ALL ITEMS by by Era / Title, IN-PRINT *and* IN-STOCK Games *************************** Fine Games for Players & Collectors ****************************** **************** NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog ****************** ******************************** as of 02-10-12 15:17 *********************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ <<------------------------- Intended for viewing in Fixed Pitch Font ------------------------>> MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $14.50 for most orders with boxed games; $ 8.00 for up to 4 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or and "*"). See for international & heavier APO shipping charges. Lighter orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* out of print & available *ONLY* if already in-stock (and shown with a part#). NOT available unless part# shown. GOING OoP = Supply of the item is limited & expected to be exhausted shortly. RELS PENDING = Release Pending, item NOT YET PUBLISHED. Due date reflects anticipated release date (in format DUE YY/MM) & is subject to change & delay. Contact the publisher directly if you want more exact or current info. PART# stock = normally a stocked item; momentarily out of stock. ~1-14 days till back in stock. specl ordr = normally special ordered on your behalf & not stocked. ~7-21days to obtain. (any number) = reference # for an item, item IN STOCK, please include # w/ your item listing. n/a = Item OUT OF PRINT & not immediately available. Data included FYI only. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== GAMING ACCESSORIES & Additional Lists email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 47158 AH SPORTS GAME DICE PARTS (AH) $2.00 n EXCELL PRICE EACH. Colored, specialized dice used in early sports games: 2x WHITE (0-0-1-2-3-4), 1x GREEN (0-0-0-0-1-2). Out-of-Print 59034 AH SPORTS GAME DICE SET OF 3 PARTS (AH) $8.00 n EXCELL Set of 3 specialized, wooden dice. Includes Black (1-2-2-3-3-3), White (0-0-1-2-3-4), Red (1-1-1-2-2-3). Out-of-Print 70672 AH STANDARD CRT TABLE PARTS (AH) $1.00 n EXCELL CRT Chart only Out-of-Print 71139 AH STANDARD CRT TABLE PARTS (AH) $1.00 n V.GOOD CRT Chart only Out-of-Print 91534 AH STANDARD CRT TABLE PARTS (AH) $1.00 n V.GOOD CRT Chart only. Several penciled drawings of tanks, otherws servicable. 96513 ALLIANCE BUYERS' GUIDE CATALOG (Allian) $1.00 Bk 0.9 NEW FREE WITH ANY ORDER. Fall 2011 copy of the Master Buyers Guide for Alliance Games, one of the largest distributors in the US. Includes some toys & anime listings. Great for selecting non-stock items, esp RPGs, Minis, DVDs, toys, etc. '08 Out-of-Print 54573 ANTIQUE LOVERS PLAYING CARDS (Misc) $5.00 SB EXCELL Standard set of playing cards with sexually explicit illustrations of ancient Greek lovers, engaged in a variety of forms of individual & coupled sexual activity. Not for the faint of heart. specl BATTLETECH: MAP SET # 7 (FantaP) $15.00 Fo NEW ordr Contains 8 full color, 22x17.5" hex terrain maps plus some terrain counters. Suitable for BT plus most tactical combat games. '02 Out-of-Print 92910 BINDER, STRATEGY & TACTICS BRANDED (SPI) $9.00 Nb 1.0 EXCELL PRICE EA, MANY AVAIL. Brown, 1.5" binders w/ a minimum of 8 steel rod retainers. Designed to hold up to ~12 magazines without damage or alteration, w/ the S&T log on spine & front. Rels Pending specl CARD PROTECTOR SLEEVES, 50PK STD STLRS (UD) $2.50 n 0.1 NEW due 12/ 3 ordr 50pk of card protector sleeves. These are 54x80mm, designed specifically for Settlers of Catan game cards. '12 Rels Pending specl CARD PROTECTOR SLEEVES, 50PK STD US (UD) $2.50 n 0.1 NEW due 12/ 3 ordr 50pk of card protector sleeves. These are 56x87mm, designed for std American cards (eg Munchkin, Flux). '12 specl CHESSEX DICE CATALOG (Chessx) -n/a- Bk NEW ordr FREE with any order. Current Chessex Dice Catalog, the largest mfg of dice. 1-3wks Turna specl COUNTER COLLECTION DIGITAL [CD-ROM] (WhiteW) $26.00 SC NEW ordr CD-ROM software for Windows that allows you to create character or creature counter art to suite your needs. Includes 1000 hi-res images which you can size, combine and print to your needs. '04 Out-of-Print 92211 COUNTER SHEET B, LT OLIVE (SPI) $4.00 n 0.1 MINT Light Olive Green, 255 counters (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92212 COUNTER SHEET B, LT OLIVE (SPI) $4.00 n 0.1 MINT Light Olive Green, 255 counters (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92213 COUNTER SHEET B, LT OLIVE (SPI) $4.00 n 0.1 MINT Light Olive Green, 255 counters (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92209 COUNTER SHEET B, LT OLIVE (SPI) $4.00 n 0.1 MINT Light Olive Green, 255 counters (135 of which have blank Nato rectangles). No other printing. Out-of-Print 87155 COUNTER SHEET B, LT OLIVE (SPI) $4.00 n 0.1 MINT Light Olive Green, 255 counters (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92217 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92215 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92214 COUNTER SHEET B, TAN (SPI) $3.75 n 0.1 MINT Tan, missing 1 blank counters, 254 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92220 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92221 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92222 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92219 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92218 COUNTER SHEET B, TAN (SPI) $4.00 n 0.1 MINT Tan, 255 counters remain (135 of which have blank Nato rectangles). No other printing. Out-of-Print 92528 COUNTER SHEET, BLANK 0.7" (Misc) $2.50 n MINT Lite Green. Stains on 2 counters. 120 0.7" counters printed one side only. Out-of-Print 92530 COUNTER SHEET, BLANK 0.7" (Misc) $2.50 n MINT Gold. Stains on 2 counters. 120 0.7" counters printed one side only. 91993 COUNTER SHEET, BLANK 1/2" COLORED (GMT) $2.50 n 0.2 NEW 140 blank counters, 1/2" (w/o any printing) in 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 Out-of-Print 92523 COUNTER SHEET, BLANK 1/2" COLORED (Misc) $2.50 n 0.2 MINT Yellow. 240 entirely blank counters, printed one side only. Out-of-Print 92524 COUNTER SHEET, BLANK 1/2" COLORED (Misc) $2.50 n 0.2 MINT Blue. 240 entirely blank counters, printed one side only. Out-of-Print 92525 COUNTER SHEET, BLANK 1/2" COLORED (Misc) $2.00 n 0.2 MINT Blue. Some minor moisture discoloration to a handful of counters. 240 entirely blank counters, printed one side only. Out-of-Print 92519 COUNTER SHEET, BLANK 1/2" COLORED (Misc) $2.00 n 0.2 MINT Pink. 199 (missing 41) entirely blank counters, printed one side only. Out-of-Print 92518 COUNTER SHEET, BLANK 1/2" COLORED (Misc) $2.50 n 0.2 MINT Pink. 240 entirely blank counters, printed one side only. Out-of-Print 82043 COUNTER SHEET, BLANK 1/2" WHITE (140) (GMT) $3.25 n 0.2 NEW 140 blank white counters, 1/2" (w/o any printing). 95347 COUNTER SHEET, BLANK 1/2" WHITE (280) (GMT) $4.00 n 0.3 NEW Full sheet of 280 blank white counters, 1/2" (w/o any printing). '11 87349 COUNTER SHEET, BLANK 5/8" COLORED (GMT) $2.50 n 0.1 NEW 88 blank colored counters: 48 sky blue, 40 lt gray, 5/8". No printing at all. '01 95262 COUNTER SHEET, BLANK 5/8" WHITE (GMT) $2.50 n 0.2 NEW 196 blank counters, all white, 5/8". No printing at all. '01 2-6wks Turna stock COUNTER SHEETS, BLANK 5/8" (6) WHITE (PacRim) $15.00 n 0.9 NEW Six sheets of 192 5/8" blank white countersheets (1152 total), w/ plain matte finish front & back that is receptive to designer's ink. No printing at all. '10 83288 COUNTER SHEETS, COLOR PRINTED 1/2" (PacRim) $14.00 Fo 0.8 NEW 1/2" counters with std NATO symbols. 200ea of 6 counter sheets in common counter colors (blue, field gray, khaki, olive drab, red & white). Rels Pending stock COUNTER SHEETS, PRINTED 1/2" (6) WHITE (PacRim) $20.00 Fo NEW due 12/ 3 ?? Six sheets of 280 1/2" blank white countersheets (1680 total), w/ plain matte finish front & back that is receptive to designer's ink. '10 Out-of-Print 90122 COUNTER STANDS, PLASTIC (Misc) $3.00 n MINT 3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such as TSR's Hunt for Red October, etc. Out-of-Print 90124 COUNTER STANDS, PLASTIC (Misc) $3.00 n MINT 3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such as TSR's Hunt for Red October, etc. Out-of-Print 90125 COUNTER STANDS, PLASTIC (Misc) $3.00 n MINT 3/8" black plastic counter stands. Approx 68 pcs. These were used in many games such as TSR's Hunt for Red October, etc. Out-of-Print 94352 COUNTER TRAYS, 11X14 SIZED W/ LID (SRG) $7.00 n 0.3 EXCELL Tray cover yellowed. Lrg flatbox sized plastic counter tray w/ locking lid. Out-of-Print 80766 COUNTER TRAYS, AG THE ODDS HALFPLASTIC (Agains) $2.00 HP 0.2 MINT ATO style 2 piece counter tray designed to store a magazine game & mag, with some compartmentalization. '03 Out-of-Print 94732 COUNTER TRAYS, AG THE ODDS HALFPLASTIC (Agains) $2.00 HP 0.2 NEW ATO style 2 piece counter tray designed to store a magazine game & mag, with some compartmentalization. '03 Out-of-Print 96400 COUNTER TRAYS, AH STYLE BOOKCASE TRAY (AH) $6.00 n 0.2 EXCELL AH style 1pc fold-over clear plastic bookcase tray. Out-of-Print 95798 COUNTER TRAYS, AH STYLE BOOKCASE TRAY (AH) $5.00 n 0.2 MINT AH style clear, 1pc trays w/ hinged lid. Out-of-Print 95180 COUNTER TRAYS, AH STYLE BOOKCASE TRAY (AH-VG) $6.00 n 0.2 MINT Foldover 1pc clear counter tray. 95273 COUNTER TRAYS, CHESSEX STYLE TRAY (Chessx) $2.75 n 0.2 EXCELL 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 65050 COUNTER TRAYS, CHESSEX STYLE TRAY (Chessx) $3.00 n 0.2 MINT 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. '03 93238 COUNTER TRAYS, CHESSEX STYLE TRAY (Chessx) $3.00 n 0.2 NEW MANY AVAIL, PRICE EA. 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 96175 COUNTER TRAYS, CHESSEX STYLE TRAY 10-PAK $29.00 LB* 1.7 NEW (Chessx) 10-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 96176 COUNTER TRAYS, CHESSEX STYLE TRAY 5-PAK $15.00 FB 0.8 NEW (Chessx) 5-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 Out-of-Print 95796 COUNTER TRAYS, SPI FLAT TRAY (SPI) $8.00 FT 0.4 EXCELL SPI plastic flat tray. Basically intact. Out-of-Print 95794 COUNTER TRAYS, SPI FLAT TRAY (SPI) $6.00 FT 0.4 V.GOOD SPI plastic flat tray. 3 corner permantently cracked. Out-of-Print 21965 COUNTER TRAYS, SPI WHITE TRAY (SPI) $2.00 WT 0.6 V.GOOD Price ea. Single tray avail. Box exterior mildew spotted, no title banner. Out-of-Print 51276 COUNTER TRAYS, SPI WHITE TRAY (SPI) $3.00 WT 0.6 V.GOOD White tray box assembly w/ cardboard inserts. Out-of-Print 81795 COUNTER TRAYS, TSR STYLE (TSR) $4.00 n 0.2 EXCELL MANY AVAIL. TSR style bookcase counter tray Out-of-Print 81397 COUNTER TRAYS, TSR STYLE (TSR) $4.00 n 0.2 MINT TSR style bookcase counter tray Out-of-Print 60211 COUNTER TRAYS, TSR STYLE (TSR) $4.00 n 0.2 MINT TSR style bookcase counter tray 96423 COUNTER TRAYS, UGG STYLE BOOKCASE 10-PAK (UGG) $22.50 LB* 2.0 NEW TEN-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04 73825 COUNTER TRAYS, UGG STYLE BOOKCASE TRAY (UGG) $2.25 n 0.2 NEW Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. '04 Out-of-Print 92296 COUNTER TRAYS, VG STYLE BOOKCASE TRAY (AH-VG) $3.00 n 0.2 EXCELL MANY AVAIL. 2pc Victory Game's bookcase style. Out-of-Print 91390 COUNTER TRAYS, VG STYLE BOOKCASE TRAY (AH-VG) $2.00 n 0.2 V.GOOD Tray cover yellowed. 2pc Victory Game's bookcase style. Out-of-Print 39914 COUNTER TRAYS, VG STYLE BOOKCASE TRAY (AH-VG) $2.00 n 0.2 GOOD Side dice panel cut off & discarded. 2pc Victory Game's bookcase style. Out-of-Print 91485 COUNTER TRAYS, VG STYLE BOOKCASE TRAY (AH-VG) $3.50 n 0.2 MINT 2pc Victory Game's bookcase style. Out-of-Print 88869 COUNTER TRAYS, WEG STYLE BOOKCASE TRAY (WEG) $4.00 n 0.2 MINT MANY AVAIL. Wider, 2pc WEG Trays w/ the most secure closure made in a counter tray. Out-of-Print 91963 COUNTER TRAYS, WEG STYLE BOOKCASE TRAY (WEG) $3.50 n 0.2 EXCELL MANY AVAIL. Wider, 2pc WEG Trays w/ the most secure closure made in a counter tray. Out-of-Print 36517 COUNTER TRAYS, WEG STYLE BOOKCASE TRAY (WEG) $4.00 n 0.2 MINT Counter tray w/ more secure locking lid for BC style games. Out-of-Print 75833 COUNTER TRAYS, WEG STYLE BOOKCASE TRAY (WEG) $4.00 n 0.2 MINT Counter tray w/ more secure locking lid for BC style games. Out-of-Print 88372 COUNTER TRAYS, WWW STYLE BOOKCASE TRAY (WWW) $4.00 n 0.2 EXCELL Wider WWW 2pc style trays with wider base than clear top. Reasonably secure closure. Same as GDW tray. Out-of-Print 88670 COUNTER TRAYS, WWW STYLE BOOKCASE TRAY (WWW) $4.25 n 0.2 MINT Wider WWW 2pc style trays with wider base than clear top. Reasonably secure closure. Same as GDW tray. Out-of-Print 92970 COUNTER TRAYS, YAQUINTO 9X7" (Yaq) $0.50 n 0.0 EXCELL 9x7" open, 25-compartment clear jelly tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. Out-of-Print 70655 COUNTERS, BLANK NAVAL SHIP COUNTERS (6) (AAA) $1.00 n EXCELL Six (6) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements. Out-of-Print 70654 COUNTERS, BLANK NAVAL SHIP COUNTERS (6) (AAA) $1.00 n EXCELL Six (6) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements. Out-of-Print 70653 COUNTERS, BLANK NAVAL SHIP COUNTERS (6) (AAA) $1.00 n EXCELL Six (6) blank, AH-origin sky blue ship-sized (1.75") counters. Use to make those variants or replacements. 93404 DECISION DICE (FlyBuf) $2.75 SC 0.1 NEW Single custom d6 die used to determine who goes first based on symbols on each face. Oldest, youngest, alphabetical, owner of the game, etc. '10 specl DICE BAG, BLOOD 6.25X9" (FFG) $6.50 SC 0.2 NEW ordr 6.25x9" dice back with a red blood splotch. '11 specl DICE BAG, BLUE COTTON 5X7" (GHG) $5.00 Fo NEW ordr 5x7" cotton dice or accessory bag w/ drawstring and a blue flame print pattern. '03 specl DICE BAG, MUNCHKIN... (SJG) $8.00 n NEW ordr Dice bag that includes 2 new Munchkin cards & a special bag rule. '11 specl DICE BAG, PURPLE & TURQUOISE 5X7" (GHG) $9.00 Fo NEW ordr 5x7" velvet dice or accessory bag w/ drawstring and turquoise and purple crushed velvet panels. '03 Temp OoP/OoS specl DICE BAG, SWORD 6.25X9" (FFG) $6.50 SC 0.2 NEW ordr 6.25x9" dice back with a classic, silver long sword handle extending from one side of the bag. '11 specl DICE BAG, TENTACLES 6.25X9" (FFG) $6.50 SC 0.2 NEW ordr 6.25x9" dice back with a Cthulhu tentacles in green extending from one side of the bag. '11 specl DICE BAG, VELVET BLACK & WHITE 5X7" (GHG) $9.00 Fo NEW ordr 5x7" velvet dice or accessory bag w/ drawstring and B&W crushed velvet panels. '04 specl DICE BAG, VELVET JESTER 5X7" (GHG) $9.00 Fo NEW ordr 5x7" velvet dice or accessory bag w/ drawstring and red, blue, turquoise and purple crushed velvet panels. '04 specl DICE BAG, VORTEX 6.25X9" (FFG) $6.50 SC 0.2 NEW ordr 6.25x9" dice back with a blue vortext. '11 specl DICE BOOT (Chessx) $16.00 SC 0.5 NEW ordr Larger sized dice throwing boot. '09 specl DICE CUP, LEATHER, W/5 DICE (KOP) $35.00 SB NEW ordr Small leather dice cup w/ 5 d6 and a cloth bag. '02 4-8wks Turna specl DICE TOWER, 8" CHERRY WOOD (BluePa) $17.50 FB NEW ordr Dice tower made of cherry wood, with assembled dimensions of 8"x4"x4". Folds to fit into base. Assy reqd. '09 4-8wks Turna specl DICE TOWER, 8" WOOD (BluePa) $16.50 FB NEW ordr Dice tower made of unfinished wood, with assembled dimensions of 8"x4"x4". Folds to fit into base. Assy reqd. '09 2-6wks Turna specl DICE TOWER, MINI TOWER (BluePa) $13.00 FB NEW ordr Smaller, portable dice tower measuring about 6"x4"x4" made of 3mm unfinished birch. '08 90173 DICE TOWER, PORTABLE DICE BOOT (TOWER) (Chessx) $15.00 Fo 0.5 NEW Clear plastic dice tower that can be easily disassembled for transport. '09 4-8wks Turna specl DICE TOWER, WOOD (FieldM) $45.00 LB* NEW ordr Hand-crafted, solid wood dice tower with felt interior. '11 specl DICE TRAY, LARGE (Chessx) $17.50 FB NEW ordr Larger plastic dice sorting & storage tray. '04 specl DICE TRAY, OCTAGONAL WOOD (KOP) $16.00 FB NEW ordr Octacgonal shaped, wood dice tray measuring 10" across, w/ 1.5" high walls. '03 specl DICE, ASSORTED 1# BAG (Chessx) $24.00 n 1.2 NEW ordr 1 pound+ of mixed dice of varying (& unpredictable) types, from d4, d6, d8, d10 to d20, in all sorts of shapes & colors. A pretty good deal, all in all. 4-8wks Turna specl DICE, D12, JUMBO 25MM ASSORTED COLORS (KOP) $2.50 n NEW ordr 4-8wks Turna specl DICE, D20, JUMBO 25MM ASSORTED COLORS (KOP) $2.50 n NEW ordr 4-8wks Turna specl DICE, D30, BLUE&GOLD SPECIALS (Chessx) $2.50 n NEW ordr 4-8wks Turna specl DICE, D4, JUMBO 25MM ASSORTED COLORS (KOP) $2.50 n NEW ordr Out-of-Print 89101 DICE, D6 1" OVERSIZED (Misc) $0.75 n 0.1 MINT 1" cube w/ rounded corners, white w/ black pips Temp OoP/OoS specl DICE, D6 1# BAG (Chessx) $15.00 n 1.2 NEW ordr 1 pound+ of mixed types of d6 dice, including premium types and at least 6 different color sets. '01 4-8wks Turna specl DICE, D8, JUMBO 25MM ASSORTED COLORS (KOP) $2.50 n NEW ordr specl DICE, TEN10 DECIMAL DIE, OPAQUE (Chessx) $1.00 n 0.1 NEW ordr D100 opaque die. specl DUNGEON & DRAGONS 4TH ED FOR DUMMIES (Wizard) $16.00 Bk NEW ordr Book in the For Dummies series that explains the ins & outs of 4th ed D&D including terminology, using the d20 die, manners, building characters, playing your character, combat, etc. '08 Going OoP specl ELECTRO DICE, PRIMARY COLORS (Palco) $6.00 Fo 0.3 NEW ordr Pair of electronic 6-sided dice (in random, primary colors). Part novelty, part hi-tech, functional device. '01 Going OoP specl ELECTRO DICE, PRIMARY COLORS LARGE (Palco) $4.50 Fo 0.4 NEW ordr Pair of large electronic 6-sided dice (in random, primary colors). Part novelty, part hi-tech, functional device. '01 Avail Uncrtn specl ELECTRO DICE, TRANSLUCENT COLORS (Palco) $6.00 Fo 0.3 NEW ordr Pair of electronic 6-sided dice (in random, transluscent colors). Part novelty, part hi-tech, functional device. '01 Out-of-Print 93278 FAMOUS BATTLES CIVIL WAR PLAYING CARDS (USG) $5.00 SC 0.3 NEW Single deck of playing cards that shows a total of 55 Am Civil War battlefields (land & naval) with background on leaders, locations & outcomes, with pictures. '07 specl GAME BOX RUBBER BANDS [BOX BANDS] 10" (FlyBuf) $4.00 zl 0.2 NEW ordr Pkg of 6 4-way 10" rubber bands designed to go around each side of a standard bookcase game box & hold it snug. '05 specl GAME BOX RUBBER BANDS [BOX BANDS] 4" (FlyBuf) $4.00 zl 0.2 NEW ordr Pkg of 8 4-way 4" rubber bands designed to go around each side of a standard bookcase game box & hold it snug. '05 specl GAME BOX RUBBER BANDS [BOX BANDS] 8" (FlyBuf) $4.00 zl 0.2 NEW ordr Pkg of 6 4-way 8" rubber bands designed to go around each side of a standard bookcase game box & hold it snug. '03 Out-of-Print 93705 GAME BOX, BLANK (ColumG) $2.00 BC 0.4 V.GOOD Columbia Games inner generic cardboard box. Some tape removal marrs on lid, otherws EX. 4-8wks Turna stock GAME BOX, BLANK (Omega) $4.50 BC 0.4 NEW Blank bookcase box intended for game storage or replacing damaged boxes. specl GAME TRADE MAGAZINE (Allian) $0.75 n NEW ordr Current (or next) issue of this full color, magazine-style pre-order form published by Alliance Game Distributors. A good way to read up on coming games & minis of all genres. Available in limited quantities or by pre-order. '04 Going OoP 68725 GAMERS REPL COUNTERS 1992 (Gamers) $20.00 n 0.2 NEW Repl counters (only) for ITQF 2nd (1), BRS (16), B110 (1), ObjS (1) FEW (2), Omaha (56) SP (18), GB (42), EAW (2), BV (1). '92 Out-of-Print 65253 GAMERS REPL COUNTERS 1994 (Gamers) $20.00 n 0.2 NEW Repl counters & errata for GD'40 (8), Manikau (3), Ardennes (8), Gud Blitz (120), '94 Out-of-Print 68735 GAMERS REPL COUNTERS 1995 (Gamers) $20.00 n 0.2 NEW Repl counters for BlkWed (2), Hunters (1), Perryville (38), CivWar series (47), April's Harvest (2), GD'40 (26), Tunisia (4). Out-of-Print 64781 GAMERS REPL COUNTERS 1998 (Gamers) $20.00 n 0.2 NEW Repl counters & errata for Gaines Mill (1), Semper Fi (1), GD'41 (1), Semper Fi/Raging Storm (83), Stalingrad Pkt II (5), OCS supply markers (32). '98 Out-of-Print 61940 GAMERS REPL COUNTERS 2000 (Gamers) $25.00 n 0.2 NEW 140 Repl counters for various Gamers games. Several games represented but not identified on countersheet. This Hallowed Ground (13), Hube's Pocket (1), Aspern-Essling (3), April's Harvest (1), Marengo (1), Enemy at Gates (112), Tunisia (20). '01 Out-of-Print 65618 GENERAL MAGAZINE INDEX 1952-80 (AH_Gen) $18.00 n 0.3 EXCELL Document's AH's history thru 1980 & Generals Vol 1-16. Excell resource. '81 62695 GIFT CERTIFICATE IN ANY DESIRED AMOUNT (AAA) -n/a- n NEW GIFT CERTIFICATES are available in any $ amount desired. They're as good as cash, and they never expire. Just contact us to get or give one. Out-of-Print 11700 GREAT BATTLES AM CIVIL WAR STD RULES '80 (SPI) $3.00 n MINT Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington/Jackson/Corinth. Underlined lightly but crudely in pencil. Out-of-Print 58710 GREAT BATTLES AM CIVIL WAR STD RULES '80 (SPI) $2.00 n V.GOOD Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington/Jackson/Corinth. Some v.lite spotting & wrinkling; otherws EX. Out-of-Print 1941 GREAT BATTLES AM CIVIL WAR STD RULES '80 (SPI) $2.00 n V.GOOD Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington. Highligted & underlined, w/ writing on cover. specl HEX BATTLEMAT, 1"HEX/1"SQ (CHessx) $17.50 RL NEW ordr Doublesided oyster-colored battlemat w/ 1" hexes & 1" squares. '07 specl HEX BATTLEMAT, 1/2"HEX/1/2"SQ (CHessx) $17.50 RL NEW ordr Doublesided oyster-colored battlemat w/ 1/2" hexes & 1/2" squares. '07 1-3wks Turna specl HEX MAP MYLAR MAP PROTECTOR, 35X50" (PacRim) $8.00 RL 0.4 NEW ordr Ships as LBoxed item. Thin, clear 35x50" Mylar map cover.; just a protective surface, no printing. Protects the surface of your game map during long, messy play. 1-3wks Turna specl HEX MAP SHEET, 16MM LONG GRAIN, 6PK (PacRim) $28.00 RL 1.5 NEW ordr MUST SHIP SEPARATELY. Pack of SIX (6) 22x34" non-coated paper with NUMBERED 16mm hexes with grain running down long dimension. 1-3wks Turna specl HEX MAP SHEET, 16MM SHORT GRAIN, 6PK (PacRim) $28.00 RL 1.5 NEW ordr MUST SHIP SEPARATELY. Pack of SIX (6) 22x34" non-coated paper with NUMBERED 16mm hexes with grain running down SHORT dimension. Out-of-Print 92577 HEX MAP SHEET, BLANK (AAA) $4.00 RL 0.4 MINT SEVERAL AVAIL. Single, 22x28" short grain blank map w/ 1/2" hexes & AH-styled hex numbering (eg AA22). Generally must ship separately w/ separate shipping charge. 90546 HEX MAP SHEET, BLANK, 16MM LONG GRAIN (GMT) $2.50 n 0.4 NEW 22x34" non-coated, folded paper with 16mm hexes with grain running down long dimension. '99 90352 HEX MAP SHEET, BLANK, 16MM SHORT GRAIN (GMT) $2.50 n 0.4 NEW 22x34" non-coated, folded paper with 16mm hexes with grain running down short dimension. '99 90353 HEX MAP SHEET, BLANK, 19MM LONG GRAIN (GMT) $2.50 n 0.4 NEW 22x34" non-coated, folded paper with 19mm hexes with grain running down long dimension. '99 89987 HEX MAP SHEET, BLANK, 19MM SHORT GRAIN (GMT) $2.50 n 0.4 NEW 22x34" folded paper with 19mm hexes with grain running down short dimension. '99 specl HEX MEGAMAT, 1"HEX/1"SQ (CHessx) $30.00 RL 1.8 NEW ordr Doublesided oyster-colored Megamat w/ 1" hexes & 1" squares, 34x48". '02 specl HEX MEGAMAT, 1.5"HEX/1.5"SQ (CHessx) $30.00 RL 1.5 NEW ordr Doublesided battlemat w/ 1.5" hexes & 1.5" squares, 34x48". '03 2-6wks Turna specl HEX MONDOMAT, 1"HEX/1"SQ (CHessx) $109.00 LB* NEW ordr Available by distributor special order, ~4-6wk turnaround. Huge, Doublesided w/ 1" hexes & 1" squares, 48x96". '05 Out-of-Print 55713 HEX PAPER PAD, 1/6" SQUARES (Misc) $0.50 n EXCELL ~28 sheets, 3-holed, 8.5x11 graph paper w/ 1/6" squares on both sides. Out-of-Print 77964 INTERNET WARGAMES CATALOG 5TH (Warg4S) $5.00 Bk 0.5 NEW 54pg, 8.5x14" sized, booklet (w/ small print) covering 3500+ collectable quality boardgames and wargames from the 50s to current. Provides basic game details (year published, publisher, period, designer); gives HI, LO & AVG prices based on eBay final sales prices (and also provides data for 4th edition). Very useful for pricing games either when selling or for insurance documentation. R.Steinberg'05 4-8wks Turna specl MAP BOARD - SQUARES VINYL (GF9xxx) $33.00 RL NEW ordr 30x40" Vinyl map board with large squares & a blue, ocean colored surface. Designed to replace the paper Axis & Allies War at Sea maps but suitable to any other naval game system using squares. Out-of-Print 91323 MAP CLIPS (AH) $1.00 n 0.0 EXCELL Set of 4 3" plastic map clips to connect geometric boards. Price for all. 2-6wks Turna specl MAPAID KEYCHAIN LASER POINTER (Cabil) $5.50 SC 0.3 NEW ordr Finally, the application of technology to the line-of-sight problem! This is an inexpensive keychain laser pointing device suitable for use to check line-of-sight in tactical games. Comes with a variety of lenses & runs on 3 calculator batteries. '04 4-8wks Turna specl MAPAID PLASTIC STANDS (100) (Cabil) $9.00 zl NEW ordr Packette of 100 clear plastic stands used with any form of stand up pieces. '10 specl MEGAMAT 4-PEN MARKER SET (Chessx) $6.00 SC 0.3 NEW ordr Set of 4 quality, 1mm-tipped, water soluable colored pens: Red, blue, green & black. Made in Germany. '07 Out-of-Print 92224 MILITARY SYMBOL TRANSFER SHEET DECALS (Zocchi) $4.00 n MINT Single sheet of ~870 standard, modern-era NATO unit symbols as well as unit size indicators. Designed to be transferred onto blank counters to create units. Out-of-Print 83754 MISCELLANEOUS PARTS (Misc) $1.00 n EXCELL 22 gray strength chits w/ "2" on front, "1" on back. Out-of-Print 83755 MISCELLANEOUS PARTS (Misc) $1.00 n EXCELL 109 white, custom made die cut counters. Includes a mix of arrows, stars in black circle, sml stars, and #s 1-4 hand written into sml printed boxes. Out-of-Print 47160 MISCELLANEOUS PARTS (Misc) $1.00 n V.GOOD Plastic foot racers on bases: 7 red, 2 black. 1 is broken at base, 2 are breaking. specl MUNCHKIN: BOXES OF HOLDING (SJG) $9.00 FB NEW ordr Kit consisting of two Munchkin-label card-storage boxes, one for Doors & the other for Treasures, each holding 500 cards. '10 Out-of-Print 65644 PBM INSTRUCTIONS (AH) $2.00 n EXCELL PBM instructions for BB, DD, AK, GB64, SG, WL, Anzio, Luftw, PB. Out-of-Print 95057 PBM INSTRUCTIONS 2ND (AH) $3.00 n EXCELL Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 specl PENS, WATER SOLUBLE MARKER SET OF 4 (Chessx) $6.00 SC 0.2 NEW ordr Set of (4) 1mm Staedtler Lumocolor water soluable, non-permanent markers suitable for use in drawning on battlemats or plasticized map surfaces. Red, Blue, Green, Black. '08 14 PHOTOCOPIES (AAA) -n/a- n EXCELL Copies made of game components you are missing and which are available in used games from our stock. Please inquire. Rates quoted, and minimum charge is generally $10 including shipping. Out-of-Print 80279 PIMPER'S ALL THE WORLD'S WARGAMES ADDNDM $2.00 n 0.2 EXCELL (StratG) Some highlighting. Documents 100 games published between 1953-77 but overlooked or incorrectly listed in the first volume of the Pimper's series. G.Phillies'80 Out-of-Print 19760 PIMPER'S ALL THE WORLD'S WARGAMES ADDNDM $2.50 n 0.2 NEW (StratG) Documents 100 games published between 1953-77 but overlooked or incorrectly listed in the first volume of the Pimper's series. G.Phillies'80 Out-of-Print 80111 PIMPER'S ALL THE WORLD'S WARGAMES V. I (StratG) $2.25 n 0.2 V.GOOD Many game names highlighted. Covers games published between 1953-77. Perhaps the most exhaustive listing of wargames published by companys big or tiny. Games cataloged alphabetically and by publisher. Each listing is very brief, tho, showing only publisher, year, era and scale (hey, just like a Fine Games catalog!) List originated as an itemization of the author's collection. 18pg. J.Pimper'77 Out-of-Print 19756 PIMPER'S ALL THE WORLD'S WARGAMES V. II $2.50 n 0.2 NEW (StratG) Covers games published between 1978-82. Perhaps the most exhaustive listing of wargames published by companys big or tiny. Games cataloged alphabetically and by publisher. Each listing is very brief, tho, showing only publisher, year, era and scale (hey, just like a Fine Games catalog!) List originated as an itemization of the author's collection. 10pg. G.Phillies Out-of-Print 80112 PIMPER'S ALL THE WORLD'S WARGAMES V. II $1.00 n 0.2 V.GOOD (StratG) Many games' names highlighted; ortion of rea page torn off & repaired. Covers games published 1978-82. Exhaustive listing of games published in this period by company's big & tiny. Out-of-Print 62966 PLASTIC CHIPS PARTS (Misc) $1.00 n EXCELL Assortment of 15 blue & 14 red small poker chips. Out-of-Print 77719 POKER CHIP RACK W/2 CARD DECKS (Misc) $8.00 FB 2.8 NEW Deluxe Poker Chip Rack spinner w/ 200 chips in 4 colors, 2 decks of cards, & black plastic rack. 87141 POLY STORAGE BAGS, 9X12" 1.5M, 100Q (AAA) $5.00 n 1.0 NEW Approx 100 1.5mil 9x12" poly bags to hold & protect magazines or mag-games. The standard size for this. NOT ziplock. specl SETTLERS OF CATAN: CATAN DICE TOWER (LAO) $15.00 SC 0.5 NEW ordr Thematic, easily assembled & disassembled plastic dice tower with the Settlers logo. '11 Out-of-Print 69358 SGS REGION 9 PLAY AIDS KIT (StratG) $18.00 n MINT Charts & color maps created for 3 games previous published as intro games in books or mags: Waterloo 20 from Strategist v30 Issue 10 #339 (June 2000); Kassala from Complete Book of Wargames (1980); Drive on Metz from Complete Wargames Handbook. Out-of-Print 70673 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n EXCELL Pad of SPI Si-Move charts. Out-of-Print 70675 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n EXCELL Pad of SPI Si-Move charts. Out-of-Print 19030 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n EXCELL PRICE EACH. Pads of si-move charts, large & smaller sizes available. Out-of-Print 70674 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n EXCELL Pad of SPI Si-Move charts. Out-of-Print 89956 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89952 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89955 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 43939 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89951 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 87154 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 87153 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89950 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 44389 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89954 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89248 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts Out-of-Print 89953 SI-MOVE PLOTTING CHARTS (SPI) $1.00 n MINT Pad of Si-Move charts 6893 SKETCH PAPER (AAA) $1.00 n EXCELL ~35 sheets of sketching paper for copying components. 4-8wks Turna specl START PLAYER KIT (Z-Man) $8.00 SB NEW ordr Kit designed to help players decide who will go first in a game. Provides a deck of cards w/ webscomic artwork, asking questions such as who has the longest hair, shortest emails, etc. 55 cards. '08 Out-of-Print 92536 UNIDENTIFIED COUNTER SET UP SHEET PARTS (Misc) $1.00 n MINT 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Out-of-Print 92537 UNIDENTIFIED COUNTER SET UP SHEET PARTS (Misc) $1.00 n MINT 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Out-of-Print 92534 UNIDENTIFIED COUNTER SET UP SHEET PARTS (Misc) $1.00 n MINT 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Out-of-Print 92535 UNIDENTIFIED COUNTER SET UP SHEET PARTS (Misc) $1.00 n MINT 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. Out-of-Print 92533 UNIDENTIFIED COUNTERSHEET PARTS (Misc) $5.00 n MINT An unidentified countersheet w/ 280 counters, apparently from a game of the medieval period or Crusades. Counters are hearaldic sheids for Christian & Muslims, letters A-U for 2 players & siege engine counters A-Z for red side, plus varioius denominations of coin counters. 2-6wks Turna specl WAR GAMES 2000, WARGAME REFERENCE CD-ROM (MDS) $30.00 SC 0.3 NEW ordr CD-ROM containing HTML files (compatable w/ all systems) containing books, articles, data bases, rule sets & game demos pertaining to wargaming. Includes content from Sun Tzu, Clausewitz, J.Dunnnigan (Wargames Handbook), P.Perla, C.Crawford, et al. Also includes links to internet gaming resources, PC game demos, Aide de Camp v2. '00 Avail Uncrtn specl WW2 AIRPLANE SPOTTER PLAYING CARDS (USG) $10.00 SB 0.8 NEW ordr Double deck of playing cards that shows a different set of WW2 Allied & Axis airplane & ships silhouettes. '03 Avail Uncrtn specl WW2 AIRPLANE SPOTTER PLAYING CARDS (USG) $5.00 SB 0.4 NEW ordr Deck of playing cards that shows a different set of WW2 airplane silhouettes on each card. 2-6wks Turna specl WW2 NAVAL AIRPLANE SPOTTER PLAYING CARDS (USG) $5.00 SB NEW ordr Deck of playing cards that shows WW2 naval aircraft silhouettes on each card. '05 91365 ZIP LOCK STORAGE BAGS, 4X6", 100Q, 2MIL (AAA) $4.00 n 0.4 NEW ~100 2mil 4x6" ziplock bags to containerize counters. 79906 ZIP LOCK STORAGE BAGS, 4X6", 125 QTY WHT (AAA) $5.00 n 0.8 NEW Approx 125 2mil 4x6" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. 79924 ZIP LOCK STORAGE BAGS, 9X12", 50 QTY WHT (AAA) $5.00 n 2.2 NEW Approx 50 2mil 9x12" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. =============================================================================================== BOOKS, History & Gaming Related Books email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl 40 YEARS OF GEN CON BOOK (Atlas) $21.00 Bk 1.8 NEW ordr Hardcover Book that chronicles the story of Gen Con and the gamers that make it happen, both from the organzizers & gamers standpoint, 1967-2007. Includes interviews with the likes of Gary Gygax, Ed Greenwood, etc. 168pgs. R.Laws'07 Out-of-Print 96202 ARAB-ISRAELI ARMOR IN THE YOM KIPPUR WAR (SDC) $10.00 n NEW 32pg booklet contrasting weaponry, training, organization in armored units of combatant nations of '73 Yom Kippur War. '75 Please Call specl BOOKS, CATALOG OF IN-PRINT HISTORY BOOKS (AAA) $1.00 n 0.1 NEW ordr FREE WITH ORDER, or price indicated if sent separately. In-Print military history books by OSPREY & other publishers. Please specify SERIES, # & Title when ordering. Out-of-Print 88561 CONAN THE BARBARIAN COMIC BOOK MAY'98 (Misc) $1.00 n EXCELL Comic book, May'98 edition. Rels Pending specl CRAVING FOR BLOOD (LocknL) $14.00 Bk NEW due 12/ 6 ?? ordr Fantasy BOOK in which Abrams tanks, huge Mechwarriors & vampire assassins battle it out. 276pb. '11 1-3wks Turna specl CROWNS IN THE GUTTER, CMD HISTORY OF WW1 $28.00 Bk NEW (DecBks) ordr Book by an ace game design who has focused on WWI for over 10 years. Covers all of WWI, including the strategies & tactics that served the goals of both the military & the politicians of the era. Well illustrated to cover all the major actions of the war. T.Racier'10 specl FAMILY GAMES, THE 100 BEST (GreenR) $18.00 Bk 1.1 NEW ordr RECOMMENDED book looking back what the authors consider the 100 best family games of the last 100 yrs. Each is a short essay about a game, including board wargames, card games, iniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in. '10 2-6wks Turna specl GAME INVENTOR'S GUIDEBOOK (KRA) $13.00 Bk NEW ordr Practical, how-to guide that explains step-by-step the process of creating & publising various types of games. Includes tips to aid design, business advice on marketing & making a game, and on self-publishing a game. Includes publisher, distributor & broker contacts, plus trade show info. '93 Out-of-Print 84518 HISTORY OF THE CIVIL WAR (MiscMg) $5.00 Bk 0.2 EXCELL Concise history of the Am Civil War w/ pictures & illustrations. Published by Civil War Times Illustrated. specl HISTORY OF THE WORLD IN 100 WEAPONS (Osprey) $24.00 Bk NEW ordr Book using 100 key weapons thruout history to explain why certain cultures dominated in their time. Each weapon is examined in detail including its development & how it was used & its legacy. '11 Temp OoP/OoS specl HOBBY GAMES, THE 100 BEST (GreenR) $18.00 Bk 1.5 NEW ordr HIGHLY RECOMMENDED book looking back what the authors consider the 100 best war & board games of the last 50yrs. Each is a short essay about a game, including board wargames, miniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in: G.Gygax, R.Garfield, L.Harris, R.Knizia, J.Dunnigan, M.Miller, etc. Excellent reading, tho you always want to read MORE! Sftbnd, 380pg. J.Lowder, ed.'07 Out-of-Print 84416 INTRO TO WARGAMING (SPI) $10.00 n 0.2 EXCELL Series of articles intended to introduce novices to Gaming: Basic tactics, basic SPI library c.'76, glossary, symbols. Indexes SPI errata, S&Ts thru #64, Moves thru #32. Suggests basic game library. Nostalgic. '77 specl MURPHY'S RULES 2ND (SJG) $14.00 Bk 0.4 NEW ordr Reprinted anthology of game-related comics from Space Gamer, poking fun at gaming & gaming rules from games of all genres. Updated from the original first printed in '82. '98,'04 96085 OSPREY BOOKS: CATALOG (Osprey) $0.00 Bk 0.4 NEW FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line. '07 96083 OSPREY BOOKS: CATALOG (Osprey) $0.00 Bk 0.4 NEW FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line. '07 96082 OSPREY BOOKS: CATALOG (Osprey) $0.00 Bk 0.4 NEW FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line. '07 96084 OSPREY BOOKS: CATALOG (Osprey) $0.00 Bk 0.4 NEW FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line. '07 specl OSPREY BOOKS: AIRCRAFT OF ACES SERIES (Osprey) $18.40 Bk 1.0 NEW ordr Any Aircraft of the Aces series book; identify by # please. specl OSPREY BOOKS: AVIATN ELITE UNITS SERIES $20.80 Bk 1.0 NEW (Osprey) ordr Any Aviation Elite Unit series book; identify by # please. specl OSPREY BOOKS: BATTLE ORDERS SERIES (Osprey) $20.80 Bk 1.0 NEW ordr Any Battle Orders series book; identify by # please. specl OSPREY BOOKS: CAMPAIGN SERIES (Osprey) $16.00 Bk 0.8 NEW ordr Any campaign series book; identify by # please. specl OSPREY BOOKS: COMBAT AIRCRAFT SERIES (Osprey) $18.40 Bk 1.0 NEW ordr Any Combat Aircraft series book; identify by # please. specl OSPREY BOOKS: ELITE SERIES (Osprey) $15.20 Bk 1.0 NEW ordr Any ELITE series book; identify by # please. specl OSPREY BOOKS: ESSENTIAL HISTORY SERIES (Osprey) $14.40 Bk NEW ordr Any ESSENTIAL series book; identify by # please. specl OSPREY BOOKS: FIELD OF GLORY SERIES (Osprey) $16.00 Bk NEW ordr Any FIELDS OF GLORY series book (except # 0 is $28); specify by #. Unique book series that includes detailed artwork, painting guide, army lists appropriate to subject, and miniatures rules with scenarios. specl OSPREY BOOKS: FORTRESS SERIES (Osprey) $15.20 Bk 0.6 NEW ordr Any FORTRESS series book; identify by # please. specl OSPREY BOOKS: GRAPHIC HISTORY SERIES (Osprey) $8.00 Bk 0.3 NEW ordr Any Graphic History series book; identify by # please. specl OSPREY BOOKS: MEN-AT-ARMS SERIES (Osprey) $14.40 Bk 1.0 NEW ordr Any Men-at-Arms series book; identify by # please. specl OSPREY BOOKS: MODELLING SERIES (Osprey) $16.00 Bk 1.0 NEW ordr Any Modelling Manuals series book; identify by # please. Most of this series is currently out of print & due for reprint in 2000. specl OSPREY BOOKS: MODELLING MANUALS SERIES (Osprey) $14.40 Bk 1.0 NEW ordr Any Modelling Manuals series book; identify by # please. Most of this series is currently out of print & due for reprint in 2000. specl OSPREY BOOKS: MODELLING MASTERCLS SERIES $32.00 Bk NEW (Osprey) ordr Any Modelling Master Class series book; identify by # please. Going OoP specl OSPREY BOOKS: NEW VANGUARD SERIES (Osprey) $14.40 Bk 1.0 NEW ordr Any New Vanguard series book; identify by # please. Most of this series is currently out of print & due for reprint in 2000. specl OSPREY BOOKS: WARRIOR SERIES (Osprey) $15.20 Bk 1.0 NEW ordr Any Warrior series book; identify by # please. specl OSPREY BOOKS: WEAPONS SERIES (Osprey) $14.40 Bk 1.0 NEW ordr Any WEAPONS series book; identify by # please. 1-3wks Turna specl QUEST FOR ANNIHILATION BOOK (DecBks) $27.00 Bk 1.5 NEW ordr Role & Mechanics of Battle in the American Civil War. Heavily illustrated book examining the many battles of the Am Civil War, how armies were formed, trained and moved, weapons & drills. 320pgs. '09 94571 SEX, DICE & GAMER CHICKS (Mongoo) $19.00 Bk 0.9 NEW 128pg satiracal book about the gaming hobby & those that enjoy it. Dissects the gamer personality, including that rare breed - the female gamer, plus the rules lawyer & other types, and provides humor thruout for gamers, their spouses (& widows). Amusing. J.Desborough, J.Nexus'11 Out-of-Print 77305 SPI DESIGNERS & CHRONOLOGY BOOKLET 2ND (Zocchi) $6.00 n 0.3 EXCELL Photocopy of this revised version of this cross-referenced, comprehensive listing of who designed or developed what when at SPI. G.Costikyan & L.Zocchi'90 specl SPYCRAFT: WORLD MILITARIES (AEG) $17.50 Bk NEW ordr Supplement for the Spycraft series, but also a great sourcebook for militaries other than the US around the world, with gear, tactics, AFVs, missions, etc. '04 2-6wks Turna specl TOUR DE LOVECRAFT, THE TALES (Atomic) $13.00 Bk NEW ordr Book collecting all 51 of HP Lovecrafts mature works of horror fiction -- the best of this classic horror writer's work. '08 2-6wks Turna specl UBER GOOBER GAMER DOCUMENTARY [DVD] (ScumCr) $16.00 SB NEW ordr DVD. Documentary focuses on the often misunderstood, often maligned world of miniatures gamers, role players, and live action role playing games & gamers. Explores opposition from religious groups, how the media portray gamers, and man-on-the-street interviews. '04 Out-of-Print 92450 WAR IN THE EAST BOOK (SPI) $39.99 Bk 1.4 EXCELL Wear to cover sheet, but book itself clean. SPI Staff Study #1. 186pg Hbd book. Elaboration of the analytical material covering the Russo-German war in the east which had appeared in S&T magazine previously, made in to a cohesive & well written book. J.Dunnigan'77 1-3wks Turna specl WITH CUSTER AT DEATH (DecBks) $24.00 Bk NEW ordr Hrdcvr book covering the annihilation of Gen. George Custer's regiment at Little Big Horn in 1876. Collects facts reported by soldiers who discovered the carnage, Indians who fought there & archeologists after the fact. Well-illustrated with maps & pictures with in-dept coverage. R.Burke'11 =============================================================================================== MAGAZINES (only) email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 6490 ANNALS OF WAR MAGAZINE (1987 SEPT) (MiscMg) $0.50 n V.GOOD Out-of-Print 79362 ARES MAGAZINE # 4 (SPI) (SPIAre) $2.00 n 0.3 MINT No rules. Out-of-Print 88677 ARES MAGAZINE (TSR) SPECIAL ISSUE #1 (TSRAre) $5.00 n 0.2 MINT Special issue #1. Out-of-Print 88678 ARES MAGAZINE (TSR) SPECIAL ISSUE #2 (TSRAre) $5.00 n 0.2 MINT Special issue #2. 2-6wks Turna specl ART OF WAR MAGAZINE #20 (CofAAW) n $2.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. Has scenario for Achtung Spitfire; rules for 30char messages between ships in Command at Sea, errata for Btl in Age of Reason series. '95 2-6wks Turna specl ART OF WAR MAGAZINE #21 (CofAAW) n $2.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. 2-6wks Turna specl ART OF WAR MAGAZINE #22 (CofAAW) n $2.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. 2-6wks Turna specl ART OF WAR MAGAZINE #25 (CofAAW) n $4.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. 2-6wks Turna specl ART OF WAR MAGAZINE #26 (CofAAW) n $3.00 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. Out-of-Print 83950 ART OF WAR MAGAZINE #27/28 (CofAAW) n $7.00 n 0.4 MINT #27/28. Special 28pg mag edition w/ a 140-counter kit for a Alexander at Waterloo La B game(!). Articles on: Artillery tactics in From Valmy to Waterloo!; Army of the Heartland errata; Supermarina scenario; naval gunnery in the 20th century; Harpoon errata; 6 Days of Glory designers notes; Alex at Waterloo variant; Lee Takes Command Peninsula Campaign variant; King's War variant. '97 Going OoP specl ART OF WAR MAGAZINE #27/28 (CofAAW) n $10.00 n 0.4 NEW ordr #27/28. Special 28pg mag edition w/ a 140-counter kit for a Alexander at Waterloo La B game(!). Articles on: Artillery tactics in From Valmy to Waterloo!; Army of the Heartland errata; Supermarina scenario; naval gunnery in the 20th century; Harpoon errata; 6 Days of Glory designers notes; Alex at Waterloo variant; Lee Takes Command Peninsula Campaign variant; King's War variant. '97 2-6wks Turna specl ART OF WAR MAGAZINE #29 (CofAAW) n $3.00 n 0.4 NEW ordr #29 28pg issue w/ variant & errata for Jena, 6 Days of Glory, Home Before Leaves Fall, etc. '98 2-6wks Turna specl ART OF WAR MAGAZINE #30 (CofAAW) n $3.00 n 0.4 NEW ordr #30 32pg issue w/ articles, variants & errata for CofA's games. W/ Valmy to Waterloo errata. '99 Out-of-Print 76035 ASL RECON BY FIRE MAGAZINE #2 (HOBRec) $59.00 n 0.5 NEW 44pg ASL magazine including strategy & tactics, & lots of scenarios. Includes a long, large hex map plus a chapter divider w/ play aids. Published, oh, once every few years. '04 86275 ASL RECON BY FIRE MAGAZINE #3 (HOBRec) $35.00 n 0.5 NEW Special edition focused on Axis minor nations, w/ 20 scenarios. Includes articles on Bulgarian armor of 1944; a review of Armies of Oblivion; Romania's involvement in WW2; Hungary; & strategy in the issue's scenarios. '06 90690 ASL RECON BY FIRE MAGAZINE #4 (HOBRec) $42.00 Bk 0.8 NEW w/ properly printed counters. 44pg ASL mag w/ strategy & tactics, this issue focused on captured AFVs in German use. 14 scenarios, 176 counters, various maps & overlays. '07 95560 ASL:OUT OF THE ATTIC #2 (MMP_J) $16.00 n 0.4 NEW 48pg magazine that includes 16 ASL scenarios but focuses on reprinting more obscure but valuable ASL material from various other publications and newsletters. Scenarios are tournement themed. '10 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 1 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 2 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 3 (PacRim) $9.00 n 0.5 NEW ordr v2 #1. Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 4 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 7 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 8 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 9 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76338 BATTLETECHNOLOGY MAGAZINE #10 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #10 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #11 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76341 BATTLETECHNOLOGY MAGAZINE #12 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. Out-of-Print 76342 BATTLETECHNOLOGY MAGAZINE #12 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #12 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #13 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #15 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76358 BATTLETECHNOLOGY MAGAZINE #16 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #16 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76359 BATTLETECHNOLOGY MAGAZINE #17 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #17 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #18 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #20 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 95948 C3I # 1 (GMTC3i) $25.00 n 0.5 EXCELL Mag only, NO inserts. Out-of-Print 68766 C3I # 4 COUNTERSHEET (GMTC3i) n $25.00 n 0.2 MINT w/ Sophonisba & Btl of Great Plains Module: Scipio v. Gisgo & Syphax in N.Africa, 203BC, for SPQR 2nd. Counters for Caesar module from issue #4 (23), Crisis Korea (97), Btl Waterloo (61), Dersota (5), Artic Storm (5), Op Mercury (18), Hornet Leader (12). Out-of-Print 50951 C3I # 5 (GMTC3i) n $17.00 n 0.5 NEW 50pg color mag covering GMT's games. Includes Down in Flames Winter War inserts (4), GBoH tactics, SPQR Castulo 211BC scenario, Alex in Italy hypothetical scenarios, SPQR tactics, Rise of Luftwaffe tutorial, Silver Bayonet strategy, Btls of Waterloo scenario, errata for Alex Deluxe, Btls Waterloo, Britain Stands Alone, Op Mercury variant (counters were in #4). '95 Out-of-Print 76753 C3I # 6 (GMTC3i) n $12.00 n 0.5 NEW w/SPQR modules for Btl of Telamon, 225BC, Mago in Celt-Iberia, 207BC, & Btl at the Po River, 203BC; also Schweinfort Raids scenario for 8th Air Force. Variants for Rise Luftwaffe, Britain Stands Alone, 3Days Gettysburg. Errata for Brit Stands Alone, 3Days Gettysburg, 8th AF, Diadochi. '96 Out-of-Print 89735 C3I # 8 (GMTC3i) n $15.00 n 0.5 MINT w/mag. Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 Out-of-Print 56745 C3I # 8 (GMTC3i) n $18.00 n 0.5 NEW w/mag. Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 Out-of-Print 53667 C3I # 9 (GMTC3i) n $49.00 n 0.5 NEW w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 Out-of-Print 76425 C3I # 9 (GMTC3i) n $48.00 n 0.5 NEW w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 Out-of-Print 53258 C3I #12 (GMTC3i) n $47.00 n 0.8 NEW w/ 140 counters (Btls N.Africa(12), June 6 (12), River Death (80), 3Days (12), DiF Zero (8), War Galley (6), & others). Also card inserts for DiF (3), War Galley scenarios (2) and AGN (2). War Galley scenarios, DiF Israeli War of Indepence campaign, Tigers in the Mist analysis & replay, Justinian game v. history, multi-player War Galley rules, Barbarossa Army Group North alternative bombardment rules, Saratoga/Brandywine combat techniques, Companion units in Successor (AH), J.Caesar Thapsus strategy & Rubicon analysis. Mag increased in size to 50pgs, but price nearly doubled. '00 Out-of-Print 87021 C3I #12 PARTS (GMTC3i) $1.00 n NEW War Galley Multiplayer Sheet *1*, only. Was missing in some copies. Out-of-Print 53794 C3I #13 (GMTC3i) n $85.00 n 0.8 NEW w/ 160 counters (Alex(10), Barb AGN (17), June 6 (6), SPQR (35), Triumph & Glory (14), Paths Glory (2), Austerlitz (9), Brit Stands (2), Hornet Leader (34), Tigers Mist (20)), plus 3 Hornet Leader & 5 War Galley fleet record inserts. 48pg issue with thorough index to contents of #1-12, including inserts, plus articles on Triumph & Glory strategy, June 6 analysis, Paths of Glory analysis, 8th AF pilot biographies, Hornet Leader upgrade, Down in Flames variant, For the People strategy & 1861 scenario, Alex, War Galley, Ukraine scenarios, plus errata for Ukraine, Austerlitz. Another RECOMMENDED issue. '01 Out-of-Print 63435 C3I #14 (GMTC3i) n $20.00 n 1.0 NEW Excellent mag supporting GMT's games. Includes scenarios for SPQR, War Galley, Caesar, variants for Battle Line & Hornet Leader, a Triumph & Glory add-on kit including a map & 140 counters, a Zero campaign covering the Neatherlands East Indies 1942 (w/ 3 cards), 6 June Brit 1st airborne variant, 2 8th AF target cards, Barb AGS replay, Paths of Glory strategy, and errata for Zero, Wildneress War, Simple GBOH. 52pgs. '02 Out-of-Print 68386 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68397 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68395 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68396 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68401 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68398 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68404 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68388 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68389 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68390 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68399 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68400 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68393 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68394 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68413 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68414 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68415 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68416 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68417 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68392 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68411 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68402 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68391 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68405 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68406 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68408 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68409 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68410 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68412 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. 93512 C3I #15 (GMTC3i) n $14.00 n 0.8 NEW w/140 err/variant counters (Kasserine (40), SQPR (74), Ukraine'43 (10), For the People (16). Excellent mag supporting GMT's games. Includes historical notes & addtl rules for Risorgimento, strategy for Paths of Glory, strategy & variants for Barbarossa to Berlin, strategy for Clash of Giants, Kasserine pass variant w/ 40 counters & map, 4 GBoH modules with counters, plus Daylight'45 campaign scenario for Down in Flames. RECOMMENDED. '04 Out-of-Print 83564 C3I #16 (GMTC3i) n $25.00 n 0.8 NEW w/ Churubusco variant for Gringo! w/ new rules & 136 counters (+ 4 errata counters for World at War); also includes 4 sheets of cards & scenarios for Down in Flame Aleutian '42 campaign. 48pg mag w/ articles & scenarios for GMT games: SPQR sceanrio for Agrigentum & Adys; strategy for Reds!, Rise of Roman Republic, and Von Manstein's Backhand Blow; Down in Flames campsigns for Aleutians (w/ cards) & Bismarck Seas 1943 (both for Zero & Coarsiars/Hellcats); and Ruin of the Reich 1944 scenario for Europe Engulfed designed for 2 players (ala Btl for Germany); and June 6 strategy. '05 Out-of-Print 95950 C3I #17 (GMTC3i) n $18.00 n 0.8 EXCELL 48pg mag w/ articles & scenarios for GMT games: insert countersheet has counters for Downtown (18) & Emp Rising Sun (10) REMOVED & not included; otherwise unpunched & includes (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (25) Rise of Roman Republic; (80) counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. Articles cover Siege of Alesia basic tactics; M.Herman's Card Driven Game Design; Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On analysis; Combat Commander prototype description; Empire of the Sun strategy. '06 Out-of-Print 85600 C3I #17 (GMTC3i) n $24.00 n 0.8 NEW 48pg mag w/ articles & scenarios for GMT games: w/ (18) counters for Downtown; (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (25) Rise of Roman Republisc; (10) Empire of Rising Sun; (80) counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. Articles cover Siege of Alesia basic tactics; M.Herman's Card Driven Game Design; Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On analysis; Combat Commander prototype description; Empire of the Sun strategy. '06 Out-of-Print 95951 C3I #18 (GMTC3i) n $18.00 n 1.0 EXCELL w/mag & some original inserts but not all: includes (only) 42 of 140 counters (Down in Flames (28), Carthage (4), Siege Alesia (3), Ardennes '44 (7)). Includes card inserts for DIF Poland campaign; 2 Btl Am Rev tactics card; Does NOT include Downtown map or aircraft cards or War Gally Fleet Sheet. 48pg mag w/ articles on Twilight Struggle strategy & design & threat matrix; War Galley Alalia & Cumae scenarios; Flying Colors scenarios; learning Here I Stand; Borodino strategy; DIF Poland campaign revision; Corsairs & Hellcats variant; Empire of the Sun amphibious assaults; Empire of Sun optional rule. '06 Out-of-Print 84360 C3I #18 (GMTC3i) n $25.00 n 1.0 NEW w/140 counters (for Downtown (26), SPQR (61), War Galley (5), Down in Flames (34), Carthage (2), Caesar in Alexandria (2), Siege Alesia (3), Ardennes'44 (7)); Downtown Thanh Hoa map extension; Down in Flames Poland campaign; Downtown Dragon's Jaw new aircraft card; Btl Am Rev tactics card. 48pg mag w/ articles on Twilight Struggle strategy & design & threat matrix; War Galley Alalia & Cumae scenarios; Flying Colors scenarios; learning Here I Stand; Borodino strategy; DIF Poland campaign revision; Corsairs & Hellcats variant; Empire of the Sun amphibious assaults; Empire of Sun optional rule. '06 Out-of-Print 85184 C3I #19 (GMTC3i) n $59.00 n 0.6 NEW w/ 140 counters (34 Emp of the Sun, 65 Pax Romana, Adolphus 5, DIF 1, Onward Christian Soldiers 7, Crisis Sinai 20) & 19 Cards for Here I Stand. Contains articles on: Combat Commander Scenario 10 briefing, designer notes & new scenario; For The People analysis & players guide; Pax Romana scenarios; Emp of the Sun optional rules & HQ counters; Command & Colors Ancients scenarios; Wellington strategy; Here I Stand 2 player variant. '07 95267 C3I MAGAZINE #20 (GMTC3i) n $15.00 n 0.5 NEW Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat Command (1), Empire of the Sun (6), 1914, Twilight in East (20). This issues articles include: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 & 212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War (570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08 Out-of-Print 95952 C3I MAGAZINE #21 (GMTC3i) n $10.00 n 0.6 EXCELL w/mag & some but not all inserts. Includes 56 of 140 counters: Pax Romana (15), Clash of Monarchs (5); SPQR (2); For the People II (6); DIF (1); Combat Commander (26) +1blank. Also includes Combat Commander map insert; Commands & Colors addtl scenario inserts (2); Twilight Struggle card insert (1 of 2). NOT included: 1 of 2 Twilight Struggle card insert, pack of Empire of the Sun cards. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 87874 C3I MAGAZINE #21 (GMTC3i) n $14.00 n 0.6 NEW A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 89858 C3I MAGAZINE #22 (GMTC3i) n $14.00 n 0.7 NEW A meaty issue w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28). Articles on: Unhappy King Charles analysis; Successors 3rd special abilities (with insert); Pursuit of Glory analysis; SPQR scenario for battle of Utica 203BC w/ insert card; Men of Iron primer; random events in Conquest of Paradise (w/ 3 sheets of cards); Canadians variant in The Bulge; Agincourt scenario (w/ map) for Men of Iron; analysis of Successors 3rd; Europe Engulfed Axis strategy; Spartacus 88-55BC scenario for Pax Romana; 1943 scenario analysis for Empire of the Sun; pathfinder Combat Commander campaign for Normandy 1944 (w/ 2 page inserts). '09 95349 C3I MAGAZINE #23 (GMTC3i) n $14.00 n 0.7 NEW w/mag. Inserts include 140 counters for Jena 20 game (40), Chandragupta (18), Barbarossa Kiev to Rostov (2), 1914 Twilight in the East (3), Ship of the Line (10), Elusive Victory (10), SPQR (4), Dead of Winter (18), PQ-17 (2), For the People II (18), Pursuit of Glory (2), 9 others.;Complete Jena 20 game; Chandragupta variant; PQ-9/10 scenario; SPQR Elephant Victory scenario; For the People Naval Card Variant Effects; FAB Bulge Set-up Aid & Asset Capabilities Mix; Combat Commander Scenario 103 & 110 scenarios; Commands & Colors Epic Ancients scenario card. Articles on: For the People 10th anniversary variant rules; Hellenes developer's notes & strategy; Pursuit of Glory analysis; SPQR Elephant Victory scenario, 277BC; PQ-17 strategy & tactics; Combat Commander Stalingrad scenario 35 analysis; Kutuzov survival strategy; Paths of Glory & the Low Countries; Coromandel Campaign 1758-9 for Flying Colors; Red Winter preview; history of the Peloponnesian War; history of the Mauryan Empire & Chandragupta; Elusive Victory additional rules & what-if scenarios. '09 95470 C3I MAGAZINE #24 (GMTC3i) n $15.00 n 0.9 NEW W/ 140 counters (Btl Normandy (66), SPQR War Elephant (4), Chariots of Fire (3), SPQR Crotona (3), SPQR (6), Serpents of Sea (12), Hellenes (14), Ship of LIne (2), Elusive Victory (18), Washington's War (14)); 4 insert cards for Hellenes; Scheldt campaign insert for Combat Commander; C&C Camulodunum & Mona Insulis scenario insert; SPQR player aid card insert; 4 Btl for Normandy play aid inserts; 2 Washington's War inserts; Jena 20 play aid insert. Articles on: Asymmetrical strategy in Washington's War; Optional rules & scenario variants for Btl for Normandy; Hellenes campaign game strategy & play hints; Combat Commander index to C3i articles; 6 New aircraft for Elusive Victory w/ 3 scenarios; designers' notes for P500 games; Asia Engulfed analysis & strategy; SPQR Crotona scenario; Caucasus Campaign strategy. '10 Out-of-Print 95944 C3I MAGAZINE #24: COUNTERSHEET (GMTC3i) $5.00 n MINT Largely complete & unpunched countersheet (only). Includes counters for Btl of Normandy (64), SPQR Elephant (4), Chariots of Fire (3), SPQR Crotoria (3), SPQR markers (6), Serpents of Sea (12), Hellenes (14), Ellusive Victory (18). Missing all countrs for Washington's War (14) & Ship of the LIne (2). 96005 C3I MAGAZINE #25 (GMTC3i) n $18.00 n 0.8 NEW w/mag. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2 Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New Guinea designer's notes; Command & Colors Imperial Rome Adrianople 378AD scenario. '11 Out-of-Print 53298 CAMPAIGN / PANZERFAUST MAGAZINE # 93 (PanzrF) $3.00 n 0.3 V.GOOD 93 VG-Ex Out-of-Print 84549 CAMPAIGN / PANZERFAUST MAGAZINE #104 (PanzrF) $3.00 n 0.3 EXCELL Out-of-Print 84550 CAMPAIGN / PANZERFAUST MAGAZINE #105 (PanzrF) $3.00 n 0.3 EXCELL Out-of-Print 84516 CIVIL WAR TIMES ILLUSTRATED (APR'77) (MiscMg) $1.00 n EXCELL Apr'77 52pg historical mag. Out-of-Print 84507 CIVIL WAR TIMES ILLUSTRATED (AUG'76) (MiscMg) $1.00 n 0.3 EXCELL Aug'76 52pg historical mag. Out-of-Print 84509 CIVIL WAR TIMES ILLUSTRATED (DEC'76) (MiscMg) $1.00 n 0.3 EXCELL Dec'76 52pg historical mag. Out-of-Print 84515 CIVIL WAR TIMES ILLUSTRATED (FEB'77) (MiscMg) $1.00 n V.GOOD Feb'77 52pg historical mag. Scuffed cover Out-of-Print 84510 CIVIL WAR TIMES ILLUSTRATED (JAN'77) (MiscMg) $1.00 n 0.3 EXCELL Jan'77 52pg historical mag. Out-of-Print 84513 CIVIL WAR TIMES ILLUSTRATED (JUL'76) (MiscMg) $1.00 n EXCELL Jul'76 52pg historical mag. Out-of-Print 84512 CIVIL WAR TIMES ILLUSTRATED (JUN'76) (MiscMg) $1.00 n EXCELL Jun'76 52pg historical mag. Out-of-Print 84511 CIVIL WAR TIMES ILLUSTRATED (MAY'76) (MiscMg) $1.00 n 0.3 V.GOOD May'76 52pg historical mag. Moisture stained. Out-of-Print 84508 CIVIL WAR TIMES ILLUSTRATED (NOV'76) (MiscMg) $1.00 n 0.3 EXCELL Nov'76 52pg historical mag. Out-of-Print 84514 CIVIL WAR TIMES ILLUSTRATED (OCT'76) (MiscMg) $1.00 n EXCELL Oct'76 52pg historical mag. Out-of-Print 84517 CIVIL WAR TIMES ILLUSTRATED (SPT'83) (MiscMg) $1.00 n EXCELL Spt'83 52pg historical mag. 71944 COMMAND & STRATEGY MAGAZINE # 1 (UGG_CS) n $9.00 zl 0.5 NEW First issues of a new quarterly mag with historical articles, game reviews, game variants & some games segments. First issue has the first of perhaps 8 parts for the Emp of Apocylpse Pearl Harbor. 280 die cut counters, plus another sheet on glossy paper & must be mounted. Aims to be a Vae Victis in English. '05 74421 COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n $9.00 zl 0.6 MINT 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 1-3wks Turna stock COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n $9.00 zl 0.6 NEW 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 80598 COMMAND & STRATEGY MAGAZINE # 3 (UGG_CS) n $9.00 zl 0.8 NEW w/ Operation Kadesh, a complete game covering the 1956 Suez crisis at btln/brig level on both the Jordanian & Suez fronts. 2 maps, 140 counters. P.Rohrbaugh'05. Also includes part 3 of the Pearl Harbor game w/ a map section, 140 counters, a sml amount of charts. Plus articles on the Suez Crisis 1956. '05 94192 COMMAND & STRATEGY MAGAZINE # 4 (UGG_CS) n $9.00 zl 0.8 NEW w/ Comrade Koba, Game of Stalinist Survival, a card game of political and physical survival during the Soviet Great Terror era. Simple game for 2-4 players in which you try to gain power, stay alive and rat on your enemies. A.Fager'05 / Also includes part 4 of Peral Harbor, with two mapboard sections, 280 die cut counters. Articles on gaming convention in Essen; history of Assyria, part 3; Op Kadesh errata; Wellington designer notes; Burmese opium war of 1967. '05 82364 COMMAND & STRATEGY MAGAZINE # 5 (UGG_CS) n $9.00 zl 0.8 NEW w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading); index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in that system. 85718 COMMAND & STRATEGY MAGAZINE # 6 (UGG_CS) n $9.00 zl 0.6 NEW w/mag & Operation Walkure, a card game of the 1944 plot to assassinate Hitler. Also includes pt. 6 of Pearl Harbor, and an interview w/ Dean Essig of the Gamers. '07 Out-of-Print 84913 COMMAND MAGAZINE #13 (XTRCmd) $5.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84914 COMMAND MAGAZINE #14 (XTRCmd) $5.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84916 COMMAND MAGAZINE #15 (XTRCmd) $5.00 n 0.3 EXCELL Out-of-Print 92267 COMMAND MAGAZINE #15 (XTRCmd) $3.00 n 0.3 V.GOOD Cover separating from staples, and 3" tear at spine repaired. Out-of-Print 84918 COMMAND MAGAZINE #17 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 84920 COMMAND MAGAZINE #19 (XTRCmd) $5.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84922 COMMAND MAGAZINE #21 (XTRCmd) $5.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84924 COMMAND MAGAZINE #23 (XTRCmd) $5.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84926 COMMAND MAGAZINE #25 (XTRCmd) $5.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84928 COMMAND MAGAZINE #27 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 84930 COMMAND MAGAZINE #29 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 84943 COMMAND MAGAZINE #31 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 92238 COMMAND MAGAZINE #33 (XTRCmd) $4.00 n 0.5 EXCELL Out-of-Print 92239 COMMAND MAGAZINE #34 (XTRCmd) $5.00 n 0.5 V.GOOD Few minor creases & 1/2" puncture on mag cover. Out-of-Print 89552 COMMAND MAGAZINE #36 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 89553 COMMAND MAGAZINE #39 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 92269 COMMAND MAGAZINE #39 (XTRCmd) $3.00 n 0.5 V.GOOD Cover tearing away at staples & partially pulling away. Out-of-Print 89557 COMMAND MAGAZINE #42 (XTRCmd) $3.00 n 0.5 EXCELL Out-of-Print 46061 COMMAND MAGAZINE #42 (XTRCmd) $3.00 n 0.5 NEW #42 Out-of-Print 92228 COMMAND MAGAZINE #43 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 92229 COMMAND MAGAZINE #44 (XTRCmd) $5.00 n 0.5 MINT Out-of-Print 92230 COMMAND MAGAZINE #45 (XTRCmd) $5.00 n 0.5 EXCELL Mailing label remanent on mag cover. Out-of-Print 92231 COMMAND MAGAZINE #45 (XTRCmd) $5.00 n 0.5 MINT Out-of-Print 92233 COMMAND MAGAZINE #47 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 86022 COMMAND MAGAZINE #48 (XTRCmd) $3.00 n 0.5 NEW Out-of-Print 92235 COMMAND MAGAZINE #52 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 87913 COMMAND MAGAZINE #54 (XTRCmd) $5.00 n 0.5 EXCELL 4-8wks Turna stock CRITICAL HIT RETRO ISSUE #1 (CRImag) n $12.00 n 0.4 NEW Compilation of the best of of the early issues of CH magazine in a new offset edition. All the scenarios are printed on individual cards. '08 4-8wks Turna stock CRITICAL HIT RETRO ISSUE #2 (CRImag) n $12.00 n 0.6 NEW Reprint in an offset format of the CH '98 Stalingrad special issue (v4 #3). All scenarios now printed on individual cards. '08 4-8wks Turna stock CRITICAL HIT RETRO ISSUE #3 (CRImag) n $12.00 n 0.5 NEW Reprint in an offset format of an issue from 1998. All 8 scenarios now printed on individual cards (mostly dbl sided). w/ sml sheet of counters. '09 4-8wks Turna stock CRITICAL HIT RETRO ISSUE #4 (CRImag) n $12.00 n 0.5 NEW Reprint in an offset format of an issue from 1996 w/ little change. All 8 scenarios now printed on individual cards. W/ sml sheet of counters. '09 Going OoP 74980 CRITICAL HIT V6 #4 (CRImag) n $28.00 Fo 1.0 NEW ASL-oriented mag w/ a game module with each issue, including map & counters. ASL/Sqds & Ldrs mag covering CH's many ASL products. This issue contains a map (K2), 2 identical countersheets w/ German & Soviet air & armor (112 counters total), plus 21 scenarios. '02 Out-of-Print 89282 CRITICAL HIT V7 #1 (CRImag) n $30.00 Fo 1.0 NEW Includes a game module with each issue, including map & counters. ASL/Sqds & Ldrs mag covering CH's many ASL products. This issue includes 246 counters in several nationalities for 6 scenarios & map for battles in Belgium, 1940. Includes another 12 various scenarios plus articles on Dien Bein Phu. '03 Going OoP 84836 CRITICAL HIT V7 #2 (CRImag) n $15.00 Fo 0.6 NEW Includes a game module with each issue, including map & counters. This issue contains a small, recylced map of the heart of Stalingrad, plus 12 scenarios from all theatres. ASL/Sqds & Ldrs mag covering CH's many ASL products. Includes various scenarios. '05 Out-of-Print 78691 EMPIRES OF HISTORY MAGAZINE #1 (GldBld) $13.00 zl 0.6 NEW First issue of a 32pg mag dedicated to Axis & Allies type games & their variants. This issue contains a complete, sml game of the Battle for Stalingrad with 108 plastic chips, an alt history scenario for War to End All Wars, & various variants, reviews, previews etc to this line of games. '02 4-8wks Turna specl EUROPA MAGAZINE # 1-4 REPRINT (GRD_Eu) $5.00 n NEW ordr 1-4, compilation reprint. 4-8wks Turna specl EUROPA MAGAZINE # 5-REPRINT (GRD_Eu) $5.00 n NEW ordr Reprint (photocopy). 4-8wks Turna specl EUROPA MAGAZINE # 6 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Reprint (photocopy). 4-8wks Turna specl EUROPA MAGAZINE # 7 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Reprint (photocopy). Out-of-Print 66884 EUROPA MAGAZINE # 8 (GRD_Eu) $6.00 n 0.4 EXCELL 8 Out-of-Print 72308 EUROPA MAGAZINE # 8 (GRD_Eu) $6.00 n 0.4 MINT 8 4-8wks Turna specl EUROPA MAGAZINE # 8 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Reprint (photocopy). Out-of-Print 72309 EUROPA MAGAZINE # 9 (GRD_Eu) $6.00 n 0.4 MINT 9 4-8wks Turna specl EUROPA MAGAZINE # 9 (GRD_Eu) $4.00 n 0.4 NEW ordr Out-of-Print 68563 EUROPA MAGAZINE # 9 (GRD_Eu) $5.00 n 0.4 V.GOOD 9 3hole punched Out-of-Print 64611 EUROPA MAGAZINE # 10 (GRD_Eu) $5.00 n 0.4 EXCELL 10 Out-of-Print 50584 EUROPA MAGAZINE # 10 (GRD_Eu) $7.00 n 0.4 MINT 10 4-8wks Turna specl EUROPA MAGAZINE # 10 (GRD_Eu) $4.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 11 (GRD_Eu) $4.00 n NEW ordr 11 Out-of-Print 68565 EUROPA MAGAZINE # 12 (GRD_Eu) $5.00 n 0.4 EXCELL 12 Out-of-Print 50586 EUROPA MAGAZINE # 12 (GRD_Eu) $6.00 n 0.4 MINT 12 4-8wks Turna specl EUROPA MAGAZINE # 12 (GRD_Eu) $4.00 n 0.4 NEW ordr Out-of-Print 72390 EUROPA MAGAZINE # 13 (GRD_Eu) $7.00 n 0.4 EXCELL 13 4-8wks Turna specl EUROPA MAGAZINE # 13 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Narvik errata Out-of-Print 72391 EUROPA MAGAZINE # 14 (GRD_Eu) $6.00 n 0.4 EXCELL 14 4-8wks Turna specl EUROPA MAGAZINE # 14 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Narvik errata 4-8wks Turna specl EUROPA MAGAZINE # 15 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Narvik errata 4-8wks Turna specl EUROPA MAGAZINE # 16 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Narvik errata 4-8wks Turna specl EUROPA MAGAZINE # 17 (GRD_Eu) $4.00 n 0.4 NEW ordr Supermarina I 4-8wks Turna specl EUROPA MAGAZINE # 18 (GRD_Eu) $4.00 n NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 19 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 20 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 21 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 22 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 23 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 24 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 25 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 26 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 28 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 29 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 30 (GRD_Eu) $4.50 n NEW ordr 30 Out-of-Print 64431 EUROPA MAGAZINE # 31 (GRD_Eu) $4.00 n 0.4 EXCELL 31 Out-of-Print 75477 EUROPA MAGAZINE # 31 (GRD_Eu) $4.00 n 0.4 MINT 31 4-8wks Turna specl EUROPA MAGAZINE # 31 (GRD_Eu) $4.50 n 0.4 NEW ordr 31 Out-of-Print 68575 EUROPA MAGAZINE # 32 (GRD_Eu) $3.50 n 0.4 EXCELL Out-of-Print 46735 EUROPA MAGAZINE # 32 (GRD_Eu) $4.00 n 0.4 NEW 32 4-8wks Turna specl EUROPA MAGAZINE # 32 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 33 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 34 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Photocopied issue. 4-8wks Turna specl EUROPA MAGAZINE # 35 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Photocopied issue. Out-of-Print 50610 EUROPA MAGAZINE # 36 (GRD_Eu) $5.00 n 0.4 MINT 36 4-8wks Turna specl EUROPA MAGAZINE # 36 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Photocopied issue. Out-of-Print 50611 EUROPA MAGAZINE # 37 (GRD_Eu) $5.00 n 0.4 MINT 37 4-8wks Turna specl EUROPA MAGAZINE # 37 (GRD_Eu) $5.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 38/39 PHOTOCPY (GRD_Eu) $10.00 n NEW ordr Photocopied dbl issue. 4-8wks Turna specl EUROPA MAGAZINE # 40 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. Out-of-Print 46851 EUROPA MAGAZINE # 41 (GRD_Eu) $4.00 n 0.4 NEW 41 Out-of-Print 46853 EUROPA MAGAZINE # 42 (GRD_Eu) $5.00 n 0.4 NEW 42 4-8wks Turna specl EUROPA MAGAZINE # 43/44 (GRD_Eu) $7.00 n NEW ordr 43/44 4-8wks Turna specl EUROPA MAGAZINE # 45 (GRD_Eu) $5.00 n NEW ordr 45 4-8wks Turna specl EUROPA MAGAZINE # 46 PHOTOCOPY (GRD_Eu) $5.00 n NEW ordr Photocopied issue. Out-of-Print 50620 EUROPA MAGAZINE # 47 (GRD_Eu) $5.00 n 0.4 MINT 47 Out-of-Print 46754 EUROPA MAGAZINE # 47 (GRD_Eu) $5.00 n 0.4 NEW 47 4-8wks Turna specl EUROPA MAGAZINE # 48 (GRD_Eu) $7.00 n NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 49 (GRD_Eu) $4.90 n NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 50 (GRD_Eu) $5.00 n NEW ordr Out-of-Print 46757 EUROPA MAGAZINE # 51 (GRD_Eu) $5.00 n 0.4 NEW 51 4-8wks Turna specl EUROPA MAGAZINE # 52 (GRD_Eu) $5.00 n NEW ordr Out-of-Print 50626 EUROPA MAGAZINE # 53 (GRD_Eu) $6.00 n 0.4 MINT 53 4-8wks Turna specl EUROPA MAGAZINE # 53 (GRD_Eu) $6.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 54 (GRD_Eu) $4.00 n 0.4 NEW ordr Out-of-Print 46762 EUROPA MAGAZINE # 55 (GRD_Eu) $4.00 n 0.4 NEW 55 4-8wks Turna specl EUROPA MAGAZINE # 56 (GRD_Eu) $4.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 57 (GRD_Eu) $4.00 n 0.4 NEW ordr Out-of-Print 46769 EUROPA MAGAZINE # 58 (GRD_Eu) $5.00 n 0.4 NEW 58 4-8wks Turna specl EUROPA MAGAZINE # 59 (GRD_Eu) $4.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 59/60 (GRD_Eu) $7.00 n 0.7 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 60 (GRD_Eu) $4.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 61 (GRD_Eu) $6.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 62 (GRD_Eu) $6.00 n 0.4 NEW ordr Out-of-Print 50635 EUROPA MAGAZINE # 63 (GRD_Eu) $5.00 n 0.4 MINT 63 4-8wks Turna specl EUROPA MAGAZINE # 63 (GRD_Eu) $6.00 n 0.4 NEW ordr 4-8wks Turna specl EUROPA MAGAZINE # 64 (GRD_Eu) $6.00 n 0.4 NEW ordr Out-of-Print 46796 EUROPA MAGAZINE # 66 (GRD_Eu) $4.00 n 0.4 NEW Out-of-Print 46803 EUROPA MAGAZINE # 67 (GRD_Eu) $4.00 n 0.4 NEW 67 4-8wks Turna specl EUROPA MAGAZINE # 68 (GRD_Eu) $6.00 n 0.4 NEW ordr Out-of-Print 46812 EUROPA MAGAZINE # 69 (GRD_Eu) $4.00 n 0.4 NEW 69 Out-of-Print 46816 EUROPA MAGAZINE # 70 (GRD_Eu) $4.00 n 0.4 NEW 70 Out-of-Print 46825 EUROPA MAGAZINE # 71 (GRD_Eu) $5.00 n 0.4 NEW 71 Out-of-Print 54153 EUROPA MAGAZINE # 72 (GRD_Eu) $4.00 n 0.4 NEW 72 4-8wks Turna specl EUROPA MAGAZINE # 73 (GRD_Eu) $6.00 n 0.4 NEW ordr Out-of-Print 55393 EUROPA MAGAZINE # 74 (GRD_Eu) $6.00 n 0.4 NEW Out-of-Print 55396 EUROPA MAGAZINE # 75 (GRD_Eu) $6.00 n 0.4 NEW Out-of-Print 55397 EUROPA MAGAZINE # 76 (GRD_Eu) $6.00 n 0.4 NEW Out-of-Print 55408 EUROPA MAGAZINE # 77 (GRD_Eu) $6.00 n 0.4 MINT 4-8wks Turna specl EUROPA MAGAZINE # 77 PHOTOCOPY (GRD_Eu) $5.00 n 0.4 NEW ordr Photocopied issue. w/ articles on First to Fight Q&A; Polish Free Army in Second Front; Historical Polish Deployment 1939; Polish Campaign at Europa series; naval forces in the Polish Campaign; Polish built AFVs. Out-of-Print 77547 EUROPA MAGAZINE # 78 (GRD_Eu) $5.00 n 0.4 MINT w/ articles on the purchase of GRD by Mill Crk Ventures; Pt. I of a Second Front reply; Torch landing history; integrating War in the Desert & Second Front; supply in Second Front; Damned Die Hard notes & replay; US WW2 infantry weapons. Out-of-Print 55451 EUROPA MAGAZINE # 78 (GRD_Eu) $6.00 n 0.4 NEW Out-of-Print 79045 EUROPA MAGAZINE # 79 (GRD_Eu) $6.00 n 0.4 MINT w/ articles on Balkan Front replay; Storm over Scandinavia replay; SoS tweaks; Taking Denmark in SoS; Ardennes 1940 scenario for Fall of France & Second Front; rules for Fall of France at 3days/turn; French RR artillery; tweaks to Graziani's Offensive scenario from TEM#55, and adapting it to Wavell's War. 4-8wks Turna stock EUROPA MAGAZINE # 79 (GRD_Eu) $6.00 n 0.4 NEW w/ articles on Balkan Front replay; Storm over Scandinavia replay; SoS tweaks; Taking Denmark in SoS; Ardennes 1940 scenario for Fall of France & Second Front; rules for Fall of France at 3days/turn; French RR artillery; tweaks to Graziani's Offensive scenario from TEM#55, and adapting it to Wavell's War. Out-of-Print 79046 EUROPA MAGAZINE # 80 (GRD_Eu) $6.00 n 0.4 MINT w/ articles on trucks in Second Front; Kiwis in War in Desert/Second Front; linking War in Desert w/ Second Front; Salerno to Alps scenario for Second Front; Victory in the South scenario for Second Front; US siege artillery in Second Front. 4-8wks Turna stock EUROPA MAGAZINE # 80 (GRD_Eu) $6.00 n 0.4 NEW w/ articles on trucks in Second Front; Kiwis in War in Desert/Second Front; linking War in Desert w/ Second Front; Salerno to Alps scenario for Second Front; Victory in the South scenario for Second Front; US siege artillery in Second Front. Out-of-Print 79047 EUROPA MAGAZINE # 81 (GRD_Eu) $6.00 n 0.4 MINT w/ articles on Arab lands between wars; the Iraq army & air force in 1941; the Fawzi unit in Iraq; Iraq in WitD; Habforce in Iraq; Afghanistan in WW2; Syrian scenario for Wavell's War. 95455 EUROPA MAGAZINE # 81 (GRD_Eu) $6.00 n 0.4 NEW w/ articles on Arab lands between wars; the Iraq army & air force in 1941; the Fawzi unit in Iraq; Iraq in WitD; Habforce in Iraq; Afghanistan in WW2; Syrian scenario for Wavell's War. Out-of-Print 79048 EUROPA MAGAZINE # 82 (GRD_Eu) $10.00 n 0.4 MINT w/ Europa maps of the Azores & Canary Is. (Cape Verde Is map NOT included); Second Front victory levels errata; V2 launch sites in SF; Rules for Canary & Azore, Cape Verde Is; Analyzing CRT results; German Eng Pzr units & operations. 95456 EUROPA MAGAZINE # 82 (GRD_Eu) $6.00 n 0.4 NEW w/ Europa mags of the Azores, Canary Is. & Cape Verde Is; Second Front victory levels errata; V2 launch sites in SF; Rules for Canary & Azore, Cape Verde Is; Analyzing CRT results; German Eng Pzr units & operations. 95457 EUROPA MAGAZINE # 83 (GRD_Eu) $6.00 n 0.4 NEW Articles on: GRD game production; Damned Die Hard map notes; War of Resistance replay, revised victory conditions, & rules index; gaming the invasion of Tarawa using the Damned Die Hard game system; historical of the recapture of the Gilbert Islands including Tarawa; using naval transports in Damned Die Hard; statistical analysis of dice unfairness; ground forces at Port Morseby during Coral Sea; history of Japanese opening moves in WW2. '02 95458 EUROPA MAGAZINE # 84 (GRD_Eu) $6.00 n 0.4 NEW Mag covering the Europa, Glory & Great War game series. Includes Australians in Europa w/ index to prior articles; Road to Jerusalem scenario for Great War series (using Over There rules, mid east map, & counters formats included in scenario; intro scenario for the Glory naval system; French AVFs in Europa; Balkan Front using prototype supply rules. '03 79030 EUROPA MAGAZINE # 84 (GRD_Eu) $6.00 n 0.4 NEW Mag covering the Europa, Glory & Great War game series. Includes Australians in Europa w/ index to prior articles; Road to Jerusalem scenario for Great War series (using Over There rules, mid east map, & counters formats included in scenario; intro scenario for the Glory naval system; French AVFs in Europa; Balkan Front using prototype supply rules. '03 79031 EUROPA MAGAZINE # 85 (GRD_Eu) $6.00 n 0.4 NEW Mag covering the Europa, Glory & Great War game series. Includes Japan in the Great War; politics in Grand Europa thoughts; how to determine Spanish participation in WWII via FWtBT; Bombing London '44 in Second Front; Czechs in WW2; Nisei, Japanese-American US army units in WW2; War of Resistence preplay, part I. '03 79028 EUROPA MAGAZINE # 86 (GRD_Eu) $6.00 n 0.4 NEW Mag covering the Europa, Glory & Great War game series. Includes articles on sale of GRD to HMS; Total War in Spain; FiTE scenario assuming that no Balkans Campaign took place; extended replay of War of Resistence. '04 95459 EUROPA MAGAZINE # 87 (GRD_Eu) $6.00 n 0.4 NEW Mag covering the Europa, Glory & Great War game series. Includes rules & a map for a variant on the Madagascar campaign against the Vichy French, 1942, w/ an extended historical chronology. '04 79029 EUROPA MAGAZINE # 87 (GRD_Eu) $6.00 n 0.4 NEW Mag covering the Europa, Glory & Great War game series. Includes rules & a map for a variant on the Madagascar campaign against the Vichy French, 1942, w/ an extended historical chronology. '04 Going OoP specl FIRE & MOVEMENT (DEC GMS) (DEC_FM) $6.50 n 0.5 NEW ordr Issues 133,135,136,137,138,143,145,146,147 (thru # 150) available NEW; see MAG-ONLY catalog for all available issues, new & used. Out-of-Print 66920 FIRE & MOVEMENT (DEC GMS) # 59 (Dec_FM) $5.00 n EXCELL 59 Out-of-Print 56285 FIRE & MOVEMENT (DEC GMS) # 60 (Dec_FM) $5.00 n EXCELL 60 Out-of-Print 52264 FIRE & MOVEMENT (DEC GMS) # 64 (Dec_FM) $3.00 n 0.4 EXCELL Out-of-Print 89620 FIRE & MOVEMENT (DEC GMS) # 65 (Dec_FM) $4.00 n 0.4 EXCELL Out-of-Print 75237 FIRE & MOVEMENT (DEC GMS) # 66 (Dec_FM) $4.00 n EXCELL 66 Out-of-Print 75253 FIRE & MOVEMENT (DEC GMS) # 69 (Dec_FM) $3.00 n 0.5 EXCELL 69 Out-of-Print 75223 FIRE & MOVEMENT (DEC GMS) # 70 (Dec_FM) $4.00 n EXCELL 70 Out-of-Print 75254 FIRE & MOVEMENT (DEC GMS) # 72 (Dec_FM) $3.00 n 0.5 EXCELL 72 Out-of-Print 75240 FIRE & MOVEMENT (DEC GMS) # 74 (Dec_FM) $4.00 n EXCELL 74 Out-of-Print 57069 FIRE & MOVEMENT (DEC GMS) # 75 (Dec_FM) $5.00 n EXCELL Out-of-Print 75255 FIRE & MOVEMENT (DEC GMS) # 76 (Dec_FM) $3.00 n EXCELL 76 Out-of-Print 75227 FIRE & MOVEMENT (DEC GMS) # 77 (Dec_FM) $3.00 n EXCELL Out-of-Print 62246 FIRE & MOVEMENT (DEC GMS) # 79 (Dec_FM) $4.00 n 0.5 EXCELL Out-of-Print 75246 FIRE & MOVEMENT (DEC GMS) # 80 (Dec_FM) $3.00 n EXCELL Out-of-Print 75247 FIRE & MOVEMENT (DEC GMS) # 81 (Dec_FM) $3.00 n EXCELL 81 Out-of-Print 34051 FIRE & MOVEMENT (DEC GMS) # 82 (Dec_FM) $3.00 n 0.5 EXCELL 56129 FIRE & MOVEMENT (DEC GMS) # 82 (Dec_FM) $3.00 n 0.5 NEW Out-of-Print 61823 FIRE & MOVEMENT (DEC GMS) # 84 (Dec_FM) $5.00 n V.GOOD 84 Out-of-Print 75231 FIRE & MOVEMENT (DEC GMS) # 85 (Dec_FM) $4.00 n 0.5 EXCELL 85 46592 FIRE & MOVEMENT (DEC GMS) # 87 (Dec_FM) $3.00 n 0.5 EXCELL 87 Out-of-Print 61826 FIRE & MOVEMENT (DEC GMS) # 87 (Dec_FM) $2.00 n 0.5 V.GOOD 87 56135 FIRE & MOVEMENT (DEC GMS) # 88 (Dec_FM) $4.00 n NEW 88 Out-of-Print 89627 FIRE & MOVEMENT (DEC GMS) # 89 (Dec_FM) $3.50 n 0.5 EXCELL Out-of-Print 58606 FIRE & MOVEMENT (DEC GMS) # 92 (Dec_FM) $5.00 n EXCELL 92 Out-of-Print 58607 FIRE & MOVEMENT (DEC GMS) # 97 (Dec_FM) $6.00 n EXCELL 97 Out-of-Print 89629 FIRE & MOVEMENT (DEC GMS) # 98 (Dec_FM) $5.00 n 0.5 EXCELL Out-of-Print 89630 FIRE & MOVEMENT (DEC GMS) #100 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 56286 FIRE & MOVEMENT (DEC GMS) #102 (Dec_FM) $5.00 n EXCELL 102. Lt coffee ring on cover. Out-of-Print 89631 FIRE & MOVEMENT (DEC GMS) #103 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89632 FIRE & MOVEMENT (DEC GMS) #104 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89633 FIRE & MOVEMENT (DEC GMS) #107 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89634 FIRE & MOVEMENT (DEC GMS) #110 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 46725 FIRE & MOVEMENT (DEC GMS) #119 (Dec_FM) $4.00 n 0.4 NEW Out-of-Print 89636 FIRE & MOVEMENT (DEC GMS) #120 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89638 FIRE & MOVEMENT (DEC GMS) #122 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89640 FIRE & MOVEMENT (DEC GMS) #124 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89641 FIRE & MOVEMENT (DEC GMS) #125 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 89642 FIRE & MOVEMENT (DEC GMS) #126 (Dec_FM) $5.00 n 0.4 EXCELL Out-of-Print 91244 FIRE & MOVEMENT (DEC GMS) #131 (Dec_FM) $8.00 n 0.5 EXCELL 91210 FIRE & MOVEMENT (DEC GMS) #133 (Dec_FM) $6.00 n 0.5 NEW 48pgs of industry news, ads, plus: Game Design today by J.Dunnigan, J.Miranda, B.Train; Tactics 101; War of 1812 #207 tactics; wargame simulations in the contemporary era; Up Front Stalingrad scenarios; AH Stalingrad variant; reviews of GMT Corsairs & Hellcats; OSS Millenium Wars; GMT Ardennes '44; PacRim Iron Tide; Shrapnel Lock 'n Load; DG Rebel & Redcoats 3; Lost Battalion #217; Ignorant Armies #215; Der Weltkrieg: Italian Front; Fading Legions; Rise of the Roman Republic; Phalanx Waterloo; GMT Sweden Fights On; Spanish Civil War Btls #213. '04 Out-of-Print 87924 FIRE & MOVEMENT (DEC GMS) #134 (Dec_FM) $8.00 n 0.5 EXCELL 48pgs of industry news, notes on Adv Tobruk system, hex map game tactics, Group of Soviet Forces #220 strategy, an extensive Afrika Korps variant w/ color counters, and reviews of Sun of Austerlitz, Asia Crossroads, ASL Starter Kit #1, Great Btls Alex 4th and Europe Engulfed. Plus those 12pgs of DG ads. '04 Out-of-Print 87925 FIRE & MOVEMENT (DEC GMS) #135 (Dec_FM) $6.50 n 0.4 EXCELL 48pgs of industry news, desigers' notes for USN & Europe Engulfed, African variant for AH Civilization, scenarios for Panzer'44, ZOC tactics, Europe Engulfed strategy, and reviews on 11 games including several DTP games. '05 Out-of-Print 89650 FIRE & MOVEMENT (DEC GMS) #135 (Dec_FM) $6.50 n 0.4 EXCELL 91211 FIRE & MOVEMENT (DEC GMS) #135 (Dec_FM) $6.50 n 0.4 NEW 48pgs of industry news, desigers' notes for USN & Europe Engulfed, African variant for AH Civilization, scenarios for Panzer'44, ZOC tactics, Europe Engulfed strategy, and reviews on 11 games including several DTP games. '05 91220 FIRE & MOVEMENT (DEC GMS) #136 (Dec_FM) $6.50 n 0.4 NEW 91212 FIRE & MOVEMENT (DEC GMS) #137 (Dec_FM) $6.50 n 0.4 NEW 48pgs of industry news, ads, & articles: Millenium Wars designer notes; Thirty Years War (White Mtn) strategy; Tactics 101; GMT Wilderness War variant & designer notes; wargame simulation in the "new military environment"; Kingmaker variant; OSG Seven Days of 1809; Lightning War D-Day & Midway; Schutze Dark Continent; Defiant Russia; GMT Downtown; CG Gettysburg; PacRim Desert Storm; Battlecards; GMT Roads to Leningrad; MDG Dutch Revolt; Memoir '44. '05 91213 FIRE & MOVEMENT (DEC GMS) #138 (Dec_FM) $6.50 n 0.4 NEW 48pgs. War in Pacific 2nd design notes; Nap Last Battles strategy; solitaire gaming; Barbarossa to Berlin variant rules; Chancellorsville & Plevna notes & addtl rules; Dune variant; reviews of Suleimian the Magnificant, Men of Iron, Marcher Lords 1st, Into a Bear Trap, Borodino, Grand Illusion, Panzerschreck mag #13, Nexus Ops, Shadows Over Camelot, Togoland 1914. '05 79313 FIRE & MOVEMENT (DEC GMS) #139 (Dec_FM) $9.00 n 0.4 NEW 48pgs of industry events, ads & articles: Designing for Verssen Games; Tactics 101; Nap Last Battles Ligny Replay, pt 2; Lest Darkness Fall variant; What's a Simulation?; USN Delux variant; reviews of ADG 7 Ages, GMT Siege of Alesia, GMT Empire of the Sun, Eagle Age of Mythology, Eagle Attack!, ATO Big Push, Avalance Great Pacific War; Minden First Day on the Somme #5, GMT Manifest Destiny; 2006 Convention calendar. '05 91214 FIRE & MOVEMENT (DEC GMS) #143 (Dec_FM) $6.50 n 0.4 NEW 48pgs of industry events, ads & articles: No Prisoners designer notes & strategy; Dunnigan's Tactics 101, final installment; AH Hannibal variant; Up Front Variant pt 3; DG War in Europe 2nd Optional Rules; Review of DG Custer's Last Stand #236; Angola '87 #235; GMT Flying Colors; AVALANCHE Leyte Gulf & Soldier Emperor, plus 14pgs of ads. '07 93373 FIRE & MOVEMENT (DEC GMS) #150 (Dec_FM) $6.50 n 0.4 NEW 48pgs of industry events, ads & articles: Out-of-Print 84674 FIRE & MOVEMENT MAGAZINE # 8 (SJG_FM) $12.00 n 0.4 EXCELL Out-of-Print 84675 FIRE & MOVEMENT MAGAZINE # 9 (SJG_FM) $12.00 n 0.4 EXCELL Smudge on cover. Out-of-Print 66908 FIRE & MOVEMENT MAGAZINE # 9 (SJG_FM) $11.00 n 0.4 V.GOOD 9. Center page separated from staples. Staple rust. Out-of-Print 84677 FIRE & MOVEMENT MAGAZINE # 11 (SJG_FM) $12.00 n 0.4 EXCELL Out-of-Print 84678 FIRE & MOVEMENT MAGAZINE # 12 (SJG_FM) $12.00 n 0.4 EXCELL Out-of-Print 84688 FIRE & MOVEMENT MAGAZINE # 22 (SJG_FM) $5.00 n 0.4 EXCELL Out-of-Print 84689 FIRE & MOVEMENT MAGAZINE # 24 (SJG_FM) $6.00 n 0.4 EXCELL Out-of-Print 75262 FIRE & MOVEMENT MAGAZINE # 25 (SJG_FM) $4.00 n 0.4 V.GOOD 25. Cover water stained & mildly warped. Out-of-Print 91511 FIRE & MOVEMENT MAGAZINE # 27 (SJG_FM) $4.00 n 0.4 EXCELL Out-of-Print 84692 FIRE & MOVEMENT MAGAZINE # 28 (SJG_FM) $5.00 n 0.4 EXCELL Out-of-Print 84693 FIRE & MOVEMENT MAGAZINE # 29 (SJG_FM) $5.00 n 0.4 EXCELL Out-of-Print 75281 FIRE & MOVEMENT MAGAZINE # 30 (SJG_FM) $3.00 n 0.4 EXCELL 30 Out-of-Print 75265 FIRE & MOVEMENT MAGAZINE # 32 (SJG_FM) $3.00 n 0.4 EXCELL Out-of-Print 75274 FIRE & MOVEMENT MAGAZINE # 33 (SJG_FM) $3.00 n 0.4 EXCELL Out-of-Print 67594 FIRE & MOVEMENT MAGAZINE # 34 (SJG_FM) $3.00 n 0.4 EXCELL Out-of-Print 84698 FIRE & MOVEMENT MAGAZINE # 35 (SJG_FM) $3.00 n 0.4 EXCELL Out-of-Print 84699 FIRE & MOVEMENT MAGAZINE # 36 (SJG_FM) $5.00 n 0.4 EXCELL Out-of-Print 75283 FIRE & MOVEMENT MAGAZINE # 38 (SJG_FM) $4.00 n 0.4 EXCELL Out-of-Print 75268 FIRE & MOVEMENT MAGAZINE # 39 (SJG_FM) $4.00 n 0.4 EXCELL Out-of-Print 75269 FIRE & MOVEMENT MAGAZINE # 40 (SJG_FM) $2.00 n 0.4 EXCELL 40 Out-of-Print 67602 FIRE & MOVEMENT MAGAZINE # 43 (SJG_FM) $5.00 n 0.5 EXCELL #43. Out-of-Print 67664 FIRE & MOVEMENT MAGAZINE # 44 (SJG_FM) $4.00 n 0.4 EXCELL Out-of-Print 67603 FIRE & MOVEMENT MAGAZINE # 45 (SJG_FM) $5.00 n 0.4 EXCELL Out-of-Print 67604 FIRE & MOVEMENT MAGAZINE # 46 (SJG_FM) $5.00 n 0.4 EXCELL Out-of-Print 67607 FIRE & MOVEMENT MAGAZINE # 49 (SJG_FM) $2.00 n 0.4 EXCELL Out-of-Print 52699 FIRE & MOVEMENT MAGAZINE # 50 (SJG_FM) $3.00 n 0.4 EXCELL 50 Out-of-Print 75287 FIRE & MOVEMENT MAGAZINE # 51 (SJG_FM) $3.00 n 0.4 EXCELL Out-of-Print 66917 FIRE & MOVEMENT MAGAZINE # 52 (SJG_FM) $5.00 n 0.4 EXCELL 52 Out-of-Print 67612 FIRE & MOVEMENT MAGAZINE # 56 (SJG_FM) $2.00 n 0.4 EXCELL 56. Out-of-Print 71606 FIRE & MOVEMENT MAGAZINE # 57 (SJG_FM) $5.00 n V.GOOD 57 Out-of-Print 52258 FIRE & MOVEMENT MAGAZINE # 58 (SJG_FM) $3.00 n EXCELL 58 4-8wks Turna stock FROM OVERLORD TO BERLIN QUARTERLY #14 (VaeVic) $15.00 n 0.3 NEW Qtrly magazine supplement focused on From Overlord to Berlin but with many other articles. All content in French. '11 Out-of-Print 84227 GENERAL 1988 SPECIAL ISSUE (AH_Gen) $15.00 n 0.6 MINT 1988 special issue. Inlcudes 15th Air Force variant for B-17 w/ map; Midway '64 replay; American play in Pax Britannica; tactics in Wooden Ships & Iron Men; FLight Leader vocabulary; Panzer Leader scenario analysis; Afrika Korp KO in Round 5 German plan; Waterloo variant adding realism; Up Front movement options; Invading Norway in 3rd Reich 3rd; Kingmaker strategy; Titan design notes; ASL scenario H. '88 Out-of-Print 74059 GENERAL MAGAZINE 1/4 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Name written on cover; otherws EX. Out-of-Print 74060 GENERAL MAGAZINE 1/5 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Opponents Wanted cirled. Out-of-Print 74061 GENERAL MAGAZINE 1/6 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Out-of-Print 74062 GENERAL MAGAZINE 2/1 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Out-of-Print 74063 GENERAL MAGAZINE 2/2 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Out-of-Print 74064 GENERAL MAGAZINE 2/3 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Out-of-Print 74065 GENERAL MAGAZINE 2/4 (AH_Gen) $8.00 n V.GOOD PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. Out-of-Print 65741 GENERAL MAGAZINE 10/6 (AH_Gen) $25.00 n 0.3 EXCELL 10/6. Something cut from insert, but variant counters intact. Guadalcanal Japanese reinforcements variant w/ counters. Out-of-Print 84703 GENERAL MAGAZINE 11/3 (AH_Gen) $20.00 n 0.3 V.GOOD 11/3. Light moisture stain to many pages. 2" seam wear repaired. Bulge variant counters. Pzrblitz night rules. Midway replay. Out-of-Print 84706 GENERAL MAGAZINE 11/5 (AH_Gen) $25.00 n 0.3 EXCELL Includes 1704 variant for Waterloo w/ counters; Afrika Korp German strategy; Richthofen's War anaylsis; Bulge'64 strategy; 1776 Saratoga British strategy; Stalingrad replay; airborne units use in D-Day'64. '75 Out-of-Print 65744 GENERAL MAGAZINE 11/6 (AH_Gen) $25.00 n 0.3 EXCELL Richtofhen analysis, campaign scenarios & solitaire rules; Waterloo OoB play aid (but in half & lost in this issue); Soviet tactics in Panzerblitz; Third Reich 1st errata; Third Reich replay; 1776 strategy for Greene's Campaign scenario; index to article subject matter & issues 4/1-11/5. '75 Out-of-Print 84707 GENERAL MAGAZINE 11/6 (AH_Gen) $20.00 n 0.3 V.GOOD 11/6. Waterloo play aid insert largely destroyed. Richtofhen analysis, campaign scenarios & solitaire rules. Waterloo OoB play aid. 1776 strategy. Out-of-Print 65745 GENERAL MAGAZINE 12/1 (AH_Gen) $21.00 n 0.3 V.GOOD Coupon clipped, ruining the Pzrbltz play aid (of little use anyway). Out-of-Print 84715 GENERAL MAGAZINE 12/2 (AH_Gen) $21.00 n 0.3 V.GOOD Bulge '40 variant counter insert removed; Blitzkrieg surface raiders variant included. Articles on: Tobruk intro & designers' notes & 10 firefight scenarios; Bulge 1940 variant for Bulge '65; Blitzkrieg Surface Raiders variant; Panzerblitz replay; Stalingrad strategy. '75 Out-of-Print 84716 GENERAL MAGAZINE 12/3 (AH_Gen) $25.00 n 0.3 EXCELL Jutland what-if scenarios & additional ships, w/ counter insert. Articles on: Jutland additional ships & 5 addtl scenarios; Alternate Critical Hit table for Jutland; Derflinger's sinking at Jutland; mathematical Line of Sight determination; Chancellorsville 2nd designer's notes; Waterloo replay; Third Reich variants. '75 Out-of-Print 84717 GENERAL MAGAZINE 12/4 (AH_Gen) $25.00 n 0.3 EXCELL W/ insert w/ counters for Alexander, Stalingrad & play aids for Third Reich & Chancellorsville. Articles on: Alexander the Great's army & Hydaspes variant w/ counters; Stalingrad variant beginning in 1942; PBM for Third Reich, Blitzkrieg & Panzer Leader; Midway search tactics; 1776 leaders variant; counter the French strategy from Gen 9/6 in France 1940; Afrika Korp replay; artillery in Panzer Leader. '75 Out-of-Print 65749 GENERAL MAGAZINE 12/5 (AH_Gen) $25.00 n 0.3 V.GOOD 12/5. No insert. Out-of-Print 65750 GENERAL MAGAZINE 12/6 (AH_Gen) $25.00 n 0.3 EXCELL 12/6. Chancellorsvills variant w/ scenarios & counter insert for btls of Fredericksburg, Wilderness, Spottslyvania. Out-of-Print 84709 GENERAL MAGAZINE 13/1 (AH_Gen) $25.00 n 0.3 EXCELL Articles on: Luftwaffe unit & CRT analysis; Panzer Leader Elsenborn Riedge scenario analysis; 1776 strategy; Alexander errata; Kingmaker analysis; Effective play of combat cards in Caesar's Legions; Aircraft in Panzerblitz; 2nd ed Changes in Waterloo rules. '76 Out-of-Print 84711 GENERAL MAGAZINE 13/2 (AH_Gen) $25.00 n V.GOOD 13/2. Insert clipped. Articles on: Wooden Ship & Iron Men tactics & additional 12 scenarios, & designers notes; 2nd ed changes to Third Reich; Diplomacy replay. '76 Out-of-Print 65753 GENERAL MAGAZINE 13/3 (AH_Gen) $25.00 n 0.3 EXCELL War at sea counters removed; w/ articles on: Caesar's Legions history & strategy; Russian campaign overview; 1776 forced march analysis; probablility in War at Sea; Mediteranean variant for War at Sea w/ additl units; five scenarios for Panzerblitz 1941, w/ unit insert; Midway replay; the Finnish front in Stalingrad; addtl French alternative for France 1940 that extends the Maginot Line. '76 Out-of-Print 84710 GENERAL MAGAZINE 13/3 (AH_Gen) $25.00 n 0.3 V.GOOD 13/3. War at Sea variant counters removed; Pzrblitz still present. Out-of-Print 84720 GENERAL MAGAZINE 14/1 (AH_Gen) $25.00 n 0.3 EXCELL Articles on Caesar in Gual, 52BC, & the btl of Alesia; Roman fort & unit placement, & Gaulic assaulting the Romans, in Caesar (HIGHLY RECOMMENDED); Russian Campaign 2nd ed rules; Luftwaffe PBM scenario; Soviet play in Third Reich; programmed instruction for Arab Israeli Wars; Afrika Korp tourney variant; Panzrblitz Red Ball Express scenario. '77 Out-of-Print 65592 GENERAL MAGAZINE 14/1 (AH_Gen) $20.00 n 0.3 V.GOOD 14/1. Sticky tape residue on mag cover. Excel coverage of Caesar (Alesia); Russ Camp 2nd ed rules; Soviet play in 3rdReich; Pzrblitz scenario. Out-of-Print 65756 GENERAL MAGAZINE 14/2 (AH_Gen) $25.00 n 0.3 EXCELL 14/2. No insert. Out-of-Print 88304 GENERAL MAGAZINE 14/2 (AH_Gen) $10.00 n 0.3 GOOD No insert; missing pgs 21-30 (including some of content listed here). Articles on: Kingmaker analysis & strategy, plus PBM rules; Kingmaker rules clarifications; new Kingmaker event cards (published separately); Alexander replay; preview of Squal Leader. '77 Out-of-Print 65593 GENERAL MAGAZINE 14/2 (AH_Gen) $20.00 n 0.3 V.GOOD 14/2. 2" moisture spot thruout mag. Kingmaker analysis; postal Kingmaker; new Kingmaker event cards; Alexander replay. Out-of-Print 84722 GENERAL MAGAZINE 14/3 (AH_Gen) $25.00 n 0.3 EXCELL Articles on: Arab-Israeli army organization, & unit composition in Arab Israeli Wars; Russian Campaign Viipuri strategy expanded; Third Reich strategy in the early years; Stalingrad replay pt1; French navy variant for War at Sea. Panzerblitz scenario; Arab tank tactics in Arab-Israeli Wars. '77 Out-of-Print 84723 GENERAL MAGAZINE 14/4 (AH_Gen) $25.00 n 0.3 EXCELL One page separated from staples. Articles on: Victory at Sea variant, adding the Carribean & Cape of Good Hope and combines War at Sea & Victory in the Pacific; BRP warefare in Third Reich; Richthofen's War maneuver card variant (cards published separately); Stalingrad replay pt2; Jutland via postal team play; British strategy in 1776. '77 Out-of-Print 65595 GENERAL MAGAZINE 14/4 (AH_Gen) $20.00 n 0.3 V.GOOD 14/4. Some underlining in 1 article. Victory at Sea strategy; 3rd Reich strategy; Richtofen's War variant; Stalingrad replay. Out-of-Print 84724 GENERAL MAGAZINE 14/5 (AH_Gen) $25.00 n 0.3 EXCELL Articles on: SL intro; WS&IM DYO scenario; Russian Campaign strategy in the late game; review of main line AH games; Midway strategy; Startrooper scenario analysis; analysis of Third Reich early years strategy previously published. '78 Out-of-Print 94075 GENERAL MAGAZINE 14/5-REPRINT (AH_Gen) $14.00 n 0.4 EXCELL 14/5-Reprint. SL intro; WS&IM DYO scenario; Russian Campaign strategy; review of main line AH games; Midway strategy; Startrooper analysis. Out-of-Print 67031 GENERAL MAGAZINE 14/5-REPRINT (AH_Gen) $10.00 n 0.4 GOOD 14/5-Reprint. Covers seperated at spine & repaired; page edges soiled. SL intro; WS&IM DYO scenario; Russian Campaign strategy; review of main line AH games; Midway strategy; Startrooper analysis. Out-of-Print 84725 GENERAL MAGAZINE 14/6 (AH_Gen) $25.00 n 0.3 EXCELL No insert. Articles on: D-Day optional rules & game evolution anaylsis; Victory in the Pacific replay; Panzer Leader DYO scenario unit values; addtl scenarios for Caesar's Legions; Operation Crusade scenario for Tobruk. '78 Out-of-Print 76006 GENERAL MAGAZINE 14/6 (AH_Gen) $20.00 n 0.3 V.GOOD 14/6. D-Day optional rules & game evolution anaylsis. No insert. Out-of-Print 84727 GENERAL MAGAZINE 15/2 (AH_Gen) $22.00 n 0.3 EXCELL Original. Missing insert. Articles on: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters depicted in article but published separately); Stalingrad variant rules (closest to "any official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; Rail Baron stratagy; air power in Victory in the Pacific. '78 Out-of-Print 65605 GENERAL MAGAZINE 15/2 (AH_Gen) $15.00 n 0.3 V.GOOD Moisture warping of map; 1 article underlined. Out-of-Print 65997 GENERAL MAGAZINE 15/2-REPRINT (AH_Gen) $16.00 n 0.3 EXCELL Reprint. No insert Out-of-Print 64456 GENERAL MAGAZINE 15/2-REPRINT (AH_Gen) $16.00 n 0.3 MINT Reprint Out-of-Print 78899 GENERAL MAGAZINE 15/2-REPRINT (AH_Gen) $14.00 n 0.3 V.GOOD Reprint. Mag curved along spine due to being store in an AH sized box. Out-of-Print 84728 GENERAL MAGAZINE 15/3 (AH_Gen) $22.00 n 0.3 EXCELL Variant map removed. Inner page separated from staples. Air Ass on Crete analysis, what-if variants; Russ Camp tourney play; 3rd R variant suggestions; SL si-move; Russian Navy in War at Sea. Out-of-Print 79250 GENERAL MAGAZINE 15/3 (AH_Gen) $22.00 n 0.3 EXCELL Missing insert. Articles on: Air Assault on Crete analysis, what-if variants (counters published separately), & design notes; Russian Campaign tourney rules; Third Reich variant suggestions; Squad Leader si-move; Russian Navy in War at Sea. '78 Out-of-Print 84731 GENERAL MAGAZINE 15/6 (AH_Gen) $22.00 n 0.3 EXCELL Original. Insert missing. Article on: overview of Cross of Iron including design elements & scenarios; added realism variant for War at Sea; Israeli strategy in scenario S-7 in Arab Israeli Wars; scenario for Starship Trooper'76; Panzer Leader 1940 variant corrections. '79 Out-of-Print 65608 GENERAL MAGAZINE 15/6 (AH_Gen) $20.00 n 0.3 V.GOOD 15/6. Rear cover spotted. Out-of-Print 76241 GENERAL MAGAZINE 16/1 (AH_Gen) $20.00 n 0.3 EXCELL Anzio scenarios & analysis, designer notes; Brits in 3rdR; Napoleon strategy; Pzrb replay; 1776 analysis; Dip strategy. Out-of-Print 75311 GENERAL MAGAZINE 16/1 (AH_Gen) $22.00 n 0.3 NEW Anzio scenarios & analysis, designer notes; Brits in 3rdR; Napoleon strategy; Pzrb replay; 1776 analysis; Dip strategy. Out-of-Print 84393 GENERAL MAGAZINE 16/1 (AH_Gen) $17.00 n 0.3 V.GOOD 16/1. Missing scenario insert. Anzio scenarios & analysis, designer notes; Brits in 3rdR; Napoleon strategy; Pzrb replay; 1776 analysis; Dip strategy. Out-of-Print 79251 GENERAL MAGAZINE 16/2 (AH_Gen) $20.00 n 0.3 EXCELL 16/2. Missing insert/variant map. Bismarck'62 Graf Spee variant. Out-of-Print 65599 GENERAL MAGAZINE 16/2 (AH_Gen) $18.00 n 0.3 V.GOOD 16/2. No map insert. Out-of-Print 78898 GENERAL MAGAZINE 16/3 (AH_Gen) $20.00 n 0.3 EXCELL Corner of cover wrinkled due to being stored in a flat box. No insert. Articles on: Panzer Leader overview & analysis; War at Sea ship analysis; 4 Tobruk tournement scenarios; Cross of Iron scenario 102 replay; Midway variant with addtl ships. '79 Out-of-Print 67041 GENERAL MAGAZINE 16/4 (AH_Gen) $20.00 n 0.3 EXCELL No insert. Articles on: Magic Realm analysis, strategy, errata & addtl rules; Cross of Iron scenario analysis; diplomacy in Third Reich; Russian Campaign replay. '79 Out-of-Print 75315 GENERAL MAGAZINE 16/4 (AH_Gen) $20.00 n 0.3 NEW Out-of-Print 65601 GENERAL MAGAZINE 16/4 (AH_Gen) $17.00 n 0.3 V.GOOD 16/4. Some underlining in 1 article; Magic Realm strategy, errata & addtl rules; diplomacy in 3rdR; Rus Camp replay. Out-of-Print 67042 GENERAL MAGAZINE 16/5 (AH_Gen) $25.00 n 0.3 EXCELL No insert. Articles on: Russian Campaign strategy; Submarine scenarios; Starship Troopers '76 adv strategy; Allied straegy in War at Sea; unit effectiveness in Panzer Leader & Panzerblitz; Rail Baron short & 2 play game variants; French strategy in Napoleon 2nd; interview w/ Richard Hamblen. '80 Out-of-Print 84736 GENERAL MAGAZINE 16/6 (AH_Gen) $20.00 n 0.3 EXCELL w/ Anzio 4-player Diadem scenario including insert. Articles on: Dune overview & strategy; Diplomacy 1914 variant; Hunting scenario for Outdoor Survival; Opponents Wanted survey & summary; CRT analysis; 4 player Diadem scenario for Anzio 2nd, designers notes, plus replay; Probability in Panzerblitz; Area PBM rules. '80 Out-of-Print 67043 GENERAL MAGAZINE 16/6 (AH_Gen) $17.00 n 0.3 V.GOOD 16/6. Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. Out-of-Print 84956 GENERAL MAGAZINE 17/1 (AH_Gen) $16.00 n 0.3 EXCELL 17/1. No insert. War & Peace analysis & errata, rules to link 1812-4 scenarios + optional rules; Third Reich strategy; Cross of Iron scenario analysis; interview w/ Mick Uhl; minor variant for Midway; Crescendo of Doom units; Magic Realm variant; German defense in Luftwaffe; War at Sea replay. Out-of-Print 67044 GENERAL MAGAZINE 17/1 (AH_Gen) $13.00 n 0.3 V.GOOD 17/1. Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. Out-of-Print 84737 GENERAL MAGAZINE 17/2 (AH_Gen) $16.00 n 0.3 EXCELL No insert. Articles on: Cross of Iron overview; guide to AH's PC software (now ancient history); Waterloo variant scenario for 15 June; interview w/ Frank davis; Crescendo of Doom clarifications; Victory in the Pacific replay. '80 Out-of-Print 67045 GENERAL MAGAZINE 17/2 (AH_Gen) $13.00 n 0.3 V.GOOD 17/2. Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. Out-of-Print 63615 GENERAL MAGAZINE 17/3 (AH_Gen) $16.00 n 0.3 EXCELL Articles on: Afrika Korp strategy; Italian play in Third Reich; Crescendo of Doom scenario evaluations; preview of Air Force & Dauntless; adding weather to Russian Campaign; design history of Air Force redesign; air power in Victory in the Pacific; Cross of Iron replay of a scenario from Gen 17/2, pt1. '80 Out-of-Print 84229 GENERAL MAGAZINE 17/3 (AH_Gen) $16.00 n 0.3 MINT Out-of-Print 65612 GENERAL MAGAZINE 17/3 (AH_Gen) $13.00 n 0.3 V.GOOD 17/3. Mag miscolated so pgs 3-4 appear as 45-46, with both upside down; nothing lost or otherws damaged. Some highlighting. Out-of-Print 67047 GENERAL MAGAZINE 17/4 (AH_Gen) $16.00 n 0.3 EXCELL Articles on: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in Napoleon. '80 Out-of-Print 64464 GENERAL MAGAZINE 17/4 (AH_Gen) $16.00 n 0.3 MINT Out-of-Print 75317 GENERAL MAGAZINE 17/4 (AH_Gen) $16.00 n 0.3 NEW Out-of-Print 94069 GENERAL MAGAZINE 17/4 (AH_Gen) $13.00 n 0.3 V.GOOD No insert, otherws EX. Articles on: German strategy in Fortress Europa; playing Fortress Europa by mail; Fortress Europa (1st AH ed) errata & optional air war system; weather rules for Midway'64; Cross of Iron replay of Gen 17/2 scenario, pt2; TKO in Three Japanese gambit for Victory in the Pacific; Tory & Indian War of 1778 scenario for 1776; Wizard's Quest overview; Starship Trooper'76 variant for Bug forts & Terran tanks; Allied strategy in Napoleon. '80 Out-of-Print 67048 GENERAL MAGAZINE 17/5 (AH_Gen) $16.00 n 0.3 EXCELL Articles on: Circus Maximus analysis; adv Richthofen's War rules for si-move & maneuvers; alternate si-move system for Squad Leader; updated variant rules for Stalingrad; Panzer Leader scenario analysis; Italian play in Third Reich; Don Greenwood reminesces about his designs; strategy & analysis in Kingmaker; Third Reich replay pt1; interview w/ Tom Shaw; Magic Realm overview. '81 Out-of-Print 76246 GENERAL MAGAZINE 17/5 (AH_Gen) $16.00 n 0.3 MINT Circus Maximus changes & strategy; advanced Richthofen's War; simultaneous movment in SL; Stalingrad variant; Panzer Leader strategy; Italian strategy in Third Reich; Kingmaker strategy; Third Reich replay; interview w/ Tom Shaw; Magic Realm tutorial. Out-of-Print 75318 GENERAL MAGAZINE 17/5 (AH_Gen) $16.00 n 0.3 NEW Out-of-Print 65614 GENERAL MAGAZINE 17/5 (AH_Gen) $13.00 n 0.3 V.GOOD 17/5. One article underlined, another lightly highlighted. Out-of-Print 67049 GENERAL MAGAZINE 17/6 (AH_Gen) $16.00 n 0.3 EXCELL Articles on: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in Russian Campaign. '81 Out-of-Print 76247 GENERAL MAGAZINE 17/6 (AH_Gen) $16.00 n 0.3 MINT Russian defense in Stalingrad; pirate scenarios in Wooden Ships & Iron Men; historicity in War at Sea; Third Reich replay; Longest Day errata; Barbarian strategy in Caesar's Legions; interview with Kevin Zucker; countering the TKO in 3 strategy in Victory in the Pacific; Soviet defense in Russian Campaign. Out-of-Print 75310 GENERAL MAGAZINE 17/6 (AH_Gen) $16.00 n 0.3 NEW Out-of-Print 94071 GENERAL MAGAZINE 17/6 (AH_Gen) $16.00 n 0.3 V.GOOD No insert, otherws EX. Articles on: Soviet defense in Stalingrad; pirates variant for Woodenship & Iron Men; revising War at Sea w/ recommended ship value changes (including VitP); Third Reich replay pt2; Squad Leader clinic, the advance phase; Longest Day errata; Barbarian strategy in Ceasar's Legions; interview w/ Kevin Zucker; counter the TKO in Three gambit in Victory in the Pacific; revised Viipuri defense plan in Russian Campaign. '81 Out-of-Print 67050 GENERAL MAGAZINE 18/1 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81 Out-of-Print 75339 GENERAL MAGAZINE 18/1 (AH_Gen) $17.00 n 0.4 NEW Articles on: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81 Out-of-Print 94060 GENERAL MAGAZINE 18/1 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Fury in the West 2nd overview & analysis; analysis of Bismarck'78 basic & adv game tactical combat systems; SL clinic on quiz on basic inf tactics; 2 player variant for Dune; Negotiation in Diplomacy pt1; Afrika Korp '80 rules overview; interview w/ Tom Dalgliesh; Panzerblitz scenario 6; opponents wanted survey pt3; Persian strategy in Alexander; French strategy in War & Peace. '81 Out-of-Print 67051 GENERAL MAGAZINE 18/2 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81 Out-of-Print 76248 GENERAL MAGAZINE 18/2 (AH_Gen) $15.00 n 0.4 MINT Air Force 2nd additions and changes, scenarios; reconnaissance variant for Afrika Korps; Third Reich 3rd edition changes; realism changes for Tobruk; Arab-Israeli variant; American strategy in Victory in the Pacific; Diplomacy strategy pt2; German beach defense in D-Day'77; SL; interview with Dale Sheaffer Out-of-Print 75344 GENERAL MAGAZINE 18/2 (AH_Gen) $15.00 n 0.4 NEW Out-of-Print 94061 GENERAL MAGAZINE 18/2 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Air Force aircraft analysis plus 10 new scenarios; adding decoy counters & hidden movement to Afrika Korp; Third Reich 3rd overview; improvements to Tobruk; DYO scenarios using point values in Arab-Israeli Wars; Allied counters to Japanese strategies in Victory in the Pacific; Strategy in Diplomacy, pt 2; German setup in D-Day; SL clinic on bunkers; interview w/ Dale Sheaffer. '81 Out-of-Print 84740 GENERAL MAGAZINE 18/3 (AH_Gen) $15.00 n 0.4 EXCELL 18/3. Variant map removed. Guns of August strategy, designers notes, errata, variable entry variant, production variant, naval fleet variant; Cyprus variant for Air Assault on Crete; endgame in Afrika Korps; optional rules for Victory in the Pacific; WS&IM replay & Play by Mail; Diplomacy strategy Out-of-Print 76249 GENERAL MAGAZINE 18/3 (AH_Gen) $15.00 n 0.4 MINT Articles on: Guns of August strategy, German plan, designers notes, errata, variable entry variant, production variant, naval fleet variant; Cyprus variant for Air Assault on Crete (w/ map insert); endgame in Afrika Korps; optional rules for Victory in the Pacific; SL clinic on booby traps; WS&IM replay & Play by Mail; Diplomacy tactics, pt3. '81 Out-of-Print 75345 GENERAL MAGAZINE 18/3 (AH_Gen) $15.00 n 0.4 NEW Out-of-Print 67052 GENERAL MAGAZINE 18/3 (AH_Gen) $12.50 n 0.4 V.GOOD 18/3. Cover separated at spine & repaired; spine reinforced w/ packing tape. Page edges soiled. Out-of-Print 48043 GENERAL MAGAZINE 18/3 (AH_Gen) $14.00 n 0.4 V.GOOD 18/3, no insert, ads marked. Out-of-Print 67053 GENERAL MAGAZINE 18/4 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika Korps. '81 Out-of-Print 75352 GENERAL MAGAZINE 18/4 (AH_Gen) $15.00 n 0.4 NEW 1" tear into cover Out-of-Print 94063 GENERAL MAGAZINE 18/4 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika Korps. '81 Out-of-Print 63618 GENERAL MAGAZINE 18/5 (AH_Gen) $15.00 n 0.4 EXCELL 18/5 Out-of-Print 47410 GENERAL MAGAZINE 18/5 (AH_Gen) $12.00 n 0.4 V.GOOD 18/5. Price tag & sml tear on cover. Out-of-Print 84742 GENERAL MAGAZINE 18/6 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64; Native policy elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82 Out-of-Print 48045 GENERAL MAGAZINE 18/6 (AH_Gen) $10.00 n 0.4 GOOD 18/6, Mag missing cover page (first & last two pages). Out-of-Print 75356 GENERAL MAGAZINE 18/6 (AH_Gen) $15.00 n 0.4 NEW Out-of-Print 94065 GENERAL MAGAZINE 18/6 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Flattop 2nd overview; & errata; Flattop Midway & Wake scenarios w/maps; Flattop optional rules; British air arm in Flattop; British fleet in Victory in the Pacific; air tactics in Midway'64; Native policy elaboration for Source of the Nile; Pacific scenarios for Submarine; Blitzkrieg variants. '82 Out-of-Print 67055 GENERAL MAGAZINE 19/1 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: Storm over Arnhem analysis & strategy; Storm Over Arnhem mini game scenario; Storm over Arnhem replay pt1 & designers notes; Longest Day overview pt1 & scenario analysis; German strategy for invading France in Third Reich; Down with the King design notes & errata; Tobruk defensive tactics. '82 Out-of-Print 84231 GENERAL MAGAZINE 19/1 (AH_Gen) $15.00 n 0.4 MINT 19/1 Out-of-Print 94054 GENERAL MAGAZINE 19/1 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Storm over Arnhem analysis & strategy; Storm Over Arnhem mini game scenario; Storm over Arnhem replay pt1 & designers notes; Longest Day overview pt1 & scenario analysis; German strategy for invading France in Third Reich; Down with the King design notes & errata; Tobruk defensive tactics. '82 Out-of-Print 67056 GENERAL MAGAZINE 19/2 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82 Out-of-Print 84232 GENERAL MAGAZINE 19/2 (AH_Gen) $15.00 n 0.4 MINT 19/2. Mailer adhesive remanent stuck to one page, otherws mint. Out-of-Print 94055 GENERAL MAGAZINE 19/2 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82 Out-of-Print 67057 GENERAL MAGAZINE 19/3 (AH_Gen) $19.00 n 0.4 EXCELL Insert (including Critter variant for Gunslinger) missing. Out-of-Print 94056 GENERAL MAGAZINE 19/3 (AH_Gen) $18.00 n 0.4 V.GOOD No insert (including Gunslinger), otherws EX. Out-of-Print 76262 GENERAL MAGAZINE 19/4 (AH_Gen) $19.00 n 0.4 EXCELL Civ; Circus Max 2nd update; Circus Max & Gladiator link; Oh-Wah-Ree; Alexander Ramses II var; Trireme scenarios; Wiz Quest scen; SL clinic; Russ Camp. Out-of-Print 94057 GENERAL MAGAZINE 19/4 (AH_Gen) $18.00 n 0.4 V.GOOD No inserts (including Ramses II variant). Articles on: Civilization overview & strategy; Diplomacy negotiation; Circus Max 2nd update; Circus Max & Gladiator link; Oh-Wah-Ree; Alexander Ramses II variant; Trireme scenarios from Peloponnesian War; Wizard's Quest scenario; SL clinic on basic inf tactics; defeating USSR in Third Reich. '82 Out-of-Print 84744 GENERAL MAGAZINE 19/5 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated (1983) rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83 Out-of-Print 64625 GENERAL MAGAZINE 19/5 (AH_Gen) $15.00 n 0.4 MINT Struggle of Nations, Waterloo variant, WS&IM. ASL scenarios T1-4 Out-of-Print 94058 GENERAL MAGAZINE 19/5 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Struggle of Nations strategy & logistical concerns & errata; naval rules changes for War & Peace; British & French naval strategy in War & Peace; Italy in Diplomacy; updated (1983) rules for Waterloo; Russo-Turkish War scenarios for Wooden Ships & Iron Men; SL COD scenarios. '83 Out-of-Print 84745 GENERAL MAGAZINE 19/6 (AH_Gen) $15.00 n 0.4 EXCELL No insert. Articles on: PBM Victory in the Pacific w/ si-move; Victory in the Pacific replay; diplomacy in Third Reich; Italy in Diplomacy; grading AH games for historicity; gammastered Flattop; naval fire & duds in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant rules; SL clinic on ruble & roadblocks. '83 Out-of-Print 76264 GENERAL MAGAZINE 19/6 (AH_Gen) $15.00 n 0.4 MINT PBM Victory in the Pacific; diplomacy in Third Reich; Diplomacy; grading AH games; gammastered Flattop; naval fire in Bismarck'78; Naval War; Soviet subs in Submarine; Submarine variant; Out-of-Print 41025 GENERAL MAGAZINE 19/6 (AH_Gen) $15.00 n 0.4 V.GOOD 19/6. No inserts. VGd. Out-of-Print 84957 GENERAL MAGAZINE 20/1 (AH_Gen) $17.00 n 0.4 EXCELL No insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83 Out-of-Print 68335 GENERAL MAGAZINE 20/1 (AH_Gen) $13.00 n 0.4 V.GOOD Spine worn thru along most of its length & repaired; soiled, No insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83 Out-of-Print 94049 GENERAL MAGAZINE 20/2 (AH_Gen) $19.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Freedom in the Galaxy 2nd analysis & variant rules & errata; PBM rules for Starship Troopers '76; Amoeba Wars intro & analysis; PBM rules for Dune; Diplomacy; Solitaire rules for Starship Trooper '76; learning Squad Leader; 3rd ed Blitzkrieg analysis; Sqd Leader clinic, Concentration of force; new Kingmaker options. '83 Out-of-Print 68337 GENERAL MAGAZINE 20/3 (AH_Gen) $15.00 n 0.4 EXCELL 20/3. No insert. Cover mildly soiled. Out-of-Print 94050 GENERAL MAGAZINE 20/3 (AH_Gen) $15.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 84763 GENERAL MAGAZINE 20/4 (AH_Gen) $15.00 n 0.4 EXCELL 20/4 Out-of-Print 68338 GENERAL MAGAZINE 20/4 (AH_Gen) $14.00 n 0.4 EXCELL 20/4. No insert. Cover mildly soiled. Out-of-Print 31513 GENERAL MAGAZINE 20/4 (AH_Gen) $16.00 n 0.4 NEW 20/4 Out-of-Print 94051 GENERAL MAGAZINE 20/4 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 84764 GENERAL MAGAZINE 20/5 (AH_Gen) $13.00 n 0.4 EXCELL Articles on: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84 Out-of-Print 76251 GENERAL MAGAZINE 20/5 (AH_Gen) $14.00 n 0.4 MINT Bull Run strategy & replay; Little Round Top strategy; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg'77; Wooden Ships & Iron Men scenarios. Out-of-Print 65189 GENERAL MAGAZINE 20/5 (AH_Gen) $15.00 n 0.4 NEW Articles on: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84 Out-of-Print 65192 GENERAL MAGAZINE 20/5 (AH_Gen) $14.00 n 0.4 NEW Small tag removal marr on cover. Articles on: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84 Out-of-Print 94052 GENERAL MAGAZINE 20/5 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Bull Run replay & history of commanders present; Bull Run Confed opening placement; Little Round Top analsis; Diplomacy; Gunslinger scenario; leaders in intermediate Gettysburg '77; Wooden Ships & Iron Men scenarios involving the fictional character Richard Bolitho by Arthur Kent. '84 Out-of-Print 84765 GENERAL MAGAZINE 20/6 (AH_Gen) $13.00 n 0.4 EXCELL No insert. Articles on: B-17 analysis; Origins '83 B-17 tournement; British Bomber charts for B-17; B-17 aircraft variants; Allied strategy in Luftwaffe; fighter analysis in Dauntless 2nd; Allied invasion options in Fortress Europa 2nd; Japanese jaws plan in Midway '64; Bull Run replay pt 2; Guns of August Second Balkans War scenario; SL scenarios SSTK 1a & b. '84 Out-of-Print 68350 GENERAL MAGAZINE 20/6 (AH_Gen) $12.00 n 0.4 EXCELL Cover spine area soiled. No insert. Articles on: B-17 analysis; Origins '83 B-17 tournement; British Bomber charts for B-17; B-17 aircraft variants; Allied strategy in Luftwaffe; fighter analysis in Dauntless 2nd; Allied invasion options in Fortress Europa 2nd; Japanese jaws plan in Midway '64; Bull Run replay pt 2; Guns of August Second Balkans War scenario; SL scenarios SSTK 1a & b. '84 Out-of-Print 84746 GENERAL MAGAZINE 21/1 (AH_Gen) $17.00 n 0.4 EXCELL No insert. 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84 Out-of-Print 94042 GENERAL MAGAZINE 21/1 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84 Out-of-Print 75377 GENERAL MAGAZINE 21/2 (AH_Gen) $15.00 n 0.4 NEW No insert. 2nd ed Up Front rules changes; card play in Up Front; Up Front analysis & Scenario A replay; British setup options in Storm Over Arnhem; GI Anvil scenario analysis; Russian defensive setup in Russian Campaign; D-Day Allian invasion possibilities. '84 Out-of-Print 84235 GENERAL MAGAZINE 21/2 (AH_Gen) $15.00 n 0.4 EXCELL Napoleon at Bay strategy & errata; Allied strategy in Spain in War & Peace; force marches in Napoleon; Allied defence of France in Third Reich; Allied invasion strategy for Fortress Europa; Corsica in Third Reich; Battle for Italy strategy; British strategy in 1776; strategy in War & Peace. '84 Out-of-Print 76252 GENERAL MAGAZINE 21/2 (AH_Gen) $15.00 n 0.4 MINT Napoleon at Bay strategy & errata; Allied strategy in Spain in War & Peace; force marches in Napoleon; Allied defence of France in Third Reich; Allied invasion strategy for Fortress Europa; Corsica in Third Reich; Battle for Italy strategy; British strategy in 1776; strategy in War & Peace. '84 Out-of-Print 94043 GENERAL MAGAZINE 21/2 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 84747 GENERAL MAGAZINE 21/3 (AH_Gen) $14.00 n 0.4 EXCELL No inserts. Battle of the Bulge '81 objectives, 10 December attack, replay; club rules for Third Reich; SL clinic; Source of the Nile variant rules; Frederick the Great 2nd strategy; adapting Fortress Europa to solitaire play; scenario 3 in Starship Troopers '76; analysis of the first turn of Longest Day; Panzer Leader Dieppe scenario 41. '84 Out-of-Print 94044 GENERAL MAGAZINE 21/3 (AH_Gen) $12.00 n 0.4 V.GOOD No insert, otherws EX. Battle of the Bulge '81 objectives, 10 December attack, replay; club rules for Third Reich; SL clinic; Source of the Nile variant rules; Frederick the Great 2nd strategy; adapting Fortress Europa to solitaire play; scenario 3 in Starship Troopers '76; analysis of the first turn of Longest Day; Panzer Leader Dieppe scenario 41. '84 Out-of-Print 84397 GENERAL MAGAZINE 21/4 (AH_Gen) $14.00 n 0.4 EXCELL No insert. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85 Out-of-Print 76255 GENERAL MAGAZINE 21/4 (AH_Gen) $14.00 n 0.4 EXCELL Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85 Out-of-Print 65617 GENERAL MAGAZINE 21/4 (AH_Gen) $10.00 n 0.4 GOOD 21/4. 4pgs torn from mag affecting 3pg ASL scenario & 1st page of an article; Photocopies of repl pages included. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85 Out-of-Print 75380 GENERAL MAGAZINE 21/4 (AH_Gen) $14.00 n 0.4 NEW Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85 Out-of-Print 94045 GENERAL MAGAZINE 21/4 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Panzer Gruppe Guderian 2nd analysis & replay; British middle eastern strategy in Third Reich; Russian strategy in Russian Campaign; German benign occupation variant for Russian Campaign; Diplomacy; mating France 1940 & Stalingrad; SL scnario 2000; Soviet play in Third Reich; common Axis errors in Stalingrad. '85 Out-of-Print 84748 GENERAL MAGAZINE 21/5 (AH_Gen) $14.00 n 0.4 EXCELL Conquistador Fur Trader variant. No Victory mag. w/ Conquistador Fur Traders insert. Articles on: German strategy in Hitler's War, plus variants & errata; Magic Realm tutorial; tournement rules for Origins of WWII; variants for Third Reich; strategy for Rail Baron; Conquistadors Fur Traders variant; choice of nation in Civilization; SL clinic. '85 Out-of-Print 94046 GENERAL MAGAZINE 21/5 (AH_Gen) $12.00 n 0.4 V.GOOD No insert (including Conquistador Fur Traders variant); otherws EX. Articles on: German strategy in Hitler's War, plus variants & errata; Magic Realm tutorial; tournement rules for Origins of WWII; variants for Third Reich; strategy for Rail Baron; Conquistadors Fur Traders variant; choice of nation in Civilization; SL clinic. '85 Out-of-Print 84749 GENERAL MAGAZINE 21/6 (AH_Gen) $14.00 n 0.4 EXCELL w/ Arab-Israeli Lebanon & Firepower insert. Articles on: infantry in Firepower; Firepower campaign rules; Firepower scenario 3 replay; scenario analysis in Arab-Israeli Wars; Blitzkrieg '85 tourney rules; Tactics II amphibious variant; Arab-Israeli Wars Lebanon scenarios (5); SL clinic. '85 Out-of-Print 84958 GENERAL MAGAZINE 21/6 (AH_Gen) $14.00 n 0.4 V.GOOD No insert (Arab-Israeli Lebanon & Firepower insert). Articles on: infantry in Firepower; Firepower campaign rules; Firepower scenario 3 replay; scenario analysis in Arab-Israeli Wars; Blitzkrieg '85 tourney rules; Tactics II amphibious variant; Arab-Israeli Wars Lebanon scenarios (5); SL clinic. '85 Out-of-Print 84751 GENERAL MAGAZINE 22/1 (AH_Gen) $14.00 n 0.4 EXCELL w/ Gunslinger insert but Victory mag removed. Articles on: analysis on Panzer Armee Afrika 2nd; ammo choice in Tobruk; errata & variants for Down With the King; heavy weapons in Trireme 2nd; PBM rules for Gunslinger; target aspect issues in Tobruk; analysis of Malta from Air Assault on Crete; Diplomacy; British deployment in War at Sea; Afrika Korp Op Compass (June 1940) variant; playing Egypt in Civilization; German Mediterranean strategy in Third Reich. '85 Out-of-Print 94036 GENERAL MAGAZINE 22/1 (AH_Gen) $12.00 n 0.4 V.GOOD No inserts; Gunslinger insert & Victory mag removed. Articles on: analysis on Panzer Armee Afrika 2nd; ammo choice in Tobruk; errata & variants for Down With the King; heavy weapons in Trireme 2nd; PBM rules for Gunslinger; target aspect issues in Tobruk; analysis of Malta from Air Assault on Crete; Diplomacy; British deployment in War at Sea; Afrika Korp Op Compass (June 1940) variant; playing Egypt in Civilization; German Mediterranean strategy in Third Reich. '85 Out-of-Print 84752 GENERAL MAGAZINE 22/2 (AH_Gen) $15.00 n 0.4 EXCELL Insert removed. Articles on: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2, American strategy in Victory in the Pacific; use of land-based air units in Flattop 2nd. '85 Out-of-Print 94037 GENERAL MAGAZINE 22/2 (AH_Gen) $13.00 n 0.4 V.GOOD Insert removed. Articles on: scenarios of Up Front & Banzai; Banzai scenario R replay; tour & quick analysis of Flattop 2nd; 9 Submarine Pacific scenarios; TKO in 2, American strategy in Victory in the Pacific; use of land-based air units in Flattop 2nd. '85 Out-of-Print 84753 GENERAL MAGAZINE 22/3 (AH_Gen) $15.00 n 0.4 EXCELL w/insert. Articles on: dramatized Panzerblitz scenario 11 replay; new scenarios for Panzer Leader 1940; DYO Panzer Leader scenarios; British strategy for Storm Over Arnhem variant from Gen 19/1; variants for Third Reich; Diplomacy; Civilization analysis; 4 scenarios for Up Front & Banzi; Israeli strategy in Arab-Israeli Wars scenario A-5; unit & tactics analysis in Guns of August; US strategy at Omaha Beach in Longest Day. '85 Out-of-Print 94038 GENERAL MAGAZINE 22/3 (AH_Gen) $15.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: dramatized Panzerblitz scenario 11 replay; new scenarios for Panzer Leader 1940; DYO Panzer Leader scenarios; British strategy for Storm Over Arnhem variant from Gen 19/1; variants for Third Reich; Diplomacy; Civilization analysis; 4 scenarios for Up Front & Banzi; Israeli strategy in Arab-Israeli Wars scenario A-5; unit & tactics analysis in Guns of August; US strategy at Omaha Beach in Longest Day. '85 Out-of-Print 84754 GENERAL MAGAZINE 22/4 (AH_Gen) $15.00 n 0.4 EXCELL w/ insert w/ 26 Russian Front variant counters. Articles on: Russian Front design & strategy & variants; strategy in initial turns of Russian Front; weather in Russian Campaign; balancing Russian Campaign; active retreating in Panzerkrieg 2nd; Diplomacy; Third Reich Soviet capability variant; solitaire rules for Submarine 2nd; interview w/ Charlie Kibler; Soviet play in Panzergruppe Guderian; Panzerkrieg errata. '86 Out-of-Print 94039 GENERAL MAGAZINE 22/4 (AH_Gen) $14.00 n 0.4 V.GOOD No inserts (including Russian Front variant); otherws EX. Articles on: Russian Front design & strategy & variants; strategy in initial turns of Russian Front; weather in Russian Campaign; balancing Russian Campaign; active retreating in Panzerkrieg 2nd; Diplomacy; Third Reich Soviet capability variant; solitaire rules for Submarine 2nd; interview w/ Charlie Kibler; Soviet play in Panzergruppe Guderian; Panzerkrieg errata. '86 Out-of-Print 84755 GENERAL MAGAZINE 22/5 (AH_Gen) $14.00 n 0.4 EXCELL w/ insert. Devil's Den strategy & advanced rules & errata; 5 Gunslinger scenarios; tactics & Union strategy in Bull Run; PBM Diplomacy; Stellar Conquest variants; interview w/ Bruce Shelley; Diplomacy; plotting revolts in Freedom in the Galaxy 2nd; SL scenario 3000. '86 Out-of-Print 94040 GENERAL MAGAZINE 22/5 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Devil's Den strategy & advanced rules & errata; 5 Gunslinger scenarios; tactics & Union strategy in Bull Run; PBM Diplomacy; Stellar Conquest variants; interview w/ Bruce Shelley; Diplomacy; plotting revolts in Freedom in the Galaxy 2nd; SL scenario 3000. '86 Out-of-Print 84959 GENERAL MAGAZINE 22/6 (AH_Gen) $17.00 n 0.4 EXCELL 22/6. No insert Out-of-Print 94041 GENERAL MAGAZINE 22/6 (AH_Gen) $16.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 67073 GENERAL MAGAZINE 23/1 (AH_Gen) $17.00 n 0.4 EXCELL 23/1 Out-of-Print 94030 GENERAL MAGAZINE 23/1 (AH_Gen) $15.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 84960 GENERAL MAGAZINE 23/2 (AH_Gen) $14.00 n 0.4 EXCELL 23/2. No insert Out-of-Print 94031 GENERAL MAGAZINE 23/2 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 84961 GENERAL MAGAZINE 23/3 (AH_Gen) $14.00 n 0.4 EXCELL 23/3. No insert Out-of-Print 94032 GENERAL MAGAZINE 23/3 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 71607 GENERAL MAGAZINE 23/4 (AH_Gen) $14.00 n 0.4 EXCELL Out-of-Print 76256 GENERAL MAGAZINE 23/4 (AH_Gen) $14.00 n 0.4 MINT Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon; British N.Afria strategy in Third Reich; Yellowstone. Out-of-Print 75385 GENERAL MAGAZINE 23/4 (AH_Gen) $14.00 n 0.4 NEW Out-of-Print 94033 GENERAL MAGAZINE 23/4 (AH_Gen) $12.00 n 0.4 V.GOOD No insert, otherws EX. Empires in Arms strategy & errata; 2-player War & Peace; Austerlitz scenario strategy in War & Peace; Napoleonic era scenarios for Wooden Ships & Iron Men; solitair Stellar Conquest; Allied strategy in Napoleon; British N.Afria strategy in Third Reich; Yellowstone. Out-of-Print 67071 GENERAL MAGAZINE 23/5 (AH_Gen) $14.00 n 0.4 EXCELL w/ASL scen F & G. Articles on: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87 Out-of-Print 67519 GENERAL MAGAZINE 23/5 (AH_Gen) $15.00 n 0.4 NEW w/ASL scen F & G. Articles on: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87 Out-of-Print 94034 GENERAL MAGAZINE 23/5 (AH_Gen) $12.00 n 0.4 V.GOOD No insert (including ASL scenariso), otherws EX. Articles on: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87 Out-of-Print 84962 GENERAL MAGAZINE 23/6 (AH_Gen) $14.00 n 0.4 EXCELL No insert. Stain on cover. Out-of-Print 64575 GENERAL MAGAZINE 23/6 (AH_Gen) $13.00 n 0.4 EXCELL 23/6. 1830, 2" tear on cover. Out-of-Print 94035 GENERAL MAGAZINE 23/6 (AH_Gen) $12.00 n 0.4 V.GOOD No insert, otherws EX. Out-of-Print 84963 GENERAL MAGAZINE 24/1 (AH_Gen) $19.00 n 0.4 EXCELL No insert. Out-of-Print 94024 GENERAL MAGAZINE 24/1 (AH_Gen) $17.00 n 0.4 V.GOOD No inserts, otherws EX. Out-of-Print 94025 GENERAL MAGAZINE 24/2 (AH_Gen) $19.00 n 0.4 V.GOOD No inserts, otherws EX. Out-of-Print 84756 GENERAL MAGAZINE 24/3 (AH_Gen) $16.00 n 0.4 EXCELL w/insert. Articles on: Diplomacy PBM replay among players who don't know one another; Diplomacy & history; strategies in PBM Diplomacy; ASL scenarios G5 & G6; First turn strategy in Hitler's War 2nd; player nots for Empires in Arms; Hiter's War rule revisions; strategy in Dark Emperor; strategy in Pacific War. '88 Out-of-Print 94026 GENERAL MAGAZINE 24/3 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Diplomacy PBM replay among players who don't know one another; Diplomacy & history; strategies in PBM Diplomacy; ASL scenarios G5 & G6; First turn strategy in Hitler's War 2nd; player nots for Empires in Arms; Hiter's War rule revisions; strategy in Dark Emperor; strategy in Pacific War. '88 Out-of-Print 76257 GENERAL MAGAZINE 24/4 (AH_Gen) $16.00 n 0.4 MINT w/Insert. Articles on: Raid on St. Nazaire history & strategy, plus optional rules, replay & errata; SL armor upgrades to certain AFVs; ASL scenarios I & J; interview with Bill Peschel; German defense in Fortress Europa; Mediterranean strategy in Third Reich; SL clinic on halftracks. '88 Out-of-Print 94027 GENERAL MAGAZINE 24/4 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Raid on St. Nazaire history & strategy, plus optional rules, replay & errata; SL armor upgrades to certain AFVs; ASL scenarios I & J; interview with Bill Peschel; German defense in Fortress Europa; Mediterranean strategy in Third Reich; SL clinic on halftracks. '88 Out-of-Print 94028 GENERAL MAGAZINE 24/5 (AH_Gen) $19.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Britannia analysis & errata; playing the purple in Britannia; playing the Romans or Gauls in Caesar; tactics in Caesar's Legions; purchasing armor & special movement variant for Gladiator; understanding the AST in Civilization; Civilization analysis; Siege of Jerusalem preview; event deck changes for Kingmaker; house rules for Kingmaker; playing St. George in Magic Realm; Magic Realm errata. '88 Out-of-Print 67021 GENERAL MAGAZINE 24/6 (AH_Gen) $16.00 n 0.4 EXCELL Return mailer stuck to inner pages, will marr one article on removal. w/insert. Articles on: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88 Out-of-Print 76258 GENERAL MAGAZINE 24/6 (AH_Gen) $16.00 n 0.4 MINT w/insert. Articles on: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88 Out-of-Print 75391 GENERAL MAGAZINE 24/6 (AH_Gen) $16.00 n 0.4 NEW 1w/insert. Articles on: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88 Out-of-Print 94029 GENERAL MAGAZINE 24/6 (AH_Gen) $14.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: Thunder at Cassino history, strategy & replay; B-17 variant; ASL scenario G6; SL clinic; beach choices in Anzio; tactics for PanzerGruppe Guderian; the Mediterranean for the Axis in Third Reich. '88 Out-of-Print 94018 GENERAL MAGAZINE 25/1 (AH_Gen) $19.00 n 0.4 EXCELL w/inserts (including 2nd fleet variant map). Articles on: Kremlin intro & 5 player replay; strategy in Dinosaurs of the Lost World; trading in Merchants of Venus; adding the French to 2nd Fleet variant w/ map; editors of the General (T.Shaw, D.Greenwood, R.Martin) & other noted AH designers speak; ratings of AH wargames, pt2. '88 Out-of-Print 84761 GENERAL MAGAZINE 25/3 (AH_Gen) $13.00 n 0.4 EXCELL w/insert. Articles on: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89 Out-of-Print 76007 GENERAL MAGAZINE 25/3 (AH_Gen) $13.00 n 0.4 MINT w/insert. Articles on: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89 Out-of-Print 71612 GENERAL MAGAZINE 25/3 (AH_Gen) $13.00 n 0.4 NEW w/insert. Articles on: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89 Out-of-Print 94020 GENERAL MAGAZINE 25/3 (AH_Gen) $11.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: 1st person replay of Patton's Best; calendar of engagements of 4th Canadian Armor div for Patton's Best; development of the M4 Sherman tank; Patton's best clarifications; upgunning Afrika Korp; Third Reich 1941 scenario; SL guns v tanks clinic; West of Alamein intro; ASL scenario G7 & M; Title Bout analysis; PBM Panzergruppe Guderian; revised artillery ranges in Panzerblitz; patrol scenario in Up Front; historical changes to Storm Over Arnhem; Panzer Leader scenario 12; German strategy in Btl of the Bulge '81. '89 Out-of-Print 79252 GENERAL MAGAZINE 25/4 (AH_Gen) $15.00 n 0.4 EXCELL No insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 Out-of-Print 84237 GENERAL MAGAZINE 25/4 (AH_Gen) $15.00 n 0.4 MINT w/insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 Out-of-Print 71615 GENERAL MAGAZINE 25/4 (AH_Gen) $15.00 n 0.4 NEW w/insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 Out-of-Print 94021 GENERAL MAGAZINE 25/4 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 Out-of-Print 67013 GENERAL MAGAZINE 25/5 (AH_Gen) $15.00 n 0.4 EXCELL Edges soiled. w/Gettysburg'88 expansion map insert. Articles on: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89 Out-of-Print 84236 GENERAL MAGAZINE 25/5 (AH_Gen) $15.00 n 0.4 MINT w/Gettysburg'88 expansion map insert. Articles on: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89 Out-of-Print 71616 GENERAL MAGAZINE 25/5 (AH_Gen) $15.00 n 0.4 NEW w/Gettysburg'88 expansion map insert. Articles on: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89 Out-of-Print 94022 GENERAL MAGAZINE 25/5 (AH_Gen) $12.00 n 0.4 V.GOOD No insert (including Gettys'88 variant map), otherws EX. . Articles on: Gettysburg'88 replay & analysis of the generals present; cavalry operations during the Gettysburg campaign; Intrmediate Gettysburg'88 rules; analysis of the British in 1776; union strategy in Civil War; ASL scenario G8; bank robbery scenario for Firepower; Drewsy's BLuff scenario for Lee v Grant; 3 types of gamers; freight train Rail Baron variant; animal encounter variant for Outdoor Survival; WIn Place & Show analysis; tactics in Devil's Den; 3rd ed Guns of August; designers notes on Bull Run; Gettysburg '88 errata. '89 Out-of-Print 84964 GENERAL MAGAZINE 25/6 (AH_Gen) $15.00 n 0.4 EXCELL No insert. Out-of-Print 84400 GENERAL MAGAZINE 25/6 (AH_Gen) $15.00 n 0.4 EXCELL Btm corners dog eared. w/insert. Articles on: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N; 2-player rules for Raid on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89 Out-of-Print 94023 GENERAL MAGAZINE 25/6 (AH_Gen) $13.00 n 0.4 V.GOOD No insert, otherws EX. Articles on: the British in ASL & the scenarios of West of Alamein; the minor powers of ASL Last Hurrah; SL clinic; analysis of Panzer Armee Afrika; ASL Scenario G9, N; 2-player rules for Raid on St. Nazaire; analysis of Desert War kit for Up Front; special forces scenarios for Firepower; analysis of Pax Britannia; analysis of Statis Pro Football. '89 Out-of-Print 74452 GENERAL MAGAZINE 26/1 (AH_Gen) $14.00 n 0.4 EXCELL w/insert. Articles on: Merchant of Venus stratgy, designer's notes & variants (counters included in 26/3); Merchants of Venus replay; Dark Emperor variant; review of early PC gaming computer platforms; Lansraad variant for Dune; solitaire Lost World replay; ASL scenario O & P; exploiting parliment in Kingmaker; Statis Pro Football analysis; Stellar Conquest analysis; Scenarios of West of Alamein, pt 2; 2-player Kremlin rules; Advanced Civilization card analysis; SL clinic on Mortars. '90 Out-of-Print 94137 GENERAL MAGAZINE 26/1 (AH_Gen) $13.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Merchant of Venus stratgy, designer's notes & variants (counters included in 26/3); Merchants of Venus replay; Dark Emperor variant; review of early PC gaming computer platforms; Lansraad variant for Dune; solitaire Lost World replay; ASL scenario O & P; exploiting parliment in Kingmaker; Statis Pro Football analysis; Stellar Conquest analysis; Scenarios of West of Alamein, pt 2; 2-player Kremlin rules; Advanced Civilization card analysis; SL clinic on Mortars. '90 Out-of-Print 94138 GENERAL MAGAZINE 26/2 (AH_Gen) $19.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Turning Point Stalingrad strategy & designer's notes & critique; TPS solitaire rules; 1942 Panzerblitz scenarios; the Balkans in Third Reich; Soviet strategy in Hitler's War; Winter War in Up Front; Statis Pro Baseball; German strategy in Russion Front. '90 Out-of-Print 89608 GENERAL MAGAZINE 26/3 (AH_Gen) $15.00 n 0.4 EXCELL Articles on: MBT intro & unit analysis; MBT rules index; Soviet situation in MBT; umpired MBT replay; "Improved" Flight Leader rules; Iran-Iraq War scenarios for Firepower; Acquire strategy; Statis Pro Baseball; Korean War Flight Leader scenarios; ground units in Tac Air; unit analysis for the Fleet game series. '90 Out-of-Print 94139 GENERAL MAGAZINE 26/3 (AH_Gen) $14.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: MBT intro & unit analysis; MBT rules index; Soviet situation in MBT; umpired MBT replay; "Improved" Flight Leader rules; Iran-Iraq War scenarios for Firepower; Acquire strategy; Statis Pro Baseball; Korean War Flight Leader scenarios; ground units in Tac Air; unit analysis for the Fleet game series. '90 Out-of-Print 94140 GENERAL MAGAZINE 26/4 (AH_Gen) $17.00 n 0.4 V.GOOD No Insert, otherws EX. Siege of Jerusalem Out-of-Print 79253 GENERAL MAGAZINE 26/5 (AH_Gen) $14.00 n 0.4 EXCELL Insert missing. Articles on: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90 Out-of-Print 75366 GENERAL MAGAZINE 26/5 (AH_Gen) $15.00 n 0.4 NEW Articles on: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90 Out-of-Print 94141 GENERAL MAGAZINE 26/5 (AH_Gen) $15.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: design-your-own scenarios for Up Front; Up Front campign game rules; Up Front Desert War replay; 3-player Up Front rules; Ambush personal reflections; Wrasslin' analysis; random appear opposing fighters for Air Force scenarios; 4 new, hypothetical scenarios for Flat Top emphasizing balance & uncertainty; YB-40 variant for B-17; covert SE Asia missions in Firepower; Notes on Red Devil division for ASL. '90 Out-of-Print 66886 GENERAL MAGAZINE 26/6 (AH_Gen) $20.00 n 0.4 EXCELL 26/6. Napoleon Battles; Gulf Strike Desert Storm update map (no counters) Out-of-Print 94142 GENERAL MAGAZINE 26/6 (AH_Gen) $20.00 n 0.4 MINT w/ Desert Storm rules, map & counters. Articles on: Napoleon's Battles intro & primer. Dutch Bijlandt Brigade in the Waterloo Campaign in Napoleon's Battles w/ Quatra Bras & Ligny scenarios; Waterloo scenario for Empires in Arms; options in Statis Pro Football; 1830 strategy; Desert Steel variant for Gulf Strike; War of 1812 scenarios for Wooden Ships & Iron Men; Confederate strategy in Devi's Den; Confederate strategy in Civil War; advanced naval combat rules in Empire in Arms; alternative straight crossing rules for Empire in Arms; Marengo scenario for War & Peace. '90 Out-of-Print 79255 GENERAL MAGAZINE 27/1 (AH_Gen) $15.00 n 0.4 EXCELL 27/1. Insert missing. Out-of-Print 64594 GENERAL MAGAZINE 27/1 (AH_Gen) $16.00 n 0.4 EXCELL 27/1. Articles on: Soviet strategy for Russian Campaign; historical Russian Campaign; revised OoB for Russian Campaign; reference notes for ASL for mtn troops; historical setup for 12th party congress in Kremlin; Axis 1941 offensive in Russian Front; defending Stalingrad in Turning Point Stalingrad. '91 Out-of-Print 94131 GENERAL MAGAZINE 27/1 (AH_Gen) $14.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Soviet strategy for Russian Campaign; historical Russian Campaign; revised OoB for Russian Campaign; reference notes for ASL for mtn troops; historical setup for 12th party congress in Kremlin; Axis 1941 offensive in Russian Front; defending Stalingrad in Turning Point Stalingrad. '91 Out-of-Print 67026 GENERAL MAGAZINE 27/2 (AH_Gen) $15.00 n 0.4 EXCELL 27/2. Articles on: interatctive turn sequence in 3rd Fleet; Design-Your-Own for 3rd Fleet w/ 4 scenarios; Soviet strategy in 6th Fleet; variants for 2nd Fleet; Soviet subs in the Fleet series of games; strategy in Empires in Arms 2nd pt 1; AtlantiCon ASL tourney scenarios; Chinese ships for Wooden Ships & Iron Men; tactical variant for Flat Top; ship analysis in Victory in the Pacific; Carrier historical notes. '91 Out-of-Print 94132 GENERAL MAGAZINE 27/2 (AH_Gen) $14.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: interatctive turn sequence in 3rd Fleet; Design-Your-Own for 3rd Fleet w/ 4 scenarios; Soviet strategy in 6th Fleet; variants for 2nd Fleet; Soviet subs in the Fleet series of games; strategy in Empires in Arms 2nd pt 1; AtlantiCon ASL tourney scenarios; Chinese ships for Wooden Ships & Iron Men; tactical variant for Flat Top; ship analysis in Victory in the Pacific; Carrier historical notes. '91 Out-of-Print 64596 GENERAL MAGAZINE 27/3 (AH_Gen) $16.00 n 0.4 EXCELL Articles on: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from Third Reich to Adv Third Reich; designing Wrasslin', Adv Civ & Adv Third Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in Fortress Europa. '91 Out-of-Print 79257 GENERAL MAGAZINE 27/3 (AH_Gen) $15.00 n 0.4 EXCELL Insert missing. Out-of-Print 67023 GENERAL MAGAZINE 27/3 (AH_Gen) $15.00 n 0.4 EXCELL Return mailer stuck to inner pgs; will marr ASL scenario if removed. Out-of-Print 94133 GENERAL MAGAZINE 27/3 (AH_Gen) $13.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Mediterranean strategy & double turns in Third Reich; shotgun approach to attacking England in Third Reich; transitioning from Third Reich to Adv Third Reich; designing Wrasslin', Adv Civ & Adv Third Reich; Longest Day replay; Longest Day variant; AtlantiCon ASL tourny scenarios, pt 2; Rommel's plan in Fortress Europa; Invading Brittany in Fortress Europa. '91 Out-of-Print 67027 GENERAL MAGAZINE 27/4 (AH_Gen) $16.00 n 0.4 EXCELL 27/4. Articles on: Republic of Rome analysis, PBEM rules, PBEM replay; Rep of Rome design notes; learning guide for Adv Civililization; 1991 Coup variant for Kremlin; Empire in Arms strategy, pt 2; Diplomacy master replay pt 1. '91 Out-of-Print 94134 GENERAL MAGAZINE 27/4 (AH_Gen) $14.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Republic of Rome analysis, PBEM rules, PBEM replay; Rep of Rome design notes; learning guide for Adv Civililization; 1991 Coup variant for Kremlin; Empire in Arms strategy, pt 2; Diplomacy master replay pt 1. '91 Out-of-Print 79259 GENERAL MAGAZINE 27/5 (AH_Gen) $14.00 n 0.4 EXCELL 27/5. Insert missing. Out-of-Print 75395 GENERAL MAGAZINE 27/5 (AH_Gen) $15.00 n 0.4 NEW 27/5. Articles on: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy master replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91 Out-of-Print 94135 GENERAL MAGAZINE 27/5 (AH_Gen) $13.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy master replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91 Out-of-Print 67029 GENERAL MAGAZINE 27/6 (AH_Gen) $16.00 n 0.4 EXCELL 27/6. Articles on: Blackbeard replay; beginners primer for Blackbeard; design history of Blackbeard; solitaire Blackbeard replay; Blackbeard errata; the pits in Speed Circuit; players' notes for Gangster; black market variant for Merchant of Venus; card analysis for Attack Sub; commerce raiding against Britain in War & Peace; New World variant; strategy in Wrasslin'; financial strategy in Stocks & Bonds; Rennell Island scenario for Carrier; solitare rules for Wooden Ships & Iron Men. '91 Out-of-Print 84910 GENERAL MAGAZINE 27/6 (AH_Gen) $16.00 n 0.4 MINT 27/6. w/ insert. Out-of-Print 94136 GENERAL MAGAZINE 27/6 (AH_Gen) $14.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Blackbeard replay; beginners primer for Blackbeard; design history of Blackbeard; solitaire Blackbeard replay; Blackbeard errata; the pits in Speed Circuit; players' notes for Gangster; black market variant for Merchant of Venus; card analysis for Attack Sub; commerce raiding against Britain in War & Peace; New World variant; strategy in Wrasslin'; financial strategy in Stocks & Bonds; Rennell Island scenario for Carrier; solitare rules for Wooden Ships & Iron Men. '91 Out-of-Print 79261 GENERAL MAGAZINE 28/1 (AH_Gen) $15.00 n 0.4 EXCELL 28/1. Insert missing. Out-of-Print 79262 GENERAL MAGAZINE 28/2 (AH_Gen) $10.00 n 0.4 EXCELL 28/2. Insert missing. Out-of-Print 84912 GENERAL MAGAZINE 28/2 (AH_Gen) $10.00 n 0.4 MINT 28/2. w/ insert Out-of-Print 71631 GENERAL MAGAZINE 28/2 (AH_Gen) $10.00 n 0.4 NEW 28/2. Articles on: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy; Flashpoint, Golan strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92 Out-of-Print 94126 GENERAL MAGAZINE 28/2 (AH_Gen) $9.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy; Flashpoint, Golan strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92 Out-of-Print 79263 GENERAL MAGAZINE 28/3 (AH_Gen) $9.00 n 0.4 EXCELL 28/3. Insert missing. Out-of-Print 67006 GENERAL MAGAZINE 28/3 (AH_Gen) $9.50 n 0.4 EXCELL 28/3. Cover wrinkled. Out-of-Print 71642 GENERAL MAGAZINE 28/3 (AH_Gen) $10.00 n 0.4 NEW 28/3. Articles on: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign; variant for Statis Pro Football; Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards & scenarios. '93 Out-of-Print 94127 GENERAL MAGAZINE 28/3 (AH_Gen) $9.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: German first turn strategy in Russian Front; Tac air rules for Panzerblitz & Panzer Leader; New units & 6 scenarios for Panzerblitz; naval movement in Russian Campaign; variant for Statis Pro Football; Up Front analysis & 2 new scenarios; Government intervention variant for Rail Baron; Russian Front rememberances; Eastern Front variant for Air Force w/ new Hungarian aircraft cards & scenarios. '93 Out-of-Print 79264 GENERAL MAGAZINE 28/4 (AH_Gen) $9.00 n 0.4 EXCELL 28/4. Insert missing. Out-of-Print 71645 GENERAL MAGAZINE 28/4 (AH_Gen) $10.00 n 0.4 NEW 28/4. Articles on: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93 Out-of-Print 94128 GENERAL MAGAZINE 28/4 (AH_Gen) $9.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93 Out-of-Print 64605 GENERAL MAGAZINE 28/5 (AH_Gen) $10.00 n 0.4 EXCELL 28/5 Midway/Guadalcanal'92 sceanrios & expansion Out-of-Print 71650 GENERAL MAGAZINE 28/5 (AH_Gen) $10.00 n 0.4 NEW 28/5. Articles on: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front Scenario; History of the World preview. '93 Out-of-Print 94129 GENERAL MAGAZINE 28/5 (AH_Gen) $9.00 n 0.4 V.GOOD No inserts, otherws EX. Articles on: Guadalcanal'92/Midway'92 variant w/ additional ship specs, additional scenarios & rules covering all ships & aircraft from Coral Sea thru the end of the war, plus Wake Island & Two Ocean War varant scenarios (w/ map insert); The Slot campaign rules for Tokyo Express; Mustangs variant; Victory in the Pacific replay & variant rules; ASL scenario G16; 4 scenarios for Dauntless; Samurai game summary; Up Front Scenario; History of the World preview. '93 Out-of-Print 94130 GENERAL MAGAZINE 28/6 (AH_Gen) $8.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: Advanced Third Reich initial observations; air & naval combat in Advanced Third Reich; Mediterranean strategies in Adv Third Reich; the double turn in Advanced Third Reich; suggested rules changes for Adv Third Reich; new rules for U-Boats in Adv Third Reich; PBM Adv Third Reich; ASL Scen T13 & T14; Guns of August streamlined rules; satrical Third Reich 4th variant; Rising Sun preview; Up Front scenario; Brakout Normandy preview; Adv Third Reich & Up Front/Banzai errata. '93 Out-of-Print 71662 GENERAL MAGAZINE 28/6 (AH_Gen) $10.00 n 0.4 NEW 28/6. Articles on: Advanced Third Reich initial observations; air & naval combat in Advanced Third Reich; Mediterranean strategies in Adv Third Reich; the double turn in Advanced Third Reich; suggested rules changes for Adv Third Reich; new rules for U-Boats in Adv Third Reich; PBM Adv Third Reich; ASL Scen T13 & T14; Guns of August streamlined rules; satrical Third Reich 4th variant; Rising Sun preview; Up Front scenario; Brakout Normandy preview; Adv Third Reich & Up Front/Banzai errata. '93 Out-of-Print 79265 GENERAL MAGAZINE 29/1 (AH_Gen) $9.00 n 0.4 EXCELL 29/1. w/ insert. Out-of-Print 75372 GENERAL MAGAZINE 29/1 (AH_Gen) $9.00 n 0.4 NEW w/ insert. Articles on: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the World; We the People Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93 Out-of-Print 94156 GENERAL MAGAZINE 29/1 (AH_Gen) $8.00 n 0.4 V.GOOD No inserts, otherws EX. Articles on: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the World; We the People Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93 Out-of-Print 66984 GENERAL MAGAZINE 29/2 (AH_Gen) $9.00 n 0.4 EXCELL Out-of-Print 71691 GENERAL MAGAZINE 29/2 (AH_Gen) $9.00 n 0.4 NEW w/ inserts. Articles on: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94 Out-of-Print 79266 GENERAL MAGAZINE 29/2 (AH_Gen) $8.00 n 0.4 V.GOOD 29/2. Missing insert pgs 31-34 w/ ASL scenarios. Out-of-Print 94158 GENERAL MAGAZINE 29/3 (AH_Gen) $8.00 n 0.4 V.GOOD No inserts, otherws EX. Articles on: German defense in Breakout, Normandy; Allied options in Breakout Normandy; Guerilla preview; effecive assassinations in Assassin; 7-player History of the World; Adv Civilization variant; Operation Crusader PC tactics; ASL scenario G19 Tough Nut to Crack analysis; Operation Crusader review; Breakout Normandy replay pt 1. '94 Out-of-Print 71710 GENERAL MAGAZINE 29/3 (AH_Gen) $9.00 n 0.4 NEW w/inserts. Articles on: German defense in Breakout, Normandy; Allied options in Breakout Normandy; Guerilla preview; effecive assassinations in Assassin; 7-player History of the World; Adv Civilization variant; Operation Crusader PC tactics; ASL scenario G19 Tough Nut to Crack analysis; Operation Crusader review; Breakout Normandy replay pt 1. '94 Out-of-Print 94159 GENERAL MAGAZINE 29/4 (AH_Gen) $8.00 n 0.4 V.GOOD No inserts, otherws EX. Articles on: movement & combat methods in the Great Campaigns of Am Civil War series; Oil Wars, a history of conflicts & intrigue in the Middle East; Combat made Simple in the Grt Btls of Am Civil War series via a worksheet; Road Kill review; revised combined rules for Stonewall Jackson's Way & Here Come the Rebels, including Roads to Antietam Alexandria variant map; Stalingrad PC designer notes; Maharaja analysis; optional rules for Gettysburg'88; Breakout Normandy Replay, pt2; 5th Fleet PC preview. '94 Out-of-Print 71730 GENERAL MAGAZINE 29/4 (AH_Gen) $9.00 n 0.4 NEW w/ inserts. Articles on: movement & combat methods in the Great Campaigns of Am Civil War series; Oil Wars, a history of conflicts & intrigue in the Middle East; Combat made Simple in the Grt Btls of Am Civil War series via a worksheet; Road Kill review; revised combined rules for Stonewall Jackson's Way & Here Come the Rebels, including Roads to Antietam Alexandria variant map; Stalingrad PC designer notes; Maharaja analysis; optional rules for Gettysburg'88; Breakout Normandy Replay, pt2; 5th Fleet PC preview. '94 Out-of-Print 94160 GENERAL MAGAZINE 29/5 (AH_Gen) $8.00 n 0.4 V.GOOD No inserts, otherws EX. w/ articles on: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94 Out-of-Print 71731 GENERAL MAGAZINE 29/5 (AH_Gen) $9.00 n 0.4 MINT w/ inserts. w/ articles on: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94 Out-of-Print 71762 GENERAL MAGAZINE 29/5 (AH_Gen) $9.00 n 0.4 NEW w/ inserts. w/ articles on: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94 Out-of-Print 66983 GENERAL MAGAZINE 29/6 (AH_Gen) $7.00 n 0.4 EXCELL 29/6. Marrs to Wrasslin insert. Out-of-Print 79270 GENERAL MAGAZINE 29/6 (AH_Gen) $8.00 n 0.4 EXCELL 29/6. w/ insert. Ad mailer glued to wrestler insert; removal will marr character names (only). Contains articles on: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95 Out-of-Print 71781 GENERAL MAGAZINE 29/6 (AH_Gen) $9.00 n 0.4 NEW 29/6. w/ insert. Contains articles on: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95 Out-of-Print 79273 GENERAL MAGAZINE 30/1 (AH_Gen) $7.50 n 0.4 EXCELL 30/1. Insert & pgs 31-34 (w/ 2 ASL scenarios) missing. Articles include: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 Out-of-Print 89609 GENERAL MAGAZINE 30/1 (AH_Gen) $9.00 n 0.4 EXCELL Articles include: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 Out-of-Print 92990 GENERAL MAGAZINE 30/1 (AH_Gen) $9.00 n 0.4 MINT Articles include: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 Out-of-Print 71796 GENERAL MAGAZINE 30/1 (AH_Gen) $9.00 n 0.4 NEW 30/1. w/ inserts. Articles include: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 Out-of-Print 94143 GENERAL MAGAZINE 30/1 (AH_Gen) $7.50 n 0.4 V.GOOD No Insert, otherws EX. Articles include: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 Out-of-Print 79274 GENERAL MAGAZINE 30/2 (AH_Gen) $7.50 n 0.4 EXCELL 30/2. Insert & pgs 31-34 (w/ ASL scenarios) removed. Articles include: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95 Out-of-Print 71817 GENERAL MAGAZINE 30/2 (AH_Gen) $9.00 n 0.4 NEW Articles include: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95 Out-of-Print 94144 GENERAL MAGAZINE 30/2 (AH_Gen) $6.00 n 0.4 V.GOOD No Insert, otherws EX. Articles include: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95 Out-of-Print 79277 GENERAL MAGAZINE 30/3 (AH_Gen) $7.50 n 0.4 EXCELL 30/3. Insert & pages 31-34 (w/ ASL scenarios) missing. Articles include: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to ASL; strategy & analysis in the Great Campaigns Am Civ War; adding ofg to Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1; History of the World Score sheet player aid; History of the World culture cards. '95 Out-of-Print 71826 GENERAL MAGAZINE 30/3 (AH_Gen) $9.00 n 0.4 NEW Articles include: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to ASL; strategy & analysis in the Great Campaigns Am Civ War; adding ofg to Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1; History of the World Score sheet player aid; History of the World culture cards. '95 Out-of-Print 94145 GENERAL MAGAZINE 30/3 (AH_Gen) $7.50 n 0.4 V.GOOD No Insert, otherws EX. Insert & pages 31-34 (w/ ASL scenarios) missing. Articles include: strategy in Roads to Getttysburg, w/ variants & errata; Soviet strategy in Adv Third Reich; US paratrooper history & adding to ASL; strategy & analysis in the Great Campaigns Am Civ War; adding ofg to Grt Camp Am Civ War; Maharaja Replay, pt2; Confed strategy in Stonewall Jackson's Way; Panzer Leader Arracourt scenario analysis, pt1; History of the World Score sheet player aid; History of the World culture cards. '95 Out-of-Print 79276 GENERAL MAGAZINE 30/4 (AH_Gen) $7.50 n 0.4 EXCELL 30/4. w/ inserts. Pgs 31-34 (w/ ASL scenarios) removed. Articles included are: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad PC replay; interview w/ Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96 Out-of-Print 71846 GENERAL MAGAZINE 30/4 (AH_Gen) $9.00 n 0.4 NEW 30/4. w/ inserts. Articles included are: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad PC replay; interview w/ Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96 Out-of-Print 94146 GENERAL MAGAZINE 30/4 (AH_Gen) $7.00 n 0.4 V.GOOD No Insert, otherws EX. Articles included are: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad PC replay; interview w/ Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96 Out-of-Print 89610 GENERAL MAGAZINE 30/5 (AH_Gen) $9.00 n 0.4 EXCELL w/ insert; 1 March Madness Card & 2" portion of Londons Burning Raid Log marred by envelop gum removal. Pages 31-34 (w/ ASL scenarios) removed. This issue contains articles on: Mustang review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96 Out-of-Print 66990 GENERAL MAGAZINE 30/5 (AH_Gen) $8.50 n 0.4 EXCELL 30/5. Marrs on March Madness & London Burning inserts. Out-of-Print 79275 GENERAL MAGAZINE 30/5 (AH_Gen) $8.00 n 0.4 EXCELL 30/5. w/ insert; 1 March Madness Card & 2" portion of Londons Burning Raid Log marred by envelop gum removal. Pages 31-34 (w/ ASL scenarios) removed. This issue contains articles on: Mustang review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96 Out-of-Print 71853 GENERAL MAGAZINE 30/5 (AH_Gen) $9.00 n 0.4 NEW 30/5. w/ insert. This issue contains articles on: Mustang review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96 Out-of-Print 79278 GENERAL MAGAZINE 30/6 (AH_Gen) $8.00 n 0.4 EXCELL Insert missing. Articles on: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for Empire in Arms; analysis of nations of Civilization. '96 Out-of-Print 71857 GENERAL MAGAZINE 30/6 (AH_Gen) $9.00 n 0.4 NEW w/insert. Articles on: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for Empire in Arms; analysis of nations of Civilization. '96 Out-of-Print 94148 GENERAL MAGAZINE 30/6 (AH_Gen) $8.00 n 0.4 V.GOOD No Insert, otherws EX. Articles on: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for Empire in Arms; analysis of nations of Civilization. '96 Out-of-Print 66992 GENERAL MAGAZINE 31/2 (AH_Gen) $9.00 n 0.4 EXCELL w/Inserts. Articles on: Basic strategy, British Defense, & micro scenarios for London's Burning; Cavewars strategy; sniper abatement in ASL; Avaloncon 1996; Hannibal replay; Maharaja Ntl Arrival Tables insert; ASL scenarios G35-6; Age of Renaissance sample game; winning Acquire; historical conquest in War & Peace; 1953 Intrigue variant for Kremlin w/ 5 card insert. '97 Out-of-Print 71866 GENERAL MAGAZINE 31/2 (AH_Gen) $9.00 n 0.4 NEW w/Inserts. Articles on: Basic strategy, British Defense, & micro scenarios for London's Burning; Cavewars strategy; sniper abatement in ASL; Avaloncon 1996; Hannibal replay; Maharaja Ntl Arrival Tables insert; ASL scenarios G35-6; Age of Renaissance sample game; winning Acquire; historical conquest in War & Peace; 1953 Intrigue variant for Kremlin w/ 5 card insert. '97 Out-of-Print 94151 GENERAL MAGAZINE 31/4 (AH_Gen) $14.00 n 0.4 EXCELL w/inserts (Am Civ War series rules variations; Across 5 April counter list; March Madness 1997). Mailing label on cover. This issue has articles on: Learning scenario for Stonewall's Last Battles, Kelly's Ford Mar 1863; rules changes in the Grt Btls of Am Civ War series; strategy at Cedar Mtn history in Stonewall Jackson's Way and also Roads to Gettysburg; Age of Renaissance replay; 2 ASL scenarios (removed from this copy); Third Reich PC strategy; strategy in Command & Conquer PC; Cave Wars PC strategy; use of wire, panjis & AP mines in ASL; Russian Campaign 3rd & Origins of WWII & Panzer Leader (3) tourny scenarios; Airpower variant for D'Day'91; Across 5 Aprils counter mix (on insert; summary of rules variations am Grt Btl of Am Civ War games (on insert); March Madness 1997 team cards (insert. '97 Out-of-Print 71869 GENERAL MAGAZINE 31/4 (AH_Gen) $15.00 n 0.4 NEW Articles on: Learning scenario for Stonewall's Last Battles, Kelly's Ford Mar 1863; rules changes in the Grt Btls of Am Civ War series; strategy at Cedar Mtn history in Stonewall Jackson's Way and also Roads to Gettysburg; Age of Renaissance replay; 2 ASL scenarios (removed from this copy); Third Reich PC strategy; strategy in Command & Conquer PC; Cave Wars PC strategy; use of wire, panjis & AP mines in ASL; Russian Campaign 3rd & Origins of WWII & Panzer Leader (3) tourny scenarios; Airpower variant for D'Day'91; Across 5 Aprils counter mix (on insert); summary of rules variations am Grt Btl of Am Civ War games (on insert); March Madness 1997 team cards (insert. '97 Out-of-Print 79282 GENERAL MAGAZINE 31/5 (AH_Gen) $7.50 n 0.4 EXCELL w/ inserts. 2pgs with 2 ASL scenarios removed. This issue contains articles on: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 Out-of-Print 46689 GENERAL MAGAZINE 31/5 (AH_Gen) $7.50 n 0.4 V.GOOD VGd, cover tearing away at staples. Otherws clean. Out-of-Print 71873 GENERAL MAGAZINE 31/5 (AH_Gen) $9.00 n 0.4 MINT w/ inserts. 2pgs with 2 ASL scenarios removed. This issue contains articles on: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 Out-of-Print 43842 GENERAL MAGAZINE 31/5 (AH_Gen) $8.50 n 0.4 NEW Cover beginning to tear away from staples at spine. w/ inserts. Out-of-Print 46633 GENERAL MAGAZINE 31/5 (AH_Gen) $9.00 n 0.4 NEW with inserts. Articles on: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 Out-of-Print 79283 GENERAL MAGAZINE 31/6 (AH_Gen) $7.50 n 0.4 EXCELL 31/6. w/ inserts. 2pgs w/ ASL scenarios removed. Mailing labels on cover. This issue's articles include: intro to ASL Kampfgruppe Peiper I & II w/ replay of Bridge at Cheneux scenario; strategy in Breakout, Normandy pt 1; strategy in History of the World PC; strategy in Achtung Spitfire PC; strategy in Titan, the Arena; PC games at the EE3 convention; review of SIMTAC Alexandria 1801, 3W Fury on the Champlain, AVALANCHE Great War at Sea, Mediterranean 1st, MIH Tank Commander; Princess Ryan variant with insert, Panzer Leader scenario with variant insert; History of the World prophets variant w/ insert; Statis-Pro Football tactics. Out-of-Print 71874 GENERAL MAGAZINE 31/6 (AH_Gen) $9.00 n 0.4 NEW w/inserts. 2pgs w/ ASL scenarios removed. Mailing labels on cover. This issue's articles include: intro to ASL Kampfgruppe Peiper I & II w/ replay of Bridge at Cheneux scenario; strategy in Breakout, Normandy pt 1; strategy in History of the World PC; strategy in Achtung Spitfire PC; strategy in Titan, the Arena; PC games at the EE3 convention; review of SIMTAC Alexandria 1801, 3W Fury on the Champlain, AVALANCHE Great War at Sea, Mediterranean 1st, MIH Tank Commander; Princess Ryan variant with insert, Panzer Leader scenario with variant insert; History of the World prophets variant w/ insert; Statis-Pro Football tactics. Out-of-Print 63635 GENERAL MAGAZINE 32/1 (AH_Gen) $8.50 n 0.4 EXCELL Mailing label & separate label removal marr on mag cover. Out-of-Print 71875 GENERAL MAGAZINE 32/1 (AH_Gen) $9.00 n 0.4 NEW Out-of-Print 94017 GENERAL MAGAZINE 32/1 (AH_Gen) $7.50 n 0.4 V.GOOD w/ inserts. Last 4pgs of mag mildly moisture warped. Out-of-Print 94154 GENERAL MAGAZINE 32/2 (AH_Gen) $19.00 n 0.4 EXCELL w/inserts (Successors & Hannibal). Mailing labels on cover. Out-of-Print 79286 GENERAL MAGAZINE 32/3 (AH_Gen) $15.00 n 0.4 EXCELL w/ inserts. Mailing labels on cover; pg w/ 2 ASL scenarios removed & not included. The last issue of this venerable wargaming mag. Articles on: Historical tactics & Union strategy at Pea Ridge in Across 5 Aprils; Union & Confed strategy in The Civil War; beginners strategy for GMT's Glory; Atlantic Storm strategy; History of the World replay, pt 2; Successors replay & variant w/ insert; Wrasslin variant w/ insert; Title Bout variant; Rossyia 1917 review; Sam Grant review; COA Leuthen review; ASL scenario analyses. '98 Out-of-Print 65500 GENERAL MAGAZINE 32/3 (AH_Gen) $12.00 n 0.4 NEW Cover marred by inv tag removal. Out-of-Print 64606 GRENADIER MAGAZINE # 6 (PacRGr) $5.00 n 0.4 V.GOOD Some underlining in mag. Out-of-Print 75399 GRENADIER MAGAZINE #10 (PacRGr) $5.00 n EXCELL Out-of-Print 75417 GRENADIER MAGAZINE #11 (PacRGr) $4.00 n 0.3 EXCELL Out-of-Print 75401 GRENADIER MAGAZINE #18 (PacRGr) $4.00 n EXCELL Out-of-Print 75421 GRENADIER MAGAZINE #19 (PacRGr) $3.00 n EXCELL Out-of-Print 64425 GRENADIER MAGAZINE #23 (PacRGr) $5.00 n 0.4 EXCELL Out-of-Print 75410 GRENADIER MAGAZINE #24 (PacRGr) $5.00 n EXCELL Out-of-Print 64427 GRENADIER MAGAZINE #25 (PacRGr) $7.00 n 0.4 EXCELL Fire in the East issue. Out-of-Print 75412 GRENADIER MAGAZINE #26 (PacRGr) $4.00 n EXCELL Out-of-Print 90738 GRENADIER MAGAZINE #28 (PacRGr) $3.00 n 0.4 EXCELL Articles on: Zucker's Napoleonic game series survey; GDW Europa games collectors guide; East Wind Rain review & clarifications; Trial of Strength review; Jack Rady 9:00; strategic Am Civil War game survey conclusion; History Second World War review; Overrunning the West review; Spain & Portugal review; World in Flames 1st review; Third World War Arctic Front review; No Pasaran errata. '86 Out-of-Print 75405 GRENADIER MAGAZINE #31 (PacRGr) $4.00 n EXCELL Out-of-Print 11547 GRENADIER MAGAZINE #32 (PacRGr) $3.00 n 0.4 MINT Out-of-Print 5431 LINE OF COMMUNICATION V1 #5 (ADG) $5.00 n 0.2 MINT ADG newsletter.Issues Avail Uncrtn specl MOVES MAGAZINE (DECGMS) (DecMov) $5.50 n 0.4 NEW ordr Recent issues thru #108 avail NEW. Back issues generally avail; see mag only price list for availability. MOVES CEASED PUBLICATION WITH #108. Out-of-Print 66892 MOVES MAGAZINE (DECGMS) # 61 (DecMov) $3.00 n 0.4 EXCELL 61 Out-of-Print 62236 MOVES MAGAZINE (DECGMS) # 66 (DecMov) $4.00 n 0.4 EXCELL V2 # 66 Out-of-Print 87917 MOVES MAGAZINE (DECGMS) # 69 (DecMov) $5.00 n 0.4 EXCELL Out-of-Print 88788 MOVES MAGAZINE (DECGMS) # 70 (DecMov) $4.00 n 0.4 EXCELL Out-of-Print 88749 MOVES MAGAZINE (DECGMS) # 72 (DecMov) $3.00 n 0.4 EXCELL Out-of-Print 60673 MOVES MAGAZINE (DECGMS) # 76 (DecMov) $4.00 n 0.4 EXCELL 76 Out-of-Print 46690 MOVES MAGAZINE (DECGMS) # 81 (DecMov) $4.00 n 0.4 EXCELL 81 Price tage sticker remanent on cover. Out-of-Print 88760 MOVES MAGAZINE (DECGMS) # 82 (DecMov) $4.00 n 0.4 EXCELL Out-of-Print 88762 MOVES MAGAZINE (DECGMS) # 84 (DecMov) $4.00 n 0.4 EXCELL Out-of-Print 88781 MOVES MAGAZINE (DECGMS) #103 (DecMov) $5.00 n 0.4 MINT 51595 MOVES MAGAZINE (DECGMS) #103 (DecMov) $5.50 n 0.4 NEW Out-of-Print 66905 MOVES MAGAZINE (DECGMS) #104 (DecMov) $5.50 n 0.4 EXCELL 104 Out-of-Print 88785 MOVES MAGAZINE (DECGMS) #107 (DecMov) $5.50 n 0.4 EXCELL Out-of-Print 88680 MOVES MAGAZINE (SPI) # 1 (SPIMov) $17.00 n 0.4 EXCELL Out-of-Print 66860 MOVES MAGAZINE (SPI) # 1 (SPIMov) $15.00 n 0.4 EXCELL 1. Cover abraised. Out-of-Print 91588 MOVES MAGAZINE (SPI) # 1 (SPIMov) $17.00 n 0.4 EXCELL Out-of-Print 84417 MOVES MAGAZINE (SPI) # 1 (SPIMov) $17.00 n 0.4 EXCELL Out-of-Print 84418 MOVES MAGAZINE (SPI) # 2 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 88681 MOVES MAGAZINE (SPI) # 2 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 84419 MOVES MAGAZINE (SPI) # 3 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 88682 MOVES MAGAZINE (SPI) # 3 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 88683 MOVES MAGAZINE (SPI) # 4 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 66861 MOVES MAGAZINE (SPI) # 4 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84420 MOVES MAGAZINE (SPI) # 4 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88684 MOVES MAGAZINE (SPI) # 5 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84421 MOVES MAGAZINE (SPI) # 5 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88685 MOVES MAGAZINE (SPI) # 6 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84422 MOVES MAGAZINE (SPI) # 6 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 3745 MOVES MAGAZINE (SPI) # 7 (SPIMov) $8.00 n 0.4 EXCELL 7. Out-of-Print 3743 MOVES MAGAZINE (SPI) # 7 (SPIMov) $8.00 n 0.4 V.GOOD Out-of-Print 84424 MOVES MAGAZINE (SPI) # 8 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 88687 MOVES MAGAZINE (SPI) # 8 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 75431 MOVES MAGAZINE (SPI) # 8 (SPIMov) $9.00 n 0.4 EXCELL 8 Out-of-Print 84425 MOVES MAGAZINE (SPI) # 9 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88689 MOVES MAGAZINE (SPI) #10 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84426 MOVES MAGAZINE (SPI) #10 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 88690 MOVES MAGAZINE (SPI) #11 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84427 MOVES MAGAZINE (SPI) #11 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88691 MOVES MAGAZINE (SPI) #12 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 66862 MOVES MAGAZINE (SPI) #13 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88692 MOVES MAGAZINE (SPI) #13 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88693 MOVES MAGAZINE (SPI) #14 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 84209 MOVES MAGAZINE (SPI) #14 (SPIMov) $9.00 n 0.4 V.GOOD Cover scuffed. Out-of-Print 88694 MOVES MAGAZINE (SPI) #15 (SPIMov) $10.00 n 0.4 EXCELL Articles on: Sinai, history as a game & developer's notes & scenario analysis; CA scenario; East is Red optional rules; American Civil War variant rules; Sniper Variant rules; survey of wargaming periodicals, 1974; Wilderness Campaign errata. '74 Out-of-Print 88695 MOVES MAGAZINE (SPI) #16 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 84430 MOVES MAGAZINE (SPI) #17 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 88696 MOVES MAGAZINE (SPI) #17 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 84431 MOVES MAGAZINE (SPI) #18 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84432 MOVES MAGAZINE (SPI) #19 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84435 MOVES MAGAZINE (SPI) #22 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84436 MOVES MAGAZINE (SPI) #23 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84437 MOVES MAGAZINE (SPI) #24 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 67674 MOVES MAGAZINE (SPI) #25 (SPIMov) $9.00 n 0.4 EXCELL 25 Out-of-Print 88705 MOVES MAGAZINE (SPI) #26 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84440 MOVES MAGAZINE (SPI) #27 (SPIMov) $7.00 n 0.4 V.GOOD Cover scuffed. Out-of-Print 67675 MOVES MAGAZINE (SPI) #28 (SPIMov) $9.00 n 0.4 EXCELL 28 Out-of-Print 67676 MOVES MAGAZINE (SPI) #29 (SPIMov) $4.00 n 0.4 EXCELL Out-of-Print 52268 MOVES MAGAZINE (SPI) #29 (SPIMov) $4.00 n 0.4 V.GOOD 29 VGd, various neatly made annotations thruout. Includes errata for TSS 1st, Quad games (B&G, B&G II, Island War, Westwall). Out-of-Print 3742 MOVES MAGAZINE (SPI) #29 (SPIMov) $5.00 n 0.4 V.GOOD 29 Out-of-Print 88709 MOVES MAGAZINE (SPI) #30 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88710 MOVES MAGAZINE (SPI) #31 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84210 MOVES MAGAZINE (SPI) #31 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88711 MOVES MAGAZINE (SPI) #32 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 67679 MOVES MAGAZINE (SPI) #32 (SPIMov) $8.00 n 0.4 V.GOOD 32, Stains on cover. Out-of-Print 84445 MOVES MAGAZINE (SPI) #33 (SPIMov) $6.00 n 0.4 V.GOOD Cover scuffed w/ minor tears. Out-of-Print 88713 MOVES MAGAZINE (SPI) #34 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84447 MOVES MAGAZINE (SPI) #35 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 67682 MOVES MAGAZINE (SPI) #36 (SPIMov) $9.00 n 0.4 EXCELL 36 Out-of-Print 84448 MOVES MAGAZINE (SPI) #36 (SPIMov) $7.00 n 0.4 V.GOOD Cover loose from staples. Out-of-Print 84211 MOVES MAGAZINE (SPI) #37 (SPIMov) $12.00 n 0.4 EXCELL 37. Includes 3-Player War of Rings rules; Air War tutorial, errata & scenarios; Siege of Constantinople Naval Rules variant; Cobra errata; Drive on Stalingrad errata & strategy. Out-of-Print 84985 MOVES MAGAZINE (SPI) #37 (SPIMov) $12.00 n 0.4 V.GOOD 37. Includes 3-Player War of Rings rules; Air War tutorial, errata & scenarios; Siege of Constantinople Naval Rules variant; Cobra errata; Drive on Stalingrad errata & strategy. Out-of-Print 67685 MOVES MAGAZINE (SPI) #38 (SPIMov) $8.00 n 0.4 EXCELL 38. Out-of-Print 88718 MOVES MAGAZINE (SPI) #39 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 88719 MOVES MAGAZINE (SPI) #40 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84452 MOVES MAGAZINE (SPI) #41 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84453 MOVES MAGAZINE (SPI) #42 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 67689 MOVES MAGAZINE (SPI) #42 (SPIMov) $8.00 n 0.4 V.GOOD 42. Rear pgs moisture warped. Out-of-Print 88722 MOVES MAGAZINE (SPI) #43 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88723 MOVES MAGAZINE (SPI) #44 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 66873 MOVES MAGAZINE (SPI) #44 (SPIMov) $7.00 n 0.4 V.GOOD 44. Cover scuffed w/ dog ears. Out-of-Print 88727 MOVES MAGAZINE (SPI) #48 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88728 MOVES MAGAZINE (SPI) #49 (SPIMov) $7.00 n 0.4 EXCELL 49 Out-of-Print 88729 MOVES MAGAZINE (SPI) #50 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 88730 MOVES MAGAZINE (SPI) #51 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88731 MOVES MAGAZINE (SPI) #52 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88732 MOVES MAGAZINE (SPI) #53 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88733 MOVES MAGAZINE (SPI) #54 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88734 MOVES MAGAZINE (SPI) #55 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88737 MOVES MAGAZINE (SPI) #58 (SPIMov) $12.00 n 0.4 EXCELL Out-of-Print 88738 MOVES MAGAZINE (SPI) #59 (SPIMov) $12.00 n 0.4 EXCELL Out-of-Print 88739 MOVES MAGAZINE (SPI) #60 (SPIMov) $15.00 n 0.4 EXCELL 2-6wks Turna specl NAVAL SITREP MAGAZINE (CofA) $6.00 n 0.5 NEW ordr Recent & current (30) issues. Mag full of updates & add-ons details for Harpoon & Command at Sea systems. 2-6wks Turna specl NAVAL SITREP MAGAZINE #26 (CofA) $6.00 n 0.4 NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '04 2-6wks Turna specl NAVAL SITREP MAGAZINE #27 (CofA) $6.00 n 0.4 NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '04 2-6wks Turna specl NAVAL SITREP MAGAZINE #28 (CofA) $6.00 n NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '05 2-6wks Turna specl NAVAL SITREP MAGAZINE #29 (CofA) $6.00 n NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '05 2-6wks Turna specl NAVAL SITREP MAGAZINE #30 (CofA) $6.00 n NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '06 2-6wks Turna specl NAVAL SITREP MAGAZINE #31 (CofA) $6.00 n NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '06 2-6wks Turna specl NAVAL SITREP MAGAZINE #32 (CofA) $6.00 n 0.4 NEW ordr Mag full of updates & add-ons details for Harpoon & Command at Sea systems. '07 2-6wks Turna specl NAVAL SITREP MAGAZINE #33 (CofA) $6.00 n 0.4 NEW ordr Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. '08 2-6wks Turna specl NAVAL SITREP MAGAZINE #34 (CofA) $6.00 n 0.4 NEW ordr Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. '08 2-6wks Turna specl NAVAL SITREP MAGAZINE #35 (CofA) $6.00 n 0.4 NEW ordr Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. '08 1-3wks Turna specl NAVAL SITREP MAGAZINE #37 (CofA) $6.00 n 0.3 NEW ordr Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems.... '09 2-6wks Turna specl NAVAL SITREP MAGAZINE #38 (CofA) $6.00 n 0.3 NEW ordr Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems.... '10 Out-of-Print not OPERATIONS MAGAZINE (MMP_Op) -n/a- n 0.3 NEW avail PRICE EA. In-print & recent (thru #52) issues available. # 1,2,4,5,6,7,8,14,22, 26,27,28,34,37,38, 39,40,41,42,43,45,47,48, 51-current (52) available. 86543 OPERATIONS MAGAZINE # 1 (Gam_Op) $3.50 n 0.3 NEW Articles on: Allied armor-Inf coordination at Normandy, 1944; Barren Victory designers preview; Civil War Brig Series design theory; Bloody Lane scenario for In Their Quiet Fields; Omaha designer's preview; line entry command system ariant for the Tactical Combat System; Q&A for Civil War & Tac Combat series; errata for In Their Quiet Fields 2nd, Thunder at the crossroads, August Fury, Bloody 110th, Obj Schmidt, Force Eagles War. '91 2-6wks Turna specl OPERATIONS MAGAZINE # 2 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE # 4 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE # 5 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE # 6 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE # 7 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE # 8 (Gam_Op) $6.00 n 0.3 NEW ordr Out-of-Print 31505 OPERATIONS MAGAZINE #14 (Gam_Op) $3.50 n 0.3 NEW 14 Out-of-Print 72608 OPERATIONS MAGAZINE #18 (Gam_Op) $3.00 n 0.3 NEW 18 Out-of-Print 72607 OPERATIONS MAGAZINE #18 (Gam_Op) $3.00 n 0.3 NEW 18 2-6wks Turna specl OPERATIONS MAGAZINE #22 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #26 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #27 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #28 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #34 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #36 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #37 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #38 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #39 (Gam_Op) $6.00 n 0.3 NEW ordr 2-6wks Turna specl OPERATIONS MAGAZINE #40 (Gam_Op) $6.00 n 0.3 NEW ordr Going OoP 84578 OPERATIONS MAGAZINE #41 (Gam_Op) $5.00 n 0.3 NEW Articles on: history of the German assault on the Netherlands, 1940; German & Soviet strategy in Hube's Pocket; tactics in Frozen Hell; errata for Frozen Hell, Napoleon series, Fallschirjaeger. '01 Going OoP 86545 OPERATIONS MAGAZINE #42 (MMP_Op) $5.00 n 0.3 NEW Articles on: Revisions to Marengo including OoB changes & loss charts; solving the infiltration problem from Ops #34 #4 using Raging Storm; Setup & strategy in Hube's Pocket pt2; errata for Black Wednesday, Stalingrad Pocket II, OCS series, Tunisia. '02 Going OoP 86546 OPERATIONS MAGAZINE #43 (MMP_Op) $5.00 n 0.3 NEW Articles on: Use of fast & weak units in various Std Combat System games; History in Sicily, w/ setups for both sides; Homercon 2001; Btl of Belgium scenario for Drive on Paris; OCS Series errata; Guderian's Blitzkrieg II errata. '02 85016 OPERATIONS MAGAZINE #45 (MMP_Op) $5.00 n 0.3 NEW Articles on Civ Rgt series rules v3 prototype rules; Sicily Gela scenario replay; German strategy in Screaming Eagles; history of the Vichy French La Phalange Africaine unit in 1943; strategy in Monty's Gamble; Chinese intervention options in Korea; odds in OCS combat; Soviet losses during Operation Typhoon. '04 86549 OPERATIONS MAGAZINE #48 (MMP_Op) $5.00 n 0.3 NEW Mag focused on MMP's line of games, primarily the Gamers line. This issue includes Mighty Endeavor strategy; No Better Place variant; Strike Them a Blow preview & designer's notes; Case Blue prototype development; Monty's Gamble strategy; Fire in the Sky historical notes; ASL scenario S17. '05 95568 OPERATIONS MAGAZINE #51 (MMP_Op) $5.00 n 0.4 NEW Mag focused on MMP's line of games, primarily the Gamers line. This issue includes: Comparison of Afrika 1st & 2nd ed; Operations Quiz 1 answers; Possible battles in the Napoleonic series; Fire combat for regt series games; strategy for ASL Purple Heart scenario (Ops #50); ASL Scenario S28; Three Battles of Manassas 2nd Manassas scenario. '07 2-6wks Turna stock OPERATIONS MAGAZINE #53 (MMP_Op) $5.00 n 0.4 NEW Mag focused on MMP's line of games. This issue includes: Intro to Rock of the Marne; using Afrika to learn wargaming w/ 5 scenarios; Beauregard Moves North variant for Strike Them a Blow; Tac Combat System v4 differences; ASL Starter Kit #5 Goring's Men scenario; Devil's Cauldron replay; Gazala; Guderian's Blitzkrieg II errata & variants. '09 90794 OPERATIONS MAGAZINE SPECIAL ISSUE #1 (MMP_Op) n $30.00 n 1.0 NEW Special issue containing 122 variant counters for Fallismajager (76) & other unidentified games (46); IWO JIMA, RAGE AGAINST THE MARINES complete game of the violent battle for Iwo Jima, Feb-Mar 1945 (2 maps, 88 5/8" counters), an operation level, area move game predicated on causing US casualties. T.Horie'08; SINGLING, a historical ASL scenario w/ map & 2 scenarios covering the Dec'44 battles between 11Pzr & US 4th Arm, including Chp Z rules. Articles on: Bastogne preview & analysis; Case Blue strategy; invading Europe thru The Neatherland in Mighty Endeavor; a simple Afrika scenario; Strike Them a Blow variant rules; Assault on Rotterdam scenario for Fallschirmjaeger; Soviet Leaders in Red Star Rising; Red Star Rising historical starting locations; Shifting Sands scenario & Torch scenario errata; Valor of the Guards analysis; ASL Making Waves scenario (S30) analysis; ASL scenarios S30, S31, SG1,SG2, HASL VotG18; German strategy in Monty's Gamble; Warriors of God leader biographies; interview with Dean Essig. '08 93580 OPERATIONS MAGAZINE SPECIAL ISSUE #2 (MMP_Op) n $25.00 n 1.1 NEW Special issue containing 2 games: a Panzerblitz Carentan game w/ 80 counters & a map; Bravery in the Sand, a btln/rgt level game of Operation Crusader, Nov-Dec 1941, as the Axis & Allies battle for Tobruk in N.Africa. 134 counters & map. Also includes a Fortress Holland 1940 variant for Monty's Gamble w/ 130 counters; and 8 ASL counters for Starter Kit 2. Articles on: Baltic Gap (1944) design; Scenario 4.4 (Op Mars) in GD'42; Evolution of Panzerblitz; Panzerblitz II errata; new ASL scenarios 33 & 34, replay of 33; 9th Panzer in the Netherlands 1940 & 1944; Most Dangerous Time review & replay; Campaign Scenario 5 for Devil's Cauldron. '09 94769 OPERATIONS MAGAZINE SPECIAL ISSUE #3 (MMP_Op) n $30.00 n 1.3 NEW Special issue containing 2 full games, scenarios & historical map for battles along the Matanikau River on Guadalcanal (Hell's Corner kit) + lots on ASL & other MMP games. STARVATION ISLAND is a sml, op level game of the naval war for Guadalcanal, 1942, w/ sml map & 125 counters. FURY IN THE EAST is a corp/army level game of the first 9 months of the war in the east, 1941-2. Previously published in Japan as G-Barbarossa. G.Suzukia. / Articles on: MMP's War Storm series; opening strategies for Afrika 2nd; scenario for Leros; combined arms tactics in Devil's Cauldron; ammo in Line of Battle's Gettysburg; scenario for Warriors of God; 2 Starter kit scenarios; Hell's Corner Guadalcanal rules & 5 scenarios + 2 east front scenarios; Warriors of God strategy & scenario; Las Barricadas! scenario; Iron Tide tourny scenario. '10 Out-of-Print 89673 OSPREY MILITARY JOURNAL WARGM/MODELING#1 $3.00 n MINT (Osprey) 32pg mag focused on miniatures gaming & modeling of historical battles. Richly illustrated & well written. 95648 PANZER DIGEST REVIEW SPECIAL (MinPzD) $11.00 n 0.3 NEW 72 page special issue with 50 game reviews, all of which have appeared in prior Panzer Digest issues. '10 Out-of-Print 84249 PANZERFAUST MAGAZINE # 67 (PanzrF) $10.00 n 0.2 EXCELL Out-of-Print 89703 PANZERSCHRECK ANTHOLOGY MAGAZINE (MinPzr) $19.00 n 0.3 NEW Retrospective mag w/ many best-of articles from 15 issues of Panzerschreck mag, plus some new articles. Includes several games: MADAGASCAR 1942 is a solitaire game of the British invasion of the remote African Island; MASADA is a solitaire game of an ancient era battle; SNIPER ATTACK is a solitaire card game; ASL RETRO includes the core infantry rules. Also includes upgraded counters for GRAF SPEE game. 76pgs. G.Minden'08 2-6wks Turna specl PAPER WARS MAGAZINE (OmePPW) $6.50 n 0.4 NEW ordr Recent issues (52-70+) only. Out-of-Print 84261 PAPER WARS MAGAZINE #11 (PapWar) $3.00 n 0.4 EXCELL Out-of-Print 79672 PAPER WARS MAGAZINE #17 (PapWar) $4.00 n 0.4 EXCELL Out-of-Print 79673 PAPER WARS MAGAZINE #18 (PapWar) $4.00 n 0.4 V.GOOD ForSale ads litely marked. Out-of-Print 78919 PAPER WARS MAGAZINE #18 (PapWar) $4.00 n 0.4 EXCELL Out-of-Print 79674 PAPER WARS MAGAZINE #19 (PapWar) $4.00 n 0.4 V.GOOD ForSale ads litely marked. Out-of-Print 79675 PAPER WARS MAGAZINE #20 (PapWar) $4.00 n 0.4 EXCELL Out-of-Print 79676 PAPER WARS MAGAZINE #21 (PapWar) $4.00 n 0.4 V.GOOD Mailing closure lable residue on cover margin. Out-of-Print 79677 PAPER WARS MAGAZINE #22 (PapWar) $4.00 n 0.4 V.GOOD ForSale ads litely marked. Out-of-Print 79678 PAPER WARS MAGAZINE #23 (PapWar) $4.00 n 0.4 EXCELL Out-of-Print 79679 PAPER WARS MAGAZINE #24 (OmePPW) $4.00 n 0.4 EXCELL Out-of-Print 79680 PAPER WARS MAGAZINE #25 (OmePPW) $4.00 n 0.4 EXCELL Out-of-Print 79681 PAPER WARS MAGAZINE #26 (OmePPW) $4.00 n 0.4 EXCELL For Sale ads litely marked. Out-of-Print 93357 PAPER WARS MAGAZINE #52 (OmePPW) $3.50 n 0.4 EXCELL Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. Out-of-Print 89590 PAPER WARS MAGAZINE #52 (OmePPW) $4.00 n 0.4 MINT Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. 2-6wks Turna specl PAPER WARS MAGAZINE #52 (OmePPW) $5.00 n 0.4 NEW ordr Out-of-Print 93358 PAPER WARS MAGAZINE #53 (OmePPW) $4.00 n 0.4 EXCELL Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. Out-of-Print 89591 PAPER WARS MAGAZINE #53 (OmePPW) $4.00 n 0.4 MINT Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. 2-6wks Turna specl PAPER WARS MAGAZINE #53 (OmePPW) $5.00 n 0.4 NEW ordr Out-of-Print 89592 PAPER WARS MAGAZINE #54 (OmePPW) $4.00 n 0.4 MINT Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. 2-6wks Turna specl PAPER WARS MAGAZINE #54 (OmePPW) $5.00 n 0.4 NEW ordr Out-of-Print 89594 PAPER WARS MAGAZINE #56 (OmePPW) $4.00 n 0.4 MINT Contains a review of Europe engulfed, Gettysburg 1863, Russian Campaign 4th, DIF Corsiars & Hellcats, Chickamauga & Chattanooga, Kursk in Normandy, Africa 1859-60, America Triumphant, Korean War (Sunset Gms), Soldier Emperor, Chancellorsville & Plevna, Up Front. Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. '04 2-6wks Turna specl PAPER WARS MAGAZINE #56 (OmePPW) $5.00 n 0.4 NEW ordr Contains a review of Europe engulfed, Gettysburg 1863, Russian Campaign 4th, DIF Corsiars & Hellcats, Chickamauga & Chattanooga, Kursk in Normandy, Africa 1859-60, America Triumphant, Korean War (Sunset Gms), Soldier Emperor, Chancellorsville & Plevna, Up Front. Currently the premier (if not only) objective game review mag. 50pgs with lots of illustrations. '04 Out-of-Print 89596 PAPER WARS MAGAZINE #57 (OmePPW) n $4.00 n 0.4 MINT Reviews of Phalanx's Age of Napoleon; CH's Adv Tobruk game system games; BSO's Zulu; GMT's Borodino; Dragon's Games Mlawa 1939; AH's Raid on St. Nazaire; Ludopress Nordkapp; Vae Victus's Paris is Worth a Mass!; DG Lightning War Midway; Minden's Dreadnoughts & BC; MDG's Clash of Empires. 2-6wks Turna specl PAPER WARS MAGAZINE #57 (OmePPW) n $5.00 n 0.4 NEW ordr Reviews of Phalanx's Age of Napoleon; CH's Adv Tobruk game system games; BSO's Zulu; GMT's Borodino; Dragon's Games Mlawa 1939; AH's Raid on St. Nazaire; Ludopress Nordkapp; Vae Victus's Paris is Worth a Mass!; DG Lightning War Midway; Minden's Dreadnoughts & BC; MDG's Clash of Empires. Out-of-Print 87912 PAPER WARS MAGAZINE #58 (OmePPW) n $4.00 n 0.4 EXCELL Reviews of DG's Rebels & Redcoats v1,2 & 3; MMP's ASL Starter Kit #1; Canons en Carton's Epees de France (a French DTP game); Schutze's Vicksburg; MMP's Korea the Forgotten War; Azure Wish's La Grande Guerre; Avalanche's Desert Rats; MMP's Monty's Gamble; ATO's Napoleon at the Berezina; DG Group of Soviet Forces Germany. '05 2-6wks Turna specl PAPER WARS MAGAZINE #58 (OmePPW) n $5.00 n 0.4 NEW ordr Reviews of DG's Rebels & Redcoats v1,2 & 3; MMP's ASL Starter Kit #1; Canons en Carton's Epees de France (a French DTP game); Schutze's Vicksburg; MMP's Korea the Forgotten War; Azure Wish's La Grande Guerre; Avalanche's Desert Rats; MMP's Monty's Gamble; ATO's Napoleon at the Berezina; DG Group of Soviet Forces Germany. '05 Out-of-Print 89598 PAPER WARS MAGAZINE #59 (OmePPW) n $3.50 n 0.4 MINT Articles on: GMT World at War reviews; reviews of Armchair General magazine & games issue #1-4; review of VAEVICTIS Solferino 1859 #55; COA Barons' War review w/ errata; VG France 1944 review; MOORE's 200 Miles from Moscow review; Ottomans #223 review; UGREBE Pasaran review; BSO East-West. '05 Out-of-Print 86005 PAPER WARS MAGAZINE #59 (OmePPW) n $4.00 n 0.4 NEW Articles on: GMT World at War reviews; reviews of Armchair General magazine & games issue #1-4; review of VAEVICTIS Solferino 1859 #55; COA Barons' War review w/ errata; VG France 1944 review; MOORE's 200 Miles from Moscow review; Ottomans #223 review; UGREBE Pasaran review; BSO East-West. '05 Out-of-Print 89599 PAPER WARS MAGAZINE #60 (OmePPW) $4.00 n 0.4 MINT 2-6wks Turna specl PAPER WARS MAGAZINE #60 (OmePPW) $5.00 n 0.4 NEW ordr Reviews of SIMMONS Bonaparte at Marengo; Neppa Euro Theater of Ops; ATO Go Tell the Spartans; FDP Arriba Espana 2nd; VaeVictis Semper Victor; MDG Byzantium Reborn; CofA Whistling Death; AVP Cruiser Warfare & Dreadnoughts; GJ G-Barbarossa; AVH Axis & Allies Refreshed; SPW Italian Front; Gio War to the Axis; WORTHINGTON Victoria Cross. '06 Out-of-Print 89600 PAPER WARS MAGAZINE #61 (OmePPW) $4.00 n 0.4 MINT 50pg magazine containing thoughtful reviews of: Axis & HASBRO's Allies Minis system; BRO's Cossacks are Coming 2nd; GAME JOURNAL's Iraq War 2003; COOL STUFF's Verdun 2nd; ATO's Dark & Blood Ground; VAE VICTIS D-Day 1944; GMT's Devil's Horseman 2nd; DG's 1918; YAQUINTO's CV, Btl of Midway; P.MOORE's Operation Eisbar, Prelude to Leros; HOB's Firefights #1; AVALANCHE's Defiant Russia 1941. '06 2-6wks Turna specl PAPER WARS MAGAZINE #61 (OmePPW) $5.00 n 0.4 NEW ordr 50pg magazine containing thoughtful reviews of: Axis & HASBRO's Allies Minis system; BRO's Cossacks are Coming 2nd; GAME JOURNAL's Iraq War 2003; COOL STUFF's Verdun 2nd; ATO's Dark & Blood Ground; VAE VICTIS D-Day 1944; GMT's Devil's Horseman 2nd; DG's 1918; YAQUINTO's CV, Btl of Midway; P.MOORE's Operation Eisbar, Prelude to Leros; HOB's Firefights #1; AVALANCHE's Defiant Russia 1941. '06 Out-of-Print 89601 PAPER WARS MAGAZINE #62 (OmePPW) $5.00 n 0.4 MINT 50pg magazine containing thoughtful reviews of: Lost Battalion's Combat Soldiers & Sergeants on the Eastern Front; Avalanche's Great Pacific War; DG's Empires of the Middle Ages 2nd; GDW's Third World War; Columbia's Rommel in the Desert 3rd; ATO's Suleiman the Magnificient #9 & Into a Bear Trap; Ludopress's Bailen 1808; GMT's Sword of Rome; plus a review of games on the Golan. '06 2-6wks Turna specl PAPER WARS MAGAZINE #62 (OmePPW) $5.00 n 0.4 NEW ordr 50pg magazine containing thoughtful reviews of: Lost Battalion's Combat Soldiers & Sergeants on the Eastern Front; Avalanche's Great Pacific War; DG's Empires of the Middle Ages 2nd; GDW's Third World War; Columbia's Rommel in the Desert 3rd; ATO's Suleiman the Magnificient #9 & Into a Bear Trap; Ludopress's Bailen 1808; GMT's Sword of Rome; plus a review of games on the Golan. '06 Out-of-Print 89602 PAPER WARS MAGAZINE #63 (OmePPW) $4.00 n 0.4 MINT 50pg magazine containing thoughtful reviews of: Columbia's Gettysburg; Histogames' Friedrich; ATO's the Big Push; SPI's Prestags; Alea's Libertadores; Vae Victis's Jours de Gloire; ADG's 7 Ages; PacRim's Korea 1995/2005; GMT's Grt Btls of Alex & Tyrant; Malycky's Kyivan Rus; MMP's 3 Btls of Manassa; Schutze March on Rome; DG's 7 Years World War #221; Sunset Games' Sakhalin 1945. '06 2-6wks Turna specl PAPER WARS MAGAZINE #63 (OmePPW) $5.00 n 0.4 NEW ordr Out-of-Print 93360 PAPER WARS MAGAZINE #64 (OmePPW) $5.00 n 0.4 EXCELL 50pg magazine containing thoughtful reviews of: COA Triumph of Chaos; GMT's Gringo!; KHYBER Che; DG Old Contemtables; DG Spanish Civil War Battles; ATO Fortress Berlin; COA Lobositz; MINDEN Tsaritsyn & Assault on Cherbourg & Graf Spee; GMT Twilight Struggle; BSO Zama; AVALANCHE Soldier Raj; MINDEN Brandy Station & Race to the Vistula; DG Twilight's Last Gleaming 2; GORILLA Battlestations; GMT Command & Colors, Ancients; OSG Seven Days of 1809. '07 2-6wks Turna specl PAPER WARS MAGAZINE #64 (OmePPW) $5.00 n 0.4 NEW ordr 50pg magazine containing thoughtful reviews of: COA Triumph of Chaos; GMT's Gringo!; KHYBER Che; DG Old Contemtables; DG Spanish Civil War Battles; ATO Fortress Berlin; COA Lobositz; MINDEN Tsaritsyn & Assault on Cherbourg & Graf Spee; GMT Twilight Struggle; BSO Zama; AVALANCHE Soldier Raj; MINDEN Brandy Station & Race to the Vistula; DG Twilight's Last Gleaming 2; GORILLA Battlestations; GMT Command & Colors, Ancients; OSG Seven Days of 1809. '07 91254 PAPER WARS MAGAZINE #65 (OmePPW) $5.00 n 0.4 MINT Printing error leaves pg2-3 blank; those pages included as a loose insert. 50pg magazine containing thoughtful reviews of: COA Mediterranean; KHYBER Maiwand; various games of the Alsace, France 1944; TSR Warsaw Rising S&T#107; GMT Men of Iron; MOORE Bloodbath on the Sakarya; HOMEGROWN I FIghts Mit Sigel; DG Vinegar Joe's War #227; EXCALIBRE To the Green Fields; COOL STUFF Doro Nawa 2nd; VAE VICTIS Las Navas de Tolosa 1212 #62; MMP DAK II; DG Lightning War D-Day & War on Terror [sic]; DG Mid-East Battles; DG Sudan Campaign #224. '07 2-6wks Turna specl PAPER WARS MAGAZINE #65 (OmePPW) $5.50 n 0.4 NEW ordr 50pg magazine containing thoughtful reviews of: COA Mediterranean; KHYBER Maiwand; various games of the Alsace, France 1944; TSR Warsaw Rising S&T#107; GMT Men of Iron; MOORE Bloodbath on the Sakarya; HOMEGROWN I FIghts Mit Sigel; DG Vinegar Joe's War #227; EXCALIBRE To the Green Fields; COOL STUFF Doro Nawa 2nd; VAE VICTIS Las Navas de Tolosa 1212 #62; MMP DAK II; DG Lightning War D-Day & War on Terror [sic]; DG Mid-East Battles; DG Sudan Campaign #224. '07 Out-of-Print 89603 PAPER WARS MAGAZINE #66 (OmePPW) $6.00 n 0.4 MINT 50pg magazine containing thoughtful reviews of: 2-6wks Turna specl PAPER WARS MAGAZINE #66 (OmePPW) $5.00 n 0.4 NEW ordr 2-6wks Turna specl PAPER WARS MAGAZINE #67 (OmePPW) $6.50 n 0.4 NEW ordr 50pg magazine containing thoughtful reviews of: L2DG's Bitter Woods Deluxe (4th); DG's Wacht am Rhein; GMT's Ardennes '44; FDG's Autumn Mist; designer's forum among notable Bulge game designers (D.Parker, M.Simonitch, N.Kilgore, R.Heller, R.Freeman, C.Hendrix, B.Train, B.Sinigaglio; KPG's Cuban Revolution; MMP's Mighty Endeavour; BSO's Louisiana Tigers; MMP's Fearful Slaughter, pt 2; PHALANX's Revolution; ATO's Bittereinder; MMP's Bloody Ridge; BOOK, First the Somme. '08 2-6wks Turna specl PAPER WARS MAGAZINE #68 (OmePPW) $6.50 n 0.4 NEW ordr 2-6wks Turna specl PAPER WARS MAGAZINE #69 (OmePPW) $6.50 n 0.4 NEW ordr 2-6wks Turna specl PAPER WARS MAGAZINE #70 (OmePPW) $6.50 n 0.4 NEW ordr 2-6wks Turna specl PAPER WARS MAGAZINE COMPLILATION CD-ROM $25.00 SC NEW (OmePPW) ordr CD-ROM containing the first 26 issues of Paper Wars (& Hexessential) Magazine - 1600pgs - in Acrobat PDF format. Out-of-Print 89604 PAPER WARS MAGAZINE MASTER INDEX #1-50 (OmePPW) $6.00 n 0.3 EXCELL Index to all the articles in issues #1-50, listed by issue# with title and author. Out-of-Print 76716 SCHWERPUNKT MAGAZINE #1 (WWW_SP) n $3.00 n 0.4 MINT #1. Includes addtl rules & scenarios for Salvo, Salvo II and Blitz in South. Insert is a map addition for a Salvo II scenario for Gallipoli, 1915, with paper counters in mag. Errata for Give me Liberty, Raid on Richmond, Campaigns of Frederick the Great. Going OoP 85239 SKIRMISHER MAGAZINE #1 (MMPSki) n $20.00 Fo 0.5 NEW First issue of this magazine dedicated to the AH Great Campaigns of the Am Civil War series. Includes rules, map & OoB revisions, standardized rules, 130 revised counters, strategy & tactics articles, etc. '99 Going OoP 85246 SKIRMISHER MAGAZINE #2 (MMPSki) n $20.00 Fo 0.6 NEW w/ 140 counters & scenarios for Fredericksburg 1962 & New Market 1964. Magazine dedicated to the Great Campaigns of the Am Civil War series. Includes rules, map & OoB revisions, standardized rules, 130 revised counters, strategy & tactics articles, etc. '03 95921 SPECIAL OPS WARGAMING JOURNAL # 1 (MMP_Op) n $18.00 n 0.5 NEW Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. 1-3wks Turna specl STRATEGY & TACTICS (DECGM) (DecS_T) Y $5.00 n 0.5 NEW ordr MAG-ONLY versions of recent issues of S&T. Specify by issue #. Out-of-Print 93356 STRATEGY & TACTICS (DECGM) #184 (DecS_T) $4.00 n EXCELL Magazine only, #184. Rules not included. Out-of-Print 46148 STRATEGY & TACTICS (DECGM) #196 (DecS_T) $3.00 n NEW #196 Out-of-Print 57459 STRATEGY & TACTICS (DECGM) #211 (DecS_T) $4.00 n MINT Magazine only, #211. Out-of-Print 58828 STRATEGY & TACTICS (DECGM) #211 (DecS_T) $3.00 n MINT Magazine only, #211. Out-of-Print 89559 STRATEGY & TACTICS (DECGM) #213 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89560 STRATEGY & TACTICS (DECGM) #214 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89563 STRATEGY & TACTICS (DECGM) #217 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89564 STRATEGY & TACTICS (DECGM) #219 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78874 STRATEGY & TACTICS (DECGM) #219 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89565 STRATEGY & TACTICS (DECGM) #220 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89566 STRATEGY & TACTICS (DECGM) #221 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89567 STRATEGY & TACTICS (DECGM) #222 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78877 STRATEGY & TACTICS (DECGM) #222 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89568 STRATEGY & TACTICS (DECGM) #223 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89569 STRATEGY & TACTICS (DECGM) #224 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89570 STRATEGY & TACTICS (DECGM) #225 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89571 STRATEGY & TACTICS (DECGM) #226 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89572 STRATEGY & TACTICS (DECGM) #227 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89573 STRATEGY & TACTICS (DECGM) #228 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89575 STRATEGY & TACTICS (DECGM) #230 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78878 STRATEGY & TACTICS (DECGM) #231 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78879 STRATEGY & TACTICS (DECGM) #232 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78880 STRATEGY & TACTICS (DECGM) #233 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89577 STRATEGY & TACTICS (DECGM) #233 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78881 STRATEGY & TACTICS (DECGM) #234 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89578 STRATEGY & TACTICS (DECGM) #235 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78882 STRATEGY & TACTICS (DECGM) #236 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89579 STRATEGY & TACTICS (DECGM) #236 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78883 STRATEGY & TACTICS (DECGM) #237 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89580 STRATEGY & TACTICS (DECGM) #237 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78884 STRATEGY & TACTICS (DECGM) #238 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78885 STRATEGY & TACTICS (DECGM) #239 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 78886 STRATEGY & TACTICS (DECGM) #240 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 89581 STRATEGY & TACTICS (DECGM) #240 (DecS_T) $3.00 n 0.5 EXCELL Magazine only, Rules not included. Out-of-Print 92947 STRATEGY & TACTICS (SPI) # 21 (SPIS_T) $25.00 n 0.3 EXCELL Original printing. Out-of-Print 92262 STRATEGY & TACTICS (SPI) # 22 (SPIS_T) $25.00 n 0.3 EXCELL Original printing. Out-of-Print 92949 STRATEGY & TACTICS (SPI) # 25 (SPIS_T) $25.00 n 0.3 EXCELL Original printing. Includes Centurion basic rules (only). Out-of-Print 92242 STRATEGY & TACTICS (SPI) # 26 (SPIS_T) $20.00 n 0.3 EXCELL Out-of-Print 92948 STRATEGY & TACTICS (SPI) # 27 (SPIS_T) $29.00 n 0.3 EXCELL Includes bomber offensive insert. Out-of-Print 84221 STRATEGY & TACTICS (SPI) # 29 (SPIS_T) $25.00 n 0.3 EXCELL Original printing. Out-of-Print 92264 STRATEGY & TACTICS (SPI) # 29 (SPIS_T) $20.00 n 0.3 V.GOOD Original printing. Entire rear cover cut away & not included. Otherws EX. Out-of-Print 91717 STRATEGY & TACTICS (SPI) # 30 (SPIS_T) $20.00 n 0.5 MINT Original printing. Out-of-Print 92941 STRATEGY & TACTICS (SPI) # 32 (SPIS_T) $20.00 n 0.4 EXCELL Out-of-Print 91719 STRATEGY & TACTICS (SPI) # 33 (SPIS_T) $25.00 n 0.3 EXCELL Original printing. Out-of-Print 92243 STRATEGY & TACTICS (SPI) # 34 (SPIS_T) $24.00 n 0.4 EXCELL Out-of-Print 84222 STRATEGY & TACTICS (SPI) # 35 (SPIS_T) $24.00 n 0.3 EXCELL Original printing. Out-of-Print 92245 STRATEGY & TACTICS (SPI) # 36 (SPIS_T) $24.00 n 0.4 EXCELL Out-of-Print 3799 STRATEGY & TACTICS (SPI) # 37 (SPIS_T) $5.00 n EXCELL 37 Out-of-Print 91635 STRATEGY & TACTICS (SPI) # 38 (SPIS_T) $10.00 n 0.3 EXCELL Out-of-Print 92247 STRATEGY & TACTICS (SPI) # 38 (SPIS_T) $10.00 n 0.3 EXCELL Out-of-Print 92246 STRATEGY & TACTICS (SPI) # 38 (SPIS_T) $10.00 n 0.3 EXCELL Out-of-Print 92944 STRATEGY & TACTICS (SPI) # 39 (SPIS_T) $10.00 n 0.4 EXCELL Out-of-Print 91636 STRATEGY & TACTICS (SPI) # 41 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 68111 STRATEGY & TACTICS (SPI) # 42 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 62252 STRATEGY & TACTICS (SPI) # 42 (SPIS_T) $6.00 n 0.4 V.GOOD 42. General wear & soiling. Out-of-Print 91637 STRATEGY & TACTICS (SPI) # 43 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 65654 STRATEGY & TACTICS (SPI) # 43 (SPIS_T) $7.00 n 0.4 V.GOOD 43. Mag cover scuffed & wrinkled. Out-of-Print 68113 STRATEGY & TACTICS (SPI) # 44 (SPIS_T) $5.00 n 0.4 EXCELL Out-of-Print 92248 STRATEGY & TACTICS (SPI) # 46 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 92249 STRATEGY & TACTICS (SPI) # 47 (SPIS_T) $10.00 n 0.4 EXCELL 1/2" margin at spine sun discolored. Out-of-Print 91639 STRATEGY & TACTICS (SPI) # 47 (SPIS_T) $10.00 n 0.4 EXCELL Out-of-Print 92945 STRATEGY & TACTICS (SPI) # 48 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 92946 STRATEGY & TACTICS (SPI) # 49 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 68118 STRATEGY & TACTICS (SPI) # 50 (SPIS_T) $8.00 n 0.4 V.GOOD Cover & 3 pgs moisture warped, and some separation marrs on inside cover & top of pages. Out-of-Print 92251 STRATEGY & TACTICS (SPI) # 52 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 92252 STRATEGY & TACTICS (SPI) # 53 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 45177 STRATEGY & TACTICS (SPI) # 54 (SPIS_T) $5.00 n 0.4 EXCELL 54 Out-of-Print 92254 STRATEGY & TACTICS (SPI) # 55 (SPIS_T) $6.00 n 0.4 EXCELL Out-of-Print 68119 STRATEGY & TACTICS (SPI) # 55 (SPIS_T) $4.00 n 0.4 V.GOOD Moisture marrs to upper edges of mag pgs. Out-of-Print 45178 STRATEGY & TACTICS (SPI) # 56 (SPIS_T) $6.00 n EXCELL 56 Out-of-Print 45179 STRATEGY & TACTICS (SPI) # 57 (SPIS_T) $10.00 n 0.4 EXCELL 57 Out-of-Print 72696 STRATEGY & TACTICS (SPI) # 58 (SPIS_T) $4.00 n 0.4 EXCELL 58 Out-of-Print 72697 STRATEGY & TACTICS (SPI) # 60 (SPIS_T) $4.00 n 0.4 EXCELL 60 Out-of-Print 92258 STRATEGY & TACTICS (SPI) # 61 (SPIS_T) $4.00 n 0.4 EXCELL Out-of-Print 44380 STRATEGY & TACTICS (SPI) # 62 (SPIS_T) $2.00 n GOOD 62. Water warped & stained on all pages. Out-of-Print 45183 STRATEGY & TACTICS (SPI) # 63 (SPIS_T) $6.00 n 0.4 EXCELL 63 Out-of-Print 3798 STRATEGY & TACTICS (SPI) # 63 (SPIS_T) $4.00 n 0.4 V.GOOD 63 Out-of-Print 72691 STRATEGY & TACTICS (SPI) # 64 (SPIS_T) $4.00 n EXCELL 64 Out-of-Print 3778 STRATEGY & TACTICS (SPI) # 64 (SPIS_T) $3.00 n V.GOOD Fingerprint marrs on cover. Out-of-Print 72702 STRATEGY & TACTICS (SPI) # 65 (SPIS_T) $4.00 n EXCELL 65 Out-of-Print 91643 STRATEGY & TACTICS (SPI) # 70 (SPIS_T) $8.00 n 0.4 EXCELL Out-of-Print 63247 STRATEGY & TACTICS (SPI) # 73 (SPIS_T) $4.00 n EXCELL 73. EX Out-of-Print 45188 STRATEGY & TACTICS (SPI) # 76 (SPIS_T) $5.00 n EXCELL 76 Out-of-Print 52624 STRATEGY & TACTICS (SPI) # 78 (SPIS_T) $5.00 n EXCELL Out-of-Print 91644 STRATEGY & TACTICS (SPI) # 81 (SPIS_T) $6.00 n 0.4 EXCELL Out-of-Print 72703 STRATEGY & TACTICS (SPI) # 86 (SPIS_T) $5.00 n V.GOOD 86 Out-of-Print 46260 STRATEGY & TACTICS (SPI) # 88 (SPIS_T) $5.00 n EXCELL 88 Out-of-Print 36633 STRATEGY & TACTICS (TSR) # 90 (TSRS_T) $5.00 n EXCELL 90 Out-of-Print 58986 STRATEGY & TACTICS (TSR) # 90 (TSRS_T) $5.00 n V.GOOD Out-of-Print 91645 STRATEGY & TACTICS (TSR) # 98 (TSRS_T) $5.00 n 0.4 EXCELL Out-of-Print 70869 STRATEGY & TACTICS (TSR) # 99 (TSRS_T) $3.00 n EXCELL 99 Out-of-Print 91646 STRATEGY & TACTICS (TSR) #101 (TSRS_T) $5.00 n 0.4 EXCELL Out-of-Print 62255 STRATEGY & TACTICS (TSR) #103 (TSRS_T) $3.00 n 0.4 V.GOOD 103. General wear & some soiling. Out-of-Print 91649 STRATEGY & TACTICS (TSR) #105 (TSRS_T) $4.00 n 0.4 EXCELL Out-of-Print 91651 STRATEGY & TACTICS (TSR) #108 (TSRS_T) $5.00 n 0.4 EXCELL Out-of-Print 85827 STRATEGY & TACTICS (TSR) SP#1 (TSRS_T) $3.00 n 0.4 EXCELL Special Issue # 1 Out-of-Print 92593 STRATEGY & TACTICS (TSR) SP#2 (TSRS_T) $3.00 n 0.4 EXCELL Special #2. Out-of-Print 92594 STRATEGY & TACTICS (TSR) SP#3 (TSRS_T) $3.00 n 0.4 EXCELL Special Issue # 3 Out-of-Print 67711 STRATEGY & TACTICS (TSR) SP#4 (TSRS_T) $3.00 n 0.4 EXCELL Special Issue # 4 Out-of-Print 91665 STRATEGY & TACTICS (WWW) #113 (WWWS_T) $4.00 n 0.4 EXCELL Out-of-Print 91653 STRATEGY & TACTICS (WWW) #114 (WWWS_T) $3.00 n EXCELL Out-of-Print 45199 STRATEGY & TACTICS (WWW) #115 (WWWS_T) $4.00 n 0.4 EXCELL 115 Out-of-Print 91656 STRATEGY & TACTICS (WWW) #118 (WWWS_T) $4.00 n 0.4 EXCELL 2 inked marks in mag. Out-of-Print 45190 STRATEGY & TACTICS (WWW) #120 (WWWS_T) $3.00 n 0.4 EXCELL 120 Out-of-Print 91658 STRATEGY & TACTICS (WWW) #121 (WWWS_T) $2.00 n 0.4 EXCELL Out-of-Print 75454 STRATEGY & TACTICS (WWW) #126 (WWWS_T) $3.00 n EXCELL 126 Out-of-Print 54786 ULTRA MAGAZINE (1995 SUMMER) (MiscMg) $1.00 n 0.2 MINT Summer '95 issue. Out-of-Print 94009 VICTORY MAGAZINE #1 [GULF STRIKE] (AH_VM) $10.00 n 0.2 EXCELL 1-GS Out-of-Print 94010 VICTORY MAGAZINE #2 [HELL'S HIWAY] (AH_VM) $12.00 n 0.2 EXCELL #2, Hell's Hiway. Out-of-Print 84264 VICTORY MAGAZINE #3 [NATO] (AH_VM) $9.00 n 0.2 EXCELL # 3-Nato Out-of-Print 85829 VICTORY MAGAZINE #4 [VIETNAM I] (AH_VM) $12.00 n 0.2 EXCELL # 4-Viet I Out-of-Print 84265 VICTORY MAGAZINE #5 [VIETNAM II] (AH_VM) $5.00 n 0.2 EXCELL # 5-Viet II Out-of-Print 63827 VICTORY MAGAZINE #5 [VIETNAM II] (AH_VM) $6.00 n 0.2 NEW #5-Viet II Out-of-Print 84770 VICTORY MAGAZINE #6 [COLD WAR] (AH_VM) $12.00 n 0.2 EXCELL #6 Cold War Out-of-Print 84771 VICTORY MAGAZINE #7 [AMBUSH] (AH_VM) $12.00 n 0.2 EXCELL #7-Ambush Out-of-Print 84266 VICTORY MAGAZINE #8 [INDEX] (AH_VM) $8.00 n 0.2 EXCELL # 8-Index Out-of-Print 84773 VICTORY MAGAZINE #8 [INDEX] (AH_VM) $8.00 n 0.2 EXCELL # 8-Index Out-of-Print 76105 VICTORY MAGAZINE #8 [INDEX] (AH_VM) $9.00 n 0.2 MINT # 8-Index Out-of-Print 3824 VIP OF GAMING # 1 (DivTal) $5.00 n MINT Out-of-Print 95969 VIP OF GAMING # 2 (DivTal) $5.00 n MINT Out-of-Print 95970 VIP OF GAMING # 3 (DivTal) $5.00 n MINT Out-of-Print 95971 VIP OF GAMING # 4 (DivTal) $5.00 n 0.4 MINT Out-of-Print 95972 VIP OF GAMING # 5 (DivTal) $5.00 n MINT Out-of-Print 3828 VOLUNTEERS NEWSLETTER # 1 (MiscMg) $4.00 n MINT Out-of-Print 95973 VOLUNTEERS NEWSLETTER # 2 (MiscMg) $4.00 n MINT Out-of-Print 95974 VOLUNTEERS NEWSLETTER # 3 (MiscMg) $4.00 n MINT Out-of-Print 95975 VOLUNTEERS NEWSLETTER # 4 (MiscMg) $4.00 n MINT Out-of-Print 95980 VOLUNTEERS NEWSLETTER # 4 (MiscMg) $2.00 n MINT v1#4. 2pgs of mag misprinted; photocopies of those pages included. Out-of-Print 95976 VOLUNTEERS NEWSLETTER # 5 (MiscMg) $4.00 n MINT Out-of-Print 95977 VOLUNTEERS NEWSLETTER # 6 (MiscMg) $4.00 n MINT Out-of-Print 95978 VOLUNTEERS NEWSLETTER # 7 (MiscMg) $4.00 n MINT Out-of-Print 95979 VOLUNTEERS NEWSLETTER # 8/9 (MiscMg) $6.00 n MINT Double issue. Out-of-Print 95981 VOLUNTEERS NEWSLETTER #10 (MiscMg) $4.00 n MINT Out-of-Print 95982 VOLUNTEERS NEWSLETTER #11 (MiscMg) $4.00 n MINT Out-of-Print 95983 VOLUNTEERS NEWSLETTER #12 (MiscMg) $4.00 n MINT Out-of-Print 95984 VOLUNTEERS NEWSLETTER #13 (MiscMg) $4.00 n MINT Out-of-Print 95985 VOLUNTEERS NEWSLETTER #14 (MiscMg) $4.00 n MINT Out-of-Print 95986 VOLUNTEERS NEWSLETTER #15 (MiscMg) $4.00 n MINT Out-of-Print 95987 VOLUNTEERS NEWSLETTER #16 (MiscMg) $4.00 n MINT Out-of-Print 95988 VOLUNTEERS NEWSLETTER #17 (MiscMg) $4.00 n MINT Out-of-Print 95989 VOLUNTEERS NEWSLETTER #18 (MiscMg) $4.00 n MINT Out-of-Print 95990 VOLUNTEERS NEWSLETTER #19 (MiscMg) $4.00 n 0.2 MINT Out-of-Print 95991 VOLUNTEERS NEWSLETTER #21 (MiscMg) $4.00 n MINT Out-of-Print 95992 VOLUNTEERS NEWSLETTER #22 (MiscMg) $4.00 n MINT Out-of-Print 86773 WARGAMER (DECISION GAMES) V2 # 1 (Dec_WG) $5.00 n 0.4 EXCELL Articles on: playtesting VG Central America; review of QTRDCK Incredible Victory; WEG Fire Team tactics; TSR Onslaught design & playtesting; WEG Western Front Tank Leader; AH Flight Leader review; AH Yanks review w/ 2 scenarios; accuracy v playability in ASL scenarios; WEG Soldiers review; reviews of Wargame Construction Set PC & Battlefront PC; TSR Rebel Sabre review w/ 1862 Brandy Station scenario; WWW Napoleon & Archduke Charles replay & optional rules; March 1943 in Tunisia scenario for Dec at Kasserine, Patton Goes to War & Rommesl at Bay; reviews of COA Emperor Returns, COA La Bataille d'Espagnol-Albuera, La Bataille d'Espagnol-Talavera, WEG Tank Leader East Front; WWW Okinawa & Camp of Marlborough errata. '87 Out-of-Print 72230 WARGAMER (DECISION GAMES) V2 # 2 (Dec_WG) $4.00 n 0.4 EXCELL Articles on: AH Raid on St. Nazaire review & history & designer's notes; WEG Air & Armor review & designer's notes & errata & Advance to Contact scenario; Origins '87 report; AH Hedgerow Hell review & 1 scenario; AH Platoon review; reviews of Ultima IV PC; designer's response on Incredible Victory with errata; TSR Kora the Mobil War analysis, variant, errata & play aid; TSR Onslaught replay as tutorial plus errata; reviews of OMEGA War to the Death, WEG Against the Reich, INTERPHASE New France 1760, FASA Top Gun; errata for TSr Hastings 1066 & Rebel Sabres. '97 Out-of-Print 67719 WARGAMER (DECISION GAMES) V2 # 3 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: M-B Shogun review; Aesthetics, function & history in wargame graphics by RB MacGowan et al w/ check list [a must read]; 2 reviews of AH Britannia; review of GDW Scorched Earth w/ Siege of Sevastopol sceanrio & house rules; reviews of Bard's Tale PC & Russia, the Great War in East 1941-5 PC; novice v vetern gaming tips; 2-map campaign game for TSR Eckmuhl & Abensberg; tactics in WWW Napoleon & Archduke Charles; reviews of VG Omaha Beachead, CoA Last Victory; WWW Battle Cry! errata. '87 Out-of-Print 86776 WARGAMER (DECISION GAMES) V2 # 4 (Dec_WG) $4.00 n 0.4 EXCELL Articles on: WWW Shot & Shell w/ addtl scenarios, ships, errata & history; pro-German bias in East Front games; review of AH Patton's Best; analysis of games in South Mtn system (S.Mtn, Shiloh, Chickamauga); strategy in WWW War to End Wars, TSR Pleasant Hill, PWG Kanev, VG Central Am w/ scenario; reviews of Pirates PC, Pirates of the Barbary Coast PC; novice v veteran & combat; AH Russian Front variant; review of WEG Fireteam, QTRDCK Fleet Admiral; COA Great Invasion; errata for WWW Shot & Shell. '88 Out-of-Print 91586 WARGAMER (DECISION GAMES) V2 # 5 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: VG Lee v Grant review; Wargame graphics, pt 3; variants for WWW Dynamo, Dunkirk 1940, Southwall 1944, Bloody Keren, Okinawa, First Team, Korea the Mobil War, Clash of Empires & War to End Wars; reviews of AIrborne Ranger PC, GI Joe PC, Force 7 PC, Rogue Trooper PC; WWW Knights of Justice analysis; WWW North German Plain analysis; amphibious operations in VG Central Front in 4 scenarios; novice v veteran & retreats & advances; WWW War to End Wars scenario & errata; WWW Shot & Shell Vicksburg scenario w/ addtl ships; reviews of Theatre Europe PC, PANTHER Shanghai Trader. '88 Out-of-Print 72233 WARGAMER (DECISION GAMES) V2 # 6 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 Out-of-Print 91587 WARGAMER (DECISION GAMES) V2 # 6 (Dec_WG) $2.00 n 0.4 V.GOOD Stains on 3 pgs. Articles on: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 Out-of-Print 86779 WARGAMER (DECISION GAMES) V2 # 7 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: COL East Front 1st review & designer's notes; TSR Red October review; WWW Tigers Are Burning analysis w/ play aids & optional weather rules & replay; VG Korean War first scenario analysis & supply analysis; US Army's Janus military simulator; reviews of Elite PC, Star Empire PC & Skyfox II PC; reviews of OBS-SIM Hornlock, TOTAL FIGHTING POWER Shock Army. '88 Out-of-Print 67724 WARGAMER (DECISION GAMES) V2 # 8 (Dec_WG) $4.00 n 0.4 EXCELL Vol2, # 8 Out-of-Print 67725 WARGAMER (DECISION GAMES) V2 # 9 (Dec_WG) $4.00 n 0.4 EXCELL Vol2, # 9 Out-of-Print 90367 WARGAMER (DECISION GAMES) V2 #10 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6; PC software reviews. '89 Out-of-Print 86783 WARGAMER (DECISION GAMES) V2 #11 (Dec_WG) $5.00 n 0.4 EXCELL Vol2, #11 Out-of-Print 86784 WARGAMER (DECISION GAMES) V2 #12 (Dec_WG) $4.00 n 0.4 EXCELL Vol2, #12 Out-of-Print 67729 WARGAMER (DECISION GAMES) V2 #13 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: Axis & Allies analysis & enhanced rules update & tactics; Risk anaslysis & strategy & variants; Risk boardgame v PC game; Fortress America analysis; hit probabilities in Rommel in the Desert; JEDKO Field Marshal review; running a game club; reviews of GDW Test of Arms & Sky Gallion of Mars; Basic Guide to computer games; Decisive Btls of Am Civil War pt 2. '89 Out-of-Print 84414 WARGAMER (DECISION GAMES) V2 #14 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89 Out-of-Print 90740 WARGAMER (DECISION GAMES) V2 #16 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: SDI First Blood review; GDW Test of arms review; COA La B Albuera-Espagnol analysis; VG Civil War Southern strategy; WWW Africa Orientale playthru; WWW Rush for Glory playthru; EMS Rise & Fall review; TSR Sniper Bug Hunt review; Collecting wargames; SSI Stellar Crusade PC; Microprose Pirates! PC; SC Strateic Conquest PC. '89 Out-of-Print 86789 WARGAMER (DECISION GAMES) V2 #17 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: Hitler's Last Gamble analysis; Survey of Bulge 1944 games; Napoleon's Last Btls quad analysis; Harvest of Death analysis; PC game reviews. '89 Out-of-Print 57064 WARGAMER (DECISION GAMES) V2 #18 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: Steel Thunder PC review; TSR La Grande Armee review w/ suggested revisions; AH Raid on St. Nazaire analysis & strategy & errata; WWW Tsushima review & tactics; SSG Decisive Btls Am Civil War PC; GDW House Divided 2nd Designer Notes; WWW ASG Basebal review; WWW Modern Naval Battles review; WWW Knights of Justice scenario; SSI Btls of Napoleon PC. '89 Out-of-Print 87916 WARGAMER (DECISION GAMES) V2 #22 (Dec_WG) $5.00 n 0.4 EXCELL Out-of-Print 79404 WARGAMER MAGAZINE (3W) # 47 (WWWmag) $2.00 n 0.4 MINT No rules. Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 3 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 7 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 8 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 10 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 13 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 14 (RevPro) $9.25 n 0.8 NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: interview w/ Tom Weiss, a great minis painter; East African Campaign in WWI; Italian Divs in the Desert, 1940-3, w/ scenarios for Beda Fomm, Bir El Gubi; Vitoria 1813; Kingdom of Spain Infantry Regiment uniforms & OoB; Wellington's Victory at Vittoria; French Marshals & ADCs; Japanese Castle modeling. Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 15 (RevPro) $9.25 n 0.8 NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: interview w/ Tom Weiss, a great minis painter; East African Campaign in WWI; Italian Divs in the Desert, 1940-3, w/ scenarios for Beda Fomm, Bir El Gubi; Vitoria 1813; Kingdom of Spain Infantry Regiment uniforms & OoB; Wellington's Victory at Vittoria; French Marshals & ADCs; Japanese Castle modeling. Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 23 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: new minis review; Salute convention 2007; Battle of Le Cateau, France 1914; Bloody Picnic scenario; Ecouche, France, 1944 scenario; Saratoga 1777 campaign; 5th Chasseurs Rgt uniforms, Duchy of Warsaw 1809-13; modifying stock minis; French light cav 1815; building La Haye Sainte village. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 24 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis review; Btl of El Caney, Cuba 1898; 150th Panzer Brig in the Bulge; Malmedy & Bastogne scenarios; Spanish Tercios in 30Yrs War; 14th Cav Rgt of Duchy of Warsaw, 1809-13 uniforms; Scenarios for Fleurus 1622, Nordlingen 1634; cav at Langensalza, 1866; WW2 British paratroopers; building La Haye Sainte, pt2. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 25 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis review; Texas & Iron Brigades of Am Civ War; Sharpsburg 1862 mini scenario for Texas Brig; Thermopylae, 480BC history & scenario; Finland at War, 1941, w/ 2 scenarios; Russian Guards Rgt uniforms, 1813-5; Biography of Winter War; Minis conversions; painting Prussian Generals 1813-5; modeling La Haye Sainte, pt 3; games reviews. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 26 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis review; Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 27 (RevPro) $9.75 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis reviews; battle of Saguntum; US 1st Inf in WW2 including scenarios for Gela Beachhead; Siege of Numantia 143BC, w/ scenarios for Warmaster Ancients rules; painting wood structures; creating buildings from scratch, pt 1; scenaro for A Las Barricada. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 28 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis reviews; battle of Saguntum; US 1st Inf in WW2 including scenarios for Gela Beachhead; Siege of Numantia 143BC, w/ scenarios for Warmaster Ancients rules; painting wood structures; creating buildings from scratch, pt 1; scenaro for A Las Barricada. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 29 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis reviews; Celtiberians in Spain during the Punic Wars; Carthage v Iberia in 1st Punic Wars; Red Guards during the Russian Revolution; Khartoum 1885 w/ Scenarios; Using sculpting putty; painting WWI soldiers; St. Mere Eglise part 2. '08 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 30 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 31 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 32 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 33 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 34 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 34 (RevPro) $8.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 40 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 41 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 42 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 44 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 45 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 46 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 47 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 48 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 49 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 50 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 51 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 52 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 53 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 54 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 55 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 56 (RevPro) $9.00 n 0.8 NEW ordr Rels Pending specl WARGAMES, SOLDIERS & STRATEGY MAGAZINE (RevPro) $10.00 n 0.8 NEW due 12/ 2 ordr Recent issues (#40+) of this Spanish-produced, English language, historical, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. Out-of-Print 95946 WORLD AT WAR MAGAZINE #11 (DecWaW) $5.00 n 0.4 EXCELL No rules. Out-of-Print 95947 WORLD AT WAR MAGAZINE #17 (DecWaW) $5.00 n 0.4 EXCELL No rules. Out-of-Print 89674 WORLD WAR II MAGAZINE NOV'94 (MiscMg) $3.00 n 0.3 EXCELL Out-of-Print 89582 ZONE OF CONTROL MAGAZINE #1 (ZOC) $4.00 n 0.4 EXCELL Premier issue of what was the best wargame review mag of the late 90s. This issue contains articles on: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria; reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95 Out-of-Print 95962 ZONE OF CONTROL MAGAZINE #1 (ZOC) $5.00 n 0.4 MINT Premier issue of what was the best wargame review mag of the late 90s. This issue contains articles on: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria; reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95 Out-of-Print 92225 ZONE OF CONTROL MAGAZINE #1 (ZOC) $5.00 n 0.4 MINT Premier issue of what was the best wargame review mag of the late 90s. This issue contains articles on: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria; reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95 Out-of-Print 95964 ZONE OF CONTROL MAGAZINE #3 (ZOC) $7.00 n 0.4 MINT Articles on: Game design choices using Mont St. Jean in different games; Seven Weeks War of 1866; La Bataille evolution; Tweaking the Victory conditions in Fateful Lightning; forcing decisive battles using Austro-Prussian War as example; reviews on: AH Maharaja; OSS Chicken of the Sea; WWW Barbarians; MIH Famous Victory; CofA Eagles turn East 1807 & La Bataille de Wavre; PACRIM Blood & Iron; GAMERS In Their Queit Fields II; XTR Fateful Lightning; DECGMS Atlanta Campaign & Austro-Prussian War 1866; GMT Britain Stands Alone; OSS Bombs Away; GAMERS Hunters From the World; WWW Crimean Sheild; AVALANCHE Avalanche. '95 Out-of-Print 95965 ZONE OF CONTROL MAGAZINE #4 (ZOC) $7.00 n 0.4 MINT Articles on: games on Alexander the Great; the impulse system in On To Moscow; Looking Backward in 1995, game ratings patterns; Reviews on: Xeno Alexander's Generals; GMT Alexander Deluxe 2nd; GMT Dictator; TRIUMPH By Force of Arms; WWW Taihti; OSS WIncby; DECGMS On To Moscow!; OSS Rebel Yell 1st; PACRIM Shenandoah Valley of Fire; AH Stonewall in the Valley; DECGMS Molotov's War; DECGMS Btl for Ardennes 3rd; TERRAN Legend Begins 3rd; CofA Borodino'41; WWW Last Battles of East Prussia; XTR Budapest'45; WWW Chinese Civil War 2nd; GPG Redline Korea. '95 Out-of-Print 95966 ZONE OF CONTROL MAGAZINE #5 (ZOC) $7.00 n 0.4 MINT Articles on: use of impulses & command control to represent fog of war; analysis of XTR Great War in Europe 1st; specialized units as chrome in games; linear v deep battle doctrines; Reviews of: XTR Bunker Hill; DG Rebels & Readcoats I & II; OMEGA Napoleon's Leipzig Campaign; La Bataille d'Talavera & D'Albuera; XTR Alamo 2nd; GAMER'S April's Harvest; SPEARHEAD Bloodiest Day; XTR Great War in Europe 1st w/ analysis; AH ASL Solo; GAMERS Tunisia & analysis; GMT 8th Air Force; GAMERS Black Wednesday; MIH Piercing the Reich; GMT Crisis Sinai; GAMERS Yom Kippur; DECGMS Across Suez 2nd; PACRIM Balkan Storm. '96 Out-of-Print 96386 ZONE OF CONTROL MAGAZINE #6 (ZOC) $8.00 n 0.4 MINT Out-of-Print 72600 ZONE OF CONTROL MAGAZINE #6 (ZOC) $3.00 n 0.4 NEW RECOMMENDED & missed, 64pg mag dense w/ generally insightful wargame reviews. This issue includes articles/reviews on: Fog of Wargaming; GAMERS Marengo; NE SIM Dresden; AH Geronimo; DG Blue & Gray 3rd; DG Antietam Campaign; GMT Three Days of Gettysburg; AH Grt Btls of Am Civil War series; aggregate feedback scores on most war game & magazine publishers; GRD For Whom the Bell Tolls; OSS Big One; ADG Ships in Flames; SIM WORK Rommel at the Meuse; AH Empire of Rising Sun; GMT Typhoon; XTR Rommel at Gazala; AVALANCHE Red Parachutes; PAC RIM Chosin 1st & Balkan Hell; GPG Greenline Chchnya. '96 Out-of-Print 89588 ZONE OF CONTROL MAGAZINE #7 (ZOC) $5.00 n 0.4 EXCELL Articles on: Fog of Wargaming pt2; combined game ratings from issues #4-7. Reviews of: DG Germania; AH Machiavelli 3rd; AZURE Europa Universalis; CofA King's War; DG the '45; DG Emperor's First Btls; La Bataille de Corunna; COLUMBIA Eagles card game; COLUMBIA EuroFront; CofA Supermarina I; AVALANCHE Blood on the SNow; XTR Moscow Option (aka Guderian's Gambit); GAMERS Stalingrad Pocket II & Leros; SPEARHEAD Bold Stroke; WWW To the Far Shore; SIMWORK Op Dragon Rouge; OSS Among Nations; DG Indo-Pakistani Wars; XTR Mason-Dixon. '96 Out-of-Print 96387 ZONE OF CONTROL MAGAZINE #7 (ZOC) $8.00 n 0.4 MINT =============================================================================================== NOVELTIES, Hobby-Related Novelties & Toys email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 95855 EMPIRE BUILDER, 3RD: ARTWORK PRINT (Mayfr) $10.00 TB NEW Distributed as a promotional item, this is a rolled print of the illustration used on the 3rd ed box, a steam locomotive. Out-of-Print 95854 EMPIRE BUILDER, 3RD: ARTWORK PRINT (Mayfr) $10.00 TB NEW Distributed as a promotional item, this is a rolled print of the illustration used on the 3rd ed box, a steam locomotive. 91756 KAMA SUTRA DICE (Minion) $9.00 SC 0.2 NEW Pair of 22mm custom dice depicting, you guessed it, sex positions on each of the 6 die faces. Whoa-Hu! '10 4-8wks Turna specl MAKE YOUR OWN JIGSAW PUZZLE (TDC) $18.00 BC 1.2 NEW ordr Kit that allows you to make an 88-piece jigsaw puzzle using your own, personal digital photos (and your own PC & printer), or colorize by hand. Using a PC, Win98+, 32mb RAM, CD-ROM, & printer [color recommended]. specl PIZZA DICE (FlyBuf) $1.50 n 0.2 NEW ordr Pair of dice, one w/meat ingredients & the other veggie ingredients. Out-of-Print 50318 PUBLISHER LOGO PIN: MAYFAIR (MCG) $0.25 n 0.1 NEW Lapel pin w/ Mayfair's M logo. Out-of-Print 50317 PUBLISHER LOGO PIN: MCGARTIN MOTORSPORTS (MCG) $0.25 n 0.1 NEW Lapel pin w/ the McGartlin Motorsport Design logo. =============================================================================================== MODELS, Models & Supplies email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 79650 FLOQUIL 5/0 PRECISION PAINT BRUSH LINER (Misc) $1.00 n MINT Unused painting brush designed for detail work. Floquil. specl PAINT, GAME COLOR ACRYLIC, BLUE (Vallej) $2.75 SB NEW ordr ANDREA BLUE. Premier quality, water-based acrylic paint designed to adhere to plastic or metal using special resins to resist scrapes and abrasion, and fast drying and waterproof. 17ml bottle with eyedropper. '03 specl PAINT, GAME COLOR ACRYLIC, GERMAN CAMOFL $2.75 SB NEW (Vallej) ordr GERMAN WW2 CAMOUFLAGE. Premier quality, water-based acrylic paint designed to adhere to plastic or metal using special resins to resist scrapes and abrasion, and fast drying and waterproof. 17ml bottle with eyedropper. '03 specl PAINT, GAME COLOR ACRYLIC, GERMAN GREEN $2.75 SB NEW (Vallej) ordr GERMAN WW2 GREEN. Premier quality, water-based acrylic paint designed to adhere to plastic or metal using special resins to resist scrapes and abrasion, and fast drying and waterproof. 17ml bottle with eyedropper. '03 specl PAINT, GAME COLOR ACRYLIC, LIME GREEN (Vallej) $2.75 SB NEW ordr LIME GREEN. Premier quality, water-based acrylic paint designed to adhere to plastic or metal using special resins to resist scrapes and abrasion, and fast drying and waterproof. 17ml bottle with eyedropper. '03 specl PAINT, GAME COLOR ACRYLIC, LT TURQUOISE $2.75 SB NEW (Vallej) ordr LIGHT TURQUOISE. Premier quality, water-based acrylic paint designed to adhere to plastic or metal using special resins to resist scrapes and abrasion, and fast drying and waterproof. 17ml bottle with eyedropper. '03 specl PAINT, GAME COLOR ACRYLIC, RED (Vallej) $2.75 SB NEW ordr AMARANTH RED. Premier quality, water-based acrylic paint designed to adhere to plastic or metal using special resins to resist scrapes and abrasion, and fast drying and waterproof. 17ml bottle with eyedropper. '03 =============================================================================================== MINIATURES Rules & Figures, All Eras email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 2-6wks Turna specl 1859, SECOND ITALIAN WAR OF INDEPENDENCE (CofA) $25.00 Bk NEW ordr Grand tactical mini rules system covering the 1859 Second Italian War of Independence. '07 2-6wks Turna specl 1870, FRANCO-PRUSSIAN WAR (CofA) $28.00 Bk NEW ordr Grand tactical mini rules system covering the 1870 Franco-Prussian War. Compatable with 1859, and 6 or 15mm minis. Designed for battles of several divisions or corps per side. 1"=100mm, 30min/turn. w/ 14 battle scenarios. '07 2-6wks Turna specl AGE OF SAIL MINI: BRITISH TRAFALGAR SET $63.00 SB NEW (OldGlo) ordr 31 piece set of unpainted miniatures consisting of key British ships participating in the battle of Trafalgar, 1805. 1/2400 scale. '09 4-8wks Turna specl AGE OF SAIL MINI: ENGLISH TRAFALGER SET $40.00 SB NEW (Westwi) ordr 31 piece 1/3000 scale set of unpainted miniatures w/ bases consisting of key British ships participating in the battle of Trafalgar, 1805. '10 Out-of-Print 75999 AGE OF SAIL MINI: FIGHTING SAIL (Skytrx) $2.00 SB 0.2 MINT #NS100. Sails trimmed for battle. Out-of-Print 76000 AGE OF SAIL MINI: FIGHTING SAIL (Skytrx) $2.00 SB 0.2 MINT #NS100. Sails trimmed for battle. 2-6wks Turna specl AGE OF SAIL MINI: FRENCH TRAFALGAR SET (OldGlo) $48.00 SB NEW ordr 25 piece set of unpainted miniatures consisting of key French ships participating in the battle of Trafalgar, 1805. 1/2400 scale. '09 4-8wks Turna specl AGE OF SAIL MINI: FRENCH TRAFALGER SET (Westwi) $40.00 SB NEW ordr 33 piece 1/3000 scale set of unpainted miniatures w/ bases consisting of key French & Spanish ships participating in the battle of Trafalgar, 1805. '10 Out-of-Print 75998 AGE OF SAIL MINI: FULL BILLOWING SAIL PK $2.00 SB 0.2 MINT (Skytrx) #NS101, set of masts with full sail. Out-of-Print 75992 AGE OF SAIL MINI: HAMADRYAD (Skytrx) $5.00 SB 0.2 MINT #NS42, Spanish frigate, 36gun. Out-of-Print 75996 AGE OF SAIL MINI: HELDOR (Skytrx) $5.00 SB 0.2 MINT #NS51, 32gun Dutch Frigate Out-of-Print 75994 AGE OF SAIL MINI: HMS ENDYMION (Skytrx) $5.00 SB 0.2 MINT #NS10, 50gun British Frigate Out-of-Print 75997 AGE OF SAIL MINI: IMPERIAL (Skytrx) $7.50 SB MINT #NS20, 112gun French Man of War. Out-of-Print 76001 AGE OF SAIL MINI: MASTS & SPARS (Skytrx) $2.50 SB 0.2 MINT #NS102. Sails as they would be when ship is stationary or in harbor. Out-of-Print 76002 AGE OF SAIL MINI: MASTS & SPARS (Skytrx) $2.50 SB 0.2 MINT #NS102. Sails as they would be when ship is stationary or in harbor. 2-6wks Turna specl AGE OF SAIL MINI: SPANISH TRAFALGAR SET $32.00 SB NEW (OldGlo) ordr 15 piece set of unpainted miniatures consisting of key Spanish ships participating in the battle of Trafalgar, 1805. 1/2400 scale. '09 specl AXIS & ALLIES MINIATURES SEA BSTER SET#5 $11.00 SB NEW (Wizard) ordr War at Sea Booster kit containing 40 random minis including BBs, CAs, subs & aircraft & stat cards. '10 Temp OoP/OoS specl AXIS & ALLIES MINIS, ANGELS 20 BOOSTER (Wizard) $19.00 SB NEW ordr Booster kit containing 3 of the possible 30 aircraft. '12 Temp OoP/OoS specl AXIS & ALLIES MINIS, ANGELS 20 STARTER (Wizard) $30.00 FB NEW ordr Starter set for A&A minis air combat. Contains 30 detailed, 1:100 scale plastic aircraft minis allowing refighting notable battles. Stand-alone game can be mated with A&A Minis. '12 2-6wks Turna specl BALKANS ON FIRE, WAR IN GREECE 1940-1 (Treadh) $15.00 Bk NEW ordr Miniatures rules system & scenario booklet suitable to many WW2 mini systems such as Battleground, Command Decision, Skirmish, etc.. Includes 9 historical scenarios in the Balkans from the Italian invasion of Greece & the later German intervention, 1940-1. S.Keyer, M.Sposito'09 specl BATTLEFIELD EVOLUTION, PACIFIC WAR (Mongoo) $18.00 Bk NEW ordr Rule book of WW2 tactical level combat in the Pacific using the Battlefield system. Designed for 28mm minis. '09 specl BATTLEFIELD EVOLUTION, WARBIRDS OF WWII $22.00 Bk NEW (Mongoo) ordr Rule book of WW2 tactical air combat using the Battlefield system. '09 Going OoP specl BUG STRIFE (InnerC) $5.00 zl 0.2 NEW ordr Multi-faceted minis-based game in which you command an army of insects attempting to build & protect a hive, secure allies, and smash your enemies. Good, somewhat mindless fun. '02 Temp OoP/OoS specl CALL TO ARMS, STAR FLEET MAIN RULES (Mongoo) $22.00 Bk NEW ordr Core rules book for a new minis-based board game of fleet-level combat in the Star Trek universe and based on the Call to Arms system. '12 4-8wks Turna specl CASEMATE & CANNON FLEET ACTN MINI RULES (Hop) $25.00 Bk NEW ordr Miniatures rules set focused on fleet-level naval actions during the Age of Steam, 1820-1900, on rivers & oceans, with ship stats from all 8 major nations. Includes 2 scenarios. J.Cunningham'10 2-6wks Turna specl CHARLIE COMPANY MINI RULES (RAFM) $18.00 Y NEW ordr Miniatures rules set for Vietnam-era battles at 20mm scale. '00 4-8wks Turna specl CHECK YOUR 6!: AIR WAR KOREA KIT (NobleM) $22.00 Fo NEW ordr Scenario & campaign book for the Jet Age Rules for Check Your 6 game system. Includes historical scenarios of air combat over Korea 1950-3 that can optionally be linked to make a campaign. '10 4-8wks Turna specl CHECK YOUR 6!: JET AGE RULES (NobleM) $29.00 Fo NEW ordr Rules set covering details of air combat in the post-WW2 era of jets using the Check Your 6 minis system. Contains some scenarios & many aircraft stats. '10 Out-of-Print 75920 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 75918 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 75919 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Going OoP specl CLASH OF ARMOR: PANZERKAMPFE (CofA) $15.00 Fo NEW ordr Rule booklet supplement to CofA series. Early WW2 era combat for this system. D.Reynolds'94 91758 CLASH OF ARMOR: ROMMEL'S BATTLES (CofA) $15.00 Fo 0.4 NEW 6 scenarios for mini btls in which Rommel was involved, all at 1:100yds. 4-8wks Turna specl CLASH OF EMPIRES MINI RULES (GEG) $37.00 BC NEW ordr Miniatures rules set covering tactical level battles from the Ancient era thru the medieval period. Includes unit organization, and many pictures of painted minis & armies. 4 scenarios. '11 4-8wks Turna specl CLASH OF EMPIRES: RISE & FALL OF PERSIA (GEG) $30.00 Bk NEW ordr Supplement covering the ancient Persian empire's battles and its rise & fall using the Clash of Empires minis rules system. Includes the fall of Babylon & Lydians & the rise of Persian under Cyrus the Great, then Persia's wars in the Mediterranean including against Greece, and its defeat at the hands of Alexander the Great. '11 Out-of-Print 80828 COMMAND DECISION 1ST (GDW) $10.00 BC 1.8 EXCELL Bastogne scenario booklet removed & not included; otherws mint. Updated version w/ errata plus Barbarossa/25 campaign (in addition to Stolberg campaign of original edition). Miniatures-oriented tactical armored combat in WW2 game system. F.Chadwick'88 Out-of-Print 80459 COMMAND DECISION 1ST (GDW) $12.50 BC 1.8 MINT Original printing. Miniatures-oriented tactical armored combat in WW2 game system. F.Chadwick'86 4-8wks Turna specl CORPS COMMAND 3RD MINI RULES (Hop) $24.00 Bk NEW ordr Strategic level miniatures campaigns thruout the Napoleonic era and thruout the world. Provides a campaign setting plus mechanics for 50k-man battles in 3-4 hr games. '10 4-8wks Turna specl CORPS COMMAND 3RD: CAMPAIGNS (Hop) $24.00 Bk NEW ordr Supplement including campaign scenarios & associated rules for the years 1792, 1796, 1805 & 1809. Designed for Corp Command but can be used with any Napoleonic minis rules set. '10 specl FIELD OF GLORY MINIATURES RULES SYSTEM (Osprey) $28.00 Bk 1.5 NEW ordr 2009 Minis Line Award. 178pg, hardcover primary rules set for tactical combat during the ancient & medieval eras in 2-28mm. Includes notes on painting minis, and a system for buying an army. '08 specl FIELD OF GLORY, CAESAR'S LEGIONS MINIS (WargFa) $24.00 FB NEW ordr 2009 Minis Award winner. Set of 48 miniatures in 28mm (1/56) scale depicting Julius Caesar's army. Includes 3ea centurions, optios, signifers, cornicens; 12ea standing, stabbing & throwing legionaries. '08 specl FIELD OF GLORY, CELT CAVALRY (Wargfa) $16.00 SC NEW ordr Set of 12 multi-part, 25mm cavalry figures w/ lots of addtl shields, heads & weapons. specl FIELD OF GLORY, CELT WARBAND (WargFa) $15.00 FB NEW ordr Set of 48 miniatures in 28mm (1/56) scale depicting warbands of Gaul & British Celts. Includes 2ea leaders, Musicians, standard bears; 42 warriors w/ longswords & javelins. '08 specl FIELD OF GLORY, DECLINE & FALL (Osprey) $16.00 FB NEW ordr Supplment for the FOG rules that covers the armies of the Byzantium Empire, with detailed OoB, maps & artwork. '08 specl FIELD OF GLORY, ETERNAL EMPIRE (WargFa) $16.00 FB NEW ordr Supplment for the FOG rules that covers the armies of the Ottoman Empire & its various enemies, with detailed OoBs, maps & artwork. '08 specl FIELD OF GLORY, IMMORTAL FIRE (Osprey) $16.00 FB NEW ordr Set of 48 miniatures in 28mm (1/56) scale depicting warbands of Gaul & British Celts. Includes 2ea leaders, Musicians, standard bears; 42 warriors w/ longswords & javelins. '08 specl FIELD OF GLORY, IMP ROMAN AUX CAVALRY (Wargfa) $16.00 SC NEW ordr Set of 12 multi-part, 25mm cavalry figures w/ leaders, std bearer, musician & various weapons. '09 specl FIELD OF GLORY, RENAISSANCE CITIES GOLD $20.00 Bk NEW (Osprey) ordr Book covering minis rules for Renaissance era, focused on Africa & the Americas, 1494-1698. '11 specl FIELD OF GLORY, THE CRUSADES (Wargfa) $16.00 Bk NEW ordr Supplement focused on the various factions involved in the 8 Crusades, including OoBs, maps & artwork. '08 specl FIELD OF GLORY, THE RENAISSANCE (Wargfa) $25.00 Bk NEW ordr Book covering minis rules for Renaissance & early modern era tactical battles, 16-17th century. '10 specl FIELD OF GLORY, THE WARS OF RELIGION (Wargfa) $18.00 Bk NEW ordr Supplement covering minis rules for Renaissance & early modern era tactical battles, set during the English & Irish Civil Wars, Thirty Years War. Includes 20 new army lists. '10 Temp OoP/OoS specl FIELDS OF BATTLE, BERLIN, RACE REICHSTAG $15.00 Bk NEW (IronIv) ordr Booklet containing terrain building guide for Berlin, Spring 1945, as well as 16 platoon level skirmish scenarios set during the fall of Germany. 2-6wks Turna specl FINAL COMBAT MINI RULES (Britto) $23.00 Bk 1.0 NEW ordr Miniatures rules set for WWII squad or platoon level combat using 15-54mm minis. Emphasizes realism in fast & furious firefights that are often determined by who got off the first shot. Leadership, morale also emphasized. 152pg book, w/ 26 vehicle data sheets, 660 status counters, sample scenario. '05 2-6wks Turna specl FINAL COMBAT MINI RULES: EXPANSION KIT (Britto) $23.00 Bk 1.5 NEW ordr Expansion kit for this miniatures rules set for WWII squad or platoon level combat using 15-54mm minis. Provides weapons data & historical info for armored units of the United Kingdom & Soviet Union, with 19 British & 32 Russian vehicles. Adds special rules for combined arms & company level engagements & more. Provides 2 scenarios. 241pg perfect bound book. '05 2-6wks Turna specl FIRE BRIGADE MINI RULES (Jol) $15.00 Bk 0.4 NEW ordr WW2 Mini rules system for division-sized battles in all theatres, and for all nations including neutrals. Units are plattons. '00 specl FLAMES OF WAR RULE BOOK 2ND HC (BFMxxx) $35.00 Bk NEW ordr 256pg Hardcover book with rules for this WW2 miniatures game system. '11 specl FLAMES OF WAR, FORTRESS EUROPE (BFMxxx) $32.00 BC NEW ordr A module in the FOW series, providing intelligence briefings on the situation for all major combatants in the effort to defeat Germany in WW2. Includes a number of AFV minis. '08 specl FLAMES OF WAR: DICKER MAX HUNTER (BFMxxx) $24.00 Fo NEW ordr specl FLAMES OF WAR: DOGS & DEVILS (BFMxxx) $20.00 Fo NEW ordr specl FLAMES OF WAR: KONISTIGER PLTN (BFMxxx) $48.00 Fo NEW ordr Going OoP specl FLINT & STEEL (CofA) $27.00 Bk 1.2 NEW ordr Miniatures rules set for the American Rev / Seven Years War era battles. Includes a listing of every officer bearing independent command during the Am Rev. '97 specl FORCE ON FORCE MINIATURES RULES (AAG) $28.00 Bk NEW ordr Base rules set for a series of modern grand tactical combat minatures rules. Coverss all aspect of modern (WW2 & beyond) warefare including supply, air support, artillery, & varying technology. Includes 5 TO&Es, 3 WW2 scenarios, 3 modern scenarios set in Iraq & Afghanistan, 1 hot war scenario set in Germany in the 1980s. '10 specl FORCE ON FORCE MINIATURES RULES 2ND (Osprey) $25.00 Bk NEW ordr Base rules set for a series of modern grand tactical combat minatures rules. Coverss all aspect of modern (WW2 & beyond) warefare including supply, air support, artillery, & varying technology. Includes 5 TO&Es, 3 WW2 scenarios, 3 modern scenarios set in Iraq & Afghanistan, 1 hot war scenario set in Germany in the 1980s. '11 specl FORCE ON FORCE: AMBUSH VALLEY KIT (Osprey) $19.00 HC NEW ordr Rules kit for the Force on Force system covering engagements in Vietnam. Contains OoBs & details for US army & marines, ANZAC, ARVN, ROK, local & main force VC & NVA. Includes 6 scenarios of various types. '11 specl FORCE ON FORCE: COLD WAR GONE HOT (Osprey) $18.00 Bk NEW ordr Scenario supplement covering the huge what-if had NATO & the Warsaw Pact nations gone to a hot war somewhere between the late 1940s & 1989. '11 specl FORCE ON FORCE: ENDURING FREEDOM (Osprey) $18.00 Bk NEW ordr Scenario supplement covering the US-led occupation of Afghanistan since 2001, with OoBs for the Taliban, Al-Qaeda, the US-led forces and nascent Afghani army. Numerous scenarios & guidelines for DIY scenarios. '11 specl FORCE ON FORCE: ROAD TO BAGHDAD 2ND (Osprey) $18.00 Bk NEW ordr Scenario supplement covering the US-led invasion of Iraq in 2003. Offers multiple scenarios & varying scales & objectives plus OoB for US, Britain, Australian, Polish & Iraqi armies. Also includes Fog of War card deck. '11 Going OoP specl FRENCH REV & NAPOLEONIC WARS BTLS RULES (CofA) $14.00 Bk NEW ordr 64pg color booklet of 12 Napoleonic scenarios for any miniatures system. OoB, setup & commentary. '97 1-3wks Turna specl FROM VALMY TO WATERLOO (CofA) $32.00 Bk 1.6 NEW ordr Napoleonic-era miniatures rules for Europeon combat between 1792-1815. '95 1-3wks Turna specl GREAT WAR, WW-I MINIATURE RULES (BlkLib) $29.00 Bk 1.3 NEW ordr Miniatures rules set covering battalion-level miniatures action on the Western Front of World War I. Inlcudes 1914 & 1918 OoBs for British, French & German armies. Designed for 28mm minis. '08 4-8wks Turna specl GUNFIGHT! MINIATURES RULES (ScaleC) $22.00 Bk NEW ordr Minatures rules book for man-man gunfights in the wild American West of the 19th century. '10 Out-of-Print 95747 KINGS OF WAR: UNDEAD GHOULS PROMO KIT (MGExxx) $2.00 n NEW 2 sprues of plastic ghouls as a promo for this game of fantasy minis combat. 2pcs loose. Rels Pending specl LEVIATHANS CORE RULES SET (Cataly) $60.00 LB* NEW due 12/ 2 ordr Core rules set for this minis-oriented game of alternate history/Steampunk c1910 as the battleships of the era are able to fly & command the sky. '11 Rels Pending specl LEVIATHANS: BRITISH FLEET BOX (Cataly) $29.00 FB NEW due 12/ 2 ordr Kit providing detailed plastic minis for the British fleet. Includes a BB, a CL & 2 DD, plus 4 new variant cards. '11 Rels Pending specl LEVIATHANS: DICE PACK (Cataly) $15.00 SC NEW due 12/ 2 ordr Kit containing additional dice to expand each players dice pool (and reducing the number of re-rolls). '11 Rels Pending specl LEVIATHANS: FRENCH FLEET BOX (Cataly) $29.00 FB NEW due 12/ 2 ordr Kit providing detailed plastic minis for the French fleet. Includes a BB, a CL & 2 DD, plus 4 new variant cards. '11 specl LORD OF THE RINGS, WAR OF THE RING (GmWork) $48.00 Bk* 3.1 NEW ordr Huge miniatures rules set which allows fighting all the major battles from the War of the Ring trilogy. 328 pages. Includes army list including every WotR mini published by GmsWorkshop. '09 2-6wks Turna specl MARCH ATTACKS, NAPOLEONIC WARGAME RULES $32.00 Bk NEW (Crusad) ordr Miniatures rules set covering grand tactical combat between corp-sized units during the Napoleonic era. Streamlined system with a minimum of bookkeping. 20min/turn. '11 Out-of-Print 76835 MINIATURE: GERMANIC AXE WARRIOR (Asgard) $5.00 LB* 4.8 EXCELL 6" lead mini of a Germanic or Nordic axe-wielding warrior. Assy reqd. Weighs 4.8lbs. Going OoP specl MY FIRST MINIATURES GAME (InnerC) $5.00 zl 0.4 NEW ordr Very simple miniatures rules system intended to introduce novices to minis gaming. Set in a basic medieval environment. H.Betcha'02 Out-of-Print 53499 NAPOLEON'S BATTLES EXPANSION KIT #2 (AH) $18.00 n 0.4 NEW 2nd of 2 exp kits adding new rules & features to AH's Napoleonic miniatures system. Out-of-Print 43597 NAPOLEON'S BATTLES PARTS (AH) $4.00 n MINT Scenario book, only. Out-of-Print 87662 NAPOLEON'S BATTLES: ADDTL SCENARIOS (AH_Gen) $3.00 n EXCELL Article from General providing 2 addtl scenarios #19-20, for Quatre Bras & Ligny. Also includes 2 other articles, both overviews of Nap Btls game system. 2-6wks Turna specl NATION ON TRIAL MINIATURE RULES (JOL) $15.00 Bk 0.6 NEW ordr Operational lvl mini rules set covering the Am Civil War, allowing battles such as Antietam to be fought in a single day. Charts for 6, 15 & 25mm minis. '99 2-6wks Turna specl NATION ON TRIAL: BLOW! BUGLE! BLOW! (JOL) $15.00 Bk 0.5 NEW ordr Rules supplement for Nation on Trial w/ maps, OoB, rules for 6 key Civ War btles: 1 & 2 Manassas, Shiloh, Antietam, Fredericksburg, Chancellorsville. '97 4-8wks Turna specl NUTS!, FIRE IN KOREA 2ND (TwoHou) $17.00 Bk NEW ordr Kit extending the Nuts! game system of low level tactical combat into actions set during the Korean War 1950-3. 6 scenarios plus a scenario generator. Includes, US army & marines, ROK, KATUSA, Brits, Aussies & Canadians v n.Koreans & Chinese. '11 4-8wks Turna specl NUTS!: WAR AGAINST JAPAN KIT 2ND (TwoHou) $17.00 Bk 0.4 NEW ordr Kit extending the Nuts! game system of low level tactical combat into actions thruout the Pacific. All major combatants -- US, Japan, Australian, Brit, Chinese -- are represented. '11 Out-of-Print 75890 OGRE MINIS PANEUOR HOWITZER (RalPar) $3.00 SC 0.2 MINT #93-029. Mini for the Ogre/GEV universe of futuristic tactical combat. Leaded mini; observe handling warnings. Out-of-Print 75889 OGRE MINIS PANEUOR HOWITZER (RalPar) $3.00 SC 0.2 MINT #93-029. Mini for the Ogre/GEV universe of futuristic tactical combat. Leaded mini; observe handling warnings. Out-of-Print 75891 OGRE MINIS PANEUOR HOWITZER (RalPar) $3.00 SC 0.2 MINT #93-029. Mini for the Ogre/GEV universe of futuristic tactical combat. Leaded mini; observe handling warnings. Out-of-Print 95748 OPERATION BARBAROSSA 1941 (ArtTac) $2.00 n 0.0 NEW Promo kit including a PzrKpfw III plastic mini (fairly large scale) w/ corresponding card for this flash in the pan, now out of print Russian miniature game of WWII on the Eastern Front. specl OPERATION SQUAD MINIS RULES (WLGxxx) $37.00 Bk NEW ordr Squad-level minis rules system. Full color book provides rules for skirmish level actions thruout Europe in WWII. Army lists covers US, Brits, Russian, Germans. Includes 5 scenarios. '11 2-6wks Turna specl PAINTER'S GUIDE TO WW2 NAVAL CAMOUFLAGE (CofA) $16.00 Bk 0.4 NEW ordr First comprehensive study of camouflage schemes used by the world's navies during WW2. 64pgs. '96 2-6wks Turna specl PANZER KORPS CAMPAIGNS RULES & SCENARIOS (Hop) $24.00 Bk NEW ordr Scenarios & addtl rules for this game of armored miniatures combat in WW2. '09 4-8wks Turna specl PANZER KORPS MINIATURES RULES (Hop) $32.00 Bk NEW ordr Core rules set for this WW2-era (1936-45), div level miniatures rules system. Includes support for air & naval support. Compatible w/ all scales. '09 2-6wks Turna specl PANZER KORPS MINIS: BK 3 FORSAKNWARRIORS (Hop) $24.00 Bk NEW ordr Scenario pack for the Panzer Korp miniatures system. Includes OoBs, scenarios & maps for Gelah Beachhead, Sicily, 1943; Peel 1944; Flavion 1940; Turda 1944; Meiktila 1945, Hurtgen Forest 1944; Panzers on the Son 1944, Mechili 1941, Bulge 1944. 119pgs. '11 4-8wks Turna specl PANZER KORPS: BANDERAS ADELANTE! KIT (Hop) $24.00 Bk NEW ordr Supplement for this WW2 Mini rules system. This booklet covers the Spanish Civil War, detailing the many factions & ideologies including the Condor Legion & Italian CTV & Intl Brigade. With 8 scenarios. 176pgs. '11 4-8wks Turna specl PANZER KORPS: OBERSTGRUPPENFUHRER KIT (Hop) $32.00 Bk NEW ordr Supplement for this WW2 Mini rules system. This booklet covers the Waffen SS, its history, organization, tactics & OoE at division level. 340pgs. M.Granillo, J.Pipes'10 4-8wks Turna specl RAMPANT COLONIALISM MINIATURES RULES (ScaleC) $22.00 Bk NEW ordr Miniatures rules system covering colonial engagements around the world in the 19th & early 20th century for 20-25mm minis. Emphasizes fast & fun play. 1:1 or 1:20 scale. Includes scenarios for the French & Indian War 1759, Asante War 1874, Second Afghan War 1879, Zulu War 1879, First Boer War 1881, Sudan 1885, Boxer Rebellion 1900, WWI in Africa & the Middle East 1914-8. '10 4-8wks Turna specl RANK & FILE: AMERICAN CIV WAR SUPPLEMNT $20.00 Bk NEW (Crusad) ordr Supplement for the Rank & File miniatures system. 48pgs. Includes ratings on about 1000 leaders plus army lists by theatre. Allows play of larger battles. '10 Temp OoP/OoS specl RATE OF FIRE WWII SKIRMISH RULES (Crusad) $24.00 Bk NEW ordr Miniatures rules set for 15-40mm minis, playable in a few hours. Designed for streamlined play, and focused on infantry actions. Includes 3 intro scenarios & a DIY point system for scenario construction. '10 1-3wks Turna specl ROMANIAN ARMY, 1939-45 MINIS (Treadh) $20.00 LB* NEW ordr Miniatures set, including miniatures representing the entire Rumanian Army thruout WW2. '08 Out-of-Print 75624 SEEKRIEG: OPERATIONS CHARTS (Xeno) $3.00 Bk 0.3 EXCELL Booklet including 16 operations maps from all theaters for use in playing naval games. R.Sartore'87 specl SFB MINI: KLINGON D5 WAR CRSR/F5 FRIGATE (ADB) $12.00 SC NEW ordr Lead-free pewter mini designed for the SFB world. '00 specl SFB MINI: KLINGON D7 BATTLECRUISER (ADB) $6.00 SC NEW ordr Lead-free pewter mini designed for the SFB world. '00 specl SFB MINI: KLINGON FLEET BOX #1 (ADB) $28.00 SC 0.5 NEW ordr Set of lead-free pewter minis designed for the SFB world: C8 Dreadnought, D7 Battlecruiser, D5 War Crusier, F5 Frigate, T7 Combat Tug. '00 specl SFB MINI: KLINGON FLEET BOX #2 (ADB) $28.00 SC 0.5 NEW ordr Set of lead-free pewter minis designed for the SFB world: C8 Dreadnought, D7 Battlecruiser, D5 War Crusier, F5 Frigate, T7 Combat Tug. '00 specl SFB MINI: KLINGON FLEET BOX #3 (ADB) $28.00 SC NEW ordr Set of lead-free pewter minis designed for the SFB world. '10 4-8wks Turna specl SHIPBASE III, TAC NAVAL COMBAT 1890-1945 $32.00 BC 1.8 NEW (ArmrSo) ordr v1.1. PC-based computer-assisted naval miniatures rules for 1:1,000-1:50,000. Reqs DOS/Windows, 512k, hard drive, 3.5 or 5.25HD floppy, any resolution. Popular PC software complementing a 48pg rules set for naval minis from Spanish-Am War thru WW2. Ready to play w/ data base of 881 ship types (5500 historical ships) from 18 national navies, 142 aircraft types, completely documented; 200 cardboard counters, 6 ready-made scenarios (Santiago, Tsushima, Jutland, Denmark Straits, Komandorski Is, Coral Sea). Out-of-Print 90199 SQUADRONS, BATTLE OF BRITAIN MINI RULES (STI) $20.00 Bk 0.5 MINT Air combat rules for 1/300 scale miniatures during the Btl of Britain, 1940. Basic & adv games, 9 scenarios, and aircraft specs for all 12 types of aircraft involved. J.Stanoch'94 specl STAR FLEET BATTLES: FED BATTLE FRIGATE (ADB) $5.50 SC 0.1 NEW ordr Minature. specl STAR FLEET BATTLES: FED BATTLESHIP (ADB) $8.00 SC 0.1 NEW ordr Minature specl STAR FLEET BATTLES: FED NEW HVY CRUISER (ADB) $6.00 SC 0.1 NEW ordr Miniatures specl STAR FLEET BATTLES: FED SPACE CONTROL SH (ADB) $8.00 SC 0.1 NEW ordr Miniature. 4-8wks Turna specl TAIKO! SAMURAI WARFARE (ScaleC) $22.00 Bk NEW ordr Miniatures rules set designed for 15mm minis and either 1:1 or 1:50 scale during medieval era in Japan. Emphasizes playability & fast play, and includes command & control of the warlord including issuing orders that may not always be followed. '10 specl TOMORROW'S WAR MINI RULES (Osprey) $25.00 Bk NEW ordr Core miniatures rules set from Osprey & Ambush Alley based on the Force on Force system. Focuses on the mid-term future, and as "realistic" a vision of that future as possible. Fast-playing system that keeps all players actively involved thruout the turn, and assumes a 'net-centric battlefield with cyber warfare, variations in tech capabilities robots & futuristic armor & weapons. '11 Out-of-Print 75921 VAMPIRE MINIS, NOSFERATU MALE & FEMALE (RalPar) $2.50 SC 0.2 MINT 4-8wks Turna specl WAR & CONQUEST MINI RULES (Scarab) $46.00 Bk NEW ordr 176pg hardbound sourcebook proving rules for epic battles of the ancient & medieval world. Richly illustrated. R.Broom'12 specl WAR OF EMPIRE, ZULU WAR BRITISH INFANTRY $16.00 SC NEW (Wargfa) ordr Set of 20 multi-part British soldiers suitable to the Zulu War & other late 19th century colonial wars. specl WAR OF EMPIRE, ZULU WAR ZULU WARRIORS (Wargfa) $16.00 SC NEW ordr Set of 30 multi-part Zulu warriors from the 1879 Zulu War. '09 specl WARHAMMER 40,000, ASSAULT ON BLACK REACH $82.00 LB* NEW (GmWork) ordr Huge starter set including 46 minis that snap together (no glue required), pluse dice, templates, rulebook (sans background text included in hardcover version). '08 specl WARHAMMER FANTASY ROLEPLAY SET ['09] (FFG) $75.00 LB* NEW ordr Large, weighty core rules set including everything needed for a FRPG campaign using this longstanding gaming system. Includes 4 rules booklets, 30 custom dice, 4 races & 30 careers, 300 cards with skills & abilities, 3 character keeper trays to hold everything a player needs in the game. '09 specl WARHAMMER RULEBOOK ['06] (GmWork) $60.00 Bk NEW ordr Updated rulebook for this venerable game of man-man combat between hordes of well-armed fantasy creatures. '06 2-6wks Turna specl WHITE DEATH, SOVIET-FINNISH WINTER WAR (Treadh) $15.00 Fo NEW ordr Miniatures rules system & scenario booklet suitable to many WW2 mini systems such as Battleground, Command Decision, Skirmish, etc.. Includes 9 historical scenarios from the Winter War between the USSR & Finland, 1939-40. S.Keyer, M.Sposito'09 specl ZOMBIE HORDE MINIATURES (WargFa) $15.00 HC NEW ordr Pack of 24 25mm polystyrene Zombie minis to use with any zombies mini game or in board games. '11 =============================================================================================== ROLE PLAYING GAMES, All A-Historical Types + Accessor email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 87304 ADVENTURES OF INDIANA JONES (TSR) $12.50 HC 1.0 MINT Role playing game for 2 or more based loosely on the movie of the title. Attempts to mimic the fun & fast pace of the movie. Jones & companions travel the world in search of lost ruins, treasure & artifacts while evading Nazis totally out of place in the desert. '84 specl ARMY OF DARKNESS ROLE PLAYING GAME 2ND (Eden) $28.00 Bk 2.8 NEW ordr Role playing game based on the movie. Fast playing game in which players save the world from undead warriors including your ex-girlfriend(!) using various props like chainsaws. 1-8 players. Hardbound book. '05 specl ARS MAGICA, 5TH (Atlas) $25.00 Bk NEW ordr An elegant RPG system using a storytelling system in the Medeival world. Base rules set, softcover. specl BABY'S FIRST MYTHOS [HARDCOVER] (Z-Man) $8.00 Bk 0.4 NEW ordr Hardcover booklet illustrating the Lovecraftian Mythos world A-Z. Not a game. C.& E.Henderson'05 2-6wks Turna specl BAPTISM OF FIRE, WWII ROLE PLAYING (BlackC) $32.00 Bk NEW ordr d20 role playing game of low level tactical combat during WW2. Over 100 weapons systems detailing, from small arms to AFVs. '09 Out-of-Print 76305 BASIC ROLE PLAYING INTRO GUIDE (Chaos) $2.00 n 0.2 V.GOOD 16pg intro role playing game system w/ scenarios, designed to introduce novices to role playing. '80 Temp OoP/OoS specl BASIC ROLEPLAYING 2ND (Chaos) $30.00 Bk NEW ordr Rewrite of Chaosium's longstanding RPG rules system with easily comprehended rules & an intro scenario. This system evolved from Runequest & forms the basis of many series such as Stormbring, call of Cthulhu, etc. Now published as a stand-alone game. '08 specl BATTLETECH 3RD, CLASSIC BT 25TH ANNIV (Cataly) $45.00 FB NEW ordr Updated intro BT set including 28 ready-to-play plastic Mechs and mounted boards, and rules intended to introduce players to the BT gaming world. '10 specl BATTLETECH 3RD: MAP COMPILATION SET II (FanPro) $21.00 Fo NEW ordr Set of maps previously published in BT map sets 5 & 6 plus planetary assault maps from BtlForce 2, and 4 copies of the maps from Battlespace. A total of 22 22x17" maps. '05 specl BATTLETECH 3RD: MAP COMPILATION SET VII $21.00 Fo NEW (FanPro) ordr Solaris 7 map set. Made for Battletech, quite suitable for most tactical or grand tactical games with a variety of terrain on large hexes. '05 Out-of-Print 76561 BATTLETECH MECHWARRIOR RULES (Fasa) $8.00 Bk 0.8 EXCELL Rules for individual armored, mobile combat vehicles that bristle with lasers, cannons, missles, machineguns, etc. Includes lots of set & setting background info. Focus is on the pilots of these mechanical weapons. '86 specl BATTLETECH: 3067 TECHNICAL READOUT 2ND (FanPro) $21.00 Bk NEW ordr Update of this sourcebook discussing tech in 3067. '05 specl BATTLETECH: TECHNICAL READOUT 3025 2ND (FAF) $17.50 Bk NEW ordr Revised booklet detailing military hardware of the Successor States, focused on BattleTech & AeroFighters. '93 2-6wks Turna specl BATTLETECHNOLOGY, THE EARLY YEARS (PacRim) $22.00 Bk 0.6 NEW ordr Various BattleTech game system articles, plus an original copy of BattleTechnology mag #1 bound into the booklet. 2-6wks Turna specl BATTLETECHNOLOGY, THE LOST ISSUES (PacRim) $22.00 Bk 0.6 NEW ordr Various BattleTech game system articles, plus an original copy of BattleTechnology mag #1 bound into the booklet. Out-of-Print 91843 BOOT HILL 2ND (TSR) $19.00 HC 1.0 MINT Missing (all) 12 horse counters + 2 blanks; All counters loose in strips. Otherws mint. Role playing game of life in the mythic Old American West, with a strategic map of an area surrounding an isolated town, and another map of the town itself. Live life of a gunfighter or cowpoke vicariously.... Out-of-Print 91846 BOOT HILL: BALLOTS & BULLETS KIT (TSR) $10.00 Fo 0.4 MINT Hostile political factions compete for control of Promise, AZ. Rules for lengthy political campaign, 213 buildings, 300 characters, 7 scenarios. '82 Out-of-Print 91848 BOOT HILL: LOST CONQUISTADOR MINE KIT (TSR) $10.00 Fo 0.4 NEW Players are in search of a legendary mine, but must evade Indians, claim jumpers, bandits, vigilantes & the marshal to find it? Originally designed as a tournement scenario for Gen Con XIII. '82 Out-of-Print 91845 BOOT HILL: REFEREE SCREEN KIT (TSR) $10.00 Fo 0.2 NEW Gamemaster screen + a Shootout in Northfield scenario recreating famous gunfights. '80 Out-of-Print 33223 CALL OF CTHULU PARTS (Chaos) $8.00 HC MINT 1 corner repaired. Major crease parallel to edge & seam tear at 2 corners of box btm. Missing Call of Cthulhu character & a general purpose RP sourcebook for the 20s. Other parts mint. Classic RPG of the world of HP Lovecraft. '81 specl CALL OF CTHULU ROLE PLAYING GAME 6TH (Chaos) $24.50 BC NEW ordr Base game set in its 6th iteration, of the classic Lovecraft/Cthulhu role playing game. '05 specl CALL TO ARMS, NOBLE ARMADA RULES (Mongoo) $22.00 Bk 1.2 NEW ordr Core Rules book for this minis game of space fleet combat. Includes full campaign rules, fleet lists for 5 main houses. '11 Out-of-Print 76948 COUNTER PLASTIC BASES (65) (Misc) $1.00 zl EXCELL 65 black plastic stands used for standup counters (such as battletech). Out-of-Print 74049 CYBORG COMMANDO: FILM AT 11 KIT (NewInf) $10.00 Bk 0.3 MINT Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87 Out-of-Print 74050 CYBORG COMMANDO: OP BIFROST KIT (NewInf) $10.00 Bk 0.3 MINT Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87 Out-of-Print 74048 CYBORG COMMANDO: SANFRANCISO KNIGHTS KIT $10.00 Bk 0.3 MINT (NewInf) Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87 specl DE PROFUNDIS, CTHULHU EDGE OF MADNESS 2D $12.00 Bk NEW (PSIyyy) ordr Gamemaster-free role playing game of Cthulhu horror in the style of HP Lovecraft. New & expanded 2nd ed allows setting the action in variety of eras including 1920s investigators or soldiers of either World War facing pure evil, etc. Players interact as a group with the storyline. '10 specl DRAGON AGE RPG RULES (GreenR) $22.00 BC 1.4 NEW ordr Rules set 1 for this RPG series. Out-of-Print 92280 DRAGONQUEST 1ST PARTS (SPI) $5.00 n MINT Countersheet, only. specl DUNGEONS & DRAGONS 4TH PLAYERS HANDBK 3 $25.00 Bk NEW (Wizard) ordr Additional core rules book for the 4th ed D&D. Adds rules for psionic, divine & primal hero classes, and build upon the classes & races presented in the first 2 handbooks. '10 specl DUNGEONS & DRAGONS 4TH PLAYERS HANDBOOK $25.00 Bk NEW (Wizard) ordr 4th edition D&D core rulebook. The handbook contains the complete rules for this RPG, with new & more flexible character qualities. Includes a training adventure to get you playing right away. 4th ed provides many character options, streamlined rules system & storytelling tools. 320pg hardcover.'08 specl DUNGEONS & DRAGONS 4TH RULEBOOK GIFT SET $70.00 Bk NEW (Wizard) ordr Special gift set with a slipcased set of all 3 core 4th ed rulebooks (players handbook, Monster Manual, Dungeon Master's Guide). '08 specl DUNGEONS & DRAGONS 4TH: DUNGN MSTR GUIDE $25.00 Bk NEW (Wizard) ordr 4th ed version of this book providing guidance to Dungeon Masters creating adventures for players to explore. 2nd of 3 core rulebook. 224pgs hardcover. '08 specl DUNGEONS & DRAGONS 4TH: MONSTER MANUAL (Wizard) $25.00 Bk NEW ordr 4th ed version of this book containing 300+ nasties to add surprise & challenge to characters' lives. 288pgs, hardcover. '08 Out-of-Print 84989 FANTASY TRIP: DEATH TEST PARTS (Meta) $30.00 zl EXCELL Rules only. Add-on kit w/ adventure scenario for MELEE (or Melee AND Wizard). Players search a labyrinth in which rooms are separated by magic portals using a programmed para system. S.Jackson'78 Out-of-Print 23231 FANTASY TRIP: GAME MASTER'S SCREEN (Meta) $13.00 Bk 0.2 MINT Game aide for IN THE LABRYNTH system. Screen summarizing many key tables. Out-of-Print 73259 FANTASY TRIP: GRAIL QUEST (Meta) $8.00 SB 0.2 NEW Fantasy RPG kit for IN THE LABRYNTH system. Requires MELEE or WIZARD. Players are the Knights of Arthur's Round Table, & must seek the Holy Grail with purity, honor & courage. '80 Out-of-Print 26322 FANTASY TRIP: MASTER OF THE AMULETS (Meta) $29.00 SB 0.2 NEW Fantasy RPG kit for IN THE LABRYNTH system. Req MELEE or WIZARDS. Programmed adventure. '80 Out-of-Print 61652 FANTASY TRIP: MASTER OF THE AMULETSPARTS (Meta) $2.00 n EXCELL Map only. Out-of-Print 92203 FANTASY TRIP: MELEE PARTS (Meta) $3.00 n MINT Map only. Out-of-Print 84990 FANTASY TRIP: MELEE, 1ST PARTS (Meta) $9.00 n EXCELL RULES ONLY. Fantasy RPG for IN THE LABRYNTH system. Provides basic system rules for man-man combat in this world. S.Jackason'77 Out-of-Print 84991 FANTASY TRIP: MELEE, 1ST PARTS (Meta) $3.00 n EXCELL Map only. Out-of-Print 61653 FANTASY TRIP: MELEE, 5TH PARTS (Meta) $3.00 n EXCELL Map only. Out-of-Print 61654 FANTASY TRIP: SECURITY STATION PARTS (Meta) $2.00 n EXCELL Map only. Out-of-Print 26347 FANTASY TRIP: UNICORN GOLD (Meta) $19.00 SB 0.2 NEW Fantasy RPG kit for IN THE LABRYNTH system. Requires MELEE or WIZARDS. '81 Out-of-Print 92204 FANTASY TRIP: WIZARD PARTS (Meta) $3.00 n MINT Map only. specl GALACTIC CONQUEST ROLE PLAYING GAME (ADB) $14.00 Fo NEW ordr Role playing game of galactic conflict set in the Star Fleet universe. '09 specl GURPS 4TH BANESTORM (SJG) $24.50 Bk NEW ordr Gurps 4th supplement. '05 specl GURPS 4TH BASIC SET, CAMPAIGNS (SJG) $25.00 BC NEW ordr 4th ed set combining material from GURPS Basic Ed. 3rd and Compendium I, plus lots of new & updated rules. Provides extensive rules for running a RPG campaign. Hardcover. '06 Temp OoP/OoS specl GURPS 4TH BASIC SET, CHARACTERS (SJG) $29.00 BC NEW ordr 4th ed set combining material from GURPS Basic Ed. 3rd and Compendium I, plus lots of new & updated rules. 336pg hardcover. '06 Temp OoP/OoS specl GURPS 4TH HIGH-TECH (SJG) $27.00 Bk NEW ordr Guidebook to the digital age weapons, armor, vehicles, tools, electronis & survival gear. '07 specl GURPS 4TH HORROR (SJG) $21.00 Bk NEW ordr Updated sourcebook that introduces 3 campaign frameworks for horror situations (Gothic, Lovecraftian or classic supernatural). Includes rules for monsters, powers, corruption, fear & madness, & more. '11 specl GURPS 4TH KLINGONS (ADB) $17.50 Bk 1.0 NEW ordr Complete guide to role playing the Klingon empire, updated to Gurps 4th. Includes warriors, starships, fleets, cultural norms, government, etc. Inlcudes details on 100 ships. '05 67225 GURPS 4TH LITE BEGINNER RULES SET (SJG) $0.00 Bk 0.3 NEW FREE with any order. 32pg distillation of the basic GURPS rules, intended to introduce new players to the 4th ed Gurps series. '04 specl GURPS 4TH LOW-TECH (SJG) $21.00 Bk NEW ordr Updated supplement covering life prior to the Renaissance. 128pgs of details & ideas of weapons, armor, vehicles, characters, etx. '10 specl GURPS 4TH MAGIC (SJG) $24.50 Bk NEW ordr Revised to 4th ed. Combines the spells from 3rd ed & Grimore, adds dozens more. Provides the core magic system for GURPS, including how magic is learned, list of elixirs & powers, rune magic, etc. '04 specl GURPS 4TH POWERS (SJG) $24.50 Bk 2.2 NEW ordr Universal role playing book focused on character creation, and the many types of powers or abilities a character might have. 240pg hardcover. '05 specl GURPS 4TH PRIME DIRECTIVE RPG (ADB) $18.00 Bk 1.4 NEW ordr Stand-alone, base rulebook for this RPG set in the SFB universe, update to Gurps 4th. Includes everything necessary for play including 40 races, character creation, technology & combat rules. '05 specl GURPS 4TH PRIME DIRECTIVE: FEDERATION (ADB) $19.00 Bk NEW ordr Addon focused on the Federation within this RPG set in the Star Fleet Universe. '10 specl GURPS 4TH ROMULANS (ADB) $17.50 Bk 1.0 NEW ordr Complete guide to role playing the Romulan empire, updated to Gurps 4th. '05 specl GURPS 4TH SPACE (SJG) $21.00 Bk NEW ordr Complete guide to role playing life in space. '06 specl GURPS 4TH TACTICAL SHOOTING (SJG) $14.00 Bk NEW ordr 88pg Guide to realistic firearms combat & equipment, with more options, gear, ammo & firearms than prior edition. '11 specl GURPS 4TH THAUMATOLOGY (SJG) $28.00 Bk NEW ordr Gurps 4th supplement. 272pg book covering all aspects of magic and how to make it work in a game. Includes the best magic rules from prior GURPS supplements including Spirits, Cabal, Voodoo, Celtic Myth & Religion, plus articles from Pyramid mag. '08 Temp OoP/OoS specl GURPS DRAGONS (SJG) $21.00 Bk 1.8 NEW ordr 160pg hardcover supplements covering all aspects of Dragons in the GURPs role playing world. specl GURPS KLINGON GUNBOAT DECK PLANS (ADB) $13.00 Fo 0.6 NEW ordr Guide to Klingon gunboad designs suitable for use in any RPG. '04 Out-of-Print 61219 GURPS LITE BEGINNER RULES SET (SJG) $0.00 Bk 0.1 NEW FREE with any order. 32pg distillation of the basic GURPS rules, intended to introduce new players to the series. '03 Temp OoP/OoS specl GURPS MODERN FIREPOWER (SJG) $8.00 Bk 0.4 NEW ordr Book of stats & descriptions for the latest in small arms & tactical equipment, esp in the area between Hi & Ultra-tech. Includes ammo & accessories such as extended magazines,scopes, suppressors, body armor, etc. '02 specl GURPS PSIONICS 4TH (SJG) $14.00 Bk 1.0 NEW ordr Sourcebook for Gurps covering all things of the paranormal use of the mind. Out-of-Print 76373 HERO CHAMPIONS RPG 2ND: CHAMPIONS II (HeroGm) $4.00 Bk 0.6 EXCELL Supplemental rules set for an early edition of Champions. '82 Out-of-Print 76376 HERO CHAMPIONS RPG 2ND: CHAMPIONS III (HeroGm) $4.00 Bk 0.6 EXCELL Supplemental rules set for an early edition of Champions. '84 Out-of-Print 76368 HERO CHAMPIONS RPG: CLASSIC ENEMIES (ICE) $7.50 Bk 0.6 EXCELL Sourcebook with 80 of the best villians from previously published Champions material. '89 Out-of-Print 76371 HERO CHAMPIONS RPG: DAY OF THE DESTROYER (ICE) $5.00 Bk EXCELL Adventure module where the superheroes must battle the greatest evil mind who is returning to Earth & promises to destroy 90% of Earth's population in 3 days. Out-of-Print 76375 HERO CHAMPIONS RPG: ENEMIES (ICE) $5.00 Bk 0.3 EXCELL Sourcebook with data on 35 villians from around the world. '88 Out-of-Print 76377 HERO CHAMPIONS RPG: GADGETS (ICE) $4.00 Bk 0.3 EXCELL Sourcebook with data on all sorts of weapons, explosive & stuff. '86 Out-of-Print 76370 HERO CHAMPIONS RPG: ROAD KILL (ICE) $6.00 Bk 0.3 EXCELL Adventure module where the superheroes must battle a popular rock band bent on destruction and their adoring fan base. Out-of-Print 76374 HERO CHAMPIONS RPG: WRATH OF 7 HORSEMAN (ICE) $4.00 Bk 0.3 EXCELL Adventure supplment in which a villian armed w/ a magic sceptre & 7 supernatural horseman seek vengence on humanity. '87 Out-of-Print 76369 HERO CHAMPIONS SUPER RPG RULES 3RD (ICE) $8.00 Bk 1.0 V.GOOD Heroes System Universal role playing game system allowing play of any setting, past present or future, with emphasis on the adventures of superheros as in the comics. 133pgs softcover. '85 Out-of-Print 76367 HERO CHAMPIONS SUPER RPG RULES 4TH (ICE) $20.00 Bk* 3.0 EXCELL Superset of the Heroes System Universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. This rules set adds the Champion sourcebook for players & GMs, plus Champion campaign book. Focuses on the adventures of superheros such as those in comics. 346pg hardcover. '89 Temp OoP/OoS specl HERO SYSTEM RPG 6TH BASIC RULES (HeroGm) $15.00 Bk NEW ordr Basic Rules only for this latest version of this universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. This primary rules source includes basic system, character creation, combat & adventuring rules. Compatable w/ Hero Champions. '10 Temp OoP/OoS specl HERO SYSTEM RPG 6TH: CHARACTER CREATION $28.00 Bk NEW (HeroGm) ordr Character quality & creatioin procedures for this latest version of this universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. '09 specl HERO SYSTEM RPG 6TH: COMBAT & ADVENTURNG $28.00 Bk NEW (HeroGm) ordr Combat & basic adventure game procedures procedures for this latest version of this universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. '09 Out-of-Print 76363 HERO SYSTEM RPG: HERO BESTIARY (ICE) $9.00 Bk 1.2 EXCELL Sourcebook with various creatures. Includes 70 animals, real, mythic & fantasy, including dinosaurs, movie monsters, GM guidelines. '92 Out-of-Print 76366 HERO SYSTEM RPG: NINJA HERO (ICE) $9.00 Bk 1.0 EXCELL Martial arts sourcebook, covering aikido to wrestling. 77415 HONKY TONK HOMICIDE ROLE PLAYING GAME (Dinner) $17.50 SC 1.6 NEW A LARP (live action role playing) game of an investigation of a murder that occurred during Karaoke Night at Bubba's Bar in a small Texas town. Discover the dirty secrets, double lives, affairs and alien abduction claims hidden in the community. Plays in 2-3 hours, for 8-10 players; just add real BBQ for a memorable party. '06 specl HONOR HARRINGTON: HAVENITE REPUBLIC NAVY $22.00 Bk 0.5 NEW (AdAstr) ordr Sourcebook set in the Honor Harrington universe (used in Saganami). Covers the army organization & structure, ships & tactics of the Havenite's Republic Navy. '07 specl HONOR HARRINGTON: ROYAL MANTICORAN NAVY $22.00 Bk 0.5 NEW (AdAstr) ordr Sourcebook set in the Honor Harrington universe (used in Saganami). Covers the army organization & structure, ships & tactics of the Royal Manticoran Navy. '07 2-6wks Turna specl HOW TO HOST A MURDER, AFFAIR DISMEMBR 2D $29.00 BC NEW (WrdWis) ordr How to Host a Murder, An Affair to Dismember. Reprint of this who-dunnit for live action roleplaying set in Castle Von Morgue in Deadbolt, Translvania on Halloween. Includes CD-ROM. '09 2-6wks Turna specl HOW TO HOST A MURDER, CHICAGO CAPER 2ND $29.00 BC NEW (Wrdwis) ordr Reprint of this who-dunnit for live action roleplaying set in gangland Chicago. Coppone's return is expected to trigger a wave of violence, and the gangster's whereabouts is part of the who-done-it when murder is discovered. '09 2-6wks Turna specl HOW TO HOST A MURDER, GOOD BAD & GUILTY $29.00 BC NEW (Wrdwis) ordr Who-dunnit for live action roleplaying set in the town of Roadkill, Wyoming Territory, 1881. Join the Hanging Judge for a dinner before a mysterious gang of seven is hung; learn the identity of the gang during dinner. '09 2-6wks Turna specl HOW TO HOST A MURDER, ROMAN RUINS (Wrdwis) $29.00 BC NEW ordr Who-dunnit for live action roleplaying set in ancient Rome where the has been a murder during a gathering. '09 Out-of-Print 85449 JUDGE DREDD, THE ROLE PLAYING GAME (GmWork) $25.00 BC 1.9 MINT No dice. Role playing game in which players get to be police, judge & executioner in the effort to clean up the streets & maintain order in a chaotic future urban environment. M.Gacoigne, R.Priestly'85 specl JUDGE DREDD, THE ROLE PLAYING GAME 2ND (Mongoo) $35.00 BC NEW ordr Update of this role playing game in which players get to be police, judge & executioner in the effort to clean up the streets & maintain order in a chaotic future urban environment. M.Gacoigne, R.Priestly'09 specl KLINGONS D20 (ADB) $17.50 Bk NEW ordr Complete guide to role playing the Klingon empire, using the d20 system. Includes warriors, starships, fleets, cultural norms, government, etc. '05 Avail Uncrtn specl LONE WOLF & CUB: MAGIC OF MAGNAMUND KIT $17.00 Bk NEW (Mongoo) ordr Supplement for this 1-2 player game of a samuari in quest of nirvana while also seeking vengence for the murder of his family. '04 specl MASKS, 1000 MEMORABLE NPCS FOR ANY RPG (Engine) $26.00 Bk NEW ordr Book providing 1,000 non-player characters suitable for any roleplaying games. Book aims to make each character unforgettable. 300+pgs, hardcover. '11 Out-of-Print 76353 MECHA! ROLE PLAYING GAME (7thSt) $5.00 Bk 1.4 EXCELL A BattleTech-like role playing game system emphasizing lethal firefights. '91 Out-of-Print 76563 MECHWARRIOR 2ND: NULL SET (Fasa) $7.00 Bk 0.4 EXCELL Adventure supplement for Mech Warrior 2nd that puts players into roles of mercenaries in 3054. Out-of-Print 76355 MEKTON II ROLE PLAYING GAME (Talsor) $4.00 Bk 0.8 MINT Simper Role Playing Game in a BattleTech-like universe. Out-of-Print 94266 MIDDLE EARTH RPG: COMBAT SCREEN (ICE) $9.00 Fo 0.2 MINT Gamemaster combat screen & reference sheet, 8pgs of charts all total. '84 2-6wks Turna specl MURDER AT MARDI GRAS (Dinner) $24.00 BC NEW ordr A LARP (live action role playing) game of an investigation of a murder that occurred during Mardi Gras masquarde ball. The King of the Krew is murdered; discover who did it. Plays in 2-3 hours, for 8-10 players. '06 90149 OASIS ROLE PLAYING GAME (DarkCi) $14.00 zl 0.2 NEW Fantasy RPG compatable with Fantasy Trip & GURPS. Suitable for solitaire play. Adventure in which players are tasked with recovering an errant probe on planet Oasis, but get more than they bargained for. '08 44941 OVER THE EDGE CLOAKS SUPPLEMENT (Atlas) $7.50 Bk 0.6 NEW Sourcebook for Over the Edge role playing game covering secret agents & intelligence agencies in the OTE universe. Out-of-Print 94202 PANZER GRENADIERS: C&C V1, WAR IN EAST (Avalan) $15.00 Bk 0.5 NEW Role playing kit that dovetails with the PG series, introducing a rules set providing a role playing environment within PG. Players command leaders with specific abilities in 3 campaigns in the East, 1939, 1941 & 1945. Req Eastern Front, Road to Berlin, White Eagles to play all campaigns. '08 94375 PANZER GRENADIERS: C&C V2, KINGS OFFICRS $15.00 Bk 0.5 NEW (Avalan) Role playing kit that dovetails with the PG series, introducing a rules set providing a role playing environment within PG. Players command leaders with specific abilities in campaigns of the British army in the N.African desert and in Normandy. Req PG Afrika Korps, Desert Rats & Beyond Normandy to play. '09 Out-of-Print 67924 PARANOIA: CLONES IN SPACE (WEG) $5.00 Fo 0.4 MINT Extended 48pg adventure filled with the dark humor of the game. '86 Out-of-Print 67923 PARANOIA: GAMEMASTER SCREEN (WEG) $4.00 Fo 0.4 MINT Screen with useful tables & charts for the GM, plus a booklet with 3 new adventures. '86 specl PATHFINDER: MISFIT MONSTERS REDEEMED (Paizo) $15.00 Bk NEW ordr 64pg Sourcebook for Pathfinder containing an indepth study of 10 of the most malaigned or goofiest montsers known. '10 specl PLEASE STAND BY RPG (BBGyyy) $18.00 Bk NEW ordr Simpler role playing game of zombiedom, with the humans being hunted for their brains! 7 scenarios. '10 Out-of-Print 86202 PRICE OF FREEDOM, RP IN OCCUPIED AMERICA (WEG) $12.00 BC 1.2 MINT RPG of heroic resistence to Soviet occupation of the US. Includes background material, several short scenarios & various documents from occupied America. G.Costikyan'86 Out-of-Print 91788 PRICE OF FREEDOM, RP IN OCCUPIED AMERICA (WEG) $16.00 BC 1.2 NEW Role playing game of heroic resistence to Soviet occupation of the US. Includes extensive background material, several short scenarios & various documents from occupied America. Players cooperate to resist & end the occupation of the US thru guerilla warfare. For 2-6 players + GM. G.Costikyan'86 Out-of-Print 91790 PRICE OF FREEDOM: GAMEMASTER PACK (WEG) $14.00 Fo 0.2 NEW Kit including GM screen w/ most important tables, a pregenerated town garrison of Soviets, map & floor plan of the Town Hall, and a Soviet troop generator. '87 Out-of-Print 91789 PRICE OF FREEDOM: YOUR OWN PRIVATE IDAHO (WEG) $14.00 Fo 0.2 NEW Supplement to this RPG in which players are to assist (save) freedom fighters in Idaho against slaughter by a Soviet mech division. Includes rules for helicopters of all types & AA guns & missiles. S.Gilbert'87 specl PRIME DIRECTIVE D20 RPG 2ND (KLINGONS) (ADB) $18.00 Bk NEW ordr The SFB role playing game ported to the D20 environment, and updated to v3.5. Provides all the info about the core races, ships, technology, etc, to role play in the SFB universe. '09 specl PRIME DIRECTIVE D20 RPG 2ND CORE RULES (ADB) $18.00 Bk NEW ordr Core rules book for the SFB role playing game ported to the D20 environment, and updated to v3.5. '10 Going OoP specl PS238 ROLE PLAYING GAME RULES (HeroGm) $23.10 Bk 1.1 NEW ordr Role playing game rule book set in a school system. Raise mayhem! Out-of-Print 75643 ROLEMASTER RPG: WORLD OF VOG MAR (ICE) $4.00 Bk 0.4 EXCELL Mag supplement providing a campaign on a volcanic, medieval island. '84 Going OoP specl ROMULANS D20 (ADB) $17.50 Bk NEW ordr Complete guide to role playing the Romulan empire, using the d20 system. '05 Rels Pending specl ROMULANS D20 2ND (ADB) $17.50 Bk NEW due 12/ 3 ordr Updated, complete guide to role playing the Romulan empire, using the d20 system. Includes the Romulan history, political & economic system, culture, their Great Houses, and more. '12 specl RUNEQUEST RPG 4TH: GLORANTHA, SECOND AGE $30.00 Bk 1.8 NEW (Mongoo) ordr Updated 160pg hardbound book. Updated supplment detailing 60 major Gloranthan religions & cults from 13 pantheons. '10 Out-of-Print 75804 RUNEQUEST RPG: DUCK POND (Judges) $3.00 Bk 0.4 EXCELL Campaign adventure (requires Cults of Prax). '80 Out-of-Print 82112 SCION, HERO ROLE PLAYING GAME DEMO (WhiteW) $0.50 n NEW Demo, smapler booklet previewing this role playing game system. '07 specl SHADOWRUN ROLE PLAYING GAME 4TH ANNIVRSY $35.00 LB* NEW (Cataly) ordr 4th ed of this venerable role playing game system, packaged in a special '20th Anniversary' box - yeeha! '09 Out-of-Print 75642 SPACEMASTERS: IMPERIAL CRISIS (ICE) $5.00 Bk 0.5 EXCELL Supplement for Spacemasters that allows inclusion of Arms Law & Claw Law from Rolemaster for archaic weaponry & beasts. '85 Out-of-Print 54538 SUPER VILLIANS RUN RAMPANT (TFG) $12.50 HC 0.8 NEW Multiplayer RPG of supervillians v superheros. R.Register. Out-of-Print 65308 TOP SECRET: ADMINISTRATOR'S SCREEN (TSR) $5.00 Fo 0.4 EXCELL Gamemaster's screen w/ various charts & tables, plus Op Executive mini module. '82 Out-of-Print 65310 TOP SECRET: OPERATION FASTPASS (TSR) $5.00 Fo 0.3 EXCELL Adventure module in which the mission is to infiltrate a cryptography conference held behind the Iron Curtain, and whisk a defecting scientist back to safety in the West. P.Taterezynski'85 Out-of-Print 65160 TOP SECRET: OPERATION RAPID STRIKE KIT (TSR) $5.00 Fo 0.3 EXCELL Adventure module in which the mission is to rescue a top scientist being held at a secret island redoubt. '80 specl TRAVELLER 4TH POCKET EDITION (Mongoo) $15.00 Bk NEW ordr Pocket sized booklet that contains all the rules of this role playing game of interstellar space adventure. '08 Rels Pending specl TRAVELLER 4TH: 2300AD [HARDCOVER] (Mongoo) $28.00 Bk NEW due 12/ 2 ordr Supplement setting the stage for the Traveller universe, c.2300AD. Compatible with the 4th ed Traveller. '11 specl TRAVELLER 4TH: CENTRAL SUPPLY CATALOGUE $29.00 Bk 1.5 NEW (Mongoo) ordr Supplement in the form of a "catalog" advertising items with which to outfit your characters. Wheels, weapons, guns, evening wear, its all there. '01 specl TRAVELLER 4TH: COMPENDIUM V2 (Mongoo) $28.00 Bk NEW ordr Second compendium; this one collects all the best articles that were printed in Signs & Portents. Adds new careers, ships, adventures, patrons, advice & equipmnt. '11 specl TRAVELLER 4TH: FIGHTING SHIPS (Mongoo) $18.00 Bk NEW ordr Supplement for Traveller that documents the history, design elements & provides full deck plans of the biggest warships in the Traveller universe. '09 Rels Pending specl TRAVELLER 4TH: FRENCH ARM ADVENTURES (Mongoo) $28.00 Bk NEW due 12/ 4 ordr Supplement for Traveller/2300AD that explores the character of the French Arm, an area jutting into deep space that is threatened by an alien invasion. '12 Rels Pending specl TRAVELLER 4TH: GALACTIC DISTRACTIONS (Mongoo) $18.00 Bk NEW due 12/ 2 ordr Supplement is a scenarios set in which choices players make influence future developments and scenarios. '11 specl TRAVELLER 4TH: HAMMER'S SLAMMERS (Mongoo) $29.00 Bk NEW ordr Supplement for Traveller that adds the world of David Drake & his Hammers Slammers mercenary unit. Includes ful history, weaponry, vehicles, careers & missions. '09 specl TRAVELLER 4TH: HIGH GUARD (Mongoo) $19.00 Bk NEW ordr Update of this supplement covering advanced rules for character creation of navy personnel, ship construction & combat. '08 specl TRAVELLER 4TH: MERCENARY (Mongoo) $19.00 Bk 0.8 NEW ordr Update of this supplement covering mercenaries in the Traveller universe. '08 specl TRAVELLER 4TH: MILITARY VEHICLES (Mongoo) $18.00 Bk 0.5 NEW ordr Supplement 6. specl TRAVELLER 4TH: SCOUT, BOOK 3 (Mongoo) $18.00 Bk NEW ordr Supplement for this RPG of interstellar exploration & adventure. This book contains info on scouts & the scout service, those who explore the boundaries of known space. '08 specl TRAVELLER 4TH: SECRETS OF THE ANCIENTS (Mongoo) $28.00 Bk NEW ordr Supplement for Traveller that explains the Ancient Ones & what happened to them. Based on Adventure #12. '11 specl TRAVELLER 4TH: SPINWARD ENCOUNTERS (Mongoo) $22.00 Bk NEW ordr Series of short adventures & scenario ideas for Traveller set in the Spinward Marches. Requires only the base rules to play. '11 specl TRAVELLER 4TH: SPINWARD MARCHES (Mongoo) $22.00 Bk NEW ordr Reprint in the form of a hardcover book of Traveller supplement #3, the Spinward Marches. Maps & data about the Spinward Marches area of space where the Zhodani Consulate & Third Frontier collide in combat & in intrique. '08 specl TRAVELLER 4TH: STARPORTS (Mongoo) $18.00 Bk NEW ordr Supplement covering the central base of operation for adventures in the Traveller universe. Lots of info on facilities, roles, business, characters plus maps, vehicles, ships. '11 specl TRAVELLER 4TH: SUPPLEMENT 9 CAMPAIGN GD $25.00 Bk NEW (Mongoo) ordr Book for lazy referees - those with too little time. Provides all the tools needed to run a complete Traveller campaign with little or no preparation. You must know the rules, but this adds many mini systems that can be plugged together in a modular way. '12 specl TRAVELLER 4TH: SWORD WORLDS (Mongoo) $18.00 Bk NEW ordr New supplement set on the Sword Worlds, a cluster deep in the Spinward Marches, a wild place of fierce tempers. A confederation of a dozen star systems is the power base in the area, and its residents are militant, conservative & hot headed. Just like US politics. '11 Rels Pending specl TRAVELLER 4TH: VEHICLE HANDBOOK (Mongoo) $28.00 Bk NEW due 12/ 2 ordr Update of this book with a new, flexible & easy way to design a vehicle. Includes details fo all vehicles previously published plus new designs, plus a design-it-yourself system. Everything from bicycles to advanced AFV. '11 specl TRAVELLER ROLE PLAYING RULES 4TH (Mongoo) $28.00 Bk NEW ordr Update of this perennial Sci-Fi role playing game in the form of a hardcover book with the core rules for classic Traveller. System has been streamlined for "modern" roleplaying. Includes rules for character & world creation, spaceships, encounters & trading. Expansions to follow. '08 specl TRAVELLER RPG SUPP 4 SUPPLY CATALOG (Mongoo) $28.00 Bk 1.5 NEW ordr specl TRAVELLER RPG SUPP 6 SCOUNDREL (Mongoo) $18.00 Bk 0.8 NEW ordr specl TRAVELLER RPG SUPP 7 1,001 (Mongoo) $25.00 Bk 1.7 NEW ordr specl TRAVELLER, COLLECTORS EDITION: GAMES (FFE) $34.00 Bk 2.0 NEW ordr Selection of full-text games, with board & counter images, that were previously published by GDW as stand-alone games (but all fit with the Traveller world): Mayday, Snapshot, Azhanti High Lightning, Fifth Frontier War, Invasion Earth, Striker, Dark Nebula & Imperium 2nd. '01 specl TRAVELLER, COLLECTORS EDITION: JRN 13-24 (FFE) $22.00 Bk 2.0 NEW ordr Sourcebook that reprints issues 13-24 of the Journal of the Traveller's Aid Society. Includes Hivers, Laws and Lawbreakers, Azun, Susag, Atmospheres, Traveling without Jumping, Skyport Authority, Ways of Kuzu, Vargr, Port to Port Jumping, Zhodeni Philosophies, Religion of the 2000 Worlds, and includes an index of all 24 JTAS issues. '02 specl TRAVELLER, COLLECTORS EDITION: JRNL 1-12 (FFE) $22.00 Bk 1.6 NEW ordr Sourcebook that reprints issues 1-12 of the Journal of the Traveller's Aid Society. Includes Annie Nova, Vicotria, Asteroids, Gazelle, Imperium Imperial Interstellar Scouts, Champ Starport, Broadsword, War, Planet Building, Striker, Merchant Prince, plus an index to all 24 JTAS issues. '02 specl TRAVELLER, COLLECTORS EDITION: JRNL25-33 (FFE) $22.00 Bk NEW ordr Sourcebook that reprints issues 25-33 of the Journal of the Traveller's Aid Society. '04 specl TRAVELLER, COLLECTORS EDITION: REPRNT 11 (FFE) $22.00 Bk 1.2 NEW ordr Reprint of the classic Alien modules #1-4 covering the Aslan, K'kree, Vargr, Zhodani. 216pg. '03 specl TRAVELLER, COLLECTORS EDITION: REPRNT 12 (FFE) $22.00 Bk 1.5 NEW ordr Reprint of the classic Alien modules #5-8 covering the Droyne, Solomani, Hivers, Darrians. '03 specl TRAVELLER, COLLECTORS EDITION: RULES 0-8 (FFE) $21.00 Bk 1.6 NEW ordr Reprint of the original eight books from the Traveller rules set. Includes (1) Intro (2) Characters & Combat (3) Starships (4) Worlds & Adventures (5) Mercenary (6) High Guard (7) Scouts (8) Merchant Prince and (9) Robots. 256pg. '00 Avail Uncrtn specl TRAVELLER, COLLECTORS EDITION: SUPPLMNTS (FFE) $25.00 Bk 2.0 NEW ordr Reprint of supplements #1-13 in a single book. Includes 1001 characters, Spinward Marches, Citizens of Imperium, Lightning class cruisers, 76 Patrons, Traders & Gunboats, Library Data a-m & n-z, Fighting Ships, Solomani Rim, Forms & Charts, & Veterans. '00 specl TRAVELLER: ANIMAL ENCOUNTERS 2ND (Mongoo) $18.00 Bk NEW ordr Provides general animal encouter rules for 100 types of worlds. Create animal-creatures suited to the environment of each unique world. Cool! '11 specl TRAVELLER: BK 7 DILLETANT (Mongoo) $17.50 Bk NEW ordr specl TRAVELLER: BK 8 MERCHANT PRINCE (Mongoo) $17.50 Bk NEW ordr specl TRAVELLER: LBB1, MERCENARY (Mongoo) $10.50 Bk NEW ordr 128pg Little Black Book of the first Traveller supplement. specl TRAVELLER: REFT SECTOR (Mongoo) $17.50 Bk NEW ordr specl TWILIGHT 2000 RPG V1 (FFE) $23.00 Bk 2.2 NEW ordr Reprint of the rules of GDW's RPG of post-apocolyptic soldiers trying to fight their way "home" thru very unfriendly land. Includes core rules plus 4 Europe-based adventures, Free City of Krakow, Pirates of the Vistual, Ruins of Warsaw & Black Madonna. F.Chadwick'03 specl TWILIGHT 2013 RPG RULES [3RD] (93Gms) $28.00 Bk 2.6 NEW ordr 2nd update under a new name, 2013 rather than 2000, of this RPG of post-apocolyptic soldiers trying to fight their way "home" thru very unfriendly lands after WW3 has devastated the world. This version evolves to emphasize the characters within the military backdrop. F.Chadwick'09 Out-of-Print 88852 UNIVERSE, RPG OF THE FUTURE (SPI) $25.00 BC 1.8 EXCELL Some creasing on box cover, otherws EX. 4-7 player, game-mastered RPG using the Universe system. Complete futuristic world described in this RPG. Includes & uses complete Delta Vee game as its tactical space combat system. J.Butterfield'80 Out-of-Print 88679 UNIVERSE: MONGOOSE & COBRA MODULE #17 (TSRAre) n $10.00 n 0.6 MINT w/mag. 4-7 player, game-mastered RPG using the Universe system. Final issue of Ares. N.Karp'83 Temp OoP/OoS specl ZOMBIES, A HUNTER'S GUIDE (Osprey) $14.00 Bk NEW ordr Zombie outbreaks are actually common since WW2, but govts cover it up. This book provides info on recognizing & combating zombiedom, including the tactics of fighting zombies. '10 =============================================================================================== COLLECTABLE CARD GAMES, Magic & More email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 65354 .HACK//ENEMY PROMO CARD SET (DEG) $0.25 n NEW Set of 30 Angolmore cards available exclusively as a promo item. specl BATTLECHROME CARD GAME (One) $12.00 SB 0.6 NEW ordr Fast paced card game of combat between war machines of the future. Requires one deck for play, plus a d10, but expansions are available... '97 specl BIBLE BATTLES CARD GAME BOOSTER PACK (BBT) $2.75 Fo NEW ordr Booster kit containing a random assortment of 15 cards from the universe of 500. '11 specl BIBLE BATTLES CARD GAME START SET (BBT) $22.00 SC NEW ordr Card game incorporating the Old Testament Bible into a collectable card game. Starter sets contain 2 60-card pre-contructed decks (for Roman & Israelite forces) plus 2 15-card boosters & rules (all from a 500 card universe). Focuses on the characters of the bible and the ebb & flow of the events of the bible. '11 specl CARD PROTECTOR SLEEVES, 100PK CLEAR (Mayday) $1.25 n NEW ordr Pack of 100 CLEAR card sleeves suitable for playing with standard 2-5/8x3-5/8" sized game cards inserted in sleeves. Acid free. '11 specl CARD PROTECTOR SLEEVES, 50PK CLEAR (MaxPro) $2.00 SB 0.1 NEW ordr Pack of fifty (50) CLEAR, thick card sleeves suitable for playing with cards inserted in sleeves. specl CARD PROTECTOR SLEEVES, 50PK CLEAR EURO $2.00 n NEW (Mayday) ordr Pack of fifty (50) CLEAR, thick card sleeves suitable for playing with EURO-sized game cards inserted in sleeves. Euro-card sizing makes this product unique. '09 Out-of-Print 61101 DIXIE CARD GAME PARTS (ColumG) $0.50 n EXCELL Rules to the collectable card game. 2-6wks Turna specl DIXIE: BULL RUN CARD GAME, 2ND SET (ColumG) $28.00 SC* 3.6 NEW ordr Complete, factory set of this first "Tradable, collectable" card game of the Am Civil War, this edition the 1st Bull Run btl. Battles played w/ colorful & historically accurate cards in 30-60 minutes. '96 2-6wks Turna specl DIXIE: SHILOH CARD GAME SET (ColumG) $45.00 SC NEW ordr Complete, factory set of 400 of this "Tradable, collectable" card game of the Am Civil War, this edition the btl of Shiloh. Battles played w/ colorful & historically accurate cards in 30-60 minutes. '96 70500 DRAGON BOOSTER CCG DEMO DECK (Score) $0.25 n 0.2 NEW Rules & 13 card demo deck for this collectable card game. 70498 DRAGON BOOSTER CCG DEMO DECK (Score) $0.25 n 0.2 NEW Rules & 13 card demo deck for this collectable card game. 70499 DRAGON BOOSTER CCG DEMO DECK (Score) $0.25 n 0.2 NEW Rules & 13 card demo deck for this collectable card game. 70501 DRAGON BOOSTER CCG DEMO DECK (Score) $0.25 n 0.2 NEW Rules & 13 card demo deck for this collectable card game. Out-of-Print 70497 DRAGON BOOSTER CCG DEMO DECK (Score) $0.25 n 0.2 NEW FIVE avail; price EA. Rules & 13 card demo deck for this collectable card game. 94730 DUNGEONS & DRAGONS FORTUNE CCG: BOOSTER $2.00 n 0.0 NEW (Wizard) One only Shadow Over Nentyir Vale booster pack of 8 cards. 2-6wks Turna specl EAGLES: WATERLOO CARD GAME SETS (ColumG) $45.00 SC 1.4 NEW ordr Complete factory set of 300 cards from this quasi-collectable card game of 4 btls of Waterloo using a total of 300 cards, ea printed in 3 possible colors of various scarcity. Similar to Dixie system w/ many elaborations. '96 specl MAGI-NATION DUEL BOX OF BOOSTERS (IIC) $82.00 SB NEW ordr Collectable card game. '00 specl MAGI-NATION DUEL BOX OF STARTERS (IIC) $65.00 SB NEW ordr Collectable card game. '00 Out-of-Print 79714 MAGIC, THE GATHERING 8TH DEMO THE BESTPC $0.25 n NEW (Wizard) PC CD-ROM. Software designed to demo the MtG 8th edition game. Allows interactive play over the internet. Temp OoP/OoS specl MAGIC: OFFICIAL ENCYCLOPEDIA V.6 (THM) $17.00 Bk 1.2 NEW ordr Detailed description & color depiction of every magic cards produced in 2001. '01 Out-of-Print 83316 MYTHOS CCG PARTS (Chaos) $0.25 n MINT 3 individual cards from this series: Lovecraft, Portophobia, Boston&Maine Train Station. Lovecraft card wrinkled. Out-of-Print 76660 POG BOOSTER BUNDLE (4) (POGUnl) $0.50 n NEW Bundle of 4 identical POG series 1 booster packs, each w/ 5 POGs, 1 slammer, 1 series card. specl RACER KNIGHTS OF FALCONUS (Arthau) $2.00 Fo 0.2 NEW ordr Contructable card game of knights building racers & competing in an arena. Each pack contains 4 racer parts to construct a 3D racers, 1 knight model, markers & rules; each player needs 1 pack to play. '05 specl ROOK POLYPRO COLORED CARD PROTECTORS (Rook) $4.00 Fo 0.2 NEW ordr Armada Blue. 30 colored polypropylene fabric card protectors. 71980 STAR WARS EPISODE III CCG SAMPLE PACK (Misc) $0.25 n NEW Sample pack containing about 8 cards from the Revenge of the Sith set. '05 69639 THRONES, GAME OF... CCG DEMO RULES (FFG) $0.50 Fo 0.2 NEW Valyrian edition folder containing complete rules, and a large play mat, plus large poster & complete Valyrian card list. 69637 THRONES, GAME OF... CCG DEMO RULES (FFG) $0.50 Fo 0.2 NEW Valyrian edition folder containing complete rules, and a large play mat, plus large poster & complete Valyrian card list. =============================================================================================== ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 88365 ALEXANDER PARTS (AH) $1.00 n EXCELL CRT chart, only. Couple of lite stains. Applies equally to 1st or 2nd ed. Out-of-Print 74054 ALEXANDER PARTS (AH) $1.00 n EXCELL CRT chart only. Same for either first or 2nd edition. Out-of-Print 88362 ALEXANDER, 1ST (AH) $25.00 FB 2.0 EXCELL Has 2nd ed backprinted counters (only). Modest complexity gm of the btl of Gaugamela, 331BC in which Alex defeated the massive Persian host. G.Gygax, D.Greenwood'74 Out-of-Print 88364 ALEXANDER, 1ST PARTS (AH) $3.00 n V.GOOD Rules only, some yellow highlighting, otherws EX. Out-of-Print 85463 ALEXANDER, 2ND PARTS (AH) $5.00 n MINT rules, only, 2nd ed. Out-of-Print 69872 ALEXANDER, 2ND: RAMSES II (AH) $4.00 n 0.2 EXCELL Unmounted but separated counters for this variant from the General + rules including b&w photocopy of map revisions. 96114 ANCIENT CONQUEST 2ND (DecGms) $35.00 BC 1.1 NEW Update of this oldie game of political & military conflict, 1000-550BC, among the ancient cultures of the Middle East. Playable solitaire, but with up to 4 players. Includes Eygpt, Medes, Arameas, Uratu, Assyria, Mitanni, Lysdians, Hittites, Elamites, Jews, Cimmerians, Caldeans, Kassites, Phyrgains & other peoples. Realitively simple, with good solitaire ability. 200 counters. '11 Out-of-Print 88803 ANCIENTS I (WWW) $28.00 HC 0.8 EXCELL Strip punched. Tactical combat in pre-gunpowder era w/ 32 scenarios. B.Banks'92 Out-of-Print 6567 ANCIENTS I (WWW) $36.00 HC 0.8 MINT V.clean. Tactical combat in pre-gunpowder era w/ 32 scenarios. 1992. Out-of-Print 77811 ANCIENTS II (WWW) $30.00 HC 0.8 EXCELL 16% punched; complete. Complete game that mates with Ancients I. More tactical combat in pre-gunpowder era, now inlcuding naval combat. Provides 32 scenarios including naval btls. B Banks'92 Out-of-Print 6562 ANCIENTS II (WWW) $36.00 HC 0.8 MINT V.Clean. More tactical combat in pre-gunpowder era, w/ naval combat. Stand-alone gm mates w/ Ancients I. B Banks'92 Out-of-Print 1236 ANCIENTS, 2ND (Good) $25.00 HC EXCELL W/ color box. 25% punched, mostly in strips. Otherws cherry. Out-of-Print 78460 ANCIENTS: THAPSOS & ALEXANDRIA (One) $8.00 Fo 0.5 NEW 2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. Repackaged in a flat 8.5x11" folio. B.Banks'03 Out-of-Print 86757 ANCIENTS: THAPSOS & ALEXANDRIA #1 (GPGGFx) n $14.00 n 0.6 MINT w/mag. 2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. B.Banks'94 Out-of-Print 10816 ANCIENTS: THAPSOS & ALEXANDRIA #1 (GPGGFx) n $14.00 n 0.6 MINT w/mag. 2 stand-alone gms using popular Ancients system w/ historical maps & units. By original designer, B.Banks'94 Out-of-Print 22898 ANCIENTS: THAPSOS & ALEXANDRIA #1 (GPGGFx) n $15.00 n 0.6 NEW w/mag. 2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. B.Banks'94 Out-of-Print 91686 ARMAGEDDON #34 (SPIS_T) n $49.00 n 0.8 EXCELL w/mag. Tac combat in pre-Greek eras to 3000BC w/ many scenarios. S Patrick & J Young'72 Out-of-Print 79364 ARMAGEDDON #34 PARTS (SPIS_T) $9.00 n MINT Map, only. Out-of-Print 45201 ARMAGEDDON #34 PARTS (SPIS_T) $5.00 n MINT Rules, only. Out-of-Print 9774 ARMAGEDDON PARTS (SPI) $5.00 n MINT Cover sheet only. Avail Uncrtn specl ASSYRIAN WARS (UGG) $35.00 BC 1.8 NEW ordr Game of military & economic conflict in the ancient Middle East as the Assyrian Empire expands durin g the period of the last 4 Assyrian kings, 722-605BC. Multiplayer, with everyone against the Assyrians. 632 counters, 110 event cards. U.Grebe'05 86658 ATHENS & SPARTA (ColumG) $58.00 BC 1.8 NEW Strategic level, block system game of the Peloponnesian War, 431-404BC, both on land & at sea. Fast playing, and covers all of Greece and the lands bordering the Aegean Sea. Includes 100 blocks, 25 event cards. T.Dalgliesh'07 1-3wks Turna specl BARBARIANS (WWW) $48.00 FB 2.0 NEW ordr Strat lvl gm of Rome's struggles on the frontiers, about 100BC. K.Poulter'94 Please Call stock BARBAROSSA 1941 # 43 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Strategic level game of the Axis invasion of the Soviet Union thru 1941 at corp/army level. Includes 4 errata counters for Kipour 73 #39 plus a scenario for En Pointe Toujours. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 83055 BATTLE LINE CARD GAME 2ND (GMT) $14.00 SB 0.8 NEW Reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised & enlarged from German Schotten-Totten game. R.Knizia'07 Out-of-Print 92779 BELISARIUS #210 (DecS_T) n $80.00 n 1.4 EXCELL w/mag. Reconquest of the much of the former Roman Empire, 527-564AD, by Belisarius, one of Justinians's generals. Uses the Charlemagne-Xenophon system, and contains a beautiful map of the entire Mediteranean area. 75km/hex, 4yrs/turn. Fairly complex game w/ 22pgs of rules. J.Miranda '02 Rels Pending stock BOUDICCA, WARRIOR QUEEN [DRUID 2ND] # 35 n $28.00 HP NEW (Agains) due 12/ 3 w/map. Redesign of WEG's Druid, a 2 player game of Boudicca's rebellion against Rome, 61AD, in Britain. Complete graphic overhaul and now uses card-driven mechanics. Key is tribal activation & alliances. R.Berg'12 Out-of-Print 59565 CAESAR PARTS (GMT) $3.00 n EXCELL Rules photocopy, only. 90463 CAESAR'S GALLIC WAR (Worthi) $36.00 BC 1.5 NEW Block-system game of Caesar's efforts to subdue Gaul from 58-51BC. Provides 60 blocks, 30 cards, and plays in 3 hours. D.Berger'09 Going OoP 88974 CAESAR, GREAT BATTLES OF ..: GERGOVIA KT (GMT) $9.00 zl 0.4 NEW Kit adding counters & scenarios for Julius Caesar's assault against Gergovia during the Gallic Wars. Caesar's failure to defeat Vercingetorix & the Verni tribe here led to the later battle at Alesia. This battle was a disconnected series of attacks, feints & engagements on terrain that isn't conducive to linear tactics. Includes 1 full sized map, sml set of counters plus rules. R.Berg, M.Herman'07 14243 CAESAR, GREAT BATTLES OF JULIUS... PARTS (GMT) $3.00 n MINT Countersheet #2 (Pompey) only. 94269 CAESAR, GREAT BTLS OF ..: VENI VIDI VICI (GMT) $12.00 zl 0.2 NEW Mod #3 for Caesar. Adds 2 battles against the Pontines, Nicopolis & Zela, in 48-47bc. Adds rules & 60 counters. Reqs both Caesar & Dictator kit. '99 Out-of-Print 70718 CAESAR, THE EPIC BATTLE OF ALESIA PARTS (AH) $3.00 n EXCELL Off Board Movement Chart, only. Must ship as boxed item due to size or be folded. Out-of-Print 88173 CAESAR, THE EPIC BATTLE OF ALESIA [2ND] (AH) $89.00 FB* 3.4 EXCELL HIGHLY RECOMMENDED, hard to find gm of Caeser's siege of Alesia, Gaul 51BC, while himself besieged by 250k Gauls. Tense, exciting and relatively simple game. '76 96201 CAMBRIA, SURROUND SEIZE OR SURRENDER (NRD) $16.00 SC 0.5 NEW 3-5 player game of Briton's attempt to capture lightly defended Roman fortresses in the Cambria region of Britain, c.367AD, as the Romans fade from the scene. Less a wargame than a Euro game. '11 90982 CAMPAIGNS OF KING DAVID (CofA) $42.00 BC 1.4 NEW Simpler, 2-5 player, strategic level game of the 35 year struggle for control of the Fertile Crescent during the reign of the old testament's King David. A blend of economics, diplomacy & military efforts thru the Near East. Judea tries to expand its reach against the Philisteens, Arameans & Egyptians. 500 counters. R.Markham'07 89849 CATAPHRACT: ATTILA KIT (GMT) $15.00 zl 0.4 NEW Kit adding 2 of the battles Attila fought against the declining Romans, Utus 447AD and Catalaunian Fields 451AD. Requires Cataphract to play. '03 93655 CHALONS, FATE OF EUROPE (DecGms) $15.00 Fo 0.4 NEW New design using the DG folio format. Covers the battle of Chalons in 5th century where a Roman army challenges the dominant Huns under Atilla who had seized much of Europe with their bow-armed cavalry. '10 93757 CHAMPS DE BATAILLE / ALEX. V HANNIBAL#30 n $16.00 n 1.0 NEW (VaeVic) w/76pg mag. Grand tac btls of between Greek, Roman & Carthigenean forces. 430 color counters that must be mounted & cut apart. Also includes a small game of Joan of Arc's Battle of Orleans. '00 95624 CHANDRAGUPTA, GRT BTLS OF MAURYAN EMPIRE (GMT) $46.00 BC 2.1 NEW 13th game in the Great Battles of History series. Covers the rise & fall of the greatest of India's ancient empires, the Maurya, 319-216BC. Covers the fourfold division of the Indian military system, including the elephant & battle chariots. 8 scenarios, 2 backprinted maps, 3 countersheets. '08 95625 CHARIOTS OF FIRE, WARFARE IN BRONZE AGE (GMT) $50.00 BC 2.0 NEW Volume 14 of the Great Battles of History game series. Covers battles during the Bronze Age, 1700-1200BC when the chariot was queen of the battlefield. Contains the definitive chariot rules for the GBOH series, and shows their evolution from battle wagons to the 3-man Hittite chariots. 3 countersheets, 2 doublesided maps. R.Berg, M.Herman'10 Out-of-Print 83489 CHICKEN OF THE SEA (One) $8.00 n 0.4 NEW Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 92438 CHICKEN OF THE SEA #3 (GPGGFx) n $9.00 n 0.6 MINT w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 5895 CHICKEN OF THE SEA #3 (GPGGFx) n $11.00 n 0.6 MINT w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 22912 CHICKEN OF THE SEA #3 (GPGGFx) n $11.00 n 0.6 NEW w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 75507 CIRCUS MAXIMUS, 2ND (AH) $42.00 HC 1.6 MINT Some box scuffs & inward concaving on box btm; components cherry. FUN, RECOMMENDED game of competitive chariot racing (& bashing) for 2-8 players. Fast horses, smart driver or scythe blades on the axles... Easy to learn & good w/ beer! Going OoP 90010 CIRCUS MINIMUS (Gamers) $18.00 zl 0.5 NEW Fast paced, modestly simple, 2-7 player game of chariot racing (& bashing). Purchase your chariot & weapons, then race your chariot in a game where anything you can do to competing players is fair game. D.Essig'01 Out-of-Print 95839 COMMANDS & COLORS, ANCIENTS 3RD (GMT) $59.00 GB* 5.0 NEW Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'09 1-3wks Turna stock COMMANDS & COLORS, ANCIENTS 4TH (GMT) $45.00 GB* 5.0 NEW 2012 Reprint of 2nd ed with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'12 Out-of-Print 94484 COMMANDS & COLORS, ANCIENTS: ANC EPICS (GMT) $5.00 n MINT 2 large cards containing elaborated scenario info for Ilapa, Zama, Cannae, Raphia. Later reprinted in Epic Ancients II. Out-of-Print 94483 COMMANDS & COLORS, ANCIENTS: BONUS PAK 2 (GMT) $10.00 n MINT Scenario booklet with 3 additional battles never published elsewhere: Chronium, Indus & Pydna. '06 95861 COMMANDS & COLORS, ANCIENTS: MOUNTED MAP (GMT) $15.00 Fo 1.4 NEW Mounted map for this game. '11 Going OoP stock COMMANDS & COLORS: EPIC ANCIENTS II KIT (GMT) $25.00 BC 2.0 NEW 5th expansion kit w/ 2nd ed rules to increase player interactions, 100 new Epic Command deck, 12 scenarios: Maraton 490BC, Plataea 479BC, Crimissos River 341 BC, Gaugemela 331BC, Hydaspes 326 BC, Paraitacene 317BC, Beneventu 275BC, Bagrada Plain 253BC, Clusium 225BC, Lake Trasimenus 217BC, Dertosa 215BC, Arausio 105BC. R.Borg'09 1-3wks Turna stock COMMANDS & COLORS: IMPERIAL ROME KIT (GMT) $42.00 DC* 3.2 NEW 4th expansion kit covering the period of Imperial Rome. Ads many new units including cataphracted cav & camels, baggage wagons & laagers, massed horse archers, etc. Includes rules, 293 blocks, 24 scenarios. R.Borg'09 96405 COMMANDS & COLORS: SPARTAN ARMY KIT (GMT) $38.00 BC 2.4 NEW 6th expansion kit, this one focused on the Spartan army of ancient Greece. Adds rules w/ 26 scenarios, 258 blocks & labels, 2 terrain tile sheets. R.Borg'11 Going OoP 86943 CONQUERORS, ALEXANDER (GMT) $25.00 BC 1.2 NEW Card-driven game of Alexander the Great's 3 year campaign that conquered the Persian Empire, defeating 3 large Persian Armies in the process. Includes 55 cards, 1 map. '06 96030 CONQUERORS, ROMANS & MACEDONIANS 2ND (DecGms) $60.00 BC 2.5 NEW Update of 2 games that mate to cover most of ancient Mediterranean. Covers the Greek & the Roman eras, including Alexander's campaigns & the Punic Wars. 2 maps, 1200 countersheet. R.Berg, J.Miranda'11 Out-of-Print 89788 CONQUEST OF GAUL 1ST (GMT) $35.00 BC 1.8 MINT Tactical combat during Caesar's war to subjugate Gaul, 58-52BC, using the Grt Btls system. 6 scenarios, w/ new naval rules & simplified leadership rules. 840 counters. R.Bert, M.Herman'98 83319 CONQUEST OF GAUL 2ND (GMT) $45.50 BC 1.8 NEW Reprint of this Great Battles of History system game of tactical combat during Caesar's war to subjugate Gaul, 58-52BC. 6 scenarios, w/ simplified leadership rules plus new rules. 840 counters, 2 maps, scenarios for the 3 major land battles plus a full invasion campaign. Great for solitaire play. M.Herman, R.Berg'06 Out-of-Print 87020 CONQUEST OF GAUL 2ND PARTS (GMT) $1.00 n NEW Revised Shock Superiority Chart (28June06), only. Out-of-Print 59604 CONQUEST OF GAUL PARTS (GMT) $4.00 n MINT Rules & Bay Biscay booklet photocopies only. Out-of-Print 89790 CONQUEST OF GAUL PARTS (GMT) $3.00 n MINT Clean color photocopy of RULES, only. Out-of-Print 64288 CONQUEST OF GAUL: CARATACUS KIT (GMT) $14.00 zl 0.4 NEW Includes only main (60) countersheet; missing secondary set of 40; color photocopy included. Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 49302 CONQUEST OF GAUL: CARATACUS KIT (GMT) $16.00 zl 0.4 NEW Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 Out-of-Print 75464 CONQUEST OF GAUL: CARATACUS KIT (GMT) $16.00 zl 0.4 NEW Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 Out-of-Print 63954 CONQUEST OF GAUL: CARATACUS KIT (GMT) $14.00 zl 0.4 NEW Includes only main (60) countersheet; missing secondary set of 40; color photocopy included. Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 Out-of-Print 67229 CONQUEST OF GAUL: CARATACUS KIT (GMT) $16.00 zl 0.4 NEW Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 Out-of-Print 75771 CONQUEST OF GAUL: CARATACUS KIT (GMT) $16.00 zl 0.4 NEW Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 100 counters (including the supplementary countersheet). M.Herman, R.Berg'00 82479 CONQUEST OF THE EMPIRE 2ND (EGL) $36.00 GB* 8.8 NEW Updated, more colorized & graphically current revision of this longtime favorite, redesigned by the original designer. Strategic area-move game of empire building & conflict, with economics, during the Roman era. '05 2-6wks Turna specl EPIC OF THE PELOPONNESIAN WAR (CofA) $59.00 BC 2.0 NEW ordr Large, 2-4 player, 2map, 560 counter game using a card driven system to cover the Peloponnesian War, a bitterly fought struggle between Athens & Sparta that ended Greek dominance of the ancient world. 4 scenarios plus a lengthy campaign game. K.Kuhlmann,J.Iwamsasa'06 Out-of-Print 91626 FALL OF ROME, 2ND #181 (DecS_T) n $55.00 n 0.4 MINT w/mag. Rules separated. Inked initials on mag cover, & cover mildly wrinkled. Revision & cleanup of this classic solitaire game of barbarian attacks on Rome & its frontier, Essentially a cleanup of the original game by a journeyman designer. 7 scenarios spanning Rome's glory. J.Miranda'97 96181 FIELD COMMANDER ALEXANDER (Versse) $40.00 BC 2.5 NEW Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela). D.Verssen'09 Out-of-Print 89780 FOUR BATTLES OF THE ANCIENT WORLD PARTS $2.00 n EXCELL (DecGms) Photocopy of std & battle rules; std rules highlighted. Out-of-Print 69118 GERMANIA, ROME BEYOND THE RHINE #175 (DecS_T) n $42.00 n 0.8 NEW w/mag. Strat/op lvl gm of Roman campaigns in N.Central Europe, 50BC-150AD. 4th in the Trajan/Ancient Wars series. J.Miranda'95 Out-of-Print 329 GLADIATOR, 2ND (AH) $55.00 HC MINT w/#328. W/ laminated logs & animal variant & colorized, mounted defence & animal counters. Also includes several key articles published in General. RECOMMENDED game of man-man combat between gladiators (& animals in some cases) with various forms of arms. Quick playing, fun & great for either a full evening (with beer) or a fill-in game. '81 94547 GO TELL THE SPARTANS #6 2ND (Agains) n $28.00 HP 1.2 NEW Reprint of the boxed version w/mag & larger format counters. With errata counters for Nap at the Berezina (10), Khe Sanh (26), North Wind Rain (4). Solitaire game (w/ 2-3 player optioin) of the heroic Greek defense of the pass at Thermopylae against the Persian hordes by a relative handful of soldiers, Aug.480BC. A grand tactical game with some sophistication, played on a matrix of squares with the Greeks defending a wall across the center of the pass. 252 counters (including erratas), 100men/unit, 1day/turn (with many action rounds). R.Markham'10 1-3wks Turna stock GOD KINGS, DAWN OF CIVILIZATION (Compas) $46.00 BC NEW 2-4 player strategic level, card-driven, multiplayer game of "antiquity", 15th-13th century BC. Object is to establish the historical empires & be the biggest & baddes. '11 Out-of-Print 22574 GREAT BATTLES OF ALEXANDER, 1ST PARTS (GMT) $4.00 n MINT Rules, only. Vertical crease. Out-of-Print 59556 GREAT BATTLES OF ALEXANDER, 3RD PARTS (GMT) $2.50 n EXCELL Rules photocopy only. 3 holed. Out-of-Print 89798 GREAT BATTLES OF ALEXANDER, 3RD PARTS (GMT) $2.00 n MINT Scenario booklet, only. Out-of-Print 1215 GREAT BATTLES OF ALEXANDER: JUGGERNAUT (GMT) $25.00 n 0.4 MINT Battle of Hydaspes, 326 BC, w/ 100 counters 82539 GREAT BATTLES OF ALEXANDER: TYRANT (GMT) $15.00 zl 0.6 NEW Kit covering 12 battles in the recurring wars between Carthage & Syracuse. Includes 140 counters, 1 fullsized map, rules & 12 scenarios. D.Fournie'03 Please Call stock GREEK & PERSIAN WARS #49 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 specl HAIL CAESAR MINI RULES (WLGxxx) $55.00 Bk NEW ordr Minis rules system set in the Ancient era from Egypt to the Crusades. Covers troop control, morale, missile fire, close combat, chariots, but technological developments. Includes 7 example battles. '11 91434 HANNIBAL'S WAR #254 (DecS_T) n $19.00 n 0.9 NEW w/mag. 2, 3 or 4 player game covering the struggle for control of the Mediterranean in the 3rd century BC among Rome, Carthage, Macedon & the Guals. Uses 1066 game system. 1yr/turn, 100mi/square, strategic level. 176 5/8" counters. J.Miranda'08 / Articles on: the Second Punic War; Cybernetic warfare in the 21st century; the British campaign in the Rio de la Plata (now Argentina), 1806-7; border tank battles in Ukraine, June 1941. Out-of-Print 13673 HANNIBAL, 2ND PUNIC WAR #141 (DecS_T) n $25.00 n 0.8 NEW w/mag. Area move gm of 2nd PW showing diffs advantages & styles of sides at strat lvl. J.Sutcliffe'91 Out-of-Print 88960 HANNIBAL, ROME V CARTHAGE (AH) $69.00 BC* 3.0 MINT v.clean. Simpler gm of the 2nd Punic War thruout the Med using the We the People system. Colorful gm applied to a intriquing situation. Good game for beginners & strategists alike. '96 96186 HANNIBAL, ROME V CARTHAGE 2ND (Valley) $49.00 DC* 3.8 NEW Update of this RECOMMENDED, strategic lvl gm of the 2nd Punic War, 218-203BC, using a modified We the People system. Card play allows limited actions such as moving leaders, levying new troops, reinforcing existing armies, gaining polical control, moving, etc. M.Simonitch'07 Out-of-Print 91063 HELL HATH NO FURY #38 (WWWmag) n $45.00 n 0.5 MINT w/mag. Rules separated. Strat gm of Boudica's revolt thruout Britain against Romans, 60AD. Rebels must rally support & ambush Romans to keep initiative. T.Sundell'85 Out-of-Print 67082 HELL HATH NO FURY #38 (WWWmag) Y $15.00 n 0.5 V.GOOD GmOnly. Rules scenarios highlighted in red & mildly soiled. Charts cut from maps. Strat gm of Boudica's revolt thruout Britain against Romans, 60AD. Rebels must rally support & ambush Romans to keep initiative. T.Sundell'85 Out-of-Print 51264 HELL HATH NO FURY #38 PARTS (WWWmag) $2.00 n EXCELL Photocopy of rules, only. 90562 HELLENES, CAMPAIGNS OF PELOPONNESIAN WAR (GMT) $49.00 BC 2.5 NEW Simpler block-system game by a veteran block designer covering the Peloponnesian War. Area movement, Yearly turns. Multiple scenarios, 146 blocks. C.Besinque'09 Going OoP 95483 HISTORY OF THE ROMAN EMPIRE (UGG) $17.00 BC 1.5 NEW 2-4 player, strategic, area move game of the decline & fall of the Roman Republic & Empire, 60BC to 476AD. Covers the entire Mediterranean using provincial areas. Emphasis is enjoyable play rather than strict history. Includes 42 Roman factions & 34 peoples pressing in on Rome. Each player controls both Roman & Barbarian factions. Goal is to accumulate victory points, which can be spent for new amries & forts or to mobilize a tribe. Played w/ 55 event cards. U.Grebe'08 Out-of-Print 92169 I AM SPARTACUS, WAR OF GLADIATORS #15 (XTRCmd) Y $25.00 n 1.2 MINT W/mag. w/3 Desert Storm errata counters. Rome v massive slave revolt using area move, 73-71BC. Markowicz'92 Out-of-Print 88620 I AM SPARTACUS: PHYRRIC VICTORY COPY (XTRCmd) $4.00 n 0.2 EXCELL Rules & color counter photocopy from #19 allowing play of Tarentine War, 280-275BC, using IAS for phalanx v legion fun. Out-of-Print 92052 I AM SPARTACUS: PHYRRIC VICTORY VARIANT $7.00 n 0.2 MINT (XTRCmd) 39 original counters + rules copy from #19 allowing play of Tarentine War, 280-275BC, using IAS for phalanx v legion fun. 4-8wks Turna stock IBEROS, 2ND PUNIC WAR IN HISPANIA (LudoPr) $55.00 HC 1.2 NEW Spanish made game with all components in Spanish & English. Strategic level, area move game of the 2 centuries of conflict between Rome & Carthage & the native peoples for dominance in Iberia. Yearly turns, 240 counters. Scenarios cover Carthage's reconquest of Iberia after its revolt; Iberia during 2nd Punic War; Rome's consolidation of controal after 2nd Punic War; Lusitanian Revolt against Rome 147BC; 2nd Celtiberian War 143BC; Roman Civil War in Iberia 47BC; Augustus's Cantabrian War 29BC. J.Romero'02 specl ILIAD (Asmode) $17.00 SB 0.8 NEW ordr Abstracted 2-6 player game of the siege of Troy in which players accumulated points by building their army & winning rounds. Based on the Condottiere game system. '06 Please Call stock IMPERATOR # 42 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Strategic level game of Rome's situation from Marcus Aurelius to Caracalla (161-217AD) in all of Europe, N.Africa & the Middle East. Legion/tribe level. Also includes counters & Arnhem & Bastogne scenarios for En Pointe. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Out-of-Print 69364 IMPERIAL GOVERNORS AND STRATEGOS (Ariel) $39.00 BC 1.1 EXCELL About a dozen units have thin layer of white glue on blank backsides, apparently for PBM. Some isolated spots. 2 games, 1 of which later evolved into highly popular Conquest of the Emprie (MiltonB). IG is a 3-6 player game of conquest throut Europe, N.Africa & the Middle East during the Greek & Roman era using army, navy & diplomatic units, and simple economics. STRATEGOS is a 2 player elaboration of IG that covers the eastern Mediterranean, loosly representing the Peloponnesian War of 431-404BC. Great detail of armies, navies, forts, bribary, etc. K.Broahurst'79 Out-of-Print 87675 IMPERIUM ROMANUM II (WEG) $85.00 BC 2.0 EXCELL w/2 counter trays. Counters properly printed. Scrape along one box btm & one top edge Very clean. RECOMMENDED 1-4 player game of military & economic conflict thruout the Roman era and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85 Out-of-Print 86325 IMPERIUM ROMANUM II (WEG) $99.00 BC 2.0 MINT No counter tray. Counters properly printed. 1" abrasion on one box side seam. RECOMMENDED 1-4 player game of military & economic conflict thruout the Roman era and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85 Out-of-Print 36804 IMPERIUM ROMANUM II (WEG) $40.00 BC 2.0 NEW Unit IDs & 3 move factors offset on face of 1 of 4 countersheets. 2 of 4 countersheets reverse printed. No counter tray. RECOMMENDED 1-4 player game of military & economic conflict thruought Roman era and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85 Out-of-Print 36810 IMPERIUM ROMANUM II (WEG) $60.00 BC 2.0 NEW Unit ID#s offset on 1 of 4 countersheets; 2 of 4 countersheets reverse printed. No counter tray. RECOMMENDED 1-4 player game of military & economic conflict thruought Roman era and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85 Out-of-Print 39116 IMPERIUM ROMANUM II PARTS (WEG) $3.00 n MINT WEST Map, only. Mild to modest moisture warping affecting no more than 25% of the map, no discoloration. Otherwise mint. Out-of-Print 39117 IMPERIUM ROMANUM II PARTS (WEG) $4.00 n MINT Bottom half of countersheet #2 (200 pcs), w/ white and tan units & brown leaders. Reverse printed. Out-of-Print 39118 IMPERIUM ROMANUM II PARTS (WEG) $4.00 n MINT Bottom half of countersheet #1 (200 pcs), w/ red, green and blue units). Out-of-Print 39115 IMPERIUM ROMANUM II PARTS (WEG) $6.00 n NEW WEST Map, only. Out-of-Print 40175 IMPERIUM ROMANUM II PARTS (WEG) $2.00 BC NEW Box only. 5" btm seam tear repaired. Out-of-Print 40172 IMPERIUM ROMANUM II PARTS (WEG) $2.00 BC NEW Box only. Moderate ding to one corner but structurally intact. Out-of-Print 40174 IMPERIUM ROMANUM II PARTS (WEG) $2.00 BC NEW Box only. Moderate ding to one corner but structurally intact. Out-of-Print 86326 IMPERIUM ROMANUM II PARTS (WEG) $29.00 BC V.GOOD Missing both maps; WEST map as a part (but not EAST map). W/2 counter trays. Counters properly printed. Rules, scenario booklet & 1 of 2 charts booklets soiled thru use, wrinkled & wearing at seam w/ tape repairs. Counters worn in some colors. RECOMMENDED 1-4 player game of military & economic conflict thruout the Roman era and the Mediterranean in numerous scenarios. A great multi-player game. A Nofi'85 88935 JEWISH WAR 3RD (Khyber) $19.00 zl 0.3 NEW 3rd ed includes 2nd ed map & die cut counters. Small, very simple DTP game of the 66AD Jewish Revolt in Palestine that took 4 legions to subdue. Includes color map of Judea, and 42 die cut counters. Romans must eliminate all Jewish units in 8 turns. D.Biship'07 94349 JULIAN, TRIUMPH BEFORE THE STORM #266 (DecS_T) n $22.50 n 0.9 NEW w/mag. Strategic level, hex-based game of the Roman Empire defending its boundaries thruout Europe, the Middle East & N.Africa against a unifed Barbarian opposition in the 4th century AD. Game system based on They Died With Boots on system. 100mi/hex, 10-30k men/unit, 1yr/turn. J.Miranda'10 / ARTICLES on Emperor Julian; Lessons from btl of Camden 1780; B-58 bomber; Operation Redwing; Sole Female Admiral; Last Wooden Frigates; Reagan's 'War on Terror'; 8pgs of feedback forms. '10 93077 JULIUS CAESAR (ColumG) $52.00 BC 1.6 NEW Strategic level, block system game of the Roman Civil War, 49-45BC, as an uppity Caesar & his successor, Marc Antony (w/ Cleopatra) take on Pompey, Brutus, et al. Includes 63 blocks, 27 special event cards. J.Thompson, G.Dalgliesh'10 Out-of-Print 90742 KADESH #7 (XTRCmd) n $52.00 n 1.2 MINT w/mag. 1" tear on center margin of all rules pages. W/ variant counters for Lion of Ethiopia (31) & Miss Banzai (1). Won C. Roberts award for best pre-WW2 & best graphics in '90. Grand tactical combat at a pre-biblical battle in the middle east. 100m/hex, 30min turns. G.Dickens'90 96052 KADESH, DAY OF THE CHARIOT #21 (Agains) n $28.00 HP 1.4 NEW w/mag. Includes 20 variant counters for Imperial Sunset #17. Main game covers Ramses II's victory over the Hittites at Kadesh. 2 scenarios depict rival historical interpretations, plus another that follows the script the historical leaders had agree upon. 120m/hex, 100chariots/unit--and there are lots. 300 counters. G.Dickens'08 / Also a small intro game, Desert Duel, First Alamein, covering the battles around El Alaemin in July'42. 3days/turn, 4mi/hex, div level. 88 5/8" counters. G.Dickens'08 / Articles cover: battle of Kadesh & chariot combat; combat fighting "vehicles" starting with the horse; stacking in wargames; card driven games present false historical choices; studying conflict simulations; simulation games as learning tools; Rommel at Alamein, July'42. '08 Out-of-Print 1240 KING OF KINGS (Good) $35.00 HC 1.4 MINT 30% punched. Strat lvl, 15 scenario, 1-5 player game of cultural conflict in ancient to midieval times. Can be mated w/ Ancients to resolve battles. Good multiplayer game. '90 93941 LEST DARKNESS FALL, ROME IN CRISIS #234 n $18.00 n 1.0 NEW (DecS_T) w/mag. Simpler, strategic level game of the crisis in the 3rd Century AD for the Roman Empire as various enemies gain strength: the Germanic tribes, Parthia, Palmyra, and rebellious Roman clients. One player defends the Roman borders, the other tries to invade in order to loot or occupy the Roman interior. Play is largely driven by chit draws. 100mi/hex, 10yrs/turn, ~legion level, 176 counters. T.Bomba, J.Miranda'06 Out-of-Print 92782 MARATHON & GRANICUS #214 (DecS_T) n $20.00 n 1.0 EXCELL w/mag. Rules separated at spine. Op Elope variant counters not included. Simpler, 2-battle game using the Btls Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 Out-of-Print 62932 MARATHON & GRANICUS #214 (DecS_T) n $28.00 n 1.0 NEW w/mag. Includes err counters for Op Elope (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Btls Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 63597 MARCH ON ROME (Schutz) $29.00 Fo 0.6 NEW Professionally produced games w/ die cut counters. 2-4 player game set during the decline of the Roman Empire. w/ color map, counters & cards. Plays seek fame & fortune while simply trying to survive ongoing invasions, plagues & rebellions. L.Krassner & P.Schutze'02 93788 OPTIMUS ET PRINCEPS, DACIAN WARS #67 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Strategic level game of the Roman defense of its northern borders against the barbarians during the Trajan era, 101-118AD. Area move. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 specl PANTHEON, WAR OF THE GODS 3RD (RIO) $29.00 FB* 3.5 NEW ordr Board & card game of the battle among 8 civilizations with the support of their patron gods for the dominance in the world (so that the god's get plentiful offerings). An update of an earlier edition. '11 92412 PAX ROMANA, DEFENDRE L'EMPIRE! #91 (VaeVic) n $16.00 n 0.8 NEW w/68pg mag. (Strategic level game of the Roman defense of its empire in its waning days.) French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10 Avail Uncrtn specl POCKET BATTLES, CELTS V ROMANS (Z-Man) $11.00 SC 0.5 NEW ordr Simple, small, quasi-historical game of tactical combat in the ancient era. Tiles represent specific unit types with unique melee & ranged weapon abilities. '09 Rels Pending specl POCKET BATTLES, MACEDONIANS V PERSIANS (Z-Man) $11.00 SC NEW due 12/ 2 ordr This set includes the armies of Persia & Macedonia (Greece). Simple, small, quasi-historical game of tactical combat in the ancient era. Tiles represent specific unit types with unique melee & ranged weapon abilities. '11 specl POCKET BATTLES, ORCS V ELVES (Z-Man) $11.00 SC 0.5 NEW ordr Simple, small, quasi-historical game of tactical combat in the ancient era. Tiles represent specific unit types with unique melee & ranged weapon abilities. This version adds fantasy figures & combat. '10 Out-of-Print 89535 PRESTAGS: CHARIOT (SPI) $58.00 FT 1.2 EXCELL Tac combat in biblical era, 3000-500BC. Out-of-Print 91855 PRESTAGS: LEGION (SPI) $60.00 FT 1.0 EXCELL Tac warfare in Roman era, 100BC-700AD, using a coherent game system encompassing multi-era pre-modern tactical warefare. Out-of-Print 92826 PUNIC WARS, ROME V CARTHAGE #53 (SPIS_T) n $30.00 n 0.8 EXCELL w/ mag. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple point units, with basic resource collection & production. I.Hardy'75 Out-of-Print 89073 PUNIC WARS, ROME V CARTHAGE #53 (SPIS_T) Y $32.00 n 0.8 MINT GmOnly. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple point units, with basic resource collection & production. I.Hardy'75 Out-of-Print 85644 PUNIC WARS, ROME V CARTHAGE #53 (SPIS_T) n $27.50 n 0.8 V.GOOD w/ mag. Complete. Counters neatly clipped & blank backside colorized. Rules underlined in ink. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple point units, with basic resource collection & production. I.Hardy'75 Out-of-Print 68047 PUNIC WARS, ROME V CARTHAGE #53 (SPIS_T) n $24.00 n 0.8 V.GOOD w/ mag. 2 sml marrs on mag cover. Missing 1 counter of unknown type but likely a blank. Otherws EX & clean. Strategic level game of land & naval combat thruout Europe & N.Africa during each of the 3 Punic Wars. Uses simple point units, with basic resource collection & production. I.Hardy'75 Out-of-Print 22700 RAIDERS & TRADERS, HEROIC AGE OF GREECE (Chaos) $49.00 n EXCELL Extremely rare 2-4 player gm of intergenerational empire building thru the Bronze Age in the Aegean & Greece as pre-Greek civilizations rise & fall. Reflects the author's knowledge & love of ancient Greece. 3 scenarios on successive eras, each with differing rules. D.Dupont'79 Out-of-Print 84504 RAM SPEED (Meta) $9.00 SB 0.2 NEW Naval combat between Greek, Roman & Phoenician galleys. Simple, quick playing but decent gm. '80 Out-of-Print 3940 RAPHIA, BATTLE OF..., 217BC (GDW) $40.00 SB 0.5 MINT Some box scuffing; components cherry. Ancient battle between two empires after Alexander the Great's death. specl REPUBLIC OF ROME 2ND (Valley) $52.50 GB* 5.1 NEW ordr Reprint of this slick game w/ lots of period color. Power politics in late Roman republic for 3-5 players. Includes solitaire game rules. Complex gm played w/ counters on a small map but esp. w/ various cards. R.Berthold'10 Out-of-Print 92676 ROMAN CIVIL WAR #157 (DecS_T) n $49.00 n 0.8 EXCELL w/mag. Gm of Julius Caeser v Senate for control of Roman state fought thruout Europe, Africa & Mideast, using Trajan system. J.Miranda'93 Out-of-Print 81798 ROMAN CIVIL WAR #157 (DecS_T) Y $45.00 n 0.8 V.GOOD GmOnly. Complete. Rules neatly but extensively annotated w/ errata; also underlined in black neatly. Gm of Julius Caeser v Senate for control of Roman state fought thruout Europe, Africa & Mideast, using Trajan system. J.Miranda'93 Out-of-Print 81800 ROMAN CIVIL WAR #157 PARTS (DecS_T) $2.00 n V.GOOD Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). Out-of-Print 81799 ROMAN CIVIL WAR #157 PARTS (DecS_T) $2.00 n V.GOOD Photocopy of rules & charts only. Includes charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). Out-of-Print 81803 ROMAN CIVIL WAR #157 PARTS (DecS_T) $2.00 n V.GOOD Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). 78019 ROME AT WAR, FADING LEGIONS (Avalan) $32.00 HC 1.4 NEW Reprinted in a HC box. Stand alone game using grand tactical system game covering warfare in the late Roman era as Rome fends off the Germans, Persians & Gauls between 357-378AD. Includes battles of Strasbourg (357), Tigris (363), Ctesiphon (363), Megara (363), Phrygia (363), Sumere (363), Nacolia (366), Argentum (376), Ad Salices (377), Dibaltum (377), Adrianople (378). Colorful & fairly simple. '02 4-8wks Turna specl ROME AT WAR, HANNIBAL AT BAY 2ND (Avalan) $21.00 HC NEW ordr Reprinted at a much lesser price. Grand tactical system game covering warfare in the Roman era. Covers the battles of Scipio in Africa in 4 scenarios, 2 geomorphic maps, 165 counters. S.Jackson'08 82999 ROME AT WAR, QUEEN OF THE CELTS (Avalan) $32.50 HC 1.4 NEW "Safe" box cover art. Third game in the Rome at War series. Covers 9 battles during the 40yr Roman effort to conquer Britain starting from Plautius's invasion w/ 45,000 Romans in 43AD and ending in 84. W.Sariego'07 94824 ROME AT WAR, QUEEN OF THE CELTS [PIN UP] $35.00 HC 1.4 NEW (Avalan) More attractive, historically accurate box cover art is the only difference between this & the "safe" edition. that hints at bare breasts Third game in the Rome at War series. Covers 9 battles during the 40yr Roman effort to conquer Britain starting from Plautius's invasion w/ 45,000 Romans in 43AD and ending in 84. W.Sariego'07 Rels Pending stock ROME AT WAR: KING OF KINGS KIT (Avalan) $18.00 Bk NEW due 12/ 2 ?? Kit containing scenarios from the 400 years of the Sassanid Persian empire. Rules include a new operations system, a campaign map of Thrace, plus the Palmyra & Armenian armies. Req Hannibal at Bay, Fading Legions & Queen Celts to play all scenarios. '11 specl SECOND PUNIC WARS 218-201BC, BASIC GAME $20.00 SC 0.5 NEW (YourMo) ordr Base Card game of the pivotal Second Punic War, 218-201BC, between Rome & Carthage. This is a complete, historical game, but it can be intermixed with other Battleground fantasy kits to see how Rome defends agains an Orc invasion. '09 specl SECOND PUNIC WARS 218-201BC, EXP KIT (YourMo) $20.00 SC 0.5 NEW ordr Reinforcement Kit adding 50 historical units for each side to the basic game. Also includes a scenario book with maps & special rules to cover several key battles. '09 Please Call stock SEMPER VICTOR, IMPERATOR II # 56 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Sequel to earlier Imperator, this game also covers Rome's battle against all of Europe's & N.Africa's barbarians. Area move, 6 scenarios. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04 77915 SIEGE OF ALESIA, GAUL 52BC (GMT) $25.00 BC 1.5 NEW Grand tactical game of the epic battle of Alesia, 52BC, in which Caesar besieged 50,000 Gauls including the leader of the rebellion, Vercingetorix, while himself being besieged by a 250,000 strong relief force. Simpler system that includes the Roman's extensive fortifications & strong points. Map covers roughly the same ground as the AH classic, Caesar, with a similar scale. 2 maps, 700 counters. 250-700men/unit, 100yd/hex. R.Berg, M.Herman'05 70503 SIEGE OF ALESIA, GAUL 52BC PARTS (GMT) $2.00 BC MINT Box only. Noticable creasing extending from each corner, sml marr on cover. Out-of-Print 87187 SIEGE OF JERUSALEM, 70 A.D., 1ST (HistPr) $59.00 LB* 1.9 EXCELL MUST SHIP AS LRG BOXED ITEM due to size. 1" margin of one map panel sun faded, otherws EX. A labor of love. Respectable graphics on counters & map; rules are typewritten photocopies common at the time. Covers the year-long siege of Jewish zealot rebels in Jerusalem, 70AD, as the Romans force their way into any of many sections of the city against fierce resistance. Game progresses thru a limited series of assault periods. Provides excellen tdetail about the units, each side's capabilities, the various Jewish factions, parts of the divided city, and Roman siege works. F.Schacter'76 96267 SIMPLE GREAT BATTLES OF HIST BTL MANUAL (GMT) $23.00 Bk 0.8 NEW Booklet containing a Simple GBOH version of every battle/scenario published in C3i mag (thru issue #14) or in the SPQR Player's Guide. Nearly 60 scenarios in all are included. Scenario booklet plus 140 counters, plus a complete, update SBGoH rulebook. Requires possession of base games & original C3i articles (available online for out of print issues on GMT's website). '06 83087 SIMPLE GRT BTLS OF HISTORY PLAYBOOK 2ND (GMT) $14.00 zl 0.6 NEW Kit providing streamlined, fast playing rules for the Great Battles of History system including a book w/ all scenarios from Delux Alex, SPQR, Caesar, Conquest of Gaul, Cataphract & their modules. Allows simpler, faster play of existiing scenarios in this game series, and requires original games to play. R.Berg, M.Herman'04 Rels Pending specl SPARTA (Queen) $25.00 FB NEW due 12/ 2 ?? ordr Somewhat abrastracted, strategic level game of Greek warfare c228BC (well after Greece lost its luster). Board is composed of map tiles, and you seek to capture cities for points as well as upgrade warriors into heroes while capturing opponents' pieces. '11 96415 SPARTACUS IMPERATOR (Hexasi) $37.00 BC 1.4 NEW Game of each of the 3 Servile (slave)