Fine Games for Players & Collectors Items In-Stock & Added To Fine Games' Inventory Within Last 60 Days * Newly Listed Stock Added in the last 60 Days * as of 06-29-22 19:02 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/new_list.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates begin at $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with boxed games. A $ 3.00 surcharge applies to each "LB" Lrg boxed items & those weighing 3#+ (marked with "*"). Add $ 4.50 if your zip code is one that UPS surcharges as "rural." See for further info on international & heavier APO shipping rates & other charges. Lighter orders & all international shipments sent via USPS Priority Mail; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box HB-Humungous Box (+$) TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox+$ ZL,FO-huge folio, must HC-Half BC IT-SPI Illus Tray SB-Sml FBox ship boxed SC-Small Case Tb-Tubed fo-Folio HP-Plastic HC Bk-Book zl-normal ziplk n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AMARILLO DESIGN GROUP URL: http://www.starfleetgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FEDERATION AND EMPIRE 2000: PARTS (ADB) n Out-of-Print 1 135425 MINT $2.50 Chart book, only. FEDERATION AND EMPIRE: PARTS (ADB) n Out-of-Print 1 135428 EXCELL $3.00 Players Folio, only (booklet of log forms). Cover has vertical wrinkling, otherws mint. 2 135427 MINT $4.00 Players Folio, only (booklet of log forms). 3 135426 MINT $4.00 Players Folio, only (booklet of log forms). FEDERATION AND EMPIRE: REINFORCMNTSPARTS (ADB) Fo Out-of-Print 1 135424 EXCELL $1.00 Folio cover only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AUSTRALIAN DESIGN GROUP URL: http://www.a-d-g.com.au ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 7 AGES, 6000 YEARS HUMAN HISTORY PARTS (ADG) BC Out-of-Print 1 114424 MINT $5.00 Box, only. WORLD IN FLAMES 6TH PARTS (ADG) n Out-of-Print 1 129717 EXCELL $5.00 Charts & Tables page (including CRTs), only. 1997 copyright. WORLD IN FLAMES 7TH CLASSIC PARTS (ADG) GB Out-of-Print 1 132733 < NEW $12.00 Box, only. Box has a ding to one box corner that led to a split at same corner; Split repaired. Basically cosmetic. But if you need a good box for storage, this is it! WORLD IN FLAMES 7TH: DIVISIONS IN FLAMES (ADG) n 0.3 Out-of-Print Kit containg 2 countersheets (#49 & 50) with 400 counters providing the independent division-level forces for all countries. '18 1 133289 NEW $20.00 WORLD IN FLAMES 7TH: TERRITORIES IN FLMS (ADG) n 0.3 Out-of-Print Kit containg 2 countersheets (#47 & 48) with 400 counters providing forces for the minior territories, militias, Siberians & Ukranians, of the world. Compatible with the Collectors/7th Edition. '18 1 133261 NEW $15.00 WORLD IN FLAMES, 6TH [CLASSIC] PARTS (ADG) BC Out-of-Print 1 117816 V.GOOD $5.00 Box only. Box had been damaged in shipment with large creases top & btm. Structurally intact, but damaged. WORLD IN FLAMES, 6TH [DELUXE] PARTS (ADG) BC Out-of-Print 1 117817 MINT $6.00 Box, only. Slight ding to center of box end panel creating sml semi-circular crease on cover. Otherws new. 2 111971 MINT $8.00 Box only. V.mild ding to one edge, and mild crease all along same edge. Short crease at opposite box corner. WORLD IN FLAMES, AMERICA IN FLAMES PARTS (ADG) BC Out-of-Print 1 118871 MINT $5.00 Box only. Box btm has 3 light indent lines of 1/2-1" long, 2 at top edge, 1 at btm. Otherws new. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ADVANCE PRIMATE ENTERTNMN ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DARK HORIZON, ESCAPE (AdvPri) BC 2.2 Out-of-Print Moderate complexity mini-based game of individual combat in the in the future. Rebels seek to destroy the Armageddon Device & escape from the evil corporation in which it is located. '96 1 113806 MINT $15.00 Green label on box btm. Included felt-tipped marker has gone dry; use counters to mark status or replace with grease pencil or dry erase marker. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AGAINST THE ODDS MAGAZINE URL: http://www.atomagazine.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- APOCALYPSE IN THE EAST #48 (Agains) n HP 1.3 Mag & game. Game of the rise of the first Islamic caliphate, 646-656, as Islamic forces determine to capture Constantinople and thus eliminate the Byzantine Empire. Alas, Constantia has just become Emperor, and he leads the Byzantines in a forceful defence of the Empire. Also includes a mini-game, BLACK FRIDAY, in which Balck's 11th Panzer near the Chir River defeats most of a Soviet tank army on Christmas Eve, 1942. 180 counters total. Jason Juneau'19 1 147555 NEW $28.00 BRADLEY'S D-DAY, CAMPAIGN STUDY #3 (Agains) n HP 1.4 Campaign Study #3. Booklet & game focused on the American portion of the D-Day landings at Utah & Omaha Beaches during those touch-&-go first 2 days. Uses Monty's D-Day game system. Co/Btln level, 800m/hex, 300 counters. Includes solitaire rules. Plus 64pg booklet focused on the same subject. J.Prados'11 1 147556 NEW $35.00 DIE ATOMBOMBE, THE REICH'S BOMB #50 (Agains) n HP 1.3 Mag & game. 2-5 player card game of Germany's attempt to develop the atom bomb during World War II. Each player represents a faction within German society. Secure permission to start, secure scarce resources & personnel to develop a program, and go for broke despite the many other pressing needs of a nation at war. Oh, and spy on & sabotage your competitors' efforts, this being the Reich. Designed to show how difficult it was to mount a nuclear program despite the appeal of the goal.Quick playing. 108 cards, 64 counters. Steven Cunliffe'19 1 148065 NEW $29.50 FORTRESS BERLIN 2ND # 8 (Agains) n HP 1.5 Mag + Game. v2 #4 reprint. Operational level game of the Third Reich's last 16 days & the ferocious battle for Berlin. Covers the bitter fight for the heart of Berlin at 500yd/hex, 1 day/turn, co-div level, 480 counters. Includes what-if such as the reinforcement by nearby forces that could have moved into Berlin (including 2 SS Panzer divs). Includes solitaire rules. Designed by a yeoman designer, J.Prados'09 1 149282 NEW $29.00 GIVEN UP FOR DEAD / UTMOST SAVAGERY #43 (Agains) n HP 1.2 Out-of-Print Mag & 2 games. GIVEN UP FOR DEAD is a game of the hopeless yet stoic defense of Wake Island in light of overwhelming Japanese strength and no hope of rescue by the US navy. Defenders sank 2 destroyers & caused hundreds of Japanese casualties. / UTMOST SAVAGERY covers the US invasion of Peleliu in what the US navy leaders would be a simple 4 day operation. Instead, it lasted 2 months & caused the greatest percentage of causualties of any battle in the Pacific. '15 1 144413 NEW $28.00 HUNGARIAN NIGHTMARE, BUDAPEST 1945 #31 (Agains) n HP 1.2 Mag & game. Game of the bitter battle for the Hungarian capital of Budapest, Dec'44-Feb'45, the 2nd bloodiest in history. The 79000 Germans & Hungarians have only a hodge podge of attack-capable units & logistical problems. But the Soviets have 177,000 - 2 fronts - & a tight timeline. Victory based on besting actual history. 420 counters, rgt level, 1-1/2 area move maps, 3days/turn. M.Stille'11 / ARTICLES ON: the emergency air resupply of Budapest, 1945, via glider; Soviet siege of Budapest 1945; WW2 urban sieges; TARLETON'S QUARTER! expansion rules; battle of Navarion, last btl in Age of Sail, 1827; US-China relations as a zero-sum game. 1 148921 NEW $26.00 LA VENDEE, 1793, ANNUAL 2019 (Agains) HP 1.3 2019 annual published in mid-2021 - but hey, they are catching up! Game covers the French Republic's brutal suppression of the revolt against revolutionary decrees by the conservative central western province of Vendee. The Vendees (Whites) attempt to capture republican forts in the area, and avoid being overwhelmed by the Republicans so as to encourage early intervention by the English. Area move, 1 map, 176 counters, 26 event cards. John Poniske'21 / Also includes DAY OF INFAMY, a small game of the air raid on Pearl Harbor in Dec 1941, that asks whether that raid was as well planned & conceived as commonly thought. 32 counters. 1 147557 NEW $35.00 LEE'S GREATEST VICTORY, CHANCLRSVL #55 (Agains) n HP 1.2 Mag & game. Area-move, impulse game of what was perhaps the Confederacy's greatest victory, Chancellorsville 1863. The Union forces under Hooker intended to flank & surround the Confederates at Fredericksburg, but daring use of interior lines by Lee & Stonewall Jackson turned a bad situation into a stunning victory. Impulse system adds a lot of unknowns as to what can be accomplished each of only 6 turns. Brig/Div level, with leaders, pontoon bridges, entrenchments & weather. 176 counters. Michael Rinella'22 1 149286 NEW $35.00 OPERATION ICHI-GO #52 (Agains) n HP 1.2 Mag & game. Game covers Japan's massive, 1944 offensive thruout China which sought to open a land route across China to Indochina to circumvent the US sub blockade of coastal shipping, eliminate B-29 bases in China, and maybe even knock China out of the war. It was the largest Japanese offensive, with 500,000 troops & 800 tanks involved, with the armor concentrated contrary to their norm. They largely succeeded, but American airpower and capture of other island bases largely negated the victory. Includes a hypothetical scenario in which US forces destined to invade the Philippines instead invade much of the Chinese mainland. 2-player game, but includes a full set of solitaire rules in which the player commands Japanese forces. 1mo/turn, div/army level, untried Chinese units, 252 counters. Ty Bomba'20 1 149283 NEW $31.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ATO - TURNING POINT SIMUL URL: http://www.atomagazine.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CHALONS, THE BATTLE OF..., 451AD (AgaTPS) HP 0.9 The last Roman general, Aetius, who learned the Huns & Goths' ways as a hostage, meets Attila the Hun's forces in central France in 451 in one of the pivotal battles of human history. Each side is a hodge-podge of many ethic factions. Uses cards to represent units & battleline formations (similar to TPS's Arbela). Simpler & faster playing. 63 playing cards, 46 playing pieces. Richard Berg'19 1 140723 NEW $26.00 STALINGRAD, BATTLE OF... (AgaTPS) HP 1.3 First in an intended line of 20 games, each corresponding to a chapter in Joseph Mitchell's book, Twenty Decisive Battles of the World. This game is a corp/army level look at the 1942 campaign in southern USSR with the German Fall Blau offensive followed by the Soviet Uranus counteroffensive, with Stalingrad in the middle of things. Mounted but bland map covers the area from Kharkove to Astrakhan. Political influences on the campaigns are key. 280 counters. H.Gerber'12 1 148853 NEW $23.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AH AVALON HILL GAME CO. ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1914 PARTS (AH) n Out-of-Print 1 140319 EXCELL $8.00 Battle Manual only. Clean. 2 140320 EXCELL $1.00 Intro game card, only. AIR ASSAULT ON CRETE: CYPRUS VARIANT CPY (AH) n 0.2 Out-of-Print Kit for gaming the possible invasion of Cyprus. Color photocopy of map & OoB page plus rules included. 1 121470 EXCELL $5.00 Contains original Cyprus map (with Fast Heinz SL scenario on back), plus laser printed copy of the complete variant article from the General. ALEXANDER: RAMSES II COPY (AH) n 0.2 Out-of-Print Photocopied article & original insert from General w/ counters & map revisions for variant depicting Alex's run-in w/ Ramses II of Egypt. 1 132713 MINT $8.00 ASL: ANNUAL '92 (AH) n 0.4 Out-of-Print 64pg, General-style set of articles on strategy, tactics & scenarios for ASL. Includes 17 scenarios in the pages of the magazine. 1 147706 EXCELL $25.00 ASL: ANNUAL '93B (AH) n 0.6 Out-of-Print 48pg General-style booklet of scenarios, strategy & tactics, & variant articles on all aspects of ASL. Includes Sand & Blood, a 3-island cardstock terrain insert + 5 scenarios & campaign game of the invasion of 3 small islands near & concurrent with Guadalcanal, Aug 1942. 7 other scenrios & extensive errata. '93 1 147704 EXCELL $45.00 Includes Sand & Blood, 3-island insert with 5 scenarios & a campaign game of the invasion of 3 small islands concurrent with the invasion of Guadalcanal, Aug 1942. Includes 7 other scenarios & extensive errata. ASL: BOARDS PARTS #21 (AH) n 0.5 Out-of-Print #21 Mounted board 1 147690 V.GOOD $5.00 ASL: BOARDS PARTS #22 (AH) n 0.5 Out-of-Print #22 Mounted board 1 147691 EXCELL $5.00 ASL: BOARDS PARTS #23 (AH) n 0.5 Out-of-Print #23 Mounted board 1 147692 V.GOOD $4.00 Lots of very sml dice rolling dings to map surface. Several circular white mars on one board panel; no effect on play. ASL: BOARDS PARTS #24 (AH) n 0.5 Out-of-Print #24 Mounted board 1 147666 EXCELL $6.00 V.mild crease along one end of board. ASL: BOARDS PARTS #44 (AH) n 0.5 Out-of-Print #44 Mounted board, 1st editon. 1 147656 EXCELL $9.99 ASL:CHAPTER H PARTS (AH) n Out-of-Print 1 148026 EXCELL $10.00 Chapter H, Design Your Own, pgs H1-48, H113-130, plus Armory N1-12, only. ASL:CHAPTER K TRAINING MANUAL PARTS (AH) n Out-of-Print 1 148024 MINT $10.00 Chapter K, pgs 1-44, only. ASL:GUNG HO PARTS (AH) BC Out-of-Print 1 148191 MINT $74.00 INCOMPLETE GAME. Incudes box, 2 maps (38 & 39), all 7 overlays, partial counterset (includes all 1/2" infantry, gun & leader counters, all 5/8" Chinese & Marine AFVs + 43 other markers; missing 160 markers). Missing all scenarios, Chap G rules. Box shows moderate wear & abrasion mostly along edges but w/ large crease on box btm & top. ASL:PEGASUS BRIDGE PARTS (AH) n Out-of-Print 1 147730 EXCELL $3.00 Complete set of 4 scenario cards containing 6 scenarios. 2 147732 V.GOOD $1.00 Some discoloration. Set of 3 cards containing scenarios 1-5 + player aids; scenario 6 NOT included. ASL:PEGASUS BRIDGE PARTS (AH) 1 RL Out-of-Print 1 148681 EXCELL $7.00 MUST SHIPPED ROLLED. Neatly made mapboard made from multiple 8.5x11 color photocopies carefully taped together & professionally laminated. ASL:RED BARRICADES PARTS (AH) n Out-of-Print 1 147681 EXCELL $25.00 MUST SHIP SEPARATELY at addtl $. Professionally laminated, 2-map set. 31x23". ASL:SAND & BLOOD PARTS (AH) 1 n Out-of-Print 1 148674 V.GOOD $10.00 Rules, historical background & Scenarios CG & A3-A5. Includes 8.5x11" color lazer printed map copies. Rules & CG scenario are B&W photocopy. ASL:STREETS OF FIRE PARTS (AH) n Out-of-Print 1 148014 V.GOOD $2.00 Scenario set only. First card (scen 1 & 6) provided as a photocopy. ASL:WEST OF ALAMEIN PARTS (AH) BC Out-of-Print 1 148017 MINT $15.00 Chapter H, British Vehicles, pg H49-76e. Believed to be AH printing but publisher never identified. BLITZKRIEG, 1ST PARTS (AH) n Out-of-Print 1 120061 V.GOOD $2.50 CRT sheet, only. 2 120059 V.GOOD $5.00 Battle manual, only. Worn with stains, some soiling, dog ear torn off cover. Entirely serviceable. 3 120058 V.GOOD $5.00 Counterset, only. Missing 24 units (6 primary & 18 substitute; ID included). All marked on blank backside to indicate whether primary or substitute. 4 120062 V.GOOD $2.50 Turn Record Chart only. 2 columns partially used. 5 120060 V.GOOD $3.00 Basic rules, only. CAESAR, EPIC BTL OF ALESIA [2ND] PARTS (AH) n Out-of-Print 1 132705 V.GOOD $3.00 SHIPS AT BOXED RATE or must be folded. Off-Board Movement Chart, only. Staple rust on a sml portion of chart, plus some minor wrinkling. EMPIRES IN ARMS, 2ND PARTS (AH) n Out-of-Print 1 140981 V.GOOD $4.00 1-sided photocopy of rules, only. Some minor annotations plus errata notes. FRANCE 1940 2ND PARTS (AH) n Out-of-Print 1 116122 EXCELL $2.00 Set of 3 German scenario cards, only. LUFTWAFFE PARTS (AH) n Out-of-Print 1 132702 EXCELL $2.00 10 Targeting Sheets only. Clean. 2 132703 EXCELL $2.50 Pad of 16 Targeting Sheets only. Clean. PANZER LEADER: PARALEADER VARIANT (AH) n 0.3 Out-of-Print Paperstock counters & photocopy of rules from General 20/2. Adds 130 German & Allied airborne units & airlanding aircraft, plus 10 scenarios for airborne actions from 1940-1944. 1 146150 MINT $10.00 Photocopies of scenarios are good but not great quality. RICHTHOFENS WAR: PARTS (AH) n Out-of-Print 1 140589 MINT $3.00 Mission Briefing Manual, only. RUSSIAN FRONT PARTS (AH) n Out-of-Print 1 113863 EXCELL $1.00 Photocopy on yellow paper of the Battle Location Chart, only. SL: SQUAD LEADER PARTS (AH) BC Out-of-Print 1 148616 V.GOOD $2.00 Box, only. COver sun faded. Some sml abrasions. 2 148615 V.GOOD $4.00 Box, only. Mild scuffs & signs of wear. SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 148614 MINT $1.00 Quick Reference Data Card, only. 2 148610 MINT $1.00 Quick Reference Data Card, only. 3 148612 MINT $1.00 Quick Reference Data Card, only. 4 148608 MINT $1.00 Quick Reference Data Card, only. 5 148609 MINT $1.00 Quick Reference Data Card, only. 6 148613 MINT $1.00 Quick Reference Data Card, only. 7 148611 MINT $1.00 Quick Reference Data Card, only. 8 148606 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. 9 148604 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. 10 148605 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. 11 148607 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. SL: SQUAD LEADER, 2ND PARTS (AH) n Out-of-Print 1 148229 EXCELL $7.50 2nd ed rules, only. Spine preemptively reinforced w/ tape. Otherws clean. SL: CRESCENDO OF DOOM PARTS (AH) n Out-of-Print 1 148597 MINT $1.00 1st ed Quick Reference Card, only. 2 148596 MINT $1.00 1st ed Quick Reference Card, only. 3 148593 V.GOOD $0.75 1st ed Quick Reference Card, only. Some minor signs of use & wear. 4 148595 V.GOOD $0.75 1st ed Quick Reference Card, only. Some minor signs of use & wear. 5 148594 V.GOOD $0.75 1st ed Quick Reference Card, only. Some minor signs of use & wear. SL: CROSS OF IRON PARTS (AH) n Out-of-Print 1 148600 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 2 148241 EXCELL $2.00 Scenario set 13-20, only. 3 148602 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 4 148599 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 5 148232 EXCELL $2.00 Scenario set 13-20, only. 6 148601 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. SL: CROSS OF IRON, 3RD PARTS (AH) n Out-of-Print 1 148236 EXCELL $10.00 3rd ed rules. Rules cover separated at staples & repaired. Stain on inside back page. Otherws clean. SL: GI, ANVIL OF VICTORY PARTS (AH) n Out-of-Print 1 148590 MINT $1.00 Quick Reference Data Card, only. 2 148591 MINT $1.00 Quick Reference Data Card, only. 3 148589 MINT $1.00 Quick Reference Data Card, only. 4 132701 V.GOOD $5.00 Set of 2 charts & tables cards. Several sml stains including staple rust. Otherws EX. 5 148592 V.GOOD $4.00 Box, only. Mildly scuffed w/ some box btm creases. Structurally sound. Writing on colored end panel. SL: GI, ANVIL OF VICTORY, 1ST PARTS (AH) n Out-of-Print 1 148620 V.GOOD $8.00 1st ed Rules, only. Stain on btm of back cover page. Wrinkled thru use. Otherws clean. SL: SQUAD LEADER BOARD # 1 (AH) n 0.5 Out-of-Print # 1 Mounted board. 1 148225 MINT $4.00 SL: SQUAD LEADER BOARD # 2 (AH) n 0.5 Out-of-Print # 2 Mounted board. 1 147648 V.GOOD $4.99 Some scuffs, otherws EX. SL: SQUAD LEADER BOARD # 3 (AH) n 0.5 Out-of-Print # 3 Mounted board. 1 147649 EXCELL $4.99 SL: SQUAD LEADER BOARD # 4 (AH) n 0.5 Out-of-Print # 4 mounted board. 1 147688 EXCELL $4.00 SL: SQUAD LEADER BOARD # 5 (AH) n 0.5 Out-of-Print # 5 mounted board. 1 147653 V.GOOD $5.99 Narrow scuff/abrasion thru 3 hexes. Sun fading at margin across ~6 hexes. Otherws clean. SL: SQUAD LEADER BOARD # 8 (AH) n 0.5 Out-of-Print # 8 Mounted board. 1 147652 EXCELL $7.00 SL: SQUAD LEADER BOARD #1-4 SET (AH) n Out-of-Print Set of Squald Leader boards #1-4, originally published in Squad Leader game. 1 147675 EXCELL $15.00 Set of boards #1-4. 2 147674 V.GOOD $10.00 Set of boards #1-4. Some scuffs & signs of wear to all boards. Map #2 partially torn at fold; repaired w/ magic tape on face of map & masking tape on rear side. Otherws EX. SL: SQUAD LEADER BOARD #12 (AH) n 0.5 Out-of-Print #12 mounted board. 1 147645 EXCELL $5.00 2 147655 V.GOOD $5.00 Sun fading along 2 edges on 1 panel affecting ~18 hexes. Otherws clean. SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 148237 MINT $2.00 Scenario 1-12 set only. STALINGRAD, 1ST PARTS (AH) n Out-of-Print 1 114202 V.GOOD $4.00 1970s-vintage photocopy of original 1963 rules & battle manual. Otherws EX. THIRD REICH, 1ST PARTS (AH) n Out-of-Print 1 140974 EXCELL $6.00 Rules, only. 1st edition. Clean. 2 145262 EXCELL $4.00 Set of 5 scenario cards, only. Applies to 1st or 2nd editions. 3 140975 EXCELL $3.00 Set of 5 Scenario setup cards, only. 1 card has a couple of folds. 4 140973 MINT $10.00 Map set, only. Clean. THIRD REICH, 4TH PARTS (AH) n Out-of-Print 1 132646 EXCELL $5.00 Photocopy of rules, only. With a few penciled annotations. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AH BATTLELINE REPRINTS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AIR FORCE 2ND: EXPANSION KIT 2ND PARTS (AH-BL) n Out-of-Print 1 134685 EXCELL $5.00 Rules, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AH SPORTS ILLUSTRATED ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FOOTBALL STRATEGY, 3RD PARTS (AH-SI) n Out-of-Print 1 131236 MINT $3.00 Scoreboard Log Pad, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AH VICTORY GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- PACIFIC WAR PARTS (AH-VG) n Out-of-Print 1 132153 EXCELL $5.00 Scenario booklet only. PAX BRITANNICA PARTS (AH-VG) n Out-of-Print 1 123022 EXCELL $2.00 Italy Player Sheet, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AH INTERNATIONAL ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- KOMMANDEUR NEWSLETTER V15 #4 (AHIKS) n 0.3 Out-of-Print v15 #4. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '80 1 118342 EXCELL $2.00 KOMMANDEUR NEWSLETTER V15 #5 (AHIKS) n 0.3 Out-of-Print v15 #5. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '80 1 118343 EXCELL $2.00 KOMMANDEUR NEWSLETTER V16 #1 (AHIKS) n 0.3 Out-of-Print v16 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '81 1 118345 EXCELL $2.00 KOMMANDEUR NEWSLETTER V17 #1 (AHIKS) n 0.3 Out-of-Print v17 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82 1 118346 EXCELL $2.00 KOMMANDEUR NEWSLETTER V17 #2 (AHIKS) n 0.3 Out-of-Print v17 #2. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82 1 118347 EXCELL $2.00 KOMMANDEUR NEWSLETTER V22 #4 (AHIKS) n 0.3 Out-of-Print v22 #4. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '87 1 118348 EXCELL $2.00 2 128610 EXCELL $2.00 KOMMANDEUR NEWSLETTER V48 #1 (AHIKS) n 0.4 Out-of-Print v48 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 1 118349 EXCELL $4.00 Laser printed in B&W and 3-holed. KOMMANDEUR NEWSLETTER V48 #5 (AHIKS) n 0.4 Out-of-Print v48 #5. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 1 118352 EXCELL $4.00 Laser printed in B&W and 3-holed. KOMMANDEUR NEWSLETTER V48 #6 (AHIKS) n 0.4 Out-of-Print v48 #6. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 1 118353 EXCELL $3.00 Laser printed in B&W and 3-holed. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AH AVALON HILL GENERAL MA ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GENERAL MAGAZINE 1/3 (AH_Gen) n 0.3 Out-of-Print ARTICLES ON: Midway Introduction; More Realism in U-Boat; Suggested Revision to Afrika Korp mapboard; Cracking the Unstoppable D-Day Defense; Stalingrad Defense Setup; Stalingrad, Win with Either Side; Martin Leith & His Electric CRT Board; Absurdity of Africa Korps; Q&A on Chancellorsville, Tactics II, Dispatcher, Stalingrad. '64 1 116417 GOOD $8.00 Spine of cover pages spearated due to age, partially repaired with tape. 1" smudge stain on cover. Multiple minor annotations esp opponents wanted. Contest has been cut out & removed. Otherws VGd. GENERAL MAGAZINE 3/6 (AH_Gen) n 0.3 Out-of-Print ARTICLES ON: Wargaming Magzines Come On Strong; AH Buyers' Guide; AH At Hobby Show; Major Battles in North Africa, 1940-2; Principles of War: Defense & Retrograde; Phyrric Victory: Double Exchange; Realism...; How to Change a Jap Victory into an American Win; Realism for Waterloo; D-Day, the Real Thing; New Look at Blitzkrieg; US Plan for Guadalcanal; German Principles for Offense. '67 1 116425 EXCELL $9.00 GENERAL MAGAZINE 4/5 (AH_Gen) n 0.3 Out-of-Print ARTICLES ON: Principles of War (conclusion); Afrika Korp & Attrition; Think Small in Afrika Korps; PBM Hidden Movement via Cryptogbram pt.2; Order out of PBM Chaos; Victory with Superior Forces; Playing Jutland on Paper; Midway Equilibrated variant; Union Victory in Gettysburg '64; Q&A. '68 1 116427 EXCELL $9.00 GENERAL MAGAZINE 15/1 (AH_Gen) n 0.3 Out-of-Print Gettysburg '77 errata insert. ARTICLES ON: Gettysburg'77 adv game description, analysis & designer notes, plus 2 July scenario; Gettysburg as history; interview w/ John Edwards; Squad Leader scenario 1 replay; Starship Trooper'76 campaign scenario generator system; road to Berlin in Russian Campaign. 1 111906 EXCELL $8.00 Includes Gettysburg '77 errata insert. GENERAL MAGAZINE 15/2 (AH_Gen) n 0.3 Out-of-Print Original printing. Insert. ARTICLES ON: Panzer Leader 1940 variant w/ rules & 10 scenarios (counters depicted in article but published separately); Stalingrad variant rules (closest to "any official revision we could come up with"); interview w/ Andrew McNeil; Third Reich 1st clarifications; D-Day '77 design notes; Rail Baron stratagy; air power in Victory in the Pacific. '78 1 111907 EXCELL $7.00 Original. Includes Panzer Leader 1940 scenario insert, but not contest/ad insert. GENERAL MAGAZINE 15/4 (AH_Gen) n 0.3 Out-of-Print Strategic Submarine insert. ARTICLES ON: Strategic Submarine campaign variant; 10 addtl Submarine scenarios; Panzerblitz situation X with players selection forces & objectives secretly; Third Reich early options revisited; Squad Leader PBM; Wavre scenario for Waterloo; Caesar's Legions replay. '79 1 111909 EXCELL $6.00 No insert. Last copy. GENERAL MAGAZINE 15/5 (AH_Gen) n 0.3 Out-of-Print A HIGHLY RECOMMENDED issue. ARTICLES ON: Coral Sea & Solomons variant for Midway'64 w/3 scenarios; Russo-Swedish War of 1788-90 scenarios for Wooden Ships & Iron Men; the Afrika Korp Gambit; origins of Third Reich; Fortress Europa German strategy for D-Day'65; Tournement War at Sea rules; Starship Troopers'76 expansion w/ scenario; true Line of Sight in tactical games; forts in Caesar Alesia; Feudal variant. '79 1 111910 EXCELL $9.00 No insert. GENERAL MAGAZINE 19/2 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82 1 111886 EXCELL $6.00 No insert. GENERAL MAGAZINE 19/3 (AH_Gen) n 0.4 Out-of-Print Insert & Gunslinger Critter variant insert. ARTICLES ON: analysis of Gunslinger with 5 tourney scenarios and Critters & Gunsmith Shop variant; Gunslinger replay; 6 scenarios for "Rickenbachker's War", Richtofhen's War; formations in intermediate level Gettysburg '77; Lincoln's southern Campaign 1779 scenario for 1776; variant for Little Round Top; Quiz on basic infantry tactics in Squad Leader, part 1. '82 1 111887 EXCELL $7.00 No insert. Last copy. GENERAL MAGAZINE 20/6 (AH_Gen) n 0.4 Out-of-Print Insert & B-17 & Air Force variant inserts. ARTICLES ON: B-17 analysis; Origins '83 B-17 tournement; British Bomber charts for B-17; B-17 aircraft variants; Allied strategy in Luftwaffe; fighter analysis in Dauntless 2nd; Allied invasion options in Fortress Europa 2nd; Japanese jaws plan in Midway '64; Bull Run replay pt 2; Guns of August Second Balkans War scenario; SL scenarios SSTK 1a & b. '84 1 111884 EXCELL $5.00 No inserts. GENERAL MAGAZINE 21/2 (AH_Gen) n 0.4 Out-of-Print Insert w/ SL scen P. ARTICLES ON: Napoloen at Bay analysis & strategy, with clarifications; resisting the French in Spain in War & Peace; French strategy in Napoleon (focused on the force march); Allied defense in France 1940; Allied strategy in Fortress Europa; British 'wasp' tactics in Third Reich; strategy for Battle for Italy; British strategy in 1776; analysis of War & Peace scenarios; Squad Leader clinic on smoke. '84 1 125101 EXCELL $5.00 No insert. Otherws EX. GENERAL MAGAZINE 22/3 (AH_Gen) n 0.4 Out-of-Print Insert. ARTICLES ON: dramatized Panzerblitz scenario 11 replay; new scenarios for Panzer Leader 1940; DYO Panzer Leader scenarios; British strategy for Storm Over Arnhem variant from Gen 19/1; variants for Third Reich; Diplomacy; Civilization analysis; 4 scenarios for Up Front & Banzi; Israeli strategy in Arab-Israeli Wars scenario A-5; unit & tactics analysis in Guns of August; US strategy at Omaha Beach in Longest Day. '85 1 111869 EXCELL $8.00 w/insert. Last copy. GENERAL MAGAZINE 23/3 (AH_Gen) n 0.4 Out-of-Print Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for Hitler's War; weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86 1 111864 EXCELL $6.00 Insert w/ 1 ASL scenario bound into mag. One ASL scenario surface marred by envelope removal; no text lost, just 1.5" of paper surface. GENERAL MAGAZINE 23/6 (AH_Gen) n 0.4 Out-of-Print Insert including w/ 1 ASL scenario bound in mag. ARTICLES ON: designer's notes for 1830 with analysis of the variouis RR companies; Reading RR variant with new RR & tiles for 1830; strategy, tactics & defensive skills in 1830; Nicaraguan Contra War & Firepower with scenarios; ASL scen G2-3; Axis strategy in Russian Campaign; Devil's Den by email; American strategy in Pax Britannica; city-building in Civilization; strategy in Magic Realm. '87 1 111866 EXCELL $6.00 Insert including w/ 1 ASL scenario bound in mag. Envelope removal marred 1/2" margin of ad & an ASL scenario. GENERAL MAGAZINE 25/2 (AH_Gen) n 0.4 Out-of-Print Insert. ARTICLES ON: airpower in Tac Air; Tac Air scenario 1 replay; review of southern African conflicts & nations, & 6 Firepower scenarios set there; kickoffs in Football Strategy; tactics in Platoon; PBM intro; ASL scenario K & L; 7th fleet strategy; SL mines clinic; analysis of units in Arab-Israeli Wars. (Note that subscriber copies of this issue included a countersheet as a bonus; this sheet was not included in copies sold thru the hobby distribution system and is not included here.) '89 1 122709 MINT $12.00 w/insert. Does not include counters included with subscriber copies. Last copy. GENERAL MAGAZINE 25/4 (AH_Gen) n 0.4 Out-of-Print Insert. Enemy in Sight replay & history of each major ship & historical analysis; development of naval tactics in the age of sail; choosing sides in Wooden Ships & Iron Men; 1792-1802 scenario for Empire in Arms 2nd & errata; strategy in Victory in the Pacific; league play in Football Strategy or Paydirt; Americans in Wooden Ships & Iron Men w/ 10 scenarios; intro to Tokyo Express; leaders in 1776. '89 1 122710 V.GOOD $6.00 2 1" tears on rear cover, otherws mint. w/ ASL insert. GENERAL MAGAZINE 26/3 (AH_Gen) n 0.4 Out-of-Print Insert w/ additional Tac Air aircraft data. ARTICLES ON: MBT intro & unit analysis; MBT rules index; Soviet situation in MBT; umpired MBT replay; "Improved" Flight Leader rules; Iran-Iraq War scenarios for Firepower; Acquire strategy; Statis Pro Baseball; Korean War Flight Leader scenarios; ground units in Tac Air; unit analysis for the Fleet game series. (Note that subscriber copies of this issue included a countersheet as a bonus; this sheet was not included in copies sold thru the hobby distribution system and is not included here.) '90 1 113861 EXCELL $8.00 With insert. Last copy. SL: SQUAD LEADER, SCENARIO BUNDLE (AH_Gen) n 0.2 Out-of-Print 10 SL scenarios from the General. Includes E-I,P, Tourney #1-4. 1 148248 V.GOOD $1.00 Tournament scenarios 1-4, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AVALON HILL VICTORY MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- VICTORY MAGAZINE #6 [COLD WAR] (AH_VM) n 0.2 Out-of-Print ARTICLES ON: Vietnam errata (1pg); Cold War design analysis & strategy, plus optional rules; Adding British to Ambush; the Marine's CAP strategy in Vietnam as an optional set of rules. '84 1 111914 EXCELL $3.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ALEA MAGAZINE (LUDOPRESS) URL: http://www.SimTacLudoPress.net ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FONTENOY 1745 #11 (Alea) n n 0.6 Mag & game. Game covers the key battle of Fontenoy, 1745, during the War of Austrian Succession. 140m/hex, 160 counters. '91 / Spanish magazine of military history with a game in each issue; ALL text & rules in Spanish. English rules translations may be available by download. 1 128089 NEW $14.00 GUADALAJARA 1937, ENTRE DOS BANDERAS# 14 (Alea) Y n 1.0 Out-of-Print GameOnly. Game only. Spanish-produced, Spanish-language historical wargame included. Operational level game of the pivotal battle in the Spanish Civil War, the battle for Guadalajara, 1937. Includes 160 die cut counters. 1.5km/hex, btln level. Content in Spanish; English rules translation included & also avail via download. 1 128091 NEW $7.50 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ASSOCIATE INTERNATIONAL ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- STARDATE MAGAZINE # 9 (AssInt) n 0.4 Out-of-Print Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. 1 140160 EXCELL $2.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AVALANCHE PRESS, LTD. URL: http://www.AvalanchePress.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GREAT WAR AT SEA: US NAVY PLAN RED 2ND (Avalan) BC 1.4 Out-of-Print Reprint in a larger box. Stand-alone game using the deservedly popular GWaS system and studying the hypothetical situation in which the US fleet fights the Brits in 1917 in 30 scenarios depicting actual war plans of the time. Here's your chance to invade Bermuda, shell Nova Scotia (why?) or bomb Virginia Beach. Includes 210 counters & a map of the NE seaboard of N.America. '13 1 119450 NEW $39.00 PANZER GRENADIERS PARTS (Avalan) n Out-of-Print 1 140768 MINT $2.00 Clean, laser-printed, 1-sided 3rd edition rules set only. PANZER GRENADIERS: ARMATA ROMANA KIT (Avalan) zl 0.4 Out-of-Print Scenario kit for Fire in the Steppe, adding 98 counters for the Romanian Army, 20 scenarios & 3 campaigns linking scenarios. '18 1 142009 NEW $16.00 Last copy. PANZER GRENADIERS: FIRST AXIS KIT (Avalan) Bk 0.4 Out-of-Print Kit covering the Axis minor country of Slovakia, and providing 88 counters & 40 scenarios involving their forces from 1939 thru their change of sides in 1944. 64pgs. Reqs Road to Berlin. '08 1 121760 NEW $12.50 Last copy. PANZER GRENADIERS: GROSSDEUTSCHLAND 1944 (Avalan zl 0.4 Out-of-Print Kit for the Panzer Grenadier series focused on battles of the elite German Grossdeutschland panzer division as it spearheaded counterattacks in the difficult year of 1944. Its actions during the spring of 1944 in Romania are still considered classic. Includes 20 scenarios. 64 counters. Reqs Broken Axis, Fire in Stepp, Armata Romana & Kursk South Flank to play all scenarios. '21 1 147356 NEW $17.00 Last copy. PANZER GRENADIERS: HAMMER & SICKLE KIT (Avalan) Bk 0.5 Out-of-Print Third kit demonstrating the what-if World War III had begun in the immediate aftermath of World War II, the USSR v the Western Allies, using all those huge tanks the Soviets developed. 77 counters plus 39 scenarios & a campaign. J.Stafford'13 1 120886 NEW $14.00 Last copy. PANZER GRENADIERS: LA CAMPAGNE TUNISIE (Avalan) zl 0.4 Out-of-Print Scenario kit providing 12 scenarios of the French experience in northern Africa between the time of the Torch landings (Nov 1942) and the Axis surrender in Tunisia (May 1943). '17 1 137983 NEW $16.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! BROTHERWISE GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BOSS MONSTER: GET OVER HERE PROMO CARD (BGM) n 0.1 Out-of-Print Promotional card for this CCG. 1 120090 NEW $0.25 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! BATTLELINE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FLATTOP 1ST PARTS (BL) n Out-of-Print 1 135369 FAIR $3.00 Rules, only. All pages have a 1/2" tear on margin. Soiled thru extensive use. Cover torn away, wrinkled & multiple crease and sml tears, partially repaired & reattached. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! BLACKBALL GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SEAS OF IRON: BATTLESHIP EXP KIT (BlackB) n 0.1 Out-of-Print Small kit includes tiles for the battleships IJN Yamato & Bismarck. '14 1 117033 NEW $2.50 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! BOUNDING FIRE PRODUCTIONS URL: http://boundingfire.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL: BOARD BF SET 2, CARDSTOCK LAMINATED (Boundi LB* 0.4 Out-of-Print MUST SHIP FLAT. Set of 4 1st edition Bounding Fire mpas; boards are a deeper green than current MMP style. Includes 4 maps DW-1a, -1b, B & G. ~ 22.25x8.25" 1 147737 EXCELL $15.00 * ASL: BOARD BF SET, CARDSTOCK LAMINATED (Boundi) LB* 0.5 Out-of-Print MUST SHIP FLAT. Set of 3 2nd edition Bounding Fire maps using the revised graphics to mimic current MMP style. Includes maps DW-1a, -1b, & G. ~22.25x8.25" 1 147736 EXCELL $15.00 * ASL:BLOOD & JUNGLE 2 [2ND] (Boundi) Fo 2.4 Update of this large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in China, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. 2nd ed integrates errata & adds a new player aid & an enlarged map for one scenarios. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '17 1 149106 NEW $115.00 ASL:BLOOD & JUNGLE 2 [2ND] PARTS (Boundi) Fo 1 147716 EXCELL $25.00 INCOMPLETE GAME; missing maps. Includes both magazine & special rules set & scenario cards as well as 4 unpunched countersheets. ASL:CORREGIDOR, THE ROCK (Boundi) Fo 1.3 Large ASL module focused on the 1942 and 1945 battles for Corregidor Island, the fortress guarding Manila harbor. 3 scenarios cover the Japanese assault on the Allies in early 1942, and 18 scenarios cover the US assault on the Japanese in 1945. Includes 2 campaign games that link scenarios, 180 1/2" and 64 5/8" counters (244 total), two historical ASL maps, and special rules. Req Beyond Valor, Yanks, Gung Ho & either Code of Bushido or Rising Sun to play all scenarios, including US, Japanese & partisan forces & boards 2,24,36,37,39,40,43,44,46,58,61. David Roth'19 1 146141 NEW $75.00 ASL:CRUCIBLE OF STEEL 2 [2ND] (Boundi) Fo 2.4 Reprint of this large, 32 scenario kit depicting tactical battles from the southern pincer of Kursk, Op Citadel, July 1943. Includes 3 boards, rules & magazine with historical articles plus analysis of slopes, dug-in tanks, forts etc. A major kit on a highly gameable subject. Req Blood & Jungle, Into the Rubble, High Ground 2, boards 16,17,33,38,43,44,56,57,62. Includes 2 countrsheets (less than included in first edition). C.Smith, S.Swann'17 1 148381 NEW $120.00 2107 2nd edition. ASL:INTO THE RUBBLE 2 [2ND] (Boundi) n 1.0 Update of this first ASL kit from this small ASL publisher since their 2008 revival. This updated scenario pack now includes 20 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 228 1/2 & 5/8" counters, and 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of scenarios. Errata has been incorporated into rules, maps & scenarios. C.Smith'16 1 148843 NEW $76.99 ASL:OBJECTIVE SCHMIDT (Boundi) FO 2.2 Large ASL kit focused on the bitter battles in the Hurtgen Forest, November 1944, as the US 28th Inf approached the German towns of Schmidt, Kommerscheidt & Vossenack. Includes 17 scenarios with a campaign game covering the battle for Kommerscheidt, 576 1/2" and 88 5/8" counters, a total of 6 full-sized maps (2 for Vossenack & 4 for Schmidt & Kommerscheidt), an article on Slopes in ASL. Reqs Beyond Valor, Yanks & of course the ASL rules to play. '17 1 149105 NEW $99.99 ASL:ONSLAUGHT TO ORSHA 2ND (Boundi) LZ 2.4 Update of this large kit now including 32 scenarios (2 solitaire) covering the reinforced Soviet 16th Guard Inf's attack on the German 78th Sturm inf in a heavily fortified area south of the Minsk-Moscow Hiway, during Operation Bagration, June-July 1944. Includes a focus on river & bridgeheads & very mobile actions. Includes three color maps, new rules, new player aid, 370 1/2" & 296 5/8" color counters. Chas Smith'20 1 148374 NEW $105.00 ASL:OPERATION NEPTUNE (Boundi) zl 0.6 Scenario kit for ASL Advanced Squad Leader containing 10 scenarios plus campaign game covering the British crossing of the Seine River at Vernon, France, in August 1944. Also includes an historical map, 122 counters & special rules. Requires either Poland in Flames or Onslaught to Orsha 2nd, and Beyond Valor & either For King & Country or West of Alamein, plus boards 81 & 83 (Forgotten War) 1b & 4b (AP#8) & 7a (AP#9). '22 1 149103 NEW $49.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! BREAK CONTACT ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:AUSSIE ARMOURED SCENARIO PACK (Break) 1 n 0.2 Out-of-Print Color photocopy of scenario pack including scenarios BC8-14; no coversheet. 1 148676 EXCELL $2.00 Color photocopy of scenario pack including scenarios BC8-14; no coversheet. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CALLIOPE GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- TSURO: DRAGON STONE KIT (Callio) n 0.1 Out-of-Print One orange dragon stone. 1 125115 NEW $0.25 One orange dragon stone. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CASUS BELLI MAGAZINE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CASUS BELLI MAGAZINE # 53 (CasusB) n 0.5 Out-of-Print French-language magazine of simulation gaming of all genres. Includes fiction, game reviews, variants, etc. ALL text in French. 1 117705 EXCELL $3.00 Price tag remnant on cover. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CAVENDISH HIST 2ND WW MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HISTORY OF THE SECOND WORLD WAR # 1 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131027 MINT $3.00 Very clean. 2 114447 V.GOOD $4.00 Supplement included but separated & stapled at spine. HISTORY OF THE SECOND WORLD WAR # 2 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131028 MINT $3.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 3 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131029 MINT $3.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 4 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131030 EXCELL $5.00 Mag cover scuffed, otherws clean. HISTORY OF THE SECOND WORLD WAR # 5 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131031 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 6 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131032 MINT $5.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 7 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131033 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 8 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131034 MINT $3.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 9 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131035 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 10 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131036 MINT $5.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 11 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131037 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 12 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131038 MINT $5.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 13 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131039 MINT $5.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 15 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131041 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 16 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131042 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 17 (CavHSW) n Out-of-Print 1 131043 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 19 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 114462 EXCELL $4.00 2 131045 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 20 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131046 MINT $4.00 Very clean. HISTORY OF THE SECOND WORLD WAR # 21 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131047 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 22 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131048 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 23 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131049 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 24 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131050 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 25 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131051 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 26 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131052 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 27 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131053 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 28 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131054 MINT -n/a- HISTORY OF THE SECOND WORLD WAR # 29 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131055 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 30 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131056 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 32 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131058 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 33 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 114473 EXCELL $4.00 2 131059 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 34 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131060 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 36 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131062 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 37 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131063 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 38 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131064 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 39 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131065 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 40 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131066 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 41 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131067 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 42 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131068 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 43 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131069 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 44 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131070 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 45 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131071 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 46 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131072 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 47 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131073 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 48 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131074 MINT $6.00 HISTORY OF THE SECOND WORLD WAR # 50 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131076 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 51 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131077 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 52 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131078 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 53 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131079 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 54 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131080 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 55 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131081 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 56 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131082 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 57 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131083 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 58 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131084 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 59 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131085 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 60 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131086 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 61 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131087 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 62 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131088 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 63 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131089 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 64 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131090 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 66 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131092 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 67 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131093 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 69 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131095 MINT $6.00 HISTORY OF THE SECOND WORLD WAR # 70 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131096 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 71 (CavHSW) n Out-of-Print 1 131097 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 72 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131098 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 74 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131100 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 75 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131101 MINT $3.00 HISTORY OF THE SECOND WORLD WAR # 76 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131102 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 77 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131103 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 79 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131105 MINT $6.00 HISTORY OF THE SECOND WORLD WAR # 82 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131108 MINT $7.00 HISTORY OF THE SECOND WORLD WAR # 83 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131109 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 84 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131110 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 85 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131111 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 86 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131112 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 87 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131113 MINT $6.00 HISTORY OF THE SECOND WORLD WAR # 93 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131119 MINT $4.00 HISTORY OF THE SECOND WORLD WAR # 94 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131120 MINT $5.00 HISTORY OF THE SECOND WORLD WAR # 96 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. This issue contains an 18pg master index to the first 95 issues. 1 131122 MINT $4.00 HISTORY OF THE SECOND WORLD WAR #105 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. 1 131131 MINT $6.00 HISTORY OF THE SECOND WORLD WAR #114 (CavHSW) n 0.3 Out-of-Print 2nd edition of a once common & popular magazine of the history of World War II around the world. ARTICLES OF: Diplomacy in WWII; Great Strategic Decision; Arbiters of the Postwar Generation 1 131140 MINT $6.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CHEAPASS GAMES URL: http://www.cheapass.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- UNEXPLODED COWS AROUND THE WORLD BOOSTER (Cheapa n 0.1 Out-of-Print Set of ~10 Around the World Alternate City Deck cards. 1 124712 NEW $2.50 2 124713 NEW $2.50 Set of ~10 Around the World Alternate City Deck cards. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CHESSEX MANUFACTURING URL: http://www.chessex.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COUNTER TRAY, CHESSEX STYLE TRAY (Chessx) n 0.2 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 1 148338 NEW $2.75 Single copy. COUNTER TRAYS, CHESSEX STYLE TRAY 5-PAK (Chessx FB 0.8 5-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 1 149332 NEW $15.00 COUNTER TRAYS, CHESSEX STYLE TRAY 10-PAK (Chessx FB 1.7 10-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 1 149331 NEW $29.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CLASH OF ARMS URL: http://www.clashofarms.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AMATEURS TO ARMS! PARTS (CofA) n Out-of-Print 1 108016 GOOD $3.00 Map only. Was used as packing material by publisher, salvaged here. 2 lengths of clear packing tape on 1 map panel, narrow 1" hole at 1 seam, some scuffs. Quite serviceable. COMMAND AT SEA: EMPEROR'S FLEET (CofA) Bk 0.5 94pg booklet compiling & revising data for 200 ships & 130 aircraft types used by the Imperial Japanese in WWII, effectively replacing the data annexes in Rising Sun & serving as a data annex for Steel Typhoon. Mates with American Fleets & Atlantic Navies. '11 1 127875 NEW $18.00 COMMAND AT SEA: GRUPPE NORD (CofA) Bk 0.7 128pg Booklet compiling & revising data for all German ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing this in line with CAS 4th ed. L.Bond'12 1 144905 NEW $19.00 COMMAND AT SEA: LA GUERRE NAVALE (CofA) Bk 0.6 Booklet compiling & revising data for all French ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. Equal emphasis on the fleet that was and the fleet that could have been. CAS v7; Atlantic Navies book 1. L.Bond'12 1 112240 NEW $18.00 EPIC OF THE PELOPONNESIAN WAR PARTS (CofA) BC Out-of-Print 1 121660 MINT $5.00 Box, only. 2 box btm corners have almost imperceptable flat dings. You likely would never notice unless we told you. LA BATAILLE DE DRESDE 1813 PARTS (CofA) FB 1 143198 EXCELL $5.00 Box only, one box side panel mildly dinged, and box cover concaved along same side. Otherws new. LA BATAILLE DE LA MOSCOWA 4TH (CofA) FB* 3.0 Avail Uncrtn 3rd reprint of this btln/rgt level battle of Borodino, Sept 1812, on 4 maps with c.1000 units using the classic La Bataille game system. This version uses the CofA colorful ensignias on counters rather than NATO symbols, revises the OoB, maps & rules, & expands the area covered by the maps. 100m/hex, 100men/strength pt. A labor of love. '11 1 148855 NEW $118.00 * LA BATAILLE DE LA MOSCOWA 4TH PARTS (CofA) FB Out-of-Print 1 149382 < NEW $1.00 Box only. Box btm mildly bent, with indent mainly on one box btm edge impacting side panel as well. Otherws new. LA BATAILLE DE LIGNY 3RD (CofA) FB 2.4 2017 update of this 1st of 3 La B games on the Battle of Waterloo. Covers Napoleon's assault on the Prussians, 16 Jun 1815. Mates w/ Quatre Bras, Wavre & Mt St. Jean kit. Large game w/ 5th edition series rules, 4 period-style maps, 1000+ counters. Well-suited to both team & solitaire play. All components except the OoB have been reworked & updated for this edition. E.Wimble'17 1 149285 NEW $99.00 LA BATAILLE DE LIGNY 3RD PARTS (CofA) FB Out-of-Print 1 143199 EXCELL $5.00 Box only. Box btm has semi-circular crease at upper edge; 2 creases on same box side panel. Otherws new. LA BATAILLE SERIES RULES, 5TH ED. (CofA) n 0.3 Further refinement of the series rules to the entire La Bataille series, here called Les Batailles Dans L'Age l'Empereur Napoleon 1st. French phrasology is minimized, and rules are now quite tight. Includes a summary of the 13 games in the La B series. Printed on servicable but somewhat thinner than usual paper. E.Wimble'16 1 148856 NEW $10.00 LEGION OF HONOR (CofA) FB 2.4 Unusual card game depicting the life of an ambitious French soldier during the Napoleonic era, set with the backdrop of historical events. Suitable for solitaire play as well as for groups of up to 6 players. Players play control the life of a Napoleonic soldier at war & "in the salon", from 1792-1815. Player with highest rank, most glory or most wealth wins. R.Kane'14 1 148858 NEW $57.00 LEUTHEN, FREDERICK'S GREATEST VICTORY (CofA) BC 2.0 Out-of-Print Third in the Age of Reason series following Kolin & Zorndorf. W/ 2nd ed series rules, 4 maps, 600 units. Freddy takes on the Austrians on a snowy battlefield in Silesia, 1757, in order not to lose this vital province. 1 140149 NEW $59.00 New & unused. Packaged in a bookcase box; new. Last boxed copy. LEUTHEN, FREDERICK'S GREATEST VICTORY ZL (CofA) zl 1.5 Out-of-Print Packaged in a ziplock. Third in the Age of Reason series following Kolin & Zorndorf. W/ 2nd ed series rules, 4 maps, 600 units. Freddy takes on the Austrians on a snowy battlefield in Silesia, 1757, in order not to lose this vital province. Nominated for two Charlie Roberts awards in 1997. 2 countersheets, 1 map. '97 1 142410 NEW $49.00 MOLLWITZ & CHOTUSITZ PARTS (CofA) BC Out-of-Print 1 142650 NEW $6.00 Box, only. New. SPEED OF HEAT PARTS (CofA) FB Out-of-Print 1 124759 MINT $5.00 Box, only. Couple of minor creases along one box edge. Otherws new & very clean. WINGS OF THE MOTHERLAND 3RD (CofA) DC* 3.2 Fourth volume in the Fighting Wings (Whistling Death) game series. Covers air combat on the Eastern Front during World War II from the German invasion to the fall of Berlin. This edition includes 48 mostly new aircraft, 2 double-sided maps, 630 counters. Includes more emphasis on air-ground combat than prior games in the series. 3rd edition rules have smoother, cleaner mechanics, 150 air combat & 60 ground & anti-shipping scenarios. 48 aircraft & 16 types of naval vessels. Received 4 Charlie Roberts award nominations in 2019. JD Webster'20 1 147553 NEW $92.00 * == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! COLUMBIA GAMES URL: http://www.columbiagames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COLUMBIA GAME INNER BOX PARTS (ColumG) BC Out-of-Print 1 144944 < NEW $4.00 Generic Columbia Games inner box, only. 3" Mar on one box end panel. Otherws new. 2 147333 NEW $4.00 Generic Columbia Games inner box, only. Clean. 3 147332 NEW $4.00 Generic Columbia Games inner box, only. Clean. CRUSADER REX 2ND (ColumG) BC 1.6 2nd ed has graphically updated, larger board, new unit labels, thicker cards & rules updates. Block-style game of the 3rd Crusade, 1187-1192 (the fun only lasted so long...). The Christian Franks compete with the Muslim Saracens for control of key cities in the Palestine. 63 wooden blocks, 25 event cards. J.Taylor, T.Dalgliesh'11 1 149276 NEW $63.00 EAST FRONT II [3RD] (ColumG) BC 2.8 Redesign of earlier East Front game, now incorporating VolgaFront kit & adding northern Finland, the Caucauses, the Middle East & the Balkans to two enlarged maps (34x45" total). Blocks & labels are revised. Simple, fast playing, yet challenging game of the war in the east, '41-45, using Columbia's block system. Highly polished system is difficult only in that so many options are possible while resources in the form of supply constrains options. '06 1 149016 NEW $90.00 GAME BOX, GENERIC BLANK PARTS (ColumG) BC Out-of-Print 1 134366 NEW $4.00 Generic inner Columbia Gms box, only 2 134365 NEW $4.00 Generic inner Columbia Gms box, only HAMMER OF THE SCOTS 4TH [DELUXE] (ColumG) BC 2.5 2019 4th [deluxe] ed with 24mm wooden blocks, v3 rules, thicker map. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56 blocks, 25 event cards. T.Dalgliesh, J.Taylor'19 1 149277 NEW $72.00 JULIUS CAESAR (ColumG) BC 1.6 Strategic level, block-style game of the Roman Civil War, 49-45BC, as an uppity Caesar & his successor, Marc Antony (w/ Cleopatra) take on Pompey, Brutus, et al. Includes 63 blocks, 27 special event cards. J.Thompson, G.Dalgliesh'10 1 149274 NEW $67.00 LIBERTY, THE AMERICAN REVOLUTION PARTS (ColumG) BC 1 139718 EXCELL $5.00 Generic box & box sleeve, only. Crease along upper sleeve cover as well as along side panel. Some sticky residue from inventory tag on end panel. Otherws new. NAPOLEON, THE WATERLOO CAMPAIGN 4TH (ColumG) BC 2.4 An update with higher quality components and a return to the better regarded 1st (& 2nd) edition game structure with fewer areas & units. Block-style game covering the 3 day battle of Waterloo using large wooden blocks, fog of war & step reduction. Both the 1st (Gamma II) and 2nd (AH) editions were very well regarded for repeat play, beginners and tournaments. A simpler, fast-moving game. 58 blocks. Now with a steep price tag. '13 1 149280 NEW $72.00 RICHARD III, WARS OF THE ROSES (ColumG) BC 1.5 Block-style game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63 blocks (representing the major nobles), 25 event cards. J.Taylor'09 1 148833 NEW $63.00 TEXAS GLORY (ColumG) BC 1.4 Fast playing, block-style, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08 1 149272 NEW $54.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! COMPANION GAMES URL: http://CompanionWargames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WATERLOO, NAPOLEON'S LAST BATTLE (Compan) BC* 3.4 Area-move, impulse-driven game of the final battle of Waterloo, 18 June 1815, using a system akin to the Storm Over series. Players alternate activating a leader's units in each impulse until both players pass or a die roll ends the turn. Brig level, 10 turns. Entirely separate game from the Phalanx game of same title. Mark Scarbrough'19 1 149297 NEW $55.00 * == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! COMPASS GAMES URL: http://www.CompassGames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BLUE WATER NAVY, THE WAR AT SEA (Compas) BC* 2.9 Game of the hypothetical situation thruout the north Atlantic Ocean, Barents Sea & Mediterranean had World War III broken out in the 1980s. Card-driven game that allows either movement or triggering special events per card played. The key dynamic is detection of enemy task forces, which can only be attacked when spotted. 1day/turn, 500nm/area, groups of ships & aircraft, 4 countersheets, 110 cards. Stuart Tonge'19 1 147837 NEW $75.00 * DOOMSDAY V1, BATTLE FOR GERMANY (Compas) BC* 3.0 First of a new series of games on the World War III that thankfully never happened (yet). This game focuses on the battle in west Germany between Warsaw Pack & NATO forces about 1985. Uses a variation of the Operational Scale (OSS) game system, and this is the third game using that broader system. Offers low counter density & simple mechanics. 1day/turn, Regt/Brig/Div level, 12km/hex, 5 scenarios, 4 maps, 5 countersheets. High solitaire suitability. Adam Starkweather'21 1 148779 NEW $77.00 * INDIAN OCEAN REGION (Compas) BC 2.3 Sequel to South China Sea using that game system. Covers the possible land, air & naval combat in the Indian Ocean in the future, c.2025, as China seeks to control & protect its oil transit lanes. Play begins with card play, depicting the political situation before hostilities. Once war begins, players deploy their units and each turn represents 3-7 hrs of time. All combatants would be operating at the extreme end of their logistics capabilities. High solitaire suitability. 3-7hrs/turn, 45nm/hex, air squadrons, pairs of ships, btlsn, 3 maps, 3 countersheets, 39 cards. John Gorkowski'21 1 148777 NEW $64.00 KHARKOV BATTLES, BEFORE+AFTER FALL BLAU (Compas) BC 2.4 Avail Uncrtn Game using the Fall Blau game system covering the 2nd & 3rd Battles of Kharkov, May 1943 & March 1943. Stand-alone game, but can mate with Fall Blau to offer a grand campaign. Div/corp level, with stacking of 3 units but only one large unit (& all smaller sized units) may attack from a hex. 4 scenarios, High solitaire suitabililty. 3days/turn, btln/brig/div/corp level, 6.5mi/hex, 2.5maps, 3 countersheets. Greg Blanchett'21 1 148344 NEW $54.00 NAPOLEON'S IMPERIUM 1798-1815 (Compas) BC* 3.8 Large, 2-sided, 2-8 player, team-oriented, strategic scale game of the whole of the Napoleonic wars. Eight empires are represented, each with different abilities & econoimies, and each is cast to one of two opposing alliances. Event card adds historical events as well as the fog of war. 780 counters, 2 maps, 1yr/turn, 240 cards, corp level. Units represent artillery, cavalry, camels, infantry, fleets. One side wins by either capturing enemy territories or winning multiple battles. Andrew Roland'21 1 148964 NEW $109.00 * NO MOTHERLAND WITHOUT, NORTHKOREA CRISIS (Compas BC* 3.6 Card-driven, 2-player game of the 70 years of tensions on the Korean Penisula, starting just after the Korean War in 1953. The northern player seeks to enforce a deterrent to invasion (including having nukes), prevent internal rebellion (including purges), and improve their infrastructure. The southern player (ie USA) will exert various pressures on the north by impeding their weapons programs, imposing economic sanctions, encouraging defections & isolating the north in the world community. High solitaire suitabilty. 8-10yrs/turn, faster playing, mounted map, 1 countersheet, 128 cards. Dan Bullock'21 1 147780 NEW $42.00 * RED POPPIES, ASSAULT ARTILLERY (Compas) BC 1.5 Out-of-Print Game using the Red Poppies series to depict the battle of La Maimaison, Oct 1917, in which the French used their tanks and a creeping artillery barrage to caputure key objectives. 6 division attack along a 7.5mi-wide front after a six day barrage with 63 tanks in support. The end result was 50,000 German casualties & prisoners, versus 12,000 French casualties. Suitable for solitaire. 10min/turn, 200yd/hex, Section/Company level, 2 maps, 3 countersheets. John Gorkowski'20 1 146459 NEW $54.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! COMPASS GAMES PAPER WARS URL: http://www.CompassGames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- RALLY 'ROUND THE FLAG! PERRYVILLE #96 (Com_PW) n n 0.9 Mag & game. Game of 2 battles of the American Civil War: Perryville, KY, Oct 1862 in which the Confederate & Union armies blundered into one another. The Confederates withdrew from Kentucky yet the Union failed to used their numerical advantage to win any sort of real victory. Also covers the later battle of Stone's River (Murfreesboro), Dec. 1862, which had the highest casualty rate for both sides in the Civil War, This was a three-day slugfest beginning New Years Eve that the Confederates nearly won but provided the Union a key morale boost. 234 counters, 2 maps, Brigade level with command & control leaders, multiple scenarios with what-ifs. Sean Chick'21 / ARTICLES ON: Analysis & Strategy for Russia Falling #85; Preview of Expansion Kit for Amerika Bomber; Italian Naval Squadron optional rule for Lion of Judah; History of the Battles of Perryville & Stones River; Human Future Among the Stars, and Stellar Horizons; Previews of Cuba 1898 & the Conquistadors. Upgraded tactical rules for Sovereign of the Seas; Review & strategy for SPI's & CPS's Wagram games. 1 145595 NEW $35.00 RISING SUN OVER CHINA, SINO-JAP WAR # 83 (Com_PW n n 0.9 Mag & game. Game of the Japanese invasion of China beginning in July 1937 thru the beginning of WWII in the Pacific (Dec 1941). 50mi/hex, div/corp level, 1mo/turn, 234 counters. Simpler game system. 4 short scenarios plus campaign. J.Gorkowski'16 / ARTICLES ON: Review of DG Tobruk #278; Strategy in CPS On to Paris!; Reviews of A Bold Fight, DG Minsk '44 #22, GMT Bloody April, VPG In Magnificent Style, CPS Paths to Hell, GMT Mr Madison's War, ACG Strike of the Eagle; Japan in China, 1937; Analysis of CPS Lamps Are Going Out, WWI; 1 147134 NEW $36.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CONSIM PRESS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BENEATH THE MED, REGIA MARINA AT SEA (Consim) BC 2.3 Solitaire game (with multi-player & tournament rules) of the Italian submarine fleet during World War II. Player commands one of many types of Italian submarines in missions on the Mediteranean Sea and elsewhere. Goal is to complete missions and survive until Italy surrenders in 1943. Uses The Hunters game system. Includes 480 named targe vessels. Gregory Smith'20 1 146155 NEW $29.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CRITICAL HIT URL: http://www.criticalhit.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:DZERHEZINSKY TRACTOR WORKS PARTS (Cri) n Out-of-Print 1 147680 V.GOOD $10.00 MUST SHIP SEPARATELY at addtl $. 30x24" Map, only, mounted to thick cardstock w/ no folds. ASL:EURO-PACK V, EASTERN FRONT (Cri) n 0.3 Out-of-Print 8 scenarios covering action on the Eastern Front from 1941-3. '99 1 148058 EXCELL $3.00 Photocopy of entire scenario pack including covber sheet & 8 scenarios. ASL:EURO-PACK VI, PARTISANS & IRREGULARS (Cri) n 0.4 Out-of-Print 8 scenarios covering Partisan actions in the USSR, Yugoslavia, Spain, Poland, Greece, China & Italy. '99 1 148019 MINT $14.00 ASL:LEATHERNECK CAMPAIGN PACK 3 (CRI) zl 0.4 Out-of-Print Scenario kit providing 8 scenarios involving US Army units together with US marines in battles across the pacific theater. '99 1 147709 MINT $12.00 ASL:PELELIU, WHITE BEACH ONE PARTS (Cri) n Out-of-Print 1 147678 EXCELL $6.00 MUST SHIP SEPARATELY at addtl $, or be folded. Professionally laminated map, only. Used in both the ASL & ATS versions of this game. ASL:PLATOON LEADER V3 & CEMETARY HILL 2D (Cri) n 0.3 Out-of-Print ASL kit consisting of the v3 Platoon Leader rules proving campaign games for ASL, and the Cemetary hill scenario pack. Both revised from versions published in the 1990. '12 1 148222 EXCELL $2.50 Photocopy of rules & charts, plus original scenario card. ASL:RED CHRISTMAS PARTS (CRI) 1 RL Out-of-Print 1 148680 EXCELL $5.00 MUST SHIP ROLLED. 2 original maps, only, each professional laminated. ASL:STONNE 1940 (Cri) n 0.6 Out-of-Print 1 147731 EXCELL $4.00 Does NOT includes counters or map. Includes rules & scenarios (2 of which are profesionally laminated) & charts. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! CRITICAL HIT MAGAZINE URL: http://www.criticalhit.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:VROENHOVEN MAP PARTS (CRImag) 1 RL 0.4 Out-of-Print MUST SHIP ROLLED. Vroenhoven map published in CH mag 7/1. Professional laminated. 1 148682 EXCELL $4.00 MUST SHIP ROLLED. Vroenhoven map published in CH mag 7/1. Professional laminated. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECISION GAMES URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AACHEN, FIRST TO FALL (DecGms) Fo 0.4 Out-of-Print Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44. Btln/rgt lvl. '10 1 142702 NEW $22.00 Last copy. ACROSS SUEZ, BTL OF CHINESE FARM 3RD (DecGms) BC 0.5 Graphic update of this smaller, simpler game of the battle of Chinese Farm. 3 Israeli divisions attack 2 Egyptian divisions in a wild, swirling battle that ultimate saved the day for Israel. This edition elaborates the game with new rules for commandos, paratroopers, Egyptian marines. 1 map, 100 counters. Mark Herman & James Dunnigan'21 1 148808 < NEW $20.00 Box damaged by poor distributor packing. Creased indent parallel to end panel just above edge on box btm with small tear on side panel; concaved crease along a box cover side panel. Otherws new & shrinkwrapped. BORDER WAR, ANGOLA RAIDERS (DecGms) Fo 0.2 Small game in the Mini game series. Solitaire game in which you guide South African battlegroups as they chase insurgent groups across its borders into Angola. Missions drawn from historic cross-border raids the South Africans conducted. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, Pltn/Co level. J.Miranda'12 1 145667 NEW $11.50 BULGE, BATTLE FOR THE ARDENNES 3RD (DecGms) HC 0.5 Update of SPI's simple, classic, division-level game of the Battle of the Bulge, 16 Dec 1944 - 2 Jan 1945. Now includes sudden victory & is further colorized from prior edition. Uses 100 counters, and is great for beginners & multiple games in an evening. James Dunnigan'21 1 148810 < NEW $21.00 Box cover pressed inward at on place 1/2" from side edge, creating a concaved 4" crease along a box edge. Otherws new & shrinkwrapped. 2 148809 < NEW $22.00 Concaved crease next to box cover side edge. Otherws new & shrinkwrapped. 3 148976 < NEW $22.00 Concaved creases along 2 box cover edges, with sml seam tear at one corner. Otherws new & shrinkwrapped. CACTUS AIR FORCE, AIR WAR OVER SOLOMONS (DecGms) Fo 0.3 Small, simpler game in the Mini game series. Game of the air campaign over the Solomon Island chain & for Guadalcanal, Sept-Nov 1942. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Play focuses on positioning bombers over key targets, and achieving air superiority with fighters. Each aircraft type individually depicted. Sml map, 40 counters, 18 cards. J.Miranda'13 1 148825 NEW $11.50 CAESAR'S WAR, THE CONQUEST OF GAUL (DecGms) Fo 0.3 Out-of-Print Small game in the Mini game series. Cover's Caesar's attempt to conquer Gaul, 58-52BC. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'13 1 148162 NEW $14.00 Last copy. CAMPAIGNS OF MONTROSE, 1644-45 (DecGms) Fo 0.3 Folio game of Graham, the Marquis of Montrose, and his string of victories over the Scottish during the first English Civil War, 1642-46, and who was later be soundly defeated. Royalist raise a Scottish army and march into England, while the Covenanter must overcome factional infighting to defeat him. Conscripted units tend to disappear after each battle. Uses cards that model historical events including defection, plague, recruitment and the Highland charge. Includes 40 counters, 18 cards & a small map. '19 1 148974 NEW $10.00 CERES, OPERATION STOLEN BASE (DecGms) Fo 0.2 Small, solitaire folio game depicting a battle for the Solar System after the residents of Mars revolts. Player commands rebel force thru four increasingly difficult missions to win the campaign. Your goal is to seize the largest source of water, and defeating Federation ships & seizing the primary surface base. 40 counters, 18 cards. '16 1 149167 NEW $11.66 COBRA, THE NORMANDY CAMPAIGN 4TH (DecGms) BC 1.3 Game of the Allied D-Day landings thur their Cobra offensive that led to the breakout from Normandy after the D-Day landings, 6 June - 26 August 1944. Boxed update of game last published in S&T #251, and previously published by SPI. Victory is based on whether an Allied breakout occurs, and on relative casualties. Includes 2 scenarios (D-Day & buildup, and Cobra) as well as campaign. Div level, 2mi/hex, 1day/turn, moderately complex, medium solitaire suitability. '19 1 146791 < NEW $37.50 Minor ding to one box btm corner, and light inward crease near & paralleling box edges near another btm corner. Otherws new & shrinkwrapped. CUSTER'S FINAL CAMPAIGN (DecGms) Fo 0.2 Out-of-Print Small game in the Mini game series. Covers the 7th Cavalry at Little Big Horn, and the destruction of Custer's regt. Map covers an area from Helena MT to the Dakotas using a pt-pt system. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 1 149160 NEW $12.00 D-DAY AT IWO JIMA (DecGms) BC* 3.3 Solitaire game of the initial invasion at Iwo Jima. Fourth in the D-Day At game series. Player commands the US Marine 5th Amphibious Corp consisting of 3 divisions as it seeks to wrest one of the Japanese home islands from the Japanese defenders during a brutal 5-week campaign. The Japanese changed their tactics by defending the island in depth, prepared to fight to the last man. Includes 5 scenarios & campaign game. 528 counters, 55 event cards. Joe Youst, John Butterfield. '18 1 148969 NEW $77.00 * D-DAY AT OMAHA BEACH 5TH (DecGms) BC* 3.0 5th edition (2021) reprint of this solitaire (& cooperative 2-player) game of the first day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a viable beachhead. A diceless combat system emphasizes using the right weapons & tactics. Event cards punctuate the action and control German strategy (in the solo version). Two scenarios cover the first 2 hours & the fight for the high ground; the campaign covers the entire day. 352 counters, 1 map, 55 event cards. 15-30min/turn, company level, 275yd/hex. 3rd edition added updated rules & a mounted mapboard. J.Butterfield'21 1 149154 NEW $75.99 * D-DAY AT PELELIU 2ND (DecGms) BC* 3.2 2018 2nd edition. Solitaire game of the US amphibious assault on Peleliu Island to secure a strategic airbase. Player commands a US marine division against 10,000 entrenched Japanese. Uses the same system as the popular & earlier D-Day at Omaha Beach & D-Day at Tarawa, with many enhancements. Can be played cooperatively by 2+ players. 352 counters, 55 cards, 3 scenarios. J.Butterfield'18 1 149148 NEW $69.00 * D-DAY AT TARAWA 2ND (DecGms) BC* 3.0 2017 2nd edition. Solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of the invasion. Includes 352 counters, 55 cards. J.Butterfield'17 1 148632 < NEW $62.00 * Ding to one box corner creating slight deformation of box btm and crease on box end panel. Otherws new & shrinkwrapped. 2 148633 < NEW $62.00 * Ding to one box corner creating slight deformation of box btm and crease on box end panel. Otherws new & shrinkwrapped. 3 149144 NEW $79.99 * D-DAY QUAD DELUXE [2ND] (DecGms) BC 2.4 Deluxe update & reprint of four games previously published separately as folios, now packaged as a single quadragame with mounted board. Together, the games cover the whole of the D-Day landings using a simpler, folio-style game system. Includes Gold & Juno Beaches, Omaha Beach, Sword Beach, & Utah Beah. Includes scenarios for each of the separate beaches, then two for the American & the British beaches, and the full 4-game campaign. 400 counters, mounted map, btln/regt/brig level.'20 1 148207 < NEW $43.00 Minor box dmg: shallow concaved crease along short portions of two box btm edges near one corners. No splits or tears. Otherws new & shrinkwrapped. 2 149334 NEW $48.00 FIRST SARATOGA, SEPT 1777 (DecGms) Fo 0.3 Small folio game of British forces under Burgoyne attacking fortified American forces in dense woods near Saratoga, 19 Sept 1777. Winning depends upon manuever, keeping reserves, and concentration at key points. 40 counters, small map, Btln/brig level, 352yd/hex. '16 1 143162 NEW $9.00 FRAYSER'S FARM, WASTED OPPORTUNITY (DecGms) Fo 0.4 New design in folio series. Confeds under RE Lee, with all the luminary leaders, outnumbers & seeks to rout the retreating Union forces after Gaine's Mill in June 1862. The Confed attack become uncoordinated & lost momentum, losing a key opportunity. '10 1 127575 NEW $15.00 GERMANY, BATTLE FOR... DELUXE 4TH (DecGms) BC 2.5 Deluxe update of this unique game of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, simple, RECOMMENDED game for beginners & experts alike. 4th edition overhauled with mounted map that extends the playing area eastward; uses larger & thicker counters; includes both the original & revised countersets plus new supply counters; and the rules are in color. J.Dunnigan, Donald Johnson'21 1 148361 NEW $45.00 GOLAN, THE SYRIAN OFFENSIVE (DecGms) Fo 0.4 Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. 5 Syrian divs launch a surprise assault against the Golan Heights at the start of the 1973 Yom Kippor War, defended by 2 Israeli brigades. Airpower - and Surface-to-Air missles - play a major role. Btln/brig level. '10 1 141431 NEW $17.00 HAWAII, 1795, KAMEHAMEHA'S WAR (DecGms) Fo 0.3 Kamehameha, a Hawaiian. led a campaign to unify the Hawaiin islands in 1795. One player represents Kamehameha, the other the allied forces of Oahu & Maui. Games system based on the Ancient Wars system with the addition of cards providing special events. Small map, 40 counters, 18 cards. '19 1 146783 NEW $10.49 HEROES OF TELEMARK, COMMANDO RAID NORWAY (DecGms Fo 0.3 Solitaire game of the British SOE (special forces) to sabotage the German heavy water (atomic) weapon program in Norway during World War II. You recruit SAS teams, then execute a sabotage mission. Sml map, 40 counters, 18 cards. '19 1 149181 NEW $9.70 HORNET'S NEST, BUYING TIME AT SHILOH (DecGms) Fo 0.3 Avail Uncrtn Small folio game of the desperate Union defense of the roads leading to Pittsburgh Landing which supplied their army against a determined Confederate attack during the height of the battle of Shiloh, Apr 1862. Uses the Musket & Saber game system that emphasizes unit quality over size, and shows the unique roles of artillery & reserves. '21 1 149190 NEW $9.00 HOUGOUMONT, KEY TO WATERLOO, JUNE 1815 (DecGms) Fo 0.3 Avail Uncrtn Small folio game of the difficult battle for the bastion of Chateau Hougoumont. Napoleon needed a quick capture, but the British defended stoutly, causing both sides to escale the battle over the course of the day. Uses the Musket & Saber system, with combat based more on unit quality than size. Shows the unique roles of artillery & cavalry. '21 1 148804 NEW $8.00 KRIEG! WORLD WAR II IN EUROPE 1ST (DecGms) BC 1.8 Out-of-Print 2-3 player, strat lvl, modestly simple gm of WW2 in Europe & N.Africa. Intended to be a players' game using special event cards to liven the action. 2 maps, 420 counters, corp/army lvl. S.Kosakowski'96 1 120050 MINT $20.00 Includes 20 errata counters but not errata text. LAND WITHOUT END PARTS (DecGms) n Out-of-Print 1 128927 MINT $3.00 Rules, only. LAWRENCE OF ARABIA, THE ARAB REVOLT 1917 (DecGms Fo 0.3 With British encouragement, Arabia rebelled against Ottoman occupation in the last half of World War I. The British sent leaders (including Lawrence) and weapons to encourage the revolt (while making false promises of independence that haunt the area to this day). Solitaire game of this revolt. Event cards generate 4 separate campaigns (like the seizure of the port of Aqaba). Map covers Hejaz and Palestine to Cairo. Includes aircraft, armored cards, a German corp, and Lawrence's bodyguards. 40 couinters, small map. '19 1 149178 NEW $11.00 LEBANON '82, OPERATION PEACE FOR GALILEE (DecGms Fo 0.4 Folio game using the Fire & Movement game system. Covers the Israeli invasion of Lebanon in 1982 to establish a puppet govt of its liking, but became engaged in vicious urban battles. Situation is one of attrition and thus focusing resources. Includes 1982, 1975 & 2006 scenarios showing the progression of Israeli tactics & opponents over time. 100 counters. '12 1 146290 NEW $18.00 LENINGRAD 3RD (DecGms) HC 0.5 Further update & reprint of this smaller game of the German Army Group North's drive on Leningrad from the initial invasion of the USSR thru the summer, 22 June - 13 Sept 1941. Originally an SPI design, here reprinted, updated & colorized a second time. Uses a form of the popular Panzergruppe Guderian game system, with untried Soviet units. Div level, 20mi/hex, simpler & a good game for beginners. '14 1 147853 NEW $19.00 LETTOW-VERBECK, EAST AFRICA 1914-18 (DecGms) Fo 0.2 Going OoP Small folio game of the campaign in German East Africa, 1914-8. German player must execute a smart, mobile, guerilla war to tie down & confound the massive Allied forces arrayed against them. Uses the Hand of Destiny game system. Btln level, 85mi/inch, simpler game system, 40 counters, 18 cards. '15 1 148640 NEW $11.50 LITTLE ROUND TOP, ATTACK AT GETTYSBURG (DecGms) Fo 0.3 Avail Uncrtn Small folio game of the Confederate attack on Little Round Top at the end of the 2nd day of the battle of Gettysburg, 2 July 1863. The Confederates attempt an initially successful flanking attack, then run into reinforcements anchored on the hill. Success for the Confederates here would likely have meant disaster for the Union army. Combat is based on unit quality over size, and shows the unique roles of artillery & cavalry. '21 1 149187 NEW $9.00 MARENGO, MORNING DEFEAT-AFTERNOON VICTRY (DecGms Fo 0.4 Going OoP Update of SPI folio on the subject. Covers Marengo, 1800, as the overextended French attempt to ambush the Austrians but are outnumbered until French reserves arrive to save the day. Btln/rgt lvl. '10 1 141827 NEW $18.00 MERRILL'S MARAUDERS, COMMANDOS IN BURMA (DecGms) Fo 0.3 Small solitaire game of Merrill's Marauders & British Chindits (special forces) operating behind Japanese lines in Burma late in WWII, 1943-4. Player must complete 1 of 4 missions, or all 4 missions in a campaign, to win. Co/btln level, 17mi/inch, fast playing, simpler. '16 1 148973 NEW $11.50 MIDWAY SOLITAIRE 2ND (DecGms) DC 2.8 Avail Uncrtn Boxed update of this popular, solitaire game of the grander situation in the Pacific during the spring-summer of 1942 which culminated in the Battle of Midway but also included Coral Sea & the invasion of the Aleutian Islands. Player assumes command of US forces, and must defeat multiple Japanese forces and lines of attack with inferior numbers. Relatively complex as it mixes solitaire structures with both a strategic & operation game of naval operatons in the Pacific (with a fog of war). Variable time frame (1-7 days), 1-4 ships/counter. This edition has a mounted map & 224 counters. Joseph Miranda, Eric Harvey'22 1 149335 NEW $54.00 MIG ALLEY, AIR WAR OVER KOREA 1951 (DecGms) Fo 0.2 Small folio game covering the air battles over Korea in 1951. Communist MiG-15 jet fighters (piloted by Russian pilots) take on B-29s & other bombers over northern Korea, seeking to maximize US aircraft losses. Uses Air Wars game system. 40 countrs, 18 cards, air group level, 23.5mi/square. '15 1 149341 NEW $10.49 NAPOLEON'S LAST BATTLES QUAD 6TH PARTS (DecGms) n Out-of-Print 1 134126 < NEW $8.00 Rules, only. 2 134125 < NEW $5.00 Campaign history booklet, only. PHOBOS RISING! INSURGENCY ON MARS (DecGms) Fo 0.2 Small, solitaire folio game of a mass uprising or revolt on Mars & thruout the Solar System against the Earth Federation. Player begins the game with a handful of scattered team members & resources. Your goal is to recruit additional agents & skills, obtain specialized gear, and acquire shuttles to speed movment. 40 counters, 18 cards. '16 1 148824 NEW $10.49 RAF, BATTLE OF BRITAIN 5TH PARTS (DecGms) DC Out-of-Print 1 138748 < NEW $6.00 Box, only. Minor ding to one corner. ROGERS' RANGERS, US'S FIRST COMMANDOS (DecGms) Fo 0.3 Small, solitaire folio game depicting the first special forces, rangers formed from British & American colonists in the frontier against the French during the French & Indian War, 1754-63. Uses the Raider game system. Player conducts missions as directed by strategy cards by selecting leaders & forces, then outfitting your forces. You then engage French & Indian forces generated by the game system. Sml map, 40 counters, 18 cards.'18 1 149170 NEW $10.49 SALEM CHURCH, EAST OF CHANCELLORSVILLE (DecGms) Fo 0.3 Folio game of the Union attempt at Chancellorsville, May 1863, to slip a full corp behind the Confederates. The attempt had to cross a single key bridge at Salem Church, and a see-saw battle developed and the Confederates eventually flanked the Union force, forcing them to retreat. 40 counters, bridgade level, 352yd/hex. '14 1 145852 NEW $8.00 SHANGHAI INCIDENT, JAN - MARCH 1932 (DecGms) Fo 0.4 Folio game of an early attempt by Japan to sieze Shanghai in 1932. They won tactically, but lost in casualties, politically and in confidence. Uses the Fire & Movement game system that emphasizes motorized & specialist units. Rgt level, 1km/hex, 100 counters. '16 1 147137 NEW $19.00 SUEZ '56, ANGLO-FRENCH INTERVENTION (DecGms) Fo 0.2 Solitaire folio game of the British, French & Israeli attempt to regain control of the Suez Canal from Egypt. Goal is to seize the canal or depose Nassar while avoiding the political disaster of the original event. Uses the Cold War Blitz game system. Player controls the allies' actions, while a card deck controls the Egyptians. You control the length of the game with judicious card play. '15 1 148209 NEW $14.99 TOTALER KRIEG! [KRIEG 3RD] 2ND PARTS (DecGms) LB* Out-of-Print 1 122661 EXCELL $8.00 * Box only. Box has 1/4" knick on one box edge, otherws new & clean. WACHT AM RHEIN, BATTLE OF THE BULGE 3RD (DecGms) LB* 3.8 Update of this graphically updated & colorized & RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. Six 1-map scenarios, campaign game. 3rd edition includes extensive changes to combat, artillery & supply including exploitation mode, plus revised OoB. Btln level, 4 maps, 2240 counters. J.Dunnigan,J.Youst'12 1 145818 NEW $119.00 * WAR IN EUROPE, 3RD PARTS (DecGms) LB* Out-of-Print 1 114027 MINT $199.00 * INCOMPLETE GAME. Components cherry...except that all (3) copies of countersheet #3 missing; color photocopy of this countersheet (front & back) included. one end panel sun faded, Label on UPC area of box btm. Box mildly scuffed w/ abraisions on corners & along 4" of one edge. Otherws cherry, very clean, unused, unpunched. WORLD WAR I 4TH [DELUXE] (DecGms) BC 2.6 Deluxe 4th edition upgrades the graphics and expands the game to cover the Middle East as well as air, naval & special forces. Well-received, strategic level game of World War I thruout Europe using resource pts as the essential representation of national resources & will to continue the war. Effective, most elegant design, even 40 years after original publication. 36mi/hex, 6mo/turn, army level, 228 counters. J.Miranda, J.Dunnigan'18 1 148807 < NEW $46.00 Box damaged by poor distributor packing. Box btm pressed inwards causing a small, easily repaired seam tear at corner and concaved creases near one side edge & end panel. Otherws new & shrinkwrapped, components undamaged. 2 149342 NEW $52.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECISION GAMES S&T QUARTE URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- STRATEGY & TACTICS QUARTERLY # 2, US WWI (DecSTQ n 0.9 Out-of-Print Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on America's involvement in World War I. Includes analysis, maps, orders of battle, descriptions of weapons, and biographies of notable military figures such as John Pershing, Billy Mitchell, the young George Patton, and Homer Lea, plus a map poster.'18 1 137437 NEW $13.00 STRATEGY & TACTICS QUARTERLY # 6, D-DAY (DecSTQ) n 0.9 Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of the D-Day invasion of Franch, 6 June 1944, and its follow-on campaign thru the breakout in August. '19 1 147791 NEW $11.00 STRATEGY & TACTICS QUARTERLY #10 KURSK (DecSTQ) n 0.9 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the epic Summer 1943 battles around Kursk on the eastern Front during World War II on thru the fall of Berlin in May 1945. '20 1 147437 NEW $12.50 STRATEGY & TACTICS QUARTERLY #11 30YRWAR (DecSTQ n 0.9 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the Thirty Years War. '20 1 149208 NEW $12.50 STRATEGY & TACTICS QUARTERLY #15 ALEXGRT (DecSTQ n 0.8 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of Alexander the Great's rise & conquest of much of the civilized world in the 5th century BC. '21 1 147327 NEW $12.50 STRATEGY & TACTICS QUARTERLY #17 NAPOLN (DecSTQ) n 0.9 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on Napoleon's art of war. '22 1 148823 NEW $15.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECISION GAMES S&T GAMES URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1863, TURNING POINT IN THE CIVIL WAR#297 (DecS_T n n 0.9 Out-of-Print Mag & game. Strategic level, area-move game of the American Civil War in the pivotal year of 1863. Uses a Battle for Germany-style system with one player controlling the eastern Union forces & western Confederate forces, and the other vice versa. Players seek to score the most points for capturing cities & winning battles. 1mo/turn, div/corp level, 1mo/turn, 30mi/inch, 176 counters. J.Miranda'16 / ARTICLES ON: 1863, Turning Point of the American Civil War; Area Denial (Anti-Access) Warfare; the An Lushan Rebellion, 755-763, in China; Battle of Grozny, 1994-5; Capturing Prize Ships in the 16-18th Century; German Gunboats in Chinese Riverways During WWI; Byzantine Campaigns of Basil II in Syria, 976AD; US Unmanned Surveillance Drones. 1 114942 NEW $22.00 1918 #224: VARIANT COUNTERS (DecS_T) Y n 0.1 Out-of-Print 59 variant counters from S&T 224 that extends game to Nov 1918, provides optional units, etc. No Rules. 1 140270 EXCELL $5.00 1918, IMP GERMANY'S LAST CHANCE#223PARTS (DecS_T n n Out-of-Print 1 140271 V.GOOD $3.00 Rules photocopy only. Highlighted in yellow with some underling. AGRICOLA #306 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of the campaign waged by the Roman governer of Britain, Agricola, 82-84AD, to conquer northern Britain & Scotland. Goal for both sides is physical occupation of localities, destruction of opposing leaders & units. Uses the strategem system of prior Trajan series. 140 counters, 10mi/hex. Joseph Miranda'17 / ARTICLES ON: Agricola, the Roman Conquest of northern Britain, 78-85AD; Asymmetric Warfare & Modern Insurgencies; Battle of Kircholm 1605; Shiloh Campaign, 1862; US Army in WWI; Bren Universal Carrier; Lafayette Escadrille at Verdun; USS Herbert Thomas (destroyer). 1 134800 NEW $32.00 ALESIA, LAST STAND OF THE GAULS #312 (DecS_T) n n 0.9 Out-of-Print Mag & game. Two player game of the epic double siege at the small town of Alesia in Gaul, 52BC. Caesar has besiged 50,000 Gallic warriors and the rebellion's leader, Vercingetorix. A relief force of 250,000 from all of Gaul is ready to assault the fortified besiegers. Game emphasizes command control, and players pick command markers before effecting an action. Covers 3 days of battle including hidden off-map movement for the Gauls. Game covers the same situation as AH's classic game, Caesar, but at a much larger (one-map) scale. 1700ft/hex, 3-4 cohorts/counter,176 counters. Joseph Miranda'18 / ARTICLES ON: Battle of Alesia, 52BC; Hawaiian Unification, the Campaigns of Kamehameha the Great; The Big Push, Slaughter on the Somme, 1916; Roger Feutou, Crimean War Photographer; the Little Blue Book of Uriah Levy; Canadian Triumph, the Storming of Vimy Ridge, 1917. 1 138940 NEW $39.00 AMERICAN CIVIL WAR 3RD ['18] #310 (DecS_T) n n 0.9 Out-of-Print Mag & game. Substantial revision of the 1974 game covering the whole of the American Civil War, 1861-5 at a strategic scale on 1 map. Confederacy must maintain a viable economy as the Union makes inroad into southern territory. Sudden death conditions apply at the end of each quarterly turn, enforcing political realities of the time. Leadership is a key factor in winning battles, and the South starts with an advantage; Union must develop leadership by participating in battles - many of which they will lose intially. Includes nuanced rules such as for river bends, foraging, political considerations. 280 counters, 20mi/hex. James Dunnigan, Chris Perello'18 / ARTICLES ON: the American Civil War; Imperial Overreach, the Athenian Disaster on Sicily; Montrose in Scotland during the English Civil War, 1644-46; the Role of the US Merchant Marine in Global War; Mosby's Rangers, 1863-5; Flavius Aetius, Last of the True Romans; Thrace & the Cold War. 1 144737 NEW $85.00 AMERICAN REVOLUTION IN THE SOUTH #304 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of 5 of the historical campaigns conducted in the Carolinas during the American Revolution, 1776-81. Includes 1776 North Carolina, 1779 Savannah, 1780 Overmountain, 1781 Green v Cornwallis, and 1781 Green v Rawdon. Emphasis is on leaders & leadership. 280 colorful counters, 8mi/hex, 50-1500men/unit, individual leaders. Eric Harvey'17 / ARTICLES ON: Southern War for American Independence; Bulgarian Liberation, 1877-78; Chemical Warfare in the 20th Century; Discovering PT-109; Raid on Shaik Sa'id, Yemen, 1914; Shadow Warriors, SOE & OSS; Corps of Canadian Voyageurs. 1 137769 NEW $29.00 ANGOLA, COLD WAR IN AFRICA #290 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game covers the decisive period of 1987-88 in Angola at the height & end of the prolonged civil war that was itself a proxy for the Cold War, with the intervention of Cubans & South Africa. Operational level, with each player controling several factions. Uses a variant of the They Died With Their Boots On game system. 1mo/turn, 31mi/hex, rgt/brig level, 234 counters. J.Miranda'14 / ARTICLES ON: Angola, Cold War Struggle in Africa; Battle of Manzkert, 1071, between Byzantine & Alp Arslan & the Seljuks; Sarikamish, Ottoman Debacle in the Caucasus, 1915; Hessians in the American Revolution; German Victory over Rome at Teutorburgerwald & Roman reposte; Nathan Forrest's Finest Hour at Brice's Crossroad & the potential after; Italians in the Battle of Britain; Development of New US Minesweeper Vessels in the 1980s. 1 139211 NEW $37.50 ATLANTA CAMPAIGN: BALD HILL & EZRAC #170 (DecS_T n n 0.4 Out-of-Print Mag & Game. Includes 40 revised Olustee counters for #166 changing graphic style to conform to B&G 2nd style, plus (60) 7 Yrs World War counters. Game uses the Btls of Am Civ War series (Blue & Grey 2nd) to covers the two btls of Bald Hill & Ezra Church, July 1864, as the Confeds desperately try to defend Atlanta from Sherman's armies. The 4 games in this & the prior issue can be linked into a campaign. 280 counters, 300yd/hex, 1hr/turn, 500men/strength pt. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign, 1864, pt.2; Airpower in the Stalingrad Campaign, pt.2; Warfare in Medieval Japan; German Use of V-1s to Deliver Mail; Willy Messerschmitt; Raids of the Tartars, 1521-1696; England's King's Airplane; Forlorn Hope, US Military Operations in Somalia, 1993-4. 1 130986 MINT $25.00 Cherry. ATLANTA CAMPAIGN: PEACHTREE & JONES #169 (DecS_T n n 0.4 Out-of-Print Mag & Game. Btls of Am Civ War series (Blue & Grey 2nd). Covers btls of Peachtree Creek & Jonesboro, 1st & last attempts to save Atlanta, July 1864 as the Confeds desperately try to defend Atlanta from Sherman's armies. Scenarios can be linked into a campaign. 300yd/hex, 500men/strength pt, 1hr/turn. R.Markham and C.Cummins '94 / ARTICLES ON: Sherman's Atlanta Campaign of 1864, pt 1; Airpower in the Stalingrad Campaign, 1942-3; America's First Foreign War, the campaign against the Barbary Pirates 1801-5; Viva Zapata 1994; North Korean Scud missle; modern US Marine division; US Navy's Phalanx AA gun; Hapsburg's Best Shot at Napoleon; Pappenheim, mercenary commander; Gulf War intelligence ops; ERRATA for Austro-Prussian #167, Savage Station #166, Caesar in Gallia #165, Seven Years War #163, Balkan Wars #164. 1 130987 MINT $25.00 Cherry. AUSTRIAN SUCCESSION, WAR OF THE... #289 (DecS_T) n n 0.9 Out-of-Print Mag & game. Cover's Frederick the Great's first military campaign, the First Silesian War of 1740-42, which also marked the War of Austrian Succession involving all of Europe. Two sides (Prussians v Austria & the Hapsburgs duke it out in central Europe. Period-style map centered on Austria & Hungary. 7.5mi/hex, Brig level, 1-2mo/turn. J.Miranda, E.Harvey'14 / ARTICLES ON: War of Autrian Succession; America's Road to Civil War anaylisis; Fall of Cherbourg, 1944; Myanmar's (Burma's) Insurgency; Alexander the Great's Nemisis, Memnon of Rhodes; Russians & French in northern Italy 1799; Russian's Guards Attack During Brusilov Offensive 1916; CDAA Radio Triangulation Systems after WW2. 1 136153 NEW $29.00 BALKAN GAMBIT, 1943-45 #298 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game explores the hypothetical case had the western Allies followed Churchill's preference of invading the Balkans rather than Italy in 1943, his soft underbelly. 3 scenarios set in 1943 (the historical alternative), 1944 (the Bodyguard deception turned real), and 1945 (British forces attempt to cut off German forces in the Balkans & stop a Soviet advance towards Italy). 20mi/hex, 2-5 days/turn, brig/div level, 176 counters. B.Knight'16 / ARTICLES ON: Churchill's Balkan Gambit; Cyrus II of Persia; Operation Colorado, Vietnam 1966; Integration of Firearms into Sengoku Jidai Japan; Battle of Omdurman, 1898; Peloponnesian War; Lee-Enfield Bolt Action Rifle; Signals Intelligence, Past & Present. 1 114883 NEW $27.00 BANANA WARS, CARIBBEAAN 1898-1935 #322 (DecS_T) n n 0.9 Mag & game. Game of the US interventions & invasions in the Caribbean, 1898-1935, in what are called Banana Wars. The US interferred in other nations' affairs 50 times largely to benefit multination fruit companies, including 7 interventions of Honduras alone. The US seeks to essentially eliminate local revolts, while the nativist play seeks to spread revolte around the Caribbean. Cards provide activity points to the US actions and also historically based historical actions; card sets vary by president.. 80 counters, 55 cards. An innovative game. John Poniske'20 / ARTICLES ON: US Military Interventions in the Caribbean, 1898-34; Julian the Apostate & the Battle of Strasbourg, 357AD; Omar Pasha's Danube Campaign, Prelude to the Crimean War; Okinawa 1945; Panzer Battles on the Chir River. 1 148980 NEW $39.00 CHAD, THE TOYOTA WARS #144 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88. Weather, water, economics and outside intervention by Libya, France, the US & Org of African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish Rapid Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914, myth v reality. 1 131020 MINT $20.00 Cherry. Last copy. COLD WAR HOT ARMOR: VIETNAM #307 (DecS_T) n n 0.9 Out-of-Print Mag & game. 2-player, low level tactical game of armored combat between various combatants during the Cold War era, in this case Vietnam 1954-75. First of a new game series. Emphasis on command control, combined arms & technology. 228 counters, sqd/pltn level. Includes 9 scenarios spanning the years from French involvement in 1954 thru the collapse of southern Vietnam in 1975, including the fantasy what-if of a US invasion of Laos to cut the NVA supply line directly. Additional optional rules can be downloaded. Joseph Miranda'17 / ARTICLES ON: AFVs in the Vietnamese Wars; the Third Punic War, 149BC; Siege of Santa Fe 1680; First Anglo-Afghan War 1839; Leyte Gulf. 1 130452 NEW $25.50 CONSTANTINOPLE SOLITAIRE #318 (DecS_T) n n 0.9 Out-of-Print Mag & game. Solitaire game of the Byzantine Empire in the 7th or 8th Centuries, surrounded by enemies, during a time of two large Barbarian sieges of the city of Constantinople. Player's goal is to protect Constantinople while expanding Byzantine influence against a variety of independent ethnic & cultural forces. Player attempts to capture 4 barbarian home bases while not losing Constantinople, or most points at the end of the game. Each barbarian force follows a set path toward Constantinople which must be defended. Seasonal turns (3-12mo), 55mi/hex, 176 counters. Joseph Miranda'19 / ARTICLES ON: Constantinople, Bulwar of the Byzantine Empire 641-718; Armored Operations in Korea, 1950-53; the Thirty Years' War; Judean War of Independence, 175BC; Allied Laborers during World War I; Battle of Jutland 1916; Generalship of Harold Godwinson, 1065. 1 144607 NEW $35.00 CROPREDY BRIDGE, A FLEETING VICTORY #148 (DecS_T n n 0.8 Out-of-Print Mag & Game. Tactical battle between Roayalists & Parliamentarians a week before the decisive battle of Marstoon Moor, 1644. 100yd/hex, 20min/turn, 50men/strength pt. 299 counters, 2 historical & 1 hypothetical scenario. M.Grace'92 / ARTICLES ON: Battle of Cropredy Bridge, 1644; Remembering Pearl Harbor & the Japanese strategy in the Pacific; Soviet 1991 Coup forces, the last gasp of the Hardliners; Soviet Organization & Tactics in Afghanistan; Homer Lea, Forgotten Grand Strategist; Indian forces in Confederate Service; British Munitions Production during WWI; Battleship Casualties in the USN, 1898-1989; Ivan the Terrible's Reign in Russia, 1533-84; contemporary reorganization of the British Army; Trajan references for article in #145. 1 131162 MINT $14.00 Cherry. DESCENT ON MALTA, OP HERKULES #335 (DecS_T) n n 0.9 Mag & game. Operational level, solitaire game of the long-planned but never executed Axis airborne & amphibious invasion of Malta likely in 1942. Uses the solitaire Crete '41 game system with point-point movement. Co/Btln/Regt level, Presumes an eventual Axis victory, but the cost of that victory dictates just whether the Axis player actually wins the game. Includes consideration of strategic resources, air power, sea power, Allied concealed status. 2+ player rules available via download from publisher. 4-48hrs/turn, 228 counters, 1"=2.5mi, Co/Btln/Regt level. Joseph Miranda'22 / ARTICLES: What If? Malta Invasion 1942; American Revolution in the West [Ohio River & Appalachia]; Mongolian Invasions of Japan; Cuito Cuanavale Campaign in Angola, 1987-8; Initial Lessons of the Russo-Ukrainian War; Taiwan's Silicon Shield; The (Russian) Wagner Group in Africa; Yeman Update; The Soviet IL-28 Bomber; Napoleon's Cavalry at Waterloo; Battle of Chaldiran, 1514. 1 149349 NEW $37.50 DUEL ON THE STEPPE, OPERATION STAR #285 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of the Soviet 1943 winter offensives, Operations Star & Gallop, as they use their numerical advantage against some of the best units the Germans fielded in the aftermath of Stalingrad. Focus on the area between the Donets & Dnepr Rivers. 2 scenarios: the Soviet attack, & the German Backhand Blow. Uses the Sedan 1940 & Tobruk game system. 228 counters, 6.5mi/hex, Div/corp level. P.Youde'13 / ARTICLES ON: Duel in the Steppe, Soviet Star & Gallop Offensives, Jan-Feb 1943; Alcohol, the Alamo & the Texas War for Independence, 1835-36; Battle of Dorostolon, Byzantium Confronts the Rus, July 971AD; M16 & M60 in Vietnam; Alexander's Successors, War in Iraq 311-309BC; Marlborough, Flanders, Fodder & Fame; Pedregal; Coastwatchers in the Pacific in WWII; Suez 1956. 1 130260 NEW $32.00 FAIL SAFE, STRATEGIC AIR COMMMAND #283 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of a 1940s-60s era strategic nuclear air war prior to the advent of ballistic missiles. "Object of the game is to drop sufficient nuclear weapons...to prevent them from dominating the world." Uses a large scale, polar-centric map of the world & a fast playing game system. 228 counters. J.Miranda'13 / ARTICLES ON: Strategic Nuclear Warfare in the Cold War; Rise of Saladin in 12th Century; Battle of Bushy Run, Aug 1763; Tulagi; Birth of the Roman navy; Rise of Japan's Navy; Subs in the Gallipoli Campaign; Adm. Morrison & the beginning of the 2nd Vietnamese War. '13 1 129609 NEW $85.00 FIGHT THE FALL #324 (DecS_T) n n 0.9 Mag & game. 2-player game of two battles between the Goths, Vandals & Romans after the Goths crossed the Danube, Faesulae 405AD, and Belisarius reconquers N Africa, Tricamerum 533. Uses the Alesia game sysem emphasizing command control & qualitative factors in battle. 176 counters, 100yd/hex, 2 scenarios per battle. Joseph Miranda'20 / ARTICLES ON: Roman Military in the Era of Theodosius, Alaric & Flavius Stilicho, 378-410AD; Gunpower Weapons of the War of the Roses; Apache Wars, 1849-86; Air-Air Helicoptor Combat; Mortal Wounding of the Royal Divine Right; Battle of Manupur, India, 1748; WWI's Macedonian Front; Battle of Montebello 1859; Ukranian Underground Army 1943. 1 148981 NEW $37.50 FIRST ARAB-ISRAELI WAR, 1947-9 #185 (DecS_T) n n 0.8 Out-of-Print Mag & Game. Most countersheets for this game reverse printed. The war in which Israeli expanded its provisional borders at the expense of its neighboring Arab nations. Operational lvl, btln/brig lvl game of the Israeli war of independence. 7.5km/hex, btln level, 1mo/turn, 240 counters. 2 scenarios. J.Miranda'97 / ARTICLES ON: the First Arab-Israeli War, 1947-9; the Byzantine Varangian Guard of Viking Axe Men; Scottish Invasion of England, 1513; the CSS Arkansas story, 1862; British Revenge class Battleships; Anti-Tank vehicles, WW2 to the Cold War; the Maginot myth; American Armor in the War Against Iraq 1992; Airwar Wargaming Low Intensity Conflicts; Disease & Military Operations; ERRATA for Blood on the Tigris #176, 100 Years War #177, First Blood #178, First Afghan #179, Reinforce the Right #180, Fall of Rome #181. 1 116784 MINT $38.00 Sml discoloration where sml label removed on rear cover. Counters reverse printed (as most were for this game). FIRST CRUSADE #299 (DecS_T) n n 0.9 Out-of-Print Mag & game. Solitaire game of the First Crusade in the Middle East, 1097-99. The player controls the Crusader forces and allied Byzantine & Cilician Armenian forces; the system controls the Seljuk Turks & Fatimids (& Assassins). The goal is to conquer the Holy Land while also doing some good deeds for Christensom. 176 counters, point-point map, seasonal turns. J.Miranda'16 / ARTICLES ON: the First Crusade, 1097-1099; Wings over the Alps, Airpower on the Italian Front in WWI; 507th Maintenance Company Battle, Iraq 2003; French Corsair Raider Jean Leger de La Grange, 1704; F-117 Nighthawk; Joan of Arc; Electrified Fence Along Dutch Border during WWI; Malaysian Counterinsurgency, 1946-60; Assyrian Siege Machine; the First Iron Warship. 1 121668 NEW $89.00 GATES OF VIENNA, EUROPE 1683 #295 (DecS_T) n n 0.9 Out-of-Print Mag & Game. 2 player game of the pivotal 1683 Ottoman siege of Vienna that threatened the whole of Europe. A multi-national Christian force turned the Ottoman's back. Based on the Red Dragon game system, with alternating phases allowing only a single action at a time. 1mo/turn, Army wing level, 12mi/hex, 228 counters. J.Miranda'15 / ARTICLES ON: At the Gates of Vienna, 1683; Battle of Germantown, 1777; Greyhound v Tiger at St Vith, 1944; the Catalan Grand Company, 14th Century eastern Europe; Ambush on Blachorse Convoy, Vietnam 1966; Flavius josephus; Declaration of Paris and the American Civil War; House at St Baussant; India v pirates. 1 112903 NEW $45.00 GREAT NORTHERN WAR #302 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Strategic level game of the Swedish-Russian War of 1700-09 that ended with the decisive battle at Poltava and the destruction of the invading Swedish army. Map spans area from Denmark to Moscow. Event chits allow for often wild fluctuations if you can occupy key locations. Key dynamic is the occupation of fortresses which provide both victory points & morale points. Seasonal turns, 228 counters, multiple scenarios, 45mi/hex. J.Miranda '16 / ARTICLES ON: the Great Northern War; Battle of Tours, 732AD; Poland Resorted, Battle of the Niemen, 1920; Nez Perce War of 1877; Polish Bombers of the 1930s; Military Science in the Age of Charles XII & Peter the Great; European Bows on the SW Frontier; Soviet Navy's 100mm AA Gun. 1 142795 NEW $37.50 HANNIBAL, 2ND PUNIC WAR #141 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Area-move gm of 2nd Punic War showing different advantages & styles of each sides at strategic lvl. Rome has a great population to draw on, Carthage has the initiative & leaders at first. Map covers the western Mediterranean. Units progress from raw recruits to veterans. 200 counters, 1yr/turn. J.Sutcliffe'91 / ARTICLES ON: the Second Punic War; Roman Republic's Art of War; Desert Storm/Desert Sheild OoB update; Analysis of 3 Armored Assaults on Fortified Lines: El Alamein 1942, Kursk 1943, Golan Heights 1973; Louisiana Brigades in the Army of N Virginia; British Steamers in the 1st Opium War in China; Airmobile Assault, 1940; Wargames in the US Marines; a Neo-Con's analysis of the failure of Iraqi propoganda (i.e. self-deceiving). 1 117324 MINT $22.00 Cherry. Last copy. HINDENBURG'S WAR #288 (DecS_T) n n 1.2 Out-of-Print Mag & game, special edition. Strategic level, 2 player game of fighting on the Western Front during the final year of World War I, beginning with the initial German offensive in March & ending with the armistice in November. 15km/hex, 15days/turn, brig/div level. 456 counters, 2 maps. T.Bomba'14 / ARTICLES ON: The Last Year of World War I in the West, 1918; the Schlieffen Plan, Blueprint for Victory or Myth?; East Timor, 480 Yrs to Freedom; War of the Cities, the Thirteen Years War, 1454; the Battle of Avai, 1868; Cannae, Unanswered Questions; Spanish Galleons; US Navy's Automatic Big Guns; High Altitude Planes during the Cold War. 1 128412 NEW $39.00 Last copy. HOLY WAR, AFGHANISTAN #147 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Strat & operational level game of the US-backed but widely misunderstood insurgency & civil war in Afghanistan between 1978-2001. Designer understood the conflict as an anti-communist insurgency; themes of a civil war within the government are ignored. Heavy element of political conflict as well as Soviet & Western intervention. 7 scenarios (3 hypothetical). 200 counters, Brig/div scale, 30km/hex, 3mo/turn, J.Miranda'91. / ARTICLES ON: Soviet War in Afghanistan; Strategic Setting of the American Civil War; British Mobilization in WWI: Ground Forces; American Missed Opportunity in War of 1812; Morgan's Great Ohio Raid 1863; A Political Warfare Corps?; ERRATA for Chad #144 (extensive). 1 122722 MINT $15.00 Includes 5 errata counters & errata, and 3 articles with variant rules. Unpunched & unplayed. 2 116782 MINT $25.00 3 131163 MINT $18.00 Cherry. IN COUNTRY, THE VIETNAM WAR #281 (DecS_T) n n 1.4 Out-of-Print Mag & game. Dbl-sized game covers several key periods of America's war with Vietnam between 1965-75, with scenarios for '65, '68, '70. Focuses on conventional war, but the unconventional side is included & crucial as well. 2 maps covers southern Vietnam as well as portions of northern Vietnam, Laos & Cambodia. 3 scenarios ('65, '68 & '70) plus campaign beginning in 1964. 3 levels of rules complexity; 560 counters, rgt/div level, 30km/hex, 6day/turn. Victory scored via separate political & military points J.Miranda'13 / ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at Gettysburg?; Battle of Iwo Jima; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle. 1 117234 NEW $65.00 ITALIAN CAMPAIGN, ANZIO #155 (DecS_T) n n 0.8 Out-of-Print Mag & game. Best of the 3 game series, includes rules for the camp game & retrofits for 2 prior gms. Covers the battle for Rome & W central Italy where bulk of the fighting in Italy occurred. Later Med War Addendum #160 contains valuable errata. Includes errata counters for earlier Sicily, and requires counters from Salerno to play. Div level, 1day/turn, 200 counters, excell map akin to Anzio. J.Schettler'92 / ARTICLES ON: Anzio Campaign; Elihu Root & the Colonial Policy of the US; the Malayan Emergency 1948-50; Military Participation Ratio in America's Wars; Resources of the Rival Alliances in WWI; Mule Air Transport in WW2; Kosciusko & the Southern Campaign 1780-82. 1 131155 MINT $25.00 Cherry. Last copy. ITALIAN CAMPAIGN, MED WAR ADDENDUM #160 (DecS_T) n n 0.4 Out-of-Print Mag & Game (kit). Final installment of the Italian Campaign series, including Sardinia & Corsica maps as well as a map of & add-on rules for the naval campaign around Italy. This is an addendum kit, not a complete game, but it provides essential errata for the prior 3-games of the series plus rules for the naval war, and ties the 3 games together into a campaign. 240 counters. J.Schettler'93 / ARTICLES ON: MedWar, Naval Operations in the Italian Campaign; Ayatollah Khomenini, Man Behind the Revolution in Iran; extensive errata for the earlier Italian Campaign series games (Salerno, Sicily & Anzio) with OoB addendums; Creation of a US Marine Force, 1933; Development of Infiltration Tactics. 1 131022 MINT $25.00 Cherry. Last copy. ITALIAN CAMPAIGN, SALERNO #150 PARTS (DecS_T) n Out-of-Print 1 108015 MINT $1.00 Unpunched countersheet only, very poorly die-cut such that initial combat value on front (& move factor on back) largely or complete offset onto adjacent unit. Unuseable without signif annotations. ITALIAN CAMPAIGN, SICILY #146 (DecS_T) n n 0.5 Out-of-Print Mag & Game. 1st game in a 3-game + Addendum series of moderately complex games covering all of Italian theater. This first game covers the invasion of Sicily & toe of Italy. Later games include revised rules that smooth the rough edges of this game with extensive errata. Uses the West War game system uses in Winter Storm, Last Victory & Edelweiss. 200 counters, nice map, 5mi/hex, btln/rgt scale, 1-2days/turn. Schettler'91 / ARTICLES ON: the Invasion of Sicily 1943; Pugache's Rebellion, Russia 1773-4; Am Civil War Navies, a summary; Increase in the firepower of a Russian Division, 1914-68; German Naval Mines in WWII; Science of War in the Early Roman Empire, 27BC-235AD; ERRATA for Red Beach One, Tarawa #142, Rio Grande #143. 1 117322 MINT $15.00 ITALIAN-OTTOMAN WAR 1911-12 #325 (DecS_T) n n 0.9 Mag & Game. Game of the Italian invasion of northern Africa in what is now Libya in 1911-12, seeking to wrest the area from the Ottoman Empire. The Italians easily sieze the coastal towns, but Ottoman defenders & local Bedouin tribes hold the interior. The war ended with Italian control after a an Italian naval victory in the Mediterranean. Central dynamic is the Action Point which constrains each sides ability to move, fight & secure reinforcements. Victory is based on beating the historical outcome. 176 counters, 45km/hex, 1-2mo/turn, btln/regt/brig level. Joseph Miranda'20 / ARTICLES ON: the Italian-Ottoman War in Libya, 1911-12; Battle of Pydna, 168BC; Stalin's Command Decisions in WWII; Sandino's War in Nicaragua, 1927-34; Joffre in Command of France, 1914; Napoleon & the Military Revolution; the Tobruk Naval Supply Runs, 1941; Dreadnoughts; Fall of Acre, 1291. 1 145841 NEW $35.00 KONIGGRATZ, AUSTRIA V PRUSSIA 1866 #275 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of a key battle between Prussian & Austrian forces near Konniggratz, 1866, that Bismarck used to enhance Prussian & German ascendency. Uses the Musket & Saber system from DG's folios. Superior Prussian flexibility defeats entrenched, Napoleonic-style Austrians. 0.2mi/hex, 90min/turn, brig level, 280 counters. C.Perello'12 / ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. 1 147632 NEW $34.00 Last copy. KOREAN WAR BATTLES #296 (DecS_T) n n 0.9 Out-of-Print Mag & game. Includes 2 errata counters for Meuse-Argonne, 6 markers for Naktong Bulge. Game is an operational level treatment of 3 battles from the Korean War in 1950: holding action at the Pusan Perimeter (Sept); invasion at Inchon & the capture of Seoul (Sept); and the surprise attack at & withdrawal from Chosin (Dec). Can be mated with Naktong Bulge game to allow the full campaign of Aug-Sept. Uses the Fire & Movement game system. Btln/rgt/brig level, variable time & distance scales per game. 280 counters. E.Harvey'15 / ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted. 1 115034 NEW $44.00 LAST STAND AT ISANDLWANA #314 (DecS_T) n n 0.9 Out-of-Print Mag & game. Grand tactical game of the British empire's worst defeat, the battle of Isandlwana during the Zulu War of 1879. The main Zulu force falls upon the the poorly prepared base camp of the British army, attempting to envelope & destroy it. British wins by doing better than the historical result of annihilation. High solitaire suitability. 5-20min/turn, 200m/hex, company level for British. Ty Bomba'18 / ARTICLES ON: British Last Stand at Isandlwana, Jan 1879; Vikings: Raiding Warfare & Empire in the Dark Ages; British Mesopotamian Campaign 1914-18; Battles of Gully Hole Creek & Bloody Marsh in the American South during War of Jenkin's Ear; The Danelaw during the Dark Ages; Battle of Oudenarde, July 1708. 1 139889 NEW $34.00 LEPANTO, BATTLE OF... #272 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Game covers a key naval battle off the coast of Greece in 1571 in which a coalition of Christian powers commanded by Don Juan of Austria use cannons to destroy the Ottoman navy. A total of 450+ ships participated among 3 distinct classes. 280 counters representing galleys, galliots & galleasses. 10min/turn, 1:60k scale. R.Cowling'11 / ARTICLES ON: Btl of Lepanto, 1571; the Polish in WW1; the Mau Mau Uprising in Kenya, 1952-60; the Byzantine Navy, 324-1453AD; invention of the motorized torpedo; the fight for Kolwezi, Congo, 1978; the exact time of the end of the Am Civil War; experiments in firepower in the WWI era. 1 115606 NEW $33.00 MANILA '45, STALINGRAD OF PACIFIC #246 (DecS_T) n n 0.9 Out-of-Print Mag & Game. w/30 variant countrers for Dagger Thrust. Simpler, grand tactical level game of the Japanese last stand in the Philippine capital in spring of 1945. The US must eliminate all Japanes defenders in 10 turns to win. Japanese has wide quality/size of units but the advantage of hidden status3days/turn, 0.5km/hex, co/btln level, with 22 different unit types. / ARTICLES ON the Philippines 1945; Memnon Challenges Alex the Great at sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07 1 136131 NEW $25.00 MEDITERRANEAN EMPIRES 1281-1350 #330 (DecS_T) n n 0.9 Mag & Game. Simpler, area-move game of the struggles for control of the western & central Mediterranean Sea, 1281-1350, between two French factions, Anjou v Aragon, aided by numerous small kingdoms, the Papal States, & Spain. Includes simple economic & diplomatic systems (tho this is a 2 player game) to raise armies or navies or foment rebellion. 10yrs/turn, 176 counters. Map covers the Med from Italy to eastern Spain & northern Africa. Javier Romero'21 / ARTICLES ON: Struggle for the Mediterranean in the Middle Ages; Battle of Coleto Creek, Mar 1836, during the Texas Revolution; Marine Leadership at Chosin, Korea, 1950; Battle for East Prussia: Tanneberg & Masurian Lakes, 1914; the AEF & the Spanish Influenza Pandemic of 1918-19; Battle of Stoke Lane, Last Battle of the Wars of the Roses; Yemeni Anti-Ship Attacks & US Reactions; the Adventure of the Eritrea, an Italian gunboat in East Africa. 1 147317 NEW $37.50 MISCELLANEOUS PARTS (DECS_T) n Out-of-Print 1 110492 MINT $1.00 Set of 8 DESTROYED markers from S&T 201. Unknown which game these were intended for. MOSCOW, ADVANCE ARMY GROUP CENTER #317 (DecS_T) n n 0.9 Mag & game. Operational level game of the German drive on Moscow from October 1941 - Jan 1942 using the Leningrad 3rd game system, itself evolved from the popular PanzerGruppe Guderian system. Includes untried Soviet units, abstracted air power, weather, overrun, Soviet fortification. 30mi/hex, 1wk/turn, brig/div level, 176 counters. Eric Harvey'19 / ARTICLES ON: Moscow 1941, Turning the Tide of Barbarossa; First Sino-Japanese War, 1894; Bleeding Kansas, Kansas-Nebraska Act to Statehood; Battle of Malplaquet, 1709, during the War of Spanish Succession; Halifax Explosion of 1917; Farm Fences & the Battle of Gettysburg, 1863. 1 144188 NEW $34.00 Last copy. MUKDEN, RUSSO-JAPANESE WAR 1904-5 #326 (DecS_T) n n 0.9 Mag & game. Game covers the climatic land battles of the Russo-Japanese War in the area near Mukden, Korea, 1905. Predominantly an infantry battle, the Japanese must wear down the Russians, breaking their defensive lines. A successful assault can allow advances and additional combat to roll up a defensive line. Brig/Div level, 228 counters, 3mi/hex, 2days/turn. Ty Bomba'2021 / ARTICLES ON: Battle of Mukden 1905; Battle of Mycale, 479BC; Wavell at Bay, Feb-June 1941; Poland's November 1830 Insurrection; German Saboteurs in America during WWI; Cataphracts v Clibinarii; Wavell's Officers; Death of Bishop Polk & the Army of the Tennessee, 1864; Nagashino Reimagined, 1575; Hitler's Haltebefeh & Dec 1941 Command Decisions. 1 148786 NEW $37.50 NORTH CAPE, ARCTIC CONVOY BATTLES #292 (DecS_T) n n 0.9 Out-of-Print Mag & game. Solitaire game covers the naval convoy war in the Barents Sea north of Scandinavia between 1942-45 at an operational level. Played in scenarios, each covering one of the major battles such as the destruction of PQ-17. Player commands the German air & naval forces seeking to destroy as many ships as possible on their way to the USSR. 20-25 aircraft/counter, individ large ships or sml #s of DDs per counter. 3 scenarios. 280 counters. E.Harvey'15 / ARTICLES ON: Battles in the Arctic, 1941-5; Mercenary Warfare in the Congo, 1960s; the Battle of Waterloo, 1815; the First Punic War, Rome's Rise to Imperium; Clergymen Warriers of the Middle Ages; Maori Wars against the British in New Zealand; the Influenza Epidemic of 1918; the US Army' Howtars, a mortar in a howitzer cradle. 1 116910 NEW $39.00 ON TO BAGHDAD, 1914-18 #331 (DecS_T) n n 0.9 Mag & game. Strategic level game of the allied invasion of Mesopotamia & Persia during World War I, 1914-18. The allies are seeking to gain control of the area's cities & oil resources while the Central Powers attempt to threaten British interests in the Middle East. Players must accumulate & use resource points to build the infastructure to conduct a sustained war in the area. Includes 2 scenarios: one covers the campaign from 1914-17 when Baghdad fell historically; the other covers the entire war thru 1918. Div/Brig levl176 counters, 35km/hex, 6mo/turn, div level. Joseph Miranda'21 / ARTICLES ON: Mesopotamia & Pesia in World War I, 1914-18; Hell on Hiway 19, Destruction of French Mobile Forces in Vietnam 1954; Fall of the Portuguese Empire in India, 1961; Phormio, Ancient Greece's Greatest Admiral; Forgotten Early French Tanks; Battle of Laupen, 1339; Model 1873 Trapdoor Springfield Rifle; Evolution of Stand Off Weapons; Gen Hunter Liggett in the Meuse-Argonne Offensive. 1 147787 NEW $34.00 OPERATION JUBILEE, DIEPPE 1942 #265 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Grand tactical, solitaire game of the disasterous Canadian raid on Dieppe in 1942. Players control Canadian & British invaders against system-controlled, staunch defenses. J.Butterfield'10 / ARTICLES ON: Dieppe 1942; Operation Linebacker air campaign over northern Vietnam; Roman conquest of Britain; 1985 Badaber Uprising of captured Soviets held by Majahaideen; the Carronade as a weapon; Battle of Ball's Bluff, 1861. 1 140189 MINT $89.00 OPERATION SHOCK TROOPS, DRV DAMASCUS#168 (DecS_T n n 0.4 Out-of-Print Mag & Game. Btln-level game of the decisive Israeli counterattack on the Golan Heights, Oct 1973, that flanked Syrian forces & brought the Israeli's within selling distance of Damascus, thus ending the Yom Kippur War. 240 counters, 1.5mi/hex, 1-2days/turn, co/btln level. P.Moore'94 / ARTICLES ON: Operation Shock Troop, the Drive on Damascus, Oct. 1973; Israeli Defense Doctrine & Tactics; Mitla Pass, Sinai 1956; Intelligence & the Battle of Coral Sea, 1942; American Propaganda during the Revolutionary War; ERRATA for Savage Station & Olustee #166, Caesar in Gallia #165, Balkan Wars #164; Mogadishu Ambush, 1993; Japanese Heavy Armor Tanks in WWII; US Army's Oldest Regiment; the Messerschmitt ME-109z; Operation Micki Maus; China's View of its Current Chief Enemy; the Rocket Propelled Grenade; Coming Revolt in Kosovo; Planning an Air War in Bosnia; Intelligence Ops in the American Civil War; ERRATA for Caesar in Gallia #165, Balkan Wars #164, Successors #161, Red Sun Red Star #158. 1 117309 MINT $24.00 OPERATION UNTHINKABLE, ELBE TO ODER #333 (DecS_T n n 0.9 Mag & game. Operational level of the hypothetical situation had the western Allies & the Soviets gone to war in the environs surrounding Berlin a couple months after the end of World War II. Victory is determined by the western Allies' progress toward the east (attempting to secure Poland for the western camp). Game reflects that both sides were at the end of a taxing war with few replacement or reinforcements available. Soviets have numbers & artillery; the allies have bombers. Div/corp level, 228 counters, 5mi/hex, 3.5days/turn. Ty Bomba'22 / ARTICLES ON: Unthinkable, Churchill's Plan for World War III in 1945; Union Disaster, Battle of Crater July 1864; First Battle of Monte Grappa, 1917-18; Subutai, Mongol Master of War; German Use of Mines in WWI; Ethiopia Update; Turkey's Syrian Gambit; Icebreaker Wars; US Carriers at Risk; Battle of Plataea, 499BC; Buffalo War 1873; Communications Revolution; Combat Air Support in WWI. 1 148985 NEW $37.50 OVER THE TOP: LEMBERG & VERDUN #198 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Pair of brigade lvl games of two key WW1 battles. 2nd ed rules to the series. Covers the attritional battle at Verdun, 1916, and the Brusilov offensive against the Austro-Hungarians near Lemburg, Spt 1914. 280 counters, 1 map, daily turns. J.Miranda'00 1 134295 NEW $39.00 Last Copy. PACIFIC SUBS SOLITAIRE #311 (DecS_T) n n 1.0 Out-of-Print Mag & game. Solitaire game of the submarine war against shipping in the Pacific during World War II. Player commands submarine forces on patrol seeking to ambush enemy warships, sink merchant ships, rescue sailors & airmen, and gather intelligence. Includes individual patrols as well as campaigns offering the possibility of promotion if you survive. Play can play either Japanese or US forces. Combines strategic elements with the popular "run a submarine" scale. 280 counters. Chris Perello'18 / ARTICLES ON: Pacific Subs; Hammer of the West, Halting the Muslim Incursions into Europe, 645-878; Sheridan's Richmond Expedition; Anti-French Insurgency in Southern Italy, 1799-1806; Cynoscephalae, Legion v Phalanx, 197BC; Profiles of Several Famous WWII U-Boats. 1 135906 NEW $49.00 PACIFIC, WAR OF THE..., 1879-1883 #282 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of a key South American war, that between Chile & Peru and Bolivia, 1879-83. The Chileans begin by capturing Lima, the Peruvian capital, followed by a guerilla war & stalemate by 1883. 2mo/turn, 31mi/hex, btln/rgt level, 280 counters. '13 / ARTICLES ON: War of the Pacific, 1879-80; Churchill & the Zeppelins in WWI; Charlemagne's campagins, 771-814AD; Indo-Pakistani Wars; Pre-WWI German-American rivalry; Kampgruppen strategy in N.Africa; Hydrofoils in the USNavy; Pump-action grenade launcher; ABDA Command, unified command in the Pacific, 1941. '13 1 126855 NEW $22.50 PARATROOPER, GREAT AIRBORNE ASSAULTS#321 (DecS_T n n 0.9 Mag & game. Grand tactical game of 2 key airborne assaults in Korea during the Korean War. Sukchon-Sunchon covers the Oct 1950 in which the US 187th Airborne Regt dropped behind North Korean lines to block the forces retreating north. Op Tomahawk covers the airborne assault again by the 187th as a small part of a general offensive in March 1951 that recaptured Seoul and ended at the 38th Parallel. Key dynamic is command points, which constrains what a player can do in deploying drop zones, coordinating fire & air support, and intelligence operations, with US advantaged in day & the Chinese at night. Reinforcements are generally undercertain. 600m/hex, 8hrs/turn, 176 counters. Joseph Miranda'20 / ARTICLES ON: Korean War Paratroopers; Muslim Attempts to Conquer the Mediterranean; Italian Cavalry in World War I; Bloodbath at Fort Pillow 1864; Caesar & the 10th Legion; British Intervention in Jordan 1958. 1 140091 NEW $34.00 RED TIDE SOUTH #315 (DecS_T) n n 0.9 Out-of-Print Mag & game. Includes 49 variant counters for Red Tide West #15. Game of the hypothetical event of World War III as the Soviets invade northern Italy via Austria or Yugoslavia. Soviet goal is to capture key features of the northern industrialized Po Valley of Italy. Includes Nukes & other WMD use. Stand-alone game that can be combined with earlier Red Tide West. Regt/Brig level, 1day/turn, 10mi/hex, 280 counters. Eric Harvey'19 / ARTICLES ON: Possible Soviet Attack on Italy; Stalemate at Borodino, 1812; the Second Boer War, 1899; Callapse of the Civilized Near East, Bronze Age Collapse c1300BC; Destruction of the French Army in 1812; von Spee's East Asia Squadron in 1914; Support for the United Kingdom by the Pacific island of Niue in 1914; Dr. Barnard's Breechloader Rifle. 1 137341 NEW $39.00 Last copy. RIO GRANDE WAR, 1865 #334 (DecS_T) n n 0.9 Mag & game. Operational level game of a hypothetical war between the US, two Mexican factions, former Confederate forces, and several European nations, after the American Civil War, c. 1865. Assumes France backed Mexico, and the US invades to claim its imperial domain in North America against Europeans. Players are constrained by limited Action Points required for movement and combat. Play area covers southern Texas & northern Mexico. Victory hinges on geographic control of major cities. Includes both a basic game another with more advanced rules. 176 counters, 45mi/hex, 1-2mo/turn, regt/brig/div level. Joseph Miranda'22 / ARTICLES ON: What If? Rio Grande War 1865; Italians on WWI's Western Front; Battle of Falkirk 1298; Jump Jets & the Resurgence of Light Aircraft Carriers; the Italian Arditi [Shock Troops] in WWI; M1 Tanks for Poland; Japan's 2021 Statement Suggesting a Preemptive Strike on northern Korea; Mexican Narco Drones; Battle of Raphia, 217BC; Longstreet at Chattanooga, 1863; Custer's Other Reigment, the 19th Kansas Volunteer Cavalry. 1 148988 NEW $37.50 RIO GRANDE, THE BATTLE OF VALVERDE #143 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Rgt lvl, grand tactical game of the major battle in the Confederate offensive into New Mexico, 1862, with hopes of continuing to California. Small but relatively complex game for its size. Game highlights combat between Cav & Inf, and the problems of using Cav in pitched battles. Uses an evolution of the Grt Battles of the Am Civil War (TSS) game series. 100 counters, company level, 70yd/hex, 30min/turn. R.Berg'91 / ARTICLES ON: the Battle for Valverde, 1861-62; Ardant du Picq & Tactical Analysis; Light Inf & the Demise of Post Frederican Prussan Army; Comparative Strengths of Union & Confederate Armies in Am Civil War; Montecuccoli, Forgotten Military Genius. 1 131008 MINT $15.00 Cherry. RUSSIAN CIVIL WAR 2ND #267 (DecS_T) n n 1.3 Out-of-Print Mag & Game. Update of this strategic level, area move, 3-6 player game of the chaotic Russian Civil War, 1918-21 originally published by SPI. Map extended to central Asia & Mongolia, specialized unit functions added, foreign forces added & various clarifications & optional rules including rules for solitaire & large group play. Rule elaborations cover the machinations of the politboro, purges, assassinations, a wide variety of random events, armored trains, strikes, etc. 32pgs of rules, 2maps, 520 counters. J.Dunnigan, J.Miranda'11 / ARTICLES ON: Russian Civil War 1918-22, history & game design notes; Marengo; Artillery at Waterloo; Voyage of the IMS Wolf, 1916; Casualties among ancient Greek generals; US experimental tanks of the 1950-60s. '11 1 136135 NEW $50.00 SCHLIEFFEN'S WAR #319 (DecS_T) n n 0.9 Mag & game. Strategic level game of the opening months of World War I on the western front, depicting the German Schlieffen Plan which emphasized a swing thru the plains of Belgium to outflank the Allies along the main border. Sudden death victory conditions based on control of a Paris or any German city hex as well as attritional victory at game's end. HQs are critical for movement & combat. 16mi/hex, 4days/turn, corp level, 176 counters. Ty Bomba and Doug Johnson'19 / ARTICLES ON: Schlieffen's War, War Plans of 1914; Battle of New Orleans 1815; Battle of Tannenberg, 1410; England's Pirate Wars, 1568-1725; American Civil War Rocket Warfare; Britain's First Incursion Into Afghanistan; German Artillery in the 1918 Offensives. 1 140863 NEW $29.50 Last copy. SEPOY MUTINY, 1857-8 #320 (DecS_T) n n 0.9 Mag & game. 2-player game of the Sepoy Rebellion in India against the British, 1857-8. Uses the They Died With Boots On game system with random command activation, rebellions & events. Each side aims to secure control of the Indian subcontinent. 2mo/turn, 40mi/hex, 2-10,000men/unit, 176 counters. Joseph Miranda'19 / ARTICLES ON: Sepoy Mutiny, Great Indian Rebellion of 1857-59; Spain's Expeditions in SE North America, 1526-68; Triumph & Failure of Strategy, 1776-78; Original WIndtalkers, Choctaws of Company E in World War I; Dogger Bank Incident of 1904; Centurions of Rome; Miscount in the Gulf of Bomba, 1940. 1 146296 NEW $32.50 SEVEN YEARS WORLD WAR #221 PARTS (DecS_T) n n Out-of-Print 1 140335 EXCELL $3.00 Photocopy of rules, only. SHANGHAI-NANKING CAMPAIGN #329 (DecS_T) n n 0.9 Mag & game. Includes errata counters for Italian-Ottoman War #325 (2), Constantinople #318 (2), Fight the Fall #324 (2). Game covers the largest military campaign prior to the formal outbreak of World War II, the Shanghai-Nanking Campaign of 1937. The Japanese are seeking to decisively defeat the Chinese republic by capturing its major ports & cities. Victory is determined by the Japanese besting their historical performance, while the Chinese can achieve an immediate victory if they manage a successful counter-offensive that threatens Shanghai. Includes limited hidden movement, amphibious landings. Rgt/div level, 176 counters, 7mi/hex, 2wks/turn. Doc Cummins, Ty Bomba'21 / ARTICLES ON: 1937 Japanese Invasion of China; Corrupt Bargain, US Presidential Election of 1824; Alexander the Great & the Battle of Gaugamela 331BC; Jordanian Arab Legion & the Battle for Jerusalem, 1948; Sarkoy Landing in the Balkan War of 1912-3; Odyssey of Jo Shelby in Mexico; Hellenistic War Elephants; Scalping in the US Wild Wild West. 1 149348 NEW $37.50 SHENANDOAH, JACKSON'S 1862 CAMPAIGN #284 (DecS_T n n 0.9 Out-of-Print Mag & game. Detailed game of the Port Royal & Cross Keys battles during the 1862 Shenandoah Valley Campaign Uses a variation of the Twilight's Last Gleaming #225 game system. 3 scenarios (Cross Keys, Port Republic). Regt level, 300m/hex, 250men/str pt, 1hr/turn, 280 counters. C.Diamond, E.Harvey'13 / ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. 1 138816 NEW $22.50 SOLDIERS, DECISION IN THE TRENCHES #280 (DecS_T) n n 0.9 Out-of-Print Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time. 5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. 1 121938 NEW $23.00 SPARTA VS. ATHENS #286 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game is a strategic-level study of the Peloponnesian War, 431-400BC, using a point-point style map. Emphasis is on leadership. Both land & naval strength is important, as is the ability to mount sieges and the unique, coalition-style city-state structure of Greece at the time. 1 scenario for the Archidamian War, plus the full campaign game. 1yr/turn (with 4 seasonal phases); 1"/18mi, 280 counters, 300-3000men/counter. T.Garland'14 / ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75. 1 138580 NEW $39.00 STRATEGY & TACTICS (DECGM) #223 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58. 1 141238 V.GOOD $2.00 Some moisture rippling on upper margin of mag; pages otherws clean. STRATEGY & TACTICS (DECGM) #244 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Naval War; Rocroi 1643 battle file. 1 131424 MINT $4.00 STRATEGY & TACTICS (DECGM) #262 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. 1 131433 MINT $4.00 STRATEGY & TACTICS (DECGM) #271 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. 1 141242 MINT $4.00 STRATEGY & TACTICS (DECGM) #275 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. 1 131445 MINT $4.00 STRATEGY & TACTICS (DECGM) #276 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. 1 141247 MINT $4.00 STRATEGY & TACTICS (DECGM) #277 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: the Battles for Lake George, 1755-8; Mongol military disasters; WWI German Anti-Tank tactics; the 1968 USS Pueblo incident; Colin Powell & the doctrine of decisive force; hangings in the US civil war; rationale for the 1882 British occupation of Egypt. 1 141249 MINT $5.00 STRATEGY & TACTICS (DECGM) #280 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. 1 131450 MINT $4.00 STRATEGY & TACTICS (DECGM) #281 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at Gettysburg?; Battle of Iwo Jima; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle. 1 141252 MINT $4.00 Mag-only cover. STRATEGY & TACTICS (DECGM) #282 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: War of the Pacific, 1879-80; Churchill & the Zeppelins in WWI; Charlemagne's campagins, 771-814AD; Indo-Pakistani Wars; Pre-WWI German-American rivalry; Kampgruppen strategy in N.Africa; Hydrofoils in the USNavy; Pump-action grenade launcher; ABDA Command, unified command in the Pacific, 1941. '13 1 141255 MINT $4.00 STRATEGY & TACTICS (DECGM) #284 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. 1 140453 EXCELL $4.00 Sml smudges on mag cover. STRATEGY & TACTICS (DECGM) #286 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75. 1 141260 MINT $4.00 STRATEGY & TACTICS (DECGM) #287 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Goeben, August 1914 in the Mediterranean; Sierra Leone's civil war, 1991-2002; battle of Sluys, Longbows v Cannon; John Sobieski & the Relief of Vienna 1683 against a Turkish siege; Alfred of Wessex and the first successful repulsion of the Vikings, 892AD; Indian Warfare in Colonial Brazil; German units in Norway; IEDs in Iraq. 1 141261 MINT $6.00 STRATEGY & TACTICS (DECGM) #290 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Angola, Cold War Struggle in Africa; Battle of Manzkert, 1071, between Byzantine & Alp Arslan & the Seljuks; Sarikamish, Ottoman Debacle in the Caucasus, 1915; Hessians in the American Revolution; German Victory over Rome at Teutorburgerwald & Roman reposte; Nathan Forrest's Finest Hour at Brice's Crossroad & the potential after; Italians in the Battle of Britain; Development of New US Minesweeper Vessels in the 1980s. 1 141265 MINT $4.00 STRATEGY & TACTICS (DECGM) #291 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. 1 141267 MINT $4.00 STRATEGY & TACTICS (DECGM) #295 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: At the Gates of Vienna, 1683; Battle of Germantown, 1777; Greyhound v Tiger at St Vith, 1944; the Catalan Grand Company, 14th Century eastern Europe; Ambush on Blachorse Convoy, Vietnam 1966; Flavius josephus; Declaration of Paris and the American Civil War; House at St Baussant; India v pirates. 1 131465 MINT $5.00 STRATEGY & TACTICS (DECGM) #297 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: 1863, Turning Point of the American Civil War; Area Denial (Anti-Access) Warfare; the An Lushan Rebellion, 755-763, in China; Battle of Grozny, 1994-5; Capturing Prize Ships in the 16-18th Century; German Gunboats in Chinese Riverways During WWI; Byzantine Campaigns of Basil II in Syria, 976AD; US Unmanned Surveillance Drones. 1 141275 MINT $4.00 STRATEGY & TACTICS (DECGM) #301 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: World War I on the Eastern Front, 1914-18; Gustavus Adolphus in the 30 Years War; Varangian Guard of the Byzantine Empire; Naval Small Vessel Roles in Contempoary era; Battle of Boyne, 1690; Sparta's Surrender at Sphacteriam 425BC; Soviet Pre-WWII Breakthru Tanks. 1 141278 V.GOOD $4.00 2" scratch on cover. STRATEGY & TACTICS (DECGM) #304 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Southern War for American Independence; Bulgarian Liberation, 1877-78; Chemical Warfare in the 20th Century; Discovering PT-109; Raid on Shaik Sa'id, Yemen, 1914; Shadow Warriors, SOE & OSS; Corps of Canadian Voyageurs. 1 141281 MINT $4.00 STRATEGY & TACTICS (DECGM) #305 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: The War in China, 1937-45; Belisarius & the Reconquest of Africa; Pyrrhic Victory, the Lava Beds War, 1872-73 [near Tule Lake CA]; Vicksburg, Grant's Masterpiece; Opportunities to Win World War I; First Medal of Honor; John Riley, US Traitor & Mexican Hero; U-Boats in the Far East. '17 1 141282 EXCELL $4.00 STRATEGY & TACTICS (DECGM) #307 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: AFVs in the Vietnamese Wars; the Third Punic War, 149BC; Siege of Santa Fe 1680; First Anglo-Afghan War 1839; Leyte Gulf. '17 1 141283 MINT $4.00 STRATEGY & TACTICS (DECGM) #312 (DecS_T) n 0.6 Out-of-Print Mag-only version of mag. ARTICLES ON: Battle of Alesia, 52BC; Hawaiian Unification, the Campaigns of Kamehameha the Great; The Big Push, Slaughter on the Somme, 1916; Roger Feutou, Crimean War Photographer; the Little Blue Book of Uriah Levy; Canadian Triumph, the Storming of Vimy Ridge, 1917. 1 141284 MINT $4.00 Mag-only version of mag. SUWALKI GAP, THE BALTIC 2023 #327 (DecS_T) n n 0.9 Mag & game. Game covers a hypothetical Russian attack on the Baltic States & Poland between 2023-25, and is focused on the Suwalki Gap, a 65km section of the Polish-Lithuanian border between Belarus & Kaliningrad which the Russians may use to attempt to encircle the Baltic States. Victory depends on the Russians surrounding all NATO-controlled units as well as geographic objectives. Considers the multi-dimensional modern battlefield. 28km/hex, 1day/turn, btlgrp level, 280 counters. Nicholas Edwards'21 / ARTICLES ON: A Future Russian Attack on the Baltic States; Battle of White Plains 1776; Battles of Hannut & Gembloux, May 1940; Naval Dimension of Roman Imperial Power; Radios in the Invasion of France 1914; YB-49, US's Flying Wing; Battle of Wagon Box, 1867; First Israelite Campaign in Canaan, c1400BC; General Stilwell's Art of War; CSS COlonel Lovel & the Mississippi Defense Fleet. 1 148099 NEW $37.50 THIRTY YEARS WAR BTLS, LUTTR/WITTSTK#332 (DecS_T n n 0.9 Mag & game. Grand tactical game of two more battles from the Thiry Years War: Lutter 1626 & Wittstock 1636. At Lutter, the Imperial Army under Tilly defeads the Danish Army knocking it out of the war. At Wittstock, the Swedish Army under Baner defeats the Imperial Army, avenging the Swedish defeat at Nordlingen a year prior; one of the few battles one of the armies utilized manuever. 150-200m/hex, 45-60min/hr, 176 counters. Brad Hessel, Linda Mosca, Jay Nelson, Stephen Patrick, Redmond Simonsen, Thomas Walczyk, Joseph Miranda'21 / ARTICLES ON: Two Decisive Battles of the Thirty Years War; Alexander the Great's Finances & Character; Panzer Lehr Division at the Battle of the Bulge; Arms Race in the Maghreb (NW Africa); America's Composite Division in WWI; War in Tigray Update; Yemen, Complex War with No End in Sight; Newst Russian AFVs; HMS Queen Elizabeth Deploys to the Indo-Pacific; USMC's Mark 98 Howtar Howitzer; First Knight of England, William Marshall; Invasion of Denmark, Apr 1940; Confederate Seagoing Ironclad CSS Stonewall. 1 148650 NEW $37.50 TICONDEROGA, BTLS FOR LAKE GEORGE #277 (DecS_T) n n 0.9 Out-of-Print Mag & game. Grand tactical-operational level game of six battles in upper New York in an area called Ticonderoga along Lake George during the French & Indian War, 1755-58. Random events play a big role including leader ability. 3 raid & 3 campaign scenarios including the 1755, 1757 & 1758 campaigns. 1.5mi/hex on operational map, 400yd/hex on tactical, 50-800men/unit. 280 counters. W.Nester, E.Harvey'12 / ARTICLES ON: the Battles for Lake George, 1755-8; Mongol military disasters; WWI German Anti-Tank tactics; the 1968 USS Pueblo incident; Colin Powell & the doctrine of decisive force; hangings in the US civil war; rationale for the 1882 British occupation of Egypt. 1 137013 NEW $25.00 TOBRUK, OPERATION CRUSADER 1941 #278 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game using using the Sedan 1940 game system & covering the Allied Operation Crusader offensive late in 1941. Uses a chit-pull divisional activation system. AT guns have ranged ability. 2days/turn, 4mi/hex, btln/rgt lvl, 3 scenarios. 228 counters. P.Youde'12 / ARTICLES ON: Tobruk 1941 & Operation Crusader; Riverine logistics at Shiloh, Apr 1862; Btl of Fei River, China, Nov 383AD; Sino-Vietnamese War, 1979; ACH-47A Helicoptor gunships; how Japan won the First World War; Geo Washington: genius or bumpkin?; today's Irish Defense Force. 1 134627 NEW $22.50 TRAJAN #145 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Strategic level game of the Roman campaigns in the Middle East at the legion level, 114-117AD, when the Parthian Kingdom was conquered. Same system later used in Roman Civil War #157, Germania #175, & Caesar in Gaul #165. Includes the use of strategem counters to represent non-military events. RECOMMENDED. Monthly turns, 200 counters, legion level. J.Miranda'91 / ARTICLES ON: Trajan's Parthian War, 114-7AD; Naval Weaponry of the 1990s; F-15 Eagle Weapon System; Supply Problems in the Am Civil War; German General Officer Casualties in WWII; the Marathon Campaign; ERRATA for Objective Tunis #140 & Hannibal #141. 1 131165 MINT -n/a- Cherry. TURKISH LIBERATION, WAR OF... #309 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Includes errata counters for World War I 2nd (14) and Cold War Hot Armor (14); includes additional rules & 6 scenarios for Cold War Hot Armor. Game covers the struggle within Turkey between 1920-22, in the aftermath of WWI and the Russian Revolution. Imperialist powers (including Greece, Armenia, Azerbaijan & Georgia with British, Italian & French support) attempt to dismember Turkey per the Sevres Treaty, opposed by Bolsheviks & the Turkish nationalist army. Imperialists must capture substantial Turkish territory to win. 200 counters, rgt/brig/div level, 30mi/hex, 3mo/turn. Javier Romero'18 / ARTICLES ON: War of Turkish Liberation; Battle of Antietam 1862; Patton's Third Army in the Lorraine; Tarleton & the British Legion; the Adriatic in WWI; Inside the Head of Frederick the Great; Landing of US 82nd Airborne in Sicily, July 1943; US Army's Use of Shotguns in 19th Century. 1 145836 NEW $35.00 VICKSBURG, ASSAULT ON STOCKADE REDAN#328 (DecS_T n n 0.9 Mag & game. Game covers the two May 1863 Union assaults on the Stockade Redan portion in the NE corner of the Vicksburg perimeter. The area was the most well-fortified area around Vicksburg. Should the Union succeed, players then determine what Jefferson Davis may have done in light of that victory by way of refusing Lee's plan to invade the Union in July, thus prolonging the war. Design focuses on the destructive nature of mid-19th century infantry combat. 12.5yd/hex, 5-10min/turn, co/rgt level, 228 counters. Eric Harvey'21 / ARTICLES ON: Land & Naval Operations during the Civil War; Basis of Chinese Naval Supremacy in the Pacific & Indian Oceans; Armies of the Ptolomies, 305-30BC; Destination Cambrai, 1940; Portugal, the Forgotten Ally of England; Battle of Anzen, 838; Colt Revolver, 1873; P-82/F-82 Twin Mustang; Scythian Horse Archer Swarms. 1 148363 NEW $37.50 WAR RETURNS TO EUROPE, YUGOSLAVIA #303 (DecS_T) n n 0.9 Out-of-Print Mag & game. With 30 variant counters for Duel on the Steppe #285 (6), Hindenburg's War #288 (12), Fail Safe #283 (12). Game of the initial engagements in Yugoslavia as that nation breaks apart. Begins in 1991 as Slovenia & Croatia declare independence, and ends in 1992. Federalist forces must fight low morale, politics as well as separatist forces to preserve the largest possible Serb-controlled territory. Slovenia & Croatia fight for independence and a more free-market based economy. 228 counters, rgt/brig level, 3 scenarios. J.Romero'17 / ARTICLES ON: War Returns to Yugoslavia, 1991; Battle of Fort Stevens, 1864; Battle of Culloden, Aug 1745; Julian's Persian Campaign of 363AD; Fauconberg's Attack on London; Saga of Captain Molly; Pale Rider of Gettysburg; Strange Case of Takur Ghar; Brazilian Expiditionary Force in WWII. 1 149203 NEW $37.50 Last copy. WARPATH #291 (DecS_T) n n 0.9 Out-of-Print Mag & game. Includes 24 trench markers for Hindenburg's War. Game covers the campaign for control of Indian Territory during the American Civil War, and for the tribes' 5 capitals in particular. Players draw chits enabling a limited amount of movement of one force, or recruiting or fortification. Two tribes can be used & will switch sides with a chit pull. 6mo turn, 228 counters, btln-level point-point map centered on what is now Oklahoma & Arkansas. J.Miranda'15 / ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. 1 116634 NEW $25.50 WHEN LIONS SAILED #268 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Strategic level game of naval combat in the 17th century around the world for 2-4 players representing England, Spain, France & the Netherlands. 1yr/turn. Based on the 1066 & Frederick's War game system. 280 counters. J.Miranda'11 / ARTICLES ON: Naval strategy & the colonial era; analysis of Justian's reconquest of Italy; the shrinking British Military; props v jets; covert calamities of WW2; Russian campaign in Chechnya, 1994-2000. '11 1 133328 NEW $25.00 WINDHOEK, SOUTHWEST AFRICA 1914-15 #313 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game of World War I in German Southwestern Africa, 1914-15. Allied South African, British and Portugeuse forces try to conquer German forces quickly, while German forces strive to draw out their war beyond the historical timeframe of defeat of 10 months. Each side receives a fixed number of activation points per turn, and those are required to recruit & move units. Fighting centers over control (& repair) of railroads vital to Allied logistics and water holes. Small forces can have big effects. Company/btln/brigade level, 25miles/hex, 25mi/hex, 1mo/turn, 176 counters. Joseph Miranda'18 / ARTICLES ON: Windhoek, the Campaign in German Southwest Africa, 1914-15; Could Athens Have Won the Peloponnesian War?; Hobkirk's Hill, Nathanael Greene & the Art of Phyrric Victories; Naval Battle of Portman, 1873, Battle of Ironclads; Pyrrhus, Almost King of Sicily; Custer's Gattling Guns, Benefit or Burden; HMS Peterel on the Yangtze Riverin China; Cook Islands Contingents in World War I. 1 134101 NEW $25.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECISION GMS WORLD AT WAR URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1940, WHAT IF GERMANY WENT EAST? #12 (DecWaW) n n 0.8 Out-of-Print Mag & Game. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium, Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / ARTICLES ON: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10 1 116636 < NEW $33.00 Vertical wrinkle down the front cover; otherws new. BALKANS 1944 #81 (DecWAW) n n 0.9 Mag & game. Game of the Soviet offensive into the Balkans in mid to late 1944, together with the ongoing Yugoslav guerrilla war thruout the Balkans. The Balkans were critical to the German economy thru their resources. Soviets must secure as much territory as quickly as possible, while the Axis player (with German, Hungarian & Croation forces) seeks to delay them as long as possible. Soviet HQ units represent army & logistical resources that aid attacks. British & German special forces are available. Political events are reflected via event chits. Victory is determined by besting historical results. 176 counters, Brig/Div/Corp level, 30mi/hex, 10days/turn. '22 / ARTICLES ON: the Balkans, Aug-Nov 1944; War Plans of the Japanese Imperial Navy, 1922-41; Mexican & Brazilian Air Forces in World War II; US Mechanized Cavalry in World War II; Indian National Army in Service of German Army in World War II; Malta Mayhem; Proximity Fuses on Bombs; German 150mm AA Gun. 1 148655 NEW $37.50 BASTOGNE SOLITAIRE #56 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game of the German siege of Bastogne & the surrounding area, 19-26 Dec 1944, defended by the US 101st Airborne. Player commands US forces trying to hold out until Patton's forces can breakthru from the south. Can be played cooperatively by two players, each taking parts of the US defense. 176 counters. Germans approach via 4 tracks (roads) around the town. Co/Btln level, 1"-500yds. US goal is to hold out till Patton relieves the town, or to collapse German morale. Joseph Miranda'17 / ARTICLES ON: Battle of Bastogne; Allied Military Intelligence in the Pacific in WWII; Polish 10th Motorized Cavalry Brigade in 1939; Beowulf, the German Invasion of the Baltic Islands, 1941; Mussilini's WMDs; 4th Nigerian Rifles; Rescue of the 807 MAETS from Albania; Invasion of Luxembourg, 1940. 1 144751 NEW $39.00 BLOODY RIDGE, GUADALCANAL SEPT 1942 # 37 (DecWaW n n 0.9 Out-of-Print Mag & game. Simpler, solitaire game of the determined Japanese night attack on US marines surrounding Henderson Field on Guadalcanal, 13 Sept. 1942. Player commands the Japanese troops seeking to move a unit thru American lines & off the north edge of the map. 2hrs/turn, 125yd/hex, pltn/co levl. T.Bomba'14 / ARTICLES ON: Battle of Bloody Ridge, 12-14 Sept 1942; Air Campaign in Norway 1940; Allied Visions of Victory after WWII; Scorched Earth, the Soviet Wartime Economy; Raid on the Japanese Los Banos POW camp, Feb 1945; the Focke Wulf TA-152 Fighter; the first German Heavy Tanks in WWII; the Free Dutch Princess Irene Brigade; the re-enactment area at the Nimitz Museum; PT-309 (restored & located at Nimitz Museum). 1 115615 NEW $35.00 BREAKOUT, FIRST PANZER ARMY #69 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game of the breakout of the German 1st Panzer Army in northwest Ukraine in the spring of 1944, after the Soviets enveloped it. Set in late winter, weather & ground conditions are major variables affecting movement & air support. Success often depends on each sides ability to concentrate forces including special units & artillery for key attacks, and the Soviets can be limited by their supply lines. Div/corp level, 176 counters. Ty Bomba'19 / ARTICLES ON: Breakout of the German 1st Panzer Army, March-April 1944; British Pacific Fleet, 1944-5; US Army Military Police in World War II; German Annihilation War, Planning & Implementation; German Super-Heavy Tank Projects, 1941-5; Rome 1943, America's First Italian Advance; Wermacht Special Forces in World War II. 1 139216 NEW $39.00 Last copy. BULGE, THE BATTLE OF THE BULGE 2ND # 3 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Graphic & mechanical update of the SPI game published both as The Bulge & Big Red One. Simpler, fast playing, division level game of the critical part of the Battle of the Bulge, 16-25 Dec 1944. 176 large counters. J.Dunnigan, E.Smith, T.Bomba'08 / ARTICLES ON: the Bulge'44; Chekassy (Korsun) Pocket, 1944; Dyhernfurth raid to destroy a nerve gas factory in Soviet hands, 1945; Lyndon Baines Johnson (LBJ)'s adventures in the South Pacific in WW2; Soviet army organization 1942-5. 1 140234 MINT $60.00 Last copy. CENTRIFUGAL OFFENSIVE # 75 (DecWAW) n n 0.9 Mag & game. Solitaire, strategic-level game of the period of expansion of the Japanese empire early in World War II, 1941 to Apr-1942. Player commands the Japanese forces seeking to do better than the Japanese did historically, but greater success further brings Victory Fever & increases the need for further victories. Player pursues victories along multiple tracks radiating outwards form Japan. Each turn the player may execute a wide variety of actions, limited by the Action Points available (always few). A wide variety of unit types are available. Rgt/Brig/Div level, air regts, hundreds of km per inch, 228 counters, 1mo/turn. Joseph Miranda'20 / ARTICLES ON: the Japanese Opening Offesnive in the Pacific; Operation Tidal Wave, the Raid on Ploesti, Romania, 1943; Breakthrough at Sedan, Blitzkrieg Comes of Age; Demyansk, Hitler & Goring Learn the Wrong Lessons; Hitler's 1942 Plans; Italian Air Raid on Bahrain, 1940; Hitler's Flakpanzers. 1 144764 NEW $62.00 Last copy. CHANGSHA, SECOND BATTLE OF... #67 (DecWAW) n n 0.9 Mag & game. Operational level game of the Fall 1941 battle for Changsha, the capital of Hunan Province, China. The city changed hands a few time, then become important as a way to deny support to Hong Kong. Covers the 2nd (Sept 1941 and 3rd (Dec 1941) attempts by the Japanese to secure the city. 3 scenarios including an intro. Uses a chit activation system. Btlns/Rgts level, 3km/hex, 1-2days/turn, 280 counters. Bill Xuan'19 / ARTICLES ON: Second Battle of Changsha, China, 1941; Operation Foxley, plan to kill Hitler 1944; Battle of the Tannenberg Line, 1944; Weather at D-Day, June 6 1944; Australian Intelligence Services in 1942; Stalin's Turning a Blind Eye toward Barbarossa Preparations, 1941; the Axis in Afghanistan in WWII; The P38 Can Opener. 1 149354 NEW $37.50 Last copy. COMMANDOS, EUROPE SOLITAIRE #55 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player commands a team of commandos on missions in Europe & northern Africa during World War II. Missions are randomly generated; you choose the weapons & equipment to do the job, plan your approach & your escape, then go to it. 280 counters, low level tactical. 5 men/unit, 200m/hex, variable time frame. Eric Harvey'17 / ARTICLES ON: British Commandos in NW Europe, 1940-45; Defense of Java, 1942; Story of the 30th U-Boat Flotilla; LVTs in NW Europe in WWII; Washington-London Naval Treaties; the Japanese Oscar Fighter, Nakajima Ki-43; Kiwis at War; Poland's 10th Motorized Calvalry Brigade in France 1940. 1 149209 NEW $42.00 CRUISE OF THE GRAF SPEE #66 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game of the adventure of the German pocket battleship Graf Spee in the fall of 1939 in the southern Atlantic & Indian Ocean. Player controls the ship, must outfit it and maintain it, and achieve a specific, randomly-generated objective. During movement, the ship may encounter Allied merchantment, warships as well as unexpected events & opportunities. Several scenarios that can be linked into a campaign game. Can be played cooperatively as a 2 player game with 2nd player in commmand of the Graf Spee's sister ship, the Deutschland. 1 day/turn, point-point movement ~100 nautical miles per space, generally 1 warship/counter, 176 counters. Eric Harvey'19 / ARTICLES ON: Battle of the River Plate, 1939; Lvov 1939, Destruction of the Polish Karpathian Army; Elsenborn Ridge, V Corps Holds the Line During the Battle of the Bulge; ANZAC forces during the War in the Pacific; Female Snipers in the Soviet Army during WWII; Raiders, the Kriegsmarine Strategy; Bristol Blenheim, Strike Bomber. 1 141476 NEW $59.00 DRIVE ON SUEZ, ROMMEL DRIVES DEEP #78 (DecWaW) n n 0.9 Mag & game. Solitaire game of the 1942 campaign in Egypt beginning after the German capture of Tobruk in June 1942, and continues thru October. The player controls Axis forces with the goal of driving hard for the key cities of Alexandria and near the Suez Canal & Nile Delta. Player must cooridinate ground, air & logisitical concerns. Can be played cooperatively by splitting forces or by route of advance. 176 counters, btln/brig/div level, point-point move. Lots of special unit/event chits Joseph Miranda'21 / ARTICLES ON: Rommel's 1942 Offensives Toward Egypt; Hubert Zemke, American Fighter Commander in Europe; Operation Marita & the Metaxas Line along the Greek-Bulgarian Border, 1940; Berline, City of Blood, 1945; Soviet War Planning; US Third Army First Tank Destroyer Brigade; Von Manstein's Operation Vision; Holding Wau, USAAF Troop Carrier Groups in the Pacific. 1 149356 NEW $37.50 Last copy. DUEL IN THE NORTH #48 (DecWaW) n n 0.9 Out-of-Print Mag & game. Includes one errata counter for Red Tide West. Game of Army Group North's drive on Leningrad during the summer of 1941, June-Sept. Uses the Sedan game also used in Tobruk & Duel on the Steppe, including a unit activation system. Single scenario, with both historical & free setups. 12.5mi/hex, Div level, 228 counters. Map is larger & covers a broader area than Leningrad game on same subject. P.Youde'16 / ARTICLES ON: Army Group North's Campaign in 1941; Development of Allied Close Air Support in the Europeon Theater of WWII; the Third Battle of Changsha, China, Dec 1941-Jan 142; Melvin Purvis, FBI Agent, in WWII: Origins of British WWII Commandos; German Flackpanzers in WWII; Orde Wingate, Lawrence of Ethiopia; Rangers at Pointe du Hoc. 1 116642 NEW $26.00 EISENHOWER'S WAR # 60 (DecWAW) n n 0.9 Out-of-Print Mag & game. Published with 40 variant/errata counters for Midway Solitaire #54, with 1pg of variant rules. Game is a two player contest covering the last 11 months of World War II in northwestern Europe. 40mi/hex, 1-2mo/turn, corp level. Victory is measured against historical performance. Well-suited to solitaire play. 144 counters. 2 scenarios: historical & alternate invasion locations. Ty Bomba, Doug Johnson'18 / ARTICLES ON: Midway Solo #54 variant that extends the game and adds a few added units; Eisenhower's War, Ike as Strategist; Aleutians Campaign in Alaska in WWII; Neutralizing the French Fleet in 1940; Debrecen, the Last Hungarian Victory; Shanghai Under Japanese Occupation 1937-45; USS Silversides (Sugmarine); Trophy Panzers, Soviet's Captured German Tanks; Battle of Midway. 1 137442 NEW $34.00 Last copy. ESCAPE HELL'S GATE, KORSUN POCKET #57 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game covering the final attempt of the German 3rd Panzer Corp to relieve the two corps of Germans encircled in the Korsun Pocket between 10-17 Feb 1944. Two battles are fought, with outside Germans attacking to break in, and the Soviets attempting to reduce the pocket. 280 counters, rgt/brig level, inspecific scale. Eric Harvey'17 / ARTICLES ON: Battle of Korsun-Cherkassy Pocket; Japan Surrenders, 1945; Serbian Collaborationist Forces, Auxiliaries or Clandestine Patriots?; Building the US Army in WWII; Curtis-Wright 21 Fighter; American Equipment & British Ingenuity in Northern Africa; Battle of Milne Bay, 1942. 1 125241 NEW $20.00 FORGOTTEN PACIFIC BATTLES #71 (DecWaW) n n 0.9 Mag & game. Solitaire game using the Fire & Movement folio system covering 6 smaller island invasions in the Pacific: Engebi, Eniwetok, Parry, Guarm, Tinian & Angaur. Player directs US forces in each invasion and must beat the historical US performance for all the invasions together. Individual battles can be played as a part of a campaign. Includes 2-player rules. Co/regt level, 500m/hex (Guam at 1mi/hex), 1+ day/turn, 280 counters. Eric Harvey'20 / ARTICLES ON: Weapons, Tactics & Cohesion in Pacific Battles; Crimea 1944; The US's Undeclared Naval War; the Czech Maginot Line; Germany's Declaration of War on the US; the Luftwaffe's Rapid Rise; Axis Spies. 1 145676 NEW $32.00 FRANCE FIGHTS ON #39 (DecWaW) n n 0.9 Out-of-Print Mag & game. Includes ERRATA & errata counters for: Norway 1940 (54), Ghost Division (60), Rhineland (24). Game of the hypothetical situation in June 1940 had the French government not capitulated but instead sought to evacuate itself and as much of the French army as possible to northern Africa to continue resistance. The Germans must seek to destroy as much of the French army as possible within a month's time lest events severely disrupt Germany's timetable for the next year of the war. 2days/turn, 8mi/hex, 288 counters. T.Bomba'14 / ARTICLES ON: The What if Had France Fought On in 1940; the Soviet Gulag Network & Penal Battalions; Kamikazes Over Okinawa; Hitler's Headquarters, the Wolf's Lair; the Alaskan-Canadian Highway in World War II; the Bombing of a US Ship Off Italy Carrying Poison Gas, 1943. 1 134812 NEW $26.00 GHOST DIVISION #38 (DecWaW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player command's Rommel's 7th Panzer as it fights its way to the English Channel thru France, May-June 1940. Player controls the 7th Panzer in its entirety, plus rgts of the 5th Panzer, SS Totenkopf & corp troops. What you encounter on your blitzkrieg cross country is determined by the game system with face down formation counters. Game can also be played by 2 players, cooperatively. Co/btln level, 228 counters. J.Miranda'14 / ARTICLES ON: German Mobile Warfare in 1940; Rommel's Solution to the War with the Soviet Union, 1943; the 1943 Singapore Raid; Rise & Fall of Tankettes, 1925-40; Defeating German Mines in WW2; Italian Forces on the Eastern Front, 1941-3; Discovery of the Japanese I-400 sub's hulk in 2013; PT-309. 1 139503 NEW $39.00 GREAT PACIFIC WAR, PLAN ORANGE #70 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game of the hypothetical wars that may have occurred in the Pacific Ocean during the 1920s or 1930s including the US Plan Orange. Includes air, land & naval forces. Players conduct descrete actions such as combat, supply, intelligence, etc, largely on basis of control of island bases. Uses the Red Dragon Rising game system (from S&T250), also used in South Seas Campaign #18, Mare Nostrum #41. Includes historical & hypothetical forces. Victory is based on control of bases and elimination of enemy ships. Area move map of the entire Pacific Ocean. 176 counters, Joseph Miranda'19 / ARTICLES ON: War in the Pacific in the 1920-30s; Hurtgen Forest Campaign 1944; The Polish Southern Front 1939; Musilini's Military Diplomacy 1922-40; Bridging before AFV Bridging Equipment; Organization of the US Navy during the Era of the World Wars; Soviet Scorched Earth & Industrial Evacuation Policies. 1 144611 NEW $39.00 KEREN 1941, EAST AFRICA # 25 (DecWaW) n n 0.8 Out-of-Print Mag & game. Grand tactical game of the battle of Keren in Italian East Africa, Feb-Mar 1941, as the Italians & local allies put up their stiffest defense of the entire war, requiring 3 Allied assaults to break their defense. 220yd/hex. Includes factors unique to the difficult fighting in remote positions. 228 counters, 200m/hex, btln level, 2 scenarios. D.March, E.Harvy'12 / ARTICLES ON: the Battle of Keren, 1941 & designer's notes; Analysis of Juno Beach, D-Day 1944; Japanes v US strategic planning in the Pacific; German strategy in 1945; How WWII changed US currency. 1 118892 NEW $22.50 LUZON CAMPAIGN, 1945 #59 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game covering the American conquest of the main island of the Philippines against determined Japanese defenders, the largest campaign involving US forces in the Pacific. Player controls the US forces, and must sieze key geography in a time-limited campaign (to allow for later invasions of Iwo Jima & Okinawa). Key dynamic is Operational Points which reflect a US unit's ability to do things including move & fight & sustain casualties. 258 counters, div level, 1wk/turn, 11km/hex. Ty Bomba'18 / ARTICLES ON: Luzon Campaign 1945; Fight for Hill 112 in Normandy, west of Caen; the battle for the Approaches West of Stalingrad, 1942; Chemical Weapons & Operation Sealion, 1940; the Sinking of the Leopoldville; the Lone KV-2 of Katauskaiai. 1 149353 NEW $37.50 Last copy. MANSTEIN'S WAR, DECISION IN WEST #84 (DecWAW) n n 0.9 Avail Uncrtn Mag & game. Game of the German attack into France & Belgium in May-Jun 1940. Uses a version of the They Died w/ Boots On game system which uses chits to activate army-level commands & in some cases altering rules to the player's advantage. Corp/army level, 176 counters, 12hr/turn, 25mi/hex, army/corp level. Joseph Miranda '22 / ARTICLES ON: Strategy & Operations in the West, 1940; Odessa 1941; B-17s Over Java early in WWII; Nazi Deception Propaganda; Macau in WWII; Soviet Air Raids on Berlin, 1941; German Sonars & Hydrophones; Project Pigeon, 1 149357 NEW $37.50 MUNICH WAR #74 (DecWAW) n n 0.9 Mag & game. Game of the possibility of war thruout Europe in 1938, had the British & French not backed off at the Munich conference concerning the Sudetenland & Czechoslovakia. Basically, World War II begins in 1938. Diplomatic alliances are determined prior to the game, and then the game covers the first two months of war. Objective is to sieze a dominant position from which to continue the war. 176 counters, 40mi/hex, 1wk/turn, corp/army level. Joseph Miranda'20 / ARTICLES ON: World War II Beginning in 1938; Indian Army in WWII; Air Battle at Kursk; Hungarian Disaster on the Don River, 1942; Dunkirk Disaster; the Luftwaffe's Kamikaze; USN PC-461 class Patrol Craft. 1 145446 NEW $37.50 NIGHT FIGHT SOLITAIRE #44 (DecWaW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player commands a German kampfgruppe infiltrating & attacking Soviet forces in a nighttime battle during the battle of Kursk, July 1943. Based on actual actions involving the 6th Panzer, plus other actions. Vehicle/Sqd level, 30m/hex, 2-15min/turn. Multiple scenarios including the 6th Panzer at Kursk & SS attacks on Kharkov. 228 counters. R.Mason, E.Harvey'15 / ARTICLES ON: Nigh Combat on the East Frong in World War II; On Patrol in Luzon, 1945; Tale of Two Corps: US II Corps & II SS Panzer Corps, 1944; Battle of Buq Buq, 1940; Mahan's influence on US Pacific Strategy 1941-5; Joseph Goebbels; Hitler's other East Frong Headquarters; Balloon Bomb Warfare; Coastwatcher Ruby Boye. 1 118597 NEW $49.00 OPERATION CAUSEWAY, FORMOSA #83 (DecWAW) n n 0.9 Avail Uncrtn Mag & game. Game of the planned but never executed 1944 invasion of Japanese-held Formosa (now Taiwan). This would have been the largest amphibious invasion in the Pacific. In fact, the US elected to recapture the Philippines instead. Key dynamic is the logistic point, which enables operations. Includes hidden movement. Victory based on control of ports, airfields & cities on the island. Two scenarios: the original, planned invasion and a later, 1945 invasion that assumes portions of the Philippines were captured to better enable Causeway. Includes abstracted air & naval support, choice of invasion locations, ranger & airborne landings. 176 counters, Regt/brig level, 10mi/hex, 1wk/turn. Joseph Miranda'22 / ARTICLES ON: Operation Causeway, Formosa 1944; Greenland in World War II; Polish 1st Armored Division 1944-5; Fatal Flaws of the ME-262 Jet Fighter; Soviet Naval Ops during the Winter War 1939-40; Spanish Invasion of Portugal; the Japense Breakout from Australian Cowra POW camp, 1944; Italian Submarines in WWII. 1 149225 NEW $37.50 OPERATION GERTRUD #49 (DecWaW) n n 0.9 Out-of-Print Mag & game. Includes variant counters for Patton's Third Army #43 (9) and Crete 1941 #47 (7). Game of the hypothetical German invasion of Turkey in 1942. Turkish resistence is an issue, but the bigger concern is Allied involvement in Turkey. 176 counters, 58km/hex, 1wk/turn, 5 scenarios spanning early 1941 to early 1943. E.Harvey'16 / ARTICLES ON: Turkey in WWII; Luftwaffe's Airlift Capacity 1939-45; Campaign in southern Philippines in WWII; the Siege of Leningrad, 1941-2; Animals of Leningrad; the Travels & Travails of Fey von Hassel in the last year of WWII; Excercise Tiger, Prelude to D-Day; Small Vessels for Transport in the Pacific early in WWII; Italian Manned Torpedos. 1 127391 NEW $25.50 OPERATION JUPITER, NORWAY 1942 #76 (DecWAW) n n 0.9 Mag & game. With 63 errata & variant counters for Great Pacific War #70 (53), Munich War #74 (8), Cruise of Graf Spee (2). Game of the first 30 days of Churchill's Operation Jupiter plan to invade far northern Norway & Finland in the fall of 1942, an alternative to the Torch invasion of Africa. The allies seek to deny the air & naval bases being used to interdict convoy routes to the USSR or to defeat the German 20th Mtn Army. Regt/Div level. 176 counters, 10mi/hex, 3days/turn. Ty Bomba'21 / ARTICLES ON: Variant rules for Great Pacific War #70 & Munich War #74; Operation Jupiter, Invasion of Norway 1942; Fort Drum in Manila Bay; Batle of the Kiev Salient 1943; Hollandia, New Guinea, April 1944; Anzio & Cassino 1944; Sinking the Japanese carrier Shinano; Royal Navy's 2-pounder AA Gun; General der Panzertruppen Ludwig Cruwell. 1 145451 NEW $37.50 OPERATION TYPHOON # 65 (DecWAW) n n 0.9 Mag & Game. Solitaire game of Army Group Center's final advance toward Moscow late in 1941, beginning in October. Player commands German forces. Soviet forces randomly materialize in a strength set by the terrain. Player must capture key geographic objectives. Includes dynamics for pocketing Soviet forces, and breakouts from those pockets. Game can be adapted to cooperative team play. 1-2wks/turn, Div level, 7.5mi/hex. 280 counters. Ty Bomba'19 / ARTICLES ON: Operation Typhoon, Germans at the Gates of Moscow; Objective Metz, 1944; Bougainville, Nov1943-July 1944; Resistance in Norway, 1940-45; Lost Eagles, Air Disaster over Morlaix France, 1942; the Decision to Attack the Soviet Union; Germany's Estonian Contingent in WWII; Schnell Zerstorer (German Ju-88 as fighters. 1 137140 NEW $28.00 PACIFIC BATTLES, MALAYA #51 (DecWaW) n n 0.9 Out-of-Print Mag & game. Fourth game in the Pacific Battles games series. Game covers the Japanese drive down the Malayan Peninsula to Singapore in Dec 1941-early 1942. Players must expend supply to enable offensive actions, which gives an extra movement phase. Better HQs also extend activation range & other benefits. Special events handled via event chits. 280 counters, Btln/Rgt/Div level. J.Miranda'16 / ARTICLES ON: Salvaging Battleship Row at Pearl Harbor; the Malaya Campaign 1941-2; Warsaw Uprising 1944; Hitler's War for Oil; Japanese Armed Forces Dec 1941; George Orwell; Grumman FM-2 WIldcat. 1 125251 NEW $25.00 PACIFIC BATTLES, SHANGHAI #42 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game is third in the Pacific Battle series, and covers the Japanese conquest of the strategic Chinese city of Shanghai between Aug-Nov 1937. Success depends on effective management of land & air forces as well as logistics between two large armies. 228 counters, rgt/brig/div level, 1wk/turn. J.Miranda'15 / ARTICLES ON: Battle for Shanghai, 1937; Rundstedt in Normandy, 1944; the German Anti-Partisan War in the Ukraine; Food as Strategy [& weapon]; What if Japan Hadn't Surrendered?; German Exploitation of Antarctica & New Swabia; Darwin 1942, Australia's Pearl Harbor; SS Normandie Fire. 1 111272 NEW $22.00 PARATROOPER, PALEMBANG & PRIMSOLE #72 (DecWaW) n n 0.9 Mag & game. Second in a game series descended from SPI's Paratrooper in S&T 77. Covers key airborne assaults of the 20th-21st century. Games in this edition cover tha Japanese paradrop at Palembang, Sumatra, Feb 1942, and the British airdrop in Sicily, July 1943. 176 counters, platoon/company level, 8hrs/turn. Joseph Miranda'20 / ARTICLES ON: Palembang, Japanese Air Assault on Sumatra, Feb 1942; Primosole Bridge, Clash of Airbone on Sicily, July 1943; Soviet Naval Operations on the Black Sea during World War II; Operation Crusaer, 1941; Battle at Busa River, New Guinea, 1943; ALSIB, the Alaska-Siberian Lend-Lease Route; Axis Intervention in the Balkans, 1940; SPAM, Unlikely American Hero. 1 149211 NEW $37.50 PARTIZAN! WAR IN YUGOSLAVIA 1941-44 #16 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Minor printing mar along map's center fold line affecting all copies. Game of the lengthy & bitter battle between Axis occupying forces & guerilla resistence fighters in the Balkans from 1941-4. The Yugoslavs must harrass the Axis, destroying resources such as warehouses, depots, railroads, etc, while the Axis attempts to prevent this & whittle away at the resistence. Brig/div level, 3mo/turn. J.Romero'11 / ARTICLES ON: The war in Yugoslavia 1941-4; myths & realities of carrier warfare in the Pacific 1941-2; Invasion of Malta 1942; the German raid on Poltava 1944 tha destroyed or damaged 68 B-17s in the USSR; de Gaulle's invasion of Miquelon, 1941; Canadian Army deficiencies in 1944-5. '11 1 147349 NEW $35.00 Last copy. PATTON'S THIRD ARMY #43 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Solitaire game in which the play is Gen. George Patton during the wild ride across France in the summer of 1944, beginning immediately after the Falaise Pocket battle until the Bulge. Following 3 linear tracks, elements of the Third Army seek to charge into Germany. Goal is to surpass Patton's historical record. Includes basic (quick) game rules plus lots of optional rules. 176 counters, point-point map, 1wk/turn, rgt/brig/div level. J.Miranda'15 / ARTICLES ON: Patton's Third Army in NW Europe, 1944-5; the Battle of Manila, 1945; Kiev Encirclement, Hitler's Great Gamble 1941; Germany's Jewish Soldiers in WWII; Escape from Corregidor; Battle of Moulin des Rondelles, France, 13 June 1944, as evidence of the quality of US troops in Europe; Foreign Language Skils & Cultural Awareness in the US Military. 1 114914 NEW $40.00 2 114915 NEW $40.00 PEAKS OF THE CAUCASUS # 61 (DecWAW) n n 0.9 Out-of-Print Mag & Game. Game covers the 1942 German offensive in southern USSR, and the Soviet Uranus counteroffensive, with Stalingrad being only 1 hex on a mapboard. Offensive is divided between Stalingrad & the Caucasus front; command activation will allow operations on either front or sometimes both. Victory is based on geographical objectives (for Germans) and destroying enemy forces (for both). Corp/army level, 1mo/turn, 100km/hex, 2-6div/unit, 176 counters. Joseph Miranda'18 / ARTICLES ON: Axis 1942 Offensive in Southern Russia; the Royal Navy in the Pacific in WWII; Italian Army of WWII; Special Agent Leon Turrou; Germany's Coal Industry; the British Short Sterling; Soviet Economic Aid to Germany, 1939-41; the Typhoon, Flawed Fighter. 1 131559 NEW $26.00 RAMPAGE / STALINGRAD CAULDRON #40 (DecWaW) n n 0.9 Out-of-Print Mag & 2 games. STALINGRAD CAULDRON is a solitaire game covering a large area around Stalingrad from the time of the German 6th Army's encirclement to its surrender in Jan. 1943. The player commands attacking Soviet forces, with victory hinging on destruction of the 6th Army & capture of geographic objectives. System is similar to but not identical to companion game. 10days/turn, 55mi/hex, div/corp level. T.Bomba'14 / RAMPAGE is also a solitaire game covering the Allied sweep across the heart of France, Aug-Sept 1944, beginning with the destruction of the Argentan-Falaise pocket. Player commands attacking Allied forces, with victory hinging on seizing geographical objectives. 10days/turn, 16mi/hex, div level. T.Bomba'14 / ARTICLES ON: Rampage: the Building & Breaking of the West Wall 1944-5; Operation Uranus & the Destruction of the German Sixth Army 1942-3; Woman in the Wartime Workforce of the US & in Uniforms of many nations; Tanks in the New Guinea Campaign 1942; Japanese Atrocities in Nanking; Imponderables of Omaha Beachhead; Unrestricted Air & Submarine Warfare; review of the movie Fury. 1 140172 MINT $59.00 Rules separated. Last copy. RATS OF TOBRUK # 64 (DecWAW) n n 0.9 Mag & Game. Game of Rommel's Easter attack on Tobruk, April 1941, and with a second offensive in early May 191. Primarily involves the Australian 9th Inf in defense of the western half to the Tobruk perimeter. Uses a formation activation system intended to reflect the chaos of warfare. Company level, 6hrs/turn, 500m/hex. 280 counters. Eric Harvey'18 / ARTICLES ON: Attempt to Capture Tobruk Spring 1941; Allen's US 104th Infantry Timberwolf Division; Operation Toenails, New Georgia June-Aug 1943; Soviet War Plans in 1941; Q-Ship Ranen, 1940; Germany v Finland in Lapland 1944; Operation Brevity 1941 and Desert Tactics. 1 137172 NEW $29.50 Last copy. RISING SUN OVER CHINA, 1931-37 #79 (DecWAW) n n 0.9 Mag & game. Game of the Japanese progressive occupation of parts of NE China & Mongolia between 1931-37, prior to World War II. Beginning in Manchuria & Mongolia and later expanding to other areas, including possible Soviet intervention. The Japanese seek to quickly secure a base in northern China for later operations. Div/corp/army level, 1yr/turn, 75km/hex, 176 counters. '21 / ARTICLES ON: the Japanese-Chinese Conflict in China, 1931-7; Guns of Pointe du Hoc at Normandy; the Road to Barbarossa, and Alternative German Plans; Ferdinand Schorner, Hitler's Ideal General; Burma 1943, Dawn of the Para-Rescuemen; Searchlights in teh ETO; Luftwaffe Top Gun, Hans-Joachim Marsaille; Operation Neuland [UBoat War] in the Carribbean. 1 147438 NEW $37.50 SEALION, GERMAN INVASION OF ENGLAND #52 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game of the hypothetical German invasion of Britain in the Fall of 1940. Includes detailed air, land & naval components, tho assumes that the RAF lost the Battle of Britain. With a beautiful map of SE England from the Isle of Wight to the Thames Estuary, and coverage of many of the possible facets of the battle including Brandenburgers, paratroopers, naval combat, radar, coastal batteries and of course supply. 280 counters. E.Harvey, C.Webber '16 / ARTICLES ON: Sealion, the Invasion of Britain; First Battle of Tomaszo Lubelski, Poland's Lost Victory, 1939; Vella Lavella, Last Act in the SOlomons; Battle of the River Plate, 1939; Italian Marshal Rodolfo Graziani; John McKinney, Pacific's Audie Murphy; Not Too Old to Fight, USS Arkansas. 1 137145 NEW $119.00 Last copy. SEDAN 1940, DECISIVE BTL FOR FRANCE #24 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. 1 114100 NEW $32.00 SPANISH CIVIL WAR, BELCHITE & TERUEL #62 (DecWAW n n 0.9 Mag & Game. Game covers the battles around Belchite, Aug-Sept 1937, as well as Teruel (Dec 1937) and Alfambra (Dec 1937 - Feb 1938) during the Spanish Civil War. Uses the Fire & Movement game system common to many of DG's folios games. 1km/hex, brigade level. 180 counters. Eric Harvey'18 / ARTICLE ON: Battles of Belchite & Teruel, Tipping Point of the Spanish Civil War; Allied Lend-Lease to the Soviet Union during WWII; Operation C3, Italian Plans to Invade Malta; Operation Causeway, US Formosa-Amoy Invasion Plans During WWII; Planned Swedish Invasion of Denmark by Den Danske Brigade in 1945; Could the US have Won the Battle of Wake Island, Dec 1941?; the USSR Polikarpov I-16 fighter. 1 135349 NEW $29.50 SPRING AWAKENING #73 (DecWaW) n n 0.9 Mag & game. W/ 17 errata/variant counters for Peaks of the Cacauses #61. 2-player game of the last German offensive in WWII in northern Hungary, Slovakia & Austria, March-April 1945 as they attempt to protect the Lake Balaton oilfields. German prospects are poor, but to win Germans must simply best their historical performance to win. Emphasizes control of geo geography, and activation of Soviet forces. 1 scenario with a couple of what-if additons. Uses the They Died With Their Boots on game system. 1wk/turn, 18km/hex, corp level, 176 counters total. Joseph Miranda'20 / ARTICLES: Spring Awakening, the Third Reich's Last Offensive; Cost of French Pride, Destruction of Vichy Forces; Second Stumbling at Schmidt, Germany; Operation Obe, Borneo 1945; German Scharnhorst; War & Factions in the Imperial Japanese Armed Forces; Code Talkers; German Motorized Company in Ethiopia 1940-41. 1 142785 NEW $39.00 STALIN MOVES WEST #58 (DecWAW) n n 0.9 Mag & game. Game covering the hypothetical situation had Germany not invaded the USSR, but instead the USSR invaded greater Germany about 1941. Soviet units have an untried side. Multiple scenarios depicting various what-ifs including Germans focus on the west, a preemptive strike and no Soviet purge in the 1930s. 176 counters. 70km/hex, 1mo/turn, corp/army level. Joseph Miranda'17 / ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber. 1 131565 NEW $37.50 STRIKE & COUNTERSTRIKE #53 (DecWAW) n n 0.9 Out-of-Print Mag & game. Includes variant counters for Night Fight #44 (14), plus a 2pg scenario. Solitaire game of the Soviet counteroffensive against the German Army Group Center between Dec 1941 (with the Germans at the gates of Moscow) thru Apr 1942. Player controls the Soviet forces. Uses the Rampage (Stalingrad Cauldron, Panzers East) game system. Goals are basically geographic, and based on historical performance.20mi/hex, 2wks-2mo/turn, 208 counters, rgt/div/army level. Ty Bomba'17 / ARTICLES ON: Battle for Moscow, Dec 1941 - Apr 1942; Missed Opportunity, a Polish-Czech Alliance in 1938; 1st Marine Raider Battalion; Naval Battle of the Komandorskis, March 1943; Max Schmeling, Boxing Legend & Fallschirmjager; Battle for Attu in the Aleutians; Fw-190 Shrike. 1 139903 NEW $39.00 Last copy. THEIR GREATEST DAY ARTICLE #5 (DECWAW) n 0.2 Out-of-Print Historical article on how the US forces at Omaha Beach on D-Day turned a near defeat into a victory. Full article including color illustrations, as printed in World at War #5 p25-40. 1 141608 EXCELL $3.00 Orig article cut from mag. WATCH ON THE ODER, JANUARY 1945 #82 (DecWAW) n n 0.9 Mag & game. Game of the hypothetical situation had the Germans launched an offensive in the northern portion of the Eastern Front in Jan 1945 rather than executing the Battle of the Bulge offensive. Win or lose, such a move would have dramatically impacted the post-war world. High solitaire suitability. Key dynamic is a variable sequence of play in which you either move or attack first. Simpler game with high solitaire suitability. Corp/army level, 4days/turn, 20mi/hex, 128 counters. Ty Bomba'22 / ARTICLES ON: Watch on the Oder, German Strategic Alternatives in January 1945; U-Boats on the American Coast, 1942; Crisis at Arras, the Allied Counteroffensive 1940; Strategic Bombing of Japan; Battle of the Philippine Sea; German 15cm KC/36 Naval Gun; Search for Concensus on the Battle of Midway in Literature. 1 148661 NEW $37.50 WHAT IF, INVASION PEARL HARBOR #14 (DecWaW) n n 0.8 Out-of-Print Mag & Game. Game of the what-if had the Japanese made good their initial raid on Pearl Harbor with a focused invasion of Oahu in Dec'41. Co lvl with air & naval units; 1mi/hex, 4hrs/turn. A.McGrath, C.Smith'10 / ARTICLES ON: Invasion Pearl Harbor history & designer notes; Greek Civil War 1943-49; Bura 1939, Polish counteroffensive; Economic Strengths & Weaknesses of Japan in WWII; Spanish Blue Div in Russia 1941-4; Indian Army in WW2; Liberty Ships; Wiseman's Cove anchorage at Okinawa; Op Dovetail, Guadalcanal rehersal. 1 134353 NEW $34.00 WINTER WAR, FINLAND V THE USSR #77 (DecWAW) n n 0.9 Mag & game. Game of the Winter War, 1939-40, thruout Finland and the Soviet border area down to Leningrad. Soviets have superior numbers, but the Finns are more mobile with better tactics. Soviets must grab geographic goals & inflict casualties on the Finns; the Finns seek to prolong the war to invite international intervention. Intended as an eloboration of the classic SPI game in S&T #33. 21mi/hex, 10day/turn, 176 counters, Detachments/Btln/Reg/Div/corp level. Joseph Miranda'21 / ARTICLES ON: the Winter War, 1939-40; Five Days at Oosterbeek, Destruction of British 1st Airborne, Sept 1944; Destruction of Beta Convoy, Nov 1941; Stealing the Enemy's Eyes, the Raid on Bruneval 1942; Was the 22nd Panzer Worth Creating?; Operaton Frankton, the Cockleshell Heroes, 1942. 1 149213 NEW $37.50 WINTERSTORM, RELIEF OF STALINGRAD'42 #36 (DecWaW n n 0.9 Out-of-Print Mag & game. Game covers the Dec. 1942 effort by a scratch German corp (the 57th Pzr led by von Manstein) to break thru the Soviet forcess encircling Stalingrad to rescue the beleagured 6th Army. German forces must cross the entire map to break into the Stalingrad pocket. Uses the East Front Battles game system which emphasizes command control. Btln/rgt/brig level, with combined arms assets included. 228 counters. J.Miranda'14 / ARTICLES ON: Winterstorm, the German Offensive to Relieve Stalingrad, Dec. 1942; the British during the Battle of the Bulge; the Axis Visions of the World after Victory; Operation Thursday, Allied airborne landings behind Japanese lines in northern Burma, March 1944; Japanese Nakajima Ki-115 Saber Kamakaze design; US Medics & Evacuations; Yang Kyoungjong, Korean drafted into 3 armies during WWII; Rifle Grenades; Operations Catherine, a British plan to blockade the Baltic early in WWII. 1 133842 NEW $35.00 WORLD AT WAR MAGAZINE # 1 (DecWaW) n 0.4 Out-of-Print Mag only; no rules. Articles cover: Barbarossa, the Russo-German War of WW2; Market-Garden; Lufwaffe's plans for Long Range Bombing of the US; the invasion of Biak, May 1944 in the Pacific. '08 1 140342 MINT $4.00 Mag only; no rules. Last copy. WORLD AT WAR MAGAZINE #17 (DecWaW) n 0.4 Out-of-Print ARTICLES ON: Leningrad 1941, Manstein's Lost Victory; Operation Anvil-Dragoon, August 1944; US Navy's Yangtze River Patrol, 1937-41; Britain's Special Operations Executive; Karl May, Hitler's Favorite Author; Liberation of Vichy Madagascar; US v Japanese Pilot Selection in WW2; Chinese Collaborationist Forces in WW2. 1 141300 EXCELL $5.00 No rules. WORLD AT WAR MAGAZINE #22 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen. Geo Kenney; British WW2 research on creating a tsunami as a weapon. '12 1 141301 MINT $4.00 No rules. WORLD AT WAR MAGAZINE #24 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. '12 1 141306 MINT $4.00 No rules. WORLD AT WAR MAGAZINE #49 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Turkey in WWII; Luftwaffe's Airlift Capacity 1939-45; Campaign in southern Philippines in WWII; the Siege of Leningrad, 1941-2; Animals of Leningrad; the Travels & Travails of Fey von Hassel in the last year of WWII; Excercise Tiger, Prelude to D-Day; Small Vessels for Transport in the Pacific early in WWII; Italian Manned Torpedos. 1 141200 V.GOOD $4.00 Scuffs & an area of abrasion on mag cover, otherws EX. WORLD AT WAR MAGAZINE #50 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Zhukov's War, from Stalingrad to Kursk on the Eastern Front; Japanese Zeros versus American Heavy Bombers; Slovak Uprising against Germany, 1944; the U-Boat War in 1943; Airpower Theories, Proven & Disproven; Japanese AA in the Pacific War; German Early War Enegineer & Amphibious vehicles; US 34th Nation Guard Div in WWII. 1 141201 V.GOOD $4.00 Sml area of minor scratches on mag cover, otherws EX. WORLD AT WAR MAGAZINE #51 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Salvaging Battleship Row at Pearl Harbor; the Malaya Campaign 1941-2; Warsaw Uprising 1944; Hitler's War for Oil; Japanese Armed Forces Dec 1941; George Orwell; Grumman FM-2 Wildcat. 1 141202 EXCELL $4.00 WORLD AT WAR MAGAZINE #53 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Battle for Moscow, Dec 1941 - Apr 1942; Missed Opportunity, a Polish-Czech Alliance in 1938; 1st Marine Raider Battalion; Naval Battle of the Komandorskis, March 1943; Max Schmeling, Boxing Legend & Fallschirmjager; Battle for Attu in the Aleutians; Fw-190 Shrike. 1 141203 EXCELL $4.00 Large mailing label on cover. WORLD AT WAR MAGAZINE #55 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: British Commandos in NW Europe, 1940-45; Defense of Java, 1942; Story of the 30th U-Boat Flotilla; LVTs in NW Europe in WWII; Washington-London Naval Treaties; the Japanese Oscar Fighter, Nakajima Ki-43; Kiwis at War; Poland's 10th Motorized Calvalry Brigade in France 1940. 1 141204 EXCELL $4.00 No rules. V.sml fingerprint mar on cover. WORLD AT WAR MAGAZINE #57 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Battle of Korsun-Cherkassy Pocket; Japan Surrenders, 1945; Serbian Collaborationist Forces, Auxiliaries or Clandestine Patriots?; Building the US Army in WWII; Curtis-Wright 21 Fighter; American Equipment & British Ingenuity in Northern Africa; Battle of Milne Bay, 1942. 1 141206 EXCELL $4.00 No rules. Sml fingerprint mar on cover. WORLD AT WAR MAGAZINE #58 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber. 1 141207 MINT $4.00 No rules. WORLD AT WAR MAGAZINE #60 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Midway Solo #54 variant that extends the game and adds a few added units; Eisenhower's War, Ike as Strategist; Aleutians Campaign in Alaska in WWII; Neutralizing the French Fleet in 1940; Debrecen, the Last Hungarian Victory; Shanghai Under Japanese Occupation 1937-45; USS Silversides (Sugmarine); Trophy Panzers, Soviet's Captured German Tanks; Battle of Midway. 1 141209 MINT $4.00 No rules. WORLD AT WAR MAGAZINE #61 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: Axis 1942 Offensive in Southern Russia; the Royal Navy in the Pacific in WWII; Italian Army of WWII; Special Agent Leon Turrou; Germany's Coal Industry; the British Short Sterling; Soviet Economic Aid to Germany, 1939-41; the Typhoon, Flawed Fighter. 1 141210 MINT $4.00 No rules. WORLD AT WAR MAGAZINE #62 (DecWaW) n 0.5 Out-of-Print ARTICLE ON: Battles of Belchite & Teruel, Tipping Point of the Spanish Civil War; Allied Lend-Lease to the Soviet Union during WWII; Operation C3, Italian Plans to Invade Malta; Operation Causeway, US Formosa-Amoy Invasion Plans During WWII; Planned Swedish Invasion of Denmark by Den Danske Brigade in 1945; Could the US have Won the Battle of Wake Island, Dec 1941?; the USSR Polikarpov I-16 fighter. 1 141211 V.GOOD $4.00 No rules. A 1" divit torn from mag cover margin, otherws EX. WORLD AT WAR MAGAZINE #63 (DecWaW) n 0.5 Out-of-Print ARTICLES ON: the Central Pacific Campaign 1943-4; Russian Liberation & Free Germany Movements of World War II; US 3rd Cav at Berg-Sur-Moselle, Nov 1944; U-852 & USS Wahoo, Massacres at Sea; Christmas Island Duty; Addolphus Andrews & the early US U-Boat response; Brownings .50 Calibre Maching Gun; Counterattack at Arras, May 1940. 1 141212 MINT $4.00 No rules. ZHUKOV'S WAR #50 (DecWaW) n n 1.3 Mag & game, special issue. Large game of the decisive period of the War in the East during WWII, July 1942-July 1943. Played at the division/army level and covering nearly all of European USSR, the game covers several key offensives that decided the war. Activation chits determine which side is active, and they can then either move & fight or fight then move. Game can end at any of three times (at the end of each of the three major offensives that occured). 2 maps, 352 counters, 20mi/hex, 1mo/turn. T.Bomba'16 / ARTICLES ON: Zhukov's War, from Stalingrad to Kursk on the Eastern Front; Japanese Zeros versus American Heavy Bombers; Slovak Uprising against Germany, 1944; the U-Boat War in 1943; Airpower Theories, Proven & Disproven; Japanese AA in the Pacific War; German Early War Enegineer & Amphibious vehicles; US 34th Nation Guard Div in WWII. 1 118931 NEW $49.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECGMS FIRE & MOVEMENTMAG URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FIRE & MOVEMENT (DEC GMS) #140 (Dec_FM) n 0.4 Out-of-Print 48pgs. ARTICLES ON: an interview w/ Don Greenwood; Sealords campaign in Vietnam; Btl for Germany strategy; Empire of the Sun variant rules; Wach am Rhein 2nd replay; What is a Simulation, part 2; reviews of DG's War Between the States 2nd, DG's Wacht am Rhein 2nd, GMT's Under the Lilly Banners, GMT's Savannah, UGG's Panzer Commander Afrika, GMT's Paths of Glory 3rd, DG's War on Terror [sic], AVP's Gazala 1942, DG's Downfall. And LOTS of ads. '06 1 141315 MINT $4.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECISION GMS MODERN WAR M URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AXIS OF EVIL, CONFLICT IN MID-EAST # 39 (Dec_MW) n n 0.9 Mag & games. Strategic level game of a hypothetical hot war for control of Middle East by the dominant global & regional powers. Map covers an area from Russia near the Caspian Sea to Afghanistan to Saudia Arabia to the Mediterranean. Uses the neo-con conception of two sides: Russian-led Eurasian forces & a US-led coalition. Uses a variation of Putin's War system, with 62mi/hex, Players must make efficient used of their mobile, static, air & special forces to win based on geographic ojective cities. 3-14 days/turn, corp level. 176 counters. Joseph Miranda'18 / ARTICLES ON: Conflict in the Persian Gulf [Middle East]; A "Preventive" Attack on Northern Korea by the US; Che Guevara's Tricontinental Strategy; Suni-Indian Confrontation on Tibetan Pllateau; Somalia's Al-Shabaab; Russian Nuclear War Then & Now; All Eyes on Idlib Province, Syria; Seychelles Affair, Comic Opera Coup; Legacy of USS Thresher Submarine; AC-130e Gunships in Vietnam. 1 148783 NEW $37.50 BLOCK BY BLOCK, BATTLE OF HUE 1968 #48 (Dec_MW) n n 0.9 Mag & game. 2-player game of the exceptionally bitter battle for the Vietnamese city of Hue at the height of the northern Vietnamese Tet Offensive in Feb 1968. Area-move map is centered on central Hue area totaling 5 square miles which is entirely surrounded by rivers. Both political & military considerations are modeled, with the NVA seeking to hold the city as long as possible and cause the greatest casualties while the US must retake the city without doing too much damage or taking too many casualities. Platoon-battalion level, 176 counters, 4-5days/turn. Nicholas Edwards'20 / ARTICLES ON: Battle of Hue, 1968; MiG Alley, US Air Force in the Korean War; Organizations, Tactics & Cohesion during the Iran-Iraq War, 1981-8; What If? The Chinese Invasion of Taiwan; COVID-19 & the World's Militaries; 4 Way Fight in Syria's Idlib Provence; Paracel & Spratly Islands in South China Sea; Comoros, Coup Land in the Indian Ocean; Pirate Hijacking of the Maersk Alabama Cargo Ship, 2009; Seal Team Six. 1 143460 NEW $37.50 COLD START, NEXT INDIA-PAKISTAN WAR #36 (Dec_MW) n n 0.9 Mag & game. Two player, strategic level game of the hypothetical crisis should India attempt a sudden and decisive attack on its neighbor, Pakistan. Fast playing & relatively simple. Div/corp level, and focused on the heart of Pakistan along its border with India. Includes the possibility of a nuclear exchange (begun only by Pakistan), as well as limited Chinese intervention on behalf of Pakistan. 176 counters, 35mi/hex, 3days/turn. Ty Bomba'18 / ARTICLES ON: The Next India-Pakistan War; Dawn of Precision Warfare in Vietnam; the Battle of Mosul; Warfighting for the 21st Century; Defending Argentina's Airspace Against Narcos; What Happened to the Bundeswehr; Justice in the South China Sea; Saudi-Yemen Border Wars & Missile Defense; Ireland's Plan to Invade Ulster, 1969; Carrier Capable U-2G Aircraft. 1 137416 NEW $37.50 Last copy. COMBAT VETERAN #31 (Dec_MW) n n 0.9 Out-of-Print Mag & game. 2 player game of contemporary tactical combat at the individual infantryman level. Includes historial scenarios for a firefight in the Mekong Delta, 1967, and Outpost Keating, Afghanistan 2009. Both involved a platoon-sized US force against a numerically superior enemy. 40m/hex. 280 counters. Eric Harvey'17 / ARTICLES ON: Infantry Tactics & Weapons in Vietnam; Iran-Iraq Air War 1980-8; Russia's Next Moves: Syria & Donetsk Republic, New Look Brigades; US Doctrinal Response, Uranus Unmanned Vehicles; Nonotechnology and the Military; Back to War in the Western Sahara; Zapad Train Excercise; US Fire Brigade in the Mid East; Battle of Wanat, Afghanistan, 2008; Modern Russian Main Battle Tanks; US Century Series Jet Fighters in 20th Century. 1 130570 NEW $28.00 DESERT ONE WAR, PERSIAN GULF 1979-81 #44 (Dec_MW n n 0.9 Mag & game. Operational level game of hypothetical US-led invasions in the Persian Gulf in the late 1970s or early 1980s. 2 scenarios covering a US invasion after the Iranian hostage crisis of 1979-81; 1 scenario covers a NATO invasion to sieze Persian Gulf oilfields after an oil embargo. Uses untried units for local, opposition forces. Models aire land & ambphibious forces. US air transport is a major constraint. 228 counters, 60km/hex, 3-10days/turn, rgt/brig/div level. Joseph Miranda'19 / ARTICLES ON: Military Conflict in the Persian Gulf 1978-81; Congo's Shaba Wars, 1977-8; Hill 3234, Afghanistan 1987; Operation Eastern Exit, the Mogadishu Evacuation 1991; Tank Tuning, Cuban Style; Will Turkey Leave Nato?,; Australia's New Defense Posture; A Port on the Med (Tartus, Syria); Venezuela 2019; Systems Warfare; Israel Strikes, the Next Middle East War; Baltic Defence College in Estonia; M249 Squad Automatic Weapon. 1 141867 NEW $37.50 DIEN BIEN PHU #17 (Dec_MW) n n 0.9 Out-of-Print Mag & Game. Solitaire game of the decisive campaign of the First Vietnamese War in the Spring of 1954. The cream of the French forces in Indochina establish a fortress base at Dien Bien Phu in a remote Laotian valley, challenging the Viet Minh to a fight. But they wrongly assumed that the Viet Minh couldn't bring artillery into the area and lay siege to the entire fortress area. Player controls French forces attempting to hold out until relief arrives or to break the Viet Minh will to fight. Can be played by multiple players, each taking a different portion of the French forces. 176 counters, point-point map. Viet Minh forces must work their way up 4 separate tracks, with points rougly 0.5km apart, all leading to the central fortress area. 5days/turn, co/btln level. J.Miranda'15 / ARTICLES ON: Dien Bien Phu, the Decisive Battle for Indochina; Operation Vulture, Plans for Direct US intervention at Dien Bien Phu; Kolwezi 1978, French Legionnaires to the Rescue in the Congo; the second Chechen War, 1999-2000; the Ukrainian Insurgent Army & Operation Vistual, Poland 1947; Future Weapons, the Global Strike Effort; Focus on Chinese Group Armies; US Century Series Fighters (F-100 thru F-106); US Sniper Weapons Development. 1 116965 NEW $29.00 DRAGON VS BEAR, CHINA V RUSSIA #12 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game covers a future war between China & Russia sometime in the next couple of decades. Both nations' armies have grown smaller, but have many more weapons at their disposal. Uses multiple scenarios depicting various reasons for war & levels of mobilization. The use of "hyperwar" - modern technology - is deemed decisive in such a conflict & is emphasized in the game. Map depicts the area from Beijing to Vladivostok westward to Lake Baikal. A re-thinking of earlier East is Red game. 228 counters, brg/div/corp level. J.Miranda'14 / ARTICLES ON: The Bear: Russian Forces in the 21st Century; The Dragon: Chinese Special Forces; Mali, Struggle for Central Africa; Operations Ryan, Able Archer: the Brink of Nuclear War; Cold War Culture, Uranium prospecting in the 1950s in the US; NATO; South Africa's G6 Rhino; US M1 Carbine & its Cold War Career. 1 148977 NEW $39.00 Last copy. DRIVE ON PYONGYANG # 5 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game covers the highly problematic and hypothetical situation where a US-led coalition launches a conventional ground war to eliminate the regime in northern Korea (and more than a bit of fantasy envisioning the whole job lasting but a month, and that the northern Koreans have very little ability to actually use their WMDs). Its a race to finish the job before logistic problems domestic politics pull the plug. Simpler mechanics & a larger scale, yet still with 280 counters. Map covers all of Korea north of Seoul. Brig/div/corp level, 8mi/hex, 2day/turn. T.Bamba, J.Miranda'13 / ARTICLES ON: War in Korea, c2013; the 1982 Falklands/Malvinas War; Selous Scouts: Rhodesian special forces in the 1964-79 Bush War; XB-70, the Mach 3 Bomber that Failed; War Moves into Space: Anti-Satellite Programs; Military Micro-Bots; Gen. Walton Walker & the Defense of Pusan, Korea, 1950. 1 148812 NEW $34.00 Last copy. ENDURING FREEDOM, AFGHANISTAN 2001-2 #30 (Dec_MW n n 0.9 Out-of-Print Mag & game. Operational level, solitaire game of the US-dominated & inspired invasion of Afghanistan. Begins in 2001 and concludes after Operation Anaconda in 2002. Player controls the so-called coalition of the willing. Goal is to destroy Al Qaeda & the Taliban, and establish a stable Afghanistan, a political reading of the war's purpose which ignores the Bush administration's grander aims in the world. Area move on a rather bland map of all of Afghanistan. Includes much of the multi-dimensional aspects of modern war. 176 counters. Joseph Miranda'17 / ARTICLES ON: US Invasion of Afghanistan 2001; Operation Kavkaz, Soviet Presence in Egypt, 1970-72; Uncertain Future of the Aircraft Carrier; Global Terrorism, Insurgency & Guerrilla Warfare in the 21st Century; Bolivia's Landlocked Navy; Nordic Model & Swedish Conscription; Indonesian Military Upgrades; the New Iraqi Republican Guard; US Navy's Littoral Combat Ship; 6 Generations of Jet Fighter. 1 130563 NEW $35.00 Last copy. FALLUJAH 2004, CITY FIGHTING IN IRAQ #23 (Dec_MW n n 0.9 Out-of-Print Mag & game. Solitaire game covering the US-led coalition's fight for the Iraqi city of Fallujah in April & Nov 2004, which became the biggest pitched battles of the war in Iraq. Player controls western forces on a somewhat abstracted point-point map of the city (superimposed on a satelite photo of the area). Goal is to amass points for total kills, capturing objectives and eliminating high value targets. 176 counters, area move map of the urban battleground. J.Miranda'16 / ARTICLES ON: Cold War Air Forces of NATO & the Warsaw Pact; First Commonwealth Division, 1950-3; Border War, South Africans & the Angolan Frontier; China's Naval Facilities in the Horn of Africa; Afghan National Army; Russian Strategy; Struggle for Mullah Fayyad Hiway, 2006; Advanced Rotocraft; Israel's Submarine Force; Military Readiness of the Persian Gulf States. 1 127792 NEW $22.00 GREEN BERET, VIETNAM SOLITAIRE #18 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game is a solitaire game of command of a Green Beret team in the Central Highlands of Vietnam in the mid-60s. You must lead your team thru a variety of randomly determined missions, selecting the men & material needed for the task. Accomplish the mission with a minimal footprint to win. 176 counters. E.Harvey'15 / ARTICLES ON: Green Berets & the Civilian Irregular Defense Group in Vietnam, 1961-5; Capt Roger Donlon & His Stand at Nam Dong; Operation Musketeer, the Anglo-French Intervention at Suez in 1956; Armies of the Suez Crisis of 1956; East African Insurgencies; China's Liaoning Aircraft Carrier; Iraqi Army v ISIS; Martin Matador, the pioneer Cruise Missile. 1 115046 NEW $92.00 Last copy HOLY LAND, NEXT ARAB-ISRAELI WAR # 8 (Dec_MW) n n 1.2 NOTE: Includes supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w/ printed errata. Mag & game special issue. Game of a future Arab-Israeli War, presuming a reviltalization of Israeli's Arab neighbors' militancy, and covers a conventional hot war as well as insurgency & "terrorism". Uses the earlier Decision Iraq game system to depict the full range of possible forms of conflict. Appears to focus on the fact of conflict, not what creates & drives it. Includes a scenario for the current Syrian Civil War after it provokes a broader, regional conflict. 2 maps, 392 counters. J.Miranda'13 / ARTICLES ON: the Next Arab-Israeli Conflict; Thailand's Southern Insurgency; the Six Day War in Global Context; Centurion tanks in Vietnam; Cold War Atomic-themed Toys in America; A Focus on the Indian Navy. 1 137529 NEW $42.00 NOTE: Last copy. Includes supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w printed errata. ISIS WAR, NEXT MIDDLE EAST WAR # 33 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game set in the near future based on the perenial boogey man of many in the US, that Iran develops a nuke and uses it's military aggressively (quite contrary to US intelligence estimates of Iran's abilities & intent). Kurds declare their indepence from Iraq, join with Iranian & Turkish Kurds, and a regional war quickly results with Turkey & Iran & ISIS remnants facing off against US, Iraqi & Kurdish forces. Can also be played as an expansion to Oil War #2. Strangely, has little if anything to do with a war on ISIS. 18mi/hex, 3days/turn, brig/div/corp level. Ty Bomba'17 / ARTICLES ON: War on the Islamic State; History of Soviet & Russian Involvement in the Middle East & Africa; Modern Day Warlords; Eritrea vs Ethiopia, Frozen Conflict; Russian Zapad 2017 Military Excercises; Terrorism in Southeast Asia; Local Players in Syria; Sidi Ifni, Spain's Last War in Africa; Admiral Felix Budwell Stump; Special Operations in Vietnam. 1 130443 NEW $27.50 KANDAHAR, SPCL FORCES IN AFGHANISTAN #21 (Dec_MW n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player controls a small Special Forces team in Afghanistan, 2003-13. System generates a variety of missions & enemy responses to your activities. Can be played cooperatively by 2+ players. 5men or 1 leader/unit, 176 counters, 200m/hex, variable time. E.Harvey'15 / ARTICLES ON: Struggle for Kandahar; Hill Battles for Khe Sanh, Vietnam; French Military Mutinies, Algeria & the Secret Army 1958-62; Nassar Strikes, Egypt in North Yemen 1962-67; the Nike Era, Air Defense Against Nuclear Attack; India's New Carrier, INS Vikramaditya; Cold War Culture, Era of Experimentation; Sweden's Unique Main Battle Tank, Stridsvagn 103. 1 142792 NEW $29.00 LZ ALBANY #24 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Covers the ambush of US air cav units (2nd btln, 7th Cav) in Nov 1965 in the Pleiku area of southern Vietnam that immediately followed another engagement nearby. 1hr/turn, impulse system, pltn level, 176 counters, area move. J.Poniske'16; ARTICLES ON: Ambush at LZ Albany 1965; South China Seas, the New Dragon's Lair; Egypt's Sinai Insurgency; Cenepa War, Peru v Ecuador, 1995; Tankers in the Gulf; Colombian Mercenaries in Yemen; Novo Selo Training Area in Bulgaria; Northern Korean Nukes; Assad's Strategy in Syria; Operation Vantage, Kuwait 1961; Threat Perception & Encirclement in Asia; Cold War Fighters, the LIM-series Fighter-Bombers. 1 149344 NEW $37.50 Last copy. MIKE FORCE # 35 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Solitaire game of US Special Forces operations in the I Corp area of Vietnam & Laos near the DMZ during the Vietnam War. Player controls US-led forces. You must exercise defensive operations to delay advancing Communist forces, while your offensive forces hit the enemy at selected ares. Includes 176 counters, Operational level, area move. 4 scenarios covering the early years of active US involvement (1961-4), the early years of active engagement (1965-7), Tet 1968 & the final years of the Mike Force program, 1969-70. Victory determined by points accumulated by many small activities, plus the costs of undertaking operations or receiving reinforcement. Joseph Miranda'18 / ARTICLES ON: US Special Operations in Vietnam; the Hunt for Osama Bin Laden; CIA's Double Agent in Pakistan; Possibilities for a Sino-American War; Africanization of Jihad; Russia Targeting Underwater Cables?; Joys of Coalition Warfare; MBT Upgrades; Turkish Brigade in Korea; Unreported Air War in Tunisia, 1 143455 NEW $39.00 MODERN BATTLES, KALININGRAD & MOSUL # 27 (Dec_MW n n 0.9 Mag & game. Pair of games at grand tactical/operational scale covering now-historical combat between ISIS & Coalition forces for the Iraqi city of Mosul, and a hypothetical, preemptive attack by NATO & Visegrad forces on Kaliningrad (& the Russian Baltic Fleet's base there). Includes electronic warfare & airpower. 176 counters, Btln/Brig level, 1.8-4km/hex, 12-72hrs/turn. J.Miranda'16 / ARTICLES ON: Crisis in the Mid-East; Myth of Modern Airpower; Breaking the Phalanx (Again); US Commandos in teh Korean War; Is the Lord's Resistance Army Back?; Piracy in the SOuth China Sea; Turkey's Army; I Was There: Operation Protea, Angola, August 1981; North Korean Cyber War Units. 1 135656 NEW $35.00 Last copy. OBJECTIVE HAMBURG #55 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Final issue of Modern War Magazine. 5th & final installment of this series of games on WWIII in Europe in the mid-80s. Covers the first 4 days of a Soviet attack thru the northern German plain around Hamburg & Breman. Soviet chooses one of 3 set of victory conditions, 2 of which are geographicsl & the other is exiting off the west edge. 2.5mi/hex, 360 counters, Btln/Regt level, 8hrs/turn. Ty Bomba'21 / ARTICLES ON: War in Europe in the 1980s, the North; Operation Game Warden, the Mekong Delta, 1965-8; Indonesian Malasian Confrontation, 1963-6; the Second Chechen War, 1999; US Army in the Artic; Chad Repels an Invasion; Syrain Exports; USS Newport News, Last Big Gun Heavy Cruiser; the 1974 Turkish Invasion of Cyprus; The Argentine San Luis submarine patrol during the 1982 Falklands War; Missles & Geese. 1 147428 NEW $99.00 OBJECTIVE KASSEL #53 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Fourth game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe in the 1980s. This game covers Germany between the cities of Kassel & Hannover. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'21 / ARTICLES ON: Objective Kassel & the War in Europe in the 1980s, pt.4; Guinea-Bissau War of Independence, 1963-74; Tanks in the Central Highlands of Laos, 1971; Iran's Seizure & Occupation of Abu Musa & Tunb Islands off the UAE; War in Tigray; DOD Tests Hi-Powered Microwave Weapons; Chinese Navy Now the Largest; Arms for the Emirates; Fiscal Parthian Shot; Coalition Suppression of Iraqi Air Defenses during Desert Storm, 1991; Is the Concept of Total War Dead?; Pacific Flashpoint, South China Sea. 1 145874 NEW $129.00 Last copy. OBJECTIVE MUNICH #49 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Second game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe. This game covers southern Germany from the Czech border to Munish in the SW corner of the map. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'20 / ARTICLE ON: War in Europe in the 1980s; Strategic Air Command European Operations, 1946-65; Israeli Navy from 1949-67; The US Marines & Helicopter Warfare; Mercenary Diplomacy in Mozambique; Will the US Pull Troops from Germany?; Singapore, a Poisonous Shrimp; Lessons Learned in Syria; Bob Denard, Warrior King & Pirate of the Republic [of Congo]; Airpower Evolution; Vietnam Winner, the Bicycle!; Israel's Dilemma: Begin Doctrine v Nuclear Proliferation. 1 144016 NEW $119.00 Last copy. OCTOBER WAR, ARAB-ISRAELI WAR 1973 # 25 (Dec_MW) n n 1.3 Mag & game, special edition. Game is a new design (not a remake of earlier game by this name), a point-point movement game of the 1973 Yom Kippur War on both Sinai & Golan fronts. Emphasizes event markers that represent major events (often political) that shaped the outcome of the war. 2 maps, 352 counters, btln/brig/div level. J.Miranda'16 / ARTICLES ON: The Yom Kippur War on the Sinai Front; Syria's Blunder, the Battle of the Golan Heights 1973; US 10th Mtn Division in SOmalia 1993; Falklands War, 1982; Puntland (Somalia), a Significant Victory?; The J-20 (v F-35 & F-22); Iran's Quagmire; China & Vietnam, 1979; Biafra's Fatal First Strike, 1967; the Russian Flanker Fighter; US Army's Long Endurance Multi-Sensor Vehicle. 1 138089 NEW $49.00 OIL WAR, IRAN STRIKES 2ND # 2 (Dec_MW) n n 0.9 Out-of-Print Mag & game. 2014 reprint. Game is a reworking of the theme of an earlier game by this title with a Neocon twist. Focused on Iranian strategic alternatives in the time frame of 2013-7 presuming an Iranian nuclear capability, with a simpler design. What would happen if this current boogeyman launched a conventional war in one direction or another when they have The Bomb? 228 counters, 18mi/hex, 3days/turn, Brig/div/corp level. T.Bomba'12 / ARTICLES ON: Oil War, Iran & the Military Balance in the Persian Gulf (lengthy); Israeli OoB at Chinese Farm, Oct. 1973; Fire Support Base Mary Ann, Vietnam, anatomy of a disaster 1971; American drones at war; the Hashim Portable Greande Launcher RPG-32; US F4 Phantom II Fighter-Bomber; Today's Sci-Fi Military Technologies. 1 137032 NEW $24.00 OPERATION MUSKETEER #32 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Published with 52 additional units & markers for Combat Veteran #31. Game of the Israeli, French & English capture of the Suez Canal in 1956 & their attempt to impose a more favorable Egyptian government (to replace the popular, nationalist Nassar). Historical operations are depicted, with the eventual hypothetical of the USSR & US being drawn in militarily, and developing into a hot war confrontation with the possibility of nuclear exchanges. Emphasis is on command control modeled thru the use of independent activation of various national contingents. Includes air forces. 228 counters, 15km/hex, 1+days/turn. rgt/brig level. Joseph Miranda'17 / ARTICLES ON: Operation Musketeer, Invasion of Egypt 1956; Battle of Mogadishu, Somalia 1993; US effort to build Kajaki Dam in Afghanistan; Possibilities of a US-Russian Alliance in the 21st Century; Colombia's Peace Process; Australia's Defense; Logistics of Terrorism; Russia's Tu-16 Blackjack Bomber Today; Indian Artillery Saga; Reemergence of the Taliban; Houti Missiles & Saudi Arabia. 1 125266 NEW $20.00 PUTIN MOVES EAST # 50 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Third game in the Putin series. This game covers the Russian drive into Mongolia & Manchuria, opposed by local forces and the Chinese after a collapse of Russo-Sino relations. Corp level, with special forces, airpower & cyberwar. Victory determined by geographic possession & eliminating units. 6 scenarios of varying focus from Mongolia to Korea. Includes air, electronic, special forces & weapons of mass destruction. 176 counters, 100km/hex, 3-14days/turn. Joseph Miranda'20 / ARTICLES ON: Conflict on the Chinese-Eurasian Frontier; Surface-to-Air Missles & Strike Fighters; Israeli Nave, 1967-73; Syrian Arab Air Force; Russian Anti-Satellite Weapons Test; India in the New Cold War; Iranian Navy Goes Asymmetric; US Navy P6M Nuclear Strike Seaplane; Marines at Chosin Reservoir 1950. 1 148784 NEW $54.00 Last copy. PUTIN MOVES SOUTH # 37 (Dec_MW) n n 0.9 Mag & games. Operational/strategic level, 2-player game covering a hypothetical future war between Russia and a coalition of states contesting control of central Asia (such as Turkmenistan, Uzbekistan, Kyrgystan). Likely combatants include Russia, NATO, China, Iran, and various Persian Gulf nations. Key dynamic is Command & Control points which enable performing selected operations. Goal is to gain secure control of the area. Corp-level, with special forces, air & cyberwar. 176 counters, 100km/hex, 3-14 days/turn. Joseph Miranda'18 / ARTICLES ON: Potential Conflict in the Eurasian Heartland; Use of Mercenaris by Modern Libya; Kurdish Insurgency 1984-99; French Mobil Operations in Indochina, 1950-54; the Chadian Army; NATO in the Arctic Ocean; Chinese War Games; Badakhshan Converging Tensions; End of the US Littoral Combat Ship Program; Bob Denard, Mercenary; Europeon Air Force Aircraft, 1 148994 NEW $37.50 RED DRAGON FALLING #19 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game assumes an observed cycle of development, power & chaos in China's history, and projects that into the near future in the form of a new Chinese civil war set in the 2020s. Any of many social factors provoke a crisis & conflict. Map covers western half of China from north of Korea to Vietnam, including Taiwan. 2mo/turn, 80mi/hex, brig/div/army level, 176 counters. J.Miranda'15 / ARTICLES ON: the Coming Chinese Civil War; Battle of Chinese Farm, 1973; Operation Dingo, Rhodesia Raid 1977; the Far East in the Cold War; British Intervention in Jordan, 1958; Russian Airborne Armor, the ASU-85 & BMD-4; US Navy's New Railgun; Islamic Revolutionary Guards Corp Air & Space Forces. 1 116976 NEW $32.00 SIX DAY WAR, 1967 # 4 (Dec_MW) n n 0.9 Mag & game. Game covers the Six Day War, the Arab-Israeli conflict of June 1967. Using the Btl for Germany model, one player commands the Syrians & the Israelis on the Egyptian Front, the other player is the Egyptian player & northern Israelis, all seeking victory points to win. 5mi/hex, 1day/turn 228 5/8" counters. J.Miranda'13 / ARTICLES ON: the Six Day War, 1967; the Egyptian Army, 1956-73; Operation Savannah: Task Force Zulu in Angola, 1975; Crash Course in Littoral Warfare (US Navy's emphasis on near-shore combat); the Terrorist Attack on Mumbai 2008; Corona, America's first spy satellite, 1956; USMC Electronic Warfare planes of the Cold War; USAF's nex gen long-range strike bomber. 1 140892 NEW $25.00 Last copy. SOMALI PIRATES # 3 (Dec_MW) n n 0.8 Out-of-Print Mag & game. Hypothetical, near-future Allied Coalition seeks to destroy the bases used by Somali pirates to raid shipping in the vital shipping lanes of the Arabian Sea and elsewhere - and of course control Somalia itself. Players seek to maximize their public support affected by mobilizing reserves, securing areas, destroying enemy forces, etc. Map covers Somalia & a portion of Ethiopia; includes 176 counters representing pirates, warlords, Al Qaeda, militias & Coalition forces. Presumes the pirate forces grew stronger recently in recent months (they haven't). Brig/Task Force level,J.Miranda'12 / ARTICLES ON: Somali Pirates; What if the US invaded northern Vietnam in April 1967?; the US Marines at Nasiriyah, Iraq, March 2003; the War in Space & the X-15; Steal aircraft technology from WWII on; the Piranha, unmanned surface vessel. 1 130070 NEW $21.00 SOYUZ '81 # 38 (Dec_MW) n n 0.9 Mag & games. Simpler, 2-player game covering the possibilities of a hypothetical Soviet attack on Poland in 1981 as Poland began to distance itself from Soviet orbit. Soviet forces including those of eastern Germany & Czecholsovakia attack from all sides. Soviet success depends on getting Poland to toe the line without expending inordiante amount of military & political capital in doing so. Such capital is measured in activated Warsaw Pact units, destroyed units, captured & recaptured cities, and Soviet control of the rail network supplying Soviet forces in eastern Germany detering a NATO response. 16m/hex, 3days/turn, div level, 176 counters. Ty Bomba'18 / ARTICLES ON: Soviet Plans to Invade Poland; Liberation of Kuwait, 1991; 1982 Hama Uprising in Syria; Russian Naval Renaissance; Peru's Shining Path Today; NATO's Deterance of Russian Aggression; China in the Arctic; Isis & Hamas; Rescyung the Yazidis of Iraq; Khasham Turkey Shoot, Russian-Syrian Force Beaten by a Kurdish-US force in Syria; Red Air Force 1945-53, 1 133342 NEW $30.00 TARGET IRAN #10 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Solitaire simulation of a hypothetical US-led coalition attack on one of the latest boogeymen, Iran, with the stated purpose of destroying nuclear & other WMD-related targets within that nation. Game includes a strategic, intelligence-gathering, cyberwar & build-up phase followed by the execution of an actual attack. Victory is determined by the effect of the strike on the worldwide price of oil. Strategic level, 228 counters. J.Miranda'14 / ARTICLES ON: Analysis of Targeting Iran: US Intervention Doctrine & Strategy, Closing the Hormuz Straights, Iranian Military; Battle of Na San, Indochina 1952; the Origin of US Joint Warfare Doctrine; the M551 Sheridan, Light Armor in Action; Focus on Eastern European Armies Today; the Future of the US Navy; Robin Olds & the Air War in Vietnam. 1 126171 NEW $23.00 VISEGRAD 4, THE COMING WAR IN EUROPE #16 (Dec_MW n n 1.2 Out-of-Print Mag & game. Game covers a hypothetical conflict between the 4 Visegrad eastern European NATO nations centered on Poland (w/ Czech, Slovakia, Hungary). Could the Russians attempt to regain their dominance with a declining US influence? Polish energy developments have made them a prime economic competitor for Russia, setting up the potential situation. 176 counters, 56km/hex, 1wk/turn, div level. Game's background reads like a neo-cons nightmare fantasy. E.Harvey, D.March'15 / ARTICLES ON: Visegrad 4, Russian Resurgence in the 2010s; Putin as Warlord Today; Signma '64, Ignored Vietnames Wargames; Matthew Ridgway, first Cold War general; AirSea Battle, the future of Aero-Naval warfare; French Foreign Legion's 13th Demi-Brigade, an Interventionist Force; What Went Wrong with the Iraqi Army?; Russian Attack Helicopters. 1 149343 NEW $34.00 Last copy. WORLD WAR AFRICA, THE CONGO, '98-'01 #52 (Dec_MW n n 0.9 Out-of-Print Mag & game. 2 player game of the war in the Congo between 1998-2001 that drew in multiple African nations into a multi-nation conflict. The rebels are supported by Rwanda, Uganda & Burundi; the Congolese under dictator Kabila are supported by Angola, Zimbabwe and Chad. Roughly 5mil people died during the bitter war. Uses activiation chit draws by faction, plus random events & political events. Movement is problematic due to poor infastructure. 176 counters, 100km/hex, 3mo/turn, Btln/regt/brig level, 176 counters. Javier Romero'21 / ARTICLES ON: World War Africa 1998-01; the Israeli Navy in the 1948 War; Battle for Fire Support Base Illingworth; Future of Drones & Autonomous Weapons; Green Water War, Colombia; Britain's Armed Forces' Future; Military Implications of China's One Child Policy; Syria, North & South; Anti-Communist Easter Euro Uprisings in the 1950s; Iraqi Warplans in Oman, 1980; Ulyanovsk, the Soviet Navy's Dream Aircraft Carrier; Warmongering view of Iran's nuclear ambitions. 1 146543 NEW $37.50 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DECGMS WARGAMER V2 MAG URL: http://www.decisiongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WARGAMER (DECISION GAMES) V2 #10 (Dec_WG) n 0.4 Out-of-Print ARTICLES ON: Assault on Hoth review & strategy; PANTHERS' Fire Brigade review; PacRim's 48th Panzer Corp history; ASL Partisan's 1st review; Pegasus Bridge strategy; Abensberg strategy; ASL scenario WG3-6; PC software reviews. '89 1 147693 EXCELL $3.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! EAGLE GAMES URL: http://www.eaglegames.net ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AMERICAN CIVIL WAR PARTS (EGL) n Out-of-Print 1 135366 EXCELL $2.00 4 Brown horses, only. 2 135365 EXCELL $3.00 92 white plastic chips, only. 3 135367 EXCELL $8.00 Confederate minis set including (8) cannons, (3) flag bearers, (40) riflemen, (10) leaders, (13) cavalrymen. CIVILIZATION, THE BOARDGAME (EGL) GB* 8.5 Out-of-Print 2-6 player board game that loosely ports the classic computer game (my only addiction) to board game format. Includes the key dynamics of the computer game -- changing technologies, wonders of the world, allocation of resources, all played with 784 plastic pieces (in 22 distinct types) on a 36x46" color board. Std & advanced rules. Origins Award in '02 for best historical board game. '02 1 134825 GOOD $34.00 * Substantially complete: missing a small number of each of most generic unit types (eg Galley, Howitzer), and ~5 city cards. All coin counters lost & replaced by square, mounted color photocopy replacement counters; blank Tech cards removed & not included. Box has noticable shelf wear, corner arbrasions; 3 corners reinforced w/ clear packing tape. Very servicable copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! EURO GAMES / DESCARTES URL: http://www.descartes-editeur.com/ english.htm ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SERENISSIMA (EuroG) GB* 4.4 Out-of-Print 2-4 player, modestly simple game of international trade & warfare thruout the Mediterranean prior to Columbus. Emphasis is on trade & player interaction. Excell component quality thruout. 1 129241 V.GOOD $18.00 * Substantially complete: missing 1 (of 28) galley, 2 (of 28) flag bases, 26 flag masts, 1 coin, 1 sailor. 4" piece of masking tape on box btm, 1" tape removal mar on 1 box side. Otherws complete & clean. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! EXCALIBRE GAMES URL: http://www.Excalibregames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CONQUERORS 2ND PARTS (Excal) BC Out-of-Print 1 142573 NEW $5.00 Box, only. Clean & new. MIGHTY FORTRESS 2ND: REVISED PLAYER AIDS (Excal) n 0.2 Out-of-Print Set of 2009 Setup/Victory Condition card set update. '09 1 135698 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 2 135699 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 TO THE GREEN FIELDS BEYOND 2ND (Excal) BC 1.2 Reprint of this RECOMMENDED game of the Nov 1917 Allied offensive using tanks that broke the German lines & the German counterattack that sent the allies reeling. 1250yd/hex, 24hrs/turn, 420 counters. One of best WW-I games ever. Awarded best 20th Century Game in '78. HIGHLY RECOMMENDED. '04 1 145351 NEW $36.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! FANTASY GAMES UNLIMITED ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DIADEM PARTS (Fantas) BC Out-of-Print 1 132310 GOOD $3.00 Box, only. Edges abraised, All corners & most eddges repaired with clear packing tape. DIADEM PARTS (Fantas) n Out-of-Print 1 132308 EXCELL $4.00 Set of 12 Planetary Record Cards. 5 of these are provided as photocopies. 2 132304 EXCELL $2.00 One Charts & tables card, only. Clean. 3 132302 EXCELL $5.00 Western map (half), only. Left map half that shows Gilgamesh in upper left. 4 132303 EXCELL $2.00 One Charts & tables card, only. Clean. 5 132305 EXCELL $2.00 One Charts & tables card, only. Clean. 6 132307 EXCELL $4.00 Set of 12 Planetary Record Cards. 5 of these are provided as photocopies. 7 132306 V.GOOD $1.00 One Charts & tables card, only. Worn, dog-eared. 8 132309 V.GOOD $5.00 Rules, only. Mildly soiled & creased thru use. Spine repaired. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! FRIENDLY FIRE URL: http://www.friendlyfire.se/asl/ ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:FRIENDLY FIRE PACK #3 (Friend) n 0.2 Out-of-Print 8 scenarios covering actions in both Europe & the Pacific, 1937-45. Designed for the FF tournament in Sweden. 1 147727 EXCELL $9.00 Original A4 size paper trimmed to close to normal 11" length. ASL:FRIENDLY FIRE PACK #4 (Friend) n 0.2 Out-of-Print 10 scenario kit covering actions in the Pacific & Europe, 1939-45. 1 147728 V.GOOD $8.00 Original A4 size paper trimmed to close to normal 11" length, eliminating margins on several pages. One card cut too closely & repaired crudely with tape. Otherws EX. ASL:FRIENDLY FIRE SCENARIO BUNDLE (Friend) 1 n Out-of-Print 1 148671 EXCELL $2.00 2 stray scenarios believed to be from Friendly Fire, FF7 Plow Factory and FF8 Gray Waves. Includes a scenario page and an 8.5x11" map for each, neatly color lazer copied. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMERS (% MMP) URL: http://www.multimanpublishing.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BARREN VICTORY (Gamers) BC 1.2 Out-of-Print 4th game in Civil War Brigade game series. 1st ed rules included plus 2nd ed update. Brig level game of the battle Chickamauga, 19-20 Sept 1863. The Confederates exploit a weekness in Union positions to defeat their battle line, but then fail to exploit their victory. 2 maps, 2 countersheets. Dean Essig, David Powell'91 1 140960 V.GOOD $29.00 Complete. Counter corners fairly heavily clipped on most counters, making them nearly octagonal. Tape remnants & sml tape removal mars at corners of both maps. Charts cut into individual pages. Box cover creased & concaved along btm edges, with a couple lite stains; price tag on box btm. Otherws clean. BLACK WEDNESDAY (Gamers) BC 1.5 Out-of-Print Large game of the defense of the elite Spanish Blue division against a Soviet combined arms offensive to intended to enlarge the narrow supply line to Leningrad in early 1943. Massive bombardments preceed wave attacks against entrenched Spanish forces. 7th game in the detailed TCS Tactical Combat System. Includes 3rd ed series rules, 2 maps, 1040 counters, 8 scenarios. D.Friedrichs'95 1 123365 NEW $32.00 COUNTER TRAY, GAMERS STYLE TRAY (Gamers) n 0.2 Out-of-Print Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment. 1 134675 EXCELL $1.25 2 135371 GOOD $1.25 Couple of large cracks in tray btm repaired. Entirely serviceable. 3 132315 V.GOOD $1.50 Dusty tray cover. Several cracks on tray btm sides. Entirely servicable. FROZEN HELL PARTS (Gamers) n Out-of-Print 1 122219 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. GD'40 PARTS (Gamers) n Out-of-Print 1 122218 EXCELL $4.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheet. GD'41 PARTS (Gamers) n Out-of-Print 1 122217 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. LEROS, THE ISLAND PRIZE (Gamers) BC 1.5 Out-of-Print Platoon/single AFV scale game of the German invasion of Leros in the Eastern Med, Nov'43, that deterred Turkish involvement in WW2. Allows the German player to plan invasion, site & reinf schedule. Includes v3.1 ed of Tactical Combat Series system rules, 3 maps, 560 counters, 5 scenarios. D.Friedrichs'95 1 123370 NEW $40.00 Last copy. MATANIKAU PARTS (Gamers) n Out-of-Print 1 122215 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheets. RAGING STORM PARTS (Gamers) n Out-of-Print 1 122216 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. SEMPER FI! PARTS (Gamers) n Out-of-Print 1 121612 V.GOOD $3.00 Photocopy of exclusive rules, only. First 4 pages highlited in yellow. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAME DESIGNERS WORKSHOP ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 2300AD RPG: DEATHWATCH PROGRAM (GDW) Bk 0.4 Out-of-Print Adventure sourcebook for the 2300AD RPG. Players are offered $ to transfer a single passenger from Corpus Cristi TX to Monteray Mexico. Simple. But then people start shooting at you. And your support is caught up in the combat. You find yourself locked in a duel that goes across Earth & into space. '90 1 122907 EXCELL $2.50 ASSAULT, BOOTS & SADDLES PARTS (GDW) n Out-of-Print 1 124364 MINT $2.00 Primary Soviet Organization Chart (showing 92nd Regt), only. BASRA, BATTLE OF... (GDW) Fo 0.4 Out-of-Print 50 unit intro game of 24th Mech v Rep Gds. Colorful & detailed. Intended to use the then-current war to introduce beginners to gaming. '91 1 113932 MINT $3.00 CHALLENGE MAGAZINE # 34 (GDW) n 0.5 Out-of-Print GDW's mag of adventure & sci-fi gaming. '88 1 122888 EXCELL $3.00 CHALLENGE MAGAZINE # 35 (GDW) n 0.5 Out-of-Print GDW's mag of adventure & sci-fi gaming. '88 1 122889 EXCELL $3.00 CHALLENGE MAGAZINE # 37 (GDW) n 0.5 Out-of-Print GDW's mag of adventure & sci-fi gaming. '89 1 122891 EXCELL $3.00 THIRD WORLD WAR: ARCTIC FRONT (GDW) HC 1.0 Out-of-Print Highly balanced, tense game of strategic combat in Scandanavia in the Next War between Warsaw Pact & Nato air & land forces. Includes both air & land (and airmobile) forces. Each side has two impulses to move & attack, but somewhat asymmetrically. Soviets must use their mix of forces to quickly progress down the mountainous spine of Norway. One of the best games in the 4 part Third World War series; low unit density makes this a great puzzle to solve. Can be mated to other games in series. 2 maps, 240 counters. Rgt/Brig/Div level, 1wk/turn, 45km/hex. F.Chadwick'85 1 130373 EXCELL $29.00 Complete. Yellow stain on 1 marker. Sml label residue on box cover. TWILIGHT 2000 PARTS (GDW) n Out-of-Print 1 122949 EXCELL $1.00 Intelligence Estimate 142, only. 2 122950 EXCELL $1.00 Price List, only. 3 122948 MINT $6.00 North Germany Campaign map, only. 4 122951 V.GOOD $4.00 Equipment List booklet, only. Some light discoloration on cover. 5 122947 V.GOOD $4.00 Poland Campaign Map, only. 3" long, narrow coffee stain on map. TWILIGHT 2000 RPG RULES 1ST (GDW) n 1.0 Out-of-Print 1 122946 GOOD $12.00 No box or dice (missing 4d6, 1d10). Well worn, soiled & stained thru use. Otherws complete & servicable. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GATE KEEPER GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HALFSIES DWARF DICE SET (7), BEARD BROWN (GKG) SC 0.2 Out-of-Print Set of 7 dice for RPG game in Beard Brown & Mountain Stone coloration, packaged in a rook tower case. 1 140754 NEW $4.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GOODMAN GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GENCON 2015 PROGRAM GUIDE [& RPG RULES] (GMG) Bk 1.6 Out-of-Print Contrary to its title, this is a large book primarily filled with role playing adventures, new rules & tables of all sorts, with only a little content focused on GenCon 2015 or past events. Still a very solid addition for RPG'ers. 1 142923 NEW $5.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GMT GAMES URL: http://www.gmtgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1846, THE RACE FOR THE MIDWEST 2ND (GMT) DC* 5.2 2021 update. 3-5 player railroading game in the 1830 (18xx) game system. Railroad boom in the midwest has gone bust, and 5 larger railroads based in the east take advantage of the vacuum. Players try to piece together a dominant railroad from the remnants of the busted railroads. This game has unique features including an opening draft, variable setup and relatively shorter game length. This game system focuses on stock market manipulation as equally or more important than actually operating the railroads owned. Includes 6 countersheets of tiles, 109 cards & stock certificates, mounted map. Tom Lehmann'21 1 148471 NEW $45.00 * 1848, AUSTRALIA (GMT) DC* 5.0 Semi-historical, 3-6 player game of developing & operating railroads in Australia, and even more about manipulating the stock market to make a bundle even while your RRs whither. Uses the 18xx game system. 6 private & 8 public RRs, plus the Bank of England as a source of loans. Player with the most shares of a company controls its actions. Player with the most loot at the end wins. Helmut Ohley'21 1 149109 NEW $45.00 * 1918/1919, STORM IN THE WEST 2ND (GMT) BC 1.5 Update of 1918, Storm in the West previously published in Command Magazine, and its 1919 variant. Strategic-level game of the of 1918 on the Western Front during World War I, with a second scenario depicting what the war would have looked like had it continued into 1919. High solitaire suitability. 2-side map, 1.5 countersheets, 2weeks/turn, 8mi/hex, div/corp level. Ted Racier'20 1 148544 NEW $22.05 ABSOLUTE WAR! RUSSIAN FRONT 1941-5 (GMT) BC* 4.3 Smaller, faster playing game of the entire War in the East during World War II, 1941-45. Streamlined game system with victory conditions based on capture of 10 objective hexes. Each side has its own 55 Event Deck used to generate special events & abilities & to resolve combat. Also models how the German army decayed & the Soviets improved during the war. 5 1-year scenarios plus the campaign game. Mounted map, 2 countersheets, 110 cards. High solitaire suitability. Carl Paradis'21 1 148743 NEW $42.00 * ABSOLUTE WAR! RUSSIAN FRONT PARTS (GMT) BC Out-of-Print 1 148579 < NEW $6.00 Box, only. Sml ding to one box btm corner. ALL BRIDGES BURNING, FINLAND 1917-18 (GMT) DC* 3.5 Card-based game of the civil war in Finland, 1917-18, as it gains independence from Russia while not having a clear political future and with the intervention of multiple other European nations. 10th game in the COIN (counterinsurgency) game system with three factions, presenting a new twist to the system. The Reds seek to successfully revolt and to control the major cities, while the whites (loyalists) seek to restore control, and the moderates fight for survival of parlimentary democracy. Can be played solitaire (with solitaire rules) or with 2 or 3 players. Mounted map, 64 cards, 88 wooden playinng pieces, 2-6mo/turn, area move. VPJ Arponen'20 1 149299 NEW $43.00 * ALMORAVID, RECONQUISTA & RIPOSTE 1085-86 (GMT) DC* 5.2 The western jewel of Islam in Iberia had fractured by 1085, and the christian king Alfonso VI mustered a large army to recapture the lands from the Muslims. But the defenders sought help from north Africa, and the reconquest was anything but easy. Uses the Levy & Campaign game system from Nevsky. Shows lords' ability to muster forces, and their ability to command armies. Politics, the need for tribute will, Moor fortifications, African troops & bloodthirsty crusaders all will guide strategy. Mounted map, 177 wooden pieces, 112 cards, 3 countersheets. Volko Ruhnke'22 1 149300 NEW $63.00 * ANCIENT CIVILIZATIONS OF THE INNER SEA (GMT) DC* 4.8 Abstract game of civilization development in the areas surrounding the Mediterranean. Can be played by up to six players, including solitaire, with each play possibly playing up to 3 civs. Tone of a game may be one of cooperation or of conflict & war. Natural disasters play a role, as does barbarian invasions. 2 mapboards, 412 wooden tiles, 110 cards. Excellent solitaire suitability with solitaire rules. Christopher Bruegge, Mark McLaughlin'19 1 144914 NEW $45.00 * BARBAROSSA, ARMY GROUP CENTER 1941 2ND (GMT) DC* 4.3 2022 update of this large, complex 5-map, 1400 counter game of the German Army Group Center's push into the the central Ukraine (from Brest Litovsk in the south, Smolensk to the NE). Third in GMT's East Front Series (after Typhoon & AGS) using an excellent, detailed system by a yeoman designer. Division level, with lots of specialized units including NKVD, air, siege artillery, coastal def artillery. Excel graphics thruout. 8 scenarios including a simpler, intro one. Rules have been completely rewritten, and OoB updated. RECOMMENDED for E.Front fiends. 2days/turn, 5mi/hex, Regt/Div level. Vance von Borries'22 1 149020 NEW $60.00 * BATTLE LINE CARD GAME 11TH (GMT) SB 0.5 Avail Uncrtn 2021 reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised & enlarged from German Schotten-Totten game. R.Knizia'21 1 149421 NEW $12.50 CATACLYSM: MOUNTED MAP W/ BOX (GMT) DC 2.6 Mounted map, plus a 3" doublecase box (to replace the original 2" bookcase box), for the base Cataclysm game. No other components included. '19 1 148474 NEW $30.00 CLASH OF MONARCHS, SEVEN YEARS WAR PARTS (GMT) n Out-of-Print 1 120048 V.GOOD $3.00 One-sided photocopy of rules, only, made onto recycled paper that has irrelavant material on backside of each page. P3 has an email superimposed on rules, making page somewhat difficult to read. P26 (with second half of designers notes not included). Otherws clean & EX. COLONIAL TWILIGHT PARTS (GMT) DC Out-of-Print 1 145989 V.GOOD $5.00 Box only. Solid ding to one box cover corner & slight deformation along a separate edge. Otherws clean. COLONIAL TWILIGHT, FRENCH-ALGERIAN WAR (GMT) DC* 3.8 7th game in GMT's COIN (counterinsurgency) game series. Covers the exceptionally bitter battle for Algeria, 1954-62, as France resists to the bitter end the collapse of its colonial empire. Area move, with 71 cards, 110 blocks, countersheet. Designed for both solitaire & 2-player play, and also to be a good intro to the COIN game system. Includes corrected replacement cards. Brian Train'17 1 147386 NEW $45.00 * COMBAT COMMANDER, PACIFIC 2ND (GMT) DC* 3.5 Reprint/update of this game in the CC series depicting tactical combat in the Pacific in WW2. '20 1 148549 NEW $55.00 * COMBAT COMMANDER: MEDITERRANEAN 2D PARTS (GMT) DC Out-of-Print 1 118990 V.GOOD $4.00 Box, only. 1 box btm corner mashed (seriously dinged), with main damage extending 1/2" in each direction from corner. Box otherws new. COMBAT COMMANDER: NEW GUINEA KIT 2ND (GMT) Fo 0.5 Battle Pack #4. Reprint of this kit adding 14 scenarios set in New Guinea, 1942-4, plus 6 battle maps depicting jungle terrain. '20 1 149301 NEW $17.00 COMBAT COMMANDER: NORMANDY KIT 2ND (GMT) Fo 1.0 Battle Pack #3. Reprint of this kit for the Combat Commander system & covering tactical combat in Normandy, 1944. Includes 176 counters, 8 maps, 17 scenarios including Pegasus Bridge, Pointe du Hoc, and other key battles from the Normandy landings. '20 1 148935 NEW $25.00 COMBAT COMMANDER: PARATROOPERS KIT 3RD (GMT) Fo 0.5 Battle pack #1. 2nd Reprint of this kit providing 2 double-sided maps & six scenarios, plus addtl rules, adding paratroopers to the CC game system. '20 1 148745 NEW $10.00 COMBAT COMMANDER: SEA LION KIT 2ND (GMT) Fo 0.6 Battle Pack #6. Reprint of this kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '20 1 145906 NEW $13.00 COMBAT COMMANDER: STALINGRAD KIT 3RD (GMT) Fo 0.6 Battle Pack #2. 2nd Reprint of this kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '20 1 147100 NEW $21.00 COMMANDS & COLORS, ANCIENTS 7TH (GMT) DC* 4.6 2021 reprint of base game with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'21 1 148746 NEW $40.00 * COMMANDS & COLORS, MEDIEVAL PARTS (GMT) DC 1 137953 V.GOOD $5.00 Box only. One corner dinged but structurally intact. Otherws new. COUNTER SHEET, BLANK 1/2" COLORED (140) (GMT) n 0.2 140 blank counters, 1/2" without any printing. In 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 1 148478 NEW $2.50 COUNTER SHEET, BLANK 1/2" WHITE (140) (GMT) n 0.2 140 blank white counters, 1/2" (w/o any printing). 1 149419 NEW $1.00 COUNTER SHEET, BLANK 1/2" WHITE (280) (GMT) n 0.3 Full sheet (280) of 1/2" counters, all white with no printing. 1 144080 NEW $3.00 COUNTER SHEET, BLANK 9/16" WHITE (114) (GMT) n 0.2 114 blank counters, all white, 9/16". No printing at all. '13 1 146625 NEW $2.00 COUNTER SHEETS, BLANK 1/2" WHT (140) 5PK (GMT) n 0.4 5 pack of GMT's all-white/no printing half-sized countersheets with 140 1/2" counters each. Glossy surface. 1 149413 NEW $9.00 COUNTER SHEETS, BLANK 1/2" WHT (280) 5PK (GMT) n 0.6 Multi-pack containing FIVE full sheet 1/2" countersheets, each with 280 counters, all white with no printing. Total of 1400 counters. Sold as a bundle to reduce shipping costs. 1 149303 NEW $20.00 COUNTER SHEETS, BLANK 9/16"WHT (114) 5PK (GMT) n 0.3 Multi-pack containing FIVE copies of 9/16" countersheets, each with 114 blank counters, all white, for a total of 570 counters. No printing at all. '13 1 149307 NEW $10.00 DARK SUMMER, NORMANDY 1944 (GMT) BC 1.8 Out-of-Print Applies the Dark Valley game system to the western front at Normandy. Quick playing, with high replayability due to action chit mechanic used to sequence game play. Covers the complete D-Day campaign from invasion to breakout, 6 June to 21 Aug. Victory determined by capturing Cherbourg, exiting units to Brittany and Paris, and preventing flight of German units. Rgt/Brig level, 1wk/turn, 2.25mi/hex, 2 countersheets. Ted Racier'21 1 148294 NEW $49.00 DISTANT PLAIN 2ND PARTS (GMT) DC Out-of-Print 1 115929 V.GOOD $5.00 Box, only. Box cover corner suffered a sizeable ding, causing 1/2" of ripples on all 3 surfaces nearby. Otherws new. DOMINANT SPECIES 6TH (GMT) DC* 5.1 5th reprint of this 2-6 player game of survival of the fitest species, 90,000BC, as another ice age approaches. Each player represents a major animal group (eg mammal, reptile, bird etc) and seek to become dominant on as many terrain tiles as possible, receiving victory points for each. 3rd ed has new graphics on cards, map, terrain tiles & counters. C.Jensen'21 1 148550 NEW $65.00 * DOWN IN FLAMES, WILD BLUE YONDER2D PARTS (GMT) DC Out-of-Print 1 139719 V.GOOD $6.00 Box assembly only, including plastic tray insert. A sizeable ding to one box corner. Otherws new. FALLING SKY: ARIOVISTUS KIT (GMT) zl 1.5 Expansion kit for Falling Sky focused on the Germanic threat to Roman dominance of Gaul posed by Ariovistus & his Germanic horde, 58BC (prior to the events of the base game). Allows 1-4 players to game Caesar's first entry into Gaul. Adds more agressive, non-player forces and sturdy player maps. Also adds a campaign that covers the entire time Caesar was in Gaul. Includes 25 wooden pieces, 52 new cards, upgraded non-player rules. Also includes rules updates. '18 1 148121 NEW $22.00 FIELDS OF FIRE 2, 5TH MARINES WW2-VIETNM (GMT) BC* 4.3 Solitaire game following the US 5th Marine divisions exploits in World War II, the Korean War and in Vietnam. Designed as a solitaire game but has a 2-player option. Terrain is generated randomly via cards. Game puts the player in the position of company commander conducting a mission against a largely unknown enemy. Popular game, now with greatly revised (cleaned up) series rules. Includes terrain decks for Normandy, Korea, Vietnam; 55 card Action deck, 5 countersheets; 10-100m2 per terrain tile, squad/team level, 15-20mi/turn. Ben Hull'19 1 149023 NEW $59.00 * FIRE IN THE LAKE: TRU'NG BOT KIT (GMT) zl 0.5 Kit for the base game that entirely replaces the rules, cards, player aids & charts for non-player forces. Includes a small rules set, a larger reference booklet and a deck of cards. '21 1 148551 NEW $18.00 FLYING COLORS DELUXE [3RD] (GMT) DC* 4.3 Deluxe 3rd ed Update. Integrates the Ship of the Line kit, previously sold separately, several additional scenarios, as well as a bigger box, and Trafalgar & battles of the 7 Years War previously published in C3i, with more counters so that each unique vessel is represented by its own counter. Simpler, fast playing game of ship-ship combat during the Age of Sail, and focusing on the fleet's overall performance. Includes hundreds of individually named ships, 840 counters,3 maps. Covers battles of Cape St. Vincent, The Nile, Copenhagen, Trafalgar, Virgina Capes & First of June. 5-10min/turn, 100m/hex. Mike Nagel'20 1 149079 NEW $53.00 * FLYING COLORS DELUXE [3RD] PARTS (GMT) DC Out-of-Print 1 143507 < NEW $6.00 Box only. Ding to box cover corner w/ a 1/2" seam split. Otherws new. GRAND PRIX (GMT) DC* 5.4 2-11 players compete in a Formula 1 Gran Prix auto race, each controlling one or multiple 2-car teams. Players score points by being among the top 10 finishers (1st being huge), and also by placement of all cars in the race. Includes 4 race traces (with more surely to come), each with many tight corners limiting the opportunity to pass. Uses game elements drawn from earlier Thunder Alley. Wear & tear on the cars is great, and the penalty for pitstops less in this game. Tracks compatible with earlier Thunder Alley. Includes 122 race, event & team cards. J & C Horger'16 1 148749 NEW $42.00 * GREAT BATTLES OF ALEXANDER, 2ND PARTS (GMT) HC Out-of-Print 1 148580 V.GOOD $2.00 Box only. GUILFORD SARATOGA BRANDWINE TRIPAK [2ND] (GMT) DC* 6.0 Reprint in one package of 3 games previously published separately. Each game includes some updated. Games inlcude Guilford Courthouse, Saratoga and Brandywine. Includes 2 double-sided mounted maps, thicker counters, replacement counters retrofitting all 8 previously published games. Mark Miklos'17 1 148486 NEW $37.00 * HERE I STAND 3RD PARTS (GMT) DC 1 126173 NEW $6.00 Box only. Box has a minor ding to one box corner, otherws new. HEX MAP SHEET, BLANK, 16MM LONG GRAIN (GMT) n 0.2 22x34" non-coated, folded paper with 16mm hexes with grain running down long dimension, and each hex is numbered. '99 1 149114 < NEW $3.25 Has a sml, 1/2" tear to margin of one map panel. Repaired with tape on backside. 2 148130 NEW $3.50 HEX MAP SHEET, BLANK, 16MM SHORT GRAIN (GMT) n 0.2 22x34" non-coated, folded paper with 16mm hexes with grain running down short dimension, and each hex is numbered. '99 1 149081 NEW $3.50 HEX MAP SHEETS, 16MM LONG GRAIN 7PAK (GMT) n 1.2 SEVEN 22x34" non-coated, folded paper maps with 16mm hexes with grain running along long dimension, and each hex is numbered. '99 1 149308 NEW $25.00 HEX MAP SHEETS, 16MM SHORT GRAIN 7PAK (GMT) n 0.7 SEVEN 22x34" non-coated, folded paper with 16mm hexes with grain running along short dimension, and each hex is numbered. '99 1 149039 NEW $20.00 IMPERIAL STRUGGLE, 2D HUNDRED YEARSWAR2D (GMT) DC* 5.0 2nd printing. 2-player game of thw 2nd Hundred Years of War, the fierce competition between England & France, 1697-1789, beginning with the War of Spanish Succession and ending with the French Revolution, a period that encompassed 4 major wars. Simpler, fast playing game system loosely based on Twilight Struggle. Goal is to build the bases of colonial wealth & prestige across much of the globe. 2nd edition incorporates a few minor errata. 4 coiuntersheets, 67 cards, global scale, 4-17yrs/turn. Anada Gupta, Jason Matthew'21 1 148554 NEW $40.00 * INTO THE WOODS, BATTLE OF SHILOH 1862 (GMT) DC* 3.2 8th installment of GMT's line of Great Battles of the American Civil War (GBACW) begun with SPI's Terrible Swift Swords. Shows the 1862 battle of Shiloh, as the Confederates under Johnson surprise Grant's forces along the Mississippi. Uses chits to activate higher units. Includes 10 scenarios, from single divisions on each side to the full 2-day campaign. Includes the effect of the Confederate surprise attack, the green quality of many of units, and the unique role the Confederate general Johnson played. High solitaire suitability. 1hr/turn, 110yd/hex, 50men/strength point, 1120 counters, 2 double-sided maps. Richard Berg, Dick Whitaker'22 1 149312 NEW $39.00 * IRON & OAK PARTS (GMT) BC Out-of-Print 1 134579 V.GOOD $3.00 Box, only. Box has a sizeable ding to one box btm corner. Structurally intact & otherws new. LABYRINTH, WAR ON TERROR 4TH (GMT) DC* 4.0 2019 reprint. 1-2 player game of the Islamist jihad and what's called the war on terror. Uses a system similar to Twilight Struggle to model the wider ideological struggle around the world thru guerrilla war, regine change, and the range of political, military & economic issues. V.Ruhnke '19 1 147112 NEW $49.00 * LABYRINTH, WAR ON TERROR 4TH PARTS (GMT) DC 1 143136 < NEW $6.00 Box assy including btm insert, only. Sml knick on box top upper edge, otherws new. LABYRINTH: FOREVER WAR 2015 - ? KIT (GMT) zl 0.9 2nd kit for Labyrinth. Continues where The Awakening Kit left off, adding new rules & event cards to cover the events from 2015-2020, including Trump becoming president with his own style of warfare. '20 1 148555 NEW $20.00 LAST HUNDRED YARDS, AIRBORNE OVER EUROPE (GMT) BC* 3.3 Complete game extending this game series of tactical combat in Europe during World War II to include airborne troops & drops. System focuses on modeling small unit behavior in combat in a brisk system. This game includes missions from two Allied airborne campaigns: the initial drops in Normandy and later at Market Garden, both by the 82nd & 101st airborne. Platoon/Company level with individual guns & AFVs, 50yds/hex, 2-5min/turn, 6 dbl-sided geomorphic maps, 4.5 countersheets, 10 missions. Mike Denson'21 1 148753 NEW $39.00 * LAST HUNDRED YARDS, SOLOMON ISLANDS (GMT) BC* 3.0 Complete game extending this game series of tactical combat into the Pacific. Focuses on campaigns in the Solomon Islands of Guadalcanal, Bougainville & New Georgia, Fall 1942-43. Includes US 1st & 3rd Marines and 25th Inf divisions. Will be the base game for Pacific modules. Adds infiltration, nigh attacks, fanaticism & jungle rules. Platoon & company level, 4 dbl-sided geomorphic maps, 1.5 countersheets. Mike Denson'22 1 149315 NEW $40.00 * MANOEUVRE: DISTANT LANDS KIT (GMT) zl 1.2 Expanion to base game. Provides 4 decks of army cards for new nations of Sweden, India, China & Japan, each very different than each other as well as armies in the base game. Includes 8 small geomorphic map panels as well as a sheet of counters & rulebook. Fast-playing game of grand tactics battlefield command & combat in the general time frame of the Napoleonic Wars. '17 1 149317 NEW $15.00 MEN OF IRON, REBIRTH OF INFANTRY PARTS (GMT) n Out-of-Print 1 129008 MINT $5.00 Rules, only. NEVSKY, TEUTONS & RUS IN COLLISION (GMT) DC* 4.6 Game of the clash of Teutonic & Orthodox Russian powers along the Baltic Sea in the mid-13th century. Game is about opportunism and control of trade routes on an area move map of the Baltic area. First game in the Levy & Campaign seris. Two player game that is suitable for solitaire. Mounted map, 137 wood pieces, 84 cards, 3 countersheets. 40days/turn, 200x300mi map dimensions. Volko Ruhnke'19 1 149318 NEW $47.00 * NEXT WAR, KOREA 3RD (GMT) BC* 3.4 Update of this long-popular, moderate complexity game of renewed hostilities in Korea. C Roberts award for Best Post WW2 boardgame 2 colorful maps depict the entire Korean penisula in detail. Allows for the 2 backing superpowers, US & China, to decide their level of commitment & support. 2nd edition updates with current OoB & full range of possible weaponry (including nukes) should one side decide to go for it. Btln/rgt/div level, 1026 counters, 3.5day/turn, 7.5mi/hex. M.Land,G.Billingsley'20 1 149116 NEW $50.00 * NEXT WAR, VIETNAM (GMT) DC* 3.0 5th game in the Next War series depicting an attempt by China to crush Vietnam and their challenge in the South China Sea. Includes air, land & naval combat, including that in mountainous jungles of Vietnam. Simpler & advanced rules sets. Can mate with earlier Next War Taiwan & Korea for a monster World War 3 scenario. 7.5mi/hex, 4 countersheets, btln/brig/div level. Mitchell Land'20 1 148161 < NEW $52.00 * Solid ding to one box corner courtesy of the people in brown. Otherws new & shrinkwrapped. 2 146331 NEW $60.00 * NEXT WAR: SUPPLEMENT #2 KIT (GMT) zl 0.6 Kit adding a number of new & advanced rules to the Next War game series including new weapons (including nukes) air system updates, refugees, Chinese OoB, and new counters. '20 1 146268 NEW $14.46 NO RETREAT! POLISH & FRENCH FRONTS (GMT) BC 2.5 Fourth Game in the No Retreat! series. Covers the invasions of Poland in 1939, and France and the Low Countries in 1940. Games are independent, but can be linked to allow variable French intervention. Card-assisted game makes every battle unique & a little unpredictable. Easy to learn system makes it good for beginners. 2-4days/turn, div/corp level, 18mi/hex. Carl Paradis'18 1 146051 NEW $36.00 NORMANDY '44, JUNE 6TH-JUNE 27TH 3RD (GMT) BC 1.7 2022 reprint of this 2-3 player game of the D-Day landings & the crucial 3-week period of establishing a firm beachhead, June 1944. Uses a simplified Ardennes 1944 system with movement, combat & reserve movement, and a key quality rating. 1day/turn, 2.3mi/hex, btln/rgt/brig level, 2 scenarios & campaign. M.Simonitch'22 1 149025 NEW $42.00 PACIFIC WAR, STRUGGLE AGAINST JAPAN 2ND (GMT) HB*10.0 MUST SHIP UPS DUE TO SIZE & WGT; SHIPPING WILL BE QUOTED. Major update of this complex game, but perhaps THE best game on Pacific theater of WWII. Includes 2 mounted maps covering the entire Pacific, 2340 counters, 27 scenarios of variing complexity & scope, from battles to campaigns to the entire war, a streamlined logistics system, & fully integrated air ground & naval operations. Land units vary from btln to army level, capital ships are 1/counter. 100mi/hex, monthly turns (daily movement). Highly recommended. Mark Herman'22 1 148942 NEW $85.00 * PANZER 3RD: EXPANSION KIT #4 (GMT) BC* 4.3 Expansion focused on the France 1940 campaign. Kit with two historical maps (and 8 maps total) of the area around Stonne, France, and scenarios with major forces from the campaign in France, 1940. Requires only the base game to play. Adds an emphasis to leadership w/ extra large counters. Includes distince solitaire game rules. 12 scenarios (2 of which are solitaire), 424 counters, 4 dbl-sided maps, 21 data cards for AFVs. James Day, Fernando Ramos'19 1 149320 NEW $46.00 * PANZER 5TH (GMT) BC* 3.4 2021 reworking of this detailed, colorful game of tactical armored combat on the Eastern Front, 1941-45, integrating elements from miniature & contemporary wargames, and evolved from the Yaquinto trio of tactical games (including 88 & Armor). Covers small unit actions (platoon to btln sized), with individual AFVs at 100m/hex, 30+sec/turn. Base game has 10 scenarios (including intros) plus all the TO&E to design your own, 296 counters (rather stunning ones). Oh, & don't miss the Panzerblitz-like box cover. James Day'21 1 149091 NEW $60.00 * PANZER 5TH: AFV DATA CARD REPL SET (GMT) n 0.4 Complete set of AFV data cards, reprinted so that each nationality is on separate cards to ease play. An optional but convenient fix to a minor problem. 1 148928 NEW $4.00 PANZER 5TH: EXPANSION KIT #1 2ND (GMT) BC* 3.8 2021 Update. Kit adding addition tank actions 1943-45. Adds 4 dbl-sided geomorphic mounted maps (1" hexes), 2 countersheets, 38 dbl-sided unit data sheets, TO&E booklets for 4 German Divs & a Soviet brigade at Kursk & the OoB for that battle, all the behemouth AFVs of the late war. A BIG kit. James Day'21 1 149424 NEW $47.00 * PANZER 5TH: EXPANSION KIT #2 2ND (GMT) BC 2.5 2021 update. Kit rounding out this series' coverage of the Eastern Front, with AFVs from 1941-45. Adds early-war AFVs, lend lease vehicles, urban warfare. Includes 7 historical scenarios from 1941 on, 2 dbl-sided geomorphic maps, 2 countersheets, 24 data cards. James Day'21 1 148166 NEW $26.00 PANZER 5TH: EXPANSION KIT #3 2ND (GMT) BC* 4.9 2021 Update. Drive to the Rhine, the 3rd expansion to GMT's Panzer. Adds the major US & British forces that saw the war thru till the end, plus some additional Germans as well. Adds 4 dbl-sided maps covering the bocage of Normany & other terrain closer to Germany. 176 5/8" & 352 7/8" counters. Data cards for 64 AFVs (include 12 versions of the Sherman), 36pg TO&E booklet, 10 scenarios, 4 geomorphic mounted maps. Reqs only base game to play. James Day'21 1 149086 NEW $45.64 * PERICLES, THE PELOPONNESIAN WARS (GMT) BC* 4.5 4-player game (with 1-3 player rules) of the Greek Peloponnesian Wars using elements of the Churchill game system to depict the extention of politics thru other means. Two teams compete for dominance in 5th century BC Greece. Uses a unique issue preplanning system. Victory based on conquest & honor points. Includes 190 wood blocks, 88 cards, mounted map, 23 scenarios. Mark Herman'17 1 149322 NEW $50.00 * PERICLES, THE PELOPONNESIAN WARS PARTS (GMT) BC Out-of-Print 1 123675 V.GOOD $5.00 Box & storage insert, only. Major ding to one corner wrinkled corner top & sides with some other creases. Seam split repaired. PLAINS INDIAN WARS (GMT) DC* 3.6 1-4 player (best as simple 2 player) game of the cultural & military conflict between the surge of white settlers across what is now the central United States, consuming & taking Indian resources, while being defended by US cavalry. Can be played solitaire with dedicated rules. Easy to learn & relatively fast playing; fun fast & exciting. Offers the Indians the opportunity to unite earlier than they did historically. 1 mounted map, 60 cards, 190 colored cubes. John Poniske'22 1 149325 NEW $44.00 * REBEL RAIDERS ON THE HIGH SEAS PARTS (GMT) BC Out-of-Print 1 145846 NEW $7.50 Box, only. Clean & shrinkwrapped. RED FLAG OVER PARIS (GMT) DC 2.3 Out-of-Print Game using the Fort Sumter game system to depict the conflict between Communards & the Versaille government during the Paris Commune of 1871 as they fight for control of Paris in both political & military spheres. Smaller, fast playing game that is easy to learn. Card-driven play makes for great replayability, as well as colorful illustrations of incidents & personalities. Includes a full set of solitaire rules. 54 cards, 44 wooden cubes, mounted map. Fred Serval'22 1 149033 NEW $39.00 RED STORM, AIR WAR OVER GERMANY PARTS (GMT) BC Out-of-Print 1 141667 < NEW $4.00 Box only. Moderate ding to one box btm corner. Structurally sound & otherws clean. RHODE ISLAND, BATTLE FOR... (GMT) BC* 3.6 Game of two battles from Rhode Island in 1778. In the first, the British pursue the retreating Continentals as they abandon their siege of Newport. Small number of units, and action tends to follow along the roads. Includes 26 opportunity cards that influence events and combat. Also includes a hypothetical assault on the fortified city of Newport that assumes that the French fleet stuck around and participated. 176 counters, 68 cards, double-sided map. Mark Miklos'20 1 148144 NEW $35.00 * SALERNO '43, ALLIED INVASION OF ITALY (GMT) BC 1.4 Rgt/brigade level game of the initial Allied invasion of the Italian mainland at Salerno, Sept 1943. Three Allied division invade the area defended by a full strength panzer division, soon reinforced by 5 other German mechanized units. For 8 days the beachhead's survival was in doubt, causing the Allies to reinforce with the 82nd Airborne. Only the approach of Allied forces overland from the south ended the German threat. Invasion scenario plus campaign game. 1 map, 1 countersheet, moderate solitaire suitibility. Mark Simonitch'22 1 149427 NEW $30.00 SIMPLE GRT BTLS OF HISTORY PLAYBOOK 3RD (GMT) zl 0.5 2017 3rd ed reprint. Kit providing streamlined, fast playing series rules for the Great Battles of History system including a book w/ all scenarios from Delux Alex, SPQR, Caesar, Conquest of Gaul, Cataphract & their modules, now with other games published since the 2nd edition.. Allows simpler, faster play of existing scenarios in this game series, and requires original games to play. R.Berg, M.Herman'17 1 148501 NEW $14.00 SPACE EMPIRES 4X: CLOSE ENCNTRS 2D PARTS (GMT) BC Out-of-Print 1 136182 < NEW $4.00 Box only. Minor ding to one box corner. Otherws clean. SPACECORP 2025-2300AD 2ND (GMT) DC* 5.3 2021 reprint of this fast playing 1-4 player game of capitalistic exploitation of space in 3 separate eras of the future. Played on 3 space maps printed on 2 mounted maps. Play options provide high replay value. Can be played solitaire. John Butterfield'21 1 148762 NEW $60.00 * SPACECORP 2025-2300AD: VENTURES KIT (GMT) BC* 3.3 Expansion kit bringing the number of competing corporations in space up to 14, and offering new ways to play & win. Also provides advanced AI for solitaire play by 10 of the 14 corporations. 14 dbl-sided HQ boards, 12 cards, 2 rule books; For 1-4 players. John Butterfield'21 1 147121 NEW $22.00 * STALIN'S WAR PARTS (GMT) n 1 128266 MINT $3.00 Tables & Charts aid, only. STORM ABOVE THE REICH (GMT) DC* 6.6 Solitaire game in which the player manages a German Focke-Wolf FW-190 fighter squadron in the face of endless American B-24 bombers & their dangerous escorts, late 1942 - early 1945. Can be played by 2 players as well. Fast playing, with individual missions lasting 30min, and campaigns consisting of 6-60 missions. Player must decide upon what armaments to use, what style of attack to employ, and what to do in the face of escorts, all of which greatly influence the game. Uses wooden blocks to represent German aircraft. Includes mounted map. Individual fighter level, with turns representing seconds to minutes. Sister game to Skies Above the Reich, and can be mated to that game. 4 dbl-sided mounted maps of various sizes, 2 countersheets, 60 blocks, 96 cards.Jerry White & Mark Aasted'21 1 148506 NEW $50.00 * STORM OVER ASIA PARTS (GMT) BC 1 143506 NEW $4.00 Box only. Minor ding to one corner, otherws new. TALON 2ND PARTS (GMT) DC Out-of-Print 1 139325 < NEW $5.00 Box, only. Box btm mildly concaved into a lip along 2 box edges. Otherws clean. TIME FOR TRUMPETS, THE BTL OF THE BULGE (GMT) DC* 5.8 Larger, battalion-level game of the Battle of the Bulge, Dec 1944, using ideas from earlier Bitter Woods & Wacht am Rhein games. Units activated thru HQs, formation & supply are key, as well as weather, defensive positions, infiltration, Kampfgruppe Peiper, exploitation movement. Includes historical campaign, plus 6th Panzer Army, 5th Panzer Army Relief of Bastogne, and the Race to the Meuse scenarios. Complex, with high solitaire suitability. 6hrs/turn, 1mi/hex5 maps, 12 countersheets. Playable game system despite size. Bruno Sinigaglio'20 1 149035 NEW $81.00 * TRIUMPH & TRAGEDY 3RD (GMT) DC* 4.9 2022 update. Geopolitical game for 2-3 players in the World War II era, 1935-45, between the advocates of Capitalism, Communism & Facism. Played on diplomatic, economic, technological and military spheres, with a map covering Eruope to India, and 208 wooden block units, 110 cards. Players can win economically, technologically or thru military conquest. Fast moving, interactive game. Area move, strategic level, armies/fleets, 1yr/turn. 1 countersheet, 110 cards. C.Besinque'22 1 149094 NEW $62.50 * TWILIGHT STRUGGLE, COLD WAR 10TH PARTS (GMT) BC Out-of-Print 1 142358 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. 2 142359 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. TWILIGHT STRUGGLE, COLD WAR 1945-89 11TH (GMT) BC* 3.6 Deluxe edition; 2021 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'21 1 148509 NEW $50.00 * U.S. CIVIL WAR 2ND (GMT) DC* 5.3 2022 reprint. Strategic level game of the American Civil War, 1861-65. Seasonal turns, each with several impulses. Units are leaders and generic strength point units representing about 5000 men per point, plus ships, forts, etc. Scenarios for each of the first 3 years of the war, and the grand campaign. Without the naval rules, rules length is 21pgs. RECOMMENDED GAME. 2 mounted maps, 3 countersheets, 30 special event cards. 5000men/strength pt, 24mi/hex, 3mo/turn. M.Simonitch'22 1 149098 NEW $72.00 * VERSAILLES 1919 (GMT) DC* 4.2 1-4 player game of the big 4 Entente leaders deciding upon the future of the world in the aftermath of World War I. Each has national goals, and must field the growing nationalism around the globe. Uses a card bidding system to determine your influence in settling issues in a way aligned to your goals while maintaining domestic supporters, all while facing regional crises. Once you gain control of one of the 53 issues, you have choices of what course to take, which influences the world even today. And the world reacts to the choices made with long-term consequences. 120 cards, mounted map, 1 countersheet. Includes solitaire rules module. Mark Herman, Geoff Engelstein'20 1 149327 NEW $48.76 * VERSAILLES 1919 PARTS (GMT) DC Out-of-Print 1 145129 < NEW $6.00 Box only. Trivial ding to one box corner. 2 144943 < NEW $5.00 Box only. Minor ding to one box corner. Otherws very clean & new. VICTORY IN THE WEST, FRENCH CAMP PARTS (GMT) n Out-of-Print 1 108013 MINT $3.00 Countersheet 3 (Brits,Dutch, Belgians/Markers), reverse printed. VIETNAM 1965-75 2ND (GMT) DC* 3.4 Update of this well-regarded, complex 3-map, 6 countersheets, Btln-lvl game of Vietnam war, clarifying past ambiguities, updating the graphics, and enlarging the counters & hexes to 9/16". 1965-75. Multiple scenarios & 2 campaign games. Awarded Best Graphics & Best 20th Cent game in '84. 6wks/turn, 6mi/hex, btln/regt level. NickKarp'22 1 148948 NEW $50.00 * WILDERNESS WAR, FRENCH & INDIAN WAR 3RD (GMT) BC* 3.6 2015 update & reprint of this card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'15 1 149119 NEW $42.00 * WING LEADER, SUPREMACY 1943-45 2ND (GMT) DC* 4.8 2022 reprint. Second in an intended series of faster-playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This second game in the series covers theperiod in the last 2 years of the war in which the Allies gained dominance in the air. Presents squadron & flight-sized air battles using a unique side-view of the air space. Includes both European & Pacific theaters, with 48 aircraft from 7 nations' aircraft represented. Includes jet fighters & kamakaze attacks against picket defenses. Includes detailed air crew quality & special weapons like rockets. 4 countersheets, mounted map. L.Brimmicombe-Wood'22 1 148516 NEW $55.00 * WING LEADER, SUPREMACY 1943-45 PARTS (GMT) DC Out-of-Print 1 120022 EXCELL $6.00 Box only. V.sml ding to on one box top corner, barely noticable. Otherws new. WORLD AT WAR 3RD (GMT) DC* 6.2 2018 Reprint. Evolution & further development of AH's Advanced Third Reich & Emp of Rising Sun. Completes the game system, refining the rules with various enhancements. 12 scenarios & campaigns. Adds named capitol ships, naval construction, oil consumption, diplomacy rules, and additional terrain types. A massive game set with 10 countersheets, 4 maps. 3mo/turn, 60 or 100mi/hex, Div/corp level, individ cap ships. Complex. B.Harper'18 1 148766 NEW $114.00 * WORLD AT WAR 3RD PARTS (GMT) DC Out-of-Print 1 145476 < NEW $6.00 Box, only. Ding to one corner, otherws new. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GMT C3I MAGAZINE URL: http://www.gmtgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- C3I MAGAZINE #27 (GMTC3i) n n 1.4 Out-of-Print Mag & game & inserts. Another very beefy issues, with game, lots of inserts, & more. w/ Variant/errata counters for: Rds to Moscow (4); Guilford (4); Bloody April (20); Rebel Raiders (20); No Retreat Africa (38); Mr Madisons War (1); Cuba Libre (5); Siege of Alesia (1); SPQR (10); Emp of Sun (4); Andean Abyss (12); GBOH various (18); Iron & Oak (20); Devil's Horseman (15); Chariots of Fire (6); Flying Colors (16). / Includes SOVIET DAWN, a small, fast-playing solitaire game of the Russian Civil War 1918-21, w/ 28 counters & 48 color cards. Player takes the role of the Soviet high command, field each threat the Whites throw your way. D.Leviloff'13 / w/ 2 Combat Commander scenario cards with 4 scenarios#117-120; SPQR Dertosa 215BC scenarios, Iron & Oak insert with 2 scenarios plus 2 map inserts. ARTICLES ON: Designer's & Players Notes for Rebel Raiders, with Optional Rules; Strategy in Combat Commander; Designer discussion of Fire in the Lake; Designer notes & variants for Cuba Libre; How to Put the Fog of War Back Into War; Streamlined Air Combat in Next War Korea; new scenario for Next War Korea; Interview with Jack Greene; Variants with counters for No Retreat North Africa; Japense Strategy in Empire of the Sun, with Supply Rule & Strategic Warfare variant; new scenario for Bloody April; History behind Soviet Dawn; Designer's Notes for Reds!; Dertosa, 215BC scenario for SPQR Deluxe. 1 112631 NEW $109.00 C3I MAGAZINE #28 (GMTC3i) n n 1.4 Out-of-Print Mag & game & inserts & 200 counters. Includes variant/ERRATA counters for: 1914 Offense a Outrance Liege (60), Dark Valley (18), Enemy Coast (2), No Retreat Africa (2), Hoplite (10), Combat Commander (8), For the People (4), Unconditional Surrender (5), Serpents (2), Iron & Oak (13). CASE BLUE is a complete game using the Unconditional Surrender! system to depict the 1942 battles for & around Stalingrad. Includes a small map, 80 counters. S.Vasta'15 / ARTICLES ON: Interviews with Ted Raicer & Michael Resch; Liege variant for 1914; Enemy Coast Ahead variant; Newtown-Oriskany as an Example of Asymmetric Warfare; Campaign Combat Commander; Clio's Corner; Interviews with Ananda Gupta, Jason Matthews; Preview of Churchill game; The Am Civil War at Sea; Preview of Changes to Empire of the Sun 2nd; Interview sith S. Craig Taylor; Designer's notes for 1914 Glory's End/When Eagles 2nd; Deck Seeding in Card Driven Games; Mantinea 418BC Hoplite scenario. 1 113399 NEW $109.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAME PUBLICATNS GAME FIX ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BIG ONE, WAR IN EUROPE #7 PARTS (GPGGFx) n n Out-of-Print 1 140344 EXCELL $2.00 Rules photocopy, only. BOMBS AWAY! AIR WAR OVER EUROPE #4 (GPGGFx) n n 0.6 Out-of-Print Mag & game. Small card game of the strategic air war over Germany late in WW2. The allies strive to reduce Germany's ability to continue the war, while German defenses try to parry attacks. Also includes new map for Ancients. M.Anderson'95 / ARTICLES ON: US light division; the German air attack on Soviet railway system, 1944, Op Zaunkonig; the air war over Germany; battles during Desert Storm, 1991; reviews of XTR's Gettysburg & Fateful Lightning, with errata for the latter. 1 148582 < NEW $8.00 Mild scuffing to mag cover. Inventory label on mag cover. Others new & clean. GREENLINE, CHECHNYA #8 (GPGGFx) n n 0.6 Out-of-Print Mag & game. Operational lvl game of the ongoing conflict between Russian army & Chechnyian rebels in Chechnya in the mid-1990s. Weekly turns, 11km/hex. Additional scenarios cover a wider, regional uprising against the Russians. Currently the only game on this bitter conflict. 120 die-cut counters. J.Miranda'96 / ARTICLES ON: History & current situation in Chechnya; industry news; errata for Redline Korea #6; scenario generation rules for Rebel Yell; interview with Chris Pello. 1 116450 MINT $12.00 Last copy. REDLINE KOREA #6 (GPGGFx) n n 0.6 Out-of-Print Mag & game. Strat, div/corp lvl gm of future war in Korea, c.2000. The North Koreans attack the South once again defended by quickly mobilized UN forces. Weekly turns, 33km/hex, 120 counters & smaller map. J.Miranda'95 / ARTICLES ON: changes in direction for Game Fix; Munda 46BC scenario for Ancients; the situation in Korea, mid-1990s; strategy in WWW Barbarians. 1 140339 V.GOOD $10.00 Complete. Sml spot on mag cover page. Otherws EX. REDLINE KOREA #6 PARTS (GPGGFx) n Out-of-Print 1 140340 EXCELL $2.00 Photocopy of rules, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMES RESEARCH & DESIGN URL: http://hmsgrd.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- EUROPA MAGAZINE MAP PACK 6-MAP SET (GRD) n 0.3 Out-of-Print Set of 6 8.5x11 color maps for the Europa game series, previouly published only in direct subscriber copies of the mag. Includes maps of Iceland, Dakar, Azores, Canary Is, Cape Verde & Madagascar. No rules. 1 145311 NEW $9.99 FIRST TO FIGHT, 2ND SE [WHITE BOX] (GRD) FB 1.8 Out-of-Print 'Special Edition' packaged in a generic white box: includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than original), and Map 13B (which is not used to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm of German inv of Poland, Spt 39. Includes Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98 1 140120 NEW $39.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAME THEORY & DESIGN ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- NAPOLEON'S RUSSIAN CAMPAIGN (GThD) BC 1.4 Out-of-Print Area-move treatment of Napoleon's mis-adventure in Russia, 1812. Mates with the other 2 games in series for a grand campaign of the Napoleonic Wars. J.Angilililo'83 1 113812 GOOD $15.00 MISSING RULES. Missing all blanks & all (38) numeric value markers; all units present. Exclusive rules entirely sun discolored. Tape binding map sections aged but easily replaced. Corp display colorized & annotated. Color photocopy of countersheet on adhesive paper included. Series rules provided as a photocopy. Counters & map otherws clean. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! HEXASIM GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GREAT WAR COMMANDER: BATTLE PACK KIT (Hexasi) zl 0.9 Scenario pack for the base game. These 12 new scenarios are focused on the Western Front with German versus US, British, French and Portuguese forces. Includes an amphibious assault WWI-style and also the battle of Verdun. Adds 1 dbl-sided map, 113 counters with new units, tanks & weapons. Reqs base game AND BEF expansion to play all scenarios. Rules in English & French. '22 1 149434 NEW $30.00 GREAT WAR COMMANDER: BEF EXPANSION KIT (Hexasi) BC 2.5 Boxed kit adding British Commonwealth forces to the game by providing a unique, 90-card deck highlighting Britain's unique advantages & disadvantages, plus 226 counters depicting infantry, leaders, tanks, weapons & aircraft. Also includes 16 scenarios and 5 double-sided maps, plus a revised rulebook. Platoon level, 50m/hex, few minutes/turn. Pascal Toupy'20 1 149433 NEW $60.00 LIGNY 1815, LAST EAGLES (Hexasi) BC 1.8 Out-of-Print French-produced game with English (& French) rules. Covers the battle of Ligny during the 3 days of Waterloo, June 1815. Third game in the Eagles of France series. Grand tactical scale, a focus on unit commitment to battle, morale, attrition & fog of war. Includes 2 short scenarios on the key moments of the battle, plus 2 hypothetical situations plus a campaign. Mates with Quatre-Bras 1815 game to cover more of the battle of Waterloo. 4 countersheets, 2 dbl-sided maps, regt level, 200m/hex, 1hr turn. Walter Vejdovsky'18 1 149328 NEW $62.00 NAPOLEON AGAINST EUROPE 2ND PARTS (Hexasi) LB* Out-of-Print 1 131794 < NEW $9.00 * Box, only. One box btm corner mildly dinged, otherws new. QUATRE BRAS 1815, LAST EAGLES (Hexasi) BC 2.4 Going OoP Fourth game in the Eagles of France series of key Napoleonic battles. This covers the battle of Quatre Bras on the first day of Waterloo, 15 June 1815. Includes scenarios for the historical battle, variable reinforcements, and alternative concentrated attacks. Links with Ligny 1815 to provide the full campaign including both battles. Uses hidden movement & varible reinforcements to keep both sides guessing. 4 countersheets, 2 maps, 18 cards, rgt level, 200m/hex, 1hr/turn. Walter Vejdovsky'19 1 144107 NEW $65.00 VICTORY ROADS, BAGRATN TO FALL OF BERLIN (Hexasi BC 2.2 Game of the last year of the War in the East, June 1944-May 1945. Begins with the Soviet Bagration Offensive which destroyed the German Army Group Center. Uses the Libery Roads game system. Div/corp level, reflecting the different organization of the two armies. 4 scenarios covering Bagration, Bessarabia, Budapest & Vienna, Downfall of Germany, and the campaign game. 900 counters, 3 maps. N.Rident'15 1 149329 NEW $65.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! HEAT OF BATTLE URL: http://heatofbattlegames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL: PARTS (HOB) n 0.1 Out-of-Print 1 114394 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 2 114392 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 3 133876 NEW $5.00 Reverse printed. Unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. 4 126976 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 5 114393 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 6 126977 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 7 136903 NEW $5.00 Reverse printed, unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. 8 114395 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL:BERLIN, RED VENGENCE (REMNANT) (HOB) n 0.4 Out-of-Print W/revised (large hex) map. Rules & scenario cards are b&w photocopies. Does NOT include counters which much be downloaded from HOB web site (but are not necessary for play). Set of 10 scenarios, large map of Berlin & 56 counters focusing on the fight for the Reichstag, Apr 28 - May 1'45. Reqs Beyond Valor, Yanks, KGP II. '97 1 114330 NEW $20.00 Rules & chapter dividers are photocopies. ASL:BLOOD REEF TARAWA KIT PARTS (HOB) n Out-of-Print 1 147679 V.GOOD $5.00 MUST SHIP SEPARATELY at addtl $, or be folded. Professionally laminated, very good laser printed copy ov the VASL version of this map. 6 pages neatly combined into one long map. ASL:BUCKEYES (HOB) Fo 0.4 Out-of-Print Scenario kit providing 10 scenarios covering the US 37th Inf 'Buckeye' Div in its campaigns in New Georgia and Bougainville in 1943-4. '03 1 147707 EXCELL $20.00 2 126961 NEW $25.00 ASL:FIREFIGHTS KIT #2 (HOB) Fo 0.5 Going OoP Kit providing 6 small, intensive firefight scenarios from France 1940, east Africa & west front '44-5, plus 6 half-map overlays designed for maps #1,14,19,26-31,33. '05 1 126963 NEW $22.00 ASL:HEAT OF BATTLE WAFFEN SS UPDATE KIT (HOB) Fo 0.4 Out-of-Print 14 revised scenarios culled from the Waffen SS 1 & 2 kits, No Quarter No Glory & Fuhrer's Fireman. No counters, just scenarios for your gaming pleasure. '07 1 136842 NEW $45.00 Last copy. ASL:WAFFEN SS III, NEITHER FEAR NOR HOPE (HoB) Fo 0.4 Out-of-Print Kit containing 14 scenarios covering the actios of the 2nd SS Pzr Div (Das Reich) from Poland thru the end in April '45. '02 1 133873 NEW $49.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! HEAT OF BATTLE: RECON MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL RECON BY FIRE MAGAZINE #3 (HOBRec) n 0.5 Out-of-Print Special edition focused on Axis minor nations, w/ 20 scenarios. Includes articles on Bulgarian armor of 1944; a review of Armies of Oblivion; Romania's involvement in WW2; Hungary; & strategy in the issue's scenarios. '06 1 147712 V.GOOD $22.00 Minor signs of wear & use on mag cover including scuffs & creases. Otherws clean. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! JAGDPANTHER MAGAZINE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- JAGDPANTHER (BATTLEFIELD) MAGAZINE #11 (Jagdpa) n 0.3 Out-of-Print Mag only ARTICLES ON: Japanese Offensive into India 1944; 1948 Variant for SPI WWIII; Anarchist Variant for JAGD Spanish Civil War; Variants for SPI World War One; Revision of SPI Napoleon at Waterloo; Navies in AH Blitzkrieg; Scenario for GDW Triplanitary; Update to JAGD Marine!; Variants & new units for SPI Modern Battles Quad; Strategy in CONFL Kasserine Pass; Naval Movement using a grid system; OoB Changes to SPI Wilderness War; Variant rule sfor SPI Dreadnought; Third Reich 1941-3 scenario; Zeppelin Tweaks. 1 116432 EXCELL $9.00 Includes March on India rules. JAGDPANTHER (BATTLEFIELD) MAGAZINE #12 (Jagdpa) n 0.3 Out-of-Print Mag only. ARTICLES ON: The Second D-Day; a Point System to resolve rules inconsistencies in Anzio '69; Americans in SPI Soldiers; Air War in the War in the East; Historic Schutztruppe; Japanese Fantasy Midway Scenario for Fast Carriers; Dreadnought Campaign; Adding a Cavalry Division to March on India 1944; Correcting flaws in Stellar Conquest; Locaton of unit values on counters; Update to SPI WW3 based on recent history; critique of Fall of Rome #39; Historical changes to 1776; Soviet navy in SPI Korea; New units for Mech War; brief review of MAPLAY Guerilla; ERRATA for March on India 1944; CASE Battalion in Wurzburg; Morale in SPI Soldiers; Goeben scenario for Dreadnought; Adding a German carrier fleet to SPI Fast Carriers; Adding CVs to Third Reich. 1 116433 EXCELL $9.00 Includes Anvil-Dragoon rules. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! JAGERSOFT GAMES LLC ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:ROADBLOCK AT MITHWEPHOK MAP (JagerS) RL 0.5 Out-of-Print MUST SHIP SEPARATELY at addtl $. Professionally laminated map published in St Louis ASL Club Historical Mag #1. Depicts a key action outside of Rangoon during the Japanese invasion of Burma in 1942. '15 1 147700 EXCELL $20.00 MUST SHIP SEPARATELY at addtl $. Professionally laminated map published in St Louis ASL Club Historical Mag #1. Depicts a key action outside of Rangoon during the Japanese invasion of Burma in 1942. '15 ST LOUIS ASL CLUB HISTORICAL MAGAZINE #1 (JagerS n 0.5 Out-of-Print Includes Roadblock at Mithwephok map plus rules, 10 scenarios & 3 campaign scenarios & a 1pg image of the map all depicting actions outside of Rangoon in Burma, early 1942. '15 1 147699 EXCELL $20.00 Does NOT include map insert for Roadblock at Mithwephok. Does include rules, 10 scenarios & 3 campaign scenarios & a 1pg image of the map. '15 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! JOURNEYMAN PRESS URL: http://www.journeymanpress.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ZOMBIES!!!: PROMO CARD (Journy) n 0.1 Out-of-Print We're Not Going to Take It promo card. 1 124701 NEW $1.00 We're Not Going to Take It promo card. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! LEGION WARGAMES URL: http://www.LegionWargames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ADOBE WALLS, BATTLE OF..., PARTS (Legion) HC Out-of-Print 1 149380 < NEW $1.00 Box only. Box cover has big X plus some writing in permanent marker on cover; btm is clean. Otherws new. 2 149381 < NEW $1.00 Box only. Box cover has big X in permanent marker on cover; btm is clean. Otherws new. 3 142897 V.GOOD $2.00 Mis-match box, only. Box prototype with Adobe cover in green hues, and Saipan btm. B-29 SUPERFORTRESS, BOMBERS OVR JAPAN 3D (Legion HC 1.5 3rd edition reprint of this solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. Your goal is to shepard your crew thru 35 missions to earn your return home. 172 counters, 48pgs charts, map. S.Dixon'16 1 149370 NEW $44.00 B-29 SUPERFORTRESS: HELL OVER KOREA KIT (Legion) BC 1.0 Kit for B-29 that expands the game to Korea, covering a 6-month B-29 crew tour of duty. Covers various phases & missions within the first year of the war. After Nov.1950, large numbers of Chinese MiG-15s appeared which were specifically designed to shoot down the now aging B-29s. Includes F-80, F-84 & F-86 US fighters & MiG-15 & Yak-9 NK & Chinese fighters. S.Dixon, S.Rife'12 1 144321 NEW $24.48 B-29 SUPERFORTRESS: HELL OVER KOREAPARTS (Legion BC Out-of-Print 1 144946 EXCELL $3.00 Box only. Box cover has an ink scrawl all across it but structurally intact. CAPTAIN'S SEA, THE AMERICAN FRIGATES (Legion) BC 1.9 Simpler game of naval battles between individual ships (rather than fleet actions) involving the original 6 American Frigates between 1799-1815, against British & French opponents. Players captain a single ship, managing its guns, the rigging, repairs & crew. Crew must be allocated to various parts of the ship for them to function. And Action cards provide surprise events. Includes 10 scenarios involving all the original US frigates (and possible engagements). 1 map, 24 blocks, 176 counters, 55 cards. Mike Nagel'21 1 149266 NEW $56.00 DEMYANSK SHIELD PARTS (Legion) BC Out-of-Print 1 140970 < NEW $3.00 Box only. Very sml ding to one box cover corner. Otherws new. 2 140969 < NEW $4.00 Box only. Light 1" scratch on cover. Otherws new. DEMYANSK SHIELD, FROZEN FORTRESS PARTS (Legion) BC Out-of-Print 1 140314 EXCELL $3.00 Box only. Some minor scuffs, but cover crossed out (twice in each of 2 directions) with black marker. Entirely servicable as a storage box. No other damage. DIEN BIEN PHU, THE FINAL GAMBLE 2ND (Legion) HC 1.3 2019 reprint. Game of the decisive, 1954 campaign that destroyed the elite, mobile forces of the French colonial army in Vietnam in an isolated jungle valley in what is now Laos. The French intended the battle to be on their terms, to bring the Viet Minh to battle where their superior arms (French air superiority, all provided by the US) would win the day. They didn't count on artillery being hauled into the area. And the Viet Minh were committing half of their total forces to what would surely be a costly battle. A fast & furious game, with lots of casualties. 150m/hex, 3days/turn, 352 counters, 4 scenarios. K.Kanger'19 1 149269 NEW $45.00 DIEN BIEN PHU, THE FINAL GAMBLE 2NDPARTS (Legion HC Out-of-Print 1 144948 < NEW $4.00 Box only. Ink scrawl all across box cover; box otherws clean & intact. 2 144947 < NEW $4.00 Box only. Ink scrawl all across box cover; box otherws clean & intact. DIEN BIEN PHU, THE FINAL GAMBLE PARTS (Legion) HC 1 136763 NEW $5.00 Box only. New tho not shrinkwrapped. HILL OF DOVES, FIRST BOER WAR 1880-81 2D (Legion BC 2.6 Significant update from the previous DTP version. Solitaire game of the first Anglo-Boer War, 1880-1. Player controls the British army against the Transvaal Republican Army, and must dominate the Laing's Nek area between Natal & the Transvaal to win. Played at concurrent strategic, operational & tactical levels, each with its own mapboard. Battles are resolved via Tactical or Ambush decks of cards, and turns involve an Operational deck as well. 181 counters, 5 card decks (~94 cards), 4 mapboards, company level, weekly turns. Godfrey Bailey'22 1 149435 NEW $55.00 ICI 2ND PARTS (Legion) BC Out-of-Print 1 143196 NEW $3.00 box only. Box cover is a mis-produced box btm, but structurally game box is entirely clean & new. ICI, C'EST LA FRANCE, ALGERIA 1954-62 3D (Legion BC 1.2 Reprint of this game of the bitter Algerian War for independence from France, 1954-62. Unique design includes 3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'13 1 147252 NEW $37.50 ICI, C'EST LA FRANCE, ALGERIA 2D PARTS (Legion) BC Out-of-Print 1 143732 MINT $4.00 Box, only. Clean. 2 143734 MINT $2.50 Box, only. Couple of Xs drawn across box cover in permanent marker, lengthy creases extending from two box cover corners. 3 143733 MINT $3.00 Box, only. An X drawn across box cover in permanent marker, otherws clean. ICI, C'EST LA FRANCE, ALGERIA 3D PARTS (Legion) BC Out-of-Print 1 143917 NEW $4.00 Box, only. 2 143916 NEW $4.00 Box, only. 3 143918 NEW $4.00 Box, only. LITTLE BIGHORN 3RD (Legion) BC 1.6 Revision of this award-wining game of the battle that ended Custer's career as an rash Indian fighter commanding the US 7th Cavalry. Custer divides his forces then blunders into a mass encampment of Cherokee & Sioux Indian and is ultimately surrounded and annihilated. This game focuses on Custer's forces, with options for the arrival of Gibon's forces and/or the use of the latter's gattling guns in this battle; Rosebud, a sister game, covers Cook's forces. Tactical level, with 20min/turn. Ammo and supply is a key factor. 440 large counters, 2 maps. M.Taylor'16 1 147819 NEW $54.74 2016 3rd edition. NEMESIS, BURMA 1944 (Legion) HC 1.3 Game of Burma in 1944. Th largely unsupplied & undermanned Japanese launch an offensive against India. At the same time, the Allies press into southeastern Asia from multiple directions, with a host of big-name leaders including Stillwell, Slim, Mountbatten and Chiang Kai-Shek, each with their own goals. Ultimately, the Japanese were soundly defeated. Btln/reg/brig level, 10mi/hex, 15days/turn, 202 counters, 1 map. Kim Kanger'18 1 148724 NEW $40.38 PICKET DUTY, KAMIKAZE ATTACKS OKINAWA 2D (Legion HC 1.8 Reprint of this solitaire game of the US defense of the core of its naval fleet using 16 radar picket stations surrounding the fleet near Okinawa, March-June 1945, in the form of destroyers. Your goal as the destroyers is to simply survive. Player manages many of the gunnery & damage control systems of a Fletcher-class DD. Basic & advanced rules, 6 scenarios plus 2 hypothetical scenarios, a mini campaign & full campaign. 27 types of Japanese planes depicted. 8hrs/turn, 400 counters. S.Dixon'18 1 149001 NEW $47.52 QUATRE BATAILLES EN ESPAGNE PARTS (Legion) BC Out-of-Print 1 144949 < NEW $4.00 Box only. Ink scrawl across box cover; box otherwise intact & clean. 2 122873 V.GOOD $3.00 Box, only. One corner crunched resulting in rippled creases for 2" on end panel and a concaved crease along 6" of btm edge. Box still quite servicable. REDVERS' REVERSE, BATTLE COLENSO PARTS (Legion) BC Out-of-Print 1 125286 < NEW $4.00 Box, only. Two 3" crease extending from opposite box cover corners, otherws new. ROSEBUD CREEK, BATTLE OF THE... 2ND (Legion) BC 1.2 Update of game & physical presentation. Game of the smaller battle that preceeded the Little Bighorn, 1876. Just before the bigger battle, Gen. Cook's detachment of the 7th Cav is attacked along Rosebud Creek and forced to retreat, leaving Custer without the support of a third of his forces. 264 counters. M.Taylor'16 1 149257 NEW $42.00 SAIPAN & TINIAN (Legion) BC 1.4 Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn. R.Lein'10 1 146203 NEW $45.00 TANGA, BATTLE OF... 1914 PARTS (Legion) BC Out-of-Print 1 112017 < NEW $4.00 Box, only. New, but has 4 separate creases on box cover. 2 112016 NEW $4.00 Box, only. Clean. TARGET FOR TODAY PARTS (Legion) BC Out-of-Print 1 140315 EXCELL $3.00 Box only. Ding to one box corner with some minor deformation. Structurally intact & entirely servicable as a box. Otherws new. 2 148028 < NEW $5.00 Box only. Box btm has a few minor creases. 3 147383 < NEW $5.00 Box only. Sml ding to one corner, several creases on box btm. Otherws clean. 4 148029 < NEW $5.00 Box only. Box btm has a few minor creases. 5 143195 NEW $5.00 Box only TARGET FOR TODAY, BOMBERS OVER THE REICH (Legion BC* 3.0 Update of a game previously publsihed as a print-it-yourself game. Solitaire game of the US daylight strategic bombing campaign in Europe late in World War II. Update & enlargement of earlier B-17, Queen of the Sky game, with revisions to make it as historical as possible. Player manages the crew of a B-17F or G, or a B-24D or J, bomber thru individual missions & over the course of a 30-mission tour of duty. Multiple manuals, 232 counters of varying sizes. Steve Dixon'17 1 149375 NEW $59.00 * TARGET FOR TODAY: AXIS FIGHTER AIRCRAFT (Legion) n 0.2 Out-of-Print Small Kit that adds fighters from Italy, Romania & Hungary to the Target for Today game of daylight strategic bombing of Germany, and its air defenses. Includes 56 1" counters. Steve Dixon, Bob Best'20 1 149258 NEW $16.99 TARGET FOR TONIGHT (Legion) BC* 3.2 Sequel to very popular Target for Today game. Solitaire game covering Britain's nighttime strategic bombing campaign over Europe, 1942-45. Player commands individual RAF bombers on night missions in any of 12 campaigns each with individual missions. Goal is to survive your tour of duty. Mounted map, 204 counters. Steve Dixon, Bob Best'20 1 149379 NEW $67.00 * TARGET FOR TONIGHT PARTS (Legion) BC Out-of-Print 1 143362 < NEW $4.00 Box only. Modest ding to one box cover corner. 2 149102 < NEW $4.00 Box only. Minor ding to one box btm corner; otherws new . TOULON, 1793, NAPOLEON'S FIRST VICTORY (Legion) BC 1.4 Operational level game for 2-7 players covering the siege of Toulon, France, Aug-Dec 1793. Area-move, operational level, covering the entire campaign from the landing of Anglo-Spanish forces thru their evacuation. It became Napoleon's first great victory. Operational points are the key dynamic, with the interaction of multiple nations' forces interacting adding another layer. As an artillery captain, Napoleon makes his presence known & eventually turns their guns on the supporting Allied ships, making their moorings unsafe, thus ending the siege & rebellion within Toulon. 1wk/turn, co/btln/regt level, 528 counters. A.Loakes'14 1 134931 NEW $50.00 TROIS BATAILLES EN ALLEMAGNE PARTS (Legion) BC Out-of-Print 1 143363 < NEW $5.00 Box only. Slight ding along one box btm edge. Very slight, and otherws new. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! LION FORGE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ROLLED & TOLLED #0 INTRO RPG MODULE (LionFo) Bk 0.4 Out-of-Print Booklet containing two introductor RPG adventures with tips & tricks for aspriing dungeon warriors. Intended for use w/ publisher's Players' Handbook 5th, Dungeon Masters' Guide & Monster Manual. Based of the premis that two wizened old dungeon veterans set up a training dungeon to teach novices the tricks in relative safety. Color & 64pgs. '18 1 132698 NEW $0.50 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! LOONEY LAB URL: http://www.looneylabs.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FLUXX CARD GAME: CREEPER PROMO CARD (Loo) n 0.1 Out-of-Print Killer Croc card. 1 124696 NEW $1.00 Alliance Treasure card. 2 124698 NEW $1.00 Two-face flip card. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! LUDOFOLIE EDITIONS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- LIGNY & WAVRE 1815, LAST VICTORIES (Ludofo) Fo 0.6 French-produced game with English rules. Uses the Jours de Gloire game system to cover Napoleon's final 2 victories during the Waterloo campaign, 16-19 June 1815. Covers the battles of Ligny and Wavre where the French confront, defeat and attempt to pursue the Prussian Army. 2 maps, 432 counters, 400m/hex, 90min/turn, 5 scenarios. Frederic Bey'17 1 147869 NEW $29.00 MONTMIRAIL ET VAUCHAMPS (Ludofo) Fo 0.5 French-produced, English-language game of the battle of Vauchamps, 1814, using the Jours de Glore game system. Napoleon is on the offensive against the isolated Allied columns of the Prussian & Russian army under Blucher, Feb 1814, in a situation offering many tactical challenges to both sides. Regt level, 1hr/turn, 300m/hex, 4 scenarios, 2 maps, 324 counters. F.Bey'15 1 147485 NEW $27.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! LUDOPRESS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- IBEROS, 2ND PUNIC WAR IN HISPANIA (LudoPr) HC 1.2 Out-of-Print Spanish made game with all components in Spanish & English. Strategic level, area move game of the 2 centuries of conflict between Rome & Carthage & the native peoples for dominance in Iberia. Yearly turns, 240 counters. Scenarios cover Carthage's reconquest of Iberia after its revolt; Iberia during 2nd Punic War; Rome's consolidation of controal after 2nd Punic War; Lusitanian Revolt against Rome 147BC; 2nd Celtiberian War 143BC; Roman Civil War in Iberia 47BC; Augustus's Cantabrian War 29BC. J.Romero'02 1 128083 NEW $39.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MAYFAIR GAMES URL: http://www.coolgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MAYFAIR PROMO EXPANSION SET #14 (Mayfr) n 0.3 Out-of-Print Promotional variant kit w/ a large die cut tiles for each of 2 games, Bacchus Banguet & Mad City. Includes 1pg of brief rules torn from an industry mag in which this appeared. '15 1 108019 NEW $6.00 MAYFAIR PROMO EXPANSION SET #15 (Mayfr) n 0.3 Out-of-Print Promotional variant kit w/ die cut counters for two games, Steam (5 Demanding Suppliers) & Asgard's Chosen (3 Glacier tiles). Includes 1pg of brief rules torn from an industry mag in which this appeared. '15 1 109221 NEW $6.00 MAYFAIR PROMO EXPANSION SET #16 (Mayfr) n 0.4 Out-of-Print Promotional variant kit w/ die cut counter for 2 games, Hot Tin Roof (21) and Road Rally USA (3). Includes 1pg of brief rules torn from an industry publication this variant was found in. '15 1 109223 NEW $6.00 MAYFAIR PROMO EXPANSION SET #18 (Mayfr) n 0.4 Out-of-Print Promotional variant kit with die cut counters for two games: Flea Market (16) & Giza (4), together w/ 1pg of rules torn from a trade publication in which this was published. '15 1 109760 NEW $4.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! METAGAMING ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FANTASY TRIP: DRAGONS OF UNDEREARTH (Meta) SC 0.2 Out-of-Print Complete Fantasy Role Playing game, part of Underearth system, expanding the character generation system. Compatable w/ Fantasy Trip. Great for beginners in the world of FRP, and also those seeking a fast playing game. '81 1 146702 NEW $14.00 Last copy. FIRE WHEN READY (Meta) n 0.2 Out-of-Print No box. Naval combat around the turn of the century. 6 historical & hypothetical scenarios: Brits v French, Dewey in Manila Harbor, Germans v Dewey, Chinese v Jap. @ Yalu 1894, US v Spain @ Santiago 1898, Tsushima 1904. M.Barhart'82 1 142580 NEW $10.00 Last copy. FIRE WHEN READY PARTS (Meta) n Out-of-Print 1 132704 V.GOOD $1.00 Box only. Box flattened & has a few creases esp along one side panel but remains intact. ROMMEL'S PANZERS (Meta) SC 0.2 Simple gm of tank-tank combat in N.Africa. Same system as Stalin's Tanks. R.Damon'80 1 146705 NEW $10.00 STALIN'S TANKS (Meta) SC 0.2 Out-of-Print Intro lvl gm of tac combat between German & Soviet AFVs thruout war. R.Damon'81 1 145343 NEW $9.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MOMENTS IN HISTORY URL: http://www.CriticalHit.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- PIERCING THE REICH, BATTLE FOR AACHEN (MiH) BC 1.5 Out-of-Print Operational, btln level game of the 5 week battle for Aachen, the first German city to fall, Sept-Oct 1944. Uses Triumphant Fox system & its focus on command control. 360 counters. Moderate complexity. D.Blenheim'95 1 132867 MINT $25.00 Includes cassette tape tutorial. Vertical crease on one end panel & minor ding at same box btm corner. Some box btm corner wear to all 4 corners. Slight yellowing to rules cover. Otherws very clean, unpunched, unused. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MISCELLANEOUS PUBLISHERS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:SCENARIO BUNDLE MISC (Misc) 1 n 0.2 Out-of-Print Miscellaneous bundle of scenarios from various publishers. Includes scenarios E,85,139,140, Tac19, AP35, CH81a, CH83a. All are color photocopies. 1 148678 EXCELL $1.00 Miscellaneous bundle of scenarios from various publishers. Includes scenarios E,85,139,140, Tac19, AP35, CH81a, CH83a. All are color photocopies. CARD GAME PROMO GRAB BAG (Misc) n 0.1 Out-of-Print Price EA for a single card chosen randomly from promo cards for 13+ card games. Games include Castle Panic, Chaosmos, Ophidian, J'Accused!, Sword Kings, Hogwarts, Clank!, Fantasy Realm & others. 1 125113 NEW $0.05 DOMAIN PROMO CARD SET (3) (Misc) n 0.1 Out-of-Print Set of 3 cards: Coliseum, Jousting Field, Ullamalizatli Court. 1 124715 NEW $1.00 Set of 3 cards: Coliseum, Jousting Field, Ullamalizatli Court. PATHFINDER: PROMO CARD SET (2) (Misc) n 0.1 Out-of-Print 2 card set with Valais Durant & Blessing of khepri. 1 124703 NEW $1.00 2 124702 NEW $1.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MISCELLANEOUS MAG PUBLSHR ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GAMES MAGAZINE #23 (MiscMg) n 0.6 Out-of-Print Mag of general interest, simple games & puzzles. 1 117647 EXCELL $1.00 Remainder hole drilled thru upper right corner of entire mag. Otherws mint. PANZERBLITZ: CITADEL, PROKHOROVKA KIT (MiscMg) n 0.3 Out-of-Print Small kit containing 132 color die cut counters & 6 scenarios depicting actions by the German 2nd SS Korp (1st, 2nd & 3rd SS Pzr Divs) on the southern pincer of Kursk, July 1943. '03 1 147687 MINT $14.00 Portion of 1 row of counters mis-mounted such that there is no cardboard behind upper 1/8" of paper (which includes unit values) on 6 units. Otherws cherry. PANZERBLITZ: STALINGRAD WINTER STORM KIT (MiscMg n 0.3 Out-of-Print Published by CounterMoves magazine. Sml kit for PB containing 7 scenarios & 97 mounted & die cut counters. Covers actions during the German Winter Storm offensive attempting to relieve Stalingrad. '03 1 147686 MINT $14.00 Unpunched & cherry. THE ? NEWSLETTER V1 #2 (MiscMg) n 0.1 Out-of-Print Early wargaming zine published by the D-Day Society & focused on analysis, replays & perfect plans for AH D-Day game. 1 118336 EXCELL $2.00 VARIANT, GAMING AID QUATRLY NWSLTR V1#4 (MiscMg) n 0.1 Out-of-Print Small newsletter dedicated to game scenarios & variants in historical & role playing genres. '82 1 118355 EXCELL $1.00 VOLUNTEERS NEWSLETTER # 1 (MiscMg) n 0.1 Out-of-Print #1. Short newsletter aiming to file a perceived void in articles covering wargames of the American Civil War. Often detailed & often well written, articles cover strategy & analysis, set up and to a lesser extent history. '87 1 117673 MINT $2.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MULTI-MAN PUBLISHING, URL: http://www.advancedsquadleader.co m ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ANGOLA 2ND (MMP) BC 1.6 Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6, that was very much a destructive proxy war between the US & USSR. Heavily revised from earlier Ragner Bro version. Area map, w/ counters representing units & special weapons. Players plan activation of a small number of units each turn in secret, then alternate executing plans. 110 cards, 2 countersheets. G.Dicken, S.Kendall'12 1 148249 NEW $60.00 ARIETE, BATTLE OF BIR EL GUBI (MMP) zl 0.9 Packaged in a ziplock. The British attack Italian defenders including the Ariete armored division near Bir el Gubi, Libya, during Operation Crusader. Uses the Tactical Combat game series. A green but well-equipped British 22nd Armoured Brigade expected to rout the Italians as they did a year before, but instead a swirling battle between evenly matched forces ensued. 30min/turn, 150m/hex, sections/pltn level, 8 scenarios, 280 counters. Dean Essig'20 1 149383 NEW $25.00 ARRACOURT, BATTLE FOR... 1944 (MMP) BC 1.8 Game of the pivotal battle for Arracourt, France, in which effective combined arms stopped the German offensive that sought to stop the US advance across France near Nancy, Sept 1944. Uses the Battalion Combat (BCS) game system. The Germans attack with panzer brigades equiped with panther tanks but manned with green crews against the US 4th armored division surrounding Nancy. Includes 6 scenarios including campaign, 352 counters, 1 map. Game works well as in intro the the BCS system. Carl Fung'22 1 149386 NEW $60.00 ASL: BOARD #42, CARDSTOCK LAMINATED (MMP) LB* 0.4 Out-of-Print Cardstock #42 map only, professionally laminated. ~22.25x8.25". 1 147734 EXCELL $6.00 * MUST SHIP FLAT. ASL: BOARD SET 2, CARDSTOCK LAMINATED (MMP) LB* 1.2 Out-of-Print Set of 6 double-sided, cardstock version, starter kit maps, each professionally laminated. Includes 4a/b, 5a/b, 6a/b, 7a/b, 8a/b, 9a/b. 16.5x11.5" rectangles. 1 147735 EXCELL $30.00 * MUST SHIP FLAT. ASL: BOARD SET, CARDSTOCK LAMINATED (MMP) GB*12.5 Out-of-Print Set of maps #1-55, 60-63, 73, q - z (70 maps total, each 22.25x8.25". 1 147733 EXCELL $199.00 * MUST SHIP FLAT. ASL: CORE RULES SET PARTS (MMP) NB* 5.2 Out-of-Print Core 2nd ed rules set including Chp Intro, TOC, A,B,D,E only in a large binder with each page in a document protector. All pages clean. 1 148221 EXCELL $25.00 * Core 2nd ed rules set including Chp Intro, TOC, A,B,D,E only in a large binder with each page in a document protector. All pages clean. ASL:ACTION PACK # 3, FEW RETURNED PARTS (MMP) Fo Out-of-Print 1 148052 EXCELL $1.00 Folio cover only; no game parts. ASL:ACTION PACK # 4, NORMANDY PARTS (MMP) Fo Out-of-Print 1 148053 EXCELL $1.00 Folio cover only; contains game credits & errata but no other game parts. ASL:ACTION PACK # 7 PARTS (MMP) Fo Out-of-Print 1 148054 EXCELL $2.00 Folio cover front & rear, plus 5 scenario cards. ASL:ACTION PACK # 8, ROADS ROME PARTS (MMP) Fo Out-of-Print 1 148055 MINT $1.00 Folio cover front & rear, only. No game components. ASL:ACTION PACK # 9, TO THE BRIDGE! (MMP) Fo 0.6 Out-of-Print Scenario kit including 3 new maps (7-9, ea doublesided), and 10 scenarios all focused on the rapid & stinging 1942 Allied defeat in Burma. Includes Japanese infantry, Commonwealth infantry & light armored vehicles, plus all the locals: Burmese Rifles, Gurkha Rifles, Indian infantry, frontier forces, plus Japanese SNLFs against the Thai army & provincial police. Reqs core ASL components to play. '14 1 147710 EXCELL $12.00 Does NOT include 3 maps originally included. Does include all 10 scenario. ASL:ACTION PACK #12, OKTOBERFEST PARTS (MMP) Fo Out-of-Print 1 148051 MINT $2.00 Folio cover front & back, plus 5 (of original 7) scenario cards (w/ Scen 111-114, 117, 119, 120; missing 115 & 118). ASL:ACTION PACK #13, OKTOBERFEST XXX II (MMP) Fo 0.4 Scenario kit that celebrates the 32th ASL Octoberfest in Cleveland. Includes new boards #78 & 79, plus 11 scenarios. Involves US, Soviet, German, Polish, British, Japanese, Chinese, Free French & SS forces. Bill Sisler, Pete Shelling'17 1 146583 NEW $20.00 ASL:ACTION PACK #14, OKTOBERFEST XXXIV (MMP) Fo 0.5 Scenario kit including a double-sided board (12a/b) and a new board (#84), plus 12 scenarios from the summer of 1944 in France, and involving most of the forces then fighting in France. Rules and key ASL modules required to play. '19 1 148453 NEW $21.92 ASL:ACTION PACK #16, FROM LAND DOWN UNDR (MMP) Fo 0.5 Scenario pack focused on 15 scenarios involving the Australian forces in actions around the world. Includes map 15a/b. Developed by Australian ASL group. Req core ASL modules to play. '21 1 148451 NEW $23.00 ASL:ACTION PACK #17, OKTOBERFEST XXXV (MMP) Fo 0.6 Scenario pack focused on 16 scenarios involving the the US 1st Cavalary Divison (sans horses) between their time late in the war against Japan thru many actions in the Korean War. Includes 2 mapboards (87 & 88). Sequence of scenarios tells the story of what was initially an average unit made soft thru five years of occupation duty in Japan, then quickly thrown into the Korean War at Pusan. Actions span 1944 and 1950-51. '21 1 148385 NEW $28.00 ASL:ARMIES OF OBLIVION 2ND PARTS (MMP) DC Out-of-Print 1 134255 EXCELL $6.00 Box only. Couple of very small (largest is 1/8") discolored linear marks on box btm, otherws new & shrink wrapped. ASL:ARMIES OF OBLIVION PARTS (MMP) DC Out-of-Print 1 132774 NEW $9.00 Box, only. Clean. ASL:BEST OF FRIENDS 2 SCENARIO KIT (MMP) Fo 0.4 New scenario pack with new map #85, plus 12 scenarios, all of which were used in the Swedish Friendly Fire Tournament. Includes a variety of actions thruout WWII in Europe (with one in the Pacific between Russian & Japanese forces). '10 1 149387 NEW $20.00 ASL:BEST OF FRIENDS SCENARIO PACK (MMP) n 0.3 12 scenarios drawn from the Swedish Friendly Fire ASL tourny including some tweaks by their original designers. Scenarios cover many fronts in both Europe & Pacific, including a scenario between the Soviets & Japanese at the very end of the war. Sequel to Out of the Bunker. '13 1 133031 NEW $10.00 ASL:BEYOND VALOR 3RD PARTS (MMP) DC Out-of-Print 1 148015 V.GOOD $7.50 Box, only. Some creasing & minor edge scuffs. ASL:BEYOND VALOR 3RD PARTS (MMP) n Out-of-Print 1 148016 MINT $30.00 Substantially complete counterset, unpunched: missing 234 1/2" & 60 5/8" counters, generally a handful from each sheet. Otherws clean. ASL:BEYOND VALOR 4TH PARTS (MMP) DC Out-of-Print 1 126319 EXCELL $8.00 Box only. Box has minor wripples to two upper corners. Not so much a ding as raise or narrow ripples. Otherws new. ASL:BLOOD REEF TARAWA KIT 2ND PARTS (MMP) n Out-of-Print 1 148049 MINT $1.00 First 3 (of 4) scenario cards, only, with Scen 1-6. ASL:CROIX DE GUERRE 2ND (MMP) DC* 4.0 Out-of-Print Large update of ASL Module 10, which includes the complete 1939-40 French OoB, as well as equipment the Free French used later in the war. Includes maps 42 & 43, Chp A rules & Chp H historical notes, 41 scenarios total involving the French both in France and North Africa and the middle east, and also adds counters & scenarios involving the Vichy French in French African colonies. Now includes 11 countersheets. Also includes Dinant, Rommel at the Meuse historical ASL campaign game with 11 scenarios. A top-to-bottom revision. '20 1 149062 NEW $144.00 * ASL:CROIX DE GUERRE 2ND PARTS (MMP) DC Out-of-Print 1 147640 < NEW $9.00 Box, only. Ding to one box side panel near corner. Mild deformity only. Box otherws new & clean. ASL:DELUXE ASL 2ND (MMP) BC 2.5 Scenario kit including all 8 ASL Deluxe maps (A-H) from previous Streets of Fire & Hedgerow Hell kits, plus 4 maps from Winter Offensive #9 (I-L); includes all overlays published in the 1995 ASL Annual, plus 2 sheets of new overlays; four new sheets of wood & stone rubble overlays; the original 18 scenarios, play-balanced plus 20 other scenarios previously published but out of print. ASL Deluxe is standard ASL that uses 2" hexes so that stacking is not necessary. '20 1 146367 NEW $67.50 ASL:FESTUNG BUDAPEST PARTS (MMP) n Out-of-Print 1 147677 EXCELL $25.00 MUST SHIP SEPARATELY 3# WGT. Professionally laminated, 2-map set, only. ASL:FOR KING & COUNTRY 3RD (MMP) DC* 3.0 3rd edition incorporates errata. Modules is a consolidation of earlier West of Alamein & FK&C modules into an revised ASL package. Includes entire British OoB in 8 countersheets, 8 mapbboards (6,7,10,12,13,14,15,32), 20 updated scenarios, and incorporates all existing errata - and a much bigger price! '21 1 148898 NEW $96.00 * New but not shrinkwrapped. ASL:FOR KING & COUNTRY 3RD PARTS (MMP) DC Out-of-Print 1 149076 < NEW $8.00 Box, only. One box cover corner moderately dinged. Otherws new. ASL:FOR KING AND COUNTRY PARTS (MMP) n Out-of-Print 1 148012 EXCELL $8.00 Box, only. ASL:FORGOTTEN WAR, KOREAN WAR 1950-53 (MMP) DC* 2.9 Large ASL Module offering rules, maps, counters & scenarios for actions during the Korean War, 1950-53, involving the US, British, New Zealand, Australia,south & north Korean, French & Chinese forces. 7 countersheets, 4 maps, 16 scenarios, a new Chapter W covering Korean War rules. '18 1 149065 NEW $119.00 * ASL:FORGOTTEN WAR, KOREAN WAR PARTS (MMP) DC Out-of-Print 1 140121 < NEW $6.00 Box, only. Modest ding to one box corner. 2 128769 MINT $9.00 Box, only. V.minor ding to upper box edge. Otherws new. 3 131915 V.GOOD $7.00 Box only. Modest dings to 2 box cover corners. Otherws new. ASL:HATTEN IN FLAMES PARTS (MMP) BC Out-of-Print 1 131991 < NEW $4.00 Box only. 2" crease extending from one box cover corner. Otherws new. ASL:HOLLOW LEGIONS 3RD (MMP) DC* 3.9 Overhaul of this module including the entire Italian OoB plus the desert components from West of Alamein (which were not printed in King & Country), plus components from Soldiers of the Negus (Ethiopia, 1935-6). Revised mix of 53 scenarios from previously published modules, action packs, magazines & Negus kit. Includes 5 countersheets, 8 boards (25-31, 25e), & all desert overlays. A core module for actions set in the North African desert or involving the Italians. '22 1 149127 NEW $138.00 * ASL:KAKAZU RIDGE #2 2ND PARTS (MMP) n 0.5 Out-of-Print 1 148673 EXCELL $3.00 1pg Chp Z KR special rules, only. ASL:KAKAZU RIDGE #2 2ND PARTS (MMP) 1 n 0.5 Out-of-Print 1 148672 EXCELL $15.00 Incomplete campaign game insert bundle. Includes Kakazu Chp Z special rules (1pg), 1pg play aid, 6 scenarios (J13-18,64), and remnants of 2 countersheets (including most fbut not all forts, all German & US satchel counters; all US infantry & all Japanese counters NOT included. KR map available separately. ASL:KAKAZU RIDGE #2 2ND PARTS (MMP) RL 0.5 Out-of-Print MUST SHIP SEPERATLY at addtl $. Professionally laminated map published in ASL Journal #2 (along with counters & scenarios using the map). Depicts a key defensive area on Okinawa. 1 147698 EXCELL $25.00 MUST SHIP SEPERATLY at addtl $. Professionally laminated map published in ASL Journal #2 (along with counters & scenarios using the map). Depicts a key defensive area on Okinawa. ASL:RED FACTORIES (MMP) DC* 3.4 HASL (historical ASL) module that combines an update of Red Barricades with a newly created parallel kit, Red October. Red Barricades' maps were recreated, and separately published materials including a 4th campaign game are incorporated. Includes 4 maps, 8 countersheets, 4 chapter dividers, Chapter O, and 7 campaign games and a total of 21 scenarios. 2min/turn, 40m/hex, complex due to unit density & urban terrain '19 1 148389 NEW $121.00 * ASL:RISING SUN 2ND (MMP) DC* 4.6 2021 update that now includes map & scenarios for Hell's Corner scenario previously published in Ops SE #3. ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules; 1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '21 1 148390 NEW $179.99 * ASL:RIVERS TO THE REICH SCENARIO PACK (MMP) n 0.4 15 scenarios adapted from official Squad Leader scenarios, completing the effort begun with Turning the Tide to convert all SL scenarios to ASL. Covers actions on the West Front after August 1944. Includes 2 overlay sheets (taken from GI Anvil of Victory). '13 1 132974 NEW $16.00 ASL:ROMA 2020 (MMP) Fo 0.3 Scenario pack created in association with an Italian ASL group. Includes new, #86 map and 4 scenarios including Italian, Greek, German, French partisans, New Zeland & US forces. Scenarios occur in Greece & Italy, 1940-44. '20 1 148698 NEW $13.49 ASL:STARTER KIT #1 4TH PARTS (MMP) BC Out-of-Print 1 134253 EXCELL $4.00 Box only. Solid ding to one box cover corner creating lite wripples on 1/2" of 3 surfaces. Also a very minor ding to anothr corner. Otherws new & shrinkwrapped. 2 134252 EXCELL $4.00 Box only. Minor ding to one box corner causing just an irregularity. Otherws new & shrinkwrapped. 3 134367 V.GOOD $3.00 Box only. One box cover corner dinged causing a sml seam split and ripples & crease on cover & on box end panel; largely cosmetic but substantial. Otherws new. ASL:STARTER KIT #1 6TH (MMP) BC 1.0 2021 reprint reprint of this complete game aimed at introducing beginners to ASL thru 6 scenarios pitting US or Soviet soldiers against the Germans (focused soley on infantry). Includes 280 counters, 2 maps, along with tutorial style rules. 2 min/turn, 40m/hex, squad level. '21 1 148911 NEW $23.00 ASL:STARTER KIT #1 PARTS (MMP) BC Out-of-Print 1 148198 MINT $10.00 INCOMPLETE GAME. Includes box, rulebook, partial counterset (including 207 counters; missing 53 (mostly markers)), Qk Ref play aid. Missing maps, scenarios, dice. ASL:STARTER KIT #2 PARTS (MMP) BC Out-of-Print 1 148197 MINT $10.00 INCOMPLETE GAME. Includes rulebook, 2 partial countersheets (including 210 counters; missing 175), box. Missing all maps, 2 play aid cards, all scenarios, 2 dice. ASL:STARTER KIT #3, TANKS PARTS (MMP) BC Out-of-Print 1 148196 MINT $20.00 INCOMPLETE GAME. Includes rulebook, Vehicle & Ordinance booklet, all 3 countersheets (Sheet #2 missing 36 AFV counters, otherws complete), 3 play aids, box. Missing all 8 scenarios, all 3 boards. ASL:STARTER KIT #4, PACIFIC THEATER (MMP) BC 1.6 Out-of-Print Complete game designed as intro package for Pacific Theater warfare. Focuses on warfare in the jungles & atolls, as well as the tactics, of the Pacific - all of which were vastly different than in Europe. Includes step-reducing Japanese infantry, new terrain rules, and simplified rules for Banzai, concealment & close combat. Everything needed for play is included. Includes 3 maps (M,N,O), 2 countersheets, 8 scenarios. 2min/turn, 40m/hex. '19 1 149388 NEW $49.00 ASL:STARTER KIT BONUS KIT #2 (MMP) Fo 0.5 Kit adding 2 maps & 8 scenarios to all of the prior Starter Kits. Includes maps I & J, and scenarios S82-89, which cover actions thruout WWII and in both Europe & the Pacific. Requires parts all 4 Starter Kits plus Exp Pack #1 & 2 to play all scenarios. '21 1 147233 NEW $20.00 ASL:STARTER KIT EXPANSION PACK #1 3RD (MMP) Fo 1.2 Updated reprint of this scenario kit adding 12 scenarios, new counters, 4 maps (P,Q,R,S) & rules; requires Starter Kits #1, 2 & 3 to play all scenarios. Also designed to supplement each of the first 3 starter kits. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. Labeled "2nd edition" but is actually 3rd printing. '21 1 149136 NEW $35.00 ASL:STARTER KIT EXPANSION PACK #1 PARTS (MMP) Fo Out-of-Print 1 148193 MINT $10.00 INCOMPLETE KIT. Includes folio cover front & rear, rulebook, Vehicle & Ordinance Booklet, 2 playaids, 2 partial countsheets (missing 177 counters total). Missing all 3 maps, all scenarios. ASL:STARTER KIT EXPANSION PACK #2 (MMP) Fo 0.7 Expansion kit with additional rules, counters, maps & scenarios for the Starter Kit series of games (#1-4).Includes 8 scenarios & 2 maps covering actions between Japanese army & naval forces and Australian, Indian, Filipino, Dutch & Chinese opponents on mainland Asia & on Pacific Islands, 1937-45. Rules introduce the use of regular & fanatical Chinese squads, overlays, vehicles & ordinance. Includes additional Dutch vehicles & other nationalities previously available in only token amounts. Includes mapbs k & l. Requires ownership of all 4 Starter Sets to play all scenarios. '20 1 149135 NEW $23.98 ASL:STARTER KIT PARTS (MMP) n Out-of-Print 1 148587 EXCELL $1.00 One Starter Kit Quick Reference Data Card (w/ terrain effect & Inf Fire tables, etc). ASL:SUICIDE CREEK #9 PARTS (MMP) 1 n Out-of-Print 1 148675 MINT $20.00 Campaign game scenario kit including Chp Z special rules pgs Z63-78, color photocopied scenarios J131-6, and complete & unpunched countersheet. SC mapboard available separately. ASL:SUICIDE CREEK MAP PARTS (MMP) RL 0.5 Out-of-Print MUST SHIP SEPARATELY at addtl $. Professionally laminated map of a small area on western New Britain where the 1st Marine forced a key crossing against determined Japanese resistance. Was published in ASL Journal #9. 1 147703 EXCELL $25.00 MUST SHIP SEPARATELY at addtl $. Professionally laminated map of a small area on western New Britain where the 1st Marine forced a key crossing against determined Japanese resistance. Was published in ASL Journal #9. ASL:WINTER OFFENSIVE # 2 2011 PARTS (MMP) Fo Out-of-Print 1 148050 MINT $1.00 Folio cover & scenarios (WO3-5) only. ASL:WINTER OFFENSIVE # 4 2013 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2013 Winter Offensive kit. Scenario pack with 3 scenarios, 1 causeway overlay & 1 map (66). '13 1 132994 NEW $16.00 ASL:WINTER OFFENSIVE # 5 2014 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2014 Winter Offensive kit. Includes a new map & 3 scenarios involving the Soviets & Germans or Japanese & Americans. '14 1 149401 NEW $17.00 ASL:WINTER OFFENSIVE # 6 2015 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2015 Winter Offensive kit. Includes 3 scenarios set in various places in 1944: Oredezh, USSR, Angaur Island, and Poteau Belgium. Includes 2 geomorphic boards that update earlier boards 10 & 17. '15 1 132995 NEW $17.00 ASL:WINTER OFFENSIVE # 7 2016 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2016 Winter Offensive kit. Includes 3 new scenarios plus two new geomorphic maps (74, 75). Scenarios cover actions in Poland, 1945 and two in New Georgia 1943. '16 1 134963 NEW $19.00 ASL:WINTER OFFENSIVE # 8 2017 BONUS PACK (MMP) Fo 0.2 Out-of-Print ASL scenario kit containing 3 new scenarios (WO21-23) with geomorphic board #76. Scenarios cover the Ukraine 1941 (2) and Aachen 1944. '17 1 148261 NEW $18.00 ASL:WINTER OFFENSIVE # 9 2018 BONUS PACK (MMP) Fo 0.8 Out-of-Print ASL scenario kit containing 4 deluxe ASL maps (I,J,K,L) and five scenarios set in Russia 1942, Germany 1944, China 1938 & 1944, and a Korean War scenario set in July 1950. With its 4 maps, this is the largest of any WO kit todate. '18 1 134708 NEW $30.00 ASL:WINTER OFFENSIVE #10 2019 BONUS PACK (MMP) Fo 0.4 Tournament scenario pack including 2 new maps (10 & 11), 4 scenarios covering actions in Greece 1940, two in France 1944, and Korea 1950. Reqs core modules to play. '19 1 146984 NEW $30.00 ASL:WINTER OFFENSIVE #11 2020 BONUS PACK (MMP) Fo 0.2 Tournament scenario pack including 3 new scenarios & one map (13). Scenarios span World War II on both the European & Pacific fronts. '20 1 148407 NEW $24.00 ASL:WINTER OFFENSIVE #12 2021 BONUS PACK (MMP) Fo 0.3 Tournament scenario pack including one new map (14a/b) and 3 scenarios. Scenarios cover actions in France, Netherlands & Germany, all in 1944. Reqs core modules & boards 11b to play all scenarios. '21 1 148463 NEW $26.00 ASL:WINTER OFFENSIVE #13 2022 BONUS PACK (MMP) Fo 0.5 Tournament scenario pack including 3 new maps (m,n & o) and 4 scenarios (WO39-42). '22 1 148913 NEW $35.00 Last copy. ATLANTA IS OURS! (MMP) BC 2.4 Tenth game in the Great Battles of the American Civil War (GCACW) game series. Uses an updated version of the series rules that will be the standard for future reprints. Game focues on the campaign for Atlanta during the spring & summer of 1864. Includes about 19 scenarios covering single day battles to months-long campaigns, 2 maps, 3 countersheets, 1 day/turn. Can be linked to maps from Battle Above the Clouds. Ed Beach, Mike Belles, Chris Withers'18 1 149402 NEW $119.00 AUTUMN FOR BARBAROSSA DELUXE [2ND] (MMP) zl 0.6 Updated version of game previously published in Special Ops #7 using the SCS Standard Combat game system. Covers the campaign in central USSR in late summer of 1941 as the Germans attempt to sieze Smolensk before the front stablized until the fall. Deluxe edition uses larger, 5/8" counters and a physically larger map, and incorporates errata. Smaller game with a limited number of units, making for fast play & good for tournaments or beginners. There game begins with the German offensive at full tilt, but a Hitler roll with eventually cause all the mechanized and half the air support units to disappear, so must move fast. The Soviet seeks to stall, and conserve forces, until the tide turns when they can counterattack. 352 counters, 2 maps, 6days/turn, 7mi/hex, rgt/div level, hi solitaire suitability. Dean Essig'21 1 149403 NEW $30.00 BEYOND THE RHINE PARTS (MMP) DC Out-of-Print 1 145494 < NEW $6.00 Box only. Ding to one corner. BRAZEN CHARIOTS PARTS (MMP) BC Out-of-Print 1 138129 EXCELL $4.00 Box only. Crease along length of one box btm end. Otherws new & clean. BRAZEN CHARIOTS, BATTLES FOR TOBRUK 1941 (MMP) BC 2.3 Third game in the Battalion Combat (BCS) series. Covers the battles around and for Tobruk as well as further east in Libya in 1941, including the Brevity, Battleaxe, Skorpion & Crusader offensives. Offers a good introduction to the system due to the wide-open terrain, small numbers of formations in use, and many short scenarios. Includes 3 maps, 1120 counters, 12 scenarios (using 1-3 maps). Jim Daniels'19 1 148043 NEW $68.00 DAY OF DAYS PARTS (MMP) DC Out-of-Print 1 116261 MINT $8.00 Box only. Extremely slight ding to 3 box top corners. DAY OF DAYS, INVASION OF NORMANDY 1944 (MMP) DC* 3.3 Highly detailed, company-level game of the first 10 days of the Normandy invasions, June 1944. Allies strive to move away from the beach & develop a secure beachhead; Germans try to try throw them back into the sea. Using a playable system, this huge game includes all the action of those furious & chaotic days: para drops, ranger assaults, & more. Uses the Standard Combat System. Includes 4 maps, 8 countersheets, v1.7 series rules, 15 scenarios (many using only 1 or 2 maps). D.Essig'15 1 147534 NEW $90.00 * DAY OF DAYS, INVASION OF NORMANDY PARTS (MMP) DC Out-of-Print 1 128770 MINT $8.00 Box only. Ding to center of box cover upper edge creating small crease & indent. Otherws new. FRONT TOWARD ENEMY (MMP) BC 1.6 Game of company/pltn level tactical combat in Vietnam, the level at which this game suggests the US lost its war. Uses a fast playing system that puts player in the role of company commander. 50m/hex, 5min/turn, 1-4man fireteam/counter. 10 scenarios that recreate twelve mission types that characterized the US war in Vietnam (including airmobile assaults, search & destroy, etc). 3 countersheets, 2 maps. Joe Chacon'19 1 148410 NEW $55.00 FRONT TOWARD ENEMY PARTS (MMP) BC Out-of-Print 1 142243 NEW $5.00 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. 2 142242 NEW $5.00 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. GD'42 PARTS (MMP) n Out-of-Print 1 132455 MINT $2.00 German morale chart, only. GREATEST DAY PARTS (MMP) GB Out-of-Print 1 116899 MINT $6.00 Box, only. Box edge dinged, creating a 2" circular crease around ding on cover and a vertical crease on side panel. Otherws new. 2 119304 NEW $12.00 Box, only. Clean. GUADALAJARA (MMP) BC 1.0 Standard Combat Series system game of the pivotal battle of the Spanish Civil War. The Italian motorized Corpo Truppe Volontaire (CTV) unit let the second Fascist attack on Madrid in the Spanish Civil War. They were repulsed in a hard-fought campaign. Comp/Btln level, 280 counters, 1 map. E.Sassot'06 1 138109 < NEW $21.00 Very mild crease along box cover upper edge. Otherws New but not shrinkwrapped. GUADALAJARA PARTS (MMP) BC 1 138601 V.GOOD $3.00 Box, only. Light creases along box cover btm & right edge. Otherws very clean. HUNGARIAN RHAPSODY (MMP) BC* 3.0 Game of the 1944 Soviet drive into Hungary (including the battle of Debrecen), and the German's desparate 1945 Konrad offensive to relieve the siege of Budapest and save 50,000 troops there. Soviet forces are powerful: 3 tank armies, 5 mech corps & 3 cavalry corps, but are operating at the limits of their logistical trail. German forces include 13 panzer divisions. Uses the OCS Operational Combat game series. Regt/Div level, 3.5days/turn, 5mi/hex. Includes 2 maps, 6 countersheets, 13 scenarios using 1 or 2 maps plus grand campaign. Stephane Acquaviva, Dean Essig'20 1 148411 NEW $99.00 * IRON CURTAIN, CENTRAL EUROPE 1945-89 (MMP) BC 1.8 Game of potential wars between NATO & Warsaw Pact forces in central Europe at 5 points spanning the length of the Cold War. War can erupt in 1945, 1962, 1975, 1983 or 1989. Uses the Standard Combat (SCS) game system. Includes 3 scenarios in which NATO invades the east (including Churchill's 1945 plan. Units generally begin in a peacetime footing, and have variable amounts of time to ramp up to the harsh reality. Includes nuclear & chemical warefare, air & air mobile forces, Includes 1 map, 1120 counters, 8 scenarios. Carl Fung'20 1 148916 NEW $60.00 IRON CURTAIN, CENTRAL EUROPE PARTS (MMP) BC Out-of-Print 1 148449 NEW $5.00 Box, only. KING PHILIP'S WAR (MMP) BC 0.9 Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10 1 149404 NEW $37.52 LAST BLITZKRIEG, WACHT AM RHEIN (MMP) DC* 2.9 First in the MMP (Gamers) Battalion Combat System series. Large, detailed & colorful game of the Battle of the Bulge, December 1944, at the battalion level. Designed with the twin aims of detail on the battle and playability. Includes unit differentiation, artillery, activation by formation, traffic issues, fatigue, bridges, Tiger tank maintenance issues and more. 1 day/turn, 4 maps, 6 countershsheets. Includes 2 4-map, 3 2-map, and 5 1-map scenarios. D.Essig'16 1 149405 NEW $99.00 * LAST BLITZKRIEG, WACHT AM RHEIN PARTS (MMP) DC Out-of-Print 1 116262 NEW $8.00 Box, only. V.minor ding to one box btm corner; otherws very clean. 2 115758 V.GOOD $6.00 Box only. Box suffered a signif ding to one box btm corner deforming about 1/2" of a box btm corner in all directions. Box intact & otherwise unused. LAST STAND, BATTLE FOR MOSCOW 1941-2 (MMP) BC 1.2 3 scenario game of the climatic part of the 1941 invasion of the USSR, beginning in October, as German struggles to sustain its initiative & capture Moscow during a severe winter. Features untried Soviet units, variable victory conditions, Soviet morale, German supply, and winter! Most of all, both sides have variable victory conditions that are uncertain for part of the game. 560 counters, 1 map, 3 scenarios. M.Yamazaki'17 1 147769 < NEW $33.00 3" crease extending from one box cover corner. Othews new & shrinkwrapped. MIGHTY ENDEAVOR 2ND (MMP) BC 1.4 Update & expansion of this simpler, div level game of the campaign in France from D-Day to the end of the war, using the Standard Combat System. Allows Allies choice of invasion site, runs thru the fall of Germany, and is fast moving. 1 map, 280 counters, 24pgs of rules. 2nd ed expands the game to include the eastern front just east of Berlin, uses the unique system first used in Battle for Germany where one player controls the Western Allies & eastern Germans, the other the western Germans & Soviets. D.Essig'14 1 148418 < NEW $45.86 Ding to one end panel created mild ripple along adjoining end panel, small & easily repaired seam tears top & bottom, and a 4" crease onto box cover. Otherws new & shrinkwrapped. NO QUESTION OF SURRENDER PARTS (MMP) BC Out-of-Print 1 131988 V.GOOD $3.00 Box only. Box side pressed in by our friends at UPS, creating a large deep crease extending from & connecting two box cover corners, with some minor deformity of box side. Otherws new & shrinkrwapped; components clean. NORTH AFRICA, AFRIKA KORPS V DESERT RATS (MMP) BC 1.6 Game of the war in North Africa, 1941-42, using the SCS Standard Combat System; essentially, a reworked & condensed DAK. Covers the war from Operation Compass (1940) to the final battles at El Alamein (1942). Uses a unique activation system tied to supply units in a supply-scarce environment. 4 maps, 560 counters, 10 scenarios (2 using 1 map, 3 using 2 maps). Dean Essig'21 1 149141 NEW $60.00 OPERATION MERCURY PARTS (MMP) DC Out-of-Print 1 134254 < NEW $6.00 Box only. Minor ding to one box corner. Otherws new & shrinkwrapped. PANZERS LAST STAND (MMP) DC* 3.3 Large game using the Battalion Combat (BCS) system to cover the German's final series of offensives of World War II. Game covers the period of Jan-Mar 1945 as the Germans attempted to relieve Budapest thru a series of attacks (Konrad, Southwind and Spring Awakening) involving a third of Germany's remaining panzers. Units include the war's biggest & best tanks including the Tiger II, Brummbar, IS-2 & ISU-152, together with the many specialized & ad hoc forces involved in the defense of Budapest. Includes 10 scenarios (2 with 1 map, 7 with 2 maps), 4 maps, 1680 counters. Carl Fung'21 1 148268 NEW $120.00 * RACE FOR BASTOGNE, SEVEN ROADS TO HELL (MMP) DC 2.8 Game of the German 47th Corp's attack in the Ardennes from the Our that led to its siege of Bastogne, Dec 1944, using the Grand Tactical (GTS) game system. Begins with their attack across the Our River against the 110th Inf Reg on 15 Dec, includes engagements with 9/CCR and 10/CCB armored brigades. Extends thru 25 December. Includes 3 maps, 8 countersheets, 6 scenarios plus campaign (5 using 1 map). Company level, 2 maps, 8 countersheets, 500m/hex, 2hr/turn. Joseph Chacon'22 1 149408 NEW $120.00 RELUCTANT ENEMIES PARTS (MMP) BC Out-of-Print 1 118423 EXCELL $5.00 Box, only. Creases extending from 2 box btm corners, with a small seam tear at one corner. Also, crease parallels one box edge. Otherws new. 2 126808 MINT $5.00 Box, only. Box btm has a mild crease along btm edge & partway up side edge. Both are just light creases. ROADS TO GETTYSBURG II [2ND] PARTS (MMP) BC Out-of-Print 1 138846 < NEW $5.00 Box only. Minor & easily repaired 1" seam split on box btm edge. ROCK OF THE MARNE PARTS (MMP) BC Out-of-Print 1 111970 EXCELL $4.00 Box only. One box corner mildly dinged, with straight concaved crease along upper edge. SALERNO, THE 1943 INVASION OF ITALY (MMP) BC 1.3 Out-of-Print First of the Variable Combat Series, this covering the Allied invasion of southern Italy, 1943, including the main landings at Salerno & also at Taranto & the toe of Italy. Map divided into 3 separate areas (Salerno, Foggia & Taronto) of 1-3mi/hex linked by logistical tracks that are key to the game. Historical scenario + 3 what-ifs. 2 countersheets, 2 maps. N.Kilgore'15 1 132986 NEW $34.00 SCREAMING EAGLES IN HOLLAND (MMP) BC 1.4 Out-of-Print Tactical Combat System game system coverage of the defense of the bridges over the Zuid Willems Canal at the town of Veghel by the US 101st airborne, 22-3 Sept. Determined combined arms attacks by the Germans attempted to recapture the key bridges. 840 counters, 4 scenarios, pltn/individual vehicles, 20min/turn, 125yds/hex. N.Roberts, B.Runnicles'02 1 123377 < NEW $40.00 Slightly circular crease along one long side panel edge. Otherws new & shrinkwrapped. SL: SQUAD LEADER BOARD # 9 (MMP) n 0.5 Out-of-Print # 9 mounted board. 1 147647 EXCELL $5.00 Reprint by MMP. 2 148584 MINT $6.00 Reprint by MMP. SL: SQUAD LEADER BOARD #10 (MMP) n 0.5 Out-of-Print #10 mounted board. 1 147646 EXCELL $5.00 MMP reprint. SMOLENSK, BARBAROSSA DERAILED PARTS (MMP) BC Out-of-Print 1 132299 < NEW $4.00 Box, only. Slight ding to one box corner. Otherws new. STORM OVER DIEN BIEN PHU PART (MMP) BC Out-of-Print 1 132300 < NEW $5.00 Box, only. V.minor ding to one box cover corner. Otherws new. STORM OVER DIEN BIEN PHU PARTS (MMP) BC 1 131990 EXCELL $5.00 Box only. Box has a single large crease extending most of the way along one side edge. Otherws new. TO TAKE WASHINGTON, EARLY'S 1864 CAMPGN (MMP) BC 2.2 Game of Jubal Early's 1864 campaign in which his small force swept out of the Shenandoah Valley to begin an advance on Washington DC, hoping to relieve pressure on Richmond. Early defeated a Union force at Monocacy Junction, but that delay caused him to arrive too late & too weak to force the now-reinforced forts around Washington. The game proceeds by refighting the battle at Monocacy; relative success there will influence the situation at Fort Stevens. Uses the Line of Battle game series. 3 maps, 840 counters, 12 scenarios plus campaign. Dean Essig'19 1 149407 NEW $64.00 TUNISIA II [2ND] PARTS (MMP) BC 1 118424 EXCELL $5.00 Box, only. Minor dings at 2 corners plus a several spots along box btm edge. Sml seam split & crease at one btm corner. Otherws new. 2 118425 EXCELL $5.00 Box, only. Concaved lip along 2 box sides. Otherws new. WARRIORS OF GOD 2ND PARTS (MMP) BC Out-of-Print 1 134256 < NEW $4.00 Box only. Minor ding to one box corner; otherws new & shrinkwrapped. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MULTI-MAN SKIRMISHER MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HERE COME THE REBELS!: REBEL WHITEHOUSE (MMPSki) n 0.3 Out-of-Print Rebels in the Whitehouse variant kit as published in Skirmisher mag, including counters, 2 small maps & off-map Move Chart plus 21pgs of rules. Includes 3 scenarios, and campaign, for Early's 1864 campaign in the Shenandoah Valley and onto to threaten Washington DC. 1 140782 EXCELL $12.50 Clean, and all components are original & included. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MULTI-MAN ASL JOURNAL URL: http://www.advancedsquadleader.co m ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL: JOURNAL # 2 (MMP_J) n 1.0 Out-of-Print Magazine-style successor to the former ASL Annual, filled w/ ASL articles & scenarios on the ASL lifestyle. Includes 2pg of errata. This issue also includes a full counter sheet, map & rules insert to accompany 5 scenarios on actions at Kakazu Ridge on Okinawa in 1945. '00 1 147697 EXCELL $40.00 Does NOT include map insert nor countersheet. Otherws EX and contains all scenarios. ASL: JOURNAL # 9 (MMP_J) n 0.9 Out-of-Print 64pgs of the best of MMP's ASL. Includes 2 games: VERDICT AT NUREMBERG campaign scenario set & SUICIDE CREEK campaign game including map & 244 counters + Chp Z pgs 63-78 & 24 scenarios. ARTICLES ON: Art of the Banzai charge; guide to water obstacles & invasions in ASL; 3-scenario Verdict at Nuremberg; Btl for Suicide Creek, New Britain, Jan'44; scenarios J126-146 + VotG22-24; art of key building defense in ASL; scenario design process; Fun! with Panzerfausts! Playing big ASL games with limited space. '11 1 147702 EXCELL $49.00 Does NOT include map insert, countersheet or Chapter Z rules. Does include 6 scenarios of 1st Marine's invasion of New Britain (requiring the Suicide Creek map), and 17 other scenarios. ASL: JOURNAL #11 (MMP_J) n 1.0 Out-of-Print 48pgs of the best of MMP's ASL. Includes ASL scenarios printed on carstock inserts, a revised & enlarged Slaughter at Ponyri map & scenarios. '16 1 139020 NEW $45.00 Last copy. ASL: JOURNAL #12 (MMP_J) n 0.6 40pg magazine including 12 new ASL scenarios (on cardstock), corrected scenario 181 from Yanks, and many strategy & analyses articles. A must for ASL fanatics. '17 1 147929 NEW $20.00 ASL:OUT OF THE ATTIC #2 (MMP_J) n 0.4 Out-of-Print 48pg magazine that includes 16 ASL scenarios but focuses on reprinting more obscure but valuable ASL material from various other publications and newsletters. Scenarios are tournement themed. '10 1 147695 EXCELL $24.00 Slight moisture warping to rear cover. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MULTI-MAN OPERATIONS MAG URL: http://www.advancedsquadleader.co m ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- OPERATIONS MAGAZINE SPECIAL ISSUE #2 (MMP_Op) n n 1.1 Mag + Game. Special issue containing 2 games: a Panzerblitz Carentan game w/ 80 counters & a map; Bravery in the Sand, a btln/rgt level game of Operation Crusader, Nov-Dec 1941, as the Axis & Allies battle for Tobruk in N.Africa. 134 counters & map. Also includes a Fortress Holland 1940 variant for Monty's Gamble w/ 130 counters; and 8 ASL counters for Starter Kit 2. ARTICLES ON: Baltic Gap (1944) design; Scenario 4.4 (Op Mars) in GD'42; Evolution of Panzerblitz; Panzerblitz II errata; new ASL scenarios 33 & 34, replay of 33; 9th Panzer in the Netherlands 1940 & 1944; Most Dangerous Time review & replay; Campaign Scenario 5 for Devil's Cauldron. '09 1 138121 NEW $29.00 SPECIAL OPS WARGAMING JOURNAL # 1 (MMP_Op) n n 0.5 Mag + Game. Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. 1 132990 NEW $18.00 SPECIAL OPS WARGAMING JOURNAL # 8 (MMP_Op) n n 1.0 MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Avenge Pearl Harbor (previously published as Storm Over the Japanese Homeland, Avenge Pearl Harbor) which depicts a US invasion & attempted conquest of the Japanese home islands between Nov 1945-June 1946. Uses the game system first used in What Price Glory. 205 counters, 1 map, 32 event cards, div level, 1mo/turn. Tetsuya Nakamura'18 / ARTICLES ON: Learning to Play Operation Mercury; the Thinking Behind the Gamers' Game Series; Variable German Response Rules for It Never Snows; Designer's Notes for Autumn for Barbarossa; Card Combination Synergy in Avenge Pearl Harbor; Day 1 in the Barrikady in Red Barricades; ASL scenarios S62-63, O15-16; Clearing the Runway in Fallschirmjaeger; Tips for Plalying the BCS Battalion Combat Series Games Well, with Guide to Armor Values. 1 139436 NEW $22.00 SPECIAL OPS WARGAMING JOURNAL # 9 (MMP_Op) n n 0.8 MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Greater East Asia Co-Prospertity Sphere. Also includes 2 ASL + 2 ASLSK scenarios. 50 counters. Yasushi Nakaguroa '19 / ARTICLES ON: review of Front Toward the Enemy, scenario chronology for Great Campaigns of the American Civil War (GCACW) game series; preview of ASL Starter Kit #4; and Conscripts in Red Factories. 1 148269 NEW $25.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OMEGA GAMES URL: http://www.OmegaGames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1864, YEAR OF DECISION PARTS (Omega) n 1 113641 MINT $5.00 Set of 10 player aids, only. Includes 10 of 11 originally in set; Examples of Play NOT included. 2 113639 MINT $4.00 Rules only. 3 113640 MINT $5.00 Players Reference booklet, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ONE SMALL STEP URL: http://www.ossgames.com, OSSGamesCart.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- KANDAHAR, SOUTHERN AFGHANISTAN 2008-10 (ONE) Fo 0.5 Out-of-Print Small 2-3 player game of the conflict in southern Afghanistan, 2008-10. Players represent the struggling Afghan factions contesting the resources of the area. Control of a resources garners victory points as well as further resources. 12 objective card, 140 counters. B.Train'15 1 130586 NEW $14.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ONE SMALL STEP COMP EDGE URL: http://www.ossgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CYBERNAUT, DUEL FOR CYBERSPACE #11 (OneCE) n n 0.6 Out-of-Print Mag & game. StatQuo, a worldwide government ala NWO, is challanged by hackers-Cybernauts- or control of the Net. Counters must be cut apart (& optionally mounted). Conflict occurs in both the real & virtual world. J.Miranda'96 / ARTICLES ON: Industry news including game conventions, new map & 2 scenarios for Ancients. 1 140201 MINT $8.00 Cherry. Last copy. EDSON'S RIDGE, GUADALCANAL SEPT 1942 #10 (OneCE) n n 0.6 Out-of-Print Mag & game. Simpler game of the first Japanese offensive on Guadalcanal, Spt 1942. south of Henderson Field. Co lvl, 200yd/hex, 4hrs/turn. Counters printed on heavy card stock & must be cut apart. M.Smith'96 / Also includes South Mills, Apr 1862 map & scenario for Rebel Yell; industry news; the battle for Edson's Ridge. 1 140200 MINT $12.00 Cherry. Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ONE SMALL STEP COUNTERFAC URL: http://www.ossgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1936, WHAT IF? THE RHINELANDS CRISIS # 4 (OneCFC n n 0.5 Out-of-Print Mag & Game. Game of the situation in 1936 as Hitler announces the remilitariliterization of the Rhineland area bordering France. What if the French had intervened at that juncture? Game posits that Germany would fall into civil war, that the Soviets would use the opportunity to invade, and so the French must fight their way to Berlin to install the government of their choosing. 88 counters, 1wk/turn, 40mi/hex. Ty Bombo'17 / ARTICLES ON: The Rhineland Crisis of 1936; What Would Machiavelli Tell the Ukrainians?; Britain, China and Japan's New Aircraft Carriers; Russia's Next-Gen Super-Tank Armada; Terrorism as a Strategy; Accidental Superpower Book Review; SitRep: Russia's New APC, China has wone the Battle of the Nine-Dash Line, US Camouflage Uniforms, Lockheed-Martin SR-72, Boeing X-51A Waverider, Growing Israel Dolphi-2 Sub Flotilla, US Army Cheetah Robot, Growing role of Special Forces Around the World. 1 130629 NEW $15.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OPERATION STUDIES GROUP URL: http://www.NapoleonGames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AIR COBRA PARTS (OSG) n Out-of-Print 1 122701 EXCELL $2.00 Partial counterset only, including (all) 40 Soviet & 14 US infantry counters. Strip punched == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OSPREY MILITARY BOOKS URL: http://www.OspreyPublishing.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BLACK OPS, TACTICAL ESPIONAGE WARGAMING (Osprey) Bk 0.5 Out-of-Print Skirmish level miniatures game of tactical espionage & special forces actions (think the Bond & Bourne movies). Fast playing with high player involvement thruout. Players form their team from all sorts of people with special skills, and can choose to affiliate with organizations that may providie advantage but also limits in unpredicted circumstance. '17 1 123561 < NEW $12.00 Has 'Demo Copy' imprint on first page. Otherws new. BROKEN LEGIONS (Osprey) Bk 0.5 Out-of-Print Fantasy miniatures rules set set in the Roman era. The empire's power is secured by divine artifacts. A small, secretive cadre of warriors scouts secrete hidden labyrinths to secure more such artifacts. '17 1 123558 < NEW $12.00 Has 'Demo Copy' imprint on first page. Otherws new. FROSTGRAVE, FANTASY RPG IN FROZEN CITY (Osprey) Bk 1.6 Out-of-Print Hardbound book with detailed rules of fantasy miniature campaigns in a frozen city. Includes magic. Can be played within a couple of hourse. 1 123556 < NEW $15.00 Has 'Demo Copy' imprint on first, blank page. Otherws new. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! PACIFIC RIM JUSTPLAINWGMS URL: http://www.justplain.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ACROSS THE PACIFIC 2ND PARTS (PacRim) LB* Out-of-Print 1 115757 NEW $8.00 * 2nd edition box only. New but not shrinkwrapped. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! PANZERFAUST/CAMPAIGN MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CAMPAIGN / PANZERFAUST MAGAZINE # 86 (PanzrF) n 0.3 Out-of-Print ARTICLES ON: 64th Regt Foot Reinactors; Analysis & review of AH Air Assault on Crete; review of FBI's Starweb play-by-mail game; Complete 1977 addendum/update for AH Anzio 2nd rules (by Mr. Anzio, T. Oleson; Starting a College Wargame Club; Improving the Soviet Viipuri Defense in AH Russian Campaign; Review of GDW Case White 2nd; brief reviews of BL Flat Top 1st, AH Submarine 2nd, HISTALT Roark's Drift, META Ogre 1st, TSR Monster Manual 1st; SDC Report: bankruptcy. '78 1 108012 MINT $4.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! PARKER BROTHERS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SHADOWLORDS! STRUGGLE FOR ULTIMATE PRIZE (Parker LB* 2.5 Out-of-Print 2-4 players compete for master of the universe after the death of the great Starlord, with a Shadowlord played by each player against all of them. Players use force (by way of numbers) and very simple forms of diplomacy & bribary, to build their power. '83 1 140956 V.GOOD $12.50 * Substantially complete: missing several of the mix of 3 character counters plus parts all provided in abundance, most ID'd. Moderate wear & used. Quite servicable. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! PRATZEN EDITIONS URL: http://www.Pratzen.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FLIGHT OF THE EAGLE PARTS (Pratze) BC 1 137954 V.GOOD $4.00 Box only. Top & btm end panels creased inwards with creases on panel, top & box surfaces. Otherws new. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! RAINBOW STARLIGHT ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- PARTY HATS PARTY GAME (Rainbo) GB 2.4 Out-of-Print Pure party game in which players compete for possession of 3 party hats while avoiding the dreaded horse mask. Includes all sorts of noise making devices. Requires a device with an interet connection to play. Goal is to command 3 party masks while avoiding the awful horse mask. '19 1 140751 NEW $10.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! REVOLUTION GAMES URL: http://www.Revolutiongames.us ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ACROSS THE NARVA, ESTONIA FEB 1944 2ND (Revolu) zl 0.4 Game of the Soviet assault on the Estonia area of German-occupied USSR early in 1944, a continuation of the Leningrad-Novogorod Offensive of Jan 1944. The Soviets sought air and naval bases for later attacks on both Finland and East Prussia. The Germans offered a stout defense of the Narva Isthmus; while the Soviets established many brigeheads, they failed to expand them before the Germans eliminated them north of Narva, stablizing the front until the summer. Covers the three-month campaign in 1 week turns using a chit activation system. Uses same system as earlier Konigsberg game. Game previously published by 3 Crown Ent. 300 counters, 1wk/turn, btln/rgt level. Stefan Ekstrom '19 1 149227 NEW $34.99 COUNTER-ATTACK, THE BATTLE OF ARRAS 1940 (Revolu zl 0.4 2-player, area-move game of the 21 May 1940 attack by British forces that gave the Germans their greatest fear of the French campaign as the offensive threatened to cut off the panzer divisions from the German infantry lagging behind. Includes one modest sized map, 1 countersheet, rgt/div level. Michael Rinella'19 1 135960 NEW $24.00 DAY WAS OURS, FIRST BULL RUN JULY '61 ZL (Revolu zl 0.7 Packaged in a ziplock. Game of the First Battle of Bull Run, July 1861, using the Blind Swords game series. Covers the often chaotic first major battle of the American Civil War. The Confederate leadership had concluded they'd been outmanuevered & beaten, but the troops continued fighting and turned a defeat into a victory. Using this system, troops may not respond to orders, may hold their fire (mistaking foe for friend). 1 map, 176 counters. '21 1 149293 NEW $39.00 DAY WAS OURS, FIRST BULL RUN JULY 1861 (Revolu) BC 1.3 Packaged in a bookcase box. Game of the First Battle of Bull Run, July 1861, using the Blind Swords game series. Covers the often chaotic first major battle of the American Civil War. The Confederate leadership had concluded they'd been outmanuevered & beaten, but the troops continued fighting and turned a defeat into a victory. Using this system, troops may not respond to orders, may hold their fire (mistaking foe for friend). 1 map, 176 counters. '21 1 147962 NEW $49.00 DEADLY WOODS, THE BATTLE OF THE BULGE (Revolu) BC 1.3 Packaged in a bookcase box. Game of the Battle of the Bulge, Dec 1944 - Jan 1945, using a modified chit pull system as pioneered by earlier Dark Valley. Each side as a varying number of chit pulls each turn, which also vary by type of chit. Reinforcement chits determine the round (but not turn) of arrival, German logistic chits that model their logistical constraints, plus movement & combat chits which allow one of those two choices. Plus special event chits. Victory based on taking geographical objectives, but the German can score an instant victory if able to exit units beyond the Meuse River. All in all, many more decisions to be made in this game. Shorter scenario covering only the German offensive, and a longer campaign covering the Allied counter offensive. Units are demi-divisions, 2-3days/turn, 3mi/hex, 1.5 countersheets. Designed by a yeoman designer, Ted Racier'21. 1 148741 NEW $46.00 DEADLY WOODS, THE BATTLE OF THE BULGE ZL (Revolu zl 0.8 Packaged in a ziplock. Game of the Battle of the Bulge, Dec 1944 - Jan 1945, using a modified chit pull system as pioneered by earlier Dark Valley. Each side as a varying number of chit pulls each turn, which also vary by type of chit. Reinforcement chits determine the round (but not turn) of arrival, German logistic chits that model their logistical constraints, plus movement & combat chits which allow one of those two choices. Plus special event chits. Victory based on taking geographical objectives, but the German can score an instant victory if able to exit units beyond the Meuse River. All in all, many more decisions to be made in this game. Shorter scenario covering only the German offensive, and a longer campaign covering the Allied counter offensive. Units are demi-divisions, 2-3days/turn, 3mi/hex, 1.5 countersheets. Designed by a yeoman designer, Ted Racier'21. 1 148574 NEW $38.00 FURY AT MIDWAY [2ND] (Revolu) zl 0.4 Updated and enlarged from the Japanese game, Midway Turning the Tide in the Pacific. Primarily a game of air operations during the battle of Midway, June 1942. Players struggle with the key questions of what & when to strike, and how to defend your fleet (and for the Americans, the island of Midway). Game system adds variability to strike navigation & coordination and escort forces, which may undercut a good plan. Surface naval forces are not depicted directly. 2 maps, 72 counters, 12 cards. Yasushi Nakaguor'20 1 148567 NEW $28.00 GAZALA, THE CAULDRON (Revolu) zl 0.4 Game of the battle of Gazala around Tobruk in May-June 1942 that ended in a telling Axis victory. Units are activated by a chit pull, making each game unique; number of chit pulls are influenced by supply situation. Units are reduced in strength after movement, making counter-attacks a key tactic. 168 counters. R.Miller'14 1 147463 NEW $24.00 KERNSTOWN, 1ST & 2ND BTL KERNSTOWN PARTS (Revolu n Out-of-Print 1 148448 NEW $7.00 Counterset, only. KERNSTOWN, 1ST & 2ND BTL OF KERNSTOWN (Revolu) BC 1.4 Boxed version. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmishers & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 352 counters, 1 map. '19 1 148568 NEW $49.00 KERNSTOWN, 1ST & 2ND BTL OF KERNSTOWN ZL (Revolu zl 0.9 Out-of-Print Packaged in a ziplock. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmisters & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 2 countersheets. '19 1 149233 NEW $31.49 KONIGSBERG, SOVIET ATTACK ON E PRUSSIA2D (Revolu zl 0.5 Game of the Soviet offensive into East Prussia in January-Feb 1945. Two Soviet Fronts launch a two sided offensive while the Germans put up a very stout defense, actually pushing the Soviets back at first. Uses a chit activation system. 2days/turn, 280 counters, brig/div/corp level. Stefan Elkstrom'18 1 148737 NEW $29.00 LAST BATTLE, IE SHIMA 1945 (Revolu) zl 0.4 Game of Operation Indispensable, the American invasion of the Japanese home island of Ie Shima in April 1945. Rgt/brig level, Area move, 88 counters. M.Rinella'15 1 149238 NEW $20.00 LONGSTREET ATTACKS, GETTYSBURG, 2D DAYZL (Revolu zl 0.9 Out-of-Print Packaged in a ziplock. Covers the critical 2nd day at Gettysburg, 2 July 1863, fro 4pm till twilight. During this day, Longstreet launched key attacks for position against Sickles' positions on the southern end of the battlefield. 5 scenarios, including a tutorial scenario covering the battle for the Round Tops, and the main scenario which begins at 4pm on 2 July. 140yd/hex, 20min/turn, 392 counters. Hermann Luttman'18 1 149289 NEW $37.50 PACIFIC FURY, GUADALCANAL 1942 2ND (Revolu) zl 0.4 Smaller, simpler game of the many naval & air battles surrounding the key & contested island of Guadalcanal in the Solomon between Aug-Nov 1942. The Japanese must deploy a strategy that allows an amphibious counter-invasion of Guadalcanal given their superiority in surface ships but equality in carrier strength. Fast playing & tense game. Small map & 50 laser-cut counters that fall easily from the counter tree. Previously published in by a Japanese company, bonsai games. Y.Nakagura'16 1 149291 NEW $20.00 PATTON'S VANGUARD, ARRACOURT 1944 (Revolu) zl 0.5 Game of the battles surrounding Arracourt, France, in late summer 1944 as Patton's 4th Armored Div approached the German frontier. Played in 2 scenarios. In the first, 2 raw panzer brigades attacks the experienced & well-supported Americans. In the second, the 11th Panzer attacks Combat Command A & B. 176 counters. Publisher made a setup correction in black ink to all copies. Mike Rinella'17 1 148683 NEW $25.00 POLAND DEFIANT, GERMAN INVASION 1939 2ND (Revolu zl 0.5 Updated from earlier Crown Games version. Covers the first 10 days of the German invasion of Poland, Sept 1939, as the Polish armies met the Germans in the open terrain of Poland allowing superior German mobility & firepower to do its work. The Germans have a rapid schedule, while the Poles must hold its key cities, so the game is balanced. Uses the chit activation system used in Konigsberg. 1day/turn, 280 counters, brig/div level. Stefan Ekstrom'19 1 149292 NEW $35.00 RETURN TO THE ROCK, CORREGIDOR 1945 (Revolu) zl* 4.0 Game of Operation Topside, Feb 1945, the American assault on Corregidor in 1945 as a largely symbolic act of recapturing the Philippines. A combined amphibious & airborne assault against a planned 600 defenders when in fact there were 6000. 96 counters, smallish map. Charles Kibler'20 1 145896 NEW $23.00 * SIEGE OF ORGUN, AFGHANISTAN 1983 (Revolu) zl 0.4 Operation level game of the Afghani Mujahideen's assault on fortified positions in the eastern province of Paktika held by an Afghan regiment with some Soviet forces as well. Area-move, impulse driven game with interactive play. Includes 36 event cards, 88 counters, pltn/company level. P.Ruestchmann'15 1 141604 NEW $25.00 STONEWALL'S SWORD, THE BTL OF CEDAR MTN (Revolu) zl 0.6 Game of Stonewall's attack on a stray Union division near Cedar Mountain in Aug 1862. The best of the Confed army, led by one of its best leaders, with numerical superiority, largely looses its opportunity to destroy the Union forces thru inaction, but it was a close-run thing. 176 counters, 140yd/hex, regt level, 20min/turn. H.Luttmann'15 1 147464 NEW $30.00 THUNDER AT DAWN, WILSON'S CREEK (Revolu) BC 1.3 Packaged in a bookcase box. Game using the Blind Swords system covering the battle of Wilson's Creek, Aug 1861, the first battle west of the Mississippi near Springfield Missouri. A Union force and two Confederate forces, all green, Mistakes & misjudgements heavily influenced the battle, with an early Union success end with a Union retreat. Regt level, 1 map, 176 counters. '21 1 147748 NEW $49.00 THUNDER AT DAWN, WILSON'S CREEK ZL (Revolu) zl 0.8 Packaged in a bookcase box. Game using the Blind Swords system covering the battle of Wilson's Creek, Aug 1861, the first battle west of the Mississippi near Springfield Missouri. A Union force and two Confederate forces, all green, Mistakes & misjudgements heavily influenced the battle, with an early Union success end with a Union retreat. Regt level, 1 map, 176 counters. '21 1 148578 NEW $39.00 THUNDER IN THE OZARKS, PEA RIDGE 1862 ZL (Revolu zl 0.6 Ziplocked. Sequel to Stonewall's Sword. Game covers the battle of Pea Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes over leadership of Confederate forces and plans an immediate attack, force marching his arming in winter conditions to a place astride the Union line of communication. Union commander Curtis wasn't intimidated & attacked what might otherwise have been an perfect defense. 2 maps, 176 counters, 150yd/hex, 30min/turn. Also available in boxed format. Entire game is graphically lush. '16 1 149294 NEW $35.00 WARSAW 1920 (Revolu) zl 0.5 Game of the battle of Warsaw, 1920 between Soviet vs Polish & Lithuanian forces that blunted the communist rush to the west. The Russians had already defeated 2 Polish army groups while advancing 500km in 5 weeks. But an aggressive defense from reorganized units & reinforcements from the south repulsed the attacking Russians. Covers the time from July-Aug 1920 in a large area around Warsaw. Simpler game with just 10pgs of rules. 1 countersheet (counters for this game were backprinted), 30km/hex, 1wk/turn, Brig/div level. Yasushi Nakaguro'22 1 149295 NEW $39.00 WASHINGTON'S CROSSING, WINTER 1776-7 (Revolu) HC 0.8 Operational level game of the 12 days of the Winter campaign of 1776-7 that included the two American victories of Trenton & Princeton as the British attempt to pacify New Jersey. First in the intended Campaigns of the American Rev series. 200 counters, 1.14mi/hex, 6hrs/turn, 1 map. R.Miller'12 1 148335 NEW $35.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SCHUTZE GAMES URL: http://sites.google.com/site/schu tzegames ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ALLENBY'S BLITZKRIEG, PALESTINE 1918 2ND (Schutz HC 1.0 Operational level game of the last & greatest cavalry offensive, in Sept.1918 in Palestine. Covers the first 2 days of that offensive which exceeded the best of the German Panzers of WWII. Brig/div level, 4mi/hex, 8hrs/turn, small map, 176 double sided die cut counters, 4mi/hex, rgt/div level. P.Schutze'12 1 127696 NEW $25.00 BLOOD & STEEL 1ST EXPANSION (Schutz) n 0.4 Out-of-Print Stand-alone game that can be mated with original B&S. This game covers two additional battles from the Kursk offensive, the battles for Oboyan Hills & Rzhavets Bridgehead, July 12 1943. 0.5mi/hex, 1.5hrs/turn, btln/rgt/brig scale, 192 color counters that must be mounted & cut apart. P.Rohrbaugh'01 1 127341 MINT $13.00 FIRST STRIKE '62 (Schutz) HC 1.4 Game of nuclear warfare, c.1962, as the Cuban Missile Crisis or Bay of Pigs spins way out of hand. Very nice polar-centered, hex map of the northern hemisphere used to guide strategic bombers & ICBMs toward the enemy. The Cuban-based Soviet missiles provide a bit of a wild card for both sides. 263 counters. B.Costello'13 1 135403 NEW $48.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SIMULATION DESIGN INC. ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FIRST BLOOD PARTS (SDI) BC Out-of-Print 1 113858 V.GOOD $5.00 Box, only. Some edge abrasions & a v.sml mar, plus some creases. Otherws EX. GREAT BATTLES OF AMERICN CIVIL WAR PARTS (SDI) n Out-of-Print 1 128934 V.GOOD $3.00 1990 Basic (Std) rules only. Photocopy, with a couple of smudges. Otherws EX. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SHERRY ENTERPRISES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SCHWERPUNKT NEWSLETTER # 3 (OCT 1998) (Sherry) n 0.3 Out-of-Print Lengthy (~24pg) B&W newsletter devoted to ASL. Generally provided new scenario inserts with each issue, and much of the content included very detailed analysis of the strategy & play of those scenarios. '98 1 148060 V.GOOD $1.00 Photocopy of entire newsletter; left side of odd pages slightly out of focus & darkened, but readible. Scenario inserts not included. SCHWERPUNKT NEWSLETTER # 4 (OCT 1999) (Sherry) n 0.3 Out-of-Print Lengthy (~24pg) B&W newsletter devoted to ASL. Generally provided new scenario inserts with each issue, and much of the content included very detailed analysis of the strategy & play of those scenarios. '99 1 148061 V.GOOD $1.00 Photocopy of entire newsletter; left side of odd pages slightly out of focus & darkened, but readible. Scenario inserts not included. SCHWERPUNKT NEWSLETTER # 6 (OCT 2000) (Sherry) n 0.3 Out-of-Print Lengthy (~24pg) B&W newsletter devoted to ASL. Generally provided new scenario inserts with each issue, and much of the content included very detailed analysis of the strategy & play of those scenarios. '00 1 148062 V.GOOD $1.00 Photocopy of entire newsletter; left side of odd pages slightly out of focus & darkened, but readible. Scenario inserts not included. SCHWERPUNKT NEWSLETTER # 7 (OCT 2001) (Sherry) n 0.3 Out-of-Print Lengthy (~24pg) B&W newsletter devoted to ASL. Generally provided new scenario inserts with each issue, and much of the content included very detailed analysis of the strategy & play of those scenarios. '01 1 148063 V.GOOD $1.00 Photocopy of entire newsletter; left side of odd pages slightly out of focus & darkened, but readible. Scenario inserts not included. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SIERRA MADRE GAMES CO. URL: http://www.SierraMadreGames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AMERICAN MEGAFAUNA PARTS (Sierra) FL Out-of-Print 1 113866 EXCELL $1.00 Unassembled, unused box, only. Has narrow, 1" mar on box btm, otherws mint. May required boxed shipment if not folded. 2 113864 MINT $2.00 Unassembled, unused box, only. May required boxed shipment if not folded. 3 113865 MINT $2.00 Unassembled, unused box, only. May required boxed shipment if not folded. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! STEVE JACKSON GAMES URL: http://www.sjgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MARS ATTACKS DICE GAME PROMO CARD (1) (SJG) n 0.0 Out-of-Print Single Area 51 promo card for this dice game. 1 111979 NEW $0.50 MUNCHKIN CTHULHU: PROMO BOOKMARK (SJG) n 0.1 Out-of-Print Esoteric Empowerment bookmark, giving special abilities in play. 1 121299 NEW $1.00 Esoteric Empowerment bookmark, giving special abilities in play. MUNCHKIN CTHULHU: PROMO CARD #1 (SJG) n 0.1 Out-of-Print Promotional card: Revealed Cult Secrets. 1 121308 NEW $1.00 Promotional card: Revealed Cult Secrets. MUNCHKIN CTHULHU: PROMO CARD #2 (SJG) n 0.1 Out-of-Print Promotional card: Octomaid. 1 121318 NEW $1.00 Promotional card: Octomaid. MUNCHKIN CTHULHU: PROMO CARD #3 (SJG) n 0.1 Out-of-Print Promotional card: Non-Euchlidean Brick Toy. 1 121328 NEW $1.00 Promotional card: Non-Euchlidean Brick Toy. MUNCHKIN HOLIDAY CHEER PROMO BOOKMARK (SJG) n 0.1 Out-of-Print Holiday Cheer bookmark, only. 1 124688 NEW $1.00 MUNCHKIN KNIGHTS PROMO CARD SET (4) (SJG) n 0.2 Out-of-Print Set of 4 cards. 1 124693 NEW $2.00 Set of 4 cards. MUNCHKIN PATHFINDER PROMO BOOKMARK (SJG) n 0.1 Out-of-Print Knocking on Dungeon Door promo bookmark. 1 124709 NEW $1.00 MUNCHKIN SUGAR SMASING PROMO BOOKMARK (SJG) n 0.1 Out-of-Print Bookmark, only. 1 124707 NEW $1.00 Bookmark, only. MUNCHKIN: APOCALYPSE BEARGRILL PROMOCARD (SJG) n 0.1 Out-of-Print Promotional card for Apocalypse (but useable with any Munchkin product). 3 FREE cards/bookmarks of your choice with any Munchkin purchase. 1 120086 NEW $0.25 MUNCHKIN: CHRISTMAS LITE BOOKMARK (SJG) n 0.4 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. CHRISTMAS LITE bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120071 NEW $1.00 MUNCHKIN: CTHULHU BRICK TOY PROMO CARD (SJG) n 0.1 Out-of-Print Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). 1 120087 NEW $0.50 MUNCHKIN: CURSE! SHATTERED PROMO CARD (SJG) n 0.1 Out-of-Print Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). 1 120085 NEW $0.50 MUNCHKIN: FRANKENSTN'S MONSTER PROMOCARD (SJG) n 0.1 Out-of-Print Promotional card for Munchkin useable with any Munchkin product. 3 FREE cards/bookmarks of your choice with any Munchkin purchase. 1 120084 NEW $0.50 MUNCHKIN: HOSTILE JESTER PROMO CARD (SJG) n 0.1 Out-of-Print Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). 1 120083 NEW $0.50 MUNCHKIN: MARVEL HYDRA BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. MARVEL HYDRA bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120074 NEW $1.00 MUNCHKIN: MONSTROUS UNFAIRNESS BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. PATHFINDER MONSTROUS UNFAIRNESS bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120072 NEW $1.00 MUNCHKIN: MOOP'S MONSTER MASHUP BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. MOOP'S MONSTER MASHUP bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120075 NEW $1.00 MUNCHKIN: NIGHTMARE BEFORE XMAS BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. Nightmare Before Christmas bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120069 NEW $1.00 MUNCHKIN: OZ BAUM SQUAD BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. OZ BAUM SQUAD bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120073 NEW $1.00 MUNCHKIN: PLAY MUNCHKIN BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. PLAY MUNCHKIN bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120070 NEW $1.00 MUNCHKIN: TEN-GALLEON HAT PROMO CARD (SJG) n 0.1 Out-of-Print Promotional card. Any three Munchkin promo cards FREE with any Munchkin-related purchase (of $8 or more). 1 120097 NEW $0.50 MUNCHKIN: WITH BACON PROMOCARD (SJG) n 0.1 Out-of-Print Munchkin promo card distributed only thru a distributor at GAMA. Adds +5 to Monster during any combat; if monster is defeated +1 treasure. 1 140765 NEW $1.00 OGRE 7TH: COUNTER SET E5/E6 (SJG) N 0.5 Out-of-Print Two punch-out, 3D Ogre countersheets. 1 120078 NEW $15.00 Two punch-out, 3D Ogre countersheets. SIMON'S CAT: MOUSE PROMO CARD (SJG) n 0.1 Out-of-Print Promotional card for this simple card game. FREE with *any* purchase upon request. 1 120088 NEW $0.25 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SJG FIRE & MOVEMENT MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FIRE & MOVEMENT MAGAZINE # 1 (SJG_FM) n 0.5 Out-of-Print Premier issue of this longest running of wargame mags. ARTICLES ON: Review of RAND Von Manstein [later reprinted by AH & WWW as Panzerkrieg], with replay of the Op Blue scenario & ERRATA; review of GDW Chaco w/ short ERRATA; Zeuzleben scenario for SPI Mech War '77; Rommel's principles applied to tactical games like AH Tobruk; Review of AH Tobruk w/ weapons analysis, analysis of two key scenarios (Firefight A & C), and strategy for Scenario 9. '76 1 137303 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 2 (SJG_FM) n 0.5 Out-of-Print ARTICLES ON: GDW's Russo-Japanese War (Port Arthur & Tsushima) w/ ERRATA for Port Arthur; Attacking the Defense offered in Scen 9 of Tobruk in F&M #1; Roundtable on AH Wooden Ships & Iron Men; Interview tihe Jim Dunnigan; Review of STRIFE Port Arthru; History & Analysis of SPI Chinese Farm & Golan w/ critique & variant rules for Chinese Farm; AH PanzerArmee Afrika 2nd variant. '76 1 137304 EXCELL $5.00 FIRE & MOVEMENT MAGAZINE # 7 (SJG_FM) n 0.5 Out-of-Print ARTICLES ON: Reviews of GDW Crimea (with designer's notes & ERRATA) & CONTROL East Front; Brief reviews of: SOPAC Santa Cruz, GDW Coral Sea, AH Arab-Israeli Wars, MAPLAY Salamanca, SPI Star Soldier, Wacht am Rhein & Highway to the Reich; analysis of SPI Highway to the Reich; Interview with Howard Barasch & Irad Hardy at SPI. '77 1 137309 EXCELL $5.00 Some scuffs on mag cover. FIRE & MOVEMENT MAGAZINE # 8 (SJG_FM) n 0.4 Out-of-Print ARTICLES & Reviews ON: GDW's Narvik 1st, review & strategy; BL Dauntless 1st; brief reviews of GDW Citadel, AH War at Sea, SOPAC Btl with the Graf Spee, SPI Outreach & After the Holocaust; BL Custer's Last Stand; GMSCI Star Fleet Battle Manual, GDW Pearl Harbor; close up comparison of AH's Arab-Israeli Wars & SPI's October War; Origin '77 report; Analysis of SPI's Wacht am Rhine w/ ERRATA. '77 1 137310 EXCELL $9.00 FIRE & MOVEMENT MAGAZINE # 9 (SJG_FM) n 0.4 Out-of-Print ARTICLES & reviews ON: Graphics in '77 Origin winners; SPI Thirty Years War Quad & SPI First World War Module for War in Europe; BL Fury in the West 1st; SPI Fulda Gap; brief reviews of: AH Victory in the Pacific, S&G Koniggratz 1866, SJG Ogre 1st, FULLER Wehrmacht, GDW Pharsalus, CHAOS Troy, JEDKO Field Marshal; analysis of Squad Leader w/ designer's notes; SPI Modern Battles II Quad; the Design process for GDW's Pearl Harbor;, plus optional rules; SPI's the Conquerors, Macedonians & Romans including extensive ERRATA. '77 1 137311 EXCELL $5.00 FIRE & MOVEMENT MAGAZINE # 10 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: Review of GDW GDW Case White with ERRATA; analysis of AH D-Day's 1977 rules set changes; Designer notes for CONTROL East Front (reviewed n F&M #7); review of SIMCAN Raketny Kreyser; Survey of games on the War in northern Africa, 1940-43; brief reviews of: SPI Cobra; BL Viva Espana 2nd; FBI Imperialism; SIMCAN Peloponnesian War; META Godsfire; FUSILIER Battle for Rome; analysis of SPI Air War w/ tactics & designer notes; Panzer Leader scenario set in Italy 1944; review of AH Gettysburg '77; Critique of SPI Terrible Swift Sword v. AH Gettysburg '77 advanced rules; review of GDW Bar-Lev 2nd; the Limits of Art & Graphics in physical game creation, pt 2 of a series by K Zucker; Interview with John Edwards, designer of Russian Campaign & others. '78 1 137312 EXCELL $5.00 FIRE & MOVEMENT MAGAZINE # 11 (SJG_FM) n 0.4 Out-of-Print ARTICLES & reviews ON: the importance of game packaging; EXCAL Crimea 1941; analysis of SPI Cobra including ERRATA; JEDKO Fortress Europa; brief reviews of SPI Siege of Constantinople, GDW Raphia, WWW Eylau 1807; analysis of Drive on Stalingrad, including extensive ERRATA & designers notes; CONFLICT Yalu 1st w/ designers notes & a personal history; SPI's Wellington's Victory as history & a game. '78 1 137313 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 12 (SJG_FM) n 0.4 Out-of-Print ARTICLES & reviews ON: SIMCAN Dieppe including ERRATA; SPI Panzergruppe Guderian, with discussion of what makes a 'Classic' game; GDW's Red Sun Rising w/ ERRATA; SPI War Between the States including ERRATA & strategy; survey of games on WWII in the Pacific. '78 1 137314 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 13 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of SPI To the Green Fields with a play thru, designer's notes & ERRATA; Wargaming's Ugly Histories; brief reviews of SPI Kharkov, GDW Agincourt, SMITH Predreanought Era, TSR WIlliam the Conqueror 1060, SPI Stonewall in the Shenandoah, FUSILER Warsaw Rising, GDW Overlord 2nd & Imperium, BL Machiavelli, GDW Alma & Traveller; analysis & review of SPI Up Scope!, with 2 scenarios set in the Pacific & short ERRATA; Interview with Joe Balkoski of SPI (desigenr of Up Scope!); Analysis & comparison of CONFLICT Kasserine Pass 1st & GDW Kasserine Pass 2nd, with strategy & ERRATA; Comparitive review of SPI Frigate & AH Wooden Ships & Iron Men. '78 1 137315 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 14 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review & analysis of GDW Their Finest Hour 1st; reviews of TSG (OSG) Napoleon at Bay 1st with Errata, WWW Kesselring; brief reviews of: GDW Operation Crusader, CALLENGE New Orleans 1815, DISCOVER Source of the Nile; SPI Atlantic Warll, WWW Dresden 1813, DENRON Battle of Monmouth, WELLINGTON 38th Parallel; analysis of SPI Descent on Crete, with critique & designer's reply; review of AH Air Assault on Crete [and Malta]; review of CONFLICT & GDW Verdun 1st & 2nd with critique, designers's notes & ERRATA; review of SPI Tannenberg. 78 1 137316 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 16 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: Review & analysis of AH SL Cross of Iron, with a play thru of Scenario 14, plus designers notes; Review of Flattop 1st by J Dunnigan himself, with designers notes & an analysis of the advantages & strengths in the 4 major scenarios; Boardgaming in Britain; profile of SPI Crusades #70; Review & Analysis of GDW Operation Crusader, with playthru of Op Brevity scenario, designers notes. and 2 new scenarios set in Nov 1941; the Ups & Downs of Game Designing by Stephen Newberg; tongue in cheek review of SPI Swords & Sorcery; review of SPI Cassino; brief reviews of SIMCAN Le Grand Empire, GDW Mercenary, ARIEL Seastrike, WWW Condor, AFD Red Rose White Rose; interview with Don Greenwood of AH. '79 1 137318 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 17 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of OSG Panzerkrieg, with designers notes; 1st person walkthru of SPI War of the Ring, with critique of the Middle Earth set & designers notes; first impressions of OSG Rommel & Tunisia, and GDW System 7 Napoleonics mini rules; brief reviews of GDW 1942, HISTALT Roark's Drift, WWW Desert Rats & Marston Moor, CINC North Cape; review & analysis of Drang Nach Osten with after action reports at 4 times, with designers notes; interview with Marc Miller of GDW; review & analysis of GDW Crimean War, w/ designer notes; Mark Herman & Stephen Donaldson explain the mis-adventures in developing SPI Next War. '79 1 137319 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 18 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of SPI Agincourt, w/ designers notes; analysis of SPI Kharkov w/ strategy, with designer's notes; review of the 4 OLDENBURG GRENADIERS Am Rev games, Brandwine, Saratoga, Trenton/Princeton & Camden; Survey of games on (& designers of) Vietnam games; analysis of Wellington's Victory; brief reviews of: SIMCAN IJN, PHILMAR ENGLISH CIVIL WAR, IMPERIUM Timbuktu, SPI Battle for the Ardennes, FBI Schutztruppe, BL Armor Supremacy, WEG Salerno. '79 1 137320 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 20 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of AH Bismarck '78 with example of play, designer's comment, and ERRATA; review of WEG the Great War 1914-18 & designers notes; review of COMPERS Sharpsburg; Comparative review of SPI Battles for the Ardennes Quad & OSG Dark December, with designer notes for Dark December & ERRATA for both games (extensive for both); brief reviews of WWW Bloody Buna, GDW Marita Merkur & Beda Fomm, SIMCAN I Will Fight No More Forever, EXCAL Malaya, CHAOS Reich; Review of SPI Cassino. '80 1 137321 EXCELL $6.00 FIRE & MOVEMENT MAGAZINE # 21 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: Review & Analysis of PWG Korsun Pocket, with ERRATA & designers notes; review of MARSHAL La Bataille de Preussich-Eylau; review of S&G Kaiserschlacht; analysis of GDW White Death with Q&A + Errata, OoB discussion, designers notes; review of SPI Lille (one of the Art of Siege Quad games); book review of N Palmer's Comprehensive Guide to Board Gaming; interview with Jack Radey of Peoples Wargames; brief reviews of: TFG Armor at Kursk, CREATIVE Junta, YAQ Thin Red Line, SPI Campaign for North Africa, PERFIDIOUS Ochi, GDW Pearl Harbor 2nd, Shanti, GDW Red Star White Eagle, YAQ Battle, SIMCAN Warring States. '80 1 137322 EXCELL $5.00 FIRE & MOVEMENT MAGAZINE # 22 (SJG_FM) n 0.4 Out-of-Print ARTICLES & reviews ON: survey of games on the Ancient Era; INTL TEAM Iliad; AH Crescendo of Doom w/ designers notes; PHOENIX Streets of Stalingrad; YAQ Ironclads w/ play thru & designers notes; 3W Desert Rats w/ ERRATA & designers notes; brief reviews of SPI Bulge & Leningrad, YAQ Murfreesboro, CMD PERS Road to Washington, EXCAL Total War, SVENSK Poltava, BEARHUG Rorke's Drift, Isandhlwana, Ulundi, Naka; TFG Op Pegasus, ROSKOPF Stratick, SIMCAN Torpedo!. '80 1 137323 EXCELL $4.00 FIRE & MOVEMENT MAGAZINE # 24 (SJG_FM) n 0.4 Out-of-Print ARTICLES & reviews ON: comparative reviews of Napoleonic era games; NOVA Ace of Aces; Complete Wargamers Handbook (book); interview w/ Stephen Newberg (SIMCAN); AH Fortress Europa 2nd w/ extensive ERRATA; SIMCAN IJN, Torpedo! and Kriegsmarine w/ ERRATA; the worth of wargame designers; brief reviews of OSG Devil's Den; YAQ Beachhead, 3W Assault on Leningrad; PAPER WARS Gallipoli & Doro Nawa, INTL TEAM '43, YAQ Fast Attack Boats, GDW Guilford Courhouse; Index to F&Ms 13-24. '81 1 137325 EXCELL $5.00 FIRE & MOVEMENT MAGAZINE # 30 (SJG_FM) n 0.4 Out-of-Print ARTICLES & reviews on: AH the Longest Day w/ analysis & strategy w/ Q&A; wargaming in the early days, a wargamer remembers; AH Struggle of Nations analysis; portrait of James Dunniga; defending a river line pt 2 (solution); brief reviews of: AH Civilization, SIM CORNEJO Gergovie, 3W Siege at Peking, YAQ French Foregin Legion, MING Texas Revolution, CHAOS Vive l'Empereur, ONTARGET B-17 1st, MOORE Debrecan. '82 1 117496 MINT $5.00 FIRE & MOVEMENT MAGAZINE # 32 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: 1982 in Wargaming; review of Desert Fox #87, Their Finest Hour 1st & 2nd (including errata); short reviews of Divine Wind, Down with the King, Fire When Ready, Dawn Patrol, Kamakura, Iron Brigade. '83 1 117497 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 33 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of SL GI Anvil of Victory (w/ errata), Seapower & the State; Rules Style Parody; review of Wings 1st; the Language of Wargaming; Miniatures for Wargamers; the Complete Brigadier mini rules set; brief reviews of Gettysburg High Tide of the Confederacy, Little Round Top, Remember the Alamo, Army Group North, Squad Leader. '83 1 117498 MINT $5.00 FIRE & MOVEMENT MAGAZINE # 34 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: reviews of Attack in the Ardennes, Rockets Red Glare, Bonaparte in Italy (w/ errata); the Etiquette of Wargaming; WRG's War Game Minis Rules; brief reviews of Falklands or Malvinas, War in the Falklands, Rommel in the Desert 1st, Fight For the Sky, Fighter Command, Germany's Tank Attack 1918. '83 1 117501 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 35 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of Cossacks Are Coming 1st (w/ errata); Playing Monster Games; Analysis of Ace of Aces & Bounty Hunter; Anzio puzzle; Survey of WWII Micro-Armor & Modern Naval Minis; brief reviews of Broadsides & Boarding Parties, Destroyer Captains, Remember Gordon, Jerusalem 2nd, Victory at Waterloo. '83 1 117503 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 36 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: review of Bomber; Survey of Modern Micro-Armor; review of Napoleon's Last Triumph (w/ errata); brief reviews of: VI Caesars, Commando Actions, Gunslinger, Command at Sea 1st, Red Star Falling, Two Ocean War Variant; Umpired Multi-Commander Flat Top. '83 1 117504 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 37 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: VG The Civil War review; Origins '83 report; Anzio Puzzle Solution (from #35); Black Sea Black Death review; Umpired Multi-Commander Flat Top, pt.2; Miniature product reviews; brief reviews of: Russia's War, Recon RPG, No Trumpets No Drums #22, Rapid Deployment Force #91. '37 1 125090 EXCELL $2.50 2 117506 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 40 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: reviews of Lawrence of Arabia 2nd, Gulf Strike 1st; Evaluating Accuracy of Conflict Simulations using GDW's 1815 & SPI's Nap's Last Battles; Johnny Reb Min Rules; review of Mr. Lincoln's War (Army of Tennessee / Army of the Potomoc); Wargame Trivia Puzzle; brief reviews of: Arnhem Bridge, PWG Aachen, 8th Army, Gela Beachhead, Operation Badr, Operation Konrad, To The Wolf's Lair. '84 1 117509 MINT $5.00 FIRE & MOVEMENT MAGAZINE # 41 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: Keith Poulter interview; Gazala 1942 review & errata;; Empires in Arms 1st review & example of play & designer notes; Up Front review & errata; HARRIS National Liberation Front; GDW Western Desert; IRON CROWN Manassas; TSR Nordkapp. '84 1 117510 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 42 (SJG_FM) n 0.5 Out-of-Print ARTICLES ON: Analysis of VG's 1809; dos & don'ts of game reviewing with numerous designer's input; GDW's Normandy Campaign review & errata; SIMCAN's Man of War review; TSR's Battle Over Britain review, errata, designer's notes, scenario run-thru, & strategy; fire control in 18th Century battalion; Sword & the Flame review. '84 1 125095 V.GOOD $4.00 Mag cover manufactured slightly too big for inner page widths causing edge of mag covers to have a creased look along 1/8" margin. Otherws EX. FIRE & MOVEMENT MAGAZINE # 44 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: reviews of Panzer Command, Holy Roman Empire #33 w/ errata, Fire in the East, Singapore #96; Charge to Glory, West Wall #35, Fight on the Beaches #40, Combat Cards, Battle Stations!, Conquest of the Empire 1st, Cold War, Battle for the First Panzer Army. '85 1 125102 EXCELL $3.00 FIRE & MOVEMENT MAGAZINE # 51 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: interview with S. Craig Taylor; Computer Wargames & the Critical Review Process; brief reviews of: RAF 1st, Ruweisat Ridge #105, Knights of Justice #50, Silent Service PC game, Origins '86 report; Pacific Origins '86 & Gen Con 19; 1986 game auctions; interview with Harry Rowland; Index to F&M #25-48. '86 1 125104 MINT $4.00 FIRE & MOVEMENT MAGAZINE # 52 (SJG_FM) n 0.4 Out-of-Print ARTICLES ON: Interview with Sid Meier (then of Microprose); review of Napoleon & the Archduke Charles #49, St. Lo, Air Cav, Air & Armor, AirLand Battle, Struggle for Stalingrad #47 w/ errata; brief reviews of: Hitler's Counterstroke in France, WWW Battle Cry, VG Korean War, Texas Revolution; New Games on Old Subjects; Gaming in Australia; solution to the Manning Hadrian's Wall puzzle from prior issue; WWW acquires S&T from TSR, Counterattack & Battleplan mags announced, '87 1 125093 EXCELL $4.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SOVEREIGN MEDIA URL: http://WarfareHistoryNetwork.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WWII HISTORY MAGAZINE APR 2015 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II. 1 141224 EXCELL $2.00 WWII HISTORY MAGAZINE DEC 2014 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II. Major articles on: Melee for Manhay-Grandmenil during the Bulge; Nazi War Machine; A Memory of Pearl Harbor; Fall of Beijing; Greeting the Liberators; the Weater War. '14 1 141222 EXCELL $2.00 4" scuff mark near spine on cover. WWII HISTORY MAGAZINE DEC 2015 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II.~~ 1 141221 EXCELL $2.00 Narrow scuff along spine of cover page. Otherws EX. WWII HISTORY MAGAZINE FEB 2015 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II.~~ 1 141225 EXCELL $2.00 WWII HISTORY MAGAZINE FEB 2016 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II.~~ 1 141218 EXCELL $2.00 WWII HISTORY MAGAZINE JUN 2015 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II.~~ 1 141219 EXCELL $2.00 WWII HISTORY MAGAZINE OCT 2014 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II. Major articles on: First Day at Arracour 1944, Liberating Guam, Polish II Corp in Italy, Normandy's Little Victims; Death on the Volkhov. '14 1 141223 EXCELL $2.00 WWII HISTORY MAGAZINE OCT 2015 (SovMed) n 0.4 Out-of-Print Magazine of the history, personalities, weapons & results of World War II.~~ 1 141220 EXCELL $2.00 WWII HISTORY MAGAZINE OCT 2016 (SovMed) n 0.4 Out-of-Print 78pg well-illustrated magazine of the history of World War II. Akin to earlier History of World War II mag. '16 1 140447 EXCELL $2.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SPI GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COMMANDO, COMBAT ADVENTURE GAME PARTS (SPI) n Out-of-Print 1 130841 EXCELL $4.00 Maps L & M (backprinted), only. CONQUERORS, ROMANS & MACEDONIANS PARTS (SPI) n Out-of-Print 1 135357 V.GOOD $1.00 Romans Treasury Track/Alliance Table, only. DESCENT ON CRETE PARTS (SPI) n Out-of-Print 1 141613 V.GOOD $3.00 1-sided photocopy of rules, only. 2 141614 V.GOOD $4.00 1-sided photocopy of rules, only. Some highlighted in orange with annotations. DESERT WAR PARTS (SPI) FT Out-of-Print 1 147196 MINT $12.00 NO COUNTERS OR MAP. Includes rules, errata, FT, scenarios & die. 2 tray corners cracked. Label residue on tray cover. DRIVE ON STALINGRAD, 1ST PARTS (SPI) n Out-of-Print 1 128593 EXCELL $4.00 Rules photocopy only. Couple of unit ID annotations/corrections in historical OoB. GLOBAL WAR PARTS (SPI) n Out-of-Print 1 128601 EXCELL $3.00 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. 2 128597 EXCELL $8.00 TRC & Production Chart, only. 3 128603 EXCELL $3.00 Charts & Tables photocopy, only. Shows original Land CRT from errata, neatly done. 4 128602 EXCELL $3.00 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. 5 128598 GOOD $7.00 Rules, only. Rules have been read & soiled with many light stains. Entirely servicable. 6 128599 V.GOOD $3.00 Charts & table page, only. Extended Land CRT from Errata taped over original chart. Otherws EX. 7 128600 V.GOOD $3.00 TRC & Production Chart photocopy only. Folded into thirds. Must be shipped vai first class or boxed due to size. HOF GAP PARTS (SPI) n Out-of-Print 1 128152 EXCELL $4.00 Exclusive rules, only. Neatly highlighted & annotated in several colors. LA GRANDE ARMEE, 1ST (SPI) WT 1.0 Out-of-Print Napoleon's 1805,1806 & 1809 campaigns in Central Europe. Div/corp level w/ inverted movement, forced march, supplies. J.Young'72 1 111699 V.GOOD $15.00 Missing all (29) Russian units plus another 4. Handful of units, mostly Austrian inf, have rust -like stains on unprinted backsides. MECH WAR '77 PARTS (SPI) n Out-of-Print 1 112139 EXCELL $3.00 One Charts & Tables page. Sml tear at margin repaired. 2 132220 MINT $2.00 Single Charts & Tables page only. MODERN BATTLES II QUAD (SPI) FT 1.4 Out-of-Print Four games of various hypothetical hot wars around the world: DMZ (S Korea), Jerusalem ('67), Bundeswehr (N Germany) & Yugoslavia (Zagreb). 4 maps, 400 counters. J.Dunnigan'77 1 123503 EXCELL $79.00 No counter manifest is available so hasn't been check for counter completeness. Sold as substantially complete. NORTH AFRICA QUAD PARTS (SPI) n Out-of-Print 1 122703 MINT $5.00 Std rules, only. PATROL PARTS (SPI) n Out-of-Print 1 122699 EXCELL $1.00 Map panel C only. 2 121466 MINT $3.00 Map section C, only. PATROL, MAN-MAN COMBAT IN 20TH CENTURY (SPI) FT 1.4 Out-of-Print Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74 1 122696 MINT $25.00 Missing 10 blanks, otherws mint. SOLOMONS CAMPAIGN PARTS (SPI) n Out-of-Print 1 114197 MINT $6.00 Starting Forces/Reinf/TRC Chart, only. 2 114196 MINT $8.00 Rules, only. SPI MASTER INDEX (SPI) n 0.3 Out-of-Print Originally w/ Napoleon at Waterloo 3rd; game & staples removed. Contains an intro to wargaming terms, and a basic library, together w/ an index to S&T 19-75, Moves 1-41, Errata in Moves thru '78. '79 1 141610 V.GOOD $5.00 Originally published w/ Napoleon at Waterloo 3rd; game components removed & not included. Various spots & stains thru use. TANK! (W/ EXPANSION KIT) 2ND (SPI) FT 0.8 Out-of-Print 2nd edition is a boxed reprint of the game originally appearing in S&T#44. Game of individual tank-tank combat w/ AT guns & infantry, during WW2. Box game includes the Expansion Kit that greatly elaborates on the base game (with 200 additional counters & additional rules & scenarios). 300 counters total. Simove. J.Dunnigan'74 1 122692 MINT $40.00 Base game with expansion kit in a flat tray. Expansion rules have several penciled notes written on cover, otherws unpunched & mint. UP SCOPE! PARTS (SPI) n Out-of-Print 1 121471 MINT $6.00 Single mapboard, only. (Game published with two identical maps.) 2 121455 MINT $9.00 Single mapboard, only. (Game published with two identical maps.) WAR BETWEEN THE STATES 1ST PARTS (SPI) n Out-of-Print 1 140990 V.GOOD $2.00 Functional, 1-sided photocopy of rules & charts, only. Physical page width varies. While basically clean, has a rough appearance due to page size diff. WAR IN EUROPE: FIRST WORLD WAR KIT PARTS (SPI) n Out-of-Print 1 132699 MINT $12.00 Set of 5 charts & tables sheets: (2) CRTs, (1) Turn Record Chart, (2) Cntrl Pwrs/Entante Resource Level Tracks. Clean. WAR IN THE EAST 2ND PARTS (SPI) n Out-of-Print 1 135361 EXCELL $6.00 War in the East CRT chart, only. 2 135360 EXCELL $6.00 War in the East CRT chart, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SPI MOVES MAGAZINE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MOVES MAGAZINE (SPI) # 1 (SPIMov) n 0.4 Out-of-Print Consolidation of Game Design & Game Supplement newsletters into a professionally printed, longstanding mag. ARTICLES ON: Debate on the Rommel Syndrome, that success in wargaming equates to military talent; Revising Franch 1940 #27; Zulu War & the Zulu empire; Combat Results & Tactical Games; Manpower in World War I; Solitaire wargaming; Intro to Advanced Napoleonics; Adding CRT bias to balance a game; and lots of ads. Feb'72 1 116482 MINT $6.00 MOVES MAGAZINE (SPI) # 6 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Normandy 2nd Profile & strategy; the Great Arrow War, debating ancient shortbow range; Chinese Classical Warfare; Wargames From & About China; Battle of Maida outside Naples, 1806 w/ two reduced maps; Definition of Blitzkrieg; World War 0, 1775-1783. Dec'72 1 111450 EXCELL $4.00 MOVES MAGAZINE (SPI) #18 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Sniper profile; El Alamein analysis; American Revolution analysis; Combined Arms additional units & scenarios; Footnotes (minor variants & such); Wooden Ships 1st review; index to Moves Mag #1-18 by article. '75 1 111461 EXCELL $4.00 MOVES MAGAZINE (SPI) #19 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: La Grande Armee Strategy; Critical Survey of SPI's Game Production by each designer; What is a Wargamer?; Footnotes (minor variants & such); Women in Wargaming; an Evocation of the Early Days at Avalong Hill; 1962 scenario for World War III; Ups & Downs of publishing Conflict Magazine (K Zucker); the 1974 Gaming Renaissance. '75 1 111462 EXCELL $5.00 MOVES MAGAZINE (SPI) #27 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Mech War tactical doctrine & weapon use; New Scenarios for Year of the Rat, Search & Destroy (3), NATO, Patrol (2), Sniper, Mech War '77 (4), Tank, Foxbat & Phantom; SPI Seminar on Game Rules; game notes for Blue & Gray Hooker & Lee; Footnotes (minor variants & such); Conservative tactics & game analysis; GDW 1815 review; German defense in Battle for Germany. '76 1 130968 MINT $5.00 MOVES MAGAZINE (SPI) #29 (SPIMov) n 0.4 Out-of-Print Special 40pg issue. ARTICLES ON: Panzergruppe Guderian analysis; Terrible Swift Sword analysis; an SPI Game Library; Wagram analysis; glossary of German military terms; index to S&T Magazine #19-58, and Moves #1-28; Military Unit Symbols; Wargaming terminology; SPI Clan at Origins II; designing your own Mech War '77 and Panzer '44 scenarios; ERRATA for Terrible Swift Sword and Blue & Gray Quad I & II. '76 1 130970 EXCELL $6.00 2 130971 EXCELL $6.00 MOVES MAGAZINE (SPI) #38 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Charlie Robert awards; Battleline in the Air: Air Force & Dauntless analysis; Objective Atlanta profile; Machiavelli 1st analysis; Mighty Fortress analysis & ERRATA; Red Sun Rising analysis; La B d'Auerstadt pan. '78 1 111477 EXCELL $6.00 MOVES MAGAZINE (SPI) #39 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Strategy for Terrible Swift Sword by day; An Agressive German strategy for War in Europe; BattleFleet Mars profile; Canadian Civil War profile & ERRATA; rewiew of SPI American Civil War games. '78 1 111478 EXCELL $5.00 MOVES MAGAZINE (SPI) #40 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Air War analysis; tactical nuclear weapons in tactical games; Perfect Intelligence in War of the Ring; TRIPE system to reveal info only if both players in same hex; Appeal for the design of esoteric games; Objective Moscow profile; Simulating nighttime; tactical nukes in Fulda Gap; Drive to Stalingrad analysis; Wacht am Rhein profile; compendium of errata thru July 1978 giving issue of Moves appeared in. '78 1 137287 EXCELL $4.00 Mailing label on rear cover. MOVES MAGAZINE (SPI) #44 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: PBM War of the Ring; Agincourt critique; Atlantic Wall critique; German strategy in Cobra; SpiBus, SPI & computer games; SPI reserarch information & testing; a new & better secret search system; Anyone else out there like me? '79 1 137290 EXCELL $4.00 Mailing label on rear cover. MOVES MAGAZINE (SPI) #45 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: the Evolution of the Origins Convention; Wargame Design from the Player's Perspective; War in the World Variant for War in Europe/War in the Pacific, pt. 1 (RECOMMENDED); Analysis of Casino; the Baltic scenario in Next War; newly published World War I games. '79 1 137291 EXCELL $4.00 Yellowing to several inner pages. Mailing label on rear cover. MOVES MAGAZINE (SPI) #49 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Yaquinto's Ironclads profile; Terrosism represented in Creature that Ate Sheboygan; Squad Leader profile pt2; Campaign for North Africa profile; interview with Charles Vessey; Real & Unreal aspects of gaming; Drive on Stalingrad analysis; Pre-modern logistics in wargame design. '80 1 137292 EXCELL $4.00 Cover mildly scuffed. Mailing label on rear cover. MOVES MAGAZINE (SPI) #54 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Survey of Am Civil War games in print; Operational Analysis of Fifth Corps w/ strategy; Variant Rules for Next War; detail reviews from an English viewpoint of Empire of the Middle Ages 1st & Simon de Montfort; Profile & analysis of Kaiser's Battle #83; rules for using Citadel of Blood as an interface between tac & strategic level Swords & Sorcery; Relationship of Military Tactics to Simulation Play, pt. 1 the Offense; Computing Tactical result, an Approach to Modern Weapons Combat Resolution; statistical analysis of Black Prince feedback. '81 1 125088 V.GOOD $5.00 Slight wrinkling to entire mag thru use. MOVES MAGAZINE (SPI) #55 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: Survey of Arab-Israeli War games; tactics of Defense theory, pt2 of a series; Central Front (Fifth Corps & Hof Gap) analysis; Air War analysis; reviews of TRS-80 computer software; Longest Day critique. '81 1 137297 EXCELL $5.00 Mailing label on rear cover. MOVES MAGAZINE (SPI) #58 (SPIMov) n 0.4 Out-of-Print ARTICLES ON: strategy in Desert Fox; Herkules variant for Desert Fox; 2-player Empires of the Middle Ages variant; Spies review; Kurks '80 review & strategy, w/ addenda & new counters; Guns of August review; CityFight review. '81 1 137300 EXCELL $5.00 Mailing label on rear cover. MOVES MAGAZINE (SPI) #60 (SPIMov) n 0.4 Out-of-Print Final SPI issue. ARTICLES ON: Unique aspects to the Sicilian campaign 1943, plus rules addendum; Op Grenade #84 analysis; Alamao walk-thru; Central Front series retrofits & revised OoB for Hof Gap & Fifth Corp; 3-game grand campaign for Central Front (BAOR, Fifth Corp, Hof Gap); optional rules for Desert Fox; reviews of Battles & Leaders, Husky, Commando Actions, Oregon Trail, Spies. '82 1 137302 EXCELL $7.00 Mailing label on rear cover. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SPI S&T MAGAZINE GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AMERICAN CIVIL WAR ['74] #43 PARTS (SPIS_T) n n Out-of-Print 1 145264 EXCELL $2.00 One-sided photocopy of rules, charts & countersheet. 2 147715 V.GOOD $1.00 V.neatly made homemade counterset (complete) w/ color photocopy on thick stock & separated. Some counters may need a little TLC with a glue stick. ARMADA, 1ST #72 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Strategic level land & naval conflict between Spanish Empire & English/Dutch forces thruout Europe, 1585-1604. 1st ed decidedly underdeveloped; 2nd ed rules strongly suggested. S.Hart'79 / ARTICLES ON: The War with Spain & the Sinking of the Spanish Armada, 1585-1604; Ships that Controlled the Seas 1914; Roman Siege Warfare; Mechanized Warfare in the 1980s; ERRATA for Cassino #17; Brief reviews of recently published games; Modern Naval Radar Jamming. 1 131180 MINT $25.00 Cherry. 2 123227 MINT $20.00 ARMAGEDDON #34 PARTS (SPIS_T) n Out-of-Print 1 147676 V.GOOD $6.00 MUST SHIP SEPARATELY AT ADDTL COST or be folded. Professionally laminated into 2 halves of a good, color photocopy of mapboard taken in 6 pages, some of which imperfectly mate but are are entirely serviceable. BREITENFELD #55 PARTS (SPIS_T) n Out-of-Print 1 114217 MINT $4.00 Std & exclusive Rules, only. CA, TACTICAL NAVAL WARFR IN PACIFIC #38 (SPIS_T) n 1.0 Out-of-Print 1 140979 EXCELL $4.00 Rules, only. Folded once horizontally. COMBINED ARMS #46 PARTS (SPIS_T) n Out-of-Print 1 116196 V.GOOD $2.00 Rules, only. Wrinkled thru use, plus marks on cover margin. 2 116199 V.GOOD $2.00 Scenario Unit Values/CRT chart. One, only. 3 116198 V.GOOD $2.00 Scenario Unit Values/CRT chart. One, only. COMBINED ARMS, COMBAT OPS 1935-70 #46 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy. 1 130955 MINT $37.00 Cherry. CRUSADES #70 (SPIS_T) n n 0.8 Out-of-Print Mag & game. 2gms: 2player gm of 3rd Crusade (1191-2), & 2-6player wild game of 1st Crusade w/ competing goals. R Berg '78 / ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in Moves Mag). 1 147202 EXCELL $32.00 Last copy. DESERT FOX #87 PARTS (SPIS_T) n Out-of-Print 1 141666 GOOD $1.00 1-sided photocopy of rules, only. Several creases, and 1st page soiled. Good photocopy. DIXIE #54 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Hypothetical 2nd American Civil War set in 30s. R Siminson'76 / ARTICLES ON: Westwall, 4 Battles at the German Frontier 1944-5; brief reviews of SDC Jerusalem 1st, BL Shenandoah 1st, EXCAL Ancient Conquests, AH Wooden Ships & Iron Men, UFO 1st, AH Caesar's Legions, LORE BTL of Five Armies; 1975 SPI Annual Report; Replay of Blue & Gray II, History as Game; Replay of Sinai, History as Game. 1 131189 MINT $24.00 Cherry. Last copy. DIXIE #54 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. Hypothetical 2nd American Civil War set in 30s. R Siminson'76 1 115766 MINT $14.00 Cherry mint. DIXIE #54 PARTS (SPIS_T) n Out-of-Print 1 116186 GOOD $2.00 Partial counterset, only. Includes 87 (of 100) counters. Most have pinholes, and many are either written on blank backsides or have backsides marred by tape removal. 2 114218 MINT $2.50 Rules, only. FIFTH CORPS #82 (SPIS_T) n n 0.4 Out-of-Print Mag & game. Central Front series v1. Soviet attack thru Fulda Gap to Frankfurt at btln lvl. Each action consumes energy, the key dynamic. J.Dunnigan'80 / ARTICLES ON: Status of Forces in Europe & the Potential for Conflict; Benedict Arnold; Civil War Field Artillery; Battle of Chinese Farm, Oct. 1973. 1 131174 MINT $58.00 Cherry. Last copy. FIGHTING SAIL #85 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. 9 scenario game of small scale naval battles from the Am Rev & Napoleonic era between British, French & American ships. Good simulation of ship-ship combat in the age of sail, but not nearly as much fun as Wooden Ships & Iron Men. J.Balkoski'81 / ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of Napoleon, Dark Star. 1 111854 MINT $32.00 Last copy. GERMANY, BATTLE FOR... #50 PARTS (SPIS_T) n Out-of-Print 1 114211 MINT $9.00 Rules only. KAISER'S BATTLE #83 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES ON: Kaiser's Battle, German Offensive in March 1918; Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s. 1 140173 MINT $10.00 Unpunched but rules separated, innermost mag page loose from staples. Mag shows more than normal wear. 2 131173 MINT $24.00 Sml dog ear to corner of map, otherws cherry. KAISER'S BATTLE #83 PARTS (SPIS_T) n n Out-of-Print 1 122141 EXCELL $5.00 Counterset, only. Complete. KAMPFPANZER, ARMORED COMBAT 1937-40 #41 (SPIS_T) Y n 0.4 Out-of-Print GameOnly. SiMove armored combat, 1937-40 in 8 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. JD'73 1 131325 MINT $24.00 Cherry. Last copy. NAPOLEON'S ART OF WAR #75 PARTS (SPIS_T) n Out-of-Print 1 125098 EXCELL $4.00 Rules only. OCTOBER WAR #61 PARTS (SPIS_T) n Out-of-Print 1 114213 MINT $3.00 Rules, only. OIL WAR #52 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Hypothetical situations where the US intervenes in Persian Gulf in late 70s with its more mobile ground forces designed for just this purpose. Simpler game good for beginners. 100 counters, brig level, 2days/turn, 30km/hex. J.Dunnigan'75 / ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45. 1 140337 EXCELL $25.00 Complete. Rules & a few pgs of mag litely dog-eared. Otherws EX. Last copy. OIL WAR #52 PARTS (SPIS_T) n Out-of-Print 1 114219 MINT $3.00 Rules, only. OPERATION GRENADE #84 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. 1 131172 MINT $12.00 Mag cover v.mildly scuffed, otherws cherry. OPERATION GRENADE #84 PARTS (SPIS_T) n Out-of-Print 1 140432 EXCELL $2.00 Photocopy of std & exclusive rules, only. OPERATION OLYMPIC #45 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. 1-2player game of invasion of Japan, '45. Good solitaire game. 1wk/turn, 6.5km/hex. J.Dunnigan'74 1 122687 MINT $23.00 Sml price tag remnant on rules cover, otherws mint & clean. PANZER BATTLES #73 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Tactical armor combat at Aracourt,44; Gazala,42; Berlin,45. 200m/hex, 5min/turn, sqd/pltn level. T.Walczyk'79 / ARTICLES ON: Evoltuion of Mechanized Warfare 1939-71; British Army 1979; Armada 1st Errata; Cassino Errata; Small Arms in Modern Service; Mongols & the Impact on the Medieval West. 1 131179 MINT $30.00 Cherry mint. Last copy. PANZERGRUPPE GUDERIAN #57 (SPIS_T) n 0.8 Out-of-Print 1 114222 V.GOOD $3.00 Rules, only. Wrinkled thru use. 2" circular spot on rules cover where text somewhat abraided & partially obscured by moisture; no text lost. Otherws clean. PARATROOP #77 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. 3 games covering key airborne assaults during WWII: Eben Emeal (Belgium 1940), Crete (1941), Red Devil (Arnhem 1944). / ARTICLES ON: Paratroop, History of Airborne Operations; Cityfight, Combat in the Urban Environment; Great Medieval Battles, 1001-1500AD. 1 116460 MINT $28.00 PATTON'S 3RD ARMY #78 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Patton's Nov'44 campaign in the Lorraine area around Metz, just prior to the Bulge. Rgt/btln level, using the Victory in the West system. Allies must attack quickly but carefully to keep the Germans off balance. Rgt level, 200 counters, 1day/turn. J.Balkoski'80 / ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era; Battle of Lepanto, Spain's Defense of Mediterranean Christiandom in 16th Century. 1 140209 MINT $19.00 Unpunched. Mag cover shows slight wear. 2 123229 MINT $30.00 Rules separated. PLOT TO ASSASSINATE HITLER #59 PARTS (SPIS_T) Y n Out-of-Print 1 116118 < NEW $19.00 Game-only. Rules stapled twice at spine, otherws clean. Unpunched & complete. 2" portion of map mildly soiled. REVOLT IN THE EAST #56 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners interested in the subject matter. J.Dunnigan'76 1 116184 FAIR $8.00 Incomplete; missing 31 units & markers; ID included. Rules provided as photocopy. Map wrinkled by poor storage. Otherws VGd. REVOLT IN THE EAST #56 PARTS (SPIS_T) n Out-of-Print 1 114216 MINT $3.00 Rules, only. ROAD TO RICHMOND #60 PARTS (SPIS_T) n Out-of-Print 1 114214 MINT $4.00 Std & Exclusive rules, only. SIEGE OF CONSTANTINOPLE #66 (SPIS_T) n n 0.8 Out-of-Print Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified city of Constantinople, 1453. Ottomans must use vastly superior numbers, their siege cannon & mining to undermine & overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game. 200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the Siege of Constantinople 1453AD; Descent on Crete, May 1941. 1 140215 MINT $34.00 Last copy. SOUTH AFRICA, VESTIGE OF COLONIALISM #62 (SPIS_T Y n 0.8 Out-of-Print GameOnly. Guerilla & conventional revolt in S.Afrika thru the '70s. Possible mass upgrising against the apartheid regime in S.Africa in the late '70s, and how the regime might have responded. Focuses on the conventional and guerilla conflict, much less so to the political elements involved. 200 counters. I.Hardy'77 1 115765 MINT $13.00 Cherry mint; game-only. STONEWALL IN THE SHENANDOAH #67 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley Army & Shield's division. Small battle using the TSS/GBACW game system. 100 counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople errata. 1 131182 MINT $24.00 Cherry. STRATEGY & TACTICS (SPI) # 24 (SPIS_T) n 0.4 Out-of-Print Original printing. Mag only; no rules. ARTICLES ON: Artillery ont he Western Front in WWI; Flying Tigers, 1941-5; Diplomacy strategy; Writing Wargame Rules. 1 131219 MINT $18.00 Cherry. STRATEGY & TACTICS (SPI) # 26 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: Cohesion & Disintegration of American Froces in Vietnam; Waffen SS Forces; the Sea War, pt 4 of the North African Campaign Analysis. 1 131221 MINT $19.00 Cherry. STRATEGY & TACTICS (SPI) # 31 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: War in the Air 1915-18; Franco-Prussian War 1870-1; Military NATO Symbology; Diplomacy strategy. 1 131225 MINT $14.00 Cherry. Last copy. STRATEGY & TACTICS (SPI) # 33 (SPIS_T) n 0.3 Out-of-Print Mag only, no rules. ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy. 1 131227 MINT $20.00 Cherry. STRATEGY & TACTICS (SPI) # 34 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy. 1 131228 MINT $12.00 Cherry. STRATEGY & TACTICS (SPI) # 35 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: Year of the Rat, Vietnam 1972; 1812 Campaign, Napoleon in Russia. 1 131229 EXCELL $14.00 Some minor stains/marks on mag cover, otherws clean. STRATEGY & TACTICS (SPI) # 37 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917. 1 111859 V.GOOD $3.00 Upper corner of mag cover & first/last 5pgs litely water discolored over a 4" triangular area, otherws EX. STRATEGY & TACTICS (SPI) # 41 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5. 1 147198 V.GOOD $4.00 Some wear & soiling to mag cover & innermost page. STRATEGY & TACTICS (SPI) # 44 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Tank, a Weapons System Survey; Sea War in the Age of Sail, 1650-1830. 1 113906 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 45 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction Futures; Seelowe Player Notes. 1 113907 EXCELL $7.00 STRATEGY & TACTICS (SPI) # 47 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for conflict in the 1970s; Main Article Index for S&Ts 19-47. 1 114175 EXCELL $6.00 STRATEGY & TACTICS (SPI) # 48 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Sixth Fleet, US-Soviet Naval Operations in the the Mediterranean in the 1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report. 1 113910 EXCELL $5.00 Last copy. STRATEGY & TACTICS (SPI) # 49 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga. 1 113911 V.GOOD $4.00 Most of a 2" dog-ear corner on mag cover torn off. Otherws EX. STRATEGY & TACTICS (SPI) # 52 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45. 1 113914 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 58 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army; military spending worldwide. 1 140940 V.GOOD $4.00 Couple of smudges on mag cover. STRATEGY & TACTICS (SPI) # 87 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. 1 145003 EXCELL $5.00 No rules. 2 141236 V.GOOD $5.00 No rules. TANK! #44 (SPIS_T) n n 0.7 Out-of-Print Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830. 1 130951 MINT $29.00 Unpunched, clean. TANNENBERG ['78] #69 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. Div/corp level gm of opening campaign in east using the excellent Great War system. Includes very strict victory conditions that accurately reflect the situation by gamers often don't enjoy, plus a 3 player version where 2 players command the two Russian armies and are not allowed to communcate with each other (reflecting their commanders' animosity towards each other). Completes the Great War Quad. D.Isby'78 1 140466 MINT $15.00 TITO & HIS PARTISAN ARMY, YUGOSLAVIA #81 (SPIS_T n n 0.8 Out-of-Print Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle. 1 123226 MINT $11.00 Cherry. WILSON'S CREEK #80 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Third game in the Great Battles of the Am Civil War series. Aug 1861 btl 5mi SW of Springfield that kept the state of Missouri in the Union. A Union force under Lyon launches a surprise attack against Confeds under McCulloch & the Missouri State Guards. Aside from a corn field in the middle, the area was densely wooded. Regt level, 200 counters. R.Wright'80 / ARTICLES ON: Battles in the West, Wilson's Creek to Pea Ridge; Sleep Loss in Continuous Battle; Empires of the Middle Ages. 1 141291 V.GOOD $19.00 Complete. Some moisture spots on cover of std rules. Mag scuffed & stained thru use. WORLD WAR I #51 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Strategic level game of WWI thruout Europe using resource points as the essential representation of national resources & will. Effective, elegant design with but 100 counters & small map. RECOMMENDED. J.Dunnigan'75 / ARTICLES ON: Strategic Assessment of World War I; Designer Notes for WWI (game); Fast Carriers Weapon Systems Survey 1917-75. 1 131191 MINT $39.00 Cherry. Last copy. WORLD WAR I #51 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. Strategic lvl WW1 thruout Europe using resource pts as the essential representation of national resources & will. Effective, elegant design. JD'75 1 116117 GOOD $12.50 INcomplete: Missing 25 units & markers; ID & color photocopy of countersheet included. Rules provided as photocopy. Quite servicable once replacement counters are created. Otherws VGd. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SCHROEDER PUBL & WARGAMNG URL: http://web2.airmail.net/spw1 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DER WELTKRIEG, EASTERN FRONT (SPW) BC 2.6 Update & reprint of all the 6 games (previously in 3 packages) covering the Eastern Fronts. Includes six seperate games: Tannenberg, Galicia, Serbia, Gorlic-Tarnow, Brusilov & Transylvanian Gambit. 20km/hex, 4days/turn, brig/div level. 1680 counters, 4 full & 2 half maps. D.Schroeder'13 1 149346 NEW $99.00 DER WELTKRIEG, OTTOMAN FRONTS 2ND (SPW) BC 2.0 Update of this 7th game in the Der Weltkrieg series of simpler, op/strategic games on WW1 battles & campaigns. This edition is essentially 5 games all covering the various fronts of the Ottoman Empire in WW1: the Caucasus 1914-7; the Suez 1915-8; Mesopotamia 1914-8; Gallipoli 1915; Greece 1915-8. 20km/hex, 4days/turn, brig/div level, 840 counters, 4 maps. D.Schroeder'13 1 147785 < NEW $55.00 3" Crease extening from one box corner onto cover. Otherws new & shrinkwrapped. DER WELTKRIEG, TANNENBERG 2ND (SPW) zl 0.3 Update of this game in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first months of WW-1 in the east on the E.Prussian front. 140 brig/div lvl counters and 1 modest sized map. Now serves as an intro to the more expansive games in this system. D.Schroeder'15 1 149347 NEW $19.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! STARFIRE DESIGN STUDIO URL: http://www.starfiredesign.com/sta rfire ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GALACTIC STARFIRE 4TH PARTS (Starfi) Bk Out-of-Print 1 135422 V.GOOD $10.00 Complete rules set in 2 booklets: Tactical Fleet Combat & Empire Building, and Space Masters Rules & Appendices. Sold as a set. Moderate soiling & wear thru use, mailing to covers. GALACTIC STARFIRE PARTS (Starfi) n Out-of-Print 1 135417 EXCELL $6.00 Laser printed, dbl-sided, 112pg rules set w/ printed charts page for 2002 Galactic Starfire ELITE rules set which corrects & balances the entire game system. Preceeded 4th ed rules by a year. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! STRATEGEMATA GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HOW THE UNION WAS SAVED, CIVIL WAR (StraGm) BC 2.3 Strategic level game of the entire American Civil War, 1861-5. Players use very limited resource points to build the network of depots need to supply and enable armies to move, fight & fortify. Fog of war created by using army commanders to represent unknown force sizes. The Union must decide how best to breach the Confederacy's defenses while the Confederates can focus on fortifying their perimeter or raiding the Union to preempt offensives. Mounted map, 283 counters, 18 wooden blocks, 40 colorful, illustrated cards. Steve Pole'22 1 148991 < NEW $55.00 Ding to one box corner mildly deforming corner, plus a small indent elsewhere on one box edge. Otherws new & shrinkwrapped. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! TERRAN GAMES, INC. URL: http://www.manzana.com/kranz/cons im/terran ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- LEGEND BEGINS, N.AFRICA 1940-2 3RD PARTS (Terran HC Out-of-Print 1 137532 < NEW $4.00 Box, only. Straight, slight indents next to 2 box btm edges. Otherws new. 2 123012 MINT $3.00 Box only. Slight fading (or less bright printing) on all 4 side panels. 3 123013 MINT $3.00 Box only. Slight concave creasing to two areas on box btm. Otherws new. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! TASK FORCE GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FEDERATION AND EMPIRE 2ND: PARTS (TFG) n Out-of-Print 1 135432 V.GOOD $6.00 Map set, only. Tape removeal mars at corners of maps. Some signs of use & wear. FEDERATION AND EMPIRE: PARTS (TFG) n Out-of-Print 1 135429 MINT $2.00 Combat Calc Forms (4 copies of same form) IMPERIAL STARFIRE PARTS (TFG) n Out-of-Print 1 135418 EXCELL $2.50 Interception Scale Map, only. 2 135420 EXCELL $3.00 Large System Display/Tactical Map showing #s 11-12-1 3 135419 EXCELL $3.00 Large System Display/Tactical Map showing #s 9-8-7 4 135410 EXCELL $5.00 Forms booklet, only. 5 135421 FAIR $2.00 Large System Display/Tactical Map showing #s 1-2-3. Has several dozen colored round stickers added for planets, each named on a white label nearby. Servicable but distracting from the purpose of the map. 6 135409 V.GOOD $8.00 Rules, only. Moderately soiled & stained thru use. STAR FLEET BATTLES CAPTAINS ED PARTS (TFG) BC Out-of-Print 1 135566 V.GOOD $4.00 Basic Set ('90) SSD Book. 48pg booklet of ship SSDs, missing pgs 21-22,27-28 (Romulan KR, KF5R, Klingon C8,C9). Couple of tears on cover repaired. 2pgs neatly separated. Otherws complete & clean. Includes a wad of stray SSDs from other sources. STAR FLEET BATTLES CAPTAINS ED PARTS (TFG) n Out-of-Print 1 135567 V.GOOD $2.00 Basic Set ('90) 4pg Charts Booklet only: Damage Alloc, 2 Energy Alloc, Impulse Move Sequence. STAR FLEET BATTLES: ADVANCED MISSNSPARTS (TFG) Bk Out-of-Print 1 135568 V.GOOD $4.00 Advanced Missions SSD book, only. Cover mildly stained & worn, contents clean. STARFIRE 3RD PARTS (TFG) Bk Out-of-Print 1 134990 EXCELL $19.00 1998 3rd edition rules booklet, only. STARFIRE: FIRST CONTACT KIT PARTS (TFG) n Out-of-Print 1 135412 EXCELL $12.00 Complete counterset, only. 2 135414 EXCELL $12.00 Complete counterset, only. 3 135413 EXCELL $12.00 Complete counterset, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! THIRD MILLENIA BATTLEFLAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FIRST INDOCHINA WAR #27 (ThirdM) n n 0.6 Out-of-Print Mag & Game. Simpler, early 70s game of the First Indochina War between the Vietminh v French in Laos & Vietnam, 1950-2. The Vietminh are not strong enough to challenge the French (who were lavishly supplied by the US) in open combat, but thru quick attacks & guerilla war prevented the French from restoring their colonial control of Indochina. Simple game; rules cover the de Lattre fortification line, militia, airborne operations, bombardment, guerilla war, etc. Brigade-level, 154 counters, 1 map. Guy Hail'74 1 148581 MINT $20.00 Map creased at fold intersections. and corner edge wear, due to odd length of map relative to mag. Otherws clean & unused. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! TSR GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COUNTER TRAY, TSR STYLE BOOKCASE TRAY (TSR) n 0.2 Out-of-Print TSR style bookcase counter tray, a 2pc design with a "locking" lid (that will pop open if jarred). Very similar to SPI design. 1 140739 EXCELL $2.00 2 140420 EXCELL $2.00 3 134534 EXCELL $2.00 4 140738 EXCELL $2.00 5 141908 V.GOOD $1.75 Sml amt of tape remnant on tray, otherws EX. 6 141907 V.GOOD $1.50 Crack (or more likely a gap due to flawed manufacturing) at one corner. Tray yellowed. Otherws EX 7 142044 V.GOOD $1.75 Some sml amt of tape remnants on tray lide. On crack on side of tray btm; repaired. GLEAM OF BAYONETS PARTS (TSR) n Out-of-Print 1 128933 EXCELL $5.00 Photocopy of exclusive rules, only. TWILIGHT WAR (TSR) BC 1.2 Out-of-Print Simple 2-4 player game of French Resistance, 1944. 1984. 1 140737 V.GOOD $10.00 Substantially complete: missing 6 counters, ID included; No counter tray. Otherws clean. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! TSR S&T GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 13: COLONIES IN REVOLT #104 (TSRS_T) n n 0.5 Out-of-Print Mag & Game. Operational level game covering the entire Revolutionary War, 1775-81, from Maine to George & the Great Lakes. Onus is on the British to conquer the continent. 200 counters, 26mi/hex, 2mo/turn, Rgt+ level. R.Berg'85. / ARTICLES ON: Roman Honorific Titles; 34 Campaigns for which the US Army awarded participation medals; Siege of Khe Sahn 1968; the Southern Campaigns during the Am Revolutionary War, 1778-81; Duel in the Desert variants for TSR Sirocco; New variants & Mediterranean scenarios for TSR WWII European Theater of Operations 2nd, with ERRATA; Berg's review of games: GDW Arctic Front, TSR Twilight War; VG Pax Britannica; 3W East Wind Rain, HISTCON Marengo, AH Firepower; ERRATA for Monty's D-Day #102; Pluses for the Game Hobby; Previews of TSR TSS 2nd, Barbarossa; Strategy for Monty's D-Day #102. 1 131200 MINT $24.00 Cherry. Last copy. AMERICAN CIVIL WAR ['83] #93 (TSRS_T) n n 0.4 Out-of-Print Mag & game. Game covering all of the American Civil War at strategic level with 200 cntrs. Includes riverine forces & a greater emphasis on leaders & supply than prior efforts. 35mi/hex, generic strenth units. B.Shelly, J.Reiser'83 / ARTICLES ON: German Mobilization in WWII: Motorized & Panzer Grenadier Divs; von Luchins & the Voyage of teh German Seeadler, 1916; Berg's Review of games: Victory at Waterloo, Remember Gordon, VG Civil War, Red Army, With Fire & Sword; American Civil War, 1861-5, Roots of Southern Defeat; Wars of the Roses; errata for RDF #91, Iwo Jima #92. 1 131211 MINT $25.00 Cherry. Last copy. CENTRAL COMMAND #98 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Game of air-land combat between elite, airmobile formations of the Superpowers seeking control of key areas in Iran adjoining the vital Straits of Hormuz area of the Mid-East. 2 scenarios, btln/rgt level. Co/btln level, 4km/hex, 24hrs/turn. C.Kamps'84 / ARTICLES ON: Blue & Gray expanded rules variant w/ revised CRT, Cav & leader rules; Singapore #96 optional rules & 1939 scenario; Generalship of Russian Suvorov, 18th century leader; Carriers: large or small?; Superpowers at the Straights of Hormez; Berg's Review of games: VG Vietnam, Bleam of Bayonets, Ortona, Peter the Great, Firebreaks, & Orignins '84; errata for Gleam of Bayonet, Singpore #96, Soldiers of the Queen #95. 1 131206 MINT $24.00 Cherry. IWO JIMA #92 (TSRS_T) n n 0.5 Out-of-Print Mag & Game. Well-regarded solitaire game of the US invasion by 3 Marine divs of this fortress island defended by 21,000 fortified Japanese, Feb-Mar '45. Company level. Players takes US side. Goal is to clear the island a quickly as possible with minimum casualties. 200 counters, 250m/hex, 1day/turn, 2 short scenarios plus full campaign. D.Rohde, G.Gillete'83 / ARTICLES ON: German Panzer Div mobilization in WWII; Berg's Review of Games: Trenchfoot, Carrier Strike #16, Richard the Lionhearted; Iwo Jima, Feb-Mar 1945; Rise & Fall of the British Empire, 1583-1983; Afghan Wars; Sepoy Rebellion; Boer War; Opium & Boxer War. 1 131212 MINT $55.00 Cherry. MONTY'S D-DAY #102 (TSRS_T) n n 0.4 Out-of-Print Mag & Game. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85 / ARTICLES ON: the British at D-Day; Heavenly Kingdom of Great Peace - Rebellion in China 1850-64; the French Rapid Action Force; Variant for Napoleon's Last Battles; Napoleon's Available Forces in 1815; Abbreviated index to S&T games & lead articles published thru #102; Reviews of: SIMCAN Schnellboote and Power & Resolution, AH Hitler's War 2nd, 3W China Incident #37, Moscow '41; Reflections on the Decline of Wargaming; Replay with ERRATA of Thunder at Luetzen #99 and Superpowers at War #100. 1 131202 MINT $35.00 Cherry. PLEASANT HILL, BATTLE OF... #106 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Volume 7 in the Grt Battles of the Am Civil War series. Taylor's Confederate forces attack Bank's prepared position in Louisiana, Apr'64, forestalling further Union threats to Texas. 200 counters, 20min/turn, 120yd/hex, 100men/strength pt, regt level. Martin & Millman'86 / ARTICLES ON: Battle of Mazikert, Armenia, 1071; Red River Campaign of 1864; Miltary Wargame Excercises; Berg's review of: AH Russian Front, 3W Rise of the House of Sa'ud, MOORE Operation Thunderclap, TSR Julius Caesar; Additional Sourthern Campaign scenario for 13 Colonies in Revolt #104; Command & Design, a Perspective (K Zucker). 1 131198 MINT $22.00 Cherry. Last copy. RAPID DEPLOYMENT FORCE RDF #91 (TSRS_T) n n 0.8 Out-of-Print Mag & game. Tactical use of US Rapid Deployment Forces as "modern cavalry" in 6 scenarios in Persian Gulf & Mid-East. Includes US, Soviet, Iranian, Syrian & Iraq forces. 10min/turn, 200m/hex, platoon level. M Herman, J.Rieser'83 / ARTICLES ON: US RDF Rapid Deployment Force, Global Cavalry for the 1980s; Miltary stereotypes of the 1600-1700s; American Rations in the Revolutionary War; Clausewitz on War; the Battle Over Britain, Aug-Spt 1940. 1 140204 MINT $18.00 Unpunched & unplayed. Mag has been read and is worn & modestly wrinkled with several small spot stains & a few sml tears. 2 131213 MINT $20.00 ROAD TO VICKSBURG #103 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Decisive btl of Champion Hill, May 1863, that decided the Vicksburg campaign and gave the Union control of the Mississippi River. Uses the Blue & Gray game system. Rgt/brig level, 100 counters, 300m/hex, 45min/turn, 125-300men/strength point. R.Land'85. / ARTICLES ON: POWs in the US; Roman Emperor as Warrior; Ukraine Insurgent Army 1942-9; Future of the Carrier; Vicksburg Campaign, Grant's Masterpiece; Battle at Champion Hill; 10 Year Retrospective on Napoleon's Last Battles Quad; Unexpected War in the Falklands; New Mortain & Falaise Pocket scenarios for TSR Cobra 2nd, plus OoB variants & ERRATA; Berg's Reviews of: VG Cold War, Thunder at Luetzen #99, MB Conquest of the Empire, AH B-17 2nd; Choosing a Wargame Topic; Cromwell's Victory after-action report, plus variants & ERRATA. 1 131201 MINT $22.00 Cherry. Last copy. SINGAPORE, FALL OF MALAYA #96 (TSRS_T) n n 0.5 Out-of-Print Mag & Game. Game of the Japanese blitzkrieg down the Malayan Penisula to Singapore and the latter's capture, Dec 1941-May 1942. Colorful map, 100 counters, yet a fairly wild game. 16mi/hex (3.4mi on Singapore map), 1wk/turn (56hrs on Singapore), rgt/brig level. C.Kamps'84 / ARTICLES ON: First Anglo-Argentine war, 1806; Return of the Battleship; Planning the Pacific War, to the Malay Barrier; Honing Gleam of Havoc, Analysis & Strategy w/ Commitment optional rules; Berg's Review of games: Operation Konrad, Lawrence of Arabia #24, PWG Gazala, Barbarian Kingdom Empire; errata for Nordkapp #94, Red Sun Rising; Creative porcess in game design; Nordkapp #94 variants, strategy, new rules & counter images. 1 131208 MINT $30.00 Cherry. 2 117282 MINT $28.00 Rules separated. SOLDIERS OF THE QUEEN #95 (TSRS_T) n n 0.4 Out-of-Print Mag & Game. 2 gms: btls of Isandhlwana & Omdurman. R Berg '84 / ARTICLES ON: Grenada 1983; Contemporary Wars thru Fall of 1983; Berg's Review of Games: Mr. Lincoln's War, Last Panzer Victory, Simcan's Wilderness, AH Frederick the Great 2nd, Simcan's Hannibal; Soldiers of the Queen, the battles of Isandhlwana & Omdurman; Age of Imperialism, Europe's Race for Empire, Berg's Advice to Game Designers: Conviction, Perserverance & Capital; American Civil War #93 variant rules. 1 131209 MINT $28.00 Cherry. STRATEGY & TACTICS (TSR) SP#4 (TSRS_T) n 0.5 Out-of-Print Special Issue # 4. ARTICLES ON: Volunteers in Military Service by Nation in 1983; German Mobilization in WWII, Unclassified Units; Texas Revolution at Sea; Wars of the Triple Alliance; Development of the Armored Division in WWII; Electronic Warfare in the 20th Century; US Military Aid to the French in Veitnam, 1950-4; the French Reistance 1940-44; Drive on Stalingrad variant removing the historical restrictions imposed by Hitler; Berg's Review of Games: Napoleon's Italian Campaign, 8th Army Operation Crusader, Operation Badr, Druid. 1 116479 MINT $4.00 Last copy. SUPERPOWERS AT WAR #100 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Mag includes 2pg SPI game chronology. Rgt-lvl game of operational combat in western Germany during the opening days of World War III. 2 scenarios: Drive on Munich & Across the Rhine. Double impulse game emphasizing mobility. 4km/hex, 24hr/turn, btln/rgt level. D.Cook, D.Niles'85 / ARTICLES ON: Mine Dogs; Terrorism 1982-3; Russian Imperial Guards; Brandenburgers; WW2 on Stamps;US OoB 1985; Bundeswehr, the modern German Army; Ancient War Machines & Technogies; Berg reviews: WWW Dark Crusade 1st, WEG South Mountain, HISTCONPT Napoleon in Spain; SPI game inventory; SPI retrospective; trivia Qs from S&T 1-98. 1 131204 MINT $25.00 Cherry. Last copy. THUNDER AT LUETZEN #99 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Army-level game of Napoleon's May 1813 battle for central Europe. The Allies lost a good opportunity at the time; the game begins the day before the 2 May battle. Good game. 475m/hex, 1hr/turn, 2500men/unit, rgt/brig level. B.Simmons'85 / ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen 1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels, QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97. 1 131205 MINT $29.00 Cherry. Last copy. TRAIL OF THE FOX #97 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Btln-regt level game of the Tunisian campaign, Nov'42-May43, using the Desert Fox system (and mating with that game to cover all of the War in N.Africa (when including Fox Killed article from S&T Special #1). RECOMMENDED game system. Btln/Rgt/Brig/Div level, 16km/hex, 1mo/turn 200 counters, 16km/hex, 1mo/turn. D.Niles'84. / ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review of Games: Never Call Retreat, One World, 14 Ottobre Hastings, Port Stanley, Hannibal & Mohawk, Soldiers of the Queen Replay. 1 117283 MINT $25.00 Rules separated. 2 131207 MINT $30.00 Cherry. 3 122720 MINT $29.00 Includes errata & variant rules. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! UDO GREBE GAME DESIGN CO. URL: http://www.UGG.de ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASSYRIAN WARS PARTS (UGG) BC Out-of-Print 1 123425 V.GOOD $3.00 Box only. Minor but lengthy crease along one box btm side, plus other isolated minor creases. Otherws new. EMPIRES OF APOCALYPSE: MORSECODE 2ND (UGG) DC 2.8 Out-of-Print 2nd ed rulebook included w/ a lower price. First of a planned series of mating Op-Strategic lvl WW2 games. This one covers the Western Fronts including France, England & Italy thruout WW2 at corp level with single, colorful but stylized map. Monthly turns, 25mi/hex. 7 theatre scenarios plus the grand campaign. U.Grebe'99 1 132868 MINT $29.00 Includes both 1st & 2nd ed rules booklets. Scenario boolekt has 2 sml tears on cover page, repaired. Corners of outer sleave abraised. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! UDO GREBE COMMAND & STRAT URL: http://www.UGG.de ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COMMAND & STRATEGY MAGAZINE # 1 (UGG_CS) n zl 0.6 Mag + Game. First issues of a new quarterly mag with historical articles, game reviews, game variants & some games segments. First issue has the first of perhaps 8 parts for the Emp of Apocylpse Pearl Harbor. 280 die cut counters, plus another sheet on glossy paper & must be mounted. Aims to be a Vae Victis in English. '05 1 145988 NEW $9.00 COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n zl 0.6 Mag + Game. 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); ARTICLES ON: 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 1 123954 NEW $9.00 COMMAND & STRATEGY MAGAZINE # 5 (UGG_CS) n zl 0.8 Mag + Game. w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading). ARTICLES ON: index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in that system. 1 137631 NEW $8.49 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ULISSES SPIELE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DARK EYE RPG QUICK START PROMO RULES (Uliuss) n 0.2 Out-of-Print Simplified, quick-start rules set. Produced as a promotional item for a pending all-English rules set based on the German role playing series by this name that has been in-print for 30 year. 16pgs. '16 1 114622 NEW $1.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! USA-OPOLY ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MATCH-O-RAMA (USO) BC 1.5 Out-of-Print 4-8 player party game in which players receive a category question suggesting possible answers, chose a specific answer, then predict how many other players will guess that specific answer, scoring if you're right. 1 142937 NEW $3.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! VAE VICTUS MAGAZINE URL: http://vaevictis.histoireetcollec tions.com/en/home.html ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1870, L'AIGLE FOURDROYE #38 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Covers some aspect of the Franco-Prussian War, 1870. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01 1 111680 NEW $14.00 A LA CHARGE! DEUX BAT DUE XLE SIECLE #87 (VaeVic n n 0.8 Out-of-Print Mag + Game. w/68pg mag. Grant tactical game of 2 battles of the dark ages: Civitate 1053, Pope v Normans; and Kalavryai 1078, rebels v loyalists. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 1 116773 MINT $14.00 AUSTERLITZ, PARTIE NORD #64 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 1 125342 NEW $15.00 Last copy. CAMPAGNE DE GETTYSBURG 1863 # 8 (VaeVic) n n 0.5 Out-of-Print Mag & game. French-language magazine; all mag & game text is in French. Game is a strategic level game of the grander campaign of 1863 the resulted in the battle of Gettysburg. Scenarios begin either 22 or 28 June and end about 5 July. Point-point map covering most of the northern Eastern Theater, corp level. Counters must be cut apart (and optionally mounted) prior to play. Also includes a Wissembourg 1870 scenario with counters for the game in VV#5. '96 1 116751 MINT $15.00 Label on rear cover, otherws mint. CEDAR CREEK 1864 #94 (VaeVic) n n 0.8 Out-of-Print Mag + Game. w/68pg mag. Smallish game of the 1864 battle of Cedar Creek, near Middletown VA in the Shenandoah Valley As Sheridan tries to drive Early out. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the 1864 battle at Cedar Creek using same system as earlier Bull Run. '10 1 139147 NEW $14.00 Price tag on cover; otherws new & unused. COREE 1950 #107 (VaeVic) n n 0.6 Out-of-Print Mag & game. Game of the Korean War during the first year (1950) in 3 scenarios. Includes 108 die cut counters. French mag; mag & all components in French; English rules translation available online. '12 1 125355 NEW $15.00 IRLANDE 1798 #86 (VaeVic) n n 0.4 Out-of-Print Mag + Game. w/68pg mag. The first week of the war in Ireland, 1798, which was supported by the French. 1day/turn, 8km/hex, and covers the area in NW Ireland. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; English rules translations for most issue games available via download. J-P.Gury'09 1 116772 MINT $14.00 LA BATAILLE DORELL, 1919 #75 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Operational level game of the Russian Civil War campaign near Orel, fall 1919, as Red, White & Czech forces duke it out for this key crossroads. 4km/hex. 1day/turn. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '07 1 132878 NEW $15.00 LA FLEUR AU FUSIL 1914 # 68 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Grand tactical level, btln/rgt, game of initial meeting engagements along the French & Belgian frontier, August 1914. The French Colonial Corp, the best in their army, assaults toward Neufchateau. 800m/hex, 2hr/turn. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '06 1 111671 NEW $14.00 LA MIOUS 1943 #85 (VaeVic) n n 0.8 Out-of-Print Mag + Game. w/68pg mag. Game of a 1943 battle on the eastern front. Game format now smaller. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 1 116771 MINT $17.50 Clean & unpunched. LES GUERRES DE BOURGOGNE #115 PARTS (VaeVic) Y n Out-of-Print 1 146149 NEW $6.00 Unpunched countersheet & rules, only. LEUTHEN 1757 #32 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at http://grognard.com/vaevict.html. Game covers a key battle of the 7 Years War. 1 116770 MINT $15.00 Dog ear on rear cover; otherws mint. ROCROI / THASSALA #11 PARTS (VaeVic) n n Out-of-Print 1 116294 MINT $5.00 2pg counter insert with counters for this issue, plus tables for Op Apocalypse #10 & Section D'Assaut. 2 116293 MINT $4.00 Map, only. TOBROUK 1941-42 # 34 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/84pg mag. Operation level, btln/rgt/brig level game of the various battles for Tobruk in N.Africa, 1941-2, including Battleaxe, Gazala & Crusader offensives. Hex based map. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '00 1 111685 NEW $14.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! VAE VICTIS CERIGO EDITION URL: http://www.vaevictismag.fr/contac tENG.html ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MONTENOTTE 1796 #128 (VaeV_C) n n 0.8 Out-of-Print Mag & game. Game overs the operational campaign near Montenotte in the south of France between Prussian, English & French forces in 1796. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 128106 NEW $14.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! VAE VICTIS CERIGO EDITION URL: http://www.vaevictismag.fr/contac tENG.html ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AVEC HONNEUR ET PANACHE (VaeV_G) Fo 0.6 Going OoP French-produced, English-language game of two battles in France in the convoluted weave of French 17th century history. A rebellious force under Turenne lays siege to Rethel, Dec 1650, but are defeated. At The Dunes,June 1658, the French defeat a Spanish force. Dbl-sided map, 270 counters. Florent Coupeau'19 1 144507 NEW $22.00 THREE DAYS OF GLORY (VaeV_G) HC 1.2 French-produced, English & French language components. Game of three previously published Days of Glory series games, updated & revised here. All three battles took place during the 1805 Austrian campaign that culminated at Austerlitz. Elchingen (Oct 1805) has Ney's corp attacking an isolated Austrian corp of similar strength; this resulted in the surrender of the main Austrian army a short time later. Hollabrun (Nov 1805) was a chaotic battle between the French advanced guard under Murat & the Russian rear guard, with the Russians putting up an effective defence under Bagration. Austerlitz (Dec 1805) was Napoleon's most decisive victory, and included 150,000 combatants of three nations. Austro-Russian armies fall into Napoleon's trap and are decisively defeated. 3 maps, 648 counters, 1pt/200infantry, btln/regt level, '22 1 149330 NEW $37.00 TOURCOING 1794 (VaeV_G) Fo 0.5 French-produced, English (& French) language components. Grand tactical level game of one of many battles in which the monarchs of Europe attempt to destroy the French Revolution before it establishes itself. Cobourg, one of the best of the Coalition generals, seeks to do just that in May 1794 in northern France where the Coalition holds several bases. They attempt to surround a portion of the French army in the north, but after multiple engagements successive elements of the Coalition force are routed. 1 map, 216 counters, Brig/regt level, 800m/hex, 90min/turn. '20 1 147290 NEW $23.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! DAN VERSSEN GAMES URL: http://www.DVG.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BY STEALTH & SEA (Versse) DC* 5.2 Solitaire or cooperative game of the pioneering Italian commando frogmen unit, Decima Flottiglia MAS, seeking to destroy elements of the Royal Navy in the heavily guarded harbors of Gibralter, Algiers & Alexandria. Includes 9 historic attack scenarios, plus campaigns during which you can develop your technology, train your frogmen while the Royal Navy also improves its defenses. 3 mounted mapboards, 116 counters, 141 cards. Fast playing. '20 1 147794 NEW $45.00 * BY STEALTH & SEA: COMPANION BOOK (Versse) Bk 0.5 58pg Companion book for this game providing history, background & context to the actions represented in the game. Describes the 9 missions covered in the game, how these weapons were created & utilized, the results of the missions including ships sunk or damaged. Does not deal with game strategy or analysis '20 1 147995 NEW $14.00 COUNTER TRAY, DVG STYLE BOOKCASE TRAY (Versse) n 0.2 Out-of-Print Single set of Dan Verssen Game's 2pc DEEP DISH style counter trays, with 20 pockets each 7/8" deep generally doubling the number of counters that can be stored (and preventing puckering if you store dice). A significant step forward in our opinion. Fits standard (but not AH) sized bookcase boxed games. '14 1 148952 NEW $3.00 FIELD COMMANDER ALEXANDER 2ND (Versse) BC 2.5 Reprint. Fast playing Solitaire game of Alexander the Great's expansionary expedition followed by a period of managing the conquered lands. Includes 4 campaigns (Granicus, Issus, Tyre, Guagamela), 5 small maps, 176 counters. D.Verssen'09 1 149358 NEW $43.00 FIELD COMMANDER ROMMEL, DELUXE [2ND] (Versse) BC 2.4 Avail Uncrtn Deluxe reprint of this solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns. Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Deluxe edition has a mounted board. D.Verssen'11 1 149360 NEW $45.00 MODERN NAVAL BATTLES, GLOBAL WARFARE 3RD (Versse BC 1.5 Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08 1 149359 NEW $34.00 WARFIGHTER, SPECIAL FORCES CARD GAME 3RD (Versse BC* 3.8 2019 3rd edition. Card game of special forces operations around the world for 1-6 players. Play cooperatively against the game system to complete squad-level combat missions. You select a soldier, arm them with skills & equipment, then attempt to acheive your mission in a 60-90 min game. Experience gains you greater abilities. Includes 240 cards, 2 countersheets, 6 plastic soldier minis. 3rd edition has a mounted mapboard and enhanced rules. '19 1 149363 NEW $49.00 * WARFIGHTER, WWII TACTICAL COMBAT GAME 2D (Versse BC* 4.5 2nd edition. Card game of tactical combat on the Western Front during the last year of World War II. Can be played solitaire or with cooperatively with up to 6 players. You select your team and equip them with skills, weapons & gear within the mission's resource limit. Then fight your way thru the enemy to complete the mission. Uses a streamlined system where a single die roll can determine multiple events & outcomes. Includes nicely illustrated cards for US, British & German forces. 280 cards, 2 countersheets. Expansion packs available separately. '19 1 149364 NEW $49.00 * WARFIGHTER, WWII: EXP 2 UK #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the UK. '17 1 147367 NEW $14.00 WARFIGHTER, WWII: EXP 6 USA #2 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US; second set for this country. '17 1 146476 NEW $15.00 WARFIGHTER, WWII: EXP 14 JAPAN #1 (Versse) SC 0.3 Out-of-Print 56-card expansion set for one nation's force, first of 2 kits for Japan in this case. This is the 1st of 2 for Japan. '20 1 149365 NEW $14.00 WARFIGHTER, WWII: EXP 16 US MARINES #1 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 147793 NEW $15.00 WARFIGHTER, WWII: EXP 25 GERMAN AIRBORNE (Versse SC 0.3 56 card deck adding cards specific to the German airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 146500 NEW $16.00 WARFIGHTER, WWII: EXP 50 BASTOGNE (Versse) SC 0.3 56-card deck adding cards specific to the battle around Bastogne during the Battle of the Bulge, Dec 1944. Just mix them into your Warfighter decks. '20 1 146464 NEW $16.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WEST END GAMES (D6 LEGND) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- JUNTA, 2ND (WEG) BC 1.5 Out-of-Print Straight reprint of this simple & wild multiplayer game of power politics. E.Goldberg'02 1 123015 V.GOOD $15.00 Missing 3 blanks, counterset otherws complete. Missing 4 cards, ID unknown. SOLDIERS, MAN-MAN COMBAT IN WORLD WAR II (WEG) BC 1.4 Out-of-Print Detailed game of low scale, man-man combat in Europe during World War II. Emphasis on command & control, which includes players' choice of risk acceptable risk levels. Includes 8 scenarios with a variety of missions, and players can spend resources to learn about the enemy forces before scenario begins. Includes most acpects of infantry combat such as airdrops, demolition, called artillery, flamethrowers, explosives, smoke, minefields, satchels, wire & more. 4 geomorphic maps, 300 counters. J.Butterfield'87 1 132487 MINT $20.00 No countertray. Game comes from a tobacco smoker's collection. Rules have sml annotation about game scale on cover. One box corner dinged & deformed; that end panel has horizontal crease; box remains structurally intact. Components otherws clean, unused, unpunched. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORTHINGTON GAMES URL: http://www.worthingtongames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HOLD THE LINE, FREDERICK'S WAR PARTS (Worthi) n Out-of-Print 1 120095 EXCELL $5.00 Box, only. Slight ding to one corner with resulting corner split repaired; otherws very clean. 2 120092 EXCELL $7.00 Terrain tile set, only. Never used; punched for easy storage. Complete. Also applies to Hold the Line. 3 120093 NEW $8.00 Mapboard, only. Also applies to Hold the Line. 4 120094 NEW $8.00 Rules, only. TRENTON 1776 2ND (Worthi) FB 2.3 2020 2nd ed in a square flat box. Second game in the Campaigns of the American Revolution series using wooden blocks & semi-hidden movement. Covers the battle of Trenton, 1776, following the New York campaign as Washington's Continentals are chased out of New York into New Jersey. Trenton covers the entire campaign in New Jersey leading to the winter battles that reversed the American's fortunes. Modestly simple, point-point move. '20 1 143600 NEW $30.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLDWIDE WARGAMER (3W) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1944, SECOND FRONT (WWW) BC 1.6 Out-of-Print Rgt/div level game of campaign in France, focusing on role of elite units. Designed by Ty Bomba. 1 132644 MINT $23.00 No countertray, otherws unpunched & complete. Sml amount of yellow highlighting on 2pgs of rules; 2 penciled annotations on table of contents on cover of rules. 2 113795 MINT $25.00 No countertray. Otherws cherry. IRONSIDES, THE ENGLISH CIVIL WAR (WWW) BC 1.4 Out-of-Print Strategic lvl gm of the entire English Civil War, 1642-9 thruout England, Scotland & Ireland. Includes 3 scenarios (Irish Rebellion, Edgehill Campaign, Scottish Campaign), plus campaign gm. A game with strong allure & potential that fails due to negligent development (if any) at 3W. R.Markham'94 1 128941 MINT $20.00 Missing 1 (of 30) control markers, otherws unpunched & complete. Sml stain on rules cover. SL: SQUAD LEADER, SCENARIOS 81-90 (WWW) n 0.3 Out-of-Print 10 additional scenarios for Squad Leader games spanning the years 1940-43 in western Europe & the USSR. '82 1 145253 V.GOOD $2.00 Photocopy. Sml amount of text truncated on 3 of 10 scenarios. 2 145236 V.GOOD $3.00 Price tag on cover. Wrinkled & soiled thru use. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WWW WARGAMER MAGAZINE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ACES HIGH #12 PARTS (WWWmag) n Out-of-Print 1 132709 EXCELL $5.00 Counterset only. Contains 180 counters, all strip punched. Believed to be complete but no manifest exists to check. 2 132708 MINT $5.00 Rules, only. Includes uncut aircraft cards on colored stock. Mildy wrinkled due largely to A4 size of rules, plus a 1" spine tear repaired. DECISION AT KASSERINE #23 (WWWmag) n n 0.5 Out-of-Print Mag & Game. HIGHLY RECOMMENDED, co/btln lvl game of Rommel's Feb 43 attack on the green American's in Tunisia. Tense & well balanced. V.Von Borries'83 1 120868 GOOD $20.00 Missing 29 units & markers; ID included and also color photocopy of main countersheet front & back. Playable once repl counters made. 1/4" hole in Terrain Effects Table on map, obscuring 1 value (value annotated). Otherws clean. DUEL IN THE DESERT #51 PARTS (WWWmag) n Out-of-Print 1 112141 MINT $2.00 Single mapboard, only. (Two needed for play.) 2 112140 MINT $2.00 Single mapboard, only. (Two needed for play.) FALLEN EAGLE #62 PARTS (WWWmag) n Out-of-Print 1 116749 MINT $3.00 Rules, only. LAWRENCE OF ARABIA #24 (WWWmag) n n 0.3 Out-of-Print Mag & Game. Operational, btln/brig lvel, gm of the British offensive in Palestine from Jersalem to Damascus, Fall 1918, w/ Lawrence of Arabia leading Bedouin guerillas in the eastern desert. 4 scenarios. 240 counters. Colorful airbrushed map & a good game. R.Nord'83 / ARTICLES ON: strategy in Lawrence of Arabia; hobby news; review of VI Caesars; a variant for GDW's House Divided; errata for Siege of Peking #21; review of Combat; analysis of 1942 scenario of AH's Third Reich; survey of SL scenarios 81-90 by 3W; brief reviews of AH's Civilization, Fight for the Sky, Attack in the Ardennes, Seapower and the State, French Foreign Legion, Shootout at the Saloon, Borderlands, Illuminati, Falklands Wars. 1 117301 MINT $28.00 Last copy. PORT STANLEY #28 (WWWmag) Y n 1.0 Out-of-Print GameOnly. Btln-lvl game of the British attempt to recover the East Falklands Island from the Argentinian Army, which had captured the Falklands in a surprise invasion a few weeks prior in 1982. Includes air & sea support. Includes 200 counters, 2days/turn, 2.8km/hex. A.Parker'84 1 131323 MINT $25.00 Last copy. WARGAMER MAGAZINE (3W) #62 (WWWmag) n 0.4 Out-of-Print ARTICLES ON: Khe Sanh, study in confusion; Russian Front variant; RSS's Carrier Battles review, errata & optional rules; tactics in WEG Tank Leader East Front. 1 116748 EXCELL $4.00 No rules. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WWW STRATEGY & TACTICS ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ABENSBURG, BATTLE OF... #113 PARTS (WWWS_T) n Out-of-Print 1 114221 MINT $5.00 Rules, only. AFRIKA ORIENTALE #128 (WWWS_T) n n 0.4 Out-of-Print Mag & Game. Rgt/Brig/div level, Europa system game of the Allied invasion of Italian East Africa (Somoliland, Sudan, Kenya), Dec'40-41. 32mi/hex, 2wks/turn, 200 counters. J.Brown'89 / ARTICLES ON: the End of Italian East Africa; the First Golden Era of Gaming (by Balkoski, Isby & Nofi; Rush to Glory errata. 1 130981 MINT $25.00 Last copy. ANZIO BEACHHEAD 2ND ['90] #134 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 / ARTICLES ON: NCOs in the Armies of 1914; Firearms & the Unification of Japan; the Spanish Foreign Legion in the Rif Wars (1919-27); the US 6th Corp at Anzio Beach 1944; American 'Next War' Literature, 1900-35; Hitler's Last Gamble, the Ardennes Campaign in WWII (D Parker). '90 1 131017 MINT $32.00 Cherry. Last copy. BATON ROUGE #133 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Game of the Confederate attempt to recapture Baton Rouge, Aug 1862, via urban fighting using GBACW system. The city is defended by a Union brigade, and the Confeds are supported by a gunboat. 100 counters, 110yd/hex, 45min/turn. R.Berg'90. / ARTICLES ON: Comparison of German & Soviet Infantry Units in WWII; Enlistment Obligations in Europe 1930; the Original Armaggedon; the Diffusion of Seapower, 1895-1905; The Mississippi & Baton Rouge in the Summer of 1862; How Iran Lost & Iraq Won the Gulf War 1980-88; CSS Arkansas, Scourge of the Mississippi. 1 131018 MINT $23.00 Cherry. Last copy. BEIRUT '82, ARAB STALINGRAD #126 (WWWS_T) n n 0.4 Out-of-Print Mag & Game. Includes 18 counters for the 3rd Reich Ethiopia variant in Battleplan #8. Game covers the Israeli drive to capture first southern Lebanon then Beirut & clear the area of Palestinian opposition. Determined, guerilla-like Palestinian resistance together with diplomatic pressure ended further Israeli efforts. 2000ft/hex, 3days/turn, widely varying units. T.Kane'89 / ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123. 1 130997 MINT $19.00 Cherry. Last copy. HORSE SOLDIERS, FORREST AT BAY #119 (WWWS_T) n n 0.4 Out-of-Print Mag & 2 Games: Tupelo AND Brice's Crossroad. 2 cavalry battles as Sherman pursues Forrest in Mississippi, 1864, to protect Union supply lines. Another evolution of the Great Btls of the Am Civil War system. 300 counters total, btln/rgt level, 115 or 160yd/hex, 1hr/turn. R.Berg'88 / ARTICLES ON: Armies with the highest proportion outside their borders; German Army Personnel Policies; Caesar's Legions; Third World Ballistic Missiles; Forrest at Bay, Summer 1864. 1 131003 MINT $30.00 Cherry. Includes both Tupelo AND Brice's Crossroad games. Last copy. INDIAN MUTINY, SEPOY REBELLION 1857 #121 (WWWS_T n n 0.5 Out-of-Print Mag & Game. Sepoy Rebellion thruout India, 1857 on a strategic, area-move scale (and an otherwise bland map). R.Markham & M.Seaman'88 / ARTICLES ON: Piracy & the Spanish Main; Prescribed Allied Defensive Frontages 1918; the South after Yorktown 1781; Lawrence of Arabia's Amphibious Assault; Potential Wars in the World; the Indian Mutiny 1857; Battle of Ypenburg, German Airborne invasion of The Netherlands, WW2. 1 117327 MINT $15.00 Cherry. 2 131001 MINT $13.00 Cherry. IRON CROSS #132 (WWWS_T) n n 0.4 Out-of-Print Mag & Game. Detailed, 6 scenario game of man-man combat in the USSR 1941-2 w/ a few tanks & AT guns too. 10m/hex, 2min/turn, 200 counters. M.Sprock'90 / ARTICLES ON: Generals in the Waterloo Campaign; the 39th New York Rgt in the Am Civil War; Intro of Firearms into Japan; the Proliferation of WMDs in the Third World; Infantry Battle at Khristische, USSR, Jan 1942; Gladiators in Rome; New & Variant Rules for Beirut '82 #126. 1 131019 MINT $24.00 Cherry. Last copy. KANEV, PARACHUTES ACROSS THE DNEPR #115 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Game of the Soviet Sept. 1943 offensive seeking to break the Dnepr River before the Germans could solidfy their defense. The offensive was backed by the largest Soviet airdrop of WW2. 200 counters, div/brig/rgt level, 1mi/hex, 8hrs/turn. J.Prados'87 / ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws; German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots; extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign. 1 130998 MINT $25.00 Cherry. MEN AT ARMS #137 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Disappointing 1990 update of SPI's pre-gunpowder tactical games, 1200BC-1500AD, in 32 scenarios, by two of SPI's earliest & main men. 200 counters. J.Dunnigan & A.Nofi'90 / ARTICLES ON: VD & Military Non-Effectiveness; Siege of Odessa 1941; Tactical Combat 1200BC-1500AD. 1 131014 MINT $25.00 Cherry mint. NORTH GERMAN PLAIN #117 (WWWS_T) n n 0.4 Out-of-Print Mag & Game. 4th gm in Central Front series; 2nd ed rules. Covers northern Germany in the Hamburg area. Detailed btln lvl operations emphasizing unit fatigue due to the non-stop pace of modern combat. 200 counters, 4km/hex, btln level. C.Kamps'88 / ARTICLES ON: Military Balance in Europe; observation of Soviet weaknesses in training; Low Level Wars; ERRATA for Kanev #115, Manchu #116; Future Combat in northern Germany; Marshal Davout, Duke of Auerstadt & Prince of Eckmuhl; Mozambique National Resistance; Strategy in Tigers Are Burning #117. 1 130976 MINT $45.00 Cherry. Last copy. PATTON GOES TO WAR #112 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. US offensive in s. Tunisia, Mar-Apr 43, led by Patton using the Btls of NAfrica game system. Co/btln/rgt level, 2mi/hex, 12hrs/turn, 200 counters. V.von Borries'87 / ARTICLES ON: Interview with Rodger MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army in the 7 Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs). '87 1 131007 MINT $20.00 Cherry. SIDESHOW, GERMAN EAST AFRICA 1914-8 #135 (WWWS_T n n 0.3 Out-of-Print Mag & Game. Operational level game of Allied attempt to subdue German forces in German East Africa thruout WWI. Germans use both conventional and guerilla tactics to remain a force-in-being in the face of massive but lumbering Allied forces. A good game with some rules flaws. 16mi/hex, co/btln level, 1mo/turn, 200 counters. R.Berg'90 / ARTICLES ON: Georgia & the Defense of Colonial America 1733-47; Abner Doublday, Hero & Myth; Assault at Odessa 1941; World War I in East Africa; Quality Factors at Arracourt 1944; Artillery & the 20th Century Wargame; Doing Right by Ancient Armies in Games. 1 131016 MINT $25.00 Cherry. STRATEGY & TACTICS (WWW) #113 (WWWS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Royal Navy 1660-1774; Havana 1762; British Intervention in the Am Civil War; Spanish Ulcer book & the Peninsular War; US Inf Divs in WW2; Napoleon's Campaign on the Danube, 1809; the Iran-Iraq War Since 1986; Chad, 1985-87. 1 113925 EXCELL $4.00 TIGERS ARE BURNING #118 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Smaller, strategic level, nicely balanced, game of the Soviet offensive in the Ukraine following Kursk, Aug'43-May'44. 100 counters, Corp/Army level, 1mo/turn, 40mi/hex. RECOMMENDED. T.Bomba'88 / ARTICLES ON: French Planning 1871-1914; Syrian War Machine; ERRATA for Kanev #115; A Year on the Verge of Ruin, A Year on the Verge of Victory: Army Group South; Cavalry Between the Rapidan & Rappahannock 1862. 1 131004 MINT $29.00 Cherry. TSUSHIMA, MAY 1905, BTL OF... #130 (WWWS_T) n n 0.3 Out-of-Print Mag & Game. Tactical level, ship-ship naval combat at 2 engagements, Ulsan & Tsushima during the Russo-Japanese War of 1904-5. Tsushima is the climactic, large battleship contest that destroyed the Russian fleet & effectively ended the war. Good detail from a yeoman naval designer. 100 counters, 1km/hex, 7.5min/turn. J.Greene'89 / ARTICLES ON: Military Participation Rates around the world; Civil War Babies & the White House; Sweden & the Barbary Pirates; Strategically Important Epidemics; Life Under the Missiles in Tehran; the Russo-Japanese War at Sea, 1904-5; the Battle of Tsushima 1905; Extensive ERRATA for 3W Hitler's Last Gamble. 1 130979 MINT $29.00 Cherry. Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! XTR: COMMAND MAGAZINE ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HOUGOUMONT, ROCK OF WATERLOO #11 (XTRCmd) n n 0.5 Out-of-Print Mag & Game. Variant counter for Alexandros (1) included. Game of the French diversionary attack becomes a morass on the final day of the 3 day battle of Waterloo. Game covers the first 2 hours of the battle. Tac lvl. 25yd/hex, 10min/turn, btln/brig level. R.Breaun, S.McEvoy'91 / ARTICLES ON: How Lessons of Malayan Emergency Were Ignored in Vietnam; Hougoumont, Rock of Waterloo; Typhus Fever & the Destruction of Napoleon's Grand Army in 1812; Japanese Attacks on the US Mainland During WWII; Hougoumont Strategy; Alexandros errata; Jutland variant with 7 scenarios; the Bozeman Trail Campaign, the Medicine Fight, 1866. 1 117270 MINT $35.00 ROMMEL @ GAZALA / DEATH & DESTRUCTION#34 (XTRCmd n n 1.6 Out-of-Print Mag & 2 games. W/ errata counters for Proud Monstr (2) & Budapest'45 (1). ROMMEL AT GAZALA is a sml brg/div lvl gm of Rommel's May-Jun'42 offensive that drove Allies back to El Alamein but didn't destroy them. T.Bomba'95. D&D adds 1080 counters, 1 map & rules to extend the earlier Proud Monster game to cover the War in the East thru Apr 1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2; Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701. 1 113626 MINT $34.00 Mag cover, esp rear, has several vertical accordian creases due to poor storage. Interior of mag & all game components very clean. Last copy. WAVE OF TERROR, BATTLE OF THE BULGE #41 (XTRCmd) Y n 1.4 Out-of-Print GameOnly. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! Maps cover a larger territory than most giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 1 129712 MINT $17.50 Unpunched. Rules have several diagonal creases. Last copy. WHEN EAGLES FIGHT #25 (XTRCmd) n n 0.6 Out-of-Print Mag & Game. w/errata counters for Back to Iraq (5). Corp lvl game of WW-1 in the East, Aug'14-Spr'17. T.Raicer'93 / ARTICLES ON: German Anticipation of a 1942 Soviet Winter Offensive; Gen. Sherman's Objection to Civilian Control of the Military; Trench Warfare in WWI & II; Stalingrad Pocket, Overall Numbers & Survivors; Send in the Drones; Gen. McNair & the Development of US Ground Forces in WWII; Trenches in WWI; the Modern German Army; TV-Guided Drones v the Japanese in WWII; the Eastern Front in WWI, Militarily & Medically; Uniforms in Military History; History of the Roman Empire; Account of a Japanese Sub Attack on a Merchantman; Siege of Tyre; Index to Command Magazine by Historical Era. 1 117277 MINT $29.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! YAQUINTO ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COMMANDO ACTIONS PARTS (Yaq) n Out-of-Print 1 132710 EXCELL $6.00 Complete counterset, only. - - 1317 Items & 1455 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Publs:2022]