All Games by TITLE (i.e. Alphabetic), IN-PRINT *and* IN-STOCK Fine Games for Players & Collectors NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog as of 02-10-12 15:18 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $14.50 for most orders with boxed games; $ 8.00 for up to 4 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or an "*"). Add $ 3.00 per order if your zip code is surcharged by UPS as being "rural." See for international & heavier APO shipping charges. Light orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by prior arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* otu of print & available ONLY if already in-stock & shown with a numeric part-#. NOT avail if no part-#. GOING OoP = Supply of the item is limited & expect to be exhauseted shortly. RELS PENDING = Release Pending, i.e. item has NOT yet been published. Due date reflects anticipated release date & is subject to change & delay (in format DUE YY/MM). Contact the publisher directly if you want more current info. PART#: stock = normally a stocked item; momentarily out of stock. ~1-14 days till back in stock. specl ordr = special ordered as needed on your behalf & not normally stocked. ~7-21days to obtain. (any number) = reference # for a specific copy of an item, IN STOCK; please include # w/ order. n/a = Item is OUT OF PRINT & not immediately available. Data shown FYI only. Want Listing available. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== "'" TITLED ITEMS (i.e. Titles beginning with "'") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 50538 '45 PARTS (DecGms) $1.00 HC V.GOOD Box only. Some scuffs & minor marrs to box. 50539 '45 PARTS (DecGms) $1.00 HC V.GOOD Box only. Some scuffs & minor marrs to box. 50540 '45 PARTS (DecGms) $1.00 HC V.GOOD Box only. Some scuffs & minor marrs to box. 16117 '45, THE JACOBITE REBELLION OF 1745 (DecGms) $28.00 HC 1.2 MINT Minor Ding on 1 panel created a series of circular creases on box cover, and a sml bulge on box btm. Intriguing gm of a rgt-lvl, area move gm of Bonnie Prince Charlie's attempt to retore the Stuart line to the throne of England. Covers all of England & Scotland. 6 scenarios & campaign. '95 93103 '45, THE JACOBITE REBELLION OF 1745 (DecGms) $29.00 HC 1.2 NEW Intriguing gm of a rgt-lvl, area move gm of Bonnie Prince Charlie's attempt to retore the Stuart line to the throne of England. Covers all of England & Scotland. 6 scenarios & campaign. '95 =============================================================================================== "(" TITLED ITEMS (i.e. Titles beginning with "(") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 2-6wks Turna specl (YOUR NAME HERE) OF THE JUNGLE (InnerC) $4.50 zl 0.3 NEW ordr 2+ player game of recruiting an animal following of giraffes, big cats, rhinos, etc, to support your claim to be King of the Jungle. '00 =============================================================================================== "." TITLED ITEMS (i.e. Titles beginning with ".") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 65354 .HACK//ENEMY PROMO CARD SET (DEG) $0.25 n NEW Set of 30 Angolmore cards available exclusively as a promo item. =============================================================================================== "0" TITLED ITEMS (i.e. Titles beginning with "0") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl 011 BOARD GAME (ElfinW) $46.00 LB* NEW ordr Investigative board game for 3-6 players, set in a Steampunk universe in the Italian city of Turin, and based on the Swedish band Theroi's short film, Adulruna Rediviva. Characters from the movie are pitted agains the wolf-god, Fenrir, in a race to the final battle of Ragnarok. Players must use their unique musical skills to collect pages of long-lost musical scores and perform it before the world comes to an end. A semi-cooperative game but with a single winner. M.Valriani'11 =============================================================================================== "1" TITLED ITEMS (i.e. Titles beginning with "1") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 83417 1066, END OF THE DARK AGES #240 (DecS_T) n $18.00 n 1.0 NEW w/ mag. Strategic level, 2-4 player game of the struggle for ethnic dominance in Britain early in the 11th century. Players represent the Anglo-Saxon, Norman, Viking and Briton peoples on a map that covers Britain up to Scotland, and portions of the coast of Norway and France. A fairly simple game of diplomacy set in the era of the battle of Hastings. 176 counters. J.Miranda'06 Out-of-Print 86561 1066, END OF THE DARK AGES #240 PARTS (DecS_T) $2.50 n EXCELL Rules photocopy only. Out-of-Print 81796 13: COLONIES IN REVOLT #104 PARTS (TSRS_T) $3.00 n V.GOOD Photocopy of rules only. Highlighted in pink. Out-of-Print 85032 1776, 1ST (AH) $24.00 BC 2.8 V.GOOD 50% punched; missing 1 militia unit, ID unknown. Spotting on charts & rules cover. Otherws EX. Good, mod complex, multi scenario game of entire American Revolution. RECOMMENDED. Reed '74 Out-of-Print 85555 1776, 2ND (AH) $28.00 BC 2.8 EXCELL Missing 1 counter of unknown ID. Some spots on 2 tactical cards & box cover. Otherws EX. Good, mod complex, multi scenario game of American Revolution. RECOMMENDED. Reed '74 Out-of-Print 62301 1776: LEADER VARIANT COUNTERS (AH) $16.00 n 0.2 MINT 40 Leader counters for a variant in Gen 25/2, including photocopied rules. Counters sclipped. 91460 1805, SEA OF GLORY (GMT) $42.00 BC 1.8 NEW Operational level game of the naval war early in the Napoleonic Wars. Aside from the major action at Trafalgar, it was the British blockading of French forces that kept the French from concentrating superior forces & successfully challenging the Brits. All ships from 64-guns on up are represented. P.Fry'09 Going OoP specl 1807, EAGLE TURNS EAST (CofA) $49.00 FB 1.8 NEW ordr Lrg game of Nappy's 3 campaigns in Poland: Pultusk-Golymin, Eylau & Friedland at the op/strat lvl, Dec 1806-July 1807. Perhaps the best in the series. K.Zucker'95 Out-of-Print 85948 1809 (AH-VG) $38.00 BC 1.8 EXCELL No counter tray. Few isolated stains & spots. 2 battle & 2 campaign scenario game of Napoleon's defense against renewed Austrian attacks exploiting France's involvement in Spain in 1809. Sml # of active units, but sweeping scope to game across 3 pretty maps. Div level. One of Zucker's Napoleonic series. K Zucker'84 Out-of-Print 91706 1812, WAR OF... #207 (DecS_T) n $47.00 n 1.2 MINT w/mag. Rules separated. Strategic, area-move game of the entire War of 1812 thruout N.America east of the Mississippi and at sea. Seasonal turns, 280 counters, using an operation point system, and differentiation among quality of units. J.Miranda'01 53944 1812, WAR OF... #207 (DecS_T) n $49.00 n 1.2 NEW w/mag. Strategic, area-move game of the entire War of 1812 thruout N.America east of the Mississippi and at sea. Seasonal turns, 280 counters, using an operation point system, and differentiation among quality of units. J.Miranda'01 2-6wks Turna specl 1812, WAR OF..., 2ND (ColumG) $38.00 BC 1.2 NEW ordr Simpler game of a little known war, focused on the fight for control of the Great Lakes area between US & Canada. Fast playing w/ excellent fog-of-war element. Great beginners game, too. '85 96439 1812, WAR OF..., THE INVASION OF CANADA $52.00 LB* 3.2 NEW (AYGxxx) Simpler game of the struggle between Britain & the US along the Canadian border. The US objects to its citizens being drafted into the British forces and so attacks Canada, forcing Britain to defend yet another front during the Napoleonic Wars. Up to 5 players assume the roles of British regulars, Canadian Militia & native Americans (on the British side), and American Regulars & militia (on the US side). The side that controls the most objective areas when a truce is called wins. Area move w/ illustrated cards. '11 Out-of-Print 86768 1830, RAILROADS & ROBBER BARONS (AH) $70.00 BC 2.8 EXCELL Very clean. Popular multiplayer RR empire building game set in early 1800s on US E coast. F.Tresham'86 Out-of-Print 56 1830, RAILROADS & ROBBER BARONS (AH) $85.00 BC 2.8 MINT Rules highlighted; otherws mint. Popular multiplayer RR empire building & stock market manipulation game set in early 1800s on US E coast. 96512 1830, RAILROADS & ROBBER BARONS 2ND (Mayfr) $58.00 DC* 3.8 NEW Update of this very popular multiplayer RR empire building & stock market manipulation set in early 1800s on US E coast. Players build track, buy & operate trains, but with the overriding goal to earn dividends & manipulate the stock price. 2nd ed includes the original rules plus a new assortment of variants including a faster playing game. Map is double-sided, showing original & new artwork. F.Tresham'11 Out-of-Print 1356 1835 (Mayfr) $95.00 BC* 3.4 MINT Cherry. Mayfair import of 2-6 player HiG game using 1830 system for German RRs. Covers the development of RRs among the disparate German states thru the Weimar Republic, including the unique German twists that shaped the development of their RR system. 1990. specl 1853, INDIA (Mayfr) $60.00 DC NEW ordr 1830 system applied to rail building & stock market manipulation in India. For 3-6 players. Emphasis is on track building. F.Tresham'09 2-6wks Turna specl 1859, SECOND ITALIAN WAR OF INDEPENDENCE (CofA) $25.00 Bk NEW ordr Grand tactical mini rules system covering the 1859 Second Italian War of Independence. '07 Avail Uncrtn specl 1860, ISLE OF WIGHT (Z-Man) $63.00 DC NEW ordr Limited print run. 2-4 player game in the 18xx game series set in the Isle of Wight, Britain, in 1860. Game adds some twists to the game system. Out-of-Print 6555 1862 (SDI) $45.00 HC 1.0 MINT Cherry. Qd game of Antietam, Murfreesboro, 7 Pines (7Days), Fort Donelson. First in Btls&Leaders system. R.Markhan'90 Out-of-Print 24031 1863 PARTS (GMT) $8.00 n MINT Counterset including sheets #1 (Brandy Station & Fredericksburg II) and #2 (Gettysburg & Mine Run). Out-of-Print 24032 1863 PARTS (GMT) $4.00 n MINT Map #2 (Gettysburg/Mine Run). Out-of-Print 24033 1863 PARTS (GMT) $3.00 n MINT Scenario & Btls rules booklet. Out-of-Print 70722 1863 PARTS (GMT) $3.00 n MINT Countersheet #1 (200 counters for Brandy Station / Frederick II), missing 3 markers & 1 confed leader (ID included). Otherwise Mint. 55423 1864, YEAR OF DECISION (Omega) $28.00 BC 1.4 MINT First of a revived line of Omega games. This game covers the Am Civil War in 1864, the year that finally broke the Confederacy. Played on two satallite photo maps with area move boxes superimposed. 280 counters, 5 days/turn, corp level units w/ leaders. 4 scenarios covering each of the western, eastern, Valley & Sherman's March scenarios plus the May-Dec 1864 campaign game. Rules written in a outline/bullet point format. D.Alexander'01 81657 1864, YEAR OF DECISION (Omega) $29.00 BC 1.4 NEW First of a revived line of Omega games. This game covers the Am Civil War in 1864, the year that finally broke the Confederacy. Played on two satallite photo maps with area move boxes superimposed. 280 counters, 5 days/turn, corp level units w/ leaders. 4 scenarios covering each of the western, eastern, Valley & Sherman's March scenarios plus the May-Dec 1864 campaign game. Rules written in a outline/bullet point format. D.Alexander'01 Rels Pending stock 1866, FRONTIER BATTLES (Avalan) $55.00 BC NEW due 12/ 2 Game including 4 battles from the 1866 Austro-Prussian war. '11 2-6wks Turna specl 1866, RULES FOR AUSTRO-PRUSSIAN WAR (CofA) $27.00 Bk NEW ordr Miniatures rules set extending the 1870 & 1859/64 rules of other games to the Austro-Prussian War of 1866. Designed for fast play of corp to rgt level battles, & 6, 10 or 15mm base systems. 100m/inch, 30min/turn. 14 scenarios. Extensive bibliography. '10 2-6wks Turna specl 1870, FRANCO-PRUSSIAN WAR (CofA) $28.00 Bk NEW ordr Grand tactical mini rules system covering the 1870 Franco-Prussian War. Compatable with 1859, and 6 or 15mm minis. Designed for battles of several divisions or corps per side. 1"=100mm, 30min/turn. w/ 14 battle scenarios. '07 93762 1870, L'AIGLE FOURDROYE #38 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Covers some aspect of the Franco-Prussian War of 1870. '01 Out-of-Print 5993 1914 PARTS (AH) $7.00 n EXCELL Intro & Standard Gm rules, only. Out-of-Print 83862 1914 PARTS (AH) $3.00 n MINT Standard Game rules, only. Out-of-Print 83863 1914 PARTS (AH) $3.00 n MINT Standard Game rules, only. Out-of-Print 88132 1914 PARTS (AH) $5.00 n MINT Mobilization Chart pad, only. Out-of-Print 77314 1914 REVISION COPY (SPIPou) $2.00 n 0.2 EXCELL Photocopy of rules, CRT & counter list (only). Simplifies 1914 & adds French Plan 17 idiocy rules. JD'70 Out-of-Print 91171 1914, GLORY'S END #29 (XTRCmd) n $35.00 n 1.4 MINT w/mag. Turn seq/Victory pt Chart discolored by sun or ink bleed. 1914 in the West at corp lvl, Spt-Nov 1914. Good game. T.Raicer'94 91125 1914, TWILIGHT IN THE EAST (GMT) $76.00 DC* 3.6 NEW Large, operational level game of the battles on the Easter Front in WW1, Aug-Dec 1914, from Tannenberg to Lodz. 2240 counters, Brig/Div level, 2-3days/turn, 5mi/hex, 4 maps, 4 scenarios + campaign. Good for solitaire & team play. M.Resch'07 Out-of-Print 92957 1918 #224: VARIANT COUNTERS (DecS_T) Y $5.00 n 0.1 EXCELL Variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. No rules included. Out-of-Print 77117 1918 #224: VARIANT COUNTERS (DecS_T) Y $5.00 n 0.1 MINT 59 variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. Out-of-Print 89229 1918, 2ND (SPI) $35.00 WT 0.8 EXCELL Coversheet taped to box cover. Tense, well balanced game of Germany's last great offensive in West, Mar 1918. 13 What-if scenarios. JD '72 Out-of-Print 89230 1918, 2ND (SPI) $42.00 n 0.3 MINT Tense, well balanced game of Germany's last great offensive in West, Mar 1918. 13 What-if scenarios. JD '72 Out-of-Print 69132 1918, IMPERIAL GERMANY'S LAST CHANCE#223 n $22.00 n 1.0 NEW (DecS_T) w/mag. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3 different game lengths starting from samee time. J.Miranda'04 Out-of-Print 45865 1918, STORM IN THE WEST #16 (XTRCmd) Y $24.00 n 1.2 NEW GmOnly. Div lvl war in the West during last 9 months of WWI. Tanks & strosstruppen. Out-of-Print 61037 1942 PARTS (GDW) $5.00 n EXCELL Map, only. Out-of-Print 61036 1942 PARTS (GDW) $5.00 n EXCELL Rules only, Green cover. Folded over. Out-of-Print 61035 1942 PARTS (GDW) $4.00 n MINT Rules only, yellow cover. 1-3wks Turna specl 1944, SECOND FRONT (WWW) $37.00 BC 1.6 NEW ordr Rgt/div level game of campaign in France, focusing on role of elite units. Designed by Ty Bomba. 95709 1955, WAR OF ESPIONAGE (APE) $18.00 SB 1.0 NEW 2 player game of the cold war fought thru covert operations. As your spy agency, you seek to protect your country from the perverse ideology of your opponent while gaining the trust & support of the world. Cards draw give you the resources to do this. Includes the possibility of a hot war. '11 specl 1960, MAKING OF A PRESIDENT (Z-Man) $38.00 FB* 4.5 NEW ordr 2008 Intl Gamers Award winner. 2 player game based on the 1960 presidential contest between Richard Nixon & John F Kennedy. Issues big & small arise that candidates must deal with, and then must adapt to the changing playing field on the run. Uses a card-driven system. '07 91314 1960: CAMPAIGN MANAGER 2008 KIT (Z-Man) $20.00 BC 2.2 NEW Kit for this 2008 Intl Gamers Award winner. Adds material to this base game to re-fight the 2008 presidential election in 20 key states between 2 players. '10 specl 1ST & GOAL (RNR) $22.00 FB NEW ordr Fast playing 2-4 player game of American football using cards & dice. The combination of both players cardplay determines the success or failure of each play. '11 Out-of-Print 49283 1ST ALAMEIN, JULY 1942 (Misc) $15.00 n EXCELL Photocopied booklet constituting a smaller, simpler game of the 1st btl of Alamein, July 1942. Map & counters must be made up from copies inclued. Daily turns, div level. Designed for beginners. L.Coatney'97 =============================================================================================== "2" TITLED ITEMS (i.e. Titles beginning with "2") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 88943 2 DE MAYO (Devir) $32.00 SC 0.8 NEW Imported board game of the uprising in Madrid, 1808, against French occupation. Very simple, somewhat abstracted & fast playing but a good game. Rules in English & Spanish. '09 Rels Pending stock 2 DE MAYO: ASSAULT ON GIRMALDI KIT (Devir) $15.00 SC NEW due 12/ 2 Imported kit that adds several variants & historical what-if situations. What if the Spanish had assaulted Palace Girmaldi & taken Murat prisoner? Or if the French hadn't used their artillery? Adds 6 other modes to the base game. '12 86252 200 MILES FROM MOSCOW, 1919 (Moore) $15.00 Fo 0.3 NEW DTP game of the lunge for Moscow by the White Army during the Russian Revolution. The White Army must cover 200 miles in the late fall, overcoming vastly superior numbers of Red army defenders thru use of its superior weapons including MkV Whippet tanks, air support, & leadership. Game covers the Red Army's stand in front of Orel, Oct.1919. Co-Btl-Rgt-Brig level, "4-5mi"/hex, 1day/turn. P.Moore'05 specl 20TH CENTURY (RIO) $44.00 FB NEW ordr 3-5 player game of leading a nation to greatness while avoiding pollution. It can be great in any of several areas, & the excesses of the growth are must be mitigated to avoid ecological disaster. '10 Out-of-Print 84335 20TH MAINE (OSG) $17.00 zl 0.2 V.GOOD Rules highlited in yellow. Counter courners neatly trimmed. Sml co lvl gm of determined 3-rgt Confed attack against southern end of Union line at Litte Round Top, defended by 20th Maine, on 2nd day of Gettysburg. L.Millman'79 Out-of-Print 49021 20TH MAINE PARTS (OSG) $8.00 n EXCELL Counters only, 50% (markers) unpunched. 4-8wks Turna specl 221-B BAKER STREET (Hansen) $22.00 BC 1.5 NEW ordr Simple, fast playing family game for 2-6 players. Use deductive reasoning to solve Sherlock Holmes cases using clues given. Popular game w/ many add-on sets. '77 4-8wks Turna specl 221-B BAKER STREET, TIME MACH: EXP KIT#2 $10.00 HC 0.8 NEW (Hansen) ordr Expansion set adding 20 more Time Machine cases for Sherlock Holmes wanna-bes. 4-8wks Turna specl 221-B BAKER STREET, TIME MACHINE (Univer) $20.00 FB 2.4 NEW ordr Simple, fast playing family game for 2-6 players. This stand alone game shoots Sherlock into the 20th century to solve such mysteries as the Kennedy assassination. '97 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #2 (Hansen) $6.00 SC 0.6 NEW ordr Expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #3 (Hansen) $6.00 SC 0.6 NEW ordr Expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #4 (Hansen) $6.00 SC 0.6 NEW ordr Expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #5 (Hansen) $6.00 SC 0.6 NEW ordr 5th expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #6 (Hansen) $6.00 SC 0.6 NEW ordr 6th expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #7 (Hansen) $6.00 SC 0.6 NEW ordr 7th expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #8 (Hansen) $6.00 SC 0.6 NEW ordr 8th expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 4-8wks Turna specl 221-B BAKER STREET: EXP KIT #9 (Hansen) $6.00 SC 0.6 NEW ordr 9th expansion set adding 20 more cases for Sherlock Holmes wanna-bes. '86 Out-of-Print 87024 256MB PC2100 DDR 200PIN RAM PC MEMORY (_Sftwr) $5.00 SC EXCELL one 256mb PC2100 DDR 200pin memory module. was used in a laptop. Out-of-Print 88339 2ND FLEET (AH-VG) $69.00 BC 2.4 EXCELL w/ 2 VG counter trays. V.clean. Sophisticated gm of naval, air & sub combat in N.Atlantic using outstanding Fleet series system. 9 scenarios & campaign. HIGHLY RECOMMEND. J Balkoski '86 Out-of-Print 61501 2WW PARTS (WWW) $1.00 n V.GOOD Pages neatly separated at spine, stapled together. =============================================================================================== "4" TITLED ITEMS (i.e. Titles beginning with "4") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl 40 YEARS OF GEN CON BOOK (Atlas) $21.00 Bk 1.8 NEW ordr Hardcover Book that chronicles the story of Gen Con and the gamers that make it happen, both from the organzizers & gamers standpoint, 1967-2007. Includes interviews with the likes of Gary Gygax, Ed Greenwood, etc. 168pgs. R.Laws'07 95098 48TH PANZER KORPS 2ND (PacRim) $25.00 zl 0.4 NEW Reprint of this popular, long out of print game of the 6-day slugfest in the Chir River Basin as 48th defends corridor to Stalingrad & Caucauses, Dec'42. J.Soldak'06 =============================================================================================== "5" TITLED ITEMS (i.e. Titles beginning with "5") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl 51ST STATE CARD GAME (TOY) $29.00 DC NEW ordr 2-4 player card game for control of post-holocaust United States. Each factions struggles to stockpile needed supplies thru trade, expansion & conquest. Set in the Neuroshima universe. I.Trzewiczek'11 Rels Pending stock 57TH PANZER KORPS, THE STRONG RIGHT HOOK $22.00 FO NEW (PacRim) due 12/ 2 ?? Sister game to 48th Pzr Korp (but doesn't mate). Operation level game of the German's effort to maintain a sourthern flank in the face of the Soviet Stalingrad offensive, Nov-Dec'42. A strong force built around the just-arrived 6th Pzr Div attempt to punch a hold into the Soviet lines deep enough to allow the besieged Stalingrad defenders to fight their way out of oblivion, something the Soviets were well aware of. J.Zoldak'07 =============================================================================================== "6" TITLED ITEMS (i.e. Titles beginning with "6") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 88338 6TH FLEET (AH-VG) $69.00 BC 2.0 EXCELL w/2 VG counter trays. V.Clean. 1st in series of 5 EXCELLENT operational air-sea battles games. Interactive system keeps players on their toes & sweating. Covers Mediterranean. Ths game esp bloody as so many small craft from many nations involved! 4 basic, 4 intermediate & 6 adv scenarios. RECOMMENDED. J.Balkoski'85 Out-of-Print 78092 6TH FLEET PARTS (AH-VG) $5.00 n V.GOOD Rules only. Stains on back cover, & minor isolated stains at various places elsewhere. 2 ctr pgs loose. =============================================================================================== "7" TITLED ITEMS (i.e. Titles beginning with "7") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 4-8wks Turna specl 7 AGES, 6000 YEARS OF HUMAN HISTORY (ADG) $63.00 BC 2.2 NEW ordr A large, 2-7 player, holistic game of 6 millenia of human history, including the rise & fall of 100 some civilizations. 2 maps, 876 counters, and 110 colorful race/event cards. '04 specl 7 WONDERS (Asmode) $38.00 FB NEW ordr 2-7 player game in which each player guides a civilization toward greatest in the ancient world. Players gather resources, develop trade, erect architectural wonders, and of course build the military. Can't forget that. '10 specl 7 WONDERS: LEADERS KIT (Asmode) $21.00 FB NEW ordr Kit adding key personalities, each of which offers unique advantages. Each turn, players create a Leader from their hand that can be used in each Age, or used to gain income or build a Wonder. '11 2-6wks Turna specl 70'S GAME (Intell) $25.00 FB NEW ordr Trivia game for 2-5 players or teams, aged 35+, with 2000 questions in 5 categories (music, movies, TV, sports, events) about the 1970s. '06 Out-of-Print 91242 7TH FLEET (AH-VG) $59.00 BC 2.6 V.GOOD No counter tray. Box scuffed; 1 corner repaired. Sml pin holes at 4 corners of each map. Sml stain on rules rear cover. Otherws EX. 3rd in Fleet series. Covers tac & operational air-sea combat thruout the western Pacific. J.Balkoski'87 =============================================================================================== "8" TITLED ITEMS (i.e. Titles beginning with "8") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 2-6wks Turna specl 80'S GAME (Intell) $25.00 FB NEW ordr Trivia game for 2-5 players or teams, aged 25+, with 3000 questions about the 1980s. '06 Out-of-Print 770 8TH ARMY (Attact) $29.00 BC 1.4 EXCELL Modest complexity game of the war in N.Africa, Dec 1940-Jan 1943. Includes consideration of shipping & control of Malta. 6 scenarios & 3 complexity levels. '83 =============================================================================================== "9" TITLED ITEMS (i.e. Titles beginning with "9") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 2-6wks Turna specl 90'S GAME (Intell) $25.00 FB NEW ordr Trivia game for 2-5 players or teams, with 3000 questions in 5 categories (music, movies, TV, sports, events) about the 1970s. '06 =============================================================================================== "A" TITLED ITEMS (i.e. Titles beginning with "A") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl A LA CARTE (FFG) $37.50 FB NEW ordr German ed w/ English rules. 2-4 player game of a cooking contest between French chefs. Attempt to cook the perfect dish while avoiding the interference & sabotage of other players. '11 specl A LA CARTE: DESSERT KIT (FFG) $21.00 FB NEW ordr German ed w/ English rules. Kit adds a new chef, allowing 5 players, plus new Menu cards. Adds new Dessert, Briny recipies, cards, Coffee Cup tokens. '11 93809 A LA CHARGE! DEUX BAT DUE XLE SIECLE #87 n $14.00 n 0.8 NEW (VaeVic) w/68pg mag. Grant tactical game of 2 battles of the dark ages: Civitate 1053, Pope v Normans; and Kalavryai 1078, rebels v loyalists. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 94946 AACHEN, FIRST TO FALL (DecGms) $16.50 Fo 0.4 NEW Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44. Btln/rgt lvl. '10 1-3wks Turna specl AACHEN, STORMING THE SIEGFRIED LINE, 2ND (WWW) $32.00 BC 1.0 NEW ordr Initial Allied assault against Siegfried Line around Aachen followed by German counterattack and methodical allied riposte, Sep-Oct 44. '95 specl ABALONE CLASSIC (FOX) $32.00 FB NEW ordr Simple, fast playing abstract strategy game for 2 players. Players moves up to 3 of their marbles each turn trying to move them off the board. '11 Temp OoP/OoS specl ABANDON SHIP (AEG) $18.00 BC NEW ordr 3-7 players are rats on a sinking ship trying to flee safely. And grab some cheese on the way out. R.Knizia'09 Out-of-Print 55598 ABENSBURG, BATTLE OF... #113 (WWWS_T) n $17.00 n 0.8 MINT w/mag. Mag read. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Abensberg was the initial engagement in which Austria lost its chance to defeat Napoleon who, instead, soundly defeated the Austrians. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 Out-of-Print 14657 ABENSBURG, BATTLE OF... #113 (WWWS_T) n $21.00 n 0.8 NEW w/mag. Mag cover corner faded. One of a pair of mating games of battles between French & Austrians, Apr1 1809. Abensberg was the initial engagement in which Austria lost its chance to defeat Napoleon who, instead, soundly defeated the Austrians. 600yd/hex, rgt lvl, uses the Napoleon at Austerlitz system. Campaign rules to link 2 games in S&T115. K.Poulter'87 specl ABLAZE! (Mayfr) $15.00 SB NEW ordr 3-5 player, fast playing game that includes 3 separate games each about fire. WILD FIRE! has players leading crews of firefighters to contain a spreading wildfire by covering the most ground. VOLCANO!, players pilot air tankers to try to quell a fire started by a volcano. RUN!, players guide the animals of the forest to escape a forest fire. '10 95558 ABOVE THE CLOUDS, BATTLE... (MMP) $68.00 BC 2.1 NEW 8th game in the Grt Campaigns of the Am Civil War series. Covers the key campigns & the central grounds of the battles of 1863 in the west. Includes the Chickamauga & Chattanooga campaigns during the 5 months of activity in 1863.. W/ 2 maps, 840 counters, 9 scenarios. '10 95892 ABOVE THE CLOUDS, BATTLE... (MMP) $66.00 BC 2.1 NEW Minor, cosmetic but length creases on box top & btm. 8th game in the Grt Campaigns of the Am Civil War series. Covers the key campigns & the central grounds of the battles of 1863 in the west. Includes the Chickamauga & Chattanooga campaigns during the 5 months of activity in 1863.. W/ 2 maps, 840 counters, 9 scenarios. '10 2-6wks Turna specl ACCESS DENIED (Interf) $8.00 zl 0.5 NEW ordr 3-6 player card game of computer hacking. Each player controls & defends one part of the net while attempting to crack the others. First player to make it to Root in 3 sectors cracks the internet & wins. '02 Out-of-Print 87297 ACE OF ACES: BALLOON BUSTER, 1ST (Nova) $25.00 Fo 0.9 MINT In a heavy stock folio rather than a slipcase box. Fast playing, simple & FUN game of air-air combat between British aircraft & German AA defending barrage ballons. 4th in the A of A series. A.Leonardi, H.McKinney. Out-of-Print 90050 ACES HIGH #12 (WWWmag) n $22.00 n 0.5 EXCELL w/mag. Entirely strip punched. Includes photocopy of Blue Max exp kit & handdrawn representations of Blue Max counters (not included). Nice, playable and historical gm of WW1 air-air combat. Stats on 56 plane models included. J.Hind'80 Out-of-Print 89970 ACES HIGH #12 (WWWmag) Y $4.00 n 0.5 GOOD GmOnly. Missing 130 of 200 counters; color countersheet photocopy included. Otherws VGd. Nice, playable and historical gm of WW1 air-air combat. Stats on 56 plane models included. J.Hind'80 Out-of-Print 52106 ACES HIGH ['92] PARTS (WWW) $4.00 n MINT Aircraft Data Charts booklet, only. Out-of-Print 83237 ACES HIGH ['92] PARTS (WWW) $4.00 n MINT Aircraft Data Chart booklet, only; original. Out-of-Print 88815 ACES HIGH ['92] PARTS (WWW) $4.00 n MINT Aircraft Data Charts booklet, only. 2-6wks Turna specl ACHTUNG SPITFIRE! (CofA) $42.00 BC 1.5 NEW ordr Detailed game of air-air combat early in WW2 (1940-3) using the Fighting Wings system. J.Webster specl ACQUIRE 4TH (HB-AH) $24.00 FB 2.1 NEW ordr Graphic downsizing of this perennial classic game of hotel acquisition & mergers. Uses tiles rather than plastic pieces. RECOMMENDED. S.Sackson'08 Out-of-Print 87685 ACQUIRE, 1ST (AH) $15.00 BC 1.7 V.GOOD 1st AH version (actually 2nd ed). Missing 1 (of 108) room piece, otherws EX. Classic gm of hotel wealing & dealing, stock market manipulation & wealth accum for 2-6. 8030 ACQUIRE, 1ST PARTS (AH) $3.00 n EXCELL Rules only. Out-of-Print 74121 ACQUIRE, 2ND [DELUXE] PARTS (AH) $0.25 n MINT One plastic piece only, "2-I". Out-of-Print 10792 ACROSS SUEZ (SPI) $20.00 n 0.5 EXCELL Sml, simple gm of the btl of Chinese Farm. 3 Israeli divs attack 2 Egyptian Divs in a wild btl. M Herman & JD'80 94417 ACROSS THE PACIFIC 1ST (PacRim) $92.00 FB 2.2 NEW Large & pricey game of the entire war in the Pacific. Japanese select strategic goals before the game, then juggle very limited resources to secure a defensible perimeter & hold back the inevitable onslaught. 5 months/turn, map covers from Hawaii to India. 960 5/8 counters, rgt to army level, with air fleets, individual capital ships, etc. 4 scenarios + campaign. (Only difference between 1st & 2nd ed games is that the publisher remembered to put the name of the game on the box - rather than just a cover sheet -- for the 2nd ed.) M.Myers'10 Out-of-Print 18643 ACROSS THE POTOMAC #30 (XTRCmd) n $22.00 n 1.0 MINT w/mag & var counters for 1914 (2), Seven Seas (1). Div lvl game of the 1863 campaign in the East, June-July, from PA to VA. Double-blind system (w/option to ignore it). Fairly simple. B.Knight'94 Out-of-Print 17748 ACROSS THE POTOMAC #30 (XTRCmd) n $23.00 n 1.0 NEW w/mag & var counters for 1914 (2), Seven Seas (1). Div lvl game of the 1863 campaign in the East, June-July, from PA to VA. Double-blind system (w/option to ignore it). Fairly simple. B.Knight'94 Out-of-Print 84953 ACROSS THE POTOMAC #30 PARTS (XTRCmd) $3.00 n MINT Map, only Out-of-Print 84944 ACROSS THE POTOMAC #30 PARTS (XTRCmd) $3.00 n MINT Rules, only. Out-of-Print 84945 ACROSS THE POTOMAC #30 PARTS (XTRCmd) $3.00 n MINT Map, only Out-of-Print 84946 ACROSS THE POTOMAC #30 PARTS (XTRCmd) $1.00 n MINT Turn Record Sheet, only. Out-of-Print 84954 ACROSS THE POTOMAC #30 PARTS (XTRCmd) $1.00 n MINT Battle Card chart, only Out-of-Print 55748 ACROSS THE POTOMAC #30 PARTS (XTRCmd) $1.00 n V.GOOD Photocopy of rules & turn record sheet. Out-of-Print 58765 ACROSS THE RAPPAHANNOCK (GMT) $39.00 BC 2.0 MINT Cherry. Simpler gm of the battles of Fredericksburg (1862) & Chancellorsville (1863) using the Glory system. Emphasis of entire design is on playability. Brig lvl, grand tactical. 3 maps, 800 counters. Good solitaire play. 250yd/hex, 75min/turn. R.Berg'02 Out-of-Print 80656 ACTION STATIONS, NAVAL COMBAT IN GRT WAR $29.00 zl 0.4 NEW (MinPzr) Game of tactical naval combat during World War I among the major combatants. Built around a series of rules modules, of which 3 are included here w/ standard game. Includes 136 individually rated ships plus 76 DDs & merchant ships, and scenarios for Dogger Bank, Coronel, Falklands, the Goeben, and Jutland. '06 specl AD ASTRA (FFG) $45.00 FB 2.7 NEW ordr 2-5 player game in which human sub-races explore the galaxy looking for new, inhabitable planets. Game has a modular design, and moves must be planned in advance. B.Faidutti, S.Laget'09 92079 ADVANCED PACIFIC THEATRE OF OPERATNS (DecGms) $88.00 LB* 3.3 NEW Thoroughly revised, reworked & enhanced game of WW2 thruout the Pacific theater at a strategic scale but now with extensive & researched detail. Covers from the Japanese invasion of China in 1937, the Soviet-Japanese clash in 1939, to all of the War in the Pacific thru 1945. Can be linked with Adv European Theatre of Operations. Includes 2 full sized maps of of Asia & the Pacific, 1680 counters including counters for every capital ship & most aircraft types, more detailed production model, and many scenarios. '09 95649 ADVANCED SALVO! 2ND (MinPzr) $5.50 n 0.1 NEW Update of the original Salvo! game published in PzrDigest #1. Covers naval combat in the European Theater 1939-41. '10 Out-of-Print 87622 ADVANCED THIRD REICH (AH) $75.00 BC 2.4 MINT Cherry. w/ Spr'92 issue of Ultra mag. 5th Third Reich incarnatn, highly polished as a game. Richly textured game of strategy for up to 5 players w/ strategic level military and economic combat thruout Europe & N.Africa. Scenarios start in 3 possible years. Mates w/ Empire of the Rising Sun. RECOMMENDED for advanced multi-player gamers. '92 Out-of-Print 71090 ADVANCED THIRD REICH PARTS (AH) $6.00 n EXCELL Set of 6 Charts & Tables cards. Out-of-Print 71089 ADVANCED THIRD REICH PARTS (AH) $3.00 n V.GOOD Scenario 5-card set. Holding box areas pinholed. specl ADVENTURERS, PYRAMID OF HORUS (FFG) $37.00 FB NEW ordr 2-6 player game in which players are researchers unearthing the newly discovered Pyramid of Horus. But dangers wait, and the goal is to be the first to emerge alive with a collection of treasures. '11 90530 ADVENTURES IN JIMLAND (MinPzr) $17.00 n 0.2 NEW Simpler, fun game that is akin to Source of the Nile & Dinosaurs of the Lost World. Players explore an uncharted territory by forming an expedition, navigating dangerous territory, discovering things, and compign back alive. G.Graber'09 Out-of-Print 87304 ADVENTURES OF INDIANA JONES (TSR) $12.50 HC 1.0 MINT Role playing game for 2 or more based loosely on the movie of the title. Attempts to mimic the fun & fast pace of the movie. Jones & companions travel the world in search of lost ruins, treasure & artifacts while evading Nazis totally out of place in the desert. '84 73354 AEGEAN 1943 2ND / ASSAULT ON NARVIK #14 n $27.00 HP 1.4 NEW (Agains) w/mag. Substantial revision of an earlier, primative game of the air-land-sea battle for control of the eastern Mediterranean in Fall 1943, after the Italian surrender. Covers the area from Rhodes to Naxos with many small islands, as the Allies attempt to occupy them. Weekly turns, 6.5k/hex, company/btln/reg level. P.Moore'05 Also includes a small game of the battle for Narik, Norway, 1940. '05 Out-of-Print 88146 AEGEAN STRIKE (AH-VG) $42.00 BC 1.6 EXCELL No counter tray. V.clean. Stand-alone game using Gulf Strike system. Multiple scenarios of air-land-naval combat in the E.Med during the late 80s to early 90s, with a link up to Gulf Strike. M.Herman'86 Out-of-Print 66564 AFGHANISTAN (MDG) $10.00 Fo 0.3 NEW Small, DTP game of 2 historical and 1 hypotheical periods of the Soviet involvement in Afghanistan, 1979-82. Co,Btln,Rgt level, w/ 280 color, paper counters that must be cut apart. 11x17 color map of the Punjshir & Kunar Valleys. Modest complexity. P.Moore'99 Out-of-Print 8235 AFRICA #3 (WWWmag) n $99.00 n 0.4 MINT w/mag. 20 units from secondary tree strip-punched; otherwise cherry. First issue w/ die cut counters. Includes prototype material for Vittoria game printed in later issue. Sml gm of political & military conflict among 14 s.African states & 5 major powers. w/ draft rules, map & charts for Vittoria later printed in #8. M.Edwards'77 Out-of-Print 79592 AFRICA 1483 KIT (GldBld) $5.00 zl 0.4 NEW 2-11 plyaer A&A variant set in 1483 Africa. Requires A&A plus either Asia or Europe 1483 to play. R.Johnson'00 93469 AFRICA 1859-60 #28 (Alea) n $18.00 n 0.5 NEW w/mag. Game of Spanish colonial wars, 1859-60, against Morocco. Btln level, with several key battles played on different area move maps. Mag & components printed in Spanish. '03 Going OoP specl AFRICA 1880 (CofA) $50.00 LB* 3.0 NEW ordr French game imported by CofA. 3-6 player game of the exploration of Africa. Focus is more on player interaction thru alliances & wars than exploration. Tilsit. Out-of-Print 95031 AFRICA ORIENTALE ITALIANA (DecGms) $38.00 zl 0.8 NEW Kit for both Adv Euro & Adv Pacific Theatre of Operations. Begins with Italian invasion of Ethiopia in 1935 and continues thru the Middle East into WW2. Includes a map of India & the India Ocean so as to mate with APTO, & a map of Spain & the Atlantic to mate with AETO. 280 counters (including an AETO upgrade to aircraft). '09 Out-of-Print 6878 AFRIKA KORP ['64] PARTS (AH) $1.00 n EXCELL Turn Record Chart for AK, only. Out-of-Print 75207 AFRIKA KORP ['64] PARTS (AH) $1.00 n EXCELL Turn Record Chart for AK, only. Out-of-Print 75208 AFRIKA KORP ['64] PARTS (AH) $1.00 n EXCELL Turn Record Chart for AK, only. Out-of-Print 91530 AFRIKA KORP ['64] PARTS (AH) $3.00 n EXCELL Battle Manual, only Out-of-Print 91529 AFRIKA KORP ['64] PARTS (AH) $2.00 n V.GOOD Situation March 1941 setup card, only. Out-of-Print 91528 AFRIKA KORP ['64] PARTS (AH) $2.00 n V.GOOD Counters, only, missing 33 units (substantially INcomplete), ID included. Some soiling thru use. Out-of-Print 91531 AFRIKA KORP ['64] PARTS (AH) $1.00 n V.GOOD Turn Record Chart, only. All columns partially marked. Out-of-Print 91532 AFRIKA KORP ['64] PARTS (AH) $3.00 n V.GOOD Rules, only. Several dark stains in upper margins. Out-of-Print 91533 AFRIKA KORP ['64] PARTS (AH) $5.00 n V.GOOD Mapboard, only. Seams are loosening, & 2" tear at both seams. Otherws clean. Out-of-Print 79407 AFRIKA KORP ['80] 3RD ED RULES (AH) $6.00 n EXCELL Rules only. Some wrinkling thru use. Out-of-Print 24510 AFRIKA, NORTH AFRICAN CAMPAIGN PARTS (Gamers) $3.00 n EXCELL Photocopy of exclusive rules, only. Out-of-Print 94176 AFRIKA, NORTH AFRICAN CAMPAIGN '40-2 (Gamers) $40.00 HC 1.0 EXCELL Counters neatly clipped. Fast, simpler gm of entire campaign in Western Desert, Spt'40-Nov'42. Btln/rgt lvl. 2nd in Std Combat series, w/ 1.5 ed rules. 5 scenarios + 2 campaigns. D.Essig'93 Out-of-Print 6540 AFRIKA, NORTH AFRICAN CAMPAIGN '40-2 (Gamers) $59.00 HC 1.0 MINT Cherry. Fast, simpler gm of entire campaign in Western Desert, Spt'40-Nov'42. Btln/rgt lvl. 2nd in Std Combat series, w/ 1.5 ed rules. D.Essig'93 91784 AFRIKAKORPS, DECISION IN THE DESERT #11 n $22.50 n 1.0 NEW (DecWaW) w/mag. Includes 40 errata counters for Coral Sea & players aid card (missing from #10). New & rather luscious design using the They Died with Boots On system. Operational level game of the war in the N.African desert, 1941-2, from El Agheila to Suez. Monthly turns, 12.5mi/hex, moderate complexity, rgt/brig level. Includes attention to the intangibles that heavily influenced the campaign. 260 counters. J.Miranda'10 / Articles on: Campaign in the Desert, 1940-2; Afrikakorps designers notes; Romania in WW2; Savo Island; WW2 German Airborn Operations. Out-of-Print 79353 AFTER THE HOLOCAUST PARTS (SPI) $2.50 n EXCELL Charts & table booklet, 1 copy only. Out-of-Print 79347 AFTER THE HOLOCAUST PARTS (SPI) $2.50 n EXCELL Charts & table booklet, 1 copy only. Out-of-Print 79351 AFTER THE HOLOCAUST PARTS (SPI) $2.50 n EXCELL Charts & table booklet, 1 copy only. Out-of-Print 79352 AFTER THE HOLOCAUST PARTS (SPI) $2.50 n EXCELL Charts & table booklet, 1 copy only. Out-of-Print 79356 AFTER THE HOLOCAUST PARTS (SPI) $2.00 n MINT Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms. Out-of-Print 79355 AFTER THE HOLOCAUST PARTS (SPI) $2.00 n MINT Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms. Out-of-Print 79357 AFTER THE HOLOCAUST PARTS (SPI) $1.00 n MINT 3/4 of one complete Money & Corruption Script sheet, only; 54 individual forms, total, not separated. Out-of-Print 1767 AFTER THE HOLOCAUST PARTS (SPI) $4.00 BC V.GOOD Box, only. Worn, 2 corners repaired several times, seam repairs, structurally intact. specl AGE OF CONAN (FFG) $59.00 GB* 5.6 NEW ordr Board game set in the Hyborian Age & the world of Conan the Barbarian hero. Players fight conventional & magical battles to make their kingdoms dominant. Played on a large, Risk-like map with a deck of 165 playing cards & 170 colored, plastic minis. '09 Temp OoP/OoS specl AGE OF EMPIRES III, AGE OF DISCOVERY (Tropic) $48.00 LB* 4.2 NEW ordr Board game loosely based on the PC game of the name. 2-5 players are colonial powers in the Age of Conquest seeking fame & power in the New World over the course of 3 centuries. Launch expeditions to discover, colonize & develop the New World, recruiting merchants, soldiers, merchenaris & Captains as needed to dominate others. '07 specl AGE OF EMPIRES III,AGE DISC: BUILDER KIT (Fred) $28.00 LB* NEW ordr Kit for the Age of Discovery game (compatible with Age of Empires III), expands the game to 6 players with purple colonists, and adds 20 new Capital buildings, 34 Bases, 60 Builder specialists in 6 colors, & 6 national advantage counters, rules etc. '11 specl AGE OF GODS, REVISED ED. (Asmode) $29.00 FB* 3.4 NEW ordr 3-5 player board & card game in which players are any of 12 ancient gods toying with & trying to favor 24 worshipping tribes - trouble is, you don't know which tribes are yours and discover this over time. Republished in this English language version. '07 specl AGE OF INDUSTRY (Mayfr) $52.00 DC NEW ordr 2-5 player, fast playing game of growing the economies of up to 5 nations. Players develope cotton mills, factories, coal mines, iron works, & ports as well as ships & railways. Limited print run. M.Wallace'10 specl AGE OF INDUSTRY: EXPANSION #1 (TreFrg) $16.00 HC NEW ordr Kit containing 2 additional maps, one of Japan the other of Minnisota. '11 specl AGE OF MUSKETS, TOMB FOR AN EMPIRE (Bellic) $78.00 FB 2.4 NEW ordr Large game focused on the War in the Iberian Penisula during the Napoleonic Wars. Includes 6 intro battle scenarios plus 18 campaign scenarios of varying complexity along with maps, counters, etc. '09 specl AGE OF NAPOLEON 2ND (Phalan) $36.00 LB* 3.3 NEW ordr Reprint of this simpler game of strategic level combat during the Napoleonic era, with plastic pieces & event resource cards. 5th in the Phalanx system. Includes shorter scenarios beginning in 1809 & 1813 & the campaign starting in 1805. R.Verlaque'07 2-6wks Turna specl AGE OF SAIL MINI: BRITISH TRAFALGAR SET $63.00 SB NEW (OldGlo) ordr 31 piece set of unpainted miniatures consisting of key British ships participating in the battle of Trafalgar, 1805. 1/2400 scale. '09 4-8wks Turna specl AGE OF SAIL MINI: ENGLISH TRAFALGER SET $40.00 SB NEW (Westwi) ordr 31 piece 1/3000 scale set of unpainted miniatures w/ bases consisting of key British ships participating in the battle of Trafalgar, 1805. '10 Out-of-Print 75999 AGE OF SAIL MINI: FIGHTING SAIL (Skytrx) $2.00 SB 0.2 MINT #NS100. Sails trimmed for battle. Out-of-Print 76000 AGE OF SAIL MINI: FIGHTING SAIL (Skytrx) $2.00 SB 0.2 MINT #NS100. Sails trimmed for battle. 2-6wks Turna specl AGE OF SAIL MINI: FRENCH TRAFALGAR SET (OldGlo) $48.00 SB NEW ordr 25 piece set of unpainted miniatures consisting of key French ships participating in the battle of Trafalgar, 1805. 1/2400 scale. '09 4-8wks Turna specl AGE OF SAIL MINI: FRENCH TRAFALGER SET (Westwi) $40.00 SB NEW ordr 33 piece 1/3000 scale set of unpainted miniatures w/ bases consisting of key French & Spanish ships participating in the battle of Trafalgar, 1805. '10 Out-of-Print 75998 AGE OF SAIL MINI: FULL BILLOWING SAIL PK $2.00 SB 0.2 MINT (Skytrx) #NS101, set of masts with full sail. Out-of-Print 75992 AGE OF SAIL MINI: HAMADRYAD (Skytrx) $5.00 SB 0.2 MINT #NS42, Spanish frigate, 36gun. Out-of-Print 75996 AGE OF SAIL MINI: HELDOR (Skytrx) $5.00 SB 0.2 MINT #NS51, 32gun Dutch Frigate Out-of-Print 75994 AGE OF SAIL MINI: HMS ENDYMION (Skytrx) $5.00 SB 0.2 MINT #NS10, 50gun British Frigate Out-of-Print 75997 AGE OF SAIL MINI: IMPERIAL (Skytrx) $7.50 SB MINT #NS20, 112gun French Man of War. Out-of-Print 76001 AGE OF SAIL MINI: MASTS & SPARS (Skytrx) $2.50 SB 0.2 MINT #NS102. Sails as they would be when ship is stationary or in harbor. Out-of-Print 76002 AGE OF SAIL MINI: MASTS & SPARS (Skytrx) $2.50 SB 0.2 MINT #NS102. Sails as they would be when ship is stationary or in harbor. 2-6wks Turna specl AGE OF SAIL MINI: SPANISH TRAFALGAR SET $32.00 SB NEW (OldGlo) ordr 15 piece set of unpainted miniatures consisting of key Spanish ships participating in the battle of Trafalgar, 1805. 1/2400 scale. '09 2-6wks Turna specl AGE OF STEAM 2ND: GERMANY & FRANCE KIT (Fred) $19.00 Fo NEW ordr Expansion kit compatible with both Steam (3rd ed AoS) & Age of Steam games. 2-sided map depicts both France & Germany. English & German rules. '09 specl AGE OF STEAM 2ND: MOON/BERLIN WALL KIT (Fred) $19.00 Fo NEW ordr Kit adding 2 new & challenging maps: the Moon & Berlin c.1989. On the Moon, cities are always black & tracks can run off one side of the board & back onto the other. In Berlin, before the fall of the Wall, the city is divided, the military impedes traffic thru the wall, yet it disappears in 1989. '11 specl AGE OF STEAM 2ND: NEW MEXICO & CHINA KIT (Fred) $19.00 Fo NEW ordr Kit adding Mexico & China, plus specialized rules, to the AoS game system. Mexico adds Nationalization that affects player interaction; China adds Diplomatic Pressure, requiring players to connect cities to their network. Plus the tough Chinese terrain. '11 specl AGE OF STEAM 2ND: TIME TRAVELER KIT (Fred) $28.00 DC NEW ordr Kit adding time travel to the Age of Steam game. Travel to 8 eras past & future, each with its own map, and move goods from one to another. '11 Out-of-Print 49278 AGINCOURT 1415, BATTLE OF... 2ND (GDW) $49.00 SB MINT Cherry. Simpler game of disastrous French loss to English near Calais, Oct 1415. M Miller '78. Out-of-Print 71145 AGINCOURT 1415, BATTLE OF... PARTS (GDW) $6.00 n EXCELL Counter set, Complete or substantially complete, inlcuding 111 (of 120) counters, including 2 handmade replacements. Out-of-Print 88871 AGINCOURT, TRIUMPH OF ARCHERY OVER ARMOR (SPI) $49.00 BC 1.2 V.GOOD 1 corner & a box edge split & repaired. Otherws EX. Recreates in graphic detail Henry V's slaughter of French nobility in Flanders, Oct 1415. Historical & 3 what-if scenarios that make much more of a decent game. J.Dunnigan'78 specl AGRICOLA (Z-Man) $54.00 LB* 4.5 NEW ordr 2008 Intl Gamers Award Winner. Multiplayer game in which players are a farming couple who must develop their farm with the limit of doing 2 things each turn. Can be played solitaire. U.Rosenberg'08 91238 AGRICOLA: FARMERS OF THE MOOR KIT (Z-Man) $30.00 BC 1.6 NEW Kit that replaces the minor improvements & occupations with a more robust set of new improvements & adding new features. Horses are a new animal type, and families now consume fuel too. Includes 150 cards. '09 specl AGRICOLA: GAMER DECK (Z-Man) $15.00 SB NEW ordr Kit adding 120 new cards to this game. '10 Temp OoP/OoS specl AGRICOLA: GOODIES KIT (Lookou) $45.00 FB NEW ordr Kit adding a 24card X-deck with alien encounters on the farm; 24card O-deck with occupations & minor improvements; 24card C-deck based on people places & events from the Czech Repb; L-deck; 5 double-sided theme boards for 4 seasons plus Mars; plus 70 stickers. Limited print run. '10 Out-of-Print 47158 AH SPORTS GAME DICE PARTS (AH) $2.00 n EXCELL PRICE EACH. Colored, specialized dice used in early sports games: 2x WHITE (0-0-1-2-3-4), 1x GREEN (0-0-0-0-1-2). Out-of-Print 59034 AH SPORTS GAME DICE SET OF 3 PARTS (AH) $8.00 n EXCELL Set of 3 specialized, wooden dice. Includes Black (1-2-2-3-3-3), White (0-0-1-2-3-4), Red (1-1-1-2-2-3). Out-of-Print 70672 AH STANDARD CRT TABLE PARTS (AH) $1.00 n EXCELL CRT Chart only Out-of-Print 71139 AH STANDARD CRT TABLE PARTS (AH) $1.00 n V.GOOD CRT Chart only Out-of-Print 91534 AH STANDARD CRT TABLE PARTS (AH) $1.00 n V.GOOD CRT Chart only. Several penciled drawings of tanks, otherws servicable. Out-of-Print 94179 AIR ASSAULT ON CRETE (AH) $35.00 BC 2.4 EXCELL 40% punched & Complete. 2 corners repaired. Fast playing gm of air & amphibious invasions of Crete (May '41) and Malta (hypotethica '42). V.Von Borries, R.Reed'78 Out-of-Print 70738 AIR ASSAULT ON CRETE PARTS (AH) $5.00 n EXCELL Set of 3 boards for Crete (no Malta map). Out-of-Print 70739 AIR ASSAULT ON CRETE PARTS (AH) $5.00 n EXCELL Set of 3 boards for Crete (no Malta map). Out-of-Print 70740 AIR ASSAULT ON CRETE PARTS (AH) $2.00 n EXCELL Set of 2 Order of Battle Charts & CRT. Out-of-Print 70741 AIR ASSAULT ON CRETE PARTS (AH) $1.00 n V.GOOD Set of 2 Order of Battle Charts & CRT. Annotations in ink on OoBs. Out-of-Print 2954 AIR CAV (WEG) $24.00 BC 1.5 MINT Cherry. w/counter tray. 10 scenario gm of airmobile tactical combat involving the "flying tank" in Europe & mid East in '75-90. Modest complex. T.Merridy'85 Out-of-Print 85512 AIR CAV (WEG) $18.00 BC 1.5 MINT No counter tray. Box top & btm has crease along length of one side. Plus odd scuffs down other side. Components cherry. 10 scenario gm of airmobile tactical combat involving the "flying tank" in Europe & mid East in '75-90. Modest complex. T.Merridy'85 Out-of-Print 87563 AIR EMPIRE (AH) $169.00 FB EXCELL Sml penciled note on rules booklet B, 1 corner repaired, otherws EX & v.clean. Early, simple 2-4 player gm of running an airline when life was easy. Players bid for routes then must put up the planes to do so and make a profit. T.Shaw'61 Out-of-Print 87 AIR FORCE, 1ST (AH-BL) $19.00 FB 1.8 EXCELL 6 counters (1%) punched. Rules highlighted in yellow. 8 Logs & main tables chart professionally laminated. Box mildly spotted. Out-of-Print 89825 AIR FORCE, 1ST (BL) $15.00 FB 1.8 EXCELL Good but involved game of air-air combat in Europe, '43-45, between western allies & Germany. C.Taylor'76 Out-of-Print 85358 AIR FORCE, 1ST PARTS (BL) $4.00 n MINT Rules, only. Out-of-Print 88855 AIR FORCE, 1ST: EXPANSION KIT (BL) $49.00 FB 2.0 EXCELL Adds French, Italian, Soviet aircraft & expands German, Brit, US & Jap air forces. Hard to find & interesting expansion kit for this game of air-air combat in Europe & the Pacific. Out-of-Print 80670 AIR FORCE, 1ST: EXPANSION KIT (AH-BL) $75.00 FB 2.0 MINT Rules highlighted in yellow. 42 counters fallen from tree in strips. 4 logs professionally laminated. Otherws mint. Out-of-Print 88856 AIR FORCE, 1ST: EXPANSION KIT PARTS (BL) $6.00 n EXCELL Color photocopy of countersheet, only. Out-of-Print 88857 AIR FORCE, 1ST: EXPANSION KIT PARTS (BL) $4.00 n EXCELL Photocopy of rules, only. Out-of-Print 79533 AIR FORCE, 1ST: EXPANSION KIT PARTS (BL) $6.00 n MINT Rules, only. Out-of-Print 85356 AIR FORCE, 1ST: EXPANSION KIT PARTS (BL) $4.00 n V.GOOD Box, only. Some rubber band residue across box & spotting on box btm. 12078 AIR FORCE, 2ND PARTS (AH) $4.00 n EXCELL Set of maps only. Out-of-Print 84616 AIR FORCE, 2ND: DAUNTLESS KIT (AH) $20.00 HC 1.4 V.GOOD Missing 6 aircraft counters. Air cards separated. Some spots on rules cover. Otherws unpunched & EX. Kit that adds Jap., more US planes & lots of naval vessels & rules to the Air Force system. '81 Out-of-Print 88139 AIR FORCE, 2ND: DAUNTLESS KIT (AH) $17.50 HC 1.4 V.GOOD Some stains & soiling to plane charts & rules cover. 1 side panel crease along its length. Otherws EX. Kit that adds Jap., more US planes & lots of naval vessels & rules to the Air Force system. '81 Out-of-Print 90187 AIR FORCE, 2ND: DAUNTLESS: VARIANT (AH_Gen) $3.00 n EXCELL Original article & aircraft charts from General providing 3 addtl Japanese late war fighters. Temp OoP/OoS specl AIR SHOW (GXG) $40.00 FB NEW ordr Multiplayer board game of an air show. Players create, develop, maintain & manage a stable of historical aircraft by participating in auctions, developing an airport & performing to earn the most prestige & $. '12 Out-of-Print 70845 AIR SUPERIORITY PARTS (GDW) $2.00 n EXCELL Set of 4 map sections, only. Out-of-Print 70846 AIR SUPERIORITY PARTS (GDW) $2.00 n EXCELL Game Charts booklet, only. Out-of-Print 79438 AIR SUPERIORITY PARTS (GDW) $5.00 n MINT countersheet, only. Out-of-Print 9802 AIR WAR, 1ST PARTS (SPI) $2.00 n MINT Countersheet #2 only. Out-of-Print 75214 AIR WAR, 1ST PARTS (SPI) $2.00 n MINT Countersheet #2 only. Out-of-Print 89543 AIR WAR, 1ST W/ '80 EXPANSION KIT (SPI) $22.00 FT 2.2 EXCELL Includes 1980 Update kit (which is mint) adding 100 counters & revising most charts & aircraft/missile charts. Sophisticated, complex game of all aspects of air-air and air-ground combat in the modern jet age. Difficult to learn, but a true simulation of what its like to fly a supersonic jet fighter in combat. '80 Out-of-Print 90291 AIRLINES 2, THE GAME OF AIRLINE STRATEGY $16.00 DC 1.5 MINT (Avalan) Fast playing, 2-4 player card game of operating a national airline in major & regional cities across the US. Played in rounds representing a month of time. Players attempt to secure hub locations, gates, assign aircraft, experience nasty events, etc. Prior & subsequent planned games add additional cities or smaller regional airports. '99 Temp OoP/OoS specl AIRLINES EUROPE 2ND (RIO) $45.00 FB NEW ordr 2-5 player, fast playing game of establising nascent airline service across Europe. Uses aspects of Union Pacific & Ticket to Ride games, and previously published 20 years ago. A.Moon'11 Out-of-Print 78686 AIRLINES, THE GAME OF AIRLINE OPERATIONS $18.00 DC 1.5 NEW (Avalan) Fast playing, 2-4 player card game of operating a national airline in major & regional cities across the US. Played in rounds representing a month of time. Players attempt to secure hub locations, gates, assign aircraft, experience nasty events, etc. Expansion kits are planned that will add smaller regional airports. '98 4-8wks Turna stock AIRSHIPS AT WAR, BISMARCK SEA (SonicQ) $17.50 zl NEW Game using the Airships at War game system to cover the intense air-ship combat in the Bismarck Sea during WW2, 1942-3. Scenarios focus on the 5th Army Air Force of New Guinea against the Japanese navy around Rabaul (including the downing of Adm Yamamoto's aircraft), with 6 scenarios focused on Australian airforce. '11 2-6wks Turna specl ALAMEIN (Avalan) $150.00 LB* 3.6 NEW ordr Large, grand tactical level game of the key portion of the Alamein battles in N.Africa, June-Nov'42. 4 maps, 1960 counters, 6 scenarios. Co/Btln level. 6hrs/turn. B.Knipple'07 4-8wks Turna stock ALAMO 1836 #97 (VaeVic) n $16.00 n NEW w/mag. Solitaire game of the Mexican assault on the Alamo during the Texan succession from Mexico. Magazine with all elements printed in French; English rules may abe available for download on the internet. '11 Out-of-Print 84775 ALAMO, 1ST (SPI) $20.00 HC 0.5 V.GOOD Complete. Charts neatly separated from map. Rules annotated in yellow. counters annotated w/ a value. 2200 Mexicans storm the Alamo held by 183 Texans at dawn, 6Mar 1836. Tac lvl. Good game. E Smith '81 Going OoP specl ALBION (Rio) $33.00 BC NEW ordr 2-4 player, fast playing game set in ancient Albion (England). Players must develop their land, gather resources, defend themselves & attack others. Goal is to accumulate 3 fully developed settlements to win. '10 Out-of-Print 8232 ALBUERA & VITTORIA #8 (WWWmag) n $69.00 n 0.5 MINT w/mag. 5 units loose from tree; otherws cherry. 2 btls of the Penisular War. Alb fought between French & Brits, Portugese & Spanish, May 1811. In VIT, Joseph defends the river line between Madrid against advancing Allied forces. B. Latter'79 Rels Pending specl ALCATRAZ, THE SCAPEGOAT (KZG) $32.00 FB NEW due 12/ 2 ?? ordr 3-4 player, cooperative game of staging a successful escape from Alcatraz -- the Rock -- tho one person, the scapegoat, must remain behind. '11 specl ALEA IACTA EST (Rio) $25.00 BC NEW ordr Multiplyaer game in which everyone wants to gain fame by collecting resources by conquering new provinces, assigning a patrician to govern them, and show diplomacy in the senate. '09 specl ALEA TREASURE CHEST, 7 EXPANSIONS (RIO) $21.00 BC NEW ordr Kit containing 7 separate expansion kits for 7 games prodcued by Rio & Alea in the last decade. Puerto Rico: The New Buildings and The Nobles; San Juan: The New Buildings and The Events; Louis XIV: The Favorite; Notre Dame: The New Persons; In the Year of the Dragon: The Great Wall of China and The Super Events; Witch's Brew: The 6th Player, The Amulets, and The Magical Abilities; The Princes of Florence: Muse, Princess. '09) 79695 ALEUTIANS CAMPAIGN (Schutz) $22.00 Fo 0.4 NEW Interesting, operational level game on a sideshow of the war in the Pacific: the Japanese capture of portions of the Aluetian Islands, and the US response, June'42-Aug-43. Covers a massive expansive of frigid ocean in 2 area maps, w/ air-land-naval combat included. Includes several what-if options, and the uncertainty over the outcome of the Midway battle impacts first turn. 240 counters that must be mouned & cut apart. 1mo/turn. B.Costello'07 Out-of-Print 74054 ALEXANDER PARTS (AH) $1.00 n EXCELL CRT chart only. Same for either first or 2nd edition. Out-of-Print 88365 ALEXANDER PARTS (AH) $1.00 n EXCELL CRT chart, only. Couple of lite stains. Applies equally to 1st or 2nd ed. Out-of-Print 88362 ALEXANDER, 1ST (AH) $25.00 FB 2.0 EXCELL Has 2nd ed backprinted counters (only). Modest complexity gm of the btl of Gaugamela, 331BC in which Alex defeated the massive Persian host. G.Gygax, D.Greenwood'74 Out-of-Print 88364 ALEXANDER, 1ST PARTS (AH) $3.00 n V.GOOD Rules only, some yellow highlighting, otherws EX. Out-of-Print 85463 ALEXANDER, 2ND PARTS (AH) $5.00 n MINT rules, only, 2nd ed. Out-of-Print 69872 ALEXANDER, 2ND: RAMSES II (AH) $4.00 n 0.2 EXCELL Unmounted but separated counters for this variant from the General + rules including b&w photocopy of map revisions. 26395 ALEXANDRIA 1801 PARTS (SimTac) $5.00 n MINT Countersheet only. Countersheet is delaminiating at center; will need a small amount of attention with a glue stick or spray adhesive to make things right BEFORE punching counters. 61528 ALEXANDRIA 1801 PARTS (SimTac) $1.00 n MINT Terrain chart (in English & Spanish) backed by other tables all in Spanish. Out-of-Print 88562 ALEXANDRIA 1801 PARTS (SimTac) $5.00 n NEW Countersheet, only. Mint, but entire sheet delaminiating in center of sheet. Can be easily fixed with spray adhesive used before punching counters. 93455 ALEXANDRIA 1801, END OF NAP'S DREAM 2ND $52.00 zl 0.8 NEW (SimTac) Counters are delaminating in center; requires minimal amount of attention with a gluestick or spray adhesive to re-adhere them PRIOR to punching counters. Reprint in a ziplock. Modestly simple tactical lvl gm of the French attempt to break the British siege of Alexandria that sealed the fate of Napoleon's Egyptian expedtion, March 1801. Uses a new system, not that of SimTac's prior 2 games. 89697 ALGERIA, WAR OF INDEPENDENCE 1954-62 4TH $17.00 SC 0.6 NEW (Fiery) 3rd reprint of this small game of the bitter war for Algerian independence. Played on an area movement, 11x17 color map w/ 280 color counters. Emphasizes the administrative aspects of fighting a guerilla war. B.Train'08 Going OoP specl ALHAMBRA 4TH [BIG BOX ED] (RIO) $46.00 LB* NEW ordr Limited edition Big Box contains the base game and all 5 expansion, with a box liner to hold all the expansions separately. Game of building a city using cards & tiles. Winner of 2003 Game of the Year in Germany. D.Henn'09 2-6wks Turna specl ALHAMBRA 5TH (Queen) $30.00 DC NEW ordr Another printing of this game of building a city using cards & tiles. Winner of 2003 Game of the Year in Germany. D.Henn'10 Temp OoP/OoS specl ALHAMBRA, NEW YORK (Queen) $40.00 FB NEW ordr Variation in the theme of this game of city building. Its New York, the Big Apple, during the building boom of the very early 1930s. Help create a great big city. For 2-6 players. D.Henn'10 specl ALHAMBRA, THE CARD GAME (Queen) $21.00 SB NEW ordr Card game based on the board game of this name. Players seek to profit from building a big city. For 2-6 players, fast playing. '10 specl ALIBI (Mayfr) $12.50 BC NEW ordr Card game for 3-10 players remeniscent of Clue. Fast playing & simple. Out-of-Print 91924 ALIEN ARMADA (Centur) $20.00 BC 0.6 V.GOOD Missing 2 red units, ID unknown. 3 corners repaired w/ strapping tape. Largely strip punched. Strategic & tactical lvl gm of human defense against alan ien empire for 1-4 players. 1-3wks Turna specl ALIEN CONTACT (Phoenx) $32.00 FB 2.4 NEW ordr Modest complexity game of intersteller conflict between 2-6 players. 4-8wks Turna specl ALIEN FACE OFF MAGNETIC TRAVEL GAME (Chatha) $6.50 Fo 0.4 NEW ordr A simple game of rearranging alien body parts. A great frig magnet display. Temp OoP/OoS specl ALIEN FRONTIERS (Clever) $39.00 FB NEW ordr 2-4 player game of exploration, colonization, planetary development & resource management. Players must do it all: secure & stockpile resources, build up a fleet, explore the unknown galaxy, & colonize new worlds. '11 Out-of-Print 92142 ALL THINGS ZOMBIE 1ST (LocknL) $42.00 BC 2.2 NEW Game using the popular Lock 'n Load game system to cover individual combat between a small band of surviving humans and throngs of zombies. Each player arms their counter as they wish. '10 Temp OoP/OoS specl ALL THINGS ZOMBIE 2ND (LocknL) $47.00 BC NEW ordr Reprint with improved physical components: a nicer board, thicker cards. Game using the popular Lock 'n Load game system to cover individual combat between a small band of surviving humans and throngs of zombies. Each player arms their counter as they wish. '11 89687 ALL THINGS ZOMBIE MINIS GAME (MegaMn) $20.00 Bk 0.5 NEW Comprehensive game that takes off on a prior game of the same name. Beginning with Day One, the day of the outbreak, the game covers every detail of fighting the growing zombie hords. Can be played solitaire, cooperatively with a team, or competitively. '09 specl ALL WOUND UP (Twilig) $24.50 FB 2.0 NEW ordr A wacky zombie variation in with 2-4 players use wind-up self-propelled zombies to move around the board. Play determines how much you can wind-up you piece, and whether it can turn. First one to the finish line wins. '04 96429 ALLEMAGNE 1813 (Hexasi) $37.00 BC 1.0 NEW Game in the Jours de Gloire Campagne series covering the campaign in Germany March-Nov.1813, from Lutzen to Leipzig, at corp level using a point-to-point map. 5 scenarios including the grand campaign. '11 Out-of-Print 77723 ALLENBY'S BLITZKRIEG, PALESTINE 1918 (Schutz) $15.00 n 0.3 NEW Operational level game of the last great cavalry offensive in Sept.1918 in Palestine. Brig/div level, 4mi/hex, 8hrs/turn, small map, 154 double sided counters that must be mounted on two sides & cut apart. '01 96513 ALLIANCE BUYERS' GUIDE CATALOG (Allian) $1.00 Bk 0.9 NEW FREE WITH ANY ORDER. Fall 2011 copy of the Master Buyers Guide for Alliance Games, one of the largest distributors in the US. Includes some toys & anime listings. Great for selecting non-stock items, esp RPGs, Minis, DVDs, toys, etc. '08 Out-of-Print 3939 ALMA, BATTLE OF THE... (GDW) $29.00 SB 0.6 MINT V.clean. First btl of the Crimean War, Spt 1854. F. Chadwick '78 2-6wks Turna specl ALMA, BATTLE OF THE... (WWW) $30.00 HC 1.4 NEW ordr Lrg gm of the initial btl of the Crimean War, 1854. R.Markham'95 95863 ALMEIDA & BUSSACO 1810 (Hexasi) $22.00 zl 0.5 NEW Grand tactical game of 3 battles in Spain & Portugal, 1810. The French under Massena attempt to defeat the English covering force outside of the fortress at Almeida, June 1810; the French assault Wellington's well-placed army at Bussaco, Sept 1810; and the French cavalry advanced guard encounter the Allied rear guard at Coimbra, Oct 1810. Uses the Days of Glory (Jours de Gloire) game system with a chit activation system, formations & special rules for each battle. 1 dbl sided map, 216 counters. F.Bey'11 Out-of-Print 86124 ALPHA OMEGA 2ND (AH) $20.00 FB 2.8 V.GOOD 30% (ships) punched; 1/2" marker sheet unpunched. Rules mildly moisture warped. Box edges worn & all corners & some seams repaired. 1st of 2 AH editions. Rare AH (minor) revision of this game of tactical space combat originally published by Battleline. '82 Out-of-Print 91375 ALPHA OMEGA 2ND (AH) $22.00 FB 2.8 MINT Box btm spotted. Rare AH (minor) 2nd ed revision of this game of tactical space combat originally published by Battleline. 2nd ed has an Alien Faces box cover but no substantive changes. S.Peek'82 Out-of-Print 61530 ALPHA OMEGA 2ND PARTS (AH) $7.00 n MINT Counter set, only. Missing 1 (Dd1 ship) counter, otherwise M & complete w/ sheet of ship counters & sheet of ID counters & markers. Out-of-Print 88651 ALPHA OMEGA 2ND PARTS (AH) $4.00 n MINT Identification counter sheet (1/2"), only. Out-of-Print 91967 ALPHA OMEGA PARTS (BL) $2.00 n EXCELL Partial set of ship counters, only. Includes about 50% of ship counters. Out-of-Print 88649 ALPHA OMEGA PARTS (BL) $2.50 n MINT map, only. Please Call stock ALSACE 1944 # 59 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Operational, btln level game of the 1944 Alsace campaign between the 1st French Army and the Germans. 2km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04 86369 ALSACE 1945 (Avalan) $18.00 SC 0.8 NEW Stand-alone game that mates with earlier America Triumphant. Covers the Allied attacks into Germany proper after the Battle of the Bulge wound down. 4 scenarios, 4km/hex, btln/rgt/brig level, 140 countrs. '05 Rels Pending stock AMATEURS TO ARMS!, THE WAR OF 1812 (CofA) $74.00 BC NEW due 12/ 3 Operational/strategic game of the War of 1812 between US & British/Canadian forces on all fronts of the war in North America. Includes 150 illustrated cards impacting placy, 352 counters. Simpler & fast playing. '12 Out-of-Print 83297 AMBUSH: MOVE OUT (AH-VG) $42.00 HC 1.2 MINT Crease along one box cover edge & also box btm top edge; otherws mint. Adds 4 more missions and dozens of new characters & vehicles for basic ambush system. J.Reiser'84 2-6wks Turna specl AMERICA IN FLAMES (ADG) $62.00 BC 2.5 NEW ordr Complete game providing map of the Americas, allowing a stand-alone game on American shores. Includes all components need for stand-alone play. '98 2-6wks Turna specl AMERICA IN FLAMES UPGRADE KIT (ADG) $55.00 zl 1.0 NEW ordr Add-on kit providing map of the Americas, allowing a stand-alone game on American shores. Adds all parts needed for play, but with only add-on rules. '98 4-8wks Turna specl AMERICA'S CHALLENGE, 2ND (Chatha) $8.00 Fo 0.4 NEW ordr Yachting game of the Aug 1851 race that began the sport. The America challenges Britain's Royal Yacht Club. 2-5 players. 2nd ed adds color coversheet & higher price. R.Toelke'97 Out-of-Print 95826 AMERICAN CIVIL WAR ['74] PARTS (SPI) $5.00 n MINT Coversheet, only. Folded in center once, otherws clean. Out-of-Print 72261 AMERICAN CIVIL WAR ['83] #93 (TSRS_T) n $25.00 n 0.8 MINT w/mag. Counters die cut askew; one value shifted onto adjacent counters on 4 leader units (only); easily fixed by transcribing value. Am Civil War at strat lvl, 200 cntrs. B.Shelly, J.Reiser'83 Out-of-Print 81790 AMERICAN CIVIL WAR ['83] #93 (TSRS_T) Y $18.00 n 0.8 V.GOOD GmOnly. Missing 1 blank (only); otherws complete. All components show significant wear or siling thru use. Pin holes on map corenrs. Quite servicable copy. Am Civil War at strat lvl, 200 cntrs. B.Shelly, J.Reiser'83 Out-of-Print 91870 AMERICAN CIVIL WAR ['83] #93 (TSRS_T) n $16.00 n 0.8 V.GOOD w/mag. Missing 2 generic INF strength markers, ID included. Am Civil War at strat lvl, 200 cntrs. B.Shelly, J.Reiser'83 Out-of-Print 52629 AMERICAN CIVIL WAR ['83] #93 PARTS (TSRS_T) $3.00 n MINT Rules, only. Out-of-Print 95613 AMERICAN REVOLUTION #270 (DecS_T) n $24.00 n 0.8 NEW w/mag. Complete reworking of this early, strategic lvl, area move gm of the entire war in N.America, 1776-1783. Greatly enhanced to include the entire theater including Canada, the frontier to the Mississippi River, Florida & the Carribean, and including Spanish & French participation. Lots of special rules giving color to life on the frontier, to mobilizing, to supply & to siege. 75mi/inch; brigade level. 1yr/turn. Campaign & short 4-turn scenario. T.Bomba'11 / ARTICLES ON: the American Revolution in N.America; battle of Stirling Bridge during the Braveheart Rebellion, 1297; Battle of Mukden, 1905; Task Force Viking, coordinating US special forces & local irregulars against an numerically superior enemy in northern Iraq; battle of St. Louis, 1780; China's aviation developments; the Hansa merchant wars of the 14th century; 3 offbeat battles of the Middle Ages: Dorylaeum, Legnano & Benevento; Op Snake Pit, the btl of Musa Qala, Afghanistan, 2007. Out-of-Print 8238 AMOEBA WARS (AH) $25.00 BC 1.8 EXCELL 1st set of counters 15% punched; 2nd set included but missing 6 counters, ID included. 2nd set of cards & player aid cards included. Out-of-Print 10815 AMONG NATIONS #9 (GPGGFx) n $8.00 n 0.6 MINT w/mag. Simpler, colorful gm of horsetrading among 3-6 nations. Cards must be cut out prior to play. D.Verssen'95 Out-of-Print 86765 AMONG NATIONS #9 (GPGGFx) n $9.00 n 0.6 MINT w/mag. Simpler, colorful gm of horsetrading among 3-6 nations. Cards must be cut out prior to play. D.Verssen'95 Out-of-Print 22929 AMONG NATIONS #9 (GPGGFx) n $10.00 n 0.6 NEW w/mag. Simpler, colorful gm of horsetrading among 3-6 nations. Cards must be cut out prior to play. D.Verssen'95 96114 ANCIENT CONQUEST 2ND (DecGms) $35.00 BC 1.1 NEW Update of this oldie game of political & military conflict, 1000-550BC, among the ancient cultures of the Middle East. Playable solitaire, but with up to 4 players. Includes Eygpt, Medes, Arameas, Uratu, Assyria, Mitanni, Lysdians, Hittites, Elamites, Jews, Cimmerians, Caldeans, Kassites, Phyrgains & other peoples. Realitively simple, with good solitaire ability. 200 counters. '11 Out-of-Print 88803 ANCIENTS I (WWW) $28.00 HC 0.8 EXCELL Strip punched. Tactical combat in pre-gunpowder era w/ 32 scenarios. B.Banks'92 Out-of-Print 6567 ANCIENTS I (WWW) $36.00 HC 0.8 MINT V.clean. Tactical combat in pre-gunpowder era w/ 32 scenarios. 1992. Out-of-Print 77811 ANCIENTS II (WWW) $30.00 HC 0.8 EXCELL 16% punched; complete. Complete game that mates with Ancients I. More tactical combat in pre-gunpowder era, now inlcuding naval combat. Provides 32 scenarios including naval btls. B Banks'92 Out-of-Print 6562 ANCIENTS II (WWW) $36.00 HC 0.8 MINT V.Clean. More tactical combat in pre-gunpowder era, w/ naval combat. Stand-alone gm mates w/ Ancients I. B Banks'92 Out-of-Print 1236 ANCIENTS, 2ND (Good) $25.00 HC EXCELL W/ color box. 25% punched, mostly in strips. Otherws cherry. Out-of-Print 78460 ANCIENTS: THAPSOS & ALEXANDRIA (One) $8.00 Fo 0.5 NEW 2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. Repackaged in a flat 8.5x11" folio. B.Banks'03 Out-of-Print 10816 ANCIENTS: THAPSOS & ALEXANDRIA #1 (GPGGFx) n $14.00 n 0.6 MINT w/mag. 2 stand-alone gms using popular Ancients system w/ historical maps & units. By original designer, B.Banks'94 Out-of-Print 86757 ANCIENTS: THAPSOS & ALEXANDRIA #1 (GPGGFx) n $14.00 n 0.6 MINT w/mag. 2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. B.Banks'94 Out-of-Print 22898 ANCIENTS: THAPSOS & ALEXANDRIA #1 (GPGGFx) n $15.00 n 0.6 NEW w/mag. 2 stand-alone gms using popular Ancients system w/ historical maps & units. Thapsos is a land btl, Alexandria is a naval btl during siege. B.Banks'94 Out-of-Print 58744 ANDERSONVILLE / SACRIFICE IN THE EAST #7 n $20.00 n 0.6 NEW (MinPzr) Small DTP magazine with 2 games: Sacrifice in the East is a small 2-player game of WW2 in the East as the Soviets liberate Poland and take Berlin. Includes a one color map focused on Poland + 88 color counters that must be mounted. Andersonville is a multiplayer card game of survival in the infamous Am Civil War POW camp; object is to finish with the most survival points. Also includes a a very small game, 1914 Opening Moves, covering the west front at army level, 6days/turn. Counters & map must be copied from mag, mounted & cut out. G.Graber'02 specl ANDROID (FFG) $45.00 GB* 5.6 NEW ordr 3-5 player game set in a dystopian future world, akin to Blade Runner. Detectives must chase down clues to murders & conspiricies between the city of New Angeles & the moon colony Heinlein. Detectives each have unique personalities & never play alike. They must solve the murder AND confront personal demons to win. K.Wilson'08 81664 ANGELSCHLACT, VITAL GROUND 2ND (Moore) $15.00 Fo 0.3 NEW Revision & upgrade of this game of a critical counterattack by elements of the 12th SS Panzer against lead elements of the Canadian 9th Brig attacking toward Caen just after D-Day. This counterattack delayed Allied progress nearly a month. P.Moore'05 Out-of-Print 1615 ANGOLA (Ragner) $199.00 HC 0.5 MINT Cherry. Counters mounted, must be cut apart. 1-4 player, 2 sided game of the key 10 months of the Angolan civil war, 1975-6, before the end of S.African involvement). Wild & wooly game, with an emphasis on the global political consequences of battles & players' actions as the key to victory is the availability of sophisticated weapons & outside mercenaries. P.Kendall'88 Rels Pending stock ANGOLA 2ND (MMP) $55.00 BC NEW due 12/ 2 Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6. Heavily revised from earlier Ragner Bro version. Area map, w/ counters representing units & special weapons. Players plan activation of a small number of units each turn in secret, the alternate executing plans. 110 cards, 3 countersheets. G.Dicken, S.Kendall'10 specl ANGRY BIRDS CARD GAME (MAT) $9.00 SB NEW ordr Simple family card & dice game based on the popular smart phone app. '11 specl ANIMA, BEYOND GOOD & EVIL CARD GAME (FFG) $18.00 SB NEW ordr Stand alone game compatable with early Shadow of Omega. Simple family card game with fantasy elements based on the Anima Beyond Fantasy role playing game. Players weild magical powers to stop the evil Genesis & also hinder other players. '09 specl ANIMA, SHADOW OF OMEGA CARD GAME (FFG) $18.00 SB 1.0 NEW ordr Simple family card game with fantasy elements based on the Anima Beyond Fantasy role playing game. Western magic & medieval arms meets Asian martial arts, honor & mysticism. A party of 4 explores the land. Outstanding graphics on the cards. '07 Out-of-Print 6490 ANNALS OF WAR MAGAZINE (1987 SEPT) (MiscMg) $0.50 n V.GOOD Out-of-Print 26391 ANNIHILATOR / ONE WORLD (Meta) $10.00 zl 0.2 NEW Two sml games. Ann: humans attempt to blast way thru a world-killing computer-controlled spaceship to disable it. One W: pan-dimensional beings fight to the death. 2-6wks Turna specl ANT ARMY (RebelG) $24.00 zl NEW ordr 2-6 player game of ant life as the ants of your colony go about seeking & retrieving food, raiding others' nests, and avoiding the above-ground dangers of predators. K.St. Jack'79 specl ANT ASSAULT (Mongoo) $11.50 n NEW ordr Quick & easy card game in which players control an ant colony. They send out workers to forage & soldiers to guard the colony. Scouts find opposing ants, and the fun starts from there. '11 Out-of-Print 91173 ANTIETAM #22 (XTRCmd) n $25.00 n 1.4 MINT w/mag. w/ variant/errata counters for Smitereens (18), Victory in Normandy (6), Port Arthur (2). 1" marr on rules cover & text of article (p41); no text lost. Sun discoloration to v.narrow strip at top of all rules pages & spine. Union army catches confeds in w/ their back to a river, resulting in bloodiest day in US history, Spt 1862. J.Southard'92 96304 ANTIETAM CAMPAIGN 2ND (DecGms) $29.00 HC 1.0 NEW One of DG's rare original designs. Trio of gms on the '62 campaign w/ 3 linkable gms: Harper's Ferry, S.Mountain & Antietam itself. C.Diamond'95 Out-of-Print 54573 ANTIQUE LOVERS PLAYING CARDS (Misc) $5.00 SB EXCELL Standard set of playing cards with sexually explicit illustrations of ancient Greek lovers, engaged in a variety of forms of individual & coupled sexual activity. Not for the faint of heart. specl ANTS! FOR QUEEN & COLONY (TWL) $35.00 FB NEW ordr Proof that most any situation can make for a good game! Multiplayer game in which the Queen Tyr-ANT rules over an ant colony in a park. You can spend your energy making new peas-ANTS (who bring home the bacon), or new serge-ANTS protect the nest. '10 Out-of-Print 90093 ANVIL-DRAGOON, SOUTHWALL 1944 #60 (WWWmag) n $13.00 n 0.5 EXCELL w/mag. Entirely strip punched. Unique design. Allied invasion of S France & 30-day drive north, Aug-Spt'44, as Germans attempt to stay alive while delaying Allies. L.Cochran'86 Out-of-Print 91723 ANVIL-DRAGOON, SOUTHWALL 1944 #60 (WWWmag) n $17.00 n 0.5 MINT w/mag. Rules separated & rules cover sheet separated from an ad page. Otherws mint. Unique design. Allied invasion of S France & 30-day drive north, Aug-Spt'44, as Germans attempt to stay alive while delaying Allies. L.Cochran'86 Out-of-Print 47213 ANVIL-DRAGOON, SOUTHWALL 1944 #60 (WWWmag) n $19.00 n 0.5 NEW w/mag. Unique design. Allied invasion of S France & 30-day drive north, Aug-Spt'44, as Germans attempt to stay alive while delaying Allies. L.Cochran'86 94705 ANZIO & CASSINO (Worthi) $38.00 BC 1.1 NEW Simpler game of key portions of the Italian campaign in 1944. Covers Anzio (Op Shingle) from Jan-Feb, and also the assault on the Cassino Line at Cassino. 2 countersheets. '10 Out-of-Print 92660 ANZIO BEACHHEAD ['90] #134 (WWWS_T) n $29.00 n 0.8 EXCELL w/mag. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 Out-of-Print 90746 ANZIO BEACHHEAD ['90] #134 (WWWS_T) n $35.00 n 0.8 MINT w/mag. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 Out-of-Print 91606 ANZIO BEACHHEAD ['90] #134 (WWWS_T) n $25.00 n 0.8 V.GOOD w/mag. Comlete. Rules stapled twice at spine, & sml tear at upper spine. Couple fo ink marks in mag, page edge soild thru use, otherws EX. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 Out-of-Print 24026 ANZIO BEACHHEAD ['90] #134 PARTS (WWWS_T) $4.00 n EXCELL Map, only. Out-of-Print 79372 ANZIO BEACHHEAD ['90] #134 PARTS (WWWS_T) $3.00 n EXCELL Rules, only. Out-of-Print 61529 ANZIO BEACHHEAD, 1ST (SPI) $5.00 n MINT Rules & OoB charts, only. Out-of-Print 88181 ANZIO, 1ST (AH) $25.00 FB 2.8 V.GOOD 2 pin holes & grease marker price on box cover. 2 corners repaired w/ strapping tape. Some stains on rules booklets. Original printing w/ orig counter color scheme. Unique game in many ways. EXCELL, RECOMMENDED gm but 1st ed marred by poorly organized rules & charts. A slugfest marked by scarce resources & ever present danger of invasion for the German, and very difficult terrain for the Allies. Rewards sharp, resourceful play. D.Williams'69 Out-of-Print 79387 ANZIO, 1ST PARTS (AH) $1.00 n EXCELL Game I Initial Placement Chart. Out-of-Print 79386 ANZIO, 1ST PARTS (AH) $1.00 n EXCELL Game I Allied OoA Chart. Out-of-Print 79384 ANZIO, 1ST PARTS (AH) $1.00 n MINT Game I Time Record Card. Out-of-Print 17481 ANZIO, 1ST PARTS (AH) $3.00 n V.GOOD Battle Manual w/ errata, only. Some stains & spots. Out-of-Print 79385 ANZIO, 1ST PARTS (AH) $2.00 n V.GOOD Game I German OoA/Game II German Organization chart. Some spots & soiling. Out-of-Print 79382 ANZIO, 1ST PARTS (AH) $7.00 n V.GOOD Mapboard, only. Some scuffs & light stains. Out-of-Print 79383 ANZIO, 1ST PARTS (AH) $2.00 n V.GOOD Game I (basic) rules, wrinkled thru use. Out-of-Print 96378 ANZIO, 4TH (AH) $85.00 FB 2.5 EXCELL Complete & very clean. Last & greatest update of unique, unrecognized classic. Incredible strategic options, multiple invasions, step reduction, attrition, variable OoBs. MOST HIGHLY RECOMMENDED. D Williams & T Oleson'78 Out-of-Print 88161 ANZIO: ADDITIONAL SCENARIOS (AH) $6.00 n 0.2 EXCELL Copy of General article adding some mid-length scenarios that emphasize various phases of the war in Italy. 2nd article provides excell, RECOMMENDED strategy analysis to this classic. Out-of-Print 83823 ANZIO: PLAY-BY-MAIL LOG PAD (AH) $1.00 n MINT INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Out-of-Print 83824 ANZIO: PLAY-BY-MAIL LOG PAD (AH) $1.00 n MINT INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Out-of-Print 83825 ANZIO: PLAY-BY-MAIL LOG PAD (AH) $1.00 n MINT INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Out-of-Print 83826 ANZIO: PLAY-BY-MAIL LOG PAD (AH) $1.00 n MINT INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. Out-of-Print 84269 APACHE (Yaq) $25.00 AL 1.0 MINT Simple game of white settlements, stagecoaches & immigration, & native defense of their lands for 2-6 players. '81 Temp OoP/OoS specl APBA PRO BASEBALL BOARD GAME (APBA) $19.00 FB NEW ordr Classic game system covering baseball. Includes the 1953 NY & Brooklyn teams, ea w/ 25 players. '08 Temp OoP/OoS specl APBA PRO BASEBALL BOARD GAME EXPANSION (APBA) $22.00 FB NEW ordr Kit adding new tweaks including an expanded pitcher strikeout ratings, optional "offical Scorer" system, & more. '08 Temp OoP/OoS specl APBA SOCCOR BOARD GAME (APBA) $19.00 BC NEW ordr Game of Europeon soccor (football) from a leader in sports games. Players manage a team from a coach's perspective thru a season of games. '11 1-3wks Turna specl APPRENTICE (CofA) $14.00 SB 1.2 NEW ordr 3-6 player card game in which players engage in a magical duel to succeed the reigning witch. Import w/ English rules. '00 Temp OoP/OoS specl AQUARETTO (RIO) $35.00 LB* NEW ordr Standalone game that also mates w/ Zooloretto. Players are owners of water zoos trying to lure visitors by collecting animals. But don't collet too many... '08 specl AQUARIUS CARD GAME (Loo) $12.00 SB 0.3 NEW ordr 2-5 player, simple card game. '98 Out-of-Print 96202 ARAB-ISRAELI ARMOR IN THE YOM KIPPUR WAR (SDC) $10.00 n NEW 32pg booklet contrasting weaponry, training, organization in armored units of combatant nations of '73 Yom Kippur War. '75 Out-of-Print 96394 ARAB-ISRAELI WARS (AH) $35.00 BC* 3.0 V.GOOD 1 corner repaired w/ lots of tape, 1 side panel creased in middle. TRC separated. Otherws clean. 24 scenario elaboration of PzBltz/PzrLdr w/ airpower, AA, AT missiles, amphibious crossings, etc. Armored skirmishes around Israel thru 3 wars+. Shows doctrinal diffs between the armies. '77. Out-of-Print 91909 ARAB-ISRAELI WARS PARTS (AH) $5.00 n EXCELL Rules only. Out-of-Print 92281 ARAB-ISRAELI WARS PARTS (AH) $8.00 n MINT Israeli countersheet (w/ markers) only. Out-of-Print 92651 ARABIAN NIGHTMARE: KUWAIT WAR #139 (WWWS_T) n $11.00 n 0.8 EXCELL w/mag, Complex & rushed game design covering the military aspects to the 1990 Kuwaiti War. Later heavily revised and expanded to include the more-important political elements to the campaign. A.Bay.90 Out-of-Print 81389 ARABIAN NIGHTMARE: KUWAIT WAR #139 (WWWS_T) Y $15.00 n 0.8 MINT GmOnly. Original game as published in S&T, covering the military campaign in the 1990 Kuwaiti War, '90. Complex & a rushed design, but a decent game. A.Bay.90 Out-of-Print 92531 ARABIAN NIGHTMARE: KUWAIT WAR #139 PARTS $1.00 n MINT (WWWS_T) Portion of original countersheet, only, containing 26 Iranian & 14 Turkish units. specl ARCANA 2ND (FFG) $25.00 FB NEW ordr 2-4 player card game in which players try to bribe & otherwise entice or force powerful citizens to join the player's guild. Best others thru strategic card play. This edition adds 2 new guilds & several new rules options. '11 specl ARCANUM (ElfinW) $44.00 FB NEW ordr Multiplayer game with rules in English, French, German & Spanish. Players use Tarot cards to manipulate the 4 noble houses that rule a city such that your house dominates. Includes a full Tarot deck (cause the game was designed by the Tarot card publisher, Lo Scarabeo. 'A.Chiavesio, P.Zizzi'11 specl ARCHAEOLOGY, THE CARD GAME (Z-Man) $8.00 SC NEW ordr Simpler family card game. Players are archaeologists trying to piece together the most artifacts & treasure for trade & profit, while avoiding the pitfalls of working in the desert. '09 Out-of-Print 87286 ARCOLA (OSG) $14.00 zl 0.4 EXCELL Complete. Highlight of Napoleon's Italian campaign, using Zucker's Nap. system. K.Zucker, T.Walczyk'79 Out-of-Print 91187 ARCOLA (OSG) $20.00 zl 0.4 MINT Highlight of Napoleon's Italian campaign, using Zucker's Nap. system. K.Zucker, T.Walczyk'79 specl ARCTIC SURVIVAL (Worthi) $23.00 BC NEW ordr Players are trying to return to the safety of their igloos in the Arctic while traversing an obsticle course of ice floes, thin ice, polar bears, wolves etc. '09 Out-of-Print 88406 ARDENNES (Gamers) $36.00 BC 1.2 V.GOOD Missing 9 of 560 counters; ID unknown. Map seams wearing & reinforced, several razor cuts to map margins repaired, tape remanents on map corners with pin holes, couple of 1" corners torn away. Std Combat Sys Fun, relatively simple and extremely colorful grand tac, 2 map gm of entire Ardennes Offensive. 1.6ed of series rules; 3rd in Std Combat series; 560 counters. D Essig '94 Please Call stock ARDENNES 1944 # 48 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Operational, div level game of the Battle of the Bulge, 1944 using the Arnhem 1944 game system. 4.5km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '03 Out-of-Print 89369 ARDENNES OFFENSIVE (SPI) $27.00 IT 1.0 V.GOOD Map annotated w/ errata; OoB annotated w/ unit IDs. Rgt/Brig lvl gm of the Bulge, Dec'44. Simpler & fast moving. JD'74 Out-of-Print 1782 ARDENNES OFFENSIVE (SPI) $29.00 FT 1.0 EXCELL Rgt/Brig lvl gm of the Battle of the Bulge, Dec'44. Simpler & fast moving, and a playable adaptation of the research that went into earlier Bastogne. J.Dunnigan'74 Out-of-Print 85766 ARDENNES, BATTLES FOR THE..., 1ST PARTS (SPI) $4.00 n EXCELL Rules, only. Out-of-Print 88188 ARDENNES, BATTLES FOR THE..., 2ND (TSR) $39.00 BC 1.8 EXCELL w/2 counter trays. V.clean. Quad game of Ardennes offensive in '40 & '44. Maps mate for campaign games. One of best quads made. specl ARE YOU A WEREWOLF? (Loo) $3.50 n 0.2 NEW ordr Simple game for 8-15 players in which a vengeful group of villagers must figure out who among them is a werewolf before it is too late. '03 specl ARE YOU THE TRAITOR? (LOO) $11.00 SB NEW ordr 4-10 player game of double dealing. Players are out to destroy the Magic Key coveted by 2 wizards. Trouble is, the evil Wizard is disguised as the good Wizard. Plus one of your 4 guards is a traitor. Good luck! '09 Out-of-Print 38822 ARENA OF DEATH (SPI) $9.00 HC 0.5 NEW Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80 Out-of-Print 75463 ARENA OF DEATH (SPI) $10.00 HC 0.5 NEW New, in original shrinkwrap. Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80 Out-of-Print 88674 ARENA OF DEATH #4 (SPIAre) n $9.00 n 0.4 MINT w/ mag. Rules separated. Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'80 Out-of-Print 14576 ARENA OF DEATH #4 (SPIAre) n $10.00 n 0.4 NEW w/ mag. Person-person combat w/might & magic for 2 or more using uses DragonQuest RPG system. DJ.Ritchie'82 Out-of-Print 55495 ARENA OF DEATH #4 PARTS (SPIAre) $2.50 n MINT Rules, only. Out-of-Print 79361 ARENA OF DEATH #4 PARTS (SPIAre) $3.00 n MINT Map, only. Mag's blank ink has scuffed onto map surface on 1 panel. Out-of-Print 93354 ARENA OF DEATH PARTS (SPI) $3.00 n NEW Countersheet, only. (Same countersheet provided in DragonQuest, and so labeled.) Out-of-Print 93355 ARENA OF DEATH PARTS (SPI) $2.00 HC NEW Box, only. Out-of-Print 79362 ARES MAGAZINE # 4 (SPI) (SPIAre) $2.00 n 0.3 MINT No rules. Out-of-Print 88677 ARES MAGAZINE (TSR) SPECIAL ISSUE #1 (TSRAre) $5.00 n 0.2 MINT Special issue #1. Out-of-Print 88678 ARES MAGAZINE (TSR) SPECIAL ISSUE #2 (TSRAre) $5.00 n 0.2 MINT Special issue #2. specl ARES PROJECT (Z-Man) $37.00 BC* 3.1 NEW ordr As humankind evacuates the Earth devestated by human action, they settle onto the surface of Mars. But 4 factions develop & compete for control. A card-driven game of building up forces & communities, upgrading technology, & battling others. Each faction has unique abilities. B&G.Engelstein'11 Temp OoP/OoS specl ARIMAA (Z-Man) $29.00 FB NEW ordr 2-player game similar to chess & checkers. Playing pieces are various animals such as dogs, cats, camels, elephants with various strengths. Each player can make 4 actions per turn, moving & pulling or pushing animals. Goal is to get a rabbit into the opponent's goal area. '09 specl ARK: EXPANSION KIT (RIO) $4.50 SB NEW ordr Expansion kit for this card game of loading the Ark adding more animals & a useful summary card. '06 specl ARKHAM HORROR 2ND (FFG) $46.00 GB* 5.8 NEW ordr 18th Anniv edition of this board game of Cthulhu. 1-8 players investigate mysterious & horrific events, attempting to close magical gates & save the space-time continuum. Based on HP Lovecraft stories. R.Launius, K.Wilson'05 specl ARKHAM HORROR 2ND: BLACK GOAT OF WOODSKT (FFG) $18.00 FB 1.0 NEW ordr Expansion kit for Arkham Horror. Adds 88 new Ancient One cards, 9 monster markers, 76 investigator cards to the base game. '08 specl ARKHAM HORROR 2ND: CURSE DARK PHAROAH 2D (FFG) $18.00 FB NEW ordr Revised version of this for Arkham Horror. Adds new card types, 22 museum exhibit cards, 18 "barred from neighborhood" cards, benefit & detriment cards, location cards, gate, mythos, spell & allies cards (166 total). Setting is an innocent museu exhibt of the Dark Pharoh that attracts cults of all types & threatens to awaken an Ancient One. '11 78668 ARKHAM HORROR 2ND: CURSE OF DARK PHAROAH (FFG) $14.00 FB 1.0 NEW Expansion kit for Arkham Horror. Adds new card types, 22 museum exhibit cards, 18 "barred from neighborhood" cards, benefit & detriment cards, location cards, gate, mythos, spell & allies cards (166 total). Setting is an innocent museu exhibt of the Dark Pharoh that attracts cults of all types & threatens to awaken an Ancient One. '06 specl ARKHAM HORROR 2ND: DUNWICH HORROR (FFG) $39.00 FB* 3.4 NEW ordr Expansion kit for Arkham Horror. Dunwich, a neighboring city to Arkham, is also suffering from horrible, inexplicable events. This kit introduces net concepts including gate surges, madness & injury, and tasks & missions. Includes 8 new investigators, 4 Ancient Ones, and 20 monster tokens, plus a board of Dunwich & 300 new cards. '06 specl ARKHAM HORROR 2ND: INNSMOUTH HORROR KIT (FFG) $38.00 FB* 3.4 NEW ordr Expansion kit for Arkham Horror. Adds new twists to the base game, plus the town of Innsmouth which is hostile to investigators. Adds 16 new investigators, each with a personal story, 8 ancient ones, 2 heralds, battle cards & 30 monster markers. '09 specl ARKHAM HORROR 2ND: KING IN YELLOW KIT (FFG) $18.00 FB 1.0 NEW ordr Expansion kit for Arkham Horror. Adds a new mechanic to the game, Heralds, who prepare the way for the Ancient One to return. Pluse, familiar faces will turn against investigators in suprising ways. Includes 160 new cards. '07 specl ARKHAM HORROR 2ND: KINGSPORT HORROR KIT (FFG) $30.00 FB* 3.3 NEW ordr Expansion kit for Arkham Horror. Adds a board of the town of Kingsport, plus 4 new Ancient Ones, 2 heralds, 3 guardians & lots of cards & monsters. '08 93282 ARKHAM HORROR 2ND: LURKER THRESHOLD KIT (FFG) $18.00 SB 1.1 NEW Expansion kit for Arkham Horror. Adds a herald sheet, 18 gate markers, 110 Ancient One cards, 56 investigator cards w/ new items, spells, relationships, plus Dark Pacts. '10 specl ARKHAM HORROR 2ND: MISKATONIC HORROR KIT (FFG) $38.00 FB NEW ordr Large kit for Arkham Horror. Adds 450 new Mythos & Location cards for Dunwich, Kingsport & Innsmouth, plus new cards for Gates, Epic Btls, Relationships, Injuries, Madness, Skills Blights & an Institution variant. '11 Out-of-Print 17445 ARMADA, 1ST #72 (SPIS_T) n $28.00 n 0.4 MINT w/mag. Strat land & sea gm of attempted invasion of England, 1585-1604. S.Hart'79 Out-of-Print 67919 ARMADA, 1ST #72 (SPIS_T) Y $17.00 n 0.4 MINT GmOnly. Horizontal tear extending 3" from both sides of spine. Otherws clean. Strategic level land & naval conflict thruout Europe, 1585-1604, between the Spanish Empire & English & Dutch forces. 1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79 Out-of-Print 91869 ARMADA, 1ST #72 (SPIS_T) Y $10.00 n 0.4 V.GOOD GmOnly. Complete. Rules are a photocopy of cut & pasted rules that incorporate revised (errata) rules & annotations. Otherws EX. Strategic level land & naval conflict thruout Europe, 1585-1604, between the Spanish Empire & English & Dutch forces. 1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79 Out-of-Print 77265 ARMADA, 2ND ED RULES & ERRATA #72 COPY (SPIS_T) $5.00 n 0.3 EXCELL Extensive errata & revised 2nd ed. rules (only) for Armada. Essential upgrade to make this otherws good game even playable. Out-of-Print 91686 ARMAGEDDON #34 (SPIS_T) n $49.00 n 0.8 EXCELL w/mag. Tac combat in pre-Greek eras to 3000BC w/ many scenarios. S Patrick & J Young'72 Out-of-Print 45201 ARMAGEDDON #34 PARTS (SPIS_T) $5.00 n MINT Rules, only. Out-of-Print 79364 ARMAGEDDON #34 PARTS (SPIS_T) $9.00 n MINT Map, only. Out-of-Print 9774 ARMAGEDDON PARTS (SPI) $5.00 n MINT Cover sheet only. Out-of-Print 49301 ARMAGEDDON, BATTLE OF... (MDG) $12.00 Fo 0.3 EXCELL DTP game of the Biblical end time, for 2-3 players. Piece are thin stock & double-sided. 64k/hex, 1wk/turn, large scale units. 3 scenarios cover different stages of world-wide conflict, focused on the mid-east, plus a campaign tying the scenarios together. K.Anderson'99 Out-of-Print 66627 ARMAGEDDON, BATTLE OF... (MDG) $14.00 Fo 0.3 NEW DTP game of the Biblical end time, for 2-3 players. 280 counters must be mounted. 64k/hex, 1wk/turn, large scale units. 3 scenarios cover different stages of world-wide conflict, focused on the mid-east, plus a campaign tying the scenarios together. K.Anderson'99 Out-of-Print 90205 ARMY GROUP CENTER (WWW) $42.00 HC 1.0 MINT Map mildly moisture dimpled; very slight warp. Covers AGC's first week of Barbarossa as it tries to encircle the Soviet units at the front. Historical & 2 what-if scenarios. M.Yamazaki'93 1-3wks Turna stock ARMY GROUP NORTH 1944 2ND (Moore) $23.00 Fo 0.3 NEW Larger DTP game w/ 2 nicely done maps, 320 counters, and a unique game system. Covers the Soviet effort to bag all of the German Army Group North in the summer of 1944. 2 scenarios, btln/regt level. P.Moore'02 specl ARMY OF DARKNESS ROLE PLAYING GAME 2ND (Eden) $28.00 Bk 2.8 NEW ordr Role playing game based on the movie. Fast playing game in which players save the world from undead warriors including your ex-girlfriend(!) using various props like chainsaws. 1-8 players. Hardbound book. '05 specl ARMY OF FROGS (TeamCo) $25.00 BC NEW ordr 2-4 player game played on frog tiles that form a board. Goal is to connect your legions of frogs thru maneuver & strategic placement so that at least 7 tiles are connected. '08 4-8wks Turna specl ARMY OF IRELAND (Fiery) $17.00 SB 0.5 NEW ordr Tactical level game of the battle of Ridgeway in what is now Ontario, Canada. Invading Irish Fenians encounter determined Canadian militia & duke it out in 1866. '08 Rels Pending stock ARMY OF LAPPLAND (Avalan) $75.00 BC NEW due 12/ 2 ?? Operational level game using the Tiger of Malaya system, and focused on the 1941 & 1944 battle for Murmansk and Petsamo. The German's attempt to sieze the Soviet's ice-free port at the beginning of the war, and the Soviets sieze Petsamo and northern Finland late in the war. Large game with 1120 counters, 2 maps. 2km/hex. '08 2-6wks Turna specl ARMY OF THE HEARTLAND (CofA) $46.00 BC 1.6 NEW ordr Detailed gm of the ACW in the West w/ focus on Kentucky, Tennessee & N.Georgia thru '63. Companion gm to Campaign of RE Lee. J.Prados'96 Out-of-Print 94087 ARNHEM 44 (VaeVic) $30.00 Fo 0.5 NEW Revised from version printed in VV#13 with new OoB & rules revisions. Covers the fighting for the key bridges in Nijmegan & Arnhem during Market-Garden, Sept 1944. Includes 216 doublesided counters. Game itself is in French, English rules translation included. '09 Out-of-Print 83174 ARNHEM BRIDGE (Attact) $35.00 BC 1.5 EXCELL Complete. Simple, smallish game of Operation Market-Garden at more or less the div/corp level. Suitable for beginners. 100 counters and a smallish board covering from Eindhoven to Arnhem. Playable game that requires careful thought to effectively utilize the few units involved. '82 94782 ARNHEM, THE FARTHEST BRIDGE (DecGms) $15.00 Fo 0.4 NEW Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the battle for Arnhem & its crucial bridge across the Rhine defended by the British 1st Para against SS panzers. Btln level. '10 85084 ARRIBA ESPANA! 3RD (Fiery) $16.50 SB 0.5 NEW 3rd edition of this small, DTP game of the Spanish Civil War, 1936-9, played on an 11x17 color, area map of Spain, w/ 280 die cut color counters. A decent, playable game of this bitter civil war. Packaged in a metal tin. B.Train'08 90274 ARRIBA ESPANA! 4TH # 8 (DecWaW) n $19.25 n 0.9 NEW 4th edition of this small game of the Spanish Civil War, 1936-9, played on an 11x17 color, area map of Spain, w/ 280 die cut color counters. A decent, playable game of this bitter civil war. Packaged in a metal tin. B.Train'09 Out-of-Print 55412 ARRIBA ESPANA! REVISED (MDG) $11.00 Fo 0.3 NEW Small, DTP game of the Spanish Civil War, 1936-9, played on an 11x17 color, area map of Spain, w/ 280 color counters that must be mounted & cut apart. A decent, playable game of this bitter civil war. B.Train'98 specl ARS MAGICA, 5TH (Atlas) $25.00 Bk NEW ordr An elegant RPG system using a storytelling system in the Medeival world. Base rules set, softcover. Temp OoP/OoS specl ART OF CONVERSATION (TAOC) $12.00 SB NEW ordr Party card game designed to incite stimulating conversations & teach the fine art of conversation. Includes 300 questions to start a converstation. '06 Out-of-Print 90106 ART OF SIEGE QUAD (SPI) $225.00 DC 2.6 EXCELL w/2 counter trays. Complete. Large, hard to find quad game of classic sieges thruout history. Alex the Great @ Tyre, Richard Lionheart at Acre, Anglo-Dutch assault on Lille, and Allied assault on Sevastopol during Crimean War. M.Herman et al'78 2-6wks Turna specl ART OF WAR MAGAZINE #20 (CofAAW) n $2.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. Has scenario for Achtung Spitfire; rules for 30char messages between ships in Command at Sea, errata for Btl in Age of Reason series. '95 2-6wks Turna specl ART OF WAR MAGAZINE #21 (CofAAW) n $2.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. 2-6wks Turna specl ART OF WAR MAGAZINE #22 (CofAAW) n $2.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. 2-6wks Turna specl ART OF WAR MAGAZINE #25 (CofAAW) n $4.50 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. 2-6wks Turna specl ART OF WAR MAGAZINE #26 (CofAAW) n $3.00 n 0.2 NEW ordr Clash of Arms in-house newsletter w/new scenarios, variants & errata. Out-of-Print 83950 ART OF WAR MAGAZINE #27/28 (CofAAW) n $7.00 n 0.4 MINT #27/28. Special 28pg mag edition w/ a 140-counter kit for a Alexander at Waterloo La B game(!). Articles on: Artillery tactics in From Valmy to Waterloo!; Army of the Heartland errata; Supermarina scenario; naval gunnery in the 20th century; Harpoon errata; 6 Days of Glory designers notes; Alex at Waterloo variant; Lee Takes Command Peninsula Campaign variant; King's War variant. '97 Going OoP specl ART OF WAR MAGAZINE #27/28 (CofAAW) n $10.00 n 0.4 NEW ordr #27/28. Special 28pg mag edition w/ a 140-counter kit for a Alexander at Waterloo La B game(!). Articles on: Artillery tactics in From Valmy to Waterloo!; Army of the Heartland errata; Supermarina scenario; naval gunnery in the 20th century; Harpoon errata; 6 Days of Glory designers notes; Alex at Waterloo variant; Lee Takes Command Peninsula Campaign variant; King's War variant. '97 2-6wks Turna specl ART OF WAR MAGAZINE #29 (CofAAW) n $3.00 n 0.4 NEW ordr #29 28pg issue w/ variant & errata for Jena, 6 Days of Glory, Home Before Leaves Fall, etc. '98 2-6wks Turna specl ART OF WAR MAGAZINE #30 (CofAAW) n $3.00 n 0.4 NEW ordr #30 32pg issue w/ articles, variants & errata for CofA's games. W/ Valmy to Waterloo errata. '99 Out-of-Print 33375 ARTIFACT (Meta) $8.00 SC 0.2 NEW Sml, v.simple gm of combat over an alien artifact on the moon. G.Williams'80 specl ARTUS (Rio) $25.00 FB NEW ordr Simple mutliplayer game set at King Arthur's Court. Players try to increase their prestige by being as close as possible to King Arthur & completing quests - but the King keeps moving each turn, and a new king is crowned occasionally. '11 specl ASARA (RIO) $45.00 LB* NEW ordr Players are famous architects using chicanery & skil to obtain the parts to construct beautiful towers about town. Accumulate the most prestige. '11 specl ASCENDING EMPIRES (Z-Man) $38.00 FB NEW ordr 2-4 player game of building, exploring & developing a space empire. Players "flick" starships into orbits around planets to defend or attack them. '10 Out-of-Print 70451 ASIA CROSSROADS, GREAT GAME #216 (DecS_T) n $26.00 n 1.2 NEW British & Russian empires compete for econoimic dominance or military control of central Asia, from the Mediterranean Sea to Siberia in the mid-1800s in several scenarios. J.Miranda'03 / Articles cover the Red River Campaign 1863, Biological Warfare, and the 19th Century Cold War. 86641 ASIA ENGULFED (GMT) $49.00 LB* 4.4 NEW Companion game to Europe Engulfed, this stand alone game can be combined for a worldwide game of the 2nd WW. Strategic level game using wood blocks for fog of war, product, supply oil & resource limits, revised air & naval systems, and moderate complexity rules for the war in the Pacific. J.Evans, R.Young'07 Out-of-Print 76035 ASL RECON BY FIRE MAGAZINE #2 (HOBRec) $59.00 n 0.5 NEW 44pg ASL magazine including strategy & tactics, & lots of scenarios. Includes a long, large hex map plus a chapter divider w/ play aids. Published, oh, once every few years. '04 86275 ASL RECON BY FIRE MAGAZINE #3 (HOBRec) $35.00 n 0.5 NEW Special edition focused on Axis minor nations, w/ 20 scenarios. Includes articles on Bulgarian armor of 1944; a review of Armies of Oblivion; Romania's involvement in WW2; Hungary; & strategy in the issue's scenarios. '06 90690 ASL RECON BY FIRE MAGAZINE #4 (HOBRec) $42.00 Bk 0.8 NEW w/ properly printed counters. 44pg ASL mag w/ strategy & tactics, this issue focused on captured AFVs in German use. 14 scenarios, 176 counters, various maps & overlays. '07 94761 ASL: BOARD SET, CARDSTOCK (MMP) $189.00 GB* 6.1 NEW MUST SHIP SEPARATELY AS LrgBxd item. Complete set of CARDSTOCK SL/ASL boards #1-52 + T-Z. Format similar to that of ASL Starter Kit maps. '11 Out-of-Print 84061 ASL: BOARDS PARTS #16 (AH) $5.00 n 0.5 EXCELL Out-of-Print 82661 ASL: BOARDS PARTS #16 (AH) $7.00 n 0.5 NEW #16 Mounted board Out-of-Print 82777 ASL: BOARDS PARTS #16 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84063 ASL: BOARDS PARTS #17 (AH) $6.50 n 0.5 EXCELL #17 mounted board Out-of-Print 82664 ASL: BOARDS PARTS #17 (AH) $7.00 n 0.5 NEW #17 Mounted board Out-of-Print 82780 ASL: BOARDS PARTS #17 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84067 ASL: BOARDS PARTS #18 (AH) $5.00 n 0.5 EXCELL Out-of-Print 82669 ASL: BOARDS PARTS #18 (AH) $7.00 n 0.5 NEW #18 Mounted board Out-of-Print 82783 ASL: BOARDS PARTS #18 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84069 ASL: BOARDS PARTS #19 (AH) $6.50 n 0.5 EXCELL Out-of-Print 82672 ASL: BOARDS PARTS #19 (AH) $8.00 n 0.5 NEW #19 Mounted board Out-of-Print 82786 ASL: BOARDS PARTS #19 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 93030 ASL: BOARDS PARTS #20 (AH) $7.00 n 0.5 EXCELL #20 mounted board Out-of-Print 82676 ASL: BOARDS PARTS #20 (AH) $7.50 n 0.5 NEW Out-of-Print 82789 ASL: BOARDS PARTS #20 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84075 ASL: BOARDS PARTS #21 (AH) $6.50 n 0.5 EXCELL Out-of-Print 87189 ASL: BOARDS PARTS #21 (AH) $7.00 n 0.5 MINT #21 Mounted board Out-of-Print 82792 ASL: BOARDS PARTS #21 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 93036 ASL: BOARDS PARTS #22 (AH) $7.00 n 0.5 EXCELL Out-of-Print 82795 ASL: BOARDS PARTS #22 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84082 ASL: BOARDS PARTS #23 (AH) $7.00 n 0.5 EXCELL Out-of-Print 82798 ASL: BOARDS PARTS #23 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84083 ASL: BOARDS PARTS #24 (AH) $7.00 n 0.5 EXCELL #24 Mounted board Out-of-Print 82691 ASL: BOARDS PARTS #24 (AH) $8.00 n 0.5 NEW #24 Mounted board Out-of-Print 93041 ASL: BOARDS PARTS #25 (AH) $7.00 n 0.5 EXCELL #25 Mounted board Out-of-Print 82696 ASL: BOARDS PARTS #25 (AH) $7.50 n 0.5 NEW Out-of-Print 93043 ASL: BOARDS PARTS #26 (AH) $8.00 n 0.5 EXCELL #26 mounted board Out-of-Print 82804 ASL: BOARDS PARTS #26 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 93044 ASL: BOARDS PARTS #27 (AH) $6.00 n 0.5 EXCELL #27 Mounted board Out-of-Print 82701 ASL: BOARDS PARTS #27 (AH) $6.50 n 0.5 NEW Out-of-Print 82801 ASL: BOARDS PARTS #27 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 93045 ASL: BOARDS PARTS #28 (AH) $6.00 n 0.5 EXCELL #28 Mounted board Out-of-Print 82705 ASL: BOARDS PARTS #28 (AH) $5.50 n 0.5 NEW Out-of-Print 82807 ASL: BOARDS PARTS #28 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84096 ASL: BOARDS PARTS #29 (AH) $9.00 n 0.5 EXCELL #29 mounted board Out-of-Print 82809 ASL: BOARDS PARTS #29 UNMOUNTED (AH) $4.00 n 0.1 NEW #29 UNmounted board Out-of-Print 68489 ASL: BOARDS PARTS #30 (AH) $6.00 n 0.5 EXCELL #30 Mounted board Out-of-Print 69031 ASL: BOARDS PARTS #31 (AH) $6.00 n 0.5 EXCELL Out-of-Print 82710 ASL: BOARDS PARTS #31 (AH) $6.00 n 0.5 NEW #31 Mounted board Out-of-Print 82713 ASL: BOARDS PARTS #32 (AH) $7.00 n 0.5 NEW #32 Mounted board Out-of-Print 82813 ASL: BOARDS PARTS #32 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84102 ASL: BOARDS PARTS #33 (AH) $7.00 n 0.5 EXCELL Out-of-Print 82716 ASL: BOARDS PARTS #33 (AH) $8.00 n 0.5 NEW #33 Mounted board Out-of-Print 82816 ASL: BOARDS PARTS #33 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84009 ASL: BOARDS PARTS #34 (AH) $7.00 n 0.5 EXCELL #34 Mounted board. Professionally laminated. Out-of-Print 82819 ASL: BOARDS PARTS #34 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 84105 ASL: BOARDS PARTS #35 (AH) $6.00 n 0.5 EXCELL #35 Mounted board Out-of-Print 82723 ASL: BOARDS PARTS #35 (AH) $7.00 n 0.5 NEW Out-of-Print 82822 ASL: BOARDS PARTS #35 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 93053 ASL: BOARDS PARTS #36 (AH) $5.00 n 0.5 EXCELL #36 mounted board Out-of-Print 83399 ASL: BOARDS PARTS #36 (AH) $6.00 n 0.5 NEW #36 Mounted board Out-of-Print 82825 ASL: BOARDS PARTS #36 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 84108 ASL: BOARDS PARTS #37 (AH) $6.00 n 0.5 EXCELL #37 Mounted board Out-of-Print 82828 ASL: BOARDS PARTS #37 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 93055 ASL: BOARDS PARTS #38 (AH) $9.00 n 0.5 EXCELL #38 Mounted board Out-of-Print 82831 ASL: BOARDS PARTS #38 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 84111 ASL: BOARDS PARTS #39 (AH) $8.00 n 0.5 EXCELL #39 Mounted board Out-of-Print 82739 ASL: BOARDS PARTS #39 (AH) $9.00 n 0.5 NEW Out-of-Print 82834 ASL: BOARDS PARTS #39 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 93058 ASL: BOARDS PARTS #40 (AH) $7.00 n 0.4 EXCELL #40 Mounted board Out-of-Print 82744 ASL: BOARDS PARTS #40 (AH) $8.00 n 0.4 NEW Out-of-Print 82837 ASL: BOARDS PARTS #40 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 93060 ASL: BOARDS PARTS #41 (AH) $6.00 n 0.5 EXCELL #41 Mounted board Out-of-Print 84114 ASL: BOARDS PARTS #41 (AH) $6.50 n 0.5 MINT #41 Mounted board Out-of-Print 85992 ASL: BOARDS PARTS #41 (AH) $7.00 n 0.5 NEW Out-of-Print 82840 ASL: BOARDS PARTS #41 UNMOUNTED (AH) $3.00 n 0.1 NEW Out-of-Print 84007 ASL: BOARDS PARTS #44 UNMOUNTED (AH) $3.00 n 0.1 MINT Out-of-Print 82843 ASL: BOARDS PARTS #44 UNMOUNTED (AH) $4.00 n 0.1 NEW #44 UNmounted board Out-of-Print 82846 ASL: BOARDS PARTS #45 UNMOUNTED (AH) $4.00 n 0.1 NEW Out-of-Print 84006 ASL: BOARDS PARTS #48 UNMOUNTED (AH) $9.00 n 0.1 MINT #48 UNmounted board. Rolled. Out-of-Print 84005 ASL: BOARDS PARTS #49 UNMOUNTED (AH) $9.00 n 0.1 MINT Out-of-Print 82853 ASL: BOARDS PARTS #49 UNMOUNTED (AH) $9.00 n 0.1 NEW #49 UNmounted board Out-of-Print 82856 ASL: BOARDS PARTS #50 UNMOUNTED (AH) $9.00 n 0.1 NEW #50 UNmounted board Out-of-Print 84004 ASL: BOARDS PARTS #51 UNMOUNTED (AH) $9.00 n 0.1 MINT #51 UNmounted board. Rolled. Out-of-Print 82859 ASL: BOARDS PARTS #51 UNMOUNTED (AH) $10.00 n 0.1 NEW #51 UNmounted board 95893 ASL: BOARDS PARTS #59 (MMP) $5.00 n 0.2 NEW Cardstock style board. Temp OoP/OoS stock ASL: INSTRUCTIONS/RULES BOOK 4TH (MMP) $70.00 NB* 4.5 NEW 3rd MMP edition Reprinted system rules book in a 3-ring binder. Only change to this edition is a redesigned notebook cover. Necessary to play any of the ASL modules. Third edition includes plentiful examples of play, chapter E (night, weather, boats, planes, skis, convoys, etc), chapter K (training manual), expanded index, off-board artillery & vehicle overrun charts from Action Paks 1 & 2, plus night fighting aids from Pegasus Bridge. '07 93157 ASL: JOURNAL # 2 2ND [REPRINT] (MMP_J) $41.00 Fo 1.0 NEW Includes a 22x32" Kakazu Ridge (Okinawa) map, 2 countersheets, rules for 24 historical scenarios (J13-35). Reprint of most of this issue of this magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & 2 pgs of errata. '10 Out-of-Print 84134 ASL: JOURNAL # 5 (MMP_J) $38.00 n 0.5 NEW 3" dog ear & 1/4" tear on upper corner of cover & first pg. 48pg magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios on the ASL lifestyle. Includes 12 new scenarios. '03 Out-of-Print 90473 ASL: JOURNAL # 7 (MMP_J) $40.00 n 0.6 NEW Includes cardstock board A; ASL 3rd & AOO errata; articles on: Croation 1st Lt Inf Para Btln; Op Veritable scen 26 analysis; Hidden initial placement; 12 scenarios; British para units, pt. 2. Magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & errata. '06 Out-of-Print 92024 ASL: JOURNAL # 7 (MMP_J) $38.00 n 0.6 NEW V.minor 1" dog ear to half of mag pages. Includes cardstock board A; ASL 3rd & AOO errata; articles on: Croation 1st Lt Inf Para Btln; Op Veritable scen 26 analysis; Hidden initial placement; 12 scenarios; British para units, pt. 2. Magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios, & errata. '06 94494 ASL: JOURNAL # 8 (MMP_J) $15.50 n 0.5 NEW V.minor sml ding to mag at btm spine. 64pgs of the best of MMP's ASL. Articles on: ASL errata; detailed look at Vehicular Overrun; new player's mistakes; Hakkaa Paale preview; scenario J113 analysis by 2 experts; scenarios J113-125 + VotG19-21; Turning the Tide scenario analysis; Normandy 1944 designers notes; rules pertaining to ASL setup; scenario J74 analysis; Rules updates for 2nd ed Doomed Btlns to make it 3rd ed. '10 95081 ASL: JOURNAL # 8 (MMP_J) $16.00 n 0.5 NEW 64pgs of the best of MMP's ASL. Articles on: ASL errata; detailed look at Vehicular Overrun; new player's mistakes; Hakkaa Paale preview; scenario J113 analysis by 2 experts; scenarios J113-125 + VotG19-21; Turning the Tide scenario analysis; Normandy 1944 designers notes; rules pertaining to ASL setup; scenario J74 analysis; Rules updates for 2nd ed Doomed Btlns to make it 3rd ed. '10 95313 ASL: JOURNAL # 9 (MMP_J) $35.00 n 0.9 NEW 64pgs of the best of MMP's ASL. Includes 2 games: VERDICT AT NUREMBERG campaign scenario set & SUICIDE CREEK campaign game including map & 244 counters + Chp Z pgs 63-78 & 24 scenarios. Articles on: Art of the Banzai charge; guide to water obstacles & invasions in ASL; 3-scenario Verdict at Nuremberg; Btl for Suicide Creek, New Britain, Jan'44; scenarios J126-146 + VotG22-24; art of key building defense in ASL; scenario design process; Fun! with Panzerfausts! Playing big ASL games with limited space. '11 Out-of-Print 86277 ASL: PARTS (HOB) $8.00 n 0.0 NEW Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. Out-of-Print 90684 ASL: PARTS (HOB) $8.00 n 0.0 NEW Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. Out-of-Print 82208 ASL:ACTION AT CARENTAN (CRI) $17.50 Fo 0.3 NEW ASL (ok, Squads & Leaders) compatable scenario kit with a color map. 4 scenarios of the US 101st Para agains the German 6th para rgt, 17th SS Panzer Btln, etc, in the drive for Carentan. '05 94921 ASL:ACTION PACK #3, FEW RETURNED 2ND (MMP) $20.00 Fo 0.8 NEW 2nd ed has revised map. Kit providing 3 reprinted boards (24, 42 & 43) and 9 scenarios for the Italian 8th Army's attempt to escape encirclement during the Soviet 1942 Winter offensive. 3 addtl scenarios cover the Italian's defense of Rome against the Germans after Italy's defection. '07 93723 ASL:ACTION PACK #4, NORMADY (MMP) $25.00 Fo 0.6 NEW Kit providing 3 new maps (53-55), revised rules pgs B9-10, & 12 scenarios covering action in Normandy's bocage country. '08 95898 ASL:ACTION PACK #5, EAST FRONT (MMP) $25.00 Fo 0.7 NEW Kit providing 3 new maps (56-58) & 12 scenarios covering actions on the East Front during 1941-5 involving German, Soviet & Axis minor country forces. '09 95665 ASL:ACTION PACK #6, DECADE OF WAR (MMP) $28.00 Fo 0.6 NEW Kit w/ 3 new double-sided maps & 10 scenarios from the period 1936-45, 1 per year, from the Spanish Civil War, Sino-Jap War, France 1940 & '44, Malaya, Philippines, East Front, plus rules for the Australian Balancing Handicap System. G.Fortenberry, C.Kibler, B.McNamara'10 95085 ASL:ACTION PACK #7 (MMP) $24.00 Fo 0.5 NEW Kit w/ 3 new maps (60-62) & 10 scenarios from the period 1941-44 from Europe & the Pacific. '11 2-6wks Turna stock ASL:ACTION PACK #8, ROADS THRU ROME (MMP) $28.00 Fo NEW Kit w/ 3 dbl-sided maps (4ab,5ab,6ab) & 10 scenarios from the Allied campaign in N.Africa & Italy, starting in Tunisia & focusing on campaigns for & around Rome. Reqs all core ASL modules (some of which might even be in print!). '12 94649 ASL:AFRIKAKORPS, ALONG VIA BALBIA (CRI) $12.00 zl 0.2 NEW 8 scenario kit covers various actions during the middle of the war in N.Africa, 1941-2. '10 94651 ASL:AFRIKAKORPS, BENGAZI HANDICAP (CRI) $12.00 zl 0.2 NEW 64pg Booklet detailing real & hypothetical plans in 1942 leading up to Coral Sea & Midway, as the Japanese sweep the eastern Pacific. 20 scenarios. Req Midway & Coral Sea games. '10 94653 ASL:AFRIKAKORPS, BITTER ENDERS (CRI) $12.00 zl 0.2 NEW Scenario kit 8 scenarios of actions from Tunisia between Germans & US troops. '10 94655 ASL:AFRIKAKORPS, BTL OF GAZALA (CRI) $50.00 zl 0.9 NEW 2nd core pack in the ASL Afrikakorp series. Includes 2 maps, 176 counters, 9 scenarios, 10 overlays. '10 94666 ASL:AFRIKAKORPS, COMBINED ARMS (CRI) $12.00 zl 0.2 NEW Scenario kit 8 scenarios of actions thruout the war in N.Africa from 1940-1943. '10 95242 ASL:AFRIKAKORPS, EL ALAMEIN (CRI) $44.00 zl 0.2 NEW Core kit including maps & other parts needed to play other scenario kits. Port of the ATS scenario kits to the ASL system. This kit includes 2 couintersheets, 48 overlays, one map, 10 scenarios. '10 94657 ASL:AFRIKAKORPS, EL GUETTAR STAKES (CRI) $12.00 zl 0.2 NEW 8 scenario kit covers actions between US & British troops v Germans at El Guettar & along the Gafsa-Gabes road outside Tunis. '10 94658 ASL:AFRIKAKORPS, FRONTIER WAR (CRI) $12.00 zl 0.2 NEW 8 scenario kit covers the Italian invasion of Egypt and the British counteroffensive that swept them away in 1940. '10 94660 ASL:AFRIKAKORPS, HELLFIRE PASS & BEYOND (CRI) $12.00 zl 0.2 NEW 8 scenario kit covers various actions around Halfaya Pass, El Alamein & others, which include a large escarpment. '10 94661 ASL:AFRIKAKORPS, OPERATION TORCH (CRI) $12.00 zl 0.2 NEW Scenario kit 8 scenarios of actions between US, German, Italian & Vichy French forces during the Torch invasion of N.Africa, Nov'42. 94662 ASL:AFRIKAKORPS, RELUCTANT OFFENSIVE (CRI) $12.00 zl 0.2 NEW 8 scenario kit covers the first German attempt to sieze Tobruk. '10 94664 ASL:AFRIKAKORPS, SECOND TIME AROUND (CRI) $12.00 zl 0.2 NEW Scenario kit 8 scenarios of actions between British & German forces in Tunisia, 1943. '10 89255 ASL:AIRBORNE STAND 2ND (CRI) $21.00 zl 0.5 NEW Reprint. The Battle for Marcus Heim Causeway, 6-9 June 1944. Revision of the earlier All American Kellam's Bridge kit. Includes a new, larger hex map that also includes the southern portion of the Timmes Orchard map. Includes 12 scenarios. I.Daglish'08 Out-of-Print 50325 ASL:ALL AMERICAN! 82ND AIRBORNE PARTS (CRI) $1.00 n NEW TEC/Allied Fire chart, only Going OoP 82206 ASL:ALL AMERICAN, 82D ARBRN TIMMESORC 2D (CRI) $22.50 Fo 0.4 NEW 2nd edition w/ enlarged hex mapboard. 8 scenario kit focused on actions of the US 82nd airborne near Timmes Orchard & Amfreville village. Includes a heavy stock map, 8 scenarios. Requires Beyond Valor & Paratrooper, and Croix is suggested. '06 Going OoP 58704 ASL:ALL AMERICAN, 82ND ARBRN TIMMES ORCH (CRI) $22.50 Fo 0.4 NEW 8 scenario kit focused on actions of the US 82nd airborne near Timmes Orchard & Amfreville village. Includes a heavy stock map & 2 monster scenarios allowing mating w/ Mod#1, Kellam's Bridge. '97 Out-of-Print 89298 ASL:ARNHEM, THE THIRD BRIDGE 2ND (CRI) $27.50 Fo 0.5 NEW 2nd ed contains a larger hex map. Detailed and purportedly most accurate simulation of the fighting for Arnhen, 17-25 Sept 1944. Includes a detailed color airbrushed map of Arnhem, 8 scenarios & special rules folder. K.Martin'07 Avail Uncrtn 95787 ASL:ARNHEM, THE THIRD BRIDGE 3RD (CRI) $39.00 Fo 0.7 NEW Update of this large expansion to this ASL-compatable game of the fighting for Arnhem Bridge, the town, and the adjoining area of Oosterbeek. This edition sports a Ponyri-style & sized map, 212 counters & revised scenario format & some tweaks. K.Martin'11 Out-of-Print 90588 ASL:AUSSIE ASL '97 PAK (Cri) $12.00 n 0.2 NEW Set of 8 scenarios focusing on actions thruout the world in which UK troops were involved. '97 78567 ASL:AUSSIE ASL '98 PAK 2ND (Cri) $13.00 n 0.2 NEW 2nd ed doesn't include color terrain overlays; they must be downloaded. Set of 10 tourny style scenarios focusing on actions thruout the world in which UK troops were involved, including 2 from Korea 1950. '98 82212 ASL:BARAQUE DE FRAITURE 2ND (CRI) $22.00 Fo 0.6 NEW Historical scenario pack covering desparate actions as a scratch group of US paratroopers defends a key intersection near Bastogne against repeated attacks by 2nd SS Panzer & infantry units during the Battle for the Bulge. '07 96148 ASL:BDF II [BARAQUE DE FRAITURE 3RD] (CRI) $34.00 Fo 0.6 NEW Reprint of this historical scenario pack covering desparate actions as a scratch group of US paratroopers defends a key intersection (Parker's Crossroads) near Bastogne against repeated attacks by 2nd SS Panzer & infantry units during the Battle for the Bulge. 9 scenarios, historical map, 4 countersheets (2 of each of 2 types.) '11 Avail Uncrtn stock ASL:BERLIN, FALL OF THIRD REICH 2ND UPGR (CRI) $16.00 zl 0.8 NEW Updgrade kit including a complete counter set (4 sheets), new campaign booklet & 3 updated senarios, allowing upgrade from 1st to 2nd edition. '08 95791 ASL:BERLIN, FINAL DAYS 3RD (CRI) $75.00 zl 1.9 NEW aka Berlin-Fall of Third Reich 3rd. 3rd ed incorporates remastered map & additional counters, errata & 3rd ed rules. 16 scenario Sqd & Leaders kit including counters for Red Banner & Hitler Youth squads covering the battle for Berlin on two maps (focused on the Reichstag), 1800+ counters. Requires Beyond Valor to play. '11 96285 ASL:BERLIN, FINAL DAYS 3RD: TYRANTS LAIR (CRI) $50.00 n 0.6 NEW Kit. aka Berlin-Fall of Third Reich: Tyrant's Lair 3rd. Extends the battle for Berlin to less central areas of the city, and includes a massive campaign game that uses all 4 maps & tons of additional counters. Includes underground bunkers in the fighting. Many small, fast & vicious scenarios, 16pgs of rules, 15 scenarios, 2 maps, play aids, 2 sheets of counters. Reqs Berlin Final Days. '11 Out-of-Print 90653 ASL:BERLIN, RED VENGENCE (REMNANT) (HOB) $32.00 n 0.4 NEW W/revised (large hex) map. Rules & scenario cards are b&w photocopies. Does NOT include counters which much be downloaded from HOB web site (but are not necessary for play). Set of 10 scenarios, large map of Berlin & 56 counters focusing on the fight for the Reichstag, Apr 28 - May 1'45. Reqs Beyond Valor, Yanks, KGP II. '97 95236 ASL:BERLIN, TYRANT'S LAIR (CRI) $42.00 zl 1.0 NEW 15 scenario Sqd & Leaders COMPLETE GAME focused on the battle for Hitler's bunker. Includes two maps centered on the bunker & Reichstag. Mates w/ Berlin, Fall of 3rd Reich. 312 countrs. 14 of the included scenarios playable without owning Berlin Fall of 3rd Reich. Reqs ASL rules, Beyond Valor & marker sets. '10 94364 ASL:BEYOND THE BEACHHEAD 2ND (Boundi) $42.50 Fo 1.0 NEW Scenario pack including 4 maps & 5 overlays covering 16 scenarios in the bocage country of Normandy, 1944. Reqs multiple ASL kits to play. This is a superset of the 1st ed BtB kit. '09 Out-of-Print 66070 ASL:BEYOND THE BEACHHEAD LAM MAP SET (HOB) $7.00 RL 0.3 NEW Set of the two primary maps from BtB, maps HOB 3 & 4. Boards are professionally laminated. Must be shipped as boxed item unless it is folded. Out-of-Print 66543 ASL:BEYOND THE BEACHHEAD PARTS (HOB) $2.00 Fo NEW Folio jacket only. Out-of-Print 66544 ASL:BEYOND THE BEACHHEAD PARTS (HOB) $2.00 Fo NEW Folio jacket only. Out-of-Print 66545 ASL:BEYOND THE BEACHHEAD PARTS (HOB) $1.00 Fo NEW Folio jacket only. Small tears on spine. Out-of-Print 66546 ASL:BEYOND THE BEACHHEAD PARTS (HOB) $1.00 Fo NEW Folio jacket only. Small tears on spine. Out-of-Print 66547 ASL:BEYOND THE BEACHHEAD PARTS (HOB) $1.00 Fo NEW Folio jacket only. Small tears on spine. Out-of-Print 66548 ASL:BEYOND THE BEACHHEAD PARTS (HOB) $1.00 Fo NEW Folio jacket only. Small tears on spine. 2-6wks Turna stock ASL:BEYOND VALOR 3RD (MMP) $94.00 DC* 4.0 NEW Revised & upgraded first Module for the ASL system. Includes Finn, German & Soviet counters, 10 maps (#1-5,8,20-23), 13 countersheets & 24 scenarios (10 from earlier editions & 14 published in prior ASL Annuals). Stripped of Red Barricades material included in earlier editions. '06 92678 ASL:BLOOD & JUNGLE (Boundi) $104.00 Fo 2.0 NEW Large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in china, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '10 95666 ASL:BLOOD REEF TARAWA GAMERS GUIDE (MMP) $13.00 Bk 0.5 NEW Gamers guide to this kit covering the invasion of Tarawa in the Pacific, w/ strategy & tactics, historical chronology, etc. Many well illustrated examples of play & strategy tips, fortress placement strategy; player aids, etc '10 95158 ASL:BOB NORMANDY (CRI) $21.00 Fo 0.8 NEW MUST SHIP AS BOXED ITEM (or be folded) due to dimensions. ASL kit depicting the bitter fights for the Bocage country of Normandy by the 101st Airborne. Includes historical map, 8 scenarios, 269 counters. '11 92728 ASL:BRACCHI HILLS, BATTLE FOR... (CRI) $18.00 Fo 0.5 NEW Sqds & Leaders (ASL) kit providing 10 scenarios & the Santa Maria Infante map covering the attempts of the US 351st Rgt, 88th Inf to break the Gustav Line in an area of Italy with rolling hills that afforded excellent defensive positions to the Germans. '04 90656 ASL:BUCKEYES (HOB) $21.00 Fo 0.4 NEW Kit providing 10 scenarios covering the US 37th Inf 'Buckeye' Div in its campaigns in New Georgia and Bougainville in 1943-4. '03 96287 ASL:BULGE, BATTLE OF THE... (CRI) $29.00 n 0.5 NEW aka Bulge Pak 1. ASL Scenario kit including 2 geomorphic maps with rivers. Revised from prior Euro Pak II & kit mainly with the new maps & updated scenarios & graphics. '11 79969 ASL:BUSTING THE BOCAGE 2ND (CRI) $13.00 Fo 0.4 NEW Scenario pack w/ a map from Normandy, Pointe du Hoc, plus 6 scenarios covering the US 2nd Rangers struggle to push thru the hedgerows of boccage country in Normandy. '03 76962 ASL:CARNAGE AT CASSINO (CRI) $25.00 Fo 0.6 NEW 8 scenario & 4 campaign scenario kit of the vicious battles for Monte Cassino, 1944. Includes a color map of the mountain and lowlands plain. '99 96279 ASL:CHOSIN FEW (Cri) $43.00 n 0.8 NEW ASL game of the initial Chinese assault against the US Marines at Toktong Pass & Chosin Reservoir, Nov 1950. Includes an historical map of the cold, bleak area in northern Korea. 624 counters, 10 scenarios. Reprinted from Toktong Pass. L.Winslow'11 96274 ASL:CONDOR LEGIONS (CRI) $65.00 Fo 1.3 NEW ASL Scenario kit covering 16 scenarios & units (912 counters) from the Spanish Civil War. Completely revised from an earlier kit with new counter, board & scenario graphics & military art. Includes 2 geomorphic boards & an overlay. '11 96169 ASL:CRUCIBLE OF STEEL (Boundi) $110.00 Fo* 2.9 NEW Must ship separately when shipped at non-boxed rate. Large, 32 scenario kit depicting tactical battles from the southern pincer of Kursk, Op Citadel, July 1943. Includes 3 boards, 2 new & 4.5 updated countersheets, (394 counters), rules & magazine with historical articles plus analysis of slopes, dug-in tanks, forts etc. A major kit on a highly gameable subject. Req Blood & Jungle, Into the Rubble, High Ground 2, boards 16,17,33,38,43,44,56,57,62. C.Smith, S.Swann'11 96277 ASL:DARKEST DECEMBER (CRI) $45.00 n 0.6 NEW Scenario kit combining the earlier Sudden Full Contact & Devils In the Woods into a single kit with 20 scenarios involving the US 3rd Armor & 517th Para's drive to extracate themselves from being surrounded by the German 116th Pzr & 560 Inf. '11 4-8wks Turna stock ASL:DEVILS IN THE WOODS (CRI) n $13.00 Fo 0.4 NEW ASL-compatable game of the battle of Melines & Quatre Bras during the Battle of the Bulge as the 116th Pzr Div assaults the US 82d Airborne. Includes 12 scenarios & 2 maps. '05 89309 ASL:DIEN BIEN PHU 2ND (CRI) $28.00 zl 1.0 NEW 2nd edition includes a revised map & upgraded counters featuring the artwork style of Berlin/Chosin. ASL module that covers the decisive 1954 battle at Dien Bein Phu in which the Viet Minh thrashed the French & US supporters at a heavy cost. 15 scenarios, 1 historical map & 3 geomorphic maps, 3 overlays, and 738 counters. Requires BV, CDG, WOA & rules to play. '08 4-8wks Turna stock ASL:DIEN BIEN PHU 2ND UPDATE KIT (CRI) $22.00 zl 0.9 NEW Kit updating all 984 counters to the current standard set by Berlin/Chosin games, and also a 2nd 3d map. Includes 18 revised scenarios to match. '08 93728 ASL:DOOMED BATTALIONS 3RD (MMP) $63.00 BC 1.9 NEW Reprint of the DB kit now w/ 5 maps + 3 overlays, 24 scenarios, revised Chp H, and the minor allied powers' (Poland, Denmark, Norway, Yugo, Greece & Benalux) armor & weapons from early in the war. 3rd edition now includes contents of Last Hurrah module, too, so that this now includes all Allied minor nation armies. '10 Out-of-Print 54480 ASL:DZERHEZINSKY TRACTOR WORKS (Cri) $45.00 n 0.6 NEW Platoon Ldr v2 campaign scenario pack covering the 37th Guard's defense against 14th & 24th Pzr & 305th Inf during mid-Oct. 1942 during the btl for Stalingrad. 4 campaign scenarios including a solitaire one, plus full sized color, professionally printed map. '98 84819 ASL:EURO PACK #1 2ND (Cri) $10.00 n 0.2 NEW aka Euro Pak 1. 2nd ed incorporates errata. Set of 8 scenarios focusing on European actions during the first 2 years of the war. Created in Europe. '03 Out-of-Print 79180 ASL:EURO-PACK II, BTL OF THE BULGE (Cri) $11.00 n 0.2 NEW Set of 8 scenarios focusing on European actions during the last 2 years of the war. Created in Europe. '98 Out-of-Print 74330 ASL:EURO-PACK III, LATE WAR '44-45 (Cri) $11.00 n 0.3 NEW Set of 8 scenarios focusing on European actions on both fronts during the last 2 years of the war. Created in Europe. '98 89258 ASL:EURO-PACK IV, NORTH AFRICA (Cri) $11.00 n 0.3 NEW Set of 8 scenarios focusing on the N.African, Dec'40-Jun'42. '98 47753 ASL:EURO-PACK V, EASTERN FRONT (Cri) $10.00 n 0.3 NEW 8 scenarios covering action on the Eastern Front from 1941-3. '99 78763 ASL:EURO-PACK VI, PARTISANS & IRREGULARS (Cri) $10.00 n 0.4 NEW 8 scenarios covering Partisan actions in the USSR, Yugoslavia, Spain, Poland, Greece, China & Italy. '99 96151 ASL:FACING THE BLITZ (CRI) $26.00 Fo 0.4 NEW Scenario kit including an historical map & 274 counters (2ea of 2 sheets), & 6 scenarios covering the Belgian defense of the Albert Canal area against German paratroops followed by the panzers, May 1940. '11 Rels Pending stock ASL:FESTUNG BUDAPEST (MMP) $105.00 Fo NEW due 12/ 2 HASL scenario kit covering the battle for Budapest, 1945. 16 scenarios & 3 campaign games. '10 89252 ASL:FINLAND AT WAR (CRI) $21.00 Fo 1.0 NEW Reprint of Jatkosota, a popular kit providing 10 scenarios depiciting the nature of combat at various regions & times of Finland's experience in WW2. W/ 12 scenarios, die cut counters, & 2 half-sized mounted boards. '04 Out-of-Print 79018 ASL:FIREFIGHTS KIT #1 (HOB) $35.00 Fo 0.4 NEW Kit providing 6 small, intensive firefight scenarios plus 6 8.5x11 color maps. '03 90806 ASL:FIREFIGHTS KIT #2 (HOB) $30.00 Fo 0.5 NEW Kit providing 6 small, intensive firefight scenarios from France 1940, east Africa & west front '44-5, plus 6 half-map overlays designed for maps #1,14,19,26-31,33. '05 91945 ASL:FIRST WAVE AT OMAHA (CRI) $115.00 Fo 1.9 NEW Large ASL-compatable kit with 3 maps (3x6' total!) & LOTS of counters (5.5 sheets), 16 scenarios, allowing play of all of Omaha Beach during D-Day. 40m/hex. Play begins with a beach landing ala Saving Private Ryan. '09 95911 ASL:FOR KING AND COUNTRY 2ND (MMP) $70.00 DC 2.7 NEW Revision & consolidation of earlier West of Alamein & FK&C modules into an ASL 2nd ed package. Includes entire British OoB in 6 countersheets, Chp H, boards 1,7,8,12, 20 updated scenarios, and incorporates all existing errata '03 Out-of-Print 74975 ASL:GEMBLOUX, THE FEINT (CRI) $15.00 zl 0.2 NEW ASL kit providing 8 scenarios & 2 Platoon Ldr campaigns for the Btl of Gembloux Gap in Belgium, May 1940. Includes cardstock, color map & professionally produced scenarios scenarios sheets, charts & notes. T.Robinson, P.Ramis'97 96154 ASL:GEMBLOUX, THE FEINT II [2ND] (CRI) $38.00 zl 0.6 NEW Updated kit providing 8 scenarios, historical map, 4 countershhets (2 of 2 types) & 2 PL campaigns for the Btl of Gembloux Gap, Belgium, May 1940. Includes French MMG, SMG, SW counters & German AFV & guns in early war styles. '11 Rels Pending stock ASL:HAKKAA PAALLE (MMP) -n/a BC NEW due 12/ 2 ?? ASL kit containing the complete Finnish order of battle, board 52, plus overlays & ~16 scenarios. '11 84629 ASL:HEAT OF BATTLE WAFFEN SS UPDATE KIT (HOB) $22.00 Fo 0.4 NEW 14 revised scenarios culled from the Waffen SS 1 & 2 kits, No Quarter No Glory & Fuhrer's Fireman. No counters, just scenarios for your gaming pleasure. '07 Rels Pending stock ASL:HELL BEHIND THE EASTERN FRONT (CRI) $43.00 Fo NEW due 12/ 2 Historical module focused on security operations against partisans on the eastern front. Includes an historical map, a countersheet, rules & 8 scenarios. '11 92729 ASL:HELL'S BRIDGEHEAD 2ND: UPGRADE KIT (CRI) $13.00 Fo 0.4 NEW UPGRADE KIT including 2 new scenarios & a remastered mapboard with larger hexes. Requires base game to use. '05 Out-of-Print 76951 ASL:HELL'S BRIDGEHEAD, KURSK 1943 (CRI) $25.00 Fo 0.8 NEW Kit providing 6 scenarios, 140 counters, and a historical, full sized map of the area around the Psel River bridgehead during Kursk, '43. Intended for use w/ ASL but you'll not see the term used in this game (instead, Squads & Leaders). '00 80769 ASL:HELL'S BRIDGEHEAD, KURSK 1943 2ND (CRI) $25.00 Fo 0.8 NEW 2nd ed provides a large hex map. Kit providing 6 scenarios, 140 counters, and a historical, full sized map of the area around the Psel River bridgehead during Kursk, '43. Intended for use w/ ASL but you'll not see the term used in this game (instead, Squads & Leaders). '06 95441 ASL:HELL'S BRIDGEHEAD, KURSK 1943 3RD (CRI) $29.00 Fo 0.5 NEW Update w/ 3rd ed map; adds new scenarios, more counters & new map. ASL (OK, a Squads & Leaders system) module covering the battle of Kursk in 6 scenarios & 2 campaigns, with 312 counters & a color, historical map. Revises Brecourt Mannor scenario. '11 77357 ASL:HERO PAX 1, HURTGEN HELL TO BULGE (CRI) $9.00 n 0.4 NEW Kit containing 8 scenarios during the latter part of the war on the German frontier, with emphasis on heroes. '02 77484 ASL:HERO PAX 2, EASTERN FRONT HERO FEST (Cri) $9.00 Fo 0.3 NEW 8 scenario pack focused on actions on the eastern front & using a tournament style framework with low unit density & few special rules or pieces. Requires boards 8,11,22,32,34,36,40,42,46,50 & DLX B & D. '03 81025 ASL:HERO PAX 3, JUNGLE HEROES (Cri) $9.00 Fo 0.3 NEW 10 scenario pack focused on actions on jungle fighting in the Pacific theater. '05 81028 ASL:HERO PAX 4, MED THEATER OF OPS (Cri) $10.00 Fo 0.4 NEW Scenario pack with 8 tourny style scenarios plus 2 additonal ones, all focused on battles around the Mediterranean. '06 94368 ASL:HIGH GROUND 2ND (Boundi) $45.00 Fo 0.8 NEW Updated scenario kit providing 2 mounted geomorphic maps w/ 8 original + 9 new scenarios, all of which focus on fighting on hilly or mountainous terrain depicted on the 2 boards. '10 Rels Pending stock ASL:HOLLOW LEGIONS 3RD (MMP) -n/a HC NEW due 12/ 2 ?? Revision of this kit including the entire Italian OoB plus the desert components from West of Alamein, plus components from Soldiers fo the Negus (Ethiopia, 1935-6). Revised scenario mix. '11 90598 ASL:HURTGEN SURPRISE/101ST AT BRECOURT (CRI) $18.00 n 0.4 NEW ASL scenario kit covering the German counteroffensive in the Hurtgen Forest, Sept '44, as they suprise the US 83rd Inf. Also includes Brecourt Manor, a battle involving the US 101st para. 2 maps, 104 counters, 8 scenarios. '08 83627 ASL:INTO THE RUBBLE (Boundi) $35.00 n 0.6 NEW First ASL kit from this small ASL publisher since their 2008 revival. This scenario pack includes 8 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of the 8 scenarios. C.Smith'08 92731 ASL:IVAN'S WAR, BATTLE OF STALINGRAD '42 (CRI) $13.50 n 0.3 NEW ASL scenario pack with a large hex version of the Stalin's Fury map plus 10 new scenarios set in Stalingrad, plus some couinters. '08 Out-of-Print 87019 ASL:KING OF THE HILL/BERLIN RED VENG ERR (HOB) $1.00 n 0.0 NEW 1page of errata to KotH and Berlin Red Vengence. 90675 ASL:KRETA, OPERATION MERKUR (HOB) $58.00 Fo 0.7 NEW Scenario kit covering the battles for control of the key Maleme airefield during the para assault on Crete, May 1941. Includes 56x40 historical map, 120 counters, Chp OM, 8 scenarios, 10 geomorphic map sections. '08 90681 ASL:KRETA, OPERATION MERKUR: REVISED MAP (HOB) $14.00 n 0.2 NEW Reprinted map printed on thicker paper & folded to a smaller size. '08 95546 ASL:KURSK, DEVIL'S DOMAIN (CRI) $59.00 n 1.3 NEW Large kit with 2 historical maps covering battles near Ponryi during Kursk 1943. Includes all (752) countrs necessary for play. 18 scenarios involving often with massive forces. Req rules from ASL rules, Beyond Valor; Red Barricades & KG Peiper referenced. '10 90479 ASL:LAST HURRAH 2ND (MMP) $29.00 HC 1.8 NEW 2nd ed adds board 3 to contents. Armies of small neutrals conquered early in war. Mod#6. Out-of-Print 77407 ASL:LEATHERNECK CAMPAIGN PACK 2 (CRI) $10.00 zl 0.4 NEW Scenario kit providing 8 scenarios involving the US marines in the all the theatres in the Pacific during WW2. '98 Out-of-Print 82219 ASL:LEATHERNECK CAMPAIGN PACK 3 (CRI) $12.00 zl 0.4 NEW Scenario kit providing 8 scenarios involving US Army units together with US marines in the all the pacific theatre. '99 90689 ASL:LONG MARCH (HOB) $30.00 Fo 0.3 NEW ASL scenario kit with 17 scenarios covering battles between the Chinese Communists under Mao versus the Ghinese govt forces in the late 1940s. A campaign game links 14 of the scenarios. J.Long'09 Going OoP 95759 ASL:NORDIC TWILIGHT (Cri) $56.00 Fo 0.8 NEW ASL scenario pack covering 8 actions in the vicinity of Wingen-sur-Moder in the Moder Valley of France, Jan 1945. The Germans launch a spoiling attach to confound the US Operation Whirlwind, surpising the Americans & quickly gaining key ground in the narrow valley in winter. Includes historical map, 2 counter sheets. '11 Rels Pending stock ASL:OMAHA EAST KIT (CRI) $59.00 Fo NEW due 12/ 2 ?? Kit w/ 2nd ed map that links with First Wave at Omaha, and extends the map to the east. '11 58205 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 n NEW Chapter divider/charts, only 66530 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $2.00 Fo NEW Folio jacket w/ chapter divider. Sml tears on jacket & divider tap bent. 66531 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $2.00 Fo NEW Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent. 66532 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $2.00 Fo NEW Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent. Inventory tag residue on cover. 66534 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66535 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66536 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66538 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66539 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66540 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66541 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 66542 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) $1.00 Fo NEW Chapter divider only. 94362 ASL:OPERATION COBRA (Boundi) $38.00 Fo 0.8 NEW Scenario pack w/ 88 new counters, 12 scenarios & an overlay covering actions during the US Cobra offensive that began the breakout from Normandy. Reqs several ASL kits to play all scenarios. '09 Temp OoP/OoS stock ASL:OPERATION VERITABLE (MMP) $36.00 BC 1.5 NEW Historical ASL module focusing on the Canadian assault across the Rhine into muddy fields, Feb.'45. With a map, 2 countersheets, 16 scenarios. '03 95903 ASL:OPERATION WATCHTOWER, GUADALCANAL (MMP) $39.00 BC 1.4 NEW Historical ASL module focused on the battle for Edson's Ridge on Guadalcanal, Aug-Sept'42. Includes one map, 16 scenarios, 260 counters, Campaign chapter Z rules. 40m/hex, 2min/turn. Reqs all core modules, AP#2, boards 5,15,43,52. '01 Out-of-Print 45825 ASL:ORDEAL BEFORE SHURI, BTL OF OKINAWA (CRI) $33.00 Fo 0.6 NEW Scenario pack focused on the fight for Okinawa, 1945. Includes 8 scenarios, & color map. '99 95560 ASL:OUT OF THE ATTIC #2 (MMP_J) $16.00 n 0.4 NEW 48pg magazine that includes 16 ASL scenarios but focuses on reprinting more obscure but valuable ASL material from various other publications and newsletters. Scenarios are tournement themed. '10 95561 ASL:OUT OF THE BUNKER (MMP) $13.00 Fo 0.2 NEW Scenario booklet containing 14 scenarios from all theatres in WW2, 1939-1945. These were taken from previously printed scenrios in Dispatches from the Bunker & revised for ASL & balance. '10 Rels Pending stock ASL:PACIFIC THEATER OF OPERATIONS (MMP) -n/a DC NEW due 12/ 2 ?? Revision & consolidation of earlier Code of Bushido & Gung Ho games into one package. 32 scenarios including 2 from the 93b Annual; revised Chapter G & H; 1700 counters including complete Japanese, Chinese & US Marine OoBs; boards 34-39, 47; many overlays. '10 94776 ASL:PELELIU, WHITE BEACH ONE (Cri) $50.00 zl 1.0 NEW ASL kit covering combat during the US 1st marine rgt's invasion of Peleliu, 1944. 8 scenarios, 524 counters, 1 historical map. Includes the specializes weaponry for island fighting such as shoulder-fired mortars & flame throwers. '10 86726 ASL:POINTE DU HOC 2ND (Cri) $23.00 Fo 0.6 NEW ASL-compatable kit covering the 2nd Ranger btln's assault during D-Day. 2nd ed adds new counters w/ new weapons. Limited printing. '08 89267 ASL:POINTE DU HOC 2ND: UPDATE KIT (Cri) $13.00 Fo 0.4 NEW Kit upgrading the 1st edition of this scenario kit to 2nd edition, with new counters, play aids, rules & campaign scenario--everything except the map. '08 86918 ASL:POINTE DU HOC GAMERS GUIDE 2ND (Cri) $12.00 Fo 0.3 NEW Updated & enlarged, 48pg mag covering Normandy w/ historical notes, variants, strategy & tactics. and errata. '08 92733 ASL:RED CHRISTMAS (CRI) $29.00 zl 0.4 NEW ASL scenario kit covering the bitter actions during the Soviet counteroffensive near Moscow, late Dec. 1941. Includes 6 scenarios, 2 historical maps, & 208 counters A,Garello'08 90120 ASL:RED CHRISTMAS PARTS (CRI) $6.00 zl NEW Counterset (sheets 1 & 2), only. Rels Pending stock ASL:RETRO ASL VARIANT RULES 4TH (MinPzr) $16.00 n NEW due 12/ 2 3rd revised & 52pg enlarged rules set that greatly simplifies ASL and provides Design-Your-Own scenarios. Includes 70 info markers, ref cards, 8 scenarios. Intended for those who like the idea of ASL but not the overwhelming amount of rules. G.Graber'11 90646 ASL:RETRO PAK I (Cri) $8.00 Fo 0.2 NEW First of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08 93982 ASL:RETRO PAK II (Cri) $8.00 Fo 0.2 NEW Second of a series of old & good scenario reprints plus some new ones, all focused on straighforward firefights. 8 scenarios. Req German, American & Soviet counters plus many maps. '08 Rels Pending stock ASL:RISING SUN (MMP) -n/a LB* NEW due 12/ 2 ?? ASL module that combines & replaced the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. '11 95165 ASL:ROAD TO BATAAN (CRI) $44.00 Fo 0.9 NEW ASL kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. 8 scenarios played on an historical map + 269 counters. '11 Out-of-Print 95227 ASL:ROAD TO BATAAN (CRI) $43.00 Fo 0.9 NEW Rear folio descriptor page mildly crinkled. ASL kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. 8 scenarios played on an historical map + 269 counters. '11 92738 ASL:ROMAN GLORY KIT (Cri) $11.50 zl 0.3 NEW ASL kit providing scenarios covering engagements in 1941 with the cream of the Italian army in WW2. Includes historical map. Req Beyond Valor & Hollow Legions. A.Garello'07 Out-of-Print 31849 ASL:ROUT PAK II (CRI) $16.00 zl 0.2 NEW Add-on kit allowing play of 10 scenarios from a wide variety of theatres. '96 Out-of-Print 74854 ASL:ROUT PAK III (CRI) $14.00 zl 0.4 NEW Add-on kit providing 8 scenarios from a wide variety of theatres. including Marine Jaegers, Zionists in the Warsaw Ghetto, & the Spanish Blue Division. '98 Out-of-Print 76087 ASL:SCOTLAND THE BRAVE I 2ND (Cri) $32.00 Fo 0.6 NEW 6 scenario & campaign kit covering the battle of Epsom between a stout but untried British force defending against the best the Germans could throw their way. June '44. '98 Out-of-Print 55623 ASL:SCOTLAND THE BRAVE II (CRI) $27.50 Fo 0.6 NEW 10 scenario campaign kit covering more of the battle of Epsom between an untested Scottish division & elements of 3 SS divisions. Links with prior StB I kit for a large battle of Normandy. Rels Pending stock ASL:SLAUGHTER AT PONYRI (MMP) -n/a HC NEW due 12/ 2 ?? Scenario kit with 10 scenarios plus campaign covering battles in one of the pincers at Kursk, 1943. '10 90642 ASL:SPANISH FURY (CRI) $28.00 zl 0.4 NEW ASL scenario kit covering actions of the Spanish Blue inf division shortly after it arrives on the front near Leningrad in 1941, and is ordered across the Volkhov River. Includes 8 scenarios, 2 maps, 192 counters. D.Heinle'08 90667 ASL:SPECIAL FORCES #1 (HOB) $30.00 Fo 0.4 NEW First of an intended series on special forces of all nations during WW2. This kit focuses on British SAS & LRDG fun against the Axis in North Africa, Med & Euro theaters. 6 tourny type scenarios, counters, addtl rules. '07 82223 ASL:STALIN'S FURY (Cri) $11.00 Fo 0.4 NEW Scenario kit requiring Beyond Valor & Red Barricades to cover 4 scenarios during the Battle of Stalingrad. Includes an historical map (same as in prior modules, but w 1.5" hexes). '05 Out-of-Print 90156 ASL:STARTER KIT #2 (MMP) $42.00 BC 1.2 NEW Complete game aimed at introducing beginners to ASL thru 8 scenarios pitting US or British soldiers against the Germans & Italians. Kit #2 focuses on ordnance & light AT weaponry. Includes 2 countersheets, 2 unmounted maps, along with tutorial style rules. '05 95907 ASL:STARTER KIT #3, TANKS (MMP) $30.00 BC 1.8 NEW Complete game aimed at introducing beginners to ASL thru 8 scenarios which focus on the use of tanks & other vehicles within ASL. Includes 3 maps. Designed to introduce players to the basic ASL game system as well as vehicles & ordinance. '07 96529 ASL:STARTER KIT EXPANSION PACK #1 (MMP) $30.50 Fo 1.1 NEW Complete, stand-alone game adding 2 sheets of new counters, 3 maps (Q,R,S) & rules; no other components aside from dice necessary for play and so an excellent vehicle for BEGINNERS. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. '11 96155 ASL:STONNE HEIGHTS, SEDAN 1940 3RD (Cri) $51.00 Fo 0.6 NEW Update of this ASL system game of the Gross Deutschland division v French armor at Stonne, 1940. 16 scenarios, a historical map & 3 small countersheets. Previously published as Grossdeustchland at Stonne. P.Ramis'11 82226 ASL:TIGERS TO THE FRONT! MAP PAX 2ND (CRI) $18.00 n 0.4 NEW ASL map pax kit providing a full sized map & 8 scenarios of companies of Tiger tanks stalling the Soviet Summer '44 offensive. Reqs Beyond Valor components to play. '06 90640 ASL:TOTAL AXIS PAK I (Cri) $36.00 Fo 0.8 NEW 12 scenario pack that includes 5 maps covering actions on the eastern front, plus 50 personnel counters. '07 90595 ASL:TOTAL AXIS PAK II (Cri) $12.50 Fo 0.4 NEW 12 scenario pack that includes 1 map covering 12 actions on the eastern front. Req BV, AOO, TAP I, Maps 10,19,23,41,42,45,46,51. '08 59213 ASL:TOTAL EAST FRONT PAK I (Cri) $10.00 Fo 0.3 NEW 8 scenarios covering various battles on the east front.Includes a color overlay. '01 84825 ASL:TOTAL PACIFIC FRONT PAK I (Cri) $11.00 Fo 0.4 NEW 8 scenarios covering various battles in the Pacific. Includes 140 die cut counters (mostly Brits w/ 5 Jap. leaders). '01 Out-of-Print 52546 ASL:TROPIC THUNDER! (HOB) $35.00 Fo 0.3 NEW Glossy & nicely produced set of 12 scenarios w/ historical commentary on the 2nd Australian's campaign against the Japanese on Borneo, May-Aug'45. Nicely produced. Requires WoA & Code of Bushido, as well as numerous boards. '01 90569 ASL:TURNING THE TIDE (MMP) $17.50 Fo 0.5 NEW Revision of 20 of the Squad Leader scenarios found in Cross of Iron, Crescendo of Doom, GI Anvil of Doom, the 100, 200 & Rogue scenario kits revised into the ASL format. Most use only boards 1-5; none use overlays. '09 Out-of-Print 46293 ASL:UNCOMMON VALOR, BTL OF IWO JIMA (CRI) $30.00 Fo 0.5 NEW Scenario pack focused on the fight for Iwo Jima, 1945. Includes 8 scenarios & a large map & PL2.5 series campaign rules. '99 73473 ASL:VALOR OF THE 37TH GUARDS (Cri) $25.00 zl 0.5 NEW Kit providing a large hex version of the Dzerhezinsky Tractor Works map of Stalingrad, together with 9 new scenarios + campaign game. Requires Red Barricades to play. '00 Out-of-Print 80014 ASL:VALOR OF THE 37TH GUARDS 2ND (Cri) $28.00 zl 0.5 NEW Kit providing a large hex version of the Dzerhezinsky Tractor Works map of Stalingrad, together with 9 new scenarios + campaign game. Requires Red Barricades to play. '05 93736 ASL:VALOR OF THE GUARDS (MMP) $63.00 BC 2.0 NEW ASL module focused on the Soviet 13th Guard's stand at Stalingrad. Includes 2 historical maps, 5 countersheets, 17 scenarios & 4 campaign games. Map area is extensive covering the area from 9 Jan Square south to Red Square west to the RR Station. Many new specialized unit types. Covers the full scope of Stalingrad, from Sept to Jan'43. Requires Beyond Valor. T.Morin'08 Out-of-Print 63127 ASL:WAFFEN SS III, NEITHER FEAR NOR HOPE (HoB) $25.00 Fo 0.4 NEW Kit containing 14 scenarios covering the actios of the 2nd SS Pzr Div (Das Reich) from Poland thru the end in April '45. '02 90637 ASL:WITCHES CAULDRON (Cri) $38.00 Fo 0.8 NEW Scenario kit with 16 scenarios & 2 fullsized maps (recycled from ATS) depicting actions during the desparate battle for Arnhem, 1944. '07 Rels Pending stock ASL:YANKS 2ND (MMP) -n/a BC NEW due 12/ 2 ?? Revision of this kit which provides the complete American army OoB plus the units & scenarios from earlier Paratrooper kit. '11 Out-of-Print 49272 ASPERN-ESSLING (Gamers) $45.00 BC 1.4 NEW V.3 of Napoleonic series. Covers the battle of Aspern-Essling in 1809. J.Malone'99 93750 ASPERN-ESSLING 1809 (VaeVic) $30.00 Fo 0.5 NEW Battle in which Napoleon intended to crush the Austrian army, but was instead pinned against the Danube with only a portion of his army across the river. 26th in the the Jours de Gloire game system. Includes 216 counters. Rgt/Brig level, 330m/hex, 90min/turn. '09 Out-of-Print 58857 ASSASSIN (AH) $22.00 BC 2.4 NEW Simpler board & card gm in which 3-6 players either try to avoid assassin player, try to arrest him, or act the part, all while moving around Europe. C.Baylis'93 86251 ASSAULT ACROSS THE SUEZ, 1915 (Moore) $15.00 Fo 0.3 NEW Grand tactical level game of an attempt by two Turkish divisions to reach and destroy a portion of the Suez Canal, thus damaging a key Allied shipping path. Includes 270 counters that must be mounted & cut apart. P.Moore'02 Out-of-Print 91487 ASSAULT ON HOTH PARTS (WEG) $2.00 BC V.GOOD Box only. Box btm has a wide 6" marr; labels on each of 4 side panels plus box cover. Out-of-Print 79432 ASSAULT, BOOTS & SADDLES (GDW) $35.00 HC 1.6 MINT Cherry. Complete game using Assault system & mating w/ that game & its modules. Simulates tac combat role of helicopters for ground attack & airmobile ops. Complex. F.Chadwick'84 Out-of-Print 16048 ASSAULT, TACTICAL COMBAT IN EUROPE PARTS (GDW) $1.00 n EXCELL Map B only 93815 ASSAUT SUR SUEZ 1956 #92 (VaeVic) n $16.00 n 0.8 NEW w/68pg mag. Operational level game of the British-French attack on Port Said, Egypt, in the 1956 war. Co level, area move. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10 Avail Uncrtn specl ASSYRIAN WARS (UGG) $35.00 BC 1.8 NEW ordr Game of military & economic conflict in the ancient Middle East as the Assyrian Empire expands durin g the period of the last 4 Assyrian kings, 722-605BC. Multiplayer, with everyone against the Assyrians. 632 counters, 110 event cards. U.Grebe'05 specl ASTEROYDS (Rio) $39.00 FB NEW ordr 2-6 player, fast playing spacecraft race around a deadly red star with an erratic asteroid field. You goal: win at all costs. '10 Going OoP specl ASTROBIRDZ CARD GAME (Cobb) $20.00 SB 0.5 NEW ordr Card game in which 2-6 players use their dealt hand of 6 cards to perform as many tricks as they can each round. 6 special foil cards enhance abilities. '06 Out-of-Print 41653 AT ALL HAZARDS (Ivy) $45.00 zl 0.8 NEW Smallish, division level game of the Cold Harbor Campaign of 1864, the last weeks of manuever warfare in the East. Counters must be cut apart. H.Newsome'99 specl AT THE GATES OF LOYANG (Z-Man) $45.00 DC 1.9 NEW ordr 1-4 player game of trading in rural China. Plant crops then sell them for profit, using the proceed to buy more. Fields, customers, helpers & other objects are represented by cards, which you gain each turn automatically & by bidding. Player with most score after a fixed number of rounds wins. '10 86658 ATHENS & SPARTA (ColumG) $58.00 BC 1.8 NEW Strategic level, block system game of the Peloponnesian War, 431-404BC, both on land & at sea. Fast playing, and covers all of Greece and the lands bordering the Aegean Sea. Includes 100 blocks, 25 event cards. T.Dalgliesh'07 Out-of-Print 92701 ATLANTA CAMPAIGN: PEACHTREE & JONES #169 n $19.00 n 0.8 EXCELL (DecS_T) w/mag. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. R.Markham and C.Cummins '94 Out-of-Print 91607 ATLANTA CAMPAIGN: PEACHTREE & JONES #169 n $24.00 n 0.8 MINT (DecS_T) w/mag. Rules separated. Mag read with some lite stains & spots & wrinkling & a few inked marks in mag articles. Mag shows wear. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. R.Markham and C.Cummins '94 Out-of-Print 33443 ATLANTA CAMPAIGN: PEACHTREE & JONES #169 n $26.00 n 0.8 NEW (DecS_T) w/mag. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. R.Markham and C.Cummins '94 Out-of-Print 49276 ATLANTIC, BTL OF.../BERCHTESGADEN #4 (MinPzr) n $20.00 n 0.4 NEW Two DTP games in one 48pg issue. Btl Atlantic is a solitaire game of the U-Boat campaign in the Atlantic, Aug 42-May 43.at strategic level. Berchtesgaden is a sml division level game of the what-if situation had Germany succeeded in making a last ditch stand in SW Germany at the end of WW2. G.Graber'00 2-6wks Turna specl ATLANTIC, CHICAGO & PACIFIC RAILS (GDG) $23.00 LB* 1.5 NEW ordr Sister game to Pacific NW Rails. Players buy stock in numerous NW railroads. Played on a rather abstract, color board w/ a Monopoly-like track on the outside and rail line tracks inside, but no terrain. Rules printed in a newsprint rag. For 2-6 players. B.Carson'00 81019 ATS: AGAINST ALL ODDS (Cri) $35.00 BC 1.8 NEW Boxed game using the Advanced Tobruk system 2nd edition, an ASL look alike. Covers various actions of the US 82nd Airborne in defending the critical bridges around the approaches to the Normandy beaches. Includes counters & map. '03 Going OoP specl ATS: ARNHEM DF/SCOTTSH CORRIDR PLAYRS GD (Cri) $14.00 zl 0.6 NEW ordr Players guide for the Adv Tobruk system games Arnhem Defiant Stand & Scottish Corridor. 42pgs of scenario analysis & strategy, with 2 addtl scenarios. '04 81858 ATS: ARNHEM, DEFIANT STAND (Cri) $48.00 BC 1.8 NEW Boxed game using the Advanced Tobruk system 2nd edition, an ASL look alike. The British 1st Airborne (Red Devils) defend Arnhem and its key bridge against determined and well prepared assaults by a variety of Germany's best troops. 2 maps, large number of counters. '03 90625 ATS: ARNHEM, DEFIANT STAND 2ND (Cri) $50.00 BC 1.8 NEW 2nd ed includes revised map. Boxed game using the Advanced Tobruk system 2nd edition, an ASL look alike. The British 1st Airborne (Red Devils) defend Arnhem and its key bridge against determined and well prepared assaults by a variety of Germany's best troops. 2 maps, large number of counters. '08 4-8wks Turna specl ATS: ARNHEM, DEFIANT STAND 2ND MAP ONLY (Cri) $11.00 n 0.2 NEW ordr 2nd edition revised map, only. '08 4-8wks Turna stock ATS: ARNHEM/OOSTERBEEK PERIMETER SET (Cri) $77.00 BC 2.8 NEW Includes 2nd ed Arnhem map. Complete "master set" game of Arnhem PLUS Oosterbeek Perimeter, which extends the Arnhem Defiant Stand map to the NW to cover the Oosterbeek area. Contains rules, 3 historical maps, several countersheets, special rules and 20 senarios. '07 81020 ATS: ARNHEM: OOSTERBEEK PERIMETER GAME (Cri) $47.50 zl 1.8 NEW Complete game extending the Arnhem Defiant Stand map to the NW to cover the Oosterbeek area. Contains rules, 2 historical maps, 7 countersheets, special rules and 10 senarios. This is a 2nd edition set and includes both Arnhem & Oosterbeek. '06 78552 ATS: ARNHEM: OOSTERBEEK PERIMETER KIT (Cri) $35.00 zl 0.8 NEW Kit extending the Arnhem Defiant Stand map to the NW to cover the Oosterbeek area. Contains 2 historical maps, 1 sml countersheet, special rules and 10 senarios. '06 4-8wks Turna stock ATS: AVANTI SAVOIA! (CRI) $23.50 zl 0.4 NEW Adv Tobruk system kit focused on a variety of settings during the 1941 Soviet Winter offensive. Includes panzers, Italian Bersaglieris & all sorts of early AFVs. includes an historical map & 118 counters. A.Garello'08 82084 ATS: AXIS LEGION, SPANISH BLUE DIVISION (CRI) $22.00 Fo 0.6 NEW Scenario pack including 2 maps & a countersheet of infantry counters with shoulder patch art on each. Covers actions along the Volkhov River during Oct'41. '07 96036 ATS: BASIC GAME 1A [2ND] (CRI) $19.00 zl 0.5 NEW Reprinted. Complete game intended as an introduction to the Advanced Tobruk game system. Includes 3 counter sheets (316 counters), one map, German & British units. Scenarios are the ATS version of the Action at Carentan (ASL) kit. '05 4-8wks Turna stock ATS: BASIC GAME 2, STREETS OF STALINGRAD (CRI) $21.00 zl 1.0 NEW Adv Tobruk system game intended to provide an easy avenue into the ATS game system, while providing lots of new toys all within the inferno of the Battle of Stalingrad during the fall of 1942. Includes a full sized color map of historical terrain, 4 scenarios, counters. '05 Out-of-Print 91406 ATS: BERLIN, FUHRER'S BUNKER GAME (Cri) $60.00 zl 2.4 NEW [Inspected & complete.] Complete ATS GAME with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 Out-of-Print 92112 ATS: BERLIN-RED VICTORY (Cri) $95.00 BC* 3.0 NEW Large, detailed game of the battle for the heart of Berlin, May 1945, using the Adv Tobruk game system. 50yd/hex, individ AFVs, squad level, 2 historical maps, & 1000 counters covering all those massive tanks used at the end of the war. Will link to a later kit covering the area of Hitler's bunker. '06 Out-of-Print 94221 ATS: BERLIN-RED VICTORY: FUHRER'S BUNKR (Cri) $36.00 zl 1.0 NEW ATS kit with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 4-8wks Turna stock ATS: CLASH ALONG THE PSEL UPDATE KIT (CRI) $10.00 zl 0.2 NEW Kit with an updated map using somewhat larger hexes, plus 2 new scenarios, allowing use of earlier Combat! Kursk components for the ATS system. '05 4-8wks Turna stock ATS: CLASH ALONG THE PSEL, BTL OF KURSK (CRI) $29.00 zl 1.6 NEW Complete game that converts & upgrades the C!K game to the Adv Tobruk game system. Includes counters, rules, play aids plus historical map (previously used in ASL:Hell's Bridgehead). '04 92742 ATS: CSIR, NIKITOVKA 1941 KIT (Cri) $18.00 Fo 0.4 NEW Kit providing 88 personnel & 30 AFV/aircraft counters, plus cardstock sheets of AFVs, an historical map, plus scenarios to cover actions involving the Italian armies fighting on the Eastern Front. First of a possible series covering the CSIR (Corpo di Spedizione Italiano) in the East.'07 85266 ATS: D-DAY RANGERS / AG ALL ODDS GMRS GD (Cri) $14.50 n 0.5 MINT 44pg players guide for Combat! Ranger as well as Against All Odds including history, play & strategy. '03 4-8wks Turna stock ATS: D-DAY RANGERS / AG ALL ODDS GMRS GD (CRI) $15.00 n 0.5 NEW 44pg players guide for Combat! Ranger as well as Against All Odds including history, play & strategy. '03 90581 ATS: DIEN BIEN PHU (Cri) $42.00 Fo 1.5 NEW ATS game that covers the decisive 1954 battle at Dien Bein Phu in which the Viet Minh thrashed the French & US supporters at a heavy cost. Many components essentially recycled from the ASL kit by this name. Covers the battle in a series of 7 smaller battles for the strong points. 5 sheets counters, historical map, R.Tapio'08 95367 ATS: DROP ZONE NORMANDY (CRI) $22.00 Fo 0.5 NEW MUST SHIP AS BOXED ITEM OR BE FOLDED due to size. ATS TT kit focused on actions of the US 101st Airborne division in 8 scenarios set in the Bocage country of Normany. Include 3 countersheets. '11 4-8wks Turna stock ATS: FACING THE BLITZ (Cri) $11.00 Fo 0.5 NEW Scenario kit including an historical map & 274 counters, & 6 scenarios covering the Belgian defense of the Albert Canal area against German paratroops followed by the panzers, May 1940. P.Ramis'06 80921 ATS: HOT STOVE PACK 1 (Cri) $11.00 n 0.2 NEW 2nd printing. 6 scenario ATS kit focused on key hills that must be taken... This covers battles in France, 1944. Includes 2 maps. '07 92759 ATS: HOT STOVE PACK 2 (Cri) $11.00 n 0.2 NEW 6 scenario ATS kit focused on key hills that must be taken... Covers actions on the West Front, 1944, East Front 1941-44, and Korea 1950. Includes 1 map & 15 AFV charts. '07 95531 ATS: LZ X-RAY (Cri) $35.00 Fo 0.5 NEW MUST SHIP AS BOXED GAME (or be folded) due to dimensions. ATS kit covering combat during Nov 1965 in Vietnam as the US 7th Cav meets several rgts of NVA troops, all looking to mix it up, and battling for the Chu Pong base. 7 scenarios, historical map, 2 counter sheets. Detailed counter art. J.Brown'11 79193 ATS: MARKER COUNTER COLLECTION #1 (Cri) $10.00 n 0.2 NEW Single counter sheet, only, containing 280 various useful markers of all types. '07 Going OoP 95758 ATS: NORDIC TWILIGHT (Cri) $42.00 Fo 0.9 NEW ATS scenario pack covering 8 actions in the vicinity of Wingen-sur-Moder in the Moder Valley of France, Jan 1945. The Germans launch a spoiling attach to confound the US Operation Whirlwind, surpising the Americans & quickly gaining key ground in the narrow valley in winter. Includes historical map, 3 counter sheets. '11 90858 ATS: PANTHER LINE '44 (Cri) $44.00 BC 2.0 NEW Game using the Adv Tobruk system & covering the desperate battles in a wooded, fortified area of Army Group North on the Eastern Front, 1944. '04 81986 ATS: PARKER'S CROSSROAD (Cri) $20.00 Fo 0.6 NEW Historical ATS scenario pack covering desparate actions as a scratch group of US paratroopers defends a key intersection near Bastogne against repeated attacks by 2nd SS Panzer & infantry units during the Battle for the Bulge. Contains 85 units, historical maps & 12 scenarios. '07 94777 ATS: PELELIU, WHITE BEACH ONE (Cri) $50.00 zl 1.0 NEW Kit using the Advanced Tobruk system covering combat during the US 1st marine rgt's invasion of Peleliu, 1944. 8 scenarios, 546 counters, 1 historical map. Includes the specializes weaponry for island fighting such as shoulder-fired mortars & flame throwers. '10 81021 ATS: PLAYERS BRIEFING #1 (CRI) $15.00 zl 0.5 NEW Gamers guide with play tips, variants, & resources for advanced level play. Includes a complete game kit of the 1940 Airborne Assault at Albert Canal w/ map & counters. '05 92765 ATS: PLAYERS BRIEFING #2 (CRI) $29.00 zl 0.8 NEW ATS-related mag with 12 new scenarios, terrain templates & 3 counter sheets, plus articles focused on the 1948, '56 & '67 Arab-Israeli Wars & the weapons used. '07 90700 ATS: POINTE DU HOC (Cri) $22.00 zl 0.5 NEW ATS kit covering the 2nd Rangers assault against the cliffs at Pointe du Hoc in support of the Normandy landings. 6 scenarios, counters. Requires Bloody Omaha for play. '09 94670 ATS: PONYRI, KURSK METAL GODS (Cri) $44.00 n 1.1 NEW Large kit with 2 historical maps covering battles near Ponyri during Kursk 1943. Focuses in 16 scenarios on the 18th Panzer's assault against dense fortification. Includes 298 expansion counters with new aircraft, tanks & the Pzr Elephant. Reqs any eastern front ATS game to play. '10 95932 ATS: ROAD TO BATAAN (CRI) $44.00 Fo 0.9 NEW ATS kit focused on the fighting in Jan'42 for the Abucay/Mabatang Line on the Bataan Penisula. 8 scenarios played on an historical map + 3 counter sheets. '11 81196 ATS: SCOTTISH CORRIDOR/ARNHEM PARTS (Cri) $3.00 n NEW 1 Countersheet only w/ 88 5/8" counters containing non-desert British personnel & light weapons counters. 81197 ATS: SCOTTISH CORRIDOR/ARNHEM PARTS (Cri) $3.00 n NEW 1 Countersheet only w/ 88 5/8" counters containing British AFV & Anti-tank counters. 81198 ATS: SCOTTISH CORRIDOR/ARNHEM PARTS (Cri) $2.00 n NEW 1 Countersheet only w/ 18 5/8" & 4 1/2" United States AFV & Anti-tank counters 94993 ATS: SCOTTISH CORRIDOR/ARNHEM PARTS (Cri) $3.00 n NEW 1 Countersheet only w/ 88 5/8" counters containing non-desert British personnel & light weapons counters. 4-8wks Turna specl ATS: SHOULDER PATCH 101ST PARATROOPERS (CRI) $6.00 n 0.2 NEW ordr Kit including 112 5/8" counters for the US 101st Airborne units, each with a shoulderpatch artwork on each counter, plus 20 markers. No scenarios, just counters. '07 4-8wks Turna specl ATS: SHOULDER PATCH 82ND PARATROOPERS (CRI) $6.00 n 0.2 NEW ordr Kit including 112 5/8" counters for the US 82nd Airborne units, each with a shoulderpatch artwork on each counter, plus 20 markers. No scenarios, just counters. '07 89908 ATS: SNAKESHEAD RIDGE, BTL OF CASSINO (CRI) $18.00 Fo 0.4 NEW ATS kit providing 8 scenarios & historical map of the Cassino battlefield in Italy, pitting soldiers of 6 Allied nations agains German 1st Para troops, as the allies attempt to take two high points north of the monestary. Many specific countersheets required but must be purchased separately. '09 92745 ATS: SO FULL OF FIRE (Cri) $18.00 n 0.4 NEW ATS scenario pack covering efforts by a small, scratch team of American infantrymen to silence a supported battery of German howitzers delaying movement off the Utah beachhead on D-Day. Includes a historical map, 56 101st AB shoulder patch counters, scenarios. G.Timmes'07 4-8wks Turna specl ATS: STALINGRAD 2ND SCENARIO KIT (CRI) $11.00 zl NEW ordr 2nd ed scenario bundle for this game. '08 Avail Uncrtn specl ATS: STALINGRAD 2ND UPDATE KIT (CRI) $20.00 zl 0.5 NEW ordr 2nd ed upgrade with large hex map, 12 revised scenarios & a sml coutnersheet. Upgrades 1st edition to the current standard. '08 4-8wks Turna stock ATS: STALINGRAD, BTL FOR TRACTOR WORKS2D (CRI) $29.00 zl 1.7 NEW 2nd ed upgrade with large hex map. Complete game of 12 scenarios set in Stalingrad using the Adv Tobruk game system. Includes complete set of counters, play aides & rules, plus large hex version of previously map published in Dzerhezinsky Tractor Works & Valor of 37th Gd. '08 90601 ATS: STONNE HEIGHTS (CRI) $55.00 BC 2.2 NEW ATS system game of the Gross Deutschland division v French armor at Stonne, 1940. P.Ramis'07 90634 ATS: SURPRISED OUTSIDE OF STRASS (CRI) $18.00 zl 0.4 NEW Advanced Tobruk kit with a series of scenarios covering the bitter fighting in the Hurtgen Forest early in 1945. Includes an historical map , 32 counters & scenarios. M.Nagel'07 Avail Uncrtn stock ATS: TOBRUK 4TH (CRI) $75.00 BC* 3.5 NEW Has revised (4th) rulebook. Enhanced & revised version of this detailed game of tactical combat in the desert from the 1940 campaign thru the end in Tunisia. Bullet counting in some respects, now enhanced thru the use of percentile dice, graphically updated counters & cards, larger OoBs, etc. Squad & individ AFV/heavy weapon. Includes 24 scenario, 2 geomorphic maps, 1200 counters. H.Hock'07 73468 ATS: TOBRUK EXP. 1, WAVELL'S 30000 (CRI) $15.00 zl 0.4 NEW Wavell's 30,000. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles early in the war in the desert. '02 85273 ATS: TOBRUK EXP. 1, WAVELL'S 30000 2ND (CRI) $15.00 zl 0.4 MINT Reprint. Earlier printing. Countersheet doesn't included Valentine & Crusader tanks; photocopy of later countersheet included. Wavell's 30,000. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles early in the war in the desert. '02 Avail Uncrtn stock ATS: TOBRUK EXP. 1, WAVELL'S 30000 2ND (CRI) $15.00 zl 0.4 NEW Reprint. Wavell's 30,000. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles early in the war in the desert. '02 83524 ATS: TOBRUK EXP. 2,BENGHAZI HANDICAP (CRI) $15.00 zl 0.4 NEW Benghazi Handicap. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles of April 1941 in the war in the desert. '02 85258 ATS: TOBRUK EXP. 2,BENGHAZI HANDICAP 2ND (CRI) $15.00 zl 0.4 MINT Reprint. Benghazi Handicap. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles of April 1941 in the war in the desert. '02 81863 ATS: TOBRUK EXP. 2,BENGHAZI HANDICAP 2ND (CRI) $16.00 zl 0.4 NEW Reprint. Benghazi Handicap. Expansion kit for Tobruk including 12 scenarios, various map overlays & 30 AFV counters for battles of April 1941 in the war in the desert. '02 Out-of-Print 78005 ATS: TOBRUK EXP. 3,DEVIL'S GARDEN (CRI) $15.00 zl 0.4 NEW Devil's Garden. Expansion kit for Tobruk including 12 scenarios & 30 AFV counters for battles of late 1942 in the war in the desert. '03 Out-of-Print 85259 ATS: TOBRUK EXP. 3,DEVIL'S GARDEN 2ND (CRI) $15.00 zl 0.4 MINT Reprint w/ monochrome cover sheet. Devil's Garden. Expansion kit for Tobruk including 12 scenarios & 30 AFV counters for battles of late 1942 in the war in the desert. '03 4-8wks Turna stock ATS: TOBRUK EXP. 3,DEVIL'S GARDEN 2ND (CRI) $16.00 zl 0.4 NEW Devil's Garden. Expansion kit for Tobruk including 12 scenarios & 30 AFV counters for battles of late 1942 in the war in the desert. '05 Out-of-Print 81678 ATS: TOBRUK EXP. 4,BLUNTED SWORD 2ND (CRI) $15.00 zl 0.5 NEW Reprinted. Blunted Sword. Expansion kit for Tobruk including 12 scenarios & 30 AFV counters for battles of 1942-3 in the war in Tunisia. Includes the first appearance of the Tiger tank. '03 85261 ATS: TOBRUK EXP. 5A, KASSERINE (CRI) $17.50 zl 0.6 MINT Earlier printing w/ countersheet lacking extra 12 Brit AFVs (Churchills). Kasserine & Beyond Expansion pack with 12 additional scenarios, 2 sheets of AFV cards, and 155 counters. '05 96192 ATS: TOBRUK EXP. 5A, KASSERINE 2ND (CRI) $18.00 zl 0.6 NEW Kasserine & Beyond Expansion pack with 12 additional scenarios, 2 sheets of AFV cards, and 155 counters. '05 96193 ATS: TOBRUK EXP. 5B,TORCH-TUNISIA (CRI) $18.00 zl 0.5 NEW Torch to Tunisia Expansion kit with 12 additional scenarios, 2 countersheets. Adds Vichy French. Requires Exp 5a Kasserine. '05 94674 ATS: TOBRUK EXP. 6, KILLING FIELDS (CRI) $27.50 zl 0.4 NEW Kit with a massive 22" escarpment overlay, escarpment road overlay, AFV counters, 12 scenarios. '10 4-8wks Turna specl ATS: TOBRUK GAMERS' GUIDE (CRI) $15.00 n 0.4 NEW ordr 42pg gamers guide providing addtl scenarios, historical notes, game replays, errata, etc, for this game. '02 4-8wks Turna stock ATS: TOBRUK TANK TACTICS GUIDE (CRI) $10.00 n 0.4 NEW Players guide for all games in the Adv Tobruk (2nd) series. Deals with armored tacticss. Includes a color map & some new counters, plus a basic armor game. '03 Out-of-Print 85342 ATS: TOBRUK TANK TACTICS GUIDE PARTS (Cri) $2.50 n EXCELL Mapg BG-3 only. Some creasing at edge of map. 80648 ATS: TOKTONG PASS, ESCAPE FROM CHOSIN (CRI) $57.00 BC 2.2 NEW ATS series game of the initial Chinese assault against the US Marines at Toktong Pass, Nov 1950. Includes an historical map of the cold, bleak area in northern Korea. w/ 2 countersheets, 16 scenarios. '07 92751 ATS: WARFIGHTING GUIDE # 1 (Cri) $22.00 Bk 0.5 NEW Players' handbook for the ATS system with examples of play, instruction, strategy & tactics. 40pgs, with 1 new scenario. '07 4-8wks Turna stock ATS: WARFIGHTING GUIDE # 2 (CRI) $22.00 Bk 0.5 NEW Players' handbook for the ATS system with examples of play, instruction, strategy & tactics. 52pgs including: comparison of Tobruk & ATS versions; D-Day Rangers revised scenario setups; 6 scenarios; solitaire (robot) ATS w/ replay; French forces at Dien Bien Phu. '08 1-3wks Turna specl ATTACK VECTOR, TACTICAL 2ND (AdAstr) $45.00 FB NEW ordr Updated version of this board game using a 3-D system to simulate space combat more completely, providing "a bullet-speed ballet of Newtonian physics...fast furious action and tactical richness with scientific rigor.". Includes 36 color minis, lengthy rules & ship books, plus tiles & tilt blocks to make the space battles come alive. All the math is in sidebar tables. K.Burnside'11 1-3wks Turna specl ATTACK VECTOR, TACTICAL 2ND DELUXE (AdAstr) $52.00 FB NEW ordr Updated & deluxe version of this board game using a 3-D system to simulate space combat more completely, providing "a bullet-speed ballet of Newtonian physics...fast furious action and tactical richness with scientific rigor.". Includes 36 color minis, lengthy rules & ship books, plus tiles & tilt blocks to make the space battles come alive. All the math is in sidebar tables. Deluxe set has color rules. K.Burnside'11 1-3wks Turna specl ATTACK VECTOR: NEXUS JOURNAL V1 (AdAstr) $15.00 Bk 0.8 NEW ordr Booklet containing new material for this game of tactical space combat. Includes fiction, new ships, strategy & tactics, etc. '06 2-6wks Turna specl ATTACK VECTOR: TACTICAL, INTERIM KIT (AdAstr) $33.00 Bk NEW ordr Same game as the more expensive Attack Vector Tactical EXCEPT that mounted counters must be hand cut & separated. '10 Rels Pending specl ATTACK VECTOR: TEN WORLDS, SHIP BOOK 2 (AdAstr) $20.00 Bk 0.6 NEW due 12/ 2 ordr Book adding new ships to the AV game. Also includes 2 laminated weapons reference cards, plus new scenarios. '10 90161 ATTACK! (EGL) $20.00 FB* 4.2 NEW Large 2-4 player game of WW2-era combat w/ hundreds of plastic minis of tanks, planes, artillery & infantry, plus colorful cards for naval & economic resources. Map covers the Americas, Africa & Europe. '03 90284 ATTACK! EXPANSION KIT 2ND [DELUXE] (Fred) $33.00 LB* 4.2 NEW Updated expansion kit adding 360 additional minis including those for naval assets, allows up to 6 players, adds economic, political & diplomatic rules, and maps of Asia & the Pacific so that the game then covers the world. 2nd ed adds improved naval combat rules, threaded turn sequency, 360 naval minis. '09 Out-of-Print 88567 ATTACK! PARTS (EGL) $1.00 n NEW Money set, only. Out-of-Print 88568 ATTACK! PARTS (EGL) $4.00 n NEW TAN army minis (112 inf, arm, artil & air). Out-of-Print 88569 ATTACK! PARTS (EGL) $4.00 n NEW GRAY army minis (112 inf, arm, artil & air). Out-of-Print 69865 ATTIKA PARTS (RIO) $3.00 BC MINT Box only. Minor ding to an edge, crease along length of box bottom, 1 corner torn & repaired. 94592 AU FIL DE L'EPEE # 45 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Grand tactical game of 4 medieval battles: Muret 1213, Bouvines, 1214, Lac Peipous 1242, Benevento 1266. Hex based, each battle has own map. Hex based, 200m/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Out-of-Print 76123 AUGUST FURY PARTS (Gamers) $5.00 n MINT Original Map A printing, only. 1 of 120 copies made with solid black hex grid (rather than gray). Considered defective by Gamers. Out-of-Print 1006 AUGUST FURY, SECOND BATTLE OF MANASSAS (Gamers) $69.00 BC 1.4 MINT Cherry. Third gm in the Civ War series. Covers the Confed attack that turned back the Union armies, Aug '62. D.Powell'90 93776 AUSTERLITZ 1805 #58 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Please Call stock AUSTERLITZ 1805 & WAGRAM 1809 #41 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Operational level, pt-pt game set in central Europe for the 1800, 1805 & 1805 campaigns of Napoleon. '02 6571 AUSTERLITZ, BATTLE OF... PARTS (Gamers) $1.00 n EXCELL Single copy of Charts & Tables booklet ONLY. Name written on cover, slight wrinkling. 93784 AUSTERLITZ, PARTIE NORD #64 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Out-of-Print 10818 AUSTRALIAN RAILS 1ST (Mayfr) $29.00 TB 1.5 NEW Empire Builders in Australia. Another great lesson in geography & economics via a fun train game on another continent. specl AUSTRALIAN RAILS 2ND (Mayfr) $30.50 BC* 3.0 NEW ordr Revision & reprint of this game of Empire Builders in Australia. Geography lesson in the form of a great game, including hazards unique to the continent including sand storms, floods, and commodity demand cards for 45 cities. '05 Out-of-Print 91629 AUSTRO-PRUSSIAN WAR, 1866 #167 (DecS_T) n $42.00 n 0.8 MINT w/mag. Rules separated. 3rd gm in War of Imperial Age series, updates rules to earlier games. 4 scenario gm of the 7 week war that led to unification of Germany under Bismarck. J.Miranda'94 Out-of-Print 87910 AUSTRO-PRUSSIAN WAR, 1866 #167 (DecS_T) Y $38.00 n 0.8 MINT GmOnly. 3rd gm in War of Imperial Age series, updates rules to earlier games. 4 scenario gm of the 7 week war that led to unification of Germany under Bismarck. J.Miranda'94 Out-of-Print 26488 AUSTRO-PRUSSIAN WAR, 1866 #167 (DecS_T) n $45.00 n 0.8 NEW w/mag. 3rd gm in War of Imperial Age series, updates rules to earlier games. 4 scenario gm of the 7 week war that led to unification of Germany under Bismarck. J.Miranda'94 Out-of-Print 84477 AUTO RACING, UNITED STATES... (AH-SI) $25.00 BC 2.0 EXCELL w/ yellow plastic cars. Simple 2-33 (!) player gm of Indy 500 auto racing using driver stats from '80 Indy races.'80 specl AUTOMOBILE (Mayfr) $39.00 BC NEW ordr 3-5 player game of the birth of the US auto industry. Players try to get rich building & selling cards balancing quality v quantity, mass production v custom design, innovation v distribution. M.Wallance'11 specl AUTOMOBILE DELUXE (Mayfr) $94.00 LB* NEW ordr Deluxe edition comes in a fine, dark, wooden box; has the auto tiles laser etched on the box cover, and includes wooden cards instead of counters. 3-5 player game of the birth of the US auto industry. Players try to get rich building & selling cards balancing quality v quantity, mass production v custom design, innovation v distribution. M.Wallance'12 83902 AUTUMN MIST, THE BATTLE OF THE BULGE 3RD $17.00 SB 0.6 NEW (Fiery) Reprinted 3rd ed. Game of the Battle of the Bulge, 1944, with 280 counters. Simpler design. '08 Out-of-Print 10819 AVALANCHE, THE INVASION OF ITALY (Avalan) $65.00 HC 1.2 MINT specl AVE CAESAR (Asmode) $33.00 FB NEW ordr Reprint of '89 Ravensburger game of the Circus Maximus & chariot races in ancient Rome. W.Riedesser'06 95589 AWFUL GREEN THINGS FROM OUTER SPACE 5TH (SJG) $18.00 SC 1.5 NEW Yet another printing of this simple game of crew's btl against unknown creatures escaped on a space ship. Includes rules for leaving the ship thru airlocks to fight on the ship's surface. Fun game. T.Wham'11 96444 AXIS & ALLIES 1942 (HB-AH) $27.00 LB* 3.4 NEW Another version of Axis & Allies, this time beginning in the pivotal year of 1942. Includes 394 plastic pieces. for 2-5 players. '09 specl AXIS & ALLIES MINIATURES SEA BSTER SET#5 $11.00 SB NEW (Wizard) ordr War at Sea Booster kit containing 40 random minis including BBs, CAs, subs & aircraft & stat cards. '10 Temp OoP/OoS specl AXIS & ALLIES MINIS, ANGELS 20 BOOSTER (Wizard) $19.00 SB NEW ordr Booster kit containing 3 of the possible 30 aircraft. '12 Temp OoP/OoS specl AXIS & ALLIES MINIS, ANGELS 20 STARTER (Wizard) $30.00 FB NEW ordr Starter set for A&A minis air combat. Contains 30 detailed, 1:100 scale plastic aircraft minis allowing refighting notable battles. Stand-alone game can be mated with A&A Minis. '12 Out-of-Print 90967 AXIS & ALLIES PACIFIC 1940 (HB-AH) $72.00 GB* 5.6 NEW Deluxe edition of a new version of A&A set in the Pacific & covering the entire war beginning in 1940. Adds New Zealand/Australia as a player, adds tac bombers & Mech Inf as units, rules for neutral nations, kamikazees & much more. Includes 450 detailed minis. Can be mated with future A&A Europe 1940. '09 Out-of-Print 94739 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Markers set, only. Out-of-Print 94740 AXIS & ALLIES, 2ND PARTS (Milton) $3.00 n EXCELL 1st ed Rules only. Out-of-Print 94741 AXIS & ALLIES, 2ND PARTS (Milton) $3.00 n EXCELL Set of 5 Reference cards only. Out-of-Print 94742 AXIS & ALLIES, 2ND PARTS (Milton) $2.00 n EXCELL Weapons Development/Ntl Production Chart only. Out-of-Print 94743 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Battle mat, only. Out-of-Print 94744 AXIS & ALLIES, 2ND PARTS (Milton) $4.00 LB* EXCELL Board, only. REQ LrgBox shipping. Out-of-Print 94753 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Weapons Development/Ntl Production Chart only. Out-of-Print 94746 AXIS & ALLIES, 2ND PARTS (Milton) $4.00 n EXCELL Chips, dice, factory & AA minis, & money, only. Out-of-Print 94747 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Chips, only. Out-of-Print 94748 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Money only. Out-of-Print 94749 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Markers set only. Out-of-Print 94754 AXIS & ALLIES, 2ND PARTS (Milton) $5.00 LB* EXCELL Board only. REQs LrgBox shipping. Out-of-Print 94751 AXIS & ALLIES, 2ND PARTS (Milton) $4.00 n EXCELL Set of 5 reference cards, only. Out-of-Print 94752 AXIS & ALLIES, 2ND PARTS (Milton) $1.00 n EXCELL Battle Mat only. Out-of-Print 94755 AXIS & ALLIES, 2ND PARTS (Milton) $8.00 LB* EXCELL Box + 6 stryo storage trays only. Out-of-Print 94750 AXIS & ALLIES, 2ND PARTS (Milton) $5.00 n MINT 2nd ed rules, only. Out-of-Print 94745 AXIS & ALLIES, 2ND PARTS (Milton) $5.00 LB* V.GOOD Box & set of 6 stryo storage trays. REQ LrgBox shipping. specl AXIS & ALLIES, D-DAY (HB-AH) $35.00 LB* 3.8 NEW ordr 2-3 player, simpler game using a variant of the A&A system but focused on the battle for the D-Day beachheads and a longment on the continent. W/ 3 players, the Allies are divided between US & Britian. Includes 240 plastic pieces (infantry, artillery, tanks, forts, fighters & bombers). '04 49265 AXIS & ALLIES, EUROPE (HB-AH) $65.00 LB* 4.4 NEW New 2-4 player game that applies the basic Axis & Allies system to the war in the European theater only, complete with production and plastic pieces specific to each nation (eg Sherman tanks for the US, JU-88s for Germany). A worthy fix for A&A fiends. L.Harris'00 4-8wks Turna specl AXIS & ALLIES, EUROPE: EASTERN FRONT KIT (Xeno) $28.00 FB 1.5 NEW ordr Expansion & variant kit for Axis & Allies Europe. Contains additional plastic playing pieces for A&A:E plus an expansion including technology development, special historical rules, Italian & Axis minor special forces, marines, etc. [Pieces previously available as Plastic Game Parts.] '03 2-6wks Turna specl AXIS & ALLIES: PRODUCTION CERTIFICATES (HBG) $8.50 zl 0.2 NEW ordr Kit providing Production Certificates (~money) for later A&A games that no longer include this. Nice produced, with WW2 era illustrations. 120 bills (60 1s, 20 5s 20 10s, 20 20s). Can be used with all A&A games. '11 Out-of-Print 41376 AXIS & ALLIES: WAR TO END ALL WARS KIT (GldBld) $20.00 zl 0.6 NEW Sml add-on kit for A&A providing rules, 2 maps & charts to play WW-1 using a A&A clone system. Includes 2 maps covering the entire world and comprehensive rules. Requires at least one, if not two, sets of A&A pieces (avail separately from publisher or M-B). Map is in color on heavy stock but rather crude; rules are well designed but printed on newstock. R.Johnson'98 Temp OoP/OoS specl AYE, DARK OVERLORD! (FFG) $18.00 SB NEW ordr Simple party game of lying thru your teeth. Convince the Dark Overlord that the failur of your mission was not your fault but due to the ineptitude of your comrades... who tell the same tale. '09 Going OoP specl AZTECA (CofA) $38.50 LB* 3.8 NEW ordr 3-4 player game of Cortez's conquest of the Great Valley of Mexico. Import w/ English rules. '00 =============================================================================================== "B" TITLED ITEMS (i.e. Titles beginning with "B") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= specl B-17 BOMBER JIGSAW PUZZLE (WhiteM) $11.00 FB NEW ordr Jigsaw puzzle of a US WW-2 era B-17 bomber. '08 19023 B-17, QUEEN OF THE SKY PARTS (AH) $1.00 HC V.GOOD Box only. Price tag remanant, several sml spots, scuffs on box. One seam cracked & wearing. 93921 B-29 SUPERFORTRESS, BOMBERS OVER JAPAN (Khyber) $44.00 BC 1.2 NEW Solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. '08 specl BABY'S FIRST MYTHOS [HARDCOVER] (Z-Man) $8.00 Bk 0.4 NEW ordr Hardcover booklet illustrating the Lovecraftian Mythos world A-Z. Not a game. C.& E.Henderson'05 Going OoP specl BACCHUS (Fred) $16.00 SB NEW ordr Simple card game in which players build suits of like-dress nymphs, increasing the point value of the cards. A.Zucchini'09 specl BACCHUS' BANQUET (Mayfr) $15.00 SB NEW ordr Simple, 3-8 player card game set during the decadent days of Caligula in Rome. You are one of 9 honored guests of the Emperor, each with a secret mission which you strive to accomplish while avoiding the defenses of other players & the Emperor himself. '08 Out-of-Print 91176 BACK TO IRAQ 2ND / WARMASTR CHESS V2 #50 n $15.00 n 0.6 MINT (XTRCmd) w/mag. Revision of '93 game in which the US & allies return to squash Iraq once & for all. Div/corp level, w/ 2day turns, 17mi hexes. Armies & political situations are updated to reflect current reality. T.Bomba'99 / Warmaster is a stand-alone game providing yet more of those chess variants the market is clammering for... T.Bomba'99 Out-of-Print 50746 BACK TO IRAQ 2ND / WARMASTR CHESS V2 #50 n $16.00 n 0.6 NEW (XTRCmd) w/mag. Revision of '93 game in which the US & allies return to squash Iraq once & for all. Div/corp level, w/ 2day turns, 17mi hexes. Armies & political situations are updated to reflect current reality. T.Bomba'99 / Warmaster is a stand-alone game providing yet more of those chess variants the market is clammering for... T.Bomba'99 Out-of-Print 57766 BACK TO IRAQ 3RD #208 (DecS_T) n $23.00 n 1.4 NEW w/mag. 2nd revision & upgrade to the ziplock game posing the wistful thought of what might happen if the US went back to Iraq with some conviction. Given a month, what could the US-led warmongers do? 17mi/hex, 2days/turn, brig/div level, 196 counters. T.Bomba'02 Out-of-Print 58746 BACK TO IRAQ 3RD #208 (DecS_T) n $22.00 n 1.4 NEW w/mag. 2nd revision & upgrade to the ziplock game posing the wistful thought of what might happen if the US went back to Iraq with some conviction. Given a month, what could the US-led warmongers do? 17mi/hex, 2days/turn, brig/div level, 196 counters. T.Bomba'02 Out-of-Print 10820 BACK TO IRAQ, NEW WARS IN THE GULF (XTR) $14.00 zl 0.8 MINT 3 scenarios covering future wars using Desert Storm system. '93 Out-of-Print 48907 BACK TO IRAQ, NEW WARS IN THE GULF (XTR) $15.00 zl 0.8 NEW 3 scenarios covering future wars in Irag using Desert Storm system. '93 specl BACK TO THE FUTURE CARD GAME (Loo) $15.00 SC NEW ordr Card game loosely based on the movies of this name in which players travel in time to make sure key events don't change to avoid time travel from not being invented. '10 specl BACKSEAT DRAWING (OutBox) $21.00 SB NEW ordr Simple party game for two teams. Each team has one person draw a sketch based on the directions given by the other person, so they don't know what they're drawing. But first to guess what it is wins the round. Akin to Pictionary. '08 Temp OoP/OoS specl BAG O SKELETONS (Twilig) $8.00 SC NEW ordr Bag of about 100 plastic skeleton minis. '09 95291 BAGHDAD, BATTLE FOR... (One) $59.00 FB* 3.5 NEW 3-6 player game of military strategy & diplomacy in occupied Bagdad, c.2004-8. Players control one of 6 factions including the US, NGOs, Iraqi govt, shia or sunni factions or jihadists. Best thought of as a simulation, it demonstrates the difficulty in winning an insurgency by following only your own goals. Each player competes with one another to deliver "security and infrastructure" to Bagdad, collecting political points thru all possible means: hi-tech weapons, bribes, street protests, terrorism, spin, & revenge. A most interesting title. J.Miranda'10 specl BAKONG (Asmode) $22.00 FB NEW ordr Multiplayer game of exploring the Cambodian jungle for emeralds. Players need to avoid traps and, after collecting your fill, return to base camp to score. '09 Rels Pending specl BALANCE OF POWER (NRD) $29.00 BC NEW due 12/ 2 ordr Multiplayer game of increasing national & personal power in the aftermath of the Napoleonic Era, ~1815. Kings, generals & bankers try to expand their influence by balancing military, economic & poltical power exerted. '11 8026 BALI PARTS (AH) $0.50 n V.GOOD Rules only. Small corner of rules torn away, with lose of part of title & a bit of non-essential text. Temp OoP/OoS stock BALKAN FRONT [WHITE BOXED] (GRD) $45.00 FB 1.8 NEW REPRINT DUE Jan 2012, MAYBE. Box is generic white flat box; includes revised rules incorporating errata & revised counters & OoB. Updates Merita-Merkur to current Europa stds. Ital invasion of Greece thru German intervention thruout Balkans. J Astell '90 Going OoP specl BALKAN FRONT: REFIT KIT (GRD) $30.00 n NEW ordr Revised & reprinted set of counters & OoB set for this game. FYI Only, N/ stock BALKAN FURY (DE) -n/a LB* NEW INFO ONLY; NOT CURRENTLY AVAIL FROM FG. Massive, Europa-style game, the first in the TSWW series. Covers WW2 in the Balkans in multiple scenarios including Albania '39, Greece '40, the air and/or seaborne invasion of Crete, airstrike on Taronto, Btl of Cape Matapan, and the grand campaign from Oct'40-June'41. 1180 counters, 2 maps. '11 16092 BALKAN STORM (PacRim) $12.00 n 0.4 MINT Simpler div lvl gm of 3rd WW begun in E.Europe & Balkans. Aggressor player attempts to recruit support among nations to upset the status quo enforced by powerful western nations. T.Honsa'95 83938 BALKAN STORM (PacRim) $12.50 n 0.4 NEW Simpler div lvl gm of 3rd WW begun in E.Europe & Balkans. Aggressor player attempts to recruit support among nations to upset the status quo enforced by powerful western nations. T.Honsa'95 Out-of-Print 91630 BALKAN WARS #164 (DecS_T) n $49.00 n 0.8 MINT w/mag. Rules separated. Inked initials on cover. Div/Brig lvl game of 2 wars in Balkans, 1912 & 13. Ottoman Emp gets bounced, then Bulgaria gets greedy. J Miranda'93 2-6wks Turna specl BALKANS ON FIRE, WAR IN GREECE 1940-1 (Treadh) $15.00 Bk NEW ordr Miniatures rules system & scenario booklet suitable to many WW2 mini systems such as Battleground, Command Decision, Skirmish, etc.. Includes 9 historical scenarios in the Balkans from the Italian invasion of Greece & the later German intervention, 1940-1. S.Keyer, M.Sposito'09 94929 BALTIC GAP (MMP) $50.00 BC 2.0 NEW Operational Combat System (OCS) game of the Soviet drive into the Baltic states in the summer 1944. 8 scenarios include campaigns suitable for team play. 2 maps, 1400 counters, 3.5days/turn. OCS v4 rules. J.Kisner, H.Mielants'09 Going OoP specl BALTIMORE & OHIO (Fred) $50.00 FB NEW ordr Essen 2009 award winner. 3-6 player game of building a RR & manipulating the sock market to gain wealth. '10 Temp OoP/OoS stock BAND OF BROTHERS, SCREAMING EAGLES (Worthi) $45.00 BC 1.4 NEW Game of squad-level tactical combat by the US 101st Airborne Div from D-Day till VE Day in WW2. 18 scenarios with geomorphic boards using the Band of Brothers game system. '11 81236 BAND OF HEROES 1ST (Matrix) $35.00 BC 2.8 NEW Very low level tactical combat between US 82nd & 101st Airborne and various German units during D-Day & the immediate aftermath near the Normandy beachhead in 16 scenarios. 480 counters, 6 geomorphic boards. 50m/hex, sqd level, 2-5min/turn. Uses the Lock'n'Load system with stunning graphics all around. M.Walker'05 2-6wks Turna stock BAND OF HEROES 2ND (LocknL) $50.00 BC 2.8 NEW 2nd has 'haloless' maps, v3 rules, errata corrections to rules & counters. Update of this very low level tactical combat between US 82nd & 101st Airborne and various German units during D-Day & the immediate aftermath near the Normandy beachhead in 16 scenarios. 480 counters, 6 geomorphic boards. 50m/hex, sqd level, 2-5min/turn. Uses the Lock'n'Load system with stunning graphics all around. M.Walker'09 89455 BAND OF HEROES, HEROES OF BLITZKRIEG (LocknL) $49.00 BC* 3.2 NEW Stand-alone game using the Lock'n Load / Band of Heroes system to cover tactical battles during the 1940 battle for France. Includes Germans, French, Belgians. 6 geomorphic maps, 510 counters, v3 rules, 16 scenarios. '09 Out-of-Print 92562 BAND OF HEROES: A RING OF HILLS KIT (LocknL) $50.00 HC 1.8 NEW Kit using the Band of Heroes base game to cover the 1982 battle for the Falklands (Malvinas) between Britain & Argentina. Covers actions from the Argentine invasion to their final capitualation. Includes 5 geomorphic maps, 170 counters including Brit paras, Argentine marines & conscripts, 12 scenarios covering all major actions. M.Walker'10 82960 BAND OF HEROES: BATTLE PACK ALPHA KIT (LocknL) $14.00 zl 0.4 NEW Scenario kit for the Lock 'n Load series of games including Band of Heroes. Includes 12 scenarios taken from WW2 and Vietnam. '07 Out-of-Print 92134 BAND OF HEROES: BATTLE PACK BRAVO KIT (LocknL) $30.00 zl 0.2 NEW Scenario kit for the Lock 'n Load series of games including Band of Heroes & Noville. Includes 12 scenarios from Normandy to Hurtgen Forest & Monte Cassino. '09 Out-of-Print 92139 BAND OF HEROES: DARK JULY KIT (LocknL) $39.00 zl 1.2 NEW Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes 2 mounted historical maps, 85 counters, 6 scenarios. Reqs Band of Heroes & Not One Step Back to play. '08 2-6wks Turna stock BAND OF HEROES: DARK JULY KIT 2ND (LockNL) $37.00 zl NEW Updated kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes 2 mounted historical maps, 85 counters, 6 scenarios. 2nd ed has rules & aid card in color & a single map. Reqs Band of Heroes & Not One Step Back to play. '11 92545 BAND OF HEROES: NOT ONE STEP BACK KIT (LocknL) $35.00 zl 1.0 NEW Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front focused on the steppes, Stalingrad, and partisan actions in the woodlands. Includes 3 geomorphic maps, 255 counters, overlays, 12 scenarios. M.Walker'07 89462 BAND OF HEROES: NOVILLE, BASTOGNE KIT (LocknL) $32.00 HC 2.6 NEW Kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat for the small town of Noville, Bastogne's outpost, during the Battle of the Bulge. Includes full-sized historical map, 85 counters, new rules, 6 scenarios. '09 Out-of-Print 81833 BAND OF HEROES: SWIFT & BOLD (LocknL) $27.00 zl 0.6 NEW Kit for Band of Heroes that adds rules for British paratroopers & actions in Normandy after D-Day. 85 counters of various sizes, and 12 scenarios. M.Walker'07 Out-of-Print 95036 BAND OF HEROES: SWIFT & BOLD 2ND (LocknL) $28.00 zl 0.3 NEW Kit for Band of Heroes that adds rules for British paratroopers & actions in Normandy after D-Day. 85 counters of various sizes, and 12 scenarios. M.Walker'11 96505 BANG 4TH (Mayfr) $15.00 SC 0.9 NEW Reprint of this card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 Going OoP 96447 BANG, THE BULLET 2ND (Mayfr) $36.99 LB* 1.8 NEW Set including all the Bang components published to date, plus some bonuses. Includes all cards from Bang base game, plus those from the High Noon, Dodge City & Fistful of Cards expansions. Also includes 2 new High Noon cards plus 3 new special characters, & 2 blanks & Sheriff's badge. Card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 Out-of-Print 78664 BANG: DODGE CITY KIT (Mayfr) $7.50 SC 0.4 NEW Expansion kit for Bang. Gunmen stalk the city, adding spice to life! New cards & characters allowing up to 8 players. '04 96077 BANG: DODGE CITY KIT 2ND (Mayfr) $14.00 SC 0.4 NEW Expansion kit for Bang. Gunmen stalk the city, adding spice to life! New cards & characters allowing up to 8 players. '08 specl BANG: GOLD RUSH KIT (Mayfr) $13.75 SC NEW ordr Expansion kit for Bang. Kit adds rewards for the quickest gun, & allows earning gold & thus buying new equipment. '12 specl BANG: WILD WEST SHOW (Mayfr) $8.00 SC NEW ordr Expansion kit for Bang. Kit adding new, ruthless gunslingers. Look out, they are unpredictable, all but mad. '10 specl BANKRUPTCY, THE CARD GAME (Tangen) $15.00 SB NEW ordr Simple, fun card game in whihc players are CEOs trying to do all sorts of deals and cooking the books so as to be the first to declare bankruptcy. '08 Out-of-Print 92494 BAOR, THIN RED LINE IN THE 1980S #88 (SPIS_T) n $30.00 n 0.8 EXCELL w/mag. First 5 days of Warsaw Pact attack in British sector of Germany. 3rd in Central Front series. Mates w/Hof Gap & Central Front. Out-of-Print 72291 BAOR, THIN RED LINE IN THE 1980S #88 (SPIS_T) Y $36.00 n 0.8 MINT GmOnly. First 5 days of Warsaw Pact attack in British sector of Germany. 3rd in Central Front series. Mates w/Hof Gap & Central Front. Out-of-Print 27943 BAOR, THIN RED LINE IN THE 1980S PARTS (SPIS_T) $6.00 n EXCELL Rules only, both exclusive & 2nd ed series rules. Out-of-Print 46269 BAOR, THIN RED LINE IN THE 1980S PARTS (SPIS_T) $5.00 n V.GOOD Std & Exclusive rules, only, spotted & litely wrinkled. 2-6wks Turna specl BAPTISM OF FIRE, WWII ROLE PLAYING (BlackC) $32.00 Bk NEW ordr d20 role playing game of low level tactical combat during WW2. Over 100 weapons systems detailing, from small arms to AFVs. '09 Out-of-Print 88843 BARBARIAN KINGS (SPI) $18.00 HC 0.6 EXCELL Scuffs & discoloration lines on box cover. 100 counter, 2-5 player game of military & magical combat using simple si-move system w/ conventional & magical combat. RECOMMENDED. G.Costikyan'80 Out-of-Print 88675 BARBARIAN KINGS #3 (SPIAre) n $20.00 n 0.4 MINT W/mag. Rules separated. FUN little 2-5 player game with conventional & magical combat on land & sea in a fictional land. RECOMMENDED. G.Costikyan'80 2-6wks Turna specl BARBARIAN KINGS 2ND (JOL) $28.00 FB 1.4 NEW ordr Significant revision of this small, 2-6 player game of military & magical combat w/ conventional & magical combat. This version adds a 6th player, uses wooden blocks for units (ala Columbia Games' system), and heavily revised rules. G.Costikyan'01 Out-of-Print 3517 BARBARIANS (Yaq) $35.00 AL 1.0 MINT Some box back scuffs. 2 games: Fall of Rome, Mongol Invasion of Europe. Scratches on back cover. 1981. 1-3wks Turna specl BARBARIANS (WWW) $48.00 FB 2.0 NEW ordr Strat lvl gm of Rome's struggles on the frontiers, about 100BC. K.Poulter'94 Please Call stock BARBAROSSA 1941 # 43 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Strategic level game of the Axis invasion of the Soviet Union thru 1941 at corp/army level. Includes 4 errata counters for Kipour 73 #39 plus a scenario for En Pointe Toujours. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 specl BARBAROSSA 2ND (Mayfr) $16.00 SB NEW ordr Revised from the original, German version of game. A riddle-solving game for 3-6 players in which you create objects out of clay, and players ask yes/no questions to solve the riddle of what it represents. K.Teuber'05 Out-of-Print 58775 BARBAROSSA TO BERLIN 1ST (GMT) $38.00 BC 1.8 NEW Strategic level, area move game of WW2 in Europe & N.Africa, using a system akin Paths of Glory, beginning in June 1941. Corp/army lvl, 3mo/turn. 110 cards, 420 counters. T.Racier'02 Out-of-Print 68643 BARBAROSSA TO BERLIN 1ST PARTS (GMT) $4.00 n EXCELL Rules photocopy, only. Out-of-Print 68642 BARBAROSSA TO BERLIN 1ST PARTS (GMT) $1.00 n MINT Tables & charts card, only. 95858 BARBAROSSA TO BERLIN 2ND (GMT) $38.50 BC 1.8 NEW Reprint of this strategic level, area move game of WW2 in Europe & N.Africa, using a system akin Paths of Glory, beginning in June 1941. Corp/army lvl, 3mo/turn. 110 cards, 420 counters. Minor errata may be incorporated into various components. T.Racier'06 Out-of-Print 79756 BARBAROSSA TO BERLIN 2ND: DELUXE MAP (GMT) $15.00 Fo 0.8 NEW Deluxe, mounted map for this game, w/ rulebook v1.2. '06 96409 BARBAROSSA TO BERLIN 2ND: MOUNTED MAP (GMT) $15.00 Fo 1.8 NEW Mounted map for this game, about 3x the thickness of earlier deluxe map. '11 Out-of-Print 89055 BARBAROSSA, 2ND (SPI) $70.00 n 0.4 MINT No box. Very clean. Army/corp level game of war in the east. Good, fairly simple game, strategic level game of all of the War in the East (save northern Finland) at the corp/army level. J.Dunnigan, 1971. 95123 BARBAROSSA, CRIMEA, 1941-2 (GMT) $55.00 BC 2.6 NEW Game of Army Group South's battle for the Crimean Penisula in 1941-2. Uses the East Front System, and mates with other games in the series. Includes a focus on Sevastopol with its many fortifications & the German's impressive assembly of siege artillery. 9 scenarios. 700 counters, 2 maps. V.Von Borries'11 88973 BARBAROSSA, KIEV TO ROSTOV 1941 (GMT) $60.00 BC 2.5 NEW Large, complex 4-map 720 counter game of Army Group South's push into the southeastern Ukraine. Uses GMT's East Front series, a good if detailed system by a yeoman designer. Div lvl, with lots of specialized units including NKVD, air, siege artillery, coastal def artillery. Excel graphics thruout. 7 scenarios 4 of which use only 1 map. RECOMMENDED for E.Front fiends. V.von Borries'08 specl BARGAIN HUNTER (Valley) $14.00 SC NEW ordr Simple, fast playing 3-4 player card game of collectiong suits with winning player in each round keeping the cards. H.Rosenberg'10 4-8wks Turna specl BARISTA, THE GAME (DisBay) $12.00 BC NEW ordr Card game of game of making the perfect coffee despite the interference of others who want you to spill or spoil your masterpiece. '08 Out-of-Print 58723 BARNARD'S STAR (MDG) $13.00 Fo 0.3 NEW Small, DTP game of tactical combat for ground installations on a key planet. Played w/ 280 color counters that must be mounted & cut apart and 2 11x17 color maps. K.Anderson'99 2-6wks Turna specl BARON'S WAR (CofA) $32.00 HC 1.2 NEW ordr Game of the rebellion of British barons led by Simon de Montfort against Henry III in two key battles, Lewes and Evesham, 1264-5. Simpler game w/ only 8pgs of rules, 280 counters, 2 maps. Interactive system with impetuous cavalry, moral, leadership, & what-f scenarios. R.Markham'04 Rels Pending specl BARONS (Cambri) $14.00 FB NEW due 12/ 2 ordr A simpler 2-6 player card game set in medieval times. Players must assemble resources in the from 4 different decks representing mines, rivers, forests & pasttures in order to build a church & then a cathedral to win. '11 Out-of-Print 61493 BARREN VICTORY PARTS (CWJ) $1.00 n MINT Unit Roster play aid from CWJ mag. Out-of-Print 84619 BASEBALL STRATEGY, 1ST (AH) $15.00 FB 1.6 EXCELL Spots on backing of board, some stains on 2 charts. 3 corners repaired. Classic gm of pitching & hitting w/ an elaboration on the management of the team over a season. Out-of-Print 87274 BASEBALL STRATEGY, 3RD (AH-SI) $10.00 BC 2.5 V.GOOD Complete. Multiple lengthy seam tears & corner splits repaired; box edges worn. Components EX. Elaboration of earlier versions w/ league play rules, adding hitting averages for more detailed play. Fun. '84 Out-of-Print 76305 BASIC ROLE PLAYING INTRO GUIDE (Chaos) $2.00 n 0.2 V.GOOD 16pg intro role playing game system w/ scenarios, designed to introduce novices to role playing. '80 Temp OoP/OoS specl BASIC ROLEPLAYING 2ND (Chaos) $30.00 Bk NEW ordr Rewrite of Chaosium's longstanding RPG rules system with easily comprehended rules & an intro scenario. This system evolved from Runequest & forms the basis of many series such as Stormbring, call of Cthulhu, etc. Now published as a stand-alone game. '08 Out-of-Print 87058 BASRA, BATTLE OF... (GDW) $13.00 Fo 0.4 MINT 50 unit intro game of 24th Mech v Rep Gds. Colorful & detailed. Intended to use the then-current war to introduct beginners to gaming. '91 Out-of-Print 85044 BASTOGNE / ANZIO BEACHHEAD #20 (SPIS_T) n $28.00 n 0.8 V.GOOD Reprint mag w/ paper counters. Bastogne counters mint; Anzio counters mounted & cut apart & discolored thru adhesive bleed thru. Bastogne map had once been mounted, now separate but w/ extensive brown adhesive bleed thru. 2 of 8 map panels (the onese least used) colorized in blue, yellow & green. Anzio map heavily colorized w/ adhesive discoloration bleedthru. Rgt lvl gm of the Bulge w/emphasis on logistics & traffic control. JD'70 Out-of-Print 61472 BASTOGNE / ANZIO BEACHHEAD #20 PARTS (SPIS_T) $9.00 n MINT Rules for both games, only. 93071 BASTOGNE OR BUST!, 2ND (Terran) $26.00 BC 1.2 NEW (Another) moderate complexity, rgt lvl gm of the entire Btl of the Bulge. Nice components, w/ rules for many of the unique features of the campaign such as von der Heydte, fuel, traffic, air power, etc. 2nd ed cleans up a small # of rules questions. C.Hendrix'96 Out-of-Print 61471 BASTOGNE PARTS (SPI) $6.00 n EXCELL Rules only. 94945 BASTOGNE, A DESPERATE DEFENSE (DecGms) $15.00 Fo 0.4 NEW Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the btl for the key crossroads at Bastogne during the Btl for the Bulge, Dec'44. '10 Going OoP 82410 BASTOGNE, CROSSROADS OF DEATH (PacRim) $12.50 n 0.4 NEW Sml gm of German drive on Bastogne & Patton's counterstroke. 2 scenarios & campaign. J Meldrum '91 93575 BASTOGNE, SCREAMING EAGLES UNDER SIEGE (MMP) $32.00 BC 0.8 NEW Grand tactical game of the weeklong battle for the key crossroads at Bastogne, 18-27 Dec'44. Uses the Standard Combat System (SCS). 3 scenarios + campaign. 400m/hex, 1day/turn, co level. 280 counters. '09 91961 BATAAN! BATTLE FOR THE PHILIPPINES 1942 $47.00 BC 1.6 NEW (Compas) Game depicting the Japanese assault upon the fortified Allied defenders on the Bataan peninsula defending the Philippines in 1942. '10 Out-of-Print 85042 BATAAN, BATTLE FOR THE PHILIPPINES (Balboa) $25.00 n 0.3 EXCELL Includes handmade colorized map to supplement original. Simplistic game of the final battles of the Philippines on the Bataan penisula. Japanese must eliminate all American units in 10 turns in roughter terrain to win. A.Eldridge, S.Cole'75 Out-of-Print 92661 BATON ROUGE #133 (WWWS_T) n $8.00 n 0.8 EXCELL w/mag. City fighting using GBACW system. Confeds attempt to retake Baton Rouge defended by Union brigade, supported by a confed gunboat, Aug'62. R.Berg.90 Out-of-Print 40546 BATON ROUGE #133 (WWWS_T) n $12.50 n 0.8 MINT w/mag. City fighting using GBACW system. Confeds attempt to retake Baton Rouge defended by Union brigade, supported by a confed gunboat, Aug'62. R.Berg.90 Out-of-Print 33390 BATON ROUGE #133 (WWWS_T) n $15.00 n 0.8 NEW w/mag. City fighting using GBACW system. Confeds attempt to retake Baton Rouge defended by Union brigade, supported by a confed gunboat, Aug'62. R.Berg.90 Rels Pending stock BATTLE COMMAND (ARG) $37.00 LB* NEW due 12/ 2 Game akin to Axis & Allies in which up to 6 players assume control of the major powers in Europe in 1939. Players receive objective cards, manuever on a strategic board, then fight with collectable minis on a battle board. '11 1-3wks Turna specl BATTLE CRY OF FREEDOM (DecGms) $37.00 BC 2.0 NEW ordr Strategic level, 2 player card game of the American Civil War, 1861-5, east of the Mississippi. 300 cards provide a variety of command & political events, generals, combat units, resources, etc. Union goal is to capture 3 key Confederate cities (Atlanta, Richmond & Vicksburg). System & card design allows shifting iniative, surprise, retreats, and leadership. Designed to be played within 3 hrs. '03 Out-of-Print 85758 BATTLE CRY! (WWW) $32.00 BC 1.4 MINT No counter tray. Man-man tac combat in the Pacific, 1943-5, between US Marines & Japanese, 1943-5. 10 scenarios & heavy weapons. M Sprock'86 96445 BATTLE CRY, CIVIL WAR BATTLEFIELD 2ND (Wizard) $45.00 GB* 4.3 NEW Reprint of this 2 player game of 30 battles of the American Civil War. Uses infantry, cavalry & artillery plastic pieces & geomorphic terrain tiles plus cards for each scenario. Includes 122 plastic minis. R.Borg'10 83055 BATTLE LINE CARD GAME 2ND (GMT) $14.00 SB 0.8 NEW Reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised & enlarged from German Schotten-Totten game. R.Knizia'07 1-3wks Turna specl BATTLE STATIONS, BATTLE STATIONS! (DecGms) $22.00 zl 0.8 NEW ordr Simpler miniatures-oriented game of fleet-level naval combat. Designed to play very quickly, allowing larger fleet actions among the 8 major combatants of WW2. Includes 120 counters. Scenarios include Platte River, Motevideo, Punta Stilo, Cape Spartivento, Sinking of the Hood, Sinking of the Bismarck, Java Sea, Cape Esperance, Komandorski Is, Surigao Strait. '06 Out-of-Print 61086 BATTLE-CRY PARTS (Milton) $4.00 n MINT Rules booklet, only. specl BATTLECHROME CARD GAME (One) $12.00 SB 0.6 NEW ordr Fast paced card game of combat between war machines of the future. Requires one deck for play, plus a d10, but expansions are available... '97 2-6wks Turna specl BATTLECHROME FIRE & STEEL BOARD GAME (One) $6.00 zl 0.3 NEW ordr Board game version of OSS's BattleChrome Card game. Combat between armor AFVs & individuals in the distant future (ala Battletech). Simple game, with a small color map & color counters that must be mounted & cut apart. '04 specl BATTLEFIELD EVOLUTION, PACIFIC WAR (Mongoo) $18.00 Bk NEW ordr Rule book of WW2 tactical level combat in the Pacific using the Battlefield system. Designed for 28mm minis. '09 specl BATTLEFIELD EVOLUTION, WARBIRDS OF WWII $22.00 Bk NEW (Mongoo) ordr Rule book of WW2 tactical air combat using the Battlefield system. '09 Out-of-Print 58912 BATTLEGROUND: CHICKAMAUGAU PARTS (Talon) $0.25 n EXCELL Rules only. Name & # written on back cover. Rels Pending specl BATTLELORE 2ND (FFG) $59.00 LB* NEW due 12/ 2 ?? ordr Reprint by a new publisher of this card-driven, minis-oriented, tactical combat boardgame set in medieval Europe. Played on a large hex board in either of two versions: an historical rules set or a fantasy rules set including magic, monsters etc. Base game for an intended set of expansions. Includes 210 small plastic minis, 1 dbl sided map, 46 terrain tiles, 162 cards. '11 specl BATTLELORE, BTLS OF WESTEROS (FFG) $59.00 GB* 5.8 NEW ordr Stand-alone game using the Battlelore system that models the military conflict in George Martin's Song of Ice & Fire fiction. Multiple factions in a fuedal land vie for dominance thru military & political intrigues. Base game provides for 2 factions, the Lnnisters & the Wards of Winterfell Call. Includes multiple scenarios with varying victory conditions. '10 specl BATTLELORE, WESTEROS: BROTHERHOOD BANNRS (FFG) $22.00 FB NEW ordr Brotherhood Without Banners kit adds supplementary allies with new unit types, a rulesbook with 4 scenarios, new cards & commanders. And banner or poles are replaced by a new mechanic, the Brotherhood token. '11 specl BATTLELORE, WESTEROS: LORDS OF RIVER KIT (FFG) $22.00 FB NEW ordr Kit adds the Riverlands & the Lords of the River to the Battle of Westerlos game. Includes rules & a battleplan book, new terrain, & House Tully Gambit & Skirmish cards. '11 specl BATTLELORE, WESTEROS: TRIBES OF THE VALE (FFG) $22.00 FB NEW ordr Kit adding clansmen as an ally force supplementing House Lannister or House Stark. Adds 3 new commanders & 3 new unit types, pluse rules & a battle plan book, new terrain plus Clansman Gambit & Skirmish cards. '11 specl BATTLELORE, WESTEROS: WARDENS WEST REINF (FFG) $22.00 FB NEW ordr Reinforcement kit that expands the Lannister forces in the base game. Adds 3 new commanders, 3 new unit types, plus new Gambit cards & catapult tokens. '10 specl BATTLELORE: BEARDED BRAVE KIT (DayWon) $29.00 FB NEW ordr Kit adding 4 new Iron Dwarf types that bolster the Dwarf forces. '10 specl BATTLELORE: CALL TO ARMS KIT (DayWon) $16.00 SB 1.0 NEW ordr Kit adding a new way to deply armies using a card-driven system with deployment, modifier & feudal levies. Includes 6 new battle maps, 24 new cards of 3 types, 16 terrain tile. '07 specl BATTLELORE: CODE OF CHIVALRY KIT (FFG) $30.00 FB NEW ordr Expansion kit adding mounted & foot knight long swordsmen, mounted knight lancers, plus new weapon summary cards, deployment cards, rules & 4 adventures. '11 specl BATTLELORE: CREATURES KIT (FFG) $27.50 FB 0.5 NEW ordr Kit adding new creatures with minis, a Wood Giant, Rock Elemental, Hydra, plus rules & 4 adventures, etc. '10 specl BATTLELORE: DRAGONS KIT (FFG) $27.50 FB 0.5 NEW ordr Kit adding 3 new creatures with minis, the Ice Drake, Fire Dragon & Wood Wyvern, plus rules & 4 new adventures plus a card for the Troll & a Troll Bridge. '10 specl BATTLELORE: EPIC KIT (DayWon) $11.00 SB 1.8 NEW ordr Kit allowing up to 6 players to play this gmae on a double sized map. Includes a second BL mapboard, 24pgs of rules inlcuding 7 new Epic adventures, plus various tokens & markers. '07 specl BATTLELORE: FOR TROLL AND COUNTRY KIT (DayWon) $15.00 SB NEW ordr Kit with 2 adventure maps in EPC format, with all terrain, obsticles & units printed; players just add figures to play. Also includes rules & summary cards. '08 specl BATTLELORE: HORRIFIC HORDE GOBLIN PACK (FFG) $32.00 LB* NEW ordr Kit expanding the ranks of the Goblin forces & adding 2 new troop types, Halberdiers & ogres. Includes rules, unit & specialists cards, 5 new adventures, 15 deployment cards, 42 minis. '10 Please Call specl BATTLELORE: SCOTTISH WARS KIT (DayWon) $23.00 FB 1.0 NEW ordr Kit for BattleLore adding 42 new figures (6 cattle riders, 8 Caln Chiefs, 12 mounted knights, 16 spear bearers) plus 5 new adventures modeled on historical battles of the Scottish Wars (Stirling Bridge, Flakirk, Bannockburn, Dupplin Moor, Neville's Cross). '07 1-3wks Turna specl BATTLESHIP 2ND (Omega) $26.00 BC 1.6 NEW ordr Revision & reprint of Simulation Canada's 13 scenario gm of battleship duels in the modern dreadnought era, 1925-45, as they entered 2nd & 3rd generation designs. Includes the role of escort screens. Sister gm to Line of Battle using same system. 420 counters, 4 map sections. S.Newbert'06 81909 BATTLESHIP CAPTAIN (MinPzr) $54.00 zl 1.2 NEW Battleships at War/Action Station system Game of naval combat among larger ships between the entire dreadnought era, 1890-1945. Includes 1000 individually rated ships from 20 countries, including pre-dreadnoughts. Includes 30 scenarios. G.Graber'07 95650 BATTLESHIP CAPTAIN 2ND (MinPzr) $36.50 n 0.3 NEW Updated ed of this game of battleships at War/Action Station system game of naval combat among larger ships between the entire dreadnought era, 1890-1945. Includes 1000 individually rated ships from 20 countries, including pre-dreadnoughts. Includes 30 scenarios. G.Graber'09 specl BATTLESHIP GALAXIES, THE SATURN OFFENSIV $52.00 LB* 4.5 NEW (Wizard) ordr A mining colony on Saturn is attacked by an Alien race called the Wretcheridians, and Earth's space navy must race back from the edge of the solar system to repell the invaders. '11 4-8wks Turna specl BATTLESHIP, TRAVEL VERSION (Milton) $6.00 SB 0.8 NEW ordr Compact travel version of this classic family board game in which players attempt to sink the opponents 5 ships before they do the same to you. Out-of-Print 72780 BATTLESHIPS AT WAR, ATLANTIC (MinPzr) $20.00 zl 0.4 NEW Game using the Jutland-derived surface combat system. Covers various real or hypothetical convoy attacks in the Atlantic during WW2. Includes color counters that must be cut apart for the better part of the German, British & Italian navies. G.Graber'05 specl BATTLESTAR GALACTICA, THE BOARD GAME (FFG) $37.00 LB* 3.8 NEW ordr 3-6 player, simpler game following the storyline of the TV series. The battered elements of Earths colonies after the attack by the Cylons. Players must work together as they struggle to return to Earth, but being wary for Cylon agents & treachery. Players assume 1 of 10 roles from the series. '08 specl BATTLESTAR GALACTICA: EXODUS KIT (FFG) $30.00 LB* NEW ordr Kit adding 3 new options for the BG game. Ionian Nebula adds allies & trauma tokens reflecting emotional struggles; Cylon Fleet increases the activity of their ships; and Conflicted Loyalties adds new loyalty card & personal goals. '10 specl BATTLESTAR GALACTICA: PEGASUS KIT (FFG) $30.00 LB* NEW ordr Kit adding 2 new boards of the Battlestar Pegasus & planet New Caprica, 7 characters, & new cards of various types. '09 specl BATTLESTATIONS 2ND (Gorill) $47.50 FB NEW ordr Revision of this space adventure board game that depicts ship-ship tactical combat with boarding actions. 2-8 Players work together as a crew to succeed in a mission. Includes starship designs, hex maps, 160 counters, hex markers, 112 adventure book. '08 specl BATTLESTATIONS 2ND: RULEBOOK UPDATE (Gorill) $15.00 Bk NEW ordr 2nd ed revised rulebook, only, to update a 1st ed. game to 2nd edition. 112pgs. '08 specl BATTLESTATIONS: PAX GALACTICUM (Gorill) $19.00 Fo NEW ordr Expansion kit providing new combit skill actions, new equipment, adventurs & a bonus module. '07 specl BATTLESTATIONS: PLANET OF DR. MOREAU (Gorill) $11.00 Bk 0.4 NEW ordr Supplement with a mini campaign providing scenarios, maps & handouts for playing the humanoids in the service of Dr. Moreau when the Univ. Republic Exped. Force arrives. A take off from HG Well's classic. '07 Out-of-Print 76937 BATTLETECH 2ND PARTS (Fasa) $3.00 n EXCELL Rules, only. specl BATTLETECH 3RD, CLASSIC BT 25TH ANNIV (Cataly) $45.00 FB NEW ordr Updated intro BT set including 28 ready-to-play plastic Mechs and mounted boards, and rules intended to introduce players to the BT gaming world. '10 specl BATTLETECH 3RD: MAP COMPILATION SET II (FanPro) $21.00 Fo NEW ordr Set of maps previously published in BT map sets 5 & 6 plus planetary assault maps from BtlForce 2, and 4 copies of the maps from Battlespace. A total of 22 22x17" maps. '05 specl BATTLETECH 3RD: MAP COMPILATION SET VII $21.00 Fo NEW (FanPro) ordr Solaris 7 map set. Made for Battletech, quite suitable for most tactical or grand tactical games with a variety of terrain on large hexes. '05 Out-of-Print 76561 BATTLETECH MECHWARRIOR RULES (Fasa) $8.00 Bk 0.8 EXCELL Rules for individual armored, mobile combat vehicles that bristle with lasers, cannons, missles, machineguns, etc. Includes lots of set & setting background info. Focus is on the pilots of these mechanical weapons. '86 Out-of-Print 91977 BATTLETECH, AEROTECH (Fasa) $20.00 BC 1.0 MINT Map professionally laminated; backside was printed with a handy 1/2" hex map (otherws blank). With laminiation, can be used to draw a map. Box mildly concaved with some scuffs. Otherws mint. Stand-alone game that joins to BattleTech series adding aerospace fighters & drop ships. Fighters must penetrate outer defenses while taking advantage of gravity, then act as fighter bombers. '86 Out-of-Print 76942 BATTLETECH, CITYTECH PARTS (Fasa) $3.00 n EXCELL Rules, only. Out-of-Print 76945 BATTLETECH, CITYTECH PARTS (Fasa) $2.00 n EXCELL Main City mapboard, only. Out-of-Print 76946 BATTLETECH, CITYTECH PARTS (Fasa) $2.00 n EXCELL Main City mapboard, only. Out-of-Print 83176 BATTLETECH, SUCCESSION WARS (Fasa) $35.00 BC 1.8 MINT Crease on cover along top edge. 2-5 player, strategic level game of the struggle for dominance among the 5 Successor States in the BattleTech universe. Allows play of each of the 4 Succession Wars. Simpler & fast playing. Individual counters represent entire merc & mech units depicted in other BT products. '87 specl BATTLETECH: 3067 TECHNICAL READOUT 2ND (FanPro) $21.00 Bk NEW ordr Update of this sourcebook discussing tech in 3067. '05 Out-of-Print 73801 BATTLETECH: BATTLEFORCE PARTS (Fasa) $10.00 HC MINT 2" seam tear on box btm edge, and concaved along 2 box btm edges. Missing both maps; otherws mint & complete w/ box, unpunched counters, counter stands, dice & rules. '87 specl BATTLETECH: MAP SET # 7 (FantaP) $15.00 Fo NEW ordr Contains 8 full color, 22x17.5" hex terrain maps plus some terrain counters. Suitable for BT plus most tactical combat games. '02 specl BATTLETECH: TECHNICAL READOUT 3025 2ND (FAF) $17.50 Bk NEW ordr Revised booklet detailing military hardware of the Successor States, focused on BattleTech & AeroFighters. '93 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 1 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 2 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 3 (PacRim) $9.00 n 0.5 NEW ordr v2 #1. Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 4 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 7 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 8 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE # 9 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76338 BATTLETECHNOLOGY MAGAZINE #10 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #10 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #11 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76341 BATTLETECHNOLOGY MAGAZINE #12 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. Out-of-Print 76342 BATTLETECHNOLOGY MAGAZINE #12 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #12 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #13 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #15 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76358 BATTLETECHNOLOGY MAGAZINE #16 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #16 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. Out-of-Print 76359 BATTLETECHNOLOGY MAGAZINE #17 (PacRim) $3.00 n 0.5 EXCELL Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #17 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #18 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY MAGAZINE #20 (PacRim) $9.00 n 0.5 NEW ordr Substantive magazine covering all aspects of the BT game system. 2-6wks Turna specl BATTLETECHNOLOGY, THE EARLY YEARS (PacRim) $22.00 Bk 0.6 NEW ordr Various BattleTech game system articles, plus an original copy of BattleTechnology mag #1 bound into the booklet. 2-6wks Turna specl BATTLETECHNOLOGY, THE LOST ISSUES (PacRim) $22.00 Bk 0.6 NEW ordr Various BattleTech game system articles, plus an original copy of BattleTechnology mag #1 bound into the booklet. Out-of-Print 87582 BATTLEWAGON SALVO (Zocchi) $18.00 Bk 0.2 EXCELL Booklet cover & page edges yellowed thru age; otherws EX. Sml, simple game akin to a sophisticated Battleship played on paper maps w/ ship movement & varying characteristics. 3pgs of rules. L.Zocchi'74 90523 BATTLEWAGONS (MinPzr) $18.00 zl 0.2 NEW Battleships at War/Action Station system game adapted to post-WW1 naval actions thru WW2 (1920-45). Includes ships from Britain, Germany, USA, Japan, France & Italy. G.Graber'08 Out-of-Print 88819 BEACHHEAD, IS INVASIONS IN S.PACIFIC (Yaq) $15.00 AL 1.0 EXCELL Cover scuffed, otherws EX. Tac lvl gm of amphibious combat in Pacific, '42-4. Jap. plans defenses then tries to contain beachhead. American must anticipate & outwit island's defenses & breakout from beachhead. M.Matheny'80 Out-of-Print 3520 BEACHHEAD, IS INVASIONS IN S.PACIFIC (Yaq) $22.00 AL 1.0 MINT Tac lvl gm of amphibious combat in Pacific, '42-4. Jap. plans defenses then tries to contain beachhead. American must anticipate & outwit island's defenses & breakout from beachhead. M.Matheny'80 Out-of-Print 91918 BEASTLORD PARTS (Yaq) $3.00 n EXCELL Rules only. 93860 BEDA FOMM 2ND (Consim) $27.00 BC 0.9 NEW Update of a classic GDW game. Allies block the Italian retreat in Libya, destroying nearly its entire NAfrican force in a hard fought btl. 2nd ed updates mechanics, provides a full-sized map & a graphic update. F.Chadwick '10 specl BEER MONEY (Atlas) $15.00 SC 0.6 NEW ordr Stand-alone game that is also compatible with its predecessor, Lunch Money (when combined, 8 people can play) & Sticks & Stones. Ups Lunch Money by taking the no-rules brawling to the streets with weapons like Beer Bottle, attacks like Knuckle Sammitch, defenses like Suck It Up, and specialities like Pile Driver. '04 4-8wks Turna specl BEER, THE CARD GAME 2ND (Kheper) $5.00 SB 0.2 NEW ordr Card game for the bar hopper in which the goal is to spend money, do tricks & connive others into buy you beers; s/he with the most drink cards at Last Call wins. Players get to test their knowledge in strange categories like Types of Liquor & Excuses for Not Making Love Tonight. '08 82061 BEFORE THE WIND (Phalan) $20.00 FB 1.5 NEW Card game of trading goods using a players' fleets of ships. Each ship will only hold goods from one merchant, so players must arrange their cargos carefully. '07 Out-of-Print 78950 BEGINNING ACTIVE SERVER PAGES 2.0 BOOK (_Books) $5.00 n V.GOOD Brian Francis et al, Wrox Publs, 1998. Highlighted in yellow thruout. 652pg softbound book providing basic & intermediate instruction on creating MS Active Server ASP web pages using VBScript & active server object model. '98 Out-of-Print 32370 BEIRUT '82, ARAB STALINGRAD #126 (WWWS_T) n $15.00 n 0.8 NEW w/mag. w/counters for 3rd Reich Ethiopia variant from Btlpln#8. Israeli drive to capture Beirut & clear s. Lebanon. T.Kane'89 Out-of-Print 81785 BEIRUT '82, ARAB STALINGRAD #126 PARTS (WWWS_T) $2.50 n EXCELL Photocopy of rules, only. Rels Pending specl BELFORT (TastyM) $45.00 FB NEW due 12/ 3 ordr 2-5 player game of building up a city in a fantasy setting. Elves collect wood, Dwarves collect stone, and together they can collect gold. Build buildings then hire gnomes to run them. Basically a placement game with the player with plurality scoring points. '11 Out-of-Print 92779 BELISARIUS #210 (DecS_T) n $80.00 n 1.4 EXCELL w/mag. Reconquest of the much of the former Roman Empire, 527-564AD, by Belisarius, one of Justinians's generals. Uses the Charlemagne-Xenophon system, and contains a beautiful map of the entire Mediteranean area. 75km/hex, 4yrs/turn. Fairly complex game w/ 22pgs of rules. J.Miranda '02 specl BELL-BOTTOMED BADASSES ON MEAN STREETS (Z-Man) $15.00 SC 0.5 NEW ordr Fourth in the B-Movies card game series begun by Grave Robbers. This stand-alone game (that also mates with earlier games) focuses on the gritty, funky & cool styling of 70s flicks w/ maverick cops, truckers, good ol' boys, hustlers, afros, & other 70s cliches. '04 specl BEOWULF, THE MOVIE BOARDGAME (FFG) $25.00 FB NEW ordr Board game pandering to the movie's audience. Follows the hero Beowulf & his acts of valor & temptation as he faces enemies. Players guide Beowulf in this game, helping him agains the monster Grendel, Grendel's mother & the golden dragon. '07 Out-of-Print 68256 BERLIN '85 #79 (SPIS_T) n $24.00 n 0.8 V.GOOD w/mag. 30% punched, complete. Some annotations in scenarios. Mag cover lightly but extensively stained; price tag on cover. Warsaw Pact attack on W. Berlin. Good game. JD'80 Out-of-Print 27944 BERLIN '85 #79 PARTS (SPIS_T) $3.00 n EXCELL Rules, only. Price written in pencil on cover. Out-of-Print 79365 BERLIN '85 #79 PARTS (SPIS_T) $8.00 n EXCELL Map only. Seams show slight wear thru use, otherws EX. Out-of-Print 61476 BERLIN '85 #79 PARTS (SPIS_T) $1.00 n GOOD Rules, only. Extensively mildew spotted withwear & soiling. Some tears, stapled at margins. Out-of-Print 10985 BERLIN '85 #79 PARTS (SPIS_T) $3.00 n MINT Rules only. Out-of-Print 92864 BERLIN '85 #79 PARTS (SPIS_T) $4.00 n MINT Rules only. specl BERSERKER HALFLINGS FROM DUNGEON DRAGONS $15.00 SC 0.5 NEW (Z-Man) ordr A new B-grade movie plot in a card game that is fully compable with prior Z-Man games (like Grave Robbers Or Bell-Bottome Badasses). This one includes ugly orcs, dwarves & scantily clad elves stranded on a desert island. '05 Out-of-Print 91340 BERSERKER, MAN AGAINST MACHINE, 2ND (FlyBuf) $25.00 HC 0.6 MINT Simpler game of human defense of Earth against onslaught of robot-manned spaceships intent on destroying the planet. Ship-ship combat following the novels of F.Saberhagen. F.Saberhagen, R.Loomis'82 Out-of-Print 81980 BERZERKERBIRDZ EXTREME SPORTS ARENA GAME (Cobb) $25.00 LB* 4.5 NEW Large, simpler game in which 2-6 players are contestants in an extreme sports contest played on rocket powered space boards for control of planets. Board game that includes cards. '07 Out-of-Print 41654 BETHESDA CHURCH KIT (Ivy) $38.00 zl 0.4 NEW Very small game kit requiring any of Ivy's 3 brigade level games (Stonewall at Cedar Mtn, Williamsburg 1862, Chantilly). Provides exclusive rules, counters and map. Covers the brief opportunity the Confeds had to attack an isolated Union corp late in the Cold Harbor Campaign, May'64. H.Newsome'99 specl BETRAYAL AT HOUSE ON THE HILL 2ND (Wizard) $38.00 FB NEW ordr 2nd ed of this game of a twist on the Hill House horror tale. 3-6 Players build a haunted house, tile by tile, then test your abilities to survive mentally & physically. 50 scenarios, 6 painted minis, 80 cards, 45 room tiles. '10 89048 BEYOND THE URALS (DecGms) $17.00 zl 0.5 MINT Corp/army level game of a what-if from WW2: What if the Germans had captured Moscow in '41 but the USSR fights on from the Urals. Smaller gm w/ 176 counters, 20mi/hex, 1wk/turn. '02 58754 BEYOND THE URALS (DecGms) $18.00 zl 0.5 NEW Corp/army level game of a what-if from WW2: What if the Germans had captured Moscow in '41 but the USSR fights on from the Urals. Smaller gm w/ 176 counters, 20mi/hex, 1wk/turn. '02 Rels Pending stock BEYOND WATERLOO, 2011 ANNUAL (Agains) n $35.00 HP NEW due 12/ 2 ATO 2011 Annual. Game & historical booklet focused on the 1815 Waterloo campaign, with a particular focus on the broader possibilities for the campaign rather than merely the 3 day battle. This game begins in a unique way: Napoleon has just returned to Paris from exile, and the Allies must decide how to react. Map covers all of France plus portions of Spain & central Europe; system includes economic, diplomatic as well as military aspects of the campaign. Multiple levels of game complexity. J.Prados'11 specl BIBLE BATTLES CARD GAME BOOSTER PACK (BBT) $2.75 Fo NEW ordr Booster kit containing a random assortment of 15 cards from the universe of 500. '11 specl BIBLE BATTLES CARD GAME START SET (BBT) $22.00 SC NEW ordr Card game incorporating the Old Testament Bible into a collectable card game. Starter sets contain 2 60-card pre-contructed decks (for Roman & Israelite forces) plus 2 15-card boosters & rules (all from a 500 card universe). Focuses on the characters of the bible and the ebb & flow of the events of the bible. '11 Temp OoP/OoS specl BIG IDEA 2ND: MORE CARDS (Cheapa) $3.50 zl 0.4 NEW ordr 64card expansion adding 32 new adjectives and 32 new ideas. Kit is playable on its own if you have the rules for the game. '04 Out-of-Print 47162 BIG LEAGUE BASEBALL PARTS (3M) $3.00 n EXCELL Action indicator/Batter results wheel, only. Out-of-Print 47163 BIG LEAGUE BASEBALL PARTS (3M) $1.00 n EXCELL Status display (Balls-Strikes-Outs), only. 71559 BIG PUSH, BATTLE OF THE SOMME #11 (Agains) n $28.00 HP 1.4 NEW w/mag. Covers British attempt to force a breakthru on the Somme in 1916 against the Germans. Weekly turns, rgt/div level, 1142yd/hex, covering up to the entire 6mo campaign. R.Nord'05 2-6wks Turna specl BIG SUNDAY (Randol) $33.00 LB* NEW ordr Board game of pro football. Includes specific plays as well as the unpredictable such as interceptions & fumbles, and all the little nuances that make for American Football. '08 Out-of-Print 92910 BINDER, STRATEGY & TACTICS BRANDED (SPI) $9.00 Nb 1.0 EXCELL PRICE EA, MANY AVAIL. Brown, 1.5" binders w/ a minimum of 8 steel rod retainers. Designed to hold up to ~12 magazines without damage or alteration, w/ the S&T log on spine & front. 96367 BIOS MEGAFAUNA BOARDGAME (Sierra) $49.00 BC 2.8 NEW Standalone game based on American Megafauna system. Players guide the evolution & mutation of plants & animals in the aftermath of the Permian era, after the destruction of nearly all of life at that time. Make your species fly, live underground, ferocious, or just sexy. Simulates the factors that guide natural selection (bible thumpers beware!) inlcuding natural selection, greenhouse gas levels, ice ages, comet impacts, foreign invaders, etc. W/ mounted board. P.Eckland'11 4-8wks Turna specl BIRDS OF PREY, AIR COMBAT IN JET AGE DLX $89.00 DC NEW (AdAstr) ordr Detailed game of air-air combat in the contemporary era, & in the tradition of earlier Speed of Heat & Air War, but with more fun. Contains 24 of the most famous jet fighter aircraft, 24 missile types, 48 1:950 scale minis, 2 maps. Deluxe edition adds double coiunter sheets, double laminated player cards & full color tutorial book. Extensive tutorial with laminated, color-coded play aids. '11 93530 BIRDS OF PREY, AIR COMBAT IN THE JET AGE $67.00 BC* 3.1 NEW (AdAstr) Detailed game of air-air combat in the contemporary era, & in the tradition of earlier Speed of Heat, but with more fun. Contains 24 of the most famous jet fighter aircraft, 24 missile types, 48 1:950 scale minis, 2 maps. Extensive tutorial with laminated, color-coded play aids. '09 96042 BIRDS OF PREY: AIRBORNE ALERT KIT (AdAstr) $29.00 Fo 0.9 NEW Kit focused on adding rules for nuclear bombers, defensive gunfire & expanded solitaire play. Adds 14 aircraft, 8 missiles, 18 scenarios. '10 2-6wks Turna specl BIRDS, BUGS & BEANS (RNR) $8.00 SC NEW ordr Simple card game in which players toss cards representing animals into the center. When a bird, bug or bean shows up, first player to tweet, clap or toot wins the hand. '03 95499 BIRTH OF A LEGEND, LEE & THE 7 DAYS #32 n $28.00 HP 1.2 NEW (Agains) w/mag. Area-move game using the Not War but Murder system. Game of the Seven Days Campaign, June-July 1862, which made Lee famous while ending the Union's best chance for an early victory. While Lee's plan ultimately failed, he demoralized Union leadership such that they evacuated the Peninsula as a result. 176 counters. M.Rinella'11 / ARTICLES ON: There Must be a Victory variant rules & Steampunk rules; Maryland units in the Confederate army; Seven Days Campaign of 1862; Failed attacks (sieges) on capital cities thru history; computer simulations of German options & outcomes in the Bocage area of Normandy; Trafalmadorian military thinking; Pearl Harbor historical alternatives gamed using Avalanche's Midway. Out-of-Print 12777 BIRTH OF A NATION #18 (WWWmag) n $22.00 n 1.0 NEW w/mag. Tac-Op, co lvl game of the battle of Saratoga, Sep 1777. R Berg'82 2-6wks Turna specl BISIKLE RACE GAME (Cepia) $32.00 LB* NEW ordr Bisikle is a sort of bicycle racing game using a slot-racing type of track that can be configured in any number of ways, and played with a ZBall (a marble with an internal mechanism). Goal is to "flick" your way past all sorts of obsticles to the finish line. Includes 57 track pieces (13' in length), with add-ons avail. '09 Out-of-Print 88301 BISMARCK ['62] (AH) $32.00 FB 2.4 V.GOOD Missing 1 search counter. Some seam tearing repaired. Price written on box cover prominently. Otherws EX. Simplistic but fun & fast moving cat & mouse game. Still a classic. '62. Out-of-Print 94254 BISMARCK ['78] (AH) $14.00 FB* 3.4 GOOD Well used copy, quite servicable but worn. Rules worn, some tears marks stains, cover page torn from staples & repaired. 4 box corners repaired w/ masking tape. Something cut from template on back cover of rules. Revision of classic game that is much more realistic & complete, but less exciting. J Greene. Out-of-Print 85725 BISMARCK ['78], 2ND (AH) $25.00 FB* 3.4 EXCELL Complete. Box edges worn, 3 corners repaired. Revision of classic game that is much more realistic & complete, but less exciting. J Greene. Out-of-Print 79380 BISMARCK ['78], 2ND PARTS (AH) $2.00 n EXCELL German Basic/Int Player Aid Card 2nd ed, one only. Out-of-Print 39565 BISMARCK ['78], 2ND PARTS (AH) $2.00 n EXCELL German Basic/Int Player Aid Card 2nd ed, one only. Out-of-Print 79400 BISMARCK ['78], 2ND PARTS (AH) $3.00 n EXCELL Search board, one only. Out-of-Print 79381 BISMARCK ['78], 2ND PARTS (AH) $1.00 n EXCELL Basic/Adv Games Tables & CRT, 2nd ed. Out-of-Print 79401 BISMARCK ['78], 2ND PARTS (AH) $4.00 n EXCELL Incomplete counterset, only. Includes most search board counters (but few aircraft) and about 50% of battleboard ships. Out-of-Print 39564 BISMARCK ['78], 2ND PARTS (AH) $2.00 FB GOOD Box, only. Worn & lightly mildew spotted but intact. Out-of-Print 79394 BISMARCK ['78], 2ND PARTS (AH) $2.00 n MINT Battle Manuever Gauge, 1 only. Out-of-Print 79397 BISMARCK ['78], 2ND PARTS (AH) $1.00 n MINT Range Finder, 1 only. Out-of-Print 1291 BITTER END (HobJap) $95.00 BC* 3.0 MINT w/ counter tray. Cherry. Japanese game w/ good set of English translated rules. RECOMMENDED game of the tense, difficult German attempt to relieve Budapest by the last of its armored forces in the east early in 1945. Mounted boards and a well developed game system. 74534 BITTER VICTORY (BSO) $22.00 n 0.5 NEW Simpler game of the Allied invasion of Sicily in 1943 that is fast & fun. Unit strength translates to the number of dice rolled for combat (ala the Block Game System). Also provides an optional resource 20-card deck that allows players to perform a limited number of actions among the many options they have, such as rallyng units, or using armored abilities, getting supplies, etc. 224 Counters must be mounted & cut apart. 3.5mi/hex, 2day/turn, btln/rgt level. Well done map on 4 11x17 heavy stock panels. R.Berg'06 80860 BITTER VICTORY, INVASION OF SICILY 1943 $18.00 SB 0.8 NEW (Avalan) Simpler game using the America Triumphant/Red God of War game system depicting the Allied invasion of Sicily, 1945. '06 Out-of-Print 80081 BITTER WOODS, 4TH: EXPANSION KIT (L2DG) $25.00 Fo 0.8 NEW Must ship as boxed item due to size. Kit w/ new rules & additional map for this game. '04 Temp OoP/OoS stock BITTER WOODS, THE BATTLE OF THE BULGE 4T (L2DG) $66.00 LB* 2.0 NEW 4th ed includes an overly big box, and further graphical updates. Counters are now 5/8", the map mounted, and the rules revised with new scenarios. But $70 list? Rgt/brig lvl game of the Btl of the Bulge in a short scenario & longer campaign gm. Intended as a most historical simulation of this oft-gamed offensive. R.Heller'03 59712 BITTER WOODS: 2ND ED UPDATE KIT (MMP) $9.00 n 0.4 NEW Upgrade kit consisting of revised rules and counters; all other components remain the same in 2nd ed. 74785 BITTEREINDER 2ND #13 (Agains) n $28.00 HP 1.2 NEW w/mag. Game of the entire 2nd Boer War, 1899-1902, that resulted in a Phyrric victory of the British over the Boers in a bitter struggle. Includes 264 5/8" counters. H.Gerber'05 94081 BIZKAYA 1937 #26 (Alea) n $18.00 n 0.5 NEW w/mag. Includes English rules translation. Gm in the battle of Bizkaya, 1937, as the Nationalists launch an offensive during Spanish Civil War. Brig level. Map & counters printed on inside cover of mag. Mag & all components printed in Spanish. '07 Rels Pending stock BLACK & TAN (MMP) -n/a HC NEW due 12/ 2 ?? Card-driven historal board game of the Irish War for Independence (c1920-21). Map covers Ireland divided along county lines. Cards center on operational moves, such as barracks attack and ambush, or patrols & raids. K.Boylan'04 Out-of-Print 82420 BLACK DAY OF THE GERMAN ARMY (PacRim) $18.00 n 0.4 NEW Smallish game of the Entente's Aug 1918 offensive which massed 500 tanks and fresh forces against the German's Amiens salient, giving the allies a true break thru. U.Blennemann'95 Also includes Fuller Offensive, a small kit with 30 counters & 4pgs of rules that covers what-if WW1 had continued to 1919. Massed tanks & mech inf, new US troops, and hi velocity AT guns are in store. J.Meldrum'00 Out-of-Print 83436 BLACK DEATH (BTRC) $9.00 Fo 0.4 NEW Original, printed, 1st edition; download of graphically updated 2nd ed PDF version avail upon request. Satiric game in which 2-6 players attempt to use specific diseases from the Far East to depopulate Europe. Highest body count wins. G.Porter'93 specl BLACK FRIDAY (RIO) $33.00 BC NEW ordr Multiplayer game of investments in a stock market. '11 Out-of-Print 86756 BLACK GOLD (XTR) $17.00 zl 0.6 MINT Jap. attack Germans in the Middle East, 1948, after Axis victory in WW2. Lo complexity, hi action. specl BLACK GOLD, DRILLING & DISCOVERY (FFG) $44.00 FB NEW ordr 2-5 player game of prospecting for oil in the 1920s. Secure rights, assembling a drilling team, and seeks to be the wealthiest prospector at the end. W.Manz'11 90918 BLACK PRINCE, CRECY & NAVARETTE #260 (DecS_T) n $19.25 n 0.9 NEW w/mag. Two key battles from the time of the English king known as the Black Prince late in the Medieval period. Navarette covers the Apr 1347 battle during the 100 Years War between the English & the French & their Castilian allies. 50yd/hex, 500men/counter, 20min turn. Crecy covers the 1346 battle in which the French mounted knights prove the cost of arrogance in the face of lowly archers. 80yd/hex, 500men/unit, 40min/turn. / Articles on: the Black Prince & medieval warfare; Issues in designing tactical pre-modern wargames; the Arab Legion in WW2 & the first Arab-Israeli War; Central Powers offensive at Caporetto, Italy, 1917; Military evolution in 16th & 17th Centuries & 30 Years War. '09 2-6wks Turna stock BLACK SEA FLEET, 1914-18 (PacRim) $12.50 n 0.4 NEW Naval combat in the Black Sea in WWI between Russia, Turkey & Austro-Hungary. Played in 13 scenarios. M Bennighof'91 specl BLACK SHEEP (FFG) $11.00 SB NEW ordr Card game for 2-4 players who are farm hands seeking to coral the most valuable animals on a farm to score points. But the black sheep is keen to help the animals escape. '08. R. Knizia'08 93140 BLACK WEDNESDAY (Gamers) $34.00 BC 1.8 NEW Lrg gm of the defense of elite Spanish Blue division against Soviet combined arms offensive to enlarge supply line to Leningrad in early 1943. Uses TCSystem. D.Friedrichs'95 Out-of-Print 70770 BLACK WEDNESDAY PARTS (Gamers) $3.00 n MINT Countersheet #3 only. 22 isolation & turn markers removed. Otherws complete & unpunched. Out-of-Print 196 BLACKBEARD (AH) $40.00 BC 2.8 EXCELL Med. complexity, 1-4 player game of pirating around the world. 95337 BLACKBEARD, GOLDEN AGE OF PIRACY 4TH (GMT) $25.00 BC 2.5 NEW 2nd GMT printing, but no substantive change. Overhaul of earlier AH game of this name. 1-4 player game in which players assume the role of various pirates around the world, as well as nations hunting them down. Cards have been integrated into the game in this version, and so interactivity is very high & play nearly continuous. R.Berg'08 80144 BLACKSHIRT, ITALIAN INVASION OF EGYPT (BSO) $20.00 Fo 0.3 NEW Simpler game using BSO's Bitter Victory system to cover Italy's abortive invasion of Egypt, 1940, and their disasterous rout from the frontier. Minimal rules, and a small deck of card for each player that provides special abilities or cancels opponent's abilities. 135 Counters must be mounted and cut apart. R.Berg'07 Out-of-Print 92774 BLENHEIM #4 (WWWmag) Y $45.00 n 0.4 EXCELL GmOnly. Sml grand tac gm of the Duke of Marlborough's decisive defeat of France & Bavaria, Aug 1704, ending French threat to Vienna. J.Hind'77 Out-of-Print 8236 BLENHEIM #4 (WWWmag) n $79.00 n 0.4 MINT w/mag. Cherry. Sml grand tac gm of the Duke of Marlborough's decisive defeat of France & Bavaria, Aug 1704, ending French threat to Vienna. J.Hind'77 Rels Pending stock BLITZ IN FLAMES (ADG) $58.00 BC NEW due 12/ 3 ?? Stand-alone adapting World in Flames system to be played at the Army-level (rather than corp). Covers the entire world on a large map. 600 counters include armies, air wings, fleets for all combatants. The complete WW2 scenario can be played in 15 hours. '11 Please Call stock BLITZKRIEG 1940 # 63 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May. 500m/hex. Company level. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '05 Out-of-Print 80406 BLITZKRIEG 1940 #42 PARTS (XTRCmd) $1.00 n EXCELL CRT/TRC Chart, only. Out-of-Print 80407 BLITZKRIEG 1940 #42 PARTS (XTRCmd) $4.00 n EXCELL Counter sheet 2 (Allied forces), only. 9 errata counters to other games removed; 31 markers punched, otherws mint. 91156 BLITZKRIEG 1940 2ND # 7 (UGG_CS) n $33.00 HC 1.4 NEW w/mag. Update printed entirely in English. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May. 500m/hex. Company level. w/ 432 color cardstock counters that must be mounted & cut apart. Originally announced as an English language version of Vae Victis; now a special editon of C&S. Also includes final installment of Pearl Harbor including 1 countersheet. '10 Out-of-Print 52403 BLITZKRIEG 1941 #1 (XTRCmd) n $60.00 n 0.8 MINT w/mag. Rules separated, otherws cherry. First yr of war in USSR. Same system as Tigers Are Burning & Sunrise of Victory. Good game. Out-of-Print 92953 BLITZKRIEG 2ND ['75] RULES (AH) $9.00 n 0.2 MINT Updated 1975 battle manual rules, only. Includes rules clarifications plus new rules for this classic. Out-of-Print 49286 BLITZKRIEG GENERAL 1ST (UGG) $32.00 BC 1.8 MINT 99 counters loose in strips. Simpler, 1-8 player grand strategic level game of all of WW2. 2 maps, 560 counters, & a deck of cards. Area movement, w/ 2 scenarios for 1939 & 1941. U.Grebe'00 1-3wks Turna specl BLITZKRIEG GENERAL 2ND (UGG) $25.00 BC 1.8 NEW ordr Revised & reprinted copy of this simpler, grand strategic level game of all of WW2. U.Grebe'01 Out-of-Print 24648 BLITZKRIEG IN THE SOUTH PARTS (WWW) $4.00 n MINT Rules, only. Rels Pending stock BLITZKRIEG LEGEND (MMP) $85.00 BC NEW due 12/ 3 ?? Operational Combat System game of Case Yellow, the German invasion of France & the Low Countries in May 1940. 3mi/hex, 2days/turn. 1960 counters, 3 maps, 10 scenarios. 1960 counters, 10 scenarios, 3 maps. '11 Out-of-Print 84216 BLITZKRIEG MODULE #19 (SPIS_T) n $89.00 n 0.8 MINT w/ mag & inserts. Orig printing. Adds numerous rules (sea & air power, RR, weather, production) to bring AH's old classic into the '70s (& beyond). J Dunnigan & R Siminson, '69. Out-of-Print 74288 BLITZKRIEG PARTS (AH) $1.00 n EXCELL Time Record Chart, only. Out-of-Print 92952 BLITZKRIEG PARTS (AH) $3.00 n EXCELL CRT chart page only. Out-of-Print 87174 BLITZKRIEG, 1ST (AH) $9.00 FB* 3.4 V.GOOD 50% (primary units only) punched; missing 4 red primary units; ID apparent, no effect on play. 1 corner repared. Tape on 4 sides & btm. Cover scuffed w/ price tag, price & some stains. Out-of-Print 87175 BLITZKRIEG, 1ST (AH) $4.00 FB* 3.4 FAIR Board, rules & charts exposed to moisture & extensively spotted; musty smell. Map annotated with province names. Believed to be substantially complete but sold as a cheap players' copy approaching the end of this copy's life. Out-of-Print 92951 BLITZKRIEG, 1ST (AH) $14.00 FB* 3.4 V.GOOD Thick box. Box v.worn, all corners repaired w/ masking tape then clr packing tape; some seams repaired; structurally intact. Components generally EX w/ modest evidence of use. OoB charts annotated in pencil w/ combat factor totals. One of the early classics. Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. '65 Out-of-Print 70745 BLITZKRIEG, 1ST PARTS (AH) $2.00 n EXCELL Basic rules, only. Some writing on back cover. Out-of-Print 70750 BLITZKRIEG, 1ST PARTS (AH) $2.00 n EXCELL Set of two OoB cards. Out-of-Print 70746 BLITZKRIEG, 1ST PARTS (AH) $1.50 n MINT Turn Record Chart only. Out-of-Print 70747 BLITZKRIEG, 1ST PARTS (AH) $0.50 n V.GOOD Turn Record Chart only. 1 side clean, other has tape on several columns Out-of-Print 70749 BLITZKRIEG, 1ST PARTS (AH) $1.00 n V.GOOD CRT. Out-of-Print 70748 BLITZKRIEG, 1ST PARTS (AH) $0.50 n V.GOOD CRT. Wrinkled. Out-of-Print 77205 BLITZKRIEG, 2ND PARTS (AH) $1.00 n V.GOOD Blue Order of Battle chart. Some spot stains. 94676 BLOCKADE RUNNER (NUMyyy) $36.00 FB* 3.4 NEW Colorful, strategic level, simpler, 2-6 player game of entrepreneurs trying to make a buck by finding their way past the Union blockade of Confederate ports to transport goods during the Am Civil War. Players must compete for commodities, build ships & hope for good prices. '11 94704 BLOCKADE RUNNER: SMOKESTACK PARTS (NUMyyy) $2.00 n 0.0 NEW Bag of replacement smokestacks (colored pegs). specl BLOKUS 3RD (MAT) $27.50 SB NEW ordr 2nd reprint of this 2003 Game of the Year in Europe. Interactive family game using logical & spatial perception to aid game play. '09 specl BLOKUS, TRAVEL VERSION 2ND (MAT) $17.50 SB NEW ordr Portable, travel-sized edition of this popular Euro import of logic & spatial perception. Out-of-Print 16772 BLOOD & IRON #21 (XTRCmd) n $16.00 n 0.8 NEW w/mag. Decisive btl of Koniggratz in 7Wks War, July 1866, between Austria & Prussia. w/ 6 Tet & 24 Gettysburg var counters. 83282 BLOOD & IRON 2ND (PacRim) $32.00 HC 1.6 NEW 6 scenario gm of the 4 wars Bismarck used to craft a united Germany, 1859-70. Includes Franco-Prussian War of 1870 as well as 3 other wars. W/simple intro scenario. Mod complex, op-strat lvl. M Bennighof'93 Rels Pending stock BLOOD & SAND (Worthi) $42.00 BC NEW due 12/ 2 ?? Block game system of the battles in N.Africa, 1941-2 using a simpler system that optionally includes cards to provide addtl resources or special events but doesn't drive play. Scenarios focus on Tobruk, Apr 1941, and Crusader (Jan 1942), plus a campaign game running from Apr'41-Dec'42. '11 93919 BLOOD & STEEL 2ND: EXPANSION (L2DG) $23.00 Fo 0.3 NEW Reprint of this stand-alone game that can be mated with B&S to cover the entire southern pincer during Kursk, 1943. Covers battles for Oboyan Hills & Rzhavets Bridgehead, July 12 1943. 0.5mi/hex, 1.5hrs/turn, rgt/div scale, 192 counters, 2 11x17 maps. P.Rohrbaugh'09 Out-of-Print 60409 BLOOD & STEEL EXPANSION (Schutz) $23.00 n 0.4 NEW Stand-alone game that can be mated with B&S. Covers battles for Oboyan Hills & Rzhavets Bridgehead, July 12 1943. 0.5mi/hex, 1.5hrs/turn, rgt/div scale, 192 color counters that must be mounted & cut apart. '01 Out-of-Print 66568 BLOOD & STEEL, BATTLE OF PROKHOROVKA (MDG) $14.00 Fo 0.3 NEW Btln/rgt level, operational game of the climatic battle of Kurstk at Prokhorovka, 12 July'43. P.Rohrbaugh'99 80093 BLOOD & STEEL, BATTLE OF PROKHOROVKA 2ND (L2DG) $18.00 Fo 0.4 NEW Battle for Prokhorovka during Kursk, 1943. Reprinted w/ enhanced graphics. P.Rohrbaugh'06 75744 BLOOD & VENGENANCE, BATTLE OF ULUS-KERT (Moore) $15.00 Fo 0.3 NEW A DTP game of a bitter battle in March 2000 between a 90-man Russian paratroop company attempting to block the escape thru a narrow gorge of thousands of Chechnyan freedom fighters disengaging from a larger battle. Sqd/platoon level, 160 counters, 1 map. P.Moore'06 Out-of-Print 88541 BLOOD AND IRON, FRANCO-PRUSSIAN WAR 1870 (WWW) $25.00 HC 1.0 EXCELL Entirely strip punched. 2 battles from the Franco-Prussian War: Froeschweiller, in which the French 1st corp takes on the Prussian 3rd Corp; and Sedan, in which 2 Prussian armies strive to destroy the French armies defending the town. R.Markham'92 specl BLOOD BOWL, TEAM MANAGER CARD GAME (FFG) $25.00 FB NEW ordr 2-4 player card game of the cutthroat competition of Bloodbowl, but on the scale of an entire season as managed by a Team Manager. Six factions included (Humans, Dwarfs, Elves, Orcs, Skaven, Chaos). A game of deck building, and trying for the best new drafts. '11 Out-of-Print 10822 BLOOD ON THE SNOW, BTL OF SUOMUSSALMI (Avalan) $29.00 HC 0.8 NEW Smaller, op lvl gm of the defense by a scratch Finish div against 2 Soviet divs reinforced w/ tanks at Suomussalmi, during the Winter War. Btln lvl, 2km/hex. M.Bennighof'95 Out-of-Print 77592 BLOOD ON THE SNOW, BTL OF SUOMUSSALMI (Avalan) $29.00 HC 0.8 NEW Smaller, op lvl gm of the defense by a scratch Finish div against 2 Soviet divs reinforced w/ tanks at Suomussalmi, during the Winter War. Btln lvl, 2km/hex. M.Bennighof'95 Out-of-Print 91693 BLOOD ON THE TIGRIS #176 (DecS_T) n $22.50 n 0.8 MINT w/mag. Rules separated. Inked initials on mag cover. Covers the Allied drive on Bagdad at brig lvl from the start of the war until its historical capture in Apr 1917. Campaign & a short scenario. P.Moore'96 Out-of-Print 45065 BLOOD ON THE TIGRIS #176 (DecS_T) n $25.00 n 0.8 NEW w/mag. Covers the Allied drive on Bagdad at brig lvl from the start of the war until its historical capture in Apr 1917. Campaign & a short scenario. P.Moore'96 87631 BLOODBATH AT THE SAKARYA, AUG. 1921 (FireFi) $15.00 Fo 0.2 NEW Grand tactical game of a pivotal battle in the Greco-Turkish War. The Greeks attacked toward Ankara, reaching their high water mark in this battle that wasted 18,000 lives. They later halted for lack of supplies, and pulled back on their own. P.Moore'06 specl BLOODSUCKERS (FSDyyy) $29.00 FB NEW ordr Simpler, 2-4 player card game in which a small town & its residents are caught in the battle between a coven of vampires & a team of skilled vampire hunters. Both sides seek to control the population thru various card tricks. Each trick is over a key location (police station, graveyard, church, hospital, etc); win the most sites to win. '11 1-3wks Turna stock BLOODY BUSINESS, BATTLE FOR HUE 1968 (FireFi) $22.00 Fo 0.2 NEW Area-move game of the bitter battle for control of Hue, southern Vietnam's second largest city, during the Tet Offensive. A deck of std playing cards (not included) is used to activated units & provide random events. Platoon level, 2days/turn. 280 counters that must be mounted & cut apart. P.Moore'08 6886 BLOODY KASSERINE PARTS (GDW) $1.00 n MINT Countersheet only, unpunhced by badly miscut. Unit size & ID cut off on most units. Out-of-Print 90094 BLOODY KEREN #59 (WWWmag) n $19.00 n 0.5 EXCELL w/mag. Entirely strip punched. Allied inv of Ethiopia, 1941. Focuses on Italian defense of mtn line N of Keren, Jan-Apr. Uses Btls of NA derivitive system at btln/rgt/brig lvl. V.VonBorries'86 Out-of-Print 46348 BLOODY KEREN #59 (WWWmag) n $27.00 n 0.5 NEW w/mag. Allied inv of Ethiopia, 1941. Focuses on Italian defense of mtn line N of Keren, Jan-Apr. Uses Btls of NA derivitive system at btln/rgt/brig lvl. V.VonBorries'86 82887 BLOW BY BLOW, PAKISTAN INVADES INDIA '65 $16.00 n 0.3 NEW (FireFi) DTP game of Pakistan's invasion of India in Sept. 1965. '07 Out-of-Print 61088 BLUE & GRAY QUAD, 2ND PARTS (TSR) $4.00 n V.GOOD Rules only. Staple rust, some spots; moisture stain on last 2 pages of rules. Otherws EX. 91598 BLUE & GRAY QUAD, 3RD (DecGms) $23.00 HC 1.0 EXCELL Graphic update of this simple set of games on Cemetary Hill, Shiloh, Chickamauga, & both Bull Runs.'95 94697 BLUE & GRAY QUAD, 3RD (DecGms) $29.00 HC 1.0 NEW Graphic update of this simple set of games on Cemetary Hill, Shiloh, Chickamauga, & both Bull Runs.'95 specl BLUE MOON CITY [BOARDGAME] (FFG) $29.00 FB 2.8 NEW ordr 2-4 player board game that picks up where the card game of this name left off, with the rebuilding of the destroyed Blue Moon City. Players compete to please the dragons by collecting crystals, and thus gain leadership. Uses a modular board with 21 tiles with a destroyed and rebuilt side. '06 specl BLUE MOON: FLIT KIT (FFG) $8.00 SC 0.4 NEW ordr Expansion kit that adds a new race to the game. '04 specl BLUE MOON: KHIND KIT (FFG) $8.00 SC 0.4 NEW ordr Expansion kit that adds a new race to the game. '04 specl BLUE MOON: TERREH KIT (FFG) $8.00 SC 0.4 NEW ordr Expansion kit that adds a new race to the game. '04 Going OoP specl BLUE V. GRAY, CIVIL WAR CARD GAME 2D[ZL] (GMT) $31.50 zl 1.2 NEW ordr Ziplocked. Deluxe edition w/ revised rules and a color playing mat w/ all charts & tables. Strategic level non-collectable card game of the entire Am Civil War. Play proceeds by building a map using cards, and moving leaders & units represented by other cards on the map. '03 1-3wks Turna specl BLUE V. GRAY, CIVIL WAR CARD GAME CONFED (QED) $7.00 SB 0.6 NEW ordr Strategic level non-collectable card game of the Am Civil War. Player need only a pair of decks to play the entire war. Play proceeds by building a map using cards, and moving leaders & units represented by other cards on the map. '92 1-3wks Turna specl BLUE V. GRAY, CIVIL WAR CARD GAME UNION (QED) $7.00 SB 0.6 NEW ordr Strategic level non-collectable card game of the Am Civil War. Player need only a pair of decks to play the entire war. Play proceeds by building a map using cards, and moving leaders & units represented by other cards on the map. '92 83887 BOBBY LEE, WAR IN VIRGINIA 1861-5, 2ND (ColumG) $45.00 BC 1.8 NEW Strategic lvl game of the Civil War in the Eastern theatre, Norfolk, VA, to Lancaster, PA, using Columbia's block system. Scenarios for ea of 4 campaign seasons plus Campaign game. Moderate complexity w/ beautiful map & relatively small # of counters. Uses a tactical combat system as in Napoleon. Good Game. T.Dalgliesch'93 Out-of-Print 10825 BODYGUARD-OVERLORD (Spearh) $45.00 BC 1.4 MINT Game of the Allied attempt to deceive the Germans as to D-Day timing & location, Jan-Dec'44. Simple game focused on use & manipulation of ULTRA intelligene, propaganda, & actual military maneuvers seeking a successful D-Day. J.Prados'94 Out-of-Print 92788 BOER WAR #205 (DecS_T) n $39.00 n 1.0 EXCELL w/mag. Operational, brig/div level game of the Second Boer War, 1899-1902. 280 counters & a V.nice map covering S.Africa to Rhodesia at 30k/hex. Emphasis is on national morale, logistics & guerilla combat. 2 scenarios covering sections of the first part of the war, plus a campaign game. J.Miranda'01 Out-of-Print 50999 BOER WAR #205 (DecS_T) n $52.00 n 1.0 NEW w/mag. Operational, brig/div level game of the Second Boer War, 1899-1902. 280 counters & a V.nice map covering S.Africa to Rhodesia at 30k/hex. Emphasis is on national morale, logistics & guerilla combat. 2 scenarios covering sections of the first part of the war, plus a campaign game. J.Miranda'01 specl BOHNANZA 2ND (Rio) $14.50 SB 1.0 NEW ordr 3-5 player card game of growing & selling beans to maximize wealth. Akin to Pit. '00 specl BOHNANZA: HIGH BOHN PLUS KIT 2ND (Rio) $12.00 SB NEW ordr Reprint. Bean Duel at High Noon Expansion kit with 2 new bean types, the Cognac & Field beans, plus new rules allowing thalers to be spent on buildings that add new tactics. Also adds order cards that allow players to earn extra thalers when they fill special orders. H.Girke,U.Rosenberg'12 Out-of-Print 90718 BOLD STROKE, SOVIET LIBERATN OF KIEV'43 $37.00 BC 1.2 NEW (Spearh) Div/corp lvl gm of Soviet breakout from bridgeheads N of Kiev, Nov'43. Germans are initially overwhelmed but soon have massive reinforcements. Uses streamlined Black Sea/Black Death system. J.Radey'96 specl BOLIDE: TRACK SET 1 (RIO) $15.00 FB 2.5 NEW ordr Kit containing two tracks: Italian Grand Prix & Brazilian Grand Prix. '07 specl BOMBAY (Asmode) $38.00 FB NEW ordr Players are merchants seeking $ by traveling all over India gathering & reselling goods for profit. Build your fortune & your reputation to win. '09 65341 BOMBS AWAY! AIR WAR OVER EUROPE (One) $9.00 n 0.5 NEW Sml card gm of air war over Germany late in WW2. Also includes new map for Ancients. M.Anderson'97 Out-of-Print 32034 BOMBS AWAY! AIR WAR OVER EUROPE #4 (GPGGFx) n $10.00 n 0.6 NEW w/mag. Sml card gm of air war over Germany late in WW2. Also includes new map for Ancients. M.Anderson'95 Out-of-Print 91068 BOMBS AWAY! AIR WAR OVER EUROPE #4 (GPGGFx) n $10.00 n 0.6 MINT w/mag. Sml card gm of air war over Germany late in WW2. Also includes new map for Ancients. M.Anderson'95 Out-of-Print 21031 BONAPARTE IN ITALY PARTS (OSG) $1.00 n MINT French organization display only. Please Call specl BOOKS, CATALOG OF IN-PRINT HISTORY BOOKS (AAA) $1.00 n 0.1 NEW ordr FREE WITH ORDER, or price indicated if sent separately. In-Print military history books by OSPREY & other publishers. Please specify SERIES, # & Title when ordering. Out-of-Print 91843 BOOT HILL 2ND (TSR) $19.00 HC 1.0 MINT Missing (all) 12 horse counters + 2 blanks; All counters loose in strips. Otherws mint. Role playing game of life in the mythic Old American West, with a strategic map of an area surrounding an isolated town, and another map of the town itself. Live life of a gunfighter or cowpoke vicariously.... Out-of-Print 91846 BOOT HILL: BALLOTS & BULLETS KIT (TSR) $10.00 Fo 0.4 MINT Hostile political factions compete for control of Promise, AZ. Rules for lengthy political campaign, 213 buildings, 300 characters, 7 scenarios. '82 Out-of-Print 91848 BOOT HILL: LOST CONQUISTADOR MINE KIT (TSR) $10.00 Fo 0.4 NEW Players are in search of a legendary mine, but must evade Indians, claim jumpers, bandits, vigilantes & the marshal to find it? Originally designed as a tournement scenario for Gen Con XIII. '82 Out-of-Print 91845 BOOT HILL: REFEREE SCREEN KIT (TSR) $10.00 Fo 0.2 NEW Gamemaster screen + a Shootout in Northfield scenario recreating famous gunfights. '80 2-6wks Turna specl BOOTLEGGERS (EGL) $19.00 LB* 4.4 NEW ordr 3-6 player game of running a successful bootlegging operation during Prohibition in the U.S. in the mid-20s. As an organized crime boss, you seek to control the supply chain: plan production at the stills, transportation, and the speakeasies where drink is consumed. Includes 140 mini mobsters, trucks & a cop. '04 Out-of-Print 95834 BOOTS ON THE GROUND (Worthi) $35.00 BC 1.4 NEW Block system game of urban combat against insurgents with a well trained, specialized force. One player takes a small fire team including a demolitions expert, a heavy weapons, a medic, a scout, a sniper & a leader. You're appraised of the intel on the area -- but it changes once you have Boots on the Ground. Can also be played with 2 teams cooperating against an insurgent force. '11 Out-of-Print 78943 BORN TO BATTLE, ARAB-ISRAELI SET (Moore) $25.00 zl MINT 3 gms: Op Shock Troop, the Israeli defense of the Golan & drive on Damascus, 1973; Op Dovecoat, the Eygtian assault across the Suez & Israeli defense of the canal area (Israeli counter attack is not covered), 1973; Peace for Galilee 1982, the Israeli blitz into Lebanon to Beirut. Generally btln/rgt level, 12-24hrs turn. Components are photocopies of so-so quality, as is the proofing. P.Moore specl BORNEO (Mayfr) $22.00 BC NEW ordr 2006 award winner. Players represent 17th century merchant firms plying the East Indies, seeking wealth. '06 Out-of-Print 85052 BORODINO (SPI) $20.00 n 0.8 V.GOOD No box. Setup maps separated from map. Rules highlighted in pink. Counters soiled. Climactic battle of Napoleon's Russian campaign using Nap @ Waterloo system. Out-of-Print 85650 BORODINO #32 (SPIS_T) n $52.00 n 0.4 EXCELL w/mag. Complete. Nato symbols of guard units colorized. Othews EX. Climactic battle of Napoleon's Russian campaign using Nap @ Waterloo system. J.Young'72 2-6wks Turna specl BORODINO '41 (CofA) $28.00 HC 1.2 NEW ordr Battle of Smolensk pitting Das Reich & 10th Pzr Divs v scratch Soviet force including reinforced 32nd Rifle. Uses simplified Black Sea / Black Death system. J.Radey'95 Out-of-Print 85947 BORODINO, BTL OF THE MOSKOVA, 1812 (GMT) $36.00 BC 1.2 MINT Colorful game of the climactic battle of Napoleon's Russian campaign. Uses an updated version of the Triumph & Glory system. 1map, 2 counter sheets. R.Berg'04 Out-of-Print 80178 BORODINO, BTL OF THE MOSKOVA, 1812 (GMT) $40.00 BC 1.2 NEW Colorful game of the climactic battle of Napoleon's Russian campaign. Uses an updated version of the Triumph & Glory system. 1map, 2 counter sheets. R.Berg'04 2-6wks Turna specl BOSS, THE... (BlkRck) $19.00 BC NEW ordr 2-4 player, fast playing card game in which players are mid-level gangsters seeking to spreadout from Chicago to other US cities. Players' cards are slowly turned face up, giving more info about resources and bounty; based on that, take your chances on securing a city. Whoever has the most gangsters in a city gains control & the loot - or the sanction. Except in Chicago, where half goes to Capone, the Big Boss. '11 Rels Pending stock BOUDICCA, WARRIOR QUEEN [DRUID 2ND] # 35 n $28.00 HP NEW (Agains) due 12/ 3 w/map. Redesign of WEG's Druid, a 2 player game of Boudicca's rebellion against Rome, 61AD, in Britain. Complete graphic overhaul and now uses card-driven mechanics. Key is tribal activation & alliances. R.Berg'12 1-3wks Turna specl BOUNTY (EPBA) $25.00 FB 2.4 NEW ordr 2-8 player, simpler board & card game in which players trade fabulous cargoes, Lots of player interaction, and just who is a pirate is a secret. '01 Out-of-Print 75484 BOUNTY HUNTER PARTS (Nova) $2.00 n EXCELL Reasonable photocopy of reference pages & character sets, only. 96051 BRADLEY'S D-DAY, CAMPAIGN STUDY #3 (Agains) $33.00 HP NEW Campaign Study #3. Booklet & game focused on the American portion of the D-Day landings at Utah & Omaha Beaches during those touch-&-go first 2 days. Uses Monty's D-Day game system. Co/Btln level, 800m/hex, 300 counters. Includes solitaire rules. Plus 64pg booklet focused on the same subject. J.Prados'11 Temp OoP/OoS specl BRAGGART (Spiral) $16.00 BC NEW ordr Multiplayer game of bluff & bravado. Regale your friends with tales of daring-do that is believable & funny. Players vote. '11 2-6wks Turna specl BRASS 2ND (EGL) $50.00 BC* 3.5 NEW ordr Reprint of this 3-4 player game of economic development in 19th century NE Britain, ending after the development of railways. Players strive to make the most money from various industries of the time, cotton esp but also coal & engineering. Rules in English & French. M.Wallace'08 Out-of-Print 85773 BREAK THRU (3M) $18.00 BC 2.5 EXCELL Grey w/blk logo, stars & anchors on pieces. Complete. Gm of manuever where a player tries to capture other's flagship, who tries to leave the board. '65 Out-of-Print 47148 BREAK THRU PARTS (3M) $4.00 n EXCELL 15 plain, beveled pieces only: 3 silver, 6 gold & 6 bronze. Sold together. 71228 BREAKAWAY RIDER (Pegasu) $12.00 SC 0.6 NEW Simple card game of a Tour de France style bicycle race. 2-6 Players bicycle race over multiple stages, playing wise moves in order to conserve strength till its needed. '05 Out-of-Print 68588 BREAKING INTO VALHALLA (Schutz) $19.50 n 0.3 NEW Simpler game of Operations Veritable & Grenade, allied offensives that attempted to break the Westwall defenses Feb-Mar 1945. Btln/rgt level, 1.5mi/hex, 2days/turn, w/ medium sized color map & 266 color counters that must be mounted & cut apart. '01 Out-of-Print 85222 BREAKOUT & PURSUIT (SPI) $19.00 FT 1.0 V.GOOD No coversheet. Rules crudely underlined in blue ink. Otherws EX. Div-lvl game of Allied breakout in France, July-Aug 44, and pursuit across France thru Spt. 15. 2 Scenarios & camp, many what-ifs. Allied supply is key element. J.Dunnigan, 72. Out-of-Print 89400 BREAKOUT & PURSUIT (SPI) $25.00 FT 1.0 EXCELL Div-lvl game of Allied breakout in France, July-Aug 44, and pursuit across France thru Spt. 15. 2 Scenarios & camp, many what-ifs. Allied supply is key element. J.Dunnigan, 72. 87810 BREAKOUT AT ST. LO / THUNDER GODS #5 (MinPzD) n $18.00 zl 0.2 NEW w/mag. Includes 2 games: BREAKOUT AT ST. LO, a game of the Normandy bocage battles & the allied breakout in summer 1944. / Thunder Gods is a sml, simple game of kamakaze attacks against the destroyer picket line at Okinawa. G.Graber, P.Rohrbach'08 79618 BREAKOUT FROM THE CRIMEA, 1920 (FireFi) $15.00 Fo 0.2 NEW Game the combined arms breakout of Wrangel's White army against the Red 13th Army. The Whites broke thru until the arrival of Red Calvary causing a retreat that ended only with the arrival of British bombers. P.Moore'06 75044 BREAKTHROUGH AT GEMEHALO, FEB. 1990 (Moore) $15.00 Fo 0.3 NEW Grand tactical level game of an assault by 10,000 Ethiopian troops against the Eritrean-held Mt Gemehalo fortress on 23 Feb'99. Success would break the Eritrean defenses; failure might break the Ethiopian will. 1hr/turn, 400yd/hex. 280 counters that must be cut apart. P.Moore'06 2-6wks Turna stock BREAKTHROUGH, CAMBRAI (MMP) $35.00 BC 1.4 NEW Std Combat System game of the Nov.1917 offensive at Cambria. 324 British tanks & 8 divisions assault a 4mi-wide front that acheived its initial goals (& record gains) but was beaten back by quick German reactions. Uses MMP's area move game system. M.Rinella'11 Out-of-Print 72293 BREITENFELD #55 (SPIS_T) n $28.00 n 0.8 EXCELL w/mag. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 Out-of-Print 66937 BREITENFELD #55 (SPIS_T) n $38.00 n 0.8 MINT w/mag. Rules seperated w/ staple rust. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 Out-of-Print 89074 BREITENFELD #55 (SPIS_T) Y $32.00 n 0.8 MINT GmOnly. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 Out-of-Print 85645 BREITENFELD #55 (SPIS_T) n $25.00 n 0.8 V.GOOD w/mag. Complete. Counters v.neatly clipped. 5th gm in 30yrs Qd. Gustov Adophus's Swedes meet the then-dominant Imperialists under Tilly, 1631. J Nelson'76 Out-of-Print 61084 BREITENFELD #55 PARTS (SPIS_T) $2.00 n EXCELL Std rules for this game (and 30Yrs War Qd). Out-of-Print 68132 BREITENFELD #55 PARTS (SPIS_T) $3.00 n EXCELL Std & exclusive rules only, 2 large stains. Out-of-Print 92837 BREITENFELD #55 PARTS (SPIS_T) $5.00 n MINT Std & exc rules. specl BREWMASTER, THE CRAFT BEER GAME (ColdCr) $15.00 SB 1.0 NEW ordr 2-5 plyaer card game of craft beer brewing. Players compete as brewmeisters seeking to develop support for their beer thru festivals & trophies. Uses a rummy-like system with a 90-card deck representing real beer ingredients. '02 specl BRIDGE TROLL (Z-Man) $18.00 SC NEW ordr Simple game in which trolls collect boulders which can be used to bid for possession of travellers or to fight off the knights, bandits & dragons that threaten them. They collect tolls from passing travelers, and use them to buy supples to help make the bridge appealing to travellers. '09 specl BRIDGES OF SHANGRI-LA (Uberpl) $22.00 FB NEW ordr Interesting multi-player game of securing the greatest degree of influence thruout the land of Shangri-La. Masters train students who disperse among the villages of the land. Students must combine with each other to take control of villages, and eventually they become Masters capable of making more students. The wild card is that the bridges connecting villages can collapse permanently at any time. '03 Going OoP specl BRIDGETOWN RACES (Fred) $30.00 FB NEW ordr 2-4 player family game in which plays must use any of many means of locomotion -- bike, motorcycle, taxi, bus, auto, even walking -- to be the first to grab a flag from each of the many bridges in Portland, OR. Fast playing. '10 92115 BRIEF HISTORY OF THE WORLD [4TH] (Spiral) $58.00 LB* 3.6 NEW Multiplayer game in which players command multiple empires thru the sweep of recorded history, including 50 peoples over time. Akin to Britannia & an evolution of AH's popular History of the World. For 3-6 players. Ragnor Bro.'09 Rels Pending stock BRITAIN STANDS ALONE 2ND (LocknL) $49.00 BC NEW due 12/ 6 ?? Update of this op lvl, modest complex gm of Operation Sealion after a German victory over the RAF. Brig/div lvl, w/ air & naval units. Optional rules allow beginning w/ Btl of Britain. J.Werbaneth'11 Out-of-Print 89068 BRITAIN, BATTLE OF... ['68] (GmSci) $30.00 FB 2.0 V.GOOD Truncated box version. Box corners & some seams repaired. Punched but never used. Simple, reasonable, & early game of German bombing offensive over Britain. Basic & adv gms. L Zocchi '68 Out-of-Print 87309 BRITAIN, BATTLE OF... ['90] (TSR) $29.00 LB* 4.2 EXCELL V.Clean. Simpler, faster playing, 2 player game of the Battle of Britain using cards and plastic miniature aircraft on plastic stands, yet still a respectable game on the subject. Force composition & German missions determined by cards. One of the few games with a reasonable balance of simulation value & playability K.Sommerfield, T.Hoffman'90 Out-of-Print 87930 BRITANNIA, 1ST (AH) $28.00 BC 2.4 EXCELL 2 box corners dinged, split & repaired. Otherws generally EX. HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migration & conflict in Britain between 43-1066AD. Inspired later Maharaji game. L.Pulsipher'87 Out-of-Print 88970 BRITANNIA, 1ST (AH) $40.00 BC 2.4 MINT Mildew spotting of 2 player cards, otherws v.clean. HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migration & conflict in Britain between 43-1066AD. Inspired later Maharaji game. L.Pulsipher'87 specl BRITANNIA, 3RD (FFG) $38.00 FB* 4.8 NEW ordr Revision of AH's HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migration & conflict in Britain between 43-1066AD. Primary change is a massive graphic overhaul. Inspired later Maharaji game. L.Pulsipher'06 specl BRITISH RAILS 3RD (Mayfr) $31.00 BC 2.6 NEW ordr 3rd, revised version of the Empire Builder doing England. This edition includes a modified map to improve play balance, plus modified demand cards. '02 Avail Uncrtn specl BRITISH RAILS, 2ND (Mayfr) $20.00 Tb 1.5 NEW ordr 2nd, tubed version of the Empire Builder doing England. Out-of-Print 91746 BRUTE FORCE, WAR IN THE WEST 1940-5 (CofA) $72.00 BC 1.8 NEW Div/corp level game of the 3 major campaigns on the western front, Norway, 1940 and 1944. Colorful game using the Struggle for Europe (War without Mercy) game system. 840 counters, 2 maps, 2wks/turn, 30mi/hex. '02 Out-of-Print 80100 BUDAPEST '45 #31 (XTRCmd) n $25.00 n 1.0 EXCELL w/mag. All variant counters for other gms removed. Missing 24 supply markers (only); otherws complete & clean. Rgt lvl gm of Jan'45 last gasp German offensives attempting to relieve large pocket of Germans in Budapest. Includes err/var counters for 1914 (1), Acr Potomoc (4), Lion of Ethiopia/Tiger of China (10). '94 Out-of-Print 84947 BUDAPEST '45 #31 PARTS (XTRCmd) $4.00 n EXCELL Rules, only. Out-of-Print 84949 BUDAPEST '45 #31 PARTS (XTRCmd) $1.00 n MINT Charts & Tables page, 1 only. Out-of-Print 84950 BUDAPEST '45 #31 PARTS (XTRCmd) $1.00 n MINT Charts & Tables page, 1 only. Out-of-Print 84951 BUDAPEST '45 #31 PARTS (XTRCmd) $5.00 n MINT One Map, only Out-of-Print 84939 BUENA VISTA, BTL OF / MOSCOW BURNING #40 n $16.00 n 1.4 MINT (XTRCmd) w/mag. Two games: MB is a game of open civil war in the Russian republic should liberalization fail. Brig/div lvl. T Bomba'96 / BV is a brig/rgt lvl gm of Santa Anna's attempt to defeat Taylor's northern army before turning south to stop the US's invasion of central Mexico, Feb 1847. R.Pfost'96 Out-of-Print 16050 BUENA VISTA, BTL OF / MOSCOW BURNING #40 Y $15.00 n 1.4 MINT (XTRCmd) GmOnly. Two games: MB is a game of open civil war in the Russian republic should liberalization fail. Brig/div lvl. T Bomba'96 / BV is a brig/rgt lvl gm of Santa Anna's attempt to defeat Taylor's northern army before turning south to stop the US's invasion of central Mexico, Feb 1847. R.Pfost'96 Out-of-Print 22262 BUENA VISTA, BTL OF / MOSCOW BURNING #40 n $19.00 n 1.4 NEW (XTRCmd) w/mag. Two games: MB is a game of open civil war in the Russian republic should liberalization fail. Brig/div lvl. T Bomba'96 / BV is a brig/rgt lvl gm of Santa Anna's attempt to defeat Taylor's northern army before turning south to stop the US's invasion of central Mexico, Feb 1847. R.Pfost'96 96101 BUFFALO WINGS #29 (Agains) n $28.00 HP 1.0 NEW w/mag. Game of aerial combat during the Winter War & Continuation War, 1939-41, over Finland. Uses the Fighting Wings game system, and can mate with other games in the series. Includes solitaire, 2 & multiplayer rules. Covers various Brewster Buffalo fighters (which other nations panned but worked well for the Finns), plus other Finnish fighters & a range of Soviet adversaries. '10 Going OoP specl BUG STRIFE (InnerC) $5.00 zl 0.2 NEW ordr Multi-faceted minis-based game in which you command an army of insects attempting to build & protect a hive, secure allies, and smash your enemies. Good, somewhat mindless fun. '02 Out-of-Print 83979 BULGE (SPI) $20.00 n 0.3 MINT ziplocked. Simple, small game of the Btl of the Bulge at div lvl. Later reprinted as Big Red One. Good beginner's game with low unit density & simpler mechanics. J.Dunnigan'79 Out-of-Print 85679 BULGE, BATTLE OF THE... ['65] (AH) $5.00 FB 2.5 FAIR One map section nearly torn in half. Box abused & laregely repared but not pretty. Battle Manual & rules are a photocopy. Missing 27 units plus some markers. Classic game but weak simulation of Bulge. Out-of-Print 88162 BULGE, BATTLE OF THE... ['65] BULGE '40 (AH) $3.50 n 0.3 EXCELL Copy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes. J.Angiolillo'74 Out-of-Print 85550 BULGE, BATTLE OF THE... ['65] BULGE '40 (AH) $4.00 n 0.3 MINT Copy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes. J.Angiolillo'74 Out-of-Print 70765 BULGE, BATTLE OF THE... ['65] PARTS (AH) $1.00 n EXCELL German OoB card only. Out-of-Print 169 BULGE, BATTLE OF THE... ['65] PARTS (AH) $1.00 FB V.GOOD Basic rules (only) stained & wrinkled. Out-of-Print 70764 BULGE, BATTLE OF THE... ['65] PARTS (AH) $1.00 n V.GOOD Basic rules only. Out-of-Print 70763 BULGE, BATTLE OF THE... ['65] PARTS (AH) $1.00 n V.GOOD Basic rules only. Some stains. Out-of-Print 70766 BULGE, BATTLE OF THE... ['65] PBM PADS (AH) $1.00 n 0.4 EXCELL PBM CRT w/ Strat Air & Weather tables, only. Out-of-Print 94264 BULGE, BATTLE OF THE... ['81] ADDTL CNTR $0.25 n 0.0 MINT (AH_Gen) 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. Out-of-Print 94265 BULGE, BATTLE OF THE... ['81] ADDTL CNTR $0.25 n 0.0 MINT (AH_Gen) 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. Out-of-Print 84796 BULGE, BATTLE OF THE... ['81], 1ST (AH) $20.00 FB 2.6 GOOD Missing 17 units, ID included. No die. 2 corners repaired. Light but widespread staining of box cover. Major update of earlier bulge. Much more historical, yet still a fluid, simpler & exciting game. B.Sinigaglio'81 Out-of-Print 84795 BULGE, BATTLE OF THE... ['81], 1ST (AH) $25.00 FB 2.6 V.GOOD Complete. Rules highlighted, otherws EX. Major update of earlier bulge. Much more historical, yet still a fluid, simpler & exciting game. B.Sinigaglio'81 Out-of-Print 94186 BULGE, BATTLE OF THE... ['81], 1ST (AH) $22.00 FB 2.6 V.GOOD Well used copy. Counters worn thru use. Rules soiled & wrinkled. Misc spots & stains. 3 corners repaired. Quite servicable. Major update of earlier bulge. Much more historical, yet still a fluid, simpler & exciting game. B.Sinigaglio'81 Out-of-Print 48075 BULGE, BATTLE OF THE... ['81], 1ST PARTS (AH) $5.00 n V.GOOD 1st ed rules only, w/ handful of paragraphs underlined in ink. Out-of-Print 10796 BULGE, BATTLE OF THE... ['91] (AH) $45.00 LB* 2.0 MINT Cherry aside from a few minor scuffs. Sml gm in big box. Div lvl, simple Bulge. Nice components. '91 Out-of-Print 1274 BULGE, BTL ['65]: OPERATION GREIF, 2ND (Guidon) $35.00 n 0.4 MINT 1981 kit for Battle Bulge '65. Unmounted, colored counters. Adds a lot of historicity as well as color to a good but otherwise colorless game. Out-of-Print 88247 BULGE, FAST ACTION, BATTLE OF THE... (GMT) $40.00 BC 1.6 NEW New game introducing the Fast Action Battles game system, a block system similar to Columbia Games. Brig/div level with 80 units. 2 scenarios covering the 16th-21st or the 16th-27th Dec'44. Includes nice touches including troop quality, additional assets represented with die cut counters, major events. '08 Out-of-Print 86579 BULGE, THE BATTLE OF THE BULGE 2ND # 3 (DecWaW) n $28.00 n 0.9 NEW w/mag. Graphic & mechanical update of the SPI game published both as The Bulge & Big Red One. Simpler, fast playing, div level game of the critical part of the Battle of the Bulge, 16-25 Dec 1944. 176 large counters. J.Dunnigan, E.Smith, T.Bomba'08 / Articles on: the Bulge'44; Chekassy (Korsun) Pocket, 1944; Dyhernfurth raid to destroy a nerve gas factory in Soviet hands, 1945; Lyndon Baines Johnson (LBJ)'s adventures in the South Pacific in WW2; Soviet army organization 1942-5. 93813 BULL RUN #89 (VaeVic) n $14.00 n 0.8 NEW w/68pg mag. Grand tactical game of the btl of 1st Bull Run, July 1861. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 Out-of-Print 70842 BULL RUN PARTS (AH) $1.00 n EXCELL Union OoB card. Out-of-Print 70843 BULL RUN PARTS (AH) $1.00 n EXCELL Confed OoB card. 92313 BULL RUN TO APPOMATOX 1861-5 # 36 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. Strategic level game of the US Civil War, 1861-5, using an area move map, emphasis on leaders, plus naval combat. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01 Out-of-Print 89062 BULL RUN, BATTLES OF... (SPI) $32.00 n 0.5 MINT Very clean. 1st & 2nd battles of Bull Run. Simove gm w/ sml # of units. JD'74 Out-of-Print 89238 BULL RUN, BATTLES OF... (SPI) $22.00 FT 1.0 EXCELL 1st & 2nd battles of Bull Run. Simove gm w/ sml # of units. JD'74 Out-of-Print 94180 BULL RUN, FIRST BTL OF AM CIVIL WAR (AH) $24.00 BC 2.5 EXCELL Most counters neatly clipped. Simpler, faster playing game of 1st Bull Run, July 61, Rgt/Bttln level. 1000ft/hex. '83 Out-of-Print 210 BULL RUN, FIRST BTL OF AM CIVIL WAR (AH) $32.00 BC 2.5 MINT Cherry. Rels Pending specl BULLFROG GOLDFIELD (NUMyyy) $35.00 FB NEW due 12/ 2 ordr Stock trading game set during the last big precious metals rush in the US in 1905. Players develop mines to acquire gold & silver ore, contruct towns to support minors, lay railroads to transport the ore. The only element of luck is the development of mines & veins. '11 specl BUMP IN THE NIGHT (Twilig) $25.00 BC 1.6 NEW ordr 2-6 player game of terrorizing a group exploring a hautned house. various monsters seek victims & feeding on psychic energy of fear, and score points as they create havoc. '08 Temp OoP/OoS specl BUNCO DELUXE (WMI) $15.00 FB NEW ordr 2-12 player classic, simple party game. '08 4-8wks Turna specl BUNCO PARTY (Fundex) $20.00 FB NEW ordr Bunco dice game set designed to be everything needed for you to host a "ladies night out" Bunco party, including invites. Comes in a retro tin w/ a fuzzy pink die & dice bag. '04 Out-of-Print 30096 BUNKER HILL #32 (XTRCmd) n $18.00 n 1.2 NEW w/mag. Rgt lvl gm of the initial firefights around Boston, 1775. W.Marsh'95 Out-of-Print 48850 BUNKER HILL #32 (XTRCmd) Y $12.00 n 1.2 NEW GmOnly. Rules are photocopies. Rgt lvl gm of the initial firefights around Boston, 1775. W.Marsh'95 4-8wks Turna specl BUNKER HILL BOOK, BATTLE OF... 3RD (Chatha) $16.00 Bk NEW ordr 28pk illustrated book of the events leading up to & following the outbreak of the American Revolution including Lexington, Concord, Bunker Hill, Siege of Boston, militias, weapons & more. Also includes TWO complete games, REDCOATS ARE COMING is a simple game of the British attack on Breed's Hill, June 1775. BUNKER HILL covers the initial British attack on the fortified rebel positions on Breed's Hill in Boston. '09 4-8wks Turna specl BUNKER HILL, BATTLE OF..., 2ND (Chatha) $8.00 Fo 0.4 NEW ordr Simple game of the British attack on Breed's Hill, June 1775. 2nd ed adds a color cover sheet a higher price. Out-of-Print 88123 BUREAUCRACY (AH) $10.00 BC 2.7 EXCELL Extended spoof on the behavior engendered by large bureacratic organizations. B.Spitz'81 specl BURGER JOINT (RIO) $18.00 BC NEW ordr 2 player game in which players operate chains of fast-food joints specializing in burgers or pizza. Expand by offering some of what your opponent offers. Most successful chain wins. '09 Out-of-Print 95829 BURMA, CAMPAIGN IN NORTHERN BURMA 1ST (Gamers) $60.00 BC 1.8 MINT Couple of creases on box cover. No die. w/ v2.0i std rules. Detailed operational combat system game of the lengthy campaign at the Indian border with Burma, 1944. 5 short scenarios & 3 campaign games. Btln/brig lvl. 2 maps 800 counters. D.Friedrichs'99 93737 BURMA, CAMPAIGN IN NORTHERN BURMA 2ND (MMP) $45.00 BC 1.7 NEW Reprint of this detailed operational combat system game of the lengthy battle for Burma & the Indian & Chinese border, 1944. A chess match that rewards effective, aggressive use of very limited number of units. Covers the Japanese Imphal offensive, the Chindits irregulars, and the US/Chinese offensive on Myitkyina. 2 maps & 840 counters; 3 campaign & 5 shorter scenarios. Best game of year in '99. D.Friedrich'08 specl BURN IN HELL (SJG) $20.00 SB 1.0 NEW ordr Fun game of trading the souls of such "evil doers" as Cleopatra, Blackbeard, Attila the Hun, Richard "Tricky Dick" Nixon, John Wilkes Booth - even Elvis!, all to assemble the highest point value circle of sinners. Trade souls with rivals, or just snatch them. Each card has a caricature as well as a short biography of the person's sins. S.Jackson'04 92011 BURNING BLUE, BATTLE OF BRITAIN 1940 (GMT) $69.00 BC 2.5 NEW Complex, grand tactical game of the Battle of Britain, 1940, at squadron/gruppe level. Uses a raid-based system, 5 major scenarios covering sequential periods of the campaign, 5min/turn, 5mi/hex, 684 counters. L.Brimmicombe-Wood'06 specl BUSHIDO (FFG) $37.00 BC* 4.1 NEW ordr German components with English & German rules. 3-5 player game of fuedalism in Japan & competing to become the next Shogun. Primary goal is to gain honor thru military conquest, holding land, or cermonies. '10 Out-of-Print 60413 BUSHIDO DENIED (Schutz) $17.50 n 0.4 NEW 1-2 player game of the campaign for control of Bataan & Corrigedor in the Phillipines, Jan-May '42, Co/rgt scale, 1mi & 1k ft/hex, 1wk/turn. two maps, 143 color counters that must be mounted on 2 sides (dbl sided) and cut apart. Good for solitaire. '00 specl BUSHWHACKIN' VARMINTS OF SERGIO'S BUTTE (Z-Man) $15.00 SB 0.5 NEW ordr Another in the B-Movie card game series. Stand-alone game that mates with all other. This game has a Western movie theme. '07 =============================================================================================== "C" TITLED ITEMS (i.e. Titles beginning with "C") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= Out-of-Print 61467 C&O / B&O PARTS (AH) $2.00 n EXCELL B&O Timetable/Start Situation card only. Out-of-Print 86628 C&O / B&O, THE GAME OF RAILROADING (AH) $80.00 BC EXCELL Outer box edges scuffed. Otherws very clean. Rare RR game of freight & passenger traffic on 2 major, competing rail lines. '69 Out-of-Print 95948 C3I # 1 (GMTC3i) $25.00 n 0.5 EXCELL Mag only, NO inserts. Out-of-Print 68766 C3I # 4 COUNTERSHEET (GMTC3i) n $25.00 n 0.2 MINT w/ Sophonisba & Btl of Great Plains Module: Scipio v. Gisgo & Syphax in N.Africa, 203BC, for SPQR 2nd. Counters for Caesar module from issue #4 (23), Crisis Korea (97), Btl Waterloo (61), Dersota (5), Artic Storm (5), Op Mercury (18), Hornet Leader (12). Out-of-Print 50951 C3I # 5 (GMTC3i) n $17.00 n 0.5 NEW 50pg color mag covering GMT's games. Includes Down in Flames Winter War inserts (4), GBoH tactics, SPQR Castulo 211BC scenario, Alex in Italy hypothetical scenarios, SPQR tactics, Rise of Luftwaffe tutorial, Silver Bayonet strategy, Btls of Waterloo scenario, errata for Alex Deluxe, Btls Waterloo, Britain Stands Alone, Op Mercury variant (counters were in #4). '95 Out-of-Print 76753 C3I # 6 (GMTC3i) n $12.00 n 0.5 NEW w/SPQR modules for Btl of Telamon, 225BC, Mago in Celt-Iberia, 207BC, & Btl at the Po River, 203BC; also Schweinfort Raids scenario for 8th Air Force. Variants for Rise Luftwaffe, Britain Stands Alone, 3Days Gettysburg. Errata for Brit Stands Alone, 3Days Gettysburg, 8th AF, Diadochi. '96 Out-of-Print 89735 C3I # 8 (GMTC3i) n $15.00 n 0.5 MINT w/mag. Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 Out-of-Print 56745 C3I # 8 (GMTC3i) n $18.00 n 0.5 NEW w/mag. Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 Out-of-Print 53667 C3I # 9 (GMTC3i) n $49.00 n 0.5 NEW w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 Out-of-Print 76425 C3I # 9 (GMTC3i) n $48.00 n 0.5 NEW w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 Out-of-Print 53258 C3I #12 (GMTC3i) n $47.00 n 0.8 NEW w/ 140 counters (Btls N.Africa(12), June 6 (12), River Death (80), 3Days (12), DiF Zero (8), War Galley (6), & others). Also card inserts for DiF (3), War Galley scenarios (2) and AGN (2). War Galley scenarios, DiF Israeli War of Indepence campaign, Tigers in the Mist analysis & replay, Justinian game v. history, multi-player War Galley rules, Barbarossa Army Group North alternative bombardment rules, Saratoga/Brandywine combat techniques, Companion units in Successor (AH), J.Caesar Thapsus strategy & Rubicon analysis. Mag increased in size to 50pgs, but price nearly doubled. '00 Out-of-Print 87021 C3I #12 PARTS (GMTC3i) $1.00 n NEW War Galley Multiplayer Sheet *1*, only. Was missing in some copies. Out-of-Print 53794 C3I #13 (GMTC3i) n $85.00 n 0.8 NEW w/ 160 counters (Alex(10), Barb AGN (17), June 6 (6), SPQR (35), Triumph & Glory (14), Paths Glory (2), Austerlitz (9), Brit Stands (2), Hornet Leader (34), Tigers Mist (20)), plus 3 Hornet Leader & 5 War Galley fleet record inserts. 48pg issue with thorough index to contents of #1-12, including inserts, plus articles on Triumph & Glory strategy, June 6 analysis, Paths of Glory analysis, 8th AF pilot biographies, Hornet Leader upgrade, Down in Flames variant, For the People strategy & 1861 scenario, Alex, War Galley, Ukraine scenarios, plus errata for Ukraine, Austerlitz. Another RECOMMENDED issue. '01 Out-of-Print 63435 C3I #14 (GMTC3i) n $20.00 n 1.0 NEW Excellent mag supporting GMT's games. Includes scenarios for SPQR, War Galley, Caesar, variants for Battle Line & Hornet Leader, a Triumph & Glory add-on kit including a map & 140 counters, a Zero campaign covering the Neatherlands East Indies 1942 (w/ 3 cards), 6 June Brit 1st airborne variant, 2 8th AF target cards, Barb AGS replay, Paths of Glory strategy, and errata for Zero, Wildneress War, Simple GBOH. 52pgs. '02 Out-of-Print 68386 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68388 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68389 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68390 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68391 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68392 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68393 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68394 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68395 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68396 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68397 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68398 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68399 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68400 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68401 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68402 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68404 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68405 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68406 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68408 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68409 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68410 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68411 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68412 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68413 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68414 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68415 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68416 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. Out-of-Print 68417 C3I #14 PARTS (GMTC3i) $1.00 n NEW Smaller countersheet of 40 5/8" counters, only. Some issues shipped without these. 93512 C3I #15 (GMTC3i) n $14.00 n 0.8 NEW w/140 err/variant counters (Kasserine (40), SQPR (74), Ukraine'43 (10), For the People (16). Excellent mag supporting GMT's games. Includes historical notes & addtl rules for Risorgimento, strategy for Paths of Glory, strategy & variants for Barbarossa to Berlin, strategy for Clash of Giants, Kasserine pass variant w/ 40 counters & map, 4 GBoH modules with counters, plus Daylight'45 campaign scenario for Down in Flames. RECOMMENDED. '04 Out-of-Print 83564 C3I #16 (GMTC3i) n $25.00 n 0.8 NEW w/ Churubusco variant for Gringo! w/ new rules & 136 counters (+ 4 errata counters for World at War); also includes 4 sheets of cards & scenarios for Down in Flame Aleutian '42 campaign. 48pg mag w/ articles & scenarios for GMT games: SPQR sceanrio for Agrigentum & Adys; strategy for Reds!, Rise of Roman Republic, and Von Manstein's Backhand Blow; Down in Flames campsigns for Aleutians (w/ cards) & Bismarck Seas 1943 (both for Zero & Coarsiars/Hellcats); and Ruin of the Reich 1944 scenario for Europe Engulfed designed for 2 players (ala Btl for Germany); and June 6 strategy. '05 Out-of-Print 95950 C3I #17 (GMTC3i) n $18.00 n 0.8 EXCELL 48pg mag w/ articles & scenarios for GMT games: insert countersheet has counters for Downtown (18) & Emp Rising Sun (10) REMOVED & not included; otherwise unpunched & includes (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (25) Rise of Roman Republic; (80) counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. Articles cover Siege of Alesia basic tactics; M.Herman's Card Driven Game Design; Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On analysis; Combat Commander prototype description; Empire of the Sun strategy. '06 Out-of-Print 85600 C3I #17 (GMTC3i) n $24.00 n 0.8 NEW 48pg mag w/ articles & scenarios for GMT games: w/ (18) counters for Downtown; (1) 30 Years War; (5) Borodino; (1) Barb to Berlin; (25) Rise of Roman Republisc; (10) Empire of Rising Sun; (80) counters + rules & map for Cheriton variant for This Accursed Civil War; 5 cards for a Dunkirk1940 Down in Flames campaign. Articles cover Siege of Alesia basic tactics; M.Herman's Card Driven Game Design; Sicilian Campaign of 2nd Punic War for War Galley & SPQR; c3i Mag index 1-16; intro to Manifest Destiny; Downtown Linebacker III scenario; Cheriton 1644 scenario for This Accursed Civil War; Sweden Fights On analysis; Combat Commander prototype description; Empire of the Sun strategy. '06 Out-of-Print 95951 C3I #18 (GMTC3i) n $18.00 n 1.0 EXCELL w/mag & some original inserts but not all: includes (only) 42 of 140 counters (Down in Flames (28), Carthage (4), Siege Alesia (3), Ardennes '44 (7)). Includes card inserts for DIF Poland campaign; 2 Btl Am Rev tactics card; Does NOT include Downtown map or aircraft cards or War Gally Fleet Sheet. 48pg mag w/ articles on Twilight Struggle strategy & design & threat matrix; War Galley Alalia & Cumae scenarios; Flying Colors scenarios; learning Here I Stand; Borodino strategy; DIF Poland campaign revision; Corsairs & Hellcats variant; Empire of the Sun amphibious assaults; Empire of Sun optional rule. '06 Out-of-Print 84360 C3I #18 (GMTC3i) n $25.00 n 1.0 NEW w/140 counters (for Downtown (26), SPQR (61), War Galley (5), Down in Flames (34), Carthage (2), Caesar in Alexandria (2), Siege Alesia (3), Ardennes'44 (7)); Downtown Thanh Hoa map extension; Down in Flames Poland campaign; Downtown Dragon's Jaw new aircraft card; Btl Am Rev tactics card. 48pg mag w/ articles on Twilight Struggle strategy & design & threat matrix; War Galley Alalia & Cumae scenarios; Flying Colors scenarios; learning Here I Stand; Borodino strategy; DIF Poland campaign revision; Corsairs & Hellcats variant; Empire of the Sun amphibious assaults; Empire of Sun optional rule. '06 Out-of-Print 85184 C3I #19 (GMTC3i) n $59.00 n 0.6 NEW w/ 140 counters (34 Emp of the Sun, 65 Pax Romana, Adolphus 5, DIF 1, Onward Christian Soldiers 7, Crisis Sinai 20) & 19 Cards for Here I Stand. Contains articles on: Combat Commander Scenario 10 briefing, designer notes & new scenario; For The People analysis & players guide; Pax Romana scenarios; Emp of the Sun optional rules & HQ counters; Command & Colors Ancients scenarios; Wellington strategy; Here I Stand 2 player variant. '07 95267 C3I MAGAZINE #20 (GMTC3i) n $15.00 n 0.5 NEW Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat Command (1), Empire of the Sun (6), 1914, Twilight in East (20). This issues articles include: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 & 212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War (570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08 Out-of-Print 95952 C3I MAGAZINE #21 (GMTC3i) n $10.00 n 0.6 EXCELL w/mag & some but not all inserts. Includes 56 of 140 counters: Pax Romana (15), Clash of Monarchs (5); SPQR (2); For the People II (6); DIF (1); Combat Commander (26) +1blank. Also includes Combat Commander map insert; Commands & Colors addtl scenario inserts (2); Twilight Struggle card insert (1 of 2). NOT included: 1 of 2 Twilight Struggle card insert, pack of Empire of the Sun cards. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 87874 C3I MAGAZINE #21 (GMTC3i) n $14.00 n 0.6 NEW A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. Articles on: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 89858 C3I MAGAZINE #22 (GMTC3i) n $14.00 n 0.7 NEW A meaty issue w/ 88 counters: Bulge (3); Men of Iron (51); Empire of the Sun (6); Fields of Fire (28). Articles on: Unhappy King Charles analysis; Successors 3rd special abilities (with insert); Pursuit of Glory analysis; SPQR scenario for battle of Utica 203BC w/ insert card; Men of Iron primer; random events in Conquest of Paradise (w/ 3 sheets of cards); Canadians variant in The Bulge; Agincourt scenario (w/ map) for Men of Iron; analysis of Successors 3rd; Europe Engulfed Axis strategy; Spartacus 88-55BC scenario for Pax Romana; 1943 scenario analysis for Empire of the Sun; pathfinder Combat Commander campaign for Normandy 1944 (w/ 2 page inserts). '09 95349 C3I MAGAZINE #23 (GMTC3i) n $14.00 n 0.7 NEW w/mag. Inserts include 140 counters for Jena 20 game (40), Chandragupta (18), Barbarossa Kiev to Rostov (2), 1914 Twilight in the East (3), Ship of the Line (10), Elusive Victory (10), SPQR (4), Dead of Winter (18), PQ-17 (2), For the People II (18), Pursuit of Glory (2), 9 others.;Complete Jena 20 game; Chandragupta variant; PQ-9/10 scenario; SPQR Elephant Victory scenario; For the People Naval Card Variant Effects; FAB Bulge Set-up Aid & Asset Capabilities Mix; Combat Commander Scenario 103 & 110 scenarios; Commands & Colors Epic Ancients scenario card. Articles on: For the People 10th anniversary variant rules; Hellenes developer's notes & strategy; Pursuit of Glory analysis; SPQR Elephant Victory scenario, 277BC; PQ-17 strategy & tactics; Combat Commander Stalingrad scenario 35 analysis; Kutuzov survival strategy; Paths of Glory & the Low Countries; Coromandel Campaign 1758-9 for Flying Colors; Red Winter preview; history of the Peloponnesian War; history of the Mauryan Empire & Chandragupta; Elusive Victory additional rules & what-if scenarios. '09 95470 C3I MAGAZINE #24 (GMTC3i) n $15.00 n 0.9 NEW W/ 140 counters (Btl Normandy (66), SPQR War Elephant (4), Chariots of Fire (3), SPQR Crotona (3), SPQR (6), Serpents of Sea (12), Hellenes (14), Ship of LIne (2), Elusive Victory (18), Washington's War (14)); 4 insert cards for Hellenes; Scheldt campaign insert for Combat Commander; C&C Camulodunum & Mona Insulis scenario insert; SPQR player aid card insert; 4 Btl for Normandy play aid inserts; 2 Washington's War inserts; Jena 20 play aid insert. Articles on: Asymmetrical strategy in Washington's War; Optional rules & scenario variants for Btl for Normandy; Hellenes campaign game strategy & play hints; Combat Commander index to C3i articles; 6 New aircraft for Elusive Victory w/ 3 scenarios; designers' notes for P500 games; Asia Engulfed analysis & strategy; SPQR Crotona scenario; Caucasus Campaign strategy. '10 Out-of-Print 95944 C3I MAGAZINE #24: COUNTERSHEET (GMTC3i) $5.00 n MINT Largely complete & unpunched countersheet (only). Includes counters for Btl of Normandy (64), SPQR Elephant (4), Chariots of Fire (3), SPQR Crotoria (3), SPQR markers (6), Serpents of Sea (12), Hellenes (14), Ellusive Victory (18). Missing all countrs for Washington's War (14) & Ship of the LIne (2). 96005 C3I MAGAZINE #25 (GMTC3i) n $18.00 n 0.8 NEW w/mag. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2 Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New Guinea designer's notes; Command & Colors Imperial Rome Adrianople 378AD scenario. '11 Out-of-Print 92489 CA #38 (SPIS_T) n $28.00 n 1.0 EXCELL w/mag & numerous addtl articles. Ship-ship combat in Solomans, 1942. specl CA$H'N GUN$ (Asmode) $40.00 FB NEW ordr Cute, 4-6 player game that teaches the American ethic: violence gets your way every time. Players are gangsters in an abandoned warehouse together to split the loot from the last haul. But they can't agree to out come the weapons of all sorts to settle things. A free-for-all firefight. '07 82551 CACTUS THRONE #15 (Agains) n $28.00 HP 1.2 NEW w/mag. Includes variant & 40 counters for Into a Bear Trap #10. Game of Napoleon III's attempt (under the cover of a multi-nation expeditionary force) to install a hand-picked ruler, Maximilian, as the Mexican king, and acquire Mexico as a French colony between 1862-67. Mexicans loyal to Juarez, the elected president, eventually defeated Juarez & the French, and the French withrdrew from the hemisphere. 320 counters, area move map; battln level, 2mo/turn. A.Nunez'06 Temp OoP/OoS specl CADWALLON, CITY OF THIEVES (FFG) $44.00 FB NEW ordr 2-4 player, fast playing game set in a fantasy city seeped in magic, intrigue & skullduggery. Players control gangs of 4 theives competing to amass the greatest haul of loot. '10 Rels Pending specl CAESAR & CLEOPATRA 3RD (RIO) $18.00 SB NEW due 12/ 2 ordr 2nd reprint of this 2 player card game of developing political power in ancient Rome. Players attempt to influence the committees that determine Egypt's future. Reprinted from earlier Mayfair edition. '10 Out-of-Print 59565 CAESAR PARTS (GMT) $3.00 n EXCELL Rules photocopy, only. 90463 CAESAR'S GALLIC WAR (Worthi) $36.00 BC 1.5 NEW Block-system game of Caesar's efforts to subdue Gaul from 58-51BC. Provides 60 blocks, 30 cards, and plays in 3 hours. D.Berger'09 Going OoP 88974 CAESAR, GREAT BATTLES OF ..: GERGOVIA KT (GMT) $9.00 zl 0.4 NEW Kit adding counters & scenarios for Julius Caesar's assault against Gergovia during the Gallic Wars. Caesar's failure to defeat Vercingetorix & the Verni tribe here led to the later battle at Alesia. This battle was a disconnected series of attacks, feints & engagements on terrain that isn't conducive to linear tactics. Includes 1 full sized map, sml set of counters plus rules. R.Berg, M.Herman'07 14243 CAESAR, GREAT BATTLES OF JULIUS... PARTS (GMT) $3.00 n MINT Countersheet #2 (Pompey) only. 94269 CAESAR, GREAT BTLS OF ..: VENI VIDI VICI (GMT) $12.00 zl 0.2 NEW Mod #3 for Caesar. Adds 2 battles against the Pontines, Nicopolis & Zela, in 48-47bc. Adds rules & 60 counters. Reqs both Caesar & Dictator kit. '99 Out-of-Print 70718 CAESAR, THE EPIC BATTLE OF ALESIA PARTS (AH) $3.00 n EXCELL Off Board Movement Chart, only. Must ship as boxed item due to size or be folded. Out-of-Print 88173 CAESAR, THE EPIC BATTLE OF ALESIA [2ND] (AH) $89.00 FB* 3.4 EXCELL HIGHLY RECOMMENDED, hard to find gm of Caeser's siege of Alesia, Gaul 51BC, while himself besieged by 250k Gauls. Tense, exciting and relatively simple game. '76 specl CALIGULA (ElfinW) $21.00 BC 1.4 NEW ordr 2-5 player, fast playing game of political intrique & assassination during the era of Caligula, 41AD. Sieze opportunites created by the upheaval of assassination. Rules in 5 languages: English, German, Italian, French & Spanish. P.Zizzi'10 specl CALL OF CTHULHU CARD GAME: INIT FAVORED (FFG) $11.00 SC NEW ordr Initiation of the Favored kit. Adds 3 sets of 20 unique cards. Expands on the Silver Twilight faction. '11 specl CALL OF CTHULHU CARD GAME: SECRETS ARKHM (FFG) $18.00 SC NEW ordr Kit adding a 10-card story deck plus 100 cards with 50 mythos figures such as Azathoth, Prof Armitage, Necronomicon, etc. '10 specl CALL OF CTHULHU CARD GAME: TWILIGHT LODG (FFG) $21.00 SC NEW ordr Order of the Silver Twilight Lodge kit, adds an 8th faction. Contains 165 cards (3ea of 55 card decks, about half are new to this kit. '10 specl CALL OF CTHULHU: ANTEDILUVIAN DREAMS KIT (FFG) $11.00 SC NEW ordr Kit adding 40 cards, 20 of which emphasize the arcane struggle. '11 Temp OoP/OoS specl CALL OF CTHULHU: TERROR OF TIDE KIT (FFG) $11.00 SC NEW ordr Kit adding 40 cards, 20 of which emphasize the arcane struggle. '09 Out-of-Print 33223 CALL OF CTHULU PARTS (Chaos) $8.00 HC MINT 1 corner repaired. Major crease parallel to edge & seam tear at 2 corners of box btm. Missing Call of Cthulhu character & a general purpose RP sourcebook for the 20s. Other parts mint. Classic RPG of the world of HP Lovecraft. '81 specl CALL OF CTHULU ROLE PLAYING GAME 6TH (Chaos) $24.50 BC NEW ordr Base game set in its 6th iteration, of the classic Lovecraft/Cthulhu role playing game. '05 specl CALL TO ARMS, NOBLE ARMADA RULES (Mongoo) $22.00 Bk 1.2 NEW ordr Core Rules book for this minis game of space fleet combat. Includes full campaign rules, fleet lists for 5 main houses. '11 Temp OoP/OoS specl CALL TO ARMS, STAR FLEET MAIN RULES (Mongoo) $22.00 Bk NEW ordr Core rules book for a new minis-based board game of fleet-level combat in the Star Trek universe and based on the Call to Arms system. '12 96201 CAMBRIA, SURROUND SEIZE OR SURRENDER (NRD) $16.00 SC 0.5 NEW 3-5 player game of Briton's attempt to capture lightly defended Roman fortresses in the Cambria region of Britain, c.367AD, as the Romans fade from the scene. Less a wargame than a Euro game. '11 specl CAMELOT LEGENDS (Z-Man) $18.00 SB NEW ordr Fast playing card game for 2-4 players in which knights of the Round Table go off in great quests. '04 Out-of-Print 53298 CAMPAIGN / PANZERFAUST MAGAZINE # 93 (PanzrF) $3.00 n 0.3 V.GOOD 93 VG-Ex Out-of-Print 84549 CAMPAIGN / PANZERFAUST MAGAZINE #104 (PanzrF) $3.00 n 0.3 EXCELL Out-of-Print 84550 CAMPAIGN / PANZERFAUST MAGAZINE #105 (PanzrF) $3.00 n 0.3 EXCELL Out-of-Print 62065 CAMPAIGN FOR GUADALCANAL PARTS (WWW) $2.00 n EXCELL Combat Results Table Chart card, only. Out-of-Print 91711 CAMPAIGNS IN THE VALLEY #123 (WWWS_T) n $12.50 n 0.8 MINT w/mag. Rules separated. Variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided 2nd (12). Operational level, 2 scen game depicting 1862 & 4 campaigns in Shenadoah Valley. R.M. 2.5mi/hex, 2day/turns. arkham, M.Seaman'88 Out-of-Print 24110 CAMPAIGNS IN THE VALLEY #123 (WWWS_T) n $16.00 n 0.8 NEW w/mag. Variant counters for Indian Mutiny (1), End Iron Dream (16), House Divided 2nd (12). 2 scen depicting 1862 & 4 campaigns in Shenadoah Valley. R Markham & M Seaman '88. 90982 CAMPAIGNS OF KING DAVID (CofA) $42.00 BC 1.4 NEW Simpler, 2-5 player, strategic level game of the 35 year struggle for control of the Fertile Crescent during the reign of the old testament's King David. A blend of economics, diplomacy & military efforts thru the Near East. Judea tries to expand its reach against the Philisteens, Arameans & Egyptians. 500 counters. R.Markham'07 Out-of-Print 90092 CAMPAIGNS OF MARLBOROUGH #61 (WWWmag) n $55.00 n 0.5 EXCELL w/mag. Entirely strip punched. Strategic coverage of Flanders & Germany during War of Spanish Succession, 1701-14. Out-of-Print 90748 CAMPAIGNS OF MARLBOROUGH #61 (WWWmag) n $64.00 n 0.5 MINT w/mag. 2 stains on rules. Strat coverage of Flanders & Germany during War of Spanish Succession, 1701-14. Out-of-Print 91892 CAMPAIGNS OF MARLBOROUGH #61 (WWWmag) n $39.00 n 0.5 V.GOOD w/mag. Missing 4 units; ID & color photocopy of countersheet included. 40% punched. Strat coverage of Flanders & Germany during War of Spanish Succession, 1701-14. Out-of-Print 68272 CAMPAIGNS OF NAPOLEON PARTS (WEG) $6.00 n MINT Rules, only. Out-of-Print 20161 CAMPAIGNS OF ROBERT E. LEE, 2ND PARTS (CofA) $4.00 n MINT Southern map, only. Out-of-Print 88543 CAMPAIGNS OF THE CIVIL WAR I (WWW) $14.00 HC 0.6 EXCELL Entirely strip punched. Simple games of Vicksburg & Chancellorsville. Primarily a solitaire gm of 2 lopsided battles. E.Faust'93 44304 CAMPAIGNS OF THE FRENCH FOREIGN LGN #20 n $59.00 n NEW (DecS_T) w/mag. 200th issue with some special content (& price). Game uses the Sun Never Sets system to depict 3 of France's campaigns for empire in the 1800s: Algeria1840-4, Aahomey (S.Africa) 1892 and Vietnam 1884-5. Includes 2 full maps, 300 counters. Mag includes some lame retrospective material about the wargaming hobby including a less than useful index to S&T 1-200. '00 Out-of-Print 75461 CAMPAIGNS OF THE FRENCH FOREIGN LGN #200 n $50.00 n 1.4 MINT (DecS_T) w/mag. 200th issue with some special content (& price). Game uses the Sun Never Sets system to depict 3 of France's campaigns for empire in the 1800s: Algeria1840-4, Aahomey (S.Africa) 1892 and Vietnam 1884-5. Includes 2 full maps, 300 counters. Mag includes some lame retrospective material about the wargaming hobby including a less than useful index to S&T 1-200. '00 Out-of-Print 91610 CAMPAIGNS OF THE FRENCH FOREIGN LGN #200 Y $40.00 n 1.4 MINT (DecS_T) GmOnly. 200th issue with some special content (& price). Game uses the Sun Never Sets system to depict 3 of France's campaigns for empire in the 1800s: Algeria 1840-4, Aahomey (S.Africa) 1892 and Vietnam 1884-5. Includes 2 full maps, 300 counters. Mag includes some lame retrospective material about the wargaming hobby including a less than useful index to S&T 1-200. '00 Out-of-Print 1854 CANADIAN CIVIL WAR (SPI) $75.00 FT 1.0 EXCELL Rules neatly highlighted in yellow. specl CANASTA CALIENTE (WMI) $9.00 SC NEW ordr Customized 2-6 player version of the S.American favorite. Team game of being first to score a certain # of points by laying down & adding to sets of cards including at least one Canasta - 7+ cards of the same kind. Special cards alter normal game play. '08 specl CANDAMIR (Mayfr) $39.50 LB* 3.0 NEW ordr A first-person 2-4 player version of Settlers of Catan, where you as an individual settler must collect resources from the wilderness to trade for other resources used to build your home & settlement. T.Donner'05 4-8wks Turna specl CANDYLAND (Milton) $12.00 LB* 1.8 NEW ordr V.simple roll-the-die-&-move board game. It was *my* first game...a classic children's first game that teaches color matching & the flow of board gaming. '04 Out-of-Print 78685 CANNIBAL, BURMA 1942-3 (Avalan) $22.00 HC 0.8 NEW Smaller game on the British offensive along the coast of Burma late in 1942 & into 1943. Co/Btln level, using the familiar Avalance game system. B.Knipple'97 70692 CANNIBAL, BURMA 1942-3 PARTS (Avalan) $4.00 n MINT Countersheet, only. Unpunched but missing 1 counter (either a generic breakdown unit or a superordinate marker, exact ID unknown). 4-8wks Turna specl CANNON (BluePa) $19.00 SB NEW ordr Simple 2 player game of war between 2 sides using wooden disks for soldiers & wood squares for towns to be captured. '08 specl CAPTIVATION (DecGms) $18.00 SB NEW ordr Simple, abstract, fast playing 2-4 player game that is akin to backgammon except that all counters move in the same direction, and you can "pin" others peices. '02 specl CARAVELAS, THE PORTUGUESE DISCOVERIES (MesaBG) $44.00 FB NEW ordr Board game spaning the globe at the end of the 15th century. Players are Portuguese explorers setting out to discvoer the edges of the previously-flat world. '11 specl CARCASSONNE (RIO) $21.00 BC 1.8 NEW ordr Players develop the area surrounding Carcassone, France, using a tile system depicting roads, fields, & other developments. '01 specl CARCASSONNE BIG BOX 3 [LIMITED EDITION] (RIO) $59.00 LB* NEW ordr Limited edition printing of the base Carcassone game plus 5 expansions all in one box (more expansions & a differnt mix than the earlier big boxes). Includes Inns & Cathedrals, Traders & Builders, Princess & Dragon, and Abbey & Mayor, Castles & Bazaars expansions. Pieces for each expansion are marked separately. Rules expanded to include info on how the expansions interact in play, plus an parts inventory. '10 specl CARCASSONNE DICE GAME (RIO) $15.00 SB NEW ordr Dice game porting the Carcassonne theme. Players use special dice to build closed cities as large as they can. Good travel game. KJ Wrede & O.Lamontagne'11 Temp OoP/OoS specl CARCASSONNE HUNTERS & GATHERERS (RIO) $17.50 FB 2.2 NEW ordr Complete game using the Carcassonne system, changing the time to pre-history. '02 specl CARCASSONNE, 10 YEAR SPECIAL EDITION (RIO) $21.00 FB NEW ordr 10th Anniversary edition of this popular Carcassone game plus 10 new tiles packaged in a sort of gingerbread man box. Tile laying board game with excellent replay value. RECOMMENDED. '11 specl CARCASSONNE, THE CASTLE (RIO) $21.00 FB 2.0 NEW ordr Game compatible w/ the game & the earlier expansion. Provides for city-fortresses, with knights to guard the place and heralds to spread news. '03 specl CARCASSONNE, THE CITY 2ND (RIO) $29.00 FB NEW ordr Reprint in a normal box & a lower price. Stand-alone game compatible w/ other games. Players build the city of Carcassonne with walls, towers, markets using 3D tiles. Game comes in an embossed wooden box. '10 82482 CARCASSONNE, THE DISCOVERY (RIO) $18.00 FB 2.0 NEW Stand-alone game using the Carcassonne game system. Simple mechanics, & very accessible to new players. Players seek to explore & discover the geography of the surrounding lands, and to take advantage of their resources. Players get to chose when to score a new region, a twist on the system. '05 86158 CARCASSONNE, THE NEW WORLD (RIO) $21.00 FB 1.9 NEW Carcassonne-series game in which pioneers are settling a new world. Begin laying tiles to form the east coast then explore westward. This game introduces explorers not belonging to anyone, who move westward each turn. '08 specl CARCASSONNE, TRAVEL EDITION (RIO) $21.00 FB NEW ordr Travel edition of this classic game with the scoring track on the cloth carrying sack which holds all the pieces (which are smaller & so more convenient). '07 90621 CARCASSONNE, WHEEL OF FORTUNE EDITION (RIO) $21.00 FB 1.5 NEW 2-5 player Game compatable with all other Carcassonne games & kits. Includes 6 tiles from Inns & Cathedrasl, 1 from Traders & Builders, 2 from King & Scout, plus original 63 tiles. Entirely replaces original game, and adds the Wheel of Fortune mechanic to begin the game. Players develop the area surrounding Carcassone, France, using a tile system depicting roads, fields, & other developments. KJ.Wrede'09 specl CARCASSONNE: ABBEY & MAYOR KIT (RIO) $14.00 SB 0.6 NEW ordr Expansion kit allowing players to increase their influence around the city via merchants traveling to surrounding cities & monasteries. Surrounding cities can grow large enough to need their own mayors. '07 specl CARCASSONNE: CASTLES, BRIDGES & BAZAARS (RIO) $13.50 SB NEW ordr Kit adding 3 separate but combinable playing options. Bridges adds roads to continue over fields; castles can be build on 2-tile cities for security & points; bazaars allows peddlers options to auction off their tiles for points. Includes 12 tiles, 12 city tokens, 12 bridge pieces. '10 specl CARCASSONNE: CATAPULT KIT (RIO) $13.00 SB 0.8 NEW ordr Kit adding 12 new tiles & a fair tile. Drawing the fair starts a catapult round in which tokens are launched with the catapult with the goal of knocking out others' tokens, convert a token's allegience, hit the fair tile, or get points. '08 Rels Pending specl CARCASSONNE: CORN CIRCLES PLAGUE TNLS (RIO) $14.00 SB NEW due 12/ 2 ordr Kit combining 3 previously published expansion kits: Crop Circles, Plague & Tunnels. '11 specl CARCASSONNE: INN & CATHEDRAL KIT (RIO) $14.00 SB 0.8 NEW ordr Cathedral & Inn expansion kit including 18 new land tiles, 6 point tiles, 6 large followers & 8 gray followers. The cathedral triples a city's value, the Inn doubles the value of a road, large follower doubles the chances of control. Also includes all components necessar for a 6th player. K.Wrede'02 specl CARCASSONNE: KING & SCOUT KIT (RIO) $5.00 SB 0.3 NEW ordr Two very small expansion kits in one set. 7 new cards for Carcassone & 5 cards for Hunters & Gatherers. '03 70566 CARCASSONNE: PRINCESS & DRAGON KIT (RIO) $12.50 SC 0.6 NEW Expansion kit compatible w/ the game & the earlier expansions. Provides rules & tiles that add a dragon that terroizes the land, and a princess the solicits the aid of knights in the city, while farmers build tunnels that allow movement undetected by the dragon. '05 68978 CARCASSONNE: THE COUNT EXPANSION (RIO) $7.00 SB 0.3 NEW Small expansion kit adds 12 new tiles representing the city of Carcassone, a wood figure for the Count, and a procedure where players gain followers when they help others score points. '04 specl CARCASSONNE: TOWER KIT (RIO) $13.00 Fo 1.0 NEW ordr Expansion kit allowing you to build up as well as out. Towers allow you to watch all travel nearby & capture other players' followers, later exchanging prisoners. KJ.Wrede'06 specl CARCASSONNE: TRADERS & BUILDERS KIT (RIO) $14.00 FB 0.8 NEW ordr Expansion kit compatible w/ the game & the earlier expansions. Provides for 6 players, and provides more points for complete cities & builders who can place extra tiles. '03 specl CARD PROTECTOR SLEEVES, 100PK CLEAR (Mayday) $1.25 n NEW ordr Pack of 100 CLEAR card sleeves suitable for playing with standard 2-5/8x3-5/8" sized game cards inserted in sleeves. Acid free. '11 specl CARD PROTECTOR SLEEVES, 50PK CLEAR (MaxPro) $2.00 SB 0.1 NEW ordr Pack of fifty (50) CLEAR, thick card sleeves suitable for playing with cards inserted in sleeves. specl CARD PROTECTOR SLEEVES, 50PK CLEAR EURO $2.00 n NEW (Mayday) ordr Pack of fifty (50) CLEAR, thick card sleeves suitable for playing with EURO-sized game cards inserted in sleeves. Euro-card sizing makes this product unique. '09 Rels Pending specl CARD PROTECTOR SLEEVES, 50PK STD STLRS (UD) $2.50 n 0.1 NEW due 12/ 3 ordr 50pk of card protector sleeves. These are 54x80mm, designed specifically for Settlers of Catan game cards. '12 Rels Pending specl CARD PROTECTOR SLEEVES, 50PK STD US (UD) $2.50 n 0.1 NEW due 12/ 3 ordr 50pk of card protector sleeves. These are 56x87mm, designed for std American cards (eg Munchkin, Flux). '12 specl CARDCASSONNE (RIO) $21.00 BC NEW ordr Card game using the Carcassonne them. Players place cards in a row to increase their value, but may allow another play to take the points. Fast playing, tense game. '09 77750 CARDS OF WAR (Schutz) $12.50 Fo 0.3 NEW Lighter fare card game with a WW2 theme. Cards are nicely illustrated WW2 weapons that players use to duke it out. 1pg of rules makes it perfect for beginners. L.Krassner, P.Schutze'02 85406 CARGO (WNG) $9.00 BC 1.0 NEW A fun, multiplayer game in which the Boston Tea Party is tossing tea into the harbor...question is, whose teas? Players get paid to retrieve the captain's tea, and of course you can spend all your time dumping other player's teas. And you can squish the competition between crates of teas. T.Jolly'04 specl CARGO NOIR (DayWon) $37.50 FB NEW ordr 2-4 player game of illicit trade of smuggled goods around the world in the 1950s. Players seek to secure valuable but illegal cargos & transport them successfully to ports around the world. '10 Out-of-Print 88137 CARRIER BATTLES (RisSun) $75.00 BC 2.8 EXCELL w/ 2x WEG narrow counter trays. Highly detailed, complex gm of air & naval combat in the S.Pacific, New Guinea to Espirutu Santo, Aug-Nov'42, in 10 scenarios & grand campaign. Detailed air and/or surface combat operations, everything from plane characteristics to PT boat units to CVs, with all units committed or available. 1080 counters. J.Boyer'85 Out-of-Print 1480 CARRIER WAR (Omega) $28.00 BC 2.2 MINT Sold w/ #1482, CW Expansn Kit (addtl 7 scenarios, rules, charts, 400 counters). All cherry. Strategic level war in Pacific, '41-44. Out-of-Print 91794 CARRIER WAR (Omega) $22.00 BC 2.2 MINT Complete but many counters loose from tree in strips. One box corner abraided. 5" of clear packing tape on 1 box side & btm. Strategic level war in Pacific, '41-44. Mod complexity, nicely produced 7 scenario gm of War in Pacific thru mid-44. B Gibbs'92 Out-of-Print 91850 CARRIER WAR W/ '44-46 EXPANSION KIT (Omega) $25.00 n 2.2 EXCELL ~30 counters loose from tree. Includes 1944-46 Expansion kit. Strategic level war in Pacific, '41-44. Mod complexity, nicely produced 7 scenario gm of War in Pacific thru mid-44. B Gibbs'92 Going OoP specl CARRIER WAR: EXPANSION KIT (Omega) $15.00 zl 1.0 NEW ordr Adds rules & 400 units extending war from '44 to '46. W/ 7 new scenarios dealing w/ Phillipines, inv of Japan, camp gm. B Giggs'92 Out-of-Print 64685 CARRIERS AT WAR [PC DISK] PARTS (_Sftwr) $2.00 HC MINT Complete except for the software, of course. 5.25HD, 640k, mouse req; supports sound. Highly popular, operational game of the 6 best known carrier battles in the Pacific: Pearl Harbor, Coral Sea, Midway, Eastern Solomons, Santa Cruz, Marianas Turkey Shoot. SSG'92 specl CARTAGENA 2ND (Rio) $22.00 FB NEW ordr 2nd ed w/ updated graphics. Interesting 2-5 player game of a 1672 jail break in which each player must move its 6 pieces thru a dungeon leading from a fortress jail to the port & freedom. Played with cards & tiles. Fast playing. L.Colovini'10 specl CARTAGENA II, THE ESCAPE (Rio) $21.00 SB 1.2 NEW ordr Sequel to Cartagena, a game of a 1672 jail break. In this game, the players have just escaped the dungeon...now what? For 2-5 players. Fast playing. '07 Out-of-Print 67815 CASE GREEN, CZECHESLOVAKIA 1938 #152 (DecS_T) n $20.00 n 0.8 MINT w/mag. Div lvl gm of invasion of Czechoslovakia had they resisted annexation in '38. Div lvl. w/variant counters for Obj Tunis (3), Holy War Afg (6), Red Beach One (13). Out-of-Print 73551 CASE WHITE, 1ST PARTS (GDW) $1.00 n V.GOOD Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both. 95771 CASE YELLOW, 1940 (GMT) $38.00 BC 1.4 NEW Operational level game of the German attack on France & the Low Countries, May 1940. Historical scenario, Fortress Holland & 2 hypothetical scenarios. Rgt/div level. Hi solitaire playability. T.Racier'11 4-8wks Turna specl CASEMATE & CANNON FLEET ACTN MINI RULES (Hop) $25.00 Bk NEW ordr Miniatures rules set focused on fleet-level naval actions during the Age of Steam, 1820-1900, on rivers & oceans, with ship stats from all 8 major nations. Includes 2 scenarios. J.Cunningham'10 Out-of-Print 90196 CASSINO (Excal) $15.00 zl 0.2 MINT Simple, div level game of the battle for central Italy, 1944. R.Hlavnicka Out-of-Print 92876 CASSINO, BATTLE FOR... #71 (SPIS_T) n $14.00 n 0.8 EXCELL w/mag. Co/pltn level, tactical game of Allied attack on this key link in the Gustav Line in central Italy, Mar'44. 6hr/turn, 50m/hex. J.Prados'78 Out-of-Print 72249 CASSINO, BATTLE FOR... #71 (SPIS_T) n $17.00 n 0.8 MINT w/mag. Rules separated. Co/pltn level, tactical game of Allied attack on this key link in the Gustav Line in central Italy, Mar'44. 6hr/turn, 50m/hex. J.Prados'78 Out-of-Print 92877 CASSINO, BATTLE FOR... #71 PARTS (SPIS_T) $4.00 n MINT Rules only. Temp OoP/OoS specl CASTELLERS (Devir) $29.00 FB NEW ordr Spanish-made game with English rules. Multiplayer game of building castles. '09 specl CASTELLI (Queen) $44.00 FB NEW ordr 2-4 player, very fast playing, simple game in which players compete to develop resources & collect raw materials in medeival Italy. Using tile turning, players distribute resources, then build castles in the best position. This edition includes 3 expansions: Dilemma, Battle & Tornament. G.Burkhardt'11 specl CASTLE LORDS (CofA) $15.00 FB NEW ordr 2-5 player card game in which players defend the reign of Richard the Lionhearted while he's off crusading. '02 Going OoP specl CASTLE MERCHANTS (Z-Man) $29.00 FB NEW ordr Multiplayer game of merchants selling wares to nearby castles by moving around a board. First merchant to visit a castle needing certain wares gets the best price. First to earn 18 gold pieces wins. '05 specl CASTLE PANIC (FSDyyy) $25.00 FB NEW ordr Multiplayer game of defending a castle cooperatively against a besieging horde of monsters from the woods. '10 specl CASTLE PANIC: WIZARD'S TOWER KIT (FSDyyy) $19.00 FB NEW ordr Kit adding a friendly wizard to your forces. As long as his tower stands, you can access magical spells. Ah, but the monsters have returned stronger, faster & smarter than ever. Includes 6 new MegaBoss monsters. '11 specl CASTLERAVENLOFT BOARD GAME (Wizard) $49.00 FB NEW ordr 1-5 player board game in which players explore the evils lurking in the towers & dungeons of Castle Raveloft. Includes 40 plastic hero & monster minis, 200 cards. '10 Temp OoP/OoS specl CATACOMBS (SandTi) $40.00 FB NEW ordr Multiplayer game of exploring a dungeon using a simple mechanic of flipping wooden disks that represent monsters, missiles, fireballs, etc. One player controls the monster side, all others work cooperatively to destroy all monsters in a room in order to proceed to a deeper level. '10 Temp OoP/OoS specl CATACOMBS: CAVERNS OF SOLOTH KIT (SandTi) $29.00 FB NEW ordr Kit adds 4 new heroes that great change how the game is played. Each hero has a unique ability. Also, 18 new items increas the weapons, shields, magic available. '10 Avail Uncrtn specl CATACOMBS: DARK PASSAGEWAYS KIT (SandTi) $8.00 SB NEW ordr Sml kit adding 17 new exploration room cards. '11 specl CATAN DICE GAME 2ND (Mayfr) $12.00 SB NEW ordr Reprint of this dice game following in the vein of Settlers of Catan. Up to 6 players roll dice to do much of the things of Catan. Fast playing. '11 specl CATAN DICE GAME DELUXE (Mayfr) $20.00 SB NEW ordr Updated version with higher quality, colorful dice & leather dice cup. Dice game following in the vein of Settlers of Catan. Up to 6 players roll dice to do much of the things of Catan. Fast playing. '09 specl CATAN GALLERY BOARD GAME (Mayfr) $25.00 FB NEW ordr Simplified board game version of Settlers of Catan, aimed at infrequent or non-gamers. Includes fast setup, simple rules, easy learning curve, fast playing. '08 Temp OoP/OoS specl CATAN GEOGRAPHIS, GERMANY (Mayfr) $45.00 FB NEW ordr First of a new series using a variation of the Settlers of Catan system. Focuses on Germany, which each player starting with 3 town halls which then build roads, new halls & landmarks to increase production & yield special rewards. K.Teuber'09 Rels Pending specl CATAN JUNIOR (Mayfr) $29.00 FB NEW due 12/ 4 ordr 2-4 player verion of Settlers of Catan aimed at kits, even as young as 5y/o. The action takes place on an island change, and each player has 2 pirate hideouts. They build ships to expand their network, and find more hideouts as each gains new resources. Gain help from Coco the Parrot & avoid the dreaded Ghost Captain. Control 7 hideouts in order to win. '12 89849 CATAPHRACT: ATTILA KIT (GMT) $15.00 zl 0.4 NEW Kit adding 2 of the battles Attila fought against the declining Romans, Utus 447AD and Catalaunian Fields 451AD. Requires Cataphract to play. '03 1-3wks Turna specl CATCH THE MATCH (Playro) $8.00 SB NEW ordr Simple multiplayer familiy game in which players must be the first to notice which of 15 objects on pairs of card are the same color. Player with the most tricks at the end wins. '04 4-8wks Turna specl CATCHPENNY (Chatha) $14.00 LB* NEW ordr Simple, family gm of London in the 1780s. Trading by street peddlers & merchants, w/ period art on components. 76496 CATHERINE THE GREAT #232 (DecS_T) n $18.00 n 1.0 NEW w/mag. Solitaire or 2-3 player game of Catherine the Great's rule of Russia, 1762-96, and the various policy initiatives she could have pursued to enhance Russia's standing in Europe. Player(s) act on behalf of Russia; other European powers are handled by the game system. Army level, 5yrs/turn, 200 counters. J.Miranda'05 95996 CAUCASUS CAMPAIGN (GMT) $35.00 BC 1.0 NEW Operational level game of the fight for the Caucasus Mtns in SE USSR, immediately prior to the Soviet offensive that surrounded Stalingrad, 1942. 1 map, ~400 counters. M.Simonitch'09 94783 CAULDRON, BATTLE FOR GAZALA (DecGms) $15.00 Fo 0.4 NEW Update of SPI folio game. Rommel does an end run around the Gazala defenses, culminating in a large armored battle at The Cauldron. '10 specl CAVEMAN (MakeGm) $29.00 LB* NEW ordr Multiplayer game in which players battle competing tribes, nasty dinosaurs & put the resources of the prehistoric world to use by discovering new technologies like fire & spears before the game ends with the eruption of the volcano. '08 Avail Uncrtn specl CAVUM (Fred) $45.00 FB NEW ordr Game of building tunnel networks in search of precious gems which you sell as stones or as jewelry. You also make it hard for other palyers by redirecting or destroying other players tunnels. W.Kramer, M.Kiesling'09 specl CAYLUS (RIO) $42.50 FB 2.6 NEW ordr 2006 Intl Gamers Award Winner. Board game in which players build a new castle ordered by the King of France. Gain points for your contributions to the castle & other city development. '06 specl CAYLUS MAGNA CARTA CARD GAME (RIO) $25.00 FB 1.4 NEW ordr Port of the popular card game by this name into a card game for 2-5 players. Driving element is the card play withing the game '07 93819 CEDAR CREEK 1864 #94 (VaeVic) n $16.00 n 0.8 NEW w/68pg mag. Smallish game of the 1864 battle of Cedar Creek, near Middletown VA in the Shenandoah Valley As Sheridan tries to drive Early out. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the 1864 battle at Cedar Creek using same system as earlier Bull Run. '10 Out-of-Print 57010 CEDAR MOUNTAIN #86 (SPIS_T) n $10.00 n 0.8 NEW w/mag. Some cover scuffing on some issues. GBACW v.4. Union troops under Banks surprise superior force under Stonewall, Aug '62. '81 4-8wks Turna specl CENTENIAL 1876 BASEBALL (Chatha) $27.50 LB* 3.2 NEW ordr Colorful gm of baseball as it was played during the first national league season of 1876. Out-of-Print 88055 CENTRAL AMERICA (AH-VG) $28.00 BC 2.4 EXCELL No counter tray. Punched but never used. co-btln lvl air-land study of war around Niguaragua (w/ US intervention). Grand tac & operational feel. 25 scenarios & scenario generator. J.McQuaid, M.Herman, M.Moore'87 Out-of-Print 91478 CENTRAL AMERICA (AH-VG) $38.00 BC 2.4 MINT No counter tray. Box edges scuffed, one corner dinged. Co-btln lvl air-land study of the lengthy war in & around Niguaragua (possibly w/ US & Soviet intervention). Grand tac & operational feel. 25 scenarios & scenario generator. J.McQuaid, M.Herman, M.Moore'87 Out-of-Print 66441 CENTRAL AMERICA PARTS (AH-VG) $2.00 n EXCELL Allied Display Card, only. Out-of-Print 78093 CENTRAL AMERICA PARTS (AH-VG) $5.00 n EXCELL Rules, only. Out-of-Print 78094 CENTRAL AMERICA PARTS (AH-VG) $4.00 n EXCELL Scenario booklet, only. Stains on outside spine. Out-of-Print 85500 CENTRAL COMMAND #98 (TSRS_T) n $15.00 n 0.8 V.GOOD w/mag. Complete. Rules highlited in yellow. Otherws EX. W/ rev CRT, cav & leader rules for Blue & Grey Qd; w/ Singapore variant. Air-land combat between elite, airmobile formations of the Superpowers in the Straits of Hormuz area of the Mid-East. 2 scenarios, btln/rgt level. C.Kamps'84 Out-of-Print 67773 CENTRAL COMMAND #98 (TSRS_T) n $25.00 n 0.8 MINT w/mag. W/ rev CRT, cav & leader rules for Blue & Grey Qd; w/ Singapore variant. Air-land combat between elite, airmobile formations of the Superpowers in the Straits of Hormuz area of the Mid-East. 2 scenarios, btln/rgt level. C.Kamps'84 Out-of-Print 91167 CENTRAL COMMAND #98 (TSRS_T) Y $18.00 n 0.8 MINT GmOnly. Complete. US-Soviet combat around Straights of Hormez & Iran. Out-of-Print 20815 CHAD, THE TOYOTA WARS #144 (DecS_T) n $11.00 n 0.8 MINT w/mag. Unusual military/political game of civil war in Chad. Weather, water and outside intervention. Out-of-Print 44968 CHAD, THE TOYOTA WARS #144 (DecS_T) n $12.00 n 0.8 NEW w/mag. Unusual military/political game of civil war in Chad. Weather, water and outside intervention. 90336 CHAINMAIL, MEDIEVAL COMBAT (Worthi) $36.00 BC 1.6 NEW Game of medieval tactical combat using cards to drive & limit actions of counters on a square-grid map. Players position, feint & attack using cards - no dice are used. R.Berg'09 Out-of-Print 58911 CHALLENGE GOLF AT PEBBLE BEACH (3M) $1.00 n EXCELL Rules only. 1972 93655 CHALONS, FATE OF EUROPE (DecGms) $15.00 Fo 0.4 NEW New design using the DG folio format. Covers the battle of Chalons in 5th century where a Roman army challenges the dominant Huns under Atilla who had seized much of Europe with their bow-armed cavalry. '10 Out-of-Print 81882 CHAMPION HILL, ROAD TO VICKSBURG (Gamers) $25.00 BC 1.2 NEW 10th gm in the brig lvl Civil War series. Covers the Confed defeat on 17 May in rough terrain outside Vicksburg as the Confeds sortie to deal w/ Grant who is operating in their rear. W/ variants covering addtl reinforcements, earlier starts, arrival of Johnson's force. K.Jacobson'96 93757 CHAMPS DE BATAILLE / ALEX. V HANNIBAL#30 n $16.00 n 1.0 NEW (VaeVic) w/76pg mag. Grand tac btls of between Greek, Roman & Carthigenean forces. 430 color counters that must be mounted & cut apart. Also includes a small game of Joan of Arc's Battle of Orleans. '00 93751 CHAMPS DE BATAILLE / LES AGES SOMBRES #9 n $16.00 n 1.0 NEW (VaeVic) w/mag. Magazine & game in entirely in French. Game is good sized w/ colorful components & maps; counters on thick cardstock & must be cut apart (& perhaps mounted). Game covers 2 key battles in French history, the battle of Soissons 486 and Poitiers 732. 50m/hex, 384 counters. P.Oliver'96 93773 CHAMPS DE BATAILLE EN ASIE #53 (VaeVic) n $16.00 n 1.0 NEW w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Out-of-Print 79551 CHANCELLORSVILLE & PLEVNA #218 (DecS_T) n $18.00 n 1.0 NEW w/mag. Two games of two major battles in two very different wars. Chancellorsville covers Lee's brillant victory at which he out manuevered Hooker, May 1863. Plevna covers a key battle of the Russo-Turkish War, Sept 1877, in which the Russians are bloodily repulse in an assault on Turkish forces. Rgt-div level, 1k-1mi/hex, 1-8hrs/turn, 280 counters. J.Miranda'03 Out-of-Print 73414 CHANCELLORSVILLE ERRATA COUNTERS (DecS_T) Y $0.75 n 0.1 MINT 4 errata counters, only, from S&T 224. Out-of-Print 87290 CHANCELLORSVILLE, 1ST (AH) $18.00 FB 2.2 V.GOOD Original 1961 version. Std AH CRT substituted for equiv slide rule CRT. All units present but all blanks removed. Includes photocopy of 2nd ed rules & charts. Box aging, 4 corners split & repaired, edges worn & brittle. Outnumbered Confeds defeat divided, lethargic Union armies. C.Roberts'61 Out-of-Print 88122 CHANCELLORSVILLE, 3RD (AH) $35.00 FB 2.0 EXCELL Outnumbered Confeds defeat divided, lethargic Union armies. Minor update from early, 1st ed. R.Reed'79 Out-of-Print 90203 CHANCELLORSVILLE, PINNACLE OF VICTORY (CofA) $45.00 BC 1.8 MINT 3 map, 480 counter gm of Chancellorsville at which a daring Lee defeats a well-positioned Union force twice as large. Grand tac lvl using demi-brigades, 265yd/hex, hourly turns. Btls & Leaders game system. R.Berg'91 Going OoP specl CHANCELLORSVILLE, PINNACLE OF VICTORY (CofA) $32.00 BC 1.8 NEW ordr 3 map, 480 counter gm of Chancellorsville at which a daring Lee defeats a well-positioned Union force twice as large. Grand tac lvl using demi-brigades. 7 scenarios including 2 campaign variations. Btls & Leaders series. R.Berg'91 49009 CHANCELLORSVILLE, PINNACLE VICTORY PARTS (CofA) $1.00 n EXCELL Union Morale & Action Track Card for corps V,VI,XI only. 29050 CHANCELLORSVILLE, PINNACLE VICTORY PARTS (CofA) $3.00 n MINT Scenario & historical commentary booklet, only 95624 CHANDRAGUPTA, GRT BTLS OF MAURYAN EMPIRE (GMT) $46.00 BC 2.1 NEW 13th game in the Great Battles of History series. Covers the rise & fall of the greatest of India's ancient empires, the Maurya, 319-216BC. Covers the fourfold division of the Indian military system, including the elephant & battle chariots. 8 scenarios, 2 backprinted maps, 3 countersheets. '08 specl CHAOS (Z-Man) $8.00 SB NEW ordr 3-5 player card game in which players collect 3 Spectrum cards while avoiding a 4th such card at the end of the round. Each turn, players seek a card, trade a card or battle. And discard a Chaos card, all hands are rotated among players until the discarding plays says Stop. '11 specl CHAOSTLE (CHV) $54.00 LB* NEW ordr Large game set on a 3D board, with various modular catstles set up. Players set out on a mission to grab the goodies stored below the royal castle backed by magical, fantasy armies from the forces of Chaos, Good, Neutral & Magic. '11 Out-of-Print 36874 CHARGE TO GLORY (CCC) $29.00 HC 0.8 NEW Sml, uncommon gm of the btl of New Market, May 1864. 2 scenarios & intro gm. D.Martin, M.Millman'83 95625 CHARIOTS OF FIRE, WARFARE IN BRONZE AGE (GMT) $50.00 BC 2.0 NEW Volume 14 of the Great Battles of History game series. Covers battles during the Bronze Age, 1700-1200BC when the chariot was queen of the battlefield. Contains the definitive chariot rules for the GBOH series, and shows their evolution from battle wagons to the 3-man Hittite chariots. 3 countersheets, 2 doublesided maps. R.Berg, M.Herman'10 2-6wks Turna specl CHARLIE COMPANY MINI RULES (RAFM) $18.00 Y NEW ordr Miniatures rules set for Vietnam-era battles at 20mm scale. '00 specl CHARMED, THE BOOK OF SHAWDOWS (COFA) $25.00 LB* 2.0 NEW ordr 1-4 player game in which followers of the dark forces see to usher in an age of chaos & destruction. Players work to prevent this. Based on the TV series. Suitable for solitaire play. '02 Avail Uncrtn specl CHARON, INC. (Fred) $29.00 FB NEW ordr In the year 2288, mega-corporations control mining on other planets, moons & asteroids. As a CEO of one such mega-corp, you try to fully exploit the resources of an entire planet, and colonize Charon, the larges moon of Pluto. '10 4-8wks Turna specl CHART WARS / SPACE WASTE (DipCo) $14.00 zl 0.8 NEW ordr 2 Simiple, satirical games about gaming. Origianlly published by DipCo, not resold by Critical Hit. '92 Out-of-Print 22289 CHATTANOOGA, DEATH KNELL OF CONFED. #43 n $19.00 n 1.4 NEW (XTRCmd) w/mag & 1 err counter for each of Hell Before Night & Wave of Terror. Larger, 2 map, 500 counter grand tac game of the battle for Chattanooga, Nov 1863. A sustained union offensive must break the Confed siege of this key rail junction. C.Perello'97 1-3wks Turna stock CHECHNYA, THE RUSSIAN BEAR ATTACKS 1999 (Moore) $15.00 Fo 0.3 NEW Operational level game of the determined, bitter, nationalist insurgency in Chechnya that some would declare "terrorist." w/ counters that must be mounted & cut apart. P.Moore'06 4-8wks Turna specl CHECK YOUR 6! RULES MINATURE RULES (NobleM) $26.00 Fo NEW ordr Miniatures rules system for air-air combat and campaigns in the greater WW2 period, 1926-56. Each side controls 2-6 aircraft. Includes over 175 aircraft stats from many nations, plus air-ground & AA. Includes 15 scenarios & Flying Tigers paragraph driven mini-game. '08 4-8wks Turna specl CHECK YOUR 6!: ACES OVER HUNGARY (NobleM) $21.00 Fo NEW ordr Scenario kit for this game of air-air WW2 combat. Provides 26 historical scenarios covering air battles between the Hungarian AF & the US 15th AF & the Soviet air forces between March 1944 to the end of the war. '09 4-8wks Turna specl CHECK YOUR 6!: AIR WAR KOREA KIT (NobleM) $22.00 Fo NEW ordr Scenario & campaign book for the Jet Age Rules for Check Your 6 game system. Includes historical scenarios of air combat over Korea 1950-3 that can optionally be linked to make a campaign. '10 4-8wks Turna specl CHECK YOUR 6!: BREAKING THE LUFTWAFFE (NobleM) $21.00 Fo NEW ordr 8th Air Force scenario kit for this game of air-air WW2 combat. Includes 3 1/300 scale B-17s. '09 4-8wks Turna specl CHECK YOUR 6!: CACTUS AIR FORCE KIT (NobleM) $18.00 Fo NEW ordr Scenario kit for this game of air-air WW2 combat. Provides historical scenarios for the air war Solomon Islands, Aug-Sept 1942. 9 scenarios. '08 4-8wks Turna specl CHECK YOUR 6!: FALCON OF THE DUCE KIT (NobleM) $21.00 Fo NEW ordr Scenario kit for this game of air-air WW2 combat. Provides historical scenarios covering 16 battles of the Italian Ace Franco Lucchini, 1940-3. '09 4-8wks Turna specl CHECK YOUR 6!: JET AGE RULES (NobleM) $29.00 Fo NEW ordr Rules set covering details of air combat in the post-WW2 era of jets using the Check Your 6 minis system. Contains some scenarios & many aircraft stats. '10 4-8wks Turna specl CHECK YOUR 6!: OVER THE CHANNEL KIT (NobleM) $18.00 Fo NEW ordr Scenario kit for this game of air-air WW2 combat. Provides historical scenarios for the air war over France & Britain, 1939-41. 18 scenarios. '08 71343 CHENNAULT'S FIRST FIGHT #12 (Agains) n $28.00 HP 1.4 NEW w/mag. Covers the Flying Tigers' aerial resistance to the Japanese invasion of China & Burma, 1941-2. Includes the land campaign but focus is on the air campaign with units representing about 6 aircraft each. '05 83009 CHERKASSY POCKET, ENCIRCLEMENT AT KORSUN $35.00 HC 1.2 NEW (DecGms) Btln/brig level game of the bitter battle of Korsun Pocket, winter 1944. A fast moving slugfest covering 23 days using the Berlin '45/Wave of Terror game system by the same designer. 4 scenarios, 1.25mi/hex, 24hr/turn, 520 counters. J.Desch'01 1-3wks Turna specl CHESS TRAVEL SET (Chessx) $14.00 SC NEW ordr Travel chess set. 1-3wks Turna specl CHESS, HEXES HEXAGONAL CHESS (HexesC) $32.00 FB 2.0 NEW ordr Variation on the classic game of chess: chess using 54 hexagons rather than 64 squares & fewer pieces. Comes with a nice, synthetic zippered carrying case. '07 specl CHESSEX DICE CATALOG (Chessx) -n/a Bk NEW ordr FREE with any order. Current Chessex Dice Catalog, the largest mfg of dice. specl CHEZ CTHULHU (SJG) $15.00 SB 1.0 NEW ordr A stand-alone card game in the Chez Geek tradition in which you work your job, gather things that give you slack, invite people to your room -- and sacrifice them to Chtulhu! Plus nookie. Can be combined with Chez Geek. '10 specl CHEZ GEEK 2, SLACK ATTACK KIT (SJG) $8.00 SB 0.4 NEW ordr 55-card expansion set providing new stuff, activities, friends & nookie. '01 specl CHEZ GEEK 3, HOUSE PARTY GAME (SJG) $25.00 SB NEW ordr Game in the Chez Geek series. This one is set in a college apartment you share with friends - for as long as you can stand them. Get a job, spend $ & time to accumulate slack points. Drink cheap booze, hang out, accumulate points for sleeping. Slackest wins! J.Darbro'10 specl CHEZ GOTH 2ND (SJG) $14.00 SB NEW ordr Update of this stand alone 2-5 player card game that is compatable with Chez Geek. This 112 card game focuses on life of a young goth...working a dreary job, living with roomies, trying to accumulate slack points, hoping for nookie. 2nd ed has a larger box & a die & slack & gloom counters. '09 specl CHEZ GUEVARA (SJG) $13.00 SB NEW ordr Simple card game of using the Chez Geek system of slack-ass guerilllas out in the jungle. You can harass those of lower rank, raid the locals for goodies, spend your resources for a trip back into civilization. Oh, and avoid being denounced. Can use some cards from other Chez games, but can't be directly combined. '06 specl CHICAGO EXPRESS (RIO) $45.00 FB NEW ordr 2-5 player, fast playing game of accumulating profit by trading shares of various railroad company stocks. H.Wu'08 specl CHICAGO EXPRESS: NARROW GAUGE/ERIERR KIT (RIO) $22.00 FB NEW ordr Kit combines what had been the Wabash Cannonball Erie & Narrow Gauge kits into one box. '09 2-6wks Turna specl CHICAGO WAY (JOL) $16.00 BC 2.0 NEW ordr 2-4 player game of profiting from corruption & crime in Chicago of the 1920s. Try to become Mayor by bribery of alderman. Lots of player interaction. 12 neighborhoods on mounted maps. A winner; RECOMMENDED. '00 Out-of-Print 87669 CHICKAMAUGA (WEG) $20.00 BC 1.2 EXCELL No counter tray. 5 div Confed attack pierces Union lines in Tennessee, Sept 1863. Uses South Mountain system. J.Southard '86 Out-of-Print 2960 CHICKAMAUGA (WEG) $35.00 BC 1.2 MINT w/counter tray. Cherry. No counter tray. 5 div Confed attack pierces Union lines in Tennessee, Sept 1863. Uses South Mountain system. J.Southard '86 Out-of-Print 93557 CHICKAMAUGA, RIVER OF DEATH (Phoenx) $40.00 FB 2.0 MINT Mounted board has v.mild warp to 2 panels; no impact but not perfectly flat. 5 div Confed attack pierces Union lines in Tennessee, Spt 1863. Uses High Tide system. J.Southard'83 94435 CHICKAMAUGA, RIVER OF DEATH (DecGms) $15.00 Fo 0.4 NEW Update of SPI folio game. Bragg's Confed Army of Tennessee outnumbered dispersed Union forces, and sought to destroy the Union along the Chickamauga River. '10 Temp OoP/OoS specl CHICKEN CHA CHA CHA (Rio) $35.00 LB* NEW ordr Players are chickens running around the yard trying to pluck other chicken's tail feathers without getting caught themselves. First player to have all the tail feathers wins. '03 Out-of-Print 83489 CHICKEN OF THE SEA (One) $8.00 n 0.4 NEW Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 92438 CHICKEN OF THE SEA #3 (GPGGFx) n $9.00 n 0.6 MINT w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 5895 CHICKEN OF THE SEA #3 (GPGGFx) n $11.00 n 0.6 MINT w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Out-of-Print 22912 CHICKEN OF THE SEA #3 (GPGGFx) n $11.00 n 0.6 NEW w/mag. Sml game of naval combat between oar-powered gallies in the 1st Punic War. '94 Rels Pending specl CHINA 2ND (Fred) $25.00 FB NEW due 12/ 2 ordr Update/reprint of this 3-5 player, fast playing game of political intrigue in medieval China, as each side tries to name one of its own Emperor. Based on award winning Web of Power game. M.Schact'12 Out-of-Print 68165 CHINA INCIDENT #37 (WWWmag) n $19.00 n 0.5 MINT w/mag. Div/corp lvl gm of war in China before Allied entry in war, 1937-41. L.Cochran'85 Out-of-Print 49767 CHINA INCIDENT #37 (WWWmag) n $20.00 n 0.5 NEW w/mag. Div/corp lvl gm of war in China before Allied entry in war, 1937-41. L.Cochran'85 specl CHINA RAILS (Mayfr) $32.00 BC* 3.2 NEW ordr Newest of the Empire Builder series train games. Players build the most efficient rail network under the unusual conditions of 20th century China: a huge nation, underdeveloped, and under a communist government. '07 Out-of-Print 68160 CHINA WAR #76 (SPIS_T) n $25.00 n 0.8 MINT w/mag. Rules separated. 3 scenario game of major wars in Asia: USSR attacks China, China attacks Vietnam or Taiwan. Army/corp level. B.Hessel'79 Out-of-Print 89092 CHINA WAR #76 (SPIS_T) Y $18.00 n 0.8 MINT GmOnly. 3 scenario game of major wars in Asia: USSR attacks China, China attacks Vietnam or Taiwan. Army/corp level. B Hessel '79 90436 CHINA, BATTLE FOR... 4TH #259 (DecS_T) n $19.25 n 0.8 NEW w/mag. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale treatment of this complex campaign. B.Train'09 / Articles on: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads. Out-of-Print 66572 CHINA, BATTLE FOR..., REVISED (MDG) $12.00 Fo 0.3 NEW Small, DTP game of Japan's attempt to conquer China, 1937-41, using an 11x17 color area map of china & 280 color counters that must be mounted & cut apart. A decent, large scale treatment of this complex campaign. B.Train'99 72131 CHINA, BATTLE FOR..., REVISED 2ND (Fiery) $15.00 SC 0.8 NEW 2nd ed & further revision of this small game of Japan's attempt to conquer China, 1937-41, using an 11x17 color area map of china & 280 die cut color counters. Third player can be added for Communist forces. A decent, large scale treatment of this complex campaign. B.Train'04 1-3wks Turna stock CHINA, THE MIDDLE KINGDOM (DecGms) $46.00 BC 1.6 NEW Card game covering the full sweep of Chinese history beginning with a hodgepodge of feudal states in 403BC thru modern day cold war between the mainland & breakaway Taiwan. Uses the Britannia system with 4 players, each having several factions simultaneously. Includes 50 country cards, maps, 456 markers & rules. '08 1-3wks Turna specl CHINESE CHECKERS (FDX) $5.00 SB NEW ordr Small, inexpensive Chinese checkers set. Out-of-Print 88667 CHINESE CIVIL WAR, 2ND (WWW) $22.00 BC 1.0 MINT Cherry. Graphic upgrade of this strat lvl game of the Chinese civil war, 1946-9. B.Fowler'93 1-3wks Turna specl CHINESE CIVIL WAR, 2ND (WWW) $24.00 BC 1.0 NEW ordr Update/reprint of the strat lvl gm from WWW#10 of the Chinese Civil War 1946-9. '94 specl CHOMP CARD GAME (GameWr) $9.00 SB NEW ordr Simple multiplayer card game in which players follow the food chain in the sea upwards, complete with twists like the octopus's ink & the electric eel. '01 Out-of-Print 13429 CHOPPER STRIKE PARTS (Milton) $5.00 n EXCELL Board only. 81095 CHOSIN 2ND (PacRim) $32.00 HC 1.0 NEW Grand tactical gm of the Chinese assaults on the surprised Marines near Chosin Resevior, Nov'50. American firepower surpresses things during the day, but the Chinese rule the night. T.Carlson'04 93674 CHOSIN, X CORP ESCAPES THE TRAP #257 (DecS_T) n $21.00 n 1.0 NEW w/mag. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign. Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / Articles on: The Chosin Campaign in Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38. 1-3wks Turna specl CHRONONAUTS (LOO) $15.00 SB 0.6 NEW ordr Card game of time travel for 1-6 players in which players attempt to change history by averting disasters & assassinations & gathering valuable artifacts, then return to the original time. One player's actions can undo anothers. '00 specl CHRONONAUTS, EARLY AMERICAN... (LOO) $15.00 SB 0.8 NEW ordr Stand-alone card game based on early American history, using the great Chronaut's system. What if the Boston Tea Party or Paul Revere's midnight ride had been averted? What if Maryland joined the Confederacy? Can be intermixed with Chronoauts. '04 specl CHRONONAUTS: LOST IDENTITIES BOOSTER (LOO) $2.50 zl 0.3 NEW ordr Boosters containing 13 Chronoaut IDs, 1 mission card. '01 specl CHRONONAUTS: THE GORE YEARS KIT (LOO) $2.50 n 0.1 NEW ordr Set of add-on cards that allow a miracle: what if time travelers could alter the outcome of the 2000 US presidential elections? Includes 11 cards that would spare everyone much heartache. '09 78306 CINCO DE MAYO, BATTLE FOR PUEBLA 1862 (BSO) $20.00 n 0.4 NEW Grand tactical game the 1862 battle for Puebla between French troops of Maximilian & Republican forces. Uses the Line of Fire/East-West game system. Counters must be mounted & cut apart. R.Berg'06 Out-of-Print 87025 CINEPLEXITY SAMPLE PACK (OutBox) $0.50 n MINT Small sampler that demonstrates the basic play of this movie trivia game. Players must name moves that match qualities such as location or actor(ess) on two cards drawn. specl CIRCUS FLOHCATI (Rio) $9.00 SC 0.4 NEW ordr Card game with a flea circus theme in which players turnover cards, waiting for those that fit into their hand. Players with the highest valued cards at the end wins. Cute family fun. '04 Out-of-Print 75507 CIRCUS MAXIMUS, 2ND (AH) $42.00 HC 1.6 MINT Some box scuffs & inward concaving on box btm; components cherry. FUN, RECOMMENDED game of competitive chariot racing (& bashing) for 2-8 players. Fast horses, smart driver or scythe blades on the axles... Easy to learn & good w/ beer! Going OoP 90010 CIRCUS MINIMUS (Gamers) $18.00 zl 0.5 NEW Fast paced, modestly simple, 2-7 player game of chariot racing (& bashing). Purchase your chariot & weapons, then race your chariot in a game where anything you can do to competing players is fair game. D.Essig'01 Out-of-Print 75918 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 75919 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 75920 CITADEL SERIES MINI, SAMURAIS (2) (GmWork) $2.50 SC 0.2 MINT #1509, 2 Samurais. Out-of-Print 88142 CIVIL WAR (AH) $19.00 FB 1.6 GOOD Complete. 4 corners & several seams repaired. Various spots, stains & discolorations primarily on rules but also on Examples of Play page & board. Tope of one pawn broken off & lost. Box seams aging & flaking away. Early, rare, simple game of the entire Am Civil War. Out-of-Print 229 CIVIL WAR (AH) $49.00 FB 1.6 V.GOOD Box marked w/ price. 9 columns of TRC used. Sml nick on map. Map seams repaired w/ tape. 4 box corners repaired. Early, rare, simple game of the entire Am Civil War. Out-of-Print 975 CIVIL WAR CLASSIC: PEA RIDGE & SHILOH (FGA) $49.00 BC 1.4 MINT Cherry. Graphic upgrade & minor redesign of 2 of SPI's better Civil War quad games. Demi-brig scale. M.Crane, T.Shrum, R.Whitney'91 86094 CIVIL WAR IN THE FAR WEST 1862 #252 (DecS_T) n $19.00 n 1.0 NEW w/mag. w/ variant counters for Back to Iraq 3rd (34) & No Prisoners (7). Simpler game of the Confederate attempt to secure the southwestern USA (mainly New Mexico) early in the American Civil War, Feb-Jun 1862. 9mi/hex, 100men/strength pt, 1mo/turn. C.Diamond'08 / Articles on: the Am Civil War in the West; Great War & the Origins of Air Warfare; variant rules for No Prisoners & Back to Iraq 3rd; Chinese Naval Power in the Pacific & Indian Oceans; Lion of Mali, 1300s. Out-of-Print 84516 CIVIL WAR TIMES ILLUSTRATED (APR'77) (MiscMg) $1.00 n EXCELL Apr'77 52pg historical mag. Out-of-Print 84507 CIVIL WAR TIMES ILLUSTRATED (AUG'76) (MiscMg) $1.00 n 0.3 EXCELL Aug'76 52pg historical mag. Out-of-Print 84509 CIVIL WAR TIMES ILLUSTRATED (DEC'76) (MiscMg) $1.00 n 0.3 EXCELL Dec'76 52pg historical mag. Out-of-Print 84515 CIVIL WAR TIMES ILLUSTRATED (FEB'77) (MiscMg) $1.00 n V.GOOD Feb'77 52pg historical mag. Scuffed cover Out-of-Print 84510 CIVIL WAR TIMES ILLUSTRATED (JAN'77) (MiscMg) $1.00 n 0.3 EXCELL Jan'77 52pg historical mag. Out-of-Print 84513 CIVIL WAR TIMES ILLUSTRATED (JUL'76) (MiscMg) $1.00 n EXCELL Jul'76 52pg historical mag. Out-of-Print 84512 CIVIL WAR TIMES ILLUSTRATED (JUN'76) (MiscMg) $1.00 n EXCELL Jun'76 52pg historical mag. Out-of-Print 84511 CIVIL WAR TIMES ILLUSTRATED (MAY'76) (MiscMg) $1.00 n 0.3 V.GOOD May'76 52pg historical mag. Moisture stained. Out-of-Print 84508 CIVIL WAR TIMES ILLUSTRATED (NOV'76) (MiscMg) $1.00 n 0.3 EXCELL Nov'76 52pg historical mag. Out-of-Print 84514 CIVIL WAR TIMES ILLUSTRATED (OCT'76) (MiscMg) $1.00 n EXCELL Oct'76 52pg historical mag. Out-of-Print 84517 CIVIL WAR TIMES ILLUSTRATED (SPT'83) (MiscMg) $1.00 n EXCELL Spt'83 52pg historical mag. Out-of-Print 85156 CIVIL WAR, 1861-1865 (AH-VG) $55.00 BC 1.8 EXCELL No counter tray. One paragraph highlighted in blue. Crease on box. Otherws complete. Classic, comprehensive game of all of US Civil War including the Far West. Awarded Best Pre-20th Cent game in '83. Yearly scenarios & campaign gm. Emphasis on command & leadership. HIGHLY RECOMMENDED. E Smith '83 Out-of-Print 88216 CIVIL WAR, 1861-1865 (AH-VG) $89.00 BC 1.8 MINT No counter tray. Classic, comprehensive game of all of US Civil War including the Far West. Awarded Best Pre-20th Cent game in '83. Yearly scenarios & campaign gm. Emphasis on command & leadership. HIGHLY RECOMMENDED. E Smith '83 2-6wks Turna specl CIVILIZATION 3RD: FAME & FORTUNE KIT (FFG) $26.00 FB 2.0 NEW ordr Kit adding 4 new civilizations, many new 21 map tiles & 152 cards, lots of marker, and components to allow a 5th player. Adds Great Person cards, investment cards, Discovery cards. K.Wilson'11 Out-of-Print 18972 CIVILIZATION, OR ROME ON 640K A DAY BOOK $5.00 HC EXCELL (_Sftwr) Neatly highlighted. 376pg SB. Excellent book to the underlying systems, rules & cheat methods to this classis PC game. Written for the original DOS version but applies well to Windows version & CivNet. J.Wilson, A.Emrich'92 94228 CIVILIZATION, THE BOARDGAME 3RD (FFG) $45.00 LB* 4.2 NEW 2nd update of this 2-6 player board game that loosely ports the classic computer game (my only addiction) to board game format. Includes the key dynamics of the computer game -- changing technologies, wonders of the world, allocation of resources, all played with 784 plastic pieces (in 22 distinct types) on a 36x46" color board. Std & advanced rules. Origins Award in '02 for best historical board game. '10 Going OoP specl CLASH OF ARMOR: PANZERKAMPFE (CofA) $15.00 Fo NEW ordr Rule booklet supplement to CofA series. Early WW2 era combat for this system. D.Reynolds'94 91758 CLASH OF ARMOR: ROMMEL'S BATTLES (CofA) $15.00 Fo 0.4 NEW 6 scenarios for mini btls in which Rommel was involved, all at 1:100yds. Out-of-Print 95487 CLASH OF EAGLES, BORODINO & FRIEDLD #195 n $16.00 n 0.8 V.GOOD (DecS_T) GameOnly. Rules annotated w/ errata & underlined in 2 colors of ink. Grand tactical game of two of Napoleon's battles, Friedland 1807 and Borodino 1812. Brig lvl w/ 5 scenarios + campaign. K.Zucker'99 Out-of-Print 92646 CLASH OF EAGLES, BORODINO & FRIEDLD #195 n $35.00 n 0.8 EXCELL (DecS_T) w/mag. Errata cntrs for Guantlet removed. Grand tactical game of two of Napoleon's battles, Friedland 1807 and Borodino 1812. Brig lvl w/ 5 scenarios + campaign. K.Zucker'99 4-8wks Turna specl CLASH OF EMPIRES MINI RULES (GEG) $37.00 BC NEW ordr Miniatures rules set covering tactical level battles from the Ancient era thru the medieval period. Includes unit organization, and many pictures of painted minis & armies. 4 scenarios. '11 Out-of-Print 43995 CLASH OF EMPIRES, 1914 #58 (WWWmag) n $19.00 n 0.5 MINT w/mag. Corp lvl gm of opening campaign of WW1 in West using pt-pt & hidden move. K.Anderson'86 Out-of-Print 12308 CLASH OF EMPIRES, 1914 #58 (WWWmag) n $20.00 n 0.5 NEW w/mag. Corp lvl gm of opening campaign of WW1 in West using pt-pt & hidden move. K.Anderson'86 4-8wks Turna specl CLASH OF EMPIRES: RISE & FALL OF PERSIA (GEG) $30.00 Bk NEW ordr Supplement covering the ancient Persian empire's battles and its rise & fall using the Clash of Empires minis rules system. Includes the fall of Babylon & Lydians & the rise of Persian under Cyrus the Great, then Persia's wars in the Mediterranean including against Greece, and its defeat at the hands of Alexander the Great. '11 Going OoP 85325 CLASH OF GIANTS II (GMT) $25.00 BC 1.2 NEW Package of 2 games, using a similar system, covering the key campaigns on the Austrian Galician front in 1914 & also First Ypres. T.Racier'06 95002 CLASH OF MONARCHS, SEVEN YEARS WAR (GMT) $45.00 BC 2.2 NEW 2-4 player game at the strategic level of the Seven Years War, 1756-63. Card-driven game system using point-point movement. Card deck allows early & late war split as well as depicting all the political & financial events of the Seven Years War. B.Kalinowski'08 Out-of-Print 12343 CLASH OF STEEL #31 (WWWmag) n $12.00 n 0.5 NEW w/mag. Corp/army lvl dbl blind gm of entire war in the East. W/ solitaire rules. K.Poulter, L.Coatney'84 Out-of-Print 96037 CLASH OF TITANS, THE BATTLE OF KURSK 2ND (MiH) $39.00 zl 0.8 NEW Updated reprint w/ errata integrated into rules, plus additional markers. Battle of Kursk using the Ring of Fire/Eastwall system, w/ 600 counters. includes hypothetical May scenario plus the August Soviet offensive. J.Desch'07 specl CLAUSTROPHOBIA (Asmode) $52.00 GB* 5.7 NEW ordr Game of survival between humans & demons below New Jerusalem. Played on a board formed with geomorphic tiles, humans attempt to defeat hell in underground catacombs. Includes 17 painted minis, 50 cards. '09 specl CLAUSTROPHOBIA: DE PROFUNDIS KIT (Asmode) $37.00 LB* NEW ordr Kit adding the Siccaria to reinforce the human army, and hounds to reinforce the underworld army, all of which duke it out in the underground tunnels below Jerusalem. '11 2-6wks Turna specl CLOCKTOWERS CARD GAME (JOL) $8.00 SC 0.4 NEW ordr Card game in which players compete to build clocktowers around a city, while keeping the vermin from calling your towers home. Simple family fun. '05 96262 CLOSE ACTION, AGE OF FIGHTING SAIL (CofA) $39.00 BC 1.8 NEW Ship-ship combat during the age of sail in 24 scenarios of varying size. Excell graphics, but can this best the king of the hill, Wooden Ships? M.Campbell'97 89445 CLOSE ACTION: MONSOON SEAS KIT (CofA) $21.00 Bk 0.8 NEW 2nd scenario kit for Close Action system. Covers actions in the south Atlantic Indian Oceans against the Brits, 1777-1783, led by French admiral Suffren. 20 scenarios plus new rules. M.Campbell'07 89446 CLOSE ACTION: REBEL SEAS SCENARIO BOOK (CofA) $20.00 Bk 0.5 NEW Book of 20 additional scenarios of naval combat during the American Revolution, intended for Close Action but usable w/ any other game system. '02 specl CLOUD 9 (OutBox) $21.00 SB NEW ordr Simple family game of scoring points according to how high your ballon rises. If it goes too high, it may fall to earth & crash. '04 specl CLUE, THE CLASSIC EDITION (WMI) $18.00 FB NEW ordr Updated version of the classic version of Clue with all the rooms, weapons & characters you know well. '10 Out-of-Print 84983 COBRA #65 (SPIS_T) Y $13.00 n 0.8 V.GOOD Gm only. Missing 1 unit; ID included. Rules underlined in ink. Covers the attempts to breakout of the Bocage, mid-July-Aug 44. B.Hessel'76 Out-of-Print 92842 COBRA #65 (SPIS_T) n $25.00 n 0.8 EXCELL w/mag. Covers the attempts to breakout of the Bocage, mid-July-Aug 44. B Hessel '79 Out-of-Print 91876 COBRA #65 (SPIS_T) Y $16.00 n 0.8 EXCELL Gm only. Complete. Covers the attempts to breakout of the Bocage, mid-July-Aug 44. B.Hessel'76 Out-of-Print 89077 COBRA #65 (SPIS_T) Y $25.00 n 0.8 MINT Gm only. Covers the attempts to breakout of the Bocage, mid-July-Aug 44. B.Hessel'76 Out-of-Print 88192 COBRA, THE NORMANDY BREAKOUT, 2ND (TSR) $39.00 BC 1.2 EXCELL No counter tray. Std game covers attempts to break out of bocage, mid-July-Aug 44. Exp. gm adds Normandy peninsula & begins w/ D-Day. Reprinted from SPI. Out-of-Print 70701 COBRA, THE NORMANDY BREAKOUT, 2ND PARTS (TS