Fine Games for Players & Collectors WORLD WAR ONE Games Listed by Game SCALE for: WORLD WAR I, 1912 -- 1920 Available Titles, for, WORLD WAR I, 1912 -- 1920 ERA by SCALE & Title as of 04-19-24 17:35 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_scl_o.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 INDIVIDUAL soldiers or combat vehicles. Depicts weaponry and fireteam tactic ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ACE OF ACES: BALLOON BUSTER, 1ST (Nova) SC 1.2 Out-of-Print Fast playing, simple & FUN game of air-air combat between British aircraft & German AA defending barrage ballons. 4th in the A of A series. A.Leonardi, H.McKinney. 1 1466 MINT $60.00 Rules at end of both booklets hilited in yellow. Otherws EX, very clean, unused. ACES HIGH #12 PARTS (WWWmag) n Out-of-Print 1 132709 EXCELL $5.00 Counterset only. Contains 180 counters, all strip punched. Believed to be complete but no manifest exists to check. 2 132708 MINT $5.00 Rules, only. Includes uncut aircraft cards on colored stock. Mildy wrinkled due largely to A4 size of rules, plus a 1" spine tear repaired. ACES HIGH ['92] PARTS (WWW) n Out-of-Print 1 83237 MINT $4.00 Aircraft Data Chart booklet, only; original. 2 52106 MINT $4.00 Aircraft Data Charts booklet, only. 3 88815 MINT $4.00 Aircraft Data Charts booklet, only. FEAR GOD & DREADNOUGHT PLAYERS GUIDE (CofA) Bk 0.3 4-8wks Turnarnd 28pg Strategy & players' guide to this Command at Sea/Harpoon system ported to World War 1. L.Bond et al'01 1 Special Ordr NEW $8.50 FLYING CIRCUS, AERIAL COMBAT IN WWI (DecGms) BC 0.4 2-6wks Turnarnd Game using GMT's Down in Flames system w/ 220 cards to model air-air combat in WW1. Players select a leader & several wingman to lead into combat. Includes all major fighters, plus campaign rules. '08 1 Special Ordr NEW $17.50 FLYING CIRCUS, BOMBERS & CAMPGNS(DELUXE) (DecGms BC 1.3 2-6wks Turnarnd KIT requiring basic game. Adds rules for altitude, pilot abilities, 25 pilot cards for campaigns, & bombers, rear gunners, scouts, optional rules. '08 1 Special Ordr NEW $30.00 JUTLAND PARTS (AH) n Out-of-Print 1 19025 EXCELL $2.00 German hit record/search pad, only. JUTLAND, 1ST PARTS (AH) n Out-of-Print 1 61490 V.GOOD $2.00 Range Finder, 2pc assembly. Mildew spotted. 2 61641 V.GOOD $3.00 Battle Manuever Guage. Slight bending & mildew spotting. 3 61491 V.GOOD $2.00 Range Finder, 2pc assembly. Mildew spotted. 4 66003 V.GOOD $3.00 Basic game rules, only. 5 61487 V.GOOD $3.00 Battle Manuever Guage. Slight bending & mildew spotting. JUTLAND, 2ND PARTS (AH) n Out-of-Print 1 61483 V.GOOD $3.00 Battle Area Markers, set of 5. RICHTHOFENS WAR PARTS (AH) n Out-of-Print 1 70753 EXCELL $1.50 Scenario card set. Some tape on first card. 2 70752 EXCELL $1.50 Scenario card set. 3 108527 MINT $3.00 Mission Briefing Manual, only. V.clean. 4 70754 MINT $2.00 Scenario card set. RICHTHOFENS WAR: PARTS (AH) n Out-of-Print 1 140589 MINT $3.00 Mission Briefing Manual, only. WINGS, 2ND (Excal) BC 2.4 4-8wks Turnarnd Reprint of perhaps the best WW1 air-air game w/upgraded graphics thruout. '93 1 Special Ordr NEW $38.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 TACTICAL: lowest level of combat units (sqd, Platoon, Co., Battalion) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ACES OF VALOR, WWI AERIAL COMBAT (Legion) BC 1.5 2-6wks Turnarnd Solitaire game of air-air combat during World War I. Player commands a fighter squadron on the Western Front from the German, British, French or American forces. Choose a campaign consisting of 8-16 missions, draw cards to set the mission objective (such as patrol, strafing, recon, spotting balloon busting, or bomber escort). When combat occurs, pilot skill, aircraft performance & luck all determine the outcome. Earn points by destroying enemy aircraft or ground targets & completing missions successfully. Those points can then be used to repair, replace or upgrade aircraft. Points determine victory. Eric von Rossing'23 1 Stock NEW $55.00 CRUELEST MONTH, AIR WAR OVER ARRAS 1917 (Agains) HP 4-8wks Turnarnd 2020 Annual printed in 2023. Includes the Lash of the Turk expansion. Game of the air war over Arras, France in Apr 1917. The best fighters in the world piloted by some of the best German pilots dig into the British forces, many of which were second line aircraft better dedicated to being trainers. Despite heavy losses, the Brits continued to fly. Game provides multiple missions including balloon busting, ground attack, bombing, photo recon & artillery spotting. Dogfights occur around the 2-seaters. '23 1 Special Ordr NEW $42.50 EAGLES IN THE SKY (Revolu) DC 2-6wks Turnarnd Card-based game of air-air combat during the last 18 months of World War I. Players command flights of up to 6 planes conducting a range of missions such as patrol, recon or ballon gbusting. Includes all the major aircraft of the period. Played as either individual engagements or as a campaign of 5 engagements. Quick to play, with a campaign completed in a long evening. 280 counters, 110 cards. A weighty game. Michael Lemick'23 1 Special Ordr NEW $62.00 HAMEL 1918 2ND (Schutz) HC 1.2 2-6wks Turnarnd Update of this game of low level (co/btry) tactical combat during one of the shortest, most successful offensive in WW1 as the Australians attack the Germans in July 1918 (with the assistance of 4 American companies). In a mere 93mins, the Germans were pushed back 2km along a 6km front. W/ small color map, 264 die cut counters. 190m/hex, 10min/turn. P.Schutze'11 1 Special Ordr NEW $29.00 JASSIN 1915 (Khyber) zl 0.5 Out-of-Print Tactical level game of the last conventional German attack in Africa during WW-I. Lettow-Vorbeck led his German askaris to attack Jassin, defended by Indian Gurhkas. Game focuses on leadership, ammo supplies, firepower and melee. One small map, 112 counters. D.Biship'03 1 63712 NEW $19.00 JUTLAND, DUEL OF DREADNOUGHTS #8 PARTS (XTRCmd) n Out-of-Print 1 92206 MINT $8.00 Countersheet to Jutland only. Does not include var/errata counters to other games. LANDSHIPS! TAC WEAPON INNOV 3RD [ZL] (CofA) zl 0.6 2-6wks Turnarnd Ziplock version. Pltn/sqd lvl combat in WW1 in 20 scenarios, 1914-8 focusing on use of technologies & tactics thruout war. NOT focused exclusively on tanks. P.Moore'94 1 Special Ordr NEW $32.00 SOLDIERS, DECISION IN THE TRENCHES #280 (DecS_T) n n 0.9 Out-of-Print Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time. 5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. 1 135347 NEW $22.00 Last copy. TANGA, BATTLE OF... 1914 (Legion) BC 1.4 2-6wks Turnarnd Second game of the Great War Tactical series. The battle of Tanga was the result of the first Allied offensive against German East Africa in 1914. The Brits make an abortive amphibious landing near the town of Tanga, outnumbering the Germans 8-1. But prompt & decisive German response routs the Brits who retreated by boat. 360 double-sided die-cut counters. 200yd/hex, 1hr/turn, platn/co level. D.Biship'15 1 Special Ordr NEW $48.00 TANGA, BATTLE OF... 1914 PARTS (Legion) BC Out-of-Print 1 112017 < NEW $4.00 Box, only. New, but has 4 separate creases on box cover. 2 112016 NEW $4.00 Box, only. Clean. YPRES, THE BATTLES FOR... (Compas) BC 1.6 Out-of-Print First of an intended Red Poppies games series covering tactical combat in World War I. This game covers combat between the Brits & Germans in Oct 1914, May 1915 & Sept 1917 on the western front in 4 scenarios & 3 campaigns. Btln/regt level. 10min/turn, 200yd/hex, sqd/company level, suitable for solitaire play. J.Gorkowski'16 1 128133 NEW $75.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 GRAND TACTICAL: Btln/Rgt Lvl Battles ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DECISIVE VICTORY 1918, SOISSONS (Legion) BC 1.4 2-6wks Turnarnd First of three intended games in the Decisive Victory series that together will cover all of the Second Battle of the Marne, July 1918. This game covers the period 18-23 July near Soissons, France. This was the first time the French army attacked with massed tanks or by surprise, and an American division under French command participated. Mechanics model WWI tactics that made it difficult to punch thru defensive lines and even harder to keep going without a supply chain; Zones of Control are rigid, and disengaging is problematic; combat is highly attritional, and disrupts unit cohesion. System emphasizes need for coordination of artillery support, command control & time to organize an attack. High solitaire suitability. Reg/div level, 1km/hex, 6hrs/turn, small map, 352 counters. Tim Gale'21 1 Special Ordr NEW $48.00 DEVIL DOGS, BELLEAU WOOD 1918 (Worthi) FB* 3.5 4-8wks Turnarnd Card-driven, company-level game of the key battle of Belleau Woods, 1918, during World War I. Captures the tension & high casualty rate with a largely diceless system, and emphasizes planning & issuing orders. Played with 2 player-specific 30-card decks, mounted map, 300 counters. 180m/hex. John Poniske, John Poiniske Jr'20 1 Special Ordr NEW $56.00 * FIRST BLOOD, SECOND MARNE 1918 #248 (DecS_T) n n 1.0 Mag & Game. Tactical level combat between the American Expeditionary Force and German strosstrupen at the Second Marne, July 1918, near Chateau Thierry in the last of the German's offensives of the year. 15-45min/turn, 100yd/hex. T.Bomba'08 Mag contains ARTICLES ON: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugene in Hungary 1716. Plus all those ads. 1 85905 NEW $19.00 Last copy. GREAT WAR COMMANDER: BATTLE PACK KIT (Hexasi) zl 0.9 1-3wks Turnarnd Scenario pack for the base game. These 12 new scenarios are focused on the Western Front with German versus US, British, French and Portuguese forces. Includes an amphibious assault WWI-style and also the battle of Verdun. Adds 1 dbl-sided map, 113 counters with new units, tanks & weapons. Reqs base game AND BEF expansion to play all scenarios. Rules in English & French. '22 1 Stock NEW $30.00 GREAT WAR COMMANDER: BEF EXPANSION KIT (Hexasi) BC 2.5 Boxed kit adding British Commonwealth forces to the game by providing a unique, 90-card deck highlighting Britain's unique advantages & disadvantages, plus 226 counters depicting infantry, leaders, tanks, weapons & aircraft. Also includes 16 scenarios and 5 double-sided maps, plus a revised rulebook. Platoon level, 50m/hex, few minutes/turn. Pascal Toupy'20 1 151564 NEW $60.00 TEMPETE SUR DIXMUNDE 1914 #133 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Grand tactical game of a battle in Flanders around the town of Dixmude, Oct-Nov 1914, between French, Belgian & German forces. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 VIMY RIDGE 2ND (MDG) Fo 0.3 Out-of-Print Modest sized, DTP of the April 1917 Commonwealth offensive against Vimy Ridge. (The Canadians captured it where the Brits & French could not.) Co/btln level, 250yd/hex, 30min/turn. Played on 2 11x17 color maps w/ 280 2-sided, unmounted counters (making this a tricky mounting job). 3 scenarios. K.Anderson'01 1 55421 NEW $18.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 OPERATIONAL: Rgt, Brig, Div level. Shows a battle or offensive ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1914 PARTS (AH) n Out-of-Print 1 140320 EXCELL $1.00 Intro game card, only. 2 140319 EXCELL $8.00 Battle Manual only. Clean. 3 83863 MINT $3.00 Standard Game rules, only. 4 83862 MINT $3.00 Standard Game rules, only. 1914, OFFENSIVE A OUTRANCE: COUNTERS KIT (GMT) n 0.3 1-3wks Turnarnd 140 counter countersheet that serves to provide errata counters as well as counters for the 2018 living rules sets for Offensive Outrance & Serbien Muss Sterbien. Includes an explanatory sheet. Mike Reisch'21 1 Special Ordr NEW $6.00 ALL BRIDGES BURNING, FINLAND 1917-18 (GMT) DC* 3.5 1-3wks Turnarnd Card-based game of the civil war in Finland, 1917-18, as it gains independence from Russia while not having a clear political future and with the intervention of multiple other European nations. 10th game in the COIN (counterinsurgency) game system with three factions, presenting a new twist to the system. The Reds seek to successfully revolt and to control the major cities, while the whites (loyalists) seek to restore control, and the moderates fight for survival of parlimentary democracy. Can be played solitaire (with solitaire rules) or with 2 or 3 players. Mounted map, 64 cards, 88 wooden playinng pieces, 2-6mo/turn, area move. VPJ Arponen'20 1 Special Ordr NEW $50.00 * ALLENBY'S BLITZKRIEG, PALESTINE 1918 2ND (Schutz HC 1.0 4-8wks Turnarnd Operational level game of the last & greatest cavalry offensive, in Sept.1918 in Palestine. Covers the first 2 days of that offensive which exceeded the best of the German Panzers of WWII. Brig/div level, 4mi/hex, 8hrs/turn, small map, 176 double sided die cut counters, 4mi/hex, rgt/div level. P.Schutze'12 1 Special Ordr NEW $27.00 ATATURK! TURKISH WAR OF INDEPENDECEPARTS (Khyber n Out-of-Print 1 128864 MINT $1.00 Map, only. BREAKTHROUGH, CAMBRAI (MMP) BC 1.4 2-6wks Turnarnd Std Combat System game of the Nov.1917 offensive at Cambria. 324 British tanks & 8 divisions assault a 4mi-wide front that acheived its initial goals (& record gains) but was beaten back by quick German reactions. Uses MMP's area move game system. M.Rinella'11 1 Special Ordr NEW $35.00 BURNING MOUNTAINS, 1916 #89 (COM_PW) n n 0.6 2-6wks Turnarnd Mag & game. Includes var/err counters for Brezhnev's War (21), Guam (4), Saipan (4), Festung Europe (2), Lion of Judah (1). Game covers the Austro-Hungarian spring 1916 offensive in northern Italy. Aimed at Friuli and along the Isonzo River, it could have changed the war had it succeeded by cutting off a whole section of the front. 2km/hex, 2days/turn, brig level, 176 counters total. Andrea Brusati'19 / ARTICLES ON: Designer Notes for Night Fighter Ace; Reviews of: 1775 Rebellion, Old School Tactical v2, HFG Bloody Hell, CPS Blood on the Ohio, CPS Lion of Judah, LNL World at War America Conquered, TPS Midway 1942, REV Patton's Vanguard; Designer & Historical Notes for Burning Mountains 1916; History of the Battle of the PHilhppine Sea; Supply Lines of the American Revolution Q&A; Preview of CPS Conquistadors. 1 Special Ordr NEW $44.00 CORONEL & THE FALKLANDS ISLANDS (DecGms) Fo 0.3 2-6wks Turnarnd Folio game of two naval battles by German cruisiers, & the British hunting them, at the beginning of World War I. Coronel covers the Nov 1914 meeting engagement that resulted in the loss of British ships. Falkland covers the fateful encouter of the German East Asia Squadron with a large British force including battlecruisers that largely destroyed the Germans squardron. 98 counters, 1nm/hex. '18 1 Special Ordr NEW $19.00 DEATH OF AN ARMY, YPRES 1914 (Revolu) BC 1.4 Packaged in a bookcase box. Game of the First Battle of Ypres, 1914, at the end of the period after the battle of the Marne as the German and Allied armies attempted to outflank each other in a race to the sea. The British Expeditionary Force, the best army at the time, was bled dry during the campaign. Brig/reg level. 2.5 countersheets. Kerry Anderson'22 1 151508 NEW $50.00 DEATH OF AN ARMY, YPRES 1914 ZL (Revolu) zl 0.9 Packaged in a ziplock bag. Game of the First Battle of Ypres, 1914, at the end of the period after the battle of the Marne as the German and Allied armies attempted to outflank each other in a race to the sea. The British Expeditionary Force, the best army at the time, was bled dry during this campaign. Brig/reg level. 2.5 countersheets. Kerry Anderson'22 1 151366 NEW $42.00 DEFIANCE, BATTLE FOR CUFRA, 1931 PARTS (Khyber) n Out-of-Print 1 128865 MINT $1.00 Map, only. 2 128866 MINT $2.00 Countersheet, only. FINNISH CIVIL WAR, 1918 #84 (Com_PW) n n 0.8 Mag & game. Two parallel games of the Finnish civl war in early 1918 using same map & most counters. Simpler Brigade-Level game uses a smaller counterset & faster moving game. Company-Level (standard) game uses more counters & different charts. Set as Finland establishes itself as an independent nation, and Soviet & Finnish communist forces from within & outside Finland respond. Map covers the more populous southern area of Finland. Units obstensibly company-level, reflect the amorphous quality of units in the war, with some btln/regt level. Victory based on ratio of control of all towns shown on the map. Many factors including unit's strength in each combat determined by die rolls. B.Train'17 / ARTICLES ON: Reviews of OSG Last Success, DG Red Dragon Green Crescent #1, ATO Beyond Waterloo, GMT Sekigahara; VPG Last King of Scotland, REV Road to Cherin; Designer's Notes on CPS Lamps Are Going Out Event Cards; Finnish Civil War Designer's Notes; History of the Finnish Civil War of 1918; History of the Franco-Prussian War; Interview with Benjamin Richter about his game, Kido Butai. 1 Special Ordr NEW $44.00 FREIKORPS, BOLSHEVIKS ATTACK GERMANY 1ST (MDG) Fo 0.3 Out-of-Print Game of a hypothetical Bolshevik invasion of Germany, 1920. 280 counters, brigadge level. B.Train'98 1 55431 NEW $15.00 GALICIA 1914 # 97 (Com_PW) n n 0.9 2-6wks Turnarnd Mag & game. Game covers the opening battles on the Austro-Hungarian portion of the Eastern Front in 1914. Multiple concurrent offensives occur by both sides, with the Austro-Hungarians moving NW toward Lublin while the Russians launch a concentric attack on Lemberg. Simpler mechanics but deeper strategy. Victory based on number of attacks launched, and both capture & occupying enemy cities. 12km/hex, 2days/turn, 1 map, 1.5 countersheets, div level. Michael Resch'21 / ARTICLES ON: Galicia 1914; Reviews of CPS Coalition!; Preview of CPS Pontiac's War, 1763-66, Flanks of Gettysburg, Blue Water Navy II: the Pacific; New Scenario for Combat!; Designer's Analysis of CPS Fall of the Third Reich; Campaign Play-Thru of Fatal Alliances; Concentration in Warfare Demonstrated in Red Poppies Ypres game. 1 Special Ordr NEW $39.00 GALLIPOLI 1915, CHURCHILL'S GAMBLE (GMT) DC* 3.4 1-3wks Turnarnd Playable monster game of the first few days of the Allied invasion by a quarter-million men of the Gallipoli Penisula in what is now northern Turkey. Game suggests that an Allied victory was within reach. Includes 2 maps and 10 countersheets, with single map scenarios. '18 1 Special Ordr NEW $73.50 * GAZA 1917, GATEWAY TO JERUSALEM (DecGms) Fo 0.3 2-6wks Turnarnd Folio game of the Allied offensive in Palestine in April 1917. Attacking the Ottoman defensive line at Gaza a second time, the well-supplied Allies aimed to break thru to Jerusalem & Damascus. The Allies have the numbers, the Turks have the defensive terrain & better leadership. Uses the Fire & Movement game system with hidden movement, exploitation movement, and fire support at time of combat. 0.75mi/hex, Btln-Rgt-Brig level, 100 counters. '14 1 Special Ordr NEW $19.00 GREAT WAR AT SEA PARTS (Avalan) n Out-of-Print 1 89799 MINT $2.00 Series rules booklet, 1st ed (c1998). GREAT WAR AT SEA, V.1: MEDITERRN 2DPARTS (Avalan n Out-of-Print 1 87906 MINT $3.00 1/2" countersheet only, missing 2 Italian ships (DD & Torpedo boat), ID apparent. '2001 GREAT WAR IN THE EAST QUAD PARTS (SPI) n Out-of-Print 1 61660 EXCELL $2.00 Std rules only. 2 19900 MINT $2.00 Standard rules booklet only. HINDENBURG'S WAR #288 (DecS_T) n n 1.2 Mag & game, special edition. Strategic level, 2 player game of fighting on the Western Front during the final year of World War I, beginning with the initial German offensive in March & ending with the armistice in November. 15km/hex, 15days/turn, brig/div level. 456 counters, 2 maps. T.Bomba'14 / ARTICLES ON: The Last Year of World War I in the West, 1918; the Schlieffen Plan, Blueprint for Victory or Myth?; East Timor, 480 Yrs to Freedom; War of the Cities, the Thirteen Years War, 1454; the Battle of Avai, 1868; Cannae, Unanswered Questions; Spanish Galleons; US Navy's Automatic Big Guns; High Altitude Planes during the Cold War. 1 128412 NEW $38.00 Last copy. JASSIN 1915 PARTS (Khyber) n Out-of-Print 1 128863 MINT $1.00 Map, only. KAISER'S BATTLE #83 PARTS (SPIS_T) n n Out-of-Print 1 122141 EXCELL $5.00 Counterset, only. Complete. 2 62266 MINT $5.00 Rules only. KAISER'S BATTLE PARTS (SPI) n Out-of-Print 1 62067 MINT $2.50 Counter sheet only; missing all 40 German HQ, divisional & supply markers. All other counters present & unpunched. KAISERSCHLACHT 1918 2ND (Excal) zl 1.0 4-8wks Turnarnd Reprint of this simpler 1977 monster game of the final year of WW-1 in the west, Mar-Nov 1918. Div level and weekly turns, 1mi/hex, 504 counters, 3 shorter scenarios + campaign game. R.Spence'05 1 Special Ordr NEW $64.00 LAST LAURELS AT LIMANOWA (Compas) BC 1.4 Going OoP V.2 of the Red Poppies Campaigns series. Depicts Austro-Hungary's last solo victory against the Russians during World War I in Nov 1914. As the Russian 3rd Army approached Krakow and their 8th Army threatened Carpathia, the Austro-Hundgarians attacked 25mi southwest of Krakow to good effect. Company-level units organized in battalions & regts for control & supply. 352 counters, 200yd/hex. John Gorkowski'18 1 Special Ordr NEW $50.00 LAWRENCE OF ARABIA, THE ARAB REVOLT 1917 (DecGms Fo 0.3 Out-of-Print With British encouragement, Arabia rebelled against Ottoman occupation in the last half of World War I. The British sent leaders (including Lawrence) and weapons to encourage the revolt (while making false promises of independence that haunt the area to this day). Solitaire game of this revolt. Event cards generate 4 separate campaigns (like the seizure of the port of Aqaba). Map covers Hejaz and Palestine to Cairo. Includes aircraft, armored cards, a German corp, and Lawrence's bodyguards. 40 couinters, small map. '19 1 151827 NEW $11.50 LETTOW-VERBECK, EAST AFRICA 1914-18 (DecGms) Fo 0.2 Small folio game of the campaign in German East Africa, 1914-8. German player must execute a smart, mobile, guerilla war to tie down & confound the massive Allied forces arrayed against them. Uses the Hand of Destiny game system. Btln level, 85mi/inch, simpler game system, 40 counters, 18 cards. '15 1 151405 NEW $11.50 LODZ 1914 #29 PARTS (WWWmag) n n Out-of-Print 1 44001 MINT $2.00 Sml, 20 counter supplementary countersheet, only. LODZ 1914, BLITZKRIEG IN EAST #29 PARTS (WWWmag) n Out-of-Print 1 85154 MINT $6.00 Complete counter set (main sheet & supplemental), only. 2 18094 MINT $4.00 Counter set only (including 20 supplemental counters). All counters printed on reverse side than appropriate. LODZ 1914, BLITZKRIEG IN THE EAST #29 (WWWmag) n n 0.5 Out-of-Print Mag & Game. German Nov 1914 offensive toward Lodz, Poland, attacks Russian forces in detail but massed Russian reinforcements stop them and encircle one corp which breaks out in an unexpected direction. A stalemate after game's end when German reinforcements arrive from the west. 3.2km/hex, 1day/turn. Relatively complex. D.Bolt'84 / ARTICLES ON: The Eastern Fron, Aug-Dec 1914; review of MIH's Ring of Steel; replay of VG's Ambush scenario 3; review of ADG's Empire in Arms 1st & GTD's Napoleon's Campaigns; brief reviews of Ace of Aces Flying Machines, MOORE's Operation Konrad, SIMCAN's Peloponnesian War 2nd, JERSEY Silo-14, Secret Agents, CLOSE's Hovertank. 1 12883 NEW $12.00 Last copy. LODZ 1914, THE FIRST BLITZKRIEG PARTS (MiH) BC Out-of-Print 1 111004 MINT $2.00 BC box, only. Some label residue on end panel; otherws very clean. 2 81928 MINT $3.00 Rulebook, only. LOOS 1915, THE BIG PUSH (DecGms) Fo 0.4 2-6wks Turnarnd Folio game using the Fire & Movement game system. Covers the British diversionary attack near Loos late in 1915. Artillery must be used to generate breakthrus which can only be exploited by specially designated reserves; the Brits must move fast. 100 counters. '13 1 Special Ordr NEW $19.00 MARNE, THE BATTLE THAT CHANGED THE WORLD (AgaTPS HP 1.0 2-6wks Turnarnd One of the 20 decisive battles of history per LtCol Mitchell. Game covers the First Battle of the Marne as the Germans close in on Paris in the Fall of 1914. The Germans fail to keep their eyes on the prize, and an Allied counter-attack into a gap between 2 German armies causes them to fall back from the outskirts of Paris. A half-million became casualties, along with Germany's best chance for winning the war. Rgt level, 158 counters. J.Compton, L.Tohver'15 1 Special Ordr NEW $32.50 MASURIA, WINTER BATTLE 1915 (DecGms) Fo 0.3 2-6wks Turnarnd Folio game of the German surprise 1915 attack on the East Prussian frontier against the open flank of a Russian army that destroyed a sacrificial corp & nearly the entire Russian army. Uses the Fire & Movment game system with hidden movment & fire support at time of combat. 4mi/hex, Brig level, 100 counters. '14 1 Special Ordr NEW $19.00 MEUSE ARGONNE, THE FINAL OFFENSIVE (DecGms) Fo 0.4 2-6wks Turnarnd Folio game using the Fire & Movement game system. Covers the Sept-Nov 1918 American-led, Allied offensive in the Meuse-Argonne Forest area of France. While the Allies had ambitious plans, German prepared defenses & determined resistance meant slow going unless the Americans could break into the open beyond the dense forests of the Argonne. Allies had over 500 aircraft & 300 tanks. Its a delicate balance between time & casualties. '13 1 Special Ordr NEW $19.00 NOMADS NO MORE #86 (COM_PW) n n 0.8 2-6wks Turnarnd Mag & game. Two games of battles that occurred on the periphery of the USSR shortly after the Reds won their civil war. MONGOLIA depicts the invasion of Mongolia by fleeing White forces and their clashes with both Chinese & pursuing Red forces, 1920. Ungern-Sternberg'17. BOKHARA covers the Basmachi Revolt against Soviet rule in the Caucausus (now Kyrgystan, Tajikistan, Uzbekistan), 1920-22. 114 counters, 2 maps. Enver Pasha'17 / ARTICLES ON: Past is Prologue in Central Asia Too; Reviewa of ADG Blitz!, VPG Ottoman Sunset, CPS Fall of the Third Reich 2nd, CPS Lamps Are Going Out, CPS Command & Colors Tricorne; Inteview with Ty Bomba; Additional Scenarios for CPS End of Empire; Preview of Thinking the Unthinkable design of WWIII in the immediate aftermath of WWII; Biographis of the War of the Grand Alliance; Designer's notes for Sovereign of the Seas; Interview of Bill Morgal & JOhn Poniske; Replay of CPS Saipan, the Bloody Rock. 1 Special Ordr NEW $42.00 OLD CONTEMPTIBLES, BATTLE OF MONS #228 (DecS_T) n n 1.0 Out-of-Print Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 / ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17; German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB. 1 72156 NEW $22.50 Last copy. ON TO BAGHDAD, 1914-18 #331 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Strategic level game of the allied invasion of Mesopotamia & Persia during World War I, 1914-18. The allies are seeking to gain control of the area's cities & oil resources while the Central Powers attempt to threaten British interests in the Middle East. Players must accumulate & use resource points to build the infastructure to conduct a sustained war in the area. Includes 2 scenarios: one covers the campaign from 1914-17 when Baghdad fell historically; the other covers the entire war thru 1918. Div/Brig levl176 counters, 35km/hex, 6mo/turn, div level. Joseph Miranda'21 / ARTICLES ON: Mesopotamia & Pesia in World War I, 1914-18; Hell on Hiway 19, Destruction of French Mobile Forces in Vietnam 1954; Fall of the Portuguese Empire in India, 1961; Phormio, Ancient Greece's Greatest Admiral; Forgotten Early French Tanks; Battle of Laupen, 1339; Model 1873 Trapdoor Springfield Rifle; Evolution of Stand Off Weapons; Gen Hunter Liggett in the Meuse-Argonne Offensive. 1 Special Ordr NEW $37.50 OPERATION ALBION 1917-8 #343 (DecS_T) n n 0.9 1-3wks Turnarnd Mag & game. Operational, area-move game of the German offensive in the Baltic area of Russia & Finland during World War I, 1917-18 (plus German intervention in the Finnish Civil War 1919), which captured the city of Riga as well as several islands thru amphibious assault, leading the the collapse of the post-Czarist government and later the Russian Revolution. Area move game combining naval, air & land aspects in a telescoping time frame. Regt/Brig level, with air squadrons & 1-3 capital ships per counter. 176 counters, 40km/inch, a single scenario. Joseph Miranda'23 / ARTICLES ON: Operation Albion & the Baltic Campaigns, 1917-18; Roman Empire, Fortified Camps to Fortified Frontiers; Task Force Faith, Defeat of US 31st Inf Regt near Chosin 1950; Russo-Turkish War, Caucasus 1806-12; Alpine Troops in World War I; Russian Planes Threaten US Forces in Syria; Swedish & French Weapons in Ukraine; Siege of Toulous 721AD; Black Seminole Indian Scouts; Invasion of Togoland 1914; Unmanned Underwater Gliders; US Gen David Gregg, Unusung Hero of Gettysburg. 1 Stock NEW $37.50 OPERATION ELOPE #211 (DecS_T) n n 1.3 Out-of-Print Mag & Game. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention grew to attempting to defeat the Bolsheviks. 260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 / ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01 1 60245 NEW $20.00 OVER THE TOP! 2ND (DecGms) HC 1.0 2-6wks Turnarnd Simpler set of 4 brigade, operational lvl battles in the latter half of WWI: Brusilov Offensive, 1916; Riga, 1917; St.Michiel, 1918; Damascus, 1918. J.Miranda'0 1 Special Ordr NEW $37.50 RED STAR WHITE EAGLE, RUSSO-POLISH WAR2D (Compas BC 1.8 Avail Uncrtn Entirely revised, updated & enlarged game of the see-saw war between newly established Poland & the revolutionary Soviets, 1920. The Soviets threatened Warsaw, then the Poles counterattacked well into Russia. 2 basic scenarios & campaign game, with many what-ifs for ea. 2 maps, 2 countersheets, rgt/div level, 1wk/turn, 14mi/hex, suitable for solitaire play. The campaign can be played by 3 players. Dave Williams'18 1 Special Ordr NEW $57.00 ROCK OF THE MARNE (MMP) BC 0.8 2-6wks Turnarnd Std Combat System game of the final German Offensive in July 1918, the Second Btl of the Marne. Name refers to the US 3rd Inf which held steadfast against the Germans. 12hrs/turn, 1.25mi/hex, div level, 280 counters. J.Best'08 1 Special Ordr NEW $32.00 ROCK OF THE MARNE PARTS (MMP) BC Out-of-Print 1 111970 EXCELL $4.00 Box only. One box corner mildly dinged, with straight concaved crease along upper edge. SCHLIEFFEN'S WAR #319 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Strategic level game of the opening months of World War I on the western front, depicting the German Schlieffen Plan which emphasized a swing thru the plains of Belgium to outflank the Allies along the main border. Sudden death victory conditions based on control of a Paris or any German city hex as well as attritional victory at game's end. HQs are critical for movement & combat. 16mi/hex, 4days/turn, corp level, 176 counters. Ty Bomba and Doug Johnson'19 / ARTICLES ON: Schlieffen's War, War Plans of 1914; Battle of New Orleans 1815; Battle of Tannenberg, 1410; England's Pirate Wars, 1568-1725; American Civil War Rocket Warfare; Britain's First Incursion Into Afghanistan; German Artillery in the 1918 Offensives. 1 Special Ordr NEW $37.50 SUEZ 1916, OTTOMAN STRIKE (DecGms) Fo 0.3 2-6wks Turnarnd Folio game of the Ottoman attempt to breach & capture the Suez Canal, a vital lifeline to the British Empire, in August 1916. The Ottoman force, stiffened with German & Austro-Hungarian units, attained tactical surprise by attacking at night. Uses the Fire & Movement game system which includes artillery & air support added at the time of combat. 0.6mi/hex, Btln/regt/brig level. '14 1 Special Ordr NEW $19.00 TANNENBERG ['78] #69 PARTS (SPIS_T) n Out-of-Print 1 61659 V.GOOD $4.00 Std & exclusive rules, only. TANNENBERG, EAST PRUSSIA AUGUST 1914 (DecGms) Fo 0.3 2-6wks Turnarnd Folio game of the opening moves on the eastern front in World War I. Germany's small eastern army is able to take advantage of their interior lines & railroads to mass quickly and thus defeat in detail 2 lumbering Russian armies. This game focuses on action on the southern portion of East Prussia. Uses the Fire & Movement game system with hidden movment & fire support at time of combat. Artillery support is depicted as inflexible, and must be supplied to be used. 3mi/hex, Brig level, 100 counters. '14 1 Special Ordr NEW $19.00 TANNENBURG, EAST PRUSSIAN CAMPAIGN 1914 (SG_Gms) zl 0.4 Out-of-Print Note: game name is misspelled on product. Brig/div lvl gm of initial campaign in Prussia, Aug-Sept 1914. 70 thin cardstock counters. Richard Spence'76 1 1696 MINT $25.00 TOGOLAND 1914 PARTS (Khyber) n Out-of-Print 1 128861 MINT $2.00 Map, only. VIMY RIDGE, ARRAS DIVERSION (DecGms) Fo 0.4 2-6wks Turnarnd Folio game using the Fire & Movement game system. Covers the 1917 Allied attempt to capture Vimy Ridge, a keystone of the northern German flank of their lines in France. Extensive training & huge concentrations of artillery allowed the Canadians to succeed, but not exploit their success. '14 1 Special Ordr NEW $19.00 WARSAW 1920 (Revolu) zl 0.5 Game of the battle of Warsaw, 1920 between Soviet vs Polish & Lithuanian forces that blunted the communist rush to the west. The Russians had already defeated 2 Polish army groups while advancing 500km in 5 weeks. But an aggressive defense from reorganized units & reinforcements from the south repulsed the attacking Russians. Covers the time from July-Aug 1920 in a large area around Warsaw. Simpler game with just 10pgs of rules. 1 countersheet (counters for this game were backprinted), 30km/hex, 1wk/turn, Brig/div level. Yasushi Nakaguro'22 1 151161 NEW $32.00 = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 STRATEGIC: Div, Corp, Army. Shows a war or extended campaign ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1918, IMP GERMANY'S LAST CHANCE#223PARTS (DecS_T n n Out-of-Print 1 140271 V.GOOD $3.00 Rules photocopy only. Highlighted in yellow with some underling. 1918, IMPERIAL GERMANY'S LAST CHANCE#223 (DecS_T n n 1.0 Out-of-Print Mag & Game. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3 different game lengths starting from samee time. J.Miranda'04 / ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58. 1 69128 NEW $20.00 Last copy. ATTRITION OF SOULS, WW I STRATEGIC SCALE (Compas BC* 3.4 2-6wks Turnarnd Simpler, fast-playing, grand strategic scale game of World War I in Europe & the Near East with combat akin to Axis & Allies. Played on a point-point map of Europe, with relatively few points. Bloody combat system means no easy victories. Includes mounted map, 2 counter sheets, 20 event cards. Scott Leibbrandt'20 1 Special Ordr NEW $53.00 * BYZANTIUM REBORN (MDG) n 0.4 Out-of-Print Game covering the Greek & Turkish War of 1920-22 using the Arriba Espana system. Includes the economic, domestic & international political struggles of the two war-ravaged nations together with the military conflict. Div/corp level, w/ area movement. Counters must be mounted & cut apart. R.Madison'04 1 69469 NEW $25.00 CLASH OF EMPIRES, 1914 #58 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Corp lvl game of the opening campaign of WW1 in the West using point-point & hidden movement, Aug-Nov 1914. 200 counters, 3days/turn. K.Anderson'86 / ARTICLES ON: The Siege of Malta in history & in the #50 game; errata for Struggle for Stalingrad #47, Condottieri #54; Variant for VG's Vietnam providing a b&w map (in pages of mag) & rules for US/ARVN blockade of the Ho Chi Minh trail in Laos; brief reviews of Delta Force, Rolling Thunder. 1 12305 NEW $15.00 Last copy. DEATH IN THE TRENCHES, GREAT WAR 2ND (Compas) BC* 4.3 2-6wks Turnarnd 2022 Revision of this strategic, corp/army level game of World War I thruout Europe, the Middle East, N.Africa, S.Africa, and even smaller outposts around the world. Includes a map in something of the der Weltkreig style, 520 counters, Play emphasizes 500 random events thru a chit draw, and thru a number of special rules covering Russian collapse, Arab armies, Armenian army, neutrals, etc. A solid look at the entire world war that builds upon the structured simplicity of J.Dunnigan's World War I. 2005 Charles Robert award winner for best DTP game. High solitaire suitability. R.Ben Madison'22 1 Special Ordr NEW $58.00 * DER WELTKRIEG, EASTERN FRONT (SPW) BC 2.6 1-3wks Turnarnd Update & reprint of all the 6 games (previously in 3 packages) covering the Eastern Fronts. Includes six seperate games: Tannenberg, Galicia, Serbia, Gorlic-Tarnow, Brusilov & Transylvanian Gambit. 20km/hex, 4days/turn, brig/div level. 1680 counters, 4 full & 2 half maps. D.Schroeder'13 1 Stock NEW $99.00 DER WELTKRIEG, ITALIAN FRONT 1915-18 (SPW) BC 1.6 Out-of-Print 1st edition. Fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. 2nd ed series rules This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expedition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters, brig/div level, 20km/hex, 4days/turn. Can be linked with other games in the series. '03 1 79050 MINT $45.00 1st edition. DER WELTKRIEG, ITALIAN FRONT 1915-18 2ND (SPW) BC 1.3 1-3wks Turnarnd Reprint of this fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expidition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters. Can be linked with other games in the series. D.Schroeder'13 1 Special Ordr NEW $45.00 DER WELTKRIEG, OTTOMAN FRONTS 2ND (SPW) BC 2.0 1-3wks Turnarnd Update of this 7th game in the Der Weltkrieg series of simpler, op/strategic games on WW1 battles & campaigns. This edition is essentially 5 games all covering the various fronts of the Ottoman Empire in WW1: the Caucasus 1914-7; the Suez 1915-8; Mesopotamia 1914-8; Gallipoli 1915; Greece 1915-8. 20km/hex, 4days/turn, brig/div level, 840 counters, 4 maps. D.Schroeder'13 1 Special Ordr NEW $60.00 DER WELTKRIEG, SCHLIEFFEN PLAN (SPW) HC 1.0 Out-of-Print First in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first 3 months of WW-1 in the west. 540 brig/div lvl counters, 20km/hex, 4days/turn, one overly colorful map, and 14pgs of simpler rules. High solitaire suitability. D.Schroeder'97 1 22696 MINT $25.00 DER WELTKRIEG, TANNENBERG & GALICIA (SPW) HC 1.2 Out-of-Print Includes 3rd ed series rules. 2 games in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first months of WW-1 in the east on both the E.Prussian & Galacian fronts. 560 brig/div lvl counters and 2 overly colorful maps. Brig/div level. D.Schroeder'99 1 79051 MINT $30.00 DER WELTKRIEG, TANNENBERG 2ND (SPW) zl 0.3 1-3wks Turnarnd Update of this game in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first months of WW-1 in the east on the E.Prussian front. 140 brig/div lvl counters and 1 modest sized map. Now serves as an intro to the more expansive games in this system. D.Schroeder'15 1 Stock NEW $19.00 DER WELTKRIEG, WESTERN FRONT 2ND (SPW) BC 2.0 1-3wks Turnarnd Reprint or update of the Der Weltkrieg series games that covered WWI on the War on the Western Front. Simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. Includes 6 scenarios, 1 map, 1680 counter. Colorful tho a bit stylized graphically. D.Schroeder '13 1 Stock NEW $60.00 DER WELTKRIEG: GRAND CAMPAIGN KIT (SPW) BC 2.2 1-3wks Turnarnd Kit that links all the prior 12 games focused on individual fronts into a grand campaign covering all of World War I in Europe & the Middle East. Adds rules for production & economic warfare; new tanks, neutral nations & invasions, air & sea assets, & more. Includes 840 counters, 2 full & 2 half-sized maps, scenario book, charts & tables. D.Schroeder '13 1 Special Ordr NEW $68.00 DIPLOMACY PARTS (GR) n Out-of-Print 1 92447 MINT $0.50 1 black naval piece, only. 2 92449 MINT $1.00 Set of 10 photocopied conference maps. 3 92448 MINT $1.00 Set of 10 photocopied conference maps. DIPLOMACY, 2ND PARTS (AH) n Out-of-Print 1 61461 EXCELL $1.00 One conference chart, only. EMPIRES & ALLIANCES, WWI ACROSS EUROPE2D (Compas BC 2.2 Going OoP Revised & colorized update of AH's Guns of August. Strategic level div/corp level game of World War I thruout Europe, 1914-18. Can be played with up to 4 players. Now includes air, armor, forts & other enhancements. 1mo/turn, Corp level, 30mi/hex, 4 maps, 896 counters. Rob Beyma'18 1 Special Ordr NEW $75.00 FIRST AIR BATTLE OVER BRITAIN #255 (DecS_T) n n 0.9 Mag & Game. w/ err counter for Nine Navies War (1). Game of the German zeppelin bombing offensive against S Britain late in WW1. Germans seek to inflict morale damage on SE Britain. Flight/Sqdrn level, 5mi/hex, 1mo or 20min/turn. 3 scenarios. J.Miranda'09 / ARTICLES ON First Btl of Britain; Antipater, defender of Alex the Great's throne & legacy; 2 terrible days in the Am Civil War, btls of Sand Creek & Franklin; the Colombian battalion in the Korean War. 1 87826 < NEW $22.00 Vertical crease near spine on mag cover due to poor storage; otherwise new & unused & clean. Last copy. 2 Special Ordr NEW $30.00 FOR BLOODY HONOR, RUSSIAN CVL WAR 2D #37 (Agains n HP 1.1 2-6wks Turnarnd Mag & game. Update of this strategic level, area move game of the Russian Civil War thruout Russia, 1918-21. Includes the major color of this civil war: foreign interventions, western supplied tanks & aircraft, Whites, Red & Anarchist factions, and political concerns that don't allow focusing on a military victory. 260 counters. For 2-4 players. M.Woloshen'12 / Also includes OPERATION CERBERUS, the daring dash of the German surface fleet thru the English Channel in Feb.1942. '12 1 Special Ordr NEW $28.00 GUNS OF THE ASKARI #38 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game covers the sideshow of the Allied attempt to subdue German East Africa in World War I, and the tremendous resources the effort consumed. It ended only with the Germans converting to guerilla warfare in 1916. Combat mechanics change to reflect guerilla operations & activity levels, and each turn has a variable end point. 4 scenarios including the complete campaign, plus a 3 player (Belgian) option. 280 counters. J.Gorkowski'12 1 Special Ordr NEW $28.00 HOW THE WEST WAS SAVED, RUSSO-POLISH WAR (StraGm HC 1.8 4-8wks Turnarnd Polish-produced, English-language game. Strategic level game of the Russo-Polish War of 1920, a little known war with huge ramifications. Soviet & possibly Lithuanian forces surge westward, opposed by Polish & Ukrainian armies. The huge & largely openn area allowed for offensives led by cavalry, often in surprise moves. Key dynamics is the availability of resource points that enable activitiy, and varies for each side over time & random events. Units are activited by marker, but order of movement & combat determined randomly. Reg/Div level, mounted map, 216 counters, 40 Event cards. Stephen Pole'20 1 Special Ordr NEW $59.00 KAISER'S WAR, 1918-19 #261 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & Game. Strategic level game of the situation in 1918 thruout Europe & the Near East as the Central Powers look for some way to decisively pursue the war on the Western & Italian Fronts. 62mi/hex, 2mo turn, corp/army level. J.Miranda'10 / ARTICLES ON: German Strategy in 1918; POWs in the Korean War; the B-36; China & US carrier strategy; Harald Hardrada, Viking's Greatest King; Btl of Albermarle Sound, North Carolina, Spt 1863. 1 Special Ordr NEW $30.00 LA DER DES DERS [WAR TO END WARS] #145 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Strategic level game World War I in Europe. Players must develop their national armies, including their technology, to gain an opportunity to win. Can be played solitaire. 4mo/turn. '19 1 Special Ordr NEW $32.00 NINE NAVIES WAR (DecGms) BC 1.0 2-6wks Turnarnd Strategic level game of the naval war during an alternate world beginning in 1915 after Germany has overrun France. There are essentially 2 fronts, the Med and the Atlantic. Includes all ships existent during the WWI era. Uses a variation of the simple War at Sea system. 492 counters. '07 1 Special Ordr NEW $37.00 PATHS OF GLORY, FIRST WORLD WAR PARTS (GMT) BC Out-of-Print 1 36078 NEW $3.00 Box, only, w/ moderate corner crinkle on on corner & along an edge. PURSUIT OF GLORY, GREAT WAR NEAR EAST 3R (GMT) DC 2.1 2023 update of this stand-alone game that is both a sequel to Paths of Glory and a 2nd ed of Great War in the Near East. Covers WW1 in the Caucauses & Middle East & Turkey. Includes 1 map, 560 counters, 110 cards. T.Racier'23 1 151655 NEW $40.00 QUARTERMASTER GENERAL, 1914 2ND (AGS) FB 2-6wks Turnarnd Simpler card-driven board game using the Quatermaster General game series. Covers World War I at a strategic level. Includes the military, technological and social changes that occurred during the war. Each of 5 powers has its own card deck that offers unique abilities. Includes 216 cards, 61 military minis. '22 1 Special Ordr NEW $37.00 STORM OF STEEL 2ND (DecGms) LB* 2.8 2-6wks Turnarnd Revised & updated 2nd edition of this strategic level, comprehensive 3-map game of WW-1 in Europe from the Spanish border to the Middle East, including land air & naval units. Quarterly turns, corp or naval squadron level. Includes production and a card driven system. 3 maps, 1400 counters, 22 scenarios. Good for team play. '14 1 Special Ordr NEW $119.00 * TRIUMPH OF CHAOS, RUSSIAN CIVIL WAR 2ND (CofA) BC* 3.2 2-6wks Turnarnd 2019 deluxe 2nd edition. Substantial revision that incorporates the previously separate players guide, uses 2 maps & 3 countersheets, & wooden markers rather than glass stones, plus rules revisions. Moderate sized, card-driven game of the Russian Civil War, 1918-21. Richly illustrated political cards determine control of the 18 factions early in the conflict (each of which may negatively impact other factions). Action cards are used to move, initiate combat or implent events such as reinforcement, mutinies, redeploy units, etc. Leader cards represent the personalities of this turbulent time. 2 maps, 3 countersheets, 220 cards. D.Dockter'19 1 Special Ordr NEW $92.00 * TRIUMPH OF CHAOS: COMRADE'S GUIDE TO... (CofA) Bk 0.8 2-6wks Turnarnd Players guide to this popular, card driven game of the Russian Civil War. '07 1 Special Ordr NEW $25.00 TWILIGHT OF THE OTTOMANS #241 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Div/Corp level game of WW-1 in the Middle East from 1914-8. Covers the Ottomon's assault against the Suez, combat in the Caucauses region, and the Allied attacks from Egypt and the Persian Gulf. 2 scenarios covering the two halves of the war, plus campagin game. 140km/hex; 3mo/turn. Articles on the Ottoman Empire in WW1; the Transcaucasia Front in WW1; the Israeli destruction of Iraq's nuclear program; Russia' i Italy, 1799. J.Miranda'07 / ARTICLES ON: the Turkish Empire in the Great War; the Transcaucasia, the Forgotten Front in WWI; Polish cavalry charges in WWII; Imperial Roman Navy; Pre-Emptive War? Israel & the Destruction of Iraq's Nuclear Program; 199, Marshal Suvarov in Italy. 1 82008 NEW $21.00 WAR IN EUROPE: FIRST WORLD WAR KIT PARTS (SPI) n Out-of-Print 1 132699 MINT $12.00 Set of 5 charts & tables sheets: (2) CRTs, (1) Turn Record Chart, (2) Cntrl Pwrs/Entante Resource Level Tracks. Clean. WORLD WAR I 2ND (DecGms) HC 0.8 Out-of-Print 2004 revision of of this highly strategic, army-level game of World War I. A classic design emphasizing national resource levels and moral with basically an attritional combat system. This version adds the Middle Eastern Front and updates the map & counter graphcs (but not necessarily for the better). 100 Counters, 6mo/turn. James Dunnigan, Joseph Mirand'94 1 10863 V.GOOD $25.00 1994 2nd edition in HC box. Rules highlited in yellow. Otherws Excellent condition. WORLD WAR I 4TH [DELUXE] (DecGms) BC 2.6 Out-of-Print Deluxe 4th edition upgrades the graphics and expands the game to cover the Middle East as well as air, naval & special forces. Well-received, strategic level game of World War I thruout Europe using resource pts as the essential representation of national resources & will to continue the war. Effective, most elegant design, even 40 years after original publication. 36mi/hex, 6mo/turn, army level, 228 counters. J.Miranda, J.Dunnigan'18 1 151588 NEW $50.00 WORLD WAR I PARTS (SPI) n Out-of-Print 1 99160 EXCELL $4.00 Photocopy of rules, only. 2 99161 EXCELL $3.50 Photocopy of rules, only. Have been folded. = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 HOLLISTIC: Focuses on entire system w/ economics, diplomacy & politics ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- EUROPE IN TURMOIL, PRELUDE GREAT WAR 2ND (Compas BC Avail Uncrtn Deluxed update of this 2-player, card-driven game of the political intrigue in Europe prior to the outbreak of World War I. The "liberal" nations of Great Britain & France compete against the "authoritarian" nations of Germany, Russia & Austro-Hungary. The balance of power that was maintained after the fall of Napoleon is upset by an arms race to build dreadnoughts, and a quest for colonies around the world. Themes represented by event cards are the revolutionary spirit of the time, the system of alliances, and the crises that precipitated the Great War. Events & alliances increase tensions, eventually causing the war to begin, and a player's alliances will determine the war's outcome. 4 countersheets, mounted map, 165 cards, 1-2yrs/turn. Kris Van Beurden'24 1 Special Ordr NEW $54.00 FATAL ALLIANCES, THE GREAT WAR 1914-18 (Compas) BC 2.4 2-6wks Turnarnd Stand-alone game using the World in Flames system to cover World War I on a global scale. Playable by 2-6 players, with 1680 counters representing land, air & naval units of the major & minor combatants. Corp/army level with some specialty units. Naval units are covered with great detail, ea BB represented by its own counter. Includes economic & production, diplomacy, national moral, and bringing the US into the war. 3 maps covering Europe, Africa, the Middle East, America & the Pacifc; 1680 counters. A complete revision based on WIF 6th/final. 2mo/turn with multiple impulses; 100km/hex (Europe); army/corp with groups of air & naval units, 3 maps. A.Radar, H.Rowland'15 1 Special Ordr NEW $105.00 IMPERIAL TIDE (Compas) BC Avail Uncrtn Highly strategic level game of World War I, with only four game turns each representing 1 year of time. Each turn consists of several rounds of card play that enables movement, combat, entrenchment & other actions. Based on the Pacific Tide game system. Uses a point-point map of all of Europe, and 100 counters. Key mechanics is the annual purchase of cards, each giving unique abilities; attritional combat; purchase of resource points. Rules for solitaire play included. 1 Special Ordr NEW $53.00 LAMPS ARE GOING OUT, WORLD WAR I 2ND (Compas) BC* 3.9 2-6wks Turnarnd 2021 deluxe 2nd edition, expanded & updated with additional event cards, rules & separately published material, and includes a mounted map. 2-4 player, grand-strategic scale game of World War I in Europe, the Near East & Eastern Africa, plus the naval war in the Atlantic, Aug 1914 - Nov 1918. Includes 120 event card providing color & also representing political events, leadership & military developments. Includes an economic & production system, with technological innovations key to gaining advantage on the battlefield. Seasonal turns, area-move, army level, for 2-3 players but suitable for solitaire play. Military & economic factors are simplified in favor of fast play. Key dynamic is production points used to field & move armies. 176 counters, 100 cards, 1 map. Kirk Uhlmann'21 1 Special Ordr NEW $59.00 * PATHS OF GLORY, FIRST WORLD WAR 7TH (GMT) BC* 4.0 2023 deluxe reprint (ie 7th edition) of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios.Changes in this game included a double-sided map with traditional & tournament maps, 20 new optional cards, update rules & player aids, and new optional counters. MOST HIGHLY RECOMMENDED. '23 1 151769 NEW $49.00 * PRELUDE TO REVOLUTION (Compas) BC 2-6wks Turnarnd Game of Russia's spiral into anarchy in the 12 years prior to the Russian Revolution in 1917. Card-driven game that immerses the players in these chaotic years that included pre-war mutinies, World War I, and then the collapse of the Csarist government. Based on the Prelude to Rebellion game system. Players attempt to spread their influence across the capital of St Petersburg, swaying the masses & soldiers to their side, and building an organization all while fighting political battles in parliment (including against extreme elements of their own faction). Cards reflect events of the three distinct periods, but can also be used to mobilize influence, buy special actions, or affect the game in other ways. Mounted map, 2 countersheets, 125 cards, 300 plastic cubes. Mike Willner'23 1 Special Ordr NEW $68.00 STORM OF STEEL PARTS (DecGms) LB* Out-of-Print 1 83318 NEW $5.00 * Box, only; 1 box side panel crease verticaly & litely creased lengthwise. WORLD WAR I #51 PARTS (SPIS_T) n Out-of-Print 1 91272 EXCELL $5.00 Incomplete counter set only, missing 30 of 100 counters (all Brit & French & some German). Otherws unpunched (may have loose counters). = Games by ERA / Game SCALE === 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 OTHER: Other scale. ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- LONGEST TRENCH WITH TWO EXPANSIONS (UGG) SB 1-3wks Turnarnd (Simple historically-oriented card game of famous land & sea World War I battles from a strategic view. The Central Powers & the Entente try to defeat their opponent by effective allocation of troops, ships & support such as mines, air power, trenches, etc on each of three fronts. Intended to be a fast-playing, fun 2-player game (which can be played as 2 teams of 2). Includes two expansions. Arno Maesen, Frederic Moyersoen'23 1 Special Ordr NEW $39.00 VERSAILLES 1919 (GMT) DC* 4.2 1-3wks Turnarnd 1-4 player game of the big 4 Entente leaders deciding upon the future of the world in the aftermath of World War I. Each has national goals, and must field the growing nationalism around the globe. Uses a card bidding system to determine your influence in settling issues in a way aligned to your goals while maintaining domestic supporters, all while facing regional crises. Once you gain control of one of the 53 issues, you have choices of what course to take, which influences the world even today. And the world reacts to the choices made with long-term consequences. 120 cards, mounted map, 1 countersheet. Includes solitaire rules module. Mark Herman, Geoff Engelstein'20 1 Special Ordr NEW $65.00 * VERSAILLES 1919 PARTS (GMT) DC Out-of-Print 1 144943 < NEW $5.00 Box only. Minor ding to one box corner. Otherws very clean & new. 2 145129 < NEW $6.00 Box only. Trivial ding to one box corner. - - 153 Items & 86 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember...