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["Fine Games Retirement Liquidation Sale #16 - All New Magazine-Games GO! Spreadsheet Tool"]
["5/2/24  2.30pm",null,null,null,null,"<<  Click here to erase ALL quantities"]
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["Original Line Item #","Qty Ordered (Limit 1 Ea)","List Price","Max Discount %","Actual Disc $","FG Price","Net Price"," Publisher "," Issue # "," Item Title "," Box Type ","Era","Topic"," List Price ","Fine Games Price","Liquidation Price"," Qty Avail "," Condition "," Specific Condition "," Description"]
[1,0,{"$f":"IF(B7>0,N7,\"\")","v":""},{"$f":"IF(B7>0,MIN(Max_Disc_Percent,VLOOKUP($B$5,Discount_Table,2)/100),\"\")","v":""},{"$f":"IF(B7>0,MIN(O7,Max_Disc_Basis) * D7,\"\")","v":""},{"$f":"IF(B7>0,O7,\"\")","v":""},{"$f":"IF(B7>0,IF(Total_Qty>=LiqdPrcMin,MIN(O7-E7,P7),O7-E7),\"\")","v":""},"Decision Games S&T Games                 ",342," Carolingian Twilight #342                "," (not boxed)                    "," MEDIEVAL Era, 500 -- 1400 AD                                                                         "," MEDEIVAL: Britain & France                                                       ",49.99,37.5,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Strategic level, 2-6 player, area-move game of the decline of the Carolingian Empire of Charlemagne in the 9th century AD. After his death, his empire was divided among his sons and civil war broke out. 10 Scenarios depict individual divisions & conflicts with the empire. Goal is to reunite the empire under one leader. France & other foreign powers may intervene, and Vikings may raid anywhere in Europe. Uses strategem chits that act as events or special abilities. Includes diplomacy, and loss of a leader brings that player back as controller of a secondary force. For 2-6 players, 280 counters, 1inch/75mi, 1yr/turn. Brendan Whyte'23 / ARTICLES ON: Carolingian Civil War in 9th Century; Battke if Narawi, Philippines, 2017; WOrld War I in East Africa; Seminole Wars 1817-58; Flying Circuses Over the Front in World War I; Venezuela Update; Russian Mine Warfare in Ukraine; Time for an Asia-Pacific NATO?; Pompey the Great; Chinese Air Force's OPFOR; Operation Countenance, Iran Aug 1941; Chinese PLA Exampaning Noncommissioned Officer Corps.                                                                                                                                                                                                                                                                                     "]
[2,0,"","","","","","Decision Games S&T Games                 ",341," Return to Europe #341                    "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1941-45                               ",49.99,37.5,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of the western Allies invasion of Sicily & mainland Italy in July- Nov 1943. Uses the Desert Fox game system. Victory hinges on control of two key ports in Sicily, or effective control of southern Italy. Both sides intended this theater as a sideshow, the Allies to knock Italy out of the war and Germans to simply delay the Allied advance. Wide range of unit types, each with special abilities, and an effective supply network is essential. 280 counters, Regt/Brig level, 1mo/turn (with multiple impulses). Sicily scenario w/ optional rules must be downloaded from publisher's site. Chris Perello'23 / ARTICLES ON: Sicily & the Invasion of Italy, 1943; Creek Indian War, 1813-4; Rome, Masters of the Sea; Second Korean War, 1966-69; Austro-Hungary's Imperial Suicide; Israeli Strike on Iran LIkely; Tigray Update; Return of Russia's 1st Guards Tank Army; Taiwan Strategic Ambiguity is Questioned; Brief History of the Clatrop; Battle of Annual, July 1921, Morocco; China's Air Warfare Center.                                                                                                                                                                                                                                                                                                                                      "]
[3,0,"","","","","","Decision Games S&T Games                 ",324," Fight the Fall #324                      "," (not boxed)                    "," ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD                                                          "," ANCIENT: Romans & the Barbarians (400 BC - 600 AD)                               ",49.99,35,29,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. 2-player game of two battles between the Goths, Vandals & Romans after the Goths crossed the Danube, Faesulae 405AD, and Belisarius reconquers N Africa, Tricamerum 533. Uses the Alesia game sysem emphasizing command control & qualitative factors in battle. 176 counters, 100yd/hex, 2 scenarios per battle. Joseph Miranda'20 / ARTICLES ON: Roman Military in the Era of Theodosius, Alaric & Flavius Stilicho, 378-410AD; Gunpower Weapons of the War of the Roses; Apache Wars, 1849-86; Air-Air Helicoptor Combat; Mortal Wounding of the Royal Divine Right; Battle of Manupur, India, 1748; WWI's Macedonian Front; Battle of Montebello 1859; Ukranian Underground Army 1943.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  "]
[4,0,"","","","","","Decision Games S&T Games                 ",323," Rangers Lead the Way! Pointe du Hoc #323 "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1941-45                               ",49.99,37.5,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Solitaire, tactical-level game of the US ranger assault on Pointe du Hoc area of Normany beachhead on D-Day thru the following day, 6-7 June 1944. Player must do better than the rangers did historically to win. Scenarios allow fighting with planned forces and landing areas rather than what happened historically. Includes the chaotic approach from the sea as well as the land battle. Area move, point-point map (1\"=1/4mi), fire team & squad level, 280 counters. John Heim'20 / ARTICLES ON: Ranges at Ponte du Hoc at D-Day; Battle of Stony Point 1779; Battle of Chalons, 451AD; Battle of Tczew 1627; the Truly Great Killer, the Spanish Flu; Viking Raids; HMS Nancy in the War of 1812; Soviet Stormovik Tank Buster to Brawny Jet aircraft; UC-58 in Tagga Bay, Spy Sub 1917.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         "]
[5,0,"","","","","","Decision Games S&T Games                 ",321," Paratrooper, Great Airborne Assaults#321 "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Korea 1950 to present                                        ",49.99,37.5,30,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Grand tactical game of 2 key airborne assaults in Korea during the Korean War. Sukchon-Sunchon covers the Oct 1950 in which the US 187th Airborne Regt dropped behind North Korean lines to block the forces retreating north. Op Tomahawk covers the airborne assault again by the 187th as a small part of a general offensive in March 1951 that recaptured Seoul and ended at the 38th Parallel. Key dynamic is command points, which constrains what a player can do in deploying drop zones, coordinating fire & air support, and intelligence operations, with US advantaged in day & the Chinese at night. Reinforcements are generally undercertain. 600m/hex, 8hrs/turn, 176 counters. Joseph Miranda'20 / ARTICLES ON: Korean War Paratroopers; Muslim Attempts to Conquer the Mediterranean; Italian Cavalry in World War I; Bloodbath at Fort Pillow 1864; Caesar & the 10th Legion; British Intervention in Jordan 1958.                                                                                                                                                                                                                                                                                                                                                                                                                                      "]
[6,0,"","","","","","Decision Games S&T Games                 ",296," Korean War Battles #296                  "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Korea 1950 to present                                        ",34.99,45,35,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Includes 2 errata counters for Meuse-Argonne, 6 markers for Naktong Bulge. Game is an operational level treatment of 3 battles from the Korean War in 1950: holding action at the Pusan Perimeter (Sept); invasion at Inchon & the capture of Seoul (Sept); and the surprise attack at & withdrawal from Chosin (Dec). Can be mated with Naktong Bulge game to allow the full campaign of Aug-Sept. Uses the Fire & Movement game system. Btln/rgt/brig level, variable time & distance scales per game. 280 counters. E.Harvey'15 / ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[7,0,"","","","","","Decision Games S&T Games                 ",289," Austrian Succession, War of the... #289  "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: War of Austrian Succession, 1740-8                                    ",29.99,31,25,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Cover's Frederick the Great's first military campaign, the First Silesian War of 1740-42, which also marked the War of Austrian Succession involving all of Europe. Two sides (Prussians v Austria & the Hapsburgs duke it out in central Europe. Period-style map centered on Austria & Hungary. 7.5mi/hex, Brig level, 1-2mo/turn. J.Miranda, E.Harvey'14 / ARTICLES ON: War of Autrian Succession; America's Road to Civil War anaylisis; Fall of Cherbourg, 1944; Myanmar's (Burma's) Insurgency; Alexander the Great's Nemisis, Memnon of Rhodes; Russians & French in northern Italy 1799; Russian's Guards Attack During Brusilov Offensive 1916; CDAA Radio Triangulation Systems after WW2.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[8,0,"","","","","","Decision Games S&T Games                 ",288," Hindenburg's War #288                    "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Western & Italian Fronts                                                   ",49.99,38,29,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game, special edition. Strategic level, 2 player game of fighting on the Western Front during the final year of World War I, beginning with the initial German offensive in March & ending with the armistice in November. 15km/hex, 15days/turn, brig/div level. 456 counters, 2 maps. T.Bomba'14 / ARTICLES ON: The Last Year of World War I in the West, 1918; the Schlieffen Plan, Blueprint for Victory or Myth?; East Timor, 480 Yrs to Freedom; War of the Cities, the Thirteen Years War, 1454; the Battle of Avai, 1868; Cannae, Unanswered Questions; Spanish Galleons; US Navy's Automatic Big Guns; High Altitude Planes during the Cold War.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         "]
[9,0,"","","","","","Decision Games S&T Games                 ",280," Soldiers, Decision in the Trenches #280  "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Battles & Tactical Land Combat on All Fronts                               ",39.99,21,13,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time. 5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8\" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      "]
[10,0,"","","","","","Decision Games S&T Games                 ",276," Operation Anaconda, Afghanistn 2002 #276 "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Afghanistan, 1982-present                                    ",39.99,27.5,15,2," New                  ","   *                                                                                                                                                                                                         "," Mag & game. Grand tactical game of a key battle between US-led forces & those of the Taliban & Al Qaeda in the Shahi-Kot Valley & mountains of eastern Afghanistan, mid-March 2002. Allied forces attempt to surround & destroy Taliban forces and capture bases & Bin Laden, but poor command control stopped that. Uses the They Died With Boots On game system, with each sub command operating independently based on chit pull. Platoon level, 248 counters. Curiously, the one side is consistently called Al Qaeda tho most fighters were Afghani Taliban, and the two are not the same thing. J.Miranda'12 / ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper.                                                                                                                                                                                                                                                                                                                                                                               "]
[11,0,"","","","","","Decision Games S&T Games                 ",266," Julian, Triumph Before the Storm #266    "," (not boxed)                    "," ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD                                                          "," ANCIENT: Romans & the Barbarians (400 BC - 600 AD)                               ",30,38,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Strategic level, hex-based game of the Roman Empire defending its boundaries thruout Europe, the Middle East & N.Africa against a unifed Barbarian opposition in the 4th century AD. Game system based on They Died With Boots on system. 100mi/hex, 10-30k men/unit, 1yr/turn. J.Miranda'10 / ARTICLES on Emperor Julian; Lessons from btl of Camden 1780; B-58 bomber; Operation Redwing; Sole Female Admiral; Last Wooden Frigates; Reagan's 'War on Terror'; 8pgs of feedback forms. '10                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                "]
[12,0,"","","","","","Decision Games S&T Games                 ",262," Frederick's War, Austrian Sucession #262 "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: 7 Years War & Frederick the Great, 1756-63                            ",30,19,10,9," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             "]
[13,0,"","","","","","Decision Games S&T Games                 ",259," China, Battle for... 4th #259            "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Strategic Pacific Theater                                                  ",39.99,29,22.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale treatment of this complex campaign. B.Train'09 / ARTICLES ON: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[14,0,"","","","","","Decision Games S&T Games                 ",257," Chosin, X Corp Escapes the Trap #257     "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Korea 1950 to present                                        ",26,35,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign. Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / ARTICLES ON: The Chosin Campaign in Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      "]
[15,0,"","","","","","Decision Games S&T Games                 ",256," Marlborough's Btls, Ramillies etc #256   "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: War of Spanish Succession, 1701-14                                    ",25,27.5,20,1," New                  "," Last copy                                                                                                                                                                                                   "," Mag & Game. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / ARTICLES ON: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   "]
[16,0,"","","","","","Decision Games S&T Games                 ",255," First Air Battle Over Britain #255       "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Air Combat & Campaigns                                                     ",25,22,17.5,1," < New                "," Vertical crease near spine on mag cover due to poor storage; otherwise new & unused & clean. Last copy.                                                                                                     "," Mag & Game. w/ err counter for Nine Navies War (1). Game of the German zeppelin bombing offensive against S Britain late in WW1. Germans seek to inflict morale damage on SE Britain. Flight/Sqdrn level, 5mi/hex, 1mo or 20min/turn. 3 scenarios. J.Miranda'09 / ARTICLES ON First Btl of Britain; Antipater, defender of Alex the Great's throne & legacy; 2 terrible days in the Am Civil War, btls of Sand Creek & Franklin; the Colombian battalion in the Korean War.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             "]
[17,0,"","","","","","Decision Games S&T Games                 ",248," First Blood, Second Marne 1918 #248      "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Western & Italian Fronts                                                   ",23.99,20,14,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Tactical level combat between the American Expeditionary Force and German strosstrupen at the Second Marne, July 1918, near Chateau Thierry in the last of the German's offensives of the year. 15-45min/turn, 100yd/hex. T.Bomba'08 Mag contains ARTICLES ON: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugene in Hungary 1716. Plus all those ads.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     "]
[18,0,"","","","","","Decision Games S&T Games                 ",245," Triple Alliance War #245                 "," (not boxed)                    "," OTHER 19th CENTURY CONFLICTS, 1800 -- 1899                                                           "," 19th CENTURY: Central & South American Wars & Revolutions                        ",24,22.5,15,1," New                  "," Last copy                                                                                                                                                                                                   "," Mag & Game. Paraguay takes on an alliance of Brazil, Argentina & Uruguay in a bloody S.American war, 1865-8. Strategic level, 25km/hex, brig/div level, 6mo/turn. J.Romero'07. ARTICLES ON: the Triple Alliance War; Art of War in the Middle Ages; Cordoba & the btl of Garigliano; US Army in future wars.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            "]
[19,0,"","","","","","Decision Games S&T Games                 ",243," Sealords, Vietnam War in the Mekong#243  "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Viet Nam 1950-1975                                           ",24,55,45,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Game of the American effort to control & pacify the Mekong Delta during the Vietnam War. Takes a standard, asset-oriented look at the US attempt to block movement of NVA units and attack their bases. 280 counters, square grid map covering Vietnam south of Saigon. Units co to div level; 6.2mi/hex; 7-30days/turn, 3 scenarios. J.Miranda'07 / ARTICLES ON: Sealords, joint warfare in the Mekong Delta; Scipio Aemilianus, Rome's Master of Unconventional Warfare; Spanish in Vietnam 1859-62; George Thomas, Union General from the South; Soldiering & Marriage thru History; Battle of Schellenberg 1704 during the War of Spanish Succession; Caesar's Counterinsurgency in Gaul 58-51BC; HBO's Rome series.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "]
[20,0,"","","","","","Decision Games S&T Games                 ",241," Twilight of the Ottomans #241            "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Balkans & the Near Eastern Fronts                                          ",24,20,15,2," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Div/Corp level game of WW-1 in the Middle East from 1914-8. Covers the Ottomon's assault against the Suez, combat in the Caucauses region, and the Allied attacks from Egypt and the Persian Gulf. 2 scenarios covering the two halves of the war, plus campagin game. 140km/hex; 3mo/turn. Articles on the Ottoman Empire in WW1; the Transcaucasia Front in WW1; the Israeli destruction of Iraq's nuclear program; Russia' i Italy, 1799. J.Miranda'07 / ARTICLES ON: the Turkish Empire in the Great War; the Transcaucasia, the Forgotten Front in WWI; Polish cavalry charges in WWII; Imperial Roman Navy; Pre-Emptive War? Israel & the Destruction of Iraq's Nuclear Program; 199, Marshal Suvarov in Italy.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       "]
[21,0,"","","","","","Decision Games S&T Games                 ",238," Marlborough, War Spanish Succession #238 "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: War of Spanish Succession, 1701-14                                    ",23.99,32.5,26,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria and Prussia. 1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 / ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      "]
[22,0,"","","","","","Decision Games S&T Games                 ",235," Cold War Battles, Budapest & Angola #235 "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Contemporary Land Tactical Combat                            ",23,25,15,2," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises up against the Soviets who then invade to restore \"order;\" possible NATO counter-invasion possible.  Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Angola 5mi/hex, 1-4wks/turn. J.Miranda'06 / ARTICLES ON: S.African involvement in Angola; the first biological warfare; Musket Accuracy; First Black Regt of the Am Civil War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "]
[23,0,"","","","","","Decision Games S&T Games                 ",234," Lest Darkness Fall, Rome in Crisis #234  "," (not boxed)                    "," ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD                                                          "," ANCIENT: Romans & the Barbarians (400 BC - 600 AD)                               ",22.99,19,14,5," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Simpler, strategic level game of the crisis in the 3rd Century AD for the Roman Empire as various enemies gain strength: the Germanic tribes, Parthia, Palmyra, and rebellious Roman clients. One player defends the Roman borders, the other tries to invade in order to loot or occupy the Roman interior. Play is largely driven by chit draws. 100mi/hex, 10yrs/turn, legion level, 176 counters. T.Bomba, J.Miranda'06 / ARTICLES ON: Lest Darkness Fall, Rome in Crisis, 235-285AD; Eugene of Savoy, Warlord of Enlightenment; Battle of the Azores, 1582; Switzerland in WWII; Air War 1943-4, Luftwaffe v the RAF; Balance of Forces on the Eastern Front, WWII.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "]
[24,0,"","","","","","Decision Games S&T Games                 ",233," Dagger Thrusts, Patton & Montgomery #233 "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1941-45                               ",23,30,24,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Simpler XTR-style game of the possibilities open to the Allies in the early Fall 1944. Two maps cover the northern German/Dutch border area where the British may try a Market-Garden attack, and seperately a map of the central Ruhr/Rhine area where Patton's 3rd army could assault the Rhine directly. The Allies must shorten the war by a successful Market-Garden attack, opening Antwerp, or breaching the Westwall. 176 counters, rgt/div level, 7mi/hex, 3days/turn. T.Bomba'05 / ARTICLES ON: Dagger Thrus, Missed Opportunities for Victory Against Germany, Sept. 1944; George Henry Thomas, Rock of the Union; Battle of Nashville, Dec. 1864; German 78th Assault Inf. Division; Roadblock at Mortain; the AirLand Battle of the Bulge & Combat Units in the Bulge. / ARTICLES ON: Dagger Thrusts, Missed Opportunites to Defeat Germany, Sept. 1944; George Henry Thomas, Union General; Battle of Nashville, Dec 1864; Germany's 78th Assault Division in WW2; Huge US Army Reorganization Underway; Battle for Lake Tanganyika 1915; the AirLand Battle of the Bulge, with air & land OoBs.                                                                                                                                                                                                                                                              "]
[25,0,"","","","","","Decision Games S&T Games                 ",228," Old Contemptibles, Battle of Mons #228   "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Battles & Tactical Land Combat on All Fronts                               ",22.99,22.5,17.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 / ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17; German upward firing cannons on Night Fighters;  Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         "]
[26,0,"","","","","","Decision Games S&T Games                 ",225," Twilight's Last Gleaming, War v2 #225    "," (not boxed)                    "," REVOLUTIONARY AMERICA, 1759 -- 1815 in North America                                                 "," REVOLUTIONARY AMERICA: War of 1812                                               ",22,32.5,20,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Three more small battles from late in the War of 1812. The Thames (Oct 1813), Chippewa (July 1814), and Lundy's Lane (July 1814). 50men/factor, 100yd/hex, 15-60min/turn. 88 counters, 3 maps on 1 map surface. C.Diamond, W.Sariego,T.Bomba'04 / ARTICLES ON: Greatest Tank Battle: Kursk-Orel Salients, Summer 1943; Armies of the Eastern Front, 1943; Development of the Canadian Army, 1660-1900; Italy's Piaggio 108B Heavy Bomber; Cold War's Last Casualties; Austrian Divisions in WW2; Maurice of Nassau, Pioneer of Modern Warfare; Alcibiades, Demagogue of the Peloponnesian War.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[27,0,"","","","","","Decision Games S&T Games                 ",223," 1918, Imperial Germany's Last Chance#223 "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Western & Italian Fronts                                                   ",22,20,13,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Div-corp level game of the war on the entire western front, March-Aug 1918. Depict's Germany's urgent need to somehow pierce the Allied lines & will to stave off eventual defeat. 1wk/turn, 15km/hex, 3 different game lengths starting from samee time. J.Miranda'04 / ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     "]
[28,0,"","","","","","Decision Games S&T Games                 ",222," Ottomans, Rise of the Turkish Empire#222 "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: the Ottoman Empire                                                    ",22,20,12.5,3," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Strategic level, 2-4 player game of the rise of the Turkish empire, 1453-1571, thruout the eastern Mediterranean and Black Sea areas. Game emphasizes chaotic & changing nature of alliances of the period. Game has a bit of everything (including classic DG proofing errors): diplomacy w/  alliances &backstabbing; land & naval movement; colonization; pillaging; mercenaries. 2 scenarios & campaign game. J.Miranda'04 / ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[29,0,"","","","","","Decision Games S&T Games                 ",219," Spanish Civil War Battles, v2 #219       "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Spanish Civil War at all levels                                            ",22,22,13,4," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[30,0,"","","","","","Decision Games S&T Games                 ",218," Chancellorsville & Plevna #218           "," (not boxed)                    "," AMERICAN CIVIL WAR, 1861 -- 1865                                                                     "," AMERICAN CIVIL WAR: Campaigns of 1863                                            ",22,25,20,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Two games of two major battles in two very different wars. CHANCELLORSVILLE covers Lee's brillant victory at which he out manuevered Hooker, May 1863. PLEVNA covers a key battle of the Russo-Turkish War, Sept 1877, in which the Russians are bloodily repulse in an assault on Turkish forces. Rgt-div level, 1k-1mi/hex, 1-8hrs/turn, 280 counters. J.Miranda'03 / ARTICLES ON: Union Army in the Am Civil War; Battle of Plvevna, Sept 1877; Frederick the Not-So-Great; Hunt for the Konigsberg 1914; Spanish Pilots int eh Soviet Air Force 1941-5; Amphibious Japanese Suicide Tank; Regulars & Volunteers of the US Army of 1898; Japanese Army in WWII; Soviet Invasion of Hungary 1956.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         "]
[31,0,"","","","","","Decision Games S&T Games                 ",216," Asia Crossroads, Great Game #216         "," (not boxed)                    "," OTHER 19th CENTURY CONFLICTS, 1800 -- 1899                                                           "," 19th CENTURY: Wars of British Empire - Central Asia                              ",22,19,12.5,5," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. British & Russian empires compete for economic dominance or military control of central Asia, from the Mediterranean Sea to Siberia in the mid-1800s in several scenarios. J.Miranda'03 / ARTICLES ON: the Red River Campaign 1863; Short History of Biological Warfare; Sparta's Defeat of Athens; Evolution of Ventral Defenses for Bombers; Weaponization of Plaque; Barbarian Army Sizes;  19th Century Cold War in Asia.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               "]
[32,0,"","","","","","Decision Games S&T Games                 ",214," Marathon & Granicus #214                 "," (not boxed)                    "," ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD                                                          "," ANCIENT: Greek & Macedonian Dominance (600 - 400 BC)                             ",19.95,25,20,2," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Includes errata counters for Op Elope #211 (20). Also includes scenarios, experimental rules & errata for Boer War. Simpler, 2-battle game using the Battles of the Ancient World system covering the first battle of the Greek-Persian War (499BC, Marathon) and also Alexander's entry into Asia at Granicus, 334BC. 1 map, 140 counters. 1-200m/hex, 30-90min/turn. L.Baggett & W.Grace'03 / ARTICLES ON: Warfar in the Age of Greece & Alexander the Great; Tupac Amaru, South American Legend; Merkava, Israeli's MBT; Predicting WWIII; the Bridge to Austerlitz; Air War on the Easter Front; British Campaign in Egypt 1882.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[33,0,{"$f":"IF(B39>0,N39,\"\")","v":""},{"$f":"IF(B39>0,MIN(Max_Disc_Percent,VLOOKUP($B$5,Discount_Table,2)/100),\"\")","v":""},{"$f":"IF(B39>0,MIN(O39,Max_Disc_Basis) * D39,\"\")","v":""},{"$f":"IF(B39>0,O39,\"\")","v":""},{"$f":"IF(B39>0,IF(Total_Qty>=LiqdPrcMin,MIN(O39-E39,P39),O39-E39),\"\")","v":""},"Decision Games S&T Games                 ",211," Operation Elope #211                     "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Eastern Front                                                              ",20,20,12.5,2," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention grew to attempting to defeat the Bolsheviks.  260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 / ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               "]
[34,0,"","","","","","Decision Games S&T Games                 ",197," Great Medieval Battles #197              "," (not boxed)                    "," MEDIEVAL Era, 500 -- 1400 AD                                                                         "," MEDIEVAL: Tactical Battles                                                       ",20,32.5,20,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Colorized & repackaged version of 2 of the 4 games from SPI's quad game by this name. ROBERT AT BANNOCKBURN, 1314, covers the decisive Scotish victory over the English. 70yd/hex, 15min/turn, 500-800men/unit. A.Buccini'99 / TAMBURLAINE covers the battle of Angorra, 1402, in which Tamburlaine's Tarters meet the Ottomon Turks. 50yd/hex, 20min/turn, 500-750men/counter. D.Werden'99 / ARTICLES ON: Great Medieval Battles, 1001-1500AD; Future Conflict in Asia; OoB for the Korsun Pocket, 1944; ERRATA for Crimean War #193; the Indo-Pakistani Nuclear Arms Race; Columbia's Quiet War; Unknown Stories of the Mexican Revolution, the Yankee Kingmakers.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[35,0,"","","","","","Decision Games S&T Games                 ",196," Vietnam Battles: Hue / Op Pegasus #196   "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Viet Nam 1950-1975                                           ",20,49,35,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Grand tac, btln-level game of 2 concurrent battles of the Tet Offensive early in 1968: the battle for the city of Hue and Operation Pegasus, the relief of Khe Sahn fire base. Covers the military aspects of these two battles, including special unit abilities, and each battle has 2 scenarios. 0.5-1km/hex, 1-2days/turn, 280 counters. J.Miranda'99 / ARTICLES ON: Battles of Hue, Khe Sahn & Kham Duc 1968; the California Brigade in the Am Civil War; the German Panzerwurfmine anti-tank hand grenade; SCUD Hunting; US Sub Fleet; French de Gaulle aircraft carrier 4m too short; Remote Piloted Vehicles aircraft; south Vietnamese Marine Corp; Rise & Fall of the Luftwaffe; Hannibal, a Stark Appraisal.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     "]
[36,0,"","","","","","Decision Games S&T Games                 ",179," First Afghan War, 1839-42 #179           "," (not boxed)                    "," OTHER 19th CENTURY CONFLICTS, 1800 -- 1899                                                           "," 19th CENTURY: Wars of British Empire - Central Asia                              ",20,30,19,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of Britain's first attempt in 1839-42 to annex Afghanistan to its empire that ended with the destruction of the entire invading British army. 2 scenarios covering the initial attack & the rebellion that doomed the army. Uses the Campaings of Brit Empire game system. 1company/strength pt, 15mi/hex, 1mo/turn, 180 counters. J.Miranda'96 / ARTICLES ON: the First Afghan War 1839-42; battles of Nadir Shah of Persia in 18th century; the American 'bonus army' of 1932; British development of amphibious armor technology 1942-4; the struggle for Peru & the Shining Path.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  "]
[37,0,"","","","","","Decision Games S&T Games                 ",177," Hundred Years War, 1337-1453 #177        "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: 100 Years' War, 1337-1453                                             ",16.95,69,49,"    "," Mint                 "," Cherry. Last copy.                                                                                                                                                                                          "," Mag & game. Strategic level, 2-player game of the lengthy war fought between England & France between 1337-1453 using a modified 30 Yrs War system. Yearly turns & area move, 1-2k men per strength pt. 2 scenarios (Crecy 1337-47 & Agincourt 1415-28) plus campaign. Includes yet another in a string of lackluster mapboards. J.Miranda'96 / ARTICLES ON: the Hundred Years War; Custer's Campaign, ops on the Little Bighorn & Yellowstone Rivers; Valmy, the battle that saved the French Revolution, 1792; Future trends for the US Military into the 21st century; PT boats in the Pacific; errata for Thirty Years War #173. '95                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                "]
[38,0,"","","","","","Decision Games S&T Games                 ",175," Germania, Rome Beyond the Rhine #175     "," (not boxed)                    "," ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD                                                          "," ANCIENT: Romans & the Barbarians (400 BC - 600 AD)                               ",17,35,20,2," New                  ","   *                                                                                                                                                                                                         "," Mag & Game. Strat/op level game of Roman campaigns in N.Central Europe, 50BC-150AD, NE of the Rhine & Danube Rivers. 4th in the Trajan/Ancient Wars game series. 280 counters, 8turns/year. Mates with the other games in this series. J.Miranda'95 / ARTICLES ON: Roman campaigns Beyond the Rhne, 1st Century AD; Op Iron Hammer, German Plans for a Bombing Campaign against the USSR; the Moguls; Fight Light, French Light Infantry in 1806; Op Pegasus, Classi US Airmobile Operation in Vietnam, 1968; the Belgian Legion; Capture of Carlos the Jackel in Sudan.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                "]
[39,0,"","","","","","Decision Games S&T Games                 ",174," Indo-Pakistani Wars #174                 "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: India & Pakistan 1960s to present                            ",16.95,20,16,"    "," Mint                 "," Cherry; unpunched, unused, very clean.                                                                                                                                                                      "," Mag & game. Brig/div level game of 2 historical wars between India & Pakistan ('65 & '71) plus a hypothetical war in the 1990s. Players must attend to 3 widely separated fronts (including Kashmir, eastern Pakistan & the main border along western India). Includes insurgent movements in Kashmir, & possible US & USSR intervention. 30km/hex, rgt/div level, 2days/turn. J.Miranda'95 / ARTICLES ON: Indo-Pakistani Wars, w/ region national army OoBs; Russia in the '90s; Giulio Douhet, post-WWI Italian proponent of strategic air war; Battles of the American Revolution, pt 2; Prussian army at Auerstadt. '95                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             "]
[40,0,"","","","","","Decision Games S&T Games                 ",173," Thirty Years War, Great War 1618-48 #173 "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: 30 Years War 1616-1648                                                ",17,45,29,"    "," Mint                 "," Last copy.                                                                                                                                                                                                  "," Mag & game. Strategic, area-move game of this devastating war thruout all of Europe, 1618-48, for 2-4 players. Each player attempts to gain dominance over all of Europe. Each force must complete its move before another, and the system forces use of diplomacy & finances to sustain any gains. 1yr/turn, 3 Tercios/Ortas/Rgts per strength pt. 2 scenarios (Bohemia 1618-25, Sweden 1630-34) & campaign; 280 counters. Map is bland. J.Miranda'95 / ARTICLES ON: The Thirty Years War, the Great War; Battle in the La Drang Valley 1965; Evolution of the Airmobile concept; battles of the American Revolution. '95                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[41,0,"","","","","","Decision Games S&T Games                 ",171," On to Moscow, Swedn v Russia 1700-21#171 "," (not boxed)                    "," GUNPOWDER Era, 1401 -- 1799 AD                                                                       "," GUNPOWDER: the Russian Empire                                                    ",17,25,17.5,"    "," Mint                 "," Cherry. Last copy.                                                                                                                                                                                          "," Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic level game of Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of fortress-cities spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern Military Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student Resistence in Nazi Germany; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads.                                                                                                                                                                                                                                                                                                                                                                                                       "]
[42,0,"","","","","","Decision Games S&T Games                 ",154," Russo-Turkish War, 187-78 #154           "," (not boxed)                    "," OTHER 19th CENTURY CONFLICTS, 1800 -- 1899                                                           "," 19th CENTURY: Russo-Turkish War 1877-8                                           ",15,22,15,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. 2nd game in the Wars of Imperial Age game series. Moderate complexity, op-strategic game of the Russo-Turkish War of 1877-8. Elaborate system w/ politics, hidden movement, logistics, neutrals, etc. 5 scenarios, 200 counters, Brig/div level. J.Miranda'92 / ARTICLES ON: Russo-Turkish War of 1877-8; Emergence of Total War in Ancient China; Master Strategist Sun Tzu; German Assault Rifle Experiments, 1944; ERRATA for Case Green #152.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           "]
[43,0,"","","","","","Decision Games S&T Games                 ",144," Chad, the Toyota Wars #144               "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Insurgencies & Civil Wars Around the World                   ",13.75,25,17.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88. Weather, water, economics and outside intervention by Libya, France, the US & Org of African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish Rapid Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914, myth v reality.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       "]
[44,0,"","","","","","Decision Gms World at War Mag            ",90," Great European War, Europe 1941-43 #90   "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Strategic Europeon Theater                                                 ",49.99,37.5,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Strategic level game of World War II had Germany not invaded the Soviet Union but instead focused on an air & naval campaign against Britain along with more operations in northern Africa and the Middle East. The Soviets are neutral but could intervene at any time. Players build their forces thru mobilization. Game ends in late 1943, assuming that the West's industrial might makes things a foregone conclusion after that. Basically it depicts a land power versus a naval & air power, and assumes a US Europe-first policy. 280 counters, Corp/front level, 74.5mi/hex, 3mo/turn. Joseph Miranda'23 / ARTICLES ON: Europeon War, 1941-3, with prewar preparations;  Battle at Libyan Omar; Admiral Kimmel's Dilemma - What to Do in the Aftermath of Pearl Harbor; Barbarossa in the Baltic Sea; Salerno Airborne Assault, 1943; German Flak, pt2; Factions in the Imperial Japanese Armed Forces; Soviet Hero of the Soviet Union Award.                                                                                                                                                                                                                                                                                                                                                                                                                   "]
[45,0,"","","","","","Decision Gms World at War Mag            ",84," Manstein's War, Decision in West #84     "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1939-40                               ",49.99,35,27.5,2," New                  ","   *                                                                                                                                                                                                         "," Mag & game. Game of the German attack into France & Belgium in May-Jun 1940. Uses a version of the They Died w/ Boots On game system which uses chits to activate army-level commands & in some cases altering rules to the player's advantage. Corp/army level, 176 counters, 12hr/turn, 25mi/hex, army/corp level. Joseph Miranda '22 / ARTICLES ON: Strategy & Operations in the West, 1940; Odessa 1941; B-17s Over Java early in WWII; Nazi Deception Propaganda; Macau in WWII; Soviet Air Raids on Berlin, 1941; German Sonars & Hydrophones; Project Pigeon,                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "]
[46,0,"","","","","","Decision Gms World at War Mag            ",83," Operation Causeway, Formosa #83          "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Pacific Front                                        ",49.99,37.5,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of the planned but never executed 1944 invasion of Japanese-held Formosa (now Taiwan). This would have been the largest amphibious invasion in the Pacific. In fact, the US elected to recapture the Philippines instead. Key dynamic is the logistic point, which enables operations. Includes hidden movement. Victory based on control of ports, airfields & cities on the island. Two scenarios: the original, planned invasion and a later, 1945 invasion that assumes portions of the Philippines were captured to better enable Causeway. Includes abstracted air & naval support, choice of invasion locations, ranger & airborne landings. 176 counters, Regt/brig level, 10mi/hex, 1wk/turn. Joseph Miranda'22 / ARTICLES ON: Operation Causeway, Formosa 1944; Greenland in World War II; Polish 1st Armored Division 1944-5; Fatal Flaws of the ME-262 Jet Fighter; Soviet Naval Ops during the Winter War 1939-40; Spanish Invasion of Portugal; the Japense Breakout from Australian Cowra POW camp, 1944; Italian Submarines in WWII.                                                                                                                                                                                                                                                                                                                   "]
[47,0,"","","","","","Decision Gms World at War Mag            ",82," Watch on the Oder, January 1945 #82      "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Eastern Front                                        ",49.99,37.5,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of the hypothetical situation had the Germans launched an offensive in the northern portion of the Eastern Front in Jan 1945 rather than executing the Battle of the Bulge offensive. Win or lose, such a move would have dramatically impacted the post-war world. High solitaire suitability. Key dynamic is a variable sequence of play in which you either move or attack first. Simpler game with high solitaire suitability. Corp/army level, 4days/turn, 20mi/hex, 128 counters. Ty Bomba'22 / ARTICLES ON: Watch on the Oder, German Strategic Alternatives in January 1945; U-Boats on the American Coast, 1942; Crisis at Arras, the Allied Counteroffensive 1940; Strategic Bombing of Japan; Battle of the Philippine Sea; German 15cm KC/36 Naval Gun; Search for Concensus on the Battle of Midway in Literature.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[48,0,"","","","","","Decision Gms World at War Mag            ",74," Munich War #74                           "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1941-45                               ",49.99,35,29,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of the possibility of war thruout Europe in 1938, had the British & French not backed off at the Munich conference concerning the Sudetenland & Czechoslovakia. Basically, World War II begins in 1938. Diplomatic alliances are determined prior to the game, and then the game covers the first two months of war. Objective is to sieze a dominant position from which to continue the war. 176 counters, 40mi/hex, 1wk/turn, corp/army level. Joseph Miranda'20 / ARTICLES ON: World War II Beginning in 1938; Indian Army in WWII; Air Battle at Kursk; Hungarian Disaster on the Don River, 1942; Dunkirk Disaster; the Luftwaffe's Kamikaze; USN PC-461 class Patrol Craft.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     "]
[49,0,"","","","","","Decision Gms World at War Mag            ",69," Breakout, First Panzer Army #69          "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Eastern Front                                        ",49.99,35,27.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of the breakout of the German 1st Panzer Army in northwest Ukraine in the spring of 1944, after the Soviets enveloped it. Set in late winter, weather & ground conditions are major variables affecting movement & air support. Success often depends on each sides ability to concentrate forces including special units & artillery for key attacks, and the Soviets can be limited by their supply lines. Div/corp level, 176 counters. Ty Bomba'19 / ARTICLES ON: Breakout of the German 1st Panzer Army, March-April 1944; British Pacific Fleet, 1944-5; US Army Military Police in World War II; German Annihilation War, Planning & Implementation; German Super-Heavy Tank Projects, 1941-5; Rome 1943, America's First Italian Advance; Wermacht Special Forces in World War II.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             "]
[50,0,"","","","","","Decision Gms World at War Mag            ",61," Peaks of the Caucasus # 61               "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Eastern Front                                        ",39.99,32,25,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Game covers the 1942 German offensive in southern USSR, and the Soviet Uranus counteroffensive, with Stalingrad being only 1 hex on a mapboard. Offensive is divided between Stalingrad & the Caucasus front; command activation will allow operations on either front or sometimes both. Victory is based on geographical objectives (for Germans) and destroying enemy forces (for both). Corp/army level, 1mo/turn, 100km/hex, 2-6div/unit, 176 counters. Joseph Miranda'18 / ARTICLES ON: Axis 1942 Offensive in Southern Russia; the Royal Navy in the Pacific in WWII; Italian Army of WWII; Special Agent Leon Turrou; Germany's Coal Industry; the British Short Sterling; Soviet Economic Aid to Germany, 1939-41; the Typhoon, Flawed Fighter.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    "]
[51,0,"","","","","","Decision Gms World at War Mag            ",60," Eisenhower's War # 60                    "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1941-45                               ",49.99,37.5,29,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Published with 40 variant/errata counters for Midway Solitaire #54, with 1pg of variant rules. Game is a two player contest covering the last 11 months of World War II in northwestern Europe. 40mi/hex, 1-2mo/turn, corp level. Victory is measured against historical performance. Well-suited to solitaire play. 144 counters. 2 scenarios: historical & alternate invasion locations. Ty Bomba, Doug Johnson'18 / ARTICLES ON: Midway Solo #54 variant that extends the game and adds a few added units; Eisenhower's War, Ike as Strategist; Aleutians Campaign in Alaska in WWII; Neutralizing the French Fleet in 1940; Debrecen, the Last Hungarian Victory; Shanghai Under Japanese Occupation 1937-45; USS Silversides (Sugmarine); Trophy Panzers, Soviet's Captured German Tanks; Battle of Midway.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            "]
[52,0,"","","","","","Decision Gms World at War Mag            ",58," Stalin Moves West #58                    "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Eastern Front                                        ",49.99,29,22.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game covering the hypothetical situation had Germany not invaded the USSR, but instead the USSR  invaded greater Germany about 1941. Soviet units have an untried side. Multiple scenarios depicting various what-ifs including Germans focus on the west, a preemptive strike and no Soviet purge in the 1930s. 176 counters. 70km/hex, 1mo/turn, corp/army level. Joseph Miranda'17 / ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      "]
[53,0,"","","","","","Decision Gms World at War Mag            ",57," Escape Hell's Gate, Korsun Pocket #57    "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Eastern Front                                        ",49.99,25,20,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game covering the final attempt of the German 3rd Panzer Corp to relieve the two corps of Germans encircled in the Korsun Pocket between 10-17 Feb 1944. Two battles are fought, with outside Germans attacking to break in, and the Soviets attempting to reduce the pocket. 280 counters, rgt/brig level, inspecific scale. Eric Harvey'17 / ARTICLES ON: Battle of Korsun-Cherkassy Pocket; Japan Surrenders, 1945; Serbian Collaborationist Forces, Auxiliaries or Clandestine Patriots?; Building the US Army in WWII; Curtis-Wright 21 Fighter; American Equipment & British Ingenuity in Northern Africa; Battle of Milne Bay, 1942.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 "]
[54,0,"","","","","","Decision Gms World at War Mag            ",55," Commandos, Europe Solitaire #55          "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Tactical Combat, European Theater                                          ",49.99,37,"   *     ",1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Solitaire game in which the player commands a team of commandos on missions in Europe & northern Africa during World War II. Missions are randomly generated; you choose the weapons & equipment to do the job, plan your approach & your escape, then go to it. 280 counters, low level tactical. 5 men/unit, 200m/hex, variable time frame. Eric Harvey'17 / ARTICLES ON: British Commandos in NW Europe, 1940-45; Defense of Java, 1942; Story of the 30th U-Boat Flotilla; LVTs in NW Europe in WWII; Washington-London Naval Treaties; the Japanese Oscar Fighter, Nakajima Ki-43; Kiwis at War; Poland's 10th Motorized Calvalry Brigade in France 1940.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[55,0,"","","","","","Decision Gms World at War Mag            ",25," Keren 1941, East Africa # 25             "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts         ",39.99,20,16,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Grand tactical game of the battle of Keren in Italian East Africa, Feb-Mar 1941, as the Italians & local allies put up their stiffest defense of the entire war, requiring 3 Allied assaults to break their defense. 220yd/hex. Includes factors unique to the difficult fighting in remote positions. 228 counters, 200m/hex, btln level, 2 scenarios. D.March, E.Harvy'12 / ARTICLES ON: the Battle of Keren, 1941 & designer's notes; Analysis of Juno Beach, D-Day 1944; Japanes v US strategic planning in the Pacific; German strategy in 1945; How WWII changed US currency.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         "]
[56,0,"","","","","","Decision Gms World at War Mag            ",24," Sedan 1940, Decisive Btl for France #24  "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Western Front, 1939-40                               ",29.99,37.5,30,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       "]
[57,0,"","","","","","Decision Gms World at War Mag            ",15," Soft Underbelly, Southern Italy 1943 #15 "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts         ",29.99,22.5,18,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. w/48 variant counters for Great East Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well as key elements of the campaign such as secondary invasions, paratroops, airpower, etc. T.Bomba'10 / ARTICLES ON: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between British MI-5 & German Abwher Intelligence Services; btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of WW2 Humor on TV. '10                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  "]
[58,0,"","","","","","Decision Gms World at War Mag            ",11," Afrikakorps, Decision in the Desert #11  "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts         ",30,32.5,25,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Includes 56 errata counters for Coral Sea & Players Aid Card w/key tables (missing from #10). New & rather luscious design using the They Died with Boots On system. Operational level game of the war in the N.African desert, 1941-2, from El Agheila to Suez. Monthly turns, 12.5mi/hex, moderate complexity, rgt/brig level. Includes attention to the intangibles that heavily influenced the campaign. 260 counters. J.Miranda'10 / ARTICLES ON: Campaign in the Desert, 1940-2; Afrikakorps designers notes; Romania in WW2; Savo Island; WW2 German Airborn Operations.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             "]
[59,0,"","","","","","Decision Gms World at War Mag            ",6," Greater East Asia War # 6                "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Strategic Pacific Theater                                                  ",25,37.5,30,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Strategic level game of Japan's war in China & SE Asia thruout WW2 (on land only). 120km/hex. , Brig/div/corp level, 3mo/turn. Uses Twilight of the Ottomans game system. J.Miranda'09 / ARTICLES ON: Japan's War in SE Asia in WW2; German Foreign Minister Ribbentrop in WW2; Naval Strategy in the Mediterranean 1939-45; Skorzeny's coup in Budapest, 1944.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             "]
[60,0,"","","","","","Decision Gms Modern War Mag              ",48," Block by Block, Battle of Hue 1968 #48   "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Viet Nam 1950-1975                                           ",49.99,37,32.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. 2-player game of the exceptionally bitter battle for the Vietnamese city of Hue at the height of the northern Vietnamese Tet Offensive in Feb 1968. Area-move map is centered on central Hue area totaling 5 square miles which is entirely surrounded by rivers. Both political & military considerations are modeled, with the NVA seeking to hold the city as long as possible and cause the greatest casualties while the US must retake the city without doing too much damage or taking too many casualities. Platoon-battalion level, 176 counters, 4-5days/turn. Nicholas Edwards'20 / ARTICLES ON: Battle of Hue, 1968; MiG Alley, US Air Force in the Korean War; Organizations, Tactics & Cohesion during the Iran-Iraq War, 1981-8; What If? The Chinese Invasion of Taiwan; COVID-19 & the World's Militaries; 4 Way Fight in Syria's Idlib Provence; Paracel & Spratly Islands in South China Sea; Comoros, Coup Land in the Indian Ocean; Pirate Hijacking of the Maersk Alabama Cargo Ship, 2009; Seal Team Six.                                                                                                                                                                                                                                                                                                                                            "]
[61,0,"","","","","","Decision Gms Modern War Mag              ",31," Combat Veteran #31                       "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Contemporary Land Tactical Combat                            ",34.99,37.5,32.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. 2 player game of contemporary tactical combat at the individual infantryman level. Includes historial scenarios for a firefight in the Mekong Delta, 1967, and Outpost Keating, Afghanistan 2009. Both involved a platoon-sized US force against a numerically superior enemy. 40m/hex. 280 counters. Eric Harvey'17 / ARTICLES ON: Infantry Tactics & Weapons in Vietnam; Iran-Iraq Air War 1980-8; Russia's Next Moves: Syria & Donetsk Republic, New Look Brigades; US Doctrinal Response, Uranus Unmanned Vehicles; Nonotechnology and the Military; Back to War in the Western Sahara; Zapad Train Excercise; US Fire Brigade in the Mid East; Battle of Wanat, Afghanistan, 2008; Modern Russian Main Battle Tanks; US Century Series Jet Fighters in 20th Century.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   "]
[62,0,"","","","","","Decision Gms Modern War Mag              ",30," Enduring Freedom, Afghanistan 2001-2 #30 "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Afghanistan, 1982-present                                    ",49.99,32.5,27.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Operational level, solitaire game of the US-dominated & inspired invasion of Afghanistan. Begins in 2001 and concludes after Operation Anaconda in 2002. Player controls the so-called coalition of the willing. Goal is to destroy Al Qaeda & the Taliban, and establish a stable Afghanistan, a political reading of the war's purpose which ignores the Bush administration's grander aims in the world. Area move on a rather bland map of all of Afghanistan. Includes much of the multi-dimensional aspects of modern war. 176 counters. Joseph Miranda'17 / ARTICLES ON: US Invasion of Afghanistan 2001; Operation Kavkaz, Soviet Presence in Egypt, 1970-72; Uncertain Future of the Aircraft Carrier; Global Terrorism, Insurgency & Guerrilla Warfare in the 21st Century; Bolivia's Landlocked Navy; Nordic Model & Swedish Conscription; Indonesian Military Upgrades; the New Iraqi Republican Guard; US Navy's Littoral Combat Ship; 6 Generations of Jet Fighter.                                                                                                                                                                                                                                                                                                                                                                                           "]
[63,0,"","","","","","Decision Gms Modern War Mag              ",24," LZ Albany #24                            "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Viet Nam 1950-1975                                           ",39.99,37.5,24,2," New                  ","   *                                                                                                                                                                                                         "," Mag & game. Covers the ambush of US air cav units (2nd btln, 7th  Cav) in Nov 1965 in the Pleiku area of southern Vietnam that immediately followed another engagement nearby. 1hr/turn, impulse system, pltn level, 176 counters, area move. J.Poniske'16;  ARTICLES ON: Ambush at LZ Albany 1965; South China Seas, the New Dragon's Lair; Egypt's Sinai Insurgency; Cenepa War, Peru v Ecuador, 1995; Tankers in the Gulf; Colombian Mercenaries in Yemen; Novo Selo Training Area in Bulgaria; Northern Korean Nukes; Assad's Strategy in Syria; Operation Vantage, Kuwait 1961; Threat Perception & Encirclement in Asia; Cold War Fighters, the LIM-series Fighter-Bombers.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       "]
[64,0,"","","","","","Decision Gms Modern War Mag              ",17," Dien Bien Phu #17                        "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Viet Nam 1950-1975                                           ",34.99,32,28,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Solitaire game of the decisive campaign of the First Vietnamese War in the Spring of 1954. The cream of the French forces in Indochina establish a fortress base at Dien Bien Phu in a remote Laotian valley, challenging the Viet Minh to a fight. But they wrongly assumed that the Viet Minh couldn't bring artillery into the area and lay siege to the entire fortress area. Player controls French forces attempting to hold out until relief arrives or to break the Viet Minh will to fight. Can be played by multiple players, each taking a different portion of the French forces. 176 counters, point-point map. Viet Minh forces must work their way up 4 separate tracks, with points rougly 0.5km apart, all leading to the central fortress area. 5days/turn, co/btln level. J.Miranda'15 / ARTICLES ON: Dien Bien Phu, the Decisive Battle for Indochina; Operation Vulture, Plans for Direct US intervention at Dien Bien Phu; Kolwezi 1978, French Legionnaires to the Rescue in the Congo; the second Chechen War, 1999-2000; the Ukrainian Insurgent Army & Operation Vistual, Poland 1947; Future Weapons, the Global Strike Effort; Focus on Chinese Group Armies; US Century Series Fighters (F-100 thru F-106); US Sniper Weapons Development.                                                                                                     "]
[65,0,{"$f":"IF(B71>0,N71,\"\")","v":""},{"$f":"IF(B71>0,MIN(Max_Disc_Percent,VLOOKUP($B$5,Discount_Table,2)/100),\"\")","v":""},{"$f":"IF(B71>0,MIN(O71,Max_Disc_Basis) * D71,\"\")","v":""},{"$f":"IF(B71>0,O71,\"\")","v":""},{"$f":"IF(B71>0,IF(Total_Qty>=LiqdPrcMin,MIN(O71-E71,P71),O71-E71),\"\")","v":""},"Decision Gms Modern War Mag              ",16," Visegrad 4, the Coming War in Europe #16 "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Russia & Eastern Europe                                      ",39.99,32.5,22.5,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & game. Game covers a hypothetical conflict between the 4 Visegrad eastern European NATO nations centered on Poland (w/ Czech, Slovakia, Hungary). Could the Russians attempt to regain their dominance with a declining US influence? Polish energy developments have made them a prime economic competitor for Russia, setting up the potential situation. 176 counters, 56km/hex, 1wk/turn, div level. Game's background reads like a neo-cons nightmare fantasy. E.Harvey, D.March'15 / ARTICLES ON: Visegrad 4, Russian Resurgence in the 2010s; Putin as Warlord Today; Signma '64, Ignored Vietnames Wargames; Matthew Ridgway, first Cold War general; AirSea Battle, the future of Aero-Naval warfare; French Foreign Legion's 13th Demi-Brigade, an Interventionist Force; What Went Wrong with the Iraqi Army?; Russian Attack Helicopters.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              "]
[66,0,"","","","","","Decision Gms Modern War Mag              ",7," Vietnam Battles: Iron Triangle # 7       "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Viet Nam 1950-1975                                           ",29.99,32.5,22.5,2," New                  ","   *                                                                                                                                                                                                         "," Mag & game. Game of two campaigns by US forces in Vietnam. The first convers a campaign into the Iron Triangle, an area of dense jungle close to Cambodia & NW of Saigon, in early 1967. The other, Snoopy's Nose, covers the US 9th Inf riverine & helicopter penetration of remote areas of the Mekong Delta, mid-1967, in an attempt to restrict Viet Cong access to the Mekong River. 0.5mi/hex, 200 counters. E.Harvey'13 / ARTICLES ON: Vietnam Battles: Snoopy's Nose & the Iron Triangle, 1967; the Second Congo War, 1998-2003; Robert Thompson, Counterinsurgency Mastermind; National Traing Center in the 1980s, Forge of Victory; LRASMs, Long Range Anti-Ship Missiles; the Venezuelan Army Today; Barry Goldwater of the USAF.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           "]
[67,0,"","","","","","Decision Gms Modern War Mag              ",6," Decision Iraq # 6                        "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Iran & Iraq 1980s to present                                 ",29.99,19,12.5,2," New                  ","   *                                                                                                                                                                                                         "," Mag & game. Complex game of the political & military conflict since the US invaded Iraq in 2003. Played on an area map. Views the conflict as one of stability & democracy versus Al Qaeda, Iran & insurgency (nothing about nationalism). Both players employ convention & unconventional forces seeking to enlarge their control & influence in the country & destroy enemy forces, and ultimately \"control\" Iraq. J.Miranda'13 / ARTICLES ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   "]
[68,0,"","","","","","SPI S&T Magazine Games                   ",81," Tito & His Partisan Army, Yugoslavia #81 "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts         ",12,9,3,"    "," Mint                 ","   *                                                                                                                                                                                                         "," Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[69,0,"","","","","","SPI S&T Magazine Games                   ",81," Tito & His Partisan Army, Yugoslavia #81 "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts         ",12,10,3,"    "," Mint                 ","   *                                                                                                                                                                                                         "," Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        "]
[70,0,"","","","","","SPI S&T Magazine Games                   ",46," Combined Arms, Combat Ops 1935-70 #46    "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: Contemporary Land Tactical Combat                            ",12,15,7.5,"    "," Mint                 "," Last copy. Unpunched. 2 mag center pgs have metal discoloration near spine. Otherws clean.                                                                                                                  "," Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 "]
[71,0,"","","","","","WWW Wargamer Magazine                    ",58," Clash of Empires, 1914 #58               "," (not boxed)                    "," WORLD WAR I, 1912 -- 1920                                                                            "," WW-1: Western & Italian Fronts                                                   ",12,15,9,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Corp lvl game of the opening campaign of WW1 in the West using point-point & hidden movement, Aug-Nov 1914. 200 counters, 3days/turn. K.Anderson'86 / ARTICLES ON: The Siege of Malta in history & in the #50 game; errata for Struggle for Stalingrad #47, Condottieri #54; Variant for  VG's Vietnam providing a b&w map (in pages of mag) & rules for US/ARVN blockade of the Ho Chi Minh trail in Laos; brief reviews of Delta Force, Rolling Thunder.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  "]
[72,0,"","","","","","WWW Wargamer Magazine                    ",57," Race for Tunis #57                       "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Mediterranean, Balkan & North African Fronts         ",12,9,6,1," New                  "," Last copy                                                                                                                                                                                                   "," Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt, G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         "]
[73,0,"","","","","","WWW Wargamer Magazine                    ",47," Struggle for Stalingrad #47              "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Campaigns & Battles - Eastern Front                                        ",12,15,10,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Sml, div lvl, area move game of the German attempt to capture Stalingrad, Spt-Nov'42, while the Soviets cling to the rubble until the tide turns with their Uranus offensive. 6days/turn. C.Baslund'85 / ARTICLES ON: Struggle for Stalingrad designer's notes; review of Aces Hi; review of TSR's Cobra; Turn One of GDW's House Divided; replay of TFG's Battlewagon, TSR's Monty's D-Day, WEG's Air Cav.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 "]
[74,0,"","","","","","WWW Wargamer Magazine                    ",37," China Incident #37                       "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Strategic Pacific Theater                                                  ",12,15,10,1," New                  "," Last copy.                                                                                                                                                                                                  "," Mag & Game. Div/corp/army lvl gm of the war in China before Allied entry in war, 1937-41. Japanese fight the Nationalist Chinese, while the Nationalists must limit the growth of Communist Chinese as well. One of just a very few games on the war in China in WW2, plus its a decent game! 200 counters. L.Cochran'85 / ARTICLES ON: the Generalissimo's War in China; review of WEG's Killer Angels; Clash of Steel #31 replay; review of WEG's Druid; errata for Lutzen #32; brief reviews of The Royal Navy, TSR's The Adventurses of Indian Jones. Keith Poulter interviews Wallace Poulter, his son.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            "]
[75,0,"","","","","","XTR: Command Magazine                    ",51," Fire Next Time / WarMaster III #51       "," (not boxed)                    "," POST WORLD WAR II HOT WARS, 1945 -- Present                                                          "," POST WW2 CONFLICTS: India & Pakistan 1960s to present                            ",20,12.5,7,1," New                  "," Last copy w/ mag.                                                                                                                                                                                           "," Mag + Game. Magazine with game. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. 112 counters. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse) with another 64 counters. D.Elliott'99 / ARTICLES ON: the US Meuse-Argonne offensive, the last US WWI offenssive; Brazil in WW2; Speculations on the Coming India-Pakistan War; Napoleon's First Italian Campaign, 1796-7; Poland in WW2.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   "]
[76,0,"","","","","","XTR: Command Magazine                    ",26," When Tigers Fight #26                    "," (not boxed)                    "," WORLD WAR II, 1935 -- 1945                                                                           "," WW-2: Strategic Pacific Theater                                                  ",13,15,10,1," New                  "," Last copy                                                                                                                                                                                                   "," Mag & Game. Includes variant counters for Czech'38 (11), Back to Iraq 1st (6), When Eagles Fight Schlieffen East (18), Tiger of China variant (37). Larger but playable game of offensives in central China & the Burma-Indian front in 1944 as both side launch all-out offensives. 1mo/turn, 60km/hex, brig/div level, 352 counters. D.Webb'94 / ARTICLES ON: When Tigers Fight, War in Asia 1944; Fighting Nature, Insects, Disease & Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in Africa.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       "]
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