Games by Historical ERA then TOPIC for: OTHER 20th CENTURY CONFLICTS, 1900 -- Present *************************** Fine Games for Players & Collectors ****************************** **************** NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog ****************** ******************************** as of 02-10-12 15:17 *********************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ <<----------------------- Intended for viewing in Fixed Pitch Font -------------------------->> OUR GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). 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Where notes DO exist, it may take longer to obtain a special order game, or an item *might* prove to be unavailable at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* out of print & available ONLY if already in stock & shown with a numeric part#. If no part# shown, the item is not available. GOING OoP = Supply of the item is limited & expected to be exhausted shortly. RELS PENDING = Release pending, i.e. item has NOT YET PUBLISHED. Due date reflects anticipated release date (in format DUE YY/MM) & is subject to change & delay. Contact the publisher directly if you want more exact or current info. OK = No problems anticipated in restocking item from distributor stock. PART# stock = normally a stocked item; momentarily out of stock. ~1-14 days till back in stock. specl ordr = normally special ordered on your behalf & not stocked. ~7-21days to obtain. (any number) = reference # for an item; IN STOCK; please include # w/ your item listing. n/a = Item OUT OF PRINT & not immediately available. Data included FYI only. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. See for full details. PUBLISHER CODES and contact info are found in . =============================================================================================== OTHER 20th CENTURY CONFLICTS, 1900 -- Present Email to order. OTHER 20th CENTURY: Political & Social Conflicts =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- 95709 1955, WAR OF ESPIONAGE (APE) $18.00 SB 1.0 NEW 2 player game of the cold war fought thru covert operations. As your spy agency, you seek to protect your country from the perverse ideology of your opponent while gaining the trust & support of the world. Cards draw give you the resources to do this. Includes the possibility of a hot war. '11 specl 1960, MAKING OF A PRESIDENT (Z-Man) $38.00 FB* 4.5 NEW ordr 2008 Intl Gamers Award winner. 2 player game based on the 1960 presidential contest between Richard Nixon & John F Kennedy. Issues big & small arise that candidates must deal with, and then must adapt to the changing playing field on the run. Uses a card-driven system. '07 91314 1960: CAMPAIGN MANAGER 2008 KIT (Z-Man) $20.00 BC 2.2 NEW Kit for this 2008 Intl Gamers Award winner. Adds material to this base game to re-fight the 2008 presidential election in 20 key states between 2 players. '10 Rels Pending stock BLACK & TAN (MMP) -n/a- HC NEW due 12/ 2 ?? Card-driven historal board game of the Irish War for Independence (c1920-21). Map covers Ireland divided along county lines. Cards center on operational moves, such as barracks attack and ambush, or patrols & raids. K.Boylan'04 Rels Pending specl COLD WAR, CIA VS. KGB 2ND (FFG) $10.00 SB NEW due 12/ 2 ordr Reprint of this popular card game (with a lower price) in which players engage in the post-WW2 Cold War using the intelligence services to "persuade" nations to adhere to the right party line, stage coups, murder enemy leaders, win the Nobel Prize and more. The side that garners the most resources over time wins. '11 specl CONFUSION, COLD WAR ESPIONAGE & DECEPTN $45.00 FB NEW (Strong) ordr 2 player game set in the 1960s & the Cold War as the US & USSR jockied for superiority as head of each side's spy agencies. You can see the capabilities of your opponent's spies, but not your own! Your mission, should you decide to accept it, is to deduce the abilities of your spy network & use them to best effect. And avoid the double agent in your midst. '11 2-6wks Turna stock DILLINGER CARD GAME (BSO) $16.00 Fo 1.0 NEW 3-6 player game of the wild & wooly 1930s in gangsterland America. A highly interactive game, players assume the role of 2 public enemies such as Bonnie & Clyde, Baby Face Nelson, etc, but also various law enforcement arms including the FBI. Plays seek notoriety by robbing banks, kidnapping, gunning down police, plus accumulating cash. R.Berg',03 Out-of-Print 85471 GLASNOST (Hansen) $12.00 HC 1.5 V.GOOD Price tag on box. Missing 1 generic colored marker; otherws EX & very clean. Simple 2-8 player, fast playing, abstract game of promoting peace between the US & USSR as represented by accoumulating peace chips. '88 89027 IDEOLOGY, WAR OF IDEAS 2ND (Z-Man) $37.50 FB* 4.7 NEW Update w/ nicer graphics & addtl rules. Abstract boardgame in which players "play" one of history's dominant economic ideologies (Capitalism, Facisim, Communism, Imperialism and Fundementalism) and various cultural, economic and military influence to control countries of the world. '09 specl IMPERIAL 2030 (Rio) $45.00 LB* 3.8 NEW ordr Its 2030, and the world's power centers have shifted but the old games continue. 2-6 players take command of a economic & military power trying to maximize investments, which is the real power behind the state. M.Gerdts'09 Out-of-Print 82598 POWER PLAY (Schutz) $10.00 n 0.2 NEW Hypothetical game of a coup d'etat in the third world. The game models the process of executing a coup. 50 counters that must be mounted on 2 sides & cut apart. '01 60423 REDGUARD! (Schutz) $21.00 Fo 0.4 NEW Professionally produced games w/ die cut counters. 2-6 player game of the Chinese Culture Revolution played w/ cards & counters but no map. Abstract, with each player faction defending their assets & attacking other factions. B.Train'02 Out-of-Print 13924 RISE OF THE HOUSE OF SA'UD #46 (WWWmag) n $10.00 n 0.5 NEW w/mag. 2 player gm of the formation of Saudi Arabia in '20s as multiple factions duke it out. Uses a variation of House Divided system. R.Markham, M.Seaman'85 Out-of-Print 58832 RISE OF THE HOUSE OF SA'UD #46 PARTS (WWWmag) $3.00 n MINT Counters, only. specl WAR ON TERROR BOARD GAME (Terror) $38.00 LB* 4.5 NEW ordr Fight for truth, justice & a slice of an oil-rich land. A fun, 2-6 player game that takes a more critical - and insightful - take on the so-called 'War on Terror.' Players each have an empire; they must fight terrorists that theaten them - or fund others that threaten other players. Then fight those you'd been funding. Empire destroyed? Then become a terrorist player to start over. Use kidnapping, suicide bombers, propaganda, and conventional war to advance your goals; money is the common theme for all. '07 Out-of-Print 73737 WARLORDS, CHINA IN DISARRY 1916-1950 (Panthr) $39.00 BC 1.0 MINT Cherry. 3-7 player, multi-scenario game of in-fighting in China during the early portion of 1900s & also around the time of WW2. Simple, clean fun. Excell production values. D.O'Connor,S.Barnes,P.Wycle'86 =============================================================================================== OTHER 20th CENTURY CONFLICTS, 1900 -- Present Email to order. OTHER 20th CENTURY: Tactical Land & Naval Battles =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- 82408 DEFIANCE, BATTLE FOR CUFRA, 1931 3RD (Khyber) $15.00 zl 0.3 NEW 3rd ed has die cut counters. Game of the battle of Cufra, the final battle as Italy conquers Libya. 8.5x11" map, 39 counters, w/ armored cars, aircraft, camel artillery & cavalry. A tense but small game. '07 Out-of-Print 91498 PATROL PARTS (SPI) $2.00 n EXCELL One Terrain Effects Chart only Out-of-Print 91497 PATROL, MAN-MAN COMBAT IN 20TH CENTURY (SPI) $18.00 n 1.4 EXCELL No box, only a few si-move sheets, otherws EX. Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74 Out-of-Print 85064 PATROL, MAN-MAN COMBAT IN 20TH CENTURY (SPI) $25.00 FT 1.4 EXCELL Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74 =============================================================================================== OTHER 20th CENTURY CONFLICTS, 1900 -- Present Email to order. OTHER 20th CENTURY: Ahistorical WW2 Era Wargames =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- 90161 ATTACK! (EGL) $20.00 FB* 4.2 NEW Large 2-4 player game of WW2-era combat w/ hundreds of plastic minis of tanks, planes, artillery & infantry, plus colorful cards for naval & economic resources. Map covers the Americas, Africa & Europe. '03 90284 ATTACK! EXPANSION KIT 2ND [DELUXE] (Fred) $33.00 LB* 4.2 NEW Updated expansion kit adding 360 additional minis including those for naval assets, allows up to 6 players, adds economic, political & diplomatic rules, and maps of Asia & the Pacific so that the game then covers the world. 2nd ed adds improved naval combat rules, threaded turn sequency, 360 naval minis. '09 Out-of-Print 88569 ATTACK! PARTS (EGL) $4.00 n NEW GRAY army minis (112 inf, arm, artil & air). Out-of-Print 88567 ATTACK! PARTS (EGL) $1.00 n NEW Money set, only. Out-of-Print 88568 ATTACK! PARTS (EGL) $4.00 n NEW TAN army minis (112 inf, arm, artil & air). Rels Pending stock BATTLE COMMAND (ARG) $37.00 LB* NEW due 12/ 2 Game akin to Axis & Allies in which up to 6 players assume control of the major powers in Europe in 1939. Players receive objective cards, manuever on a strategic board, then fight with collectable minis on a battle board. '11 Out-of-Print 92953 BLITZKRIEG 2ND ['75] RULES (AH) $9.00 n 0.2 MINT Updated 1975 battle manual rules, only. Includes rules clarifications plus new rules for this classic. Out-of-Print 84216 BLITZKRIEG MODULE #19 (SPIS_T) n $89.00 n 0.8 MINT w/ mag & inserts. Orig printing. Adds numerous rules (sea & air power, RR, weather, production) to bring AH's old classic into the '70s (& beyond). J Dunnigan & R Siminson, '69. Out-of-Print 92952 BLITZKRIEG PARTS (AH) $3.00 n EXCELL CRT chart page only. Out-of-Print 74288 BLITZKRIEG PARTS (AH) $1.00 n EXCELL Time Record Chart, only. Out-of-Print 87174 BLITZKRIEG, 1ST (AH) $9.00 FB* 3.4 V.GOOD 50% (primary units only) punched; missing 4 red primary units; ID apparent, no effect on play. 1 corner repared. Tape on 4 sides & btm. Cover scuffed w/ price tag, price & some stains. Out-of-Print 87175 BLITZKRIEG, 1ST (AH) $4.00 FB* 3.4 FAIR Board, rules & charts exposed to moisture & extensively spotted; musty smell. Map annotated with province names. Believed to be substantially complete but sold as a cheap players' copy approaching the end of this copy's life. Out-of-Print 92951 BLITZKRIEG, 1ST (AH) $14.00 FB* 3.4 V.GOOD Thick box. Box v.worn, all corners repaired w/ masking tape then clr packing tape; some seams repaired; structurally intact. Components generally EX w/ modest evidence of use. OoB charts annotated in pencil w/ combat factor totals. One of the early classics. Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. '65 Out-of-Print 70745 BLITZKRIEG, 1ST PARTS (AH) $2.00 n EXCELL Basic rules, only. Some writing on back cover. Out-of-Print 70750 BLITZKRIEG, 1ST PARTS (AH) $2.00 n EXCELL Set of two OoB cards. Out-of-Print 70746 BLITZKRIEG, 1ST PARTS (AH) $1.50 n MINT Turn Record Chart only. Out-of-Print 70749 BLITZKRIEG, 1ST PARTS (AH) $1.00 n V.GOOD CRT. Out-of-Print 70747 BLITZKRIEG, 1ST PARTS (AH) $0.50 n V.GOOD Turn Record Chart only. 1 side clean, other has tape on several columns Out-of-Print 70748 BLITZKRIEG, 1ST PARTS (AH) $0.50 n V.GOOD CRT. Wrinkled. Out-of-Print 77205 BLITZKRIEG, 2ND PARTS (AH) $1.00 n V.GOOD Blue Order of Battle chart. Some spot stains. Out-of-Print 1342 FIELD MARSHAL, 2ND (Jedko) $58.00 BC 2.0 MINT Most cards fallen from tree; otherws mint & very clean. Blitzkrieg updated to the '70s graphic & rules standards. Simple 2-player game w/ fluid mechanics, depicting war between 2 great powers & a minor nation on an island. Good game for Beginners. 2nd ed includes a new map, additional rules. Good game for beginners. J.Edward'76 Out-of-Print 92454 FIELD MARSHAL: EVENT VARIANT (DivTal) $5.00 n 0.2 MINT Variant including 24 new event cards + weather rules from an issue of Battleplan. A.Emrich. Out-of-Print 85777 KRIEGSPIEL (AH) $14.00 BC 2.2 EXCELL Slipcased. The ultimate ripoff, mainly for being a cheap knock off of others' good ideas. A small game of WWII-era combat using geomorphic maps & combat cards. Good beginners game but not much more. RIP 1970. Out-of-Print 65294 KRIEGSPIEL PARTS (AH) $1.00 n EXCELL Battle table (chart) page only. Out-of-Print 87680 SIROCCO (TSR) $12.50 FB 2.0 EXCELL Simple board game. Cards allow movement. Adv rules ad unit specialization, hidden setup, etc. 1985. Out-of-Print 61494 STRATEGY (WWW) $1.00 n 0.5 EXCELL Rules, only. Out-of-Print 59484 STRIKE FORCE ONE (SPI) $5.00 n 0.3 EXCELL w/58997 counters. Rules & map mint, counters EX. Simple introductory game teaching rudimentory wargame concepts. Out-of-Print 92170 STRIKE FORCE ONE (SPI) $5.00 n 0.3 V.GOOD Sml mar to cover of rules; obscures a few characters but meaning clear. Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics. Out-of-Print 84563 STRIKE FORCE ONE (SPI) $9.00 n 0.3 MINT Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics. Out-of-Print 92171 STRIKE FORCE ONE PARTS (SPI) $1.00 n EXCELL Sample game foldout, only. Out-of-Print 74295 TACTICS II PARTS (AH) $0.50 n EXCELL Weather / Time Record Chart, only. Out-of-Print 74296 TACTICS II PARTS (AH) $0.50 n EXCELL Weather / Time Record Chart, only. Out-of-Print 74297 TACTICS II PARTS (AH) $0.50 n EXCELL Weather / Time Record Chart, only. Out-of-Print 91873 TACTICS II ['61] (AH) $9.00 FB 2.2 V.GOOD Thick box. Complete. Rules & charts wrinkled & mildly soiled thru use. 3 corners repaired. Ancient classic focused on hypothetical combat to the death between 2 nations sharing a lrg island. Great beginner game, v.simple. 80413 VICTORY, BLOCKS OF WAR (ColumG) $32.00 BC 1.8 NEW Modest simplicity block game in a hypothetical, WW2 era world. Includes the finest components Columbia has produced to date w/ color unit illustrations, 10 unit types, for 2-4 players. Multiple scenarios w/ geomorphic maps. '98 Out-of-Print 95799 VICTORY, BLOCKS OF WAR BUNDLE (ColumG) $49.00 LB* MINT BUNDLE of base game (1st ed) + Blue & Red ELITES, Gray & Green base countersets; and DESERT, ISLAND & OCEAN maps (#5-10). 2 BC boxes. Maps unwrapped. Modest simplicity block game in a hypothetical, WW2 era world. Includes the finest components Columbia has produced to date w/ color unit illustrations, 10 unit types, for 2-4 players. Multiple scenarios w/ geomorphic maps. '98 2-6wks Turna specl VICTORY, BLOCKS OF WAR: BLUE ELITE BLKS $14.00 SC 0.6 NEW (ColumG) ordr Kit adding 50 new units & unit types: torpedo & medium bombers, jet fighters, DDs & CAs, elite armor, artiller, mech, mtn, eng, marines, & supply. '98 41384 VICTORY, BLOCKS OF WAR: DESERT MAP KIT (ColumG) $8.00 Fo 0.4 NEW Kit adding 2 new geomorphic maps, Canal and Desert, for the game for geographical diversity. '98 2-6wks Turna specl VICTORY, BLOCKS OF WAR: RED ELITE BLKS (ColumG) $14.00 SC 0.6 NEW ordr Kit adding 50 new units & unit types: torpedo & medium bombers, jet fighters, DDs & CAs, elite armor, artiller, mech, mtn, eng, marines, & supply. '98 Out-of-Print 68184 WAR PLAN CRIMSON (MDG) $10.00 n 0.6 NEW 280 counter, btln/brig sized game of a hypothetical US invasion of Canada in the 1930s in both the Montreal & and Halifax areas after a fascist coup in the US. B.Train'03 83905 WAR PLAN CRIMSON 3RD (Fiery) $17.00 SC 0.6 NEW Reprint of this 280 counter, btln/brig sized game of a hypothetical US invasion of Canada in the mid-1930s, focused on Halifax & Montreal. B.Train'08 =============================================================================================== OTHER 20th CENTURY CONFLICTS, 1900 -- Present Email to order. OTHER 20th CENTURY: Russo-Japanese War 1904-5 =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Out-of-Print 87571 PORT ARTHUR #19 (XTRCmd) n $35.00 n 1.2 MINT W/mag. w/ variant counters for 1918 Plan 1919 (32), Phyrric Victory for I am Spartacus (39), Poland 39 (11), Berlin '45 (6). Russo-Jap. war of 1904-5 on land. Good game. W/2 variants: Pyrrhic Victory for I Am Spartacus, 1919 for 1918 Storm in the West, + Berlin '45 & Poland '39 counters. Out-of-Print 92192 PORT ARTHUR #19 (XTRCmd) Y $22.00 n 1.2 MINT GmOnly. Includes Pyrrhic Victory & Plan 1919 variant counter sheet. Russo-Jap. war of 1904-5 on land. Good game. W/2 variants: Pyrrhic Victory for I Am Spartacus, 1919 for 1918 Storm in the West, + Berlin '45 & Poland '39 counters. Out-of-Print 89795 RUSSO-JAPANESE WAR PARTS (CofA) $4.00 Bk MINT Scenario booklet, only. Out-of-Print 89796 RUSSO-JAPANESE WAR PARTS (CofA) $4.00 Bk MINT Data Annexes booklet only. 2-6wks Turna specl RUSSO-JAPANESE WAR, DAWN OF RISING SUN (CofA) $64.00 BC 2.6 NEW ordr Game of the Russo-Japanese War using the Fear God & Dreadnought (Admiralty Triology) rules system. Includes 20 scenarios, 350 counters, series rules & data annex booklet, plus a simplified jump-start rules set for teaching beginners. B.Madison'04 2-6wks Turna specl RUSSO-JAPANESE WAR: SHIP FORMS (CofA) $22.00 Bk 0.6 NEW ordr Supplement booklet & CD-ROM providing a form for every ship class, including the British Navy. Each form includes both profile & deck plan. Forms are also available on an included CD-ROM in both PDF & Work formats so they can be modified. '06 2-6wks Turna stock TIDE AT SUNRISE (MMP) $30.00 BC 0.9 NEW Operational level game of the Russo-Japanese War of 1904-5, using the Victory Lost game system. Easy to learn but with complex strategy & tight balance. '10 85100 TSUSHIMA (MinPzr) $14.00 n 0.2 NEW Battleships at War/Action Station system Game of naval combat in the pre-dreadnought era (prior to 1906). Main scenario covers the battle of Tsushima between Russia & Japan. But game includes 80 warships (crusiers & up) from several nations including Russia, Japan, USA, Britain, France & Italy. G.Graber'08 Out-of-Print 92709 TSUSHIMA, MAY 1905, BTL OF... #130 (WWWS_T) Y $8.00 n 0.8 EXCELL Game only. Tactical naval combat at Tsushima. Designed by J.Greene. Out-of-Print 25001 TSUSHIMA, MAY 1905, BTL OF... #130 (WWWS_T) n $15.00 n 0.8 NEW w/Mag. Tac naval combat at Tsushima 1904. Lrg BB action w/ good detail. J.Greene '89 =============================================================================================== OTHER 20th CENTURY CONFLICTS, 1900 -- Present Email to order. OTHER 20th CENTURY: Chaco War =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- 79621 NANAWA 1933, VERDUN OF THE CHACO WAR (Firefi) $15.00 Fo 0.4 NEW Game of the 3 day, bitterly fought battle between Bolivia & Paraguay, 1933. Bolivians, led by a German general & armed with tanks, flamethrowers & fighter-bombers, assaulted prepared Paraguayan defenses manned by equally strong forces. 250yd/hex, 8hrs/turn, company size. 280 counters, 1 map P.Moore'06 Avail Uncrtn specl VENCER O MORIR [TO WIN OR DIE] (Firefi) $16.00 n 0.1 NEW ordr Game of the largest battle of the Chaco War, Dec. 1933, at Campo Via. Paraguyan forces are twice the size of the unprepared Bolivians, and the result was near total destruction. Victory is determined by how mobile or static the Bolivian army remainss, plus random events may change everything. P.Moore'08 =============================================================================================== OTHER 20th CENTURY CONFLICTS, 1900 -- Present Email to order. OTHER 20th CENTURY: American Imperialism in the Western Hemisphere =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ------------ ----- -------------------------------------------- ----- ------- --- ---- ------- Out-of-Print 16122 PANCHO VILLA, 2ND (Sierra) $12.00 zl 0.2 NEW Semi-prof components; counters must be cut apart. Sml, simpler gm of the 10 month US expedition to punish Villa, 1916-7. P.Ecklund'95 Out-of-Print 78446 PANCHO VILLA, 2ND (Sierra) $12.00 zl 0.2 NEW Semi-prof components; counters must be cut apart. Sml, simpler gm of the 10 month US expedition to punish Villa, 1916-7. P.Ecklund'95 - - **** Titles & 61 Items Listed Here for Your Shopping Pleasure! EMAIL us at M.Dean@FineGames.com anytime (& preferred), or CALL us between 10am & 9pm PST at (541) 756-4711 to reserve a game, complete a purchase, ask for more info, or arrange a trade. Please remember... PRICES TRIPLE if you call before 10am after 9pm PST (-8 GMT) ! Yes, really. XOX Michael Dean -----------------------------------------------------------------------------------------------