ROLE PLAYING GAMES, IN-PRINT *and* IN-STOCK *************************** Fine Games for Players & Collectors ****************************** **************** NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog ****************** ******************************** as of 02-10-12 15:17 *********************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ <<------------------------- Intended for viewing in Fixed Pitch Font ------------------------>> MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $14.50 for most orders with boxed games; $ 8.00 for up to 4 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or and "*"). See for international & heavier APO shipping charges. Lighter orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* out of print & available *ONLY* if already in-stock (and shown with a part#). NOT available unless part# shown. GOING OoP = Supply of the item is limited & expected to be exhausted shortly. RELS PENDING = Release Pending, item NOT YET PUBLISHED. Due date reflects anticipated release date (in format DUE YY/MM) & is subject to change & delay. Contact the publisher directly if you want more exact or current info. PART# stock = normally a stocked item; momentarily out of stock. ~1-14 days till back in stock. specl ordr = normally special ordered on your behalf & not stocked. ~7-21days to obtain. (any number) = reference # for an item, item IN STOCK, please include # w/ your item listing. n/a = Item OUT OF PRINT & not immediately available. Data included FYI only. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== ROLE PLAYING GAMES, All A-Historical Types + Accessor email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 87304 ADVENTURES OF INDIANA JONES (TSR) $12.50 HC 1.0 MINT Role playing game for 2 or more based loosely on the movie of the title. Attempts to mimic the fun & fast pace of the movie. Jones & companions travel the world in search of lost ruins, treasure & artifacts while evading Nazis totally out of place in the desert. '84 specl ARMY OF DARKNESS ROLE PLAYING GAME 2ND (Eden) $28.00 Bk 2.8 NEW ordr Role playing game based on the movie. Fast playing game in which players save the world from undead warriors including your ex-girlfriend(!) using various props like chainsaws. 1-8 players. Hardbound book. '05 specl ARS MAGICA, 5TH (Atlas) $25.00 Bk NEW ordr An elegant RPG system using a storytelling system in the Medeival world. Base rules set, softcover. specl BABY'S FIRST MYTHOS [HARDCOVER] (Z-Man) $8.00 Bk 0.4 NEW ordr Hardcover booklet illustrating the Lovecraftian Mythos world A-Z. Not a game. C.& E.Henderson'05 2-6wks Turna specl BAPTISM OF FIRE, WWII ROLE PLAYING (BlackC) $32.00 Bk NEW ordr d20 role playing game of low level tactical combat during WW2. Over 100 weapons systems detailing, from small arms to AFVs. '09 Out-of-Print 76305 BASIC ROLE PLAYING INTRO GUIDE (Chaos) $2.00 n 0.2 V.GOOD 16pg intro role playing game system w/ scenarios, designed to introduce novices to role playing. '80 Temp OoP/OoS specl BASIC ROLEPLAYING 2ND (Chaos) $30.00 Bk NEW ordr Rewrite of Chaosium's longstanding RPG rules system with easily comprehended rules & an intro scenario. This system evolved from Runequest & forms the basis of many series such as Stormbring, call of Cthulhu, etc. Now published as a stand-alone game. '08 specl BATTLETECH 3RD, CLASSIC BT 25TH ANNIV (Cataly) $45.00 FB NEW ordr Updated intro BT set including 28 ready-to-play plastic Mechs and mounted boards, and rules intended to introduce players to the BT gaming world. '10 specl BATTLETECH 3RD: MAP COMPILATION SET II (FanPro) $21.00 Fo NEW ordr Set of maps previously published in BT map sets 5 & 6 plus planetary assault maps from BtlForce 2, and 4 copies of the maps from Battlespace. A total of 22 22x17" maps. '05 specl BATTLETECH 3RD: MAP COMPILATION SET VII $21.00 Fo NEW (FanPro) ordr Solaris 7 map set. Made for Battletech, quite suitable for most tactical or grand tactical games with a variety of terrain on large hexes. '05 Out-of-Print 76561 BATTLETECH MECHWARRIOR RULES (Fasa) $8.00 Bk 0.8 EXCELL Rules for individual armored, mobile combat vehicles that bristle with lasers, cannons, missles, machineguns, etc. Includes lots of set & setting background info. Focus is on the pilots of these mechanical weapons. '86 specl BATTLETECH: 3067 TECHNICAL READOUT 2ND (FanPro) $21.00 Bk NEW ordr Update of this sourcebook discussing tech in 3067. '05 specl BATTLETECH: TECHNICAL READOUT 3025 2ND (FAF) $17.50 Bk NEW ordr Revised booklet detailing military hardware of the Successor States, focused on BattleTech & AeroFighters. '93 2-6wks Turna specl BATTLETECHNOLOGY, THE EARLY YEARS (PacRim) $22.00 Bk 0.6 NEW ordr Various BattleTech game system articles, plus an original copy of BattleTechnology mag #1 bound into the booklet. 2-6wks Turna specl BATTLETECHNOLOGY, THE LOST ISSUES (PacRim) $22.00 Bk 0.6 NEW ordr Various BattleTech game system articles, plus an original copy of BattleTechnology mag #1 bound into the booklet. Out-of-Print 91843 BOOT HILL 2ND (TSR) $19.00 HC 1.0 MINT Missing (all) 12 horse counters + 2 blanks; All counters loose in strips. Otherws mint. Role playing game of life in the mythic Old American West, with a strategic map of an area surrounding an isolated town, and another map of the town itself. Live life of a gunfighter or cowpoke vicariously.... Out-of-Print 91846 BOOT HILL: BALLOTS & BULLETS KIT (TSR) $10.00 Fo 0.4 MINT Hostile political factions compete for control of Promise, AZ. Rules for lengthy political campaign, 213 buildings, 300 characters, 7 scenarios. '82 Out-of-Print 91848 BOOT HILL: LOST CONQUISTADOR MINE KIT (TSR) $10.00 Fo 0.4 NEW Players are in search of a legendary mine, but must evade Indians, claim jumpers, bandits, vigilantes & the marshal to find it? Originally designed as a tournement scenario for Gen Con XIII. '82 Out-of-Print 91845 BOOT HILL: REFEREE SCREEN KIT (TSR) $10.00 Fo 0.2 NEW Gamemaster screen + a Shootout in Northfield scenario recreating famous gunfights. '80 Out-of-Print 33223 CALL OF CTHULU PARTS (Chaos) $8.00 HC MINT 1 corner repaired. Major crease parallel to edge & seam tear at 2 corners of box btm. Missing Call of Cthulhu character & a general purpose RP sourcebook for the 20s. Other parts mint. Classic RPG of the world of HP Lovecraft. '81 specl CALL OF CTHULU ROLE PLAYING GAME 6TH (Chaos) $24.50 BC NEW ordr Base game set in its 6th iteration, of the classic Lovecraft/Cthulhu role playing game. '05 specl CALL TO ARMS, NOBLE ARMADA RULES (Mongoo) $22.00 Bk 1.2 NEW ordr Core Rules book for this minis game of space fleet combat. Includes full campaign rules, fleet lists for 5 main houses. '11 Out-of-Print 76948 COUNTER PLASTIC BASES (65) (Misc) $1.00 zl EXCELL 65 black plastic stands used for standup counters (such as battletech). Out-of-Print 74049 CYBORG COMMANDO: FILM AT 11 KIT (NewInf) $10.00 Bk 0.3 MINT Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87 Out-of-Print 74050 CYBORG COMMANDO: OP BIFROST KIT (NewInf) $10.00 Bk 0.3 MINT Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87 Out-of-Print 74048 CYBORG COMMANDO: SANFRANCISO KNIGHTS KIT $10.00 Bk 0.3 MINT (NewInf) Adventure scenario booklet for this RPG of the heroic defense of the Earth by half-human, half-machine cyborg commandos. '87 specl DE PROFUNDIS, CTHULHU EDGE OF MADNESS 2D $12.00 Bk NEW (PSIyyy) ordr Gamemaster-free role playing game of Cthulhu horror in the style of HP Lovecraft. New & expanded 2nd ed allows setting the action in variety of eras including 1920s investigators or soldiers of either World War facing pure evil, etc. Players interact as a group with the storyline. '10 specl DRAGON AGE RPG RULES (GreenR) $22.00 BC 1.4 NEW ordr Rules set 1 for this RPG series. Out-of-Print 92280 DRAGONQUEST 1ST PARTS (SPI) $5.00 n MINT Countersheet, only. specl DUNGEONS & DRAGONS 4TH PLAYERS HANDBK 3 $25.00 Bk NEW (Wizard) ordr Additional core rules book for the 4th ed D&D. Adds rules for psionic, divine & primal hero classes, and build upon the classes & races presented in the first 2 handbooks. '10 specl DUNGEONS & DRAGONS 4TH PLAYERS HANDBOOK $25.00 Bk NEW (Wizard) ordr 4th edition D&D core rulebook. The handbook contains the complete rules for this RPG, with new & more flexible character qualities. Includes a training adventure to get you playing right away. 4th ed provides many character options, streamlined rules system & storytelling tools. 320pg hardcover.'08 specl DUNGEONS & DRAGONS 4TH RULEBOOK GIFT SET $70.00 Bk NEW (Wizard) ordr Special gift set with a slipcased set of all 3 core 4th ed rulebooks (players handbook, Monster Manual, Dungeon Master's Guide). '08 specl DUNGEONS & DRAGONS 4TH: DUNGN MSTR GUIDE $25.00 Bk NEW (Wizard) ordr 4th ed version of this book providing guidance to Dungeon Masters creating adventures for players to explore. 2nd of 3 core rulebook. 224pgs hardcover. '08 specl DUNGEONS & DRAGONS 4TH: MONSTER MANUAL (Wizard) $25.00 Bk NEW ordr 4th ed version of this book containing 300+ nasties to add surprise & challenge to characters' lives. 288pgs, hardcover. '08 Out-of-Print 84989 FANTASY TRIP: DEATH TEST PARTS (Meta) $30.00 zl EXCELL Rules only. Add-on kit w/ adventure scenario for MELEE (or Melee AND Wizard). Players search a labyrinth in which rooms are separated by magic portals using a programmed para system. S.Jackson'78 Out-of-Print 23231 FANTASY TRIP: GAME MASTER'S SCREEN (Meta) $13.00 Bk 0.2 MINT Game aide for IN THE LABRYNTH system. Screen summarizing many key tables. Out-of-Print 73259 FANTASY TRIP: GRAIL QUEST (Meta) $8.00 SB 0.2 NEW Fantasy RPG kit for IN THE LABRYNTH system. Requires MELEE or WIZARD. Players are the Knights of Arthur's Round Table, & must seek the Holy Grail with purity, honor & courage. '80 Out-of-Print 26322 FANTASY TRIP: MASTER OF THE AMULETS (Meta) $29.00 SB 0.2 NEW Fantasy RPG kit for IN THE LABRYNTH system. Req MELEE or WIZARDS. Programmed adventure. '80 Out-of-Print 61652 FANTASY TRIP: MASTER OF THE AMULETSPARTS (Meta) $2.00 n EXCELL Map only. Out-of-Print 92203 FANTASY TRIP: MELEE PARTS (Meta) $3.00 n MINT Map only. Out-of-Print 84991 FANTASY TRIP: MELEE, 1ST PARTS (Meta) $3.00 n EXCELL Map only. Out-of-Print 84990 FANTASY TRIP: MELEE, 1ST PARTS (Meta) $9.00 n EXCELL RULES ONLY. Fantasy RPG for IN THE LABRYNTH system. Provides basic system rules for man-man combat in this world. S.Jackason'77 Out-of-Print 61653 FANTASY TRIP: MELEE, 5TH PARTS (Meta) $3.00 n EXCELL Map only. Out-of-Print 61654 FANTASY TRIP: SECURITY STATION PARTS (Meta) $2.00 n EXCELL Map only. Out-of-Print 26347 FANTASY TRIP: UNICORN GOLD (Meta) $19.00 SB 0.2 NEW Fantasy RPG kit for IN THE LABRYNTH system. Requires MELEE or WIZARDS. '81 Out-of-Print 92204 FANTASY TRIP: WIZARD PARTS (Meta) $3.00 n MINT Map only. specl GALACTIC CONQUEST ROLE PLAYING GAME (ADB) $14.00 Fo NEW ordr Role playing game of galactic conflict set in the Star Fleet universe. '09 specl GURPS 4TH BANESTORM (SJG) $24.50 Bk NEW ordr Gurps 4th supplement. '05 specl GURPS 4TH BASIC SET, CAMPAIGNS (SJG) $25.00 BC NEW ordr 4th ed set combining material from GURPS Basic Ed. 3rd and Compendium I, plus lots of new & updated rules. Provides extensive rules for running a RPG campaign. Hardcover. '06 Temp OoP/OoS specl GURPS 4TH BASIC SET, CHARACTERS (SJG) $29.00 BC NEW ordr 4th ed set combining material from GURPS Basic Ed. 3rd and Compendium I, plus lots of new & updated rules. 336pg hardcover. '06 Temp OoP/OoS specl GURPS 4TH HIGH-TECH (SJG) $27.00 Bk NEW ordr Guidebook to the digital age weapons, armor, vehicles, tools, electronis & survival gear. '07 specl GURPS 4TH HORROR (SJG) $21.00 Bk NEW ordr Updated sourcebook that introduces 3 campaign frameworks for horror situations (Gothic, Lovecraftian or classic supernatural). Includes rules for monsters, powers, corruption, fear & madness, & more. '11 specl GURPS 4TH KLINGONS (ADB) $17.50 Bk 1.0 NEW ordr Complete guide to role playing the Klingon empire, updated to Gurps 4th. Includes warriors, starships, fleets, cultural norms, government, etc. Inlcudes details on 100 ships. '05 67225 GURPS 4TH LITE BEGINNER RULES SET (SJG) $0.00 Bk 0.3 NEW FREE with any order. 32pg distillation of the basic GURPS rules, intended to introduce new players to the 4th ed Gurps series. '04 specl GURPS 4TH LOW-TECH (SJG) $21.00 Bk NEW ordr Updated supplement covering life prior to the Renaissance. 128pgs of details & ideas of weapons, armor, vehicles, characters, etx. '10 specl GURPS 4TH MAGIC (SJG) $24.50 Bk NEW ordr Revised to 4th ed. Combines the spells from 3rd ed & Grimore, adds dozens more. Provides the core magic system for GURPS, including how magic is learned, list of elixirs & powers, rune magic, etc. '04 specl GURPS 4TH POWERS (SJG) $24.50 Bk 2.2 NEW ordr Universal role playing book focused on character creation, and the many types of powers or abilities a character might have. 240pg hardcover. '05 specl GURPS 4TH PRIME DIRECTIVE RPG (ADB) $18.00 Bk 1.4 NEW ordr Stand-alone, base rulebook for this RPG set in the SFB universe, update to Gurps 4th. Includes everything necessary for play including 40 races, character creation, technology & combat rules. '05 specl GURPS 4TH PRIME DIRECTIVE: FEDERATION (ADB) $19.00 Bk NEW ordr Addon focused on the Federation within this RPG set in the Star Fleet Universe. '10 specl GURPS 4TH ROMULANS (ADB) $17.50 Bk 1.0 NEW ordr Complete guide to role playing the Romulan empire, updated to Gurps 4th. '05 specl GURPS 4TH SPACE (SJG) $21.00 Bk NEW ordr Complete guide to role playing life in space. '06 specl GURPS 4TH TACTICAL SHOOTING (SJG) $14.00 Bk NEW ordr 88pg Guide to realistic firearms combat & equipment, with more options, gear, ammo & firearms than prior edition. '11 specl GURPS 4TH THAUMATOLOGY (SJG) $28.00 Bk NEW ordr Gurps 4th supplement. 272pg book covering all aspects of magic and how to make it work in a game. Includes the best magic rules from prior GURPS supplements including Spirits, Cabal, Voodoo, Celtic Myth & Religion, plus articles from Pyramid mag. '08 Temp OoP/OoS specl GURPS DRAGONS (SJG) $21.00 Bk 1.8 NEW ordr 160pg hardcover supplements covering all aspects of Dragons in the GURPs role playing world. specl GURPS KLINGON GUNBOAT DECK PLANS (ADB) $13.00 Fo 0.6 NEW ordr Guide to Klingon gunboad designs suitable for use in any RPG. '04 Out-of-Print 61219 GURPS LITE BEGINNER RULES SET (SJG) $0.00 Bk 0.1 NEW FREE with any order. 32pg distillation of the basic GURPS rules, intended to introduce new players to the series. '03 Temp OoP/OoS specl GURPS MODERN FIREPOWER (SJG) $8.00 Bk 0.4 NEW ordr Book of stats & descriptions for the latest in small arms & tactical equipment, esp in the area between Hi & Ultra-tech. Includes ammo & accessories such as extended magazines,scopes, suppressors, body armor, etc. '02 specl GURPS PSIONICS 4TH (SJG) $14.00 Bk 1.0 NEW ordr Sourcebook for Gurps covering all things of the paranormal use of the mind. Out-of-Print 76373 HERO CHAMPIONS RPG 2ND: CHAMPIONS II (HeroGm) $4.00 Bk 0.6 EXCELL Supplemental rules set for an early edition of Champions. '82 Out-of-Print 76376 HERO CHAMPIONS RPG 2ND: CHAMPIONS III (HeroGm) $4.00 Bk 0.6 EXCELL Supplemental rules set for an early edition of Champions. '84 Out-of-Print 76368 HERO CHAMPIONS RPG: CLASSIC ENEMIES (ICE) $7.50 Bk 0.6 EXCELL Sourcebook with 80 of the best villians from previously published Champions material. '89 Out-of-Print 76371 HERO CHAMPIONS RPG: DAY OF THE DESTROYER (ICE) $5.00 Bk EXCELL Adventure module where the superheroes must battle the greatest evil mind who is returning to Earth & promises to destroy 90% of Earth's population in 3 days. Out-of-Print 76375 HERO CHAMPIONS RPG: ENEMIES (ICE) $5.00 Bk 0.3 EXCELL Sourcebook with data on 35 villians from around the world. '88 Out-of-Print 76377 HERO CHAMPIONS RPG: GADGETS (ICE) $4.00 Bk 0.3 EXCELL Sourcebook with data on all sorts of weapons, explosive & stuff. '86 Out-of-Print 76370 HERO CHAMPIONS RPG: ROAD KILL (ICE) $6.00 Bk 0.3 EXCELL Adventure module where the superheroes must battle a popular rock band bent on destruction and their adoring fan base. Out-of-Print 76374 HERO CHAMPIONS RPG: WRATH OF 7 HORSEMAN (ICE) $4.00 Bk 0.3 EXCELL Adventure supplment in which a villian armed w/ a magic sceptre & 7 supernatural horseman seek vengence on humanity. '87 Out-of-Print 76369 HERO CHAMPIONS SUPER RPG RULES 3RD (ICE) $8.00 Bk 1.0 V.GOOD Heroes System Universal role playing game system allowing play of any setting, past present or future, with emphasis on the adventures of superheros as in the comics. 133pgs softcover. '85 Out-of-Print 76367 HERO CHAMPIONS SUPER RPG RULES 4TH (ICE) $20.00 Bk* 3.0 EXCELL Superset of the Heroes System Universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. This rules set adds the Champion sourcebook for players & GMs, plus Champion campaign book. Focuses on the adventures of superheros such as those in comics. 346pg hardcover. '89 Temp OoP/OoS specl HERO SYSTEM RPG 6TH BASIC RULES (HeroGm) $15.00 Bk NEW ordr Basic Rules only for this latest version of this universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. This primary rules source includes basic system, character creation, combat & adventuring rules. Compatable w/ Hero Champions. '10 Temp OoP/OoS specl HERO SYSTEM RPG 6TH: CHARACTER CREATION $28.00 Bk NEW (HeroGm) ordr Character quality & creatioin procedures for this latest version of this universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. '09 specl HERO SYSTEM RPG 6TH: COMBAT & ADVENTURNG $28.00 Bk NEW (HeroGm) ordr Combat & basic adventure game procedures procedures for this latest version of this universal role playing game system allowing play of any setting, past present or future, with emphasis on heroes who can change the world. '09 Out-of-Print 76363 HERO SYSTEM RPG: HERO BESTIARY (ICE) $9.00 Bk 1.2 EXCELL Sourcebook with various creatures. Includes 70 animals, real, mythic & fantasy, including dinosaurs, movie monsters, GM guidelines. '92 Out-of-Print 76366 HERO SYSTEM RPG: NINJA HERO (ICE) $9.00 Bk 1.0 EXCELL Martial arts sourcebook, covering aikido to wrestling. 77415 HONKY TONK HOMICIDE ROLE PLAYING GAME (Dinner) $17.50 SC 1.6 NEW A LARP (live action role playing) game of an investigation of a murder that occurred during Karaoke Night at Bubba's Bar in a small Texas town. Discover the dirty secrets, double lives, affairs and alien abduction claims hidden in the community. Plays in 2-3 hours, for 8-10 players; just add real BBQ for a memorable party. '06 specl HONOR HARRINGTON: HAVENITE REPUBLIC NAVY $22.00 Bk 0.5 NEW (AdAstr) ordr Sourcebook set in the Honor Harrington universe (used in Saganami). Covers the army organization & structure, ships & tactics of the Havenite's Republic Navy. '07 specl HONOR HARRINGTON: ROYAL MANTICORAN NAVY $22.00 Bk 0.5 NEW (AdAstr) ordr Sourcebook set in the Honor Harrington universe (used in Saganami). Covers the army organization & structure, ships & tactics of the Royal Manticoran Navy. '07 2-6wks Turna specl HOW TO HOST A MURDER, AFFAIR DISMEMBR 2D $29.00 BC NEW (WrdWis) ordr How to Host a Murder, An Affair to Dismember. Reprint of this who-dunnit for live action roleplaying set in Castle Von Morgue in Deadbolt, Translvania on Halloween. Includes CD-ROM. '09 2-6wks Turna specl HOW TO HOST A MURDER, CHICAGO CAPER 2ND $29.00 BC NEW (Wrdwis) ordr Reprint of this who-dunnit for live action roleplaying set in gangland Chicago. Coppone's return is expected to trigger a wave of violence, and the gangster's whereabouts is part of the who-done-it when murder is discovered. '09 2-6wks Turna specl HOW TO HOST A MURDER, GOOD BAD & GUILTY $29.00 BC NEW (Wrdwis) ordr Who-dunnit for live action roleplaying set in the town of Roadkill, Wyoming Territory, 1881. Join the Hanging Judge for a dinner before a mysterious gang of seven is hung; learn the identity of the gang during dinner. '09 2-6wks Turna specl HOW TO HOST A MURDER, ROMAN RUINS (Wrdwis) $29.00 BC NEW ordr Who-dunnit for live action roleplaying set in ancient Rome where the has been a murder during a gathering. '09 Out-of-Print 85449 JUDGE DREDD, THE ROLE PLAYING GAME (GmWork) $25.00 BC 1.9 MINT No dice. Role playing game in which players get to be police, judge & executioner in the effort to clean up the streets & maintain order in a chaotic future urban environment. M.Gacoigne, R.Priestly'85 specl JUDGE DREDD, THE ROLE PLAYING GAME 2ND (Mongoo) $35.00 BC NEW ordr Update of this role playing game in which players get to be police, judge & executioner in the effort to clean up the streets & maintain order in a chaotic future urban environment. M.Gacoigne, R.Priestly'09 specl KLINGONS D20 (ADB) $17.50 Bk NEW ordr Complete guide to role playing the Klingon empire, using the d20 system. Includes warriors, starships, fleets, cultural norms, government, etc. '05 Avail Uncrtn specl LONE WOLF & CUB: MAGIC OF MAGNAMUND KIT $17.00 Bk NEW (Mongoo) ordr Supplement for this 1-2 player game of a samuari in quest of nirvana while also seeking vengence for the murder of his family. '04 specl MASKS, 1000 MEMORABLE NPCS FOR ANY RPG (Engine) $26.00 Bk NEW ordr Book providing 1,000 non-player characters suitable for any roleplaying games. Book aims to make each character unforgettable. 300+pgs, hardcover. '11 Out-of-Print 76353 MECHA! ROLE PLAYING GAME (7thSt) $5.00 Bk 1.4 EXCELL A BattleTech-like role playing game system emphasizing lethal firefights. '91 Out-of-Print 76563 MECHWARRIOR 2ND: NULL SET (Fasa) $7.00 Bk 0.4 EXCELL Adventure supplement for Mech Warrior 2nd that puts players into roles of mercenaries in 3054. Out-of-Print 76355 MEKTON II ROLE PLAYING GAME (Talsor) $4.00 Bk 0.8 MINT Simper Role Playing Game in a BattleTech-like universe. Out-of-Print 94266 MIDDLE EARTH RPG: COMBAT SCREEN (ICE) $9.00 Fo 0.2 MINT Gamemaster combat screen & reference sheet, 8pgs of charts all total. '84 2-6wks Turna specl MURDER AT MARDI GRAS (Dinner) $24.00 BC NEW ordr A LARP (live action role playing) game of an investigation of a murder that occurred during Mardi Gras masquarde ball. The King of the Krew is murdered; discover who did it. Plays in 2-3 hours, for 8-10 players. '06 90149 OASIS ROLE PLAYING GAME (DarkCi) $14.00 zl 0.2 NEW Fantasy RPG compatable with Fantasy Trip & GURPS. Suitable for solitaire play. Adventure in which players are tasked with recovering an errant probe on planet Oasis, but get more than they bargained for. '08 44941 OVER THE EDGE CLOAKS SUPPLEMENT (Atlas) $7.50 Bk 0.6 NEW Sourcebook for Over the Edge role playing game covering secret agents & intelligence agencies in the OTE universe. Out-of-Print 94202 PANZER GRENADIERS: C&C V1, WAR IN EAST (Avalan) $15.00 Bk 0.5 NEW Role playing kit that dovetails with the PG series, introducing a rules set providing a role playing environment within PG. Players command leaders with specific abilities in 3 campaigns in the East, 1939, 1941 & 1945. Req Eastern Front, Road to Berlin, White Eagles to play all campaigns. '08 94375 PANZER GRENADIERS: C&C V2, KINGS OFFICRS $15.00 Bk 0.5 NEW (Avalan) Role playing kit that dovetails with the PG series, introducing a rules set providing a role playing environment within PG. Players command leaders with specific abilities in campaigns of the British army in the N.African desert and in Normandy. Req PG Afrika Korps, Desert Rats & Beyond Normandy to play. '09 Out-of-Print 67924 PARANOIA: CLONES IN SPACE (WEG) $5.00 Fo 0.4 MINT Extended 48pg adventure filled with the dark humor of the game. '86 Out-of-Print 67923 PARANOIA: GAMEMASTER SCREEN (WEG) $4.00 Fo 0.4 MINT Screen with useful tables & charts for the GM, plus a booklet with 3 new adventures. '86 specl PATHFINDER: MISFIT MONSTERS REDEEMED (Paizo) $15.00 Bk NEW ordr 64pg Sourcebook for Pathfinder containing an indepth study of 10 of the most malaigned or goofiest montsers known. '10 specl PLEASE STAND BY RPG (BBGyyy) $18.00 Bk NEW ordr Simpler role playing game of zombiedom, with the humans being hunted for their brains! 7 scenarios. '10 Out-of-Print 86202 PRICE OF FREEDOM, RP IN OCCUPIED AMERICA (WEG) $12.00 BC 1.2 MINT RPG of heroic resistence to Soviet occupation of the US. Includes background material, several short scenarios & various documents from occupied America. G.Costikyan'86 Out-of-Print 91788 PRICE OF FREEDOM, RP IN OCCUPIED AMERICA (WEG) $16.00 BC 1.2 NEW Role playing game of heroic resistence to Soviet occupation of the US. Includes extensive background material, several short scenarios & various documents from occupied America. Players cooperate to resist & end the occupation of the US thru guerilla warfare. For 2-6 players + GM. G.Costikyan'86 Out-of-Print 91790 PRICE OF FREEDOM: GAMEMASTER PACK (WEG) $14.00 Fo 0.2 NEW Kit including GM screen w/ most important tables, a pregenerated town garrison of Soviets, map & floor plan of the Town Hall, and a Soviet troop generator. '87 Out-of-Print 91789 PRICE OF FREEDOM: YOUR OWN PRIVATE IDAHO (WEG) $14.00 Fo 0.2 NEW Supplement to this RPG in which players are to assist (save) freedom fighters in Idaho against slaughter by a Soviet mech division. Includes rules for helicopters of all types & AA guns & missiles. S.Gilbert'87 specl PRIME DIRECTIVE D20 RPG 2ND (KLINGONS) (ADB) $18.00 Bk NEW ordr The SFB role playing game ported to the D20 environment, and updated to v3.5. Provides all the info about the core races, ships, technology, etc, to role play in the SFB universe. '09 specl PRIME DIRECTIVE D20 RPG 2ND CORE RULES (ADB) $18.00 Bk NEW ordr Core rules book for the SFB role playing game ported to the D20 environment, and updated to v3.5. '10 Going OoP specl PS238 ROLE PLAYING GAME RULES (HeroGm) $23.10 Bk 1.1 NEW ordr Role playing game rule book set in a school system. Raise mayhem! Out-of-Print 75643 ROLEMASTER RPG: WORLD OF VOG MAR (ICE) $4.00 Bk 0.4 EXCELL Mag supplement providing a campaign on a volcanic, medieval island. '84 Going OoP specl ROMULANS D20 (ADB) $17.50 Bk NEW ordr Complete guide to role playing the Romulan empire, using the d20 system. '05 Rels Pending specl ROMULANS D20 2ND (ADB) $17.50 Bk NEW due 12/ 3 ordr Updated, complete guide to role playing the Romulan empire, using the d20 system. Includes the Romulan history, political & economic system, culture, their Great Houses, and more. '12 specl RUNEQUEST RPG 4TH: GLORANTHA, SECOND AGE $30.00 Bk 1.8 NEW (Mongoo) ordr Updated 160pg hardbound book. Updated supplment detailing 60 major Gloranthan religions & cults from 13 pantheons. '10 Out-of-Print 75804 RUNEQUEST RPG: DUCK POND (Judges) $3.00 Bk 0.4 EXCELL Campaign adventure (requires Cults of Prax). '80 Out-of-Print 82112 SCION, HERO ROLE PLAYING GAME DEMO (WhiteW) $0.50 n NEW Demo, smapler booklet previewing this role playing game system. '07 specl SHADOWRUN ROLE PLAYING GAME 4TH ANNIVRSY $35.00 LB* NEW (Cataly) ordr 4th ed of this venerable role playing game system, packaged in a special '20th Anniversary' box - yeeha! '09 Out-of-Print 75642 SPACEMASTERS: IMPERIAL CRISIS (ICE) $5.00 Bk 0.5 EXCELL Supplement for Spacemasters that allows inclusion of Arms Law & Claw Law from Rolemaster for archaic weaponry & beasts. '85 Out-of-Print 54538 SUPER VILLIANS RUN RAMPANT (TFG) $12.50 HC 0.8 NEW Multiplayer RPG of supervillians v superheros. R.Register. Out-of-Print 65308 TOP SECRET: ADMINISTRATOR'S SCREEN (TSR) $5.00 Fo 0.4 EXCELL Gamemaster's screen w/ various charts & tables, plus Op Executive mini module. '82 Out-of-Print 65310 TOP SECRET: OPERATION FASTPASS (TSR) $5.00 Fo 0.3 EXCELL Adventure module in which the mission is to infiltrate a cryptography conference held behind the Iron Curtain, and whisk a defecting scientist back to safety in the West. P.Taterezynski'85 Out-of-Print 65160 TOP SECRET: OPERATION RAPID STRIKE KIT (TSR) $5.00 Fo 0.3 EXCELL Adventure module in which the mission is to rescue a top scientist being held at a secret island redoubt. '80 specl TRAVELLER 4TH POCKET EDITION (Mongoo) $15.00 Bk NEW ordr Pocket sized booklet that contains all the rules of this role playing game of interstellar space adventure. '08 Rels Pending specl TRAVELLER 4TH: 2300AD [HARDCOVER] (Mongoo) $28.00 Bk NEW due 12/ 2 ordr Supplement setting the stage for the Traveller universe, c.2300AD. Compatible with the 4th ed Traveller. '11 specl TRAVELLER 4TH: CENTRAL SUPPLY CATALOGUE $29.00 Bk 1.5 NEW (Mongoo) ordr Supplement in the form of a "catalog" advertising items with which to outfit your characters. Wheels, weapons, guns, evening wear, its all there. '01 specl TRAVELLER 4TH: COMPENDIUM V2 (Mongoo) $28.00 Bk NEW ordr Second compendium; this one collects all the best articles that were printed in Signs & Portents. Adds new careers, ships, adventures, patrons, advice & equipmnt. '11 specl TRAVELLER 4TH: FIGHTING SHIPS (Mongoo) $18.00 Bk NEW ordr Supplement for Traveller that documents the history, design elements & provides full deck plans of the biggest warships in the Traveller universe. '09 Rels Pending specl TRAVELLER 4TH: FRENCH ARM ADVENTURES (Mongoo) $28.00 Bk NEW due 12/ 4 ordr Supplement for Traveller/2300AD that explores the character of the French Arm, an area jutting into deep space that is threatened by an alien invasion. '12 Rels Pending specl TRAVELLER 4TH: GALACTIC DISTRACTIONS (Mongoo) $18.00 Bk NEW due 12/ 2 ordr Supplement is a scenarios set in which choices players make influence future developments and scenarios. '11 specl TRAVELLER 4TH: HAMMER'S SLAMMERS (Mongoo) $29.00 Bk NEW ordr Supplement for Traveller that adds the world of David Drake & his Hammers Slammers mercenary unit. Includes ful history, weaponry, vehicles, careers & missions. '09 specl TRAVELLER 4TH: HIGH GUARD (Mongoo) $19.00 Bk NEW ordr Update of this supplement covering advanced rules for character creation of navy personnel, ship construction & combat. '08 specl TRAVELLER 4TH: MERCENARY (Mongoo) $19.00 Bk 0.8 NEW ordr Update of this supplement covering mercenaries in the Traveller universe. '08 specl TRAVELLER 4TH: MILITARY VEHICLES (Mongoo) $18.00 Bk 0.5 NEW ordr Supplement 6. specl TRAVELLER 4TH: SCOUT, BOOK 3 (Mongoo) $18.00 Bk NEW ordr Supplement for this RPG of interstellar exploration & adventure. This book contains info on scouts & the scout service, those who explore the boundaries of known space. '08 specl TRAVELLER 4TH: SECRETS OF THE ANCIENTS (Mongoo) $28.00 Bk NEW ordr Supplement for Traveller that explains the Ancient Ones & what happened to them. Based on Adventure #12. '11 specl TRAVELLER 4TH: SPINWARD ENCOUNTERS (Mongoo) $22.00 Bk NEW ordr Series of short adventures & scenario ideas for Traveller set in the Spinward Marches. Requires only the base rules to play. '11 specl TRAVELLER 4TH: SPINWARD MARCHES (Mongoo) $22.00 Bk NEW ordr Reprint in the form of a hardcover book of Traveller supplement #3, the Spinward Marches. Maps & data about the Spinward Marches area of space where the Zhodani Consulate & Third Frontier collide in combat & in intrique. '08 specl TRAVELLER 4TH: STARPORTS (Mongoo) $18.00 Bk NEW ordr Supplement covering the central base of operation for adventures in the Traveller universe. Lots of info on facilities, roles, business, characters plus maps, vehicles, ships. '11 specl TRAVELLER 4TH: SUPPLEMENT 9 CAMPAIGN GD $25.00 Bk NEW (Mongoo) ordr Book for lazy referees - those with too little time. Provides all the tools needed to run a complete Traveller campaign with little or no preparation. You must know the rules, but this adds many mini systems that can be plugged together in a modular way. '12 specl TRAVELLER 4TH: SWORD WORLDS (Mongoo) $18.00 Bk NEW ordr New supplement set on the Sword Worlds, a cluster deep in the Spinward Marches, a wild place of fierce tempers. A confederation of a dozen star systems is the power base in the area, and its residents are militant, conservative & hot headed. Just like US politics. '11 Rels Pending specl TRAVELLER 4TH: VEHICLE HANDBOOK (Mongoo) $28.00 Bk NEW due 12/ 2 ordr Update of this book with a new, flexible & easy way to design a vehicle. Includes details fo all vehicles previously published plus new designs, plus a design-it-yourself system. Everything from bicycles to advanced AFV. '11 specl TRAVELLER ROLE PLAYING RULES 4TH (Mongoo) $28.00 Bk NEW ordr Update of this perennial Sci-Fi role playing game in the form of a hardcover book with the core rules for classic Traveller. System has been streamlined for "modern" roleplaying. Includes rules for character & world creation, spaceships, encounters & trading. Expansions to follow. '08 specl TRAVELLER RPG SUPP 4 SUPPLY CATALOG (Mongoo) $28.00 Bk 1.5 NEW ordr specl TRAVELLER RPG SUPP 6 SCOUNDREL (Mongoo) $18.00 Bk 0.8 NEW ordr specl TRAVELLER RPG SUPP 7 1,001 (Mongoo) $25.00 Bk 1.7 NEW ordr specl TRAVELLER, COLLECTORS EDITION: GAMES (FFE) $34.00 Bk 2.0 NEW ordr Selection of full-text games, with board & counter images, that were previously published by GDW as stand-alone games (but all fit with the Traveller world): Mayday, Snapshot, Azhanti High Lightning, Fifth Frontier War, Invasion Earth, Striker, Dark Nebula & Imperium 2nd. '01 specl TRAVELLER, COLLECTORS EDITION: JRN 13-24 (FFE) $22.00 Bk 2.0 NEW ordr Sourcebook that reprints issues 13-24 of the Journal of the Traveller's Aid Society. Includes Hivers, Laws and Lawbreakers, Azun, Susag, Atmospheres, Traveling without Jumping, Skyport Authority, Ways of Kuzu, Vargr, Port to Port Jumping, Zhodeni Philosophies, Religion of the 2000 Worlds, and includes an index of all 24 JTAS issues. '02 specl TRAVELLER, COLLECTORS EDITION: JRNL 1-12 (FFE) $22.00 Bk 1.6 NEW ordr Sourcebook that reprints issues 1-12 of the Journal of the Traveller's Aid Society. Includes Annie Nova, Vicotria, Asteroids, Gazelle, Imperium Imperial Interstellar Scouts, Champ Starport, Broadsword, War, Planet Building, Striker, Merchant Prince, plus an index to all 24 JTAS issues. '02 specl TRAVELLER, COLLECTORS EDITION: JRNL25-33 (FFE) $22.00 Bk NEW ordr Sourcebook that reprints issues 25-33 of the Journal of the Traveller's Aid Society. '04 specl TRAVELLER, COLLECTORS EDITION: REPRNT 11 (FFE) $22.00 Bk 1.2 NEW ordr Reprint of the classic Alien modules #1-4 covering the Aslan, K'kree, Vargr, Zhodani. 216pg. '03 specl TRAVELLER, COLLECTORS EDITION: REPRNT 12 (FFE) $22.00 Bk 1.5 NEW ordr Reprint of the classic Alien modules #5-8 covering the Droyne, Solomani, Hivers, Darrians. '03 specl TRAVELLER, COLLECTORS EDITION: RULES 0-8 (FFE) $21.00 Bk 1.6 NEW ordr Reprint of the original eight books from the Traveller rules set. Includes (1) Intro (2) Characters & Combat (3) Starships (4) Worlds & Adventures (5) Mercenary (6) High Guard (7) Scouts (8) Merchant Prince and (9) Robots. 256pg. '00 Avail Uncrtn specl TRAVELLER, COLLECTORS EDITION: SUPPLMNTS (FFE) $25.00 Bk 2.0 NEW ordr Reprint of supplements #1-13 in a single book. Includes 1001 characters, Spinward Marches, Citizens of Imperium, Lightning class cruisers, 76 Patrons, Traders & Gunboats, Library Data a-m & n-z, Fighting Ships, Solomani Rim, Forms & Charts, & Veterans. '00 specl TRAVELLER: ANIMAL ENCOUNTERS 2ND (Mongoo) $18.00 Bk NEW ordr Provides general animal encouter rules for 100 types of worlds. Create animal-creatures suited to the environment of each unique world. Cool! '11 specl TRAVELLER: BK 7 DILLETANT (Mongoo) $17.50 Bk NEW ordr specl TRAVELLER: BK 8 MERCHANT PRINCE (Mongoo) $17.50 Bk NEW ordr specl TRAVELLER: LBB1, MERCENARY (Mongoo) $10.50 Bk NEW ordr 128pg Little Black Book of the first Traveller supplement. specl TRAVELLER: REFT SECTOR (Mongoo) $17.50 Bk NEW ordr specl TWILIGHT 2000 RPG V1 (FFE) $23.00 Bk 2.2 NEW ordr Reprint of the rules of GDW's RPG of post-apocolyptic soldiers trying to fight their way "home" thru very unfriendly land. Includes core rules plus 4 Europe-based adventures, Free City of Krakow, Pirates of the Vistual, Ruins of Warsaw & Black Madonna. F.Chadwick'03 specl TWILIGHT 2013 RPG RULES [3RD] (93Gms) $28.00 Bk 2.6 NEW ordr 2nd update under a new name, 2013 rather than 2000, of this RPG of post-apocolyptic soldiers trying to fight their way "home" thru very unfriendly lands after WW3 has devastated the world. This version evolves to emphasize the characters within the military backdrop. F.Chadwick'09 Out-of-Print 88852 UNIVERSE, RPG OF THE FUTURE (SPI) $25.00 BC 1.8 EXCELL Some creasing on box cover, otherws EX. 4-7 player, game-mastered RPG using the Universe system. Complete futuristic world described in this RPG. Includes & uses complete Delta Vee game as its tactical space combat system. J.Butterfield'80 Out-of-Print 88679 UNIVERSE: MONGOOSE & COBRA MODULE #17 (TSRAre) n $10.00 n 0.6 MINT w/mag. 4-7 player, game-mastered RPG using the Universe system. Final issue of Ares. N.Karp'83 Temp OoP/OoS specl ZOMBIES, A HUNTER'S GUIDE (Osprey) $14.00 Bk NEW ordr Zombie outbreaks are actually common since WW2, but govts cover it up. This book provides info on recognizing & combating zombiedom, including the tactics of fighting zombies. '10 - - 168 Titles & 65 Items Listed Here for Your Shopping Pleasure! EMAIL us at M.Dean@FineGames.com anytime (& preferred), or CALL between 10am & 9pm PST at (541) 756-4711 to reserve a game, complete a purchase, ask for more info, or arrange a trade. Please remember... PRICES TRIPLE if you call before 10am after 9pm PST (-8 GMT) ! Yes, really. XOX Michael Dean (C) 2012, Fine Games. IM__Era1 repo, Master, combined Game Listing with detail by Era.