Games by Historical ERA then TOPIC for: WORLD WAR I, 1912 -- 1920 *************************** Fine Games for Players & Collectors ****************************** **************** NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog ****************** ******************************** as of 09-03-08 22:14 *********************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ <<----------------------- Intended for viewing in Fixed Pitch Font -------------------------->> OUR GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $12.50 for most US orders with boxed games; $ 8.00 for up to 3 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or an "*"). Add $ 2.30 per order if your zip code is surcharged by UPS as "rural" (for UPS shipments). See for international & heavier APO shipping charges. Lighter orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* prove to be unavailable at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* out of print & available ONLY if already in stock & shown with a numeric part#. If no part# shown, the item is not available. GOING OoP = Supply of the item is limited & expected to be exhausted shortly. RELS PENDING = Release pending, i.e. item has NOT YET PUBLISHED. Due date reflects anticipated release date (in format DUE YY/MM) & is subject to change & delay. Contact the publisher directly if you want more exact or current info. OK = No problems anticipated in restocking item from distributor stock. PART# stock = normally a stocked item; momentarily out of stock. ~1-7 days till back in stock. specl ordr = normally special ordered on your behalf & not stocked. ~3-7 days to obtain. (any number) = reference # for an item; IN STOCK; please include # w/ your item listing. n/a = Item OUT OF PRINT & not immediately available. Data included FYI only. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. See for full details. PUBLISHER CODES and contact info are found in . =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. ACCESSORIES: Game Parts & Accessories =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- ok specl DICE BAG, BLUE FLEECE 2-PKT (GHG) $6.00 Fo NEW ordr Fleece, 2 compartment dice bag. =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: (not categorized) =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Out-of-Print 5993 1914 PARTS (AH) $5.00 n EXCELL Intro & Standard Gm rules, only. Out-of-Print 19900 GREAT WAR IN THE EAST QUAD PARTS (SPI) $3.00 n MINT Standard rules booklet only. ok 22875 HOME BEFORE THE LEAVES FALL PARTS (CofA) $7.00 n V.GOOD Exclusive rules book only. Outside 3 pgs coffee spilled stained, otherws EX. Out-of-Print 19025 JUTLAND PARTS (AH) $2.00 n EXCELL German hit record/search pad, only. Out-of-Print 77328 KAISERSCHLACHT ERRATA (SG_Gms) $0.50 n 0.1 EXCELL 0.5pg errata & 1.5pg designer's Notes from Campaign mag. =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Strategic Level, All Fronts =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Temp OoP/OoS specl AXIS & ALLIES: CENTRAL POWERS KIT (TTG) $27.00 zl NEW ordr Rules & new plastic units for A&A variant set in the WW1 era. '96 Avail Uncrtn specl AXIS & ALLIES: WAR TO END ALL WARS KIT (GldBld) $14.00 zl 0.6 NEW ordr Sml add-on kit for A&A providing rules, 2 maps & charts to play WW-1 using an A&A-like system. Requires TWO sets of A&A pieces for play. Map is in color but somewhat crude; rules are well done but printed on newsprint. '98 ok 82593 DEATH IN THE TRENCHES (Schutz) $25.00 n 0.6 NEW Strategic, corp/army level game of World War I thruout Europe, the Middle East, N.Africa, S.Africa, and even smaller outposts around the world. Includes a glossy map in something of the der Weltkreig style, 308 die cut counters, 10pgs rules & 10pgs charts & tables. Play emphasizes random events thru a chit draw, and thru a number of special rules covering Russian collapse, Arab armies, Armenian army, neutrals, etc. A solid, if smaller, look at the entire world war that builds upon the structured simplicity of J.Dunnigan's World War I. R.B.Madison'05 Out-of-Print 84849 DIPLOMACY (GR) $34.00 LB* 3.2 EXCELL 1" marr on box edge. 1 corner repaired, otherws EX. w/1971 rules & color, illustrated box. Includes rules summary & PlayByMail rules. Original version of this classic gm of diplomacy for 7 players around the WW1-era situation in Europe. '71 Out-of-Print 84850 DIPLOMACY (Waddng) $30.00 LB* 3.2 EXCELL Complete. 2 box corners repaired; box btm concaved on one side. Otherws EX. w/1971 rules. Original version of this classic gm of diplomacy for 7 players around the WW1-era situation in Europe, reprinted w/ bi-lingual English/French rules by a Canadian publisher. '71 ok 83590 DIPLOMACY 4TH (HB-AH) $25.00 BC 2.8 NEW Fourth edition of this simple, classic game of diplomacy, negotiation and back stabbing set around the pre-WW1 situation. HIGHLY RECOMMENDED if you have 7 crafty players & a full evening. '08 Out-of-Print 61460 DIPLOMACY PARTS (GR) $4.00 n V.GOOD Rules only, in English & French. Some scribbling on rules cover. '71 Out-of-Print 65144 DIPLOMACY, 1ST PARTS (AH) $4.00 n EXCELL Complete set of Green, wooden army & navy blocks, 16 total. Out-of-Print 69871 DIPLOMACY, 1ST PARTS (AH) $1.00 n EXCELL 3 stray wooden army blocks, ea white, red & yellow. Out-of-Print 83818 DIPLOMACY, 2ND (AH) $32.00 BC 2.2 MINT w/plastic pieces. Price written on box cover; some box wear. Components cherry. Classic game of diplomacy, negotiation and back stabbing set around the pre-WW1 situation. '82 Out-of-Print 61461 DIPLOMACY, 2ND PARTS (AH) $1.00 n EXCELL One conference chart, only. ok 81190 FIRST WORLD WAR (Phalan) $36.00 FB* 3.4 NEW 2-4-player, strategic level game of the First World War, from Constantinople to the English Channel, on 3 map panels. Army level, w/ resource attrition a key component. Fast playing, & designed by one of the foremost WW1 designers, T.Racier'05 Out-of-Print 84934 GREAT WAR IN EUROPE #33 (XTRCmd) n $75.00 n 1.6 MINT w/mag. Huge 2map, 1200 counter div lvl gm of the Great War in Europe on all Central European fronts. Destined to be a collectors item, and HIGHLY RECOMMENDED. T.Racier'95 Out-of-Print 79133 GREAT WAR IN EUROPE #33 (XTRCmd) Y $55.00 n 1.6 MINT GmOnly. Huge 2map, 1200 counter div lvl gm of the Great War in Europe on all Central European fronts. Certainly destined to be a collectors item. T.Racier'95 Out-of-Print 59013 GREAT WAR IN EUROPE #33 PARTS (XTRCmd) $59.00 n EXCELL Countersheet set, only, 1% punched & complete. ok 83074 GREAT WAR IN EUROPE 2ND (GMT) $59.00 BC 2.5 NEW w/ errata kit including 90 counters, 2 map template sheets, & errata. Revision of the combined GW in Europe & Near East, previously published in Command mag, by the original designer. Div-level game covering all ow WW1 in Europe and the Middle East & Caucasuses. This version adds new weapons, tactics, political events, trench levels, U-Boats, US neutrality, ability to mobilize emergency replacements, plus upgraded graphics. Scenarios include the original versions and allow playing each major front in isolation, or starting at different periods of the war. 3 maps, 1500 counters. T.Racier'07 ok 83650 GREAT WAR IN EUROPE 2ND: ERRATA CNTR/MAP (GMT) $2.50 n 0.1 NEW Set of errata counters & map patches to correct errors to original printing. Includes 100 counters 2 identical sheets each w/ 8 map errata patches. '08 Out-of-Print 52155 GUNS OF AUGUST PARTS (AH) $3.00 n V.GOOD Single Charts & Tables insert, only. Out-of-Print 52156 GUNS OF AUGUST PARTS (AH) $3.00 n V.GOOD Single Charts & Tables insert, only. Going OoP specl GUNS OF AUGUST PC (Matrix) $39.00 SB NEW ordr Windows PC. Strategic level game of all of World War I in Europe & Turkey, complete with production, diplomacy, research & development, and air combat. '07 Out-of-Print 68440 GUNS OF AUGUST, 1ST (AH) $35.00 BC* 3.2 V.GOOD Map spotted on some but not all sections. Rules mildly soiled. Box edges worn thru at places along 1 seam; 1 corner repaired twice. WWI in Europe w/ production & yearly scenarios. '81 ok 83249 OVER THERE (GRD) $99.00 FB* 7.5 MINT Some creasing of box due to weight of components. Massive game covering the last 2 years of WW-1 on multiple fronts. 3640 counters, 10 maps, 9 scenarios. Mates w/ earlier March to Victory to cover the remainder of the war. Includes the Italian front, portions of Africa and the 2nd Mexican-American War. Box is crammed w/ paper including about 1.5" of rules/scenarios, counters, & 28pgs of errata. Whew! '02 ok 76631 OVER THERE (GRD) $110.00 FB* 7.5 NEW Slight crease alonge upper edge of box cover. Massive game covering the last 2 years of WW-1 on multiple fronts. 3640 counters, 10 maps, 9 scenarios. Mates w/ earlier March to Victory to cover the remainder of the war. Includes the Italian front, portions of Africa and the 2nd Mexican-American War. Box is crammed w/ paper including about 1.5" of rules/scenarios, counters, & 28pgs of errata. Whew! '02 ok 85313 PATHS OF GLORY PLAYERS GUIDE 2ND (GMT) $18.00 zl 0.8 NEW Updated of this valuable, 48pg, C3i-style players guide focused exclusively on Paths of Glory. Provides 20 new counters and a deck of variant cards. Articles cover game design & historical flow, examples of play, proper card play, additional scenarios for 1915, '16, '17, plus optional rules. A MUST-HAVE, HIGHLY RECOMMENDED companion to this fine game. T.Racier'07 ok 68089 PATHS OF GLORY, FIRST WORLD WAR 3RD (GMT) $38.00 BC 1.6 NEW Reprint of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios. MOST HIGHLY RECOMMENDED. 2nd ed updates rules, map & special rules chart. T.Raicer'04 ok 36078 PATHS OF GLORY, FIRST WORLD WAR PARTS (GMT) $4.00 BC NEW Box, only, w/ moderate corner crinkle on on corner & along an edge. ok 36077 PATHS OF GLORY, FIRST WORLD WAR PARTS (GMT) $4.00 BC NEW Box, only, w/ moderate corner crinkle on on corner & along an edge. ok 80187 PATHS OF GLORY, FIRST WORLD WAR: DLX MAP (GMT) $15.00 n 0.8 NEW Cardboard-mounted map (rather than paper only), with an updated copy of the PoG rules. '05 ok 82317 STORM OF STEEL (DecGms) $109.00 LB* 2.8 NEW Strategic level, comprehensive 3-map game of WW-1 in Europe from the Spanish border to the Middle East, including land air & naval units. Quarterly turns, corp or naval squadron level. Includes production and a card driven system. 3 maps, 1400 counters, 22 scenarios. Good for team play. '07 Out-of-Print 83318 STORM OF STEEL PARTS (DecGms) $9.00 LB* NEW Box, only; 1 box side panel crease verticaly & litely creased lengthwise. Going OoP 78819 WAR TO END WARS: NORTH AMERICAN BOXD SET $14.00 SC 1.0 NEW (GldBld) Expansion kit for War to End All Wars game, providing a 60 plastic stands, color map of N.America, and counters should Germany invade America... Also includes game scenarios for the War of 1812 and the Mexican-American War of 1846-7. Includes a map & rules. Largely repackaged from earlier kit. R.Johnson'02 Rels Pending stock WORLD IN FLAMES: FATAL ALLIANCES III KIT (ADG) $33.00 zl NEW due 08/ 9 ?? Map, rules & 600 counters to play WW1 in Europe using the basic WiF system. 3rd ed adapts the kit to the lastest version of WiF. '08 Out-of-Print 61064 WORLD WAR I, 2ND PARTS (DecGms) $6.00 n MINT Rules only. =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Various Battles, any front =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- ok 81602 CLASH OF GIANTS II (GMT) $38.50 BC 1.2 NEW Package of 2 games, using a similar system, covering the key campaigns on the Austrian Galician front in 1914 & also First Ypres. T.Racier'06 ok 77420 FIRST DAY OF SOMME/DOGGER BANK #5 (MinPzr) n $16.00 n 0.4 NEW w/mag. Three DTP games in a 48pg issue. FDofS is a solitaire WWI game of the first day of the Somme, July 1916 in which the Brits lost 60,000. Dogger Bank is a small, Jutland-like firefight between 9 British & 6 German battlecrusisers. Also includes a small 3rd game, Commando Raid on Rommel. Includes an index to Pzrschreck #1-5 plus errata to Barbarossa #3. '00 ok 83948 OLD CONTEMPTIBLES, BATTLE OF MONS #228 (DecS_T) n $16.00 n 1.0 MINT w/mag. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 ok 74178 OLD CONTEMPTIBLES, BATTLE OF MONS #228 (DecS_T) n $16.50 n 1.0 NEW w/mag. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 ok 83011 OVER THE TOP! 2ND (DecGms) $27.00 HC 1.0 NEW Simpler set of 4 brigade, operational lvl battles in the latter half of WWI: Brusilov Offensive, 1916; Riga, 1917; St.Michiel, 1918; Damascus, 1918. J.Miranda'0 Out-of-Print 61519 OVER THE TOP! PARTS (DecGms) $1.00 n MINT Rules summary & Charts card. Out-of-Print 41592 OVER THE TOP: LEMBERG & VERDUN #198 (DecS_T) n $39.00 n 1.0 NEW w/mag. Pair of brigade lvl games of two key WW1 battles. 2nd ed rules to the series. Covers the attritional battle at Verdun, 1916, and the Brusilov offensive against the Austro-Hungarians, Spt 1914. J.Miranda'00 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Western Front =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Out-of-Print 83861 1914 (AH) $60.00 FB* 3.4 EXCELL Counters properly cut tho a few Allied units offset partially cutting off move factor. Complete. OoB charts annotated in pencil. 2 box corners repaired. Several abraison areas on box edges. Otherws EX. Once the BEST simulation of the opening campaign of WWI. Colorful, w/ multiple lvls of complexity & hidden setup. Good game if you can use attrition. JD'68 Out-of-Print 83862 1914 PARTS (AH) $4.00 n MINT Standard Game rules, only. Out-of-Print 83864 1914 PARTS (AH) $4.00 n MINT Mobilization pad of 10 sheets, only. Out-of-Print 83863 1914 PARTS (AH) $4.00 n MINT Standard Game rules, only. Out-of-Print 77314 1914 REVISION COPY (SPIPou) $2.00 n 0.2 EXCELL Photocopy of rules, CRT & counter list (only). Simplifies 1914 & adds French Plan 17 idiocy rules. JD'70 2-6wks Turna specl 1914, OPENING MOVES (MinPzr) n $6.00 zl 0.2 NEW ordr Reprint of this small, DTP game of the 1914 campaign on the western front at army level. Includes a cardstock map & counters (which must be cut apart), plus new rules. G.Graber'02 Out-of-Print 77117 1918 VARIANT COUNTERS #224 (DecS_T) Y $5.00 n 0.1 MINT 59 variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. Out-of-Print 83880 1918, 2ND (SPI) $65.00 FT 0.7 MINT Cherry. Tense, well balanced game of Germany's last great offensive in West, Mar 1918. 13 What-if scenarios. JD '72 ok 73235 1918, IMPERIAL GERMANY'S LAST CHANCE#223 n $17.50 n 1.0 NEW (DecS_T) w/mag. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3 different game lengths starting from samee time. J.Miranda'04 Out-of-Print 50735 1918, STORM IN THE WEST #16 (XTRCmd) Y $19.00 n 1.2 NEW GmOnly. Div lvl war in the West during last 9 months of WWI. Tanks & strosstruppen. Rels Pending stock ALL QUIET ON THE WESTERN FRONT 2ND (MiH) $44.00 BC NEW due 08/ 9 ?? Update of this large, simpler gm of the Western Front during WW1 beginning with the March 1918 German offensives thru the armistice in Nov. Designed to be playable. T.Raicer'07 Out-of-Print 83831 BELLEAU WOODS (HistAl) $49.00 HC 1.0 MINT Germans break thru the fragile French lines, then Americans blunt the German drive on Paris & counterattack, May-June 1918. Lo lvl tac scale, 150yd/hex, 1day/turn. R.Nord'80 ok 71958 BIG PUSH, BATTLE OF THE SOMME #11 (Agains) n $28.00 HP 1.4 NEW w/mag. Covers British attempt to force a breakthru on the Somme in 1916 against the Germans. Weekly turns, rgt/div level, 1142yd/hex, covering up to the entire 6mo campaign. R.Nord'05 ok 82420 BLACK DAY OF THE GERMAN ARMY (PacRim) $13.00 n 0.4 NEW Smallish game of the Entente's Aug 1918 offensive which massed 500 tanks and fresh forces against the German's Amiens salient, giving the allies a true break thru. U.Blennemann'95 Also includes Fuller Offensive, a small kit with 30 counters & 4pgs of rules that covers what-if WW1 had continued to 1919. Massed tanks & mech inf, new US troops, and hi velocity AT guns are in store. J.Meldrum'00 2-6wks Turna specl BLACK DAY OF THE GERMAN ARMY: FULLER KIT $5.00 n 0.4 NEW (PacRim) ordr Sml kit using Black Day to extend WW1 on the Western Front into 1919. Had the war continued, 1919 would have brought massed tanks & mechanized infantry, fresh US infantry and even paratroops. The Germans would counter with high velocity AT artillery. 30 counters & 4 pgs of rules. J.Meldrum'00 Out-of-Print 43995 CLASH OF EMPIRES, 1914 #58 (WWWmag) n $18.00 n 0.5 MINT w/mag. Corp lvl gm of opening campaign of WW1 in West using pt-pt & hidden move. K.Anderson'86 Out-of-Print 12308 CLASH OF EMPIRES, 1914 #58 (WWWmag) n $22.00 n 0.5 NEW w/mag. Corp lvl gm of opening campaign of WW1 in West using pt-pt & hidden move. K.Anderson'86 ok 83425 DER WELTKRIEG, ITALIAN FRONT 1915-18 (SPW) $28.00 BC 1.6 NEW Fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. 2nd ed series rules This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expedition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters. Can be linked with other games in the series. '03 Out-of-Print 77584 DER WELTKRIEG, SCHLIEFFEN PLAN (SPW) $26.00 HC 1.0 MINT First in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first 3 months of WW-1 in the west. 540 brig/div lvl counters, one overly colorful map, and 14pgs of simpler rules. D.Schroeder'97 1-3wks Turna specl DER WELTKRIEG, SCHLIEFFEN PLAN (SPW) $28.00 HC 1.0 NEW ordr First in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. This covers the opening campaign in the West, 1914. Colorful if a bit stylized graphics. 540 counters & 1 map. Now supplanted by the Western Front game. D.Schroeder '97 ok 78742 DER WELTKRIEG, WESTERN FRONT (SPW) $49.00 BC 2.0 NEW Revision & expansion of the first of the Der Weltkrieg series, Schlieffen Plan, now covering all 4 years of the War on the Western Front. Simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. Colorful tho a bit stylized graphically. 6 yearly scenarios, 1680 counters. D.Schroeder '05 Out-of-Print 77815 DRIVE ON PARIS PARTS (Gamers) $5.00 n EXCELL Photocopy of both standard system & exclusive rules booklets. Out-of-Print 77816 DRIVE ON PARIS: PLAY AID KIT (MooreB) $17.50 n 0.6 MINT Play aid kit providing OoB charts for each of 5 scenarios, compiled charts, and an odds calculation table. B.Moore ok 83154 FIRST BLOOD, SECOND MARNE 1918 #248 (DecS_T) n $18.25 n 1.0 NEW w/mag. Tactical level combat between the American Expeditionary Force and German strosstrupen at the Second Marne, July 1918, near Chateau Thierry in the last of the German's offensives of the year. 15-45min/turn, 100yd/hex. T.Bomba'08 Mag contains articles on: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugne in Hungary 1716. Plus all those ads. ok 72073 GRAND ILLUSION, MIRAGE OF GLORY 1914 (GMT) $34.00 BC 1.2 NEW Covers the Western Front during the opening phases of WW1 using a combined area & hex-based, simpler system. Div-Corp level, 800 counters. 6days/turn, 30mi hex. T.Racier'05 ok 68579 HAMEL 1918 (Schutz) $11.00 n 0.3 NEW Low level (co/btry) game of the shortest, successful offensive in WW1 as the Australians attack the Germans in July 1918. W/ small color map, 220 counters that must be mounted & cut apart, 190m/hex, 10min/turn. '01 Out-of-Print 77585 HOME BEFORE THE LEAVES FALL (CofA) $150.00 FB 0.6 MINT Contained in a generic cardboard shipping box; no original box or die. Otherwise cherry. Large btln/rgt/div level game of the first year of WW1 in the West using the Cossacks are Coming system, and designed by the same designer. 2 maps, 3,000+ counters, graphically superior. D.Bolt'97 Out-of-Print 80771 IN FLANDERS FIELD, SECOND BTL OF YPRES (MiH) $32.00 Fo 0.8 NEW Second battle of Ypres that marked the beginning of attritional trench warfare in Europe. Btln/rgt/brig level game of the surprise German offensive that began with a poison gas barrage. 280 counters. '99 ok 80684 IN FLANDERS FIELD, SECOND BTL OF YPRES (MiH) $23.00 Fo 0.8 NEW Reprint w/o folio. Second battle of Ypres that marked the beginning of attritional trench warfare in Europe. Btln/rgt/brig level game of the surprise German offensive that began with a poison gas barrage. 280 counters. '99 Out-of-Print 81737 KAIJU GIANT MONSTER BOARDGAME (GldBld) $35.00 BC 2.0 NEW Strategy board game using the Empires of History (A&A) game system. 2-4 players take on a faction in a Sci-Fi world: Japan, Kaiju from Monster Island, alien invaders from Planet Z, Atlanteans from the underwold. Each seeks to dominate the others in the Japanese homelands. '03 Out-of-Print 24073 KAISER'S BATTLE #83 (SPIS_T) n $15.00 n 0.8 NEW w/mag. Good game of German Mar 1918 offensive. J.Balkoski'80 Out-of-Print 62266 KAISER'S BATTLE #83 PARTS (SPIS_T) $5.00 n MINT Rules only. Out-of-Print 62067 KAISER'S BATTLE PARTS (SPI) $3.00 n MINT Counter sheet only; missing all 40 German HQ, divisional & supply markers. All other counters present & unpunched. 1-3wks Turna specl KAISERSCHLACHT 1918 2ND (Excal) $65.00 zl 1.0 NEW ordr Reprint of this simpler 1977 monster game of the final year of WW-1 in the west, Mar-Nov 1918. Div level and weekly turns, 1mi/hex, 504 counters, 3 shorter scenarios + campaign game. Base game was a good one, but prescious little has changed with the second edition, and the price isnt' justified. R.Spence'05 ok 81141 LA FLEUR AU FUSIL 1914 # 68 (VaeVic) n $15.00 n 1.0 NEW w/68pg mag. Grand tactical level, btln/rgt, game of initial meeting engagements along the French & Belgian frontier, August 1914. The French Colonial Corp, the best in their army, assaults toward Neufchateau. 800m/hex, 2hr/turn. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '06 Out-of-Print 81110 LE MATZ 1918 #24 (VaeVic) n $15.00 n 1.0 NEW w/68pg mag. Rgt lvl game of a final offensive in west front, early June 1918. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. '99 ok 70287 LOST BATTALION #217 (DecS_T) n $20.00 n 1.2 NEW w/mag. Solitaire or 2 player, rgt level game of the largest US offensive during WW-I as the US drives thru the Argonne forest and try to cross the Meuse. 420 counters, rgt lvl, 3days/turn, 1mi/hex. Solitaire version is a fully developed system that plays the Germans. J.Desch'03 Out-of-Print 85048 MARNE (SPI) $49.00 FT 1.0 EXCELL Complete. Game of the decisive moment on the West Front as Germans approach Paris. Crop level. Simple game. J.Young'72 Out-of-Print 67149 MARNE (SPI) $69.00 FT 1.0 MINT Game of the decisive moment on the West Front as Germans approach Paris. Crop level. Simple game. J.Young'72 ok 84119 OPERATION MICHAEL, SPRING 1918 (Gamers) $25.00 BC 1.0 NEW Game of the German spring 1918 offensive near Cambrai that was their last, best hope to break the deadlock before the US arrived in force. 9th Std Combat Series game. Simpler game w/ 420 counters, 10 scenarios, rgt/div level, 1day/turn, 2km/hex. J.Best'02 Out-of-Print 22777 OVER THE TOP: MONS & THE MARNE 1914 #186 n $42.50 n 0.8 NEW (DecS_T) w/mag. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios, Mons, Aug. 1914, and the Marne, Spt 1914. J.Miranda'97 Out-of-Print 26495 REINFORCE THE RIGHT, W.FRONT 1914 #180 (DecS_T) n $30.00 n 0.8 NEW w/mag. Corp lvl gm of the initial campaign in the West, 1914, from Swiss border to the N. Sea. Relatively simple, w/ player chosen options that influence victory points. 2 scenarios: one covers thru the Marne, the other thru Nov. J.Miranda '96 Rels Pending stock ROCK OF THE MARNE (MMP) $28.00 BC NEW due 08/ 9 ?? Std Combat System game of the final German Offensive in 1918, the Second Btl of the Marne. Name refers to the US 3rd Inf which held steadfast against the Germans. '08 ok 80213 THEY SHALL NOT PASS, BATTLE OF VERDUN (Avalan) $14.00 SC 0.8 NEW Smaller game about the bloody 1916 campaign intended to bleed the French white, but did the same to the Germans, all to little effect. Uses the Defiant Russia system. Btln/rgt level. W.Sariego'07 Out-of-Print 79423 TO THE GREEN FIELDS BEYOND (SPI) $75.00 FT 1.0 EXCELL Excell, HIGHLY RECOMMENDED game of Allied attack using a large concentration of tanks, determined resistance by direct-firing artillery, & a successful German counterattack. One of best WW-I games ever. Awarded best 20th Century Game in '78. D'Isby'78 ok 83038 TO THE GREEN FIELDS BEYOND 2ND (Excal) $31.00 BC 1.2 NEW Reprint of this RECOMMENDED game of the late 1917 Allied offensive using tanks that broke the German lines & the German counterattack that sent the allies reeling. 1250yd/hex, 24hrs/turn, 420 counters. One of best WW-I games ever. Awarded best 20th Century Game in '78. HIGHLY RECOMMENDED. '04 Out-of-Print 48580 TWILIGHT OF THE HAPSBURGS #204 (DecS_T) n $49.00 n 1.0 NEW w/mag. Includes addtl scenarios & variants for Forgotten Axis #194 & 199 (& require addtl counters from #201). Operational (brig/div) lvl game of various battles on the Italian-Austro-Hungarian front including Caporetto (10/1917), Piave (6/1918), and Vittorio Veneto (10/1918). 3days/turn, 6km/hex. Nicely done map focused on the international border. M.Bennighof'01 ok 81122 VERDUN 1916 # 46 (VaeVic) n $15.00 n 1.0 NEW w/68pg mag. Operation level game of the German's 1916 Verdun offensive, which intended to bleed the French white. Rgt level, 850m/hex. Uses the Le Matz game system. Also includes over 50 2-sided errata/variant counters for Au Fil de L'Eppe #45. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 Out-of-Print 84622 VERDUN, 1ST (Confli) $75.00 HC 0.8 EXCELL Includes alternate French OoB. 1 side panel faded. Simple but classic, btln lvl gm of German attritional offensive focused on Verdun, Feb 1916. J.Hill'72 FYI Only, N/ stock VERDUN, 3RD (CSU) -n/a- zl NEW Reprinted & colorized version of this simple but classic, btln lvl game of German attritional offensive focused on Verdun, Feb 1916. Rules include artill sizes, supply, morale, gas attacks, weather & French determination. J Hill'04 ok 82417 VIMY RIDGE 1ST (PacRim) $16.00 zl 0.4 NEW Smaller, btln-company level game of the Canadian's assault on Vimy Ridge in 1917. 200 die-cut counters, full-size map. K.Anderson'00 Out-of-Print 68180 VIMY RIDGE 2ND (MDG) $18.00 Fo 0.3 NEW Modest sized, DTP of the April 1917 Commonwealth offensive against Vimy Ridge. (The Canadians captured it where the Brits & French could not.) Co/btln level, 250yd/hex, 30min/turn. Played on 2 11x17 color maps w/ 280 2-sided, unmounted counters (making this a tricky mounting job). 3 scenarios. K.Anderson'01 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Eastern Front (including Russian Revolution & Russo-Polish War) =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- ok 85310 1914, TWILIGHT IN THE EAST (GMT) $75.00 DC* 3.6 NEW Large, operational level game of the battles on the Easter Front in WW1, Aug-Dec 1914, from Tannenberg to Lodz. 2240 counters, Brig/Div level, 2-3days/turn, 5mi/hex, 4 maps, 4 scenarios + campaign. Good for solitaire & team play. M.Resch'07 ok 73129 200 MILES FROM MOSCOW, 1919 (Moore) $15.00 Fo 0.3 NEW DTP game of the lunge for Moscow by the White Army during the Russian Revolution. The White Army must cover 200 miles in the late fall, overcoming vastly superior numbers of Red army defenders thru use of its superior weapons including MkV Whippet tanks, air support, & leadership. Game covers the Red Army's stand in front of Orel, Oct.1919. Co-Btl-Rgt-Brig level, "4-5mi"/hex, 1day/turn. P.Moore'05 ok 78770 BREAKOUT FROM THE CRIMEA, 1920 (FireFi) $15.00 Fo 0.2 NEW Game the combined arms breakout of Wrangel's White army against the Red 13th Army. The Whites broke thru until the arrival of Red Calvary causing a retreat that ended only with the arrival of British bombers. P.Moore'06 ok 80798 COSSACK REVENGE, DENEKIN'S ABYSS 1920 (FireFi) $16.00 n 0.3 NEW Fierce battle for Novorossisk, March 1920, as Denikin attempts to evacuate his 25000 strong White Army in the face of a Red offensive. Included are armor, air, foreign troops, naval bombardment, Cossacks, etc. 1 map, 280 counters that must be mounted & cut aparts. 1mi/hex, co/btln level, 12hrs/turn. Up to Moore's usual standard for proof reading. P.Moore'07 ok 74852 COSSACKS ARE COMING! 2ND (BRO) $45.00 BC 1.8 NEW Revised & colorized version of this definitive game rgt/brig level game on the Tanneberg campaign, Aug-Spt 1914. W/air, logistics, hidden move, orders, leader reduction, artillery, etc. w/ 4 scenarios plus campaign. Includes 840 counters, 1 map. 1wk/turn, 5mi/hex. Mates w/ the pending Clash of Eagles game. D.Bolt'04 ok 81854 DER WELTKRIEG, BRUSILOV OFFNSV & GORLICE (SPW) $28.00 HC 0.8 NEW Fourth item in the Der Weldkrieg series of simpler, op/strategic games on WW1. This is a kit requiring both Tannenberg/Galacia & Serbia/Romania. Covers the Summer 1916 Brusilov offensive in which the Russians near break the Austro-Hungarians all along their lines; and the Gorlice-Tarnow breakthru of May 1915 in which the Germans capture Galicia & then Poland. 20km/hex, 4day/turn, brig/div level, 560 counters, 2 maps. '01 ok 70682 DER WELTKRIEG, TANNENBERG & GALICIA (SPW) $5.00 n 1.2 MINT Mapboard, only. ok 82019 DER WELTKRIEG, TANNENBERG & GALICIA (SPW) $28.00 HC 1.2 NEW Includes 3rd ed series rules. 2 games in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first months of WW-1 in the east on both the E.Prussian & Galacian fronts. 560 brig/div lvl counters and 2 overly colorful maps. D.Schroeder'99 ok 70678 DER WELTKRIEG, TANNENBERG-GALICIA PARTS (SPW) $3.00 n MINT Exclusive rules, OoB & scenarios for this game & also Schlieffen Plan. ok 74371 DVINA RIVER OFFENSIVE, AUGUST 1919 (Moore) $21.00 Fo 0.4 NEW DTP game of the British attack on Red Russian forces in Aug.1919 during the Russian Civil War. Includes operational level ground combat, naval action with monitors & gunboats, and air combat. Two shores of the Dvina river split the battle into two separate, unsupporting areas. Brits have powerful gunboats but a low river level limits their use. The Brits have bombers, but the Reds have a few good fighters. Ground forces are a mixed bag. 750yd/hex. 280 counters that must be mounted & cut apart; 2 11x17 maps. P.Moore'06 ok 79104 FOR BLOODY HONOR, THE RUSSIAN CIVIL WAR $15.00 zl 0.3 NEW (FireFi) Strategic level game of the Russian Civil War thruout Russia, 1918-21. Includes the major color of this civil war: foreign interventions, western supplied tanks & aircraft, Whites, Red & Anarchist factions, and political concerns that don't allow focusing on a military victory. 270 counters that must be mounted & cut apart. M.Woloshen'07 Out-of-Print 63493 FREIKORPS, BOLSHEVIKS ATTACK GERMANY (MDG) $10.00 Fo 0.3 NEW Game of a hypothetical Bolshevik invasion of Germany, 1920. 280 counters, brigadge level. B.Train'98 ok 81464 FREIKORPS, BOLSHEVIKS INVADE GERMANY 3RD $17.50 SC 0.8 NEW (Fiery) Game of a hypothetical Bolshevik invasion of Germany, 1920 had they prevailed over the Poles the year before. 280 counters, brigade level, 15mi/hex, 1wk/turn. B.Train'06 ok 83903 FREIKORPS, BOLSHEVIKS INVADE GERMANY 4TH $17.00 SC 0.6 NEW (Fiery) 3rd reprint of this game of the Bolshevik invasion of Germany, 1920. Now packaged in a box. B.Train'08 ok 80004 GALICIA 1914, BATTLE OF... (ORCSGm) $17.00 zl 0.3 NEW Simpler, div-level game of the opening battles fought between the Russians & Austro-Hungarians on the Galician front, Aug-Spt 1914. 11x17" map, 80 double-sided, paper counters that must be mounted & cut apart. 12km/hex, 2days/turn. M.Resch'07 Out-of-Print 61660 GREAT WAR IN THE EAST QUAD PARTS (SPI) $2.00 n EXCELL Std rules only. ok 27828 GREAT WAR IN THE EAST,DEATH EMPIRES #192 n $65.00 n 1.0 NEW (DecS_T) Reworking w/ decent counters & a nice map of 2 of the original GWitE Qd games: Serbia/Galicia covers Austria-Hungary's 2-front war in 1914. Brusilov Offensive covers Russia's punishing 1916 offensive that nearly exhausted Austria-Hungary. Div-corp level, with minimial revisions. D.Isby, J.Nelson, J.Dunnigan'98 ok 83116 HEROIC FRENZY, STAMPING OUT THE REDVIRUS $16.00 Fo 0.3 NEW (Firefi) Operational level game of the Russian White Northwestern Army's assault on the Red-held Petrograd at the high tide of the White Army's success, late 1919 during the Russian Civil War. In a near-run battle, the Reds turned the White army back. P.Moore'07 ok 80974 KAHOVKA, WRANGEL'S KURSK OCT. 14 1920 (FireFi) $16.00 zl 0.4 NEW Grand tactical game of the final, climactic battle of the Russian Civil War as Wrangel assaults a fortified town of Kohovka with massed tanks supported by bombers. 800yd/hex, hourly turns, co/btln level. P.Moore'07 Out-of-Print 85154 LODZ 1914 #29 PARTS (WWWmag) $6.00 n MINT Complete counter set (main sheet & supplemental), only. Out-of-Print 44001 LODZ 1914 #29 PARTS (WWWmag) n $2.00 n MINT Sml, 20 counter supplementary countersheet, only. Out-of-Print 18094 LODZ 1914, BLITZKRIEG IN EAST #29 PARTS n $4.00 n MINT (WWWmag) Counter set only (including 20 supplemental counters). All counters printed on reverse side than appropriate. Out-of-Print 67905 LODZ 1914, BLITZKRIEG IN THE EAST #29 (WWWmag) n $15.00 n 0.5 MINT w/Mag. Cherry. German Nov'14 4-corp encircling action which was itself encircled by Russian reinf near Warsaw. D.Bolt'84 Out-of-Print 46342 LODZ 1914, BLITZKRIEG IN THE EAST #29 (WWWmag) n $16.00 n 0.5 NEW w/Mag. German Nov'14 4-corp encircling action which was itself encircled by Russian reinf near Warsaw. D.Bolt'84 Going OoP 81928 LODZ 1914, THE FIRST BLITZKRIEG ZL (MiH) $35.00 zl 1.2 NEW ZL version. Game of this mobile & fluid encirclement on the east front, Nov-Dec 1914. 720 counters. D.Bolt'99 Out-of-Print 60251 OPERATION ELOPE #211 (DecS_T) n $19.00 n 1.5 NEW w/mag. 2nd countersheet (Bolsheviks) die cut off center; unit IDs of some units cut off on front, and some combat values cut in half; no critical info lost. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention grew to attempting to defeat the Bolsheviks. 260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 Out-of-Print 60250 OPERATION ELOPE #211 (DecS_T) n $13.00 n 1.5 NEW w/mag. 2nd (Bolshevik) countersheet removed; color photocopy included. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention grew to attempting to defeat the Bolsheviks. 260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 ok 85446 RAMPAGE! MAMONTOV'S CAV OFFENSIVE 1919 $22.00 n 0.2 NEW (Firefi) Game of the interesting situation of the massive White Russian cavalry raid that passed thru a gap in the lines to reach 125mi to the Red rear to create havoc. After considerable looting, much of the white force went home, leave a cadre to confront the gathering Reds near Voronezh. 280 counters, 3day/turn, 4mi/hex, brig lvel. '08 ok 84901 RED RUSSIA, RUSSIAN CIVIL WAR 1918-21 (Avalan) $29.00 HC 1.3 NEW 2-5 player game of various factions competing for control of Russia after the fall of the Tsar. A smaller game with high production values. W.Sariego'07 Out-of-Print 59748 RISE OF THE RED ARMY BOXED SET (GldBld) $24.00 SC 1.4 NEW 2-6 player game covering the immediate post-WWI Russian Revolutionary period in the east from Germany to the Urals on an area-move map. Includes stand-up units for up to 8 factions. '02 ok 74374 TANK ACTIONS IN THE RUSSIAN CIVIL WAR (Moore) $15.00 Fo 0.4 NEW Lo-scale tactical game focused on tank actions between the British & French armed, supported & guided White Russian armies & those of the Soviet Reds. Includes 9 scenarios of the Russian 1st Tank division, and the battle for Tsaritsyn. 280 counters that must be mounted & cut apart. P.Moore'05 Out-of-Print 52376 TANNENBERG ['78] #69 (SPIS_T) n $21.00 n 0.8 MINT w/mag. Fingerprint marrs and a large dog eared on mag cover. Rules separated. Div/corp lvl game of opening campaign in E.Prussia & Poland, Aug-Sept 1914 using Great War in East system. D.Isby'78 Out-of-Print 61658 TANNENBERG ['78] #69 PARTS (SPIS_T) $3.00 n EXCELL Std & Exclusive rules, only. Out-of-Print 62063 TANNENBERG ['78] #69 PARTS (SPIS_T) $3.00 n V.GOOD Std & exclusive rules, only. Some wear & errata included. Out-of-Print 61659 TANNENBERG ['78] #69 PARTS (SPIS_T) $3.00 n V.GOOD Std & exclusive rules, only. Out-of-Print 62064 TANNENBERG ['78] #69 PARTS (SPIS_T) $4.00 n V.GOOD Map only. Some mild sun discoloration along folds. ok 80817 TRIUMPH OF CHAOS, RUSSIAN CIVIL WAR (CofA) $66.00 BC 2.4 NEW Moderate sized, card-driven game of the Russian Civil War, 1918-21. Richly illustrated political cards determine control of the 18 factions early in the conflict (each of which may negatively impact other factions). Action cards are used to move, initiate combat or implent events such as reinforcement, mutinies, redeploy units, etc. Leader cards represent the personalities of this turbulent time. 1 map, 456 counters, 220 cards. D.Dockter'05 ok 81555 TRIUMPH OF CHAOS: COMRADE'S GUIDE TO... (CofA) $25.00 Bk 0.8 NEW Players guide to this popular, card driven game of the Russian Civil War. '07 Out-of-Print 16783 WHEN EAGLES FIGHT #25 (XTRCmd) n $37.00 n 1.2 NEW w/mag. Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93 ok 46336 WHITE EAGLE EASTWARD #156 (DecS_T) n $19.00 n 0.8 NEW w/mag. Russo-Polish War during 1920. Poland first defends its newfound status as a nation then attacks the Soviet aggressors. Strat lvl. Tense game that goes to the wire every time. T.Kane, C.Cummins'92 ok 75738 WHITE STEEL, RED BLOOD, DENIKEN'S DRIVE (Moore) $15.00 Fo 0.3 NEW Operational level game of the White Russian Volunteer army, armed with British tanks & bombers, as it advanced on Kharkov towards Moscow. Created a dynamic front, and was the first time the Reds faced tanks w/ air support. 180 counters depicting in detailed relief the various weapons used; counters must be mounted & cut apart. 6-7mi/hex, brig level. P.Moore'06 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Balkans & Near Eastern Fronts =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- ok 77723 ALLENBY'S BLITZKRIEG, PALESTINE 1918 (Schutz) $11.00 n 0.3 NEW Operational level game of the last great cavalry offensive in Sept.1918 in Palestine. Brig/div level, 4mi/hex, 8hrs/turn, small map, 154 double sided counters that must be mounted on two sides & cut apart. '01 ok 78207 ASSAULT ACROSS THE SUEZ, 1915 (Moore) $15.00 Fo 0.3 NEW Grand tactical level game of an attempt by two Turkish divisions to reach and destroy a portion of the Suez Canal, thus damaging a key Allied shipping path. Includes 270 counters that must be mounted & cut apart. P.Moore'02 ok 79504 ATATURK! TURKISH WAR OF INDEPENDECE 2ND $17.50 zl 0.4 NEW (Khyber) 2nd ed adds mounted (but not die cut) counters. Operational-strategic level game of the nationalistic Young Turk (Ataturk) upgrising of 1919-22. Turks rebel against the Allied attempts to cut up the former Ottoman empire into new colonies. Turkey ultimately won against, France, Britain, Russia and Greece tho the war was extremely bloody and saw the loss of Syria, Lebanon, Georgia and Azerbaijan. w/ 11x17 color map of Turkey & the surrounding area, 256 color counters that must be cut apart. D.Bishop'06 Out-of-Print 81564 BALKAN WARS #164 (DecS_T) n $47.50 n 0.8 MINT w/mag. Div/Brig lvl game of 2 wars in Balkans, 1912 & 13. Ottoman Emp gets bounced, then Bulgaria gets greedy. J Miranda'93 Out-of-Print 45066 BLOOD ON THE TIGRIS #176 (DecS_T) n $22.00 n 0.8 NEW w/mag. Covers the Allied drive on Bagdad at brig lvl from the start of the war until its historical capture in Apr 1917. Campaign & a short scenario. P.Moore'96 ok 78203 BLOODBATH AT THE SAKARA, AUG. 1921 (FireFi) $15.00 Fo 0.2 NEW Grand tactical game of a pivotal battle in the Greco-Turkish War. The Greeks attacked toward Ankara, reaching their high water mark in this battle that wasted 18,000 lives. They later halted for lack of supplies, and pulled back on their own. P.Moore'06 Rels Pending stock BYZANTIUM REBORN 3RD (Fiery) $18.00 SC NEW due 08/ 9 ?? 2nd reprint of this game covering the Greek & Turkish War of 1920-22 using the Arriba Espana system. Includes the economic, domestic & international political struggles of the two war-ravaged nations together with the military conflict. Div/corp level, w/ area movement. R.Madison'08 ok 70679 DER WELTKRIEG SERIES PARTS (SPW) $1.00 n MINT Central Powers Supply Track. ok 70680 DER WELTKRIEG SERIES PARTS (SPW) $1.00 n MINT Entente Supply Track. ok 70681 DER WELTKRIEG SERIES PARTS (SPW) $1.00 n MINT CRT Chart, only. ok 70677 DER WELTKRIEG SERIES PARTS (SPW) $2.50 n MINT Std rules for series. ok 82018 DER WELTKRIEG, SERBIA & ROMANIA (SPW) $28.00 HC 1.4 NEW 2 games in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the Austrian-Hungarian campaign in Serbia, 1914, and combined Central Powers offensive that snuffed out Serbia in 1915, plus the Romanian offensive of 1916. Brig/div level. 560 counters, 4day/turn, 3 maps. Maps use an overly colorful & stylized format that is nonetheless functional. '00 ok 85080 DESTRUCTION OF THE GREEK ASIA MINOR ARMY $15.00 Fo 0.3 NEW (Moore) DTP game of the decisive battle of the post-WWI war between Greece & Turkey, as Turkey defeated the Greek invading force and ended the threat to its remaining national integrity. 280 paper counters that must be mounted & cut apart, 11x17 map, 12hrs/turn, btln level, 2 scenarios. P.Moore'05 ok 81444 FATAL ATTRACTION, GALLIPOLI CAMPAIGN #20 n $28.00 HP 1.4 NEW (Agains) Operation level game of the 1915 Gallipoli Campaign, as Britain & France attempt to capture the Dardanelles by land after failing with a show of naval strength. P.Rohrbauch'07 Out-of-Print 84936 GREAT WAR IN THE NEAR EAST #38 (XTRCmd) n $25.00 n 1.2 MINT w/mag. Includes 40 errata counters for Mason-Dixon. Div lvl gm of WW1 in Palestine, Iraq & on the Turkish Front. Stand alone gm that also mates w/the Great War in Europe. T.Racier'96 Out-of-Print 45886 GREAT WAR IN THE NEAR EAST #38 (XTRCmd) Y $17.50 n 1.2 NEW GmOnly. Div lvl gm of WW1 in Palestine, Iraq & on the Turkish Front. Stand alone gm that also mates w/the Great War in Europe. T.Racier'96 Out-of-Print 37530 GREAT WAR IN THE NEAR EAST #38 (XTRCmd) n $28.00 n 1.2 NEW w/mag. Div lvl gm of WW1 in Palestine, Iraq & on the Turkish Front. Stand alone gm that also mates w/the Great War in Europe. T.Racier'96 Out-of-Print 85148 LAWRENCE OF ARABIA #24 (WWWmag) n $30.00 n 0.5 MINT w/mag. Op lvl gm of British offensive into Syria, Fall 1918, w/ Arabian guerillas. 4 scen. RECOMMENDED. R.Nord'83 Out-of-Print 12807 LAWRENCE OF ARABIA #24 (WWWmag) n $32.00 n 0.5 NEW w/mag. Op lvl gm of British offensive into Syria, Fall 1918, w/ Arabian guerillas. 4 scen. R Nord'83 Out-of-Print 55355 LAWRENCE OF ARABIA, 2ND (WWW) $28.00 BC 2.2 NEW Graphic upgrade (only) of op lvl gm of British offensive into Syria, Fall 1918, w/ Arabian guerillas. 4 scen. R Nord'83 ok 81686 NO PRISONERS! LAWRENCE OF ARABIA #237 (DecS_T) n $17.50 n 1.0 NEW w/mag. w/errata counters for Dagger Thrusts (5 + 20 Am Stars/Bridge Brocken markers), Old Contemtables (2), Twilight's Last Gleaming 2 (2), Nine Navies War (1)Strategic level game of Lawrence of Arabia's (and the Brit's) campaign in Palestine, from Egypt to Damascus & Medina, 1915-18. Two campaigns occurred during this time, an Ottoman thrust to Egypt and the British offensive that conquered Palestine. Includes an optional system where each player controls opposite side on western & eastern fronts (ala Btl for Germany). J.Miranda'06 ok 81689 TWILIGHT OF THE OTTOMANS #241 (DecS_T) n $18.25 n 1.0 NEW w/Mag. Div/Corp level game of WW-1 in the Middle East from 1914-8. Covers the Ottomon's assault against the Suez, combat in the Caucauses region, and the Allied attacks from Egypt and the Persian Gulf. 2 scenarios covering the two halves of the war, plus campagin game. 140km/hex; 3mo/turn. Articles on the Ottoman Empire in WW1; the Transcaucasia Front in WW1; the Israeli destruction of Iraq's nuclear program; Russia' i Italy, 1799. J.Miranda'07 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: African Front =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Avail Uncrtn specl AXIS & ALLIES: GREAT WAR IN AFRICA KIT (GldBld) $11.00 Fo 0.5 NEW ordr Sml stand-alone kit for A&A providing rules, map etc. to play an A&A style game of WW1 in Africa. Neat, eh? Can be used w/War to End Wars, or on its own. '99 2-6wks Turna specl GREAT WAR IN AFRICA BOXED SET (GldBld) $20.00 SC 1.4 NEW ordr Sml stand-alone game providing rules, map etc. to play an A&A style game of WW1 in Africa. Neat, eh? Can be used w/War to End Wars, or on its own. This edition repackaged in a small case with higher price. '01 ok 70095 JASSIN 1915 (Khyber) $14.00 zl 0.5 NEW Includes 2nd ed map. Tactical level game of the last conventional German attack in Africa during WW-I. Lettow-Vorbeck led his German askaris to attack Jassin, defended by Indian Gurhkas. Game focuses on leadership, ammo supplies, firepower and melee. One small map, 112 counters. D.Biship'03 ok 77464 JASSIN 1915 2ND (Khyber) $15.00 zl 0.5 NEW 2nd ed adds mounted (but not diecut) counters, & unitary 11x17 map. Tactical level game of the last conventional German attack in Africa during WW-I. Lettow-Vorbeck led his German askaris to attack Jassin, defended by Indian Gurhkas. Game focuses on leadership, ammo supplies, firepower and melee. One small map, 112 counters. D.Biship'06 ok 62450 SAND IN THE WHIRLWIND (Khyber) $13.00 zl 0.4 NEW Small, DTP on an obscure WW I front, the Libyan-Egyptian front. Turkish armed & inspired Libyan attack on western Egypt in 1915-6 that distracted the Brits from their attack into Palestine. Roughly company-sized units, 25mi/hex, 2wks/turn. D.Bishop'00 Rels Pending stock TANGA, GERMAN EAST AFRICA 1914 (Khyber) $32.00 Fo NEW due 08/ 9 ? Second game of the Great War Tactical series. The battle of Tanga was the result of the first Allied offensive against German East Africa in 1914. 300 double-sided counters printed on adhevsive labels that must be mounted & cut apart. D.Biship'07 ok 70093 TOGOLAND 1914 (Khyber) $13.00 zl 0.4 NEW Includes 2nd ed map. Small DTP game of the 1914 British invasion of German-held Togoland in Africa. British must capture all key towns (and the world's most powerful radio station) in 9 turns. Includes an 8.5x11" color map and 112 color counters that must be mounted and cut apart. A. Preziosi'02 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Tactical Level Land Games, all fronts =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- 2-6wks Turna stock LANDSHIPS! TAC WEAPON INNOV 1914-18, 3RD (CofA) $35.00 BC 1.4 NEW Reprint of this lo-lvl tac combat in WW1 in 20 scenarios, 1914-8. Focuses on development & use of technologies thruout war (not just on tanks). 2nd ed adds more scenarios. P.Moore'99 2-6wks Turna stock LANDSHIPS!: INFERNAL MACHINES KIT (CofA) $25.00 Fo 0.8 NEW Expansion kit with 2 new map panels & 280 counters plus lots of new scenarios covering the use of tanks from WW1 to the Russian Civil War thru the Chaco War. P.Moore'99 Out-of-Print 85667 SOLDIERS, WWI TACTICAL COMBAT 1914-5 (SPI) $25.00 n 1.0 EXCELL No die, box or coversheet, otherws complete. 13 scenario game of tactical combat in WW1,1914-15, including the west & east fronts, plus Africa & China. D.Isby, L.Glynn'72 Out-of-Print 85762 TRENCHFOOT (GDW) $45.00 BC 1.0 MINT Rules highlighted. Some lite stains on charts. V.simple game of man-man combat in sml unit actions from the WWI era, including scenarios from Russo-Jap war (1905) to WWI to Chaco (1935) w/ less than a dozen units to a side. 23 scenarios, 240 counters.. F.Chadwick'81 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Air Combat =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Out-of-Print 79153 ACES HIGH #12 (WWWmag) n $20.00 n 0.5 EXCELL w/ mag. Nice, playable and historical gm of WW1 air-air combat. Stats on 56 plane models included. J.Hind'80 Out-of-Print 85130 ACES HIGH #12 (WWWmag) n $29.00 n 0.5 MINT w/ mag. Cherry. Nice, playable and historical gm of WW1 air-air combat. Stats on 56 plane models included. J.Hind'80 Going OoP 83236 ACES HIGH ['92] (WWW) $19.00 HC 1.0 MINT Revision w/ updated graphics of nicely done WW1 air-air combat game. 72 plane types & many missions. J.Hind'93 Going OoP specl ACES HIGH ['92] (WWW) $19.00 HC 1.0 NEW ordr Update of popular WW1 air-air combat game from WWW#12. Out-of-Print 83237 ACES HIGH ['92] PARTS (WWW) $6.00 n MINT Aircraft Data Chart booklet, only; original. Out-of-Print 52106 ACES HIGH ['92] PARTS (WWW) $5.00 n MINT Aircraft Data Charts booklet, only. ok 74890 AIRSHIPS AT WAR, 1914-41 (Sierra) $17.50 zl 0.6 NEW Semi-prof components; counters & cards must be cut apart. 1-2 player, 10 scenario gm of Zepplin combat during WW1. Guide a Zepplin as it patrols or bombs & evades growing defenses. Includes ZRCV kit also, a solitaire game in which an American helium airship defends against early, 1920-30s air attacks by Japanese air & naval craft. P.Ecklund'01 ok 82866 AIRSHIPS AT WAR, 1914-41 2ND (Sierra) $19.00 zl 1.0 NEW 2nd ed with revised & graphically upgraded components. Semi-prof components; counters & cards must be cut apart. 1-2 player, 10 scenario gm of Zepplin combat during WW1. Guide a Zepplin as it patrols or bombs & evades growing defenses. Includes ZRCV kit also, a solitaire game in which an American helium airship defends against early, 1920-30s air attacks by Japanese air & naval craft. P.Ecklund'01 1-3wks Turna specl AMERICAN ACES (WWW) $21.00 HC 1.0 NEW ordr 50 scenario update of Aces Hi system focused on air combat involving American pilots & plans. J.Hind, E.Lawson'94 Out-of-Print 61463 DAWN PATROL PARTS (TSR) $6.00 n EXCELL Map, only. Out-of-Print 61464 DAWN PATROL PARTS (TSR) $4.00 n EXCELL Rules, only. Stains on front & rear cover. '82 Out-of-Print 85215 FLYING CIRCUS #31 (SPIS_T) n $29.00 n 0.8 EXCELL w/mag. Plane-plane combat in WWI 1915-8 using simple system. J Dunnigan'71 Out-of-Print 70664 FLYING CIRCUS #31 PARTS (SPIS_T) $1.00 n EXCELL 2 plane cards for Allied Sopwith Camel & Snipe and SE 5A. Out-of-Print 61030 FLYING CIRCUS #31 PARTS (SPIS_T) $5.00 n MINT Map, only. 1-3wks Turna stock FLYING CIRCUS DELUXE, BOMBERS & CAMPGNS $30.00 BC NEW (DecGms) KIT requiring basic game. Adds rules for altitude, pilot abilities, 25 pilot cards for campaigns, & bombers, rear gunners, scouts, optional rules. '08 Out-of-Print 85728 FLYING CIRCUS PARTS (SPI) $2.00 WT EXCELL White box w/ cardboard insert, labeled for Flying Circus, only. ok 85925 FLYING CIRCUS, AERIAL COMBAT IN WWI (DecGms) $18.00 BC 0.4 NEW Game using GMT's Down in Flames system w/ 220 cards to model air-air combat in WW1. Players select a leader & several wingman to lead into combat. Includes all major fighters, plus campaign rules. '08 Out-of-Print 62503 LUFTSCHIFT, ZEPPELINS IN THE GREAT WAR (Sierra) $18.00 zl 0.5 NEW Semi-prof components; counters & cards must be cut apart. 1-2 player, 10 scenario gm of Zepplin combat during WW1. Guide a Zepplin as it patrols or bombs & evades growing defenses. P.Ecklund'96 ok 80447 LUFTSCHIFT: RIESENFLUGZEUGABTEILUNGEN2ND $3.00 zl 0.2 NEW (Sierra) Sml kit adding the large muti-engined bombers of WW1 to Luftschiff. P.Ecklund'96 ok 78939 LUFTSCHIFT: RIESENFLUGZEUGABTEILUNGENKIT $3.00 zl 0.2 NEW (Sierra) Sml kit adding the large muti-engined bombers of WW1 to Luftschiff. P.Ecklund'96 Out-of-Print 62507 LUFTSCHIFT: ZRCV FLYING FLAT TOP EXPANSN $14.00 zl 0.4 NEW (Sierra) Kit requiring Luftschift that provides solitaire air-ship combat in a hypothetical world in 1920s-30s. Players assume role of American helium airship commander defending against an early attack by Japanese aircraft in 10 senarios. A RECOMMENDED addtion to this game. P.Ecklund'01 Out-of-Print 85134 RED BARON #48 (WWWmag) n $10.00 n 0.5 MINT w/mag. Cherry. Elaboration on Aces Hi system depicting air-air combat thruout WW1 using 56 aircraft types. For 2 players or teams. J.Hind'85 Out-of-Print 12601 RED BARON #48 (WWWmag) n $10.00 n 0.5 NEW w/mag. Elaboration on Aces Hi system depicting air-air combat during WW1. J.Hind'85 Out-of-Print 70753 RICHTHOFENS WAR PARTS (AH) $1.50 n EXCELL Scenario card set. Some tape on first card. Out-of-Print 75821 RICHTHOFENS WAR PARTS (AH) $3.00 n EXCELL Mission Briefing Manual, only. Out-of-Print 70752 RICHTHOFENS WAR PARTS (AH) $1.50 n EXCELL Scenario card set. Out-of-Print 70755 RICHTHOFENS WAR PARTS (AH) $5.00 n MINT Countersheet, only. Missing 5 (of 109) largely generic aircraft counters, plus 6 markers, otherwise unpunched & complete. Out-of-Print 70754 RICHTHOFENS WAR PARTS (AH) $2.00 n MINT Scenario card set. ok 81073 WINGS OF WAR, BURNING DRACHENS (FFG) $22.00 FB 1.5 NEW Stand-alone game that can mate with first two games in the Famous Aces series. 2-4 player game that uses both a board & cards to cover air combat in WW-1; this game covers balloon busting by both side. '05 ok 82086 WINGS OF WAR, FAMOUS ACES (FFG) $22.00 FB 1.4 NEW 2-4 player game. First of an intended game series that uses both a board & cards to cover air combat in WW-1. Can be combined with later games (or with other copies of same game) to allow larger battles or more platers. Includes 23 plane types (5 models of Spad XIII, Albatros D Va, Sopwith Camel, Fokker Dr1, Sopwith Triplane). Includes rules for ace pilots. Multi-lingual rules. A.Angiolino, P.Paglia/Nexus Games'04 ok 81078 WINGS OF WAR, WATCH YOUR BACK (FFG) $22.00 FB 1.4 NEW Game that can mate with first in the series, Famous Aces. 2-4 player game series that uses both a board & cards to cover air combat in WW-1. Multiple sets can be used to allow larger battles or more platers. Includes 18 plane types (5 models of Nieuport 11, Hanriot HD.1, Halberstadt D.iii, DH4, Ufag C.1). Includes rules for ace pilots. '05 ok 85425 WINGS OF WAR: DOG FIGHT KIT (FFG) $10.00 SC 0.2 NEW Kit providing 2 additional maneuver decks (N & O) plus 26 new planes including the best fighters of WWI. '08 ok 85431 WINGS OF WAR: IMMELMANN KIT (FFG) $10.00 SC 0.2 NEW Kit providing 3 additional maneuver decks (G+2xR) plus 18 new planes of many types. '08 ok specl WINGS OF WAR: MINI AIRCO DH4 AMEXPFORCE (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI AIRCO DH4 ATKEY (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 Rels Pending specl WINGS OF WAR: MINI ALBATROS D.III BRUMOW (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI ALBATROS D.III HAUTZM (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI ALBATROS D.III VOSS (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 ok specl WINGS OF WAR: MINI ALBATROS D.VA JENTSCH (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI ALBATROS D.VA UDET (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI ALBATROS D.VA WEBER (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI DEHAV DH4 CADBURY (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI FOKKER DR-1 KEMPF (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI FOKKER DR-1 RAHN (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI FOKKER DR-1 VON RICHT (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI FOKKER DVII GORING (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI FOKKER DVII SCHAFER (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI FOKKER DVII UDET (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI LFG ROLAND LUFTSTREIT (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI LFG ROLAND RICHTOFEN (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI LFG ROLAND SEIBERT (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 Rels Pending specl WINGS OF WAR: MINI NIEUPORT 17 KIBANOV (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI NIEUPORT 17 LUFBERYTH (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI NIEUPORT 17 NUNGESSER (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI RAF R.E.8 FERGUSON (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI RAF R.E.8 LONGSTON (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI RAF R.E.8 MILITAIRE (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 ok specl WINGS OF WAR: MINI SOPWITH CAMEL BARKER (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SOPWITH CAMEL ELWOOD (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SOPWITH CAMEL OLIESLG (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SOPWITH SNIPE BAKER (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SOPWITH SNIPE BARKER (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SOPWITH SNIPE RYRIE (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SPAD XIII BARACCA (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SPAD XIII FONK (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 ok specl WINGS OF WAR: MINI SPAD XIII RICKENBAKER (FFG) $10.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '07 Rels Pending specl WINGS OF WAR: MINI UFAG CI FLICK 23/D (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI UFAG CI LUFTFAHRT 1 (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Rels Pending specl WINGS OF WAR: MINI UFAG CI LUFTFAHRT 2 (FFG) $10.00 SC 0.2 NEW due 08/ 9 ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '08 Temp OoP/OoS 78031 WINGS OF WAR: RECON PATROL KIT (FFG) $12.00 SB 0.3 NEW Kit providing additional cards for recon missions for this game of WW1 air-air combat. Includes the Fokker Dr I & Sopwith Triplane and many others including cards for the Australian Flying Corps & Turkish forces from the 1919-22 Greco-Turkish War. Requires any basic set to play.'06 Temp OoP/OoS 78036 WINGS OF WAR: TOP FIGHTERS KIT (FFG) $12.00 SB 0.3 NEW Kit providing additional first-rate fighters to this game of WW1 air-air combat. Includes the Fokker D VII & Sopwith Snipe in multiple colors, and Breguet BR14 A2, Nieuport 23 & a Bolshevik Sopwith Camel from the Russian Civil War. Requires Famous Aces or Burning Drachens to play. '06 Out-of-Print 65484 WINGS, 1ST PARTS (Yaq) $2.00 n MINT Command Sheet pad, only ok 81524 WINGS, 2ND (Excal) $29.00 BC 2.4 NEW Reprint of perhaps the best WW1 air-air game w/upgraded graphics thruout. '93 Out-of-Print 68172 ZEPPELIN, FIRST BTL OVER BRITAIN #159 (DecS_T) Y $16.00 n 0.8 MINT GmOnly. Rules separated. Op-Strat lvl gm played in 9 scenarios covering air bombing & combat over England, 1916-8, 1-2players. M.McVeigh'93 Out-of-Print 67821 ZEPPELIN, FIRST BTL OVER BRITAIN #159 (DecS_T) n $20.00 n 0.8 MINT w/mag. Op-Strat lvl gm played in 9 scenarios covering air bombing & combat over England, 1916-8, 1-2players. M.McVeigh'93 ok 52078 ZEPPELIN, FIRST BTL OVER BRITAIN #159 (DecS_T) n $21.00 n 0.8 NEW w/mag. Op-Strat lvl gm played in 9 scenarios covering air bombing & combat over England, 1916-8, 1-2players. M.McVeigh'93 =============================================================================================== WORLD WAR I, 1912 -- 1920 Email to order. WW-I: Naval Combat =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- ok 80656 ACTION STATIONS, NAVAL COMBAT IN GRT WAR $29.00 zl 0.4 NEW (MinPzr) Game of tactical naval combat during World War I among the major combatants. Built around a series of rules modules, of which 3 are included here w/ standard game. Includes 136 individually rated ships plus 76 DDs & merchant ships, and scenarios for Dogger Bank, Coronel, Falklands, the Goeben, and Jutland. '06 ok 78069 BLACK SEA FLEET, 1914-18 (PacRim) $10.00 n 0.4 NEW Naval combat in the Black Sea in WWI between Russia, Turkey & Austro-Hungary. Played in 13 scenarios. M Bennighof '91 ok 62912 DREADNOUGHTS & BATTLECRUISERS (MinPzr) $19.00 zl 0.5 NEW w/photocopy of 2nd ed rules. Complete game including 9 carstock sheets of ship counters (345 ships of 17 nations depicted), plus markers, templates, reference cards & 24pg rulebook. Counters must be mounted & cut apart. Combines all components found in prior Jellicoe v Scheer & later supplement, and Escape of the Goeben, plus 140 new ships and single rules set. Allows replay of any WWI era naval engagement. G.Graber'03 ok 80654 DREADNOUGHTS & BATTLECRUISERS 2ND (MinPzr) $22.00 zl 0.5 NEW 2nd ed adds advanced rules with a more complex fire combat system, plus optional rules for mines, collisions, targeting, etc. Complete game including 9 carstock sheets of ship counters (345 ships of 17 nations depicted), plus markers, templates, reference cards & 24pg rulebook. Counters must be mounted & cut apart. Combines all components found in prior Jellicoe v Scheer & later supplement, and Escape of the Goeben, plus 140 new ships and single rules set. Allows replay of any WWI era naval engagement. G.Graber'04 Out-of-Print 67780 FAR SEAS, GERMAN CRUISER OPS IN WW1 #125 n $45.00 n 0.8 MINT (WWWS_T) w/mag. Cherry. 48 Zulu War counters for game in Bttlplan #7. One page of rules moisture stained. British hunt for German armored cruisers around the world early in WW1. RECOMMENDED. M.Anderson'87 Out-of-Print 24118 FAR SEAS, GERMAN CRUISER OPS IN WW1 #125 n $45.00 n 0.8 NEW (WWWS_T) w/mag & 48 Zulu War counters for game in Bttlplan #7. British hunt for German armored cruisers around the world early in WW1. RECOMMENDED. M.Anderson'87 ok 80128 FEAR GOD & DREADNOUGHT (CofA) $79.00 BC* 3.2 NEW Command at Sea/Harpoon system ported to World War 1. Highly detailed naval combat system covering the Great War. 3min/turn (tactical), 30min operational turns. Detailed fire & damage systems. Includes 35 scenarios including Jutland & Dogger Bank plus many small engagements. Includes navies of Austria, France, Italy, Japan, Turky, Russia, Britian, Germany & the US. Origins award for Historical Minis rules in '01. L.Bond et al'01 ok 74787 FEAR GOD & DREADNOUGHT PLAYERS GUIDE (CofA) $8.50 Bk 0.3 NEW 28pg Strategy & players' guide to this Command at Sea/Harpoon system ported to World War 1. L.Bond et al'01 Out-of-Print 85671 FLIGHT OF THE GOEBEN/CHICAGO CHICAGO #21 n $99.00 n 0.8 V.GOOD (SPIS_T) w/mag; mag is a reprint. Counters had adhesive on back, considerable brown bleed-thru on many counters but no info obscured. Goeben counters had been mounted but not cut apart, adhesive failed; backing included. Chicago counters cut mounted & cut apart & starting to separate. Goeben is 2 independent games: strat gm of cat & mouse in the Mediterranean Aug 1914 as Goeben tries to intercept French NAfr transports, then run to Turkey; good game. Tac gm is a Jutland-like ship-ship combat system. Chicago is an interesting gm of street demonstrations & police rioting during Demo convention of '68. D.Williams/T.Morales/JD '70 ok 85094 GRAND FLEET (MinPzr) $14.00 n 0.2 NEW Battleships at War/Action Station system Game of naval combat in the dreadnought era immediately prior to & during WW1 (1906-19). Includes combatants from German, Britain, France & Italy. G.Graber'08 ok 69417 GREAT WAR AT SEA, V.10: DREADNOUGHTS (Avalan) $18.00 Bk 0.6 NEW Kit in the form of a booklet containing an additional 24 new scenarios with background & analysis, plus additional tactical rules. Includes 90 counters plus new, advanced tactical rules. Covers the Spanish, Turkish, Austro-Hungarian, and S.American navies. '04 Out-of-Print 83050 GREAT WAR AT SEA, V.11: USNAVY PLAN GOLD $48.00 HC 1.5 NEW (Avalan) Game of the US's hypothetical planning scenarios, a post-WW1 war with France. Covers a range of scenarios and the eastern Caribbean. Map mates with US Navy Plan Black. '06 ok 78532 GREAT WAR AT SEA, V.12: JUTLAND 1914-18 $48.00 BC 2.5 NEW (Avalan) Great War at Sea series game covering the few actual and the many possible fleet actions in the North & the Baltic Seas during WW-1. Includes the battle of Jutland as well as dozens of other scenarios. 840 counters including the navies of Britain, Germany, Netherlands, US, Australia, Denmark, Norway, Sweden, Estonia, Finland & Russia; 2 maps. '06 ok 81140 GREAT WAR AT SEA, V.13: ZEPPELINS IN WW1 $18.00 Bk 0.8 NEW (Avalan) Kit in the form of a 64pg book with new rules covering Zeppelins of Germany, Italy, Austria-Hungary, France, Britain & the US, historical articles, and 88 counters. Includes a counter for every aircraft that existed. '07 ok 83438 GREAT WAR AT SEA, V.15: AIRSHIPS KIT (Avalan) $9.00 Bk 0.3 NEW Small kit containing 10 additional scenarios for the Zeppelin game. '08 Out-of-Print 76125 GREAT WAR AT SEA, V.1: THE MEDITERRANEAN $35.00 HC 1.4 EXCELL (Avalan) 40% punched; complete. Modestly simple, strat & tactical lvl gm of naval combat thruout the Med & Black Sea during WW I. B.Miller'96 Out-of-Print 75684 GREAT WAR AT SEA, V.1: THE MEDITERRN 2ND $48.00 BC 1.8 NEW (Avalan) Overhaul of this modestly simple, operational & tactical lvl gm of naval combat thruout the Med & Black Sea during WW I. 2nd ed adds 30 1" counters, 4 additional pages of rules, and now has 70 scenarios plus a much prettier map. B.Miller'01 ok 83498 GREAT WAR AT SEA, V.1: THE MEDITERRN 3RD $48.00 HC 1.8 NEW (Avalan) Reprint in a half-case box. Modestly simple, operational & tactical lvl gm of naval combat thruout the Med & Black Sea during WW I. 2nd ed adds 30 1" counters, 4 additional pages of rules, and now has 70 scenarios plus a much prettier map. B.Miller'07 Out-of-Print 45797 GREAT WAR AT SEA, V.5: USNAVY PLAN BLACK $48.00 HC 1.0 NEW (Avalan) Operational and tactical naval combat in the Carribean between the German High Seas Fleet c1922. Based on actual fantasies (er, war plans) of the US Navy & Germany. Uses the GWaS Op/tac system covering the Carribean. Includes US, German & several C.American nations. all in gorgeous color. '99 Out-of-Print 58099 GREAT WAR AT SEA, V.8: US NAVY PLAN RED $49.00 HC 1.5 NEW (Avalan) Game based on actual miltiary plans of US & Britain of the situation had the US gone to war against Britain after WW1. 12 scenarios, 210 counters, 2 maps. '02 Out-of-Print 69271 GREAT WAR AT SEA, V.9: CRUISER WARFARE (Avalan) $36.00 HC 1.0 NEW Stand-alone game using the deservedly popular GWaS system and covering the world-wide hunt for German cruiser-raiders early in WW1. W/2 maps & 280 counters. '04 ok 83257 GREAT WAR AT SEA: SEA OF TROUBLES KIT (Avalan) $20.00 Bk 0.8 NEW Kit that studies the hypothetical situation in the inter-war years where the US takes on Great Britain in the Caribbean & other areas. Includes a countersheet. M.Bennighof'07 ok 85416 GREAT WAR AT SEA: SOUTH CHINA SEA KIT 2 $13.00 Bk 0.5 NEW (Avalan) Includes Plan Orange map reqd for play. Expansion kit to Sea of Troubles adding details on the fight between the US & Britain in SE Asia. 12pg book. '08 Out-of-Print 84786 JUTLAND, 1ST (AH) $48.00 FB 2.0 EXCELL Complete. Excellent, RECOMMENDED gm of situation in N.Sea, May 1916. German Fleet tries to ambush parts of Brit fleet, & may be ambushed itself. JD'67 Out-of-Print 84787 JUTLAND, 1ST (AH) $39.00 FB 2.0 V.GOOD Basic rules photocopied. Missing 1 of 6 identical Btl Area reference maker, otherws complete. Excellent, RECOMMENDED gm of situation in N.Sea, May 1916. German Fleet tries to ambush parts of Brit fleet, & may be ambushed itself. JD'67 Out-of-Print 66004 JUTLAND, 1ST PARTS (AH) $2.50 n EXCELL 9 CL & DD counters, only. Out-of-Print 61489 JUTLAND, 1ST PARTS (AH) $4.00 n EXCELL Range Finder, 2pc assembly. Out-of-Print 84788 JUTLAND, 1ST PARTS (AH) $1.00 n EXCELL Turn Record/Manuever chart, only. Out-of-Print 61487 JUTLAND, 1ST PARTS (AH) $3.00 n V.GOOD TWO AVAIL; Price EA. Battle Manuever Guage. Slight bending & mildew spotting. Out-of-Print 61641 JUTLAND, 1ST PARTS (AH) $3.00 n V.GOOD Battle Manuever Guage. Slight bending & mildew spotting. Out-of-Print 61490 JUTLAND, 1ST PARTS (AH) $2.00 n V.GOOD Range Finder, 2pc assembly. Mildew spotted. Out-of-Print 66003 JUTLAND, 1ST PARTS (AH) $3.00 n V.GOOD Basic game rules, only. Out-of-Print 61491 JUTLAND, 1ST PARTS (AH) $2.00 n V.GOOD Range Finder, 2pc assembly. Mildew spotted. Out-of-Print 61482 JUTLAND, 2ND PARTS (AH) $3.00 n V.GOOD Battle Manuever Guage, set of 2. Out-of-Print 61483 JUTLAND, 2ND PARTS (AH) $3.00 n V.GOOD Battle Area Markers, set of 5. 1-3wks Turna specl LINE OF BATTLE 2ND (Omega) $26.00 BC 1.6 NEW ordr Revision & graphic update of the Simulations Canada game of battleship duels during WW1 & immediately after, 1914-1924. 14 scenarios, most focused on Jutland & the what-ifs. Includes the role of escort screens. Sister gm to Battleship using same system but covering 1925-45. 100yd/hex, 6min/turn. S.Newbert'06 Out-of-Print 81573 LINE OF BATTLE, TAC SHIP COMBAT 1914-24 $25.00 zl 0.4 MINT (SimCan) No box. 14 scenario gm of battleship duels in the dreadnought era, most focused on Jutland & the what-ifs. Includes the role of escort screens. Sister gm to Line of Battle using same system. S.Newbert'86 ok 83300 SALVO! II, BATTLESHIP COMBAT IN WW1 (WWW) $15.00 HC 0.8 EXCELL 9 scenario game of WWI small fleet combats thruout the war. 10min/turn, 2000yd/hex, individ capital ships. M.Smith'92 Out-of-Print 65622 SALVO! II, BATTLESHIP COMBAT IN WW1 (WWW) $19.00 HC 0.8 MINT Cherry. 9 scenario game of WWI small fleet combats thruout the war. 10min/turn, 2000yd/hex, individ capital ships. M.Smith'92 1-3wks Turna stock SALVO! II, BATTLESHIP COMBAT IN WW1 (WWW) $20.00 HC 0.8 NEW 9 scenario game of WWI small fleet actions thruout the war. - - 288 Titles & 229 Items Listed Here for Your Shopping Pleasure! EMAIL us at M.Dean@FineGames.com anytime (& preferred), or CALL us between 10am & 9pm PST at (541) 756-4711 to reserve a game, complete a purchase, ask for more info, or arrange a trade. Please remember... PRICES TRIPLE if you call before 10am after 9pm PST (-8 GMT) ! Yes, really. XOX Michael Dean -----------------------------------------------------------------------------------------------