Fine Games for Players & Collectors
 
  AMERICAN CIVIL WAR Games Listed by Game SCALE for: AMERICAN CIVIL WAR, 1861 --
   Available Titles, for, AMERICAN CIVIL WAR, 1861 -- 1865 ERA by SCALE & Title
                           as of 04-21-25  19:35
 
        Fine Games, 2078 Madrona St., North Bend, OR  97459-2143  USA
         541-756-4711  10am-9pm PST      email: M.Dean@FineGames.com
 
                 URL: http://www.FineGames.com/text/im_scl_k.txt
 
 
FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast
& knowledgable responses to your questions, reserve games you are sure you want,
have us maintain a want-list for items you're searching for, and ship each &
every order carefully & lightning FAST, with a shipment confirmation email with
tracking info with each & every order. Promise!
 
LEGAL STUFF: All items individually priced and subject to prior sale. Prices
shown, including shipping, based on cash/check; add 3.1% when using credit cards
(Visa/MC/Disc/AmX). Domestic shipping rates are $12.00 for up to 4 flat, unboxed
items, or $ 24.00 for most orders with any number of boxed games. A $      sur-
charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items &
those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that
UPS surcharges as "rural." See <http://www.finegames.com/shipping.htm> for info
on international & APO shipping rates & other charges. Lighter US orders & all
international shipments sent via USPS; heavier shipments by UPS ground. Special
handling by request, additional charges may apply; contact us with your needs.
 
 
PUBLICATION STATUS reflects any known issues regarding item availability, and
  always reflects the best info available to us. Where NO notes exist, item is
  readily available. Where notes DO exist, it may take longer to special order a
  game or it *might* not be available. See <www.finegames.com/code_key.htm>.
 
    TEMP OoS/OoP = Item temporarily out of print & NOT currently available.
    OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock
                   (and so has a numeric Part #).
    GOING OoP    = Supply of the item is limited & soon to be exhausted.
    RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects
                   (in format DUE YY/MM) anticipated release date & is subject
                   to change & delay. Contact the publisher directly if you want
                   more exact or current info.
 
Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale.
        stock = normally a stocked item; just momentarily out of stock.
   Specl Ordr = normally special ordered on your behalf & not stocked.
                It typically takes ~14-30 days to obtain a special order.
     n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed.
 
BOX    BC-Bookcased    FT-SPI Flat Tray   HB-Huge Box+$    n-not boxed
TYPES: DC-Dbl BCased   WT-SPI Wht Tray    LB-Lrg Box+$    fo-unboxed folio
       HC-Half BC      IT-SPI Illus Tray  SB-Sml Box      zl-unboxed ziplock
       SC-Small Case   Tb-Tubed           FO,ZL-HUGE (tho unboxed) folio or ZL
       HP-Plastic HC   FB-Flat Boxed            MUST ship as boxed game
 
CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor.
           Full details available at <http://www.finegames.com/code_key.htm>
 
PUBLISHER contact info is found in <http://www.finegames.com/text/publishr.txt>.
 
 
 
= Games by ERA / Game SCALE  === 541-756-4711 10-9 PST Prices TRIPLE after hours!
 AMERICAN CIVIL WAR, 1861 -- 1865
    INDIVIDUAL soldiers or combat vehicles. Depicts weaponry and fireteam tactic
===================================================== M.Dean@FineGames.com =====
 
Game Title, Edition & (Publisher Code)        Game  Box Wgt#  Publication
                                              Only? Typ         & Stock Status
                 General           +$
   PART#/Status  Conditn   Price-$ Sur  Specific, Detailed Condition Notes
   ------------  -------  -------- ---  ----------------------------------------
IRON & OAK PARTS (GMT)                               BC             Out-of-Print
 
 
 1        134579  V.GOOD     $3.00      Box, only. Box has a sizeable ding to
                                        one box btm corner. Structurally intact
                                        & otherws new.
 
IRONCLADS PARTS (Yaq)                                n              Out-of-Print
 
 
 1          3538  EXCELL     $2.00      Combat Results Table (only), YAQ part #
                                        0811.
 
 
= Games by ERA / Game SCALE  === 541-756-4711 10-9 PST Prices TRIPLE after hours!
 AMERICAN CIVIL WAR, 1861 -- 1865
    TACTICAL: lowest level of combat units (sqd, Platoon, Co., Battalion)
===================================================== M.Dean@FineGames.com =====
 
Game Title, Edition & (Publisher Code)        Game  Box Wgt#  Publication
                                              Only? Typ         & Stock Status
                 General           +$
   PART#/Status  Conditn   Price-$ Sur  Specific, Detailed Condition Notes
   ------------  -------  -------- ---  ----------------------------------------
1863 PARTS (GMT)                                     n              Out-of-Print
 
 
 1         70722   MINT      $3.00      Countersheet #1 (200 counters for
                                        Brandy Station / Frederick II), missing
                                        3 markers & 1 confed leader (ID
                                        included). Otherwise Mint.
 
20TH MAINE PARTS (OSG)                               n              Out-of-Print
 
 
 1         49021  EXCELL     $8.00      Counters only, 50% (markers) unpunched.
 
BARREN VICTORY PARTS (CWJ)                           n              Out-of-Print
 
 
 1         61493   MINT      $1.00      Unit Roster play aid from CWJ mag.
 
DEVIL'S DEN, 2ND (AH)                                BC  2.8        Out-of-Print
    Longstreet's attack against the Unions exposed left flank late on the 2nd
    day of Gettysburg. Mod complexity, 2 scenario & grand btl gm at rgt lvl.
    Many detailed rules. Reprinted from OSG. D.Martin, L.Millman'85.
 
 1           249  EXCELL    $35.00      Separation damage to back of one
                                        marker. Complete & otherwise very clean.
 
FIRST BLOOD PARTS (SDI)                              BC             Out-of-Print
 
 
 1        113858  V.GOOD     $5.00      Box, only. Some edge abrasions & a
                                        v.sml mar, plus some creases. Otherws
                                        EX.
 
GETTYSBURG, BADGES OF COURAGE (ColumG)               BC  2.5     1-3wks Turnarnd
    Block system game of the battle of Gettysburg, 1863, using brigade sized
    units w/ div, corp, army leaders. Scenarios for each of the 3 days, plus
    the combined game. 192 blocks, full size map. G&T.Dalgliesh'04
 
 1  Special Ordr   NEW      $72.00
 
GLEAM OF BAYONETS PARTS (TSR)                        n              Out-of-Print
 
 
 1        128933  EXCELL     $5.00      Photocopy of exclusive rules, only.
 
GUNS OF CEDAR CREEK PARTS (SDI)                      n              Out-of-Print
 
 
 1        107187   MINT      $3.00      Original thin countersheet #1
                                        containing Union & Confed leaders.
 
HORSE SOLDIERS, FORREST AT BAY #119PARTS (WWWS_T     n              Out-of-Print
 
 
 1         55605   MINT      $4.00      Rules, only.
 
MANASSAS, 2ND (GDW)                                  zl  0.6        Out-of-Print
    Revision of gm by Historical Simulations, Ltd. Brig levl game of the First
    Btl of Manassas. T.Eller'76
 
 1          1117   MINT     $35.00      Cherry mint.
 
RIFLE & MUSKET / ALAMO #7 (SDCCnf)                n  n   0.8        Out-of-Print
    Mag & Game. Also w/ Alamo game. R&M is game of tac combat during civil war.
    Inf, cav & artil represented, w/ 3 scenarios. Alamo is an overly simple,
    stylized gm on final assault on Alamo. E.McDonald'74
 
 1          1669  EXCELL    $20.00      Includes both games. Counters to Alamo
                                        punched; R&M unpunched.
 
TERRIBLE SWIFT SWORD, 2ND PARTS (TSR)                BC             Out-of-Print
 
 
 1        106171  V.GOOD     $3.00      Passable 1-sided Rules photocopy, only.
                                        Missing pgs 42-45 (many tables).
 
 
= Games by ERA / Game SCALE  === 541-756-4711 10-9 PST Prices TRIPLE after hours!
 AMERICAN CIVIL WAR, 1861 -- 1865
    GRAND TACTICAL: Btln/Rgt Lvl Battles
===================================================== M.Dean@FineGames.com =====
 
Game Title, Edition & (Publisher Code)        Game  Box Wgt#  Publication
                                              Only? Typ         & Stock Status
                 General           +$
   PART#/Status  Conditn   Price-$ Sur  Specific, Detailed Condition Notes
   ------------  -------  -------- ---  ----------------------------------------
BALL'S BLUFF, BATTLE OF..., OCT 1861 2ND (Legion     zl  0.4     2-6wks Turnarnd
    Revised from earlier War Diary version, adding a 16pg historical booklet.
    Covers the Oct 1861 abortive raid and recon by a Union force south of the
    Potomac. After encountering some Confederate forces, the bulk of the Union
    forces had to be transported across the river in small groups, thus
    negating their 4:1 advantage in numbers. Confederate reinforcements
    defeated then routed the union forces, with more than half the Union force
    becoming casualties or captured. 120 counters. John Poniske'18
 
 1  Special Ordr   NEW      $15.00
 
BATTLEGROUND: CHICKAMAUGAU PARTS (Talon)             n              Out-of-Print
 
 
 1         58912  EXCELL     $0.25      Rules only. Name & # written on back
                                        cover.
 
BROTHERS AT WAR, 1862 (Compas)                       BC
    Complex, grand tactical level quad game of four battles of the American
    Civil War from 1862: Antietam, Fox's Gap (South Mountain), Mill Springs &
    Valverde. Brigades activate via a chit pull, with constituent units moving
    & fighting individually. Combat resolved via a simple dice mechanism
    without charts. Unit composition - formed or unformed, mounted or
    unmounted, limbered or unlimbered. Once a unit's reserves are used, it
    becomes exhausted & subject to breaking morale. Multiple scenarios for each
    battle. 100yd/hex, 20min/turn, Regt level, 4 maps, 634 counters, high
    solitaire suitability. Christopher Moeller
 
 1  Special Ordr   NEW      $75.00
 
CHANCELLORSVILLE, PINNACLE VICTORY PARTS (CofA)      n              Out-of-Print
 
 
 1         49009  EXCELL     $1.00      Union Morale & Action Track Card for
                                        corps V,VI,XI only.
 
 2         29050   MINT      $3.00      Scenario & historical commentary
                                        booklet, only
 
DEATH VALLEY: BTLS FOR SHENANDOAH KIT (GMT)          zl  1.0     1-3wks Turnarnd
    Kit for the base game which adds 4 battles to the base game: McDowell (May
    1862), the first battle of the Shenandoah as Jackson's reconstituted army
    attempts to defeat two Union forces in detail); Second Winchester (June
    1863, in which Jackson attempts to clear the lower valley to support supply
    lines for the Confederate invasion of the north later that month); Piedmont
    (June 1864, during which a larger Union force under Hunter aggressively
    moves up the valley defended by a much smaller, scratch force); and Cool
    Spring (July 1864, as Early's corp fresh an abortive drive on Washington,
    turns to attack pursuing Union forces). Includes 560 counters, 4 maps. '22
 
 1  Special Ordr   NEW      $28.00
 
FIRE ON THE MOUNTAIN (Legion)                        BC  1.3     2-6wks Turnarnd
    Game of Sept 1862 actions around Turner's Gap & Fox's Gap during the
    Confederate invasion of the north that year, and Stonewall Jackson's siege
    of Harper's Ferry. 3 Confederate brigades, later reinforced by 2 of
    Longstreet's divisions, are charged with blocking three Union corps.
    Ultimately, only the Union's delay allowed the Confederates to avoid
    defeat. 218 counters, brig level, 300yd/hex, 1hr/turn. John Poinske'22
 
 1  Special Ordr   NEW      $44.00
 
FLANKS OF GETTYSBURG (Compas)                        BC             Avail Uncrtn
    Pair of company-level games covering the brigade-level attacks on Little
    Round Top and Culp's Hill at Gettysburg, 2 July 1863. Uses a chit-pull
    system to activate units. Historically, the Union won both battles by
    feeding reinforcements into the battles continuously.
 
 1  Special Ordr   NEW      $52.00
 
FURY IN THE WEST, 1ST PARTS (BL)                     n              Out-of-Print
 
 
 1         85350   MINT      $7.00      Counterset only. Some Union leaders,
                                        artil & cav units die cut off center,
                                        shifting unit symbols or values onto
                                        adjacent units.
 
GAINES MILL PARTS (Gamers)                           BC             Out-of-Print
 
 
 1        119224  < NEW      $4.00      Box Only. Large semi-circular crease at
                                        side of box cover. Otherws new.
 
GRAND HAVOC, PERRYVILLE (Revolu)                     BC          2-6wks Turnarnd
    Boxed version. Game of the confused & ferocious battle of Perryville, 1862,
    during Bragg's Kentucky Campaign. Veteran Confederate forces under blander
    leadership attack superior Union numbers composed mostly of green troops.
    Includes several what-if scenarios. 352 counters. Jeff Grossman'23
 
 1  Special Ordr   NEW      $52.00
 
GRAND HAVOC, PERRYVILLE [ZIPLOCK] (Revolu)           zl  1.0     2-6wks Turnarnd
    Ziplock version. Game of the confused & ferocious battle of Perryville,
    1862, during Bragg's Kentucky Campaign. Veteran Confederate forces under
    blander leadership attack superior Union numbers composed mostly of green
    troops. Includes several what-if scenarios. 352 counters. Jeff Grossman'23
 
 1  Special Ordr   NEW      $42.00
 
GREAT BATTLES OF AMERICN CIVIL WAR PARTS (SDI)       n              Out-of-Print
 
 
 1        128934  V.GOOD     $3.00      1990 Basic (Std) rules only. Photocopy,
                                        with a couple of smudges. Otherws EX.
 
INTO THE WOODS, BATTLE OF SHILOH 1862 (GMT)          DC* 3.2     1-3wks Turnarnd
    8th installment of GMT's line of Great Battles of the American Civil War
    (GBACW) begun with SPI's Terrible Swift Swords. Shows the 1862 battle of
    Shiloh, as the Confederates under Johnson surprise Grant's forces along the
    Mississippi. Uses chits to activate higher units. Includes 10 scenarios,
    from single divisions on each side to the full 2-day campaign. Includes the
    effect of the Confederate surprise attack, the green quality of many of
    units, and the unique role the Confederate general Johnson played. High
    solitaire suitability. 1hr/turn, 110yd/hex, 50men/strength point, 1120
    counters, 2 double-sided maps. Richard Berg, Dick Whitaker'22
 
 1  Special Ordr   NEW      $41.00 *
 
KERNSTOWN, 1ST & 2ND BTL KERNSTOWN PARTS (Revolu     n              Out-of-Print
 
 
 1        148448   NEW       $7.00      Counterset, only.
 
KERNSTOWN, 1ST & 2ND BTL OF KERNSTOWN (Revolu)       BC  1.4     2-6wks Turnarnd
    Boxed version. Game of the two battles of Kernstown, Virginia, March 1862 &
    July 1864. At the first battle, Stonewall Jackson attacks what turned out
    to be a superior Union force under Kimball. Tho the Confederates ran out of
    ammo and surrendered the field, it proved to be a strategic victory as the
    Union lost the opportunity to pursue and destroy Stonewall's forces. At the
    second battle, Union forces under Crook attacked what they thought were
    skirmishers & a small amount of cavalry. But Early & Breckinridge's forces
    were present & routed the Union forces who escaped capture only due to the
    failure of Confed cavalry to block retreat routs. Regt scale, with a
    chit-activation system. Fourth in the Blind Swords game system. 352
    counters, 1 map. '19
 
 1  Special Ordr   NEW      $49.00
 
LAST CHANCE FOR VICTORY ZIPLOCKED (MMP)              zl            FYI Only, N/A
    Packaged in a ziplock; no box. Second game in the Line of Battle regimental
    civil war series. Covers the battle of Gettysburg in a detailed way, making
    for a very large game but also a definitive one of this battle. Attempts to
    fully explore the missed opportunities & mistakes of this battle. Includes
    v2 series rules. 6 maps, 2240 counters, 22 scenarios with some using only 1
    map. D.Essig'13
 
 1  Special Ordr   NEW    -n/a-
 
PRELUDE TO VICKSBURG (Revolu)                        BC          2-6wks Turnarnd
    Packaged in a bookcase box. Grand tactical game of the battle of Chickasaw
    Bayou, Dec 1862, prior to the key battle for Vicksburg. 9th game in the
    Blind Sword game series. 2 countersheets. '24
 
 1  Special Ordr   NEW      $49.00
 
PRELUDE TO VICKSBURG [ZIPLOCK] (Revolu)              zl          2-6wks Turnarnd
    Packaged in a ziplock. Grand tactical game of the battle of Chickasaw
    Bayou, Dec 1862, prior to the key battle for Vicksburg. 9th game in the
    Blind Sword game series. 2 countersheets. '24
 
 1  Special Ordr   NEW      $38.50
 
SEDGWICK ATTACKS, SALEM CHURCH (Revolu)              BC          2-6wks Turnarnd
    Packaged in a bookcase box. Grand tactical game of the battle of Salem
    Church, May 1862. 10th game in the Blind Sword game series. 1 countersheet.
    '24
 
 1  Special Ordr   NEW      $49.00
 
SEDGWICK ATTACKS, SALEM CHURCH [ZIPLOCK] (Revolu     zl          2-6wks Turnarnd
    Packaged in a ziplock. Grand tactical game of the battle of Salem Church,
    May 1862. 10th game in the Blind Sword game series. 1 countersheet. '24
 
 1  Special Ordr   NEW      $38.50
 
STARS & BARS #30 PARTS (WWWmag)                      n              Out-of-Print
 
 
 1         88397  EXCELL     $1.00      Odds determination table, only.
 
STONEWALL'S SWORD, THE BTL OF CEDAR MTN (Revolu)     zl  0.6     2-6wks Turnarnd
    Game of Stonewall's attack on a stray Union division near Cedar Mountain in
    Aug 1862. The best of the Confed army, led by one of its best leaders, with
    numerical superiority, largely looses its opportunity to destroy the Union
    forces thru inaction, but it was a close-run thing. 176 counters,
    140yd/hex, regt level, 20min/turn. H.Luttmann'15
 
 1  Special Ordr   NEW      $30.00
 
THUNDER AT DAWN, WILSON'S CREEK (Revolu)             BC  1.3     2-6wks Turnarnd
    Packaged in a bookcase box. Game using the Blind Swords system covering the
    battle of Wilson's Creek, Aug 1861, the first battle west of the
    Mississippi near Springfield Missouri. A Union force and two Confederate
    forces, all green, Mistakes & misjudgements heavily influenced the battle,
    with an early Union success end with a Union retreat. Regt level, 1 map,
    176 counters. '21
 
 1  Special Ordr   NEW      $52.00
 
THUNDER AT DAWN, WILSON'S CREEK ZL (Revolu)          zl  0.8     2-6wks Turnarnd
    Packaged in a ziplock box. Game using the Blind Swords system covering the
    battle of Wilson's Creek, Aug 1861, the first battle west of the
    Mississippi near Springfield Missouri. A Union force and two Confederate
    forces, all green, Mistakes & misjudgements heavily influenced the battle,
    with an early Union success end with a Union retreat. Regt level, 1 map,
    176 counters. '21
 
 1  Special Ordr   NEW      $42.00
 
THUNDER IN THE OZARKS, PEA RIDGE 1862 (Revolu)       BC  1.2     2-6wks Turnarnd
    Bookcase boxed. Sequel to Stonewall's Sword. Game covers the battle of Pea
    Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes
    over leadership of Confederate forces and plans an immediate attack, force
    marching his arming in winter conditions to a place astride the Union line
    of communication. Union commander Curtis wasn't intimidated & attacked what
    might otherwise have been an perfect defense. 2 maps, 176 counters,
    30min/turn, 150yd/hex. Also available in ziplock format. Entire game is
    graphically lush. '16
 
 1  Special Ordr   NEW      $42.00
 
THUNDER IN THE OZARKS, PEA RIDGE 1862 ZL (Revolu     zl  0.6     2-6wks Turnarnd
    Ziplocked. Sequel to Stonewall's Sword. Game covers the battle of Pea
    Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes
    over leadership of Confederate forces and plans an immediate attack, force
    marching his arming in winter conditions to a place astride the Union line
    of communication. Union commander Curtis wasn't intimidated & attacked what
    might otherwise have been an perfect defense. 2 maps, 176 counters,
    150yd/hex, 30min/turn. Also available in boxed format. Entire game is
    graphically lush.  '16
 
 1  Special Ordr   NEW      $35.00
 
 
= Games by ERA / Game SCALE  === 541-756-4711 10-9 PST Prices TRIPLE after hours!
 AMERICAN CIVIL WAR, 1861 -- 1865
    OPERATIONAL: Rgt, Brig, Div level. Shows a battle or offensive
===================================================== M.Dean@FineGames.com =====
 
Game Title, Edition & (Publisher Code)        Game  Box Wgt#  Publication
                                              Only? Typ         & Stock Status
                 General           +$
   PART#/Status  Conditn   Price-$ Sur  Specific, Detailed Condition Notes
   ------------  -------  -------- ---  ----------------------------------------
ACROSS THE POTOMAC #30 PARTS (XTRCmd)                n              Out-of-Print
 
 
 1         84946   MINT      $1.00      Turn Record Sheet, only.
 
 2         84944   MINT      $3.00      Rules, only.
 
BIRTH OF A LEGEND, LEE & THE 7 DAYS #32 (Agains)  n  HP  1.2     2-6wks Turnarnd
    Mag & Game. Area-move game using the Not War but Murder system. Game of the
    Seven Days Campaign, June-July 1862, which made Lee famous while ending the
    Union's best chance for an early victory. While Lee's plan ultimately
    failed, he demoralized Union leadership such that they evacuated the
    Peninsula as a result. 176 counters. M.Rinella'11 / ARTICLES ON: There Must
    be a Victory variant rules & Steampunk rules; Maryland units in the
    Confederate army; Seven Days Campaign of 1862; Failed attacks (sieges) on
    capital cities thru history; computer simulations of German options &
    outcomes in the Bocage area of Normandy; Trafalmadorian military thinking;
    Pearl Harbor historical alternatives gamed using Avalanche's Midway.
 
 1  Special Ordr   NEW      $28.00
 
BLUE & GRAY QUAD, 2ND PARTS (TSR)                    n              Out-of-Print
 
 
 1         61088  V.GOOD     $4.00      Rules only. Staple rust, some spots;
                                        moisture stain on last 2 pages of
                                        rules. Otherws EX.
 
BULL RUN PARTS (AH)                                  n              Out-of-Print
 
 
 1         70842  EXCELL     $1.00      Union OoB card.
 
CAMPAIGN FOR VICKSBURG, 1863 (AgaTPS)                HP  0.9     2-6wks Turnarnd
    One of the 20 most decisive battles of history per Joseph Mitchell's 1964
    history. Vicksburg held the Confederacy together, and allowed resources
    from the West & Mexican ports to reach the heart of the South. Union forces
    under Grant must pry the City - and with it control of the Mississippi
    River -- away from the south. Includes the full scope of this difficult
    campaign, with internal squabbling and supply limitations, plus many of the
    sideshows & raids, the CSS Arkansas, etc. Mounted map, 140 counters.
    P.Rohrbaugh'17
 
 1  Special Ordr   NEW      $32.50
 
CLASH OF GIANTS, AMERICAN CIVIL WAR (GMT)            BC  1.6     1-3wks Turnarnd
    Package of 2 games using a similiar system, covering the key battles of
    Second Bull Run (Aug 1862) and Gettysburg (July 1863) during the American
    Civil War. Uses game system developed in 2 earlier Clash of Giants games
    (both on WWI). Uses a chit activation system to select the Union corps or
    Confederate divisions that may move proving the uncertainty of command.
    Both battles were meeting engagements with units slowly arriving over time;
    system allows units to arrive late or along a different road. T.Raicer'17
 
 1  Special Ordr   NEW      $42.00
 
DAY WAS OURS, FIRST BULL RUN JULY '61 ZL (Revolu     zl  0.7     2-6wks Turnarnd
    Packaged in a ziplock. Game of the First Battle of Bull Run, July 1861,
    using the Blind Swords game series. Covers the often chaotic first major
    battle of the American Civil War. The Confederate leadership had concluded
    they'd been outmanuevered & beaten, but the troops continued fighting and
    turned a defeat into a victory. Using this system, troops may not respond
    to orders, may hold their fire (mistaking foe for friend). 1 map, 176
    counters. '21
 
 1  Special Ordr   NEW      $42.00
 
DAY WAS OURS, FIRST BULL RUN JULY 1861 (Revolu)      BC  1.3     2-6wks Turnarnd
    Packaged in a bookcase box. Game of the First Battle of Bull Run, July
    1861, using the Blind Swords game series. Covers the often chaotic first
    major battle of the American Civil War. The Confederate leadership had
    concluded they'd been outmanuevered & beaten, but the troops continued
    fighting and turned a defeat into a victory. Using this system, troops may
    not respond to orders, may hold their fire (mistaking foe for friend). 1
    map, 176 counters. '21
 
 1  Special Ordr   NEW      $52.00
 
FORGED IN FIRE, 1862 PENINSULA CAMPAIGN (Worthi)     BC  1.8        Out-of-Print
    Strategic level block system game of the 1862 Peninsular Campaign as
    McClellan's 100,000 strong Union army attempts a flanking move on Richmond,
    forcing a Confederate response. Covers the full campaign and offers 3
    scenarios covering shorter pieces of the campaign. '06
 
 1         79061   NEW      $32.50
 
FORT SUMTER, SECESSION CRISIS 1860-61 (GMT)          BC  2.0     1-3wks Turnarnd
    Game of the US Secession Crisis of 1860-61, which ended with the namesake
    bombardment of Fort Sumter. Card-driven, fast-playing game using the key
    dynamic of Political Capital which can be used to manipulate the four
    dimensions of the crisis. 50 wood tokens, mouted board, 52 cards. Mark
    Herman'18
 
 1  Special Ordr   NEW      $33.00
 
GATE OF HELL #49 (Agains)                         n  HP  1.4     1-3wks Turnarnd
    Mag & game. Game covers the Union seaborne assault on Charleston, SC, late
    in the summer of 1863 which included all of the Union's ironclads, plus
    some of their best troops. A victory may well have led to an early end to
    the Civil War. Area move with a map of the area around Charleston. 3
    scenarios including two one-turn scenarios covering the April 1863 naval
    assault on the city's defenses and the initial landinds in July 1863; a
    third scenario covers the complete campaign. 200 counters. Rgt level. Paul
    Rohrbaug'19 Also includes a small, second game: ALL OR NOTHING. The
    Americans still held two forts along the Delaware River, blocking the sea
    supply route to British forces in Philadelphia in 1777. This game depicts
    the British attack on the two forts. '19
 
 1  Special Ordr   NEW      $29.00
 
GETTYSBURG, LEE'S GREAT GAMBLE #17 PARTS (XTRCmd     n              Out-of-Print
 
 
 1         87569   MINT      $5.00      Rules, only.
 
GLORY ROAD #52 PARTS (WWWmag)                        n              Out-of-Print
 
 
 1         61059   MINT      $2.50      Rules only.
 
GREATER VICTORY, SOUTH MOUNTAIN 1862 (Revolu)        BC  1.4     2-6wks Turnarnd
    Boxed version. Game of a key battle fought in Sept 1862, three days before
    the major batle of Antietam, and influencing the latter as well as
    Stonewall's siege of Harper's Ferry. Uses the Blind Sword game system of
    unit activation. The Confederates under DH Hill are heavily outnumbered,
    but the Union forces are scattered and must coordinate across most
    difficult terrain. Played on a single map, but with two small scenarios
    covering Fox's Gap & Frosttown, plus a scenario covering the entire battle.
    Well suited to solitaire play. OoB reflects the effective strength of units
    rather than just the number of men. 352 counters, regt/brig level. Steve
    Carey'22
 
 1  Special Ordr   NEW      $59.00
 
GREATER VICTORY, SOUTH MOUNTAIN 1862 ZL (Revolu)     zl  1.0     2-6wks Turnarnd
    Ziplocked version. Game of a key battle fought in Sept 1862, three days
    before the major batle of Antietam, and influencing the latter as well as
    Stonewall's siege of Harper's Ferry. Uses the Blind Sword game system of
    unit activation. The Confederates under DH Hill are heavily outnumbered,
    but the Union forces are scattered and must coordinate across most
    difficult terrain. Played on a single map, but with two small scenarios
    covering Fox's Gap & Frosttown, plus a scenario covering the entire battle.
    Well suited to solitaire play. OoB reflects the effective strength of units
    rather than just the number of men. 352 counters, regt/brig level. Steve
    Carey'22
 
 1  Special Ordr   NEW      $49.00
 
HOOD STRIKES NORTH (MMP)                             BC  1.5     2-6wks Turnarnd
    New game in the Great Campaigns of the American Civil War (GCACW) game
    series. Covers the attempt by the Confederates under Hood to capture
    Nashville in Nov 1864. While initially successful, they were crushed by the
    Union counter offensive the next month. Includes 8 scenarios & a campaign
    game. 1 maps, 2 countersheets. Joe Balkoski, Chris Withers, Ed Beach'21
 
 1  Special Ordr   NEW      $80.00
 
LOOK AWAY! THE FALL OF ATLANTA (Agains)              HP  1.5     1-3wks Turnarnd
    ATO Annual 2007. Operational level game of the campaign for Atlanta, spring
    & summer 1864, in Tennessee & n.Georgia. 2.6mi/hex, 4days/turn. brig/div
    level, 4 scenarios + campaign game. J.Prados'07 / Secondar game on the
    Biafran Civil War.
 
 1  Special Ordr   NEW      $33.00
 
MARCHING THRU GEORGIA PARTS (CofA)                   HC             Out-of-Print
 
 
 1         23042  V.GOOD     $2.00      Box only, mildly concaved.
 
MURFREESBORO PARTS (Yaq)                             n              Out-of-Print
 
 
 1         93715  EXCELL     $5.00      Rules, only.
 
 2         93716   MINT      $4.00      Brigade strength/fatigue log pad, only.
 
 3         93718   MINT      $2.00      One Game Card, only w/ TEC/CRT.
 
 4         93717   MINT      $2.00      One Game Card, only w/ TEC/CRT.
 
ON TO RICHMOND II, UNION STRIKES SOUTH (MMP)         DC* 3.8     4-8wks Turnarnd
    Large update of a key game of the Great Campaigns of the Am Civil War
    (GCACW) game series. Game includes 3 of the most famous campaigns of the US
    civil war (2 of which were revised for play & balance, the third is new to
    this game). Includes the 1862 Richmond Campaign, the 1864 Overland
    Campaign, and the 1864-5 Petersburg campaign. Also includes 25 basic game
    scenarios, 7 advanced game campaigns. Map & counter graphics have been
    enhanced while keeping to original style. 4 full-sized maps, 1400 counters.
    '24
 
 1  Special Ordr   NEW     $175.00 *
 
ROAD TO RICHMOND #60 PARTS (SPIS_T)                  n              Out-of-Print
 
 
 1         92852   MINT      $3.00      Std & excl rules only.
 
 2        114214   MINT      $4.00      Std & Exclusive rules, only.
 
 3         42412  V.GOOD     $3.00      Std & exclusive rules, only. Stained &
                                        spotted.
 
ROADS TO GETTYSBURG II [2ND] PARTS (MMP)             BC             Out-of-Print
 
 
 1        138846  < NEW      $5.00      Box only. Minor & easily repaired 1"
                                        seam split on box btm edge.
 
SECOND BULL RUN 1862 #148 (VaeV_C)                n  n   0.8     4-8wks Turnarnd
    Mag & Game. French-language game of militiary history with a complete game
    in each issue. Covers the Second Battle of Bull Run, 1862. Uses system
    previously used for Cedar Creek (#94) and Stones River (#121). 1.5hrs/turn,
    brig level, on a small map. '19
 
 1  Special Ordr   NEW      $32.00
 
SHENANDOAH, JACKSON'S VALLEY CAMPAIGN (ColumG)       BC  1.4     4-8wks Turnarnd
    Block system game of Stonewall Jackson's May-June 1862 cmapaign in the
    Shenandoah Valley. Using boldness & agility, his smaller force first
    paralyzed then defeat 3 enveloping Union armies. Brigade level, using an
    activation system. Block system provides fog of war. T.Dagliesch,
    G.Selkirk'12
 
 1  Special Ordr   NEW      $63.00
 
SHILOH, APRIL 1862 (ColumG)                          BC  1.4     4-8wks Turnarnd
    Block system game of this key battle of the Am Civil War, April 1862.
    Confeds under Johnson launch a surprise but largely uncoordinated attack on
    the Union, which eventually rally & drive the Confeds back. 100 blocks. '10
 
 1  Special Ordr   NEW      $63.00
 
SHILOH, THE FIRST DAY (Revolu)                       BC          2-6wks Turnarnd
    Packaged in a bookcase box. 11th game in the Blind Swords game series.
    Covers the first day at the pivotal battle of Shiloh, 6 April 1862.
    Includes 7 scenarios allowing for introduction to this large game, or
    shorter play times. Includes 2 maps, 528 counters. '24
 
 1  Special Ordr   NEW      $70.00
 
SHILOH, THE FIRST DAY ZL (Revolu)                    zl          2-6wks Turnarnd
    Packaged in a ziplock. 11th game in the Blind Swords game series. Covers
    the first day at the pivotal battle of Shiloh, 6 April 1862. Includes 7
    scenarios allowing for introduction to this large game, or shorter play
    times. Includes 2 maps, 528 counters. '24
 
 1  Special Ordr   NEW      $55.00
 
STONEWALL IN THE SHENANDOAH #67 PARTS (SPIS_T)       n              Out-of-Print
 
 
 1         96907   MINT      $3.00      Rules only
 
SUMMER STORM, GETTYSBURG 1863 [ZIPLOCK] (CofA)       zl  2.4     2-6wks Turnarnd
    [Packaged in a ziplock] Brigade level simulation of the Gettysburg
    campaign, beginning before and ending after the historical battle. Emphasis
    is on both side's need to subdue the opponent's army (rather than capture
    terrain). Relatively simple with doubleblind mechanics & a command system
    that emphasizes the fog of war. 1hr/turn, 0.5-2mi to hex, 2 maps, 980
    counters. R.Barber'98
 
 1  Special Ordr   NEW      $64.00
 
TO TAKE WASHINGTON, EARLY'S 1864 CAMPGN (MMP)        BC  2.2     2-6wks Turnarnd
    Game of Jubal Early's 1864 campaign in which his small force swept out of
    the Shenandoah Valley to begin an advance on Washington DC, hoping to
    relieve pressure on Richmond. Early defeated a Union force at Monocacy
    Junction, but that delay caused him to arrive too late & too weak to force
    the now-reinforced forts around Washington. The game proceeds by refighting
    the battle at Monocacy; relative success there will influence the situation
    at Fort Stevens. Uses the Line of Battle game series. 3 maps, 840 counters,
    12 scenarios plus campaign. Dean Essig'19
 
 1  Special Ordr   NEW      $64.00
 
 
= Games by ERA / Game SCALE  === 541-756-4711 10-9 PST Prices TRIPLE after hours!
 AMERICAN CIVIL WAR, 1861 -- 1865
    STRATEGIC: Div, Corp, Army. Shows a war or extended campaign
===================================================== M.Dean@FineGames.com =====
 
Game Title, Edition & (Publisher Code)        Game  Box Wgt#  Publication
                                              Only? Typ         & Stock Status
                 General           +$
   PART#/Status  Conditn   Price-$ Sur  Specific, Detailed Condition Notes
   ------------  -------  -------- ---  ----------------------------------------
1864, YEAR OF DECISION PARTS (Omega)                 n
 
 
 1        113640   MINT      $5.00      Players Reference booklet, only.
 
 2        113641   MINT      $5.00      Set of 10 player aids, only. Includes
                                        10 of 11 originally in set; Examples of
                                        Play NOT included.
 
 3        113639   MINT      $4.00      Rules only.
 
AMERICAN CIVIL WAR PARTS (EGL)                       n              Out-of-Print
 
 
 1        135366  EXCELL     $2.00      4 Brown horses, only.
 
 2        135365  EXCELL     $3.00      92 white plastic chips, only.
 
AMERICAN CIVIL WAR ['74] #43 PARTS (SPIS_T)       n  n              Out-of-Print
 
 
 1        145264  EXCELL     $2.00      One-sided photocopy of rules, charts &
                                        countersheet.
 
 2        108902   GOOD      $2.00      Rules only. Servicable but worn &
                                        discolored. Odd wear/moisture abrasion
                                        on cover page obscuring some words but
                                        text apparent. Spill spots on another
                                        rules panel. Intact & functional but
                                        not clean.
 
 3        147715  V.GOOD     $1.00      V.neatly made homemade counterset
                                        (complete) w/ color photocopy on thick
                                        stock & separated. Some counters may
                                        need a little TLC with a glue stick.
 
AMERICAN CIVIL WAR ['83] #93 PARTS (TSRS_T)          n              Out-of-Print
 
 
 1         52629   MINT      $3.00      Rules, only.
 
ARMY OF THE HEARTLAND 2ND [ZIPLOCK] (CofA)           zl  1.6     2-6wks Turnarnd
    Packed in a ziplock. Minor update of this operational level game of the the
    struggle for Kentucky, Tennessee & northern Georgia during the first half
    of the Civil War. Uses same system as earlier Campaigns of Robert E Lee.
    Campaign covers the entire pivotal year of 1863. 560 counters, 2 maps, 9
    scenarios, Rgt/brig/div units, 5day turns, 5.25mi/hex. Nice components.
    J.Prados'04
 
 1  Special Ordr   NEW      $46.00
 
BATTLE-CRY PARTS (Milton)                            n              Out-of-Print
 
 
 1         61086   MINT      $4.00      Rules booklet, only.
 
BOBBY LEE, WAR IN VIRGINIA 1861-5 3RD (ColumG)       BC  1.9     1-3wks Turnarnd
    Complete update of this strategic lvl game of the Civil War in the Eastern
    theater, Norfolk, VA, to Lancaster, PA, using Columbia's block system. 3rd
    ed map is much bigger, and 20 new blocks added for historical leaders.
    Scenarios for each of 4 campaign seasons plus Campaign game. Moderate
    complexity w/ beautiful map & relatively small # (96) of counters (blocks).
    Uses a tactical combat system as in Napoleon. Good Game. T.Dalgliesch'14
 
 1  Special Ordr   NEW      $72.00
 
CONFEDERATE RAILS 2ND / NO SAFE HARBOR (Agains)      HP  1.4     2-6wks Turnarnd
    2016 ATO annual published in late 2018. CONFEDERATE RAILS is a unique train
    game in which 2-6 players try to make money by managing the Confederate
    rail network during the American Civil War. There is no track building &
    the rail network shrinks as the war goes on. Players must take advantage of
    war events. Play is driven by deck of 24 rail companies plus event cards,
    bridges, partisans, etc. 275 counters, 24 cards. Updated from earlier BSO
    verision. R.Berg'18 / NO SAFE HARBOR covers the Japanese air attack on
    Darwin, Australia, in Feb 1942.
 
 1  Special Ordr   NEW      $37.50
 
FOR THE PEOPLE (AH)                                  BC* 3.0        Out-of-Print
    Strategic level game of the entire American Civil War for 2 players, played
    with both nicely illustrated event cards and 416 counters on a nicely done
    pt-pt map of the US. Far more a hardened wargame than its predecessors w/
    24 pgs of rules including 4 yearly scenarios and the campaign. 2 mounted
    maps, 96 cards, 416 counters. M.Herman'98
 
 1         41390   MINT     $45.00 *    1st edition. Minor ding to one box
                                        corner creating sml ripples. Cosmetic
                                        only; components entirely mint, and
                                        mint overall.
 
FOR THE PEOPLE II [5TH] (GMT)                        DC* 3.9     1-3wks Turnarnd
    2024 25th anniversary; only the cover art and adding a mounted map changes.
    HIGHLY RECOMMENDED strategic level game of the entire American Civil War
    for 2 players with a card-driven system. Double-sided Mounted map (with
    original art on one side, new art on the other), 130 cards, revised rules
    and 420 counters. 6000men/pt, 4mo/turn, Annual scenarios plus campaign
    game. This labor of love made just that much better by the original
    designer. Minor errata updates incorporated into components. Mark Herman'24
 
 1  Special Ordr   NEW      $50.00 *
 
GRAND ARMY OF THE REPUBLIC PARTS (TFG)               n              Out-of-Print
 
 
 1          5015   MINT      $0.50      Confed Service Chart only
 
HOUSE DIVIDED, 1ST PARTS (GDW)                       n              Out-of-Print
 
 
 1         98689  EXCELL     $1.00      Turn record chart, only. Unused.
 
 2        102675  EXCELL     $4.00      Photocopy of an excellent GERMAN
                                        language rules translation. Looks much
                                        like original, except in German.
 
 3        101015  V.GOOD     $1.00      Turn Record Chart only, 1 column
                                        written on in pencil & erased.
 
 4        101014  V.GOOD     $4.00      Substantially complete counterset;
                                        missing 4 units & 1 marker, ID
                                        included. 1 counter missing 1/3 of its
                                        backside. Wear to some counters;
                                        militia cav unit badly worn.
 
 5        101017  V.GOOD     $3.00      Optional/Advanced Rules page, only,
                                        marked in pencil on both sides.
 
 6        101016  V.GOOD     $3.00      Rules set a (2pcs), discolred & soiled
                                        thru use.
 
 7         61684  V.GOOD     $1.00      Time Record Chart only.
 
LINCOLN'S WAR, POLITICS & PERSONALITIES (MMP)        BC  1.8     2-6wks Turnarnd
    1-4 player, highly strategic game of the political aspects of the American
    Civil War, 1861 thru the 1864 election. Uses a diceless card-based system
    with 132 cards (including 14 seditious characters). Players must juggle
    pursuing political resources (& victory points) & the 145 loose cannons
    represented in the game with the conduct of succesful military campaigns. 6
    scenarios, 162 cards, 2 countersheets & a wide assortment of political
    possiblities from the assassination of Lincoln to British intervention.
    J.Poniske'14
 
 1  Special Ordr   NEW      $65.00
 
REBEL RAIDERS ON THE HIGH SEAS PARTS (GMT)           BC             Out-of-Print
 
 
 1        145846   NEW       $7.50      Box, only. Clean & shrinkwrapped.
 
SAM GRANT, CIVIL WAR IN THE WEST 1862-4 (ColumG)     BC  1.5     1-3wks Turnarnd
    Brother game to Bobby Lee, uses Columbia's block system and a beautiful map
    to cover the western campaigns between St. Louis & Atlanta, 1962-4. 3
    yearly & mateable scenarios plus campaign linking with Bobby Lee. Simpler
    game, fun. T.Dalgliesh, G.Selkirk'97
 
 1  Special Ordr   NEW      $63.00
 
SAM GRANT, CIVIL WAR IN THE WEST PARTS (ColumG)      n              Out-of-Print
 
 
 1         36423  V.GOOD     $3.00      Counter sheet labels, only. Missing
                                        Confed inf counters #2 & 3, label
                                        residue marring Union inf #9 & 10, and
                                        partially marring 6 other units. Labels
                                        otherws still on sheet & mint.
 
U.S. CIVIL WAR 3RD (GMT)                             DC* 5.3     1-3wks Turnarnd
    2022 reprint. Strategic level game of the American Civil War, 1861-65.
    Seasonal turns, each with several impulses. Units are leaders and generic
    strength point units representing about 5000 men per point, plus ships,
    forts, etc. Scenarios for each of the first 3 years of the war, and the
    grand campaign. Without the naval rules, rules length is 21pgs. RECOMMENDED
    GAME.  2 mounted maps, 3 countersheets, 30 special event cards.
    5000men/strength pt, 24mi/hex, 3mo/turn. M.Simonitch'22
 
 1  Special Ordr   NEW      $72.00 *
 
UNION, WAR FOR THE... 2ND (Compas)                   BC  2.4     2-6wks Turnarnd
    Update of this strategic level game of the American Civil War, 1861-5, in 7
    scenarios including 2 intro, 3 1-year, 2 western theater & grand campaign.
    Monthly turns, naval forces, many special rules, & leadership key. Updated
    map is enlarged to allow larger counter sizes. Units represent about 5000
    men/strength point, with three levels of quality, plus corp & army leaders
    who can command varying numbers of units. River & seagoing navel units also
    included. Combat is largely attritional, with strength multipliers & dice
    roll modifiers influencing results from a d10. The Confederacies supply and
    recruitment abilities are represented on map and can be degraded thru loss.
    Also adds an event card deck. 1mo/turn, 22mi/hex, 2 maps, 4 countersheets,
    25 tactical cards. Rob Beyma'19
 
 1  Special Ordr   NEW      $72.00
 
UNION, WAR FOR THE... PARTS (CofA)                   BC             Out-of-Print
 
 
 1         19967   MINT      $3.00      Box only. Very slight scuffing.
 
WAR BETWEEN THE STATES PARTS (SPI)                   n              Out-of-Print
 
 
 1         23969   MINT      $5.00      Confed Deployment/TRC chart only.
 
 
= Games by ERA / Game SCALE  === 541-756-4711 10-9 PST Prices TRIPLE after hours!
 AMERICAN CIVIL WAR, 1861 -- 1865
    HOLLISTIC: Focuses on entire system w/ economics, diplomacy & politics
===================================================== M.Dean@FineGames.com =====
 
Game Title, Edition & (Publisher Code)        Game  Box Wgt#  Publication
                                              Only? Typ         & Stock Status
                 General           +$
   PART#/Status  Conditn   Price-$ Sur  Specific, Detailed Condition Notes
   ------------  -------  -------- ---  ----------------------------------------
WAR BETWEEN THE STATES 1ST PARTS (SPI)               n              Out-of-Print
 
 
 1        140990  V.GOOD     $2.00      Functional, 1-sided photocopy of rules
                                        & charts, only. Physical page width
                                        varies. While basically clean, has a
                                        rough appearance due to page size diff.
 
WAR BETWEEN THE STATES PARTS (SPI)                   n              Out-of-Print
 
 
 1         97116  EXCELL     $5.00      Photocopy of rules & errata.
 
 
 - -   110 Items &   64 Titles Listed Here for Your Shopping Pleasure!
 
EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT)
to reserve a game, complete a purchase, or ask for more info. Please remember...