'M' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK Fine Games for Players & Collectors NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog as of 02-10-12 15:18 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $14.50 for most orders with boxed games; $ 8.00 for up to 4 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or an "*"). Add $ 3.00 per order if your zip code is surcharged by UPS as being "rural." See for international & heavier APO shipping charges. Light orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by prior arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* otu of print & available ONLY if already in-stock & shown with a numeric part-#. NOT avail if no part-#. GOING OoP = Supply of the item is limited & expect to be exhauseted shortly. RELS PENDING = Release Pending, i.e. item has NOT yet been published. Due date reflects anticipated release date & is subject to change & delay (in format DUE YY/MM). Contact the publisher directly if you want more current info. PART#: stock = normally a stocked item; momentarily out of stock. ~1-14 days till back in stock. specl ordr = special ordered as needed on your behalf & not normally stocked. ~7-21days to obtain. (any number) = reference # for a specific copy of an item, IN STOCK; please include # w/ order. n/a = Item is OUT OF PRINT & not immediately available. Data shown FYI only. Want Listing available. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== "M" TITLED ITEMS (i.e. Titles beginning with "M") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl MACAO (Rio) $35.00 LB* NEW ordr Players are adventurers seeking to make their fortune by exploiting opportunities in the south coast of China in 17th century. Acquire prestige to win. '10 Out-of-Print 92125 MACARTHUR, ROAD TO BATAAN #44 (WWWmag) n $9.00 n 0.5 MINT w/mag. Cherry. Btln/rgt lvl gm of Jap. invasion of Luzon, Phillipines, Winter 1941. Sml Jap. force must sieze control of island with key facilities from ill-equipped but larger garrison. Garish map! J.Green'85 Out-of-Print 13834 MACARTHUR, ROAD TO BATAAN #44 (WWWmag) n $10.00 n 0.5 NEW w/mag. Btln/rgt lvl gm of Jap. invasion of Luzon, Phillipines, Winter 1941. Sml Jap. force must sieze control of island with key facilities from ill-equipped but larger garrison. Garish map! J.Green'85 Out-of-Print 88794 MACHIAVELLI, 1ST (BL) $29.00 FB* 3.2 EXCELL Stain on back cover of rules. Multiplayer gm based on Italian unification, elaborates on Diplomacy by adding economics, army types, events & lots of flavor. J.Wood'78 Out-of-Print 77224 MACHIAVELLI, 1ST PARTS (AH-BL) $8.00 n EXCELL Partial counterset, only. Missing 177 counters (8 fleet units for ea of 8 players; all blanks, 12 per player; all 7 green + 1 tan assassination markers; #1 army for each player; Green #4 garrsion unit. #2 & 7 armies, #1 garrison for all players marred with paint on one side. Out-of-Print 41357 MACHIAVELLI, 2ND (AH) $65.00 FB* 3.2 EXCELL '83 revision w/ revised rules & player aide. Multiplayer gm based on Italian unification, elaborates on Diplomacy by adding economics, army types, events & lots of flavor. 4 scenarios for 2-8 players J.Wood'83 specl MAD SCIENTIST UNIVERSITY CARD GAME (Atlas) $18.00 SB 0.8 NEW ordr A storytelling party game in which 3-7 players take turns adding to the adventures of rival mad scientists, each of whom is armed with clever devices like laser guns, and each seeking to accomplish mad goals. Players vote each round for the "best plan" based on whatever demented critieria they wish. '07 specl MAD SCIENTIST UNIVERSITY: SPRING BREAK (Atlas) $10.00 SB NEW ordr Kit for this 3-7 player storytelling game. Adds 3 new gimmick cards: top secret volcano lair, glowing green radioactive stuff, heliometer. '10 specl MAD ZEPPELIN! (AEG) $21.00 BC NEW ordr Simple, fast playing 2-6 player family game. The emperor uses armored zeppelins to transfer loot to him. Players attempt to foil his plans by bribing the guards & tossing the most loot OFF of the zeppelin without getting caught. '10 Out-of-Print 76950 MAELSTROM, THE COMING OF CHAOS PARTS (Misc) $3.00 n MINT Map & paper counters only; no rules. A multiplayer fantasy campaign board game printed in InQuest mag in '97 Temp OoP/OoS specl MAFIA GAMEPLAY CARDS (Friplo) $8.00 SB NEW ordr Simple card game of conflict among mafia gangs for control. Seek to establish rule over your domain in the face of deception & paranoia, before you're rubbed out. '08 Temp OoP/OoS specl MAG BLAST CARD GAME 3RD (FFG) $18.00 SB 0.8 NEW ordr 2nd revision of this small, v.simple fast playing 2-6 player card game of fighter combat in space from the Twilight Imperium world. 3rd ed adds 8 new flaghships with tricky powers, 7 new ship types. '06 Temp OoP/OoS specl MAGE KNIGHT BOARD GAME (WizKid) $57.50 LB* NEW ordr Fantasy campaign game played both competitively & cooperatively by 2-4 players. Players are Mage Knights who must build their armies, defeat their enemies in the field & in their cities so as to accumulate fame & power. Expandable game. Comes with 240 cards, 8 painted minis, 20 map tiles, crystals, etc. V.Chvatil'11 specl MAGI-NATION DUEL BOX OF BOOSTERS (IIC) $82.00 SB NEW ordr Collectable card game. '00 specl MAGI-NATION DUEL BOX OF STARTERS (IIC) $65.00 SB NEW ordr Collectable card game. '00 Temp OoP/OoS specl MAGIC LABYRINTH (PLExxx) $22.00 FB NEW ordr Award winning multiplayer game in which players must seek & retreive objects from a labyrinth or maze in which the walls are invisible; when you hit them, you must start over. '10 Out-of-Print 79714 MAGIC, THE GATHERING 8TH DEMO THE BESTPC $0.25 n NEW (Wizard) PC CD-ROM. Software designed to demo the MtG 8th edition game. Allows interactive play over the internet. Temp OoP/OoS specl MAGIC: OFFICIAL ENCYCLOPEDIA V.6 (THM) $17.00 Bk 1.2 NEW ordr Detailed description & color depiction of every magic cards produced in 2001. '01 4-8wks Turna specl MAGNETIC CHECKERS (Chatha) $6.00 SB NEW ordr Travel game w/ magnetic pieces. '00 4-8wks Turna specl MAGNETIC CHESS (Chatha) $6.50 SB NEW ordr Travel game w/ magnetic pieces. '00 4-8wks Turna specl MAGNETIC SOLITAIRE (Chatha) $6.00 SB NEW ordr Travel game w/ magnetic pieces. '00 4-8wks Turna specl MAGNETIC TIC-TAC-TOE (Chatha) $6.00 SB NEW ordr Travel game w/ magnetic pieces. '00 specl MAGO MAGINO (RIO) $34.00 FB NEW ordr 2-5 player, fast playing game in which players are children helping the which gather the broken & scattered pieces of the magic orb. Gather 3 pieces & its power can be tapped. '08 Rels Pending specl MAH JONGG (WMI) $14.00 SB NEW due 12/ 2 ? ordr Very affordable version of Mah Jongg using cards rather than spendy tiles. '12 specl MAH-JONGG GAME IN ALLIGATOR CASE (Fame) $99.00 LB* NEW ordr Western Mah-jongg game packaged in a stylish faux alligator case. '08 Temp OoP/OoS specl MAHARAJA (RIO) $35.00 LB* 2.4 NEW ordr Multi-player game in which players take various roles as they travel from city to city in India, building palaces for the Maharaja while also trying to earn $ to do so on the side. First to build 7 palaces wins. '04 82578 MAIN EVENT WRESTLING (One) $8.00 zl 0.3 NEW Simpler card game of pro wrestling for 2+ players. Compete in matches, winner of most matches wins the game. Colorful cards & a few counters, all of which must be cut apart. '01 Out-of-Print 69053 MAIWAND, BATTLE OF... (Khyber) $17.00 Fo 0.4 NEW Game of the July 1880 battle during the 2nd Afghan War in which a brigade of 2500 Brits meets 25000 Afghans marking on Kandahar. D.Biship'04 Out-of-Print 41348 MAJOR BATTLES & CAMPAIGNS OF GEN PATTON $25.00 FB EXCELL (Resear) Box btm scratched & mildly creased, w/ some edge wear. V.Simple game of manuever depicting 3 of the campaigns Gen. Patton led: Sicily, the Normandy Breakout, and the relief of Bastogne. Decent beginners' game but something less than a full wargame w/ an emphasis on dice rolling. Area move. Has both English & French rules. '74 4-8wks Turna specl MAKE YOUR OWN JIGSAW PUZZLE (TDC) $18.00 BC 1.2 NEW ordr Kit that allows you to make an 88-piece jigsaw puzzle using your own, personal digital photos (and your own PC & printer), or colorize by hand. Using a PC, Win98+, 32mb RAM, CD-ROM, & printer [color recommended]. 4-8wks Turna specl MAKE YOUR OWN-OPOLY (TDC) $23.00 LB* 3.2 NEW ordr Roll-your-own Monopoly, complete w/ PC software to create your own customized/named labels for all game components including the properties, cards and even the box. Comes w/ both 3.5HD & CD-Rom in DOS format. '98 Out-of-Print 85370 MALAYA (Excal) $35.00 zl 0.7 V.GOOD Generic counter backs colorized. Rules underlined in ink; otherws EX. Rare, btln-lvl game of the Japanese drive down the Malayan Penisula toward Singapore. Good detail of all key aspects of the unique campaign, including land, air & naval units. D.Skrade'79 specl MALTA (Z-Man) $15.00 SB NEW ordr Abstract game of "manuevers" seeking to block opponent from being able to play a tile by playing things like Remove a Space, Party at My Place, Teleport, etc. '10 Out-of-Print 94479 MALVERN HILL, BATTLES OF SEVEN DAYS V.3 $55.00 BC 1.8 MINT (Gamers) w/ v3 std rules. Third in a trilogy using Gamers' ACW system. Covers the action at the end of the campaign during the last week of June 1862. Brig lvl. 3 maps, 280 counters. D.Powell'99 Out-of-Print 87703 MANAGEMENT (AH) $28.00 FB 1.9 EXCELL 3 corners repaired, otherws EX. Good gm of manufacturing biz management. C.Roberts'61 Out-of-Print 87706 MANAGEMENT PARTS (AH) $4.00 n EXCELL Counter set, only. Out-of-Print 87707 MANAGEMENT PARTS (AH) $3.00 n EXCELL Situation card set, only. Out-of-Print 87704 MANAGEMENT PARTS (AH) $4.00 n EXCELL Basic & Tournement rules booklets, only. Tourney booklet had been folded in half. Out-of-Print 87705 MANAGEMENT PARTS (AH) $3.00 n MINT Financial record pad, only. Out-of-Print 87708 MANAGEMENT PARTS (AH) $1.00 n MINT AH money set, only, $50-$10k bills. Applicable to all AH games using $. Out-of-Print 41643 MANASSAS, 1ST (HisSim) $60.00 zl 0.6 MINT Brig lvl gm of First Manassas, July 1861. Later reprinted by GDW. Uses si-move system, formations, facing. Early game w/ good production values for the time. T.Eller'74. Out-of-Print 61031 MANCHU #116 PARTS (WWWS_T) $2.00 n V.GOOD Rules only, w/ 3-hole perferations & a few spots. Out-of-Print 67788 MANCHU, TAPING REBELLION 1852-68 #116 (WWWS_T) n $19.00 n 0.8 NEW w/mag. Interesting if not popular strategic level game of the Taiping Rebellion thruout China, 1852-68. Rebels attempt to overthrow the Manchu dynasty, which must coordinate a large but lethargic arm. 35mi/hex, yearly turns. R.Berg'88 83083 MANIFEST DESTINY (GMT) $25.00 BC 2.4 NEW Card-driven, 3-5 player game of the settlement of N.America since Colonial times using a variation of the Age of Renaissance system. Simpler & fast playing, with emphasis on the card . B.Crenshaw'05 92124 MANILA '45, STALINGRAD OF PACIFIC #246 (DecS_T) n $17.00 n 0.9 MINT w/mag. Cherry. w/30 variant countrers for Dagger Thrust. Simpler, grand tactical level game of the Japanese last stand in the Philippine capital in spring of 1945. The US must eliminate all Japanes defenders in 10 turns to win. Japanese has wide quality/size of units but the advantage of hidden status3days/turn, 0.5km/hex, co/btln level, with 22 different unit types. Articles on the Philippines 1945; Memnon Challenges Alex the Great at sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07 83018 MANILA '45, STALINGRAD OF PACIFIC #246 (DecS_T) n $17.50 n 0.9 NEW w/mag. w/30 variant countrers for Dagger Thrust. Simpler, grand tactical level game of the Japanese last stand in the Philippine capital in spring of 1945. The US must eliminate all Japanes defenders in 10 turns to win. Japanese has wide quality/size of units but the advantage of hidden status3days/turn, 0.5km/hex, co/btln level, with 22 different unit types. Articles on the Philippines 1945; Memnon Challenges Alex the Great at sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07 94097 MANOEUVRE 2ND (GMT) $38.50 BC 2.8 NEW Simpler card game in which 2 players duke it on the out on the battlefield in an early 19th century environment. 8 60-card decks included, each representing the 8 major powers of the era: Britain, France, Prussia, Austria, Russia, Spain, Turkey & the US. Also includes 12 geomorphic map sections. Fast Playing. J.Harger'10 specl MANSIONS OF MADNESS (FFG) $59.00 FB NEW ordr 2-5 player game based on the fiction of HP Lovecraft and starting from a pre-designed story plot line & a variety of plot threads. One player controls the malicious powers & monsters, the others are investigators searching for answers & struggling to stay alive & sane. Includes 32 plastic minis, 300 cards, 70 map tiles. C.Konieczka'10 Avail Uncrtn specl MANSIONS OF MADNESS: FORBIDDEN ALCHEMY K (FFG) $25.00 FB NEW ordr Kit adding 3 new tales of horror, new investigators, new traumas, mythos & combat cards plus more double-sided room tiles, monsters figures, clues, etc. '11 specl MANSIONS OF MADNESS: SEASON OF WITCH KIT (FFG) $15.00 FB NEW ordr Kit in which players must explore the decaying Witch House to solve the mystery of that led to the disappearance ofa Miskatonic U student. '11 specl MANSIONS OF MADNESS: SILVER TABLET KIT (FFG) $15.00 FB NEW ordr Kit including 5 event cards, 3 objective cards and nearly 50 Clue, Exploration, Lock & Obstacle cards for an adventure discovering why Prof. WOlcott cut himself off from all communication with the outside world. '11 specl MAORI (RIO) $25.00 FB NEW ordr Board game of exploring the Polynesian islands. Played by placing tiles that build islands, and scoring points for having palms, shells & boats on the tiles. '09 4-8wks Turna specl MAP BOARD - SQUARES VINYL (GF9xxx) $33.00 RL NEW ordr 30x40" Vinyl map board with large squares & a blue, ocean colored surface. Designed to replace the paper Axis & Allies War at Sea maps but suitable to any other naval game system using squares. Out-of-Print 91323 MAP CLIPS (AH) $1.00 n 0.0 EXCELL Set of 4 3" plastic map clips to connect geometric boards. Price for all. 2-6wks Turna specl MAPAID KEYCHAIN LASER POINTER (Cabil) $5.50 SC 0.3 NEW ordr Finally, the application of technology to the line-of-sight problem! This is an inexpensive keychain laser pointing device suitable for use to check line-of-sight in tactical games. Comes with a variety of lenses & runs on 3 calculator batteries. '04 4-8wks Turna specl MAPAID PLASTIC STANDS (100) (Cabil) $9.00 zl NEW ordr Packette of 100 clear plastic stands used with any form of stand up pieces. '10 Out-of-Print 92782 MARATHON & GRANICUS #214 (DecS_T) n $20.00 n 1.0 EXCELL w/mag. Rules separated at spine. Op Elope variant counters not included. Simpler, 2-battle game using the Btls Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 Out-of-Print 62932 MARATHON & GRANICUS #214 (DecS_T) n $28.00 n 1.0 NEW w/mag. Includes err counters for Op Elope (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Btls Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 2-6wks Turna specl MARCH ATTACKS, NAPOLEONIC WARGAME RULES $32.00 Bk NEW (Crusad) ordr Miniatures rules set covering grand tactical combat between corp-sized units during the Napoleonic era. Streamlined system with a minimum of bookkeping. 20min/turn. '11 63597 MARCH ON ROME (Schutz) $29.00 Fo 0.6 NEW Professionally produced games w/ die cut counters. 2-4 player game set during the decline of the Roman Empire. w/ color map, counters & cards. Plays seek fame & fortune while simply trying to survive ongoing invasions, plagues & rebellions. L.Krassner & P.Schutze'02 Out-of-Print 69217 MARCHER LORDS (MDG) $12.00 Fo 0.2 NEW Intro level game aimed at beginners. Covers a medieval campaign with Kings, earls, knights, infantry, bowman & Vikings all in one colorful little game. D.Cuatt'04 Avail Uncrtn specl MARCHER LORDS 3RD (Fiery) $16.50 SC 0.8 NEW ordr Reprint of this intro level game aimed at beginners. Covers a medieval campaign with Kings, earls, knights, infantry, bowman & Vikings all in one colorful little game w/ 196 die cut counters. D.Cuatt'08 Out-of-Print 23042 MARCHING THRU GEORGIA PARTS (CofA) $2.00 HC V.GOOD Box only, mildly concaved. 4-8wks Turna stock MARECHAUX, PORTUGAL 1808-9 (VaeVic) n $16.00 n NEW w/mag & game on French campaign in Portugal, 1808-9, during the Napoleonic Wars. Magazine with all elements printed in French; English rules may be available for download on the internet. '12 95742 MARENGO (Gamers) $21.00 BC 1.2 NEW Volume 2 of Napoleonic series, w/2nd ed series rules. 4 scenario rgt/brig lvl gm of French attack on Austrian rear in NW Italy, June 1800. D.Powell'95 93761 MARENGO 1800 #35 (VaeVic) n $16.00 n 1.0 NEW w/84pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Covers one of Napleon's early battles, Marengo, 1800, using Jours de Gloire system. '00 96470 MARENGO, MORNING DEFEAT-AFTERNOON VICTRY $15.00 Fo 0.4 NEW (DecGms) Update of SPI folio on the subject. Covers Marengo, 1800, as the overextended French attempt to ambush the Austrians but are outnumbered until French reserves arrive to save the day. Btln/rgt lvl. '10 4-8wks Turna stock MARIA, WAR OF AUSTRIAN SUCCESSION (Simmon) $55.00 FB* 3.2 NEW 2-3 player game of the War of Austrian Succession in which Frederick the Great tries to take advantage of what he perceives as a weak Austrian leader - Maria, but which leads to a world war. Based on the Friedrich game system & includes cards, diplomacy & traditional wargame elements. '10 Out-of-Print 80767 MARIGNAN 1515 #3 PARTS (VaeVic) n $5.00 n MINT Magazine, only, with rules. No counters or map. Out-of-Print 93555 MARINE, 2002 (Yaq) $19.00 FB 2.0 MINT Cherry. Low level tactical combat on the surface of the moon between US & Soviet men & vehicles early in the 21st century. 9 scenarios depicting the short, sharp raid-type actions anticipated. K.Anderson'79 Out-of-Print 61933 MARINE, 2002 (Yaq) $20.00 FB 2.0 NEW Low level tactical combat on the surface of the moon between US & Soviet men & vehicles early in the 21st century. 9 scenarios depicting the short, sharp raid-type actions anticipated. K.Anderson'79 Out-of-Print 65305 MARINE, 2002 PARTS (Yaq) $1.00 n MINT One Table & Charts page, only. Out-of-Print 41623 MARLBOROUGH AT BLENHEIM (WEG) $40.00 HC 0.6 MINT No counter tray. Some box scuffs. Simpler but well researched grand tactical game of the pivotal battle in the War of Spanish Succession. Allied leadership advantages must unhinge a French defensive line and crush its army to win. D.Palter'79 Out-of-Print 36871 MARLBOROUGH AT BLENHEIM (WEG) $42.00 HC 0.6 NEW No counter tray. Some box scuffs. Simpler but well researched grand tactical game of the pivotal battle in the War of Spanish Succession. Allied leadership advantages must unhinge a French defensive line and crush its army to win. D.Palter'79 Out-of-Print 80137 MARLBOROUGH MAN, BLENHEIM & OUDENARDE (BSO) $23.00 Fo 0.5 NEW Game of the battles of Blenheim (1703) and Oudenarde (1708) at grand tactical scale. Both battles involved large armies, mostly mounted. Players pound away until one side's moral breaks. 230yd/hex, rgt lvl, with continual play. DTP quality with rules, 2 sheets unmounted counters, 2 maps. R.Berg'03 92810 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 (DecS_T) n $13.00 n 0.9 EXCELL w/mag. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 92589 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 (DecS_T) n $18.00 n 0.9 MINT w/mag. Rules separated, otherws cherry. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 88443 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 (DecS_T) n $19.00 n 0.9 NEW w/mag. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / Articles on: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. Out-of-Print 82329 MARLBOROUGH, WAR SPANISH SUCCESSION #238 n $19.00 n 1.0 NEW (DECS_T) w/mag. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria and Prussia. 1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 Out-of-Print 89232 MARNE PARTS (SPI) $7.50 n MINT German countersheet only. 3 counters have combat values partially cut off by die cutting. Please Call specl MARRUECOS 1926 #12 (Alea) n $19.00 n NEW ordr w/Mag. Mag & all other components in Spanish. Out-of-Print 3043 MARSTON MOOR (WWW) $40.00 BC MINT Cherry. '78 DO I HAVE THIS? Out-of-Print 90053 MARSTON MOOR #7 (WWWmag) n $22.00 zl 0.5 EXCELL w/mag. Entirely strip punched. Rules separated. Grand tac gm of larges btl of English Civil War that decided alligience of north of England, July 1644. B.Pollard'78 Out-of-Print 10849 MARSTON MOOR #7 (WWWmag) n $39.00 zl 0.5 MINT w/mag. Cherry. Decisive btl in the north during English Civil War, 1644. '78 specl MARTIAN FLUXX (Loo) $13.00 SB NEW ordr A new, stand-alone version of Fluxx, now based on an invasion of Earth by Mars. Martians have great weapons, the Earth has germs, the army & the Important Leader. '09 specl MARTIAN RAILS (Mayfr) $35.00 DC* 3.0 NEW ordr Empire Builder game system applied to the planet Mars, as known by both science & popular fiction. Includes 8-legged Throats, warring natives, blue beer, rayguns & more fun. For 2-6 players. R.Stribula'09 Temp OoP/OoS specl MARTIANS!!! (Twilig) $21.00 SB 1.4 NEW ordr Game in which you & the other players save the Earth from a massive Martian invasion. Akin to Zombies & Humans games. 50 cards, 32 map tiles. '09 specl MARTINIQUE (Z-Man) $22.00 BC NEW ordr Multiplayer game of treasure hunting & uncovering the clues to the Lost Treasure in a world of piracy & skullduggery. '10 specl MASKS, 1000 MEMORABLE NPCS FOR ANY RPG (Engine) $26.00 Bk NEW ordr Book providing 1,000 non-player characters suitable for any roleplaying games. Book aims to make each character unforgettable. 300+pgs, hardcover. '11 Out-of-Print 48859 MASON-DIXON #35 (XTRCmd) Y $20.00 n 0.6 NEW GmOnly, and only 1 of 2 games from issue. w/errata counters for Blood & Iron (2), Fateful Lightning (20). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. C.Perello'95 Out-of-Print 79134 MASON-DIXON / BALKAN HELL #35 (XTRCmd) n $28.00 n 1.6 MINT w/mag. Another huge, 2 gm set. w/errata counters for Blood & Iron (2), Fateful Lightning (20). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. BH is a very timely, brig lvl game of the war in Bosnia-Herzegovnia during 1995 assuming that Bosnia & Croatia go for a military victory rather than a negotiated settlement. (Didn't we do that at the end of the last 2 world wars?) A highly educational game given how little we know of this area. C.Parello'95 / T.Bomba'95 Out-of-Print 95955 MASON-DIXON / BALKAN HELL #35 (XTRCmd) Y $18.00 n 1.6 MINT GmsOnly. w/errata counters for Blood & Iron (2), Fateful Lightning (20). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. C.Perello'95 Also BH covers the bitter Bosnian war of '94. Out-of-Print 53105 MASON-DIXON / BALKAN HELL #35 (XTRCmd) Y $19.00 n 1.6 NEW GmsOnly. w/errata counters for Blood & Iron (2), Fateful Lightning (20). MD assumes the South won the Am Civ War & both nations grow peacefully until both nations seek to expand via military means. Div lvl w/ air & naval units. 2 scenarios, 1940s & 1995. C.Perello'95 specl MASTER BUILDER (Valley) $39.00 FB NEW ordr 2-4 player, fast playing, simpler game of constructing buildings during the Middle Ages. Each player bids on contracts, assembles a workforce of craftsmen, tradesmen, etc., and suffer events such as fires & competitive wage increases. Goal is to accumulate the most money (of course). '10 4-8wks Turna specl MASTER EUROPA RULES: EASTERN FRONT (Johnso) $16.00 n 0.6 NEW ordr Redesigned rules set for the Fire in the East, Scorched Earth & Urals. Completely replaces orig rules & charts with a redesigned system consistent across all Master Europa products. T.Johnson'96 41386 MASTER EUROPA RULES: FIRST FRONT (Johnso) $16.00 n 0.6 NEW 60-some page integrated rules rewrite for Europa Case White or First ot Fight games (any edition). T.Johnson'98 55446 MASTER EUROPA RULES: GRAND MASTER EUROPA $18.00 n 0.8 MINT (Johnso) 85pg unified rules set covering ALL Europa games (as of 2001) and ALL ME modules. T.Johnson'01 4-8wks Turna specl MASTER EUROPA RULES: GRAND MASTER EUROPA $16.00 n 0.8 NEW (Johnso) ordr Unifying Master Europa rules set that tie all rules & charts sets from all ME kits together, to cover all of WW2 in Europe, 1939-45. '01 41669 MASTER EUROPA RULES: NORTHERN FRONTS (Johnso) $16.00 n 0.8 NEW 62pg unified rules rewrite for Europa Northern front games: Winter War & Storm Over Scandanavia. Said to be an excellent rules set completely replacing originals. T.Johnson'99 4-8wks Turna specl MASTER EUROPA RULES: PARTISAN! (Johnso) $16.00 n 0.8 NEW ordr 12pg rules rewrite for late-war Europa games (Balkan Front, Second Front and Fire in the East & Scorched Earth). Adds rules pertaining to Partisans Includes mounted but uncut counters for partisans for all combatants plus the entire regular Bulgarian army. T.Johnson'98 4-8wks Turna specl MASTER EUROPA RULES: RED ARMY (Johnso) $85.00 FB* 4.5 NEW ordr Revised & coallated counter set for the Soviet armed forces, 1939-45, with an estimated 6,600 counters (all of which are mounted but must be cut apart), plus rules & OoB for 1939 & 1941 starts. (Others will be avail for download). T.Johnson'02 4-8wks Turna specl MASTER EUROPA RULES: SOUTHEASTERN FRONT $16.00 n 0.8 NEW (Johnso) ordr Redesigned rules set for Balkan Front. Completely replaces orig rules & charts with a set consistent with other Master Europa sets. T.Johnson'98 4-8wks Turna specl MASTER EUROPA RULES: SOUTHERN FRONT (Johnso) $16.00 n 0.8 NEW ordr Redesigned rules set for the N.African games, War in the Desert OR Western Desert, Torch, Near East. Completely replaces orig rules & charts with a revamped system consistent across other Master Europa titles. T.Johnson'97 4-8wks Turna specl MASTER EUROPA RULES: STRATEGIC AIR WAR (Johnso) $28.00 En 2.2 NEW ordr Redesigned rules set for the strategic air & production elements of Europa. T.Johnson'00 4-8wks Turna specl MASTER EUROPA RULES: WAR AT SEA (Johnso) $28.00 BC* 4.0 NEW ordr Monsterous module providing an alternative rules set for the naval combat in both the North & Medeteranean Seas and the N.Atlantic. Integrates with any of the individual Europa games involving naval movement & combat, plus has the stand-alone open-ocean rules. 96pgs of rules, 4 sheets of color copied, mounted but uncut counters, 2.5#s (!) of laminated hit record ships for all types of naval craft, & 12 legal size, B&W copied maps. A MUST HAVE for Europa fans. T.Johnson'98 22691 MASTER EUROPA RULES: WESTERN FRONT BLITZ $18.00 n 0.8 NEW (Johnso) 60-some page integrated rules rewrite for Europa West Front games in the early years of the War: Fall of France, Their Finest Hour. Completely replaces original rules, OoBs, charts. T.Johnson'97 4-8wks Turna specl MASTER EUROPA RULES: WESTERN INVASION (Johnso) $16.00 n 0.8 NEW ordr Redesigned rules set for Second Front (& 1944-5 play) including revised invasion rules for Second Front. T.Johnson'96 specl MASTER OF RULES (Z-Man) $9.00 SB NEW ordr 3-5 player, fast playing game in which players play cards that change the rules as well as number cards in an ever-changing trick taking game. '09 specl MASTERS OF VENICE (RNR) $25.00 FB NEW ordr Multiplayer game set in Venice, 1400s. Players are merchants trading spices, silks, gems, grain to build wealth while securing the cooperation of powerful allies in the city's bureaucracy. '09 Out-of-Print 16097 MATERIAL WORLD [REVISED] (Strang) $33.00 LB* 1.8 MINT Simpler 2-5 player gm of developing worldwide trade & technology levels. Simpler multiplayer gm or more sophisticated family game. K.Mitchell, A.Papahadjopoulos'95 4-8wks Turna specl MAUL OF AMERICA: CHOPPING MAUL (JOL) $7.00 Fo 0.4 NEW ordr Add on kit w/ 4 new map boards & 27 new cards. '99 Out-of-Print 53447 MAUL OF AMERICA: RAID ON THE MALL (JOL) $5.00 zl 0.3 NEW "Mayhem, Carnage, Destruction, Gratuitous violence...and a food court." Addon booklet providing advanced rules and 4 new games (requiring a standard deck of playing cards). '01 Out-of-Print 87291 MAYDAY! (GDW) $24.00 zl 0.2 MINT Sml series 120 game of ship-ship combat using vector movement, effects of gravity, weapon & computer systems. Stand-alone game that can be a supplement to Traveler. M.Miller'78 Out-of-Print 91354 MBT [MAIN BATTLE TANK] (AH) $28.00 BC* 3.2 MINT Cherry. "Main Btl Tank" Detailed armored combat between Warsaw Pact & Nato sqds. Each unit type has dozens of rated qualities. 4scen+DIY. J.Day'89 Out-of-Print 2730 MCPHERSON'S RIDGE (TFG) $45.00 BC MINT Crease along one box cover side edge. Buford's 1st Cav attempts to delay Heth at Cemetary Ridge thru 1st Day at Gettysburg. Rgt lvl, fast playing w/ fair amt of detail & color. R.V.Buck'80 96103 MEATGRINDER, BTL FOR XUAN LOC'75 3RD #33 n $28.00 HP 1.1 NEW (Agains) w/mag. w/ variants counters for Strike of the Eagle (12); Lash of Turk (4). MEATGRINDER is a further recycling of this Cold War-minded designer's game of the heroic last stand of an ARVN division at Xuan Loc as the northern Vietnamese forces streamed down the road to Saigon in the final days of Ameica's Vietnam in 1975. 3 tank-reinforced NVA divisions attack a depleted ARVN division over a 2 week period. Variabel iniative, with many of the deadly weapons systems depicted. 240 counters. P.Moore'11 / BLOODY HUNLIKELY! is a mini game of Atilla the Hun's two western campaigns into France & n.Italy, 452-3AD. / Includes variant for Pocket at Falaise with 6 counters & rules & setup game aid card. / ARTICLES ON: Development of s.Vietnam's armored forces; battle at Xuan Loc 1975; leaders who took their country's money & ran; US politics during the final days of s.Vietnam; ARVN 1st Airborne at Xuan Loc; s.Vietnam's air force in 1975; the battle of Loos, 1915. 81934 MEATGRINDER, BTL OF XUAN LOC, APR1975 2D $15.00 Fo 0.3 NEW (Firefi) Heavily revised from earlier Defiance game. Last ditch defense of Xuan Loc astride the hwy to Saigon, Apr 1975 by a lone ARVN div v 4 NVA divs, the last act of the 2nd Vietnamese War. The ARVN defense here was "heroic" in Moore's words just as the defense & destruction of Berlin and all of Germany was in WW2. P.Moore'07 Rels Pending stock MECANISBURG, MEGAPOLIS CAPITOL OF WORLD (Fred) $59.00 BC NEW due 12/ 2 2-6 player sci-fi game set in an alternative present in which all the classic sci-fi authors' predictions are true. The hugest corporations of the world are located here, and compete with one another, each with a special ability. There are 3 routes to victory, including a sudden death possibility. S.Carballar'10 Out-of-Print 65410 MECH WAR '77 (SPI) $22.00 BC 2.5 V.GOOD Designer's edition w/ mounted board. No counter tray. Box scuffed on edges; sun faded on 2 sides. Missing 2 British counters, ID can be inferred. Some lite stains on rules. 10 scenario gm of tac combat during 70s around the world. Revision of earlier gm of similar title. JD'75 Out-of-Print 2007 MECH WAR II (SPI) $250.00 DC* 3.0 MINT w/ 2 counter trays. Box has tape remanents on 2 side panels & btm. Several creases, corner dings, wear & scuffs on box. Components cherry. Update of Red Star/White Star plus Suez to Golan. '79 Out-of-Print 76353 MECHA! ROLE PLAYING GAME (7thSt) $5.00 Bk 1.4 EXCELL A BattleTech-like role playing game system emphasizing lethal firefights. '91 Out-of-Print 76563 MECHWARRIOR 2ND: NULL SET (Fasa) $7.00 Bk 0.4 EXCELL Adventure supplement for Mech Warrior 2nd that puts players into roles of mercenaries in 3054. 2-6wks Turna specl MED FRONT (ColumG) $43.00 BC 2.0 NEW ordr 3rd game in popular East Front / West Front series. Stand alone game provides 2 maps that mate w/ West Front, 5 semi-annual Western Desert scenarios, plus a bonus game on the Spanish Civil War using only ~12 counters. Also, Torch scenario included that requires West Front. All have low unit densities and very fast play. C.Besinque'94 specl MEDICI (Rio) $25.00 BC 1.8 NEW ordr 3-6 players represent renaissance families controlling trading empires in the Med. Players sail to markets, bid for goods & return home to cash in. He w/the most $ after 3 such trips wins. V.fast playing. '98 specl MEDIEVALIA CARD GAME: ACTION KIT (JKLM) $21.00 SC NEW ordr Kit including complete, 2nd ed rules plus new action, character & building cards. '10 Out-of-Print 69221 MEDITERRANEAN FURY (MDG) $12.00 n 0.6 NEW Revised'02 edition. 230 counter game of the one serious challange between the Italian Fleet & the British at the Battle of Cape Matapan, March 1941. Simpler game with a basic ranged combat system, with Italian numeric superiority and British air superiority. P. Rohrbaugh'02 Out-of-Print 90565 MEDITERRANEAN SALVO! (MinPzr) $5.50 n 0.1 NEW Small game of tactical combat in the Mediterranean during WW2 between any of 42 ships from Britain, France & Italy. G.Graber'08 94552 MEDITERRANEAN, DESERT WAR 1940-45 (CofA) $45.00 BC 2.0 NEW Kit that mates with War Without Mercy & requires Brute Force for play to cover all of Europe. Strategic level game of WW2 in N.Africa using the Struggle for Europe system. Covers the N.African campaign, including Tunisia & the Near East, at Brigade & Div level. 30mi/hex, 2wks/turn. 2 counter sheets, 1 map. '05 90620 MEDWAR SICILY [BITTER VICTORY 2ND] (Worthi) $35.00 BC 1.0 NEW Upgrade of Bitter Victory. Simpler game of the Allied invasion of Sicily in 1943 that is fast & fun. Unit strength translates to the number of dice rolled for combat (ala the Block Game System). Also provides an optional resource 20-card deck that allows players to perform a limited number of actions among the many options they have, such as rallyng units, or using armored abilities, getting supplies, etc. 224 counters. 3.5mi/hex, 2day/turn, btln/rgt level. R.Berg'09 specl MEGACORPS (Z-Man) $25.00 BC NEW ordr 2-6 player game of economic competiton where each play controls a mega corporation in the 21st century, manipulating governements, nations & economies to make the most money '09 specl MEGAMAT 4-PEN MARKER SET (Chessx) $6.00 SC 0.3 NEW ordr Set of 4 quality, 1mm-tipped, water soluable colored pens: Red, blue, green & black. Made in Germany. '07 Out-of-Print 3991 MEGANATION (EDSGms) $25.00 HC EXCELL 2-8 player, fast playing game of politics, technology & generational expansion using a fictional world. 1989 Out-of-Print 76355 MEKTON II ROLE PLAYING GAME (Talsor) $4.00 Bk 0.8 MINT Simper Role Playing Game in a BattleTech-like universe. 93983 MEMOIR '44 (DayWon) $37.00 FB* 4.0 NEW Somewhat abstracted, grand tactical level game of the D-Day invasions with customizable mapboard (that is, hex tiles) and 180 plastic minis that correspond to each sides' weapons. 15 scenarios, simpler & fast playing game using the BattleCry! system. which is partly card-driven. R.Bord'04 Temp OoP/OoS specl MEMOIR '44: AIR PACK KIT (DayWon) $35.00 FB 2.2 NEW ordr Expansion kit adding aircraft to the Memoir game system, plus a compilation of all 64 scenarios published to date (w/ revisions). Provides 8 painted aircraft w/ stands, 80pg rules, 64 revised scenarios, 30 double sided terrain tiles, 120 new helper cards. '07 93222 MEMOIR '44: BREAKTHROUGH KIT (DayWon) $25.00 FB* 4.4 NEW Kit providing 2 double-sided mounted 13x17" maps with countryside, beach, winter & desert terrain. Also inlcudes 15 scenarios. '10 Temp OoP/OoS specl MEMOIR '44: CAMPAIGN BOOK KIT (DayWon) $26.00 Bk 1.4 NEW ordr Book (kit) containing additional rules & 50 new scenarios for this game. Covers 3 theaters: Normandy, France 1940 & Russian Front c.1941. 12 Campaign games allows a sequence of scenarios, one impacting the next.'09 96336 MEMOIR '44: CAMPAIGN BOOK V2 KIT (DayWon) $25.00 Bk 1.4 NEW Book (kit) containing additional rules & 46 new scenarios (and 11 campaigns) for this game. Covers many theatres & times including island hopping thru 4 years in the Pacific, "bicycle blitz" down the Malayan Penisula, Poland, Normandy, and in the air. '11 specl MEMOIR '44: DISASTER AT DIEPPE KIT (DayWon) $16.00 Fo 0.5 NEW ordr Kit adding 2 Overlord scenarios, new jeep & halftrack minis, & 4 standard scenarios from Dieppe & the western desert. Reqs Overlord kit & base game. '10 93988 MEMOIR '44: EASTERN FRONT EXPANSION (DayWon) $26.50 FB 1.5 NEW Scenario kit for Memoir'44 with scenarios from the Eastern Front. Adds 44 terrain tiles, complete Soviet army including soldiers, T-34 tanks & Zis-3 guns, 4 obsticles, 14 special unit types, 8 scenarios from Finland to Stalingrad. '05 96327 MEMOIR '44: INVASION OF CRETE KIT (DayWon) $5.00 Bk 0.1 NEW 6-scenario booklet covering the German airborne invasion of Crete in May 1941. 15,000 paratroopers storm 3 isolated airfields on Crete during 10 brutal days of fighting. '11 specl MEMOIR '44: MEDITERRANEAN THEATRE KIT (DayWon) $26.00 FB 1.3 NEW ordr Expansion kit for Memoir'44 that adds 75 minis for the British army including infantry, Crusader tanks, 6pndr guns, AT guns; adds rules for the Mediterranean Theater; and 8 new scenarios covering N.Afrika. '08 Temp OoP/OoS specl MEMOIR '44: OPERATION OVERLORD KIT (DayWon) $17.50 FB 1.2 NEW ordr Expansion kit for Memoir'44 that adds scenarios covering the D-Day landings, plus a deck of cards & dice. '08 specl MEMOIR '44: PACIFIC THEATER EXPANSION (DayWon) $29.00 FB 1.4 NEW ordr Expansion kit for Memoir'44 that adds minis for the Japanese army including infantry, light tanks, AA; adds rules for the Pacific Theater including night attack & ships; adds 44 double-sided terrain tiles with jungle, caves, rice paddies, HQ or hospital tents; and 8 new scenarios covering Wake, Guadalcanal, Iwo Jima, etc. '06 90958 MEMOIR '44: SWORD OF STALINGRAD BATLEMAP $16.00 Fo 0.8 NEW (DayWon) Expansion kit for Memoir'44 that focuses on the bitter battles for Stalingrad and includes maps of Stalingrad, 2 large-scale scenarios, 2 standard scenarios, a new combat deck designed for urban warfare, plus Summary Cards for previous Battle Maps & the Med Theater exp. '09 specl MEMOIR '44: TERRAIN PACK (DayWon) $23.00 FB 1.5 NEW ordr Terrain mapboard expansion pack for this game of tactical WW2 battles. Includes 66 terrain tiles, 22 landmark tiles, 16 obsticles, 4 scenarios. '05 Out-of-Print 90846 MEMOIR '44: VERCORS CAMPAIGN KIT (DayWon) $7.50 Bk 0.2 NEW Short booklet providing 5 senarios that link together to form a campaign. '09 specl MEMOIR '44: WINTER WARS KIT (DayWon) $27.50 Fo 1.6 NEW ordr Kit providing 88 winter map tiles, 20 winter combat cards & 80 command cards for breakthru combat, & introduces late war weapons such as tank destroyers, heavy AT guns & machine guns. 6 scenarios req only 1 copy of the base game; others requ East Front & Breakthru kits plus multiple copies of base game. '10 specl MEMOIR '44: WINTER/DESERT MAP EXP (DayWon) $16.50 Fo 1.5 NEW ordr Double-sided map set with winter & desert terrain. Winter terrain on one side, desert on the other. Short rules set also. '05 Out-of-Print 55831 MEN ARE FROM MARS, WOMEN ARE FROM VENUS (MAT) $18.00 LB* 2.6 NEW Promising multi-player party style game. Each player asks & secretly answers simplistic questions; team advances if all team members answer alike. Played in 2 teams by sex. Questions come from 7 categories of life. '98 Out-of-Print 82051 MEN OF IRON, REBIRTH OF INFANTRY (GMT) $64.00 BC 1.6 NEW First in the Men of Iron series covering the reemergence of infantry in the 14th century. Game covers 6 key battles: Falkirk & Bannockburn of the English Civil Wars; Courtrai, Crecy & Poitiers pit the English against the French, and Najera as the Black Prince visits Spain with a combined arms force. J.Polonka'05 specl MERCHANTS (Cataly) $18.00 SC NEW ordr Originally publised in Germany as Handelsfursten. Players are merchants of the 16th century trading goods via sailing ships. This version focuses on the Americas. R.Knizia'10 specl MERCHANTS & MARAUDERS (Z-Man) $48.00 FB NEW ordr 2-4 player game of pirates & merchants during the age of piracy. Build a fortune via trade, rumors, plundering & trade. Modify your ship & load special ammo to win battles. Includes 26 plastic mini ships. '10 specl MERCHANTS OF THE MIDDLE AGES (Z-Man) $39.00 FB NEW ordr Update of Die Handler. 2-4 player game of merchants during the middle ages in 6 Europeon cities trading in 6 types of goods. Acquire goods cheaply in one place then sell them for more elsewhere. '10 95333 MERCY, WAR WITHOUT... 2ND (CofA) $54.00 BC 1.8 NEW Reprint with new (& nice) box art. Strategic, div/corp lvl gm of the war in the East thruout WW2 using 2 maps, ~800 counters. Very nicely done graphics on counters & map. '11 specl MESOPOTAMIA: EXPANSION CARDS (Phalan) $3.00 n NEW ordr Small kit containing 7 new cards & 4 new designs (piety, thunderstorms, epidemics, reflection) to add spice to this game. '07 Out-of-Print 41370 MESSINES, 1917, PRELUDE TO HELL (Markha) $45.00 zl 0.8 NEW DTP game w/ color printed charts, map & die cut counters. Covers the masterful British siege offensive, June 1917, in Ypres at btln level. First in a series of WW-1 battles. specl METROPOLYS (RIO) $35.00 LB* NEW ordr Urban planers compete to make elegant buildings of glass & steel, seeking prestige. When the first player has placed all their buildings, the game ends & those having earned the most prestige wins. '08 specl MEXICAN TRAIN GAME (Fundex) $25.00 LB* 4.8 NEW ordr A variation of Dominos, w/ lots to train flavor. Players connect station pieces on either personal or a common train to the center hub, which has built-in lights & a Choo-Choo sound. Comes packaged in a train-shaped metal tin. '02 Going OoP specl MICHELANGELO (Buceph) $25.00 FB NEW ordr 2-5 player game of political manipulation using a deck of cards depicting many of the great artist's works. Players seek to get credit where none is due, delay rivals' projects, buy into power. Goal is to increase the influence of your family in society. '09 Out-of-Print 66152 MICRO INNOVATIONS NUMERIC KEYPAD (_Sftwr) $5.00 FB EXCELL 17-key numeric keypad w/ spill resistant technology designed to supplement a notebook's limited keyboard. Adds numeric or directional keys. Native support in Windows; no drivers required - plugs directly into PS/2 port. '97 Out-of-Print 95943 MICROSOFT MAPPOINT V2002 (_Sftwr) $10.00 SB EXCELL CD-ROM, Win98+, Win NT 4 SP6+. Mapping software useful for road mapping, and visualing data by geographic region, custom pushpins, web output. Data mapping wizard guides you step by step to integrating data in Excel, Access, Outlook or eslewhere. '02 10781 MID-EAST PEACE (ColumG) $18.00 BC 1.0 MINT Simpler, 2-6 player game of economic, political & military conflict for 2-6 players set in the Middle East. In a word, GO FOR THE OIL. NOT a block game. D.Kowan, T.Dalgliesch'90. 2-6wks Turna specl MID-EAST PEACE (ColumG) $18.00 BC 1.0 NEW ordr Simpler gm of economics, combat & diplomacy for 1-5 players. NOT a block game. '90. Out-of-Print 94266 MIDDLE EARTH RPG: COMBAT SCREEN (ICE) $9.00 Fo 0.2 MINT Gamemaster combat screen & reference sheet, 8pgs of charts all total. '84 Out-of-Print 79299 MIDDLE EAST BATTLES, '56 & '67 #226 (DecS_T) n $17.50 n 1.0 NEW w/mag. Includes variant counters for Dixie #54 (10) and East is Red (30). Coverage of the battles of Suez in 1956 Arab-Israeli War & El Arish in the 1967 war. Btln level, 200 counters, 1 map. 6-8hrs/turn, 1mi/hex. J.Miranda'05 specl MIDDLE KINGDOMM (Z-Man) $11.00 SB NEW ordr Simple 2-5 player game of blind bidding for Dynasty cards that allow a player to claim control of the Chinese emperor, heirs, palace, market place & harvests. Whoever has the most overall influence when the emperor dies wins. '08 Out-of-Print 965 MIDDLE SEA (Fantas) $45.00 BC 2.4 EXCELL Some coffee stains on back cover of rules. Multi-player game elaborating on Diplomacy w/ written simultaneous orders, set in Europe & N.Arica, c1200AD. Includes economics, land & naval power. T.Donnelly'79 specl MIDDLE-EARTH QUEST (FFG) $60.00 GB* 6.1 NEW ordr Set in the 17 year period between Bilbo's b-day party & the ring'd departure from the Shire, this game 2-4 player game covers the coalescing forces of Middle Earth resisting Sauron's growing power. One player is Sauron seeking the Ring, while the other players must hold Sauron at bay while Gandalf the Grey's plans take hold. Players must embark on quests & consult with famous characters to gain knowledge. Boardgame played with 470 cards. '09 specl MIDEVIL DELUXE EDITION (Twilig) $29.00 SC NEW ordr Deluxe game version that includes all the contents from the base game plus Castle Chaos plus Subterranean Homesick Blues. System takes off from popular Zombies!!! series, but adds the twist of 2-6 players have been transported back in time to escape the zombie horde, but face a new and nastier set of problems. Inlcudes 1000 skeleton warrior minis. '09 76096 MIDEVIL: CASTLE CHAOS KIT (Twilig) $8.00 SC 0.6 NEW Kit adding more fun to this game. Adds 6 black skeletons, 16 map tiles, 32 event cards & revised & updated rules. '06 Out-of-Print 84905 MIDWAY ['64] (AH) $25.00 FB 2.5 V.GOOD Missing 1 search ship counter. Box creased w/ some stains, box side panel tear repaired. Otherws complete & EX. Classic cat & mouse naval game. Simplistic, but exciting game of the American ambush of the scattered Japanese naval assault on Midway. Good beginner's game. '64 Out-of-Print 85727 MIDWAY ['64] PARTS (AH) $10.00 FB EXCELL Thin box. Missing ALL US units & markers, no die. Otherws complete & EX. Inlcudes box, 2 boards, rules, search divider, hit record, Japanese counters. Out-of-Print 88046 MIDWAY ['64] PARTS (AH) $3.00 n MINT Hit Record Chart pad, only. Out-of-Print 88047 MIDWAY ['64] PARTS (AH) $3.00 n MINT Hit Record Chart pad, only. Out-of-Print 88613 MIDWAY ['64]: CORAL SEA VARIANT COPY (AH) $12.00 n 0.2 EXCELL B&W photocopy of rules full size maps, plus color copy of 2 countersheets, for this kit for Midway'64 providing new search maps, counters & rules for the Coral Sea & other later key battles in the Solomons Sea. Very worthy addition to this venerable game. Out-of-Print 69004 MIDWAY ['64]: CORAL SEA VARIANT KIT (AH) $28.00 n 0.4 EXCELL Photocopy of rules from Gen 15/5 + original counters & map set. Complete. Kit for Midway'64 providing new search maps, counters & rules for the Coral Sea & other key battles in the Solomons. Very worthy addition. Out-of-Print 94256 MIDWAY ['64]: CORAL SEA VARIANT KIT (AH) $24.00 n 0.4 V.GOOD Maps mounted on card stock; rules are a photocopy of rules w/ some marks. Kit for Midway'64 providing new search maps, counters & rules for the Coral Sea & other later key battles in the Solomons Sea. Very worthy addition to this venerable game. Out-of-Print 94257 MIDWAY ['64]: LEYTE VAR COUNTERS (AH) $1.00 n V.GOOD Set of handmade counters made from B&W photocopy of ships printed in the General. Most are now delaminated due to aging glue. No rules or maps. Out-of-Print 88647 MIDWAY ['64]: LEYTE VARIANT COPY (AH) $7.50 n 0.2 EXCELL Photocopy of two variants for Midway from the General including B&W copies of 2 countersheets. Maps depicted in articles only. Leyte Gulf covers the 1944 finale of the Japanese Navy. Coral Sea covers the May'42 battle as well as several of the later major naval battles in the Solomons from Fall'42. Out-of-Print 10806 MIDWAY ['92] (AH) $38.00 LB* 2.8 MINT Crease on box btm, otherws cherry. Revamped Midway w/ much more color & detail but w/ similar, simple & fast mechanics. '92 3866 MIDWAY ['92] PARTS (AH) $1.00 n MINT Jap Operations Card (only) Out-of-Print 89514 MIDWAY, BATTLE FOR... (GDW) $40.00 zl 1.0 V.GOOD 1 map panel mildly sun discolored; otherws EX. Detailed air-naval game of Midway. '78 95824 MIGHTY FORTRESS 2ND (DecGms) $30.00 BC 1.3 NEW RECOMMENDED 6 player game of reformation, 1532-55, with dual layers of military & religious conflict thruout Europe. Very simple mechanics focused on economics and diplomacy, yet a tense & difficult situation with each player having widely different goals that may change game to game. J.Dunnigan, J.Miranda'11 95657 MIGHTY HOOD II 2ND (MinPzr) $8.50 n 0.2 NEW Reprint of this game of tactical naval combat early in WW2, with the centerpiece scenario covering the Bismarck v the Hood. This edition adds new optional rules, new counters, revised graphics & a new scenario. Uses Battleship Captain game system. G.Graber'11 Out-of-Print 92224 MILITARY SYMBOL TRANSFER SHEET DECALS (Zocchi) $4.00 n MINT Single sheet of ~870 standard, modern-era NATO unit symbols as well as unit size indicators. Designed to be transferred onto blank counters to create units. specl MILLE BORNES AUTO RACING CARD GAME, 3RD (WMI) $15.00 FB 1.2 NEW ordr Upscale, collectors edition of this simple, very fun game of auto racing. Quick playing & suitable to all ages. '99 Going OoP 87003 MILLENNIUM WARS 6-GAME SET (One) $80.00 SB 2.2 NEW Set of 5 games and one kit covering 5 contemporary real or potential hot spots. All are relatively strategic in scale, smaller & faster playing while including key dynamics including technology & air & naval power. Games: Korea, Iraq, Kashmir, Ukraine, America. Air War kit elaborates on the air war system for the games in this series. J.Miranda'03 Going OoP specl MILLENNIUM WARS: AIR WARS EXPANSION KIT (One) $15.00 SB 0.4 NEW ordr Kit elaborating on the air combat system found in other Millennium series games. '03 Avail Uncrtn specl MILLENNIUM WARS: AMERICA (One) $15.00 SB 0.4 NEW ordr Game of political & economic in contemporary America due to governmental encroachments. '03 Going OoP 70816 MILLENNIUM WARS: IRAQ (One) $12.50 SB 0.4 NEW Timely game using the MW system to depict the efforts of Western powers to locate Saddam Hussein and Iraq's elusive weapons of mass destruction. A what-if game designed before the 2003 invasion, it offers a cat & mouse situation with heavy political overtones. 1 map, 140 counters. J.Miranda'03 Going OoP specl MILLENNIUM WARS: KASHMIR (One) $15.00 SB 0.4 NEW ordr Game of Indian & Pakistani combat over the dispute provinces of Kashmir & Jammu. '03 Going OoP 90459 MILLENNIUM WARS: KOREA (One) $15.00 SB 0.4 NEW Game using the MW system to depict a hot war between northern & southern Korea, supported by their allies, China & the US. The technological advantage of the US must be leveraged to offset the enormous numerical superiority of the north. W/ 140 counters & 1 map. J.Miranda'03 Going OoP specl MILLENNIUM WARS: UKRAINE (One) $15.00 SB 0.4 NEW ordr Game of a hypothetical revolt by Russian hardliners to sieze Ukraine & prevent further westernization. '03 specl MINES OF ZAVANDOR (Z-Man) $37.00 BC NEW ordr 2-4 player, fast playing game in which players are possible successors to Zavandor being led thru a mine. Collect gems & make mine improvements to collect victory points before the party reaches the final chamber. '10 Out-of-Print 76835 MINIATURE: GERMANIC AXE WARRIOR (Asgard) $5.00 LB* 4.8 EXCELL 6" lead mini of a Germanic or Nordic axe-wielding warrior. Assy reqd. Weighs 4.8lbs. 96468 MINSK, BATTLE OF...1944 # 22 (DecWaW) n $22.50 n 0.9 NEW w/mag. Second in the East Front Battles game system. Covers the Soviet attack on Army Group Center that begin the Wermacht's collapse & retreat from the USSR. Two Soviet Tank armies drive on Minsk after cracking thru German lines. Germans must delay the Soviets & limit their gains. Rgt/brig level, 1 day/turn. J.Miranda'11 / ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen. Geo Kenney; British WW2 research on creating a tsunami as a weapon. '11 Out-of-Print 9786 MINUTEMAN PARTS (SPI) $5.00 n V.GOOD Rules (only), cover yellowed & slightly dusty. Going OoP 86600 MIRACLE FIVE (BandAm) $15.00 LB* 1.9 NEW Simple, fast playing game that elaborates on tick-tac-toe. Players maneuver their 12 pieces around a 9x10 grid seeking to be the first to get 5 pieces in a row. '08 specl MIRROR, MIRROR (Grypho) $29.00 FB NEW ordr Cute, abstract game with a twist of using mirrors to gain info about opponent's pieces. Players are seeking to deliver a love letter to the princess, sending 1 real letter & 8 decoys against equal opposing numbers. Each piece has a unique way of moving. Plays attempt to use the mirrors on the back of each piece to spy the red (real) letter, and to identify the other colors. For when you land on an opposing piece & guess its letter's color, the opposing piece is removed; if you're wrong, your piece is off. '11 Out-of-Print 83755 MISCELLANEOUS PARTS (Misc) $1.00 n EXCELL 109 white, custom made die cut counters. Includes a mix of arrows, stars in black circle, sml stars, and #s 1-4 hand written into sml printed boxes. Out-of-Print 83754 MISCELLANEOUS PARTS (Misc) $1.00 n EXCELL 22 gray strength chits w/ "2" on front, "1" on back. Out-of-Print 47160 MISCELLANEOUS PARTS (Misc) $1.00 n V.GOOD Plastic foot racers on bases: 7 red, 2 black. 1 is broken at base, 2 are breaking. Out-of-Print 91917 MISSILE BOAT PARTS (Rand) $4.00 n EXCELL Map only. specl MISSION RED PLANET (Asmode) $34.00 FB* 3.5 NEW ordr 3-5 player game. Its 1889, and corporations are exploring ways to be first to reach Mars to colonize it and exploit its resources [and there are no pesky terrorists there to hinder them]. Recruit the best scientiest & astronauts; launch rockets to claim key locations on Mars first. B.Faidutti, B.Cathala'06 specl MMM...BRAINS! (Twilig) $11.00 SB 0.4 NEW ordr As a zombie, each player tries to collect as many brains as possible & keep them from others. But after all brains are collected, then try to cause others to drop their brains. Last one with some brains left wins. w/ 50 sculpted brain minis. '06 Temp OoP/OoS specl MODERN ART, 3RD (Mayfr) $20.00 SC 1.2 NEW ordr Revision w/ improved components of this Americanized version of the German game. Buy & sell collectable art works at auction. R.Knizia'04 2-6wks Turna specl MODERN ART, THE CARD GAME (Fred) $13.00 SB 0.6 NEW ordr Sequel to the popular board game, this game continues the competition among the group of now-accomplished artists to build the most valuable collection in the face of quickly changing tastes. R.Knizia'09 Out-of-Print 90104 MODERN BATTLES II QUAD (SPI) $60.00 n 0.6 EXCELL No FT or coversheet. Otherws EX. Four games of various hypothetical hot wars around the world: DMZ (S Korea), Jerusalem ('67), Bundeswher (N Germany) & Yugoslavia (Zagreb). Out-of-Print 91857 MODERN BATTLES II QUAD (SPI) $70.00 FT 1.4 EXCELL Tray compartment labeld with now-aging masking tape. Tray cracked. Four games of various hypothetical hot wars around the world: DMZ (S Korea), Jerusalem ('67), Bundeswher (N Germany) & Yugoslavia (Zagreb). Out-of-Print 90103 MODERN BATTLES II QUAD (SPI) $70.00 FT 1.4 EXCELL Four games of various hypothetical hot wars around the world: DMZ (S Korea), Jerusalem ('67), Bundeswher (N Germany) & Yugoslavia (Zagreb). Out-of-Print 90102 MODERN BATTLES II QUAD: BUNDESWEHR PARTS (SPI) $7.00 n MINT Countersheet, only. Out-of-Print 89222 MODERN BATTLES QUAD (SPI) $60.00 FT 1.5 EXCELL TEC chart annotated w/ games to which terrain applies. Btls of Chinese Farm, Golan from Yom Kippur War '73, Mukden (Chinese v Soviets), Wurzburg (Soviets v US '75). Out-of-Print 91904 MODERN BATTLES QUAD PARTS (SPI) $5.00 n EXCELL Coversheet, only. Rels Pending stock MODERN LAND BATTLES, TARGET ACQUIRED (Versse) $42.00 DC NEW due 12/ 2 Simpler card game of tactical combat in the modern era using the Modern Naval Battles system. Draws vehicles & weapons from 8 nations: USA, USSR, UK, France, China, Vietnam, Israel, and combined Arab nations. Fight out scenarios taken from the cold war, 6 Day War, Iran-Iraq War, Vietname, Lebanon, 1973 Yom Kippur War, Falklands War, Gulf War of 1991. D.Verssen'11 Out-of-Print 88575 MODERN NAVAL BATTLES (WWW) $18.00 HC 0.8 EXCELL Fun, v.simple, 2-6 player card game pitting ships of various modern navies against each other w/ multiple weapon systems. Expandable w/ other 2 games in series. D.Verssen'89 Out-of-Print 3045 MODERN NAVAL BATTLES (WWW) $27.00 HC 0.8 MINT Out-of-Print 88577 MODERN NAVAL BATTLES III (WWW) $18.00 HC 1.2 EXCELL Campaign expansion kit for MNB I or II. Adds additional cards plus aircraft. Out-of-Print 3050 MODERN NAVAL BATTLES III (WWW) $22.00 HC 1.2 MINT Campaign expansion kit for MNB I or II. Out-of-Print 77531 MODERN NAVAL BATTLES III (WWW) $22.00 HC 1.2 MINT Campaign expansion kit for MNB I or II. Adds additional cards plus aircraft. specl MODERN NAVAL BATTLES, GLOBAL WARFARE 2ND $40.00 BC 1.4 NEW (Versse) ordr Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08 specl MODERN NAVAL BATTLES, GLOBAL WARFARE KIT $18.00 BC NEW (Versse) ordr Expansion kit for this card game of ahistorical ship-ship combat. Adds 110 more ship cards, including ships from Canada, Germany & Italy. D.Verssen'11 Out-of-Print 92703 MOLOTOV'S WAR #172 (DecS_T) n $22.00 n 0.8 EXCELL w/mag. Rules torn apart at spine. Includes Adv Successors rules. Div lvl gm of Russo-Finish War of 1939-40 in southern Finland. Also includes "advanced Successors" rules w/ 40 counters. J.Desch'95 Out-of-Print 91666 MOLOTOV'S WAR #172 (DecS_T) n $30.00 n 0.8 MINT w/mag. Rules separated. Mag pages wrinkled thru being read. Components clean. Div lvl gm of Russo-Finish War of 1939-40 in southern Finland. Also includes "advanced Successors" rules w/ 40 counters. J.Desch'95 Out-of-Print 53927 MOLOTOV'S WAR #172 (DecS_T) n $35.00 n 0.8 NEW w/mag. Div lvl gm of Russo-Finish War of 1939-40 in southern Finland. Also includes "advanced Successors" rules w/ 40 counters. J.Desch'95 specl MONASTERY (Spiral) $43.00 FB NEW ordr Game of laying tiles building a monastery, with player turns allocated between monastery duties & building. Goal is to collect the letters necessary to spell out a lengthy latin motto of the monastery. '09 specl MONDO (Z-Man) $29.00 BC NEW ordr Fast playing game in which players strive to create a world landscape in 7 minutes. Players place tiles to match landscapes: sea, desert, forest, etc, and compete to get a selection of animals. M.Schact'11 4-8wks Turna stock MONITOR AND THE MERRIMACK, 2ND (Chatha) $8.00 Fo 0.4 NEW Game of the 2 day duel to the death as the CSS Virginia attempts to run the blockage. For 2-4 players. 2nd ed adds color coversheet and higher price. '97 specl MONKEY LAB (AEG) $18.00 BC NEW ordr 2-4 player game in which players are escaped lab monkeys returning to the lab to rescue their mates. '09 84352 MONMOUTH (GMT) $19.00 BC 1.4 NEW 5th game in the Btls of the American Rev series, this one covering the last big battle in the north between Washington's Continentals and the Brits. '07 Out-of-Print 51684 MONMOUTH #90 (TSRS_T) Y $13.00 n 0.8 MINT GmOnly. Several minor spots on rules. First TSR issue. Rev War battle. D.Martin, L.Millman, E.Smith'82 Out-of-Print 17440 MONMOUTH #90 (TSRS_T) n $20.00 n 0.8 MINT w/mag. First TSR issue. Rev War battle. Martin & Millman'82 Out-of-Print 58983 MONMOUTH #90 PARTS (TSRS_T) $3.00 n EXCELL Map only. 2-6wks Turna specl MONMOUTH, BATTLE OF... (CofA) $48.00 BC 1.6 NEW ordr Large game of the battle of Monmouth, June 1778, using the Age of Reason game system. Includes 2 maps, 400 counters & 4 scenarios. '08 Out-of-Print 16693 MONOPOLY PARTS (Parker) $3.00 n V.GOOD Largely complete but somewhat worn set of cash, houses/hotels/ property cards & event cards. 4 property cards lost & replaced w/ crudely handmade repl. specl MONOPOLY, THE CLASSIC EDITION (WMI) $19.00 LB* NEW ordr Reprtint with quality components of this all-time classic game of hording the cash. '09 specl MONOPOLY, THE MEGA EDITION (WMI) $35.00 LB* 3.5 NEW ordr Expanded Monopoly game with more properties (+12), more buildings, more cash & faster play. Build a house, then a hotel, then a skyscraper to earn mega-rents. Allows up to 8 to play. '06 specl MONSTER MAYHEM (WhiteW) $39.00 LB* NEW ordr Light hearted game of things that thrive in the dark & eat human flesh. Vampires, werewolfs, mummies, poltergeists & zombies compete for human victims who themselves aren't helpless. '07 specl MONSTERPOCALYPSE 2-PLAYER BATTLE BOX (Privat) $37.00 LB* NEW ordr 2 players control monster masters & a horde of minions seeking to destroy the competition thru a brawl on many levels. Many expansion available. '10 Out-of-Print 78657 MONSTERS MENACE AMERICA (HB-AH) $35.00 FB* 3.5 NEW Fast playing, 2-4 player game of mayhem as players in the form of giant monsters (think Godzilla), as well as allied military units, fight other monsters as well as trample great American cities. Last monster standing wins. Includes 6 plastic Giant Monsters minis, 44 plastic military units (aircraft, ships, tanks, etc), Monster mutation & military research cards, large map of the whole of continental US. Revised from AH's Monsters Ravage America. '05 64948 MONTEBELLO, FIRST STEP TO FREEDOM (TCS) $11.50 n 0.4 NEW Small battle between the Franco-Piedmontese Army and the Austrian Army, May 1859, during early in the 2nd Italian War of Independence. 500m/hex, 30min/turn. 70 color counters that must be mounted & cut apart, 11x17 color map. R.Chiavini'03 specl MONTEGO BAY (RIO) $44.00 LB* NEW ordr Players are individuals working at the docks in Jamaica, trying to earn the most money while spending some time in the taverns, too. '09 specl MONTY PYTHON FLUXX (Loo) $15.00 SB NEW ordr Another variation on Fluxx, focused on Monty Python's Holy Grail movie. Players attemp to help Arthur & his knights find the Holy Grail by bringing a shrubbery to the Knights Who Say Ni!, etc. '08 Out-of-Print 92626 MONTY'S D-DAY #102 (TSRS_T) n $28.00 n 0.8 EXCELL w/mag. V.clean. Co/Btln level game of British portion of D-Day. Popular game. S&T includes an index to articles thru issue #102. Out-of-Print 91168 MONTY'S D-DAY #102 (TSRS_T) Y $25.00 n 0.8 MINT GmOnly. Stain on rear rules cover (charts). Co/Btln level game of British portion of D-Day. Popular game. S&T includes an index to articles thru issue #102. Out-of-Print 42307 MONTY'S D-DAY #102 (TSRS_T) n $20.00 n 0.8 V.GOOD w/mag. Light 1/2" black streak across map from printer. Some wear to mag. Co/Btln level game of British portion of D-Day. Popular game. S&T includes an index to articles thru issue #102. specl MONUMENTS (Mayfr) $28.00 BC NEW ordr 2-4 player, fast playing game of guiding a civilization such that its glory is forever remembered due to its technology & monuments. '08 Out-of-Print 45679 MOONSTAR (AH) $12.50 BC 1.6 NEW Crease across box cover w/ minor deformation. Quick, simple multiplayer family game w/ multiple play variations in which players race to calculate the value of the roll & position of dice, making bids based on their sense of things. A.Randolph, A.Moon'81 Out-of-Print 86201 MOONSTAR (AH) $10.00 BC 1.6 MINT 1-Minute timer & 7d6 dice missing & required for play. Tape on side panels. Quick, simple multiplayer family game w/ multiple play variations in which players race to calculate the value of the roll & position of dice, making bids based on their sense of things. A.Randolph, A.Moon'81 specl MORAL CONFLICT 1941 (Realit) $225.00 LB* NEW ordr Huge (& hugely priced) 2-player board game of WW2 on a grand strategic scale. Conflict occurs on multiple levels: diplomatic, technological, resource control & management, & militarily. Each side works to pressue neutrals to join them, tho countries (like Italy & Finland) can change sides. Players can develop game-changing technologies such as jets & atom bombs. Played on area maps of the globe as well as Europe & the Pacific with pieces representing armies. '11 90356 MORGAN'S A'COMIN'! (Agains) $0.00 n NEW FREE UPON REQUEST, while supplies last. Small, promotional game on a postcard. Depicts Confed cavalry raider Morgan's foray into Ohio & the US midwest & the US attempt to end his career. '09 Out-of-Print 1387 MORGAN'S RIFLES (Mayfr) $30.00 SC 0.6 MINT Out-of-Print 94477 MORGAN'S RIFLES (Mayfr) $19.00 SC 0.6 V.GOOD Scattered lite spots on backside of map & some markers. Sml game of the battle of Cowpens, SC, Jan'1781, which broke the British forces in the South. J.Griffin'81 Out-of-Print 85450 MOSBY'S RAIDERS (AH-VG) $42.00 BC 1.4 EXCELL No counter tray, otherws complete. Solitaire gm of Mosby's guerilla cavalry that became legend by harassing Union rear. Lo complexity, fast play w/ colorful components set in Virginia. Out-of-Print 91317 MOSCOW 1941 (TSR) $35.00 BC 1.5 EXCELL W/ counter tray. Some box edge scuffs. One btm corner seam repaired. Rgt level game of drive on Moscow & the Soviet reposte, Oct 41-Jan 42. 1 map, 600 counters, & a good game. 4days/turn, 10k/hex. D.Cooke'87 Out-of-Print 90723 MOSCOW 1941 (TSR) $45.00 BC 1.5 MINT No counter tray. Box top concaved w/ some creasing on btm. Rgt level game of drive on Moscow & the Soviet reposte, Oct 41-Jan 42. 1 map, 600 counters, & a good game. 4days/turn, 10k/hex. D.Cooke'87 Out-of-Print 87713 MOSCOW, BATTLE FOR... (GDW) $10.00 n 0.4 EXCELL Some v.lite misc stains. Excel, RECOMMENDED intro/beginner's game w/ 47 units on sml map. Covers German drive on Moscow, late fall '41 at div/corp lvl. F.Chadwick'86 89997 MOST DANGEROUS TIME (MMP) $52.00 BC 1.3 NEW Game the final period of civil war within medieval Japan, 1570-1584, as Oda Nobunaga takes on all comers. One player takes the role of Nobunaga, the other (up to 3) oppose him. Includes 110 cards. T.Nakamura'09 specl MOUNTAINS OF INFERNO (Z-Man) $8.00 SB NEW ordr 2-4 player card game in which points are scored each round, when a certain card is played. '10 specl MOUSQUETAIRES DUE ROY (RIO) $44.00 LB* NEW ordr 1-5 player game based on Dumas's Three Muskateers. 1-4 players serve Milady by fighting plots as well as retreiving her pendants. '10 Avail Uncrtn specl MOVES MAGAZINE (DECGMS) (DecMov) $5.50 n 0.4 NEW ordr Recent issues thru #108 avail NEW. Back issues generally avail; see mag only price list for availability. MOVES CEASED PUBLICATION WITH #108. Out-of-Print 66892 MOVES MAGAZINE (DECGMS) # 61 (DecMov) $3.00 n 0.4 EXCELL 61 Out-of-Print 62236 MOVES MAGAZINE (DECGMS) # 66 (DecMov) $4.00 n 0.4 EXCELL V2 # 66 Out-of-Print 87917 MOVES MAGAZINE (DECGMS) # 69 (DecMov) $5.00 n 0.4 EXCELL Out-of-Print 88788 MOVES MAGAZINE (DECGMS) # 70 (DecMov) $4.00 n 0.4 EXCELL Out-of-Print 88749 MOVES MAGAZINE (DECGMS) # 72 (DecMov) $3.00 n 0.4 EXCELL Out-of-Print 60673 MOVES MAGAZINE (DECGMS) # 76 (DecMov) $4.00 n 0.4 EXCELL 76 Out-of-Print 46690 MOVES MAGAZINE (DECGMS) # 81 (DecMov) $4.00 n 0.4 EXCELL 81 Price tage sticker remanent on cover. Out-of-Print 88760 MOVES MAGAZINE (DECGMS) # 82 (DecMov) $4.00 n 0.4 EXCELL Out-of-Print 88762 MOVES MAGAZINE (DECGMS) # 84 (DecMov) $4.00 n 0.4 EXCELL Out-of-Print 88781 MOVES MAGAZINE (DECGMS) #103 (DecMov) $5.00 n 0.4 MINT 51595 MOVES MAGAZINE (DECGMS) #103 (DecMov) $5.50 n 0.4 NEW Out-of-Print 66905 MOVES MAGAZINE (DECGMS) #104 (DecMov) $5.50 n 0.4 EXCELL 104 Out-of-Print 88785 MOVES MAGAZINE (DECGMS) #107 (DecMov) $5.50 n 0.4 EXCELL Out-of-Print 84417 MOVES MAGAZINE (SPI) # 1 (SPIMov) $17.00 n 0.4 EXCELL Out-of-Print 88680 MOVES MAGAZINE (SPI) # 1 (SPIMov) $17.00 n 0.4 EXCELL Out-of-Print 91588 MOVES MAGAZINE (SPI) # 1 (SPIMov) $17.00 n 0.4 EXCELL Out-of-Print 66860 MOVES MAGAZINE (SPI) # 1 (SPIMov) $15.00 n 0.4 EXCELL 1. Cover abraised. Out-of-Print 88681 MOVES MAGAZINE (SPI) # 2 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 84418 MOVES MAGAZINE (SPI) # 2 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 88682 MOVES MAGAZINE (SPI) # 3 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 84419 MOVES MAGAZINE (SPI) # 3 (SPIMov) $15.00 n 0.4 EXCELL Out-of-Print 84420 MOVES MAGAZINE (SPI) # 4 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88683 MOVES MAGAZINE (SPI) # 4 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 66861 MOVES MAGAZINE (SPI) # 4 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84421 MOVES MAGAZINE (SPI) # 5 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88684 MOVES MAGAZINE (SPI) # 5 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84422 MOVES MAGAZINE (SPI) # 6 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88685 MOVES MAGAZINE (SPI) # 6 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 3745 MOVES MAGAZINE (SPI) # 7 (SPIMov) $8.00 n 0.4 EXCELL 7. Out-of-Print 3743 MOVES MAGAZINE (SPI) # 7 (SPIMov) $8.00 n 0.4 V.GOOD Out-of-Print 75431 MOVES MAGAZINE (SPI) # 8 (SPIMov) $9.00 n 0.4 EXCELL 8 Out-of-Print 88687 MOVES MAGAZINE (SPI) # 8 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84424 MOVES MAGAZINE (SPI) # 8 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84425 MOVES MAGAZINE (SPI) # 9 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 84426 MOVES MAGAZINE (SPI) #10 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 88689 MOVES MAGAZINE (SPI) #10 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84427 MOVES MAGAZINE (SPI) #11 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88690 MOVES MAGAZINE (SPI) #11 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88691 MOVES MAGAZINE (SPI) #12 (SPIMov) $13.00 n 0.4 EXCELL Out-of-Print 88692 MOVES MAGAZINE (SPI) #13 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 66862 MOVES MAGAZINE (SPI) #13 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88693 MOVES MAGAZINE (SPI) #14 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 84209 MOVES MAGAZINE (SPI) #14 (SPIMov) $9.00 n 0.4 V.GOOD Cover scuffed. Out-of-Print 88694 MOVES MAGAZINE (SPI) #15 (SPIMov) $10.00 n 0.4 EXCELL Articles on: Sinai, history as a game & developer's notes & scenario analysis; CA scenario; East is Red optional rules; American Civil War variant rules; Sniper Variant rules; survey of wargaming periodicals, 1974; Wilderness Campaign errata. '74 Out-of-Print 88695 MOVES MAGAZINE (SPI) #16 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 88696 MOVES MAGAZINE (SPI) #17 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 84430 MOVES MAGAZINE (SPI) #17 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 84431 MOVES MAGAZINE (SPI) #18 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84432 MOVES MAGAZINE (SPI) #19 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84435 MOVES MAGAZINE (SPI) #22 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84436 MOVES MAGAZINE (SPI) #23 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84437 MOVES MAGAZINE (SPI) #24 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 67674 MOVES MAGAZINE (SPI) #25 (SPIMov) $9.00 n 0.4 EXCELL 25 Out-of-Print 88705 MOVES MAGAZINE (SPI) #26 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84440 MOVES MAGAZINE (SPI) #27 (SPIMov) $7.00 n 0.4 V.GOOD Cover scuffed. Out-of-Print 67675 MOVES MAGAZINE (SPI) #28 (SPIMov) $9.00 n 0.4 EXCELL 28 Out-of-Print 67676 MOVES MAGAZINE (SPI) #29 (SPIMov) $4.00 n 0.4 EXCELL Out-of-Print 52268 MOVES MAGAZINE (SPI) #29 (SPIMov) $4.00 n 0.4 V.GOOD 29 VGd, various neatly made annotations thruout. Includes errata for TSS 1st, Quad games (B&G, B&G II, Island War, Westwall). Out-of-Print 3742 MOVES MAGAZINE (SPI) #29 (SPIMov) $5.00 n 0.4 V.GOOD 29 Out-of-Print 88709 MOVES MAGAZINE (SPI) #30 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 84210 MOVES MAGAZINE (SPI) #31 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88710 MOVES MAGAZINE (SPI) #31 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88711 MOVES MAGAZINE (SPI) #32 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 67679 MOVES MAGAZINE (SPI) #32 (SPIMov) $8.00 n 0.4 V.GOOD 32, Stains on cover. Out-of-Print 84445 MOVES MAGAZINE (SPI) #33 (SPIMov) $6.00 n 0.4 V.GOOD Cover scuffed w/ minor tears. Out-of-Print 88713 MOVES MAGAZINE (SPI) #34 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 84447 MOVES MAGAZINE (SPI) #35 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 67682 MOVES MAGAZINE (SPI) #36 (SPIMov) $9.00 n 0.4 EXCELL 36 Out-of-Print 84448 MOVES MAGAZINE (SPI) #36 (SPIMov) $7.00 n 0.4 V.GOOD Cover loose from staples. Out-of-Print 84211 MOVES MAGAZINE (SPI) #37 (SPIMov) $12.00 n 0.4 EXCELL 37. Includes 3-Player War of Rings rules; Air War tutorial, errata & scenarios; Siege of Constantinople Naval Rules variant; Cobra errata; Drive on Stalingrad errata & strategy. Out-of-Print 84985 MOVES MAGAZINE (SPI) #37 (SPIMov) $12.00 n 0.4 V.GOOD 37. Includes 3-Player War of Rings rules; Air War tutorial, errata & scenarios; Siege of Constantinople Naval Rules variant; Cobra errata; Drive on Stalingrad errata & strategy. Out-of-Print 67685 MOVES MAGAZINE (SPI) #38 (SPIMov) $8.00 n 0.4 EXCELL 38. Out-of-Print 88718 MOVES MAGAZINE (SPI) #39 (SPIMov) $10.00 n 0.4 EXCELL Out-of-Print 88719 MOVES MAGAZINE (SPI) #40 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84452 MOVES MAGAZINE (SPI) #41 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 84453 MOVES MAGAZINE (SPI) #42 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 67689 MOVES MAGAZINE (SPI) #42 (SPIMov) $8.00 n 0.4 V.GOOD 42. Rear pgs moisture warped. Out-of-Print 88722 MOVES MAGAZINE (SPI) #43 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88723 MOVES MAGAZINE (SPI) #44 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 66873 MOVES MAGAZINE (SPI) #44 (SPIMov) $7.00 n 0.4 V.GOOD 44. Cover scuffed w/ dog ears. Out-of-Print 88727 MOVES MAGAZINE (SPI) #48 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88728 MOVES MAGAZINE (SPI) #49 (SPIMov) $7.00 n 0.4 EXCELL 49 Out-of-Print 88729 MOVES MAGAZINE (SPI) #50 (SPIMov) $9.00 n 0.4 EXCELL Out-of-Print 88730 MOVES MAGAZINE (SPI) #51 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88731 MOVES MAGAZINE (SPI) #52 (SPIMov) $8.00 n 0.4 EXCELL Out-of-Print 88732 MOVES MAGAZINE (SPI) #53 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88733 MOVES MAGAZINE (SPI) #54 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88734 MOVES MAGAZINE (SPI) #55 (SPIMov) $6.00 n 0.4 EXCELL Out-of-Print 88737 MOVES MAGAZINE (SPI) #58 (SPIMov) $12.00 n 0.4 EXCELL Out-of-Print 88738 MOVES MAGAZINE (SPI) #59 (SPIMov) $12.00 n 0.4 EXCELL Out-of-Print 88739 MOVES MAGAZINE (SPI) #60 (SPIMov) $15.00 n 0.4 EXCELL specl MOW [MOO] CARD GAME (Asmode) $11.00 SC NEW ordr Simple, even dumb, card game where players are farmers trying to gather more cattle but with the least amount of those pesky flies. '10 specl MR. JACK IN NEW YORK (Asmode) $32.00 FB NEW ordr Sequel to the popular Mr. Jack game. The suspected Jack the Ripper escapes to NY, and crimes begin happening. Players chase the suspect, and must discover whether he is the real Jack the Ripper or not. '09 specl MR. JACK, THE HUNT FOR THE RIPPER (Asmode) $34.00 BC 2.5 NEW ordr 2 player game of discovering the culprit of a series of murders in 1888 London before he strikes again. '07 specl MR. JACK: EXPANSION KIT (Asmode) $23.00 SC NEW ordr Kit adding 5 new characters: Pizer, a butcher; Madame, a madame; Lane, an anarchist; Abberline, a detective; Spring-Heeled Man, mystery man. Limited printing. '08 Out-of-Print 10807 MR. LINCOLN'S WAR: ARMY POTOMAC/TENNESSE (WWW) $99.00 BC* 4.2 MINT Box scuffs. Components cherry. 2gms in Army of Potomac box. Gms seperate & mateable. Boards cut at folds. Covers eastern & western theatres, 61-65, strat lvl using strength pts. Emphasizes leadership, production, unit differentiation. 800 counters, 16 8.5x11" map panels of the eastern USA. M McLaughlin'83 Out-of-Print 16717 MS-DOS V6.0 UPGRADE (_Sftwr) $3.00 n EXCELL (12) 5.25HD disks only. specl MU & LOTS MORE (Rio) $22.00 FB NEW ordr Collection of four notable trick taking card games form Germany: Mu, Njet, Was Sticht? and Meinz. '07 Out-of-Print 84937 MUKDEN / MOSCOW OPTION #37 (XTRCmd) n $25.00 n 1.2 MINT w/mag. 2 gms: Sml, div lvl gm of climactic (land) btl of Russo-Japanese War at Mukden. Moscow Option: Guderian's Gambit is a div lvl gm that assumes the Germans had focused on capturing Moscow rather than diverting to other goals in Aug'41. R.Bell / T.Bomba'96 Out-of-Print 15659 MUKDEN / MOSCOW OPTION #37 (XTRCmd) n $27.50 n 1.2 NEW w/mag. 2 gms: Sml, div lvl gm of climactic (land) btl of Russo-Japanese War at Mukden. Moscow Option: Guderian's Gambit is a div lvl gm that assumes the Germans had focused on capturing Moscow rather than diverting to other goals in Aug'41. R.Bell / T.Bomba'96 Out-of-Print 95749 MUNCHKIN 10TH ANNIVERSARY PROMO KIT (SJG) $3.00 n 0.3 NEW Promo kit celebrating the 10th anniv of Munchkin. Includes 3 official bookmarkers featuring recent Munchkin kits, a Munchkin Quest Tavern coaster w/ special rule (take a drink to cure all that ales you), 5 postcard sized promos, plus additional cards for various games: Frag (2); Munchkin Cthulhu (11), Munchkin (5), Munchkin Quest (3), Munchkin Zombies (4), Good Bad & Munchkin (1). Oh, and a large 10th Anniv poster. '11 specl MUNCHKIN 3: CLERICAL ERRORS! KIT COLOR (SJG) $15.00 Fo NEW ordr Revised, full color version of this add-on kit w/ 112 cards, including new race, classes, tools & weapons. '10 specl MUNCHKIN 6, DEMENTED DUNGEONS (SJG) $9.00 SC 0.2 NEW ordr Kit for the classic Munchkin game, adding 20 double-sized dungeon cards that each add a new rule that affects the entire party (sort of supersizing or diminishing all). Also includes 16 portal cards. S.Jackson'08 specl MUNCHKIN 8: CHEAT WITH BOTH HANDS KIT (SJG) $15.00 Fo NEW ordr Kit designed with those "anything goes" game that include 2+ base games & other kits. Some cards previously published (with different backsides) in Munchkin Blender. 112 cards. '11 specl MUNCHKIN 9: CONAN THE BARBARIAN KIT (SJG) $5.00 n NEW ordr Sml 15-card kit that adds a humors bit of the world of Conan the Barbarian to Munchkin. Now you can wear the Mask of Acheron or the Barbarian Booties! '11 specl MUNCHKIN AXE COP (SJG) $18.00 SC NEW ordr Game based on the Axe Cop comic. The axe cop fights crime by catching crooks & chopping their heads off. Sounds like its a kids dream as it is! '11 specl MUNCHKIN BITES 2, PANTS MACABRE KIT (SJG) $15.00 SC 0.5 NEW ordr Kit w/ 110 new dark & evil cards, plus 2 blanks to make your own. Compatable w/ original Munchkin & all the later supplements & games. Works esp. well with Super Munchkin since this kit has Powers. S.Jackson'05 specl MUNCHKIN BITES! (SJG) $18.00 SB 1.2 NEW ordr Stand-alone game that combines with other games in the Munchkin series. This time, the characters are vampires, werewolfs, etc. You can't kill your fellow munchkins, but you sure can send nasty things their way, curse them, and steal their stuff. J.Kovalic'04 specl MUNCHKIN BOOTY (SJG) $18.00 SB NEW ordr Stand-alone game that combines with other games in the Munchkin series. This time, the characters are swaggering pirates in search of plunder & booty. '08 specl MUNCHKIN BOOTY: JUMP THE SHARK KIT (SJG) $14.00 SB NEW ordr Kit in the Munchkin theme, moving the game to the ocean in search of booty. Fight various sharks or Moby Dick. New ships, new class (explorer). '09 specl MUNCHKIN CARD GAME (SJG) $18.00 SB 1.0 NEW ordr Simple, fun, multiplaer card game that captures the essence of a dungeon experience, tongue in cheek: Grab the Horny Helmut & the Chainsaw of Bloody Dismemberment. '01 specl MUNCHKIN CARD GAME: DE-RANGED KIT (SJG) $15.00 Fo 0.6 NEW ordr Add-on kit w/ 112 cards, including new race, classes, tools & weapons. Oh, and monsters including a telemarketer, a Poultrygeist & Undead Clowns. '07 specl MUNCHKIN CARD GAME: NEED FOR STEED KIT (SJG) $15.00 HP 0.5 NEW ordr Add-on kit w/ 112 cards, including new race, classes, tools & weapons. Oh, and monsters including a dragon, a tiger, and a Giant Mutant Gerbil, a chicken, and Big Joe. '06 specl MUNCHKIN CARD GAME: RELOADED KIT (SJG) $4.50 n NEW ordr Kit containing the really neat cards previously contained in Munchkin Dice, now out of print. '10 specl MUNCHKIN CARD GAME: UNNATURAL AXE KIT (SJG) $15.00 Fo 0.6 NEW ordr Add-on kit w/ 112 cards, including a new race (Orcs). '02 specl MUNCHKIN CTHULHU CARD GAME (SJG) $18.00 SC 1.0 NEW ordr Stand-alone, matable card game in the Munchkin series. This time the game lampoons Lovecraft's classic Mythos & the horror gaming genre. Adds 4 new classes, including the cultist, and many monsters from beyond our reality. Can be combined with any of the othe Munchkin system games. '07 specl MUNCHKIN CTHULHU: 4 CRAZED CAVERNS KIT (SJG) $8.50 SC NEW ordr Kit adding 16 portals & 20 dungeons such as the Midden of the Mi-Go, Dunwich Ditch, etc. Good fun. '10 specl MUNCHKIN CTHULHU: CALL OF COWTHULHU KIT (SJG) $9.00 SC 0.4 NEW ordr Kit adds 56 cards with more monsters parodying the Cthulhu myth, more wackers, and a new card type, Madness. '07 specl MUNCHKIN CTHULHU: UNSPEAKABLE VAULT KIT (SJG) $9.00 SC 0.4 NEW ordr Kit adds 56 cards with more monsters parodying the Cthulhu myth. Adds more monsters, more monster whackers, and more madness. '08 specl MUNCHKIN DELUXE (SJG) $21.00 FB NEW ordr Physical elaboration of this simple, fun, multiplaer card game that captures the essence of a dungeon experience, tongue in cheek: Grab the Horny Helmut & the Chainsaw of Bloody Dismemberment. '11 specl MUNCHKIN FAIRY DUST KIT (SJG) $3.50 Fo NEW ordr Sml kit including 15 cards for Munchkin that adds the Good Fairy who may sprinkle you with fairy dust if you play nicely, but if not... '10 specl MUNCHKIN FU CARD GAME (SJG) $18.00 SB 1.0 NEW ordr Simple, fun, multiplaer card game that captures the essence of a dungeon experience, tongue in cheek, but now with a Kung Fu twist. Compatable with either or both Munchkin & Star Munchkins. '03 specl MUNCHKIN FU: MONKY BUSINESS KIT (SJG) $15.00 Fo 0.5 NEW ordr Add-on kit that adds more mooks, mayhem, monsters, munchkins, monks -- esp. monks hence the kit's name. 110 evil & overpowered cards, plus 2 blank cards for your own creativity. Compatible with Munchkin & all supplements. specl MUNCHKIN IMPOSSIBLE (SJG) $18.00 SB 1.0 NEW ordr Stand-alone game that can be used with other Munchkin games. The players (Munchkins) are now spies trying to eliminate the Bad Guys (which means everyone else but you) to take their stuff, fiddle with self-destructing gadgets, etc. '06 specl MUNCHKIN QUEST 2: LOOKING FOR TROUBLEKIT (SJG) $26.00 FB 1.6 NEW ordr Kit for Munchkin Quest that adds traps, weapons, 18 new rooms including the Tomb Room & others each with special powers. New scrolls & potions, curses etc. '09 specl MUNCHKIN QUEST 2: PORTAL KOMBAT KIT (SJG) $8.00 SC NEW ordr Kit for Munchkin Quest that adds 24 portals + 10 new cards, allowing movement from one end of a dungeon to the other in the blink of an eye. '10 specl MUNCHKIN QUEST, THE MUNCHKIN BOARDGAME (SJG) $35.00 FB* 3.2 NEW ordr A board game version of Munchkin, using a board formed with geomorphic tiles to create a dungeon, and with the same tongue in cheek humor of the Munchkin card games. S.Jackson'08 specl MUNCHKIN ZOMBIES (SJG) $18.00 SB NEW ordr Simple, multiplayer card game in the Munchkin theme but focused on zombies kicking in the door to eat your brains. '11 specl MUNCHKIN ZOMBIES: ARMED & DANGEROUS KIT (SJG) $14.00 SB NEW ordr Kit adding 112 new cards to Munchkin Zombies. Use your Trained Attack Flies or your Prehensile Tongue, or use the Power of Scientists against the braindead Survivalist... '11 specl MUNCHKIN: +6 BAG O' MUNCHKIN BABES (SJG) $5.50 SC 0.2 NEW ordr Bag of 6 female Munchkin minis in 6 scolors. '09 specl MUNCHKIN: BOXES OF HOLDING (SJG) $9.00 FB NEW ordr Kit consisting of two Munchkin-label card-storage boxes, one for Doors & the other for Treasures, each holding 500 cards. '10 specl MUNCHKIN: KILL-O-METER (SJG) $6.50 SC NEW ordr Simiple double-sided dial used to track effectiveness levels for use in Munchkin & Munchkin Quest. Also includes 1 Munchkin & 1 Munchkin Quest card. '09 Temp OoP/OoS specl MUNCHKIN: MARKED FOR DEATH KIT (SJG) $4.50 SC NEW ordr Small kit with 17 new cards & 2 additional cards. Suitable for a rigged demo of the game... '10 specl MUNCHKIN: MONSTER ENHANCERS KIT (SJG) $4.50 Fo NEW ordr Sml kit with 15 cards to make monsters tougher & hard to kill. But their loot gets bigger too. '11 specl MUNCHKIN: MUNCHKINOMICON KIT (SJG) $4.50 Fo NEW ordr Sml kit with 15 new Spell type cards with cheesy spells like Eldritch Cleaver, Unnatural Compulsion etc. But beware, if the caster isn't Munchkin enough, the spell slips away to someone else who is. '11 specl MUNCHKIN: SANTA'S REVENGE KIT (SJG) $4.50 SB NEW ordr Kit adding new cards to any Munchkin game, including the Waiting for Santa expansion. Adds monsters, armor, etc. '10 specl MUNDUS NOVUS (Asmode) $23.00 FB NEW ordr Multiplayer game in which you are the owner of a merchant fleet in 16th century Spain seeking to gather the wealth of the Americas and trade for the best sets of goods to make your fortune. '11 86686 MUNICIPIUM (Valley) $35.00 DC 2.0 NEW Rome coopted local populations by granting Municipium - local control which conveyed citizenship over time. Players control powerful families trying to gain political control of key segments of the city (e.g. scholars, merchants, soldiers, priests). With enough influence within an institution, they can then control the institution & influence the Praefect when he visits. '08 2-6wks Turna specl MURDER AT MARDI GRAS (Dinner) $24.00 BC NEW ordr A LARP (live action role playing) game of an investigation of a murder that occurred during Mardi Gras masquarde ball. The King of the Krew is murdered; discover who did it. Plays in 2-3 hours, for 8-10 players. '06 Out-of-Print 93715 MURFREESBORO PARTS (Yaq) $5.00 FB EXCELL Rules, only. Out-of-Print 93714 MURFREESBORO PARTS (Yaq) $7.00 FB EXCELL Counterset, only. Out-of-Print 93717 MURFREESBORO PARTS (Yaq) $2.00 FB MINT One Game Card, only w/ TEC/CRT. Out-of-Print 93716 MURFREESBORO PARTS (Yaq) $4.00 FB MINT Brigade strength/fatigue log pad, only. Out-of-Print 93718 MURFREESBORO PARTS (Yaq) $2.00 FB MINT One Game Card, only w/ TEC/CRT. specl MURPHY'S RULES 2ND (SJG) $14.00 Bk 0.4 NEW ordr Reprinted anthology of game-related comics from Space Gamer, poking fun at gaming & gaming rules from games of all genres. Updated from the original first printed in '82. '98,'04 Out-of-Print 61679 MUSKET & PIKE PARTS (SPI) $2.00 n EXCELL Scenario historical summary page. Out-of-Print 61680 MUSKET & PIKE PARTS (SPI) $2.00 n EXCELL TRC & Errata. Out-of-Print 91195 MUSKETEERS (TFG) $34.00 HC 0.8 MINT Cherry. Simpler gm w/ elaborate rules. 1-3+ players assume role of A Dumas's 3 Musketeers, engaging in stealth & man-man duels, derring-do, etc. Captures better aspects of role playing gms w/in a board game. R.V.Buck'85 Out-of-Print 91378 MUSTANGS (AH) $26.00 LB* 2.4 EXCELL Complete. Box cover has 2 corner creases, side panel scrape; box btm mildly dinged at 2 corners. Simple gm of aerial combat between 15 late model WW2 planes from European & Pacific fronts. Colorful components & single 8.5x14 page of basic rules. Makes for good intro game; adv rules add requisite spice for old hands. C.Taylor'92 Out-of-Print 92067 MUSTANGS: EXPANSION KIT COPY (AH) $7.00 n 0.1 MINT MASTER COPY. Photocopy of kit adds 62 addtl plane counters to Mustangs including some for Rumania, Poland, USSR, Italy, etc. Color copies of counters & b&w of charts. '93 specl MY DWARVES FLY (Pegasu) $14.00 SB NEW ordr 2-4 player game of marshalling creatures of all sorts to bluff or defeat your foes and take their stores of gold. Fast paced, simpler card game. '04 Going OoP specl MY FIRST MINIATURES GAME (InnerC) $5.00 zl 0.4 NEW ordr Very simple miniatures rules system intended to introduce novices to minis gaming. Set in a basic medieval environment. H.Betcha'02 specl MYSTERY EXPRESS, WHODUNIT ON RAILS (DayWon) $38.00 FB NEW ordr Up to 5 player characters take on a role of characters traveling on the Paris to Istanbul Express when a murder occurs, and players must deduce who did it. '10 Temp OoP/OoS specl MYSTERY OF THE ABBEY 2ND (DayWon) $44.00 FB 2.8 NEW ordr 2nd edition sports a 12 card Pilgrims Chronicles expansion deck, plus a higher price, of course. 3-6 players must solve the mystery of the murder of Brother Adelma outside a monestary by searching for clues. '06 specl MYSTERY RUMMY, BONNIE & CLYDE (RIO) $18.00 SB NEW ordr Mixture of Gin Rummy and a detective game, for 2-4 players. Players collect sets of cards while also trying to "capture" Bonnie & Clyde. Fast playing. '09 specl MYSTERY RUMMY, JACK THE RIPPER (USG) $10.00 SB 0.3 NEW ordr Mixture of Gin Rummy and a detective game based on the J&R story, for 2-4 players. '99 Going OoP specl MYSTERY RUMMY, JECKYL & HIDE (USG) $10.00 SB 0.3 NEW ordr Mixture of Gin Rummy and a detective game based on the Jeckyl & Hyde story, for 2-4 players. '01 Out-of-Print 78694 MYSTIC WAR (TimJim) $18.00 HC 1.2 NEW 3-8 player game in which players assume roles of aspiring mage apprentices seeking to achieve their secret goal while guessing & preventing others. Fast playing & simple. '92 specl MYTH, PANTHEONS (AEG) $18.00 BC NEW ordr Multiplayer card game of conflict between the ancient Greek gods for human worshippers. Multiple card decks provide unique abilities for the gods, plus martial events, plus 30 city cards to provide worshippers. '10 Out-of-Print 83316 MYTHOS CCG PARTS (Chaos) $0.25 n MINT 3 individual cards from this series: Lovecraft, Portophobia, Boston&Maine Train Station. Lovecraft card wrinkled. - - **** Titles & 260 Items Listed Here for Your Shopping Pleasure! EMAIL us at M.Dean@FineGames.com anytime (& preferred), or CALL us between 10am & 9pm PST at (541) 756-4711 to reserve a game, complete a purchase, ask for more info, or arrange a trade. Please remember... PRICES TRIPLE if you call before 10am after 9pm PST (-8 GMT) ! Yes, really. XOX Michael Dean ----------------------------------------------------------------------------------------------- (C) 2012, FIne Games. IM_Title repo, Combined Master Listing with detail by TITLE.