NEWLY RELEASED GAMES & ACCESSORIES between 22/11 and 23/ 1 These items have recently been released. as of 01-27-23 16:01 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: M.Dean@FineGames.com 541-756-4711 10am-9pm PST -8GMT http://www.FineGames.com/text/new_rels.txt Publsr / Game Title & Edition (Mag#) Box # Price Expctd/Actul Part# (In-Stk) Specific Condition & Topic Notes Typ Wgt (Cash) Release YYMM OrdrTurnaround ------ ----------------------------- --- --- ------ ------------ -------------- -------------------------------------------------------------------------------- COMPASS GAMES (Compas) www.CompassGames.com -------------------------------------------------------------------------------- MAORI, WARRIORS OF THE LONG WHITE BC 62.00 22/11 CLOUD 1-4 player game of clan warfare in New Zealand prior to its Avail Uncrtn conquest by Britain. Players build war canoes and train warriors to create a strong force to strike adversaires. Each tribe has a main leader who if killed knocks the tribe out of the game. Can be played solitaire. Played on an area move map of the northern island and the northern tip of the southern island. Kevin McPartland & Jerry Shiles'22 -------------------------------------------------------------------------------- DECISION GAMES S&T QUARTE (DecSTQ) www.decisiongames.com -------------------------------------------------------------------------------- STRATEGY & TACTICS QUARTERLY n 0.9 15.00 22/11 #20CARRIERS Quarterly magazine dedicated to a single, broad historical 4-8wks Turnarnd topic of military history. This issue is focused on the history of the aircraft carrier as dominant ship type in navies thru the last century. '22 STRATEGY & TACTICS QUARTERLY n 0.9 15.00 23/ 1 #21BYZANTM Quarterly magazine dedicated to a single, broad historical 2-6wks Turnarnd topic of military history. This issue is focused on the history of of Hanz Guderian and his use of the panzer blitzkrieg in the first half of World War II. '23 -------------------------------------------------------------------------------- DECISION GAMES S&T GAMES (DecS_T) www.decisiongames.com -------------------------------------------------------------------------------- RUSSIAN BOOTS SOUTH #338 n 0.9 37.50 22/11 Mag & game. Game of the Russian conquest of central Asia 2-6wks Turnarnd during the period 1850-90. The region was at the time a large number of independent kingdoms & tribes until subjugated one by one by both Russians & British. Local forces may be aided by interventionist forces including Afghans, Brits, Chinese & Jihadis. Uses the They Died With Boots On, Julian & Sepoy Mutiny game system w/ uses chit picks to activate independent commands. 3 scenarios covering 1854-85, 1873-93, and the grand campaign. Battalion/division level, 176 counters, Btln/Div level, 53mi/hex, 1-6yrs/turn. Joseph Miranda'22 / ARTICLES ON: Russian Conquest of Central Asia; Hill 395, Korea Oct. 1952; Gallipoli Campaign, pt 2 (see #336 for pt.1); End of the Safavis, Battle of Golnabad 1722; Will Tac Nukes be Used in Ukraine?; Syria Update; Cuban Air Force in 2022; Assyrian Siege Warfare; Anti-Communist Uprisings in the 1950s; Operation Fork, the Allied Occupation of Iceland 1940. -------------------------------------------------------------------------------- DECISION GMS WORLD AT WAR (DecWAW) www.decisiongames.com -------------------------------------------------------------------------------- WAR COMES EARLY, CZECHOSLOVAKIA 1938 n 37.50 23/ 1 #88 (Mag & game. Simpler game of the hypothetical situation 2-6wks Turnarnd thruout central Europe had Czechoslovakia elected to fight rather than surrender itself after the Munich Agreement. The Soviets had pledged to immediately support them had they gone to war, creating the possibility of an early World War. Covers the first 6 weeks of war. 280 counters, corp/army level. '22) -------------------------------------------------------------------------------- DECISION GMS MODERN WAR M (Dec_MW) www.decisiongames.com -------------------------------------------------------------------------------- SADAM MOVES SOUTH #339 n 37.50 23/ 1 (Mag & Game. Game uses the Desert One War game system to 2-6wks Turnarnd model an Iraqi invasion of Sadia Arabia after overrunning Kuwait in 1990. The US leads a coalition to retake the oil. Key limitation during timeframe of the game is the coalition's air transport capacity. 35km/hex, 3-10days/turn, rgt/brig/div level, 228 counters. '23 -------------------------------------------------------------------------------- GMT GAMES (GMT) www.gmtgames.com -------------------------------------------------------------------------------- CHARIOTEERS, RACE FOR GLORY IN ROME DC$ 4.3 58.00 22/11 Simpler, fast playing strategic game of chariot racing at 1-3wks Turnarnd Circus Maximus. Movement is based on achieving a set of cards, but those same cards offer special abilities or events if used for other purpuses. Players can attack others, or simply race, and the emperor can always intervene. A player's skills increase over multiple races, or with the emperor's pleasure. 2 mounted maps, 6 wooden chariots, 171 cards, various markers & tokens. Simpler game suitable to family play. Matt Calkins'22 DOMINANT SPECIES: MARINE SPECIES KIT DC$ 4.8 59.00 23/ 1 2ND 2023 reprint. Large kit adding ocean creatures to this game 1-3wks Turnarnd of survival of the fittest. Presents 4 aquatic classes of animals - dinosaur, fish, cephalopod & crustacean, and each must seek dominance in a changing environment on earth after an ice age 60 million years ago. Modest complexity. 54 cards, 7 sheets of tiles, 178 wooden cubes. Chad Jensen'23 MUSKET & PIKE DUAL PACK [2ND] DC$ 4.3 52.00 22/12 2022 update of two previously published games now in a single 1-3wks Turnarnd package: This Accursed Civil War and Sweden Fights On. Both depict 30 Years War-era combat in a faithful way, as armies integrate gunpowder in the mid-1600s, with an easy learning curve and well-regarded games. NEXT WAR, POLAND 2ND BC 2.2 65.00 23/ 1 2023 update. 4th game in the Next War series. This game 1-3wks Turnarnd covers what might happen if war breaks out on the western Russian border with Poland (a NATO member). Key question is whether the qualitative superiority of NATO/US forces will buy sufficient time for reinforcements to arrive to save the day from massed Russian forces. 1 map, 4 countersheets, btln/brig level, 3-5days/turn, 7.5mi/hex. Mitchell Land'23 NEXT WAR: SUPPLEMENT #3 KIT zl 18.00 23/ 1 Kit adding expansion material for the Next War series of 1-3wks Turnarnd games. Includes an expansion map for the balance of Kaliningrad & a portion of Lithuania; expansion hex map showing the islands of Bornholm & Gotland; 2 countersheets with new & revised counters; Cyber Warfare player aid cards; and some optional rules. Kit largely upgrades NW Poland but adds to other games in the series as well. Mitchell Land'23 SKIES ABOVE BRITAIN DC$ 5.4 65.00 22/11 Solitaire game of plane-to-plane combat during the Battle of 1-3wks Turnarnd Britain. Player controls a squadron of Hurricane or Spitfire fighters trying to disrupt the German bombing raids, with their occasional escorts, over SE Britain. Uses a card-assisted system to provide the tactical decision making involved in dogfights. Scenarios include individual patrols, includes a patrol generator, and can combine missions into larger campaigns including the whole of the Battle of Britain. Each mission is quick -playing. Depicts need to deal with escorts while giving options for how to attack the lightly armored bombers. Gina Willis, Jerry White'22 STALINGRAD '42: LITTLE SATURN KIT zl 0.5 15.00 22/12 Kit for Stalingrad '42 that adds a 5th scenario to the game 1-3wks Turnarnd including a half-sized countersheet of new counters. Covers the concurrent German Winter Storm offensive to relieve Stalingrad and the Soviet Little Saturn offensive on the Italian forces NW of Stalingrad. Covers Dec 42 - Feb 43. Mark Simonitch'22 TWILIGHT STRUGGLE, RED SEA BC 25.00 23/ 1 Standalone game using the extremely popular Twilight Struggle 1-3wks Turnarnd game system. Covers conflict around the Red Sea & Horn of Africa. Conflict breaks out as a key American ally in Ethiopia becomes dictatorial, provoking a coup that upset the balance of power in the entire region, prompting a Cold War competition for the area. Designed as a 2-player game, but includes a full solitaire game driven by a bot. Mounted map, 51 cards, 1 counterseheet. Rachel Billingsley'23 -------------------------------------------------------------------------------- LEGION WARGAMES (Legion) www.LegionWargames.com -------------------------------------------------------------------------------- LA PRIMOGENITA, 1941 EAST AFRICA BC 42.00 23/ 1 Operational level game of the Italian East African campaign 2-6wks Turnarnd of 1941. The Allies invade Italian-held Eritrea with two Indian divisions & some Free French units. The defenders are all colonial units, plus some Italian units in reserved. The Italians held off the Allied forces for 8 weeks around the town of Cheren (Keren) before being forced to retreat. Units are assigned orders to attack, move, entrench, resupply, etc, with prioritized numbers what decide which actions occur first, each side getting 4 sets of orders at a time. 1wk/turn, 7.5mi/hex, btln to brig level. '23 SKYHAWK, ROLLING THUNDER 1966 BC 55.00 23/ 1 Solitaire game putting the player in command of an A-4E 2-6wks Turnarnd Skyhawk during the early days of Operation Rolling Thunder, the mass bombing campaign over northern Vietnam in 1966. Player is based on the USS Rosevelt at Yankee Station. Your goal is to successfully carry out missions -- which includes return alive. Player loads out their aircraft with munitions as needed, with occasional political meddling, then faces determined Vietnamese opposition in the form of small arms fire, AAA, SAMs and a rare MiG. Three campaigns (composed of multiple missions) are included: First Tour of Duty (Aug-Sept 1966), Second (Oct-Dec) and the third covers the complete 5 month period. Fast playing & engaging, with systems descended from B-17, B-29, Target for Today & Tonight. Mounted battle board, 284 counters. Steve Dixon, Bob Best'23 -------------------------------------------------------------------------------- MULTI-MAN PUBLISHING, (MMP) www.advancedsquadleader.com -------------------------------------------------------------------------------- ASL:HAKKAA PAALLE 2ND BC 2.4 88.00 22/11 2022 reprint incorporating some errata. ASL module #14 2-6wks Turnarnd containing the complete Finnish order of battle w/ 4 countersheets, board 52, Chp H rules for the Finnish vehicles & guns & early war Soviet vehicles, plus 4 chapter dividers, overlays & 17 scenarios. Includes a bunch of early war Soviet vehicles such as the T26 & T28, the aerosan (fan-driven sleds), and various other weapons. 2min/turn, 40m/hex, sqd level with indiv AFVs & guns. '22 ASL:OVERLAY BUNDLE zl 1.4 38.00 22/11 Bundle that includes & reprints all ASL overlays published 2-6wks Turnarnd previously, printed on 37 cardstock sheets (with the exceptions of overlays from MMP's Red Factories & Deluxe ASL, and AH's Annual 93b (found in Rising Sun) & E1 escarpment from West of Alamein (found in Hollow Legions 3rd). '22 STONEWALL JACKSON'S WAY II [3ND] BC 2.0 89.00 22/12 2022 update of this 9th edition of the Am Civil War game 2-6wks Turnarnd series. This game is a complete update of earlier Stonewall Jackson's Way (1st in the series) which covered the campaigns in central VA in summer 1862 AND adds coverage of First Bull Run in 1861. Maps are recreated by the original artist with new historical detail, & counters updated too. Uses rules system as of Grant Takes Command. 5 1861 scenarios & 9 1862 scenarios. Rgt/div lvl, 2 maps, 840 counters. 3rd edition incorporates all errata, provides current v1.4 std rules, and uses the new style of leader counters. '22 19 Items listed here for your shopping pleasure. See anything you're keen on? Contact us for info or to order or for more info. Eml: M.Dean@FineGames.com -or- 866-690-7879 10am-9PM PST most days. [IM_NuPnD:2023] New Game Releases, Copywrite Fine Games for Players & Collectors