Fine Games for Players & Collectors OTHER 19th CENTURY Games Listed by Game SCALE for: OTHER 19th CENTURY CONFLICTS Available Titles, for, OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 ERA by SCALE as of 03-27-24 21:30 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_scl_m.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 INDIVIDUAL soldiers or combat vehicles. Depicts weaponry and fireteam tactic ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BOUNTY HUNTER PARTS (Nova) n Out-of-Print 1 75484 EXCELL $2.00 Reasonable photocopy of reference pages & character sets, only. COWBOYS II, COWBOYS & INDIANS ED [2ND] (Worthi) FB* 4.0 4-8wks Turnarnd Heavily revised 1-10 player game of shootouts at the OK Coral and other good places to die in the wild, wild American west. Simple game of gunfights in the frontier now streamlined with many features to keep things moving & hihgly interactive. Chit draw replaces ugo-igo of prior version. Historical scenarios plus DYO. Includes solitaire rules and an AI system. Dbl-sided mounted map, uses a hero-clix like base to show character status. '18 1 Special Ordr NEW $59.00 * FIRE WHEN READY (Meta) SC 0.2 4-8wks Turnarnd Naval combat around the turn of the century. 6 historical & hypothetical scenarios: Brits v French, Dewey in Manila Harbor, Germans v Dewey, Chinese v Jap. @ Yalu 1894, US v Spain @ Santiago 1898, Tsushima 1904. M.Barhart'82 1 Special Ordr NEW $10.00 FIRE WHEN READY PARTS (Meta) n Out-of-Print 1 132704 V.GOOD $1.00 Box only. Box flattened & has a few creases esp along one side panel but remains intact. = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 TACTICAL: lowest level of combat units (sqd, Platoon, Co., Battalion) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BUENA VISTA (FifthC) zl 0.5 Out-of-Print Overly complex, grand tactical, rgt level game of the batttle fought near Saltillo in n.Mexico, 22-23 Feb 1847 during the Mexican-American War. 100 counters. R.Miller'92 1 994 MINT $25.00 DEFENSE OF RORKE'S DRIFT / BOER WAR (WWW) HC 1.2 4-8wks Turnarnd 2 decent games from 3W! Rorke's Drift is a modestly complex, tactical level game of the heroic British defense by 180 soldiers of a isolated outpost bordering Zululand, 1879, agains 4000 Zulus. Man-man level w/ 5 scenarios. P.Bertram'91 / BOER WAR is a stratregic lvl game of the Boer Rebellion in southern Africa, 1899. 2 scenarios & campaign. E.Faust, L.Fisher'91 1 Special Ordr NEW $28.00 EUREKA STOCKADE (Schutz) HC 0.9 2-6wks Turnarnd A bit of Australian history: resentment against the colonial govt led to a miners' uprising in the Ballarat gold fields of Victoria. At dawn, 3 Dec 1854, 2 British regts & colonial police stormed the miners' stockade. This was the closest Australia has been to civil war. 3 scenarios from the most contained (historical) situation to larger gatherings of miners that might have been present, with optional rules. 88 counters, 60m/hex, 5min/turn. P.Schutze'08 1 Special Ordr NEW $22.00 LITTLE BIG HORN, BATTLE OF... 2ND (Khyber) Fo 0.8 Out-of-Print 2nd ed adds mounted (but not die cut) counters. Tactical level battle between a historic & large coalition of Plains Indians against a detachment of the US 7th Cav lead by the brash Gen. Custer. Perhaps the most careful game of the battle published to date. 1 map, 204 counters. M.Taylor'06 1 83177 NEW $25.00 Includes the Cheyenne errata counter. LITTLE BIGHORN 3RD (Legion) BC 1.6 Out-of-Print Revision of this award-wining game of the battle that ended Custer's career as an rash Indian fighter commanding the US 7th Cavalry. Custer divides his forces then blunders into a mass encampment of Cherokee & Sioux Indian and is ultimately surrounded and annihilated. This game focuses on Custer's forces, with options for the arrival of Gibon's forces and/or the use of the latter's gattling guns in this battle; Rosebud, a sister game, covers Cook's forces. Tactical level, with 20min/turn. Ammo and supply is a key factor. 440 large counters, 2 maps. M.Taylor'16 1 151432 NEW $64.00 ROSEBUD CREEK, BATTLE OF THE... 2ND (Legion) BC 1.2 2-6wks Turnarnd Update of game & physical presentation. Game of the smaller battle that preceeded the Little Bighorn, 1876. Just before the bigger battle, Gen. Cook's detachment of the 7th Cav is attacked along Rosebud Creek and forced to retreat, leaving Custer without the support of a third of his forces. 264 counters. M.Taylor'16 1 Special Ordr NEW $42.00 SOLDIERS OF THE QUEEN #95 PARTS (TSRS_T) n Out-of-Print 1 96900 MINT $5.00 Rules only VICTORIA CROSS 1ST PARTS (Worthi) n Out-of-Print 1 103996 MINT $10.00 Counter label set, only. = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 GRAND TACTICAL: Btln/Rgt Lvl Battles ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1866, RULES FOR AUSTRO-PRUSSIAN WAR (CofA) Bk 2-6wks Turnarnd Miniatures rules set extending the 1870 & 1859/64 rules of other games to the Austro-Prussian War of 1866. Designed for fast play of corp to rgt level battles, & 6, 10 or 15mm base systems. 100m/inch, 30min/turn. 14 scenarios. Extensive bibliography. '10 1 Special Ordr NEW $25.00 ADOBE WALLS, BATTLE OF..., NOVEMBER 1864 (Legion HC 1.4 2-6wks Turnarnd Third game in the Indian Wars game series. Covers a battle known as the First Battle of Adobe Walls, Nov 26 1864, a small US force under Kit Carson attacks the winter encampment of Comanche & Kowa Indians to eliminate this "threat" to settlers moving into the area on the Sante Fe trail. The number of Indians present was underestimated. And the battle includes a mountain howitzer that had a substantial psychological impact. 0.25mi/hex, 20min/turn, Company&Band level. M.Taylor'12 1 Special Ordr NEW $44.00 ADOBE WALLS, BATTLE OF..., PARTS (Legion) HC Out-of-Print 1 149381 < NEW $1.00 Box only. Box cover has big X in permanent marker on cover; btm is clean. Otherws new. 2 149380 < NEW $1.00 Box only. Box cover has big X plus some writing in permanent marker on cover; btm is clean. Otherws new. 3 142897 V.GOOD $2.00 Mis-match box, only. Box prototype with Adobe cover in green hues, and Saipan btm. BALACLAVA, BREAKING THE SIEGE (DecGms) Fo 0.3 2-6wks Turnarnd Small folio game of the battle of Balaclava, Oct 1854, in which the Russian field army attempted to break the siege of Sevastopol by attacking the lightly defended British open east flank. A dogged defense and the charge of the Light Brigade delayed the Russians long enough for reinforcements to arrive. Game system emphasizes unit quality over size, with special nature of both artillery & cavalry. Keeping reserves is critical. '21 1 Special Ordr NEW $9.00 BLOODY RETRIBUTION, BTL OF INKERMAN #100 (Com_PW n n 4-8wks Turnarnd (Mag & game. Grand tactical game of the largest Russian offensive of the Crimean War. Uses the Wagram #93 game system. The Czar ordered this offensive in a final attempt to lift the siege of Sevastopol. Initially surprised, the British responded with all they had resulting in a fierce day of fighting. 200yd/hex, btln/regt/brig level, 1-2hrs/turn, 228 counters. Suitable for solitaire. '22 1 Special Ordr NEW $35.00 CRIMEAN WAR QUAD: INKERMAN PARTS (SPI) n Out-of-Print 1 26221 EXCELL $2.50 Good photocopy of exclusive rules only. 2 26222 EXCELL $1.00 Good photocopy of exclusive rules only. CUSTER'S LAST STAND (Worthi) BC 2.6 2-6wks Turnarnd Game of Gen George Custers final campaign, in which the overly ambitious man takes on the combined force of the Sioux Nations by accident, 1876. Covers 2 battles: Rosebud in which the Sioux stopped one column of the 7th Cavalry before the second battle, Little Bighorn, in which the Sioux annihilated Custer & his force. Double-sided map, 3 countersheets. '20 1 Special Ordr NEW $52.00 DIOS PATRIA Y REY, CARLISTA GUERRA #32 (Alea) n n 0.5 4-8wks Turnarnd Mag & game. Game of several battles of the Carlist War in Spain, 1833-40. Forces of traditionalism battle against more progressive forces over a lengthy period ending in 1876. Covers 8 of the most decisive battles of the period: Arquijas, Luchana, Oriamendi, Barbastro, Maella and 2 battles of Perecamps. The British, Portugues, Belgians, French, Prussian, Austrian & Russians all intervened. All mag & game components in Spanish. '07 1 Special Ordr NEW -n/a- FIRST BLOOD IN THE CRIMEA, ALMA #98 (Com_PW) n n 0.8 2-6wks Turnarnd Mag & game. Includes 61 mercenary variant counters for Russia Falling #85 & 4 variant counters for Wagram #91. Game covers the first battle of the Crimean War, Alma, Sept 1854 at a grand tactical level. Both sides hoped for a decisive victory to end the war early, making for a bloody battle. Uses an alternating actions system previously seen in Wagram that rewards strategic thinking. 300yd/hex, 30-60min/turn, btln/reg, 228 counters. Ty Bomba'21 / ARTICLES ON: Designer's Notes for Battle of Armageddon 2nd, Brotherhood & Unity, Storm of Steel Ju-87 Stuka, & Cross Rifles; After Action Report on Europe in Turmoil; Reviews of No Motherland Without; Strategic & operational Analysis of the Battle of the Alma, 1854; Skill Buying Analysis for upcoming Western Front Ace WWI game, with Optional Rules; Mercenary Variant Rules for Russia Falling #85; Bitter Woods 6th Tournament Scenario Replay. 1 Special Ordr NEW $38.00 KONIGGRATZ, AUSTRIA V PRUSSIA 1866 #275 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Game of a key battle between Prussian & Austrian forces near Konniggratz, 1866, that Bismarck used to enhance Prussian & German ascendency. Uses the Musket & Saber system from DG's folios. Superior Prussian flexibility defeats entrenched, Napoleonic-style Austrians. 0.2mi/hex, 90min/turn, brig level, 280 counters. C.Perello'12 / ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. 1 Special Ordr NEW $30.00 LES 55 JOURS DE PEKIN #136 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Grand tactical game of the short but bitter Boxer Rebellion that besieged the European compounds in Peking, 1900. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 MAIWAND, BATTLE OF... (Khyber) Fo 0.4 Out-of-Print Game of the July 1880 battle during the 2nd Afghan War in which a brigade of 2500 Brits meets 25000 Afghans marching on Kandahar. 104 color counters printed on cardstock that must be cut apart, & 11x17 color map. D.Biship'04 1 69471 NEW $18.00 MANOEUVRE: DISTANT LANDS KIT (GMT) zl 1.2 Expanion to base game. Provides 4 decks of army cards for new nations of Sweden, India, China & Japan, each very different than each other as well as armies in the base game. Includes 8 small geomorphic map panels as well as a sheet of counters & rulebook. Fast-playing game of grand tactics battlefield command & combat in the general time frame of the Napoleonic Wars. '17 1 151558 NEW $17.00 MOLINO DEL REY, GATEWAY TO MEXICO CITY (DecGms) Fo 0.3 2-6wks Turnarnd Folio game of the August 1847 American attack on a small city outside Mexico City. As both sides paused to negotiate before an American assault on the Mexican capital, the Americans learn that the Mexicans are building cannons in this town (which was at heart not true), and so resolve to take it. '14 1 Special Ordr NEW $9.00 PEDREGAL, SANTA ANNA AT BAY (DecGms) Fo 0.4 2-6wks Turnarnd Folio game using the Musket & Pike game system. Covers the bold American advance on Mexico City thru a lava field the Mexican's thought impassible (and thus didn't defend). But an excellent engineering staff finds a way thru. Had the Mexican's attacked at key junctures, the Americans would have been caught dispersed & defeated in detail. 100 counters, brig level, 352yd/hex. '12 1 Special Ordr NEW $19.00 REDVERS' REVERSE, BATTLE COLENSO PARTS (Legion) BC Out-of-Print 1 125286 < NEW $4.00 Box, only. Two 3" crease extending from opposite box cover corners, otherws new. REDVERS' REVERSE, BATTLE OF COLENSO 1899 (Legion BC 1.3 2-6wks Turnarnd Solitaire, area move game of the attempted British relief of the siege of Ladysmith, South Africa, in 1899. Facing determined Boer oposition, 16700 British race against time to relieve the siege while minimizing British casualties. Key dynamic is losses inflicted upon Boers, which slowly decrease their morale, staying power, firepower and increase the likelihood of withdrawal. Strength of Boer units is hidden until engaged. Btln/battery level, with lots of focus on tactical impacts at that level. Btln/regt level, 30min/turn, 240 large counters. G.Noble'16 1 Special Ordr NEW $45.00 ROUGH & READY #212 (DecS_T) n n 1.2 Out-of-Print Mag & Game. With 20 errata counters for Crimean War #201 (8), Forgotten Axis #206 (1), Twilight Hapsburgs #204 (11). Grand tactical game covering 3 battles from early in the American invasion of Mexico, 1846-7. Covers Palo Alto (May 1846), Resaca de la Palma (May 1846) & Rio Sacramento (Feb 1847). Includes 2 maps, 240 counters. R.Berg'02 / ARTICLES ON: Taylor's Invasion of Northern Mexico, 1956; Bonnie Prince Charlie & the '45; Spanish Blue Division in the USSR 1941-4; Germany's 18th Artillery Division; Last 7 Days of France 1940; Inverview with the Pilot of the Enola Gay; Samurai Warfare in the Sengoku Period; Technology Represented in Strategy Games, using TFG's Liftoff as an example; Ibn Battuta, Prince of Travelers. 1 64268 NEW $26.00 Last copy. SANTIAGO CAMPAIGN 1898 #102 (Com_PW) n n Avail Uncrtn Mag & game. Game of the land campaign for Santiago, which included the battles of San Juan Hill & El Caney. Map covers Daiquiri & Siboney to the area west of Santiago. 1mi/hex, 1day/turn, '23 1 Special Ordr NEW $37.50 SPLENDID LITTLE WAR, SANTIAGO 1898 2ND (Legion) BC 1.3 2-6wks Turnarnd 2nd edition update of this grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, July 1898. Scenarios include the btl for El Caney, Rough Riders at San Juan Hill, a combination of the two, plus the 14 day campaign. Btln/Reg level, 350yd/hex, 6hrs/turn. 352 counters. Med-High solitaire suitability. A.Nunez'20 1 Special Ordr NEW $42.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 OPERATIONAL: Rgt, Brig, Div level. Shows a battle or offensive ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1831, FOR OUR FREEDOM & YOURS, GOCHOW (StraGm) HC 2-6wks Turnarnd Polish-produced, English-language game of one of Poland's more famous battles, Grochow, 1831. Uses an activation system by corp formation. 432 counters, 4 scenarios including an intro one. '20 1 Special Ordr NEW $45.00 1866, STRUGGLE FOR SUPREMACY IN GERMANY (Compas) BC 1.4 2-6wks Turnarnd Point-point move game of the Austro-Prussian War of 1866 and the struggle to unify Germany. Uses a 55-card deck of cards that regulates events & deployment. Map covers an area of central Europe, with key areas or localities being identified on the map. 2 scenarios: the full campaign including mobilization, & the 7 Weeks War (the war itself). 2.5 countersheets, 1wk/turn, point-point map, div/corp level. J.Firer.'17 1 Special Ordr NEW $60.00 1871, RULES FOR THE FRANCO-PRUSSIAN WAR (CofA) Bk 0.8 2-6wks Turnarnd Kit containing additional miniatures rules set in the 1870 series. This set provides fast-playing rules for the Franco-Prussian War while remaining compatible with prior games, plus additional scenarios. Includes OoBs, historical notes & maps, and alternative scenarios. Includes scenarios for small battles of a couple of divisions as well as multi-corp battles. Perfect bound. 1 Special Ordr NEW $29.00 AUSTRO-PRUSSIAN WAR, 1866 #167 (DecS_T) n n 0.4 Out-of-Print Mag & Game. 3rd gm in War of Imperial Age series, updates rules to earlier games. 4 scenario game of the 7 week war that led to unification of Germany under Bismarck. Brig/Div level, 3days/turn, J.Miranda'94 / ARTICLES ON: Austro-Prussian War of 1866 w/ OoB; Soviet plans for the blitz across Europe in WW3, using tactical nukes all the way; US raids on besieged Rabual; Exploits of HL Huntley submarine; CIA's buyback program for Stinter AA missiles; An Intro to Geopolitics; ERRATA for Balkan Wars #164, Seven Years War #163, Saipan #162; Decision Games Aquires SPI Titles. 1 151482 NEW $29.00 Last copy. BANANA WARS, CARIBBEAAN 1898-1935 #322 (DecS_T) n n 0.9 Mag & game. Game of the US interventions & invasions in the Caribbean, 1898-1935, in what are called Banana Wars. The US interferred in other nations' affairs 50 times largely to benefit multination fruit companies, including 7 interventions of Honduras alone. The US seeks to essentially eliminate local revolts, while the nativist play seeks to spread revolte around the Caribbean. Cards provide activity points to the US actions and also historically based historical actions; card sets vary by president.. 80 counters, 55 cards. An innovative game. John Poniske'20 / ARTICLES ON: US Military Interventions in the Caribbean, 1898-34; Julian the Apostate & the Battle of Strasbourg, 357AD; Omar Pasha's Danube Campaign, Prelude to the Crimean War; Okinawa 1945; Panzer Battles on the Chir River. 1 150801 NEW $37.50 CUSTER'S FINAL CAMPAIGN (DecGms) Fo 0.2 Out-of-Print Small game in the Mini game series. Covers the 7th Cavalry at Little Big Horn, and the destruction of Custer's regt. Map covers an area from Helena MT to the Dakotas using a pt-pt system. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 1 151581 NEW $11.50 CUSTER'S LUCK #45 PARTS (WWWmag) n Out-of-Print 1 61089 EXCELL $3.00 Map only. DARK AND BLOODY GROUND #7 (Agains) n HP 1.2 2-6wks Turnarnd Mag + Game. v2 # 3. Game covering the 5 year struggle for control of what is now Ohio in what was then the Northwest Territory, between the colonizing & invading Americans, the resident natives, and the British who still maintained outposts in the area. Quarterly turns, area move map (1"=25mi) w/ tactical battle maps. 1 map, 280 counters, 4 scenarios, high solitaire suitability. P.Rohrbaugh'04 1 Special Ordr NEW $28.00 FIRST AFGHAN WAR, 1839-42 #179 (DecS_T) n n 0.8 Out-of-Print Mag & game. Game of Britain's first attempt in 1839-42 to annex Afghanistan to its empire that ended with the destruction of the entire invading British army. 2 scenarios covering the initial attack & the rebellion that doomed the army. Uses the Campaings of Brit Empire game system. 1company/strength pt, 15mi/hex, 1mo/turn, 180 counters. J.Miranda'96 / ARTICLES ON: the First Afghan War 1839-42; battles of Nadir Shah of Persia in 18th century; the American 'bonus army' of 1932; British development of amphibious armor technology 1942-4; the struggle for Peru & the Shining Path. 1 52968 NEW $30.00 Last copy. FRANCO-PRUSSIAN WAR PARTS (SPI) n Out-of-Print 1 46052 V.GOOD $1.00 One CRT/TEC chart sheet only, bottom half mildew spotted. Otherws EX. HILL OF DOVES, FIRST BOER WAR 1880-81 2D (Legion BC 2.6 2-6wks Turnarnd Significant update from the previous DTP version. Solitaire game of the first Anglo-Boer War, 1880-1. Player controls the British army against the Transvaal Republican Army, and must dominate the Laing's Nek area between Natal & the Transvaal to win. Played at concurrent strategic, operational & tactical levels, each with its own mapboard. Battles are resolved via Tactical or Ambush decks of cards, and turns involve an Operational deck as well. 181 counters, 5 card decks (~94 cards), 4 mapboards, company level, weekly turns. Godfrey Bailey'22 1 Special Ordr NEW $55.00 ITALIAN-OTTOMAN WAR 1911-12 #325 (DecS_T) n n 0.9 Mag & Game. Game of the Italian invasion of northern Africa in what is now Libya in 1911-12, seeking to wrest the area from the Ottoman Empire. The Italians easily sieze the coastal towns, but Ottoman defenders & local Bedouin tribes hold the interior. The war ended with Italian control after a an Italian naval victory in the Mediterranean. Central dynamic is the Action Point which constrains each sides ability to move, fight & secure reinforcements. Victory is based on beating the historical outcome. 176 counters, 45km/hex, 1-2mo/turn, btln/regt/brig level. Joseph Miranda'20 / ARTICLES ON: the Italian-Ottoman War in Libya, 1911-12; Battle of Pydna, 168BC; Stalin's Command Decisions in WWII; Sandino's War in Nicaragua, 1927-34; Joffre in Command of France, 1914; Napoleon & the Military Revolution; the Tobruk Naval Supply Runs, 1941; Dreadnoughts; Fall of Acre, 1291. 1 151086 NEW $37.50 KHARTOUM, SUDAN 1883-85 (DecGms) Fo 0.3 2-6wks Turnarnd Small folio of the Mahdist rebellion against the British & Egyptian forces in Sudan. Gen Gordon is sent to hold the capital city. Includes a small map, 40 coiunters, 18 cards. '19 1 Special Ordr NEW $11.50 KONIGGRATZ (SG_Gms) n 0.4 Out-of-Print Brig/div lvl gm of decisive btl of Austro-Prussian war of 1866 that shaped unified Germany. Austrian Napoleonic methods v Prussian massed firepower. Thin stock die-cut counters. James Gabel'77 1 1694 MINT $40.00 2 counters fallen tree. LA GUERRE DE 1870 (VaeV_G) Fo 0.6 1-3wks Turnarnd French-produced, English-language version of this strategic-level game of the Franco-Prussian War of 1870 using an evolution of the Marshals game series. The French declare war on Prussia, fulfilling Bismarck's desire to unite the German states, but lack an offensive plan. Meanwhile, Prussia has a carefully prepared plan for mobilization and concentration that ultimately led to its victory. Area-move, 1 map, 216 counters, 3 scenarios, Div level, 10km/zone, 1day/turn. Laurent Martin'20 1 Special Ordr NEW $23.00 LAST STAND AT ISANDLWANA #314 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Grand tactical game of the British empire's worst defeat, the battle of Isandlwana during the Zulu War of 1879. The main Zulu force falls upon the the poorly prepared base camp of the British army, attempting to envelope & destroy it. British wins by doing better than the historical result of annihilation. High solitaire suitability. 5-20min/turn, 200m/hex, company level for British. Ty Bomba'18 / ARTICLES ON: British Last Stand at Isandlwana, Jan 1879; Vikings: Raiding Warfare & Empire in the Dark Ages; British Mesopotamian Campaign 1914-18; Battles of Gully Hole Creek & Bloody Marsh in the American South during War of Jenkin's Ear; The Danelaw during the Dark Ages; Battle of Oudenarde, July 1708. 1 Special Ordr NEW $37.50 LORDS OF THE SIERRA MADRE, 3RD (DecGms) BC 2.2 2-6wks Turnarnd 2nd upgrade of this popular but scarce 2-8 player gm of empire building along the Mexican border, 1898. Economics, politics, diplomacy, bribery, assassins, revolutionaries, Federales & US Cav, cards & other fun stuff combine to make an exciting yet simpler gm. P.Ecklund'96 1 Special Ordr NEW $38.00 MANCHU #116 PARTS (WWWS_T) n Out-of-Print 1 61031 V.GOOD $2.00 Rules only, w/ 3-hole perferations & a few spots. MANCHU, TAPING REBELLION #116 PARTS (WWWS_T) n Out-of-Print 1 96894 MINT $3.00 Rules only ONCE WE MOVED LIKE THE WIND, APACHE WARS (Compas BC 2.5 Simpler block system game covering the key 25yr period after the American Civil War in which the various Apache tribes made life difficult for the whites trying to appropriate their land in the American Southwest. Each turn a provocation determines the forces available that turn and placement. Movement & combat occur sequentially, but the side with the most points for the turn increases their victory total by one, with the high side at the end being the winner. Use of wooden blocks provides excellent fog of war, with the Apache especially benefiting from decoy units. 22mi/inch, 3-4yrs/turn, 80 blocks. Fast playing. Stephen Newberg'19 1 Special Ordr NEW $54.00 PRAIRIE AFLAME, NORTHWEST REBLLN 1885 2D (Legion BC 2-6wks Turnarnd Update in boxed format of this interesting, operational level study of the Northwest Rebellion of 1885 in Canada. Canada attempts to suppress "untamed" Indian tribes while being "gentle" enough to prevent a general uprising among the Blackfoot near Calgary. Unique features of the campaign, such as the early spring weather, and the untrustworthy Quebec troops, make for an interesting study of this Canadian Indian war. 11mi/hex, Btln level, 1wk/turn. Full color map & die cut counters. M.Woloshen'21 1 Special Ordr NEW $40.00 RIO GRANDE WAR, 1865 #334 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Operational level game of a hypothetical war between the US, two Mexican factions, former Confederate forces, and several European nations, after the American Civil War, c. 1865. Assumes France backed Mexico, and the US invades to claim its imperial domain in North America against Europeans. Players are constrained by limited Action Points required for movement and combat. Play area covers southern Texas & northern Mexico. Victory hinges on geographic control of major cities. Includes both a basic game another with more advanced rules. 176 counters, 45mi/hex, 1-2mo/turn, regt/brig/div level. Joseph Miranda'22 / ARTICLES ON: What If? Rio Grande War 1865; Italians on WWI's Western Front; Battle of Falkirk 1298; Jump Jets & the Resurgence of Light Aircraft Carriers; the Italian Arditi [Shock Troops] in WWI; M1 Tanks for Poland; Japan's 2021 Statement Suggesting a Preemptive Strike on northern Korea; Mexican Narco Drones; Battle of Raphia, 217BC; Longstreet at Chattanooga, 1863; Custer's Other Reigment, the 19th Kansas Volunteer Cavalry. 1 Special Ordr NEW $37.50 SADOWA CAMPAIGN, 1866 (AgaTPS) HP 1.1 2-6wks Turnarnd One of the 20 decisive campaigns of history. This unheard of campaign from the obscure Austro-Prussian War of 1866 furthered Bismarck's trajectory of making Germany a modern nation - and likely formed the basis for two world wars. An outnumbered but aggressive, more progressive Prussian army faces a slow moving Austrian army that largely failed to exploit its advantages. But France could have entered the war, and other possibilities were present. J.Werbaneth'17 1 Special Ordr NEW $32.50 SEDAN CAMPAIGN, 1870 #224 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Includes variant counters for Indochina (11), Belisarius (29), 1918 (9), Grp Soviet Forces (1), Ottomons (3), Boer War (10), Inv Taipai (10), Indo-Pakistani (48), Asia Crossroads (11), First Afghan (7), Xenophon (3), Chancellorsville/Plevna (8). Simpler, operational level game of the decisive campaign of the Franco-Prussian War, 1870. 4.4mi/hex, 3days/turn, div level. T.Bomba'04 / ARTICLES ON: Sedan Campaign 1870; Second Afghan War 1879-1881; the P-39 Aircobra & Buffalo Fighters; Italo-Turkish War of 1911-12; Ascendancy of Athens 500-400BC; USN 5/25 AA Gun; Sixth SS Panzer Army in Hungary 1945; Armies of the Eastern Front 1944-5. 1 69812 NEW $28.00 Last copy. SEPOY MUTINY, 1857-8 #320 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. 2-player game of the Sepoy Rebellion in India against the British, 1857-8. Uses the They Died With Boots On game system with random command activation, rebellions & events. Each side aims to secure control of the Indian subcontinent. 2mo/turn, 40mi/hex, 2-10,000men/unit, 176 counters. Joseph Miranda'19 / ARTICLES ON: Sepoy Mutiny, Great Indian Rebellion of 1857-59; Spain's Expeditions in SE North America, 1526-68; Triumph & Failure of Strategy, 1776-78; Original WIndtalkers, Choctaws of Company E in World War I; Dogger Bank Incident of 1904; Centurions of Rome; Miscount in the Gulf of Bomba, 1940. 1 Special Ordr NEW $37.50 TEXAS GLORY (ColumG) BC 1.4 1-3wks Turnarnd Fast playing, block-style, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08 1 Special Ordr NEW $54.00 TEXAS REVOLUTION, 1ST PARTS (Ming) n Out-of-Print 1 61073 V.GOOD $2.00 1st ed rules folded, highlighted in yellow & folded over once. TEXAS REVOLUTION, 2ND PARTS (Ming) n Out-of-Print 1 61072 MINT $2.00 Spanish rules & 2nd ed Spanish addendum, only. 2 61492 MINT $1.00 OoB card, suitable for 1st or 2nd ed. VERACRUZ #63 PARTS (SPIS_T) n Out-of-Print 1 92846 MINT $5.00 Rules only. WARPATH #291 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Includes 24 trench markers for Hindenburg's War. Game covers the campaign for control of Indian Territory during the American Civil War, and for the tribes' 5 capitals in particular. Players draw chits enabling a limited amount of movement of one force, or recruiting or fortification. Two tribes can be used & will switch sides with a chit pull. 6mo turn, 228 counters, btln-level point-point map centered on what is now Oklahoma & Arkansas. J.Miranda'15 / ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. 1 Special Ordr NEW $30.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 STRATEGIC: Div, Corp, Army. Shows a war or extended campaign ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASIA CROSSROADS, GREAT GAME #216 (DecS_T) n n 1.2 Out-of-Print Mag & Game. British & Russian empires compete for economic dominance or military control of central Asia, from the Mediterranean Sea to Siberia in the mid-1800s in several scenarios. J.Miranda'03 / ARTICLES ON: the Red River Campaign 1863; Short History of Biological Warfare; Sparta's Defeat of Athens; Evolution of Ventral Defenses for Bombers; Weaponization of Plaque; Barbarian Army Sizes; 19th Century Cold War in Asia. 1 68196 NEW $17.50 BITTEREINDER 2ND #13 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Game of the entire 2nd Boer War, 1899-1902, that resulted in a Phyrric victory of the British over the Boers in a long, bitter struggle. Includes 264 5/8" counters. Updated from earlier MDG edition. Nominated for Charles Robert awards for best DTP & later Best Mag game. H.Gerber'05 1 Special Ordr NEW $27.00 BITTEREINDER, THE ANGLO-BOER WAR, REVISD (MDG) Fo 0.3 Out-of-Print Small, DTP of the Boer War w/ many nuances that reflect the bitter character of the war, 1899-1902. Played on an 11x17 color area map of SE Africa w/ 280 unmounted color countrs. 7 June 00 revision. H.Gerber'00 1 55422 NEW $15.00 CACTUS THRONE #15 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Includes variant & 40 counters for Into a Bear Trap #10. Game of Napoleon III's attempt (under the cover of a multi-nation expeditionary force) to install a hand-picked ruler, Maximilian, as the Mexican king, and acquire Mexico as a French colony between 1862-67. Mexicans loyal to Juarez, the elected president, eventually defeated Juarez & the French, and the French withdrew from the hemisphere. 320 counters, area move map; battln level, 2mo/turn. A.Nunez'06 1 Special Ordr NEW $27.50 CACTUS THRONE #15 PARTS (Agains) n 1 99543 V.GOOD $2.00 Photocopy of rules. Photocopy is excellent quality, but has yellow highlighting & errata annotations thruout. DAWN OF EMPIRE, SPANISH-AMERICAN WAR (Compas) BC* 3.2 Simpler game of the naval war during the Spanish-American War of 1898 in the Atlantic Ocean at a strategic level. Uses the War at Sea game system, so as much fun as history. The US seeks to control sea areas around Cuba to prevent Spain from supporting their forces in Cuba, and to generally destroy the Spanish navy. 216 counters, 11days/turn, area move, individual ships.'20 1 Special Ordr NEW $43.00 * DRAGON & THE CROSS (KuroNk) BC 1.9 1-3wks Turnarnd Game produced in Shanghai with English rules by a yeoman designer. Rules in Chinese & (broken) English. Covers the Taiping Rebellion in China from 1851-68, one of most brutal wars in human history. A rebellion leader saw himself as another son of god, and European nations were drawn into the conflict across China. Includes large map, 500 counters, 18 cards, and a whole bunch of typos & broken English. Suitable for solitaire play, 50km/hex, 1yr/turn. Richard Berg'19 1 Special Ordr NEW $65.00 FIRST AFGHAN WAR, 1839-42 #179 PARTS (DecS_T) n Out-of-Print 1 91625 MINT $8.00 Main countersheet (w/ 140 counters), only. FRANCO-PRUSSIAN WAR PARTS (SPI) n Out-of-Print 1 6882 MINT $3.00 Set of 2 CRT Tables charts only GRAND IMPERIALISM 2ND PARTS (GameTm) FB Out-of-Print 1 92291 V.GOOD $4.00 Box, only. 2" puncture tear to cover largely repaired, other edge wear. Structurally intact. GREAT GAME, RIVAL EMPIRES IN CENTRALASIA (Legion BC 1.3 2-6wks Turnarnd 2-player (or solitaire), card-driven game of rivalry between the Russian & British empires in central Asia between 1837 - 1886. Perceived threats by both nations prompted both to weave a complex network of intrigue & betrayal, colonial conquest & proxy wars that spanned a half century. Point-point map covering all of central Asia (Persia to Tibet to lower Russia. It is a chess game for the two imperial powers with repercussions still echoing today. 1 decade/turn, strategic scal, 196 counters,54 cards. John Gorkowski'18 1 Special Ordr NEW $47.00 INDIAN MUTINY #121 PARTS (WWWS_T) n Out-of-Print 1 81788 V.GOOD $2.00 Photocopy of rules only. Setup page annotated. KHYBER RIFLES, BRITANNIA IN AFGHANISTAN (DecGms) Fo 0.2 2-6wks Turnarnd Small game in the Mini game series. Covers the year 1842 as the British lose an entire army in Afghanistan, then launched two more offensives into the country that didn't stick. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 1 Special Ordr NEW $11.50 MAORI WARS, THE NEW ZEALAND LAND WARS (Legion) BC 1.2 2-6wks Turnarnd Board game of the various Maori rebellions against British rule by native New Zealanders in the period 1845-72 on New Zealand's northern island. The Brits regarded the Maori as fierce and very clever; they were defeated in the NZ interior more by infighting than by the Brits. Includes 7 scenarios, 3 campaigns, 264 double sided counters. Rgt or 150warriors/unit, 10mi/hex, 2mo/turn. John Poniske'18 1 Special Ordr NEW $45.00 RUSH FOR GLORY #127 PARTS (WWWS_T) n Out-of-Print 1 81793 V.GOOD $2.00 Photocopy of rules, only. Highlighted in pink. RUSSIAN BOOTS SOUTH #338 (DecS_T) n n 0.9 Mag & game. Game of the Russian conquest of central Asia during the period 1850-90. The region was at the time a large number of independent kingdoms & tribes until subjugated one by one by both Russians & British. Local forces may be aided by interventionist forces including Afghans, Brits, Chinese & Jihadis. Uses the They Died With Boots On, Julian & Sepoy Mutiny game system w/ uses chit picks to activate independent commands. 3 scenarios covering 1854-85, 1873-93, and the grand campaign. Battalion/division level, 176 counters, Btln/Div level, 53mi/hex, 1-6yrs/turn. Joseph Miranda'22 / ARTICLES ON: Russian Conquest of Central Asia; Hill 395, Korea Oct. 1952; Gallipoli Campaign, pt 2 (see #336 for pt.1); End of the Safavis, Battle of Golnabad 1722; Will Tac Nukes be Used in Ukraine?; Syria Update; Cuban Air Force in 2022; Assyrian Siege Warfare; Anti-Communist Uprisings in the 1950s; Operation Fork, the Allied Occupation of Iceland 1940. 1 150499 NEW $37.50 RUSSO-TURKISH WAR, 187-78 #154 (DecS_T) n n 0.8 Out-of-Print Mag & Game. 2nd game in the Wars of Imperial Age game series. Moderate complexity, op-strategic game of the Russo-Turkish War of 1877-8. Elaborate system w/ politics, hidden movement, logistics, neutrals, etc. 5 scenarios, 200 counters, Brig/div level. J.Miranda'92 / ARTICLES ON: Russo-Turkish War of 1877-8; Emergence of Total War in Ancient China; Master Strategist Sun Tzu; German Assault Rifle Experiments, 1944; ERRATA for Case Green #152. 1 32167 NEW $23.00 Last copy. RUSSO-TURKISH WAR, 1870-71 #154 PARTS (DecS_T) n Out-of-Print 1 52628 MINT $4.00 Rules, only. TRIPLE ALLIANCE WAR #245 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Paraguay takes on an alliance of Brazil, Argentina & Uruguay in a bloody S.American war, 1865-8. Strategic level, 25km/hex, brig/div level, 6mo/turn. J.Romero'07. ARTICLES ON: the Triple Alliance War; Art of War in the Middle Ages; Cordoba & the btl of Garigliano; US Army in future wars. 1 82337 NEW $25.00 Last copy = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 HOLLISTIC: Focuses on entire system w/ economics, diplomacy & politics ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COLONIALISM 2ND (Compas) BC* 3.4 Temp OoP/OoS Expanded 2nd edition. Simpler 2-4 player game of Europeon colonialism in portions of Africa & Asia in the 19th or 20th century. Players attempt to gain control over geography then exploit the area for resources. Players use individual decks of 24 cards that impact the players' influence. Includes a mounted board, 228 wooden cubes, 126 cards, and other pieces. Scott Leibbrandt'19 1 Special Ordr NEW $69.00 * PAX BRITANNICA PARTS (AH-VG) n Out-of-Print 1 123022 EXCELL $2.00 Italy Player Sheet, only. 2 98340 MINT $2.00 2 original Administrative Record sheets & 4 photocopies of same. 3 98339 V.GOOD $6.00 Set of 8 Player Sheets. Some stains & wear but entirely useable. 4 98338 V.GOOD $4.00 Rules, only. Folded over, soiled & worn thru use with many moderate stains & spots. = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 OTHER: Other scale. ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- KEEP UP THE FIRE, BOXER REBELLION (Worthi) FB Avail Uncrtn Solitaire game set during the Boxer Rebellion in Peking, China, 1900. Player commands the foreign forces in China. You must coordinate the various nations' foreigns and await relief by an 8-nation relief force that must battle their way from a port to Peking, making the game a race against time. '21 1 Special Ordr NEW $52.00 PRIME MINISTER (GMT) DC* 4.3 Out-of-Print 1-4 player of this key position in the British Empire during the reign of Queen Victoria beginning in 1837. Players represent one of 10 PMs that served during Victoria's reign, who may shift during the game between being PM to Opposition Leader to Backbench. Players participate in the mechanics of government always with an eye to the next election - and gaining victory points that determine who wins. High solitaire suitability with rules for bot play. 228 cards, mounted map, 54 wood markers. Paul Hellyer'23 1 151539 NEW $49.00 * REVOLUTION OF 1828 (RGS) SB 1.8 Game of the American presidential elections of 1828 - the first fought bitterly in the pages of newspapers. John Quicy Adams & Andrew Jackson duke it out in a ruthless & malevolent way. Players select election tiles that fit their needs by advancing interests & discouraging your opponent, all trying to sway the voting public in your favor. All to become the 7th president. '19 1 Special Ordr NEW $22.00 TAI-PAN PARTS (Fasa) n Out-of-Print 1 54571 MINT $4.00 Cargo/ship cards, only. 4 unpunched sheets of 48 cards total. 2 9051 MINT $3.00 Map only. - - 95 Items & 51 Titles Listed Here for Your Shopping Pleasure! 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