Fine Games for Players & Collectors 'W' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK All Available Items Listed Alphabetically (0-A-Z) as of 04-22-24 19:12 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_w.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . == Games by TITLE ============= 541-756-4711 10-9 PST Prices TRIPLE after hours! "W" TITLED ITEMS (i.e. Titles beginning with "W") ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WACHT AM RHEIN, BATTLE OF THE BULGE (SPI) FT 2.6 Out-of-Print Large 4 map, 1600 counter game of Battle of the Bulge, 16 Dec 1944-2 Jan 1945, using an evolution of PanzerGruppe Guderian system w/ hi unit differentiation. Co/btln lvl. 2 single map scenarios & 2 campagin games. Popular & very hard to find, tho later updated by Decision Games. J.Dunnigan'77 1 2226 MINT $250.00 2 FTs. 1 tray corner repaired; 2nd tray cover yellowed with age. WACHT AM RHEIN, BATTLE OF THE BULGE 2ND (DecGms) LB* 3.2 Out-of-Print Graphically updated & colorized reprint of this RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. This version revises the combat, artillery & supply rules, including an exploitation movement mode, plus a revised order of battle. 1mi/hex, 8hr/turn, company-battalion level. J.Dunnigan,J.Youst'05 1 79026 NEW $149.00 * NOTE 2004 2nd edition. New & shrinkwrapped, not used. WALLACE'S WAR (CofA) HC 1.0 2-6wks Turnarnd Game of two battles in the Scottish War of Independence in which the Scots are led by William Wallace, aka Braveheart. Covers Stirling Bridge, Wallace's great victory as they strike at the head of the English army as it crosses a bridge, and Falkirk, in which Wallace is soundly defeated. 281 counters, 2 maps. '09 1 Special Ordr NEW $36.00 WAR AND PEACE, 1ST PARTS (AH) n Out-of-Print 1 61525 V.GOOD $2.00 Campaign game card, only. WAR AT SEA 2 EXPANSION KIT PARTS (AH) n Out-of-Print 1 70734 EXCELL $9.00 Rules only. WAR BETWEEN THE STATES 1ST PARTS (SPI) n Out-of-Print 1 140990 V.GOOD $2.00 Functional, 1-sided photocopy of rules & charts, only. Physical page width varies. While basically clean, has a rough appearance due to page size diff. WAR BETWEEN THE STATES PARTS (SPI) n Out-of-Print 1 97116 EXCELL $5.00 Photocopy of rules & errata. 2 23969 MINT $5.00 Confed Deployment/TRC chart only. WAR BY TELEVISION, KOSOVO 1999 # 9 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Game of the possibility of a NATO or US-led coalition attack on Serbia in 1999 seeking a military solution to the Kosovo crisis. Game assumes such an attack would have led to a short, 1-month long war. 7.5mi/hex, brig/div/corp level, 176 counters. J.Miranda'13 / ARTICLES ON: War by Television, Kosovo 1999; Tanks in Counter-Insurgency Operations; Operation Red Dragon, Hostage Rescue in the Congo, 1964; Italy's Aircraft Carriers; AC-130U Spooky II Air Gunship; The Vertical Dimensions of Amphibious Warfare. 1 Special Ordr NEW $29.00 WAR COMES EARLY, CZECHOSLOVAKIA 1938 #88 (DecWAW n n 0.9 2-6wks Turnarnd Mag & game. Simpler game of the hypothetical situation thruout central Europe had Czechoslovakia elected to fight rather than surrender itself after the Munich Agreement in 1938. The Soviets had pledged to immediately support the Czechs had they gone to war, creating the possibility of an early start to a general World War. Covers the first 6 weeks of war. Victory is based on either an overwhelm defeat of either side, or Czechoslovakia avoiding surrender by the end of the game. German mechanized forces may ignore ZOCs & attack twice in a turn. 280 counters, corp/army level, 4days/turn, 20mi/hex. Also includes a scenario covering the historical German invasion of Poland in 1939. Ty Bomba'22 / ARTICLES ON: Czechoslovakia 1938; First Arakan Campaign in Burma, 1942-3; Bulgaria in WWII; the British Attack on German Held, Italian Aegean Islands in 1943; Opposing Amphibious Organzations in the Pacific during WW2;; Czechoslovakian Tanks; German 1st Para Div at Primosole Bridge, Sicily, 1943; Operation Beowulf II, the German capture of the Estonian Archipelago in 1941. 1 Special Ordr NEW $37.50 WAR FOR AMERICA, AMERICAN REVOLUTION (Compas) BC 2.3 2-6wks Turnarnd Strategic level game of the American Revolution, 1775-83. Uses a point-point movement system to commonly follows waterways. Reflects that this rebellion became a world war, with Britain against longtime foes of France, the Netherlands & Spain as well as the US. Scenarios starting in 1775 & 1778. 2-3mo/turn, 1000men/strength point, 2 maps, 432 counters, 51 action cards. British must limit the rebellion in its infancy, while the continentals must build an army, prevent other areas of the colonies from being captured, and impress Britain's enemies thru battlefield success. Gilbert Collins'22 1 Special Ordr NEW $59.00 WAR IN EUROPE / WAR IN THE WORLD ADDENDM (SPI) n 0.4 Out-of-Print Photocopy of WiE 2nd ed. Errata & 4 articles tinkering w/ WinEurope. Allows mating W-Europe w/ W-Pacific [for true masochists] for a War in the World game. 1 77274 EXCELL $2.00 Copies are imperfect, obscuring a line at top or side of a couple of pages; reflected in price. WAR IN EUROPE PARTS (SPI) n Out-of-Print 1 109696 EXCELL $7.50 War in East 2nd/Europe CRT, only. (Buff colored paper.) Some minor erosion of paper on upper margin of chart. 2 109698 GOOD $5.00 War in the East 2nd/Europe Soviet Game Turn Cycle Record Track. Apparent insect damage creates a string of sml holes & obscures text along fold. Handwritten replacement info included where text obscured. 3 109695 MINT $10.00 War in East 2nd/Europe CRT, only. (Buff colored paper.) 4 109699 V.GOOD $9.00 War in West/Europe Allied Game Turn Record Track. 2 turn boxes' text obscured by abrasions. Handwritten replacement info provided. WAR IN EUROPE: FIRST WORLD WAR KIT PARTS (SPI) n Out-of-Print 1 132699 MINT $12.00 Set of 5 charts & tables sheets: (2) CRTs, (1) Turn Record Chart, (2) Cntrl Pwrs/Entante Resource Level Tracks. Clean. WAR IN THE EAST 2ND PARTS (SPI) n Out-of-Print 1 135361 EXCELL $6.00 War in the East CRT chart, only. 2 135360 EXCELL $6.00 War in the East CRT chart, only. WAR IN THE EAST, 1ST PARTS (SPI) n Out-of-Print 1 9771 MINT $3.00 Main cover sheet only. WAR IN THE EAST, 2ND PARTS (SPI) n Out-of-Print 1 110095 MINT $10.00 WitE CRT chart (buff colored), one only. WAR MASTER CHESS 2000 #49 PARTS (XTRCmd) n Out-of-Print 1 75859 EXCELL $1.00 Counter set, only. Complete. WAR RETURNS TO EUROPE, YUGOSLAVIA #303 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. With 30 variant counters for Duel on the Steppe #285 (6), Hindenburg's War #288 (12), Fail Safe #283 (12). Game of the initial engagements in Yugoslavia as that nation breaks apart. Begins in 1991 as Slovenia & Croatia declare independence, and ends in 1992. Federalist forces must fight low morale, politics as well as separatist forces to preserve the largest possible Serb-controlled territory. Slovenia & Croatia fight for independence and a more free-market based economy. 228 counters, rgt/brig level, 3 scenarios. J.Romero'17 / ARTICLES ON: War Returns to Yugoslavia, 1991; Battle of Fort Stevens, 1864; Battle of Culloden, Aug 1745; Julian's Persian Campaign of 363AD; Fauconberg's Attack on London; Saga of Captain Molly; Pale Rider of Gettysburg; Strange Case of Takur Ghar; Brazilian Expiditionary Force in WWII. 1 Special Ordr NEW $37.50 WAR, EUROPE 1939-45 (Compas) DC* 4.4 2-6wks Turnarnd Fast playing, strategic level game of WWII in Europe including lots of chrome & 12 scenarios. Fills the niche left by Third Reich. Uses cards for U-Boat & strategic bombing, espionage & naval warfare. Up to 5 players can represent the major combatants. Allows many what-ifs such as construction of German aircraft carriers. 1800 counters, 2 maps. E.Copley'12 1 Special Ordr NEW $125.00 * WAR, PACIFIC 1941-45 (Compas) DC 2-6wks Turnarnd Fast playing, strategic level game of WWII in the Pacific including lots of chrome & multiple scenarios. Sister game to, and mates with, The War, Europe. Enhanced with sophisticated rules for carrier warfare.. Allows many what-ifs. 7 focused scenario plus grand campaign. 3mo/turn, 100-120mi/hex, fleet, div/corp/army level, 2 maps, 8 countersheets, 28 cards. E.Copley'21 1 Special Ordr NEW $135.00 WARFIGHTER, PRIVATE MILITARY CONTRACTORS (Versse BG Solitaire card game in which player operates a mercenary company supplying contractors to the US. Create your company, set your goal and initial assets & liabilities, recruit your contractors, secure your licenses and buy allowed weaponry (given your licenses), pay rent each turn, upgrade your facilities, and secure contracts that make your money$. '19 1 Special Ordr NEW $49.00 WARFIGHTER, SHADOW WAR CORE GAME (Versse) BC 1-6 player, cooperative card game of special forces operations in the contemporary issue. Includes soldieres, weapons, equipment, location, objectives, hostiles & missions for covert, nighttime missions, expanding on the rules including in the earlier Footlock expansion. Core game pits US soldiers against North Koreans. Many expansions available. '21 1 Special Ordr NEW $49.00 WARFIGHTER, SPECIAL FORCES CARD GAME 4TH (Versse BC* 3.8 2021 4th edition. Card game of special forces operations around the world for 1-6 players. Play cooperatively against the game system to complete squad-level combat missions. You select a soldier, arm them with skills & equipment, then attempt to acheive your mission in a 60-90 min game. Experience gains you greater abilities. Includes 240 cards, 2 countersheets, 6 plastic soldier minis. 4th (& 3rd) edition required to use expansion #14 up & newer editions of expansion 1-13; also cleans up the rules. '21 1 Special Ordr NEW $49.00 * WARFIGHTER, SPECIAL FORCES: E EUROPE KIT (Versse SC 2-6wks Turnarnd Expansion kit adding 60 cards & 4 bullet dice. Includes hostiles, events & locations to include Eastern European forces. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: NEOPHRM MAT (Versse) RL 1.5 2-6wks Turnarnd 33x17" Neophreme play mat for the Warfighter Special Forces game. Printed with indicators for marker tracks, deck locations, etc, to keep you organized. 1 Special Ordr NEW $21.00 WARFIGHTER, SPECIAL FORCES: RELOAD KIT (Versse) SC 2-6wks Turnarnd Kit containing 60 cards & 4 bullet dice. Provides more weapons, equipment, soldiers, locations & hostiles to deploy. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: RUSSIA KIT (Versse) SC 0.4 2-6wks Turnarnd Expansion pack for the Russian Federation. Kit containing 60 cards & 4 bullet dice. Adds soldiers, non-player soldiers, squads, weapons & equipment of the Russian Federation. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: SPEEDBALLKIT (Versse SC 2-6wks Turnarnd Kit containing 60 cards & 4 bullet dice. Addes extra copies of the most popular weapons & equipment cards, plus some new weapons, equipment & soliders. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: SUPPORT KIT (Versse) SC Temp OoP/OoS Kit containing 60 cards & 4 bullet dice. Adds mission support elements including snipers, drones, mortars, and addition hostiles. '17 1 Special Ordr NEW $14.00 WARFIGHTER, WWII MEDITERRANEAN (Versse) BC Avail Uncrtn 1-6 player card game of squad level combat & missions set in Sicily & Italy during 1943. Played either cooperatively or solitaire. Base game provides the full OoB of the Italian Army plus some British hostiles. Individual missions can be played in 60 minutes. Add-ons provide other nations' forces which which to play this game instead of the Italians. '23 1 Special Ordr NEW $47.50 WARFIGHTER, WWII NORTH AFRICA (Versse) BC Avail Uncrtn 1-6 player card game of squad level combat & missions set in North Africa during WWII. Played either cooperatively or solitaire. Base game provides the full OoB of the British 8th Army. Individual missions can be played in 60 minutes. Add-ons provide other nations' forces which which to play this game instead of the Brits. '23 1 Special Ordr NEW $47.50 WARFIGHTER, WWII PACIFIC THEATER (Versse) DC* 5.3 Base game in a very extened, intended set of game & kits allowing coverage of WWII combat in the Pacific to parallel earlier game on the European theater as well as kits for the various combatants in WWII and in the Korean War. This is the base (core) game. Card game for 1-6 players (including solitaire); you play cooperatively against the game system on squad-level missions. Given a mission objective, you select your soldiers, equip them with weapons & skills within a resource limit. Then fight your way thru enemy territory to complete your mission. Each eliminated enemy increases your experience and offers opportunities to up-gun & receive support cards. '19 1 Special Ordr NEW $49.00 * WARFIGHTER, WWII: EXP 1 USA #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 2 UK #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the UK. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 3 GERMANY #1 KIT (Versse) SC 0.3 Temp OoP/OoS Expansion set consisting of 56 cards for one nation's force, Germany. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 4 GEAR KIT (Versse) SC 0.3 Expansion set consisting of 56 cards of various sorts of gear (weapons, equipment & hostiles) added directly into the base games deck. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 6 USA #2 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US; second set for this country. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 7 UK #2 KIT (Versse) SC 0.3 2-6wks Turnarnd Expansion set consisting of 56 cards for one nation's force, the UK. Second set for this nation. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 8 GERMANY #2 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the Germany. Second set for this key player. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 10 USSR #2 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the USSR. Second set for this nation. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 11 POLAND #1 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, Poland. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 14 JAPAN #1 (Versse) SC 0.3 2-6wks Turnarnd 56-card expansion set for one nation's force, first of 2 kits for Japan in this case. This is the 1st of 2 for Japan. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 15 JAPAN #2 (Versse) SC 0.3 2-6wks Turnarnd 56-card expansion set for one nation's force, Japan in this case. This is the 2nd of 2 for Japan. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 16 US MARINES #1 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 17 US MARINES #2 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 24 US AIRBORNE KIT (Versse SC 0.3 56 card deck adding cards specific to the US airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 25 GERMAN AIRBORNE (Versse SC 0.3 56 card deck adding cards specific to the German airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 36 VEHICLE # 1 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the US, France & Japan. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: EXP 37 VEHICLE # 2 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the Germany, Finland & Pland. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: EXP 38 VEHICLE # 3 (Versse) SC 0.3 2-6wks Turnarnd Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the USSR, Britain, Australia & Canada. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: EXP 40 UK AIRBORNE KIT (Versse SC 0.3 56-card deck adding cards specific to Britain's airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 43 INVASIONS KIT (Versse) SC 0.3 56-card deck adding cards specific to adding beach invasions to the game. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 50 BASTOGNE (Versse) SC 0.3 56-card deck adding cards specific to the battle around Bastogne during the Battle of the Bulge, Dec 1944. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 52 DIEPPE (Versse) SC 0.3 56-card deck adding cards specific to the raid on Dieppe, France, by Canadian forces in 1942. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 53 IWO JIMA (Versse) SC 0.3 56-card deck adding cards specific to the US invasion of Iwo Jima, 1945. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 57 NARVIK (Versse) SC 0.3 56-card deck adding cards specific to the battle around Narvik during the German invasion of Norway, 1940. Just mix them into your Warfighter decks. '20~~ 1 Special Ordr NEW $16.00 WARFIGHTER: RELOADING KIT (Versse) SC 2-6wks Turnarnd Kit adding 60 new cards, 4 more custom dice and 2 more plastic soldiers. '15 1 Special Ordr NEW $15.00 WARFIGHTER: SUPPORT KIT (Versse) SC Temp OoP/OoS Kit adding 60 new cards, 4 more custom dice and 2 more plastic soldiers. '15 1 Special Ordr NEW $15.00 WARGAMER (DECISION GAMES) V2 # 6 (Dec_WG) n 0.4 Out-of-Print ARTICLES ON: Pas De Calais analysis, designer's reply, 1943 v 1944 & Calais v Normandy; TSR Sniper Hetzer strategy & Sniper Special Forces review & scenario; WWW North German Plain analysis; WWW Horse Soldiers Tupelo analysis & replay & key errata; Halls of Montezuma PC & To the Rhine PC & Blitzkrieg at the Ardennes PC; reviews of TSR Moscow 1941, VG 7th Fleet, Cannae 216BC, GDW Team Yankee; WWW announces west coast "SPI". '88 1 151469 EXCELL $2.00 Last copy. WARGAMER (DECISION GAMES) V2 #14 (Dec_WG) n 0.4 Out-of-Print ARTICLES ON: WWW Desert Steel review; CofA Lee Invades the North review & errata; Far Seas analysis; WWW Duel in the Desert 3-turn replay, tactics, errata; WWW Beirut replay & Sandbag '82-84 3-player variant; reviews of TSR La Grande Armee, PSS Annals of Rome PC & Risk PC; Decisive Btls of Am Civil War PC pt 2. '89 1 125106 EXCELL $1.00 WARMASTR CHESS V1 #49 PARTS (XTRCmd) n Out-of-Print 1 59001 EXCELL $1.00 Rules, only. WARPATH #291 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Includes 24 trench markers for Hindenburg's War. Game covers the campaign for control of Indian Territory during the American Civil War, and for the tribes' 5 capitals in particular. Players draw chits enabling a limited amount of movement of one force, or recruiting or fortification. Two tribes can be used & will switch sides with a chit pull. 6mo turn, 228 counters, btln-level point-point map centered on what is now Oklahoma & Arkansas. J.Miranda'15 / ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. 1 Special Ordr NEW $30.00 WARRIORS OF GOD 2ND PARTS (MMP) BC Out-of-Print 1 134256 < NEW $4.00 Box only. Minor ding to one box corner; otherws new & shrinkwrapped. WARRIORS OF GOD PARTS (MMP) n Out-of-Print 1 88402 MINT $8.00 Countersheet #1, only. WARRIORS OF GOD, WARS ENGLAND & FRANCE (MMP) BC 1.5 Out-of-Print Strategic level game of the intermittant wars between what is now England & France during the late Middle Ages. Simpler mechanics & 2 scenarios (1135-1258 & 1337-1453). Excel solitaire suitability. 210 1" counters. '08 1 91109 NEW $42.00 1st edition copy, new & shrinkwrapped. WARRIORS OF JAPAN, A COUNTRY AFLAME (MMP) BC 1.2 2-6wks Turnarnd Sequel to Warriors of God, covering the period of 1335-1339 in Japan as two courts duel for control of the country. Game previous published (& apparently very popular) in Japan. Played on a colorful, area-move map of Japan. 140 large counters. M.Nakajima'16 1 Special Ordr NEW $37.00 WARSAW 1920 (Revolu) zl 0.5 Game of the battle of Warsaw, 1920 between Soviet vs Polish & Lithuanian forces that blunted the communist rush to the west. The Russians had already defeated 2 Polish army groups while advancing 500km in 5 weeks. But an aggressive defense from reorganized units & reinforcements from the south repulsed the attacking Russians. Covers the time from July-Aug 1920 in a large area around Warsaw. Simpler game with just 10pgs of rules. 1 countersheet (counters for this game were backprinted), 30km/hex, 1wk/turn, Brig/div level. Yasushi Nakaguro'22 1 151161 NEW $32.00 WARSAW PACT #14 (Jagdpa) n n 0.8 Out-of-Print Mag & Game. Corp/army lvl gm of a Soviet attack into Central Europe in mid-70s. Designed w/ SOVIET (rather than Western) doctrine & projections as basis of the game. Map covers most of central Europe and 18 countries. 152 counters. S.Cole'76 / ARTICLES ON: Problems for the Warsaw Pact; Minor allied nations in Third Reich; Adding Germans to the Spanish Civil War; Strategic considerations in Bar Lev; adding Subs to SPI CA; modifying the importance of the Roman shipbuilding die roll in SPI Punic Wars; adding pilots as a constraint in RENWAL Btl of Britain; variant for SPI Sorcerer; Wake scenario for JAGD Marine!; amphibious assault in SPI PanzerArmee Afika; variants for West Wall Quad; variant for JAGD Anvil-Dragoon; more tanks for SPI Tank!; JAGD Leningrad ERRATA; scenario for AH Panzer Leader. 1 1335 MINT $40.00 Rules separated from mag. WASHINGTON'S CROSSING, WINTER 1776-7 (Revolu) HC 0.8 4-8wks Turnarnd Operational level game of the 12 days of the Winter campaign of 1776-7 that included the two American victories of Trenton & Princeton as the British attempt to pacify New Jersey. First in the intended Campaigns of the American Rev series. 200 counters, 1.14mi/hex, 6hrs/turn, 1 map. R.Miller'12 1 Special Ordr NEW $30.00 WATCH ON THE ODER, JANUARY 1945 #82 (DecWAW) n n 0.9 Mag & game. Game of the hypothetical situation had the Germans launched an offensive in the northern portion of the Eastern Front in Jan 1945 rather than executing the Battle of the Bulge offensive. Win or lose, such a move would have dramatically impacted the post-war world. High solitaire suitability. Key dynamic is a variable sequence of play in which you either move or attack first. Simpler game with high solitaire suitability. Corp/army level, 4days/turn, 20mi/hex, 128 counters. Ty Bomba'22 / ARTICLES ON: Watch on the Oder, German Strategic Alternatives in January 1945; U-Boats on the American Coast, 1942; Crisis at Arras, the Allied Counteroffensive 1940; Strategic Bombing of Japan; Battle of the Philippine Sea; German 15cm KC/36 Naval Gun; Search for Concensus on the Battle of Midway in Literature. 1 150900 NEW $37.50 Last copy. WATERGATE (CSG) FB Temp OoP/OoS 2-player card game that represents the contest between the Nixon administration, 1969-74, and journalist who amass sufficent evidence to unmask the administrations misdeeds. On player is the Administration seeking to supress any evidence of wrongdoing and diffuse popular discontent, while the Journalist side collects sufficient evidence to tie to whistleblowers directly to Nixon. '20 1 Special Ordr NEW $25.00 WATERLOO 1815, FALLEN EAGLES II [2ND] (Hexasi) BC 2.4 Fully updated 2nd edition with revised OoB & new map, plus rules revisions. Regt/Btln level game of the 3 day battle of Waterloo, June 1815. 4 countersheets, 2 maps, 18 cards, 200m/hex, 1hr/turn. Scenarios for key battles of Hougoumont, D'Erlon's Attack & Plancenoit, plus the grand campaign. Focus of mechanics is on morale, attrition & unit commitment, with div & corp-level units required to follow preassigned orders till changed. Relatively high solitaire suitability. W.Vejdovsky'23 1 151773 NEW $60.00 WATERLOO PARTS (AH) n Out-of-Print 1 87178 V.GOOD $2.50 Mapboard, only, extensively but litely spotted. LOS dots added to hilltop hexes. WATERLOO PBM PAD (AH) n Out-of-Print 1 48080 EXCELL $2.00 PBM pad, only WATERLOO, 1ST PARTS (AH) n Out-of-Print 1 98684 EXCELL $3.00 Clean photocopy of rules/reference folder, only. WATERLOO, 2ND PARTS (AH) n Out-of-Print 1 71382 EXCELL $1.00 Partial set of counters, aprox ~30-40%. Includes blanks. WATERLOO, BATTLES OF... PARTS (GMT) n Out-of-Print 1 61096 MINT $3.00 Scenario book, only. WATERLOO, NAPOLEON'S LAST BATTLE (Compan) BC* 3.4 2-6wks Turnarnd Area-move, impulse-driven game of the final battle of Waterloo, 18 June 1815, using a system akin to the Storm Over series. Players alternate activating a leader's units in each impulse until both players pass or a die roll ends the turn. Brig level, 10 turns. Entirely separate game from the Phalanx game of same title. Mark Scarbrough'19 1 Special Ordr NEW $56.00 * WAVE OF TERROR, BATTLE OF THE BULGE #41 (XTRCmd) Y n 1.4 Out-of-Print GameOnly. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! Maps cover a larger territory than most giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 1 129712 MINT $12.50 Unpunched. Rules have several diagonal creases. Last game-only copy. WELCOME TO CENTERVILLE (GMT) BC 2.0 1-3wks Turnarnd Fast-playing 2-4 player game of building & running a small town. Players are movers & shakers seeking personal fortune "in the public benefit." Requires skillful play to win, but chance is a big element to keep you guessing. Chad Jensen'17 1 Special Ordr NEW $41.00 WELLINGTON V. MASSENA #43 PARTS (WWWmag) n Out-of-Print 1 61061 EXCELL $2.00 Rules only. 2 46026 EXCELL $1.00 Color photocopy of the countersheet, only. 3 61062 EXCELL $2.00 Rules only. 4 74531 MINT $1.00 Errata insert, only. WEST FRONT II (ColumG) BC 2.8 1-3wks Turnarnd Redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/ East Front II using Euro Front II kit. '06 1 Special Ordr NEW $90.00 WESTERN DESERT PARTS (GDW) n Out-of-Print 1 73555 EXCELL $1.00 Combat Results Table, Terrain Effects Chart. 2 73557 EXCELL $1.00 Unit ID Table, some stains. WESTWALL QUAD PARTS (SPI) n Out-of-Print 1 6881 V.GOOD $2.00 Std rules to Westwall qd, stained & wrinkled WESTWALL QUAD: ARNHEM PARTS (SPI) n Out-of-Print 1 98180 MINT $6.00 Exclusive rules, only. WHEN TIGERS FIGHT #26 (XTRCmd) n n 0.5 Out-of-Print Mag & Game. Includes variant counters for Czech'38 (11), Back to Iraq 1st (6), When Eagles Fight Schlieffen East (18), Tiger of China variant (37). Larger but playable game of offensives in central China & the Burma-Indian front in 1944 as both side launch all-out offensives. 1mo/turn, 60km/hex, brig/div level, 352 counters. D.Webb'94 / ARTICLES ON: When Tigers Fight, War in Asia 1944; Fighting Nature, Insects, Disease & Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in Africa. 1 30087 NEW $15.00 Last copy WHERE EAGLES DARE PARTS (MMP) LB* Out-of-Print 1 109894 EXCELL $8.00 * Box, only. One dinged corner repaired & reinforced with magic tape, plus a horizontal crease along one end panel and a crease extending from a far box corner on cover. Structurally sound & other otherwise new. WHITE PLAINS, BATTLE OF... (GMT) DC* 5.0 1-3wks Turnarnd 10th game in the Battles of the American Revolution series. Covers a little-known battle that had tremendous potential to be decisive. Park of the New York campaign, two relatively huge armies met in Oct 1776. The Americans under Washington sat in well-fortified positions only 3 miles across awaiting a British frontal assault; the British under Howe prepared for such an assault but called it off due to heavy rains, and eventually Howe simply turned south towards other objectives with the Americans dividing their forces to screen the British. Includes 3 scenarios: the historical battle at Chatterton hill, a what-if had Howe pressed an assault as planned, and the full 4 day campaign, 28-31 Oct 1776. Uses event cards that add flavor and variability. 2 mounted boards, 245 counters, 52 cards, 1hr/turn, 200yds/hex, Btln/Regt level. Mark Miklos'23 1 Special Ordr NEW $48.00 * WILDERNESS WAR 1ST PARTS (GMT) n Out-of-Print 1 103990 V.GOOD $4.00 Photocopy of rules bookly, only. Modestly highlighted in pink & yellow, with a few underlinings. WILDERNESS WAR: DELUXE MAP (GMT) Fo 0.8 Going OoP Deluxe, mounted mapboard for this game, plus copy of rulebook. '06 1 Special Ordr NEW $16.00 WILSON'S CREEK, OPENING ROUND IN WEST (DecGms) Fo 0.3 2-6wks Turnarnd Small folio game of the first battle in the west (Missouri) during the American Civil War, Wilson's Creek, August 1861. Outnumbered by well trained Union forces attack scattered Confederate camps, but the battle devoles into a prolonged firefight giving the Confeds the advantage. Uses event cards and a small number of counters. Regt/brig level, 352yd/hex. '16 1 Special Ordr NEW $9.00 WING LEADER, SUPREMACY 1943-45 2ND (GMT) DC* 4.8 1-3wks Turnarnd 2022 reprint. Second in an intended series of faster-playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This second game in the series covers theperiod in the last 2 years of the war in which the Allies gained dominance in the air. Presents squadron & flight-sized air battles using a unique side-view of the air space. Includes both European & Pacific theaters, with 48 aircraft from 7 nations' aircraft represented. Includes jet fighters & kamakaze attacks against picket defenses. Includes detailed air crew quality & special weapons like rockets. 4 countersheets, mounted map. L.Brimmicombe-Wood'22 1 Special Ordr NEW $60.00 * WING LEADER, SUPREMACY 1943-45 2ND UPDT (GMT) DC 1-3wks Turnarnd Update kit for Supremacy bring this 1st edition up to current standards. '11 1 Special Ordr NEW $32.00 WING LEADER, SUPREMACY 1943-45 PARTS (GMT) DC Out-of-Print 1 120022 EXCELL $6.00 Box only. V.sml ding to on one box top corner, barely noticable. Otherws new. WING LEADER, SUPREMACY: EAGLES KIT (GMT) Fo 1.0 1-3wks Turnarnd Kit for Wing Leader Supremacy adding 23 new aircraft, 22 scenarios & a campaign system to the base game. Covers battles over Budapest, Leyte Gulf, Tali-Ilhantala, Rabaul, the Kuban, and Operation Bagration. Lee Brimmicombe-Wood'19 1 Special Ordr NEW $27.00 WING LEADER, VICTORIES 2ND UPDATE KIT (GMT) zl 1.5 1-3wks Turnarnd Update kit containing all the material updated in the 2nd edition of the base game in 2019. Includes rules, 4 countersheets (with counters & aircraft tiles), scenario booklet, player aid cards, and a new battle display. '19 1 Special Ordr NEW $32.00 WING LEADER: BLITZ 1939-42 KIT (GMT) zl 0.9 1-3wks Turnarnd Kit adding more aircraft & scenarios, expanding the game into the USSR in 1941, Australia, Mongolia, France, the Mediterranean, and adds a Barbarossa campaign game (Drive on Kiev). Includes a map, 16 aircraft tiles, 140 counters. Reqs Wing Leader Victories to play. '18 1 Special Ordr NEW $25.00 WING LEADER: LEGENDS 1937-45 KIT (GMT) Fo 1.0 1-3wks Turnarnd Kit covering the lesser combatant nation's aircraft (Italy, Bulgaria, Yugoslavia) in the Wing Leader system, and provides scenarios in the Philippines, the South Pacific, and a Kursk campaign game. Lee Brimmicombe-Wood'21 1 Special Ordr NEW $29.00 WING LEADER: ORIGINS 1936-42 KIT (GMT) zl 1-3wks Turnarnd Kit adding 29 new aircraft & 26 scenarios for minor nations from before & early in World War II (including China, Spain, Poland, Netherlands, Czechoslovakia; and includes the Malta campaign. '20 1 Special Ordr NEW $31.50 WINGS OF GLORY WWI, HANDLEY A (AGS) FB Large miniature of a World War I British bomber. 1 Special Ordr NEW $42.00 WINGS OF GLORY WWI, HANDLEY B (AGS) FB 1.2 2-6wks Turnarnd Large miniature of a WWI Handley B bomber. 1 Special Ordr NEW $42.00 WINGS OF GLORY WWI, ZEPPELIN STAAKEN B (AGS) FB 1.4 2-6wks Turnarnd Large miniature of a WWI zeppelin Staaken B. 1 Special Ordr NEW $56.00 WINGS OF THE MOTHERLAND 3RD (CofA) DC* 3.2 2-6wks Turnarnd Fourth volume in the Fighting Wings (Whistling Death) game series. Covers air combat on the Eastern Front during World War II from the German invasion to the fall of Berlin. This edition includes 48 mostly new aircraft, 2 double-sided maps, 630 counters. Includes more emphasis on air-ground combat than prior games in the series. 3rd edition rules have smoother, cleaner mechanics, 150 air combat & 60 ground & anti-shipping scenarios. 48 aircraft & 16 types of naval vessels. Received 4 Charlie Roberts award nominations in 2019. JD Webster'20 1 Special Ordr NEW $115.00 * WINGS, 2ND (Excal) BC 2.4 4-8wks Turnarnd Reprint of perhaps the best WW1 air-air game w/upgraded graphics thruout. '93 1 Special Ordr NEW $38.00 WINTER WAR, FINLAND V THE USSR #77 (DecWAW) n n 0.9 2-6wks Turnarnd Mag & game. Game of the Winter War, 1939-40, thruout Finland and the Soviet border area down to Leningrad. Soviets have superior numbers, but the Finns are more mobile with better tactics. Soviets must grab geographic goals & inflict casualties on the Finns; the Finns seek to prolong the war to invite international intervention. Intended as an eloboration of the classic SPI game in S&T #33. 21mi/hex, 10day/turn, 176 counters, Detachments/Btln/Reg/Div/corp level. Joseph Miranda'21 / ARTICLES ON: the Winter War, 1939-40; Five Days at Oosterbeek, Destruction of British 1st Airborne, Sept 1944; Destruction of Beta Convoy, Nov 1941; Stealing the Enemy's Eyes, the Raid on Bruneval 1942; Was the 22nd Panzer Worth Creating?; Operaton Frankton, the Cockleshell Heroes, 1942. 1 Special Ordr NEW $37.50 WINTERSTORM, RELIEF OF STALINGRAD'42 #36 (DecWaW n n 0.9 2-6wks Turnarnd Mag & game. Game covers the Dec. 1942 effort by a scratch German corp (the 57th Pzr led by von Manstein) to break thru the Soviet forcess encircling Stalingrad to rescue the beleagured 6th Army. German forces must cross the entire map to break into the Stalingrad pocket. Uses the East Front Battles game system which emphasizes command control. Btln/rgt/brig level, with combined arms assets included. 228 counters. J.Miranda'14 / ARTICLES ON: Winterstorm, the German Offensive to Relieve Stalingrad, Dec. 1942; the British during the Battle of the Bulge; the Axis Visions of the World after Victory; Operation Thursday, Allied airborne landings behind Japanese lines in northern Burma, March 1944; Japanese Nakajima Ki-115 Saber Kamakaze design; US Medics & Evacuations; Yang Kyoungjong, Korean drafted into 3 armies during WWII; Rifle Grenades; Operations Catherine, a British plan to blockade the Baltic early in WWII. 1 Special Ordr NEW $29.99 WITH CUSTER AT DEATH BOOK (DecBks) Bk 1.4 1-3wks Turnarnd Hrdcvr book covering the annihilation of Gen. George Custer's regiment at Little Big Horn in 1876. Collects facts reported by soldiers who discovered the carnage, Indians who fought there & archeologists after the fact. Well-illustrated with maps & pictures with in-dept coverage. R.Burke'11 1 Special Ordr NEW $26.00 WIZARD KINGS 3RD (ColumG) BC 1.4 1-3wks Turnarnd Called WK 2nd by publisher (incorrectly); this is the 2007 version. Further revision of Columbia's block game system applied to the magical & mystical world of humans, Orcs, Elves, the Undead & Dwarves. 2-7 Players build their forces & use might & magic on 4 geomorphic maps. Includes 7 full armies. '07 1 Special Ordr NEW $45.00 WIZARD KINGS 3RD: HEROES & TREASURES KIT (ColumG SC 0.5 4-8wks Turnarnd Kit containing 21 blocks including 3 addtl blocks for each of 7 armies from Wizard Kings 3rd. '07 1 Special Ordr NEW $13.50 WIZARD KINGS: ANCIENT KINGS BLOCKSET (ColumG) SC 0.6 4-8wks Turnarnd Addon block kit including 21 blocks representing an assortment from 7 historical armies: Egyptians, Greeks, Perisans, Romans, Huns, Chinese & Japanese. Each box contains a different (& unpredictable) combination of units. '12 1 Special Ordr NEW $13.50 WON BY THE SWORD: 2016 ERRATA KIT (GMT) zl Out-of-Print Large errata kit updating the 2014 printing of this game. Includes a revised rule book, Revised playbook, 2 revised charts folders, a revised deck of cards, and 16 errata counters. '16 1 128116 NEW $20.00 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) n Out-of-Print 1 76514 EXCELL $1.00 Chart sheet, only. One sml stain. 2 76511 GOOD $3.50 Rules, only. Cover spine worn & torn, repaired & reattached. Most pages soiled & stained. Basic game tables marked. 3 76512 GOOD $4.50 Rules, only. Cover separated from staples & reattached. Most pages soiled & stained, with some marks on rules & scenarios. 4 76513 V.GOOD $1.00 Chart sheet, only. Soiled thru use. 5 76516 V.GOOD $1.00 Chart sheet, only. Soiled thru use. WORLD AT WAR 3RD PARTS (GMT) DC Out-of-Print 1 145476 < NEW $6.00 Box, only. Ding to one corner, otherws new. WORLD AT WAR PARTS (GMT) n Out-of-Print 1 72166 EXCELL $2.00 Research & Diplomacy Tables booklet photocopy, only. WORLD IN FLAMES 4TH PARTS (ADG) n Out-of-Print 1 43966 MINT $3.00 WiF 4th half sized countersheet #6, only. WORLD IN FLAMES 5TH PARTS (ADG) n Out-of-Print 1 6565 EXCELL $2.00 CRT & Tables chart page, one only, 5th edition. WORLD IN FLAMES 6TH PARTS (ADG) n Out-of-Print 1 129717 EXCELL $5.00 Charts & Tables page (including CRTs), only. 1997 copyright. WORLD IN FLAMES 7TH CLASSIC PARTS (ADG) GB Out-of-Print 1 132733 < NEW $12.00 Box, only. Box has a ding to one box corner that led to a split at same corner; Split repaired. Basically cosmetic. But if you need a good box for storage, this is it! WORLD IN FLAMES, 3RD PARTS (ADG) n Out-of-Print 1 52322 V.GOOD $4.00 Rules, scenarios, 1 chart and production chart, only. Rules & scenarios are worn & well soiled. WORLD IN FLAMES, 6TH [CLASSIC] PARTS (ADG) BC Out-of-Print 1 110498 V.GOOD $6.00 Box, only. Significant ding on end panel mildy distorts box end. Structurally intact. 2 117816 V.GOOD $5.00 Box only. Box had been damaged in shipment with large creases top & btm. Structurally intact, but damaged. WORLD IN FLAMES, 6TH [DELUXE] PARTS (ADG) BC Out-of-Print 1 111971 MINT $8.00 Box only. V.mild ding to one edge, and mild crease all along same edge. Short crease at opposite box corner. 2 117817 MINT $6.00 Box, only. Slight ding to center of box end panel creating sml semi-circular crease on cover. Otherws new. WORLD IN FLAMES, AMERICA IN FLAMES PARTS (ADG) BC Out-of-Print 1 118871 MINT $5.00 Box only. Box btm has 3 light indent lines of 1/2-1" long, 2 at top edge, 1 at btm. Otherws new. WORLD WAR 3 PARTS (SPI) n Out-of-Print 1 91911 V.GOOD $2.00 Charts & tables page, only. 2 61520 V.GOOD $3.00 Charts sheet only, soiled & spotting. 3 98341 V.GOOD $7.00 Map, only. Minor country boundaries annotated in S.America & Africa (crudely); other minor annotations in various places. WORLD WAR I #51 PARTS (SPIS_T) n Out-of-Print 1 91272 EXCELL $5.00 Incomplete counter set only, missing 30 of 100 counters (all Brit & French & some German). Otherws unpunched (may have loose counters). WORLD WAR I 2ND (DecGms) HC 0.8 Out-of-Print 2004 revision of of this highly strategic, army-level game of World War I. A classic design emphasizing national resource levels and moral with basically an attritional combat system. This version adds the Middle Eastern Front and updates the map & counter graphcs (but not necessarily for the better). 100 Counters, 6mo/turn. James Dunnigan, Joseph Mirand'94 1 10863 V.GOOD $25.00 1994 2nd edition in HC box. Rules highlited in yellow. Otherws Excellent condition. WORLD WAR I 4TH [DELUXE] (DecGms) BC 2.6 Out-of-Print Deluxe 4th edition upgrades the graphics and expands the game to cover the Middle East as well as air, naval & special forces. Well-received, strategic level game of World War I thruout Europe using resource pts as the essential representation of national resources & will to continue the war. Effective, most elegant design, even 40 years after original publication. 36mi/hex, 6mo/turn, army level, 228 counters. J.Miranda, J.Dunnigan'18 1 151588 NEW $50.00 WORLD WAR I PARTS (SPI) n Out-of-Print 1 99161 EXCELL $3.50 Photocopy of rules, only. Have been folded. 2 99160 EXCELL $4.00 Photocopy of rules, only. WORLD WAR II, BARBAROSSA: DANUBE KIT (Zvezda) LB* 2.4 Kit for WWII Barbarossa providing scenarios & minis for battles on the Eastern Front in the early months of 1941. Includes 8 scenarios, 21 plastic minis, 6 dbl sided boards, & misc components. '12 1 Special Ordr NEW $37.00 * WORLDS, WAR OF THE..., ENGLAND (Versse) BC* 3.4 Temp OoP/OoS Base solitaire game in this series covering HG Well's story of a Martian invasion of Earth in the late 1800s, with the player representing England. This is the base game covering England; kits available separately for other nations. Earth defenders must build their defenses and guide refugees away from the Martians, while the Martians aim to lay waste to much of England by destroying cities & abducting refugees. As the devestation mounts, Earth's productivity declines. 112 cards, 4 countersheets, custom dice.'19 1 Special Ordr NEW $49.00 * WWII COMMANDER, BTL OF THE BULGE (Compas) BC* 3.0 Temp OoP/OoS First in an intended series of fast-playing, area move games of World War II in Europe. Covers the Battle of the Bulge offensive in Dec 1944. Fast playing, regt/div level game that is a good game for beginners. Uses an activation system. Includes mounted map, 2 countersheets. 1day/turn, ~15mi/area. John Butterfield'20 1 Special Ordr NEW $50.00 * WWII, EUROPEAN THEATER OF OPS 1ST PARTS (SPI) n Out-of-Print 1 108762 V.GOOD $4.00 Rules only. Wrinkled & soiled thru use, but seams & edges fine. 2 108763 V.GOOD $4.00 Scenario card. WWII, EUROPEAN THEATRE OF OPERATNSPARTS (TSR) n Out-of-Print 1 79538 EXCELL $2.00 Rules photocopy, only. 2 79539 EXCELL $2.00 Rules photocopy, only. 3 79542 EXCELL $3.00 Scenario booklet photocopy, only. WWII, EUROPEAN THEATRE OF OPS, 1ST PARTS (SPI) n Out-of-Print 1 97604 EXCELL $7.00 Rules only. 2 97603 V.GOOD $4.00 Rules only. Wear & soiling thru use. WWII, PACIFIC THEATER OF OPERATS PARTS (TSR) n Out-of-Print 1 6876 EXCELL $3.00 Scenarios booklet only for PTO. - - 156 Items & 102 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Title:2024]