NEW GAMES & ACCESSORIES Published in *  6 / 2016 *
               All Wargames, Family Games, Magazines & Accessories
                            reported as of 12-28-16  13:36
 
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      і   What you see here are games by their PUBLICATION DATE (YY/MM).   і
      і   This listing is NOT a catalog; games shown here have changed     і
      і   price or even gone out of print & ceased to be available. Check  і
      і   regular catalogs for current availability & pricing.             і
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             Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA
             email:  M.Dean@FineGames.com       Web:  www.FineGames.com
             Phone:  866-690-7879 10am-9pm  -or-  541-756-4711 10am-9pm
 
 
Publsr / Game Title & Edition (Mag#)  Box Est  Price Release Date Part# (In-Stk)
  Specific Condition & Topic Notes    Typ Wgt (Cash)   YY/MM     Ordr Turnaround
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AMARILLO DESIGN GROUP  (ADB)            www.starfleetgames.com
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FEDERATION AND EMPIRE: FIGHTER OPS    Bk  1.2  25.00              In-Stk: 116558
2ND
   2016 2nd edition. Kit providing shuttles, carrier & escorts,
   setup charts, scenarios, etc. Expands & revises earlier
   Carrier War kit, plus 900 counters. 2nd ed expanded &
   revised. '16
 
FEDERATION AND EMPIRE: MINOR EMPIRES  Fo  1.0  27.00              In-Stk: 118711
KIT
   Kit adding the Lyran Democratic Republic, a buffer between
   the Lyran & Hydran empires, with their powerful Gatling
   phasers, and a scenario using them. Vudar Enclave was used
   by Klingons to trick the Federation into believing it wasn't
   as close to the Klingon home world as it was, giving a
   secret base & fleet, plus 2 scenarios. Seltorian Tribunal
   arrived late in the General War, asking the Klingons for a
   base to attack the Tholians, but then backstabbed the
   Klingons; with 2 scenarios. '16
 
STAR FLEET BATTLES: CAPTAIN'S LOG #51 Bk  0.9  16.00              In-Stk: 118653
   Enlarged 144pg issue of SFB fiction w/ some new scenarios,
   ships, many new rules & battle framework, etc. Star Fleet
   Battles, Federation Commander, Call to Arms, Starmada, F&E &
   more. '16
 
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COMPASS GAMES  (Compas)                 www.CompassGames.com
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FALL BLAU, ARMY GROUP SOUTH 1942      BC* 2.9 109.00              In-Stk: 115869
   Simpler, very large game of the German 1942 offensive by
   Army Group South in southern USSR, June-Dec 1942. Game uses
   classic mechanics with possible during-movement combat for
   mech units, and the chit-determined  unit strength ala
   Victory in the West system. Axis has ongoing supply
   constraints which limits their ability to attack everywhere
   at once. 9 scenarios (6 use 1 or 2 maps) & 3 campaign games.
   5 maps, 980 counters, 3days/turn, 6.5mi/hex, brig/div/corp
   level, well suited for solitaire play. G.Blanchett'16
 
WIND, WAR IN THE..., BTL FOR ATTU     BC  1.0  44.00              In-Stk: 117788
1943
   Covers the American invasion of Attu Island in the the
   Aleutian Archipelago seeking to recover this barren island
   from the Japanese who captured it at the time of Midway.
   What was to be a simple, week-long mop up turned into a
   month-long, meat grinder under brutal weather conditions tho
   the Japanese were seriously outnumbered. Includes 3
   scenarios focused on key parts of the battle, plus the
   campaign. 1day/turn, 400yd/hex, company/pltn level, 246
   counters, with rules for solitaire play. M.Nagel'16
 
YPRES, THE BATTLES FOR...             BC  1.6  66.00              In-Stk: 116576
   First of an intended Red Poppies games series covering
   tactical combat in World War I. This game covers combat
   between the Brits & Germans in Oct 1914, May 1915 & Sept
   1917 on the western front in 4 scenarios & 3 campaigns.
   Btln/regt level. 10min/turn, 200yd/hex, sqd/company level,
   suitable for solitaire play. J.Gorkowski'16
 
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DECISION GAMES  (DecGms)                www.decisiongames.com
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RAF, LION PC                          JC  0.3  16.00              In-Stk: 118890
   PC-ROM, Windows XP or later. Partial PC game port of this
   popular solitaire game of the Battle of Britain; Player
   controls the RAF, the Luftwaffe is played by artificial
   intelligence (2 player version not included, also). Multiple
   scenarios ranging from a single one-day raid thru the full
   campaign game. '16
 
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DECISION GMS WORLD AT WAR  (DecWaW)     www.decisiongames.com
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OPERATION GERTRUD #49                 n   0.9  25.50              In-Stk: 116660
   Mag & game. Includes variant counters for Patton's Third
   Army #43 (9) and Crete 1941 #47 (7). Game of the
   hypothetical German invasion of Turkey in 1942. Turkish
   resistence is an issue, but the bigger concern is Allied
   involvement in Turkey. 176 counters, 58km/hex, 1wk/turn, 5
   scenarios spanning early 1941 to early 1943. E.Harvey'16 /
   ARTICLES ON: Turkey in WWII; Luftwaffe's Airlift Capacity
   1939-45; Campaign in southern Philippines in WWII; the Siege
   of Leningrad, 1941-2; Animals of Leningrad; the Travels &
   Travails of Fey von Hassel in the last year of WWII;
   Excercise Tiger, Prelude to D-Day; Small Vessels for
   Transport in the Pacific early in WWII; Italian Manned
   Torpedos.
 
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FLYING BUFFALO  (FlyBuf)                www.flyingbuffalo.com
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NUCLEAR WAR ['16] 50TH ANNIV EDITION  FB  1.4  28.00              In-Stk: 116070
   Special 2015 printing to commemorate the 50th annivsery of
   this great card game celebrating the nuclear hot war we
   missed. HIGHLY RECOMMENDED card game suitable for
   significant others, beginners, beer & many replays in a
   night. Players exchange nuclear bombs until only one player
   has population remaining. For 2-8 players, so netiations &
   grudges play a part. This edition allows up to 8 to play,
   and now has precut, color population cards. Play mats depict
   an actual Titan II missile control panel. '16
 
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MULTI-MAN  PUBLISHING,  (MMP)           www.advancedsquadleader.com
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OPERATIONAL MATTERS OCS GUIDE         n   1.2  36.00              In-Stk: 118230
   Gamers guide focused on the Operational Combat System (OCS)
   and including near-complete update of the Gamer's Sicily
   game. (Game is missing only the series rules, which must be
   either borrowed from another game or downloaded from the
   publisher's website before play). Contains articles on many
   of the OCS games including Blitzkrieg Legend, DAK, Case
   Blue, Reluctant Enemies, Korea, Sicily, Hube's Pocket,
   Tunisia, Burma & more. SICILY II is an operational level
   game of the Allied invasion of Sicily, '43, using v3 of the
   OCS rules system. Covers the entire campaign in Sicily at
   Co/btln/rgt/brig level. Now at a slightly larger scale with
   1 map, 2 countersheets, 3.5 days/turn, 3.5mi/hex. 6
   scenarios. D.Esseg'16
 
TUNISIA II [2ND]                      BC  1.8  45.00              In-Stk: 116888
   Update of this detailed, btln lvl gm of the Tunisian
   campaign, start to finish, Nov '42 - May '43. Includes rules
   allowing much strategic flexibility to Axis in reinforcing
   or withdrawing from N.Africa. Accessible due to low number
   of units, yet Wild & wooly! Includes 2 maps, 780 counters,
   optional rules for Enemy at the Gates that reflect the
   decisions the Axis could have made regarding Tunisia.
   Btln/regt level, 6 scenarios, 3.5days/turn, 5mi/hex. 2nd
   edition uses current version of OCS system rules, with many
   changes to unit values as a result, as well as reconsidered
   OoB & new maps. HIGHLY RECOMMENDED. D.Essig'16
 
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DAN VERSSEN GAMES  (Versse)             - none -
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PHANTOM LEADER, VIETNAM AIR WAR 3RD   DC* 3.6  64.00              In-Stk: 118660
DELX
   2016 reprint of this graphically slick, solitaire game of a
   US Air Force or Navy fighter squadron over Vietnam, 1964-72.
   Players must bomb selected targets but also recognize the
   broader political consequences of a strike. 30min per
   mission playing time. 220 cards, 6 campaigns. D.Verssen'16
 
 
     12 Items listed here for your shopping pleasure.
 
[IM_NuPn2:2016] Newly Released Gaming Items Listed by Publiher