GAME GIFT GIVING SUGGESTIONS ****** Fine Games for Players & Collectors ****** ****** as of 02-08-10 22:42 ****** ****************************************************************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST e-mail: M.Dean@FineGames.com WWW: http://www.finegames.com/ <<-------------------- Best Viewed in Fixed Pitch Font ---------------------->> THIS GAME GIFT SUGGESTION LIST is designed to give you some ideas for the gamer(s) in your life. Maybe its your significant other who enjoys a nice, non-competitive card game about gardening. Maybe it's for your ASL-addict brother who gave you this list. And maybe, just maybe, its for YOU! In all cases, you'll find games that we regard as prime candidates as Xmas or B-Day gifts. RESERVATIONS Items will be reserved when you've provided your full name, home address, home phone #, your payment instructions, any alternate ship-to address and, for international customers, your desired shipping method (air or surface). Until then, items cannot be reserved. TERMS OF SALE All prices are stated on a cash-basis (check or money order) Add 3.1% to net total to remove the implicit cash discount when paying by credit card (V/MC/Disc). See our web site's Terms of Sale page at for more info. DOMESTIC SHIPPING CHARGES are generally $13.50/order. Add $ 1.50 per LBoxed or weighty (3#+) item. Add $ 2.50 per order if your zip code is categorized as "rural" by our friends at UPS (for domestic UPS shipments). You'll be advised of actual shipping charges when we confirm you order. INTERNATIONAL customers pay standard shipping charges based on actual shipping weight. For more details on shipping, see our web site at . *** We recommend that you place orders as long before any *** *** holiday or birthdate as possible to allow shipping lead *** *** times. Expedited shipment (FedEx, UPS 1, 2 or 3 day) is *** *** is available at very substantial additional charge. *** BOX TYPES: BC-Bookcased FT-SPI Flat Tray FB-Flat Box TB-Tube n,zl-(none) DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox AL-Album FO - Folio HC-Half BC IT-SPI Illus Tray SB-Sml FBox See our Catalog Orientation web page for more . CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair See our web site at for details. Cash- Item MagGm Basis General Box Out ID-# Game Title & Edition (Publishr Code) Only? Price Conditn Typ Prt ===== =========================================== ===== ======= ======= === === ******************************************************************************* EXCELLENT & RECOMMENDED GAMES Suited to Being a Memorable Gifts ******************************************************************************* 82585 1960, MAKING OF A PRESIDENT (Z-Man) $37.00 New FB n 2 player game based on the 1960 presidential contest between Richard Nixon & John F Kennedy. Issues big & small arise that candidates must deal with, and then must adapt to the changing playing field on the run. Uses a card-driven system. '07 89687 ALL THINGS ZOMBIE MINIS GAME (MegaMn) $20.00 New Bk n Comprehensive game that takes off on a prior game of the same name. Beginning with Day One, the day of the outbreak, the game covers every detail of fighting the growing zombie hords. Can be played solitaire, cooperatively with a team, or competitively. '09 86641 ASIA ENGULFED (GMT) $49.00 New LB n Companion game to Europe Engulfed, this stand alone game can be combined for a worldwide game of the 2nd WW. Strategic level game using wood blocks for fog of war, product, supply oil & resource limits, revised air & naval systems, and moderate complexity rules for the war in the Pacific. J.Evans, R.Young'07 87899 AXIS & ALLIES, BATTLE OF THE BULGE (HB-AH) $39.00 New LB n Simpler game using the A&A system & plastic minis to represent the Battle of the Bulge, 1944. Includes 157 plastic playing pieces representing inf, artil, armor, fighters, bombers & trucks. '06 76217 AXIS & ALLIES, D-DAY (HB-AH) $34.00 New LB n 2-3 player, simpler game using a variant of the A&A system but focused on the battle for the D-Day beachheads and a longment on the continent. W/ 3 players, the Allies are divided between US & Britian. Includes 240 plastic pieces (infantry, artillery, tanks, forts, fighters & bombers). '04 86353 AXIS & ALLIES, GUADALCANAL (HB-AH) $40.00 New LB G New Axis & Allies system game covering the Guadalcanal campaign in the South Pacific, 1942-3. Includes key factors of the campaign, including air strip construction, troop & supply transport. Includes 172 plastic inf, artil, AA, aircraft & ship minis. Covers the area of "the slot" between Bougainville & Guadalcanal. L.Harris'07 81236 BAND OF HEROES 1ST (Matrix) $42.50 New BC n Very low level tactical combat between US 82nd & 101st Airborne and various German units during D-Day & the immediate aftermath near the Normandy beachhead in 16 scenarios. 480 counters, 6 geomorphic boards. 50m/hex, sqd level, 2-5min/turn. Uses the Lock'n'Load system with stunning graphics all around. M.Walker'05 90242 BAND OF HEROES 2ND (LocknL) $50.00 New BC n 2nd has 'haloless' maps, v3 rules, errata corrections to rules & counters. Update of this very low level tactical combat between US 82nd & 101st Airborne and various German units during D-Day & the immediate aftermath near the Normandy beachhead in 16 scenarios. 480 counters, 6 geomorphic boards. 50m/hex, sqd level, 2-5min/turn. Uses the Lock'n'Load system with stunning graphics all around. M.Walker'09 89455 BAND OF HEROES, HEROES OF BLITZKRIEG (LocknL) $49.00 New BC n Stand-alone game using the Lock'n Load / Band of Heroes system to cover tactical battles during the 1940 battle for France. Includes Germans, French, Belgians. 6 geomorphic maps, 510 counters, v3 rules, 16 scenarios. '09 87746 BAND OF HEROES: DARK JULY KIT (LocknL) $36.00 New zl n Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes 2 mounted historical maps, 85 counters, 6 scenarios. Reqs Band of Heroes & Not One Step Back to play. '08 89462 BAND OF HEROES: NOVILLE, BASTOGNE KIT (LocknL) $32.00 New HC n Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat for the small town of Noville, Bastogne's outpost, during the Battle of the Bulge. Includes full-sized historical map, 85 counters, new rules, 6 scenarios. '09 81833 BAND OF HEROES: SWIFT & BOLD (LocknL) $25.00 New zl Y Kit for Band of Heroes that adds rules for British paratroopers & actions in Normandy after D-Day. 85 counters of various sizes, and 12 scenarios. M.Walker'07 86521 BRITANNIA, 3RD (FFG) $37.00 New FB n Revision of AH's HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migration & conflict in Britain between 43-1066AD. Primary change is a massive graphic overhaul. Inspired later Maharaji game. L.Pulsipher'05 86057 C3I #20 (GMTC3i) n $14.00 New n n Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat Command (1), Empire of the Sun (6), 1914, Twilight in East (20). This issues articles include: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 & 212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War (570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08 87874 C3I MAGAZINE #21 (GMTC3i) n $14.00 New n n A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 89858 C3I MAGAZINE #22 (GMTC3i) n $14.00 New n n A meaty issue w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28). Articles on: Unhappy King Charles analysis; Successors 3rd special abilities (with insert); Pursuit of Glory analysis; SPQR scenario for battle of Utica 203BC w/ insert card; Men of Iron primer; random events in Conquest of Paradise (w/ 3 sheets of cards); Canadians variant in The Bulge; Agincourt scenario (w/ map) for Men of Iron; analysis of Successors 3rd; Europe Engulfed Axis strategy; Spartacus 88-55BC scenario for Pax Romana; 1943 scenario analysis for Empire of the Sun; pathfinder Combat Commander campaign for Normandy 1944 (w/ 2 page inserts). '09 82891 COMBAT COMMANDER, EUROPE (GMT) $65.00 New DC Y Card-driven game of tactical combat in Europe. This first game in the CC series covers Germany, the US & Soviets, each with its own 72 card Fate deck. Game is akin to an elaborated Up Front game. 6 doublesided mapsheets, 492 counters. 100ft/hex. '06 90866 COMBAT COMMANDER, PACIFIC (GMT) $55.00 New DC n Game in the CC series depicting tactical combat in the Pacific in WW2. '08 90350 COMBAT COMMANDER: MEDITERRANEAN KIT (GMT) $59.00 New DC n Large kit for the Combat Commander system & covering tactical combat in the Med Fronts with coverage of British, French, Italian, Slovak, Romanian, Bulgarian & Finnish (!) troops. Includes 6 double-sided maps, 2.5 countersheets, 225 cards. '07 90351 COMBAT COMMANDER: PARATROOPERS KIT (GMT) $14.00 New zl n Kit providing 2 double-sided maps & six scenarios, plus addtl rules. '07 87610 COMBAT COMMANDER: STALINGRAD KIT (GMT) $25.00 New Fo n Kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '08 74750 COMMANDS & COLORS, ANCIENTS 2ND (GMT) $37.50 New DC n 2nd ed has 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 10 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama, 202BC. R.Borg'06 90828 COMMANDS & COLORS, ANCIENTS 3RD (GMT) $45.00 New DC n Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'09 90829 COMMANDS & COLORS: GREEKS & E.KNGDMS KIT (GMT) $38.00 New DC n Expansion kit #1 covering Greece & the eastern Kingdoms. Includes a 2nd ed. rulebook w/ 5 addtional scenarios. '06 90830 COMMANDS & COLORS: ROME & BARBARIANS KIT (GMT) $38.00 New DC n 2nd expansion kit covering the period of Rome's conquest of Gaul, the Servile War (Spartacus's rebellion) & more, 390BC-9AD. Req Greeks & E.Kingdom kit as well as base game. '08 88257 COUNTER SHEET, BLANK 1/2" COLORED (GMT) $2.50 New n n 140 blank counters, 1/2" (w/o any printing) in 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 82043 COUNTER SHEET, BLANK 1/2" WHITE (GMT) $3.25 New n Y 140 blank counters, 1/2" (w/o any printing) in 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 87349 COUNTER SHEET, BLANK 5/8" COLORED (GMT) $2.50 New n n 88 blank colored counters: 48 sky blue, 40 lt gray, 5/8". No printing at all. '01 83679 DEALER MCDOPE: THE DRUG DEALING GAME 2ND (LAS) $30.00 New BC n Faithful reprint of this classic 60's dope dealing game, with update rules (the only change). Complete w/ Gilbert Shelton (Fabulous Furry Freak Brothers) artwork. Score dope in NY while trying to stay outta trouble. A game out of the timewarp from the early seventies (the good ol' days of sex & drugs & rock'n'roll). Box comes in various colors (red, green or black). '08 83588 DIPLOMACY 4TH (HB-AH) $24.00 New BC n Fourth edition of this simple, classic game of diplomacy, negotiation and back stabbing set around the pre-WW1 situation. HIGHLY RECOMMENDED if you have 7 crafty players & a full evening. '08 90969 DUEL IN THE DARK 2ND [NEW & EXPANDED] (Z-Man) $45.00 New FB n V.simple Euro-style wargame covering the RAF's bombing runs over Germany in WW2. The Brits maneuver bombers & a Mosquito escort against 4 German night fighter squadrons plus AA. Aircraft & clouds are on adjustable plastic rods that reflect elevation. Fast playing and can be played solitaire. 2nd ed includes 9 expansions. '09 88039 DUEL IN THE DARK: BABY BLITZ KIT (Z-Man) $26.00 New FB n Kit adding 2 additional Brit Mosquito as well as enhanced German forces w/ longer attack range and a Mosquito killer, the He-177. Includes the V-1, the He-177 bomber, He-219, Brit ground radar. '09 82278 EAST FRONT II (ColumG) $85.00 New BC n Redesign of earlier East Front game, now incorporating VolgaFront kit & adding northern Finland, the Caucauses, the Middle East & the Balkans to two enlarged maps (34x45" total). Blocks & labels are revised. Simple, fast playing, yet challenging game of the war in the east, '41-45, using Columbia's block system. Highly polished system is difficult only in that so many options are possible while resources in the form of supply constrains options. '06 71238 EUROPE ENGULFED (GMT) $59.00 New LB Y Complete 1st ed AND includes insert with ALL 2nd ed updates (so 2 sets rules & counters); in effect, a 2nd ed game w/ addtl 1st ed parts. Simpler game of WW2 thruout Europe and N.Africa using a variation of Columbia's Block system and an emphasis on playability. Land units are wooden blocks providing a degree of hidden movment. Special actions add additional movement phases or combat, amphibious or airborne assaults, even actions during opponent's turn. 283 wooden blocks, 244 countes, 2 maps & 24! dice. Includes production & strategic warefare, special actions, air & naval assets, forts, etc. For 2-3 players. R.Yount, J.Evans'03 78322 EUROPE ENGULFED 2ND (GMT) $59.00 New LB n Complete 1st ed but includes insert with ALL 2nd ed updates (so 2 sets rules & counters). 2nd ed adds a few more markers & incorporates errata in rules, only. Reprint of this simpler game of WW2 thruout Europe and N.Africa using a variation of Columbia's Block system and an emphasis on playability. Land units are wooden blocks providing a degree of hidden movment. Special actions add additional movement phases or combat, amphibious or airborne assaults, even actions during opponent's turn. 283 wooden blocks, 244 countes, 2 maps & 24! dice. Includes production & strategic warefare, special actions, air & naval assets, forts, etc. For 2-3 players. R.Yount, J.Evans'06 86092 GERMANY, BATTLE FOR..., 2ND (DecGms) $19.00 New HC Y Unique gm of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, v.simple game. New edition updates map & counter graphics. JD'94 89019 HANNIBAL, ROME V CARTHAGE 2ND (Valley) $49.00 New DC n Update of this RECOMMENDED, strategic lvl gm of the 2nd Punic War, 218-203BC, using a modified We the People system. Card play allows limited actions such as moving leaders, levying new troops, reinforcing existing armies, gaining polical control, moving, etc. M.Simonitch'07 86241 HOUSE DIVIDED, AMERICAN CIVIL WAR 3RD (Phalan) $35.00 New LB n Simple, RECOMMENDED game of the American Civil War using a simple area move system of the US. Long a classic game, this edition sports a new & very pleasing map as well as colorful counters. Well suited to beginners and tournement play; games can be completed in as little as an hour. 160 counters, 1 map, 3 standup leaders. F.Chadwick'03 87741 LOCK 'N LOAD, A DAY OF HEROES (LocknL) $37.00 New BC n Game of the confused, heavy fighting in Mogadishu, Somalia, on 3 Oct 1993, as US special forces troops attempt to capture two rebel leaders but instead are trapped by masses of armed Somali civilians & rebels. This was depicted in movie Blackhawk Down. 10 scenarios. M.Walker'08 77559 PANZER GRENADIERS, EASTERN FRONT (Avalan) $65.00 New BC Y Revision & expansion of the original PG game, now with 112 scenarios, 8 maps & 660 2/3" counters. Platoon level tactical combat from WW2 East Front 1941-2 using an impulse movement system. Components are nothing sort of gorgeous all around. 200m/hex, '05 86376 PANZER GRENADIERS, ROAD TO BERLIN (Avalan) $52.00 New BC n Stand-alone game using the PG system of platoon level combat. This game covers the fierce, chaotic battles near or in Berlin in Apr-May 1945. Lots of Tiger & Stalin heavy tanks, SS troops, Hungarians, etc. 8 maps, 660 counters, 75 scenarios. '06 82342 PATHS OF GLORY, FIRST WORLD WAR 3RD (GMT) $65.00 New BC Y Reprint of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios. MOST HIGHLY RECOMMENDED. 2nd ed updates rules, map & special rules chart. T.Raicer'04 80187 PATHS OF GLORY, FIRST WORLD WAR: DLX MAP (GMT) $15.00 New n n Cardboard-mounted map (rather than paper only), with an updated copy of the PoG rules. '05 82557 TOPPLING THE REICH, BATTLES FOR WESTWALL $35.00 New HP n (Agains) ATO Annual 2006. Rgt/div level game of the various major pushes against Germany's Westwall in 1944-5 using a derivative of the Panzerkrieg game system. 5 scenarios that work along, and can be combined for a campaign game: Market-Garden, Patton in the Lorraine; Roer River & Lorraine; Bulge to Alsace; the Rhine. 480 counters, 1 map. J.Prados '06 86818 TRIUMPH OF CHAOS, RUSSIAN CIVIL WAR (CofA) $66.00 New BC n Moderate sized, card-driven game of the Russian Civil War, 1918-21. Richly illustrated political cards determine control of the 18 factions early in the conflict (each of which may negatively impact other factions). Action cards are used to move, initiate combat or implent events such as reinforcement, mutinies, redeploy units, etc. Leader cards represent the personalities of this turbulent time. 1 map, 456 counters, 220 cards. D.Dockter'05 89098 USN DELUXE [2ND] (DecGms) $62.00 New BC n Update of one of the best Pacific War games ever. Strategic level game of the Pacific War, 12/41-8/45. Adds rules for the entire war with early & later war scenarios, plus several small scenarios, as well as complete campaign. Now covers the war in China, Burma, and a War Plan Orange, plus Soviet intervention, kamikazes, MAGIC, & the the Bomb. 2 maps, 840 counters. Graphic update to this HIGHLY RECOMMENDED classic thruout. J.Miranda, M.Myers, J.Dunnigan'04 89760 WEST FRONT II (ColumG) $85.00 New BC n Redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/ East Front II using Euro Front II kit. '06 81073 WINGS OF WAR, BURNING DRACHENS (FFG) $22.00 New FB n Stand-alone game that can mate with first two games in the Famous Aces series. 2-4 player game that uses both a board & cards to cover air combat in WW-1; this game covers balloon busting by both side. '05 90386 WINGS OF WAR, FIRE FROM THE SKY (FFG) $26.00 New SB n Second 2-4 player game of air combat set in WW2. This edition covers many nations and both Europe & the Pacific. Rules allow up to 6 aircraft at once. Includes Stukas, Dauntless, Vals, P-40s, Hiens, Yak 1, P-39s, Falco II. '09 81078 WINGS OF WAR, WATCH YOUR BACK (FFG) $22.00 New FB n Game that can mate with first in the series, Famous Aces. 2-4 player game series that uses both a board & cards to cover air combat in WW-1. Multiple sets can be used to allow larger battles or more platers. Includes 18 plane types (5 models of Nieuport 11, Hanriot HD.1, Halberstadt D.iii, DH4, Ufag C.1). Includes rules for ace pilots. '05 90968 WINGS OF WAR, WWII DELUXE (FFG) $54.00 New FB n Game in the Wings of War series game of air combat in WW2. Includes the key fighters of WW2 in 1/200 scale: the Spitfire, Messerschmitt ME 109, Zero, Wildcat. Compatible with other WoW WW2 sets. '09 ******************************************************************************* GREAT FAMILY GAMES, a Way to Involve Everyone in a Simpler Game ******************************************************************************* 90530 ADVENTURES IN JIMLAND (MinPzr) $17.00 New n n Simpler, fun game that is akin to Source of the Nile & Dinosaurs of the Lost World. Players explore an uncharted territory by forming an expedition, navigating dangerous territory, discovering things, and compign back alive. G.Graber'09 78195 ARKHAM HORROR 2ND (FFG) $45.00 New LB n 18th Anniv edition of this board game of Cthulhu. 1-8 players investigate mysterious & horrific events, attempting to close magical gates & save the space-time continuum. Based on HP Lovecraft stories. R.Launius, L.Willis, C.Krank'05 86689 AXIS & ALLIES, EUROPE (HB-AH) $36.00 New LB n New 2-4 player game that applies the basic Axis & Allies system to the war in the European theater only, complete with production and plastic pieces specific to each nation (eg Sherman tanks for the US, JU-88s for Germany). A worthy fix for A&A fiends. Best historical game of '00 L.Harris'00 88640 BANG 4TH (Mayfr) $15.00 New SC n Reprint of this card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 89682 BANG, THE BULLET 2ND (Mayfr) $37.00 New LB n Set including all the Bang components published to date, plus some bonuses. Includes all cards from Bang base game, plus those from the High Noon, Dodge City & Fistful of Cards expansions. Also includes 2 new High Noon cards plus 3 new special characters, & 2 blanks & Sheriff's badge. Card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 83437 BLACK DEATH (BTRC) $10.00 New Fo Y Original, printed, 1st edition; download of graphically updated 2nd ed PDF version avail upon request. Satiric game in which 2-6 players attempt to use specific diseases from the Far East to depopulate Europe. Highest body count wins. G.Porter'93 69770 CANDYLAND (Milton) $14.00 New LB n V.simple roll-the-die-&-move board game. It was *my* first game...a classic children's first game that teaches color matching & the flow of board gaming. '04 77721 CHESS-CHECKERS-BACKGMN MAGNETIC TRVL SET $8.00 Excell FB Y (Misc) Backgammon parts used once. 3-in-1 Magnetic Travel Combo set including chess, checkers & backgammon. Includes simplified rules for backgammon (only). 82149 COLD WAR, CIA VS. KGB (FFG) $14.00 New SB n Card game in which players engage in the post-WW2 Cold War using the intelligence services to "persuade" nations to adhere to the right party line, stage coups, murder enemy leaders, win the Nobel Prize and more. The side that garners the most resources over time wins. '07 86236 DART WARS (Asmode) $18.00 New LB n Simple, 2-5 game of conquering the world. Players throw magnetic darts onto a magnetic map of the world to resolve attacks! Does involve some strategy, but the dart throwing is important to success. Sounds like a good drinking game! '07 87639 DRINKING SUDDZ (Misc) $17.50 New FB Y Finally, a drinking game involving strategy (however minimal). Designed by a bar owner & playable with 2+ players. '08 82156 GOOD, THE BAD, AND THE MUNCHKIN (SJG) $18.00 New SC n Cute multiplayer card game in the Munchkin vein: Players are cowboys with 20gal hats, Indians on catamount. They fight Wild Bill Hiccup, the Killer Jalapeno. And take a bath for an extra level. Good fun. '07 87326 HIVE (Teamco) $23.00 New BC n Popular & highly rated 2-player game in which players play hex tiles representing various animals that threaten your opponent's bee hive. Goal is to completely surround your opponent's queen. '08 89683 ILLUMINATI DELUXE (SJG) $24.50 New SC n Graphical & substantive revision of the highly popular 2-6 player card game from the '80s in which all sorts of secret sects & govt agencies try to rule the world. Revision puts money on counters and adds color to the cards. Best Sci Fi game of '82. "Made in China." '99 82966 JUNTA, 3RD (WEG) $35.00 New BC n Revision of this longtime classic game w/ new artwork. Simple & wild 2-7 player game of power politics within a banana republic, with elaborations. If your faction isn't receive a big enough cut of graft from El Presidente, then collude with others to delcare a coup & shake things up so you do get your share. V.Tsao, B.Grossman, E.Goldberg'05 82500 LAST NIGHT ON EARTH, THE ZOMBIE GAME (FlyFrg) $36.00 New LB n Fast playing, 2-6 player game in which players are either humans trying to survive the night, or zombies trying to eat the humans. Choose from 8 heroes each with unique qualities, and multiple scenarios. Includes 22 28mm minis, a CD sountrack w/ zombie music. '07 84189 LAST NIGHT ON EARTH: GROWING HUNGER KIT $25.00 New FB n (FlyFrg) Kit adding new game mechanics & 3 new scenarios plus a 2-player mini game. Also adds 4 new heroes & 7 new red zombies, new game boards & new cards. '08 86600 MIRACLE FIVE (BandAm) $15.00 New LB n Simple, fast playing game that elaborates on tick-tac-toe. Players maneuver their 12 pieces around a 9x10 grid seeking to be the first to get 5 pieces in a row. '08 78657 MONSTERS MENACE AMERICA (HB-AH) $33.00 New FB G Fast playing, 2-4 player game of mayhem as players in the form of giant monsters (think Godzilla), as well as allied military units, fight other monsters as well as trample great American cities. Last monster standing wins. Includes 6 plastic Giant Monsters minis, 44 plastic military units (aircraft, ships, tanks, etc), Monster mutation & military research cards, large map of the whole of continental US. Revised from AH's Monsters Ravage America. '05 83914 MUNCHKIN 6, DEMENTED DUNGEONS (SJG) $8.00 New SC n Kit for the classic Munchkin game, adding 20 double-sized dungeon cards that each add a new rule that affects the entire party (sort of supersizing or diminishing all). Also includes 16 portal cards. S.Jackson'08 83123 MUNCHKIN CTHULHU: UNSPEAKABLE VAULT KIT (SJG) $8.00 New SC n Kit adds 56 cards with more monsters parodying the Cthulhu myth. Adds more monsters, more monster whackers, and more madness. '08 87900 MUNCHKIN QUEST 2: LOOKING FOR TROUBLEKIT (SJG) $26.00 New FB n Kit for Munchkin Quest that adds traps, weapons, 18 new rooms including the Tomb Room & others each with special powers. New scrolls & potions, curses etc. '09 86687 MUNCHKIN QUEST, THE MUNCHKIN BOARDGAME (SJG) $35.00 New FB n A board game version of Munchkin, using a board formed with geomorphic tiles to create a dungeon, and with the same tongue in cheek humor of the Munchkin card games. S.Jackson'08 77926 NAQ? PARTY GAME (NAQGms) $19.00 New LB n 4-9 player/team party game of trivia that is based on the details of other players' lives. Players score when they NAQ: get half of players to answer correctly & half to answer incorrectly. '06 79732 NUCLEAR WAR ['02] (FlyBuf) $21.00 New HC n This edition sports new card graphics plus 2 new cards. Great, HIGHLY RECOMMENDED card game of nuclear exchanges between 3-6 players. '02 77719 POKER CHIP RACK W/2 CARD DECKS (Misc) $8.00 New FB Y Deluxe Poker Chip Rack spinner w/ 200 chips in 4 colors, 2 decks of cards, & black plastic rack. 83634 SETTLERS OF CATAN, 5TH (Mayfr) $34.00 New DC n Revision & graphic overhaul of this incredibly popular, appealing game w/ different colored pieces allowing 5-8 players using 2 copies of the game. Americanized version of game named German Gm of the Year in '95 (die Siedlers). Players compete for control & development of an island created with tiled terrain. '07 83595 SETTLERS OF CATAN, 5TH: PRE-2007 ADAPTER $9.00 New Fo n (Mayfr) Small kit that serves 2 purposes: (1) allows retrofitting editions of Settlers of Catan base game prior to the 2007 5th ed to the 2007 version of Seafarers; and (2) provides a frame to hold the 19 hexes of Island Catan, including the 5-6 player kit, and harbor pieces that allow varying its location. '08 90166 TALISMAN 5TH (FFG) $47.00 New FB n Aka 'revised 4th ed.' Update of the '07 SabreTooth version of this highly popular & sought after, simpler, fun & RECOMMENDED 2-6 player board game of fantasy adventuring. Players choose a character (each with unique abilities) & a corresponding, detailed plastic mini, then move around a board encountering adventures and accumulating $ and abilities, eventually seeking to win by defeating the Dragon King in the center of the board. This version adds new rules, all new graphics, new plastic minis, stackable markers, and tweaks the box art. R.Harris'08 90824 TALISMAN 5TH: FROSTMARCH KIT (FFG) $19.00 New SB n Small promotional kit providing 5 senarios that link together to form a campaign. '09 90382 TALISMAN 5TH: REAPER KIT (FFG) $19.00 New SC n Kit adding 4 new character cards w/ minis, 90 new adventure cards, 26 spell cards, 12 warlock quest cards & the Grim Reaper himself that players use against each other. '09 83635 ZOMBIE TOWN: ROAD RAGE KIT (Twilig) $8.00 New SB n Kit for this game of zombie mayhem. Adds elements related to cars with 12 car tokens, 12 key tokens, plus damage tokens, a new Task deck, plus additional rules. '08 78680 ZOMBIES!!! 3RD (Twilig) $21.00 New FB n Revision of this boardgame playing off the movie. 3rd ed adds new rules, updates the graphics for greater effect, and enlarges the box to store all those zombies. A blood & guts thriller. Includes 100 plastic figures & played on a tile map. Origins award for graphic presentation in '01. This version enlarges the box for added storage, updates the art, provides expansions & revised/update rules, plus a brand new female zombie figure. '06 80589 ZOMBIES!!!: MALL WALKERS KIT 2ND (Twilig) $11.00 New SB n 2nd ed adds 16 new tiles, 32 new event cards, new rules & 2 new scenarios. Expansion kit proving 16 new map tiles of a mall's interior, 32 event cards, 2 scenarios & additional rules. '07 78681 ZOMBIES!!!: NOT DEAD YET! KIT (Twilig) $8.00 New SB n Expansion kit providing 50 new event cards plus rules for custom event decks. '03 80730 ZOMBIES!!!: SCHOOL'S OUT FOREVER KIT (Twilig) $8.00 New SB n Expansion kit providing 16 new map tiles of a school's interior, 32 event cards, and new rules including using guts in prior Zombie games. '06 87898 ZOMBIES!!!: SCHOOL'S OUT FOREVER KIT 2ND $11.00 New SB n (Twilig) Updated to 2nd ed standards. Expansion kit providing 16 new map tiles of a school's interior, 32 event cards, and new rules including using guts in prior Zombie games. '09 85438 ZOMBIES!!!: SEND IN THE CLOWNS KIT (Twilig) $13.00 New SB n Kit adds another dimension to the Zombie world: Players are trapped in the traveling carnival of the dead with a Big Top, Fun House & more. Adds 15 map tiles, 30 event cards, 25 Zombie Clowns & rules. '08 80630 ZOMBIES!!!: SIX FEET UNDER KIT (Twilig) $11.00 New SB n Kit adds another dimension to the Zombie world: the sewers & subways underneath the city. Adds 16 map tiles, 32 event cards, 24 sewer tokens. Requires 3rd ed Zombies to play. '07 83585 ZOMBIES!!!: THE END KIT 2ND (Twilig) $18.00 New SC n 2nd ed update of this stand-alone game that mates with prior game & kits, this edition allows players to collect as many pages from the Book of the Dead as possible, and attempt to undo the spell that brings the dead back to life. But now the dogs are coming back to life too, and they are nasty. For 2-6 players with a tiled map. '08 80385 ZOMBIES!!!: ZOMBIE CORPS(E) KIT 2ND (Twilig) $11.00 New SB n 2nd ed adds 15 new map tiles, 30 new event cards plus 6 glow-in-the-dark zombie minis. Expansion kit providing 15 new map tiles, 30 event cards, & 6 invaluable glow-in-the-dark zombie minis, plus more rules. '07 ******************************************************************************* RECENTLY PUBLISHED GAMES Your Significant-Other May Not Have (Yet) ******************************************************************************* 90535 1805, SEA OF GLORY (GMT) $42.00 New BC n Operational level game of the naval war early in the Napoleonic Wars. Aside from the major action at Trafalgar, it was the British blockading of French forces that kept the French from concentrating superior forces & successfully challenging the Brits. All ships from 64-guns on up are represented. P.Fry'09 90338 AD ASTRA (FFG) $45.00 New FB n 2-5 player game in which human sub-races explore the galaxy looking for new, inhabitable planets. Game has a modular design, and moves must be planned in advance. B.Faidutti, S.Laget'09 90504 AFRICA ORIENTALE ITALIANA (DecGms) $29.00 New zl n Kit for both Adv Euro & Adv Pacific Theatre of Operations. Begins with Italian invasion of Ethiopia in 1935 and continues thru the Middle East into WW2. Includes a map of India & the India Ocean so as to mate with APTO, & a map of Spain & the Atlantic to mate with AETO. 280 counters (including an AETO upgrade to aircraft). '09 88281 AGE OF CONAN (FFG) $59.00 New LB n Board game set in the Hyborian Age & the world of Conan the Barbarian hero. Players fight conventional & magical battles to make their kingdoms dominant. '09 89339 AGRICOLA (Z-Man) $54.00 New LB Y 2008 Intl Gamers Award Winner. Multiplayer game in which players are a farming couple who must develop their farm with the limit of doing 2 things each turn. Can be played solitaire. U.Rosenberg'08 87040 ANDROID (FFG) $45.00 New LB n 3-5 player game set in a dystopian future world, akin to Blade Runner. Detectives must chase down clues to murders & conspiricies between the city of New Angeles & the moon colony Heinlein. Detectives each have unique personalities & never play alike. They must solve the murder AND confront personal demons to win. K.Wilson'08 89698 ARMY OF IRELAND (Fiery) $17.00 New SB n Tactical level game of the battle of Ridgeway in what is now Ontario, Canada. Invading Irish Fenians encounter determined Canadian militia & duke it out in 1866. '08 89255 ASL:AIRBORNE STAND 2ND (CRI) $21.00 New zl n Reprint. The Battle for Marcus Heim Causeway, 6-9 June 1944. Revision of the earlier All American Kellam's Bridge kit. Includes a new, larger hex map that also includes the southern portion of the Timmes Orchard map. Includes 12 scenarios. I.Daglish'08 88923 ASL:FIRST WAVE AT OMAHA (CRI) 104.00 New Fo Y Large ASL-compatable kit with 3 maps (3x6' total!) & LOTS of counters (5.5 sheets), 16 scenarios, allowing play of all of Omaha Beach during D-Day. 40m/hex. Play begins with a beach landing ala Saving Private Ryan. '09 90598 ASL:HURTGEN SURPRISE/101ST AT BRECOURT (CRI) $18.00 New n n ASL scenario kit covering the German counteroffensive in the Hurtgen Forest, Sept '44, as they suprise the US 83rd Inf. Also includes Brecourt Manor, a battle involving the US 101st para. 2 maps, 104 counters, 8 scenarios. '08 89265 ASL:IVAN'S WAR, BATTLE OF STALINGRAD '42 (CRI) $13.50 New n n ASL scenario pack with a large hex version of the Stalin's Fury map plus 10 new scenarios set in Stalingrad, plus some couinters. '08 90689 ASL:LONG MARCH (HOB) $30.00 New Fo n ASL scenario kit with 17 scenarios covering battles between the Chinese Communists under Mao versus the Ghinese govt forces in the late 1940s. A campaign game links 14 of the scenarios. J.Long'09 83898 ASL:RED CHRISTMAS (CRI) $29.00 New zl n ASL scenario kit covering the bitter actions during the Soviet counteroffensive near Moscow, late Dec. 1941. Includes 6 scenarios, 2 historical maps, & 208 counters A,Garello'08 90642 ASL:SPANISH FURY (CRI) $28.00 New zl n ASL scenario kit covering actions of the Spanish Blue inf division shortly after it arrives on the front near Leningrad in 1941, and is ordered across the Volkhov River. Includes 8 scenarios, 2 maps, 192 counters. D.Heinle'08 90625 ATS: ARNHEM, DEFIANT STAND 2ND (Cri) $50.00 New BC n 2nd ed includes revised map. Boxed game using the Advanced Tobruk system 2nd edition, an ASL look alike. The British 1st Airborne (Red Devils) defend Arnhem and its key bridge against determined and well prepared assaults by a variety of Germany's best troops. 2 maps, large number of counters. '08 90849 ATS: ARNHEM, DEFIANT STAND 2ND MAP ONLY (Cri) $11.00 New n n 2nd edition revised map, only. '08 90604 ATS: BLOODY OMAHA! (CRI) $95.00 New BC n Massive Adv Tobruk system game of the struggle for Omaha beach on D-Day. Three maps (6') show the beachhead up to 1mi inland at 50yd/hex. Begins with initial beach landings. 1400 counters, 16 scenarios. A HUGE game. '09 90581 ATS: DIEN BEIN PHU (Cri) $44.00 New Fo n ATS game that covers the decisive 1954 battle at Dien Bein Phu in which the Viet Minh thrashed the French & US supporters at a heavy cost. Many components essentially recycled from the ASL kit by this name. Covers the battle in a series of 7 smaller battles for the strong points. 5 sheets counters, historical map, R.Tapio'08 90619 ATS: POINTE DU HOC (Cri) $22.00 New zl n ATS kit covering the 2nd Rangers assault against the cliffs at Pointe du Hoc in support of the Normandy landings. 6 scenarios, counters. Requires Bloody Omaha for play. '09 88464 ATS: SNAKESHEAD RIDGE, BTL OF CASSINO (CRI) $18.00 New Fo n ATS kit providing 8 scenarios & historical map of the Cassino battlefield in Italy, pitting soldiers of 6 Allied nations agains German 1st Para troops, as the allies attempt to take two high points north of the monestary. Many specific countersheets required but must be purchased separately. '09 89295 ATS: WARFIGHTING GUIDE # 2 (Cri) $22.00 New Bk n Players' handbook for the ATS system with examples of play, instruction, strategy & tactics. 52pgs including: comparison of Tobruk & ATS versions; D-Day Rangers revised scenario setups; 6 scenarios; solitaire (robot) ATS w/ replay; French forces at Dien Bien Phu. '08 88938 B-29 SUPERFORTRESS, BOMBERS OVER JAPAN $44.00 New BC n (Khyber) Solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. '08 90883 BALTIC GAP (MMP) $50.00 New BC n Operational Combat System (OCS) game of the Soviet drive into the Baltic states in the summer 1944. 8 scenarios include campaigns suitable for team play. 2 maps, 1400 counters, 3.5days/turn. OCS v4 rules. J.Kisner, H.Mielants'09 90918 BLACK PRINCE, CRECY & NAVARETTE #260 (DecS_T) n $19.25 New n n w/mag. Two key battles from the time of the English king known as the Black Prince late in the Medieval period. Navarette covers the Apr 1347 battle during the 100 Years War between the English & the French & their Castilian allies. 50yd/hex, 500men/counter, 20min turn. Crecy covers the 1346 battle in which the French mounted knights prove the cost of arrogance in the face of lowly archers. 80yd/hex, 500men/unit, 40min/turn. / Articles on: the Black Prince & medieval warfare; Issues in designing tactical pre-modern wargames; the Arab Legion in WW2 & the first Arab-Israeli War; Central Powers offensive at Caporetto, Italy, 1917; Military evolution in 16th & 17th Centuries & 30 Years War. '09 87143 BLACKBEARD, GOLDEN AGE OF PIRACY 4TH (GMT) $43.00 New BC n 2nd GMT printing, but no substantive change. Overhaul of earlier AH game of this name. 1-4 player game in which players assume the role of various pirates around the world, as well as nations hunting them down. Cards have been integrated into the game in this version, and so interactivity is very high & play nearly continuous. R.Berg'08 87646 BLOODY BUSINESS, BATTLE FOR HUE 1968 (Firefi) $22.00 New Fo n Area-move game of the bitter battle for control of Hue, southern Vietnam's second largest city, during the Tet Offensive. A deck of std playing cards (not included) is used to activated units & provide random events. Platoon level, 2days/turn. 280 counters that must be mounted & cut apart. P.Moore'08 87810 BREAKOUT AT ST. LO / THUNDER GODS #5 (MinPzD) n $18.00 New zl n w/mag. Includes 2 games: BREAKOUT AT ST. LO, a game of the Normandy bocage battles & the allied breakout in summer 1944. / Thunder Gods is a sml, simple game of kamakaze attacks against the destroyer picket line at Okinawa. G.Graber, P.Rohrbach'08 88247 BULGE, FAST ACTION BATTLE (GMT) $39.00 New BC n New game introducing the Fast Action Battles game system, a block system similar to Columbia Games. Brig/div level with 80 units. 2 scenarios covering the 16th-21st or the 16th-27th Dec'44. Includes nice touches including troop quality, additional assets represented with die cut counters, major events. '08 86688 BUMP IN THE NIGHT (Twilig) $25.00 New BC n 2-6 player game of terrorizing a group exploring a haunted house. various monsters seek victims & feeding on psychic energy of fear, and score points as they create havoc. '08 85616 C3I #19 (GMTC3i) n $46.00 New n Y w/ 140 counters (34 Emp of the Sun, 65 Pax Romana, Adolphus 5, DIF 1, Onward Christian Soldiers 7, Crisis Sinai 20) & 19 Cards for Here I Stand. Contains articles on: Combat Commander Scenario 10 briefing, designer notes & new scenario; For The People analysis & players guide; Pax Romana scenarios; Emp of the Sun optional rules & HQ counters; Command & Colors Ancients scenarios; Wellington strategy; Here I Stand 2 player variant. '07 90464 CAESAR'S GALLIC WAR (Worthi) $36.00 New BC n Block-system game of Caesar's efforts to subdue Gaul from 58-51BC. Provides 60 blocks, 30 cards, and plays in 3 hours. D.Berger'09 86681 CARCASSONNE: CATAPULT KIT (RIO) $12.50 New SB n 90336 CHAINMAIL, MEDIEVAL COMBAT (Worthi) $48.00 New BC n Game of medieval tactical combat using cards to drive & limit actions of counters on a square-grid map. Players position, feint & attack using cards - no dice are used. R.Berg'09 86939 CHANDRAGUPTA, GRT BTLS OF MAURYAN EMPIRE (GMT) $55.00 New BC n 13th game in the Great Battles of History series. Covers the rise & fall of the greatest of India's ancient empires, the Maurya, 319-216BC. Covers the fourfold division of the Indian military system, including the elephant & battle chariots. 8 scenarios, 2 backprinted maps, 3 countersheets. '08 90437 CHINA, BATTLE FOR... 4TH #259 (DecS_T) n $19.25 New n n w/mag. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale treatment of this complex campaign. B.Train'09 / Articles on: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads. 86714 CHINA, THE MIDDLE KINGDOM (DecGms) $46.00 New BC n Card game covering the full sweep of Chinese history beginning with a hodgepodge of feudal states in 403BC thru modern day cold war between the mainland & breakaway Taiwan. Uses the Britannia system with 4 players, each having several factions simultaneously. Includes 50 country cards, maps, 456 markers & rules. '08 89170 CHOSIN, X CORP ESCAPES THE TRAP #257 (DecS_T) n $20.75 New n n w/mag. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign. Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / Articles on: The Chosin Campaign in Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38. 85891 CIVIL WAR IN THE FAR WEST 1862 #252 (DecS_T) n $19.00 New n n w/mag. w/ variant counters for Back to Iraq 3rd (34) & No Prisoners (7). Simpler game of the Confederate attempt to secure the southwestern USA (mainly New Mexico) early in the American Civil War, Feb-Jun 1862. 9mi/hex, 100men/strength pt, 1mo/turn. C.Diamond'08 / Articles on: the Am Civil War in the West; Great War & the Origins of Air Warfare; variant rules for No Prisoners & Back to Iraq 3rd; Chinese Naval Power in the Pacific & Indian Oceans; Lion of Mali, 1300s. 86942 CLASH OF MONARCHS, SEVEN YEARS WAR (GMT) $45.00 New BC n 2-4 player game at the strategic level of the Seven Years War, 1756-63. Card-driven game system using point-point movement. Card deck allows early & late war split as well as depicting all the political & financial events of the Seven Years War. B.Kalinowski'08 86702 COBRA, THE NORMANDY CAMPAIGN 3RD #251 (DecS_T) n $45.00 New n Y w/mag. Variant counters for Vinegar Joes War #227 (7); Sealords #243 (10); Winged Horse #239 (140); Twilight of the Ottomons #241 (43). Double sized issue w/ articles on the battle for Normandy from D-Day thru the Falaise Gap; Israeli air force 1948-present; history of China since the bronze age. COBRA is a 2-map, rgt/brig level game of the battle for Normandy from D-Day to the Falaise Gap. Based on earlier SPI game of the name but heavily revised. Scenarios cover the build-up phase and Op Cobra; campaign game covers 6June-23Aug. 3day/turn, 2mi/hex, 280 counters (560 total). B.Hessel, J.Youst'08 85444 COLD HARBOR II (MinPzD) $6.50 New n n Small, simpler game of the Union assault on the Confeds at Col Harbor, Virginia, in June 1864. Upgraded from the version published in Panzerschrek #3. G.Graber'08 85718 COMMAND & STRATEGY MAGAZINE # 6 (UGG_CS) n $15.00 New zl n w/mag & Operation Walkure, a card game of the 1944 plot to assassinate Hitler. Also includes pt. 6 of Pearl Harbor, and an interview w/ Dean Essig of the Gamers. '07 90814 CONFLICT OF HEROES, AWAKENING THE BEAR $60.00 New LB n (ElfinW) Game of tactical combat early in the war in the Soviet Union, 1941-2, using a fast paced, interactive game system. Players must managed multiple limited resources to move & attack, bearing in mind the either side may be activated at any time. Scenarios taken from key moment of major battles. U.Eickert'08 90815 CONFLICT OF HEROES, STORMS OF STEEL (ElfinW) $60.00 New LB n 2-4 player game using the CoH system to represent tactical combat at the battle of Kursk, 1943, on thru the end of the war in 1945. Includes new unit types (Tiger tanks, Soviet rockets, etc), new maps. '09 91057 CORAL SEA SOLITAIRE #10 (DecWaW) n $22.50 Mint n n w/mag. Solitaire game of the May 1942 Japanese attempt to capture the key Allied base at Pt. Moresby using the Solomons Campaign 2nd game system. The player controls the Allied forces. 75mi/hex, 12hrs/turn, 1-3ships/counter. '10 / Articles on: Coral Sea 1942; Crimean Campaign, 1941-2; Germany's Spitzbergen Raid 1943; Djibouti in WW2; the ZRCV Flying Aircraft Carrier; Dodecanese Campaign, Germany's Last Offensive in the Med 1943; Operations research in WW2. 90528 CORONEL & FALKLNDS/RHINELND / REMAGEN # $20.00 New n n (MinPzD) Three games, all solitaire: CORONEL & FALKLANDS covers two naval battles in 1914 at tactical level using the Salvo! game system. 44 counters. / OCCUPATION OF THE RHINELAND covers the political contest as German remilitarizes the Rhineland in 1936. 21 counters. / REMAGEN BRIDGEHEAD is a hex wargame of the US crossing of the Rhine at Remagen, March 1945. 63 coutners. '09 87808 COURAGE UNDER FIRE / NAVTAC 1914 # 4 (MinPzD) n $18.00 New zl n w/mag. Includes 3 games: COURAGE UNDER FIRE is a 2 player game of the northern Vietnamese assault on An Loc during the NVA 1972 offensive. P.Rohrbaugh. / NAVTAC 1914 is a miniatures oriented game of ship-ship combat during WW1 using a variation of the Fletcher Pratt rules. Includes 110 ship counters. G.Graber. / GLADIATORS OF ROME is a solitaire game of man-man combat in the coliseum of ancient Rome. B.Flood. / Also includes a variant for Proud Monster w/ counters, and variants for Dreadnoughts & Battlecruisers, and Salvo!. '08 89285 CRITICAL HIT RETRO ISSUE #1 (CRImag) $12.00 New n n First of intended reprints of key past issues of CH mag. This issue reprints issue #1, with updated scenario artwork. Includes scenarios CH1-10 both in the issue & as inserts. '08 89286 CRITICAL HIT RETRO ISSUE #2 (CRImag) $12.00 New n n Second of the reprints of popular back issues of CH mag. This is the Stalingrad issue (v4 #3). 52pgs. Includes scenarios CH11-25, both in the mag & as inserts. '08 89289 CRITICAL HIT RETRO ISSUE #3 (CRImag) $12.00 New n n Reprint in an offset format of an issue from 1998. All 8 scenarios now printed on individual cards (mostly dbl sided). w/ sml sheet of counters. '09 89292 CRITICAL HIT RETRO ISSUE #4 (CRImag) $12.00 New n n Reprint in an offset format of an issue from 1996 w/ little change. All 8 scenarios now printed on individual cards. W/ sml sheet of counters. '09 87645 CROSSFIRE HURRICANE, BTL LONG THAN 1966 $15.00 New Fo n (Firefi) Tactical level game of the battle of Long Than, 1966, in Vietnam as Viet Cong forces attempt to catch Australian conscripts unprepared & cause unacceptable losses. Instead, artillery decimates the attack. 560 countrs that must be mounted & cut apart. P.Moore'08 90165 CSA, AMERICA'S CIVIL WAR (Fiery) $18.00 New SC n Strategic level game of the American Civil War, 1861-5, using a simpler system focused on leaders and key unit types, plus special events of which there are 400. Object is to sway the 1864 election. B.Madison, W.Erni'08 86904 D-DAY, THE GREAT CRUSADE 2ND (MIH) $62.00 New BC n Box opened but otherws new. 2nd ed includes errata in rules. Also includes the Invasion Variant counters, scenarios & rules. Operational level game of the campaign in France from D-Day thru mid-July, w/ 480 btln/rgt/brig level counters. 1day/turn, 1.5k/hex, 2 maps. Hi solitaire suitability. D.Holte'08 84846 D-DAY, THE GREAT CRUSADE 2ND: INVASN KIT (MIH) $15.00 New n n Sml kit adding new counters, rules & scenarios for an invasion pre-quel to the game. '08 90534 DAY INFAMY / 1775 / MONITOR V MERRIMAC#6 n $20.00 New n n (MinPzD) Three games: DAY OF INFAMY is a tactical game of the Japanese attack on Pearl Harbor, 7 Dec 1941 for 1 or 2 players. P.Rohrbaugh / 1775, INVASION OF CANADA is a 2-player hex game of the ill-fated US incursion into Canada in hopes of spreading the rebellion north. G.Graber / MONITOR v MERRIMACK is a simpler game of tactical naval combat at Hampton Roads, March 1862 between 2 ironclads. '09 90465 DEADLANDS, THE BOARD GAME (Twilig) $35.00 New FB n Board game set in the "Weird West" universe of Deadlands. Players pick an outfit, an objective, collect ghost rocks & try to dominate the town before time runs out. Played on a board formed with tiles, played with cards. 2-6 players. '09 88010 DEATHRIDE, BATTLE OF MARS-LA-TOUR #24 (Agains) n $28.00 New HP n w/mag. Game covering the stand by a single German corp against the entire French Army during the Franco-Prussian War of 1870 tho the French believed themselves outnumbered. Game highlights the technological & command differences of the two armies, as well as the deadly effect of modern weapons. Div level, area move. C.Vasey'09 87640 DEEP INTO THE BEKAA, JUNE 1982 (FireFi) $16.00 New Fo n Game of the tank battles between T-72 & Merkava tanks in the last hours of the Israeli offensive into Lebanon, 1982 as the Israelis attempt to grab territory prior to a ceasefire taking effect. Israeli advanced elements run into fresh Syrian units of the 3rd Armored div. Counters represent individ AFVs, aircraft or inf AT teams. 324yd/hex, 5min/turn, 280 counters that must be mounted & cut apart. P.Moore'08 90816 DOGFIGHT, BATTLE FOR THE WWII SKIES (Buceph) $40.00 New FB n Very fast playing game of WW2 air-air combat using 8 metal, painted aircraft minis on a wood board. Minis have a 1.5" wingspan & include F4U Corsair, P51 Mustang, P-38 Lightning, Spitfire, Focke-Wulf 190 & TA-152, ME-109 & 262. S.McLaughlin, J.Holcomb '09 88947 DOWN IN FLAMES, WWII ACES HIGH (Versse) $44.00 New BC n Update of GMT's card game including 110 aircraft from 6 nations & 6 historical campaigns (Btl of Britain, Daylight Bombing 1944, Guadalcanal, Poland 1939, Midway, Stalingrad). Excellent graphics on the cards. For 2-6 players. D.Verssen'09 87261 DRIVE ON KURSK, JULY 1943 #253 (DecS_T) n $19.00 New n n w/mag. Div level game of the German armored offensive of July 1943 met by intense Soviet preparations. Game vaguely based on the Kursk'71 game published by SPI, and the Road to Ruin game system found in Drive on Stalingrad 3rd & Drive on Moscow #244. Utilizes recent Soviet archive materials for a better OoB. Includes the historical scenario plus Manstien's alternative to include all available units from the entire east front into the battle. Does NOT include a May or August scenario. 10km/hex, 2days/turn. T.Bomba'08 / Articles on: Kursk as an operation defeat for the Germans; Prochorovka revisited based on archive data; design notes for Drive on Kursk; Byzantine capture of Manzikert, Armenia, 1071; first use of northern Vietnamese tanks in 1968; the armies of Cobra, July 1944. 86558 DRIVE ON MOSCOW #244 (DecS_T) Y $19.00 Excell n n GmOnly. Complete. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large counters. Feature articles on: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Navel War; Rocroi 1643 battle file. 62pg. J.Miranda'07 83419 DRIVE ON MOSCOW #244 (DecS_T) n $30.00 New n n w/Mag. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large counters. Feature articles on: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Navel War; Rocroi 1643 battle file. 62pg. J.Miranda'07 86696 DUTCH GOLDEN AGE (Phalan) $36.00 New LB n 3-4 player, fast playing game of developing the culture & power of the Low Countries in about 1600. Players seek to amass points for developing trade, culture, colonies, etc. '08 89899 ELUSIVE VICTORY (GMT) $39.00 New BC n Game using the Downtown system to depict 3 major air combat conflicts in the Middle East, 1967-73: the 6-Day War, the War of Attrition (1967-70), and Yom Kippur War of 1973. T.Sino'09 83656 FEDERATION COMMANDER: BRIEFING # 1 (ADB) $10.00 New Bk n Booklet providing strategy & tactics discussion, plus new 12 scenarios & 6 ships, & a complete index of all published scenarios. '08 88946 FIELD COMMANDER ALEXANDER (Versse) $40.00 New BC n Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela). D.Verssen'09 89313 FIELD COMMANDER ROMMEL (Versse) $30.00 New BC n Solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns. Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Area move, rgt/brig/div level. Modest complexity. D.Verssen'08 87848 FIELDS OF FIRE (GMT) $52.00 New BC n Solitaire card game of infantry combat involving the US 9th Inf div in actions from WWII, the Korean War & the Vietnam War. Card decks build terrain & allow actions. A game covers a single mission in 1-2 hours, with units being squads or individual AFVs or aircraft. 770 counters, 220 cards. B.Hull'08 89708 FIGHTING THE TALIBAN, OPERATION SHERDIL $16.00 New Fo n (Firefi) Game of Pakistan's Operation Sherdil, Aug 2008, in which they attempt to prevent the fall of the city of Khar to the Taliban but turned into a difficult effort to clear the Taliban from the Bajaur district over three months. P.Moore'09 88897 FINNISH FRONT, 1941-42 # 5 (DecWaW) n $19.00 New n n w/mag. Div-level game using the They Died with Boots On game system covering what the Finns call their Continuation War from 1941-2 with the Soviets. Covers all of the Finnish front from Leningrad to Petsamo. 1mo/turn, 23mi/hex, brig/div level. J.Miranda'09 / Articles on: Finnish Front 1941-2; Disaster to Victory at Omaha Beach 1944; Ribbentrop, an SS Commander; Saburo Sakai, Japan's highest scoring surviving "ace" in WW2. 84496 FIRE & MOVEMENT (DEC GMS) #145 (Dec_FM) $6.50 New n n 48pgs of industry events, ads & articles: DG Twilight of the Ottomans designer notes, strategy & optional rules; DG Old Contemptibles strategy; Tactics 101 mathmatical analysis; SPI Sinai variant rules; interview with Chad Jensen; DG Holy War replay part 2; reviews of MMP Victory Lost, ATO Vallee de la Mort #16, CH Mannerheim's Cross, KHYBER Little Big Horn, DG Battle Stations, COMPASS Bitter End, DG Budapest'56; ATO Cactus Throne ; DG Dagger Thrusts; PACRIM Demyansk Pocket; COA Epic of the Peloponnesian War; ATO Golden Horde; GMT Gustav Adolf; ATO Imperial Sunset; 2 ASL Scenarios in N.Africa. '07 89843 FIRE & MOVEMENT (DEC GMS) #147 (Dec_FM) $6.50 New n n 48pgs of industry events, ads & articles: Replay of Warplan Dropshot Endgame; Twilight of the Ottomans strategy; Tactics 101 installment; history & 11 AH Gunslinger scenarios about John Wesley Hardin; Indo-Pakistani Wars of 1965 & 71 in terms of the game; reviews of MMP ASL Starter Kit #3 Tanks, GMT Clash of Giants II, DG Drive on Moscow #244, GMT Glory III, DG Land Without End, DG Luftwaffe 2nd, GMT Monmouth, ATO Not War But Murder, GMT Ran. '08 87840 FIRST AIR BATTLE OVER BRITAIN #255 (DecS_T) n $19.00 New n n w/mag. Game of the German zeppelin bombing offensive against S Britain late in WW1. Germans seek to inflict morale damage on SE Britain. Flight/Sqdrn level, 5mi/hex, 1mo or 20min/turn. 3 scenarios. J.Miranda'09 / Articles on First Btl of Britain; Antipater, defender of Alex the Great's throne & legacy; 2 terrible days in the Am Civil War, btls of Sand Creek & Franklin; the Colombian battalion in the Korean War. 83154 FIRST BLOOD, SECOND MARNE 1918 #248 (DecS_T) n $18.25 New n n w/mag. Tactical level combat between the American Expeditionary Force and German strosstrupen at the Second Marne, July 1918, near Chateau Thierry in the last of the German's offensives of the year. 15-45min/turn, 100yd/hex. T.Bomba'08 Mag contains articles on: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugne in Hungary 1716. Plus all those ads. 86198 FIRST STRIKE, NUCLEAR WARFARE 1983 (Schutz) $16.00 New Fo n DTP game of nuclear warfare, c1983, as a power vacuum in the USSR sets off a nuclear exchange in the Northern Hemisphere. Counters must be mounted & cut apart. B.Costello'08 89456 FLINTLOCK, BLACK POWDER COLD STEEL (Locknl) $45.00 New BC n Company-level game of 4 key battles of the American Revolutionary War. Emphasis is on leadership. Covers Camden, Cowpens, Guilford Courthouse & Hobkirk's Hill. 40yd/hex, 50men/unit. R.Berg'08 87237 FLYING CIRCUS, AERIAL COMBAT IN WWI (DecGms) $17.50 New BC n Game using GMT's Down in Flames system w/ 220 cards to model air-air combat in WW1. Players select a leader & several wingman to lead into combat. Includes all major fighters, plus campaign rules. '08 90543 FLYING COLORS: SHIP OF THE LINE KIT (GMT) $15.00 New zl n Kit for this game of ship-ship combat in the age of sail. Includes 16 scenarios (with over 100 individual ships & 30 new commanders), mostly from the American Revolution. Also contains a 5-battle campaign game in the Indian Ocean. Contains 420 counters, one map, core rules. '09 85480 FORGOTTEN NAPOLEONIC CAMPAIGNS #249 (DecS_T) n $18.25 New n n w/mag. Operation level coverage of two of the more obscure Napoleonic period battles, the Russo-Swedish War of 1808 & Nappy's Egyptian Campaign, 1798-9. Both use a single, simpler game system. 20km/hex, 1mo/turn, btln/rgt level. J.Miranda'08 86173 GALAXY TRUCKER (RIO) $55.00 New LB n Fun but overpriced, 2-4 player game of building spaceships from prefabricated sections. Ships need to be durable to weather meteor storms, armed to endure pirates, & large enough for cargo. Then you gotta get there first... '08 87901 GALAXY TRUCKER: BIG EXPANSION KIT (RIO) $40.00 New LB n Large kit with a mish-mash of components: rules & parts for a 5th player; updated Rough Road card set; addtl Adventure cards; special Adventure cards; new alien species; new ship building components & classes. '09 90570 GD'42 (MMP) $49.00 New BC n Tac Combat Series (v4) game of the Nov'42 battle in which the German Gross Deutschland div is commited as a reserve to stem an offensive by the Soviet 238th Rifle backed by the 3rd Mech Corp in the Luchessa Valley. A bitter battle ensued that threated the GD's existence. Includes 3 maps, 840 counters. W.Graves'09 86417 GREAT WAR AT SEA, V.14: CONE OF FIRE (Avalan) $70.00 New BC n Game that joins two of Avalanches popular series, Great War at Sea & Second WW at Sea. Covers the navies of South America bought after WW1 & largely never used. Adds all the fleets from S.America to BOTH series, (as well as German raiders) and includes 40 scenarios from 1901-1940. 7 maps, 420 counters. '08 83498 GREAT WAR AT SEA, V.1: THE MEDITERRN 3RD $48.00 New HC n (Avalan) Reprint in a half-case box. Modestly simple, operational & tactical lvl gm of naval combat thruout the Med & Black Sea during WW I. 2nd ed adds 30 1" counters, 4 additional pages of rules, and now has 70 scenarios plus a much prettier map. B.Miller'07 88893 GREATER EAST ASIA WAR # 6 (DecWaW) n $19.00 New n n w/mag. Strategic level game of Japan's war in China & SE Asia thruout WW2 (on land only). 120km/hex. , Brig/div/corp level, 3mo/turn. Uses Twilight of the Ottomans game system. J.Miranda'09 / Articles on: Japan's War in SE Asia in WW2; German Foreign Minister Ribbentrop in WW2; Naval Strategy in the Mediterranean 1939-45; Skorzeny's coup in Budapest, 1944. 85988 GUERRA A MUERTA [WAR TO THE DEATH] #23 n $28.00 New HP n (Agains) w/mag & 20 variant counters (Wintergewitter (10), Fatal Attraction (10). Game covering the wars that shaped South & Central America's independence from the primary remaining colonial power, Spain, duirng the period 1810-1824. Area move. J.Romero'08 / Articles on: Wars of Independence from Spain, 1810-24; the Argentinian Granaderos a Caballo elite rgt, 1812-26; battles & commanders of the wars of Spanish Independence; Athualpa Revolt in Peru, 1742; variants for Mortain Counterattack, Some Poles Apart & Showtime Hanoi; Survey of strategic level Am War of Independence games. 88602 HALLS OF MONTEZUMA (GMT) $38.50 New BC n Card-driven game of the Mexican-American War of 1847. Strategic level, covering both the border skirmishes and the US invasion at Vera Cruz, and includes the political reluctance of US congress & the unstable Mexican government, and the fact that the volatile Santa Anna begins the game in exile. 2 countersheets, 110 cards. M.Wlker,D.Fox'09 86898 HANNIBAL'S WAR #254 (DecS_T) n $19.00 New n n w/mag. 2, 3 or 4 player game covering the struggle for control of the Mediterranean in the 3rd century BC among Rome, Carthage, Macedon & the Guals. Uses 1066 game system. 1yr/turn, 100mi/square, strategic level. 176 5/8" counters. J.Miranda'08 / Articles on: the Second Punic War; Cybernetic warfare in the 21st century; the British campaign in the Rio de la Plata (now Argentina), 1806-7; border tank battles in Ukraine, June 1941. 89809 HELL OF STALINGRAD (CofA) $47.00 New BC n Card game of War is Hell series using 4 decks to represent army formations, combat, and the elements of the city of Stalingrad. Can be played quickly or in a short evening as a multiplayer campaign game. 236 cards, 196 counters. '09 90562 HELLENES, CAMPAIGNS OF PELOPONNESIAN WAR (GMT) $49.00 New BC n Simpler block-system game by a veteran block designer covering the Peloponnesian War. Area movement, Yearly turns. Multiple scenarios, 146 blocks. C.Besinque'09 90337 HEROES OF THE WORLD (Asmode) $45.00 New LB n Multiplayer game in which the major figures of history - Caesar, Da Vinci, Mozart - play their roles of major discoveries & accomplishments. Seek to gain the most points for such achievements in your territories, including by conquest. '09 88972 HISTORY OF THE ROMAN EMPIRE (UGG) $17.00 New BC G 2-4 player, strategic, area move game of the decline & fall of the Roman Republic & Empire, 60BC to 476AD. Covers the entire Mediterranean using provincial areas. Emphasis is enjoyable play rather than strict history. Includes 42 Roman factions & 34 peoples pressing in on Rome. Each player controls both Roman & Barbarian factions. Goal is to accumulate victory points, which can be spent for new amries & forts or to mobilize a tribe. Played w/ 55 event cards. U.Grebe'08 86162 HOLD THE LINE (Worthi) $46.00 New BC n Block system game covering tactical level combat during 12 key battles of the American Revolution. Terrain constructed w/ 62 dbl-sided tiles. 114 counters. Covers btls of Long Island, Harlem Heights, Princeton, Trenton, Hobkirk's Hill, Eutaw Springs, Bemis Heights, White Plains, Kings Mtn, Brandwine & Monmouth. '08 90461 HOLD THE LINE: FRENCH & INDIAN WAR KIT $16.00 New Fo n (Worthi) Kit adding the rules, 5 scenarios, French & Indian units, etc, to cover battles from the French & Indian War of 1759-61 using Hold the Line. '08 85908 HOLY ROMAN EMPIRE #247 (DecS_T) n $21.00 New n Y w/mag. Roman Empire under the Hapsburgs take on the new nation-states of Europe: France, the Ottoman Empire and the Protestant areas of central Europe. Focuses on leadership, as well as diplomacy among the players, and includes economics. Map is a stylized grid covering Europe from Paris to Rome to Warsaw. 1yr/turn; 50mi/sq. J.Miranda'07. Mag contains articles on: the Italian Wars 1494-1520 & seven key battles of this period; Art of War in Europe of the 1500s; Fall of France 1940; Battle of Fallujah, Iraq. 2004. 86145 HUMANS!!! (Twilig) $25.00 New FB n Stand-alone game compatable with the Zombies!!! series. By itself, players are Zombies seeking to infect as many humans as possible. Each zombie has unique abilities based on their occupation as a human. '08 90496 ICI, C'EST LA FRANCE!, ALGERIAN 1954-62 $38.00 New BC n (Legion) Game of the bitter Algerian War for independence from France, 1954-62. Unique design includes 3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'09 89027 IDEOLOGY, WAR OF IDEAS 2ND (Z-Man) $37.50 New FB n Update w/ nicer graphics & addtl rules. Abstract boardgame in which players "play" one of history's dominant economic ideologies (Capitalism, Facisim, Communism, Imperialism and Fundementalism) and various cultural, economic and military influence to control countries of the world. '09 86194 ILLUSIONARY FORTRESS, SINGAPORE 1942 (Schutz) $13.00 New Fo n DTP game of the Japanese assault on the fortress island of Singapore early in 1942. 3 exhausted Japanese divisions assault the island defended by battered UK forces. Covers Singapore Island exclusively. 308 counters that must be mounted & cut apart. P.Schutze'08 83917 INNSMOUTH ESCAPE (Twilig) $25.00 New FB n 2-5 player Cthulhu-themed game in which Miskatonic U students on a field trip are kidnapped; one escapes & must rescue the others from the Deep Ones played by other players, who seek to trap the student. '08 84304 ISLAND OF DEATH, INVASION OF MALTA 1942 $21.00 New HC n (Avalan) Simpler game of one of the great what-ifs of WW2: What if the Germans had attempted to take Malta, Britain's island fortress in the Med. Uses the Red Steel game system. '08 85976 KADESH, DAY OF THE CHARIOT #21 (Agains) n $28.00 New HP n w/mag. Includes 20 variant counters for Imperial Sunset #17. Main game covers Ramses II's victory over the Hittites at Kadesh. 2 scenarios depict rival historical interpretations, plus another that follows the script the historical leaders had agree upon. 120m/hex, 100chariots/unit--and there are lots. 300 counters. G.Dickens'08 / Also a small intro game, Desert Duel, First Alamein, covering the battles around El Alaemin in July'42. 3days/turn, 4mi/hex, div level. 88 5/8" counters. G.Dickens'08 / Articles cover: battle of Kadesh & chariot combat; combat fighting "vehicles" starting with the horse; stacking in wargames; card driven games present false historical choices; studying conflict simulations; simulation games as learning tools; Rommel at Alamein, July'42. '08 90836 KAISER'S PIRATES, SURFACE RAIDERS OF WW1 (GMT) $35.00 New BC n Simpler card game of German surface raiders in WW-1. Players control both German raiders & British navy assets hunting them. 200 ards. J.Day'09 89328 KONARMIYA, YEAR OF THE RED TIDE (Fiery) $17.00 New SC n Game of the Soviet invasion of Poland during the climactic year of 1920. Prequel to Freikorps, and can be mated to that game for a Kiev to Berlin game. 192 counters, 15mi/hex, brig/div level, 1wk/turn. '09 85787 KUTUZOV 1812 (GMT) $46.00 New BC n Faster playing, card driven, 1-4 player game of Napoleon's foray into Russia in 1812. Designed for team play so as to emphasize the petty jealousies that undermined both sides during the 1812 campaign. 3rd in the Napoleonic Wars game system. '08 83413 LAND WITHOUT END (DecGms) $36.00 New BC n Simpler, strategic level game of Op Barbarossa, June-Dec 1941. The Germans must press their offensive to a decisive victory by early December by capturing key cities. The Soviets are definitely on the defensive, but have opportunities for stinging counterattaccks. Div/corp level, 700 counters. 20mi/hex '08 88931 LIBERIA, DESCENT INTO HELL (Fiery) $17.00 New SC Y Simulation of the Liberian Civil War of 1989-97 beteen Samuel Doe's government & Charles Taylors rebel forces. Control enough national resources to when the post-war election. Area move, 1in/20mi; 500men/unit, 6mo/turn. '09 84887 LORD OF THE FRIES CARD GAME 4TH (SJG) $18.00 New SC n Also called the "3rd" edition (which ignores the Deluxe version). Updated & enlarged version of this popular sequal to Give me the Brain!'s theme. 3-8 players race to assemble fast food sandwiches & side orders from random food cards held in your hand. Goal is to make the best sandwiches point-wise while minimizing what's left in your hand. This edition includes larger full color menues & 8 alternate decks intended for 3-5 players. '08 88443 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 n $19.00 New n n (DecS_T) w/mag. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 89916 MARTIAN RAILS (Mayfr) $35.00 New DC n Empire Builder game system applied to the planet Mars, as known by both science & popular fiction. Includes 8-legged Throats, warring natives, blue beer, rayguns & more fun. For 2-6 players. R.Stribula'09 89688 MARTIANS!!! (Twilig) $21.00 New SB Y Game in which you & the other players save the Earth from a massive Martian invasion. Akin to Zombies & Humans games. 50 cards, 32 map tiles. '09 90706 MONMOUTH, BATTLE OF... (CofA) $48.00 New BC n Large game of the battle of Monmouth, June 1778, using the Age of Reason game system. Includes 2 maps, 400 counters & 4 scenarios. '08 90356 MORGAN'S A'COMIN'! (Agains) $0.00 New n n FREE UPON REQUEST, while supplies last. Small, promotional game on a postcard. Depicts Confed cavalry raider Morgan's foray into Ohio & the US midwest & the US attempt to end his career. '09 89998 MOST DANGEROUS TIME (MMP) $52.00 New BC n Game the final period of civil war within medieval Japan, 1570-1584, as Oda Nobunaga takes on all comers. One player takes the role of Nobunaga, the other (up to 3) oppose him. Includes 110 cards. T.Nakamura'09 86686 MUNICIPIUM (Valley) $42.00 New DC n Rome coopted local populations by granting Municipium - local control which conveyed citizenship over time. Players control powerful families trying to gain political control of key segments of the city (e.g. scholars, merchants, soldiers, priests). With enough influence within an institution, they can then control the institution & influence the Praefect when he visits. '08 85174 NAPOLEON IN ITALY / STALINGRAD #3 (MinPzD) n $17.00 New n n w/mag & 2 games: Napoleon in Italy is an area move game covering the 1796 campaign in Italy against the Italians. / Stalingrad, the Leather Factory is a solitaire game focused on the German assault on the southern end of Stalingrad in early Sept. G.Graber'08 / Also, scenarios for Raid on Schweinfurt, Salvo. '08 85722 NAPOLEONIC WARS 2ND (GMT) $42.00 New BC n Update of this fast playing, strategic level, area-move game of the Napoleonic Wars thruout Europe, 1805-15. Uses the We The People game system w/ cards & stand up leaders. Includes 110 cars, 4 counter sheets. 2nd ed changes the mix of cards to add 20 cards & changes some text, adds a HQ sheet for each nation, & revises the rules. '08 90920 NINE NAVIES WAR (DecGms) $36.00 New BC n Strategic level game of the naval war during an alternate world beginning in 1915 after Germany has overrun France. There are essentially 2 fronts, the Med and the Atlantic. Includes all ships existent during the WWI era. Uses a variation of the simple War at Sea system. 492 counters. '07 86814 OPERATION CARTWHEEL / GAZALA LINE 1942 $33.00 New HP n (Agains) 2008 annual w/ game on MacArthur's campaign to capture or neutralize the Japanese forces in the Bismarck Archepelgo, including the fortress island of Rabaul. 288 counters. P.Rohrbaugh'08 / Also includes Gazala Line 1942, a smaller, simpler, btln/rgt level game of the Gazala battles of 1942. Intended as a beginners game. P.Rohrbaugh'08 88954 OPERATION TYPHOON 2ND (L2DG) $12.00 New Fo n Small, simpler, corp/army level game of the German drive on Moscow, Sept-Dec 1941. 1mo/turn. Great beginners game. '09 90792 OPERATIONS MAGAZINE #51 (MMP_Op) $5.00 New n n Mag focused on MMP's line of games, primarily the Gamers line. This issue includes: Comparison of Afrika 1st & 2nd ed; Operations Quiz 1 answers; Possible battles in the Napoleonic series; Fire combat for regt series games; strategy for ASL Purple Heart scenario (Ops #50); ASL Scenario S28; Three Battles of Manassas 2nd Manassas scenario. '07 88513 OPERATIONS MAGAZINE #53 (MMP_Op) $5.00 New n n Mag focused on MMP's line of games. This issue includes: Intro to Rock of the Marne; using Afrika to learn wargaming w/ 5 scenarios; Beauregard Moves North variant for Strike Them a Blow; Tac Combat System v4 differences; ASL Starter Kit #5 Goring's Men scenario; Devil's Cauldron replay; Gazala; Guderian's Blitzkrieg II errata & variants. '09 87006 PANDEMIC (Z-Man) $26.00 New BC n Tense game in which 2-4 players must cooperate to find the cure to virulent diseases before there is a pandemic outbreak. '08 90341 PANDEMIC: ON THE BRINK KIT (Z-Man) $22.00 New BC n Kit adding new roles, variants & disease to the base game, including 5th player rules, special events, a 5th disease, etc. '09 87642 PANSSARISOTTAA, FINLAND 1944 (Firefi) $16.00 New Fo n Soviet offensive intended to knock Finland out of the war in the summer of 1944. 15 fresh divisions attatck the understrength Finns, nearly breaking thru the last line of defense. But German air support & supplies of AT weapons allowed the Finns to defuse the offensive but only as they themselves were at the breaking point. P.Moore'08 90564 PANZER DIGEST NAVAL SPECIAL #2008 (MinPzD) $12.00 New n n w/Dogger Bank II (2nd), a heavily revised game orig published in Panzerschreck covering WWI naval ship-ship naval battles. Also includes additnl ships for Battleship Captain & NavTac 1914. '08 89023 PANZER GRENADIERS, CASSINO '44 (Avalan) $75.00 New BC n Complete game covering various battles on the Italian front near Cassino in 1944 involving the polyglot of nations involved: German paratroopers, US, Polish, Indian, New Zealanders, Brits. 660 counters, 1 map. D.Murray'09 87795 PANZER GRENADIERS, ELSENBORN RIDGE (Avalan) $29.00 New HC n Stand-alone, platoon level tactical combat fully compatable with the Pzr Grenadier system. This second Bulge game covers the offensive along the Elsenborn Ridge where the US troops held firm against repeated German assaults. Includes 4 maps, 495 counters, 36 scenarios. '08 90394 PANZER GRENADIERS: AACHEN 1944 KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during the Oct 1944 battles for Aachen. Reqs Cassino, Rd to Berline, Bulge, Elsenborn to play all scenarios. '09 84293 PANZER GRENADIERS: ARCTIC FRONT KIT 2ND $20.00 New Bk Y (Avalan) Upgraded "deluxe" kit adding the Finns to the PG system. Includes 40 scenarios & 176 counters including ski troops, BT42 assault guns, aerosans, even reindeer sledges. Covers the Winter War as well as actions from the Continuation War (1941-4). Requires Eastern Front, Road to Berlin & Btl of Bulge. '08 90965 PANZER GRENADIERS: C&C V2, KINGS OFFICRS $14.00 New Bk n (Avalan) Role playing kit that dovetails with the PG series, introducing a rules set providing a role playing environment within PG. Players command leaders with specific abilities in campaigns of the British army in the N.African desert and in Normandy. Req PG Afrika Korps, Desert Rats & Beyond Normandy to play. '09 83043 PANZER GRENADIERS: EDELWEISS KIT 2ND (Avalan) $18.00 New Bk Y Updated, "deluxe" kit for Panzer Grenadier system that focuses on German mountain troops in all theatres. Includes 74 counters & 30 scenarios. Requires Eastern Front, Rd to Berlin, Btl of Bulge. '07 91008 PANZER GRENADIERS: IRON WOLVES KIT (Avalan) $14.00 New Bk n Scenario kit providing 10 scenarios & 165 counters covering hypothetical actions had Lithuania fought against the Soviets in 1939 & the Germans in 1941. '09 89710 PANZER GRENADIERS: KOKODA TRAIL KIT (Avalan) $18.00 New Bk n Kit covering multiple battles along the Kokoda Trail as the Japanese attempt to press on Port Morseby, New Guinea, after the failure of their seaborne assault at Coral Sea. 30 scenarios w/ historical article. '09 88028 PANZER GRENADIERS: NORTH OF ELSENBORN KT $8.00 New Bk n (Avalan) Kit extending the actions of The Bulge & Elsenborn north to cover some concurrent, diversionary battles. '09 90390 PANZER GRENADIERS: PANZER LION KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during Von Manteuffel's Grossdeutschland's destrcution of 4 Soviet tank corps. '09 90398 PANZER GRENADIERS: ROER RIVER KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during the 1944 battles for the Roer River area. Reqs Bulge, Elsenborn, Rd to Berlin, Cassino, Iron Curtain to play all scenarios. '09 84876 PANZER GRENADIERS: SIEGE OF LENINGRAD (Avalan) $8.00 New Bk n PG series scenario kit depecting the difficult actions in defense of Leningrad during its 900 day siege. Includes 10 scenarios. Req Eastern Front, Road to Berlin & Red Warriors. D.McNair'08 90810 PANZER GRENADIERS: SIEGFRIED LINE KIT (Avalan) $8.00 New Bk n Scenario booklet focused on battles for the German Siegried Line late in the war. '09 90402 PANZER GRENADIERS: WEST WALL KIT (Avalan) $8.00 New Bk n Scenario kit for PG containing 10 scenarios set during the 1944 battles for the German border & westwall fortifications. Reqs Bulge, Elsenborn, Rd to Berlin, Cassino, Beyond Normandy & Afrika Korp to play all scenarios. '09 86960 PANZER GRENADIERS: WHITE EAGLES KIT (Avalan) $18.00 New Bk n Kit for PG that focuses on Poland's valiant but doomed stand against German invasion, Sept.1939. 40 scenarios showing both sides on the attack, with lots of cavalry. Req Eastern Front and Road to Berlin in order to play all scenarios. Includes 165 counters. '07 88907 PANZERBLITZ, HILL OF DEATH 2ND (MMP) $30.00 New BC n Complete modernization of this classic game of platoon level tactical armored combat focused on one area of Normandy near Tourmaville, summer 1944. Includes one mapsheet with 8 historical maplets for each of 8 historical battles, large & small. System now uses a chit activiation system making for fluid actions, fog of war. 15min/turn, 250m/hex, pltn level. '09 85401 PANZERSCHRECK ANTHOLOGY MAGAZINE (MinPzr) $19.00 New n Y Retrospective mag w/ many best-of articles from 15 issues of Panzerschreck mag, plus some new articles. Includes several games: MADAGASCAR 1942 is a solitaire game of the British invasion of the remote African Island; MASADA is a solitaire game of an ancient era battle; SNIPER ATTACK is a solitaire card game; ASL RETRO includes the core infantry rules. Also includes upgraded counters for GRAF SPEE game. 76pgs. G.Minden'08 89603 PAPER WARS MAGAZINE #66 (OmePPW) $6.50 Mint n Y 50pg magazine containing thoughtful reviews of: 85086 PARE LOS FACISTS! [STOP THE FACISTS] (FireFi) $16.00 New n n Tactical level game of a key battle in the Spanish Civil War. German armor meets Russian T26B tanks on the road to Corruna, Jan.1937 in a battle that foiled the Nationalist offensive and its drive on Madrid. 280 counters that must be mounted & cut apart. P.Moore'08 84805 PAUKENSCHLAG #22 (Agains) n $28.00 New HP n w/mag. Game covering the U-Boat campaign against the US's eastern seaboard & Carribean in 1942 (including the what-if of German strategic bombing). Strategic, operational & tactical, with units representing 1-2 warships or 6-12 aircraft. 1wk/turn. P.Moore'08 90710 POCKET AT FALAISE #27 (Agains) n $28.00 New HP n w/mag. Includes Guerra a Muerte Setup Aid Card & variant rules. Game of the Allied attack to close the Falaise Pocket at Normandy, thus destroying the bulk of the German mobile forces in France, and the German efforts to escape the trap. Playable solitaire & as 2-player. 220 counters. T.Raicer'09 / Articles on: Falaise Pocket, circle of fire; Figures Don't Lie, German losses at Falaise; Maczek's Tankers, rise of 1st Polish Armored Div; Tank buster aircraft at Mortain & Falaise; Fizzling Fish, failure of early US submarine warfare; 100 battles leading to an independent S.America; Canadian Maj. D. Currie & the Victoira Cross of Faliase; Neanderthals v Humans; Belgian Brigade in WWII. 90551 PQ-17, ARCTIC NAVAL OPERATIONS 1941-3 (GMT) $49.00 New BC n 2-player game of the naval war during WW2 in the Barents & Norwegian Seas as the western Allies attempt to supply the USSR. Uses a block system to provide liimited intelligence, with each block being a task force of varying size of similar ships or subs, or a dummy. 58 blocks, 416 counters, 80 cards. C.Janiec'09 83546 PRICE OF FREEDOM, AMERICAN CIVIL WAR (Compas) $37.50 New BC n Strategic level game of the Am Civil War, 1861-5, using a card-driven game system, and focused on 25 key leaders. Can be played in ~3hrs. '08 86935 PURSUIT OF GLORY, GREAT WAR IN NEAR EAST (GMT) $39.00 New BC n Stand-alone game that is both a sequel to Paths of Glory and a 2nd ed of Great War in the Near East. Covers WW1 in the Caucauses & Middle East & Turkey. Includes 1 map, 560 counters, 110 cards. '08 86992 RAILROAD TYCOON: RAILS OF EUROPE KIT (EGL) $27.50 New LB n 3-5 player kit adding components necessary to play the RR Tycoon game on a map of Europe, with new rail barons, new cards, and a system that brings players into swift contact. For 3-5 players. '08 90468 RAILWAYS OF THE WORLD (Fred) $59.00 New LB n Revision & renaming of earlier Railroad Tychoon, now including Eastern US & Mexico variant games. Port of this early, classic software title to a board game. 2-6 players build a railway system in the American east of the Mississippi, connecting cities to generate passengers & frieght, then supply the goods where they are in demand. Includes a colorful map of the easter USA, hex tiles for laying track. '09 90174 RAILWAYS OF THE WORLD: ENGLAND & WALES (Fred) $29.00 New LB n Kit & stand-alone game set in 19th century England. Players build railway systems and manipulate the stock of their RRs. Serves as a kit for Railways of the World & also a stand alone game. '09 85446 RAMPAGE! MAMONTOV'S CAV OFFENSIVE 1919 $22.00 New n n (Firefi) Game of the interesting situation of the massive White Russian cavalry raid that passed thru a gap in the lines to reach 125mi to the Red rear to create havoc. After considerable looting, much of the white force went home, leave a cadre to confront the gathering Reds near Voronezh. 280 counters, 3day/turn, 4mi/hex, brig lvel. '08 84857 RED DRAGON RISING #250 (DecS_T) n $59.00 New n Y w/mag. Operational level game of the first 30 days of active air, naval & some land warfare between mainland China & Taiwan, but involving Russia, the Koreas, Japan, Australia, the Philippines, Singapore the UK & of course the US. Brig/corp/air wing/task force level. 100mi/inch, 176 counters. B.Costello '08. Articles on: China as a rising power in the 21st century; Battles of Isandlwana & Rorke's Drift in the Zulu War 1879; German & British Naval Rivalry prior to WW1; the First Crusade 1096-99. 84901 RED RUSSIA, RUSSIAN CIVIL WAR 1918-21 (Avalan) $29.00 New HC n 2-5 player game of various factions competing for control of Russia after the fall of the Tsar. A smaller game with high production values. W.Sariego'07 87647 RESISTANCE IS NOT FUTLE, WARSAW 1943 (Firefi) $15.00 New Fo n Sqd/platoon level game of the Warsaw Upgrising of April 1943. The Germans must quell the rebellion on an area move map of the Warsaw ghetto without taking excessive losses. 100yd/hex, 2-3days/turn. P.Moore'08 89758 RICHARD III (ColumG) $48.00 New BC n Game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63 blocks (representing the major nobles), 42 event cards. J.Taylor'09 90949 RISE OF EMPIRES (Phalan) $45.00 New LB n 2-5 player game spanning multipe eras of history as civilizations develop & flourish around the globe. Players must balance resources & development paths while defending territory within a continent. Bal gold & food, war & agriculture, territory & technology. '09 90001 ROCK OF THE MARNE (MMP) $30.00 New BC n Std Combat System game of the final German Offensive in July 1918, the Second Btl of the Marne. Name refers to the US 3rd Inf which held steadfast against the Germans. 12hrs/turn, 1.25mi/hex, div level, 280 counters. J.Best'08 88952 ROMMEL AT EL ALAMEIN (Firefi) $23.00 New Fo n Game covering two fierce battles as Rommel strives to reach El Alamein in summer 1942. Includes 2 games, each with its own map & counterset. No Telling Blow covers the 1-4 July '42 as Rommel begins to hammer away at the strengthening allies. Dogfight II at Alam Halfa depicts Rommel's risky 40mi end run at night in the desert trying to outflank the Brits. Btln/rgt level. P.Moore'09 88951 ROMMEL IN FRANCE (Firefi) $16.00 New Fo n Simple game of the battle between French & German armored forces near Dinant, 12-15 May 1940. 1.5hrs/turn, btln level, 1mi/hex. Counters must be mounted & cut apart. P.Rohrbaugh'09 89895 SANTIAGO CAMPAIGN, 1898 #258 (DecS_T) n $19.25 New n n w/mag. w/ variant counters for Hannibal's War (14) & Red Dragon Rising (90). Grand tactical game of the Rough Rider's campaign to capture Santiago in Cuba during the Spanish-American War, 1898. 3days/turn, 0.5mi/hex, btln/rgt level. R.Bell'09 / Articles on: Santiago Campaign 1898; Btl of Tewkesbury, 1471, during the War of the Roses; the Cassino Line & the battle for Cassino, 1944; media review & lots of ads. '09 86979 SECOND WW AT SEA, ARCTIC CONVOY (Avalan) $45.00 New HC n Second WW series game that focuses on the British navies difficult task of protecting the convoys to Murmansk & the USSR. 2 maps cover the huge expanse of the Norwegian & Barents Seas. 630 counters, 30 scenarios. '08 89714 SECOND WW AT SEA: STRAIT OF MAGELLAN KIT $9.00 New Bk n (Avalan) Addon booklet for this game system adds 10 scenarios of hypothetical battles near the Strait of Magellan (southern tip of S.America). Req Cone of Fire, Midway, Bismarck, Leyte Gulf & East of Suez to play all scenarios. '09 86462 SHOWTIME HANOI (Agains) $0.00 New n n FREE upon request, WHILE SUPPLIES LAST. Intro game printed on a post cart. Tiny, simpler game of air-air & air-ground combat between US & northern Vietnamese forces. Useful as a BEGINNER game. '08 86229 SOUTH MOUNTAIN (MMP) $34.00 New BC n Regt level Civil Wars series game of the battle of South Mtn, Spt'1862, as DH Hill's division is surprised & attacked by Burnside's army, saved only by the arrival of 2 other Confed divs. w/ 1 map. 100yd/hex, 15min turn. '08 90372 SPLENDID LITTLE WAR, SANTIAGO 1898 (Khyber) $38.00 New BC n Grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, 1898. 3 scenarios include the btl for El Caney, Rough Riders at San Juan Hill, & 1st day of the 14 day campaign. Btln,Reg level, 300yd/hex, 6hrs/turn. 360 counters. A.Nunez, P.Rohrbaugh'09 89851 SPQR, ART OF WARFARE IN ROMAN REP, 3RD (GMT) $70.00 New DC n Reprint & expansion of this immensely popular game. Tac gm using Great Btls Alex system. Includes 9 addtl battles from several out of print kits (Heraclea 280BC, Ausculum 279BC, Bagrada Plains 255BC, Trebbia 218BC, Cannae 216BC, Baecula 208BC, Metaurus 207BC, Ilipa 206BC, Great Plains 204BC, Zama 202BC, Cynoscephalae 197BC, Magnesia 190BC, Muthol River 109BC) plus original scenarios (Cannae 216BC, Zama 202BC, Cynoscephalae 197BC (Rome v Greek Phalanx), Beneventum 275BC, Begradas Plains 255BC). Emp leaders, unit purpose, morale. M.Herman, R.Berg'08 88981 SPQR, ART OF WARFARE...BARBARIAN KIT (GMT) $18.00 New zl n Module #5 for SPQR (either 2008 or original), adding rules, charts & 140 counters for 5 btls between Rome & surrounding tribes early in the republic's history: Lautulae (315BC), Tifernum (297BC), Sentinum (295BC), Telamon (225BC), Cremona (200BC). '08 87031 STAR FLEET BATTLES: OMEGA 5 MODULE (ADB) $16.00 New Fo n SFB fiction w/ new scenarios, 75 new ships & 5 new races, based in a new & unconquered bit of space known as the Omega Sector. '08 89340 STEAM [AGE OF STEAM 3RD] (Mayfr) $45.00 New DC n Previously printed in 2 editions as Age of Steam. This version is updated w/ streamlined rules & 2 versions of the game (NE USA & Canada plus the lower Ruhr area of Germany), a basic & advanced. Components compatible with prior editions. 3-6 players manage railways to build track & deliver goods. Elegant game system & balanced game. M.Wallace'09 87972 STORM OVER STALINGRAD (MMP) $36.00 New BC n Area-move game of the battle for Stalingrad, fall 1942, using a simplified version of the Monty's Gamble game system suitable for beginners. 2 maps, 55 cards that influence play & events. 1wk/turn, btln level. T.Nakamura'08 89426 STORM OVER TAIERZHUANG 2ND #25 (Agains) n $28.00 New HP n Upgrade of this recent game of the 1938 Chinese attempt to trap Japanese forces advancing along a key rail line to the provisional Chinese capital. Large chinese forces armed with a small number of AT guns & Soviet-made aircraft confront 25,000 Japanese with armed w/ 100 tanks & armored cars. 280 colorful, unmounted counters. Btln lvl, 1day/turn, 0.5km/hex. T.Co'09 / Articles on: Taierzhuang & the Chinese NW Army; Chinese airforce in WW2; What makes a game Epic?; Random events; Groping for the New Paradigm Revisited; the Nuremberg Defense; What makes a good game package? 86647 SUCCESSORS, BTL FOR ALEXANDER'S EMPIRE2D (GMT) $45.00 New BC n RECOMMENDED update to earlier AH 3-4 player game of the Successorss wars after Alex the Great's death in 323BC. Each player commands 2+ generals, and seeks to build their army and to control members of the royal family. Card-driven game system. 4yrs/turn. M.Simonitch, J.Firer'08 89759 TEXAS GLORY (ColumG) $40.00 New BC n Fast playing, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08 90214 THERE MUST BE A VICTORY #26 (Agains) n $28.00 New HP n w/mag. Game of the naval battles in the Adriatic Sea between the Austro-Hungarians & the Italians during the Third Italian War of Independence, 1866. Wooden sailing ships mix with iron-plated steamships, armored rams & a few ships with armored turrets. The A-Hs do well based on aggressivness despite being outgunned 2-1. P.Rohrbaugh'09 / Articles on: Naval campaign in Seven Weeks War of 1866; Max von Hapsburg & Lord Jackie Fischer, key leaders; naval warship evolution to the time of 1866; signal v noise in wargaming; French & Indian War; Seven Weeks Wars; wargaming in the military. 86995 THROUGH THE AGES 2ND (EGL) $62.00 New BC n 2nd ed has errata & heaver cardboard components. 2-4 player card game based on the theme of the highly recommended computer game, Civilization. 2-4 players begin with a small set, primative cultuer & guide their civilization toward greatness, conflicting with other players in the hope of dominating the world. Players can focus on developing their cultural development, their trade, and/or their military might. '08 86613 TITAN 2ND (Valley) $50.00 New LB n Revision & graphic update of this highly popular fight to death among 2-6 players in a magical land & mythological units, served up in a ton-of-bricks box. All boards now mounted, making for the weighty box. Components have been upgraded graphically. '08 86172 TOUCH OF EVIL, THE SUPERNATURAL GAME (FlyFrg) $37.50 New FB n 2-8 player game in which players are monster-hunting heros, seeking the supernatural villian's lair & building strength before the Big Showdown. Players can attempt to defeat the villian individually (racing to win), or work cooperatively. Includes 8 heroes & 4 supervillians, each with different abilities & minions. '08 87071 UNHAPPY KING CHARLES, ENGLISH CIVIL WAR (GMT) $47.00 New BC n 2009 Intl Gamers Award for Multi-Player Game. Game of the English Civil War, 1642-5, using the We the People game system. Different card decks provide the flavor for the early, mid & late years of the war. Brigade-level units are assigned to leaders or forts; non-moving armies may intercept enemy movements. 11 turns with possible early automatic victory. C.Vasey'08 83592 VENCER O MORIR [TO WIN OR DIE] (FireFi) $16.00 New n n Game of the largest battle of the Chaco War, Dec. 1933, at Campo Via. Paraguyan forces are twice the size of the unprepared Bolivians, and the result was near total destruction. Victory is determined by how mobile or static the Bolivian army remainss, plus random events may change everything. P.Moore'08 89435 WARRIORS OF GOD, WARS ENGLAND & FRANCE (MMP) $38.00 New BC n Strategic level game of the intermittant wars between what is now England & France during the late Middle Ages. Simpler mechanics & 2 scenarios (1135-1258 & 1337-1453). Excel solitaire suitability. 210 1" counters. '08 90238 WORLD AT WAR, BLOOD & BRIDGES (LocknL) $43.00 New BC n Stand alone game of platoon-level tactical combat between Soviet & the Bristish Army of the Rhine during WWIII in the late 1980s. Includes mounted board, 12 scenarios, expanded rules, 352 counters. M.Walker'09 87738 WORLD AT WAR, EISENBACH GAP (LocknL) $36.00 New BC n New, stand alone game of platoon-level tactical combat between Soviet & Nato forces in central Europe, ~1985. Uses an interactive game system & lots of tanks. Includes 136 counters, 1 smallish map, 6 scenarios. M.Walker'07 83615 WORLD AT WAR, EISENBACH GAP: DEATH1STPZR $24.00 New zl n (LocknL) Death of the 1st Panzer, a kit for Eisenbach Gap. Adds the West German 1st Panzer Div, with it mix of Leopard I & II tanks, Marder AFVs, etc, thrown into the path of too many Soviet units. 50 counters, 1 map section, 6 scenarios. M.Walker'08 85524 WORLD AT WAR, EISENBACH GAP: GMR'S GUIDE $15.00 New n n (LocknL) 38pg Gamers Guide to the World at War game series. Contains articles on hit probablity, unit analysis, scenairo analysis & strategy; night fighting optional rules; scenario creation. M.Walker'08 89007 WORLD IN FLAMES 2008 ANNUAL (ADG) $35.00 New zl n 72pg mag with strategy & replay articles on various aspects of WiF, plus convention reports, variants, the latest errata, colorized tables chart, new DOD-III cards, Factories in Flames variant w/ 200 counters. FF is another variant focused on elaborated production & repair processes (applies to WIF, AmIF, Patton InF). Includes interview with developer of WIF PC. Rules ot balance DoDIII. Strategy in Patton in Flames. A must-have for WIF fanactics. '08 86027 ZOLFAQARS BLOW, STRAIGHTS OF HORMEZ (Firefi) $22.00 New Fo n Operational & tactical level game of possible naval clashes between Iran & the US in the Straits of Hormuz in the near future. Scenarios include the key possibilities of individual warships being swarmed by fast attack craft armed with anti-ship missiles, or Iranian assets assaulted by US airpower. 5mi/hex op, 500yd/hex tac. '08 ******************************************************************************* LIFESTYLE CHOICE GAMES, Game Series Their Adherents NEED! NOW! ******************************************************************************* 82071 ALAMEIN (Avalan) 130.00 New LB n Large, grand tactical level game of the key portion of the Alamein battles in N.Africa, June-Nov'42. 4 maps, 1960 counters, 6 scenarios. Co/Btln level. 6hrs/turn. B.Knipple'07 87371 ASL: JOURNAL #7 (MMP) $20.00 New n n Includes cardstock board A; ASL 3rd & AOO errata; articles on: Croation 1st Lt Inf Para Btln; Op Veritable scen 26 analysis; Hidden initial placement; 12 scenarios; British para units, pt. 2. Magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & errata. '06 89034 ASL:BEYOND THE BEACHHEAD 2ND (Boundi) $42.50 New Fo n Scenario pack including 4 maps & 5 overlays covering 16 scenarios in the bocage country of Normandy, 1944. Reqs multiple ASL kits to play. This is a superset of the 1st ed BtB kit. '09 89992 ASL:BEYOND VALOR 3RD (MMP) $83.00 New DC n Revised & upgraded first Module for the ASL system. Includes German, Finn & Soviet counters, 10 maps (#1-5,8,20-23), 13 countersheets & 24 scenarios (10 from earlier editions & 14 published in prior ASL Annuals). Stripped of Red Barricades material included in earlier editions. '06 91081 ASL:BLOOD & JUNGLE (Boundi) 109.00 New Fo n Large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in china, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '10 79892 ASL:HEAT OF BATTLE WAFFEN SS UPDATE KIT (HOB) $22.00 New Fo n 14 revised scenarios culled from the Waffen SS 1 & 2 kits, No Quarter No Glory & Fuhrer's Fireman. No counters, just scenarios for your gaming pleasure. '07 83627 ASL:INTO THE RUBBLE (Boundi) $35.00 New n n First ASL kit from this small ASL publisher since their 2008 revival. This scenario pack includes 8 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of the 8 scenarios. C.Smith'08 90676 ASL:KRETA, OPERATION MERKUR (HOB) $58.00 New Fo n Scenario kit covering the battles for control of the key Maleme airefield during the para assault on Crete, May 1941. Includes 56x40 historical map, 120 counters, Chp OM, 8 scenarios, 10 geomorphic map sections. '08 86271 ASL:KRETA, OPERATION MERKUR: REVISED MAP (HOB) $13.00 New n n Reprinted map printed on thicker paper & folded to a smaller size. '08 89039 ASL:OPERATION COBRA (Boundi) $38.00 New Fo n Scenario pack w/ 88 new counters, 12 scenarios & an overlay covering actions during the US Cobra offensive that began the breakout from Normandy. Reqs several ASL kits to play all scenarios. '09 90646 ASL:RETRO PAK I (Cri) $8.00 New Fo n First of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08 90183 ASL:STARTER KIT #1 (MMP) $25.00 New BC Y Complete game aimed at introducing beginners to ASL thru 6 scenarios pitting US or Soviet soldiers against the Germans. Includes 280 counters, 2 maps, along with tutorial style rules. '04 90569 ASL:TURNING THE TIDE (MMP) $17.50 New Fo n Revision of 20 of the Squad Leader scenarios found in Cross of Iron, Crescendo of Doom, GI Anvil of Doom, the 100, 200 & Rogue scenario kits revised into the ASL format. Most use only boards 1-5; none use overlays. '09 90626 ATS: ARNHEM/OOSTERBEEK PERIMETER SET (Cri) $77.00 New BC n Complete "master set" game of Arnhem PLUS Oosterbeek Perimeter, which extends the Arnhem Defiant Stand map to the NW to cover the Oosterbeek area. Contains rules, 3 historical maps, several countersheets, special rules and 20 senarios. '07 81020 ATS: ARNHEM: OOSTERBEEK PERIMETER GAME (Cri) $47.50 New zl n Complete game extending the Arnhem Defiant Stand map to the NW to cover the Oosterbeek area. Contains rules, 2 historical maps, several countersheets, special rules and 10 senarios. '06 90852 ATS: BASIC GAME 1A [2ND] (CRI) $18.00 New zl n Reprinted. Complete game intended as an introduction to the Advanced Tobruk game system. Includes 3 counter sheets (316 counters), one map, German & British units. Scenarios are the ATS version of the Action at Carentan (ASL) kit. '05 84830 ATS: BASIC GAME 2, STREETS OF STALINGRAD (CRI) $21.00 New zl n Adv Tobruk system game intended to provide an easy avenue into the ATS game system, while providing lots of new toys all within the inferno of the Battle of Stalingrad during the fall of 1942. Includes a full sized color map of historical terrain, 4 scenarios, counters. '05 90999 ATS: BERLIN-RED VICTORY: FUHRER'S BUNKR (Cri) $36.00 New zl n ATS kit with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 82239 ATS: CLASH ALONG THE PSEL, BTL OF KURSK (CRI) $28.00 New zl n Complete game that converts & upgrades the C!K game to the Adv Tobruk game system. Includes counters, rules, play aids plus historical map. '04 79193 ATS: MARKER COUNTER COLLECTION #1 (Cri) $10.00 New n n Single counter sheet, only, containing 280 various useful markers of all types. '07 85224 CASE BLUE (MMP) 350.00 New DC Y Large game updating & expanding earlier Enemy at the Gates to cover the campaigns in southern USSR, Oct'41-May'43. Will link to Guderian's Blitzkrieg II. Uses Op Combat System. '07 89847 DER WELTKRIEG, BRUSILOV OFFNSV & GORLICE (SPW) $28.00 New HC n Fourth item in the Der Weldkrieg series of simpler, op/strategic games on WW1. This is a kit requiring both Tannenberg/Galacia & Serbia/Romania. Covers the Summer 1916 Brusilov offensive in which the Russians near break the Austro-Hungarians all along their lines; and the Gorlice-Tarnow breakthru of May 1915 in which the Germans capture Galicia & then Poland. 20km/hex, 4day/turn, brig/div level, 560 counters, 2 maps. '01 90925 DER WELTKRIEG, ITALIAN FRONT 1915-18 (SPW) $28.00 New BC n Fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. 2nd ed series rules This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expedition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters. Can be linked with other games in the series. '03 90926 DER WELTKRIEG, OTTOMAN FRONTS (SPW) $52.00 New BC n 7th game in the Der Weltkrieg series of simpler, op/strategic games on WW1 battles & campaigns. This edition is essentially 5 games all covering the various fronts of the Ottoman Empire in WW1: the Caucasus 1914-7; the Suez 1915-8; Mesopotamia 1914-8; Gallipoli 1915; Greece 1915-8. 20km/hex, 4days/turn, brig/div level, 840 counters, 4 maps. '09 90761 DER WELTKRIEG, WESTERN FRONT (SPW) $48.00 New BC n Revision & expansion of the first of the Der Weltkrieg series, Schlieffen Plan, now covering all 4 years of the War on the Western Front. Simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. Colorful tho a bit stylized graphically. 6 yearly scenarios, 1680 counters. D.Schroeder '05 90173 DICE TOWER, PORTABLE DICE BOOT (TOWER) $15.00 New Fo n (Chessx) Clear plastic dice tower that can be easily disassembled for transport. '09 90922 EMPIRES OF THE MIDDLE AGES 2ND (DecGms) $82.50 New LB n Overhaul & graphic update of this most unique game of military & cultural conflict, and diplomacy during the Middle Ages, 771-1465, in multiple senarios for 1-6 players. One of J.Dunnigan's most gifted designs now given new life with the beauty of modern graphics. 2nd edition adds army & fleet counters, 114 new cards, & civilization symbols (ideas adapted from Civ the PC game). J.Dunnigan, J.Miranda'04 84281 GREAT WAR AT SEA, V.12: JUTLAND 1914-18 $47.50 New BC n (Avalan) Great War at Sea series game covering the few actual and the many possible fleet actions in the North & the Baltic Seas during WW-1. Includes the battle of Jutland as well as dozens of other scenarios. 840 counters including the navies of Britain, Germany, Netherlands, US, Australia, Denmark, Norway, Sweden, Estonia, Finland & Russia; 2 maps. '06 87353 GREAT WAR IN EUROPE 2ND (GMT) $63.00 New BC n Includes errata kit w/ 90 errata counters, map errata templates, & errata. Revision of the combined GW in Europe & Near East, previously published in Command mag, by the original designer. Div-level game covering all ow WW1 in Europe and the Middle East & Caucasuses. This version adds new weapons, tactics, political events, trench levels, U-Boats, US neutrality, ability to mobilize emergency replacements, plus upgraded graphics. Scenarios include the original versions and allow playing each major front in isolation, or starting at different periods of the war. 3 maps, 1500 counters. T.Racier'07 83650 GREAT WAR IN EUROPE 2ND: ERRATA CNTR/MAP (GMT) $2.50 New n n Set of errata counters & map patches to correct errors to original printing. Includes 100 counters 2 identical sheets each w/ 8 map errata patches. '08 89781 HARPOON, 4TH (CofA) $49.00 Mint BC n Highly popular, miniatures style table top gm of modern air-naval tac combat w/ highly detailed rules & data. Includes data on planes & ships of 14 nations. L.Bond'97 77964 INTERNET WARGAMES CATALOG 5TH (Warg4S) $7.00 New Bk Y 54pg, 8.5x14" sized, booklet (w/ small print) covering 3500+ collectable quality boardgames and wargames from the 50s to current. Provides basic game details (year published, publisher, period, designer); gives HI, LO & AVG prices based on eBay final sales prices (and also provides data for 4th edition). Very useful for pricing games either when selling or for insurance documentation. R.Steinberg'05 83786 NAVAL SITREP MAGAZINE #33 (CofA) $6.00 New n n Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. '08 87363 NAVAL SITREP MAGAZINE #35 (CofA) $6.00 New n n Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. '08 87242 PACIFIC, WAR IN THE... 2ND: EXTENSION KT $32.50 New zl n (DecGms) Kit allowing the war to extend into late 1945 & 1946. Adds 5 countersheets with aircraft & ships appearing after Aug'45, 2 new tactical island maps, plus additional rules & charts to extend the war. K.Kiff'08 86275 RECON BY FIRE ASL MAGAZINE #3 (HOBRec) $35.00 New n n Special edition focused on Axis minor nations, w/ 20 scenarios. Includes articles on Bulgarian armor of 1944; a review of Armies of Oblivion; Romania's involvement in WW2; Hungary; & strategy in the issue's scenarios. '06 90692 RECON BY FIRE ASL MAGAZINE #4 (HOBRec) $42.00 New Bk n w/ properly printed counters. 44pg ASL mag w/ strategy & tactics, this issue focused on captured AFVs in German use. 14 scenarios, 176 counters, various maps & overlays. '07 89677 STAR FLEET BATTLES: CAPTAIN'S LOG #36 (ADB) $13.50 New Bk n 112pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '08 90378 STAR FLEET BATTLES: CAPTAIN'S LOG #37 (ADB) $14.00 New Bk n 112pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '08 90379 STAR FLEET BATTLES: CAPTAIN'S LOG #38 (ADB) $14.00 New Bk n 112pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '08 90962 STAR FLEET BATTLES: CAPTAIN'S LOG #39 (ADB) $14.00 New Bk n 112pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '09 90963 STAR FLEET BATTLES: CAPTAIN'S LOG #40 (ADB) $14.00 New Bk n 120pgs of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '09 86036 SUPER GLUE, 0.2 FL OZ (Testor) $2.00 New n n 0.2 fluid oz tube of super glue. 82997 THIRD REICH, 6TH (Avalan) $45.00 New BC n "3rd Ed" in Avalanche's count. Updated rules & a new cover of this great classic game of WW2 in Europe & N.Africa. Complex 2-6 player strategic level game of war in Europe & NA. Includes economics & diplomacy. 3 hardbound maps, 840 counters, 3 scenarios ('39, 42 & 44) + Campaign game. HIGHLY RECOMMENDED. J.Prados'07 86451 THIRD REICH, 6TH: RUMORS OF WAR KIT (Avalan) $18.00 New Bk n Kit expanding this classic eastward to central Asia. Includes new map, counters & various game variants. '08 85961 WORLD IN FLAMES: 2007 COUNTERSHEET SET (ADG) $62.00 New zl n Set of all the countersheets revised & reprinted in 2007: CS# 7-9 (Planes), 18-22 (Ships), 23 & 25 (Mech), CS 13,17 & 24. No rules. '07 79906 ZIP LOCK STORAGE BAGS, 4X6", 125 QTY WHT (AAA) $5.00 New n n Approx 125 2mil 4x6" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. 81777 ZIP LOCK STORAGE BAGS, 9X12", 100 QTY (AAA) $10.00 New n n Approx 100 2mil 9x12" ziplock bags to hold & protect magazines or mag-games. The standard size for this. 79925 ZIP LOCK STORAGE BAGS, 9X12", 50 QTY WHT (AAA) $5.00 New n n Approx 50 2mil 9x12" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. --- 333 Titles & 330 Items Listed Here for Your Shopping Pleasure! *** See header of this listing for explanation of terms, shipping, etc. ** EMAIL us at M.Dean@FineGames anytime (& preferred), FAX (702)-926-5205 anytime, or phone after 10am and before 9pm PST at (541) 756-4711, to reserve a game, ask for more info, or arrange a trade. Prices TRIPLE if you call after hours, so PLEASE restrict your calls to 10am - 9pm PST daily. XOX -------------------------------------------------------------------------- LGs_Xmas: Game GIFT Suggestion Listing. 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