'C' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK *************************** Fine Games for Players & Collectors ****************************** **************** NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog ****************** ******************************** as of 07-03-08 13:14 *********************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ <<--------------------- Intended for viewing in Fixed Pitch Font ---------------------------->> MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $12.50 for most orders with boxed games; $ 8.00 for up to 3 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or an "*"). Add $ 2.30 per order if your zip code is surcharged by UPS as being "rural." See for international & heavier APO shipping charges. Light orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by prior arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* otu of print & available ONLY if already in-stock & shown with a numeric part-#. NOT avail if no part-#. GOING OoP = Supply of the item is limited & expect to be exhauseted shortly. RELS PENDING = Release Pending, i.e. item has NOT yet been published. Due date reflects anticipated release date & is subject to change & delay (in format DUE YY/MM). Contact the publisher directly if you want more current info. PART#: stock = normally a stocked item; momentarily out of stock. ~1-7 days till back in stock. specl ordr = special ordered as needed on your behalf & not normally stocked. ~3-7 days to obtain. (any number) = reference # for a specific copy of an item, IN STOCK; please include # w/ order. n/a = Item is OUT OF PRINT & not immediately available. Data shown FYI only. Want Listing available. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== "C" TITLED ITEMS (i.e. Titles beginning with "C") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 61467 C&O & B&O PARTS (AH) $1.00 n EXCELL B&O Timetable/Start Situation card only. Out-of-Print 51101 C3I # 5 (GMTC3i) n $16.00 n 0.5 NEW w/ Alexander in Italy module for Delux Alex. Going OoP 76753 C3I # 6 (GMTC3i) n $12.00 n 0.5 NEW w/SPQR modules for Btl of Telamon, 225BC, Mago in Celt-Iberia, 207BC, & Btl at the Po River, 203BC; also Schweinfort Raids scenario for 8th Air Force. Variants for Rise Luftwaffe, Britain Stands Alone, 3Days Gettysburg. Errata for Brit Stands Alone, 3Days Gettysburg, 8th AF, Diadochi. '96 Out-of-Print 57473 C3I # 8 (GMTC3i) n $16.00 n 0.5 NEW w/mag. Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 Out-of-Print 53671 C3I # 9 (GMTC3i) n $45.00 n 0.5 NEW w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 Out-of-Print 67371 C3I #12 (GMTC3i) n $26.00 n 0.8 NEW w/ 140 counters (Btls N.Africa(12), June 6 (12), River Death (80), 3Days (12), DiF Zero (8), War Galley (6), & others). Also card inserts for DiF (3), War Galley scenarios (2) and AGN (2). War Galley scenarios, DiF Israeli War of Indepence campaign, Tigers in the Mist analysis & replay, Justinian game v. history, multi-player War Galley rules, Barbarossa Army Group North alternative bombardment rules, Saratoga/Brandywine combat techniques, Companion units in Successor (AH), J.Caesar Thapsus strategy & Rubicon analysis. Mag increased in size to 50pgs, but price nearly doubled. '00 Out-of-Print 53862 C3I #13 (GMTC3i) n $34.00 n 0.8 NEW w/ 160 counters (Alex(10), Barb AGN (17), June 6 (6), SPQR (35), Triumph & Glory (14), Paths Glory (2), Austerlitz (9), Brit Stands (2), Hornet Leader (34), Tigers Mist (20)), plus 3 Hornet Leader & 5 War Galley fleet record inserts. 48pg issue with thorough index to contents of #1-12, including inserts, plus articles on Triumph & Glory strategy, June 6 analysis, Paths of Glory analysis, 8th AF pilot biographies, Hornet Leader upgrade, Down in Flames variant, For the People strategy & 1861 scenario, Alex, War Galley, Ukraine scenarios, plus errata for Ukraine, Austerlitz. Another RECOMMENDED issue. '01 Out-of-Print 69397 C3I #14 (GMTC3i) n $14.00 n 1.0 NEW Excellent mag supporting GMT's games. Includes scenarios for SPQR, War Galley, Caesar, variants for Battle Line & Hornet Leader, a Triumph & Glory add-on kit including a map & 140 counters, a Zero campaign covering the Neatherlands East Indies 1942 (w/ 3 cards), 6 June Brit 1st airborne variant, 2 8th AF target cards, Barb AGS replay, Paths of Glory strategy, and errata for Zero, Wildneress War, Simple GBOH. 52pgs. '02 Out-of-Print 68382 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68383 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68384 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68385 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68386 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68387 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68388 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68389 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68390 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68391 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68392 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68393 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68394 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68395 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68396 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68397 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68398 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68399 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68400 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68401 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68402 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68404 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68405 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68406 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68407 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68408 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68409 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68410 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68411 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68412 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68413 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68414 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68415 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68416 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68417 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. ok 77437 C3I #15 (GMTC3i) n $14.00 n 0.8 NEW w/140 err/variant counters (Kasserine (40), SQPR (74), Ukraine'43 (10), For the People (16). Excellent mag supporting GMT's games. Includes historical notes & addtl rules for Risorgimento, strategy for Paths of Glory, strategy & variants for Barbarossa to Berlin, strategy for Clash of Giants, Kasserine pass variant w/ 40 counters & map, 4 GBoH modules with counters, plus Daylight'45 campaign scenario for Down in Flames. RECOMMENDED. '04 ok 70804 C3I #16 (GMTC3i) n $14.00 n 0.8 NEW w/ Churubusco variant for Gringo! w/ new rules & 136 counters (+ 4 errata counters for World at War); also includes 4 sheets of cards & scenarios for Down in Flame Aleutian '42 campaign. 48pg mag w/ articles & scenarios for GMT games: SPQR sceanrio for Agrigentum & Adys; strategy for Reds!, Rise of Roman Republic, and Von Manstein's Backhand Blow; Down in Flames campsigns for Aleutians (w/ cards) & Bismarck Seas 1943 (both for Zero & Coarsiars/Hellcats); and Ruin of the Reich 1944 scenario for Europe Engulfed designed for 2 players (ala Btl for Germany); and June 6 strategy. '05 ok 73678 C3I #17 (GMTC3i) n $14.00 n 0.8 NEW 48pg mag w/ articles & scenarios for GMT games: w/ (18) counters for Downtown; (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (25) Rise of Roman Republisc; (10) Empire of Rising Sun; (80) counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. Articles cover Siege of Alesia basic tactics; M.Herman's Card Driven Game Design; Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On analysis; Combat Commander prototype description; Empire of the Sun strategy. '06 ok 78099 C3I #18 (GMTC3i) n $14.00 n 1.0 NEW w/140 counters (for Downtown (26), SPQR (61), War Galley (5), Down in Flames (34), Carthage (2), Caesar in Alexandria (2), Siege Alesia (3), Ardennes'44 (7)); Downtown Thanh Hoa map extension; Down in Flames Poland campaign; Downtown Dragon's Jaw new aircraft card; Btl Am Rev tactics card. 48pg mag w/ articles on Twilight Struggle strategy & design & threat matrix; War Galley Alalia & Cumae scenarios; Flying Colors scenarios; learning Here I Stand; Borodino strategy; DIF Poland campaign revision; Corsairs & Hellcats variant; Empire of the Sun amphibious assaults; Empire of Sun optional rule. '06 ok 84364 C3I #19 (GMTC3i) n $14.00 n 0.6 NEW w/ 140 counters (34 Emp of the Sun, 65 Pax Romana, Adolphus 5, DIF 1, Onward Christian Soldiers 7, Crisis Sinai 20) & 19 Cards for Here I Stand. Contains articles on: Combat Commander Scenario 10 briefing, designer notes & new scenario; For The People analysis & players guide; Pax Romana scenarios; Emp of the Sun optional rules & HQ counters; Command & Colors Ancients scenarios; Wellington strategy; Here I Stand 2 player variant. '07 ok 84170 C3I #20 (GMTC3i) n $14.00 n 0.5 NEW Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat Command (1), Empire of the Sun (6), 1914, Twilight in East (20). This issues articles include: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 & 212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War (570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08 1-3wks Turna specl CA$H'N GUN$ (Asmode) $30.00 FB NEW ordr Cute, 4-6 player game that teaches the American ethic: violence gets your way every time. Players are gangsters in an abandoned warehouse together to split the loot from the last haul. But they can't agree to out come the weapons of all sorts to settle things. A free-for-all firefight. '07 1-3wks Turna specl CA$H'N GUN$: YAKUZA KIT (Asmode) $30.00 FB NEW ordr (Addon kit. '08) ok specl CABALE (Rio) $28.00 FB 2.0 NEW ordr Players race around a track, scoring points each time runners change. Players can block other runners and even capture them. '99 ok 82551 CACTUS THRONE #15 (Agains) n $28.00 HP 1.2 NEW w/mag. Includes variant & 40 counters for Into a Bear Trap #10. Game of Napoleon III's attempt (under the cover of a multi-nation expeditionary force) to install a hand-picked ruler, Maximilian, as the Mexican king, and acquire Mexico as a French colony between 1862-67. Mexicans loyal to Juarez, the elected president, eventually defeated Juarez & the French, and the French withrdrew from the hemisphere. 320 counters, area move map; battln level, 2mo/turn. A.Nunez'06 ok specl CAESAR & CLEOPATRA 2ND (RIO) $18.00 SB 1.2 NEW ordr 2 player card game of developing political power in ancient Rome. Players attempt to influence the committees that determine Egypt's future. Reprinted from earlier Mayfair edition. '99 Out-of-Print 59565 CAESAR PARTS (GMT) $3.00 n EXCELL Rules photocopy, only. ok 80763 CAESAR, GREAT BATTLES OF ..: GERGOVIA KT (GMT) $15.00 zl 0.4 NEW Kit adding counters & scenarios for Julius Caesar's assault against Gergovia during the Gallic Wars. Caesar's failure to defeat Vercingetorix & the Verni tribe here led to the later battle at Alesia. This battle was a disconnected series of attacks, feints & engagements on terrain that isn't conducive to linear tactics. Includes 1 full sized map, sml set of counters plus rules. R.Berg, M.Herman'07 ok 63394 CAESAR, GREAT BATTLES OF ..: JURGURTHA (GMT) $20.00 zl 0.4 NEW Mod #2: 2 battles in North Africa between Rome & the last Numidian kingdom. Includes a dbl sided full sized map and 140 counters. M.Herman, R.Berg'98 ok 14243 CAESAR, GREAT BATTLES OF JULIUS... PARTS (GMT) $4.00 n MINT Countersheet #2 (Pompey) only. ok 78113 CAESAR, GREAT BTLS OF ..: VENI VIDI VICI (GMT) $12.00 zl 0.2 NEW Mod #3 for Caesar. Adds 2 battles against the Pontines, Nicopolis & Zela, in 48-47bc. Adds rules & 60 counters. Reqs both Caesar & Dictator kit. '99 Out-of-Print 70718 CAESAR, THE EPIC BATTLE OF ALESIA PARTS (AH) $3.00 n EXCELL Off Board Movement Chart, only. Must ship as boxed item due to size or be folded. ok specl CALABOOSE (LivOak) $10.00 SC NEW ordr Simple family game for 2-5 players in which you try to fill your jail with the most "valuable" collection of outlaws & lock them down before their friends can spring them loose. Plus, send your deputies to spring own outlaws from other players' jails. '05 ok specl CALIFORNIA (UberPl) $25.00 SB NEW ordr Game of furnishing a house properly. Start with one room as you like, but then the neighbors arrive with housewarming gifts. '06 Out-of-Print 33223 CALL OF CTHULU PARTS (Chaos) $8.00 HC MINT 1 corner repaired. Major crease parallel to edge & seam tear at 2 corners of box btm. Missing Call of Cthulhu character & a general purpose RP sourcebook for the 20s. Other parts mint. Classic RPG of the world of HP Lovecraft. '81 ok specl CALL OF CTHULU ROLE PLAYING GAME 6TH (Chaos) $24.50 BC NEW ordr Base game set in its 6th iteration, of the classic Lovecraft/Cthulhu role playing game. '05 Rels Pending specl CALL OF DUTY CARD GAME (UD) $13.00 SC NEW due 08/ 9 ordr 1 of 8 decks for this expandable card game of WWII individual infantry combat. Play is fast & furious & nearly continuous between 2 sides. Each deck includes 2 maps and is a complete game by itself. With additional decks, you can modify your squad & play historical missions. '08 1-3wks Turna specl CAMELOT (WNG) $15.00 SB 1.4 NEW ordr Fun, family game in which the sword Excalibur is stuck in the rock again, and every guy is named Arthur & trying to get it out. T.Jolly'04 ok specl CAMELOT LEGENDS (Z-Man) $18.00 SB NEW ordr Fast playing card game for 2-4 players in which knights of the Round Table go off in great quests. '04 Out-of-Print 84256 CAMPAIGN / PANZERFAUST MAGAZINE # 1 (PanzrF) $12.00 n 0.2 EXCELL First issue of Campaign mag, initially a spin-off sister mag to Panzerfaust. '73 Out-of-Print 84253 CAMPAIGN / PANZERFAUST MAGAZINE # 71 (PanzrF) $10.00 n 0.2 EXCELL Out-of-Print 84254 CAMPAIGN / PANZERFAUST MAGAZINE # 72 (PanzrF) $10.00 n 0.2 EXCELL Out-of-Print 84255 CAMPAIGN / PANZERFAUST MAGAZINE # 73 (PanzrF) $10.00 n 0.2 EXCELL Out-of-Print 62065 CAMPAIGN FOR GUADALCANAL PARTS (WWW) $2.00 n EXCELL Combat Results Table Chart card, only. Out-of-Print 79544 CAMPAIGN FOR NORTH AFRIKA (SPI) $275.00 DC* 4.0 EXCELL Various signs of lite wear & use, but EX overall. Exceptionally detailed study of the campaign in N.Africa from Sept 1940 - 1943 including air & logistics; almost certainly the most complex game ever made. Co/btln lvl w/ nearly every factor managed & tracked by the players including truck types (3), POW location, ammo, etc. Far more an experience than a game, and more a collectors' jewel than an experience. 5 maps, 1800 counters, 2 rules booklets, oodles of charts & tablesl. Is retirement coming? R.Berg'78 Out-of-Print 79545 CAMPAIGN FOR NORTH AFRIKA PARTS (SPI) $10.00 n MINT Countersheet #3, only (w/ Italian Blackshirts, Italian Air & markers, German Air) only. Unpunched. Out-of-Print 79641 CAMPAIGN FOR NORTH AFRIKA PARTS (SPI) $10.00 n MINT Countersheet #4, only (w/ German army). Unpunched Out-of-Print 76714 CAMPAIGNS IN THE VALLEY #123 (WWWS_T) n $10.00 n 0.8 MINT w/mag. Mag moisture warped & lightly stained thruout. Affects rules but not counters & map. Variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided 2nd (12). Operational level, 2 scen game depicting 1862 & 4 campaigns in Shenadoah Valley. R.M. 2.5mi/hex, 2day/turns. arkham, M.Seaman'88 Out-of-Print 24113 CAMPAIGNS IN THE VALLEY #123 (WWWS_T) n $16.00 n 0.8 NEW w/mag. Variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided 2nd (12). 2 scen depicting 1862 & 4 campaigns in Shenadoah Valley. R Markham & M Seaman '88. Out-of-Print 67782 CAMPAIGNS IN THE VALLEY #123 (WWWS_T) n $12.50 n 0.8 MINT w/mag. Variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided 2nd (12). Operational level, 2 scen game depicting 1862 & 4 campaigns in Shenadoah Valley. R.M. 2.5mi/hex, 2day/turns. arkham, M.Seaman'88 ok 84807 CAMPAIGNS OF KING DAVID (CofA) $40.00 BC 1.4 NEW Simpler, 2-5 player, strategic level game of the 35 year struggle for control of the Fertile Crescent during the reign of the old testament's King David. A blend of economics, diplomacy & military efforts thru the Near East. Judea tries to expand its reach against the Philisteens, Arameans & Egyptians. 500 counters. R.Markham'07 Out-of-Print 85122 CAMPAIGNS OF MARLBOROUGH #61 (WWWmag) n $72.00 n 0.5 MINT w/mag. Strat coverage of Flanders & Germany during War of Spanish Succession, 1701-14. Out-of-Print 68272 CAMPAIGNS OF NAPOLEON PARTS (WEG) $8.00 n MINT Rules, only. Out-of-Print 20161 CAMPAIGNS OF ROBERT E. LEE, 2ND PARTS (CofA) $4.00 n MINT Southern map, only. Out-of-Print 83234 CAMPAIGNS OF THE CIVIL WAR I (WWW) $20.00 HC 0.6 MINT Simple games of Vicksburg & Chancellorsville. Primarily a solitaire gm of 2 lopsided battles. E.Faust'93 2-6wks Turna specl CAMPAIGNS OF THE CIVIL WAR I (WWW) $20.00 HC 0.6 NEW ordr Simple games of Vicksburg & Chancellorsville. Primarily a solitaire gm of 2 lopsided battles. '93 Out-of-Print 51492 CAMPAIGNS OF THE FRENCH FOREIGN LGN #200 n $40.00 n 1.4 NEW (DecS_T) w/mag. 200th issue with some special content (& price). Game uses the Sun Never Sets system to depict 3 of France's campaigns for empire in the 1800s: Algeria1840-4, Aahomey (S.Africa) 1892 and Vietnam 1884-5. Includes 2 full maps, 300 counters. Mag includes some lame retrospective material about the wargaming hobby including a less than useful index to S&T 1-200. '00 ok specl CAN'T STOP (Face2F) $26.00 FB NEW ordr A version of Sid Sackson's 2-4 player, classic dice game in which dice are rolled to place & move tokens on a board in the shape of a stop sign. R.Kiniza'07 ok specl CANDAMIR (Mayfr) $39.50 LB* 3.0 NEW ordr A first-person 2-4 player version of Settlers of Catan, where you as an individual settler must collect resources from the wilderness to trade for other resources used to build your home & settlement. T.Donner'05 ok 69770 CANDYLAND (Milton) $14.00 LB* 1.8 NEW V.simple roll-the-die-&-move board game. It was *my* first game...a classic children's first game that teaches color matching & the flow of board gaming. '04 Going OoP specl CANDYLAND CARD GAME (WMI) $4.50 SC NEW ordr V.simple card game, including 6 rules for 6 game variations. Uses images from Candyland on the cards. For 2-6 players. '01 ok specl CANNIBAL PYGMIES IN THE JUNGLE OF DOOM (Z-Man) $15.00 SB 0.6 NEW ordr 2+ player card game that brings more B-movie misadventures ala earlier Grave Robbers game. Can be played in combination with Grave Robbers from Outer Space. '02 Out-of-Print 78685 CANNIBAL, BURMA 1942-3 (Avalan) $24.00 HC 0.8 NEW Smaller game on the British offensive along the coast of Burma late in 1942 & into 1943. Co/Btln level, using the familiar Avalance game system. B.Knipple'97 ok 70692 CANNIBAL, BURMA 1942-3 PARTS (Avalan) $4.00 n MINT Countersheet, only. Unpunched but missing 1 counter (either a generic breakdown unit or a superordinate marker, exact ID unknown). ok specl CANYON (Rio) $21.00 FB 2.0 NEW ordr German import w/ multi lingual rules. Simple 2-5 player game in which players race their canoes thru canyon lands. Movement is card based. '98 ok specl CAPE HORN (Rio) $24.00 FB 2.6 NEW ordr 3-5 players race from New York to San Francisco in the era before the Panama Canal, testing skills against the elements. '99 ok specl CAPRICE (Rio) $28.00 FB* 3.4 NEW ordr Abstract game in which players build towers with wooden blocks. '99 ok specl CAPSULE STEEL ALLOY DECK CASE (Rook) $2.00 SC 0.2 NEW ordr Tetal tin available in several colors designed for safe storage of those prescious collectable card decks. ok specl CAPT'N CLEVER (Rio) $20.00 FB NEW ordr Simple family game for 2-4 players. Goal is to plot the best course so as to bring a ship back alive with gold & booty. The hitch is that another player controls your itinerary! '03 ok specl CAPTAIN TREASURE BOOTS (Cheapa) $3.00 En NEW ordr Simple, fast playing board game characaturing the life of a pirate. Form a mapboard from 4 geomorphic pieces, sail around to islands looking for the best loot, then make it home without being robbed or sunk. Simple. '05 ok specl CAPTIVATION (DecGms) $18.00 SB NEW ordr Simple, abstract, fast playing 2-4 player game that is akin to backgammon except that all counters move in the same direction, and you can "pin" others peices. '02 ok specl CAR WARS CARD GAME 2ND (SJG) $17.50 SB 1.0 NEW ordr 2-6 player card game of the classic Mad-Max type duel between souped-up vehicles of all sorts, played entirely with cards. '01 Out-of-Print 61677 CAR WARS CARD GAME 3RD PARTS (SJG) $2.00 n V.GOOD Rules only. ok 54536 CAR WARS, 4TH (SJG) $15.00 SC 0.5 NEW Popular, simpler game of personal combat between armed vehicles on the streets of our future. Best Sci-Fi game in '82. C.Irby, S.Jackson' ok specl CAR WARS, 5TH: DIV 5 EXP SET 6-PK (SJG) $25.00 SB NEW ordr Dagger v Napalm, Stinger v Firecraker, Killer Kart v Shrimp. Sold as a 6pk of Car Wars expansion sets, with 2ea of 3 different types of cards. '01 ok specl CAR WARS, 5TH: DIV 5 VEHICLE GUIDE (SJG) $6.00 Bk NEW ordr Small book containing 2 counters for each Div 5 car, plus variants & scenarios. '02 ok specl CAR WARS, 5TH: DIV 10 ERADICATOR V BLITZ (SJG) $5.00 SB NEW ordr 1 of 3 exp sets for Div 10, each w/ rules, counters and 2 car designs. '02 ok specl CAR WARS, 5TH: DIV 10 FIREDEMON V HAMMER (SJG) $5.00 SB NEW ordr 1 of 3 exp sets for Div 10, each w/ rules, counters and 2 car designs. '02 ok specl CAR WARS, 5TH: DIV 10 SPAC V SCRAMBLE (SJG) $5.00 SB NEW ordr 1 of 3 exp sets for Div 10, each w/ rules, counters and 2 car designs. '02 ok specl CAR WARS, 5TH: DIV15 HOTSHOT V PIRANHA (SJG) $5.00 SB NEW ordr 1 of 3 expansion sets in Div 15. '02 ok specl CAR WARS, 5TH: DIV15 LIGHTSTRK V BANSHEE (SJG) $5.00 SB NEW ordr 1 of 3 expansion sets in Div 15. '02 ok specl CAR WARS, 5TH: DIV15 VINDICATR V DRAGON (SJG) $5.00 SB NEW ordr 1 of 3 expansion sets in Div 15. '02 ok specl CAR WARS, 5TH: EXP SET 1 (SJG) $4.50 zl NEW ordr Killer Kart v Shrimp. A division 5 expansion set of vehicles. '01 ok specl CAR WARS, 5TH: EXP SET 2 (SJG) $4.50 zl NEW ordr Stinger v Firecracker. A division 5 expansion set of vehicles. '01 ok specl CAR WARS, 5TH: EXP SET 3 (SJG) $4.50 zl NEW ordr Napalm v Dagger. A division 5 expansion set of vehicles. '01 Out-of-Print 61678 CAR WARS: TRUCK STOP KIT PARTS (SJG) $2.00 n V.GOOD Rules only. ok 78039 CARCASSONE (RIO) $25.00 BC 1.8 NEW Includes the Rivers expansion kit. Players develop the area surrounding Carcassone, France, using a tile system w/ varying terrain. Players manuever followers on the terrain in the form of thieves, farmers, knights & monts to score points for the value of the terrain. A simple 2-5 player game. CJ Wrede'01 Going OoP specl CARCASSONE BIG BOX [LIMITED EDITION] (RIO) $50.00 LB* 4.5 NEW ordr Limited edition printing of the base Carcassone game plus 5 expansions all in one box. Includes The River, Inns & Cathedrals, Traders & Builders, Princess & Dragon, and the Tower expansions. Pieces for each expansion are marked separately. Rules expanded to include info on how the expansions interact in play, plus an parts inventory. '06 ok specl CARCASSONE HUNTERS & GATHERERS (RIO) $17.50 FB 2.2 NEW ordr Complete game using the Carcassonne system, changing the time to pre-history. '02 ok specl CARCASSONE, THE CASTLE (RIO) $17.50 FB 2.0 NEW ordr Game compatible w/ the game & the earlier expansion. Provides for city-fortresses, with knights to guard the place and heralds to spread news. '03 ok specl CARCASSONE, THE CITY (RIO) $35.00 LB* 3.0 NEW ordr Stand-alone game compatible w/ other games. Players build the city of Carcassonne with walls, towers, markets using 3D tiles. Game comes in an embossed wooden box. '04 ok 82482 CARCASSONE, THE DISCOVERY (RIO) $19.00 FB 2.0 NEW Stand-alone game using the Carcassonne game system. Simple mechanics, & very accessible to new players. Players seek to explore & discover the geography of the surrounding lands, and to take advantage of their resources. Players get to chose when to score a new region, a twist on the system. '05 ok specl CARCASSONE, TRAVEL EDITION (RIO) $21.00 FB NEW ordr Travel edition of this classic game with the scoring track on the cloth carrying sack which holds all the pieces (which are smaller & so more convenient). '07 ok 82967 CARCASSONE: ABBEY & MAYOR KIT (RIO) $14.00 SB 0.6 NEW Expansion kit allowing players to increase their influence around the city via merchants traveling to surrounding cities & monasteries. Surrounding cities can grow large enough to need their own mayors. '07 ok 79626 CARCASSONE: INN & CATHEDRAL KIT (RIO) $14.00 SB 0.8 NEW Inn & Cathedral Expansion kit including 18 new land tiles, 6 point tiles, 6 large followers & 8 gray followers. The cathedral triples a city's value, the Inn doubles the value of a road, large follower doubles the chances of control. Also includes all components necessar for a 6th player. K.Wrede'02 ok specl CARCASSONE: KING & SCOUT KIT (RIO) $5.00 SB 0.3 NEW ordr Two very small expansion kits in one set. 7 new cards for Carcassone & 5 cards for Hunters & Gatherers. '03 ok 70566 CARCASSONE: PRINCESS & DRAGON KIT (RIO) $14.00 SC 0.6 NEW Expansion kit compatible w/ the game & the earlier expansions. Provides rules & tiles that add a dragon that terroizes the land, and a princess the solicits the aid of knights in the city, while farmers build tunnels that allow movement undetected by the dragon. '05 ok specl CARCASSONE: RIVER KIT (RIO) $5.00 SB 0.2 NEW ordr Small expansion kit including 12 tiles that depict a river, and can be used with the base game. '05 ok 68979 CARCASSONE: THE COUNT EXPANSION (RIO) $5.00 SB 0.3 NEW Small expansion kit adds 12 new tiles representing the city of Carcassone, a wood figure for the Count, and a procedure where players gain followers when they help others score points. '04 ok specl CARCASSONE: TOWER KIT (RIO) $13.00 Fo 1.0 NEW ordr Expansion kit allowing you to build up as well as out. Towers allow you to watch all travel nearby & capture other players' followers, later exchanging prisoners. KJ.Wrede'06 ok 66123 CARCASSONE: TRADERS & BUILDERS KIT (RIO) $10.00 FB 0.8 NEW Expansion kit compatible w/ the game & the earlier expansion. Provides for traders that earn extra trade points and builders that allow placing extra tiles, and pigs that enhance farms. K.Wrede'03 ok specl CARD FOOTBALL PREMIERE EDITION (SportF) $19.00 SB NEW ordr Simple card game of American football using a 54-card deck with specific card functions. Includes all the posibilities such as field goals, punts & extra points, funmbles, interceptions, fumbles, & injuries. '06 ok 78675 CARD PROTECTOR SLEEVES, 50PK CLEAR (MaxPro) $2.00 SB 0.1 NEW Pack of fifty (50) CLEAR, thick card sleeves suitable for playing with cards inserted in sleeves. ok specl CARDBOARD HEROES CASTLE, SET 2: THE KEEP (SJG) $18.00 Bk NEW ordr Fold-out, 3D structures a massive keep or to make a complete castle. '04 ok specl CARDBOARD HEROES CAVERN FLOORS (SJG) $16.50 Bk NEW ordr Book of hundreds of color, foldup floorplans of caverns, caves, valuts, pits, & othe underground formations (including transitions to Dugeon Floors) for RPG and fantasy board games. '01 ok specl CARDBOARD HEROES DUNGEON FLOORPLANS (SJG) $14.00 Bk 0.8 NEW ordr Book of hundreds of color, foldup floorplans for RPG and fantasy board games. '00 ok specl CARDBOARD HEROES MODERN CHARACTERS (SJG) $18.00 Bk NEW ordr Book of punch out, color character cards intend for use in any role playing game involving modern looking characters. '04 ok specl CARDBOARD HEROES, CASTLE WALLS & TOWERS (SJG) $18.00 Bk NEW ordr Fold-out, 3D structures w/ 4 towers & 4 walls plus supplements. Two sets can be combined for a larger castle. '04 ok 63609 CARDS OF WAR (Schutz) $13.00 Fo 0.3 NEW Lighter fare card game with a WW2 theme. Cards are nicely illustrated WW2 weapons that players use to duke it out. 1pg of rules makes it perfect for beginners. L.Krassner, P.Schutze'02 ok specl CARGO (WNG) $14.00 BC 1.0 NEW ordr A fun, multiplayer game in which the Boston Tea Party is tossing tea into the harbor...question is, whose teas? Players get paid to retrieve the captain's tea, and of course you can spend all your time dumping other player's teas. And you can squish the competition between crates of teas. T.Jolly'04 ok specl CARIBBEAN (RIO) $20.00 BC NEW ordr 2-6 player game in which players are pirates in the 18th century Caribbean. Each turn players pillage port cities and then must stash the bootie at safe havens. Goal is to lure other players to use your safe haven, not others'. '05 ok specl CAROLUS MAGNUS (Rio) $28.00 FB 2.6 NEW ordr Multi-player, fast playing game of traveling among regions to gain control of regions. '00 Going OoP specl CARRIER WAR: EXPANSION KIT (Omega) $15.00 zl 1.0 NEW ordr Adds rules & 400 units extending war from '44 to '46. W/ 7 new scenarios dealing w/ Phillipines, inv of Japan, camp gm. B Giggs'92 ok specl CARRIERS AT WAR [PC CD-ROM] (Matrix) $49.00 HC NEW ordr PC CD-ROM. Update of this highly popular, operational game of the 6 best known carrier battles in the Pacific: Pearl Harbor, Coral Sea, Midway, Eastern Solomons, Santa Cruz, Marianas Turkey Shoot. Matrix'07 Out-of-Print 64685 CARRIERS AT WAR [PC DISK] PARTS (_Sftwr) $2.00 HC MINT Complete except for the software, of course. 5.25HD, 640k, mouse req; supports sound. Highly popular, operational game of the 6 best known carrier battles in the Pacific: Pearl Harbor, Coral Sea, Midway, Eastern Solomons, Santa Cruz, Marianas Turkey Shoot. SSG'92 ok specl CARTAGENA (Rio) $20.00 FB 1.2 NEW ordr Interesting 2-5 player game of a 1672 jail break in which each player must move its 6 pieces thru a dungeon leading from a fortress jail to the port & freedom. Played with cards & tiles. Fast playing. L.Colovini'00 ok 82184 CARTAGENA II (RIO) $20.00 SB 1.2 NEW Sequel to Cartagena, a game of a 1672 jail break. In this game, the players have just escaped the dungeon...now what? For 2-5 players. Fast playing. '07 ok 83056 CARTHAGE, THE FIRST PUNIC WAR (GMT) $45.00 BC 2.5 NEW Second game in the Ancient World game system intended as the definitive strategic level campaign game of the ancient era. This game focuses on first of the wars between Rome & Carthage, a 20 year slugfest between 264-241BC. 1 map, 980 counters, several small scenarios. R.Berg'05 ok 84142 CASE BLUE (MMP) $189.00 DC* 5.4 NEW Large game updating & expanding earlier Enemy at the Gates to cover the campaigns in southern USSR, Oct'41-May'43. Will link to Guderian's Blitzkrieg II. Uses Op Combat System. '07 Out-of-Print 55969 CASE GREEN, CZECHESLOVAKIA 1938 #152 (DecS_T) n $18.00 n 0.8 MINT w/mag. Div lvl gm of invasion of Czechoslovakia had they resisted annexation in '38. Div lvl. w/variant counters for Obj Tunis (3), Holy War Afg (6), Red Beach One (13). Out-of-Print 73551 CASE WHITE, 1ST PARTS (GDW) $1.00 n V.GOOD Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both. Out-of-Print 57952 CASEROS 1852, THE FATE OF ARGENTINA (SimWor) $14.00 zl 0.4 NEW Grand tactical, bBtln/rgt level game of the decisive battle in Argentina's civil war that resulted in the overthrow of Rosas' dictatorship. 250m/hex, 30min turns. DTP mostly in black, w/ mounted color counters that must be cut apart. R.Morehead'98 Out-of-Print 84459 CASSINO (Excal) $16.00 zl 0.2 MINT Counters in strips. Simple, div level game of the battle for central Italy, 1944. R.Hlavnicka Out-of-Print 72249 CASSINO, BATTLE FOR... #71 (SPIS_T) n $17.00 n 0.8 MINT w/mag. Rules separated. Co/pltn level, tactical game of Allied attack on this key link in the Gustav Line in central Italy, Mar'44. 6hr/turn, 50m/hex. J.Prados'78 Out-of-Print 84988 CASSINO, BATTLE FOR... #71 (SPIS_T) Y $10.00 n 0.8 V.GOOD GmOnly. Missing 1 unit, ID included. Rules underlined in ink. Co/pltn, tactical lvel game of Allied attack on key link in Gustav Line in central Italy, Mar'44. 6hr/turn, 50m/hex. J.Prados'78 ok specl CASTLE (EuroG) $16.00 SB 0.8 NEW ordr 2-5 player card game of jockeying for position in the royal court. Where & when you can play cards changes each turn, and the opportunity to win can occur at any time. '00 ok specl CASTLE LORDS (CofA) $15.00 FB NEW ordr 2-5 player card game in which players defend the reign of Richard the Lionhearted while he's off crusading. '02 1-3wks Turna specl CASTLE MAGIC (CloudK) $21.00 FB NEW ordr Role playing board game in which each player has a set of secret goals (which others might discover) to pursue as the group follows its adventure. '03 1-3wks Turna specl CASTLE MAGIC: FALL OF CASTLE BONDI EXP (CloudK) $14.00 Bk 1.2 NEW ordr Expansion book for CM. Contains rules for 1-3 players, 3 new scenarios + the Castle Cursed expansion. ok specl CASTLE MERCHANTS (Z-Man) $29.00 FB NEW ordr Multiplayer game of merchants selling wares to nearby castles by moving around a board. First merchant to visit a castle needing certain wares gets the best price. First to earn 18 gold pieces wins. '05 ok specl CATAN DICE GAME (Mayfr) $10.00 SB 0.2 NEW ordr Dice game following in the vein of Settlers of Catan. Up to 6 players roll dice to do much of the things of Catan. Fast playing. '08 ok 73828 CATAPHRACT: ATTILA KIT (GMT) $15.00 zl 0.4 NEW Kit adding 2 of the battles Attila fought against the declining Romans, Utus 447AD and Catalaunian Fields 451AD. Requires Cataphract to play. '03 2-6wks Turna specl CATCH PENNY (Chatha) $23.00 LB* NEW ordr Simple, family gm of London in the 1780s. Trading by street peddlers & merchants, w/ period art on components. 1-3wks Turna specl CATCH THE MATCH (Playro) $7.00 SB NEW ordr Simple multiplayer familiy game in which players must be the first to notice which of 15 objects on pairs of card are the same color. Player with the most tricks at the end wins. '04 1-3wks Turna specl CATEGORY 5, THE HURRICANE CARD GAME (Pando) $9.00 SC NEW ordr Card game in which players strive to minimize points they score by averting disaster thrown their way by other players, evacuating on time, and just not getting swept away. '05 ok 76496 CATHERINE THE GREAT #232 (DecS_T) n $17.00 n 1.0 NEW w/mag. Solitaire or 2-3 player game of Catherine the Great's rule of Russia, 1762-96, and the various policy initiatives she could have pursued to enhance Russia's standing in Europe. Player(s) act on behalf of Russia; other European powers are handled by the game system. Army level, 5yrs/turn, 200 counters. J.Miranda'05 ok specl CATZ, RATZ & BATZ (Playro) $6.00 SB NEW ordr Simple family dice game in which animals appear on the dice faces. '03 ok specl CAV, COMBAT ASSAULT VEHICLES (Reaper) $18.00 Bk 1.0 NEW ordr Rules for mini game of Battletech-like combat in a futuristic world. '01 ok specl CAVE TROLL! 2ND (FFG) $21.00 BC 2.0 NEW ordr Update of this fast playing, multiplayer board game of 4 parties of adventurers making their way into a troll's lair. 2nd ed updates graphics, components & adds scultped figures. T.Jolly'07 ok specl CAYLUS (RIO) $42.50 FB 2.6 NEW ordr 2006 Intl Gamers Award Winner. Board game in which players build a new castle ordered by the King of France. Gain points for your contributions to the castle & other city development. '06 ok 80887 CAYLUS MAGNA CARTA CARD GAME (RIO) $21.00 FB 1.4 NEW Port of the popular card game by this name into a card game for 2-5 players. Driving element is the card play withing the game '07 Out-of-Print 57010 CEDAR MOUNTAIN #86 (SPIS_T) n $10.00 n 0.8 NEW w/mag. Some cover scuffing on some issues. GBACW v.4. Union troops under Banks surprise superior force under Stonewall, Aug '62. '81 Out-of-Print 85152 CEDAR MOUNTAIN #86 (SPIS_T) n $9.00 n 0.8 MINT w/mag. GBACW v.4. Union troops under Banks surprise superior force under Stonewall, Aug '62. D.Bush, J.Simon, A.Williams'81 ok specl CELTIC LEGENDS RPG (EuroG) $17.50 Bk 1.8 NEW ordr Heros are characters in Celtic legends seeking to prove themselves thru skill, cunning, jousts, eloquence, etc. English componetns, and a limited printing. '99 ok specl CELTICA (Rio) $29.00 LB* NEW ordr Players are adventurers in 11th century Ireland trying to recover parts of magic amulets & piece them together. '06 2-6wks Turna specl CENTENIAL 1876 BASEBALL (Chatha) $27.50 LB* 3.2 NEW ordr Colorful gm of baseball as it was played during the first national league season of 1876. Out-of-Print 67852 CENTRAL AMERICA (AH-VG) $28.00 BC 2.4 MINT No counter tray. Otherws cherry. Complex co-btln lvl air-land study of war around Niguaragua (w/ US intervention). Grand tac & operational feel. 25 scenarios & scenario generator. J.McQuaid, M.Herman, M.Moore'87 Out-of-Print 66441 CENTRAL AMERICA PARTS (AH-VG) $2.00 n EXCELL Allied Display Card, only. Out-of-Print 78093 CENTRAL AMERICA PARTS (AH-VG) $5.00 n EXCELL Rules, only. Out-of-Print 78094 CENTRAL AMERICA PARTS (AH-VG) $4.00 n EXCELL Scenario booklet, only. Stains on outside spine. Out-of-Print 67088 CENTRAL COMMAND #98 (TSRS_T) Y $18.00 n 0.8 EXCELL GmOnly. Complete. US-Soviet combat around Straights of Hormez & Iran. Out-of-Print 68049 CENTRAL COMMAND #98 (TSRS_T) n $20.00 n 0.8 EXCELL w/mag. 33% punched & complete. W/ rev CRT, cav & leader rules for Blue & Grey Qd; w/ Singapore variant. Air-land combat between elite, airmobile formations of the Superpowers in the Straits of Hormuz area of the Mid-East. 2 scenarios, btln/rgt level. C.Kamps'84 Out-of-Print 72265 CENTRAL COMMAND #98 (TSRS_T) n $25.00 n 0.8 MINT w/mag. W/ rev CRT, cav & leader rules for Blue & Grey Qd; w/ Singapore variant. Air-land combat between elite, airmobile formations of the Superpowers in the Straits of Hormuz area of the Mid-East. 2 scenarios, btln/rgt level. C.Kamps'84 Out-of-Print 81391 CENTRAL COMMAND #98 (TSRS_T) Y $23.00 n 0.8 MINT GmOnly. Rear rules page spotted. US-Soviet combat around Straights of Hormez & Iran. ok 85081 CENTRAL PACIFIC 2ND (BluePa) $23.00 SB NEW In a wooden travel box. Railroad building game. 2-4 players complete to build RRs from eastern USA westward, seeking to complete the Transcontinental RR. Using hardwood terrain tiles on a playing board. Fast playing. '08 Out-of-Print 30085 CHACO WAR #12 (XTRCmd) n $25.00 n 1.0 NEW w/mag & 10 variant counters. Bolivian-Paraguaian border war, 1932-35. Bloody & a good game. Farcau'91 Out-of-Print 76722 CHAD, THE TOYOTA WARS #144 (DecS_T) n $11.00 n 0.8 MINT w/mag. Unusual military/political game of civil war in Chad. Weather, water and outside intervention. Out-of-Print 44968 CHAD, THE TOYOTA WARS #144 (DecS_T) n $12.00 n 0.8 NEW w/mag. Unusual military/political game of civil war in Chad. Weather, water and outside intervention. Out-of-Print 58911 CHALLENGE GOLF AT PEBBLE BEACH (3M) $2.00 n EXCELL Rules only. 1972 Going OoP 81086 CHALLENGE OF ARMS (InnerC) $7.50 Fo 0.8 NEW 1-8 player fantasy role playing game. Players investigate a new town on the frontier where things are not all they seem to be. Module 1 of the Wolfmoon adv series. '98 Going OoP 81882 CHAMPION HILL, ROAD TO VICKSBURG (Gamers) $23.50 BC 1.2 NEW 10th gm in the brig lvl Civil War series. Covers the Confed defeat on 17 May in rough terrain outside Vicksburg as the Confeds sortie to deal w/ Grant who is operating in their rear. W/ variants covering addtl reinforcements, earlier starts, arrival of Johnson's force. K.Jacobson'96 ok 81112 CHAMPS DE BATAILLE / ALEX. V HANNIBAL#30 n $15.00 n 1.0 NEW (VaeVic) w/76pg mag. Grand tac btls of between Greek, Roman & Carthigenean forces. 430 color counters that must be mounted & cut apart. Also includes a small game of Joan of Arc's Battle of Orleans. '00 Out-of-Print 59586 CHAMPS DE BATAILLE / LES AGES SOMBRES #9 n $15.00 n 1.0 MINT (VaeVic) w/mag. Grand tac btls of Soissons 486 & Poitiers 732. LAS is a minis scenario from the Mex-Am War. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. 4-8wks Turna stock CHAMPS DE BATAILLE EN ASIE #53 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Out-of-Print 79551 CHANCELLORSVILLE & PLEVNA #218 (DecS_T) n $18.00 n 1.0 NEW w/mag. Two games of two major battles in two very different wars. Chancellorsville covers Lee's brillant victory at which he out manuevered Hooker, May 1863. Plevna covers a key battle of the Russo-Turkish War, Sept 1877, in which the Russians are bloodily repulse in an assault on Turkish forces. Rgt-div level, 1k-1mi/hex, 1-8hrs/turn, 280 counters. J.Miranda'03 Out-of-Print 73414 CHANCELLORSVILLE ERRATA COUNTERS (DecS_T) Y $0.75 n 0.1 MINT 4 errata counters, only, from S&T 224. ok 29050 CHANCELLORSVILLE PARTS (CofA) $3.00 n MINT Scenario & historical commentary booklet, only Going OoP specl CHANCELLORSVILLE, PINNACLE OF VICTORY (CofA) $32.00 BC 1.8 NEW ordr 3 map, 480 counter gm of Chancellorsville at which a daring Lee defeats a well-positioned Union force twice as large. Grand tac lvl using demi-brigades. 7 scenarios including 2 campaign variations. Btls & Leaders series. R.Berg'91 ok 49009 CHANCELLORSVILLE, PINNACLE VICTORY PARTS (CofA) $1.00 n EXCELL Union Morale & Action Track Card for corps V,VI,XI only. 1-3wks Turna specl CHANG CHENG (Z-Man) $40.00 BC NEW ordr Players build the Great Wall of China over generations, first building isolated fortifications then joining them with the wall. '07 2-6wks Turna specl CHANGE (Cheapa) $2.50 zl 0.2 NEW ordr Simple card game in which you get extra money back when a zombie clerk can't make proper change. Whoever scams the most $ wins. '99 ok specl CHANGE HORSES (Rio) $38.00 LB* NEW ordr Simple fun & perhaps dumb game in which to win, you must pick the horse that will come in LAST. But so is everyone else. '08 Avail Uncrtn specl CHAOS CHESS, ADVANCED (Hammer) $15.00 SB NEW ordr Add-on kit w/ a board, 60 additional cards & additional rules. Allows play by 4 players. '08 Out-of-Print 36874 CHARGE TO GLORY (CCC) $36.00 HC 0.8 NEW Sml, uncommon gm of the btl of New Market, May 1864. 2 scenarios & intro gm. D.Martin, M.Millman'83 ok specl CHARLIE & THE CHOCOLATE FACTORY (WMI) $11.00 LB* NEW ordr Simple 2-4 player for ages 8+ based on the the famous children's book, Wille Wonka & the Chocolate Factory. '03 ok specl CHARMED, THE BOOK OF SHAWDOWS (COFA) $25.00 LB* 2.0 NEW ordr 1-4 player game in which followers of the dark forces see to usher in an age of chaos & destruction. Players work to prevent this. Based on the TV series. Suitable for solitaire play. '02 ok specl CHART WARS / SPACE WASTE (DipCo) $14.00 zl 0.8 NEW ordr 2 Simiple, satirical games about gaming. Origianlly published by DipCo, not resold by Critical Hit. '92 ok specl CHARTMAP BASE MAT, 34X48", 1"HEX (RSE) $20.00 RL NEW ordr 35.5x48" Vinyl map w/ 1" Hexes. Oyster color. Can be drawn on w/ water-based pens & easily erased. '06 ok specl CHARTMAP BASE MAT, 34X48", 1"SQ (RSE) $20.00 RL NEW ordr 35.5x48" Vinyl map w/ 1" squares. Oyster color. Can be drawn on w/ water-based pens & easily erased. '05 ok specl CHARTMAP WATER-BASED PEN SET (RSE) $8.00 SB NEW ordr Set of 12 water-based pens (similar to overhead projector markers) than can be easily erased from Chartmap's vinyl map surface. '07 ok specl CHATEAU ROQUEFORT (RIO) $38.00 LB* NEW ordr Simple, cute game in which players maneuver mice in search of cheese at Chateau Roquefort. Players peach thru the roof to see the design of the house. But the floors move, and can expose traps. '07 Out-of-Print 79146 CHATTANOOGA, DEATH KNELL OF CONFED. #43 n $18.00 n 1.4 MINT (XTRCmd) w/mag & 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for Chattanooga, Nov 1863. A sustained union offensive must break the Confed siege of this key rail junction. C.Perello'97 Out-of-Print 22290 CHATTANOOGA, DEATH KNELL OF CONFED. #43 n $19.00 n 1.4 NEW (XTRCmd) w/mag & 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for Chattanooga, Nov 1863. A sustained union offensive must break the Confed siege of this key rail junction. C.Perello'97 Out-of-Print 83977 CHE (Khyber) $6.00 Fo 0.3 MINT Small, simpler wargame of the failed revolution in Bolivia, March-Oct. 1967, led by Che Guevara which ended with his capture & murder at the hands of the US CIA & special forces. Sml map, 28 counters, area move. A.Preziosi'05 Going OoP specl CHE 2ND (Khyber) $7.00 Fo 0.3 NEW ordr 2nd ed adds mounted (but not die cut) counters & a graphic update to counters, map & coversheet. Small, simpler wargame of the failed revolution in Bolivia, March-Oct. 1967, led by Che Guevara which ended with his capture & murder at the hands of the US CIA & special forces. Sml map, 28 counters, area move. A.Preziosi'06 2-6wks Turna specl CHEAPASS EMPTY BOX (Cheapa) $1.50 SB 0.2 NEW ordr Small, blank Cheapass sized-box. ok specl CHEBACHE (ImpAdv) $22.00 FB NEW ordr Simple, abstract 2 player board game akin to checkers, backgammon & chess with some unique qualities. '02 ok 75734 CHECHNYA, THE RUSSIAN BEAR ATTACKS 1999 (Moore) $15.00 Fo 0.3 NEW Operational level game of the determined, bitter, nationalist insurgency in Chechnya that some would declare "terrorist." w/ counters that must be mounted & cut apart. P.Moore'06 ok specl CHECKERS (Parker) $3.00 SC NEW ordr Very simple physical rendition of checkers. A take-anywhere set. ok specl CHECKERS & BACKGAMMON (Hasbro) $7.50 FB NEW ordr Very simple physical rendition of checkers & backgammon. '03 ok specl CHECKERS & BACKGAMMON DELUXE (Hasbro) $9.00 FB NEW ordr Checkers set with plastic pieces and a wooden board. Inexpensive but respectable set. '03 ok specl CHECKERS, COCA-COLA THEMED CHECKERS SET (USO) $12.00 FB NEW ordr Checkers set comprised of a red & white board, red & white coca-cola caps pieces, and a metal tin box. '03 ok specl CHEKOV (Playro) $6.00 SB NEW ordr Simple dice game of forming 3-in-a-row on a score pade of numbers. '03 ok 71343 CHENNAULT'S FIRST FIGHT #12 (Agains) n $28.00 HP 1.4 NEW w/mag. Covers the Flying Tigers' aerial resistance to the Japanese invasion of China & Burma, 1941-2. Includes the land campaign but focus is on the air campaign with units representing about 6 aircraft each. '05 ok 83009 CHERKASSY POCKET, ENCIRCLEMENT AT KORSUN $33.00 HC 1.2 NEW (DecGms) Btln/brig level game of the bitter battle of Korsun Pocket, winter 1944. A fast moving slugfest covering 23 days using the Berlin '45/Wave of Terror game system by the same designer. 4 scenarios, 1.25mi/hex, 24hr/turn, 520 counters. J.Desch'01 ok specl CHESS (Hasbro) $6.00 FB NEW ordr Very simple physical rendition of chess. '03 Avail Uncrtn specl CHESS & CHECKERS SET (FDX) $6.00 SB NEW ordr Small, inexpensive chess & checkers set. ok specl CHESS & CHECKERS SET, 14" GLASS (Fundex) $18.00 FB NEW ordr Tabletop chess set with 14" etched glass board & blue & clear glass playing pieces. '03 ok specl CHESS PREMIER (Hasbro) $9.00 FB NEW ordr Chess set with plastic pieces and a wooden board. Inexpensive but respectable set. '03 1-3wks Turna specl CHESS SET, CRUSADES THEME (Fame) $105.00 LB* NEW ordr Tabletop chess set including a 15" walnut board and a theme set of chess pieces, crusaders v Saracins. '02 1-3wks Turna specl CHESS SET, IMPERIAL DYNASTY THEME (Fame) $105.00 LB* NEW ordr Tabletop chess set including a 15" walnut board, kings that are 2.9" high, and a theme set of chess pieces, Chinese imperial characters. '02 Please Call specl CHESS SET, OAK (Fame) $75.00 LB* NEW ordr Tabletop chess set including an oak board & plastic pieces. '00 1-3wks Turna specl CHESS TRAVEL SET (Chessx) $14.00 SC NEW ordr Travel chess set. 4-8wks Turna specl CHESS, HEXES HEXAGONAL CHESS (HexesC) $32.00 FB 2.0 NEW ordr Variation on the classic game of chess: chess using 54 hexagons rather than 64 squares & fewer pieces. Comes with a nice, synthetic zippered carrying case. '07 Out-of-Print 77721 CHESS-CHECKERS-BACKGMN MAGNETIC TRVL SET (Misc) $10.00 FB 0.8 NEW 3-in-1 Magnetic Travel Combo set including chess, checkers & backgammon. Includes simplified rules for backgammon (only). ok specl CHESS/CHECKERS/BACKGAMMON 3IN1 SET (Fame) $45.00 LB* NEW ordr Wooden combo set including chess, checkers & backgammon games w/ wooden pieces & dice cups. '00 Avail Uncrtn specl CHESSBOARD BANDANA (Loo) $6.00 zl 0.2 NEW ordr A portable chess/checkers boar printed in black/gray on a 100% cotton, white bandana. Suitable for any gamer who has any form of (outdoor) life. '02 1-3wks Turna specl CHESSEX CATALOG & PRICE LIST (Chessx) -n/a n 0.0 NEW ordr FREE with any order. Chessex catalog of dice, game parts & games. '04 ok specl CHEZ DORK 2ND (SJG) $17.50 SB 0.8 NEW ordr Simple card game in the tradition of Chez Geek (but an entirely different game). Uses the world of Dork Tower to allow players to collect & obsess over games, games, games. S.Jackson'01 ok specl CHEZ GEEK (SJG) $14.00 SB 0.4 NEW ordr Simple card game of college-age slacking. You live with roomies, get up at noon to sorta look for work, and play cards to gain Slack Points. Throw parties, hang out, pick up chicks and drink. Ah, the fond memories... '99 ok specl CHEZ GEEK 2, SLACK ATTACK KIT (SJG) $8.00 SB 0.4 NEW ordr 55-card expansion set providing new stuff, activities, friends & nookie. '00 ok specl CHEZ GEEK 3, BLOCK PARTY KIT (SJG) $12.00 SB 0.6 NEW ordr Add-on kit for this cute card game of college-age slacking. Adds 55 more cards with more food, more crappy jobs, more nookie. '01 ok specl CHEZ GOTH (SJG) $12.00 SB 0.5 NEW ordr Stand alone 2-5 player card game that is compatable with Chez Geek. This 112 card game focuses on life of a young goth...working a dreary job, living with roomies, trying to accumulate slack points, hoping for nookie. '04 ok 64335 CHEZ GREEK (SJG) $11.00 SB 0.5 NEW Stand alone 2-5 player card game that is compatable with Chez Geek. This 112 card game focuses on college party life -- frat parties, kegs, babes & avoidance of studying. '03 ok specl CHEZ GRUNT (SJG) $12.00 SB 0.6 NEW ordr Chez Geek enlists in the army! Slackers are universal. Hery you hunt for food, choice assignments and even nookie in the barracks. 112 cards. '03 ok specl CHEZ GUEVARA (SJG) $13.00 SB NEW ordr Simple card game of using the Chez Geek system of slack-ass guerilllas out in the jungle. You can harass those of lower rank, raid the locals for goodies, spend your resources for a trip back into civilization. Oh, and avoid being denounced. Can use some cards from other Chez games, but can't be directly combined. '06 ok specl CHICAGO POKER (Phalan) $28.00 FB NEW ordr 2-6 player game in which players are notorious gangster bosses in '30s Chicago. Each seeks control of the legal & illegal sources of $ - speakeasies, gambline, jazz clubs, distilleries. Players seek to gain control of 3 business of the same kind or any 5 businesses. B.Faidutti'07 ok 43817 CHICAGO WAY (JOL) $17.50 BC 2.0 NEW 2-4 player game of profiting from corruption & crime in Chicago of the 1920s. Losts of player interaction as they connive to gain the nomination of the party. '00 ok specl CHICKEN CHA CHA CHA (Rio) $28.00 LB* NEW ordr Players are chickens running around the yard trying to pluck other chicken's tail feathers without getting caught themselves. First player to have all the tail feathers wins. '03 ok specl CHICKEN CHA CHA CHA: DUCKLING DANCING KT (RIO) $15.00 SC NEW ordr Addon kit that allows play with 5 or 6 players, and adds webbed foot poultry to the game. '06 Out-of-Print 73325 CHICKEN OF THE SEA (One) $8.00 n 0.4 NEW Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 33475 CHICKEN OF THE SEA #3 (GPGGFx) n $9.00 n 0.6 MINT w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 32028 CHICKEN OF THE SEA #3 (GPGGFx) n $10.00 n 0.6 NEW w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 2-6wks Turna specl CHIEF HERMAN'S HOLIDAY FUN PACK (Cheapa) $5.00 En 0.3 NEW ordr Collection of the several games that Cheapass had previously published "free", collected in one place. Includes Dogfight, Strange Words, Bogard, Candy, Tishai, Road Trip Flip, Divide and Conquer, Celebrated Jumping Frog Game, Lost Puebo of Doctor Green, and Stumpy the Cave Boy. '00 ok specl CHIEF HERMAN'S NEXT BIG THING (Cheapa) $5.00 En NEW ordr A collection of more than 20 games from James Ernest. J.Ernest'03 ok specl CHINA (UberPl) $26.00 FB 2.0 NEW ordr 3-5 player, fast playing game of political intrigue in medieval China, as each side tries to name one of its own Emperor. Based on award winning Web of Power game. M.Schact'05 Out-of-Print 68165 CHINA INCIDENT #37 (WWWmag) n $19.00 n 0.5 MINT w/mag. Div/corp lvl gm of war in China before Allied entry in war, 1937-41. L.Cochran'85 Out-of-Print 49767 CHINA INCIDENT #37 (WWWmag) n $20.00 n 0.5 NEW w/mag. Div/corp lvl gm of war in China before Allied entry in war, 1937-41. L.Cochran'85 ok specl CHINA MOON (EuroG) $11.00 BC 1.4 NEW ordr Very simple 3-5 player game of toads gathering the most beautiful lotuses so that a manderin duck can court his sweetie. Rules printed in 4 languages (English, French, German & Spanish). B.Faidutti'03 ok 81501 CHINA RAILS (Mayfr) $32.00 BC* 3.2 NEW Newest of the Empire Builder series train games. 2-6 players build the most efficient rail network under the unusual conditions of 20th century China: a huge nation, underdeveloped, and under a communist government. '07 Out-of-Print 72252 CHINA WAR #76 (SPIS_T) n $25.00 n 0.8 MINT w/mag. Rules separated. 3 scenario game of major wars in Asia: USSR attacks China, China attacks Vietnam or Taiwan. Army/corp level. B.Hessel'79 Out-of-Print 66573 CHINA, BATTLE FOR..., REVISED (MDG) $10.00 Fo 0.3 NEW Small, DTP game of Japan's attempt to conquer China, 1937-41, using an 11x17 color area map of china & 280 color counters that must be mounted & cut apart. A decent, large scale treatment of this complex campaign. B.Train'99 ok 72132 CHINA, BATTLE FOR..., REVISED 2ND (Fiery) $15.00 SC 0.8 NEW 2nd ed & further revision of this small game of Japan's attempt to conquer China, 1937-41, using an 11x17 color area map of china & 280 die cut color counters. Third player can be added for Communist forces. A decent, large scale treatment of this complex campaign. B.Train'04 Rels Pending stock CHINA, THE MIDDLE KINGDOM (DecGms) $46.00 BC NEW due 08/ 7 ?? Card game covering the full sweep of Chinese history beginning with a hodgepodge of feudal states thru modern day cold war between the mainland & breakaway Taiwan. Uses the Britannia system with 4 players have several factions simultaneously. Includes 50 country cards, maps, 456 markers & rules. '08 Rels Pending specl CHINATOWN 2ND (Z-Man) $50.00 LB* NEW due 08/ 7 ordr American reprint of this popular, 3-5 player, fast playing Euro game. Players are newly arriving Chinese immigrants in the 1960s, going for the American dream (or delusion) by establishing businesses & buying up real estate in New York City. Played in 6 turns, players receive income for businesses established, then build new ones which requires negotiation & some cooperation. '08 1-3wks Turna specl CHINESE CHECKERS (FDX) $5.00 SB NEW ordr Small, inexpensive Chinese checkers set. ok specl CHINESE CHECKERS, PREMIERE VERSION (Hasbro) $7.50 SB NEW ordr Small, inexpensive Chinese checkers set with wooden board & pieces. '03 Out-of-Print 85119 CHINESE CIVIL WAR #10 (WWWmag) n $49.00 n 0.5 MINT w/mag. Slight staining on btm of rules. Strat lvl gm of Chinese civil war, 1946-9. B.Fowler'79 1-3wks Turna specl CHINESE CIVIL WAR, 2ND (WWW) $15.00 BC 1.0 NEW ordr Update/reprint of the strat lvl gm from WWW#10 of the Chinese Civil War 1946-9. '94 ok specl CHOMP CARD GAME (GameWr) $8.00 SB NEW ordr Simple multiplayer card game in which players follow the food chain in the sea upwards, complete with twists like the octopus's ink & the electric eel. '01 Out-of-Print 13429 CHOPPER STRIKE PARTS (Milton) $5.00 n EXCELL Board only. ok 81095 CHOSIN 2ND (PacRim) $30.00 HC 1.0 NEW Grand tactical gm of the Chinese assaults on the surprised Marines near Chosin Resevior, Nov'50. American firepower surpresses things during the day, but the Chinese rule the night. T.Carlson'04 ok specl CHRONONAUTS (LOO) $15.00 SB 0.6 NEW ordr Card game of time travel for 1-6 players in which players attempt to change history by averting disasters & assassinations & gathering valuable artifacts, then return to the original time. One player's actions can undo anothers. '00 ok specl CHRONONAUTS, EARLY AMERICAN... (LOO) $15.00 SB 0.8 NEW ordr Stand-alone card game based on early American history, using the great Chronaut's system. What if the Boston Tea Party or Paul Revere's midnight ride had been averted? What if Maryland joined the Confederacy? Can be intermixed with Chronoauts. '04 ok specl CHRONONAUTS: LOST IDENTITIES BOOSTER (LOO) $2.50 zl 0.3 NEW ordr Boosters containing 13 Chronoaut IDs, 1 mission card. '01 ok 78308 CINCO DE MAYO, BATTLE FOR PUEBLA 1862 (BSO) $20.00 n 0.4 NEW Grand tactical game the 1862 battle for Puebla between French troops of Maximilian & Republican forces. Uses the Line of Fire/East-West game system. Counters must be mounted & cut apart. R.Berg'06 ok specl CIRCUS FLOHCATI (Rio) $9.00 SC 0.4 NEW ordr Card game with a flea circus theme in which players turnover cards, waiting for those that fit into their hand. Players with the highest valued cards at the end wins. Cute family fun. '04 Out-of-Print 75507 CIRCUS MAXIMUS, 2ND (AH) $42.00 HC 1.6 MINT Some box scuffs & inward concaving on box btm; components cherry. FUN, RECOMMENDED game of competitive chariot racing (& bashing) for 2-8 players. Fast horses, smart driver or scythe blades on the axles... Easy to learn & good w/ beer! Going OoP 82616 CIRCUS MINIMUS (Gamers) $18.00 zl 0.5 NEW Fast paced, modestly simple, 2-7 player game of chariot racing (& bashing). Purchase your chariot & weapons, then race your chariot in a game where anything you can do to competing players is fair game. D.Essig'01 Going OoP 82865 CIRCUS MINIMUS (Gamers) $18.00 zl 0.5 NEW Fast paced, modestly simple, 2-7 player game of chariot racing (& bashing). Purchase your chariot & weapons, then race your chariot in a game where anything you can do to competing players is fair game. D.Essig'01 Out-of-Print 75920 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 75918 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 75919 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. 1-3wks Turna specl CITADELS (FFG) $14.00 SB 1.0 NEW ordr Fast paced game of bluffing, deduction & resouirce management. Players seek to complete a city using one of 8 characters' special abilities. B.Faidutti'02 ok specl CITADELS: DARK CITY EXPANSION (FFG) $7.00 SB 0.5 NEW ordr Expansion kit w/ 14 new purple district cards, a replacement set of 18 character cards, a new King piece, 8 new reference cards. '05 ok specl CITYSCAPE (OutBox) $25.00 SB NEW ordr Quick playing family game of planning then building a city such that it furthers your goals & hinders those of your opponent. '03 Out-of-Print 47813 CIVIL WAR CLASSIC: PEA RIDGE & SHILOH (FGA) $20.00 BC 1.4 NEW Graphic upgrade & minor redesign of 2 of SPI's better Civil War quad games. Demi-brig scale. M.Crane, T.Shrum, R.Whitney'91 ok specl CIVIL WAR GENERALS PLAYING CARDS (USG) $10.00 SC 0.6 NEW ordr Reprinted. 2 Decks of playing cards that shows a total of 104 Am Civil War generals in 2 decks. Each includes a drawing plus a synopsis of the general's or statesman's career. Originally published in 1863 by M.Nelson. ok 18042 CIVIL WAR PARTS (AH-VG) $1.00 n MINT Player aid card, only. ok specl CIVIL WAR PIGS (InnerC) $5.00 zl 0.3 NEW ordr V.Simple minis rules set to fight civil war era battles with those Plastic Infantry Guys. Out-of-Print 77340 CIVIL WAR, 1861-1865 (AH-VG) $55.00 BC 1.8 EXCELL Complete other that no counter tray included. Sml amt of rules highliting. Classic, comprehensive game of all of US Civil War including the Far West. Awarded Best Pre-20th Cent game in '83. Yearly scenarios & campaign gm. Emphasis on command & leadership. HIGHLY RECOMMENDED. E Smith '83 Out-of-Print 69273 CIVILISATION [FRENCH EDITION] (EuroG) $55.00 LB* 4.0 NEW French printing (with English translated rules & card explanations) of this HIGHLY RECOMMEND 2-7 player game of cultural development & migration thruout Europe, Eurasia & N.Africa. Simple mechanics that reward cooperation & negotiation. Can be long. '01 Out-of-Print 79248 CIVILIZATION (AH) $65.00 BC* 3.4 MINT Cherry. HIGHLY RECOMMENDED 2-7 player gm of cultural development & migration thruout Europe, Eurasia & N.Africa. Simple mechanics that reward cooperation & negotiation. Can be long. '82 Out-of-Print 73732 CIVILIZATION PARTS (AH) $2.00 n V.GOOD Archaeological Succession Table, only, with some penciled annotations. ok specl CLANS (Rio) $20.00 FB 2.0 NEW ordr Multi-player game of the development of early civilization during pre-history. Players move clan huts from region to region, attempting to place their own huts in the most valuable areas. But players know only their own hut colors at start, and want to avoid revealing thier color. Multiple periods change the value of regions. '03 ok 78314 CLASH FOR A CONTINENT (Worthi) $42.00 BC 1.4 NEW Block-style game of 5 battles during the French & Indian War (1759) and 10 of the American Revolution. Includes battles of Quebec, Ticonderoga, Bunker hill, Brandywine, Saratoga, Camden, Yorktown & others. 96 blocks represent individual leaders and combat units in each battle. '05 Going OoP specl CLASH OF ARMOR: PANZERKAMPFE (CofA) $15.00 Fo NEW ordr Rule booklet supplement to CofA series. Early WW2 era combat for this system. D.Reynolds'94 Going OoP specl CLASH OF ARMOR: ROMMEL'S BATTLES (CofA) $15.00 Fo NEW ordr Scenario book for the Clash of Armor system & adaptable to other miniatures systems. Covers 2 scenarios from France'40, 2 from North Africa & 1 from France'44. Has detailed specs on major weapon systems & unit organization. D.Reynolds'94 Out-of-Print 35764 CLASH OF EAGLES, BORODINO & FRIEDLD #195 n $44.00 n 0.8 NEW (DecS_T) w/mag & 10 errata cntrs for Guantlet. Grand tactical game of two of Napoleon's battles, Friedland 1807 and Borodino 1812. Brig lvl w/ 5 scenarios + campaign. K.Zucker'99 Out-of-Print 43995 CLASH OF EMPIRES, 1914 #58 (WWWmag) n $18.00 n 0.5 MINT w/mag. Corp lvl gm of opening campaign of WW1 in West using pt-pt & hidden move. K.Anderson'86 Out-of-Print 12308 CLASH OF EMPIRES, 1914 #58 (WWWmag) n $22.00 n 0.5 NEW w/mag. Corp lvl gm of opening campaign of WW1 in West using pt-pt & hidden move. K.Anderson'86 ok 80599 CLASH OF GIANTS II (GMT) $38.50 BC 1.2 NEW Package of 2 games, using a similar system, covering the key campaigns on the Austrian Galician front in 1914 & also First Ypres. T.Racier'06 Out-of-Print 79655 CLASH OF STEEL #31 (WWWmag) Y $7.50 n 0.5 MINT GmOnly. Corp/army lvl double-blind gm of entire war in the East. W/ solitaire rules. K.Poulter, L.Coatney'84 Out-of-Print 12344 CLASH OF STEEL #31 (WWWmag) n $10.00 n 0.5 NEW w/mag. Corp/army lvl dbl blind gm of entire war in the East. W/ solitaire rules. K.Poulter, L.Coatney'84 ok specl CLASH OF THE GLADIATORS (Rio) $23.00 FB 2.8 NEW ordr 2-5 player game of recruiting gladiators & arming them with all sorts of historical weapons & protective devices, then sending them into the arena against beasts or other gladiators. R.Knizia'02 ok 84814 CLASH OF TITANS, THE BATTLE OF KURSK 2ND (MiH) $36.00 zl 0.8 NEW Updated reprint w/ errata integrated into rules, plus additional markers. Battle of Kursk using the Ring of Fire/Eastwall system, w/ 600 counters. includes hypothetical May scenario plus the August Soviet offensive. J.Desch'07 ok 82468 CLEOPATRA & THE SOCIETY OF ARCHITECTS (DayWon) $39.00 FB* 4.5 NEW Large 3-5 family game in which players take turns building a 3D palace. Players score points for building the showiest parts. They can cut corners using substandard parts (shades of Haliberton!), but accumulates Corruption Amulets, and the player with the most at games end is executed by Cleo. An elaborate game. '06 ok specl CLEOPATRA'S GAMBIT (Hammer) $6.00 SB NEW ordr Game of strategy placed across 3 boards in which players alternate placing a piece upon each board simultaneously, trying to form special patterns & outmaneuver your opponent. '03 Going OoP specl CLIPPERS (EuroG) $19.00 FB 2.8 NEW ordr Multi-player game in which players exploit clipper ship trade routes and construct port-of-calls in the south Pacific to garner wealth & influence. A.Moon'02 ok specl CLOCKTOWERS CARD GAME (JOL) $8.00 SC 0.4 NEW ordr Card game in which players compete to build clocktowers around a city, while keeping the vermin from calling your towers home. Simple family fun. '05 ok 84808 CLOSE ACTION, AGE OF FIGHTING SAIL (CofA) $40.00 BC 1.8 NEW Ship-ship combat during the age of sail in 24 scenarios of varying size. Excell graphics, but can this best the king of the hill, Wooden Ships? M.Campbell'97 ok 84809 CLOSE ACTION: MONSOON SEAS KIT (CofA) $21.00 Bk 0.8 NEW 2nd scenario kit for Close Action system. Covers actions in the south Atlantic Indian Oceans against the Brits, 1777-1783, led by French admiral Suffren. 20 scenarios plus new rules. M.Campbell'07 ok 84810 CLOSE ACTION: REBEL SEAS SCENARIO BOOK (CofA) $20.00 Bk 0.5 NEW Book of 20 additional scenarios of naval combat during the American Revolution, intended for Close Action but usable w/ any other game system. '02 ok specl CLOUD 9 (OutBox) $10.00 SB NEW ordr Simple family game of scoring points according to how high your ballon rises. If it goes too high, it may fall to earth & crash. '04 ok specl CLUE FX (Hasbro) $42.00 LB* NEW ordr The classic Clue game elaborated with the addition of Mr. Ash, the Butler, who "hosts" the game thru sound, plus other new characters, new places & new weapons to "off" the dead person. '03 ok specl CLUE, LIMITED GIFT EDITION (WMI) $38.00 FB* 3.4 NEW ordr Numbered, gift edition of this classic family game of detective sleuthing. ok specl CLUE, SIMPSONS 2ND (Milton) $29.00 LB* 2.0 NEW ordr 2nd ed has pre-painted minis of the Simpsons. The classic Clue game Simpsonized, with each Simpson being a murder suspect. '03 Out-of-Print 83247 COBRA (SPI) $30.00 FT 1.0 EXCELL FT is irreparably cracked at many places on cover. Game components cherry. Coversheet clean. Covers the Allied attempts to breakout of the Bocage, mid-July-Aug 44. B Hessel '79 Out-of-Print 64661 COBRA #65 (SPIS_T) n $38.00 n 0.8 MINT w/mag. Some soiling on mag cover. Covers the attempts to breakout of the Bocage, mid-July-Aug 44. B Hessel '79 Out-of-Print 84983 COBRA #65 (SPIS_T) Y $15.00 n 0.8 V.GOOD Gm only. Missing 1 unit; ID included. Rules underlined in ink. Covers the attempts to breakout of the Bocage, mid-July-Aug 44. B.Hessel'76 Out-of-Print 70701 COBRA, THE NORMANDY BREAKOUT, 2ND (TSR) $4.00 n 1.2 EXCELL Rules only. A few errata annotations. ok specl CODA (WMI) $10.00 SB NEW ordr Popular Japanese game ported to an English version. Players use detective skills to crack opponents' codes first. '04 4-8wks Turna specl CODEBREAKER (Misc) $16.00 FB NEW ordr Party game in which players must keep track of hidden characters whereabouts on the back of dry-erase tiles. Players write their own hints, and other players try to figure out the clues. '07 1-3wks Turna stock COLD HARBOR II (MinPzD) $6.50 n NEW (No specific info avail currently. '08) ok 83945 COLD WAR BATTLES, BUDAPEST & ANGOLA #235 n $17.00 n 1.0 MINT (DecS_T) w/mag. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises up against the Soviets who then invade to restore "order;" possible NATO counter-invasion possible. Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Ango;a 5mi/hex, 1-4wks/turn. J.Miranda'06 Articles on: S.African involvement in Angola; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5. ok 78723 COLD WAR BATTLES, BUDAPEST & ANGOLA #235 n $17.50 n 1.0 NEW (DecS_T) w/mag. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises up against the Soviets who then invade to restore "order;" possible NATO counter-invasion possible. Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Ango;a 5mi/hex, 1-4wks/turn. J.Miranda'06 Articles on: S.African involvement in Angola; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5. ok 82149 COLD WAR, CIA VS. KGB (FFG) $15.00 SB 0.8 NEW Card game in which players engage in the post-WW2 Cold War using the intelligence services to "persuade" nations to adhere to the right party line, stage coups, murder enemy leaders, win the Nobel Prize and more. The side that garners the most resources over time wins. '07 ok specl COLLECTIBLE CARD GM CHKLIST & PRICE GD 2 (KRA) $20.00 Bk NEW ordr 2nd ed guide to 85,000 collectible card games of all types with guidence on how to buy & sell in a secondary market, caring for collections, and collectables trends. Scrye'03 Out-of-Print 58915 COLONIAL CONQUEST PARTS (SSI) $0.25 n EXCELL Rules only for Apple version of the PC game. '86 Out-of-Print 79666 COLONIAL SOCIETY BULLETIN V1 #4 (Misc) $1.00 n EXCELL Photocopy of July 1965 issue of this early, primative minis-oriented club newsletter. '65 ok specl COLOR SCHEME (EDI) $23.00 BC NEW ordr Simple, family game where players add primary colored tiles into a swiveling tower, attempting to create a string of 3 secondary colors. '07 ok specl COLORETTO (RIO) $10.00 SB 0.4 NEW ordr Card game in which 3-5 players draw cards & try to minimize the color assortment of their cards, the fewer the colors the more points. '03 ok specl COLOSSAL ARENA CARD GAME (FFG) $14.00 BC 1.4 NEW ordr Revision of AH's popular Titan the Arena card game, featuring new graphics & 4 new creatures. 2-5 players' monsters battle in an arena while spectators may leap into the fray to help their favorites. Part battle, and part wager management. Fast playing. R.Knizia'04 ok specl COLOSSEUM (DayWon) $43.00 FB NEW ordr Elaborate Euro-style game in which players are Roman VIPs seeking to gather the greatest crowd by putting on spectacles each in their own colosseum. W.Kramer, M.Lubke'07 Out-of-Print 82891 COMBAT COMMANDER, EUROPE (GMT) $65.00 DC* 3.2 NEW Card-driven game of tactical combat in Europe. This first game in the CC series covers Germany, the US & Soviets, each with its own 72 card Fate deck. Game is akin to an elaborated Up Front game. 6 doublesided mapsheets, 492 counters. 100ft/hex. '06 ok specl COMBAT COMMANDER, EUROPE AT WAR [PC CD] $49.00 HC NEW (Matrix) ordr PC CD-ROM. Strategic level PC game of the war in Europe in WW2. Includes 6 scenarios for Barbarossa, D-Day, France 1940 and the Campaign game. Matrix'07 ok 82542 COMBAT COMMANDER: MEDITERRANEAN KIT (GMT) $59.00 DC 2.8 NEW Large kit for the Combat Commander system & covering tactical combat in the Med Fronts with coverage of British, French, Italian, Slovak, Romanian, Bulgarian & Finnish (!) troops. Includes 6 double-sided maps, 2.5 countersheets, 225 cards. '07 ok 82895 COMBAT COMMANDER: PARATROOPERS KIT (GMT) $14.00 zl 0.6 NEW Kit providing 2 double-sided maps & six scenarios, plus addtl rules. '07 ok 56356 COMBAT! DIARY MAGAZINE #2 (Cri) n $12.50 Fo 0.8 NEW Includes map, counters & scenarios expanding Combat! Kursk & Stalingrad. Magazine supporting this ASL-alternative, tactical combat system. '02 2-6wks Turna specl COMBAT! MILITARY ACTION GAME (ComSta) $19.00 Bk NEW ordr Role playing game using the Action! game system that allows players to create roles at any level, from private to joint chief of military, commando to tank driver. Rules cover both individual and mass combat, so you can command either small or large units, even wage a global war. '06 Out-of-Print 83295 COMBAT! STALINGRAD PARTS (Cri) $25.00 HC MINT Miscollated copy: contains 2 copies ea of countersheets 2 (German & Soviet inf, leaders, weapons) & 4 (German & Soviet AFVs, aircraft, markerss), but missing 1ea of sheets 1 & 3; color scans of missing countersheets avail at http://www.thewargamer.com/Scans/CounterScans.html. Otherwise cherry. Includes copy of Combat! v4 rules. Small-scaled, ASL-like game of tactical combat in the heart of Stalingrad, using a colorful, accurate full sized map w/ 1" hexes, 1000 counters, 10 scenarios & 2 campaigns. Also includes the Grain Elevator map & scenario bonus. Has high solitaire potential. '00 Out-of-Print 56812 COMBINED ARMS #46 (SPIS_T) n $14.00 n 0.8 EXCELL w/mag. Intriquing Attempt to show combined arms tactics in several scenarios, WW2 to present. JD'74 Out-of-Print 51978 COMBINED ARMS #46 (SPIS_T) Y $12.00 n 0.8 EXCELL GmOnly. 35% punched. Attempt to show combined arms tactics in several scenarios, WW2 to present. JD'74 Out-of-Print 42344 COMBINED ARMS #46 (SPIS_T) n $28.00 n 0.8 MINT w/mag. Some yellowing to margins of gm components. Charts separated. A few spots on rules & map. Attempt to show combined arms tactics in several scenarios, WW2 to present. JD'74 Out-of-Print 4447 COMBINED ARMS #46 PARTS (SPIS_T) Y $5.00 n V.GOOD Gm only. NO COUNTERS. 6 scenarios showing combined arms tactics from '30s-80s. ok 71952 COMMAND & STRATEGY MAGAZINE # 1 (UGG_CS) n $15.00 zl 0.5 NEW First issues of a new quarterly mag with historical articles, game reviews, game variants & some games segments. First issue has the first of perhaps 8 parts for the Emp of Apocylpse Pearl Harbor. 280 die cut counters, plus another sheet on glossy paper & must be mounted. Aims to be a Vae Victis in English. '05 ok 74421 COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n $14.00 zl 0.6 MINT 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 ok 78827 COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n $15.00 zl 0.6 NEW 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 ok 80598 COMMAND & STRATEGY MAGAZINE # 3 (UGG_CS) n $15.00 zl 0.8 NEW w/ Operation Kadesh, a complete game covering the 1956 Suez crisis at btln/brig level on both the Jordanian & Suez fronts. 2 maps, 140 counters. P.Rohrbaugh'05. Also includes part 3 of the Pearl Harbor game w/ a map section, 140 counters, a sml amount of charts. Plus articles on the Suez Crisis 1956. '05 ok 82363 COMMAND & STRATEGY MAGAZINE # 4 (UGG_CS) n $15.00 zl 0.8 NEW w/ Comrade Koba, Game of Stalinist Survival, a card game of political and physical survival during the Soviet Great Terror era. Simple game for 2-4 players in which you try to gain power, stay alive and rat on your enemies. A.Fager'05 / Also includes part 4 of Peral Harbor, with two mapboard sections, 280 die cut counters. Articles on gaming convention in Essen; history of Assyria, part 3; Op Kadesh errata; Wellington designer notes; Burmese opium war of 1967. '05 ok 80597 COMMAND & STRATEGY MAGAZINE # 5 (UGG_CS) n $15.00 zl 0.8 NEW w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading); index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in that system. ok 80635 COMMAND & STRATEGY MAGAZINE # 6 (UGG_CS) n $15.00 zl 0.6 NEW (Op Walkure, the Plat Against Hitler game; full info not yet avail. '07) Rels Pending stock COMMAND AT SEA: ATLANTIC NAVIES (CofA) $89.00 BC NEW due 08/ 7 Miniatures oriented rules & counter set to recreate WW2 in the Atlantic in the air & at sea, '39-45. Sister game to Rising Sun & Supermarina. The edition focuses in depth on the navies of Germany, France & Britain, emphasizing French capabilities. Includes 4th ed series rules (which make all games in the series, including Fear God & Harpoon, compatable). Includes many countersheets & booklets for each of three featured nations. L.Bond'08 ok 83169 COMMAND AT SEA: BALTIC ARENA KIT (CofA) $25.00 Bk 0.8 NEW Add-on rules & 13 scenarios covering the forgotten sea of WW2, the Baltic. Includes articles on the Finnish navy, Soviet subs, coastal artillery, plus updated mine rules. Includes 128pgs w/ 13 scenarios covering a variety of engagement types, and each with its own map. '06 ok 81231 COMMAND AT SEA: MIGHTY MIDGETS KIT (CofA) $24.00 Bk 0.6 NEW Adds rules & counters for the many smaller craft used in coastal protection, raids & convoys. Focuses on PT boats and gunboats. Rules scales down game system to cover weapons as small as 30cal machineguns. D.Schueler, B.Madison'03 Going OoP specl COMMAND AT SEA: NO SAILOR BUT A FOOL KIT (CofA) $24.00 Bk 0.8 NEW ordr Adds rules for shore engagements & commando raids to the Command at Sea system. 8 Scenarios for Tarawa, Sea Lion, Wake Is., etc, plus 400 counters. Req standard rules & data annex from earlier game(s). L.Bond, T.Sofian'96 2-6wks Turna specl COMMAND AT SEA: PLAYERS HANDBOOK 3RD (CofA) $8.00 Bk 0.4 NEW ordr Add-on booklet providing single-source collection of charts & tables previously found intermixed among the rules themselves. '95 Avail Uncrtn specl COMMAND AT SEA: RISING SUN 3RD (CofA) $55.00 BC* 3.3 NEW ordr Miniatures oriented rules & counter set to recreate WW2 in the pacific in the air & at sea, '41-5. '94 Going OoP 80808 COMMAND AT SEA: RISING SUN 3RD [ZL] (CofA) $46.00 zl 2.8 NEW No box or dice, otherws the same big bundle. Huge minatures-oriented gm system recreating air & naval combat in the Pacific, '41-3, in 50 scenarios & excell scenario generator. Gorgeous, detailed counters provided for ships & aircraft. Slick system. Signicant revisions to all most components. L.Bond, C.Carlson, E.Kettler'94 Out-of-Print n/a COMMAND AT SEA: RISING SUN REFEREE GUIDE (CofA) -n/a Bk 0.4 NEW Supplement to miniatures oriented rules to recreate WW2 in the pacific in the air & at sea, '41-3. Procedures for moderated games w/ fog of war rules. '95 ok 69831 COMMAND AT SEA: SUPERMARINA I (CofA) $47.50 BC 2.8 NEW Huge minatures-oriented gm system recreating air & naval combat in the Mediterranean, '40-1, in 24 scenarios & excell scenario generator. Gorgeous, detailed counters provided for ships & aircraft (but intended for miniatures play). Slick system. J.Gresham & M.Markowitz'95 ok 70587 COMMAND AT SEA: SUPERMARINA II KIT (CofA) $16.00 Bk 0.5 NEW Cover scuffed at printers. Kit requiring original Supermarina that adds over 24 scenarios from July'41 - Aug'42 in the Med involving all types of ships from human torpedos to BBs. J.Gresham, M.Markowitz'97 Out-of-Print 80459 COMMAND DECISION 1ST (GDW) $12.50 BC 1.8 MINT Original printing. Miniatures-oriented tactical armored combat in WW2 game system. F.Chadwick'86 Out-of-Print 80828 COMMAND DECISION 1ST (GDW) $10.00 BC 1.8 MINT Bastogne scenario booklet removed & not included; otherws mint. Updated version w/ errata plus Barbarossa/25 campaign (in addition to Stolberg campaign of original edition). Miniatures-oriented tactical armored combat in WW2 game system. F.Chadwick'88 Out-of-Print 83228 COMMAND DECISION II (GDW) $20.00 BC 2.8 MINT Miniatures-oriented tactical armored combat in WW2 game system. 2-6wks Turna specl COMMAND DECISION III [3RD ED] (Empero) $30.00 Bk 1.8 NEW ordr Reprint of this platoon scale miniatures rules focusing on modern infantry actions between 1930 & 1990. Intended to allow recreating btln-div level battles. 3rd ed streamlines rules & expand & updates weapon values. '99 2-6wks Turna specl COMMAND DECISION III [3RD ED]: COMPNDIUM $10.00 Bk NEW (Empero) ordr (Supplemental book for this platoon-level modern miniatures game. ) Out-of-Print 84913 COMMAND MAGAZINE #13 (XTRCmd) $8.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84914 COMMAND MAGAZINE #14 (XTRCmd) $8.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84915 COMMAND MAGAZINE #14 (XTRCmd) $8.00 n 0.5 EXCELL Out-of-Print 84916 COMMAND MAGAZINE #15 (XTRCmd) $8.00 n 0.3 EXCELL Out-of-Print 84917 COMMAND MAGAZINE #16 (XTRCmd) $8.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84918 COMMAND MAGAZINE #17 (XTRCmd) $8.00 n 0.5 EXCELL Out-of-Print 84919 COMMAND MAGAZINE #18 (XTRCmd) $8.00 n 0.5 EXCELL Out-of-Print 84920 COMMAND MAGAZINE #19 (XTRCmd) $8.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84921 COMMAND MAGAZINE #20 (XTRCmd) $6.00 n 0.5 EXCELL Out-of-Print 84922 COMMAND MAGAZINE #21 (XTRCmd) $6.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84923 COMMAND MAGAZINE #22 (XTRCmd) $6.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84924 COMMAND MAGAZINE #23 (XTRCmd) $6.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84925 COMMAND MAGAZINE #24 (XTRCmd) $6.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84926 COMMAND MAGAZINE #25 (XTRCmd) $6.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84927 COMMAND MAGAZINE #26 (XTRCmd) $6.00 n 0.5 EXCELL Out-of-Print 84928 COMMAND MAGAZINE #27 (XTRCmd) $8.00 n 0.5 EXCELL Out-of-Print 84929 COMMAND MAGAZINE #28 (XTRCmd) $6.00 n 0.5 EXCELL Title page embossed w/ library of info. Out-of-Print 84930 COMMAND MAGAZINE #29 (XTRCmd) $6.00 n 0.5 EXCELL Out-of-Print 84942 COMMAND MAGAZINE #30 (XTRCmd) $5.00 n 0.5 EXCELL Out-of-Print 84943 COMMAND MAGAZINE #31 (XTRCmd) $6.00 n 0.5 EXCELL Out-of-Print 46061 COMMAND MAGAZINE #42 (XTRCmd) $3.00 n 0.5 NEW #42 Out-of-Print 84931 COMMAND MAGAZINE #43 (XTRCmd) $5.00 n 0.5 EXCELL 2-6wks Turna specl COMMAND MAGAZINE #48 (XTRCmd) $5.00 n 0.5 NEW ordr # 48 mag only. Out-of-Print 84268 COMMANDO ACTIONS (Yaq) $25.00 AL 0.8 MINT Simpler 2-4 player game of low level tactical combat during WW2 involving commando actions against German & Japanese defenders. '81 Out-of-Print 11144 COMMANDO PARTS (SPI) $1.00 n EXCELL Map E/F only (1 copy) 2-6wks Turna specl COMMANDO RAID ON ROMMEL 2ND (MinPzr) $6.00 zl 0.2 NEW ordr Enhanced reprint of this small game of a commando raid seeking to capture or kill Rommel in N.Africa, previously in Pzrschreck #5. This edition has a cardstock map, unmounted color counters, plus optional rules. G.Graber'01 ok 74751 COMMANDS & COLORS, ANCIENTS 2ND (GMT) $45.00 DC* 4.0 NEW 2nd ed has 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 10 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama, 202BC. R.Borg'06 ok 82035 COMMANDS & COLORS: GREEKS & E.KNGDMS KIT (GMT) $38.00 DC* 3.0 NEW Expansion kit covering Greece & the eastern Kingdoms. Includes a 2nd ed. rulebook w/ 5 addtional scenarios. '06 ok 83095 COMMANDS & COLORS: ROMAN CIVIL WARS KIT (GMT) $21.00 DC* 3.8 NEW 3rd expansion kit covering the period of Rome's Civil Wars, particular that between Caesar & Pompey. w/ 20 scenarios, 121 blocks, 1 dbl-sided map. '08 ok 83093 COMMANDS & COLORS: ROME & BARBARIANS KIT (GMT) $38.00 DC* 4.8 NEW 2nd expansion kit covering the period of Rome's conquest of Gaul, the Servile War (Spartacus's rebellion) & more, 390BC-9AD. Req Greeks & E.Kingdom kit as well as base game. '08 ok 82405 COMMUNISM IN THE WEST (Khyber) $14.00 Fo 0.3 NEW Repackaging of two earlier games, Cuban Revolution 1958-9 and Che Failed Revolution in Bolivia 1967. CR covers the key year of 1958 as the revolutionaries attack, are counterattacked, then largely destroy the government army. Che is a small, simple game of the attempt by Che Guevara to jumpstart a populist revolution in Bolivia, 1967, only to face US intervention via the green berets. '07 2-6wks Turna specl COMPATIBILITY (CrownA) $35.00 LB* NEW ordr Party game of determining the most compatible couple based on how couples secretly select & match up on expression cards that best represent a chosen topic. '04 Out-of-Print 76308 COMPUTER GAMING WORLD #69 (Misc) $0.25 n 0.4 EXCELL Mar'90 Mag devoted to reviewing & discussing computer games of the day. ok specl CONAN RPG 2ND (Mongoo) $29.00 BC NEW ordr Updated & revised editon of this popular RPG. '07 Avail Uncrtn specl CONDOTTIERE 2ND (EuroG) $21.00 BC 1.8 NEW ordr Reprint in a more manageable box size of this European card game played on a board. Fast, intense, played in rounds. Aim is to build the most powerful kingdom in Renaissance Italy. Top game in '95 in Germany. '99 ok 82975 CONDOTTIERE 3RD (FFG) $15.00 SB 1.0 NEW 2nd reprint of this European card game with new artwork, new card abilities & new rules. Fast, intense, played in rounds. Aim is to build the most powerful kingdom in Renaissance Italy. For 3-6 players. Top game in '95 in Germany. '07 Out-of-Print 85111 CONDOTTIERI #54 (WWWmag) n $15.00 n 0.5 MINT w/mag. Cherry. Tac lvl btl of Castagnaro, 1387, as Veronese overtake Paduan besiegers in N.Italy. Condottieri means 'mercenary leader'. T.Sundell'86 Out-of-Print 12691 CONDOTTIERI #54 (WWWmag) n $15.00 n 0.5 NEW w/mag. Tac Btl of Castagnaro, 1387, between Verona & Padua. T.Sundell'86 Rels Pending stock CONFLICT OF HEROES, AWAKENING THE BEAR (ElfinW) $55.00 FB NEW due 08/ 8 Game of tactical combat early in the war in the Soviet Union, 1941-2, using a fast paced, interactive game system. Players must managed multiple limited resources to move & attack, bearing in mind the either side may be activated at any time. Scenarios taken from key moment of major battles. U.Eickert'08 ok 79759 CONQUERORS, ALEXANDER (GMT) $38.50 BC 1.2 NEW Card-driven game of Alexander the Great's 3 year campaign that conquered the Persian Empire, defeating 3 large Persian Armies in the process. Includes 55 cards, 1 map. '06 ok 83321 CONQUEST OF GAUL 2ND (GMT) $43.00 BC 1.8 NEW Reprint of this Great Battles of History system game of tactical combat during Caesar's war to subjugate Gaul, 58-52BC. 6 scenarios, w/ simplified leadership rules plus new rules. 840 counters, 2 maps, scenarios for the 3 major land battles plus a full invasion campaign. Great for solitaire play. M.Herman, R.Berg'06 Out-of-Print 59604 CONQUEST OF GAUL PARTS (GMT) $5.00 n MINT Rules & Bay Biscay booklet photocopies only. Out-of-Print 67653 CONQUEST OF GAUL: CARATACUS KIT (GMT) $14.00 zl 0.4 MINT Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 Out-of-Print 75771 CONQUEST OF GAUL: CARATACUS KIT (GMT) $16.00 zl 0.4 NEW Kit requiring Conq of Gaul that adds to battles of Rome's attempt to capture Britain, 43-51AD. Adds a double sided map and 60 counters. M.Herman, R.Berg'00 ok 76488 CONQUEST OF PANGEA (WMI)