Fine Games for Players & Collectors GUNPOWDER ERA Games Listed by Game SCALE for: GUNPOWDER Era, 1401 -- 1799 AD Available Titles, for, GUNPOWDER Era, 1401 -- 1799 AD ERA by SCALE & Title as of 10-23-24 22:19 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_scl_g.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD TACTICAL: lowest level of combat units (sqd, Platoon, Co., Battalion) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BREITENFELD #55 PARTS (SPIS_T) n Out-of-Print 1 61084 EXCELL $2.00 Std rules for this game (and 30Yrs War Qd). 2 92837 MINT $5.00 Std & exc rules. 3 98993 MINT $4.00 Std & Exclusive rules, only. 4 114217 MINT $4.00 Std & exclusive Rules, only. CROMWELL'S VICTORY #101 PARTS (TSRS_T) n Out-of-Print 1 96896 MINT $5.00 Rules only CROMWELL, ENGLISH CIVIL WAR 1642-6 (SDC) zl 0.4 Out-of-Print Multi-scenario game of English Civil War, 1642-6. L.Kanterma, D.Bonforte'76 1 1655 MINT $45.00 DEPLOYMENT (SPIPou) LZ 0.5 Out-of-Print Tac Gm 10. Early game depicting tactical combat in the musket era, 1600-1840, w/ impact of column v line formation. 5 scenarios representing the qualities of the battles of Leuthen, Valmy, Jena, Wagram & Waterloo. Extremely rare. James Dunnigan'69 1 2331 EXCELL $200.00 Map & terrain explanation in rules neatly colorized (river/woods/hills/fort). Aged Scotch tape residue on map margin corners. Otherws EX. GRENADIER PARTS (SPI) n Out-of-Print 1 91931 EXCELL $5.00 Map only. Annotations in map margin along one edge. MUSKET & PIKE PARTS (SPI) n Out-of-Print 1 61680 EXCELL $2.00 Turn Record Chart & Errata, only. 2 61679 EXCELL $2.00 Scenario historical summary page. THIRTY YEARS WAR #173 PARTS (DecS_T) n Out-of-Print 1 55737 V.GOOD $4.00 Rules only. 2 pgs of Player Aid Displays provided as photocopy only, separated into 4. Events Table annotated w/ errata/clarifications i ink. THIRTY YEARS WAR, GREAT WAR 1618-48 #173 (DecS_T n n 0.8 Out-of-Print Mag & game. Strategic, area-move game of this devastating war thruout all of Europe, 1618-48, for 2-4 players. Each player attempts to gain dominance over all of Europe. Each force must complete its move before another, and the system forces use of diplomacy & finances to sustain any gains. 1yr/turn, 3 Tercios/Ortas/Rgts per strength pt. 2 scenarios (Bohemia 1618-25, Sweden 1630-34) & campaign; 280 counters. Map is bland. J.Miranda'95 / ARTICLES ON: The Thirty Years War, the Great War; Battle in the La Drang Valley 1965; Evolution of the Airmobile concept; battles of the American Revolution. '95 1 151488 MINT $45.00 Last copy. = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD GRAND TACTICAL: Btln/Rgt Lvl Battles ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BANISH ALL THEIR FEARS (GMT) BC* 3.1 Game in the Bayonet & Musket game series covering 2 key battles of the War of Spanish Succession. Neerwinden covers the 1693 defense of a fortified village against the French army under Luxembourg, leading to the British army's defeat. Blenheim covers Marlborough's victory deep in Bavaria against combined Bavarian & French forces. System reflects the larger armies armed with flinklock muskets & steel bayonets during this era, as well as problems with command & control. 190-220yd/hex, 20min/turn, Btln level, Dbl-sided map, 5 countersheets. Suitable for solitaire play. David Fox'23 1 151644 NEW $34.00 * BARON'S WAR (CofA) HC 1.2 2-6wks Turnarnd Game of the rebellion of British barons led by Simon de Montfort against Henry III in two key battles, Lewes and Evesham, 1264-5. Simpler game w/ only 8pgs of rules, 280 counters, 2 maps. Interactive system with impetuous cavalry, morale, leadership, & what-if scenarios. R.Markham'04 1 Special Ordr NEW $32.00 BLENHEIM 1704 (Legion) BC 1.0 2-6wks Turnarnd Grand tactical game of the battle of Blenheim, 1704, one of the key battles of the War of Spanish Succession. British & allies forces encounter superior French & Bavarian forces in a strong defensive position. Marlborough pins the flanks, draining the enemy center of forces, then smashes it with cavalry. Uses the Seven Hex System, whic groups hexes into super-hexes of seven, in which various tactical decisions are made. Battalion level, 500m/hex, 20min/turn, 176 counters. Steve Pole'18 1 Special Ordr NEW $50.00 BY SHOT, IRON & FAITH, RELIGIOUS WARS (Hexasi) BC 1.6 1-3wks Turnarnd "Par le Feu, le Fer et la Foi." French-produced game with English rules. Covers the French religious wars of the late 16th century, including 5 battles: Saitn-Denis (1567), Jarnac (1569), La Roche L'Abeille (1569), Coutras (1587) and Arques (1589). Three maps, 540 counters, 100-500 men/unit, 300-500m/area, 20min/turn. P.Hardy'16 1 Special Ordr NEW $50.00 COMMANDS & COLORS, SAMURAI BATTLES 2ND (GMT) DC* 5.4 1-3wks Turnarnd 2023 reprint. Complete game in the Commands & Colors game series. Focuses on tactical battles in medieval Japan with 40 scenarios. Includes many unit types & terrain types. Terry Leeds'23 1 Special Ordr NEW $66.00 * CROSSBOW & CANNON PARTS (WWW) n Out-of-Print 1 47143 MINT $1.00 Command sheet (only). FAMOUS VICTORY PARTS (MiH) n Out-of-Print 1 62785 MINT $1.00 TEC/CRT Chart only. FATE OF REITERS, 5 BATTLES OF RELIGION (Hexasi) BC 1.5 1-3wks Turnarnd French-produced, English-language version of this game of 5 battles from the French Wars of Religion between catholics & huguenots, 1562-1598 on a grand tactical scale. Uses the By Shot, Shock & Faith game system. Warfare was rapidly evolving during the time, so there is a great diversity of unit composition as well as weaponry. Uses a simple, traditional game sequence. Covers the battles of Cognat, 1568; Dormans, 1575; Vimory, 1587; Auneau, 1587; and Metrieux, 1587. 300-500m areas, 20-30min/turn, 100-500men/unit. 3 maps, 234 counters. Philippe Hardy'20 1 Special Ordr NEW $49.00 FONTENOY 1745 #11 (Alea) n n 0.6 4-8wks Turnarnd Mag & game. Game covers the key battle of Fontenoy, 1745, during the War of Austrian Succession. 140m/hex, 160 counters. '91 / Spanish magazine of military history with a game in each issue; ALL text & rules in Spanish. English rules translations may be available by download. 1 Special Ordr NEW -n/a- FORNOVO 1495, DAWN OF THE ITALIAN WARS (Compas) BC 1.5 2-6wks Turnarnd Grand tactical game of a battle fought in 1495 between French forces under Charles VII and Condotierri forces of the League of Venice for control of northern Italy. Features 4 scenarios including the historical battle (fought across the Taro River), a free setup version, and a what-if that plays on Italian fears of a French drive on Parma. 20min/turn, 350yd/hex, btln/comp level. 2 countersheets, 1 map. B.Miller'16 1 Special Ordr NEW $55.00 HANDSCHOOTE 1793 #146 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Covers the battle of Handschoote, Sept 1793, fought between French & a Coalition army led by Hanover. Fourth in the Soldiers of the Republic. Tactical level with 300-1000men per unit, 1hr/turn, 300m/hex. Matthieu Dangla'19 1 Special Ordr NEW $32.00 HOLD THE LINE, FREDERICK'S WAR PARTS (Worthi) n Out-of-Print 1 120094 NEW $8.00 Rules, only. LA VICTORIE DE CORBACH 1760 #142 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. A Prussian force under Broglie attempts to prevent two French armies from uniting near Corbach, 1760. Having made contact, the Prussians attack what they mistakenly believed was only the French vanguard. Uses the Hastenbeck 1757 system. 200m/hex, 30min/turn. Nicolas Stratigos / French produced, French language magazine; all text & game components in French. 1 Special Ordr NEW $32.00 LANDAU OU LA MORT! #141 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. Landau or Death. Grand tactical game of the attempt by two French armies to relieve the city of Landau besieged by the Prussians & Austrians under the Duke of Brunswick and about to fall, 1793. The armies are separated by a river, and must surprise & overwhelm the defenders. 3 scenario (two playable solitaire), 108 counters, 1000men/strength point, 6km/hex, 1day/turn. Vincent Gerard'18 / French produced, French language magazine; all text & game components in French. 1 Special Ordr NEW $32.00 LES GUERRES DE BOURGOGNE #115 PARTS (VaeVic) Y n Out-of-Print 1 146149 NEW $6.00 Unpunched countersheet & rules, only. LES GUERRES DU ROI SOLEIL 1667-1713 (VaeV_G) Fo 0.6 1-3wks Turnarnd French-produced, English-language game of the Wars of the [French] Sun King, Louis XIV, 1667-1713. Includes coverage of 5 wars on an operational/strategic scale: War of Devolution (1667-8), Franco-Dutch War (1672-78), War of Reunions (1683-4), War of League of Augsburg (1688-97), Spanish War of Succession (1701-13). Game of resources, recruiting, fortress-building and siege. 270 counters, 1yr/turn. '19 1 Special Ordr NEW $29.00 LILLIBURLERO, BTL OF THE BOYNE 1690 #40 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game of the battle of the Boyne, 1690, the largest ever fought in Britain. King James II inherets the throne but is forced into the exile by protestant forces. He returns to Ireland, and is hotly pursued by King William III. James stands & fights at the River Boyne, a deep river affected by tides. Outnumbered 3-2, the Jacobites' best hope is to catch the English as they ford the river. '13 1 Special Ordr NEW $28.00 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / ARTICLES ON: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 1 88441 NEW $23.00 Last copy MEN OF IRON, REBIRTH OF INFANTRY PARTS (GMT) n Out-of-Print 1 129008 MINT $5.00 Rules, only. MUSKET & PIKE DUAL PACK [2ND] (GMT) DC* 4.3 1-3wks Turnarnd 2022 update of two previously published games now in a single package: This Accursed Civil War and Sweden Fights On. Both depict 30 Years War-era combat in a faithful way, as armies integrate gunpowder in the mid-1600s, with an easy learning curve and well-regarded games. 1 Special Ordr NEW $52.00 * ROCROI / THASSALA #11 PARTS (VaeVic) n n Out-of-Print 1 116294 MINT $5.00 2pg counter insert with counters for this issue, plus tables for Op Apocalypse #10 & Section D'Assaut. 2 116293 MINT $4.00 Map, only. ROYALISTS & ROUNDHEADS III (WWW) HC 1.0 4-8wks Turnarnd Modestly simple set of 4 more battles from English Civil War: Tippermuir (Sept 1644), Preston (Aug 1648), Dunbar (Sept 1650), Worcester (Sept 1651). Rogb Markham'93 1 Special Ordr NEW $28.00 THUNDER UPON THE LAND #42 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Game covers two battles from the era of Charles XII & Swedish expansionism during the Great Northern War at grand tactical level: the key battles of Narva 1700 & Poltava. 1hr/turn, 500yds/hex, 264 counters, with a wing-activation system. P.Rohrbaugh, L.Tohver'14 1 Special Ordr NEW $29.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD OPERATIONAL: Rgt, Brig, Div level. Shows a battle or offensive ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1631, UN EMPIRE EN FLAMMES #127 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Game of the situation in 1631, as Gustav Adolphus brings his Swedish army to central Euope. Uses an area move map. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 AGE OF REASON, BATTLES OF... PRIMER 2ND (CofA) Bk 2-6wks Turnarnd Revised, spiral bound players guide booklet covering the Age of Reason game series (including Fontenoy, Leuthen, Zorndorf, Monmouth, Kolin & Brandywine/Germantown. Applies to all editions of this series rules, but designed around the latest (3rd) introduced with Fontenoy. Includes an upgrade/errata countersheet w/ 280 units, 3rd ed rules update, rules demonstrations, game tactics, learning modules, all intended to get players fully up to speed with the game system. Fontenoy required to play the learning modules. '22 1 Special Ordr NEW $29.00 BLENHEIM, THE BATTLE OF... (AgaTPS) HP 1.0 2-6wks Turnarnd During the world war know as the War of Spanish Succession, the French were on the verge of capturing Vienna thus knocking the Hapsburgs out of the war. The British & Austrian armies attacked the French & their Bavarian allies at Blenheim (actually, Blindheim), a small town along the Danube River. The British & Austrians cooperated well, while the French were often out of position; a British attack drove a wedge between the French forces resulting in a famous victory. Each side has 2 distinct commands, each with a varied force. Brig level, 400m/hex, 1hr/turn. Frederic Bey'19 1 Special Ordr NEW $32.50 FREDERICK THE GREAT, 2ND: SILESIAN WARS (AH) n 0.1 Out-of-Print Copied article providing addtl rules, paper counters & 6 scenarios for the 2 Silesian Wars, 1740-5. Counters are color photocopied copies. 1 150282 EXCELL $1.00 Photocopy of rules w/ color photocopy of counters from General. 2 151496 MINT $3.00 Photocopy of rules w/ die cut counters from the General. INVINCIBLE ARMADA, 1588AD (AgaTPS) HP 1.2 2-6wks Turnarnd One of the key battles of history, the defeat of the Spanish Armada in 1588 set the future of Europe and the New World. Game covers the campaign at both the strategic & tactical level, with event chits that influence play. Includes 170 counters and a mounted map. M.McLaughlin'17 1 Special Ordr NEW $32.50 KING PHILIP'S WAR (MMP) BC 0.9 2-6wks Turnarnd Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10 1 Special Ordr NEW $39.00 MARIGNAN 1515 2ND (Ludofo) Fo 0.5 1-3wks Turnarnd Update of a game appearing in a very early issue of Vae Victis magazine (#3). Game of the 5th War of Italy, July 1515-Feb 1517, which included the battle of Marignano that shaped the Swiss relationship with the rest of Europe. The French & their allies take on the Swiss and their many allies (including the Papacy, the Holy Roman Empire & the Kingdom of Naples). Both seek to gain control of the Duchy of Milano and Venetian areas held by the Holy Roman Empire. Players must collect resources each turn and pay their numerous mercenary forces -- or to bribe opposing forces. Game is both strategic and tactical, with both gunpower & pike forces involved. English language edition. 1-2mo/turn, 1-2000men/unit, 216 counters. '16 1 Special Ordr NEW $27.00 MOLLWITZ & CHOTUSITZ PARTS (CofA) BC Out-of-Print 1 142650 NEW $6.00 Box, only. New. MOLLWITZ & CHOTUSITZ, BLTS SILIESIAN WAR (CofA) BC 1.8 2-6wks Turnarnd Game covering two battles of the First Silesian War. Both involve Frederick the Great early in his career, but without the refined Prussian army of later years. At Mollwitz, Apr 1741, Frederick was outmaneuvered by Neipperg, and the Prussians must escape encirclement by advancing toward awaiting Austrian infantry across a snowy field while Austrian cavalry tries to slow or distract them. Chotusitz covers the May 1843 battle where the Austrians under Charles has outmaneuvered and surrounded a portion of the Prussian army. They must attack quickly before the bulk of the Austrians arrive as reinforcements. 2 maps and 700 counters, v3.3 of series rules. Relatively small number of counters are on the map at any time. Ed Wimble'18 1 Special Ordr NEW $60.00 SIEGE OF CONSTANTINOPLE #66 PARTS (SPIS_T) n Out-of-Print 1 92841 MINT $3.00 Rules only. = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD STRATEGIC: Div, Corp, Army. Shows a war or extended campaign ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1500, THE NEW WORLD (Versse) BC 2.4 Fast playing board & card game in which 2-6 players explore & conquer the New World. This is the core game; 5 national add-on kits available separately. Addition of a Nation add-on kit allows solitaire play. During a player's turn, they can play as many action cards as they are able, with each card able to perform one of several types of actons such as building, repairing or reducing a colony, adjusting royal support & more. 112 cards, 2 countersheets, smallish map of North & South America. '18 1 Special Ordr NEW $42.00 CONQUISTADOR 2ND PARTS (SPI) n Out-of-Print 1 151815 EXCELL $2.00 Coversheet, only. Folded once horizontally. CONQUISTADORS, CONQUEST OF AMERICAS (Compas) DC* 4.3 2-6wks Turnarnd 1-5 player game of Spanish conquistadors competing to bring home the most gold while destroying the established cultures of the Americas early in the 16th century. Players must discover, fight, defeat & plunder the Indian empires they find, or attempt diplomacy to enlist their aid as allies to help defeat other nations. Up to 5 players, and can be played solitaire; best with 2-4 players. 2 mounted map, 4 countersheets, 156 cards. Jon Southard'20 1 Special Ordr NEW $69.00 * FREDERICK THE GREAT 2ND PARTS (SPI) n Out-of-Print 1 151816 EXCELL $2.00 Coversheet, only. Folded once horizontally. FREDERICK'S WAR, AUSTRIAN SUCESSION #262 (DecS_T n n 1.0 Out-of-Print Mag & Game. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. 1 93669 NEW $18.00 HUNDRED YEARS WAR, 1337-1453 #177 (DecS_T) n n 0.8 Out-of-Print Mag & game. Strategic level, 2-player game of the lengthy war fought between England & France between 1337-1453 using a modified 30 Yrs War system. Yearly turns & area move, 1-2k men per strength pt. 2 scenarios (Crecy 1337-47 & Agincourt 1415-28) plus campaign. Includes yet another in a string of lackluster mapboards. J.Miranda'96 / ARTICLES ON: the Hundred Years War; Custer's Campaign, ops on the Little Bighorn & Yellowstone Rivers; Valmy, the battle that saved the French Revolution, 1792; Future trends for the US Military into the 21st century; PT boats in the Pacific; errata for Thirty Years War #173. '95 1 117285 MINT $65.00 Cherry. Last copy. IMPERIAL STRUGGLE, 2D HUNDRED YEARSWAR2D (GMT) DC* 5.0 1-3wks Turnarnd 2nd printing. 2-player game of thw 2nd Hundred Years of War, the fierce competition between England & France, 1697-1789, beginning with the War of Spanish Succession and ending with the French Revolution, a period that encompassed 4 major wars. Simpler, fast playing game system loosely based on Twilight Struggle. Goal is to build the bases of colonial wealth & prestige across much of the globe. 2nd edition incorporates a few minor errata. 4 coiuntersheets, 67 cards, global scale, 4-17yrs/turn. Anada Gupta, Jason Matthew'21 1 Special Ordr NEW $40.00 * JOAN OF ARC, VICTORY 1429AD (AgaTPS) HP 1.2 2-6wks Turnarnd Strategic level game of the campaign for Orleans, including its siege & relief, beginning April 1429. The French must consolidate a disparate army, and accomodate the randomness of Joan's inspiration (voices), while the Brits has to keep the Scots in mind & minimize the involvement of the Burgundians. 200 counters, 1mo/turn, map covers much of France. A.Nunez'12 1 Special Ordr NEW $32.50 MAORI, WARRIORS OF THE LONG WHITE CLOUD (Compas) BC Avail Uncrtn 1-4 player game of clan warfare in New Zealand prior to its conquest by Britain. Players build war canoes and train warriors to create a strong force to strike adversaires. Each tribe has a main leader who if killed knocks the tribe out of the game. Can be played solitaire. Played on an area move map of the northern island and the northern tip of the southern island. Kevin McPartland & Jerry Shiles'22 1 Special Ordr NEW $62.00 MARLBOROUGH, WAR SPANISH SUCCESSION #238 (DECS_T n n 1.0 Out-of-Print Mag & Game. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria and Prussia. 1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 / ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations. 1 78141 NEW $27.50 Last copy. MIGHTY FORTRESS 2ND (Excal) BC 1.3 4-8wks Turnarnd Includes 2009 Setup/Victory Condition card set update. RECOMMENDED 6 player game of reformation, 1532-55, with dual layers of military & religious conflict thruout Europe. Very simple mechanics focused on economics and diplomacy, yet a tense & difficult situation with each player having widely different goals that may change game to game. J.Dunnigan, J.Miranda'11 1 Special Ordr NEW $30.00 MIGHTY FORTRESS 2ND: REVISED PLAYER AIDS (Excal) n 0.2 Out-of-Print Set of 2009 Setup/Victory Condition card set update. '09 1 104018 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 2 135698 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 3 135699 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 4 132316 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 5 104017 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 MOST DANGEROUS TIME (MMP) BC 1.5 2-6wks Turnarnd Game the final period of civil war within medieval Japan, 1570-1584, as Oda Nobunaga takes on all comers. One player takes the role of Nobunaga, the other (up to 3) oppose him. Includes 110 cards. T.Nakamura'09 1 Special Ordr NEW $52.00 ON TO MOSCOW, SWEDN V RUSSIA 1700-21#171 (DecS_T n n 0.4 Out-of-Print Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic level game of Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of fortress-cities spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern Military Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student Resistence in Nazi Germany; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads. 1 117310 MINT $22.00 Cherry: unpunched, unused & very clean. Last copy. OTTOMANS, RISE OF THE TURKISH EMPIRE#222 (DecS_T n n 1.0 Out-of-Print Mag & Game. Strategic level, 2-4 player game of the rise of the Turkish empire, 1453-1571, thruout the eastern Mediterranean and Black Sea areas. Game emphasizes chaotic & changing nature of alliances of the period. Game has a bit of everything (including classic DG proofing errors): diplomacy w/ alliances &backstabbing; land & naval movement; colonization; pillaging; mercenaries. 2 scenarios & campaign game. J.Miranda'04 / ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s. 1 68209 NEW $16.00 POLTAVA'S DREAD DAY, GREAT NORTHERN WAR (AgaTPS) HP 1.1 2-6wks Turnarnd Chosen as one of the 20 most decisive battles of history. Strategic level game of Sweden's war with Russian, 1700-22, at end of which it had lost the war, an army, its monarch and its standing in Europe. The major players of Europe takes sides (and switch sides) to serve their own purposes in a war focused on Poland & the Baltic Sea. 6mo/turn, initiative-driven, with few replacements. J.Juneau'12 1 Special Ordr NEW $32.50 SOLDIER KINGS: THE POTATO WAR KIT (Avalan) n 0.4 2-6wks Turnarnd Kit for Soldier Kings that depicts the War of Bavarian Succession, 1778. Austria seeks to secure Bavaria, while Prussia seeks to prevent that. The result was a short war in which the armies scoured the land for food, esp potatoes. Also depicts the American Revolution during 1778, and the Russo-Ottoman War of 1768. Includs a map addition plus 69 new counters. '18 1 Special Ordr NEW $25.00 TANK! 2ND PARTS (SPI) n Out-of-Print 1 151817 EXCELL $2.00 Coversheet, only. Folded once horizontally. VICEROYS (TFG) BC 1.4 2-6wks Turnarnd Fast playing 1-7 player game of expansion, diplomacy in the new world. 3 scenarios plus several variant rules. Players have few units active each turn, and options include building an empire or raiding others' empires. Includes solitaire rules for each scenario. 432 counters. Fun. McLaughlin'87 1 Special Ordr NEW $28.00 VICEROYS: COLUMBUS EXPANSION SET (TFG) Fo 0.5 2-6wks Turnarnd Kit adding China as 8th player & more cards, discoveries, etc., to the base game (which can be played solitaire). M.McLaughlin'92 1 Special Ordr NEW $17.50 VIRGIN QUEEN, WARS RELIGION 1559-1598 2D (GMT) DC* 5.1 2024 Reprint. Sequel to Here I Stand, VQ is a game of wars in the world during the reign of Queen Elizabeth I, 1559-98. Uses the Here I Stand game system that covered the prior 40 year to cover the latter half of the 16th century. Puts oceanic expeditions under players' direct control, alters the dipolomatic system, streamlines the religious system, offers arranged marriages & patronage systems. 4.5 countersheets, 134 cards, mounted map. E.Beach'24 1 151983 NEW $48.00 * WARRIORS OF JAPAN, A COUNTRY AFLAME (MMP) BC 1.2 2-6wks Turnarnd Sequel to Warriors of God, covering the period of 1335-1339 in Japan as two courts duel for control of the country. Game previous published (& apparently very popular) in Japan. Played on a colorful, area-move map of Japan. 140 large counters. M.Nakajima'16 1 Special Ordr NEW $37.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD HOLLISTIC: Focuses on entire system w/ economics, diplomacy & politics ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CLASH OF MONARCHS, SEVEN YEARS WAR PARTS (GMT) n Out-of-Print 1 120048 V.GOOD $3.00 One-sided photocopy of rules, only, made onto recycled paper that has irrelavant material on backside of each page. P3 has an email superimposed on rules, making page somewhat difficult to read. P26 (with second half of designers notes not included). Otherws clean & EX. COLONIAL, EUROPE'S EMPIRES OVERSEAS 2ND (Strate) BC* 3.8 1-3wks Turnarnd Highly popular, European-produced game of Europe's period of colonizing & pundering the world from the Renaissance to the Industrial Revolution. Each player represents a major European power seeking to establish colonies, gain scientific knowledge, and trade in exotic goods. Uses a card-based, character driven system that requires careful management of resources, diplomacy & a keen eye for opportunity. English language rules. For 2-6 players, but still reasonably fast playing (~2hrs/game). C.Pont'13 1 Special Ordr NEW $42.00 * HERE I STAND 2ND: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 HERE I STAND 3RD PARTS (GMT) DC 1 126173 NEW $6.00 Box only. Box has a minor ding to one box corner, otherws new. HERE I STAND, THE REFORMATION 1517-55 4T (GMT) DC* 5.2 1-3wks Turnarnd 2024 500th anniversary edition reprint. Card-driven game of the wars thruout all of Europe during the Reformation period, 1517-55. Combines the basic system of SPI's A Mighty Fortress with elements of GMT's Napoleonic Wars, including many more details on economics, army composition, wintering, and sieges. Still, it can be played in 3-10 hours with 3-6 players. 5 countersheets, 135 color strategy cards, 4yrs/turn, 5000men/unit. E.Beach'24 1 Stock NEW $62.50 * LORDS OF THE RENAISSANCE PARTS (Sierra) n Out-of-Print 1 68251 V.GOOD $1.00 Rules photocopy, perfectly bound. One page improperly photocopied so one column of text truncated. MACHIAVELLI, 1ST PARTS (AH-BL) n Out-of-Print 1 77224 EXCELL $2.00 Partial counterset, only. Missing 177 counters (8 fleet units for ea of 8 players; all blanks, 12 per player; all 7 green + 1 tan assassination markers; #1 army for each player; Green #4 garrsion unit. #2 & 7 armies, #1 garrison for all players marred with paint on one side. SEVEN YEARS WORLD WAR #221 PARTS (DecS_T) n n Out-of-Print 1 140335 EXCELL $3.00 Photocopy of rules, only. - - 81 Items & 44 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember...