'W' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK Fine Games for Players & Collectors NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog as of 06-17-13 17:52 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $15.00 for most orders with boxed games; $ 8.00 for up to 4 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or an "*"). Add $ 3.00 per order if your zip code is surcharged by UPS as being "rural." See for international & heavier APO shipping charges. Light orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by prior arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* otu of print & available ONLY if already in-stock & shown with a numeric part-#. NOT avail if no part-#. 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BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== "W" TITLED ITEMS (i.e. Titles beginning with "W") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part-# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ====== ========================================= ===== ======= === ==== ======= 100771 WACHT AM RHEIN, BATTLE OF THE BULGE 3RD $124.00 LB* 3.8 NEW (DecGms) Update of this graphically updated & colorized & RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. Six 1-map scenarios, campaign game. 3rd edition includes extensive changes to combat, artillery & supply including exploitation mode, plus revised OoB. Btln level, 4 maps, 2240 counters. J.Dunnigan,J.Youst'12 specl WACKY WACKY WEST (Mayfr) $31.50 BC NEW ordr Anglosized version of Drunter und Druber, a '91 Spiel des Jahres winner. Players are townsfolk building their community by placing RR track, street, river & other tiles with the intent of destroying opponents' buildings. Each attempt is subject to a vote of the townsfolk. K.Teuber'10 Out-of-Print 91159 WAHOO! (XTR) $13.00 zl 0.5 MINT w/ 1 errata counter. Alternative history: Confed wins big @ Gettysburg & drives on undefended US capital. '92 Out-of-Print 43602 WAHOO! (XTR) $15.00 zl 0.5 NEW Alternative history: Confed wins big @ Gettysburg & drives on the undefended US capital immediately after. The Union must assemble a scratch defense from the survivors of Gettysburg, militia, etc. '92 Out-of-Print 1396 WAKE ISLAND (Mayfr) $35.00 SC MINT Co/bttln level game of invasion & defense of Wake Is. in Dec 41. Good little game. '81 specl WALKING DEAD BOARD GAME (Crypto) $39.00 BC NEW ordr Multiplayer game based on AMC's zombie TV series of the name. Players assume the roles of the TV characters battling the zombie Walkers horde to stay alive. Players who themselves become infected can cooperate with other zombies to kill (& eat) the remaining humans. 2 scenarios: team game & survival mode. '11 specl WALKING DEAD CARD GAME (Crypto) $12.00 BC NEW ordr Multiplayer (up to 10 can play) game based on AMC's zombie TV series of the name. Players assume the roles of the TV characters battling the zombie Walkers horde to stay alive. Players compete in either "Hero" or "Survival" mode, trying to eliminate as many zombie cards as possible to rack up points. Cards show characters & zombies from the tv series. '13 specl WALKING DEAD, THE BOARD GAME (Z-Man) $29.00 FB NEW ordr 1-6 player board game of surviving in a world filled with zombies - the walking dead. Based on the recent TV mini-series. Players begin with just one companion, they must gather resources, find other survivors, and make a refuge. 6 possible characters. Can be played solitaire. '11 97291 WALLACE'S WAR (CofA) $35.00 HC 1.0 NEW Game of two battles in the Scottish War of Independence in which the Scots are led by William Wallace, aka Braveheart. Covers Stirling Bridge, Wallace's great victory as they strike at the head of the English army as it crosses a bridge, and Falkirk, in which Wallace is soundly defeated. 281 counters, 2 maps. '09 specl WAR & CONQUEST MINI RULES (Scarab) $42.00 Bk NEW ordr 176pg hardbound sourcebook proving rules for epic battles of the ancient & medieval world. Richly illustrated. R.Broom'12 98472 WAR & PEACE (Worthi) $54.00 BC 2.3 NEW Strategic level, 2-5 player game of the Napoleonic Wars, 1805-15. France & Britain duke it out, striving to gain allies and either occupy the enemy nation or, in the case France, isolate Britain politically & economiclly. Played with plastic minis for inf, cav, artil & ships. Includes a hard mounted board. Game is akin to Risk with the addition of alliances. Very limited print run on this game. '12 Out-of-Print 638 WAR AND PEACE PARTS (AH) $2.00 n V.GOOD Map #2 only. Out-of-Print 86864 WAR AND PEACE, 1ST (AH) $26.00 BC* 3.0 V.GOOD Rules folded over & a few passages neatly underlined in ink. Otherws EX. Large but manageable game of the Napoleonic wars 1800-1815, from Spain to Russia. Modest complexity with 9 scenario & campaign game using leaders & strength points. Focuses on political conquest & alliances, naval units. M McLaughlin & F Davis '80. Out-of-Print 61525 WAR AND PEACE, 1ST PARTS (AH) $2.00 n V.GOOD Campaign game card, only. Out-of-Print 94181 WAR AND PEACE, 2ND (AH) $30.00 BC* 3.0 EXCELL w/2 VG counter trays. Few isolated stains. V.sml amount of highlighting on rules & CRT. Napoleonic wars 1800-1815, Spain to Russia. Modest completity 9 scenario & camp game using leaders & unit pts. Political conquest & alliances, naval units. M McLaughlin & F Davis '80. Out-of-Print 99224 WAR AT SEA 2 EXPANSION KIT (AH) $45.00 n 0.4 MINT Collection & integration of the six WaS variants from General, w/ full sheet of die cut variant counters for this unified set of variant rules, a new unmounted map, & OoB charts. Counters & dice from original game are required. P.Kaster, A.Moon'78 Out-of-Print 99317 WAR AT SEA 2 EXPANSION KIT (AH) $35.00 n 0.4 V.GOOD Missing most blanks (color copy of countersheet included); all ships present. Rules stained, & soiled thru use. Collection & integration of the six WaS variants from General, w/ full sheet of die cut variant counters for this unified set of variant rules, a new unmounted map, & OoB charts. Counters & dice from original game are required. P.Kaster, A.Moon'78 Out-of-Print 70734 WAR AT SEA 2 EXPANSION KIT PARTS (AH) $9.00 n EXCELL Rules only. Out-of-Print 99376 WAR AT SEA 2 EXPANSION KIT PARTS (AH) $7.00 n EXCELL Complete set of 3 OoB cards. Counter set can be made using these cards. Out-of-Print 99223 WAR AT SEA 2ND (AH) $24.00 FB 1.8 V.GOOD Missing 1 ship counter, ID included. Box edges scuffed, tape remanant on 4 box sides. Otherws EX. Simple but fun gm of naval btl for the Atlantic thruout WW2. Great BEGINNERS game. This is the 1st AH edition of this game (previously published by Jedko). J.Edwards'76 Out-of-Print 101249 WAR AT SEA: VARIANT BUNDLE (AH) $4.00 n V.GOOD Collection of various early variants & hodge-podge of components for them. Includes 5 variant articles published in General, all as a photocopy. (These predate the War at Sea II kit.) Includes the complete French navy counters, plus addtl counters for German, British, US & Italian fleets, all neatly made & mounted. Inlcudes neatly mounted Cape of Good Hope & Carribean map addons. Out-of-Print 99316 WAR AT SEA: WAR AT SEA VARIANT CNTRS (AH) $15.00 n 0.2 EXCELL Kit including original counter set (missing 1 French ship, mounted color copy included) & b&w photocopy of key rules article in Gen 13/3. These are the WaS Variant counters announced as a separate product in General 15/3; Includes 90 counters for War at Sea, predecessor to War at Sea 2 kit, based on variant articles in the General 13/3, 14/3, 14/4, 15/3. Out-of-Print 99370 WAR AT SEA: WAR AT SEA VARIANT CNTRS (AH) $14.00 n 0.2 V.GOOD Kit including original counterset (missing 2 markers; photocopies included) & b&w rules set from Gen 13/3. Predecessor to War at Sea 2 kit. Adds Greek & French fleets, enlarges all other nations' fleets. Die cut counters announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3. Out-of-Print 100983 WAR AT SEA: WAR AT SEA VARIANT COPY (AH) $5.00 n 0.1 EXCELL Kit including color photocopy of 90-counter counterset & b&w rules set from Gen 13/3. Predecessor to War at Sea 2 kit. Adds Greek & French fleets, enlarges all other nations' fleets. Counters were announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3. Out-of-Print 99369 WAR AT SEA: WAS & AIR ASS CRETE VARIANT (AH) $25.00 n 0.2 MINT Several counters fallen from tree; otherws countersheet mint. Includes b&w photocopy of one War at Sea variant (Gen 13/3) plus the Air Ass on Crete variant in 15/3; see also General 13/3, 14/3, 14/4, 15/3 for various rules. Countersheet containing two different games' variant counters. Includes 90 counters for War at Sea, based on variant articles in the General. Also includes 52 counters for Air Assault on Crete. Out-of-Print 98320 WAR BETWEEN THE STATES (SPI) $89.00 FT 2.5 EXCELL 2FTs, no coversheets. Lite but extensive sun discoloration on 1 chart & rules covers; 1" stain affecting 2pgs of rules. Otherws very clean & apparently unplayed. Large, 3-map, strategic level but basically simpler game of the American Civil War, 1861-5. Includes the key factors such as manpower limits, drafts, political will, production and naval rules. Akin to earlier War in the East in general scale & approach. 3 annual scenarios plus east & west 1-map options. I.Hardy'77 Out-of-Print 97110 WAR BETWEEN THE STATES (SPI) $69.00 DC 2.4 V.GOOD Substantially complete; missing 4 units & 1 marker, ID included. 1 of 3 (main) countersheet unpunched. 1 HQ unit missing its blank backside. 3 naval units given ship names; 2 blanks used for addtl ships. No counter trays. Box sun faded on 3 side panels. Both Charts & Tables (CRT page) are photocopies. Ink scrawls on one OoB chart. 2 maps have margins pinholed & 2 maps have westernmost panels folded. Cover page of rules separated at spine; rules booklet 3-holed & now stapled at top, some text obscured but nothing key lost; various lite stains. Large, 3-map, strategic level but basically simpler game of the American Civil War, 1861-5. Includes the key factors such as manpower limits, drafts, political will, production and naval rules. Akin to earlier War in the East in general scale & approach. 3 annual scenarios plus east & west 1-map options. I.Hardy'77 97065 WAR BETWEEN THE STATES 2ND (DecGms) $65.00 LB* 2.6 V.GOOD Unpunched. Box edges scuffed & corners litely abraised, couple of creases on box cover. Map seams worn w/ signs of use, several smaller stains & discolorations. Has some 2 inked notations corresponding vaguely to errata. Rules had staples removed & are 3-hole punched & soiled thru use, with large lite stain on rear cover charts. Graphically updated & colorized reprint & revision of this strategic lvl game of the American Civil War w/ production and naval rules. Covers all major theatres from Texas & Missouri east to Philadelphia. 1400 counters, 3 maps, weekly turns. 6 scenarios plus campaign game. Hi solitaire playability. '05 101124 WAR BETWEEN THE STATES 2ND (DecGms) $89.00 LB* 2.6 NEW Minor creases extending from each box btm corner. Graphically updated & colorized reprint & revision of this strategic lvl game of the American Civil War w/ production and naval rules. Covers all major theatres from Texas & Missouri east to Philadelphia. 1400 counters, 3 maps, weekly turns. 6 scenarios plus campaign game. Hi solitaire playability. '05 Out-of-Print 97116 WAR BETWEEN THE STATES PARTS (SPI) $5.00 n EXCELL Photocopy of rules & errata. Out-of-Print 23969 WAR BETWEEN THE STATES PARTS (SPI) $5.00 n MINT Confed Deployment/TRC chart only. Out-of-Print 97111 WAR BETWEEN THE STATES PARTS (SPI) $3.00 n V.GOOD Secondary coversheet, only, folded twice, wrinkled at one end. Out-of-Print 97117 WAR BETWEEN THE STATES PARTS (SPI) $4.00 n V.GOOD Photocopy of rules & errata. Some highlited in pink. Out-of-Print 4357 WAR FOR THE MOTHERLAND PARTS (Rampar) $2.00 n MINT Map C only. 97865 WAR GALLEY 2ND (GMT) $45.50 BC 2.2 NEW Reprint of this game of ancient naval warfare using an evolution of the Great Battles of History system. Fast playing with half the rules of a typical GBOH game, yet include all aspects of galley ship warfare. Includes 560 1" ship counters, 560 1/2 counters, 2 maps, 13 scenarios of all scales & special rules for flames, diekplus, etc. R.Berg, R.Herman'06 Out-of-Print 89771 WAR GALLEY PARTS (GMT) $3.00 n MINT V.clean color photocopy of RULES only. Out-of-Print 93511 WAR GALLEY: SALAMIS KIT (GMT) $25.00 zl 0.3 NEW 6 ship counters loose from tree; otherws new. Kit adding 3 naval battles of the Persian invasion of Greece, 480BC. Includes 80 counters & a new map. '99 2-6wks Turna specl WAR GAMES 2000, WARGAME REFERENCE CD-ROM (MDS) $30.00 SC 0.3 NEW ordr CD-ROM containing HTML files (compatable w/ all systems) containing books, articles, data bases, rule sets & game demos pertaining to wargaming. Includes content from Sun Tzu, Clausewitz, J.Dunnnigan (Wargames Handbook), P.Perla, C.Crawford, et al. Also includes links to internet gaming resources, PC game demos, Aide de Camp v2. '00 Out-of-Print 97307 WAR IN EUROPE (SPI) $225.00 LB* 5.4 V.GOOD 4FTs. Offered as a 'substantially complete players copy.' War in World Addendum avail free upon req. All trays cracked, yellowed & repaired. Most units have an historical ID written onto them. Counters have not been counted but sold as more than sufficient for play if not complete. Some maps show slight war & some random spill/splatter stains. France board shows greatest wears. Rules wrinkled & mildly soiled thru use; coffee spill stains to upper margin on all 4 rules booklets. War in West rules spine partially torn at spine. War in Europe rules entirely separated at spine & stapled together. Spill stains, some extra folds, minor sun fading to various charts & tables. Totally servicable & still a great, RECOMMENDED, simple yet huge gm of war thruout Europe @ div/corp lvl w/ German & Soviet production, strat air & U-Boat war, etc. Excel gm esp for team play. Multiple short campaign & battle scenarios on each of 3 fronts. J.Dunnigan, I.Hardy'76 Out-of-Print 77287 WAR IN EUROPE / WAR IN THE WORLD ADDENDM (SPI) $5.00 n 0.4 EXCELL 2nd ed. Errata & 4 articles tinkering w/ WinEurope. Allows mating W-Europe w/ W-Pacific [for true masochists]. Another article tweaks production values. Copies are imperfect, obscuring a line at top or side of a couple of pages; reflected in price. Out-of-Print 97308 WAR IN EUROPE PARTS (SPI) $15.00 n EXCELL Basically clean, 1-sided photocopies of the complete, 4 booklet rules set (Std, East 2nd, West, Europe). Out-of-Print 90022 WAR IN THE EAST, 1ST PARTS (SPI) $5.00 n EXCELL Scenarios, Players & Designers Notes Booklet. Scenario page separated. Out-of-Print 90015 WAR IN THE EAST, 1ST PARTS (SPI) $10.00 n EXCELL Rules only. Clean except that parts inventory has been check in red ink. Out-of-Print 9771 WAR IN THE EAST, 1ST PARTS (SPI) $3.00 n MINT Main cover sheet only. Out-of-Print 75859 WAR MASTER CHESS 2000 #49 PARTS (XTRCmd) $1.00 n EXCELL Counter set, only. Complete. specl WAR OF EMPIRE, ZULU WAR BRITISH INFANTRY $16.00 SC NEW (Wargfa) ordr Set of 20 multi-part British soldiers suitable to the Zulu War & other late 19th century colonial wars. specl WAR OF EMPIRE, ZULU WAR ZULU WARRIORS (Wargfa) $16.00 SC NEW ordr Set of 30 multi-part Zulu warriors from the 1879 Zulu War. '09 Going OoP specl WAR ON TERROR BOARD GAME (Terror) $38.00 LB* 4.5 NEW ordr Fight for truth, justice & a slice of an oil-rich land. A fun, 2-6 player game that takes a more critical - and insightful - take on the so-called 'War on Terror.' Players each have an empire; they must fight terrorists that theaten them - or fund others that threaten other players. Then fight those you'd been funding. Empire destroyed? Then become a terrorist player to start over. Use kidnapping, suicide bombers, propaganda, and conventional war to advance your goals; money is the common theme for all. '07 Avail Uncrtn specl WAR ON TERROR BOARD GAME 2ND (Terror) $38.00 LB* NEW ordr 2nd ed has a more compact but still big box, plus some rules updates. Fight for truth, justice & a slice of an oil-rich land. A fun, 2-6 player game that takes a more critical - and insightful - take on the so-called 'War on Terror.' Players each have an empire; they must fight terrorists that theaten them - or fund others that threaten other players. Then fight those you'd been funding. Empire destroyed? Then become a terrorist player to start over. Use kidnapping, suicide bombers, propaganda, and conventional war to advance your goals; money is the common theme for all. '12 Out-of-Print 68183 WAR PLAN CRIMSON (MDG) $14.00 n 0.6 NEW 280 counter, btln/brig sized game of a hypothetical US invasion of Canada in the 1930s in both the Montreal & and Halifax areas after a fascist coup in the US. B.Train'03 97136 WAR PLAN CRIMSON 3RD (Fiery) $20.00 SC 0.6 NEW Reprint of this 280 counter, btln/brig sized game of a hypothetical US invasion of Canada in the mid-1930s, focused on Halifax & Montreal. B.Train'08 Out-of-Print 3076 WAR TO END WARS (WWW) $25.00 HC 0.8 MINT Unpunched. Rules neatly hightlighted in yellow. Includes several variant & strategy articles on game. Out-of-Print 10860 WAR TO THE DEATH, 1ST (Omega) $29.00 FB MINT Includes #10861, 2nd Ed Update Kit w/ new rules, charts, scenarios, map--everything but counters & box. Box cover concave w/ creases; components cherry. Strategic lvl gm of Napoleon's Iberian Peninsula campaign, 1810-13. Area move on ugly map. Well designed by author of book on subject. D Alexander'86 2-6wks Turna specl WAR! THE AGE OF IMPERIALISM PC (EGL) $10.00 SC NEW ordr CD-Rom, WIndows. Computer game port of this multi-player game of world empire building in the colonial era (1830-1900). Allows solo play as well as multiplayer contests over the internet (via online or email), plus a new N & S map set. '03 100760 WAR, EUROPE 1939-45 (Compas) $115.00 DC* 4.4 NEW Fast playing, strategic level game of WWII in Europe including lots of chrome & 12 scenarios. Fills the niche left by Third Reich. Uses cards for U-Boat & strategic bombing, espionage & naval warfare. Up to 5 players can represent the major combatants. Allows many what-ifs such as construction of German aircraft carriers. 1800 counters, 2 maps. E.Copley'12 specl WARCRAFT, THE BOARD GAME: EXPANSION KIT (FFG) $26.00 LB* 3.2 NEW ordr Expansion kit for Warcraft. Adds new option for this game, with 16 new heroes, random creep encounters, new special race deck, new board tiles, scenarios, resources, etc. '04 Out-of-Print 98749 WARGAMER (DECISION GAMES) V2 # 1 (Dec_WG) $5.00 n 0.4 MINT Articles on: playtesting VG Central America; review of QTRDCK Incredible Victory; WEG Fire Team tactics; TSR Onslaught design & playtesting; WEG Western Front Tank Leader; AH Flight Leader review; AH Yanks review w/ 2 scenarios; accuracy v playability in ASL scenarios; WEG Soldiers review; reviews of Wargame Construction Set PC & Battlefront PC; TSR Rebel Sabre review w/ 1862 Brandy Station scenario; WWW Napoleon & Archduke Charles replay & optional rules; March 1943 in Tunisia scenario for Dec at Kasserine, Patton Goes to War & Rommesl at Bay; reviews of COA Emperor Returns, COA La Bataille d'Espagnol-Albuera, La Bataille d'Espagnol-Talavera, WEG Tank Leader East Front; WWW Okinawa & Camp of Marlborough errata. '87 Out-of-Print 72230 WARGAMER (DECISION GAMES) V2 # 2 (Dec_WG) $4.00 n 0.4 EXCELL Articles on: AH Raid on St. Nazaire review & history & designer's notes; WEG Air & Armor review & designer's notes & errata & Advance to Contact scenario; Origins '87 report; AH Hedgerow Hell review & 1 scenario; AH Platoon review; reviews of Ultima IV PC; designer's response on Incredible Victory with errata; TSR Kora the Mobil War analysis, variant, errata & play aid; TSR Onslaught replay as tutorial plus errata; reviews of OMEGA War to the Death, WEG Against the Reich, INTERPHASE New France 1760, FASA Top Gun; errata for TSr Hastings 1066 & Rebel Sabres. '97 Out-of-Print 98750 WARGAMER (DECISION GAMES) V2 # 2 (Dec_WG) $4.00 n 0.4 MINT Articles on: AH Raid on St. Nazaire review & history & designer's notes; WEG Air & Armor review & designer's notes & errata & Advance to Contact scenario; Origins '87 report; AH Hedgerow Hell review & 1 scenario; AH Platoon review; reviews of Ultima IV PC; designer's response on Incredible Victory with errata; TSR Kora the Mobil War analysis, variant, errata & play aid; TSR Onslaught replay as tutorial plus errata; reviews of OMEGA War to the Death, WEG Against the Reich, INTERPHASE New France 1760, FASA Top Gun; errata for TSr Hastings 1066 & Rebel Sabres. '97 Out-of-Print 67719 WARGAMER (DECISION GAMES) V2 # 3 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: M-B Shogun review; Aesthetics, function & history in wargame graphics by RB MacGowan et al w/ check list [a must read]; 2 reviews of AH Britannia; review of GDW Scorched Earth w/ Siege of Sevastopol sceanrio & house rules; reviews of Bard's Tale PC & Russia, the Great War in East 1941-5 PC; novice v vetern gaming tips; 2-map campaign game for TSR Eckmuhl & Abensberg; tactics in WWW Napoleon & Archduke Charles; reviews of VG Omaha Beachead, CoA Last Victory; WWW Battle Cry! errata. '87 Out-of-Print 86776 WARGAMER (DECISION GAMES) V2 # 4 (Dec_WG) $4.00 n 0.4 EXCELL Articles on: WWW Shot & Shell w/ addtl scenarios, ships, errata & history; pro-German bias in East Front games; review of AH Patton's Best; analysis of games in South Mtn system (S.Mtn, Shiloh, Chickamauga); strategy in WWW War to End Wars, TSR Pleasant Hill, PWG Kanev, VG Central Am w/ scenario; reviews of Pirates PC, Pirates of the Barbary Coast PC; novice v veteran & combat; AH Russian Front variant; review of WEG Fireteam, QTRDCK Fleet Admiral; COA Great Invasion; errata for WWW Shot & Shell. '88 Out-of-Print 98752 WARGAMER (DECISION GAMES) V2 # 4 (Dec_WG) $4.00 n 0.4 MINT Articles on: WWW Shot & Shell w/ addtl scenarios, ships, errata & history; pro-German bias in East Front games; review of AH Patton's Best; analysis of games in South Mtn system (S.Mtn, Shiloh, Chickamauga); strategy in WWW War to End Wars, TSR Pleasant Hill, PWG Kanev, VG Central Am w/ scenario; reviews of Pirates PC, Pirates of the Barbary Coast PC; novice v veteran & combat; AH Russian Front variant; review of WEG Fireteam, QTRDCK Fleet Admiral; COA Great Invasion; errata for WWW Shot & Shell. '88 Out-of-Print 91586 WARGAMER (DECISION GAMES) V2 # 5 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: VG Lee v Grant review; Wargame graphics, pt 3; variants for WWW Dynamo, Dunkirk 1940, Southwall 1944, Bloody Keren, Okinawa, First Team, Korea the Mobil War, Clash of Empires & War to End Wars; reviews of AIrborne Ranger PC, GI Joe PC, Force 7 PC, Rogue Trooper PC; WWW Knights of Justice analysis; WWW North German Plain analysis; amphibious operations in VG Central Front in 4 scenarios; novice v veteran & retreats & advances; WWW War to End Wars scenario & errata; WWW Shot & Shell Vicksburg scenario w/ addtl ships; reviews of Theatre Europe PC, PANTHER Shanghai Trader. '88 Out-of-Print 98753 WARGAMER (DECISION GAMES) V2 # 5 (Dec_WG) $5.00 n 0.4 MINT Articles on: VG Lee v Grant review; Wargame graphics, pt 3; variants for WWW Dynamo, Dunkirk 1940, Southwall 1944, Bloody Keren, Okinawa, First Team, Korea the Mobil War, Clash of Empires & War to End Wars; reviews of AIrborne Ranger PC, GI Joe PC, Force 7 PC, Rogue Trooper PC; WWW Knights of Justice analysis; WWW North German Plain analysis; amphibious operations in VG Central Front in 4 scenarios; novice v veteran & retreats & advances; WWW War to End Wars scenario & errata; WWW Shot & Shell Vicksburg scenario w/ addtl ships; reviews of Theatre Europe PC, PANTHER Shanghai Trader. '88 Out-of-Print 72233 WARGAMER (DECISION GAMES) V2 # 6 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 Out-of-Print 98754 WARGAMER (DECISION GAMES) V2 # 6 (Dec_WG) $4.00 n 0.4 MINT Articles on: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 Out-of-Print 91587 WARGAMER (DECISION GAMES) V2 # 6 (Dec_WG) $2.00 n 0.4 V.GOOD Stains on 3 pgs. Articles on: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 Out-of-Print 86779 WARGAMER (DECISION GAMES) V2 # 7 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: COL East Front 1st review & designer's notes; TSR Red October review; WWW Tigers Are Burning analysis w/ play aids & optional weather rules & replay; VG Korean War first scenario analysis & supply analysis; US Army's Janus military simulator; reviews of Elite PC, Star Empire PC & Skyfox II PC; reviews of OBS-SIM Hornlock, TOTAL FIGHTING POWER Shock Army. '88 Out-of-Print 98755 WARGAMER (DECISION GAMES) V2 # 7 (Dec_WG) $4.00 n 0.4 MINT Articles on: COL East Front 1st review & designer's notes; TSR Red October review; WWW Tigers Are Burning analysis w/ play aids & optional weather rules & replay; VG Korean War first scenario analysis & supply analysis; US Army's Janus military simulator; reviews of Elite PC, Star Empire PC & Skyfox II PC; reviews of OBS-SIM Hornlock, TOTAL FIGHTING POWER Shock Army. '88 Out-of-Print 67724 WARGAMER (DECISION GAMES) V2 # 8 (Dec_WG) $4.00 n 0.4 EXCELL Vol2, # 8 Out-of-Print 98756 WARGAMER (DECISION GAMES) V2 # 8 (Dec_WG) $4.00 n 0.4 MINT Articles on: Nicaragua review & analysis, and 3 campaign scenarios plus optional rules; Manchu tactics & optional rules; Central Command scenario (US punitive strike on Iran; Use of Reinf/Repl in various games; reviews of VG Open Fire, VG Gulf Strike 2nd; VG Central Front; Ancient Art of War at Sea PC. Linking scenario for GDW Fall of France & Western Desert; 4 ASL Scenarios for partisan combat; review of wastland PC; Thunder at Casino review w/ short scenario. '88 Out-of-Print 67725 WARGAMER (DECISION GAMES) V2 # 9 (Dec_WG) $4.00 n 0.4 EXCELL Vol2, # 9 Out-of-Print 90367 WARGAMER (DECISION GAMES) V2 #10 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6; PC software reviews. '89 Out-of-Print 98758 WARGAMER (DECISION GAMES) V2 #10 (Dec_WG) $4.00 n 0.4 MINT Articles on: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6; PC software reviews. '89 Out-of-Print 86783 WARGAMER (DECISION GAMES) V2 #11 (Dec_WG) $5.00 n 0.4 EXCELL Vol2, #11 Out-of-Print 98759 WARGAMER (DECISION GAMES) V2 #11 (Dec_WG) $5.00 n 0.4 MINT Articles on: Red Storm Rising review; AH ASL West of Alamein review & scenario analysis; TSR Moscow 1941 analysis, strategy & weather analysis; WWW Campaigns in the Shenandoah review & replay; wargaming practices among the military-intelligence complex; reviews of AH Gettysburg '88, GW Warrior Knights, TFG Viceroys, AH Merchants of Venus; ASL scenario WG7-10; Steel Thunder PC review. '89 Out-of-Print 86784 WARGAMER (DECISION GAMES) V2 #12 (Dec_WG) $4.00 n 0.4 EXCELL Vol2, #12 Out-of-Print 98760 WARGAMER (DECISION GAMES) V2 #12 (Dec_WG) $4.00 n 0.4 MINT Articles on: CofA Edelweiss review & analysis; GDW Great Patriotic War review & strategy; VG Tokyo Express analysis; WWW Fortress Stalingrad opening moves strategy; reviews of GDW Cheiftan, TSR Buck Rogers; analysis of SSG Decisive Btls of Am Civil War PC, pt 1; Operation Wolf & Platoon PC; index to Wargamer v2 issues #1-12. '89 Out-of-Print 67729 WARGAMER (DECISION GAMES) V2 #13 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: Axis & Allies analysis & enhanced rules update & tactics; Risk anaslysis & strategy & variants; Risk boardgame v PC game; Fortress America analysis; hit probabilities in Rommel in the Desert; JEDKO Field Marshal review; running a game club; reviews of GDW Test of Arms & Sky Gallion of Mars; Basic Guide to computer games; Decisive Btls of Am Civil War pt 2. '89 Out-of-Print 98761 WARGAMER (DECISION GAMES) V2 #13 (Dec_WG) $3.00 n 0.4 MINT Articles on: Axis & Allies analysis & enhanced rules update & tactics; Risk anaslysis & strategy & variants; Risk boardgame v PC game; Fortress America analysis; hit probabilities in Rommel in the Desert; JEDKO Field Marshal review; running a game club; reviews of GDW Test of Arms & Sky Gallion of Mars; Basic Guide to computer games; Decisive Btls of Am Civil War pt 2. '89 Out-of-Print 84414 WARGAMER (DECISION GAMES) V2 #14 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89 Out-of-Print 98762 WARGAMER (DECISION GAMES) V2 #14 (Dec_WG) $3.00 n 0.4 MINT Articles on: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89 Out-of-Print 98763 WARGAMER (DECISION GAMES) V2 #15 (Dec_WG) $5.00 n 0.4 MINT Articles on: WWW Light Division review & analysis; AH ASL Last Hurrah review; CofA Campaigns of Robert E Lee review; WWW Rush for Glory analysis & Anglo-Mexican Alliance variant; VG Tokyo Express replay; reviews of TFG Grand Army of the Republic, AH Enemy in Sight; errata for ASL scenarios WG1-10; Origins '89; SSI Civil War Battles PC games; a Wargamer's Retrospective. '89 Out-of-Print 90740 WARGAMER (DECISION GAMES) V2 #16 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: SDI First Blood review; GDW Test of arms review; COA La B Albuera-Espagnol analysis; VG Civil War Southern strategy; WWW Africa Orientale playthru; WWW Rush for Glory playthru; EMS Rise & Fall review; TSR Sniper Bug Hunt review; Collecting wargames; SSI Stellar Crusade PC; Microprose Pirates! PC; SC Strateic Conquest PC. '89 Out-of-Print 98764 WARGAMER (DECISION GAMES) V2 #16 (Dec_WG) $3.00 n 0.4 MINT Articles on: SDI First Blood review; GDW Test of arms review; COA La B Albuera-Espagnol analysis; VG Civil War Southern strategy; WWW Africa Orientale playthru; WWW Rush for Glory playthru; EMS Rise & Fall review; TSR Sniper Bug Hunt review; Collecting wargames; SSI Stellar Crusade PC; Microprose Pirates! PC; SC Strateic Conquest PC. '89 Out-of-Print 86789 WARGAMER (DECISION GAMES) V2 #17 (Dec_WG) $3.00 n 0.4 EXCELL Articles on: Hitler's Last Gamble analysis; Survey of Bulge 1944 games; Napoleon's Last Btls quad analysis; Harvest of Death analysis; PC game reviews. '89 Out-of-Print 57064 WARGAMER (DECISION GAMES) V2 #18 (Dec_WG) $2.00 n 0.4 EXCELL Articles on: Steel Thunder PC review; TSR La Grande Armee review w/ suggested revisions; AH Raid on St. Nazaire analysis & strategy & errata; WWW Tsushima review & tactics; SSG Decisive Btls Am Civil War PC; GDW House Divided 2nd Designer Notes; WWW ASG Basebal review; WWW Modern Naval Battles review; WWW Knights of Justice scenario; SSI Btls of Napoleon PC. '89 Out-of-Print 98766 WARGAMER (DECISION GAMES) V2 #18 (Dec_WG) $3.00 n 0.4 MINT Articles on: Steel Thunder PC review; TSR La Grande Armee review w/ suggested revisions; AH Raid on St. Nazaire analysis & strategy & errata; WWW Tsushima review & tactics; SSG Decisive Btls Am Civil War PC; GDW House Divided 2nd Designer Notes; WWW ASG Basebal review; WWW Modern Naval Battles review; WWW Knights of Justice scenario; SSI Btls of Napoleon PC. '89 Out-of-Print 98767 WARGAMER (DECISION GAMES) V2 #19 (Dec_WG) $5.00 n 0.4 MINT Articles on: RAF reveiw & analysis; guid to good Solitaire Games including a top 10 list & top 10 Sci-Fi games; SPI Fall of Rome 1st replay; GAMERS Bloody 110 analysis; WWW Donau front review; reviews of Liftoff!; Battlehawks 1942! PC; Midway PC. '90 Out-of-Print 87916 WARGAMER (DECISION GAMES) V2 #22 (Dec_WG) $5.00 n 0.4 EXCELL Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 3 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 7 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 8 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 10 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 13 (RevPro) $9.25 n NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 14 (RevPro) $9.25 n 0.8 NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: interview w/ Tom Weiss, a great minis painter; East African Campaign in WWI; Italian Divs in the Desert, 1940-3, w/ scenarios for Beda Fomm, Bir El Gubi; Vitoria 1813; Kingdom of Spain Infantry Regiment uniforms & OoB; Wellington's Victory at Vittoria; French Marshals & ADCs; Japanese Castle modeling. Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 15 (RevPro) $9.25 n 0.8 NEW ordr Spanish-produced, English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. This issue contains: interview w/ Tom Weiss, a great minis painter; East African Campaign in WWI; Italian Divs in the Desert, 1940-3, w/ scenarios for Beda Fomm, Bir El Gubi; Vitoria 1813; Kingdom of Spain Infantry Regiment uniforms & OoB; Wellington's Victory at Vittoria; French Marshals & ADCs; Japanese Castle modeling. Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 23 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: new minis review; Salute convention 2007; Battle of Le Cateau, France 1914; Bloody Picnic scenario; Ecouche, France, 1944 scenario; Saratoga 1777 campaign; 5th Chasseurs Rgt uniforms, Duchy of Warsaw 1809-13; modifying stock minis; French light cav 1815; building La Haye Sainte village. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 24 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis review; Btl of El Caney, Cuba 1898; 150th Panzer Brig in the Bulge; Malmedy & Bastogne scenarios; Spanish Tercios in 30Yrs War; 14th Cav Rgt of Duchy of Warsaw, 1809-13 uniforms; Scenarios for Fleurus 1622, Nordlingen 1634; cav at Langensalza, 1866; WW2 British paratroopers; building La Haye Sainte, pt2. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 25 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis review; Texas & Iron Brigades of Am Civ War; Sharpsburg 1862 mini scenario for Texas Brig; Thermopylae, 480BC history & scenario; Finland at War, 1941, w/ 2 scenarios; Russian Guards Rgt uniforms, 1813-5; Biography of Winter War; Minis conversions; painting Prussian Generals 1813-5; modeling La Haye Sainte, pt 3; games reviews. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 26 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis review; Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 27 (RevPro) $9.75 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis reviews; battle of Saguntum; US 1st Inf in WW2 including scenarios for Gela Beachhead; Siege of Numantia 143BC, w/ scenarios for Warmaster Ancients rules; painting wood structures; creating buildings from scratch, pt 1; scenaro for A Las Barricada. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 28 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis reviews; battle of Saguntum; US 1st Inf in WW2 including scenarios for Gela Beachhead; Siege of Numantia 143BC, w/ scenarios for Warmaster Ancients rules; painting wood structures; creating buildings from scratch, pt 1; scenaro for A Las Barricada. '07 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 29 (RevPro) $9.25 n 0.8 NEW ordr Spanish produced, English language, historical, miniatures-oriented mag. Includes articles on: minis reviews; Celtiberians in Spain during the Punic Wars; Carthage v Iberia in 1st Punic Wars; Red Guards during the Russian Revolution; Khartoum 1885 w/ Scenarios; Using sculpting putty; painting WWI soldiers; St. Mere Eglise part 2. '08 Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 30 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 31 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 32 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 33 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 34 (RevPro) $10.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 34 (RevPro) $8.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 40 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 41 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 42 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 44 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 45 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 46 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 47 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 48 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 49 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 50 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 51 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 52 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 53 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 54 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 55 (RevPro) $9.00 n 0.8 NEW ordr Avail Uncrtn specl WARGAMES, SOLDIERS & STRATEGY MAG # 56 (RevPro) $9.00 n 0.8 NEW ordr Temp OoP/OoS specl WARHAMMER 40,000, ASSAULT ON BLACK REACH $82.00 LB* NEW (GmWork) ordr Huge starter set including 46 minis that snap together (no glue required), pluse dice, templates, rulebook (sans background text included in hardcover version). '08 specl WARHAMMER FANTASY ROLEPLAY SET ['09] (FFG) $75.00 LB* NEW ordr Large, weighty core rules set including everything needed for a FRPG campaign using this longstanding gaming system. Includes 4 rules booklets, 30 custom dice, 4 races & 30 careers, 300 cards with skills & abilities, 3 character keeper trays to hold everything a player needs in the game. '09 2-6wks Turna specl WARHAMMER RULEBOOK ['06] (GmWork) $60.00 Bk NEW ordr Updated rulebook for this venerable game of man-man combat between hordes of well-armed fantasy creatures. '06 specl WARHAMMER, CHAOS IN THE OLD WORLD (FFG) $45.00 LB* NEW ordr 2-4 player game in which 4 players (gods) battle for control of the world, each with distinctive powers & followers. They fight each other & the inhabitants of the Old World who wish to banish them. Includes 45 detailed plastic minis, with many more available. '09 specl WARHAMSTER RALLY 2ND (JOL) $21.00 FB 2.0 NEW ordr Humerous, 2-5 player game based in the Dork Tower world. Players control armed hamsters in a rach against other players. Family game for 3-5 players. '02 Out-of-Print 41641 WARLORD GAME (Willia) $90.00 FB 2.5 MINT Resource markers slightly missaligned, causing all 40 wheat markers to have resource name (not symbols) to be partially cut off without any real effect. 3" seam tear repaired. Simpler 2-6 player game of medieval conflict as local fiefdoms seek to expand & gain dominance. Map depicts hypothetical area of Europe w/ 30-some fiefdoms. Includes economics & production in simple form, w/ terrain building & many historical unit types. Errata essential to game & included. Interesting multiplayer game w/ workable mechanics but underdeveloped rules. R.Williams'77 Temp OoP/OoS specl WARLORDS OF EUROPE (Conque) $60.00 GB* 5.0 NEW ordr Multi-player game of building a medieval fiefdom up into a dominant kingdom by capturing castles. Win by capturing the majority of castles. '10 Out-of-Print 97481 WARLORDS, CHINA IN DISARRY 1916-1950 (Panthr) $35.00 BC 1.0 MINT Box cover has some nearly invisible squiggle indentations where box was used as a firm surface to get an ink pen to write; no writing, just a lot of indentations. 3-7 player, multi-scenario game of in-fighting in China during the early portion of 1900s & also around the time of WW2. Simple, clean fun. Excell production values. D.O'Connor,S.Barnes,P.Wycle'86 Out-of-Print 100272 WARLORDS, CHINA IN DISARRY 1916-1950 (Panthr) $18.00 BC 1.0 V.GOOD Many putty spots in a grid on box interior top & btm. TRC has minor marrs & spots from putty & removal. Otherws generally EX. 3-7 player, multi-scenario game of in-fighting in China during the early portion of 1900s & also around the time of WW2. Simple, clean fun. Excell production values. D.O'Connor,S.Barnes,P.Wycle'86 Out-of-Print 79154 WARMASTER CHESS 2000 #49 (XTRCmd) n $5.00 n 0.8 MINT Mag & Game. Mag has mailing label on cover and front & rear covers are moisture warped. Chess board game, with counters & paper map, providing 4 variations on standard chess. Sml variant kit really, that assumes knowledge of chess itself. Includes XTR Game Index thru #48. T.Bomba'98 Out-of-Print 86026 WARMASTER CHESS 2000 #49 (XTRCmd) n $9.00 n 0.8 NEW Mag & Game. Chess board game, with counters & paper map, providing 4 variations on standard chess. Sml variant kit really, that assumes knowledge of chess itself. Includes XTR Game & Variant Index thru #48. T.Bomba'98 / ARTICLES ON: Mixed Loyalties in the Allied Forces during the 100 Days Campaign of 1815, & William, Prince of Orange, Wellington's Retreat to Waterloo (pts 1, 2 & 3); Finlan's Marshal Mannerheim; Ghazi!, overview of Ottoman history; Ottoman Stalingrad, Siege of Malta 1565. Out-of-Print 59001 WARMASTR CHESS V1 #49 PARTS (XTRCmd) $1.00 n EXCELL Rules, only. Out-of-Print 93940 WARP WAR, 2ND (Meta) $13.00 SB 0.2 NEW War between two nearby star bases. Simple & fast. Design space ships & forge empire. H.Thompson'77 1-3wks Turna specl WARPARTY (LocknL) $65.00 BC NEW ordr 2-4 player fantasy board game in which an alliance of dwarves & humans battle for survival agains the evil alliance of goblins & undead. Players recruit armies, build cities, manage economies, develop technology & compete militarily. Players can also accumulate treasures & spells to help theim. '11 101001 WARPLAN DROPSHOT, COMBO [2ND] (Schutz) $60.00 Fo 0.9 NEW Professionally produced game w/ die cut counters. Game of World War 3 as if it started in either the 1960s or 1970s; scenarios include Berlin 1961, Cuban Missile Crisis 1962, Six Day War 1967, Czech Invasion 1968, Far Eastern Border War 1969, Middle East 1973, 1976 Surprise!, Iran 1979, Poland 1981, Last Gasp 1987. Very strategic army/corp level. 400km & 75km/hex, 2mo/turn. Includes nukes, of course. Sequel to earlier game of the 1950s. B.Costello'05 specl WARRIOR KNIGHTS 2ND (FFG) $44.00 FB* 4.5 NEW ordr Redesign of the Games Workshop 2-6 player game of medieval-era diplomatic, economic & military conflict among kingdoms. Players negotiate treaties, backroom deals, and assign titles during legislative assemblies, then seek to capitalize on those advantages. '06 specl WARRIORS & TRADERS (NSKN) $52.00 LB* NEW ordr Multiplayer campaign game where players are kings in the Dark Ages seeking to develop & expand their kingdom either thru war or peaceful trading. '11 Out-of-Print 88402 WARRIORS OF GOD PARTS (MMP) $8.00 n MINT Countersheet #1, only. Rels Pending stock WARRIORS OF JAPAN 2ND (MMP) $33.00 BC NEW due 13/12 ?? Sequel to Warriors of God, covering the period of 1336-1392 in Japan as two courts duel for control of the country. Game covers a 4-year period. Game previous published (& apparently very popular) in Japan. Nakajima'13 Out-of-Print 13743 WARRIORS OF THE BATAK (TFG) $10.00 zl 0.4 NEW Sci-fi btl between 2 diverse sides & weapon systems. '81 specl WARS OF THE ROSES, LANCASTER V YORK (Z-Man) $54.00 GB* 8.1 NEW ordr Somewhat abstracted game of the English Civil War (one of many), 1450-90, for 2-4 players emphasizing secret planning and having the mostest in a contested area. Nobles are the currency of the game, and they as well as ships & biships may be bribed onto your side (or to stay loyal). All movement is simultaneously planned. Goal is ultimately to gather the most money & prestige. '10 Out-of-Print 11937 WARSAW RISING #107 (TSRS_T) n $22.00 n 0.8 NEW Mag & Game. Guerilla uprising in Warsaw '44 which the Germans reacted to swiftly. J.Prados'86 specl WASABI (Z-Man) $29.00 BC* 3.0 NEW ordr Simple, fast playing game in which players compete to produce their quota of sushi dishes in diminishing space. Players draw from their hand of cards to compose the dishes. '08 98928 WASHINGTON'S CROSSING, WINTER 1776-7 (Revolu) $42.00 HC 0.8 NEW Operational level game of the 12 days of the Winter campaign of 1776-7 that included the two American victories of Trenton & Princeton as the British attempt to pacify New Jersey. First in the intended Campaigns of the American Rev series. 200 counters, 1.14mi/hex, 6hrs/turn, 1 map. R.Miller'12 Going OoP 100425 WASHINGTON'S WAR (GMT) $42.00 BC* 3.6 NEW Update of We the People, perhaps the first card-driven game. Covers the American Revolution on a strategic, point-point map. This version speeds play (to about 90min per game) & is highly suitable to tournaments. 2 countersheets, 110 cards, mounted map; 1yr/turn. M.Herman'10 Out-of-Print 87178 WATERLOO PARTS (AH) $2.50 n V.GOOD Mapboard, only, extensively but litely spotted. LOS dots added to hilltop hexes. Out-of-Print 48079 WATERLOO PBM PAD (AH) $2.00 n EXCELL PBM pad, only Out-of-Print 48080 WATERLOO PBM PAD (AH) $2.00 n EXCELL PBM pad, only Out-of-Print 98683 WATERLOO, 1ST (AH) $35.00 FB 2.2 V.GOOD Thick box; no counter holder trays. Otherws complete. CRT has combat value summary written on blank backside; OoB chart annotated w/ unit values. One of the early classics. Covers the 3 day engagement near Waterloo at div level using standard AH game mechanics. '62 Out-of-Print 98684 WATERLOO, 1ST PARTS (AH) $3.00 n EXCELL Clean photocopy of rules/reference folder, only. Out-of-Print 71382 WATERLOO, 2ND PARTS (AH) $1.00 n EXCELL Partial set of counters, aprox ~30-40%. Includes blanks. Out-of-Print 61096 WATERLOO, BATTLES OF... PARTS (GMT) $3.00 n MINT Scenario book, only. Out-of-Print 99693 WATERLOO, FATE OF FRANCE (L2DG) $73.00 LB* 2.8 NEW Grand tactical game of the decisive battle of Waterloo, 1815 a which Napoleon was ultimately defeated. Game uses an area move map with combat being resolved on any of 12 battle maps. 70 tactical playing cards used to alter combat, rally troops & coordinate multi-force attacks. Includes Quatre Bra, Ligny & Mt St Jean scenarios plus campaign. 5hrs/turn. 384 counters. R.Beyma'07 Out-of-Print 45946 WAVE OF TERROR, BATTLE OF THE BULGE #41 n $25.00 n 1.4 NEW (XTRCmd) Mag & Game. Larger, simpler to play game (in the XTR style) at btln lvl of the first two weeks of the Bulge. 2 maps, 840 counters, 1.5mi/hex.. J.Desch'97 Out-of-Print 100615 WAVELL'S WAR KIT (GRD) $99.00 zl 2.4 NEW Europa system kit that provides 22 E.Arica map sections, 3 counterhseets, and 88pgs rules, charts & new OoBs that cover the entire Balkans/Western Desert/African front 1940-3. Requires Balkan Front & War in the Desert for play, and material here largely replaces material in those games.'05 specl WAYWORD (BBGyyy) $15.00 FB NEW ordr Mulitplayer game somewhat akin to Scrabble as plays race to score points by forming words from letter tiles. Includes special tiles that can offer special advantages or prevent opponent's use. T.Jolly'11 Out-of-Print 94482 WE THE PEOPLE (AH) $70.00 LB* 3.2 EXCELL 30% punched & complete, one box corner repaired. Otherws mint. Simple game with excellent replay value using stand-up pieces & cards. Intended as beginners game, but HIGHLY RECOMMENDED for all. Strategic level coverage of revolutionary war, 1775-83 in 2-3hrs with play driven thru two card decks, one of strategy & the other of battle. M.Herman'93 specl WEALTH OF NATIONS (TableS) $37.00 FB* 3.0 NEW ordr 2-6 player game of nation building, capitalism sytle. As a nation's leader, guide your nation toward economic superpower by building any of six industries that produce commodities used to grow the economy & feed the population. Most activities score points which determine the winner. '08 specl WEALTH OF NATIONS: SUPER-INDUSTRY KIT (TableS) $4.00 FB NEW ordr Kit including new industry tile types, inlcuding integrated econoimy with farms & genertors on one; financial center that allows 5 banks to be played together; war economy tile allows producing more energy & labor. '10 specl WEALTH OF NATIONS: WAR CLOUDS KIT (TableS) $23.00 FB NEW ordr Kit adding rules to wage war on your neighbors, 2nd ed rules updates, rules for a faster game, rules for 2 players, and new tiles. '10 Temp OoP/OoS specl WEAPONS OF MASS DESTRUCTION 2ND (FlyBuf) $15.00 SC 0.5 NEW ordr 2nd ed corrects two cards. Stand-alone, 2-4 player card game that can also be mated with any of the Nuclear War/Escalation/Proliferation games with new cards. R.Loomis'05 Out-of-Print 12569 WELLINGTON V. MASSENA #43 (WWWmag) n $12.00 n 0.5 NEW Mag & Game. Grand tactical game of the btl of Fuentes de Onoro, the French attempt to lift Wellington's siege of Almeida, Portugal, May 1811. 480m/hex, 1hr/turn, 100 counters. P.Dangel'85 / ARTICLES ON: Welling v Massena at Fuentes D'Onoro; Operation Battleaxe in Hellfire Pass #39; review of SIMCAN's Lebensraum; playing the Roman's in Hell Hath No Fury #38; brief reviews of Pax Brittanica, Baltic 1985; one gamer's perspective on Origin awards; extensive Holy Roman Empire #33 errata. Out-of-Print 98808 WELLINGTON V. MASSENA #43 (WWWmag) n $10.00 n 0.5 MINT Mag & Game. Upper spine mildly dinged creating some minor ripples. CRT published as an afterthought on separate paper; it is folded & creased. Grand tactical game of the btl of Fuentes de Onoro, the French attempt to lift Wellington's siege of Almeida, Portugal, May 1811. 480m/hex, 1hr/turn, 100 counters. P.Dangel'85 / ARTICLES ON: Welling v Massena at Fuentes D'Onoro; Operation Battleaxe in Hellfire Pass #39; review of SIMCAN's Lebensraum; playing the Roman's in Hell Hath No Fury #38; brief reviews of Pax Brittanica, Baltic 1985; one gamer's perspective on Origin awards; extensive Holy Roman Empire #33 errata. Out-of-Print 46026 WELLINGTON V. MASSENA #43 PARTS (WWWmag) $1.00 n EXCELL Color photocopy of the countersheet, only. Out-of-Print 61062 WELLINGTON V. MASSENA #43 PARTS (WWWmag) $2.00 n EXCELL Rules only. Out-of-Print 61061 WELLINGTON V. MASSENA #43 PARTS (WWWmag) $2.00 n EXCELL Rules only. Out-of-Print 74531 WELLINGTON V. MASSENA #43 PARTS (WWWMag) $1.00 n MINT Errata insert, only. Rels Pending stock WELLINGTON'S WAR, PENINSULAR CAMPAIGN (PacRim) $67.00 BC NEW due 13/ 6 ?? Block system game of Wellington's campaign in Iberia thru the first fall of Napoleon, 1808-14. 108 blocks represent the armies of France, Britain, Portugal & Spain. French must suppress Spanish rebellion & secure Iberia, while the Brits try to undue French efforts & boot them out of Spain. H.Von Stockhausen'11 Going OoP 99028 WELLINGTON, THE PENINSULAR WAR 1812-14 (GMT) $30.00 BC 2.4 NEW Strategic level, card-driven game of the final leg of the Penisular War, 1812-4, as Wellington drove the French back to the center of Spain and then back to France. Uses the Napoleonic War system, but with only 3 turns and a larger deck, so the action is more furious and straight forward. Suitable for 2-4 players, with the 4th player playing the French in southern Spain. 1 map, 3 countersheets, 110 cards. ~5000men/unit, 1yr/turn. M.McLaughlin'05 Out-of-Print 72526 WELLINGTON, THE PENINSULAR WAR PARTS (GMT) $2.50 BC NEW Box only. Couple of creases on & along one box edge. Otherws new. Temp OoP/OoS specl WENCH (EGL) $10.00 SC NEW ordr "A drinking man's thinking game." Right. A card game aimed at (very) young & hormonally unchallenged men using eye catching graphics of scantily clad young women, each with very nice breasts. Can substitute as a normal deck of cards. '05 specl WENCH, TOP SHELF EDITION [2ND] (Myndze) $13.00 SC NEW ordr "A drinking man's thinking game." Right. A card game aimed at (very) young & hormonally unchallenged men using eye catching graphics of scantily clad young women, each with very nice breasts. Updated from earlier Eagle Games version. For 4-6 players. '07 Temp OoP/OoS specl WEREWOLD, COMPACT EDITION (Bezier) $11.00 SB NEW ordr 5+ player game in which the village mob tries to identify & kill the werewolf while the werewolf trys to play innocent & mislead them. For almost any number of players. Compact edition limits the number of players to 34 - pretty cramping, eh? '10 Avail Uncrtn specl WEREWOLF, ULTIMATE ED [3RD]: ARTIFACT KT $10.00 SB NEW (Bezier) ordr Kit providing a unique artifact to each player, providing a special public ability that may be used. It adds a new layer to this party game. '11 specl WEREWOLVES OF MILLER'S HOLLOW (Asmode) $11.00 SB NEW ordr A variation of a Stalinist-era Russian game of Spies, this live action roleplaying game has the crowd trying to discover who among them is a werewolf. '03 specl WEREWOLVES OF MILLER'S HOLLOW 2ND (Asmode) $15.00 FB NEW ordr Special edition. Upgrade & graphic update of a variation of a Stalinist-era Russian game of Spies, this live action roleplaying game has the crowd trying to discover who among them is a werewolf. 11 characters have special talents to unmask the werewolf. This edition has high quality cards, some new rules, and incorporates the characters from the Blue Moon kit. Plus, a neato Sheriff's badge. '12 Out-of-Print 91737 WEST FRONT (SimCan) $15.00 n 0.6 NEW Moderate complexity, strategic, army level game of the war in western Europe beginning with the Allied invasion of Italy in 1943, D-Day in 1944, thru the fall of Germany. Mates w/ earlier Lebensraum to cover the war in the east, and La Regina Marina to cover the Mediterranean. S.Newberg'85 2-6wks Turna specl WEST FRONT II (ColumG) $89.95 BC 2.8 NEW ordr Redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/ East Front II using Euro Front II kit. '06 Out-of-Print 90075 WEST WALL #35 (WWWmag) n $7.50 n 0.5 EXCELL Mag & Game. Entirely strip punched. Wrinkles on last 2 pgs of mag (due to printer). Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for Lesnaja variant for Peter the Great #27. Out-of-Print 85102 WEST WALL #35 (WWWmag) n $13.00 n 0.5 MINT Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for Lesnaja variant for Peter the Great #27. Out-of-Print 12370 WEST WALL #35 (WWWmag) n $14.00 n 0.5 NEW Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for Lesnaja variant for Peter the Great #27. 2-6wks Turna stock WESTERN DESERT FORCE (Avalan) $35.00 HC NEW Quick-playing game using the Defiant Russia system, covering the entire war in N.Africa, 1940-43. Regt/brig/div level. While both sides want to rout the other from n.Africa, the real price is the Suez Canal. W.Sariego'13 Out-of-Print 73555 WESTERN DESERT PARTS (GDW) $1.00 n EXCELL Combat Results Table, Terrain Effects Chart. Out-of-Print 73557 WESTERN DESERT PARTS (GDW) $1.00 n EXCELL Unit ID Table, some stains. Out-of-Print 98178 WESTWALL QUAD (SPI) $79.00 FT 1.4 EXCELL No cover sheet; label on end of tray. Arnhem map has extra fold, otherws very clean. Set of 4 smaller, simpler, fast playing but respectable games of the battles for Arnhem, Bastogne, Hurtgen Forest & Remagen. '76 Out-of-Print 6881 WESTWALL QUAD PARTS (SPI) $2.00 n V.GOOD Std rules to Westwall qd, stained & wrinkled Out-of-Print 61643 WESTWALL QUAD PARTS (SPI) $2.00 n V.GOOD Coversheet only. Moisture warping & stains. Out-of-Print 98179 WESTWALL QUAD: ARNHEM PARTS (SPI) $9.00 n EXCELL Map, only. Out-of-Print 98180 WESTWALL QUAD: ARNHEM PARTS (SPI) $6.00 n MINT Exclusive rules, only. 95146 WHAT IF, INVASION PEARL HARBOR #14 (DecWaW) n $22.50 n 0.8 NEW Mag & Game. Game of the what-if had the Japanese made good their initial raid on Pearl Harbor with a focused invasion of Oahu in Dec'41. Co lvl with air & naval units; 1mi/hex, 4hrs/turn. A.McGrath, C.Smith'10 / Articles on: Invasion Pearl Harbor history & designer notes; Greek Civil War 1943-49; Bura 1939, Polish counteroffensive; Economic Strengths & Weaknesses of Japan in WWII; Spanish Blue Div in Russia 1941-4; Indian Army in WW2; Liberty Ships; Wiseman's Cove anchorage at Okinawa; Op Dovetail, Guadalcanal rehersal. 4-8wks Turna specl WHAT THE F*CK? (Kheper) $10.00 SB 0.5 NEW ordr Simple party game that can be played with any number of players, and allows people to join or leave the game at will. Players must predict another player's response to ridiculous questions; failure requires drinking! The weirder the Q, the stiffer the imposed drink.'08 4-8wks Turna specl WHAT THE F*CK?, RAUNCHY VERSON (Kheper) $10.00 SB 0.5 NEW ordr Simple party game that can be played with any number of players, and allows people to join or leave the game at will. Players must predict another players response to ridiculous questions; failure requires drinking! Raunchy version provides 400 raunchy but ridiculous questions: that are more adolescent humor than baudy. '08 4-8wks Turna specl WHAT THE F*CK?, TOTALLY F*CKED UP VERSN $10.00 SB 0.5 NEW (Kheper) ordr Simple party game that can be played with any number of players, and allows people to join or leave the game at will. Players must predict another players response to ridiculous questions; failure requires drinking! Raunchy version provides 400 extra FU questions that are, well, simply off the wall. '08 specl WHEN DARKNESS COMES: DARKNESS BEFOR DAWN $11.00 Fo 0.6 NEW (Twilig) ordr Expansion kit with still more tiles, rules, scenarios, & minis for this great game of the walking dead. '03 specl WHEN DARKNESS COMES: HELL UNLEASHED (Twilig) $11.00 Fo 0.6 NEW ordr Expansion kit with new tiles that expands the world to include demons, cultists, psychos. Contains part 3 of gammaster campaign. '02 specl WHEN DARKNESS COMES: HORROR WITHIN KIT (Twilig) $11.00 Fo 0.6 NEW ordr Expansion kit with new tiles that expands the world to include werewolves, shape-shifters, & a couple of miniatures. Contains part 2 of gamemaster campaign. '02 specl WHEN DARKNESS COMES: THE AWAKENING (Twilig) $21.00 SB 2.4 NEW ordr First of a series of games of a modern-day horror setting involving the undead. Includes 15 map tiles, 96 encounter disks, 6 character cards & pewter minis. '02 specl WHEN DARKNESS COMES: THE NAMELESS MIST (Twilig) $8.00 Fo 0.8 NEW ordr Expansion kit with 6 new scenarios, new rules, and one gamemaster mutlipart campaign, all set on the campus of Miskatonic U. in Arkham MA. '05 specl WHEN DARKNESS COMES: THIS IS NOT HAPPNG! $8.00 Fo 0.5 NEW (Twilig) ordr Kit that focuses on cybernetics & dreamworld themes where players are no longer contstrained by the laws of physics or reality. Includes 5 new scenaris, 2 tiles, 24 new encounter disks and a GM adventure. '04 Out-of-Print 53153 WHEN DRAGONS FIGHT #54 (XTRCmd) n $35.00 n 0.8 NEW Mag & Game. Includes index to all Command & XTR games, errata & variants. Includes Iron Dream errata & 2 errata counters. Operational/Strat level game of a hypothetical Chinese invasion of Taiwan in the near future. Brig/div level, 7mi/hex. T.Bomba'01 Out-of-Print 92129 WHEN EAGLES FIGHT #25 (XTRCmd) Y $29.00 n 1.2 MINT Gm only. Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93 Out-of-Print 100289 WHEN EAGLES FIGHT #25 (XTRCmd) n $30.00 n 1.2 EXCELL Mag & Game. Complete. Includes variant counters for Back to Iraq 1st (5). Complete & clean. Strategic, corp lvl game of WW-I in the East, from Petrograd to south of Lemberg & Budapest, Aug 1914-Apr 1918. Later 1914, Glory's end provides a companion game of the war on the Western front. 171 counters, 25mi/hex, 1-2mo/turn. T.Raicer'93 / ARTICLES ON: When Eagles Fight, the Eastern Front in WW I, militarily & also medically; Uniforms in Military History; History of the Roman Army, 750BC-476AD; A Warcrime at sea 1944; the siege of Tyre 332BC; Command Magazine article index by era. 95209 WHEN LIONS SAILED #268 (DecS_T) n $22.50 n 0.9 NEW Mag & Game. Strategic level game of naval combat in the 17th century around the world for 2-4 players representing England, Spain, France & the Netherlands. 1yr/turn. Based on the 1066 & Frederick's War game system. 280 counters. J.Miranda'11 / ARTICLES ON: Naval strategy & the colonial era; analysis of Justian's reconquest of Italy; the shrinking British Military; props v jets; covert calamities of WW2; Russian campaign in Chechnya, 1994-2000. '11 Out-of-Print 30090 WHEN TIGERS FIGHT #26 (XTRCmd) n $22.50 n 1.2 NEW Mag & Game. Includes variant counters for Czech'38 (11), Back to Iraq 1st (6), When Eagles Fight Schlieffen East (18), Tiger of China variant (37). Larger but playable game of offensives in central China & the Burma-Indian front in 1944 as both side launch all-out offensives. 1mo/turn, 60km/hex, brig/div level, 352 counters. D.Webb'94 / When Tigers FIght, War in Asia 1944; Fighting Nature, Insects, Diseas & Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in Africa. 96527 WHERE EAGLES DARE, BTL FOR HELL'S HIWAY (MMP) $132.00 LB* 4.3 NEW Stand alone game that mates with Devil's Cauldron to cover all of Op Market-Garden. Large, company level game of the southern part of Operation Market-Garden, Sept 1944. Covers the drive up Hell's Hiway to relieve the besieged paratroopers holding the vital northern bridges. 500m/hex, 2hr/turn w/ up to date historical info. Uses the Grand Tactical system, a derivation of the Panzer Command system. 5maps, 2000 counters. A.Starkweather'11 specl WHERE'S BOB'S HAT? (Rio) $10.00 SB NEW ordr Simple 3-5 player card game in which player earn points in suits, or having the fewest tricks in a hand. '02 Out-of-Print 81724 WHERE'S OSAMA? (Simmon) $3.00 Bk 0.3 NEW Set of quizzes & puzzles focused on Osama bin-Ladin. Just for fun. Includes a very simple 2-3 player tongue in cheek board game of hunting Osama in a cave complex.'02 Out-of-Print 85779 WHIRLWIND (FASA) $15.00 BC 1.5 EXCELL Simpler, 2-6 player game based on James Clavell's novel of the final, turbulent days of the Shah of Iran & the Iranian Revolution that finally deposed him in 1979. Players are pilots in a British helicopter coompany seeking to leave Iran with as much loot as possible (situation normal). '86 Out-of-Print 972 WHIRLWIND (Fasa) $15.00 BC 1.5 EXCELL Simpler, 2-6 player game based on James Clavell's novel of the final, turbulent days of the Shah of Iran & the Iranian Revolution that finally deposed him in 1979. Players are pilots in a British helicopter coompany seeking to leave Iran with as much loot as possible (situation normal). '86 2-6wks Turna specl WHISTLING DEATH (CofA) $60.00 BC 2.5 NEW ordr 3rd game in the Air Power series of air combat between individual aircraft. This volume covers WW2 in the Pacific. Includes training scenarios & large battles. 520 counters, 40 aircraft, 24 ships, rules to retrofit prior games. J.Webster'03 2-6wks Turna specl WHITE DEATH, SOVIET-FINNISH WINTER WAR (Treadh) $15.00 Fo NEW ordr Miniatures rules system & scenario booklet suitable to many WW2 mini systems such as Battleground, Command Decision, Skirmish, etc.. Includes 9 historical scenarios from the Winter War between the USSR & Finland, 1939-40. S.Keyer, M.Sposito'09 Out-of-Print 99143 WHITE EAGLE EASTWARD #156 (DecS_T) n $18.00 n 0.8 MINT Mag & game. 1/3" margin along spine of cover front & back sun faded to white; othews mint. Russo-Polish War during 1920. Poland first defends its newfound status as a nation then attacks the Soviet aggressors. Strat lvl. Tense game that goes to the wire every time. T.Kane, C.Cummins'92 Out-of-Print 46333 WHITE EAGLE EASTWARD #156 (DecS_T) n $20.00 n 0.8 NEW Mag & Game. Russo-Polish War during 1920. Poland first defends its newfound status as a nation then attacks the Soviet aggressors. Strat lvl. Tense game that goes to the wire every time. T.Kane, C.Cummins'92 Out-of-Print 88965 WHITE ENSIGN / RISING SUN (MiH) $24.00 zl 1.0 MINT Op lvl gm of the Japanese raid into the Indian Ocean, Spring 1942. Uses Norway 1940 system to represent individual capital ships and air squadrons. A game of cat & mouse by a veteran naval designer. J.Greene'98 Out-of-Print 31277 WHITE ENSIGN / RISING SUN (MiH) $25.00 zl 1.0 NEW Operational lvl gm of the Japanese raid into the Indian Ocean, Spring 1942. Uses an updated Norway 1940 system to represent individual capital ships and air squadrons as the Japanese attempt to cause havoc in the shipping & bases supporting India. A game of cat & mouse by a veteran naval designer. J.Greene'98 75738 WHITE STEEL, RED BLOOD, DENIKEN'S DRIVE (Moore) $15.00 Fo 0.3 NEW Operational level game of the White Russian Volunteer army, armed with British tanks & bombers, as it advanced on Kharkov towards Moscow. Created a dynamic front, and was the first time the Reds faced tanks w/ air support. 180 counters depicting in detailed relief the various weapons used; counters must be mounted & cut apart. 6-7mi/hex, brig level. P.Moore'06 specl WHITEWATER (Mayfr) $31.50 BC NEW ordr Simple multiplayer family game in which players ride the rapids of whitewater rivers to earn points by emerging safely. Its a race among 4 rafts, each containing a crew of 4; 2 are controlled by each of 2 players. Lay tile to create the river, use cards to help one raft or another, roll die to resolve hazards. F.Moyersoen'12 specl WHO WOULD WIN? (Gorill) $15.00 SB NEW ordr Party game in which 2 players drawn character cards & turn over an event card, then argue for 20 seconds why their character would win a certain type of contest. Other plays act as jury. Example: Ben Franklin v Barbie in lion taming. '09 Temp OoP/OoS specl WHO'S THE ASS? (Phalan) $11.70 SB NEW ordr Card game of attempting to get rid of your cards -- fearing the ass card that will fill your hand again. '04 1-3wks Turna specl WICKED NARROWS, ROME'S DISASTER 9AD (Firefi) $16.00 n 0.3 NEW ordr Grand tactical level game of the Roman disaster at Teutoburg Forest, Sept, 9AD, in which 20,000 Romans fleeing from Germany are progressively annihilated as they approached a narrow strip of land 220m wide. 220 unmounted, color countrs. 550yd/hex, 500-1000men/unit, 1hr/turn. Up to Moore's usual standards for proofreading. P.Moore'07 2-6wks Turna specl WICKED WITCHES WAY (Asmode) $21.00 FB NEW ordr Simple multiplayer card game in which witches (the players) compete for the best magic & best potion awards. '07 Out-of-Print 89060 WILDERNESS CAMPAIGN (SPI) $45.00 n 0.5 MINT No box. Early (1973) game of the Wilderness Campaign of May 1864, something of a battle of wits between Lee & Grant. Includes 2 historical scenarios, 6 what-if scenarios, plus campaign game of the battle for Richmond. Division level game using the Franco-Prussian War game system. J.Young'73 97508 WILDERNESS WAR 2ND: MOUNTED MAP (GMT) $15.00 Fo 1.8 NEW Mounted map for this game, about 3x the thickness of earlier deluxe map. '11 99009 WILDERNESS WAR, FRENCH & INDIAN WAR 2ND (GMT) $40.00 BC* 3.4 MINT Cherry. 2nd ed has mounted map & minor rules tweaks. Card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'10 1-3wks Turna stock WILDERNESS WAR, FRENCH & INDIAN WAR 2ND (GMT) $42.00 BC* 3.4 NEW 2nd ed has mounted map & minor rules tweaks. Card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'10 Going OoP specl WILDERNESS WAR: DELUXE MAP (GMT) $16.00 Fo 0.8 NEW ordr Deluxe, mounted mapboard for this game, plus copy of rulebook. '06 Out-of-Print 100459 WILSON'S CREEK #80 (SPIS_T) Y $25.00 n 0.8 MINT GmOnly. Rules are a photocopy. V3 of GBACW series. Aug 1861 btl that kept Missouri in the Union. R.Wright'80 Out-of-Print 79642 WILSON'S CREEK #80 (SPIS_T) n $25.00 n 0.8 EXCELL Mag & Game. Complete. Back sides of counters printed v.slightly askew. V3 of GBACW series. Aug 1861 btl that kept Missouri in the Union. R.Wright'80 Out-of-Print 96908 WILSON'S CREEK #80 PARTS (SPIS_T) $4.00 n MINT Std rules only for Wilson's Creek, Drive on Washington or Pea Ridge. Out-of-Print 61066 WILSON'S CREEK #80 PARTS (SPIS_T) $5.00 n V.GOOD Map only. Seam tears repaired. Out-of-Print 86761 WINCEBY, BTL OF THE ENGLISH CIVIL WAR #5 n $8.00 n 0.6 EXCELL (GPGGFx) Mag & game. Counter corners neatly trimmed. Sml, simple grand tactical level game of the Oct 1643 cavalry battle of Winceby during the English Civil War. Uses Royalists & Roundheads system. 100 die-cut counters, sml map, 110yd/hex. R.Markham'95 / Articles on: the battle of Winceby 1643; interview with Joseph Miranda; optional rules for Bombs Away #4; reviews of GAMERS Ardennes & WWW's Last Blitzkrieg. Out-of-Print 79105 WINCEBY, BTL OF THE ENGLISH CIVIL WAR #5 n $14.00 n 0.6 MINT (GPGGFx) Mag & Game. Sml simple gm of the Oct 1643 using Royalists & Roundheads system. R.Markham'95 Out-of-Print 7084 WINCEBY, BTL OF THE ENGLISH CIVIL WAR #5 n $13.00 n 0.6 MINT (GPGGFx) Mag & Game. Sml simple gm of the Oct 1643 using Royalists & Roundheads system. R.Markham'95 Out-of-Print 95752 WINDOWS XP PRO UPGRADE [CD-ROM] (_Sftwr) $25.00 SC 0.5 EXCELL Orig product key + copy (not orig) of CD-ROM software & all rights to use. Req Win98, 98SE, ME, NT 4.0, 2000 Pro. (Sorry, haven't been able to find original disk.) Going OoP 99552 WINDS OF PLUNDER (GMT) $25.00 BC 2.4 MINT Cherry. Euro-style, 3-5 player board game of the golden age of Piracy in the Caribbean. Players vote with their limited supply of wind cubes to determine wind direction, then spend resources to perform actions aimed at securing the greatest amount of plunder at game's end. Rules in English, French, German & Italian; cards in English. A.Newman'07 Going OoP stock WINDS OF PLUNDER (GMT) $31.00 BC 2.4 NEW Euro-style, 3-5 player board game of the golden age of Piracy in the Caribbean. Players vote with their limited supply of wind cubes to determine wind direction, then spend resources to perform actions aimed at securing the greatest amount of plunder at game's end. Rules in English, French, German & Italian; cards in English. A.Newman'07 Out-of-Print 98533 WINGED HORSE, WAR IN VIETNAM 1965-6 #239 n $23.00 n 1.0 MINT (DecS_T) Mag & Game. Cherry. Rgt/div level, strategic level game of the war in Vietnam, 1965-6 during the early stages of the US ground intervention in the country. Emphasizes the US air mobility, communist supply, hidden communist movement, and military OR political victory. 25mi/hex, 1wk/turn. 280 counters. J.Miranda'06 Out-of-Print 82331 WINGED HORSE, WAR IN VIETNAM 1965-6 #239 n $24.00 n 1.0 NEW (DecS_T) Mag & Game. Rgt/div level, strategic level game of the war in Vietnam, 1965-6 during the early stages of the US ground intervention in the country. Emphasizes the US air mobility, communist supply, hidden communist movement, and military OR political victory. 25mi/hex, 1wk/turn. 280 counters. J.Miranda'06 specl WINGS OF GLORY RULES & ACCESSORIES SET (AGS) $21.00 LB* NEW ordr Core componet set for this game of air-air combat in World War II, akin to Wings of War. Includes all rules necessary for play with basic, std, advanced & optional rules, plus counters for special aircraft & weapons, plus 4 damage card decks; cards for target, trench, machine gun, AA & bombs, 4 aircraft consoles. To play, you need 2+ airplane packs or the Starter Set. '13 Temp OoP/OoS specl WINGS OF GLORY STARTER SET (AGS) $54.00 LB* NEW ordr Game of air-air combat in World War I, akin to Wings of War. Starter kit includes 4 1/200 scale aircraft with 4 maneuver decks, 4 airplane consoles, 2 measuring rulers, 4 sets of counters & rules with basic, std & adv rules sets. '12 Temp OoP/OoS specl WINGS OF WAR, DAWN OF WAR: FLYING LEGEND (FFG) $10.00 SC 0.2 NEW ordr Kit requiring Dawn of War. Allow flying 3 Supermarine Spitfires from any of the air forces that used them: RAF, Polish, French & Portuguese, plus two cards depicting their use by the Germans after capture. Adds 3 A decks & 18 aircraft cards. '08 Temp OoP/OoS specl WINGS OF WAR, FIRE FROM THE SKY (FFG) $25.00 SB 1.3 NEW ordr Second 2-4 player game of air combat set in WW2. This edition covers many nations and both Europe & the Pacific. Rules allow up to 6 aircraft at once. Includes Stukas, Dauntless, Vals, P-40s, Hiens, Yak 1, P-39s, Falco II. '09 specl WINGS OF WAR, WATCH YOUR BACK (FFG) $25.00 FB 1.4 NEW ordr Game that can mate with first in the series, Famous Aces. 2-4 player game series that uses both a board & cards to cover air combat in WW-1. Multiple sets can be used to allow larger battles or more platers. Includes 18 plane types (5 models of Nieuport 11, Hanriot HD.1, Halberstadt D.iii, DH4, Ufag C.1). Includes rules for ace pilots. '05 specl WINGS OF WAR: CROSSFIRE SQUADRON PACK (FFG) $10.50 SC 0.2 NEW ordr 1/144 scale painted mini aircraft kit for WW1, designed for use in the Wings at War game. Adds 4 new planes: Bristol F2B 2 seat scout; Rumpler C.IV, SAML S2, Phoenix C.I., plus 18 airplane cards + maneuver decks K,R,& R. '10 Temp OoP/OoS specl WINGS OF WAR: DOG FIGHT KIT (FFG) $10.00 SC 0.2 NEW ordr Kit providing 2 additional manuever decks (N & O) plus 26 new planes including the best fighters of WWI. '08 specl WINGS OF WAR: HIT & RUN SQUADRON PACK (FFG) $10.50 SC 0.2 NEW ordr 1/144 scale painted mini aircraft kit for WW1, designed for use in the Wings at War game. Adds 2 new planes: SPAD VII & Aviatik D.I fighters plus 31 airplane cards + maneuver decks B & Q. '10 specl WINGS OF WAR: LAST BIPLANES SQUADRON PAK (FFG) $10.50 SC 0.2 NEW ordr 1/144 scale painted mini aircraft kit for WW2, designed for use in the Wings at War game. Adds 2new plane: Fiat CR.42 Falco & Gloster Gladiator plus 27 airplane cards + 2 maneuver decks J. '10 Temp OoP/OoS specl WINGS OF WAR: MINI RAF R.E.8 MILITAIRE (FFG) $12.00 SC 0.2 NEW ordr 1/144 scale painted mini aircraft from WW1, designed for use in the Wings at War game. '09 Temp OoP/OoS specl WINGS OF WAR: RECON PATROL KIT (FFG) $10.00 SB 0.3 NEW ordr Kit providing additional cards for recon missions for this game of WW1 air-air combat. Includes the Fokker Dr I & Sopwith Triplan and many others including cards for the Australian Flying Corps & Turkish forces from the 1919-22 Greco-Turkish War. Requires any basic set to play.'06 specl WINGS OF WAR: REVOLUTION IN SKY SQD PACK (FFG) $10.50 SC 0.2 NEW ordr 1/144 scale painted mini aircraft kit for WW2, designed for use in the Wings at War game. Adds new plane: Polikarpov I-16 fighters plus 17 airplane cards + maneuver decks K. '10 88898 WINGS, 2ND (Excal) $38.00 BC 2.4 NEW Reprint of perhaps the best WW1 air-air game w/upgraded graphics thruout. '93 Out-of-Print 53997 WINTER FURY, BATTLE OF TOLVAJARVI (Avalan) $25.00 HC 1.0 NEW Stand-alone game using a system similar to, and allowing linking with, the earlier Blood on the Snow game. 3 Soviet divisions are stopped by far-outnumberd Finns, scoring their first victory of the Winter War, 1939. 2k/hex. 140 counters, 3 scenarios. '001 Out-of-Print 55435 WINTER FURY, BATTLE OF TOLVAJARVI (Avalan) $25.00 HC 1.0 NEW Stand-alone game using a system similar to, and allowing linking with, the earlier Blood on the Snow game. 3 Soviet divisions are stopped by far-outnumberd Finns, scoring their first victory of the Winter War, 1939. 2k/hex. 140 counters, 3 scenarios. '001 Out-of-Print 101045 WINTER WAR #33 (SPIS_T) n $69.00 n 0.8 MINT Mag & Game. 1 map panel mildly disolored; sml portion of Finnish movement factors cut off due to mis-aligned die cutting; no info lost. Slight disoloration of 2pgs of mag. Simple, challanging div level game of Russo-Finnish war Nov 1939-Mar 1940. Includes optional intervention what-ifs. J.Goff'72 / ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy. 82554 WINTERGEWITTER, CAMPAIGN STUDY # 1 (Agains) $33.00 HP 1.5 NEW Rgt level game of the abortive German attempt to relieve the encirclement of Stalingrad late in 1942. Both sides have an opportunity for offense as well as desperate defense. 4 scenarios. Includes a magazine-style campaign study of the campaign, 560 counters. M.Stille'07 specl WITCH OF SALEM (Mayfr) $44.10 FB NEW ordr 2-4 player game in which players are scholars who work cooperatively to uncover the secrets of the Necronomicon, locate the secret portals in Arkham and seal them with the help of a master witch. '09 Please Call stock WITH A HUNDRED GUN BROADSIDE # 12 (RevPro) n $18.00 n 0.8 NEW w/76pg mag. Game covers ship-ship combat during the Age of Sale, 1750-1830. 45mi/turn, 475m/hex. Includes scenarios for Cape St. Vincent 1797, Finisterre July 1805; Trafalgar, Oct 1805; Trafalgar II hypothetical. Includes 468 color cardstock counters that must be cut apart (& perhaps mounted). English language, historical, miniatures-oriented, monthly magazine w/ reviews of historical books, boardgames, PC games & mini games. Includes articles on: Minis review; interview w/ Rod Langton; German E.African Forces in WWI; Alcaniz 1809; New mini scales; Trafalgar 1805; French Battalion Valaisan uniforms, 1806-1811; modeling Japanese forts, pt. 1. 1-3wks Turna specl WITH CUSTER AT DEATH BOOK (DecBks) $24.00 Bk 1.4 NEW ordr Hrdcvr book covering the annihilation of Gen. George Custer's regiment at Little Big Horn in 1876. Collects facts reported by soldiers who discovered the carnage, Indians who fought there & archeologists after the fact. Well-illustrated with maps & pictures with in-dept coverage. R.Burke'11 Going OoP specl WITH SWORD & SHIELD CARD GAME (ThreeC) $25.00 SC NEW ordr Fast playing card game of battling knights dueling in hand-hand combat, with special events (patron saint reveals himself, etc). '09 specl WITS & WAGERS 2ND (NortSt) $24.00 FB NEW ordr Updated, fast-paced party game that combines the "excitement" of trivia with the "skill" of gambling. Players place bets on the trivia answers of other players. 2nd ed adds features a large box with more components, 100 more questions & revised rules. '12 Temp OoP/OoS stock WIZ-WAR 8TH (FFG) $35.00 FB* 3.0 NEW Long delayed, major update of this small, classic 2-4 player game of wizardly combat & theft. Maneuver a labyrinth to steal your opponents' treasures while using spells & traps to thwart others. This edition adds new artwork, new components, expanded playing surface, streamlined rules. A long-popular game first published in 1983. T.Jolly'12 2-6wks Turna specl WIZARD KINGS 3RD (ColumG) $45.00 BC 1.4 NEW ordr Called WK 2nd by publisher (incorrectly). Further (minor) revision of Columbia's block game system applied to the magical & mystical world of Orcs, Elves, the Undead & Dwarves (comes w/ Orcs & Elves). Players build their forces & use might & magic on 4 geomorphic maps. 2nd ed revises box graphis & additional rules. '07 4-8wks Turna specl WIZARD KINGS 3RD: HEROES & TREASURES KIT $10.00 SC 0.5 NEW (ColumG) ordr Kit containing 21 blocks including a partial assortment of all 7 armies from Wizard Kings 3rd. '07 4-8wks Turna specl WIZARD KINGS: AMAZONS BLOCKSET (ColumG) $10.80 SC 0.6 NEW ordr 1 of 8 blocksets for this game of combat & campaigning in a magical land. '00 4-8wks Turna specl WIZARD KINGS: ANCIENT KINGS BLOCKSET (ColumG) $10.80 SC 0.6 NEW ordr Addon block kit including 21 blocks representing an assortment from 7 historical armies: Egyptians, Greeks, Perisans, Romans, Huns, Chinese & Japanese. Each box contains a different (& unpredictable) combination of units. '12 4-8wks Turna specl WIZARD'S GAMBIT (Grypho) $15.00 BC NEW ordr Simpler, fast playing, 2-5 player game in which players are wizards casting spells by placing spell components (eye of newt...) into the common center, with the wizard that completes the spell adding it to their abilities, and can use it against other players. Player with the greatest score (totaled from spells) wins. '08 Out-of-Print 101043 WOLF PACK #47 (SPIS_T) n $65.00 n 0.8 MINT Mag & Game. Modest disolorationation to blank backsides of a dozen counters. Significant disoloration of one map panel from contact with counters. Otherws very clean. Popular solitaire game of U-Boat campaign in N. Atlantic during critical period in 1943. J.Dunnigan'74 / ARICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for conflict in the 1970s; Main Article Index for S&Ts 19-47. Out-of-Print 100450 WOLF PACK #47 (SPIS_T) n $55.00 n 0.8 V.GOOD Mag & Game. Unpunched but 7 counters loose from tree & missing 3 counters (ID included); rules have random colored scrwls on cover & 1 inside page; some minor sun discoloration to cover. Slight sun discoloration along mag spine. Solitaire game of U-Boat campaign in N. Atlantic. JD'74 Out-of-Print 48748 WOLF PACK #47 PARTS (SPIS_T) $5.00 n EXCELL Rules, only. 97937 WOLFPACK [PC] (DecGms) $15.00 Fo 0.4 NEW Win9x/ME/NT/XP, on CD-R. Computerized version of the long-popular solitaire game of u-boat attacks on Allied convoys, Spring 1943. Faithful port to PC from of the SPI game in S&T 47. '02 specl WONDERLAND, THE BOARD GAME (ZEN) $29.00 FB NEW ordr Multiplayer, abstract board game including colorful cards in which players enter the wierd & sometimes dangerous world on the other side of the looking glass. Fight the Cheshire, Jabberwocky & others, while trying to remain sane. Based on the the comic series. '12 Out-of-Print 76517 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $2.00 n EXCELL Ship Log Pad, only. Out-of-Print 76518 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $2.00 n EXCELL Ship Log Pad, only. Out-of-Print 76519 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $2.00 n EXCELL Ship Log Pad, only. Out-of-Print 76520 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $2.00 n EXCELL Ship Log Pad, only. Out-of-Print 76514 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $1.00 n EXCELL Chart sheet, only. One sml stain. Out-of-Print 76510 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $6.00 n EXCELL Rules, only. Some marks on basic game tables. Out-of-Print 76511 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $3.50 n GOOD Rules, only. Cover spine worn & torn, repaired & reattached. Most pages soiled & stained. Basic game tables marked. Out-of-Print 76512 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $4.50 n GOOD Rules, only. Cover separated from staples & reattached. Most pages soiled & stained, with some marks on rules & scenarios. Out-of-Print 76513 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $1.00 n V.GOOD Chart sheet, only. Soiled thru use. Out-of-Print 76516 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) $1.00 n V.GOOD Chart sheet, only. Soiled thru use. specl WOOLY BULLY (Asmode) $14.00 SB NEW ordr 2-4 player tile-based game of shephards expanding their pastures at the expense of others, while watching out for wolves. '03 Out-of-Print 16718 WORD PERFECT V5.1 (_Sftwr) $5.00 n EXCELL (15) 5.25HD disks only Out-of-Print 661 WORD POWER (AH) $10.00 BC* 3.0 EXCELL Slipcased, outer sleave scuffed. Simple family game of forming words for points. Out-of-Print 62971 WORDPERFECT PERFECT OFFICE SUITE V3 [PC] $10.00 GB* 7.0 EXCELL (_Sftwr) 3.5HD Floppy, Win3.1 or any version of windows that supports 16bit Windows apps. The last, great rendition of Word Perfect v6 together with Quattro, Presentation & other tools, complete with optional printed manuals (remember those!). Comes as 26 (count 'em, 26) floppies. Also includes a 5 disk add-on program, Design Portfolio, that adds design templates to WP v6.1 or MS Office v6. 5 user manuals (weighing 8#s) are available for an additional shipping charge to be quoted. Out-of-Print 58149 WORDPERFECT V8 SUITE W/ DRAGON NAT SPK (_Sftwr) $10.00 n EXCELL 4 CDs total; w/ SR5 & 7 updates. W/ manual (does not include clip art manual). WP suite including word processing, graphics, time management, spreadsheet, etc. Also includes Dragon Natural Speaking personal edition that allows you to dictate into WP. 4-8wks Turna specl WORLD AT WAR 1939-45 4TH [2005] (Xeno) $42.00 LB* 3.5 NEW ordr Revision & physical upgrade to this game kit similar to Axis & Allies in nature & scope in covering all of WW2 around the globe in a highly strategic scale with economics & production. 4th ed. adds hardmounted map, 395 plastic pieces, special unit types including paratroops, marines, SS Panzers & Soviet guard units. REQUIRES A&A to play. '06 Out-of-Print 100902 WORLD AT WAR CAMPAIGN SERIES [PC] (_Sftwr) $50.00 BC 0.6 EXCELL Designed for Win9x/ME; reqs 16bit graphics. 3CDs plus inkjet-printed manual from PDF included on CD in a large, empty box. Sold AS-IS since we cannot provide tech support. 3 game series includes ALL of the West Front, East Front II and Rising Sun series games all in one package. Includes the Fall the the Reich expansion kit for East Front II. Tactical level combat on all major theatres of WWII with 350 scenarios, 27 linked campaigns, 20 hypotheical campaigns, 20 nations' forces, map & scenario editor, up to 16 players can play by email or internet. Winner of multiple awards. Talonsoft'01 Out-of-Print 96704 WORLD AT WAR MAGAZINE # 1 (DecWaW) $7.00 n 0.4 EXCELL Mag only; no rules. Out-of-Print 95946 WORLD AT WAR MAGAZINE #11 (DecWaW) $5.00 n 0.4 EXCELL No rules. Out-of-Print 95947 WORLD AT WAR MAGAZINE #17 (DecWaW) $5.00 n 0.4 EXCELL No rules. Out-of-Print 72166 WORLD AT WAR PARTS (GMT) $2.00 n EXCELL Research & Diplomacy Tables booklet photocopy, only. 2-6wks Turna stock WORLD AT WAR, AMERICA CONQUERED (LocknL) $60.00 BC NEW Stand alone game of platoon-level tactical combat in the hypothetical world in which a limited nuclear exchange has occurred, the USSR conquered Europe, and the rag-tag remanents of the world's armies duke it out on the eastern shores of the USA. The USSR, Cuba, Nicaragua & other central & south American forces combat US, Canadian & even French forces. Many of the AFVs are decades old, like Cuban T-62s. Includes 4 mounted boards depicted Texas desert, Florida swamp & beach & urban settings; 528 counters; 12 scenarios. M.Walker'12 100003 WORLD AT WAR, BLOOD & BRIDGES (LocknL) $43.00 BC 2.6 NEW Stand alone game of platoon-level tactical combat between Soviet & the Bristish Army of the Rhine during WWIII in the late 1980s. Includes mounted board, 12 scenarios, expanded rules, 352 counters. M.Walker'09 1-3wks Turna stock WORLD AT WAR, BLOOD & BRIDGES: COUNTRATK $23.00 zl NEW (LocknL) Kit requiring Blood & Bridges that covers the hypothetical US & west German counterattack into the southern flank of the Soviet thrust into West Germany. These scenarios occure after Blood & Bridges but before Paris is Burning. Includes 9 scenarios, 4 of which are stand-alone, 3 make up a campaign & 4 more are a second compaign. Results of one scenario influence the situation in later scenarios. 9 counters, one letter-sized map. '13 94326 WORLD AT WAR, BLOOD & BRIDGES: OP GARBO $39.00 BC 1.3 NEW (LocknL) Kit requiring Blood & Bridges that covers the Soviet invasion of Sweden, c.1985. Includes 2 maps, 176 counters, scenarios. M.Walker'10 97365 WORLD AT WAR, COMPENDIUM (LocknL) $39.99 Bk 0.9 NEW 100pg booklet with 5 8.5x11" maps, 88 counters, many scenarios, and articles on strategy for & design ofthis game of modern tactical combat. '10 97368 WORLD AT WAR, EISENBACH GAP: DEATH1STPZR $24.00 zl 0.3 NEW (LocknL) Death of the 1st Panzer, a kit for Eisenbach Gap. Adds the West German 1st Panzer Div, with it mix of Leopard I & II tanks, Marder AFVs, etc, thrown into the path of too many Soviet units. 50 counters, 1 map section, 6 scenarios. M.Walker'08 2-6wks Turna stock WORLD AT WAR, EISENBACH GAP: GMR'S GUIDE $15.00 n 0.2 NEW (LocknL) Players guide for this new series of modern tactical combat between NATO & Warsaw Pact forces in central Europe. 40 pages of strategy & analysis, plus 2 addtl scenarios. M.Walker'08 98315 WORLD AT WAR: INTO THE BREACH KIT (LocknL) $40.00 HC 1.3 NEW Kit requiring Untold Stories covering the US's front line experience in the first days of WW3. Big fun with big scenarios. 12 scenarios including an E.German attack, American defense in depth, screening & counterattacking. M.Walker'11 98302 WORLD AT WAR: PARIS IS BURNING KIT (LocknL) $39.00 BC 1.2 NEW Kit covering the scenario where the Soviets have broken thru NATO lines in Germany and are now approaching the French border as are retreating NATO forces. French military -- and para-military organizations -- defend French soil against all comers. 2 boards, 176 counters. Reqs Untold Stories to play. '11 specl WORLD CONQUERORS (Gorill) $29.00 FB NEW ordr Mulitplayer game similar to Risk. Players lead armies represented by cubes on a mission of world conquest, influenced by card play and their chosen leader's special abilities. '12 specl WORLD CONQUERORS: REVOLUTIONARIES KIT (Gorill) $8.00 SB NEW ordr Sml kit which adds 25 more historical leader cards to this game. '12 4-8wks Turna specl WORLD CUP FOOTBALL [SOCCER] (ADG) $35.00 LB* 2.8 NEW ordr Simple, very colorful family-oriented board game of soccor. '93 4-8wks Turna specl WORLD IN FLAMES 1994/95 ANNUAL (ADG) $28.00 zl 0.8 NEW ordr 72pg booklet of strategy & analysis, comprehensive WiF errata. Includes Mech-in-Flames kit w/ countersheet #23 which elaborates on ground unit capabilities. Also includes DoD2 political status display & '39 campaign scenario. RECOMMENDED; probably the value of the year. '95 99575 WORLD IN FLAMES 1998 ANNUAL (ADG) $35.00 zl 1.0 NEW 64pg booklet of strategy & analysis based on 6th ed. Includes Leaders-in-Flames kit w/ countersheet #25, which adds leadership abilities on movement & combat. Also includes 74 errata & variant counters plus comprehensive errata. A solid package. H.Rowland'98 4-8wks Turna specl WORLD IN FLAMES 2000 ANNUAL (ADG) $35.00 zl 0.8 NEW ordr 72pg players guide containing yet another 200 counters & the Politics in Flames kit, WiF Final ed rev rev combat chart, plus lengthy articles analyzing aspects of the 2000 version of WiF "final." Certainly a must-have for WiF addicts who can't have too many counters on their map... H.Rowland'01 100710 WORLD IN FLAMES 2008 ANNUAL (ADG) $44.00 zl 1.2 NEW 72pg mag with strategy & replay articles on various aspects of WiF, plus convention reports, variants, the latest errata, colorized tables chart, new DOD-III cards, Factories in Flames variant w/ 200 counters. FF is another variant focused on elaborated production & repair processes (applies to WIF, AmIF, Patton InF). Includes interview with developer of WIF PC. Rules ot balance DoDIII. Strategy in Patton in Flames. A must-have for WIF fanactics. '08 Out-of-Print 43966 WORLD IN FLAMES 4TH PARTS (ADG) $3.00 n MINT WiF 4th half sized countersheet #6, only. Out-of-Print 100280 WORLD IN FLAMES 5TH (ADG) $25.00 BC 1.8 V.GOOD Includes Planes in Flames 1st kit, too. Box concaved, with extensive spotting at & around one box end panel; no spots on components. Isolated minor spots & signs of use to components but EX overall. THE finest detailed strat WW2 game. 2 scenarios, 2 1-map & 5 2-map campaign games. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. '91 Out-of-Print 52322 WORLD IN FLAMES, 3RD PARTS (ADG) $4.00 n V.GOOD Rules, scenarios, 1 chart and production chart, only. Rules & scenarios are worn & well soiled. 2-6wks Turna specl WORLD IN FLAMES, 6TH CLASS.TO DELX UPGR (ADG) $99.00 zl 1.5 NEW ordr Upgrade providing current version of all Deluxe Revised components (such as the Asia map & Planes, Ships, Mech, Asia & Africa counters) needed to convert a Classic to a Deluxe. Don't ya wish ya bought a Deluxe to start with? '97 1-3wks Turna specl WORLD IN FLAMES, 6TH COUNTER SHEET (ADG) $15.00 n NEW ordr Counter sheets, price EA, please specify sheet #. 1-3wks Turna specl WORLD IN FLAMES, 6TH COUNTERS (ADG) $49.00 n NEW ordr Complete Classic counter set, #1-6 + 24 with current graphics. '07 Out-of-Print 61820 WORLD IN FLAMES, 6TH COUNTERS PARTS (ADG) $4.00 n NEW Counter sheet # 24 (aka # 7). '00 Out-of-Print 61819 WORLD IN FLAMES, 6TH COUNTERS PARTS (ADG) $4.00 n NEW Counter sheet # 24 (aka # 7). '00 Out-of-Print 62608 WORLD IN FLAMES, 6TH COUNTERS PARTS (ADG) $4.00 n NEW Counter sheet # 14 (aka Africa in Flames) '00 Out-of-Print 62607 WORLD IN FLAMES, 6TH COUNTERS PARTS (ADG) $4.00 n NEW Counter sheet # 14 (aka Africa in Flames) '00 1-3wks Turna specl WORLD IN FLAMES, 6TH MAPS (ADG) $35.00 zl NEW ordr Complete Deluxe map set #1-5, upgraded to current graphic standard in all cases. '03 Out-of-Print 61849 WORLD IN FLAMES, 6TH MAPS PARTS (ADG) $5.00 zl NEW Asia map, only.'00 Out-of-Print 62595 WORLD IN FLAMES, 6TH MAPS PARTS (ADG) $5.00 zl NEW AFRICA map, only. '00 1-3wks Turna specl WORLD IN FLAMES, 6TH RULES (ADG) $35.00 Bk NEW ordr Complete rules set (which includes rules to all the 5 kits). Can be used with earlier editions of the game. '96 2-6wks Turna specl WORLD IN FLAMES, 6TH SUPER DELUXE SET (ADG) $299.00 GB* 12.0 NEW ordr The most super-duper bundle of WiF stuff ever. You get (1) a complete WiF Final Deluxe (w/ all updates), (2) America in Flames, (3) Patton in Flames, (4) Days of Decision III, (5 & 6) 2000 & 2008 Annuals, (7 & 8) Crusiers & Convoys in Flames, and (9) Carrier Planes in Flames. Whew. That should keep you reading for a while. '07 1-3wks Turna specl WORLD IN FLAMES, 6TH [CLASSIC], REV ZL (ADG) $63.00 zl 2.4 NEW ordr Ziplocked version w/ 2007 revision components. Includes 5 maps, countersheets 1-6 & 24, & current version of rules, scenarios & charts. THE finest detailed strat WW2 game. 2 scenarios, 2 1-map & 5 2-map campaign games. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. '07 100708 WORLD IN FLAMES, 6TH [CLASSIC], REVISED (ADG) $64.00 BC 2.8 NEW Updated w/ 2003 & 2007 counters. 'The Final Edition.' Major overhaul of THE finest detailed strat WW2 game ever. Now w/ 4 maps, 1400 counters, revised rules & charts that integrate all 5 add-on kits. Counters & maps redrawn to a state of the art graphic look. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. MOST HIGHLY RECOMMENDED '07 101088 WORLD IN FLAMES, 6TH [DELUXE], REVISED (ADG) $140.00 BC* 3.8 NEW 'The Final Edition.' Deluxe set includes all 5 add-on kits (for a total of 3400 counters) Major overhaul of THE finest detailed strat WW2 game ever. Now w/ 4 maps, 1400 counters, revised rules & charts that integrate all 5 add-on kits. Counters & maps redrawn to a state of the art graphic look. 2 scenarios, 2 2-map & 6 4-map campaign games. Mates w/ Days of Decision to add pre-war politicing & builds. 1986 .Roberts award; 1986 Game of Year & Game of Decade by F&M mag. MOST HIGHLY RECOMMENDED '96-'07 2-6wks Turna specl WORLD IN FLAMES, AMERICA IN FLAMES (ADG) $69.00 BC 2.5 NEW ordr Complete game providing map of the Americas, allowing a stand-alone game on American shores. Includes all components need for stand-alone play. '98 2-6wks Turna specl WORLD IN FLAMES, AMERICA IN FLAMS UPGKIT (ADG) $59.00 zl 1.0 NEW ordr Add-on kit providing map of the Americas, allowing a stand-alone game on American shores. Adds all parts needed for play, but with only add-on rules. '98 96067 WORLD IN FLAMES, PATTON IN FLAMES (ADG) $69.00 BC 2.8 NEW Stand-alone game of Patton's dream of going after the Ruskies with Nazi allies. Two scenarios: 1945 (the Patton wet dream) and 1948 (the Berlin Blockade & 1st Arab-Israeli War gets out of hand). Includes the WiF 2003 maps & rules book, adding exclusive rules & 5 new countersheets. H.Rowland'00-03 1-3wks Turna specl WORLD IN FLAMES, PATTON IN FLAMES UPGKIT (ADG) $59.00 zl 1.8 NEW ordr Upgrade kit that requires World in Flames Classic to play. Covers Patton's dream of going after the Ruskies with Nazi allies. Includes 5 updated WiF maps covering the globe, 5 new counter sheets for all major powers including China, and 2 campaign scenarios: Feb.45 where the western Allies ally with the remaining Axis forces to crush the USSR, and May'48 as war breaks out during the Berlin blockage and first Arab-Israeli war. Uses the World in Flames system, with an exclusive rules set. '00 2-6wks Turna specl WORLD IN FLAMES: AFRICA IN FLAMES, GOLD (ADG) $28.00 n 0.4 NEW ordr Kit: adds revised map of Africa & 200 counters. 4-8wks Turna specl WORLD IN FLAMES: AFRICA/ASIA UPDATE (ADG) $49.00 n 0.5 NEW ordr Kit w/rev maps of Africa & 400 upgraded counters for Asia & Africa. Primarily for those who MUST have the latest & best, ie your basic WIF addict. '03 2-6wks Turna specl WORLD IN FLAMES: ASIA IN FLAMES (ADG) $28.00 n 0.4 NEW ordr Kit: adds map of central Asia & 200 counters. 97777 WORLD IN FLAMES: CARRIER PLANES INFLAMES (ADG) $21.00 zl 0.3 NEW Add-on kit in ziplock. Adds a single counter sheet & page of rules that separate aircraft from carriers. '98 1-3wks Turna stock WORLD IN FLAMES: CONVOYS IN FLAMES KIT (ADG) $28.00 zl 0.4 NEW Kit adding rules with 400 counters for all the escort carriers, sub chasers, ASW aircraft for all major powers, plus German auxiliary cruisers, and tankers for all nations. H.Rowland'03 100118 WORLD IN FLAMES: CONVOYS/CRUISERS FLAMES (ADG) $49.00 zl 0.6 NEW Bundle of 2 kits adding rules & counters. CONVOYS adds 400 counters for all the escort carriers, sub chasers, ASW aircraft for all major powers, plus German auxiliary cruisers, and tankers for all nations. / CRUISERS adds a counter for each light (CL) and AA (CLAA) cruiser. Also includes minor country convoys & additional major power convoys & tankers. 400 counters, rules & charts. H.Rowland'03 96626 WORLD IN FLAMES: CRUISERS IN FLAMES KIT (ADG) $28.00 zl 0.4 NEW Kit adding a counter for each light (CL) and AA (CLAA) crusier. Also includes minor country convoys & additional major power convoys & tankers. 400 counters, rules & charts. Like this game needs more counters... H.Rowland'03 2-6wks Turna specl WORLD IN FLAMES: DELUXE COUNTERSHEET SET (ADG) $62.00 zl NEW ordr Set of ALL (18) countersheets included in the current copies of WIF Deluxe, 18 sheets total. '07 1-3wks Turna specl WORLD IN FLAMES: FATAL ALLIANCES II KIT (CWJ) $34.00 zl 0.5 NEW ordr Map, rules & 600 counters to play WW1 in Europe using the basic WiF system. 2nd cleaned up the game but doesn't include the Scandanavian extension map. Designed to be used w/ 5th ed WiF map. '97 Rels Pending stock WORLD IN FLAMES: FATAL ALLIANCES III KIT (ADG) $49.00 zl NEW due 13/ 6 ?? Stand-alone game using the World in Flames system to cover World War I on a global scale. Playable by 2-5 players, with 1400 counters representing land, air & naval units of the major & minor combatants. Corp/army level with some specialty units. Naval units are covered with great detail, ea BB represented by its own counter. Includes economic & production, diplomacy, national moral, and bringing the US into the war. 5 maps, 1400 counters. A complete revision based on WIF 6th/final. '12 101092 WORLD IN FLAMES: KHAKI IN FLAMES KIT (ADG) $48.00 zl 0.5 NEW Kit addressing a key need of the aging WIF gamer's eyes: more readible Commonwealth counters from all games & kits ever published, in one very easy to read set of counters. Don't confuse the Ark Royal with the Royal Oak, get bigger print & better contrast! Includes 1200 counters including ALL Commonweath plus a few replacements/additions to other nations, 1 colorized WIF charts page. '13 2-6wks Turna specl WORLD IN FLAMES: MECH IN FLAMES 2007 (ADG) $18.00 n 0.3 NEW ordr New kit that revises & reprints the now outdated 1st edition published in the 1994 Annual. Combines units from original set that are still applicable to WIF6 along with combat units from the Leaders in Flames sheet (from '98 Annual), plus new units. Includes the equivalent of CS23 + combat units from CS 25. Can be used with either WIF 5th or 6th edition. '07 4-8wks Turna specl WORLD IN FLAMES: PLANES IN FLAMES 2007 (ADG) $35.00 n 0.5 NEW ordr 3rd Ed of PiF. This version corrects some plane values based on further research plus adds a few new aircraft. Kit includes 1000 counters (CS# 7-9), a Task Force display, and a combat chart. '07 Out-of-Print 49510 WORLD IN FLAMES: POLITICS IN FLAMS PARTS (ADG) $4.00 n 0.2 NEW Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 Out-of-Print 49512 WORLD IN FLAMES: POLITICS IN FLAMS PARTS (ADG) $4.00 n 0.2 NEW Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 4-8wks Turna specl WORLD IN FLAMES: SHIPS IN FLAMES 2007 (ADG) $42.00 n 1.0 NEW ordr This edition corrected some ship counters, and adjusts all submarine counters to increase range and speed but decrease comat values. Expansion adding 2000 customized ship & naval air units (CS 18-22) to WinF, plus rules and charts. HIGHLY RECOMMENDED for WiFers. '07 Out-of-Print 88842 WORLD KILLER (SPI) $8.00 HC 0.5 EXCELL One side panel split repaired. Gm of alien planetary attack on Earth using abstract 3D grid. Simonsen '80 Out-of-Print 38796 WORLD KILLER (SPI) $13.00 HC 0.5 NEW Gm of alien planetary attack on Earth using abstract 3D grid. Simonsen '80 Out-of-Print 97264 WORLD KILLER (SPI) $12.00 HC 0.5 MINT Gm of alien planetary attack on Earth using abstract 3D grid. Simonsen '80 Out-of-Print 72591 WORLD KILLER #1 (SPIAre) Y $8.00 n 0.4 MINT Game only. Abstract game of planatary assault by alien beings in 3D space. Simonsen '80 Out-of-Print 99159 WORLD WAR I (SPI) $40.00 Fo 0.4 MINT Folio cover has a 1/2x3" streak of adhesive on back side; rules have a few v.sml, minor edge tears. Otherws mint. Moments in Conflict folio. Strat lvl WW1 in Europe focused on national resource consumption. JD'76 Out-of-Print 98776 WORLD WAR I #51 (SPIS_T) n $55.00 n 0.8 MINT Mag & game. Slight scuffing to corner of mag cover. V.Clean. Strategic lvl WW1 thruout Europe using resource pts as the essential representation of national resources & will. Effective, elegant design. JD'75 Out-of-Print 92830 WORLD WAR I #51 PARTS (SPIS_T) $6.00 n MINT Rules only. Out-of-Print 99135 WORLD WAR I #51 PARTS (SPIS_T) $10.00 n MINT Map, only. Mint. Out-of-Print 99136 WORLD WAR I #51 PARTS (SPIS_T) $10.00 n MINT Counterset, only. Mint. Out-of-Print 99160 WORLD WAR I PARTS (SPI) $4.00 n EXCELL Photocopy of rules, only. Out-of-Print 99161 WORLD WAR I PARTS (SPI) $3.50 n EXCELL Photocopy of rules, only. Have been folded. Out-of-Print 61064 WORLD WAR I, 2ND PARTS (DecGms) $6.00 n MINT Rules only. Out-of-Print 89674 WORLD WAR II MAGAZINE NOV'94 (MiscMg) $3.00 n 0.3 EXCELL specl WORLD WAR II, BARBAROSSA 1941 (Zvezda) $55.00 LB* NEW ordr Game akin to Conflict of Heroes & Memoir '44, covering tactical combat early in the War in the East in WWII. Uses terrain tiles, with multiple scenarios. '11 specl WORLD WAR II, BARBAROSSA: DANUBE KIT (Zvezda) $37.00 LB* 2.4 NEW ordr Kit for WWII Barbarossa providing scenarios & minis for battles on the Eastern Front in the early months of 1941. Includes 8 scenarios, 21 plastic minis, 6 dbl sided boards, & misc components. '12 specl WORLD WAR II, BLITZKRIEG 1940 (Zvezda) $55.00 LB* NEW ordr Game akin to Conflict of Heroes & Memoir '44, covering tactical combat between German & British forces during the blitz thru France. (Why the French are missing from a game set on French soil is a mystery.) Includes 21 plastic minis, fortifications, 6 dbl-sided boards, 36 terrain hexes, cards, dice, markers & scenarios. '12 Out-of-Print 87166 WORLD WAR III (SPI) $45.00 FT 1.2 V.GOOD Rules & charts are photocopies. Tape residue on tray cover. Substantially complete. Global combat, air-land-sea., between the 2 superpowers. JD'75 Out-of-Print 98337 WORLD WAR III PARTS (SPI) $3.00 n EXCELL Charts & Tables page, only. Out-of-Print 61520 WORLD WAR III PARTS (SPI) $3.00 n V.GOOD Charts sheet only, soiled & spotting. Out-of-Print 91911 WORLD WAR III PARTS (SPI) $2.00 n V.GOOD Charts & tables page, only. Out-of-Print 98341 WORLD WAR III PARTS (SPI) $7.00 n V.GOOD Map, only. Minor country boundaries annotated in S.America & Africa (crudely); other minor annotations in various places. specl WORLD WAR IV, ONE WORLD, ONE KING (Ziggur) $60.00 LB* 4.8 NEW ordr 3-5 player game w/ 400 plastic pieces in which each player attempts to conquer the world in the aftermath of a nuclear holocaust in the prior war. Area move map of the world, plus 40 nicely illustrated cards that provide special events. '09 specl WORLD WITHOUT END 2ND (Mayfr) $44.10 FB NEW ordr Reprint of this 2-4 player game based on K.Follett's novel, Pillars of the Earth. Players manage farmers, merchants & builders so as to assure a food supply & increase prestige, and also taking precautions against the Plague. M.Rieneck, S.Stadler'12 1-3wks Turna specl WOULD YOU RATHER...? CLASSIC (Zobmon) $19.00 SB NEW ordr Multi-player party game in which players must answer questions raising ethical, bizarre or mind-bending issues. The group must reach a consensus on each; each player must predict the consensus. '04 1-3wks Turna specl WOULD YOU RATHER...? TWISTD,SICK & WRONG $23.00 SB NEW (Zobmon) ordr Multi-player party game in which players must answer questions raising ethical, bizarre or mind-bending issues. The group must reach a consensus on each; each player must predict the consensus. This edition's questions field questions that are bizarre, disturbing and not polictically correct. '04 Out-of-Print 79704 WRASSLIN' (AH-SI) $28.00 BC 1.4 NEW New & shrinkwrapped. Simple, v.fast playing card gm of pro wrestling w/ 24 wrestlers (good & bad guys). Basic & full rules set. Surprising gm: seems simpler than it really is, and its fun. B.Harper, T.Johnson'90 Out-of-Print 92279 WRECK OF THE BSM PANDORA #2 PARTS (SPIAre) $9.00 n MINT Countersheet only. 2-6wks Turna specl WRECK THE NATION (JJPart) $22.00 BC NEW ordr Game that combines current event facts with a satirical view of corruption in America. How have you mis-spent public funds? '05 Avail Uncrtn specl WW2 AIRPLANE SPOTTER PLAYING CARDS (USG) $10.00 SB 0.8 NEW ordr Double deck of playing cards that shows a different set of WW2 Allied & Axis airplane & ships silhouettes. '03 Avail Uncrtn specl WW2 AIRPLANE SPOTTER PLAYING CARDS (USG) $5.00 SB 0.4 NEW ordr Deck of playing cards that shows a different set of WW2 airplane silhouettes on each card. 2-6wks Turna specl WW2 NAVAL AIRPLANE SPOTTER PLAYING CARDS (USG) $5.00 SB NEW ordr Deck of playing cards that shows WW2 naval aircraft silhouettes on each card. '05 Out-of-Print 97607 WWII MICRO ARMOUR, THE TANK GAME (GHQ) $15.00 n 0.2 EXCELL 8pg miniatures rules set intended as a beer & pretzels game of WWII armored combat in Europe, 1940-5 at a scale of 3min/turn, 1"=100yd. Includes tank specs but no scenarios. Out-of-Print 79539 WWII, EUROPEAN THEATRE OF OPERATNSPARTS (TSR) $2.00 n EXCELL Rules photocopy, only. Out-of-Print 79538 WWII, EUROPEAN THEATRE OF OPERATNSPARTS (TSR) $2.00 n EXCELL Rules photocopy, only. Out-of-Print 79542 WWII, EUROPEAN THEATRE OF OPERATNSPARTS (TSR) $3.00 n EXCELL Scenario booklet photocopy, only. Out-of-Print 56373 WWII, EUROPEAN THEATRE OF OPS 2ND PARTS (TSR) $5.00 n V.GOOD '85 edition counters only, intermixed with some wear. Out-of-Print 97604 WWII, EUROPEAN THEATRE OF OPS, 1ST PARTS (SPI) $7.00 n EXCELL Rules only. Out-of-Print 98350 WWII, EUROPEAN THEATRE OF OPS, 1ST PARTS (SPI) $5.00 n EXCELL Coversheet, only. Used with some wrinkles but in EX condition overall. Out-of-Print 97603 WWII, EUROPEAN THEATRE OF OPS, 1ST PARTS (SPI) $4.00 n V.GOOD Rules only. Wear & soiling thru use. Out-of-Print 88379 WWII, PACIFIC THEATER OF OPERATIONS (TSR) $49.00 DC 2.2 EXCELL w/2 counter trays; punched but unused & v.clean. Colorful, smooth playing game of WW2 in Pacific. One of the best on the subject; RECOMMENDED. 11 scenarios including extended campaign game ('37-45). D.Niles'91 Out-of-Print 91320 WWII, PACIFIC THEATER OF OPERATIONS (TSR) $45.00 DC 2.2 EXCELL w/2 counter trays. Colorful, smooth playing game of WW2 in Pacific. One of the best on the subject; RECOMMENDED. 11 scenarios including extended campaign game ('37-45). D.Niles'91 Out-of-Print 6876 WWII, PACIFIC THEATER OF OPERATS PARTS (TSR) $3.00 n EXCELL Scenarios booklet only for PTO. Temp OoP/OoS specl WWII, THE WAR GAME (Pegasu) $112.50 GB* 15.0 NEW ordr Huge, very weighty strategic level 7-player game of WW2 from Pearl Harbor to final victory. Similar to Axis & Allies, but uses its own game system that has been play tested in the LA convention circuit for 10 years. Includes economics & production, 400 plastic mini soldiers, tanks, ships, aircraft, guns, factories, etc, and a 3x6 board. '07 Temp OoP/OoS specl WYATT EARP (RIO) n $16.00 SB 1.2 NEW ordr Multiplayer card game of bounty hunters chasing the nastiest outlaws in the west by collectiong & playing sets of cards. '01 - - **** Titles & 261 Items Listed Here for Your Shopping Pleasure! EMAIL us at M.Dean@FineGames.com anytime (& preferred), or CALL us between 10am & 9pm PST at (541) 756-4711 to reserve a game, complete a purchase, ask for more info, or arrange a trade. Please remember... PRICES TRIPLE if you call before 10am after 9pm PST (-8 GMT) ! Yes, really. XOX Michael Dean ----------------------------------------------------------------------------------------------- (C) 2013, FIne Games. IM_Title repo, Combined Master Listing with detail by TITLE.