discover colonies, traidng goods & making good. '10 95356 NIGHTFIGHTER, AIR WARFARE IN NIGHT SKIES (GMT) $38.50 New BC n Game of nightime air-air combat during WW2. Unique look at those specialized units that defended homelands at night. One player is an umpire controlling bombers per rules, the other controls nightfighters. 40 scenarios covering from the Blitz on London 1940 thru Mosquito raids late in the war. Includes special weapons each side used. Includes 50 fightsers & bomber variants from Europe & the Pacific. Fast playing. L.Brimmicombe-Wood'11 95838 NO PEACE WITHOUT A SPAIN (Compas) $46.00 New BC n Strategic level, card-driven game of European conflict during the War of Spanish Success (1702-13) after King Carlos II of Spain dies heirless & the Bourbon-Hapsburg fued erupts. Point-point map, 55 cards that activate armies & provide events. D.Herndon'11 stk NO QUESTION OF SURRENDER (MMP) $45.00 New BC P Grand Tactical Series (based on Panzer Command system), similar to Devil's Cauldron, covering the assualt on 2 Free French battalions holding the southern end of the Gazala line in an old fort. 300 counters. '10 95784 NO RETREAT! THE RUSSIAN FRONT (GMT) $42.00 New BC n Update of this 2008 pair of games (Na Berlin! & No Surrender!) with a substantial redevelopment & upgrading of components. Games use a only 40-70 army-lvl counters, making for a fast playing game with excellent replay value. Includes cards that guide play. 6 situational scenarios covering campaigns during 1941-5 plus a tournement scenario covering 1941-4. 1 map, 123 counters, 44 cards. C.Paradis'11 96530 NONE BUT HEROES (MMP) $58.00 New BC n New design & the first of an intended Line of Battle game series (a variation on the Grt Btls of Am Civil War system). Covers the situation in 1862 as McClellan forces R.E.Lee's Army of Virginia to fight at Antietam Creek near Sharpsburg, resulting in the bloodiest battle in US history. Rgt/battery lvl. Play is streamlined, with combined arms factors. 2 maps, 1400 counters, 8 scenarios. '11 95466 NOTHING GAINED BUT GLORY (GMT) $46.00 New BC n Fifth game in the Musket & Pike game series. This game covers 7 tactical btles of the Scanian War, 1659-1678: Nyborg 1659, Fehrbellin 1675, Halmstad 1676, Lund 1676, Malmo 1677, Landskrona 1677, Warksow 1678. B.Berg, A.Hansen, K.Grunitz'10 stk NUCLEAR WINTER '68 (LocknL) $45.00 New BC P Tactical level game in the alternate world where lots of Nazi's survive the nuclear exchange between the USSR & Western Allies in 1946, only to reemerge in 1968 to reestablish the Reich amidst the nuclear devestation. Platoon level, 15min/turn, 150m/hex. '12 s/o OFFRANDES (Ludona) $36.00 New BC n 3-5 player game in which players are city-states of ancient Greece seeking to gain the favor of the gods of Olympus by offering the best ritual sacrifice offerings. Each turn, players bid on the materials to create offerings, then attempt to steal stuff from opponents, then make the sacrifice on an ever decreasing number of alters. '11 s/o OLYMPOS (RIO) $39.00 New FB n 3-5 player, faster playing game in which players seek to maximize their piety. They do so by conquering territory & acquiring resources, which allows expansion. Or pursue development thru new technologies like medicine or weaponry. The gods reward the most pious and punish the least. '11 s/o OLYMPUS (FFG) $44.00 New DC O 3-5 player worker-placement style game. Place your priests in the best place to worship the Olympian deities. Allows a wide range of strategy & risk taking. '11 s/o OPERA (GameMa) $38.00 New FB n Boardgame that delves into 3 centuries of opera, Baroque to Romantic. Players must cultivate interest in opera in 6 European cities, bidding for the order of play. Scout for new compositions, invite the maestro to play, and manage the critics. '11 96054 OPERATION CARTWHEEL / GAZALA LINE 1942 $33.00 New HP n (Agains) 2008 annual w/ game on MacArthur's campaign to capture or neutralize the Japanese forces in the Bismarck Archepelgo, including the fortress island of Rabaul. 288 counters. P.Rohrbaugh'08 / Also includes Gazala Line 1942, a smaller, simpler, btln/rgt level game of the Gazala battles of 1942. Intended as a beginners game. P.Rohrbaugh'08 93816 OPERATION FORTITUDE #93 (VaeVic) n $16.00 New n n w/68pg mag. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the espionage & deception campaign prior to D-Day in France. Includes sml map & sml number of cards & counters. '10 93839 OPERATION JUBILEE, DIEPPE 1942 #265 (DecS_T) n $22.50 New n n w/mag. Grand tactical, solitaire game of the disasterous Canadian raid on Dieppe in 1942. Players control Canadian & British invaders against system-controlled, staunch defenses. J.Butterfield'10 / ARTICLES ON: Dieppe 1942; Operation Linebacker air campaign over northern Vietnam; Roman conquest of Britain; 1985 Badaber Uprising of captured Soviets held by Majahaideen; the Carronade as a weapon; Battle of Ball's Bluff, 1861. stk OPERATION NORTHWIND #98 (VaeVic) n $33.00 New n F w/mag. Includes die cut count & separate map. Game on the last German offensive on the western front in WW2 as 3 German divisions attempt to encircle & destroy the US 100th Inf with no real success. Magazine with all elements printed in French; English rules may abe available for download on the internet. '11 s/o OPERATION SQUAD MINIS RULES (WLGxxx) $37.00 New Bk n Squad-level minis rules system. Full color book provides rules for skirmish level actions thruout Europe in WWII. Army lists covers US, Brits, Russian, Germans. Includes 5 scenarios. '11 95568 OPERATIONS MAGAZINE #51 (MMP_Op) $5.00 New n n Mag focused on MMP's line of games, primarily the Gamers line. This issue includes: Comparison of Afrika 1st & 2nd ed; Operations Quiz 1 answers; Possible battles in the Napoleonic series; Fire combat for regt series games; strategy for ASL Purple Heart scenario (Ops #50); ASL Scenario S28; Three Battles of Manassas 2nd Manassas scenario. '07 stk OPERATIONS MAGAZINE #53 (MMP_Op) $5.00 New n E Mag focused on MMP's line of games. This issue includes: Intro to Rock of the Marne; using Afrika to learn wargaming w/ 5 scenarios; Beauregard Moves North variant for Strike Them a Blow; Tac Combat System v4 differences; ASL Starter Kit #5 Goring's Men scenario; Devil's Cauldron replay; Gazala; Guderian's Blitzkrieg II errata & variants. '09 s/o ORDER OF THE STICK DELUXE [2ND] (Ape) $39.00 New FB n Update including Dungeon of Dorukan & a new expansion set. A fantasy adventure card game with lots of humor following the style of the webcomic, Order of the Stick. 2-6 Players assume the role of 1 of 6 possible daring but less than competant adventurers. Character abilities formed thru a personalized deck. Dungeon built thru cards, and trade booty with other players. '11 stk PACIFIC BATTLES, GUADALCANAL # 23 (DecWaW) n $22.50 New n D w/mag. Operational level game of the lengthy & bitter land & air battle for (on) Guadalcanal, 1942-3. Reflects many elements of the conflict including supply, air & naval power, forts & engineers, artillery, etc. 2mi/hex, bttln level. J.Miranda'12 91957 PANZER GENERAL, ALLIED ASSAULT BOARD GM $46.00 New LB n (PetroG) Board game based on the popular PC-game series by this title. Includes solitaire & 2-player rules for battles on the Western Front, 1944-5, at tactical level. Includes 36 geomorphic maps tiles, 240 cards, 150 counters. '10 93623 PANZER GENERAL, RUSSIAN ASSAULT (PetroG) $46.00 New LB n Board & card game based on the popular PC-game series by this title. Includes solitaire & 2-player rules for battles on the eastern front, 1941-5, at tactical level. Includes 36 geomorphic maps tiles, 100+ new cards, 150 counters, 80 plastic minis depicting armor, inf & artil. '10 stk PANZER GRENADIERS, ELSENBORN:WINTER MAPS $16.00 New Fo F (Avalan) Winter Wonderland Kit consisting of two revised maps depicting the terrain in Elsenborn in snow covered winter white. '11 stk PANZER GRENADIERS, KURSK NORTH (Avalan) $47.00 New BC P Game of the northern flank of Kursk, 1943, the largest tank battle in history. Covers the German 9th Army's 3 Panzer Corps' assault on the Soviet 13th Army. Includes 4 maps, 660 counters. 200m/hex, co/sqd level, 40 scenarios. Does NOT require any other game or kit to play. M.Perryman'11 stk PANZER GRENADIERS, KURSK SOUTH (Avalan) $47.00 New BC P Game of the southern flank of Kursk, 1943, the largest tank battle in history. Covers the SS Panzer Corps' assault on the Soviet 40th Army. Includes 4 maps, 660 counters. 200m/hex, co/sqd level, 40 scenarios. Does NOT require any other game or kit to play. M.Perryman'11 95703 PANZER GRENADIERS: AIRBORNE KIT (Avalan) $18.00 New Bk n Scenario kit taken from the earlier game of same name. Includes the 20 scenarios from the game plus 15 more, plus map. '11 stk PANZER GRENADIERS: AUGUST STORM KIT (Avalan) $15.00 New Bk P Scenario kit covering actions in Aug'45 as the Soviets invade Japanese Manchuria to grab land before the End. '11 94834 PANZER GRENADIERS: BLACK SS KIT (Avalan) $22.00 New Bk n Scenario booklet with 30 scenarios & 165 counters focused on actions involving German SS troops late in the war. '10 95739 PANZER GRENADIERS: CARPATHIAN BRIGADE (Avalan) $9.00 New Bk n Scenario kit including 11 historical battles involving this Polish unit in N.African actions. '11 94820 PANZER GRENADIERS: DIVISIONE CORAZZATAKT $8.00 New Bk n (Avalan) Scenario booklet including 10 scenarios with "advanced" Italian tanks. '11 stk PANZER GRENADIERS: INVASION OF GERMANYKT $15.00 New Bk F (Avalan) Scenario kit for PG containing 50 scenarios drawn from prior kits on battles in Germany (Aachen, Roer River, etc.) '11 94213 PANZER GRENADIERS: IRON WOLVES KIT (Avalan) $18.00 New Bk n Scenario kit providing 10 scenarios & 165 counters covering hypothetical actions had Lithuania fought against the Soviets in 1939 & the Germans in 1941. '09 94857 PANZER GRENADIERS: KOKODA TRAIL KIT (Avalan) $22.00 New Bk n Kit covering multiple battles along the Kokoda Trail as the Japanese attempt to press on Port Morseby, New Guinea, after the failure of their seaborne assault at Coral Sea. 30 scenarios w/ historical article. '09 95929 PANZER GRENADIERS: LITTLE SATURN KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios covering actions of the Italian 8th Army north of Stalingrad during the Soviet Uranus offensive, Fall 1942. '11 93248 PANZER GRENADIERS: NORTH OF ELSENBORN KT $8.00 New Bk n (Avalan) Kit extending the actions of The Bulge & Elsenborn north to cover some concurrent, diversionary battles. '09 93251 PANZER GRENADIERS: PANZER LION KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during Von Manteuffel's Grossdeutschland's destrcution of 4 Soviet tank corps. '09 91028 PANZER GRENADIERS: ROER RIVER KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during the 1944 battles for the Roer River area. Reqs Bulge, Elsenborn, Rd to Berlin, Cassino, Iron Curtain to play all scenarios. '09 94861 PANZER GRENADIERS: SIEGFRIED LINE KIT (Avalan) $8.00 New Bk n Scenario booklet focused on battles for the German Siegried Line late in the war. '09 91034 PANZER GRENADIERS: WEST WALL KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during the 1944 battles for the German border & westwall fortifications. Reqs Bulge, Elsenborn, Rd to Berlin, Cassino, Beyond Normandy & Afrika Korp to play all scenarios. '09 96218 PANZER GRENADIERS: WINTER SOLDIERS KIT $15.00 New Bk n (Avalan) 70pg scenario kit for PG Bulge & Elsenborn Ridge containing 30 scenarios set during the Dec'44 Battle of the Bulge. Includes an extended campaign set of scenarios '11 95713 PANZER GRENADIERS: WORKERS & PEASANTS KT $22.00 New Bk n (Avalan) 64pg scenario kit including 165 counters & 20 scenarios covering large scale battles from early in the German invasion of the USSR. Suitable for team play. '10 s/o PAPER WARS MAGAZINE #66 (OmePPW) $5.00 New n E 89603 PAPER WARS MAGAZINE #66 (OmePPW) $6.00 Mint n Y 50pg magazine containing thoughtful reviews of: s/o PAPER WARS MAGAZINE #67 (OmePPW) $6.50 New n E 50pg magazine containing thoughtful reviews of: L2DG's Bitter Woods Deluxe (4th); DG's Wacht am Rhein; GMT's Ardennes '44; FDG's Autumn Mist; designer's forum among notable Bulge game designers (D.Parker, M.Simonitch, N.Kilgore, R.Heller, R.Freeman, C.Hendrix, B.Train, B.Sinigaglio; KPG's Cuban Revolution; MMP's Mighty Endeavour; BSO's Louisiana Tigers; MMP's Fearful Slaughter, pt 2; PHALANX's Revolution; ATO's Bittereinder; MMP's Bloody Ridge; BOOK, First the Somme. '08 s/o PAPER WARS MAGAZINE #68 (OmePPW) $6.50 New n E s/o PAPER WARS MAGAZINE #69 (OmePPW) $6.50 New n E s/o PAPER WARS MAGAZINE #70 (OmePPW) $6.50 New n E 94466 PARTIZAN! WAR IN YUGOSLAVIA 1941-44 #16 n $22.50 New n n (DecWaW) w/mag. Game of the lengthy & bitter battle between Axis occupying forces & guerilla resistence fighters in the Balkans from 1941-4. The Yugoslavs must harrass the Axis, destroying resources such as warehouses, depots, railroads, etc, while the Axis attempts to prevent this & whittle away at the resistence. Brig/div level, 3mo/turn. J.Romero'11 / Articles on: The war in Yugoslavia 1941-4; myths & realities of carrier warfare in the Pacific 1941-2; Invasion of Malta 1942; the German raid on Poltava 1944 tha destroyed or damaged 68 B-17s in the USSR; de Gaulle's invasion of Miquelon, 1941; Canadian Army deficiencies in 1944-5. '11 s/o PASTICHE 2ND [INTERNATIONAL ED] (Fred) $45.00 New LB n 2011 Mensa Select award. 2-4 player, fast playing game of mixing the primary colors used by the great painting masters of the last 6 centruries to create the 34 artworks depicted in this game. Players play hexagonal tiles to gain pallet color cards that produce the many colors an artist uses. They gain commissions in doing so. '11 s/o PATHFINDER: MISFIT MONSTERS REDEEMED (Paizo) $15.00 New Bk n 64pg Sourcebook for Pathfinder containing an indepth study of 10 of the most malaigned or goofiest montsers known. '10 96311 PATTON'S FIRST VICTORY, TUNISIA (DecGms) $22.00 New HC n Folio-style PLUS matching PC game of the Allies' strangulation of Tunisia in 1943 while the Axis looks for opportunities to counterattack. Fast playing, division level game including support assets allowing shifting of power among a player's units. 114 counters. ALSO includes a full PC game that parallels the board game. PC game includes play via internet & many automation features; minimal system requirements aside from Win XP/Vista/+. '11 95785 PENSACOLA 1781 (GMT) $45.00 New BC n Game of the obscure siege of Pensacola (in what is now Florida in the US) by a Spanish army against a smaller British force with Indian allies. The Spanish must establish positions for siege weaponry, then protect it from raids while it is constructioned, and finally execute an effective assault. The Brits must disrupt the Spanish by threatening any of several vulnerabilities. '10 s/o PERRY RHODAN, THE COSMIC LEAGUE (Z-Man) $18.00 New FB n 2 player, fast playing game set in the sci-fi world of Perry Rhodan, a German author first published in 1961. Players are traders transporting goods & sometimes passengers for profit. They can invest in bigger or faster ships to attempt to make more $. '10 96385 PERSIAN INCURSION (CofA) $49.00 New BC n Complete game covering the strategic, military & political game of the what-if of the consequences of an Israeli military campaign against Iran, esp its nuclear industry. Uses a Harpoon system to resolve military conflict, but is as much a game of card-based diplomatic action in which political, intel & military resources are spent to influence events & shape public opinion. Includes lengthy rulebook w/ analysis of the current situation, 280 counters, 110 cards. L.Bond, C.Carlson, J.Dougherty'11 stk PHANTOM LEADER, VIETNAM AIR WAR (Versse) $46.00 New BC O Graphically slick, solitaire game of a US Air Force or Navy fighter squadron over Vietnam, 1964-72. Players must bomb selected targets but also recognize the broader political consequences of a strike. 30min per mission playing time. 220 cards, 6 campaigns. D.Verssen'10 stk PHANTOM LEADER, VIETNAM AIR WAR 2D DELUX $65.00 New DC P (Versse) Upgrade & reprint of this graphically slick, solitaire game of a US Air Force or Navy fighter squadron over Vietnam, 1964-72. Players must bomb selected targets but also recognize the broader political consequences of a strike. 30min per mission playing time. 220 cards, 6 campaigns. D.Verssen'12 s/o PLEASE STAND BY RPG (BBGyyy) $18.00 New Bk n Simpler role playing game of zombiedom, with the humans being hunted for their brains! 7 scenarios. '10 94550 POCKET AT FALAISE #27 (Agains) n $28.00 New HP n w/mag. Includes Guerra a Muerte Setup Aid Card & variant rules. Game of the Allied attack to close the Falaise Pocket at Normandy, thus destroying the bulk of the German mobile forces in France, and the German efforts to escape the trap. Playable solitaire & as 2-player. 220 counters. T.Raicer'09 / Articles on: Falaise Pocket, circle of fire; Figures Don't Lie, German losses at Falaise; Maczek's Tankers, rise of 1st Polish Armored Div; Tank buster aircraft at Mortain & Falaise; Fizzling Fish, failure of early US submarine warfare; 100 battles leading to an independent S.America; Canadian Maj. D. Currie & the Victoira Cross of Faliase; Neanderthals v Humans; Belgian Brigade in WWII. 96078 POPULAR FRONT, SPANISH CIVIL WAR (NUMyyy) $30.00 New DC n Somewhat abstracted fast playing game of the political, ideological & military conflict that was the Spanish Civil War, 1936-9. 2, 4 or 6 players play as teams, each with an identical 20-card deck. '11 s/o PORTO CARTHAGO (IronGm) $50.00 New FB n Multiplayer game in which players are senators in ancient Carthage who are seeking influence & prestige thru control of the merchant trade & shipping. '11 s/o PORTS OF EUROPE, ANTWERPEN (GmMstr) $25.00 New FB E 2nd in the Ports of Europe game series. Players own fleets of ships that must find a dock to land their cargo & plan to transform it into the yummy goods produced in Belgium. '10 s/o PORTS OF EUROPE, ROTTERDAM (GmMstr) $25.00 New FB E 1st in the Ports of Europe game series. Players own fleets of ships that must find a dock to land their cargo & plan to transform it into the goods produced in The Netherlands. '10 s/o PORTS OF EUROPE, ROTTERDAM: MSTR TRADEKT $14.00 New SB E (GmMstr) Kit which increases player control over the game by providing 8 different roles the players can choose to assume to help them. Also adds markets for products & commodities. '10 s/o POSEIDON (Z-Man) $45.00 New BC n An 18xx series train game set in ancient Greece. 2-5 players command various peoples to explore, build trading posts, & generate provide. Players control a people rather than a corporation, creat trade routes rather than RRs, and trains are replaced by various types of ships. '10 90551 PQ-17, ARCTIC NAVAL OPERATIONS 1941-3 (GMT) $49.00 New BC n 2-player game of the naval war during WW2 in the Barents & Norwegian Seas as the western Allies attempt to supply the USSR. Uses a block system to provide liimited intelligence, with each block being a task force of varying size of similar ships or subs, or a dummy. 58 blocks, 416 counters, 80 cards. C.Janiec'09 s/o PRINCEPS MACHIAVELLI (Alesia) $28.00 New BC n Card game inspired by a Machiavellian worldview set in Renaissance Europe. Players attempt to increase their stature thru military control & political intrigue. '09 s/o PUPPET WARS BOARD GAME (WYRxxx) $60.00 New FB n Amusing game of the private life of puppets. Your puppets attemp to rip up your opponent's puppet's leader. If he is more frayed than others, you win! Pins & Needles are used on the offensive, and Hide Under the Bed cards on defense. And take over your opponent's toy box to eliminate hiding places. '11 s/o QUARRIORS! MONSTER COMBAT MAYHEM DICE GM $37.50 New FB n (WizKid) "The game of Uber Strategic Hexahedron Monster Combat Mayhem!" Players recruit dangerous creatures from the wild (in the form of 130 custom dice) and then marshal them in magical combat against other players, rolling the dice to resolved combat. Includes 130 custom dice & 53 power cards & 4 dice bags in a collectable metal box. '11 s/o QUARRIORS!: RISE OF THE DEMONS KIT (WizKid) $15.00 New SB n Kit adds 20 custom dice, 19 cards & rules to this game. '11 s/o QUEBEC (Asmode) $44.00 New FB n Multiplayer game of building prestige by establishing influence among architects, religion, politics, commerce & culture in the Canadian province of Quebec. '11 s/o QUEENS RANSOM (Z-Man) $8.00 New SB n 2-5 player, very fast playing card game of deducing who has captured the queen & where she is being held. '10 s/o QUEST, A TIME OF HEROES (Z-Man) $29.00 New BC n Multiplayer game where players take on the role of a hero. Together players pursue adventures, solve problems & fight a common enemy controlled by one player. '11 94422 RAILROAD BARONS CARD GAME (Lookou) $20.00 New SC n 2 player 18xx card game focused on trading Railroad assets in a timely manner to maintain growth & productive investment. Goal is to add ever more sml RRs while maintaining their share value. '11 s/o RAILS OF NEW ENGLAND (Rio) $44.00 New BC n 2-5 player game of developing a player's assigned state assets (businesses & RR assets). Special historical & economic events sway the game as players develop cargo, passenger & mail routes. '10 s/o RAMPANT COLONIALISM MINIATURES RULES (ScaleC) $22.00 New Bk F Miniatures rules system covering colonial engagements around the world in the 19th & early 20th century for 20-25mm minis. Emphasizes fast & fun play. 1:1 or 1:20 scale. Includes scenarios for the French & Indian War 1759, Asante War 1874, Second Afghan War 1879, Zulu War 1879, First Boer War 1881, Sudan 1885, Boxer Rebellion 1900, WWI in Africa & the Middle East 1914-8. '10 stk RANGER 4.1TH (Omega) $35.00 New BC F 4.1 ed with all components professionally printed, & graphically updated over prior editions. Tactical booklet now includes over 600 events, & integrate the expansion kit missions. Weapons, equipment & tactics all updated. Solitaire gm of tac tical special ops patrols & combat in Central American jungle & swampy terrain. 24 scenarios, sqd/pltn lvl. '11 s/o RANGER: AO SIERRA & VICTOR EXP. KIT 4.1 $25.00 New Fo F (Omega) 4.1 edition, and including both the previously seperate Sierra & Victor scenario kits. Adds new rules & missions for operating deep in enemy territory. ~36 scenarios. B.Gibbs`11 s/o RANK & FILE: AMERICAN CIV WAR SUPPLEMNT $20.00 New Bk F (Crusad) Supplement for the Rank & File miniatures system. 48pgs. Includes ratings on about 1000 leaders plus army lists by theatre. Allows play of larger battles. '10 s/o RATE OF FIRE WWII SKIRMISH RULES (Crusad) $24.00 New Bk O Miniatures rules set for 15-40mm minis, playable in a few hours. Designed for streamlined play, and focused on infantry actions. Includes 3 intro scenarios & a DIY point system for scenario construction. '10 s/o RATTUS, THE BLACK DEATH (Z-Man) $29.00 New BC n Players seek to nurture population in Europe, c1347, and avoid the Plague as it spreads -- spreads via rats. '11 s/o RATTUS: PIED PIPER KIT (Z-Man) $18.00 New BC O Kit adding 12 new personalities that can help players appeal to various medieval social classes in combating the Plague. '11 s/o RED DRAGON INN 3 (SlugFe) $27.00 New FB n Stand alone game that mates with original 2 games by this name in which you & your buddies have just returned from a hard day of killing monsters in the dungeon. Adds 4 new members of the game allowing up to 12 with all 3 games combined. '11 s/o RED NOVEMBER 2ND (FFG) $22.00 New FB n Update of this simple, 3-8 player, fast playing card game in which players work cooperatively against the clock. Players are trapped in a doomed submarine, with new problems occurring with each move. Players must find tools to fix the problems before they die. This edition adds a large board & new item cards & updated rules. Item tokens are now Item cards easing play. '11 95446 RED POPPIES (Worthi) $38.00 New BC n Company level game of regiment-sized engagements during WWI, illustrating the command & control trade offs common in WWI. 10min/turn, 200yd/hex, 8 scenarios. '10 96458 REICHSWEHR & FREIKORPS, EUROPE 1920 #273 n $22.50 New n n (DecS_T) w/mag. Game of the what-if situation had the revolutionary Soviet Army captured Warsaw in 1920 and continued west into Germany. Strategic in scope, with div level units, 15mi/hex, 1wk/turn, and covering on a big-hex & rather bland map the area from the Soviet border past Berlin. B.Train & T.Bomba'12 / ARTICLES ON: the hypothetical situation had the Soviets defeated the Poles in 1920 and continued west toward Berlin; battle of Tala River, 751AD, Chinese v Caliphate forces; Napoleon's strategic flanks in Russia, 1812; Liberian Civil War, 1989-2003; the Catapillar Club (those who escaped a downed aircraft via parachute); Santa Anna's 1836 Texas campaign. '12 stk REMEMBER THE MAINE (Avalan) $25.00 New SB P Complete game within a 64pg book that includes rules, map, 170 counters. Downsized version of 1898, a game in the Great War at Sea series on the naval war during in the Caribbean during the Spanish-American War. '10 96025 RHINELAND WAR, 1936-37 #21 (DecWaW) n $22.50 New n n w/mag. 2 player game Covering the hypothetical events if the French & Brits intervened as Germany attempted to militarize the Rhineland in 1936, precipitating an early war thruout Europe, from Spain to the USSR, at a time when no nation was prepared for such a war. Modeled as a balance between territorial expansion to maximize the chance of gaining allies, and internal political collapse. Corp/army level, 62mi/hex, 1mo/turn. J.Miranda'11 / ARTICLES ON: the Rhineland War of 1936; Rhineland designer's notes; Fall of the Chinese Soviet, and the Long March; RAF Bomber Commands drift toward carpet bombing; Merrill's Marauders in the China-Burma-India theater, 1944; the Franco-Italian Front in May of 1940; Hawker Typhoon & Tempest aircraft; Vichy Gabon during WW2; Doenitz in April 1945; ghost fleet at Suisun Bay, Calif. 89758 RICHARD III (ColumG) $48.00 New BC n Game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63 blocks (representing the major nobles), 42 event cards. J.Taylor'09 96382 RIGHT FIERCE & TERRIBLE, SLUYS 1340 #34 n $28.00 New HP n (Agains) w/mag. Game of the naval battle of Sluys in 1340 between English & French maruading forces. Archers & bowmen fire at range, then knights & men at arms duke it out once grappled. 172 counters. This battle gave command of the seas during the 100 Years War to the English, making it a turning point during that conflict. J.White'11 / Also included is SWARM, a solitaire game of Luftwaffe fighters trying to pick off a US bomber before it drops its cargo on a German city below. s/o RISE OF EMPIRES (Phalan) $45.00 New LB n 2-5 player game spaning multipe eras of history as civilizations develop & flourish. Players must balance resources & development paths while defending territory within a continent. '09 s/o RIVALS FOR CATAN (Mayfr) $15.00 New SC n Small, fast playing 2 player card game that pits to factions against each other in the newly settled Catan. Use cards to creat your principality, settle new lands, acquire resources, and trade. '10 s/o RIVALS FOR CATAN: AGE OF DARKNESS KIT (Mayfr) $12.00 New SC n Kit for this card game with 3 20-card expansions: Era of Intrigue (determine the spiritual balance of Catan); Era of Merchant Princes (try to dominate the seas economically); & Era of Barbarians (resist the hordes of barbarians). '11 s/o ROAD KILL RALLY (Z-Man) $44.00 New FB n Fun but macabre game of a road race between well-armed & armored vehicles where big points are scored for killing pedestrians. Nice eh? '10 93236 ROADS TO STALINGRAD (Bellic) $42.00 New BC n First of an intended Campaign Commander series of games. This game covers the struggle for southern USSR from the summer of 1942 thru winter of 1943, including Stalingrad. Operational level. '10 s/o ROCKETS RED GLARE 2ND (Omega) $25.00 New HC P Reprint & revision of Simulation Canada's game on War of 1812 w/ strategic map of U.S. east coast & operational map of Great Lakes area. '10 93406 ROLL THROUGH THE AGES 2ND (Fred) $29.00 New SB n 2nd ed improvements include redesigned scorepad & pegs & dice. Games Mag 2010 "Best Family Game" winner. Simple, fast playing 1-4 player game of collecting resources, assigning workers to projects, and advancing your civilization thru cultural & scientific endevor. M.Leacock'09 s/o ROMA [REVOLTE IN ROM] (Queen) $31.00 New BC O Revision of this 2 player, fast playing game of Rome in revolt. Players try to manipulate the situation among the military & in the Senate to their advantage. '10 s/o ROPE (JOL) $15.00 New SB E Fast playing, 2-4 player card game for all ages akin to Ricochet Robot. Players must duplicate the pattern from the deck with their own rope & ring cards. '10 s/o RUN, FIGHT OR DIE (LocknL) $37.00 New BC P Card & dice-based game of combating Zombies on an individual basis. Players roll special dice hoping for results which allow them to take specific actions like rescuing survivors, killing zombies. Often the most troublesome survivors (like the Screamer) are the most valuable point-wise. R.Lanius'11 s/o RUNE AGE (FFG) $25.00 New FB n Deck-building game of conquest for 2-4 players. Set in the Terrinoth universe (of Runebound, Descent, Runewars & DungenonQuest). Players control 1 of 4 races seeking dominance. 4 scenarios giving each player different objectives. C.Konieczka'11 s/o RUNEWARS (FFG) $75.00 New GB n 2-4 player game of diplomacy, quests & combat. Players seek to control greater areas for their resources, ability to mobilize armies, and thus to be able to besiege others' cities. Includes 200 cards & 200 plastic minis. Board is created with hex tiles with a unique 3-D terrain. Based on the Trerrinoth universe used in Runebound & Descent. C.Konieczka'10 s/o RUNEWARS: BANNERS OF WAR KIT (FFG) $36.00 New FB n Kit adding new unit types, heroes & tactics. Adds new Hero, Objective, Season, Reward & Order cards plus 50 plastic minis. '11 95070 RUSSIAN CIVIL WAR 2ND #267 (DecS_T) n $39.00 New n n w/mag. Update of this strategic level, area move, 3-6 player game of the chaotic Russian Civil War, 1918-21 originally published by SPI. Map extended to central Asia & Mongolia, specialized unit functions added, foreign forces added & various clarifications & optional rules including rules for solitaire & large group play. Rule elaborations cover the machinations of the politboro, purges, assassinations, a wide variety of random events, armored trains, strikes, etc. 32pgs of rules, 2maps, 520 counters. J.Dunnigan, J.Miranda'11 / ARTICLES ON: Russian Civil War 1918-22, history & game design notes; Marengo; Artillery at Waterloo; Voyage of the IMS Wolf, 1916; Casualties among ancient Greek generals; US experimental tanks of the 1950-60s. '11 95052 RUSSO-GEORGIAN WAR OF 2008 (Schutz) $21.00 New n n Game of the Russian invasion of Georgia in Aug.2008 in support of the breakaway regions of Abkazia & S.Ossetia. Russians must capture the Georgian captial, cause the Georgian morale to collapse, or win based on victory points. 2 11x17 maps, 140 counters that must be mounted & cut apart. B.Costello'10 s/o SAGANAMI ISLAND TACTICAL SIMULATOR 2ND $60.00 New BC F (AdAstr) 2nd ed of this game of ship-to-ship combat in space between a Royal Manticorn Navy ship & one of the People's Republic of Haven Navy. Follows the Honor Harrington universe. '10 s/o SAGANAMI ISLAND TACTICAL SIMULATR 2D DLX $59.00 New BC F (AdAstr) Deluxe version w/ color rules of the 2nd ed of this game of ship-to-ship combat in space between a Royal Manticorn Navy ship & one of the People's Republic of Haven Navy. Follows the Honor Harrington universe. '12 94321 SAIPAN & TINIAN (Legion) $52.00 New BC n Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn. R.Lein'10 stk SALERNO (MMP) $29.00 New BC P First of the Variable Combat Series, this covering the Allied invasion of southern Italy, 1943, including the main landings at Salerno & also at Taranto & the toe of Italy. Map divided into 3 separate areas of 1-3mi/hex. Historical scenario + 3 what-ifs. 1 countersheet. '10 s/o SAN FRANCISCO CABLE CAR (Queen) $38.00 New FB E Game of building a cable car rail network thru San Francisco using square tiles to form the board & rails. Goal is to make the line as long as possible while connecting the center to the edge of the playing area. '09 90509 SANTIAGO CAMPAIGN, 1898 #258 (DecS_T) n $19.25 New n n w/mag. w/ variant counters for Hannibal's War (14) & Red Dragon Rising (90). Grand tactical game of the Rough Rider's campaign to capture Santiago in Cuba during the Spanish-American War, 1898. 3days/turn, 0.5mi/hex, btln/rgt level. R.Bell'09 / Articles on: Santiago Campaign 1898; Btl of Tewkesbury, 1471, during the War of the Roses; the Cassino Line & the battle for Cassino, 1944; media review & lots of ads. '09 s/o SCRUMBRAWL (Victim) $29.00 New FB n 2-4 play scrimmage among warrior-athletes of various fantasy races. Players attempt to score goals by manuevering various orbs into portals within the arean AND by fighting other players to the death. '11 96132 SECOND KHARKOV, STRIKE & COUNTRSTRK #271 n $22.50 New n n (DecS_T) w/mag. Colorful update of this PzrGrpGuderian system game of the Soviet May'42 offensive that ended in disater. The 'strike & counterstrike' included the massive tank battles of mid-1942, just prior to Stalingrad, during the Second Btl of Kharkov. Designed as a fun, fast moving, see-saw slugfest. Historical & Soviet all-out scenarios. 5mi/hex, 2days/turn, brig/div level. Paul Youde'11 / ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. 96211 SECOND WW AT SEA, CORAL SEA (Avalan) $21.00 New HC n Complete game covering the clash between carrier groups at the Coral Sea, May 1942, and also serving as an introductory game to the Second WW at Sea system. 145 counters. '10 92504 SECOND WW AT SEA: IMPERL & ROYAL NAVY 2D $18.00 New Bk n (Avalan) Addon scenario kit of the hypothetical situation where the WW1 Austro-Hungarian fleet had survived more or less intact to fight in WW2. Includes 10 scenarios & 210 counters. '10 stk SECOND WW AT SEA: KAISER'S NAVY KIT (Avalan) $18.00 New SB P Kit for the Second WW at Sea series that posits an alternate history where Imperial Germany had survived WW1, its navy remained intact, and later challenged Britain. Includes 110 counters, 20 scenarios set in the Atlantic & Mediteranean. Req Bomb Alley, Arctic Convoy & Bismarck. '10 94900 SECOND WW AT SEA: ORANGE WATERS KIT (Avalan) $8.00 New Bk n Scenario booklet with 10 scenarios focused on the Royal Netherlands Navy in WW2. '11 96072 SECOND WW AT SEA: SPICE ISLANDS (Avalan) $18.00 New Bk n Addon booklet providing 210 counters & 10 scenarios positing what might have happened had the Dutch better defended their colonial empire in the Pacific early in the war. '10 s/o SECRET OF MONTE CRISTO (Z-Man) $39.00 New FB n Simpler 2-4 player, fast playing game in which players are smugglers who have learned to search Cristo's treasure island to see what they can find that remains. Card play determines what treasures are available and what can be done to discover them. '11 s/o SECTOR 41 (Scimit) $30.00 New BC A 2-4 player game played on a modular board of 81 tiles which are revealed during play. Players send explorers off to discover valuable resources from motherships, thus mapping the galaxy. An ancient guardian of the galaxy also tries to protect the galaxy from all intruders. '10 96427 SERPENTS OF THE SEAS (GMT) $49.00 New BC n Game using the Flying Colors system, this one covering smaller ship-ship actions during the American Revolution and War of 1812. Focuses on smaller ships, from gunboats to 5th rate frigates of less than 50 guns, plus 36 duels between 1-2 matched pairs of larger ships. Also adds an initiative system, of of which is compatable with Flying Colors. 2 maps, 2 countersheets, 100m/hex, 5-10min/turn. M.Nagel'10 s/o SETTLERS OF CATAN: CATAN DICE TOWER (LAO) $15.00 New SC n Thematic, easily assembled & disassembled plastic dice tower with the Settlers logo. '11 s/o SEVEN DRAGONS (Loo) $12.00 New SC n Fast-paced, domino-like game played with colorfully illustrated cards & bluff & subterfuge. Players seek to connect 7 panels of cards. L.Elmore'11 stk SHENANDOAH, JACKSON'S VALLEY CAMPAIGN (ColumG) $54.00 New BC F Block system game of Stonewall Jackson's landmark May-June 1862 campaign in the Shanandoah Valley. Jackson's outnumbered force's nimbleness paralyzes & ultimately defeats in detail 3 Union armies. 100 blocks. '10 95029 SHILOH, APRIL 1862 (Columg) $47.50 New BC n Block system game of this key battle of the Am Civil War, April 1862. Confeds under Johnson launch a surprise but largely uncoordinated attack on the Union, which eventually rally & drive the Confeds back. 100 blocks. '10 93497 SHILOH, BLOODY APRIL 1862 #264 (DecS_T) n $22.50 New n n w/mag. Game of the Confed Apr 1862 surprise attack that held hope of catching the Union sleeping but was beaten back by Union resolve & simple confusion. Uses an evolution of AH's Gettysburg '77. 1hr/turn, 100yd/hex, brig level. 3 scenarios plus 3-day campaign. P.Koenig'10 / Articles on: Btl of Shiloh; J.Miranda on Game Design; Fulani Jihad, 1804-9; Hitler's Ardennes Offensive; Russo-Georgian War of 2008; others. 96472 SHILOH, GRANT SURPRISED (DecGms) $15.00 New Fo n Update of SPI folio game. Confeds launch a surprise attack at the Union encampment near Shiloh, but are beaten back in a confused battle. '10 96112 SHOWDOWN, THE COMING INDO-PAKISTANI WAR $16.50 New Fo n (DecGms) New design using the DG folio system. Uses a step reduction system with support assets like airpower & artillery - and possibly nuclear weapons. Depicts what might happen should India & Pakistan once again go to war, and do so without reservation. Div level. '10 s/o SHOWMANAGER (Queen) $47.50 New FB n Players are managers of a stage troupe & must hire performers from a large pool of actors/actresses to produce 4 very different plays in 5 cities. Who can put together the best shows? '10 stk SICILIE 43, OPERATION HUSKY #101 (VaeVic) n $16.00 New n F w/mag & game on the Allied invasion of Sicily, July 1943. Magazine with all elements printed in French; English rules may be available for download on the internet. '11 s/o SNEAKS & SNITCHES (Fred) $21.00 New FB n Multiplay game in which players are heads of bands of sophisticated criminal practiced at illicit aquisition. Decide whether to focus on stealing artifacts, jewelry or information, oh & gold. Top theives in each category gain recognition. '10 94123 SOFT UNDERBELLY, SOUTHERN ITALY 1943 #15 n $22.50 New n n (DecWaW) w/mag. w/48 variant counters for Great East Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well as key elements of the campaign such as secondary invasions, paratroops, airpower, etc. T.Bomba'10 / Aticles on: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between British MI-5 & German Abwher Intelligence Services; btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of WW2 Humor on TV. '10 s/o SORCERY & SUPER SCIENCE!: CREATURES KIT $10.00 New SB n (XRPyyy) Creatures Below the Shattered Moon Kit adding 50 new monsters to this RPG. '11 95297 SOUTH SEAS CAMPAIGN 1942-3 #18 (DecWaW) n $25.00 New n Y w/mag. Operational-strategic level game for control of the south seas & sthe shipping channels approach Australia. Includes the campaign for Port Moresby & Guadalcanal. 2-8wks/turn, rgt/div level, 90mi inch. Includes many special features including random events, reinf & withdrawals, invading Australia & the Tokyo Express w/ area move map & 231 counters. Uses the Red Dragon Rising system. J.Miranda'11 / ARTICLES ON: the South Seas Campaign 1942-3 w/ design notes; Battle of Changkufeng Hill, China, July-Aug 1938; Hell in a Cold, Sml Place, Btl of Hatten-Rittershoffen, 1945; Soviet Air Force in WW2; Myths of Singapore's guns; Germany's Titanic; German evacuation of the Baltic 1945; Nazi art theft in WW2; Charlie Bell's War. stk SPACE EMPIRES 4X 2ND (GMT) $45.00 New BC D Update with thicker counters plus an additional countr sheet. Game of galactic space eXploration, eXpansion, eXploitation & eXtermination! J.Krohn'12 s/o SPACE INFANTRY (LockNL) $47.50 New BC F Solitaire game of squad level tactical combat of the future, pairing power armored soldiers against a variety of aliens in many missions & landscapes. Fast playing. '11 s/o SPACE MAZE (WWK) $44.00 New BC n Multiplayer race to be the first to pilot a space ship thru a notorious maze in space to locate & steal a relic with special powers. Players move by finding doorways of similar colors. And players can rotate the board's tiles, switching the maze all around, either to help yourself or muck up others. '11 95467 SPANISH CIVIL WAR 1936-9 (GMT) $38.50 New BC n Fast playing, brig-div level game of the Spanish Civil War with monthly turns, Nov'36 on. 480 counters plus what ifs including an Axis invasion of Iberia in 1941-2. J.Romero'10 95921 SPECIAL OPS WARGAMING JOURNAL # 1 (MMP_Op) n $18.00 New n n Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. s/o SPECTRAL RAILS (Z-Man) $28.00 New BC n Interesting game following in the vein of Deadlands: players pilot Ghost Trains thru the American Southwest picking up lost souls & returning them to their home town. You lay track as you move which others can use freely -- but you cannot. Then again, you can pull up some track to confound others. M.Dontanville'11 s/o SPEICHERSTADT (Z-Man) $32.00 New FB n Multiplayer game in which players are wholesalers in the warehouse district (Speicherstadt) of Hamburg, Germany, c1900. Players purchase shiploads of spices, coffee, carpets & other goods from around the world, then serve clients to build prosperous businesses. '10 94596 SPHACTERIE 425AD #95 (VaeVic) n $14.00 New n n w/mag. Game covers a key naval & land battle of the Peloponnesian War, 425AD. Mag & game printed entirely in French; translation may be available at Grognard.com. Articles analyze many games (Lion & the Sword, Heros du Monde, Race for Berlin, Eagle & the Star, Phantom Leder, Hearts & Minds), Cherborg scenario for Normandie 1944 & also Blitkrieg Commander. '10 93920 SPLENDID LITTLE WAR, SANTIAGO 1898 (Khyber) $46.00 New BC n Grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, 1898. 3 scenarios include the btl for El Caney, Rough Riders at San Juan Hill, & 1st day of the 14 day campaign. Btln,Reg level, 300yd/hex, 6hrs/turn. 360 counters. A.Nunez, P.Rohrbaugh'09 96199 SQUADRON STRIKE DELUXE ED 2ND (AdAstr) $52.00 New BC n Deluxe edition has full color rules book. 2nd ed is updated with corrections, 20pgs of new material, & reorganized rules. Many more weapons characteristics, new SSDs, revised settings. Highly customizable & scaleable game of ship-ship combat in space. Allows you to build ships by trading resources for effectiveness & technology, offensively & defensively. Moderate complexity. Works on any ship, with any weapon, in any universe. '11 95019 SQUADRON STRIKE STANDARD ED 2D UPDATEKIT $25.00 New n n (AdAstr) 2nd ed KIT updated with corrections, 20pgs of new material, & reorganized rules. Many more weapons characteristics, new SSDs, revised settings. Highly customizable & scaleable game of ship-ship combat in space. Allows you to build ships by trading resources for effectiveness & technology, offensively & defensively. Moderate complexity. Works on any ship, with any weapon, in any universe. '11 92938 STALIN'S WAR, EASTERN FRONT 1941-45 (GMT) $38.00 New BC n Card-driven game by a skilled designer, covering WWII in the East, from Berlin to the Urals. Combines standard hex movement with the flow of events thru card play. 60mi/hex, corp/army level. 390 counters, 1 map, 2x 55-card event decks. T.Racier'10 96070 STAR FLEET BATTLES: C3A ANDREMEDN THREAT (ADB) $15.00 New Bk n 128pg Module focused on the mysterious Andromedans - and the fleet intelligence services' mostly wrong-headed assessments of this very foreign race that will hinder an effective response to their aggression. Provides all the options other empires had previously. '11 s/o STAR FLEET BATTLES: KLINGON D5 & F5 (ADB) $7.00 New SC n 2 Minis, a D5 Warcruiser & a heavy war crusiser. s/o STAR FLEET BATTLES: OMEGA MASTERRULES 2D (ADB) $32.00 New Bk C Update of this master rulebook containing all rules, charts, scenarios & ship descriptions from the Omega series of modules, plus a tactics section, updated player sequencing listing, updated Alpha sector. '11 s/o STAR WARS X-WING (FFG) $28.00 New BC P Game of tactical ship-ship combat in space between Rebel X-Wing fighters & nimble Imperial TIE fighters. Played with detailed, pre-painted minis. Players select a crew, plan maneuvers so as to complete a mission's goals. '11 s/o STARLINE 2400: DRONES (ADB) $8.00 New SC n 6 drone minis. s/o STARLINE 2400: KLINGON ZY FIGHTER (ADB) $13.00 New SC n 12 Klingon ZY fighters. s/o STARLINE 2400: PLASMA TORPEDOS (ADB) $11.00 New SC n 7 plasma torpedo minis. s/o STARMADA CORE RULEBOOK (ADB) $13.00 New Fo n Core rules to this game of starship combat. s/o STARMADA: ALIEN ARMADA (ADB) $13.00 New Fo n Module covers the ships of the Tholian, Neo-Tholian, Seltorian & Orion Pirate empires. '10 s/o STARMADA: DISTANT ARMADA (ADB) $13.00 New Fo n Kit adding new space empires from the far side of Klingon territory. Adds Lyrans, a Klingon ally, with ships armed with disruptors & phasers but commonly ram enemy ships; and Hydrans, armed with a new weapon not seet before, including fusion beams, the hellbore, and the Stinger fighter. '11 s/o STARMADA: KLINGON ARMADA (ADB) $13.00 New Fo n s/o STARMADA: ROMULAN ARMADA (ADB) $13.00 New Fo n s/o STARMADA: RULES ANNEX (ADB) $10.00 New Fo n s/o STARSHIP! 3D MINIATURES SPACE COMBAT (ScaleC) $25.00 New Bk F Miniatures rules set providing action-packed ship-ship combat with lasers, torpedos, fighters & battleships in 3D. Ships classed 1-5, with many different weapons. Elevation handled as 6 levels. Fast playing. '10 s/o STEAM: 1830S PA & NORTHERN CA KIT (Bezier) $18.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 s/o STEAM: AFRICA MINES & TAIWAN KIT (Bezier) $18.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Adds color maps of an abstracted area of Africa where diamonds are mined, plus Taiwan. '11 s/o STEAM: ALABAMA, LOUISIANA, 4CORN KIT (Bezier) $15.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Covers the growth of RRs in pre-Civil War Alabama, Louisiana & the 4 Corners region. '09 s/o STEAM: AMAZON & SAHARA KIT (Bezier) $18.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Covers the Amazon rainforest & Sahara Desert. Amazon is about fluctuating prices while Sahara is focused on location. '09 s/o STEAM: AMERICA & EUROPE KIT (Bezier) $15.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Covers N.America & Europe. '09 s/o STEAM: ATLANTIS & TRISLAND KIT (Bezier) $18.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Covers the mythical island of Atlantis plus Trisland. Atlantis focuses on creating a self-sustaining rail network on an island, while Trisland is a 3 player may with symmetry. '09 s/o STEAM: AUSTRALIA & TASMANIA KIT (Bezier) $18.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Adds color maps of Australia & the Aussie island of Tasmania. '11 s/o STEAM: BARBADOS & ST. LUCIA KIT (Bezier) $15.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Covers the Carribean islands of Barbados & St. Lucia. '09 s/o STEAM: DISCO INFERNO/SOUL TRAIN (Bezier) $21.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 s/o STEAM: GEORGIA, S.CAROLINA, OKLAHOMA KIT $15.00 New Fo n (Bezier) Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Covers RR reconstruction in the immediate post-Civil War south of Georgia & S.Carolina, plus the Oklahoma land rush. '09 s/o STEAM: JAMAICA & PUERTO RICO KIT (Bezier) $15.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 s/o STEAM: MISSISSIPPI STEAMBOAT/GLD SPK KIT $18.00 New Fo n (Bezier) Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 s/o STEAM: NH, VT & CENTRAL NEW ENGLAND KIT $18.00 New Fo n (Bezier) Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 s/o STEAM: OUTER SPACE & REVERS KIT (Bezier) $18.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. Adds color maps of outer space, where you must build straight-on routes to avoid overshooting your destination, plus wormholes. And Revers is a modified map of the US Great Lakes area where cities want all goods except those of their own color. '11 s/o STEAM: SECRET BLUEPRINTS PLAN 1 & 2 KIT $18.00 New Fo n (Bezier) Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 s/o STEAM: SUN & LONDON KIT (Bezier) $21.00 New Fo n Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. '09 95762 STEEL WOLVES, GERMAN SUB CAMPAIGN 1941-5 104.00 New DC n (Compas) Sequel to Silent War, this solitaire game covers the U-Boat war in the Atlantic to the early months of 1943. Players control the assets on both sides during short campaigns or the full time of 1939-43. Covers the N & S.Atlantic, Med, western Indian Oceans. Includes 12 sheets! of ship counters, representing every German sub deployed plus what-ifs. B.Miller, S.Jackson'10 stk STONEWALL JACKSON'S WAY II [2ND] (MMP) $60.00 New BC P 9th edition of the Am Civil War game series. This game is a complete update of earlier Stonewall Jackson's Way (1st in the series) which covered the campaigns in central VA in summer 1862 AND adds coverage of First Bull Run. Maps are recreated by the original artist with new historical detail, & counters updated too. Uses rules system as of Grant Takes Command. 5 1861 scenarios & 5 1862 scenarios. Rgt/div lvl, 2 maps, 3 countersheets. '10 stk STORM OF STEEL: EXPANSION KIT (DecGms) $22.50 New LB P Expansion kit for this strategic level game of WWI in Europe. Adds a counter sheet with naval & variant counters, update rules & charts, a log for tracking mobilization, and a CD with additional player aids. '11 96503 STORMING THE REICH (Compas) $48.00 New BC n Operational level game of the war in the west, from 7 June 1944 (D-Day) to the end of the Ruhr River battles in 1945. Covers the flow of the campaign, with the slugging match followed by a breakout followed by logistical constraints. 2 maps, 456 counters, div level, 8mi/hex, 2 1-map scenarios + campaign. T.Racier'10 96163 STRIKE OF THE EAGLE, POLISH/SOVIETWAR 2D $48.00 New GB n (AYGxxx) Richly produced update of this 2-4 player block system game of the war between the Soviets & Poland from 1919-21 as the Soviets attempt to spread communism into central Europe. Previously available only in Poland. Inlcudes map of SW Poland, 110 cards, 110 wooden blocks, 2 counter sheets, 9 scenarios. R.Zak'11 s/o STRONGHOLD (Valley) $49.00 New FB n 2-4 player, simpler game of a medieval siege. One player defends a stronghold, the others try to break into the castle. The longer the defenders hold out, the more they gain victory points. The defenders have a finite force while the attackers are unlimited in number but can only deploy a limited number at a time. Includes magic as well as siege engines are weapons. '10 94675 STRUGGLE OF EMPIRES 3RD (FRED) $45.00 New BC n 2nd Reprint of this strategic, 2-7 player game of the rivalry among major European nations of the 18th century in their naked grab for colonial lands around the world (as well as for more in Europe). Played on political, economic and military levels, and there are never enough time/money to do everything you'd like. 6 countersheets, mounted map. Rules in English, French & German. M.Wallace'11 96196 SUMMER LIGHTNING, INVASION OF POLAND '39 $35.00 New BC n (Locknl) Operation-level game of the German & Soviet invasion of Poland, 1939. Uses the near-diceless system of Balkan Storm & Autumn Mist, and reflects that the Polish army was quantitatively the equal of the Germans. Many OoB options including variable Polish deployments, variable surprise & mobilization, French intervention, and the hypothetical failure of the blitzkrieg. 280 countrs. 30km/hex, rgt to corp level, 2days/turn. B.Train'11 95644 SUN OF YORK (GMT) $38.00 New BC n Card game of various tactical battles during one of Englands many civil wars, the War of the Roses. All the major leaders of the day are represented by cards as are troops & mercenaries, terrain, events, orders, etc. Successfully depicts how chaotic the melees often were, and the difficulty of retaining command control. 220 cards, 140 markers. M.Nagel'11 stk SUNS, WAR OF THE... (MMP) 115.00 New BC P Larger game of a lesser known but still critical theater in the war against Japan in WW2, the China, India & Burma front. '10 s/o SURVIVE, ESCAPE FROM ATLANTIS (Strong) $38.00 New FB n 2-4 player, simpler, fast playing game of trying to lead the peoples of Atlantis safely away from the sinking island to one of 4 nearby islands. Those with the most survivors win. '10 s/o SURVIVE, ESCAPE FROM ATLANTIS: 5-6PLYKIT $7.00 New SC n (Strong) Kit adding the materials for a 5th or 6th player to participate. '11 s/o SURVIVE, ESCAPE FROM ATLANTIS: EXP KIT $6.00 New SC O (Strong) Kit that pits the Giant Squid against a whale. Includes 5 squid tokens. '11 s/o SUTTER'S MILL (Phalan) $35.00 New FB n 2-4 player, simpler game of building a gold rush town, digging the gold while the digging is good, then deconstructing the town when the gold runs out. '09 s/o SWARM (Z-Man) $36.00 New FB n 2-4 player, fast playing game of nations coming to term with a sudden ecological crisis created by unknown marine life forms. Sort of. The mechanics involve card play, with victory points given up to take a card at certain times, and points awarded for establishing research stations thru card play. '10 s/o TAIKO! SAMURAI WARFARE (ScaleC) $22.00 New Bk F Miniatures rules set designed for 15mm minis and either 1:1 or 1:50 scale during medieval era in Japan. Emphasizes playability & fast play, and includes command & control of the warlord including issuing orders that may not always be followed. '10 stk TANGA, GERMAN EAST AFRICA 1914 (Legion) $39.00 New Fo P Second game of the Great War Tactical series. The battle of Tanga was the result of the first Allied offensive against German East Africa in 1914. The Brits make an abortive amphibious landing near the town of Tanga, outnumbering the Germans 8-1. But prompt & decisive German response routs the Brits who retreated by boat. 240 double-sided counters printed on adhevsive labels that must be mounted & cut apart. 200yd/hex, 1hr/turn. D.Biship'12 96041 TANK ON TANK (LocknL) $29.00 New SC n Small, very simple game of WW2 tactical combat c1944-5 on the Western Front. Includes 2 small geomorphic maps, 40 counters. Fast playing, & very suitable for Beginners. P.Bogdasarian'10 stk TANK ON TANK EAST FRONT (LocknL) $25.00 New SC P Small, very simple game of WW2 tactical combat c1944-5 on the Eastern Front. Sequel to ToT. Includes 2 small geomorphic maps, 88 counters. Fast playing, & very suitable for Beginners. P.Bogdasarian'11 s/o TARGET (PSIyyy) $18.00 New FB n Card game of Cold War-era deduction. Players are the CIA or its rival KGB, trying to gather sensitive intell at HQs. Use espionage to determine who is with you & who is the enemy. But careful who you trust; double agents are out there. '10 s/o TARGET EARTH (GXG) $40.00 New FB n Players are members of the Human Alliance & must cooperate & coordinate to repel an alien invasion of Earth. '12 93703 TARLETON'S QUARTER / FLIGHTS FANTASY #28 n $28.00 New HP n (Agains) w/mag. Tarleton is an operational/strategic level game of the British attempt to recapture the southern colonies (Georgia, N & S Carolina, Virginia) midway thru the American Revolution 1778-81, and using an overly optimistic strategy relying on a sympathetic populace. 1"/17mi (area move), 1pt/100 men, 1mo/turn. M.Joslyn'10 / FLIGHTS OF FANTASY is a small, 40 counter game of the abortive attempt to relieve Dien Bien Phu overland. 1"/10mi, 1wk/turn. P Rohrbaugh'10 / Articles on: Tartleton's Quarter (atrocities), Tarleton's campaign in the Am Revolution; Britian's economic situation at the time of the Am Revolution; Tarleton & the British Legion; battle of Wagram, 1809; Soviet pilot quality in WW2; gaming Afghanistan (John Prados. '10 s/o TECH BUBBLE (Worthi) $23.00 New BC n Game of the stock market during the roller coaster Dot.Com bubble in the 1990s-2000. Stay in the market but get out before the bubble bursts. '09 96079 TEST OF FIRE, FIRST BULL RUN 1861 (Mayfr) $24.00 New FB n Simpler, fast playing card game in which the poor command control & ill-trained troops that met in July 1861 are emphasized. The Union forces must seize Manassas Jct or rout the Confed army, while the South must rout the North or seize Centerville. M.Wallace'11 stk TEXAS GLORY (ColumG) $42.00 New BC E Fast playing, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08 s/o THOSE PESKY HUMANS (Minion) $38.00 New FB n A twist on the classic dungeon crawl: rather than play humans against the monsters, players are monsters having to wack all those pesky human explorers. Create your lair from 20 room structures with powers, traps & treasures. Add many monsters. Fast playing. '10 s/o TICKET TO RIDE: INDIA MAP KIT (DayWon) $22.00 New FB n Kit including a new map on a double sided board of India & Switzerland. Designed for up to 6 players, players play as teams of 2 thru India. '12 stk TIDE AT SUNRISE (MMP) $30.00 New BC E Operational level game of the Russo-Japanese War of 1904-5, using the Victory Lost game system. Easy to learn but with complex strategy & tight balance. '10 s/o TIEN ZI QUE (Z-Man) $8.00 New SC n 2 player card game which is sort of a pocket MahJong for 2. Points are scored for various colors of cards. '10 95875 TOTALER KRIEG! [KRIEG 3RD] 2ND (DecGms) $90.00 New LB n Further update & enhancement of this very popular, strategic WW2 gm at army/corp level w/ cards play for special events. This edition has 840 counters, 200 cards, scenario generator rules, and 2 maps, and explores the pre-war period of 1937-9. Can be linked with Dai Senso!, its sister game set in the Pacific. HIGHLY RECOMMENDED both for its graphics and its essential game play. HIGHLY RECOMMENDED. '11 s/o TRAVELLER 4TH: SPINWARD ENCOUNTERS (Mongoo) $22.00 New Bk n Series of short adventures & scenario ideas for Traveller set in the Spinward Marches. Requires only the base rules to play. '11 s/o TRAVELLER 4TH: SWORD WORLDS (Mongoo) $18.00 New Bk n New supplement set on the Sword Worlds, a cluster deep in the Spinward Marches, a wild place of fierce tempers. A confederation of a dozen star systems is the power base in the area, and its residents are militant, conservative & hot headed. Just like US politics. '11 s/o TROYES (Z-Man) $39.00 New FB n 2-5 player game of managing a portion of the cities of Champagne region of Franch during the Middle Ages. A horde of dice represents the population, and cards represent the domains: religious, civil & military. Players seek prestige to win. '11 93303 TURNING POINT (Worthi) $32.50 New BC n Block system game of the battle of Freemans Farm & Lundy's Lane from the Am Revolution & War of 1812. '10 s/o TWILIGHT 2013 RPG RULES [3RD] (93Gms) $28.00 New Bk n 2nd update under a new name, 2013 rather than 2000, of this RPG of post-apocolyptic soldiers trying to fight their way "home" thru very unfriendly lands after WW3 has devastated the world. This version evolves to emphasize the characters within the military backdrop. F.Chadwick'09 s/o TWILIGHT IMPERIUM 3RD: REX, FINAL DAYS (FFG) $45.00 New FB P 3-6 player game set 3 millenia before the events of TI, depicting the final days of the Lazax Empire. Individual races each have unique abilities. '11 s/o UMLAUT, GAME OF METAL (Cubic7) $15.00 New SB n Competitive storytelling game in which players control the fate of a heavy metal band thru rehersals, gigs, parties & fights. '10 s/o UNDEAD AVENUE, ZOMBIE WAR MINIS GAME (UberGo) $18.00 New FB n Minis game with the classic setting of escaping an infested urban area by gather supplies, weapons & allies & finding a way out thru a barricade. Individual level, so players can connive against each other, hide their zombie wounds, & search for a cure. '10 s/o UNDEAD STATES OF AMERICA, ZOMBIE MINIS $16.00 New FB n (UberGo) Miniatures rules set for the classic zombie war for survival. Gather an army from survivors, escape the outbreak, raid cities for supplies & refugees, then attack the zombies themselves. As the game's name implies, more of a strategic game of fighting a Zombie War than the typical, individual fight for survival. '10 s/o VAN HELSING (Mayfr) $40.00 New FB n 2-5 player game in which up to 4 players represent Van Helsing & associates hunting Dracula, played by one player. They search for weapons & equipment to help defeat Dracula, while also trying to help him bit the other players. F.Moyersoen'10 s/o VENTURA (FFG) $60.00 New LB n Game of conquest for 2-4 players set in 14th century Italy. Players are competing noble houses seeking to gain control of the area's wealth largely thru military conquest. '11 93096 VERDUN, A GENERATION LOST (Agains) $34.00 New HP n ATO 2009 Annual (yeah, published in 2010 - this is wargaming). Operational level game of the battle that France couldn't afford to fight nor avoid. Includes intro of new weapons: gas, aircraft, massed artillery, intentional attrition. 1 map, 264 counters, 6 smaller scenarios + campaign. R.Nord'10 / Also includes An Loc, a bitter battle for a town on the key hiway to Saigon during the 1972 northern Vietnamese offensive between 3 NVA divisions & the badly needed ARVN reserves. 100 counters, 11x17 map. A.Velicogna'10 / Includes a page of 3 variant scenarios for either Fortress Berlin or On to Berlin, plus a FB CRT play aid. 95737 VICTORIA CROSS II, BTL RORKE'S DRIFT 2ND $39.00 New BC n (Worthi) Reprint of this colorful, block-style, area move game of the battle of Rorke's Drift, & now including Isandlwana, during the British campaign against the Zulus, 1879. Mid-level tactical, with 60 blocks representing individual leaders & small groups of foot soldiers, each neatly illustrated with colorful artwork. Fast playing & suitable both to beginners & experienced players. Excellent solitaire playability. '11 stk WACHT AM RHEIN, BATTLE OF THE BULGE 3RD 115.00 New LB P (DecGms) Update of this graphically updated & colorized & RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. J.Dunnigan,J.Youst'11 s/o WAR & CONQUEST MINI RULES (Scarab) $46.00 New Bk F 176pg hardbound sourcebook proving rules for epic battles of the ancient & medieval world. Richly illustrated. R.Broom'12 stk WAR OF THE EMPIRES, BATTLES OF 1866 (Avalan) 135.00 New LB P Game including 7 battles from two wars of 1866, the Austro-Prussian and Austro-Italian Wars that led to unification of Germany & Italy. Uses the area movement system of earlier Gettysburg game. '07 stk WAR, EUROPE 1939-45 (Compas) 115.00 New LB P Strategic level game of the war thruout Europe & N.Africa, 1939-45, including all the major theaters and technolgogies (eg war in the air & at sea, espionage, etc). Modest complexity, and designed for fast, fun play. '11 s/o WARGAMES, SOLDIERS & STRATEGY MAG # 51 $9.00 New n A (RevPro) s/o WARGAMES, SOLDIERS & STRATEGY MAG # 52 $9.00 New n A (RevPro) s/o WARGAMES, SOLDIERS & STRATEGY MAG # 53 $9.00 New n A (RevPro) s/o WARGAMES, SOLDIERS & STRATEGY MAG # 54 $9.00 New n A (RevPro) s/o WARGAMES, SOLDIERS & STRATEGY MAG # 55 $9.00 New n A (RevPro) s/o WARGAMES, SOLDIERS & STRATEGY MAG # 56 $9.00 New n A (RevPro) 91392 WARLORDS OF EUROPE (Conque) $59.00 New GB n 2-4 player game of building a medieval fiefdom up to become dominant kingdom by capturing regions of Europe. Win by capturing the majority of fiefdoms. The Pope, the merchantile class & the Conquest deck add unpredictablility. Akin to an elaboration of Risk, or maybe an medieval Axis & Allies! K.Griffin, K.Battle, R.Rupe'10 s/o WARPARTY (LocknL) $65.00 New BC P 2-4 player fantasy board game in which an alliance of dwarves & humans battle for survival agains the evil alliance of goblins & undead. Players recruit armies, build cities, manage economies, develop technology & compete militarily. Players can also accumulate treasures & spells to help theim. '11 s/o WARRIORS & TRADERS (NSKN) $52.00 New LB n Multiplayer campaign game where players are kings in the Dark Ages seeking to develop & expand their kingdom either thru war or peaceful trading. '11 96270 WASHINGTON'S WAR (GMT) $42.00 New BC n Update of We the People, perhaps the first card-driven game. Covers the American Revolution on a strategic, point-point map. This version speeds play (to about 90min per game) & is highly suitable to tournaments. 2 countersheets, 110 cards, mounted map; 1yr/turn. M.Herman'10 stk WELLINGTON'S WAR, PENINSULAR CAMPAIGN (PacRim) $67.00 New BC P Block system game of Wellington's campaign in Iberia thru the first fall of Napoleon, 1808-14. 108 blocks represent the armies of France, Britain, Portugal & Spain. French must suppress Spanish rebellion & secure Iberia, while the Brits try to undue French efforts & boot them out of Spain. H.Von Stockhausen'11 stk WESTERN DESERT FORCE (Avalan) $15.00 New SB P Small game using the Defiant Russia system, covering the entire war in N.Africa, 1940-43. '08 92615 WHAT IF GERMANY WENT EAST? #12 (DecWaW) n $22.50 New n Y w/mag. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium, Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / Articles on: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10 93606 WHAT IF, INVASION PEARL HARBOR #14 (DecWaW) n $22.50 New n n w/mag. Game of the what-if had the Japanese made good their initial raid on Pearl Harbor with a focused invasion of Oahu in Dec'41. Co lvl with air & naval units; 1mi/hex, 4hrs/turn. A.McGrath, C.Smith'10 / Articles on: Invasion Pearl Harbor history & designer notes; Greek Civil War 1943-49; Bura 1939, Polish counteroffensive; Economic Strengths & Weaknesses of Japan in WWII; Spanish Blue Div in Russia 1941-4; Indian Army in WW2; Liberty Ships; Wiseman's Cove anchorage at Okinawa; Op Dovetail, Guadalcanal rehersal. 94976 WHEN LIONS SAILED #268 (DecS_T) n $22.50 New n n w/mag. Strategic level game of naval combat in the 17th century around the world for 2-4 players representing England, Spain, France & the Netherlands. 1yr/turn. Based on the 1066 & Frederick's War game system. 280 counters. J.Miranda'11 / ARTICLES ON: Naval strategy & the colonial era; analysis of Justian's reconquest of Italy; the shrinking British Military; props v jets; covert calamities of WW2; Russian campaign in Chechnya, 1994-2000. '11 96527 WHERE EAGLES DARE, BTL FOR HELL'S HIWAY (MMP) 132.00 New LB n Stand alone game that mates with Devil's Cauldron to cover all of Op Market-Garden. Large, company level game of the southern part of Operation Market-Garden, Sept 1944. Covers the drive up Hell's Hiway to relieve the besieged paratroopers holding the vital northern bridges. 500m/hex, 2hr/turn w/ up to date historical info. Uses the Grand Tactical system, a derivation of the Panzer Command system. 5maps, 2000 counters. A.Starkweather'11 96510 WIZ-WAR 8TH (FFG) $35.00 New FB n Long delayed, major update of this classic 2-4 player game of wizardly combat & theft. Maneuver a labyrinth to steal your opponents' treasures while using spells & traps to thwart others. This edition adds all new artwork, new components, expanded playing surface, streamlined rules. A long-popular game first published in 1983. T.Jolly'12 stk WORLD AT WAR, COMPENDIUM (LocknL) $39.00 New Bk F 100pg booklet with 5 8.5x11" maps, 88 counters, many scenarios, and articles on strategy for & design ofthis game of modern tactical combat. '10 95044 WORLD AT WAR, UNTOLD STORIES (LocknL) $55.00 New BC n Game of multiple scenarios between the smaller nation's forces during the start of WW3 in Europe. Includes Canadians, E. Germans, Poles, Dutch & Belgians battling in 12 scenarios on 3 geomorphic maps. 528 counters. '10 s/o WORLD WAR II, BARBAROSSA 1941 (Zvezda) $55.00 New LB n Game akin to Conflict of Heroes & Memoir '44, covering tactical combat early in the War in the East in WWII. Uses terrain tiles, with multiple scenarios. '11 s/o WORLD WAR IV, ONE WORLD, ONE KING (Ziggur) $60.00 New LB n 3-5 player game w/ 400 plastic pieces in which each player attempts to conquer the world in the aftermath of a nuclear holocaust in the prior war. Area move map of the world, plus 40 nicely illustrated cards that provide special events. '09 s/o YGGDRASIL (Z-Man) $39.00 New FB n Cooperative 1-6 player, fast playing game of the Scandinavian gods fighting against monsters to avoid the end of times, the Ragnarok. '11 s/o ZOMBIE HIGH SCHOOL (SMGyyy) $15.00 New SC n Simple multiplayer card game of out-running, fighting & out-smarting zombies invading a high school. But take too many wounds in the process & you become a zombie too, attacking your friends. '11 s/o ZOMBIE HORDE MINIATURES (WargFa) $15.00 New HC n Pack of 24 25mm polystyrene Zombie minis to use with any zombies mini game or in board games. '11 s/o ZOMBIE IN MY POCKET (Cambri) $11.00 New SC E Small, fun, 1-8 player cooperative game. Each player can help the group or play toward their own ends as you search for the temple where you can find the secret to destroying the zombies. Plus you can pick up weapons to wack zombies along the way. '10 93999 ZOMBIE STATE, DIPLOMACY OF THE DEAD (ZSG) $39.00 New GB n 2-5 player board game of a worldwide effort to defend against the spread of zombiedom. Players must test various technologies, using a number of them to provide a defense to their remaining humans. Players don't compete directly, but can direct the zombie hordes toward other players. '10 s/o ZOMBIE SURVIVAL, THE BOARD GAME (Twilig) $28.00 New FB n Multiplayer game of survival against the Zombie siege. Players select items to include in their house, such as weapons, gas, first aid supplies, etc., and fortify the house. Then the zombies start their assault, trying to find a way in. You may elect to try to make it to town for more supplies. But how long can you hold out - the longest holdout is the winner. '10 s/o ZOMBIE SURVIVAL: THERE GOES NEIGHBRHD KT $15.00 New SB P (Twilig) 1st kit for this game of surviving the zombie siege. Adds Outside Items to slow 'em down, Store Decks for more supplies, a fate deck, damage tokens & more. '12 stk ZOMBIE WAR (LocknL) $29.00 New BC P The Zombie War covered at a global, grand strategic scale rather than man-zombie. 2-4 player, area movement, with trade routes being categorized by the difficulty of zombie movement. Players take on one aspect of societal control: Government, Military, Corporate plus the Zombie player. Each has different abilities & means of pursuing overall goals. G.Porter'11 s/o ZOMBIES, A HUNTER'S GUIDE (Osprey) $14.00 New Bk O Zombie outbreaks are actually common since WW2, but govts cover it up. This book provides info on recognizing & combating zombiedom, including the tactics of fighting zombies. '10 ******************************************************************************* LIFESTYLE CHOICE GAMES, Game Series Their Adherents NEED! NOW! ******************************************************************************* s/o ALAMEIN (Avalan) 150.00 New LB E Large, grand tactical level game of the key portion of the Alamein battles in N.Africa, June-Nov'42. 4 maps, 1960 counters, 6 scenarios. Co/Btln level. 6hrs/turn. B.Knipple'07 86275 ASL RECON BY FIRE MAGAZINE #3 (HOBRec) $35.00 New n n Special edition focused on Axis minor nations, w/ 20 scenarios. Includes articles on Bulgarian armor of 1944; a review of Armies of Oblivion; Romania's involvement in WW2; Hungary; & strategy in the issue's scenarios. '06 90690 ASL RECON BY FIRE MAGAZINE #4 (HOBRec) $42.00 New Bk n w/ properly printed counters. 44pg ASL mag w/ strategy & tactics, this issue focused on captured AFVs in German use. 14 scenarios, 176 counters, various maps & overlays. '07 94761 ASL: BOARD SET, CARDSTOCK (MMP) 189.00 New GB n MUST SHIP SEPARATELY AS LrgBxd item. Complete set of CARDSTOCK SL/ASL boards #1-52 + T-Z. Format similar to that of ASL Starter Kit maps. '11 stk ASL: INSTRUCTIONS/RULES BOOK 4TH (MMP) $70.00 New NB O 3rd MMP edition Reprinted system rules book in a 3-ring binder. Only change to this edition is a redesigned notebook cover. Necessary to play any of the ASL modules. Third edition includes plentiful examples of play, chapter E (night, weather, boats, planes, skis, convoys, etc), chapter K (training manual), expanded index, off-board artillery & vehicle overrun charts from Action Paks 1 & 2, plus night fighting aids from Pegasus Bridge. '07 92024 ASL: JOURNAL # 7 (MMP_J) $38.00 New n Y V.minor 1" dog ear to half of mag pages. Includes cardstock board A; ASL 3rd & AOO errata; articles on: Croation 1st Lt Inf Para Btln; Op Veritable scen 26 analysis; Hidden initial placement; 12 scenarios; British para units, pt. 2. Magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & errata. '06 90473 ASL: JOURNAL # 7 (MMP_J) $40.00 New n Y Includes cardstock board A; ASL 3rd & AOO errata; articles on: Croation 1st Lt Inf Para Btln; Op Veritable scen 26 analysis; Hidden initial placement; 12 scenarios; British para units, pt. 2. Magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & errata. '06 95085 ASL:ACTION PACK #7 (MMP) $24.00 New Fo n Kit w/ 3 new maps (60-62) & 10 scenarios from the period 1941-44 from Europe & the Pacific. '11 95787 ASL:ARNHEM, THE THIRD BRIDGE 3RD (CRI) $39.00 New Fo A Update of this large expansion to this ASL-compatable game of the fighting for Arnhem Bridge, the town, and the adjoining area of Oosterbeek. This edition sports a Ponyri-style & sized map, 212 counters & revised scenario format & some tweaks. K.Martin'11 94364 ASL:BEYOND THE BEACHHEAD 2ND (Boundi) $42.50 New Fo n Scenario pack including 4 maps & 5 overlays covering 16 scenarios in the bocage country of Normandy, 1944. Reqs multiple ASL kits to play. This is a superset of the 1st ed BtB kit. '09 stk ASL:BEYOND VALOR 3RD (MMP) $94.00 New DC E Revised & upgraded first Module for the ASL system. Includes Finn, German & Soviet counters, 10 maps (#1-5,8,20-23), 13 countersheets & 24 scenarios (10 from earlier editions & 14 published in prior ASL Annuals). Stripped of Red Barricades material included in earlier editions. '06 92678 ASL:BLOOD & JUNGLE (Boundi) 104.00 New Fo n Large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in china, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '10 96279 ASL:CHOSIN FEW (Cri) $43.00 New n n ASL game of the initial Chinese assault against the US Marines at Toktong Pass & Chosin Reservoir, Nov 1950. Includes an historical map of the cold, bleak area in northern Korea. 624 counters, 10 scenarios. Reprinted from Toktong Pass. L.Winslow'11 96274 ASL:CONDOR LEGIONS (CRI) $65.00 New Fo n ASL Scenario kit covering 16 scenarios & units (912 counters) from the Spanish Civil War. Completely revised from an earlier kit with new counter, board & scenario graphics & military art. Includes 2 geomorphic boards & an overlay. '11 96277 ASL:DARKEST DECEMBER (CRI) $45.00 New n n Scenario kit combining the earlier Sudden Full Contact & Devils In the Woods into a single kit with 20 scenarios involving the US 3rd Armor & 517th Para's drive to extracate themselves from being surrounded by the German 116th Pzr & 560 Inf. '11 91945 ASL:FIRST WAVE AT OMAHA (CRI) 115.00 New Fo n Large ASL-compatable kit with 3 maps (3x6' total!) & LOTS of counters (5.5 sheets), 16 scenarios, allowing play of all of Omaha Beach during D-Day. 40m/hex. Play begins with a beach landing ala Saving Private Ryan. '09 95911 ASL:FOR KING AND COUNTRY 2ND (MMP) $70.00 New DC n Revision & consolidation of earlier West of Alamein & FK&C modules into an ASL 2nd ed package. Includes entire British OoB in 6 countersheets, Chp H, boards 1,7,8,12, 20 updated scenarios, and incorporates all existing errata '03 stk ASL:HELL BEHIND THE EASTERN FRONT (CRI) $43.00 New Fo P Historical module focused on security operations against partisans on the eastern front. Includes an historical map, a countersheet, rules & 8 scenarios. '11 95441 ASL:HELL'S BRIDGEHEAD, KURSK 1943 3RD (CRI) $29.00 New Fo n Update w/ 3rd ed map; adds new scenarios, more counters & new map. ASL (OK, a Squads & Leaders system) module covering the battle of Kursk in 6 scenarios & 2 campaigns, with 312 counters & a color, historical map. Revises Brecourt Mannor scenario. '11 stk ASL:HOLLOW LEGIONS 3RD (MMP) New HC P Revision of this kit including the entire Italian OoB plus the desert components from West of Alamein, plus components from Soldiers fo the Negus (Ethiopia, 1935-6). Revised scenario mix. '11 83627 ASL:INTO THE RUBBLE (Boundi) $35.00 New n n First ASL kit from this small ASL publisher since their 2008 revival. This scenario pack includes 8 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of the 8 scenarios. C.Smith'08 90675 ASL:KRETA, OPERATION MERKUR (HOB) $58.00 New Fo n Scenario kit covering the battles for control of the key Maleme airefield during the para assault on Crete, May 1941. Includes 56x40 historical map, 120 counters, Chp OM, 8 scenarios, 10 geomorphic map sections. '08 90681 ASL:KRETA, OPERATION MERKUR: REVISED MAP (HOB) $14.00 New n n Reprinted map printed on thicker paper & folded to a smaller size. '08 95546 ASL:KURSK, DEVIL'S DOMAIN (CRI) $59.00 New n n Large kit with 2 historical maps covering battles near Ponryi during Kursk 1943. Includes all (752) countrs necessary for play. 18 scenarios involving often with massive forces. Req rules from ASL rules, Beyond Valor; Red Barricades & KG Peiper referenced. '10 95759 ASL:NORDIC TWILIGHT (Cri) $56.00 New Fo G ASL scenario pack covering 8 actions in the vicinity of Wingen-sur-Moder in the Moder Valley of France, Jan 1945. The Germans launch a spoiling attach to confound the US Operation Whirlwind, surpising the Americans & quickly gaining key ground in the narrow valley in winter. Includes historical map, 2 counter sheets. '11 stk ASL:OMAHA EAST KIT (CRI) $59.00 New Fo P Kit w/ 2nd ed map that links with First Wave at Omaha, and extends the map to the east. '11 94362 ASL:OPERATION COBRA (Boundi) $38.00 New Fo n Scenario pack w/ 88 new counters, 12 scenarios & an overlay covering actions during the US Cobra offensive that began the breakout from Normandy. Reqs several ASL kits to play all scenarios. '09 90646 ASL:RETRO PAK I (Cri) $8.00 New Fo n First of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08 93982 ASL:RETRO PAK II (Cri) $8.00 New Fo n Second of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08 95907 ASL:STARTER KIT #3, TANKS (MMP) $30.00 New BC n Complete game aimed at introducing beginners to ASL thru 8 scenarios which focus on the use of tanks & other vehicles within ASL. Includes 3 maps. Designed to introduce players to the basic ASL game system as well as vehicles & ordinance. '07 96529 ASL:STARTER KIT EXPANSION PACK #1 (MMP) $30.50 New Fo n Complete, stand-alone game adding 2 sheets of new counters, 3 maps (Q,R,S) & rules; no other components aside from dice necessary for play and so an excellent vehicle for BEGINNERS. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. '11 90569 ASL:TURNING THE TIDE (MMP) $17.50 New Fo n Revision of 20 of the Squad Leader scenarios found in Cross of Iron, Crescendo of Doom, GI Anvil of Doom, the 100, 200 & Rogue scenario kits revised into the ASL format. Most use only boards 1-5; none use overlays. '09 93736 ASL:VALOR OF THE GUARDS (MMP) $63.00 New BC n ASL module focused on the Soviet 13th Guard's stand at Stalingrad. Includes 2 historical maps, 5 countersheets, 17 scenarios & 4 campaign games. Map area is extensive covering the area from 9 Jan Square south to Red Square west to the RR Station. Many new specialized unit types. Covers the full scope of Stalingrad, from Sept to Jan'43. Requires Beyond Valor. T.Morin'08 stk ASL:YANKS 2ND (MMP) New BC P Revision of this kit which provides the complete American army OoB plus the units & scenarios from earlier Paratrooper kit. '11 90625 ATS: ARNHEM, DEFIANT STAND 2ND (Cri) $50.00 New BC n 2nd ed includes revised map. Boxed game using the Advanced Tobruk system 2nd edition, an ASL look alike. The British 1st Airborne (Red Devils) defend Arnhem and its key bridge against determined and well prepared assaults by a variety of Germany's best troops. 2 maps, large number of counters. '08 96036 ATS: BASIC GAME 1A [2ND] (CRI) $19.00 New zl n Reprinted. Complete game intended as an introduction to the Advanced Tobruk game system. Includes 3 counter sheets (316 counters), one map, German & British units. Scenarios are the ATS version of the Action at Carentan (ASL) kit. '05 stk ATS: BASIC GAME 2, STREETS OF STALINGRAD (CRI) $21.00 New zl F Adv Tobruk system game intended to provide an easy avenue into the ATS game system, while providing lots of new toys all within the inferno of the Battle of Stalingrad during the fall of 1942. Includes a full sized color map of historical terrain, 4 scenarios, counters. '05 91406 ATS: BERLIN, FUHRER'S BUNKER GAME (Cri) $60.00 New zl Y [Inspected & complete.] Complete ATS GAME with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 94221 ATS: BERLIN-RED VICTORY: FUHRER'S BUNKR (Cri) $36.00 New zl Y ATS kit with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 stk ATS: CLASH ALONG THE PSEL, BTL OF KURSK (CRI) $29.00 New zl F Complete game that converts & upgrades the C!K game to the Adv Tobruk game system. Includes counters, rules, play aids plus historical map (previously used in ASL:Hell's Bridgehead). '04 90581 ATS: DIEN BIEN PHU (Cri) $42.00 New Fo n ATS game that covers the decisive 1954 battle at Dien Bein Phu in which the Viet Minh thrashed the French & US supporters at a heavy cost. Many components essentially recycled from the ASL kit by this name. Covers the battle in a series of 7 smaller battles for the strong points. 5 sheets counters, historical map, R.Tapio'08 95758 ATS: NORDIC TWILIGHT (Cri) $42.00 New Fo G ATS scenario pack covering 8 actions in the vicinity of Wingen-sur-Moder in the Moder Valley of France, Jan 1945. The Germans launch a spoiling attach to confound the US Operation Whirlwind, surpising the Americans & quickly gaining key ground in the narrow valley in winter. Includes historical map, 3 counter sheets. '11 90700 ATS: POINTE DU HOC (Cri) $22.00 New zl n ATS kit covering the 2nd Rangers assault against the cliffs at Pointe du Hoc in support of the Normandy landings. 6 scenarios, counters. Requires Bloody Omaha for play. '09 94670 ATS: PONYRI, KURSK METAL GODS (Cri) $44.00 New n n Large kit with 2 historical maps covering battles near Ponyri during Kursk 1943. Focuses in 16 scenarios on the 18th Panzer's assault against dense fortification. Includes 298 expansion counters with new aircraft, tanks & the Pzr Elephant. Reqs any eastern front ATS game to play. '10 89908 ATS: SNAKESHEAD RIDGE, BTL OF CASSINO (CRI) $18.00 New Fo n ATS kit providing 8 scenarios & historical map of the Cassino battlefield in Italy, pitting soldiers of 6 Allied nations agains German 1st Para troops, as the allies attempt to take two high points north of the monestary. Many specific countersheets required but must be purchased separately. '09 stk ATS: WARFIGHTING GUIDE # 2 (CRI) $22.00 New Bk F Players' handbook for the ATS system with examples of play, instruction, strategy & tactics. 52pgs including: comparison of Tobruk & ATS versions; D-Day Rangers revised scenario setups; 6 scenarios; solitaire (robot) ATS w/ replay; French forces at Dien Bien Phu. '08 93921 B-29 SUPERFORTRESS, BOMBERS OVER JAPAN $44.00 New BC n (Khyber) Solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. '08 s/o BIBLE BATTLES CARD GAME BOOSTER PACK (BBT) $2.75 New Fo n Booster kit containing a random assortment of 15 cards from the universe of 500. '11 s/o BIBLE BATTLES CARD GAME START SET (BBT) $22.00 New SC n Card game incorporating the Old Testament Bible into a collectable card game. Starter sets contain 2 60-card pre-contructed decks (for Roman & Israelite forces) plus 2 15-card boosters & rules (all from a 500 card universe). Focuses on the characters of the bible and the ebb & flow of the events of the bible. '11 stk BLACK & TAN (MMP) New HC P Card-driven historal board game of the Irish War for Independence (c1920-21). Map covers Ireland divided along county lines. Cards center on operational moves, such as barracks attack and ambush, or patrols & raids. K.Boylan'04 s/o CARD PROTECTOR SLEEVES, 50PK STD STLRS (UD) $2.50 New n P 50pk of card protector sleeves. These are 54x80mm, designed specifically for Settlers of Catan game cards. '12 s/o CARD PROTECTOR SLEEVES, 50PK STD US (UD) $2.50 New n P 50pk of card protector sleeves. These are 56x87mm, designed for std American cards (eg Munchkin, Flux). '12 91993 COUNTER SHEET, BLANK 1/2" COLORED (GMT) $2.50 New n n 140 blank counters, 1/2" (w/o any printing) in 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 82043 COUNTER SHEET, BLANK 1/2" WHITE (140) (GMT) $3.25 New n Y 140 blank white counters, 1/2" (w/o any printing). 87349 COUNTER SHEET, BLANK 5/8" COLORED (GMT) $2.50 New n n 88 blank colored counters: 48 sky blue, 40 lt gray, 5/8". No printing at all. '01 95262 COUNTER SHEET, BLANK 5/8" WHITE (GMT) $2.50 New n n 196 blank counters, all white, 5/8". No printing at all. '01 stk CRITICAL HIT RETRO ISSUE #1 (CRImag) n $12.00 New n F Compilation of the best of of the early issues of CH magazine in a new offset edition. All the scenarios are printed on individual cards. '08 stk CRITICAL HIT RETRO ISSUE #2 (CRImag) n $12.00 New n F Reprint in an offset format of the CH '98 Stalingrad special issue (v4 #3). All scenarios now printed on individual cards. '08 stk CRITICAL HIT RETRO ISSUE #3 (CRImag) n $12.00 New n F Reprint in an offset format of an issue from 1998. All 8 scenarios now printed on individual cards (mostly dbl sided). w/ sml sheet of counters. '09 stk CRITICAL HIT RETRO ISSUE #4 (CRImag) n $12.00 New n F Reprint in an offset format of an issue from 1996 w/ little change. All 8 scenarios now printed on individual cards. W/ sml sheet of counters. '09 s/o DAYS OF DECISION III (ADG) $63.00 New BC D 2nd revision of this stand-alone, 2-8 player game of pre-WW2 political manuevering & preparation for war. Mates w/ World in Flames to form comprehensive strategic level game of of the political lead up to WW2, then the military conflict of ALL of WW2. Includes 1 map & 1 full sized status display, 1000 counters (3xCS13, 2xCS17). '04 94698 DER WELTKRIEG, BRUSILOV OFFNSV & GORLICE (SPW) $30.00 New HC n Fourth item in the Der Weldkrieg series of simpler, op/strategic games on WW1. This is a kit requiring both Tannenberg/Galacia & Serbia/Romania. Covers the Summer 1916 Brusilov offensive in which the Russians near break the Austro-Hungarians all along their lines; and the Gorlice-Tarnow breakthru of May 1915 in which the Germans capture Galicia & then Poland. 20km/hex, 4day/turn, brig/div level, 560 counters, 2 maps. '01 95147 DER WELTKRIEG, ITALIAN FRONT 1915-18 (SPW) $29.00 New BC n Fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. 2nd ed series rules This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expedition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters. Can be linked with other games in the series. '03 96190 DER WELTKRIEG, OTTOMAN FRONTS (SPW) $75.00 New BC Y 7th game in the Der Weltkrieg series of simpler, op/strategic games on WW1 battles & campaigns. This edition is essentially 5 games all covering the various fronts of the Ottoman Empire in WW1: the Caucasus 1914-7; the Suez 1915-8; Mesopotamia 1914-8; Gallipoli 1915; Greece 1915-8. 20km/hex, 4days/turn, brig/div level, 840 counters, 4 maps. '09 95733 DER WELTKRIEG, WESTERN FRONT (SPW) $70.00 New BC Y Revision & expansion of the first of the Der Weltkrieg series, Schlieffen Plan, now covering all 4 years of the War on the Western Front. Simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. Colorful tho a bit stylized graphically. 6 yearly scenarios, 1680 counters. D.Schroeder '05 s/o DICE TOWER, WOOD (FieldM) $45.00 New LB F Hand-crafted, solid wood dice tower with felt interior. '11 s/o FACEEATER CARD GAME (FaceEa) $18.00 New zl E Multiplayer card game set in a world of zombies, vampires, deviance & other beasties. Players can do dasterdly deeds, undo others, spread the plague & roll with the punches. 2-6 can play, but its best with 3-5. Object is to avoid having your face eaten while you screw your opponent (figuratively speaking). '10 96500 FEDERATION AND EMPIRE 2010 (ADB) $50.00 New BC n Fourth (2010) update of this 2-8 player game of galactic conflict using the Star Trek cast of empires. Quite elaborate. '10 95021 FEDERATION COMMANDER, REFERENC RULES 6TH (ADB) $11.00 New Fo n Updated 6th Ed rules compilation for this game of space warfare. Includes all the rules from Klingon Border/Attack, Romulan Border/Attack, Tholian Attack, Battleships Attack, Distant Kingdoms, Orian Attack, Booster Zero, Captain's Log & Communique, all fully updated. '11 93535 FIRES OF MIDWAY (CofA) $47.00 New BC n Card game of War is Hell series. Depicts naval combat in the Pacific in 1942 from Coral Sea to Santa Cruz. Uses 4 decks to represent naval vessels, combat, and the elements of the islands of Midway or Guadalcanal. Can be played quickly or in a short evening as a multiplayer campaign game. '10 93449 GREATER EAST ASIA WAR # 6 (DecWaW) n $25.00 New n Y w/mag. Strategic level game of Japan's war in China & SE Asia thruout WW2 (on land only). 120km/hex. , Brig/div/corp level, 3mo/turn. Uses Twilight of the Ottomans game system. J.Miranda'09 / Articles on: Japan's War in SE Asia in WW2; German Foreign Minister Ribbentrop in WW2; Naval Strategy in the Mediterranean 1939-45; Skorzeny's coup in Budapest, 1944. s/o GURPS 4TH PRIME DIRECTIVE: FEDERATION (ADB) $19.00 New Bk n Addon focused on the Federation within this RPG set in the Star Fleet Universe. '10 s/o HARPOON, 4TH (CofA) $52.00 New BC A Latest version of this popular, miniatures style modern era air-sea tac combat system w/ detailed rules & data. Includes data on planes & ships of 14 nations. '96 stk HARPOON, 5TH (CofA) New BC P Latest version of this popular, miniatures style modern era air-sea tac combat system w/ detailed rules & data. Includes data on planes & ships of 14 nations. '11 89808 HELL OF STALINGRAD (CofA) $47.00 New BC n Card game of War is Hell series using 4 decks to represent army formations, combat, and the elements of the city of Stalingrad. Can be played quickly or in a short evening as a multiplayer campaign game. 236 cards, 196 counters. '09 93983 MEMOIR '44 (DayWon) $37.00 New FB n Somewhat abstracted, grand tactical level game of the D-Day invasions with customizable mapboard (that is, hex tiles) and 180 plastic minis that correspond to each sides' weapons. 15 scenarios, simpler & fast playing game using the BattleCry! system. which is partly card-driven. R.Bord'04 93222 MEMOIR '44: BREAKTHROUGH KIT (DayWon) $25.00 New FB n Kit providing 2 double-sided mounted 13x17" maps with countryside, beach, winter & desert terrain. Also inlcudes 15 scenarios. '10 s/o MEMOIR '44: DISASTER AT DIEPPE KIT (DayWon) $16.00 New Fo n Kit adding 2 Overlord scenarios, new jeep & halftrack minis, & 4 standard scenarios from Dieppe & the western desert. Reqs Overlord kit & base game. '10 93988 MEMOIR '44: EASTERN FRONT EXPANSION (DayWon) $26.50 New FB n Scenario kit for Memoir'44 with scenarios from the Eastern Front. Adds 44 terrain tiles, complete Soviet army including soldiers, T-34 tanks & Zis-3 guns, 4 obsticles, 14 special unit types, 8 scenarios from Finland to Stalingrad. '05 96327 MEMOIR '44: INVASION OF CRETE KIT (DayWon) $5.00 New Bk n 6-scenario booklet covering the German airborne invasion of Crete in May 1941. 15,000 paratroopers storm 3 isolated airfields on Crete during 10 brutal days of fighting. '11 90958 MEMOIR '44: SWORD OF STALINGRAD BATLEMAP $16.00 New Fo n (DayWon) Expansion kit for Memoir'44 that focuses on the bitter battles for Stalingrad and includes maps of Stalingrad, 2 large-scale scenarios, 2 standard scenarios, a new combat deck designed for urban warfare, plus Summary Cards for previous Battle Maps & the Med Theater exp. '09 90846 MEMOIR '44: VERCORS CAMPAIGN KIT (DayWon) $7.50 New Bk Y Short booklet providing 5 senarios that link together to form a campaign. '09 s/o NAVAL SITREP MAGAZINE #36 (CofA) $6.00 New n E Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems.... '09 s/o NAVAL SITREP MAGAZINE #37 (CofA) $6.00 New n D Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems.... '09 s/o NAVAL SITREP MAGAZINE #38 (CofA) $6.00 New n E Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems.... '10 94988 NAVAL SITREP MAGAZINE #39 (CofA) $6.00 New n n Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Articles on: '11 95336 NAVAL SITREP MAGAZINE #40 (CofA) $6.00 New n n Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Soviet Flankers aircraft pt2; in-flight refueling w/ tanker table; late WWI German ship building philosophy; CAS hypothetical scenarios Sept'39 off S.America; India's Tejas aircraft; Japanese torpedo doctrine; Japanese AA rockets; Strike Group Reagan & hypothetical "rescue" missions; new class of n.Korean troop transports; air group attack integrity & quality. '11 96100 NAVAL SITREP MAGAZINE #41 (CofA) $6.00 New n n Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Harpoon Wisdom of Shi Lang scenario positing a Chinese assertion of control in the central South China Seas c2013; hypothetical Maru-Ni (suicide motor boats) scenario during Okinawa Landings in March 1945; ships of the Norwegian Navy 1939-40; fictional scenario of an Allied combined force & landing defended by a light carrier group & surface group; Fear God scenario of the blockade of Tsingtao, China. '11 93580 OPERATIONS MAGAZINE SPECIAL ISSUE #2 (MMP_Op) n $25.00 New n n Special issue containing 2 games: a Panzerblitz Carentan game w/ 80 counters & a map; Bravery in the Sand, a btln/rgt level game of Operation Crusader, Nov-Dec 1941, as the Axis & Allies battle for Tobruk in N.Africa. 134 counters & map. Also includes a Fortress Holland 1940 variant for Monty's Gamble w/ 130 counters; and 8 ASL counters for Starter Kit 2. Articles on: Baltic Gap (1944) design; Scenario 4.4 (Op Mars) in GD'42; Evolution of Panzerblitz; Panzerblitz II errata; new ASL scenarios 33 & 34, replay of 33; 9th Panzer in the Netherlands 1940 & 1944; Most Dangerous Time review & replay; Campaign Scenario 5 for Devil's Cauldron. '09 94769 OPERATIONS MAGAZINE SPECIAL ISSUE #3 (MMP_Op) n $30.00 New n n Special issue containing 2 full games, scenarios & historical map for battles along the Matanikau River on Guadalcanal (Hell's Corner kit) + lots on ASL & other MMP games. STARVATION ISLAND is a sml, op level game of the naval war for Guadalcanal, 1942, w/ sml map & 125 counters. FURY IN THE EAST is a corp/army level game of the first 9 months of the war in the east, 1941-2. Previously published in Japan as G-Barbarossa. G.Suzukia. / Articles on: MMP's War Storm series; opening strategies for Afrika 2nd; scenario for Leros; combined arms tactics in Devil's Cauldron; ammo in Line of Battle's Gettysburg; scenario for Warriors of God; 2 Starter kit scenarios; Hell's Corner Guadalcanal rules & 5 scenarios + 2 east front scenarios; Warriors of God strategy & scenario; Las Barricadas! scenario; Iron Tide tourny scenario. '10 s/o OUTBREAK, UNDEAD ROLE PLAYING GAME (Hunter) $35.00 New Bk O Role playing rules book allowing simulation of a zombie infestation. Outbreak scenarious can be customized, common items can be used as weapons, and key character types (eg firemen, military, etc) are provided. '11 s/o OUTBREAK: UNDEAD ANNUAL 2010-11 (Hunter) $11.00 New Bk n Annual collecting & revising the year's worth of free content for Outbreak Undead RPG. Includes additional scenarios & game aides revised to be easily referenced. '11 s/o OUTBREAK: WILD KINDOM SUPPLEMENT (Hunter) $28.00 New Bk P In all the zombie movies, its always been just the people who were infected (except for a rat in Rec). But what if the animals of the world were infected instead, what then? This supplement addresses that scenario. Includes an expanded bestiary with indepth guides to creating zombie beasts. '11 95729 PANZER GRENADIERS: GO FOR BROKE KIT (Avalan) $18.00 New Bk n Scenario kit cover the US 442nd Inf Brigade, a segragate unit composed of American's of Japanese descent in WW2, one of the most decorated units of the war. '11 96067 PATTON IN FLAMES (ADG) $58.00 New BC n Stand-alone game of Patton's dream of going after the Ruskies with Nazi allies. Two scenarios: 1945 (the Patton wet dream) and 1948 (the Berlin Blockade & 1st Arab-Israeli War gets out of hand). Includes the WiF 2003 maps & rules book, adding exclusive rules & 5 new countersheets. H.Rowland'00-03 87141 POLY STORAGE BAGS, 9X12" 1.5M, 100Q (AAA) $5.00 New n n Approx 100 1.5mil 9x12" poly bags to hold & protect magazines or mag-games. The standard size for this. NOT ziplock. s/o PRIME DIRECTIVE D20 RPG 2ND (KLINGONS) (ADB) $18.00 New Bk n The SFB role playing game ported to the D20 environment, and updated to v3.5. Provides all the info about the core races, ships, technology, etc, to role play in the SFB universe. '09 s/o PRIME DIRECTIVE D20 RPG 2ND CORE RULES (ADB) $18.00 New Bk n Core rules book for the SFB role playing game ported to the D20 environment, and updated to v3.5. '10 89850 SPQR, ART OF WARFARE IN ROMAN REP, 3RD (GMT) $70.00 New DC n Reprint & expansion of this immensely popular game. Tac gm using Great Btls Alex system. Includes 9 addtl battles from several out of print kits (Heraclea 280BC, Ausculum 279BC, Bagrada Plains 255BC, Trebbia 218BC, Cannae 216BC, Baecula 208BC, Metaurus 207BC, Ilipa 206BC, Great Plains 204BC, Zama 202BC, Cynoscephalae 197BC, Magnesia 190BC, Muthol River 109BC) plus original scenarios (Cannae 216BC, Zama 202BC, Cynoscephalae 197BC (Rome v Greek Phalanx), Beneventum 275BC, Begradas Plains 255BC). Emp leaders, unit purpose, morale. M.Herman, R.Berg'08 86949 SPQR, ART OF WARFARE...BARBARIAN KIT (GMT) $18.00 New zl n Module #5 for SPQR (either 2008 or original), adding rules, charts & 140 counters for 5 btls between Rome & surrounding tribes early in the republic's history: Lautulae (315BC), Tifernum (297BC), Sentinum (295BC), Telamon (225BC), Cremona (200BC). '08 96501 STAR FLEET BATTLES CAPTNS BASIC SET, 4TH (ADB) $24.50 New BC n Revised & reprinted edition of the classic SFB system rules, published by the original design team. '99 92499 STAR FLEET BATTLES: CAPTAIN'S LOG #39 (ADB) $14.00 New Bk n 112pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '09 92502 STAR FLEET BATTLES: CAPTAIN'S LOG #40 (ADB) $14.00 New Bk n 120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '09 93611 STAR FLEET BATTLES: CAPTAIN'S LOG #41 (ADB) $14.00 New Bk n 120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '10 95541 STAR FLEET BATTLES: CAPTAIN'S LOG #42 (ADB) $14.00 New Bk n 120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '10 96173 STAR FLEET BATTLES: CAPTAIN'S LOG #43 (ADB) $14.00 New Bk n 120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '11 96435 STAR FLEET BATTLES: CAPTAIN'S LOG #44 (ADB) $14.00 New Bk n 120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '11 96328 STAR FLEET BATTLES: E2 MODULE TRI GALAXY (ADB) $9.00 New Fo n Module adding a new galaxy, new weapons & 3 new races: arachnids, Helgardia & Mallarans, each with unique technology & ships. '11 96436 STAR FLEET BATTLES: E3 MODULE BORAK LEAG (ADB) $10.00 New Fo n SFB supplement describing an entirely new empire, the Boraks, who were destroyed before they became real threat. J.Gray'11 87031 STAR FLEET BATTLES: OMEGA 5 MODULE (ADB) $16.00 New Fo n SFB fiction w/ new scenarios, 75 new ships & 5 new races, based in a new & unconquered bit of space known as the Omega Sector. '08 94563 STAR FLEET BATTLES: R12 UNUSUAL SHIPS (ADB) $20.00 New Bk n Module adding over 100 ships to SFB in the form of unusual variants, outrageous designs, prototypes, experiments, etc. '10 95536 STAR FLEET BATTLES: Y3 EARLY YEARS III (ADB) $21.00 New Bk n Third of the Early Years modules. Covers the time when warp power was new & Andromedans hadn't been encountered. '10 95023 STAR FLEET BATTLES: YG3 EARLY YEARS (ADB) $7.00 New Bk n 2nd ed is updated with corrections, 20pgs of new material, & reorganized rules. Many more weapons characteristics, new SSDs, revised settings. Highly customizable & scaleable game of ship-ship combat in space. Allows you to build ships by trading resources for effectiveness & technology, offensively & defensively. Moderate complexity. Works on any ship, with any weapon, in any universe. '11 93369 STRUGGLE FOR THE GALACTIC EMPIRE (DecGms) $36.00 New BC n Strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... 352 counters, 1 map. J.Miranda'09 stk THIRD REICH, 6TH (Avalan) $48.00 New BC O "3rd Ed" in Avalanche's count. Update w/ 2007 rules & a new cover artwork of this great classic game of WW2 in Europe & N.Africa. Complex 2-6 player strategic level game of war in Europe & NA. Includes economics & diplomacy. 3 hardbound maps, 840 counters, 3 scenarios ('39, 42 & 44) + Campaign game. HIGHLY RECOMMENDED. J.Prados'07 stk THIRD REICH, 6TH: RUMORS OF WAR KIT (Avalan) $22.00 New Bk F Kit expanding 3rdR & Grt Pac War eastward to central Asia. Includes new map, counters & various game variants. '08 stk TOTAL WAR, GRAND EUROPA (GRD) 175.00 New LB P Complete update & reprint of Fire in the East, essentially a 3rd edition of the line of games begun with Drang Nach Osten. This edition makes heavy uses of newly available archives of the Soviet Union for OoB info, w/ further revisions to the Axis OoB, graphic updates to the maps including resource locations for later production system to come. A must-have for grognards still playing the Europa series. '11 stk TOTAL WAR: EARLY SOVIET OOB KIT (GRD) $21.00 New Fo P Kit providing the pre-Barbarossa Soviet Order of Battle, including counters. '11 95695 WORLD IN FLAMES 2008 ANNUAL (ADG) $35.00 New zl n 72pg mag with strategy & replay articles on various aspects of WiF, plus convention reports, variants, the latest errata, colorized tables chart, new DOD-III cards, Factories in Flames variant w/ 200 counters. FF is another variant focused on elaborated production & repair processes (applies to WIF, AmIF, Patton InF). Includes interview with developer of WIF PC. Rules ot balance DoDIII. Strategy in Patton in Flames. A must-have for WIF fanactics. '08 96065 WORLD IN FLAMES, 6TH [CLASSIC], REVISED (ADG) $55.00 New BC n Updated w/ 2003 & 2007 counters. 'The Final Edition.' Major overhaul of THE finest detailed strat WW2 game ever. Now w/ 4 maps, 1400 counters, revised rules & charts that integrate all 5 add-on kits. Counters & maps redrawn to a state of the art graphic look. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. MOST HIGHLY RECOMMENDED '07 96066 WORLD IN FLAMES, 6TH [DELUXE], REVISED (ADG) 105.00 New BC n 'The Final Edition.' Deluxe set includes all 5 add-on kits (for a total of 3400 counters) Major overhaul of THE finest detailed strat WW2 game ever. Now w/ 4 maps, 1400 counters, revised rules & charts that integrate all 5 add-on kits. Counters & maps redrawn to a state of the art graphic look. 2 scenarios, 2 2-map & 6 4-map campaign games. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. MOST HIGHLY RECOMMENDED '96-'07 95697 WORLD IN FLAMES: CONVOYS IN FLAMES KIT (ADG) $25.00 New zl n Kit adding rules with 400 counters for all the escort carriers, sub chasers, ASW aircraft for all major powers, plus German auxiliary cruisers, and tankers for all nations. H.Rowland'03 stk WORLD IN FLAMES: CRUISERS IN FLAMES KIT (ADG) $25.00 New zl D Kit adding a counter for each light (CL) and AA (CLAA) crusier. Also includes minor country convoys & additional major power convoys & tankers. 400 counters, rules & charts. Like this game needs more counters... H.Rowland'03 stk WORLD IN FLAMES: FATAL ALLIANCES III KIT (ADG) $33.00 New zl P Stand-alone game using the World in Flames system to cover World War I on a global scale. Playable by 2-5 players, with 1400 counters representing land, air & naval units of the major & minor combatants. Corp/army level with some specialty units. Naval units are covered with great detail, ea BB represented by its own counter. Includes economic & production, diplomacy, national moral, and bringing the US into the war. 5 maps, 1400 counters. '12 91365 ZIP LOCK STORAGE BAGS, 4X6", 100Q, 2MIL (AAA) $4.00 New n n ~100 2mil 4x6" ziplock bags to containerize counters. 79906 ZIP LOCK STORAGE BAGS, 4X6", 125 QTY WHT (AAA) $5.00 New n n Approx 125 2mil 4x6" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. 79924 ZIP LOCK STORAGE BAGS, 9X12", 50 QTY WHT (AAA) $5.00 New n n Approx 50 2mil 9x12" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. --- 1104 Titles & 446 Items Listed Here for Your Shopping Pleasure! *** See header of this listing for explanation of terms, shipping, etc. ** EMAIL us at M.Dean@FineGames anytime (& preferred), FAX (702)-926-5205 anytime, or phone after 10am and before 9pm PST at (541) 756-4711, to reserve a game, ask for more info, or arrange a trade. Prices TRIPLE if you call after hours, so PLEASE restrict your calls to 10am - 9pm PST daily. XOX -------------------------------------------------------------------------- LGs_Xmas: Game GIFT Suggestion Listing. (C) 2012 Fine Games.