'Z' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK Fine Games for Players & Collectors NEW & USED, IN & OUT-of-PRINT GAMES & MAGS Master Catalog as of 02-10-12 15:18 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com WWW: http//www.finegames.com/ MY GOAL is your gaming satisfaction. You can reserve games you want. You can get prompt & knowledgable responses to your questions. I will hunt for games you are looking for. And I carefully pack and promptly ship each & every order. Look for your games in about a week (if all items are in-stock; if not, about 1-3 weeks in the US). LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Discover). Prices TRIPLE if you phone between 9pm & 10am PST. Shipping is $14.50 for most orders with boxed games; $ 8.00 for up to 4 flat, unboxed items; add $ 1.50 per bulky or weighty item (those marked with a "LB"ox or an "*"). Add $ 3.00 per order if your zip code is surcharged by UPS as being "rural." See for international & heavier APO shipping charges. Light orders sent by USPS priority mail, heavier shipments by UPS ground. Special handling by prior arrangement; addtl charges may apply. PUBLICATION STATUS reflects any known, special limitations to item availability, and always reflects the best info available to us. Where NO notes exist, item should be readily available. Where notes DO exist, it may take longer to obtain a special order game, or an item *might* not be available at the time of your order. TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item *permanently* otu of print & available ONLY if already in-stock & shown with a numeric part-#. NOT avail if no part-#. GOING OoP = Supply of the item is limited & expect to be exhauseted shortly. RELS PENDING = Release Pending, i.e. item has NOT yet been published. Due date reflects anticipated release date & is subject to change & delay (in format DUE YY/MM). Contact the publisher directly if you want more current info. PART#: stock = normally a stocked item; momentarily out of stock. ~1-14 days till back in stock. specl ordr = special ordered as needed on your behalf & not normally stocked. ~7-21days to obtain. (any number) = reference # for a specific copy of an item, IN STOCK; please include # w/ order. n/a = Item is OUT OF PRINT & not immediately available. Data shown FYI only. Want Listing available. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box CA-3M Cassette TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox GM-3M Gamette HC-Half BC IT-SPI Illus Tray SB-Sml FBox En-Envelope (not boxed) SC-Small Case Tb-Tubed Fo-Folio zl-Ziplocked (not boxed) HP-Plastic HC Bk-Book (not bxd) n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair. Full details available at PUBLISHER CODES and contact info are found in . =============================================================================================== "Z" TITLED ITEMS (i.e. Titles beginning with "Z") email M.Dean@FineGames.com to order =============================================================================================== Publication MagGm Cash/Ck Box Wgt General Status Part# Game Title & Edition (Publisher Code) Only? Price Typ # Conditn ============ ===== ========================================= ===== ======= === ==== ======= 2-6wks Turna stock ZAMA, HANNIBAL VS SCIPIO 202BC (BSO) $21.00 n 0.4 NEW Card-driven game of the climatic battle of Zama, which ended the Carthegian Empire. Uses the Age of Napoleon (Phalanx) system. Players can play up to 5 cards each turn, interactively, for movement, combat, or special events. Includes a map, counters, and cards -- but no hexes or CRT. R.Berg'05 Out-of-Print 91669 ZEPPELIN, FIRST BTL OVER BRITAIN #159 (DecS_T) n $20.00 n 0.8 MINT w/mag. Rules separated. Op-Strat lvl gm played in 9 scenarios covering air bombing & combat over England, 1916-8, 1-2players. M.McVeigh'93 46341 ZEPPELIN, FIRST BTL OVER BRITAIN #159 (DecS_T) n $22.00 n 0.8 NEW w/mag. Op-Strat lvl gm played in 9 scenarios covering air bombing & combat over England, 1916-8, 1-2players. M.McVeigh'93 91365 ZIP LOCK STORAGE BAGS, 4X6", 100Q, 2MIL (AAA) $4.00 n 0.4 NEW ~100 2mil 4x6" ziplock bags to containerize counters. 79906 ZIP LOCK STORAGE BAGS, 4X6", 125 QTY WHT (AAA) $5.00 n 0.8 NEW Approx 125 2mil 4x6" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. 79924 ZIP LOCK STORAGE BAGS, 9X12", 50 QTY WHT (AAA) $5.00 n 2.2 NEW Approx 50 2mil 9x12" Write Block ziplock bags to containerize counters. Has a white portion on the bag that allows you to write on it. Out-of-Print 83232 ZITADELLE, DUEL FOR KURSK PARTS (WWW) $6.00 n EXCELL Photocopy of rules, CRT, deployment charts & map, only. specl ZOBMONDO!! WOULD YOU RATHER CARD GAME (Zobmon) $7.00 SC NEW ordr Version of the classic card game of Zobmondo. Plays must answer mind-bending questions that are sure to start conversations. '09 86027 ZOLFAQARS BLOW, STRAIGHTS OF HORMEZ (Firefi) $22.00 Fo 0.2 NEW Operational & tactical level game of possible naval clashes between Iran & the US in the Straits of Hormuz in the near future. Scenarios include the key possibilities of individual warships being swarmed by fast attack craft armed with anti-ship missiles, or Iranian assets assaulted by US airpower. 5mi/hex op, 500yd/hex tac. '08 Rels Pending specl ZOMBIE DICE 2ND (SJG) $12.00 SC NEW due 12/ 2 ?? ordr Available by preorder only; single printing. 2nd ed comes w/ a dice bag. Fast, easy dice game of zombiedom. 13 dice are victims (humans), and you as a zombie have your choice to keep eating or stop before the shotgun blast ends your turn. 2+ players, 10-20min per game. '11 specl ZOMBIE FLUXX (Loo) $12.00 SB 0.5 NEW ordr Newest version of Fluxx -- now with zombies. Introduces the Creeper card, and Keepers are used against zombies. If other players become zombies, you must destroy them! '07 specl ZOMBIE HIGH SCHOOL (SMGyyy) $15.00 SC NEW ordr Simple multiplayer card game of out-running, fighting & out-smarting zombies invading a high school. But take too many wounds in the process & you become a zombie too, attacking your friends. '11 specl ZOMBIE HORDE MINIATURES (WargFa) $15.00 HC NEW ordr Pack of 24 25mm polystyrene Zombie minis to use with any zombies mini game or in board games. '11 2-6wks Turna specl ZOMBIE IN MY POCKET (Cambri) $11.00 SC NEW ordr Small, fun, 1-8 player cooperative game. Each player can help the group or play toward their own ends as you search for the temple where you can find the secret to destroying the zombies. Plus you can pick up weapons to wack zombies along the way. '10 specl ZOMBIE NINJA PIRATES CARD GAME (GOZxxx) $14.00 SC NEW ordr Since Zombies, ninjas, pirates & mad scientists are all cool, a game involving them all must be extra cool, eh? Players try to become each of the 4 types of cool beings, while collectiong stuff that can help them or hurt opponents. Cool. '10 77574 ZOMBIE RALLY (Snarli) $5.00 Fo 0.3 NEW Micro game of Zombie racing: foot racing! All those zombie movies where they're seeking to eat some flesh? Wrong! They're racing. '06 93999 ZOMBIE STATE, DIPLOMACY OF THE DEAD (ZSG) $39.00 GB* 5.0 NEW 2-5 player board game of a worldwide effort to defend against the spread of zombiedom. Players must test various technologies, using a number of them to provide a defense to their remaining humans. Players don't compete directly, but can direct the zombie hordes toward other players. '10 specl ZOMBIE SURVIVAL, THE BOARD GAME (Twilig) $28.00 FB NEW ordr Multiplayer game of survival against the Zombie siege. Players select items to include in their house, such as weapons, gas, first aid supplies, etc., and fortify the house. Then the zombies start their assault, trying to find a way in. You may elect to try to make it to town for more supplies. But how long can you hold out - the longest holdout is the winner. '10 Rels Pending specl ZOMBIE SURVIVAL: THERE GOES NEIGHBRHD KT $15.00 SB NEW (Twilig) due 12/ 2 ordr 1st kit for this game of surviving the zombie siege. Adds Outside Items to slow 'em down, Store Decks for more supplies, a fate deck, damage tokens & more. '12 Rels Pending stock ZOMBIE WAR (LocknL) $29.00 BC NEW due 12/ 6 ?? The Zombie War covered at a global, grand strategic scale rather than man-zombie. 2-4 player, area movement, with trade routes being categorized by the difficulty of zombie movement. Players take on one aspect of societal control: Government, Military, Corporate plus the Zombie player. Each has different abilities & means of pursuing overall goals. G.Porter'11 specl ZOMBIEGEDDON (Twilig) $18.00 FB NEW ordr Strategy game in which players first scurry around gather supplies while protecting them from others. Then the latter part of the game is spend simply trying to survive the long nuclear winter. R.Knizia'09 96516 ZOMBIES!!! 3RD (Twilig) $21.00 FB 1.5 NEW Revision of this boardgame playing off the movie. 3rd ed adds new rules, updates the graphics for greater effect, and enlarges the box to store all those zombies. A blood & guts thriller. Includes 100 plastic figures & played on a tile map. Origins award for graphic presentation in '01. This version enlarges the box for added storage, updates the art, provides expansions & revised/update rules, plus a brand new female zombie figure. '06 specl ZOMBIES!!!: ASHES TO ASHES KIT (Twilig) $14.00 SB NEW ordr Kit extending this game system to the cemetery, offering players the opportunity to end the zombie scourge at its source. Adds 16 new map tiles, 32 new event cards, 25 zombie "kid" minis + rules. '10 Temp OoP/OoS specl ZOMBIES!!!: BAG O' CLOWNS (Twilig) $8.00 SC NEW ordr Bag of 100 Zombie Clowns for this game or other games of the undead. This variety does NOT glow in the dark. '09 specl ZOMBIES!!!: BAG O' CLOWNS (GLOW IN DARK) $8.00 SC NEW (Twilig) ordr Bag of 100 Zombie Clowns for this game or other games of the undead. This variety glows in the dark. '09 specl ZOMBIES!!!: FEEDING THE ADDICTION KIT (Twilig) $11.00 SB NEW ordr 10th kit in this game series. This one adds 15 new map tiles, 30 new event cards, new rules plus 6 new Addiction cards which send you succurying about town feeding your addiction to the gyn, the bar, the mall, etc All of which puts you at great risk of being eaten... '11 specl ZOMBIES!!!: FILL IN THE ______ CARDS KIT $8.00 SB 0.6 NEW (Twilig) ordr "Zombies 6.66." Make-Your-Own cards & map tiles for Zombies. Kit providing 16 blank map tiles & 32 blank event cards so you can create your own good stuff. '07 89334 ZOMBIES!!!: JAILBREAK! KIT (Twilig) $11.00 SB 0.5 NEW Kit #8 that creates a mental ward in which players are held when the zombies come to town. 15 map tiles, 30 even cards, rules. '09 78755 ZOMBIES!!!: MALL WALKERS KIT (Twilig) $10.00 SB 0.4 NEW Expansion kit proving 16 new map tiles of a mall's interior, 32 event cards, 2 scenarios & additional rules. '03 80589 ZOMBIES!!!: MALL WALKERS KIT 2ND (Twilig) $11.00 SB 0.4 NEW 2nd ed adds 16 new tiles, 32 new event cards, new rules & 2 new scenarios. Expansion kit proving 16 new map tiles of a mall's interior, 32 event cards, 2 scenarios & additional rules. '07 78681 ZOMBIES!!!: NOT DEAD YET! KIT (Twilig) $8.00 SB 0.4 NEW Expansion kit providing 50 new event cards plus rules for custom event decks. '03 80730 ZOMBIES!!!: SCHOOL'S OUT FOREVER KIT (Twilig) $8.00 SB 0.5 NEW Expansion kit providing 16 new map tiles of a school's interior, 32 event cards, and new rules including using guts in prior Zombie games. '06 87898 ZOMBIES!!!: SCHOOL'S OUT FOREVER KIT 2ND $11.00 SB 0.4 NEW (Twilig) Updated to 2nd ed standards. Expansion kit providing 16 new map tiles of a school's interior, 32 event cards, and new rules including using guts in prior Zombie games. '09 85438 ZOMBIES!!!: SEND IN THE CLOWNS KIT (Twilig) $13.00 SB 0.7 NEW Kit adds another dimension to the Zombie world: Players are trapped in the traveling carnival of the dead with a Big Top, Fun House & more. Adds 15 map tiles, 30 event cards, 25 Zombie Clowns & rules. '08 80587 ZOMBIES!!!: SIX FEET UNDER KIT (Twilig) $11.00 SB 0.6 NEW stock ZOMBIES!!!: THE END KIT 2ND (Twilig) $17.50 SC 1.2 NEW 2nd ed update of this stand-alone game that mates with prior game & kits, this edition allows players to collect as many pages from the Book of the Dead as possible, and attempt to undo the spell that brings the dead back to life. But now the dogs are coming back to life too, and they are nasty. For 2-6 players with a tiled map. '08 78684 ZOMBIES!!!: ZOMBIE CORPS(E) KIT (Twilig) $10.00 SB 0.5 NEW Expansion kit proving 15 new map tiles, 30 event cards, & 6 invaluable glow in the dark Zombie figures. '02 80385 ZOMBIES!!!: ZOMBIE CORPS(E) KIT 2ND (Twilig) $11.00 SB 0.5 NEW 2nd ed adds 15 new map tiles, 30 new event cards plus 6 glow-in-the-dark zombie minis. Expansion kit providing 15 new map tiles, 30 event cards, & 6 invaluable glow-in-the-dark zombie minis, plus more rules. '07 Temp OoP/OoS specl ZOMBIES, A HUNTER'S GUIDE (Osprey) $14.00 Bk NEW ordr Zombie outbreaks are actually common since WW2, but govts cover it up. This book provides info on recognizing & combating zombiedom, including the tactics of fighting zombies. '10 80381 ZOMBIETOWN (Twilig) $27.50 FB 1.5 NEW A new, stand-alone zombie game in which players are in the middle of a now-zombie infested town, and must gather supplies, rescue isolated survivors, and hold out till help arrives in 10 days. Oh, and there is a cemetary in the middle of town pumping out zombies. Will you last? '07 specl ZOMBIETOWN: BIG BOOM THEORY KIT (Twilig) $8.00 SB NEW ordr Kit for this game of zombie mayhem. Adds 24 item cards, 6 house cards, 20 event disks pluse rules. Set when things are bleak: foods gone, ammo is low, barricades collapsing. '10 83635 ZOMBIETOWN: ROAD RAGE KIT (Twilig) $7.50 SB 0.2 NEW Kit for this game of zombie mayhem. Adds elements related to cars with 12 car tokens, 12 key tokens, plus damage tokens, a new Task deck, plus additional rules. '08 Out-of-Print 89582 ZONE OF CONTROL MAGAZINE #1 (ZOC) $4.00 n 0.4 EXCELL Premier issue of what was the best wargame review mag of the late 90s. This issue contains articles on: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria; reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95 Out-of-Print 92225 ZONE OF CONTROL MAGAZINE #1 (ZOC) $5.00 n 0.4 MINT Premier issue of what was the best wargame review mag of the late 90s. This issue contains articles on: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria; reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95 Out-of-Print 95962 ZONE OF CONTROL MAGAZINE #1 (ZOC) $5.00 n 0.4 MINT Premier issue of what was the best wargame review mag of the late 90s. This issue contains articles on: the evolution of impulse move technology in games; review of GameFix #1 w/ Thapsos & Alexandria; reviews of VI Against Rome, DG Caesar in Gallia, GMT Great Battles of Julius Caesar, COA's Kolin, GUSA's Borodino, Gamers Thunder at the Crossroads II & No Better Place to Die, GMT's 1914, Glory's End, COA Landships 2nd, ADG Days of Decision II, 3W Campaign for Guadalcanal, MIH Ring of Fire, SPEARHEAD Bodyguard-Overlord, RHINO Decision in France, AH Guerilla. '95 Out-of-Print 95964 ZONE OF CONTROL MAGAZINE #3 (ZOC) $7.00 n 0.4 MINT Articles on: Game design choices using Mont St. Jean in different games; Seven Weeks War of 1866; La Bataille evolution; Tweaking the Victory conditions in Fateful Lightning; forcing decisive battles using Austro-Prussian War as example; reviews on: AH Maharaja; OSS Chicken of the Sea; WWW Barbarians; MIH Famous Victory; CofA Eagles turn East 1807 & La Bataille de Wavre; PACRIM Blood & Iron; GAMERS In Their Queit Fields II; XTR Fateful Lightning; DECGMS Atlanta Campaign & Austro-Prussian War 1866; GMT Britain Stands Alone; OSS Bombs Away; GAMERS Hunters From the World; WWW Crimean Sheild; AVALANCHE Avalanche. '95 Out-of-Print 95965 ZONE OF CONTROL MAGAZINE #4 (ZOC) $7.00 n 0.4 MINT Articles on: games on Alexander the Great; the impulse system in On To Moscow; Looking Backward in 1995, game ratings patterns; Reviews on: Xeno Alexander's Generals; GMT Alexander Deluxe 2nd; GMT Dictator; TRIUMPH By Force of Arms; WWW Taihti; OSS WIncby; DECGMS On To Moscow!; OSS Rebel Yell 1st; PACRIM Shenandoah Valley of Fire; AH Stonewall in the Valley; DECGMS Molotov's War; DECGMS Btl for Ardennes 3rd; TERRAN Legend Begins 3rd; CofA Borodino'41; WWW Last Battles of East Prussia; XTR Budapest'45; WWW Chinese Civil War 2nd; GPG Redline Korea. '95 Out-of-Print 95966 ZONE OF CONTROL MAGAZINE #5 (ZOC) $7.00 n 0.4 MINT Articles on: use of impulses & command control to represent fog of war; analysis of XTR Great War in Europe 1st; specialized units as chrome in games; linear v deep battle doctrines; Reviews of: XTR Bunker Hill; DG Rebels & Readcoats I & II; OMEGA Napoleon's Leipzig Campaign; La Bataille d'Talavera & D'Albuera; XTR Alamo 2nd; GAMER'S April's Harvest; SPEARHEAD Bloodiest Day; XTR Great War in Europe 1st w/ analysis; AH ASL Solo; GAMERS Tunisia & analysis; GMT 8th Air Force; GAMERS Black Wednesday; MIH Piercing the Reich; GMT Crisis Sinai; GAMERS Yom Kippur; DECGMS Across Suez 2nd; PACRIM Balkan Storm. '96 Out-of-Print 96386 ZONE OF CONTROL MAGAZINE #6 (ZOC) $8.00 n 0.4 MINT Out-of-Print 72600 ZONE OF CONTROL MAGAZINE #6 (ZOC) $3.00 n 0.4 NEW RECOMMENDED & missed, 64pg mag dense w/ generally insightful wargame reviews. This issue includes articles/reviews on: Fog of Wargaming; GAMERS Marengo; NE SIM Dresden; AH Geronimo; DG Blue & Gray 3rd; DG Antietam Campaign; GMT Three Days of Gettysburg; AH Grt Btls of Am Civil War series; aggregate feedback scores on most war game & magazine publishers; GRD For Whom the Bell Tolls; OSS Big One; ADG Ships in Flames; SIM WORK Rommel at the Meuse; AH Empire of Rising Sun; GMT Typhoon; XTR Rommel at Gazala; AVALANCHE Red Parachutes; PAC RIM Chosin 1st & Balkan Hell; GPG Greenline Chchnya. '96 Out-of-Print 89588 ZONE OF CONTROL MAGAZINE #7 (ZOC) $5.00 n 0.4 EXCELL Articles on: Fog of Wargaming pt2; combined game ratings from issues #4-7. Reviews of: DG Germania; AH Machiavelli 3rd; AZURE Europa Universalis; CofA King's War; DG the '45; DG Emperor's First Btls; La Bataille de Corunna; COLUMBIA Eagles card game; COLUMBIA EuroFront; CofA Supermarina I; AVALANCHE Blood on the SNow; XTR Moscow Option (aka Guderian's Gambit); GAMERS Stalingrad Pocket II & Leros; SPEARHEAD Bold Stroke; WWW To the Far Shore; SIMWORK Op Dragon Rouge; OSS Among Nations; DG Indo-Pakistani Wars; XTR Mason-Dixon. '96 Out-of-Print 96387 ZONE OF CONTROL MAGAZINE #7 (ZOC) $8.00 n 0.4 MINT Avail Uncrtn specl ZOODYSSEY (Zoodys) $19.00 SB NEW ordr Simple, fast playing card game in which players try to collect sets of cards in various categories & point values. Cards represent various endangered animals from thruout the world, with notes about them on the card. '99 specl ZOOLORETTO (RIO) $33.00 FB* 3.5 NEW ordr Simpler game suitable to kids & family play. Players collect as many wild & exotic animals (and their oh so cute young) to their zoos. '07 Rels Pending specl ZOOLORETTO MINI (Fred) $28.00 FB NEW due 12/ 2 ordr Scaled down & faster playing version of this simpler game suitable to kids & family play. Players collect as many wild & exotic animals (and their oh so cute young) to their zoos. '12 specl ZOOLORETTO: EXPANSION KIT (RIO) $8.00 SB 0.6 NEW ordr Kit including 5 types of expansions: building sites, petting zoo, polar bear, 3 enclosures, 3 buildings. '07 specl ZOOLORETTO: GORILLA KIT (RIO) $8.00 SC NEW ordr Kit including a gorilla tile and one special rule. Hardly a bargain for the price. '08 specl ZOOLORETTO: THE BOSS KIT (RIO) $29.00 FB NEW ordr Kit focused on becoming the zoo director. Solicit donations, acquire animals & vending stalls. Includes 6 boards, 20 tiles etc. '10 specl ZOOLORETTO: XXL EXPANSION KIT (RIO) $25.00 FB NEW ordr Kit adding more animals, and allows trading of animals between zoos (with rewards for transfers). Includes 2 delivery trucks. '08 Going OoP specl ZORNDORF, FREDERICK V HOLY RUSSIA 1758 (CofA) $42.00 BC 1.5 NEW ordr Colorful gm of Freddy's attempt to decisively defeat the Russians at Custin, Aug 1758. 2nd in Age of Reason series. Several scenarios & 2nd ed std. rules (including retrofit for Kolin). '96 Out-of-Print 10865 ZULU, NAKA (Bearhu) $39.00 zl MINT Mod complx gm of key battle in which Zulus defended their kingdom from a powerful invading rival tribe, 1826. D.Shirley, J.Lewis'79 - - **** Titles & 33 Items Listed Here for Your Shopping Pleasure! EMAIL us at M.Dean@FineGames.com anytime (& preferred), or CALL us between 10am & 9pm PST at (541) 756-4711 to reserve a game, complete a purchase, ask for more info, or arrange a trade. Please remember... PRICES TRIPLE if you call before 10am after 9pm PST (-8 GMT) ! Yes, really. XOX Michael Dean ----------------------------------------------------------------------------------------------- (C) 2012, FIne Games. IM_Title repo, Combined Master Listing with detail by TITLE.